1 2003-12-18 Bradley Bell <btb@icculus.org>
3 * main/kconfig.c: bunch of fixes (esp. for non linux-native
6 * arch/include/joy.h: comments/formatting
8 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
10 * compilerdefs.txt: added FreeBSD defs
12 2003-12-08 Bradley Bell <btb@icculus.org>
14 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
17 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
19 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
20 arch/linux/ipx_udp.c: fix FreeBSD compile errors
22 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
24 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
25 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
26 get rid of silly ulongs
28 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
29 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
30 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
31 change relevant __linux__ macros to __ELF__
33 2003-11-27 Bradley Bell <btb@icculus.org>
35 * include/ogl_init.h: added proto for ogl_check_mode
37 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
38 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
41 2003-11-26 Bradley Bell <btb@icculus.org>
43 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
46 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
49 * include/pstypes.h: OS X fixes
51 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
52 main/newmenu.h: linux fixes
54 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
55 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
56 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
57 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
58 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
61 * arch/sdl/gr.c: fix sdl gr_update
63 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
64 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
65 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
66 cfile/cfile.c, console/CON_console.c, include/d_io.h,
67 include/error.h, include/pstypes.h, include/strutil.h,
68 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
69 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
70 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
71 main/playsave.c, main/songs.c, main/state.c, main/text.c,
72 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
75 2003-11-25 Bradley Bell <btb@icculus.org>
77 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
78 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
79 libmve/VisualC/mveplayer.dsp: updated project files
81 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
84 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
85 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
86 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
87 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
90 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
91 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
94 2003-11-24 Bradley Bell <btb@icculus.org>
96 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
97 libmve/mveplay.c: stuff to play mve's in WinCE
99 * arch/win32/findfile.c: unused functions...
103 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
104 enabled mouse control of menus
106 * main/mission.h: oops, didn't mean to change this.
108 2003-11-21 Bradley Bell <btb@icculus.org>
110 * VisualCE/d2x/d2x.vcp: updated project file
112 2003-11-20 Bradley Bell <btb@icculus.org>
114 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
115 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
116 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
119 2003-11-17 Bradley Bell <btb@icculus.org>
121 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
122 main/menu.c: added option to disable kalinix under unix
124 * main/game.c, main/newmenu.c: always set menu mode for GL popups
126 2003-11-14 Bradley Bell <btb@icculus.org>
128 * main/automap.c: fix automap background image
130 * main/automap.c, main/automap.h: delete cruft
132 * main/automap.c: fix level number position
134 * main/automap.c: simplify g3_draw_line hack
136 * main/menu.c: stop pointless vid mode changes
138 2003-11-07 Bradley Bell <btb@icculus.org>
140 * NEWS, installation.txt: s'more documentation
142 2003-11-07 Steffen Pohle <stpohle@gmx.net>
144 * configure.ac: fix .exe extension problems
146 2003-11-07 Bradley Bell <btb@icculus.org>
148 * arch/ogl/ogl.c: disable texture format verification for OS X -
151 2003-11-06 Bradley Bell <btb@icculus.org>
153 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
154 use more traditional Alt+Enter for toggling fullscreen
156 * 2d/ibitblt.c, main/mission.h: comments/formatting
158 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
160 2003-11-06 Bradley Bell <btb@icculus.org>
162 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
163 resolution change, use kludge to avoid repetitive res changes
165 2003-11-04 Bradley Bell <btb@icculus.org>
167 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
168 structures and i/o routines back to piggy.c
170 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
172 * installation.txt: tell to install d1 .pig for better textures
174 2003-11-04 Bradley Bell <btb@icculus.org>
176 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
177 oem d1 v1.0 and registered d2 v1.0, comments
179 2003-11-03 Bradley Bell <btb@icculus.org>
181 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
182 all d1 shareware - even though files are different!
184 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
187 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
190 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
193 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
195 * main/movie.c: when no movies are found, divide by six the
196 number of warning lines sent to stdout
198 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
200 * include/byteswap.h: fix stupid copy/paste error
202 2003-10-24 Bradley Bell <btb@icculus.org>
204 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
205 gr_linear_rep_movsd_2x instead of almost identical
206 gr_linear_movsd_double. Better since we have assembly versions.
208 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
210 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
213 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
215 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
216 error with --disable-network, move reset_network_objects()
217 from gameseq.c to multi.c
219 2003-10-14 Bradley Bell <btb@icculus.org>
221 * AUTHORS, NEWS: stuff
223 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
225 2003-10-12 Bradley Bell <btb@icculus.org>
227 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
228 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
231 2003-10-12 Aaron Plattner <plattner@caltech.edu>
233 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
234 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
235 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
236 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
237 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
238 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
239 arch/win32/ipx_win.c, arch/win32/winnet.c,
240 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
241 main/multi.h, main/network.c: add IPv4 multicasting support
243 2003-10-11 Bradley Bell <btb@icculus.org>
245 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
247 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
248 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
249 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
250 main/weapon.h: lots of shareware and oem fixes
252 2003-10-10 Bradley Bell <btb@icculus.org>
254 * arch/win32/winnet.c: fixed stupid win32 network bug
256 2003-10-10 Bradley Bell <btb@icculus.org>
258 * main/piggy.c: increased D1_MAX_TMAP_NUM
260 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
262 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
263 which are animated in d2, refactorizes d1 texture reading
265 2003-10-10 Bradley Bell <btb@icculus.org>
267 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
268 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
269 main/collide.h, main/compbit.h, main/config.h, main/console.c,
270 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
271 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
272 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
273 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
274 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
275 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
276 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
277 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
278 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
279 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
280 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
281 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
282 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
283 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
284 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
285 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
286 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
287 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
288 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
289 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
290 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
291 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
292 main/wall.h: comments/formatting
294 2003-10-09 Bradley Bell <btb@icculus.org>
296 * main/text.c: fix text when using old datafiles
298 * main/laser.h: comments/whitespace
300 * main/laser.c, main/weapon.c: fixed smart missiles and smart
301 mines w/shareware data
303 * include/DT_drawtext.h: deleted unused file
305 2003-10-08 Bradley Bell <btb@icculus.org>
307 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
309 * arch/win32/ipx_udp.c: use closesocket() instead of close()
311 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
312 main/menu.c: Disabled 'd2x keys' weapon selection
314 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
316 * main/object.h, main/multi.h: get rid of most warnings issued by
317 cpp-precomp of gcc from Mac OS X dev tools
319 2003-10-05 Bradley Bell <btb@icculus.org>
321 * NEWS, configure.ac: increment version number
323 * cfile/cfile.c: better handling of CRLF text files (when that is
326 * utilities/hogcreate.c, utilities/hogextract.c,
327 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
328 reading/writing files
330 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
331 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
334 2003-10-04 Bradley Bell <btb@icculus.org>
336 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
338 * main/netmisc.c: change byte to sbyte, comments/whitespace
340 2003-10-03 Bradley Bell <btb@icculus.org>
342 * cfile/cfile.c, main/config.c: fix win32 eof bug.
344 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
347 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
348 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
349 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
350 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
351 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
352 main/object.c, main/object.h, main/paging.c, main/player.h,
353 main/robot.h, main/segment.h, main/state.c, main/switch.c,
354 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
355 main/weapon.c, main/weapon.h: change byte to sbyte,
358 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
359 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
360 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
361 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
363 * configure.ac: better checking for timeval
365 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
367 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
368 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
369 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
370 arch/win32/winnet.c, configure.ac, include/byteswap.h,
371 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
372 main/multibot.c, main/network.c: Make network architecture
373 choosable from game menu, add support for UDP/IP on Mac OS X and
376 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
378 * include/byteswap.h: added macros for coping with alignment
381 2003-10-02 Bradley Bell <btb@icculus.org>
383 * main/multi.h: added padding to little-endian version of
386 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
388 * main/netmisc.c: delete duplicate function
390 2003-10-01 Bradley Bell <btb@icculus.org>
392 * main/bm.c: make sure d1_texture_indices gets freed between
395 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
397 * main/piggy.h: fix size of d1 shareware descent.pig
399 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
401 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
402 main/gameseq.c, main/piggy.c: fix loading of d1 texture
403 replacements for non-animated textures
405 2003-08-02 Matthew Mueller <donut@dakotacom.net>
407 * main/controls.c: use fixed 20fps wiggle
409 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
411 * Makefile.am, debian/changelog.in, debian/control,
412 debian/d2x-common.dirs, debian/d2x-common.install,
413 debian/d2x-common.manpages, debian/d2x-gl.files,
414 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
415 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
416 utilities/Makefile.am, utilities/hogcreate.1,
417 utilities/hogextract.1, utilities/mvlcreate.1,
418 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
419 add man pages, distribute utility programs in new d2x-common deb
421 * rpm/d2x.spec.in: updated rpm spec file
423 2003-08-02 Bradley Bell <btb@icculus.org>
425 * cfile/cfile.c: update raw_position in cfputc and cfputs
427 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
429 * main/piggy.c: make error message more friendly
431 * main/piggy.c: simplify copying of bitmap flags
433 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
436 * cfile/cfile.c: revert to always using custom fgets
438 * main/endlevel.c, main/mission.c: handle missing exit sequence
439 components gracefully
441 * main/playsave.c: comments
443 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
445 * cfile/cfile.c: update raw_position in cfwrite
447 * main/network.c: comments/formatting
449 2003-06-22 Bradley Bell <btb@icculus.org>
451 * cfile/cfile.c: use standard fgets for non-archive files
453 * main/movie.c: use con_printf for missing movie warning
455 2003-06-18 Bradley Bell <btb@icculus.org>
457 * main/movie.c: fixed cfile conversion of movielib code
459 * main/console.c, main/hud.c: strip out colors, etc when printing
462 * include/u_mem.h: fix NDEBUG calloc macro
464 2003-06-15 Bradley Bell <btb@icculus.org>
466 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
469 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
470 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
471 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
472 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
473 main/scores.c, main/state.c, main/text.c, misc/args.c,
474 misc/strio.c: convert file i/o to cfile
476 2003-06-14 Bradley Bell <btb@icculus.org>
478 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
479 writing and other modes besides "rb" (mostly taken from
482 2003-06-09 Bradley Bell <btb@icculus.org>
484 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
487 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
488 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
491 2003-06-07 Taylor Richards <taylor@icculus.org>
493 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
495 2003-06-07 Bradley Bell <btb@icculus.org>
497 * main/console.c: fix non-console build
499 * main/gamesave.c: comments
501 * main/bm.c: remove redundant break
503 2003-06-06 Bradley Bell <btb@icculus.org>
505 * main/gauges.c, main/kconfig.c: comments/formatting
507 * console/.cvsignore: added .cvsignore
509 * main/console.c: can't write to console after it's closed
511 2003-06-05 Bradley Bell <btb@icculus.org>
513 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
514 console/internal.c, console/internal.h, include/CON_console.h,
515 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
516 finish console conversion away from SDL
518 2003-06-04 Bradley Bell <btb@icculus.org>
520 * console/CON_console.c, include/CON.console.h, include/console.h,
521 main/console.c, main/game.c: console conversion to native gr,
524 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
525 put prototype for gr_bm_bitblt in gr.h
527 2003-06-03 Bradley Bell <btb@icculus.org>
529 * console/CON_console.c, console/DT_drawtext.c,
530 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
531 main/console.c: use native fonts for console
533 * main/playsave.c: use shorts for short data
535 2003-06-02 Bradley Bell <btb@icculus.org>
537 * configure.ac, main/console.c: set console background, fix
540 2003-06-01 Bradley Bell <btb@icculus.org>
542 * Makefile.am, arch/sdl/event.c, configure.ac,
543 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
544 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
545 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
546 main/gamerend.c: added console code (from SDL_console)
548 2003-05-30 Bradley Bell <btb@icculus.org>
550 * README: minor update
552 2003-05-28 Bradley Bell <btb@icculus.org>
554 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
559 2003-06-06 Bradley Bell <btb@icculus.org>
561 * main/kconfig.c: fix crash in control menus
563 * main/gauges.c: force cockpit redraw in opengl
565 * main/gamerend.c: move ogl swap, so cockpit and console get
568 2003-06-01 Bradley Bell <btb@icculus.org>
570 * configure.ac, libmve/mveplay.c: define struct timeval if needed
574 2003-05-12 Bradley Bell <btb@icculus.org>
576 * configure.ac: increment version number
578 * main/bm.c: use con_printf for exit model warnings
580 * configure.ac: must check for timespec after setting -mno-cygwin
582 * main/inferno.c: added -nohogdir and -userdir options
584 * NEWS, main/titles.c: use briefings with no extension
588 2003-04-30 Bradley Bell <btb@icculus.org>
590 * configure.ac: have to include time.h when checking for nanosleep
592 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
595 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
596 increment version number
598 * main/Makefile.am: make dist fix
602 2003-04-29 Bradley Bell <btb@icculus.org>
604 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
607 2003-04-24 Bradley Bell <btb@icculus.org>
609 * configure.ac: increment version number
611 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
614 2003-04-24 Ingo van Lil <inguin@gmx.de>
616 * main/render.c: fix misspellings of NDEBUG
620 2003-04-14 Bradley Bell <btb@icculus.org>
622 * cfile/cfile.c: prefer files from d2 hog over d1 hog
624 2003-04-11 Bradley Bell <btb@icculus.org>
626 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
631 2003-04-11 Bradley Bell <btb@icculus.org>
633 * libmve/mveplay.c: use _sleep instead of sleep on win32
635 * Makefile.am, README, README.utils, arch/sdl/digi.c,
636 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
637 include/cfile.h, include/error.h, libmve/Makefile.am,
638 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
639 main/endlevel.h, main/playsave.c, misc/fileutil.c:
640 utilities/Makefile.am: comments/formatting/dist problems
642 * configure.ac: use different defines for os x
644 2003-04-07 Bradley Bell <btb@icculus.org>
646 * include/error.h, misc/error.c: put some old stuff back in,
647 eliminate duplicate error messages
649 * main/text.c: don't die on text not found
652 * main/inferno.c: print some useful info if hog not found, allow
653 -help to work if no text available
655 2003-04-07 Steffen Pohle <stpohle@gmx.net>
657 * arch/linux/Makefile.am: revert to previous version, so linux
660 2003-04-03 Bradley Bell <btb@icculus.org>
662 * main/endlevel.c: fixed exit model scheme yet again
664 2003-04-02 Bradley Bell <btb@icculus.org>
666 * misc/error.c: call Int3 on Assert
668 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
671 * main/wall.c: don't die when trying to toggle nonexistent
672 segment... vertigo level 10 is buggy!
674 * main/gamemine.c: comments/formatting
676 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
678 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
679 main/inferno.c: Allow use of 22K sound samples
681 2003-03-29 Bradley Bell <btb@icculus.org>
683 * arch/ogl/gr.c: default to bitmapped reticle
685 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
686 main/polyobj.c: rewrote endlevel stuff to reread exit model info
689 * arch/sdl/joy.c: fixed text seen for hats in control config
692 2003-03-28 Bradley Bell <btb@icculus.org>
694 * main/bm.c: heh, model nums in vertigo are hardcoded,
695 N_D2_POLYGON_MODELS can't change
697 * configure.ac, include/d1x.xpm, include/descent.xpm,
698 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
701 2003-03-27 Bradley Bell <btb@icculus.org>
703 * main/text.h: fixed text references for hat directions
705 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
707 2003-03-26 Bradley Bell <btb@icculus.org>
709 * main/playsave.c: make d2x keys backward compatible
711 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
713 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
716 2003-03-26 Bradley Bell <btb@icculus.org>
718 * main/piggy.c: fix crash when d1 data not present
720 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
721 read/write from plr file
723 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
724 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
725 added escort.h header
727 2003-03-25 Bradley Bell <btb@icculus.org>
729 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
730 D1_PIGFILE ("descent.pig") macro
732 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
733 models from d1 pig file
735 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
736 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
737 really) from d1 pig file
739 2003-03-23 Bradley Bell <btb@icculus.org>
741 * main/bm.c: stop extra robots from overwriting exit models
743 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
744 texture list doesn't get full
746 * main/bm.c: fix mem leak when reading extra robots
748 2003-03-21 Bradley Bell <btb@icculus.org>
750 * main/menu.c: Added option to set movie resolution (mostly works)
752 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
754 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
755 replacement functions to piggy.c
757 * main/gameseq.c: attempt to support mac d1 descent.pig
759 * main/bm.c: fix mem leak
761 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
762 files, both d1 and d2 oem briefing where showed
764 * main/inferno.c, main/movie.c: Change the default movie
765 resolution to "high", implement the option -lowresmovies
767 2003-03-20 Bradley Bell <btb@icculus.org>
769 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
771 * main/piggy.c: comments
773 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
775 * main/gameseq.c: delete duplicate function
777 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
779 2003-03-19 Bradley Bell <btb@icculus.org>
781 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
782 (cddb discid) support
784 * arch/sdl/digi.c, main/kludge.c: implemented
785 digi_link_sound_to_object3 for looping sounds, other looping stuff
787 * arch/sdl/gr.c: removing dependencies on stuff in main/
789 * arch/linux/Makefile.am, arch/linux/init.c,
790 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
791 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
792 other header cleanups
794 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
796 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
798 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
799 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
800 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
801 load d1 textures for d1 levels
803 2003-03-19 Bradley Bell <btb@icculus.org>
805 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
806 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
807 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
808 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
811 * README: added some OS X info
813 2003-03-17 Bradley Bell <btb@icculus.org>
815 * main/newdemo.c: simplify DEMO_FILENAME macro
817 * main/console.c, main/game.c: enable experimental console support
819 * main/gamerend.c: fixed location of fps meter in multi
821 2003-03-16 Bradley Bell <btb@icculus.org>
823 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
824 also look in shared data dir for demos
826 * main/newdemo.c, main/newdemo.h: comments/formatting
828 2003-03-15 Christopher Thielen <chris@luethy.net>
830 * main/kludge.c: set CDROM_dir back to "." - tricks game into
831 thinking d2 cd is always present
833 2003-03-15 Bradley Bell <btb@icculus.org>
835 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
838 * arch/sdl/rbaudio.c: formatting, enabled volume control under
841 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
842 gr_init. don't really know why this works, though
844 2003-03-14 Bradley Bell <btb@icculus.org>
846 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
848 * unused/bios/rbaudio.h: removed duplicate file
850 2003-03-14 Christopher Thielen <chris@luethy.net>
852 * arch/sdl/rbaudio.c: stop cd audio when exiting
854 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
856 * main/gamecntl.c: add comments to the "only matt knows" cheats
858 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
860 * main/gamemine.c: formatting, better texture conversion for d1
863 2003-03-14 Bradley Bell <btb@icculus.org>
865 * main/piggy.c: must swap all mac version pigfiles
867 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
868 main/multi.c: formatting, minor cleanups
870 * 2d/rle.c: need to swap line_size on bigendian machines
872 * main/mission.c, main/mission.h: detect mac full version hogfile
874 2003-03-13 Bradley Bell <btb@icculus.org>
876 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
877 added joy/mouse sensitivity slider, increased range to 16, and
880 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
883 * arch/linux/Makefile.am: removed extra backslash
885 * TODO, installation.txt: updated some documentation
887 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
888 menu, with maxfps option
890 2003-03-12 Bradley Bell <btb@icculus.org>
892 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
894 * arch/linux/alsadigi.c, arch/linux/findfile.c,
895 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
896 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
897 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
898 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
899 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
900 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
901 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
902 arch/linux/include/music.h, arch/linux/include/serial.h,
903 arch/linux/include/ukali.h: formatting
905 2003-03-11 Chris Arena <ccarena@cox.net>
907 * main/menu.c: fixed brightness slider
909 2003-03-01 Bradley Bell <btb@icculus.org>
911 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
912 robots and animated bitmaps work, but colors are messed up
914 2003-02-28 Bradley Bell <btb@icculus.org>
916 * main/player.h: whitespace
918 * main/automap.c, main/cntrlcen.c, main/collide.c,
919 main/gamerend.c: use Builtin_mission_num instead of 0 (if
920 descent.hog is present, d1 becomes mission 0)
922 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
923 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
924 arch/win32/winnet.c: MinGW compiles with network enabled again,
925 but still doesn't work
929 2003-02-28 Bradley Bell <btb@icculus.org>
931 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
932 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
935 2003-02-27 Bradley Bell <btb@icculus.org>
937 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
938 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
939 main/network.c, main/network.h: noted that hoard.ham is only needed
940 for multiplayer HOARD games, and should not be equated with
941 "vertigo". put HoardEquipped() back in network.c.
943 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
944 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
945 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
946 use timer_delay instead of d_delay
948 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
950 * main/render.c: added replacement qsort for solaris
952 2003-02-26 Bradley Bell <btb@icculus.org>
954 * main/gamemine.c: texture conversion for d1 shareware
956 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
958 * main/gamemine.c: better texture conversion for d1 levels
960 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
962 * main/kconfig.c: fix joystick support under MinGW
964 2003-02-26 Bradley Bell <btb@icculus.org>
966 * main/playsave.c: fix swapping glitch
968 * configure.ac, readme.txt: clean stuff up, getting ready for
971 * main/titles.c: begin support for rendering spinning robots in
974 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
977 * main/gamemine.c: load d1 shareware levels!
979 2003-02-25 Bradley Bell <btb@icculus.org>
983 * autogen.sh: add warning about old auto* versions, use
986 2003-02-24 Bradley Bell <btb@icculus.org>
988 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
989 briefings mostly working
990 * main/movie.c, main/titles.c: fixed some more briefing glitches
992 2003-02-23 Bradley Bell <btb@icculus.org>
994 * main/movie.c: fixed crash when using shareware data files
996 * arch/sdl/digi.c: fix crash on non-existent sounds
997 (i.e. shareware data)
999 2003-02-22 Bradley Bell <btb@icculus.org>
1001 * main/titles.c: fixed fullscreen toggle in briefings
1003 2003-02-21 Bradley Bell <btb@icculus.org>
1005 * configure.ac: check for mingw when enabling nasm
1006 * main/playsave.c: enable loading player files of either byte
1009 2003-02-20 Bradley Bell <btb@icculus.org>
1011 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1012 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1013 #343, not "rest of solution to bug #344"
1014 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1016 * main/kludge.c: partial solution to bug #344
1017 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1018 * compilerdefs.txt: added linux/mips info
1019 * ChangeLog: clean up changelog
1021 2003-02-19 Bradley Bell <btb@icculus.org>
1023 * libmve/mveplay.c: os x needs nanosleep prototype.
1025 2003-02-18 Bradley Bell <btb@icculus.org>
1027 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1028 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1029 to disable/enable audio
1030 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1031 * main/: movie.h, titles.c: make sure movie's palette is set before
1032 writing briefing text. Fixes bug #359
1033 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1035 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1036 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1038 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1040 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1041 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1042 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1044 * include/libmve.h: blah
1046 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1048 * main/render.c: 2nd attempt to fix solaris qsort bug
1050 2003-02-18 Bradley Bell <btb@icculus.org>
1052 * configure.ac, include/pstypes.h: put alignment detection in
1055 2003-02-17 Bradley Bell <btb@icculus.org>
1057 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1058 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1059 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1060 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1061 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1062 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1063 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1064 moved mve stuff to separate subdir
1065 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1066 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1067 mve code. Fixes (at least) bugs #41, #348, and #350.
1069 2003-02-14 Bradley Bell <btb@icculus.org>
1071 * main/Makefile.am: no more Makefile.mveplay. again
1072 * main/mveplay.c: typo
1074 2003-02-13 Bradley Bell <btb@icculus.org>
1076 * utilities/mvlextract.c: uint -> unsigned int
1077 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1078 standalone mveplayer, win32 support
1079 * main/movie.c: random bugfixes, win32 support
1080 * arch/sdl/Makefile.am: formatting
1081 * configure.ac: disable networking on mac/win for now
1082 * main/newmenu.c: comments
1084 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1086 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1087 redundant swap functions.
1089 2003-02-13 Bradley Bell <btb@icculus.org>
1091 * ChangeLog: update changelog
1093 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1095 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1096 polymodel alignment issues.
1098 2003-02-13 Bradley Bell <btb@icculus.org>
1100 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1101 fix various little bugs
1102 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1103 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1104 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1106 * README.utils: new file
1107 * main/: mve_main.c, mveplay.c: more movie fixes
1108 * README: updated README
1109 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1111 2003-02-12 Bradley Bell <btb@icculus.org>
1113 * utilities/mvlextract.c: bigendian mvl support
1114 * main/mveplay.c: formatting, stuff
1115 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1116 truecolor mve support, standalone mveplayer
1117 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1118 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1119 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1120 standalone mveplayer
1122 2003-01-22 Bradley Bell <btb@icculus.org>
1124 * include/: interp.h, interp.h: restore prototype for
1125 swap_polygon_model_data
1127 2003-01-21 Bradley Bell <btb@icculus.org>
1129 * main/piggy.c: use memcpy to avoid alignment problem
1130 * compilerdefs.txt: updated some defs, added sunos/sparc
1132 2003-01-15 Bradley Bell <btb@icculus.org>
1134 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1135 * main/gamemine.c: attempting to support d1 shareware
1136 * compilerdefs.txt: update defs
1138 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1140 * main/mveplay.c: fix several bugs, comments, formatting.
1142 2003-01-15 Bradley Bell <btb@icculus.org>
1144 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1145 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1146 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1147 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1149 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1150 formatting, comments
1152 2003-01-11 Bradley Bell <btb@icculus.org>
1154 * main/: mission.c, mission.h: attempt to support d1 for mac
1156 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1157 * main/object.h: foo
1159 2003-01-09 Bradley Bell <btb@icculus.org>
1161 * main/movie.c: use ifdef around gr_toggle_fullscreen
1163 2003-01-07 Bradley Bell <btb@icculus.org>
1165 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1166 main/mission.h: don't need .msn file for descent.hog anymore
1169 2003-01-06 Bradley Bell <btb@icculus.org>
1171 * main/mission.h, main/mission.c: comments
1172 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1175 2003-01-03 Bradley Bell <btb@icculus.org>
1177 * utilities/: txb2txt.c, txt2txb.c: remove old files
1178 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1179 * main/polyobj.c: attempt to make read_model_file
1181 * main/menu.c: move vertigo text
1183 2003-01-02 Bradley Bell <btb@icculus.org>
1185 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1186 main/polyobj.h: cleanup alignment changes
1187 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1188 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1189 main/object.h: fix alignment issues on sparc
1190 * cvshowto.txt: update cvs info
1192 * 2d/rle.c: make rle_swap handle RLE_BIG
1194 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1196 * main/render.c: workaround solaris qsort bug
1198 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1200 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1201 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1202 * arch/linux/Makefile.am: enabled linux joystick, kali
1203 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1204 arch/sdl/event.c: enabled linux joystick
1206 2002-12-31 Bradley Bell <btb@icculus.org>
1208 * main/gamemine.c: simplified warning msg
1209 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1210 * main/render.h: fix compiler warning
1212 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1214 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1216 2002-12-24 Bradley Bell <btb@icculus.org>
1218 * main/mission.c: fixes an infinite loop which was caused by d2x
1219 thinking d2demo was a descent 1 mission
1221 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1223 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1225 2002-12-24 Bradley Bell <btb@icculus.org>
1227 * main/render.c: comments
1229 2002-10-30 Bradley Bell <btb@icculus.org>
1231 * main/inferno.c: add help for -hogdir option
1232 * main/inferno.c: added -hogdir option
1234 2002-10-28 Bradley Bell <btb@icculus.org>
1236 * main/: inferno.c, menu.c: enabled Vertigo displays
1237 * include/3d.h: typo
1239 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1241 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1242 main/netmisc.c, main/network.c: simplify and eliminate redundant
1245 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1247 * maths/fixc.c: fix infinite loop in quad_sqrt.
1248 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1249 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1251 2002-10-12 Bradley Bell <btb@icculus.org>
1253 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1255 2002-10-11 Bradley Bell <btb@icculus.org>
1257 * main/hud.c: make hud_message work correctly
1258 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1260 * main/network.c: formatting, small fixes
1262 2002-10-10 Bradley Bell <btb@icculus.org>
1264 * main/netmisc.h: no swap_object for little-endian
1265 * main/: netmisc.h, network.c: use macros to simplify network
1267 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1269 * main/inferno.c: enable loading screen for mac shareware with
1271 * main/netmisc.c: whitespace
1272 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1274 * main/hud.c: whitespace
1275 * configure.ac: remove shareware build, add macdata build
1276 * main/songs.c: whitespace
1277 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1278 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1280 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1283 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1285 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1286 comments, formatting, etc.
1287 * iff/iff.c: fix bigendian iff loading.
1289 2002-10-03 Bradley Bell <btb@icculus.org>
1291 * utilities/txb2tex.c: typo
1292 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1293 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1295 * arch/sdl/mouse.c: whitespace
1297 2002-09-19 Bradley Bell <btb@icculus.org>
1299 * main/kconfig.c: fix a oops, add old logs
1300 * main/kconfig.c: support for >3 mouse buttons
1302 2002-09-18 Bradley Bell <btb@icculus.org>
1304 * include/gr.h: fix palette swap define
1306 2002-09-14 Bradley Bell <btb@icculus.org>
1308 * main/titles.c: load hires briefing screen if lores doesn't exist
1309 (i.e. vertigo) and MenuHires=0
1311 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1313 * main/: multi.h, network.h: pack some structures for ipx
1316 2002-09-14 Bradley Bell <btb@icculus.org>
1318 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1319 and load_endlevel_data() to expect newline-terminated strings, fix
1320 load_game_data to read null-terminated string for
1323 2002-09-07 Bradley Bell <btb@icculus.org>
1325 * main/newmenu.c: added error message
1326 * main/menu.h: enable -nohires with mac shareware
1327 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1328 * 2d/font.c: enable 0/255 palette swap for fonts
1329 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1331 * 2d/2dsline.c: fix ogl blooper
1333 2002-09-05 Bradley Bell <btb@icculus.org>
1335 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1337 * include/strutil.h: need string.h for strcasecmp
1338 * include/rle.h: okay, maybe it needs to be this way
1339 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1340 * 2d/scalec.c: more stuff from d2src
1341 * 2d/rle.c: more stuff from d2src, formatting
1342 * 2d/font.c: useless cruft
1343 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1344 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1347 2002-09-04 Bradley Bell <btb@icculus.org>
1349 * include/grdef.h: fix compiler warnings
1350 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1351 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1353 * main/game.c: we want the mac ibitblt for everything but dos and
1355 * main/texmerge.c: these routines are in tmerge.c
1356 * main/credits.c: enable credits for mac and oem data
1357 * main/bm.c: use either exit.ham or exit.pofs
1358 * include/ibitblt.h: enable some more code from d2src
1359 * include/gr.h: enable mac ubitblt_double
1360 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1361 * include/grdef.h: moved some inline asm from linear.h
1362 * 2d/ibitblt.c: brought in line with original d2 version
1363 * 2d/bitblt.c: reverted to original d2 version of this file, then
1364 added d1x enhancements
1365 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1366 * 2d/linear.h: moved these back to their original locations
1368 * main/mveplay.c: close some memory holes, speed up palette loading
1369 * main/movie.c: added fullscreen toggle while playing movies
1370 * main/inferno.c: comment out -superhires help text (always on)
1371 * include/timer.h: added approx_fsec_to_usec macro
1372 * arch/sdl/joy.c: fix compiler warning
1374 2002-09-01 Bradley Bell <btb@icculus.org>
1376 * main/network.c: oops
1377 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1378 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1379 timer_get_fixed_seconds
1382 2002-08-31 Bradley Bell <btb@icculus.org>
1384 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1386 * main/multi.h: network endian stuff
1387 * 2d/font.c, include/gr.h: fast file i/o for font headers
1388 * arch/win32/arch_ip.cpp: unused file
1389 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1390 bigendian networking fixes
1391 * main/menu.c: make net menu more accurate, also make superhires
1393 * include/pstypes.h: better to have __pack__ all the time, I think.
1394 needed for networking, e.g.
1395 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1397 * arch/win32/Makefile.am: unused file
1400 2002-08-30 Bradley Bell <btb@icculus.org>
1402 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1403 * main/: newmenu.h, titles.c: formatting
1404 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1405 main/multi.h: networking works, finally
1406 * TODO: added TODO file
1407 * arch/linux/arch_ip.cpp: unused fine
1408 * README: network sorta working
1409 * main/: Makefile.am, multi.c, network.c, network.h: more
1411 * main/menu.c: load builtin mission correctly
1412 * main/inferno.c: documentation
1413 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1415 * main/Makefile.mveplay: don't need no more
1417 2002-08-29 Bradley Bell <btb@icculus.org>
1419 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1420 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1421 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1423 * include/ipx_drv.h: more network fixing
1424 * arch/linux/include/ipx_drv.h: more network fixing
1425 * include/ipx.h: formatting
1426 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1427 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1428 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1429 main/inferno.c: fixed networking fuck-up?
1430 * Makefile.am: moved mingw info to README
1431 * README, mingw32.txt: moved mingw info to README
1433 2002-08-27 Bradley Bell <btb@icculus.org>
1435 * utilities/mvlextract.c: allow specifying file to extract
1436 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1438 * utilities/hogextract.c: allow specifying file to extract
1439 * main/mission.c: Have to get mission_num _after_ promoting...
1440 * main/: gameseq.c, titles.c: beginning d1 briefing support
1441 * descent.msn: beginning d1 briefing support
1442 * main/: titles.c, titles.h: d1-style mission briefings
1443 * main/piggy.h: whitespace
1444 * main/movie.c: beginning robot movie support, fall back on lo/hi
1445 res if hi/lo not available
1446 * main/mission.c: added Builtin_mission_num for builtin mission,
1447 D1Hogdir, d1-style mission briefings
1448 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1450 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1451 (for d1 missions that need d1 data)
1452 * 2d/ibitblt.c: whitespace
1454 2002-08-26 Bradley Bell <btb@icculus.org>
1456 * utilities/mvlcreate.c: oops
1457 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1459 * utilities/hogextract.c: added [v]iew option
1460 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1461 * main/titles.c: fix writable string, disable DumbAdjust thing
1462 * main/polyobj.h: whitespace
1463 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1465 * main/movie.c: read movies from AltHogDir, other fixes
1466 * main/: mission.c, mission.h: fix bug w/mission filename
1467 * main/gameseq.c: comments
1468 * main/digi.h: whitespace n stuff
1469 * include/mve_audio.h: added audio flag macros
1470 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1474 2002-08-23 Bradley Bell <btb@icculus.org>
1476 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1478 * Makefile.am: remove d2demo.mn2
1479 * cfile/cfile.c, include/cfile.h: add cfile_size function
1480 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1481 eliminate need for .mn2 files for oem and demo
1483 2002-08-22 Bradley Bell <btb@icculus.org>
1485 * main/bm.c: fix for vertigo
1486 * main/menu.h: make OEM menu pcx available
1487 * 2d/rle.c: merge with original d2 file
1488 * Makefile.am, configure.ac: let mission files get installed by
1491 2002-08-17 Bradley Bell <btb@icculus.org>
1493 * configure.ac: make FAST_FILE_IO the default on little-endian
1495 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1496 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1499 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1501 * main/: game.c, menu.c, mission.c: promote builtin missions.
1503 2002-08-15 Bradley Bell <btb@icculus.org>
1505 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1506 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1507 * utilities/.cvsignore: added cvsignore
1508 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1510 * main/piggy.c: mac data file loading
1511 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1512 transparency and swap 0/255 correctly for mac data files
1514 2002-08-13 Bradley Bell <btb@icculus.org>
1516 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1517 to utilities to avoid conflict with c++ std lib <utility>
1518 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1519 txt2txb.c: moved utility to utilities to avoid conflict with c++
1521 * Makefile.am, configure.ac: add utilities
1523 2002-08-09 Bradley Bell <btb@icculus.org>
1525 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1528 2002-08-08 Bradley Bell <btb@icculus.org>
1530 * main/inferno.c: comments
1531 * main/: newmenu.c, songs.c: mac demo datafile support
1532 * installation.txt: update
1533 * main/gamesave.c: use lowercase for consistency
1534 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1535 models for other than d2demo
1537 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1539 * main/gamemine.c: formatting, better d1 texture conversion
1540 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1541 main/mission.h: recognize .msn mission files.
1543 2002-08-07 Bradley Bell <btb@icculus.org>
1545 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1546 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1547 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1548 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1549 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1550 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1553 2002-08-06 Bradley Bell <btb@icculus.org>
1555 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1556 * main/Makefile.am: formatting
1557 * 2d/font.c: make gr_remap_font just reload the whole thing
1558 * configure.ac: formatting
1559 * Makefile.am: added d2demo.mn2
1560 * d2demo.mn2: mission file for shareware
1561 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1562 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1563 * main/sounds.h: shareware stuff, whitespace
1564 * main/: polyobj.c, polyobj.h: more fast i/o macros
1565 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1567 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1568 endlevel stuff to non-shareware, allow movies/endlevel for
1570 * main/cntrlcen.c: typo
1571 * main/bm.h: use global Piggy_hamfile_version
1572 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1573 macros, use global Piggy_hamfile_version
1574 * main/Makefile.am: terrain and movie stuff always used now
1575 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1577 * main/: gamemine.c, gamesave.c: load DMB levels
1578 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1579 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1581 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1583 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1585 2002-08-04 Bradley Bell <btb@icculus.org>
1587 * main/inferno.c: shareware stuff, formatting
1588 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1589 * arch/sdl/gr.c: don't need to set mode in gr_init
1591 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1593 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1595 * Makefile.am, descent.mn2: added mission file for descent 1
1597 2002-08-02 Bradley Bell <btb@icculus.org>
1599 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1600 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1601 main/piggy.h, misc/error.c: junk
1602 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1603 render.h, scores.c, scores.h, terrain.c: shareware stuff
1604 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1605 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1606 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1607 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1608 main/weapon.c, main/weapon.h: fast i/o macros
1610 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1612 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1613 main/gamemine.h, main/gamesave.c: load d1 levels
1615 2002-07-30 Bradley Bell <btb@icculus.org>
1617 * configure.ac: oops
1618 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1620 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1621 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1622 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1623 main/piggy.c, main/titles.c: support shareware datafiles!
1624 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1625 piggy.c: SHAREWARE fixes
1627 2002-07-29 Bradley Bell <btb@icculus.org>
1629 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1630 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1631 misc/fileutil.c: Portability - OS X support
1633 2002-07-27 Bradley Bell <btb@icculus.org>
1635 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1636 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1637 segment.h: portability
1638 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1639 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1640 main/wall.h: portabilization
1641 * 2d/font.c, include/gr.h: portability
1643 2002-07-26 Bradley Bell <btb@icculus.org>
1645 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1646 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1647 * main/player.c: foo
1648 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1649 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1650 misc/fileutil.h: portable file i/o utils
1651 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1652 writable string anymore... / formatting
1653 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1654 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1655 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1656 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1657 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1658 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1659 portable-izing file loading routines
1661 2002-07-24 Bradley Bell <btb@icculus.org>
1663 * main/mveplay.c: correctly play files with 16bit uncompressed
1664 audio, mem checking, etc
1665 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1668 2002-07-23 Bradley Bell <btb@icculus.org>
1670 * misc/Makefile.am: unused file
1671 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1672 main/sounds.h: remove experimental nmovie stuff
1673 * main/movie.c: add some debugging output
1675 2002-07-22 Bradley Bell <btb@icculus.org>
1677 * main/: console.c, state.c: simplified header
1678 * main/movie.c: enable mveplay audio
1679 * main/old/movie.c: moved to main/
1680 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1681 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1682 main/mvelib.c, main/mveplay.c: initial movie support
1683 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1684 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1685 include/ogl_init.h, include/pstypes.h, main/console.c,
1686 main/state.c, mem/mem.c: OS X stuff
1687 * configure.ac: OS X and movie stuff
1689 2002-07-19 Bradley Bell <btb@icculus.org>
1691 * compilerdefs.txt: OSX defs
1693 2002-07-18 Bradley Bell <btb@icculus.org>
1695 * main/inferno.c: use simpler rcs tags
1696 * autogen.sh: keep Changelog in cvs (and use --accum)
1697 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1698 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1699 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1700 main/songs.c: changed cdrom->rbaudio
1701 * include/rbaudio.h: moved to /include
1703 2002-07-17 Bradley Bell <btb@icculus.org>
1705 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1706 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1707 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1708 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1709 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1710 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1711 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1712 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1713 3d/setup.c: use simpler rcs tags
1718 2002-07-17 Bradley Bell <btb@icculus.org>
1720 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1721 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1722 * debian/rules: don't need readme's
1723 * debian/rules: move d1x license to COPYING, license clarifications
1724 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1725 license to COPYING, license clarifications
1726 * debian/rules: fix debian docs
1727 * debian/rules: fix debian manpages
1728 * debian/d2x-sdl.menu: fix debian menu
1729 * debian/rules: link to undocumented man page for debs
1730 * Makefile.am, configure.ac, debian/control, debian/copyright,
1731 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1732 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1733 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1736 2002-07-16 Bradley Bell <btb@icculus.org>
1738 * debian/: rules, changelog.in: deb stuff
1739 * configure.ac: cleaner nasm detection
1740 * debian/: changelog.in, control, rules: deb stuff
1741 * README, installation.txt: typos, stuff
1742 * configure.ac: better #defines
1743 * configure.ac: whitespace
1744 * configure.ac: better documentation
1745 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1746 SDL_JOYSTICK not needed
1747 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1748 * configure.ac: need higher SDL for joystick
1749 * debian/: control, rules: deb stuff
1750 * arch/sdl/joy.c: old junk
1751 * Makefile.am, configure.ac: automake updates
1752 * main/: inferno.c, text.c: don't use althogdir on non-unix
1753 * configure.ac: more autoconf updates
1754 * misc/strutil.c: better strrev
1755 * main/inferno.c: need limits.h on mingw also
1756 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1759 2002-04-19 Bradley Bell <btb@icculus.org>
1761 * main/network.c: let hoard.ham be a cfile
1762 * main/text.c: better error message when hog not found
1765 2002-03-23 Bradley Bell <btb@icculus.org>
1767 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1768 arch/sdl/Makefile.am: Use SDL joystick automatically
1769 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1771 2002-03-05 Bradley Bell <btb@icculus.org>
1773 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1776 2002-02-23 Bradley Bell <btb@icculus.org>
1778 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1779 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1780 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1781 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1782 main/editor/Makefile.am: moved includes to include
1783 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1784 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1785 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1786 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1788 * main/game.c: disabled cockpit for OGL, formatting
1789 * 2d/ibitblt.c: formatting
1791 2002-02-16 Bradley Bell <btb@icculus.org>
1793 * include/oldsdl.h: check for older macros
1794 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1795 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1796 allow older sdl versions
1798 2002-02-15 Bradley Bell <btb@icculus.org>
1800 * main/: automap.c, automap.h, inferno.c: automap resolution now
1802 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1803 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1804 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1805 win32/include/key_arch.h: never mind - that would be pointless
1806 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1807 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1808 win32/include/key_arch.h: copied files from d1x
1809 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1810 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1811 * main/multipow.c: need conf.h
1812 * arch/win32/Makefile.am: new file
1813 * include/pstypes.h: added u_int16_t (needed in base_ip)
1814 * arch/win32/arch_ip.cpp: copied from d1x
1816 2002-02-14 Bradley Bell <btb@icculus.org>
1818 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1819 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1820 main/netlist.c: Added hotkeys to toggle fullscreen mode
1821 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1822 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1823 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1824 reorder.h: Lotsa networking stuff from d1x
1826 2002-02-13 Bradley Bell <btb@icculus.org>
1828 * include/gr.h, main/game.c: Fullscreen toggle stuff
1829 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1831 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1832 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1835 2002-02-11 Bradley Bell <btb@icculus.org>
1837 * main/bm.c: use portable loader if bigendian
1838 * include/pstypes.h: don't define bool for c++
1839 * include/cfile.h: extern AltHogDir stuff
1840 * include/byteswap.h: use WORDS_BIGENDIAN
1841 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1842 * main/vers_id.h: added D2X_IVER
1843 * misc/args.c: don't use d1x.ini
1844 * Makefile.am: rpm stuff
1845 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1848 2002-02-09 Bradley Bell <btb@icculus.org>
1850 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1852 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1854 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1857 2002-02-06 Bradley Bell <btb@icculus.org>
1859 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1860 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1861 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1862 * debian/: changelog.in, control, copyright, d2x-gl.files,
1863 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1867 2002-02-02 Bradley Bell <btb@icculus.org>
1869 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1870 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1871 Enabled RELEASE option
1873 2002-01-31 Bradley Bell <btb@icculus.org>
1875 * Makefile.am, configure.ac: specify prerequisite versions of
1876 autoconf and automake
1878 2002-01-29 Bradley Bell <btb@icculus.org>
1880 * main/mission.c: RCS header added
1881 * main/inferno.c: update copyright date
1882 * main/mission.c: allow missions to be in AltHogDir
1883 * configure.ac: Display results of configure
1884 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1887 2002-01-28 Bradley Bell <btb@icculus.org>
1889 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1890 Data files now go in DATADIR/games/d2x, user files now go in
1893 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1895 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1896 files now go in ~/.d2x
1898 2002-01-24 Bradley Bell <btb@icculus.org>
1900 * configure.ac: fix nasm not found error message
1902 2002-01-18 Bradley Bell <btb@icculus.org>
1904 * configure.in: getting rid of old configure.in
1905 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1906 main/movie.c: Movie playing kludgey stuff
1907 * misc/args.c: formatting
1908 * main/inferno.c: allow -h for help
1909 * include/error.h: don't die on int3, unless -debug given
1910 * mingw32.txt: more stuff
1912 2001-12-29 Bradley Bell <btb@icculus.org>
1914 * Makefile.am: Got rid of thinking.txt
1915 * main/inferno.c: document -nomovies option
1917 2001-12-28 Bradley Bell <btb@icculus.org>
1919 * main/titles.c: formatting, put some code into place for rendering
1920 of robots during briefings
1922 2001-12-27 Bradley Bell <btb@icculus.org>
1926 2001-12-23 Craig Hadady <chadady@iglou.com>
1928 * 2d/rle.c: fixed bug in dummy array.
1930 2001-12-03 Bradley Bell <btb@icculus.org>
1932 * arch/sdl/init.c: fix formatting
1933 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1934 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1935 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1936 and sdl joystick stuff
1938 2001-11-30 Bradley Bell <btb@icculus.org>
1940 * thinking.txt: not needed
1942 2001-11-27 Bradley Bell <btb@icculus.org>
1944 * cygconf, mingw32.txt: use sdl from source on cygwin
1945 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1946 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1947 SDL_CFLAGS to CFLAGS
1949 2001-11-27 Bradley Bell <btb@icculus.org>
1953 2001-11-14 Bradley Bell <btb@icculus.org>
1955 * texmap/scanline.c: use optimization flags as texmap default
1956 * NEWS: mouse wheel, etc
1957 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1958 wheel to emulate 3rd axis
1959 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1960 * include/error.h: kludge to ungrab mouse when we hit an int3
1961 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1962 __ENV_MSDOS__ to __MSDOS__
1963 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1965 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1967 * arch/sdl/digi.c: implemented digi_set_volume
1968 * include/grdef.h, main/config.c, misc/d_io.c: change
1969 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1970 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1971 main/piggy.c: use MAKE_SIG
1972 * installation.txt: update
1973 * configure.ac: new file
1974 * arch/sdl/joydefs.c: #include pstypes.h
1975 * arch/sdl/init.c: SDL joystick stuff
1976 * acconfig.h: adjust MINGW defines
1977 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1978 controls menu now works
1980 2001-11-13 Bradley Bell <btb@icculus.org>
1982 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1984 * Makefile.am: New file
1985 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1987 * compilerdefs.txt: New file
1988 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1990 2001-11-12 Bradley Bell <btb@icculus.org>
1992 * main/playsave.c: load player files regardless of byte order of
1995 2001-11-11 Bradley Bell <btb@icculus.org>
1997 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1999 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2000 * NEWS: GL savegame thumbnails
2001 * acconfig.h, configure.in: make option for NMOVIES, default to off
2003 2001-11-09 Bradley Bell <btb@icculus.org>
2005 * main/state.c: Enabled savegame thumbnails under OpenGL
2006 * unused/pa_null/pa_enabl.h: remove duplicate header
2007 * misc/args.c: use d2x.ini for option file
2008 * mem/mem.c: Move mem_realloc inside the ifdef
2009 * main/menu.c: fix 640x400 menu text
2010 * main/inferno.c: added documentation
2011 * main/endlevel.c: fix warnings
2012 * arch/ogl/gr.c: Get rid of gl spew
2013 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2014 * acconfig.h: Define __SDL__ for mingw
2016 2001-11-08 Bradley Bell <btb@icculus.org>
2018 * 2d/font.c: free OGL font data when rereading
2019 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2020 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2021 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2022 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2023 main/weapon.h: Enabled shareware build, endlevel flythrough
2025 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2026 of use for shareware build
2027 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2029 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2031 2001-11-05 Bradley Bell <btb@icculus.org>
2033 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2035 * include/3d.h: Add comment
2037 2001-11-04 Bradley Bell <btb@icculus.org>
2039 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2041 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2043 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2044 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2045 main/hudmsg.h: Enable d1x-style hud_message
2046 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2047 * 2d/font.c: re-init ogl fonts after remapping colors.
2049 2001-11-02 Bradley Bell <btb@icculus.org>
2051 * misc/Makefile.am: remove byteswap.h (duplicate header)
2052 * 2d/font.c: fixed gr_remap_font, minor stuff
2053 * configure.in: take out -O2 if doing debug build
2054 * main/bm.c: formatting
2055 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2056 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2057 macros, get rid of functions
2059 2001-11-01 Bradley Bell <btb@icculus.org>
2061 * misc/byteswap.h: removed duplicate header
2063 2001-10-31 Bradley Bell <btb@icculus.org>
2065 * NEWS, main/automap.c: automap works in opengl
2066 * NEWS, configure.in: Added news
2067 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2068 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2069 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2070 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2071 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2072 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2073 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2074 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2075 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2077 2001-10-27 Bradley Bell <btb@icculus.org>
2079 * main/inferno.c: added some documentation
2081 2001-10-25 Bradley Bell <btb@icculus.org>
2083 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2085 * Makefile.am, configure.in, arch/Makefile.am,
2086 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2087 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2088 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2089 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2090 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2091 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2092 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2093 it's ugly, but It'll be easier to sync with d1x.
2094 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2095 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2096 main/editor/Makefile.am: attempt at support for editor, makefile
2098 * misc/d_delay.c: formatting fix
2099 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2100 tmappent.S, tmapppro.S: adding support for runtime selection of
2102 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2103 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2104 including multi.h and network.h, fix backslashes, fix compiler
2106 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2107 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2108 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2109 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2110 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2111 including multi.h and network.h, fix backslashes
2112 * include/pstypes.h: added typedef for u_int64_t on mingw
2113 * include/3d.h: added prototype for g3_uninit_polygon_model
2114 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2116 2001-10-24 Bradley Bell <btb@icculus.org>
2118 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2119 arch subdirs, as in d1x.
2120 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2121 earlier style until i understand automake 1.5 better. remove input
2123 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2124 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2125 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2126 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2127 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2128 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2129 Moved input stuff to arch subdirs, as in d1x.
2130 * NEWS, configure.in: blah blah
2132 2001-10-23 Bradley Bell <btb@icculus.org>
2134 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2135 * texmap/tmapppro.S: no need for #include <conf.h> here
2136 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2138 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2139 file. RCS header added
2140 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2141 #ifdef'ing out the whole file. RCS header added
2142 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2143 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2144 fixes. Now works with automake 1.5 and autoconf 2.52.
2145 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2146 mingw (-grabmouse now works on win32).
2147 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2148 These don't belong in cvs
2152 2001-10-20 Bradley Bell <btb@icculus.org>
2154 * 2d/font.c: Don't free unused variables...
2155 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2157 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2158 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2159 main/Makefile.am: make dist more sensible
2160 * Makefile.am: Kludge for linking on mingw
2162 2001-10-19 Bradley Bell <btb@icculus.org>
2164 * Makefile.am, configure.in, arch/win32/Makefile.am,
2165 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2166 * include/ipx_drv.h: Check for __MINGW32__
2167 * include/i86.h: Imported from d1x
2168 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2169 * arch/dos/modex.asm: Fixed %include
2170 * main/console.c: RCS headers added
2171 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2173 * Makefile.am, main/Makefile.am: Moved final link to top-level
2174 directory instead of main/
2175 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2176 __ENV_LINUX__ to __linux__
2177 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2178 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2179 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2180 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2181 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2182 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2183 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2184 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2185 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2186 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2188 * configure.in: add --enable-xploader, support arch/linux subdir,
2190 * main/inferno.c: conditionalize conf.h
2192 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2194 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2195 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2196 misc/fileutil.h: Partial application of linux/alpha patch.
2198 2001-10-19 Bradley Bell <btb@icculus.org>
2200 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2201 networking in line with d1x, moved some arch/linux_* stuff to
2203 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2204 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2205 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2206 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2208 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2209 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2210 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2211 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2212 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2213 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2214 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2215 linux/include/ukali.h: Brought linux networking in line with d1x,
2216 moved some arch/linux_* stuff to arch/linux/*
2217 * include/ipx_drv.h: Imported from d1x
2218 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2219 * main/ipx_drv.c: Imported from d1x
2220 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2221 main/network.h, main/Makefile.am: Trying to get network working on
2223 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2224 main/Makefile.am: build fixes
2225 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2226 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2227 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2228 starting to get net working.
2229 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2230 conditionalized min,max macros
2232 2001-10-18 Bradley Bell <btb@icculus.org>
2234 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2235 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2236 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2237 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2239 * 2d/2dsline.c: RCS headers added/changed
2240 * configure.in: fix NASMFLAGS bug
2241 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2244 2001-10-17 Bradley Bell <btb@icculus.org>
2246 * NEWS: Fixed the invulnerable robots bug!
2247 * main/collide.c: Fixed the invulnerable robots bug!
2249 2001-10-14 Bradley Bell <btb@icculus.org>
2251 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2254 2001-10-13 Bradley Bell <btb@icculus.org>
2256 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2257 arch/Makefile.am, arch/dos/Makefile.am,
2258 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2259 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2260 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2261 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2262 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2263 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2264 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2265 arch/win32/include/Makefile.am, iff/Makefile.am,
2266 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2267 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2268 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2269 unused/bios/Makefile.am, unused/lib/Makefile.am,
2270 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2271 unused/ui/Makefile.am, unused/vga/Makefile.am,
2272 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2273 automake stuff from "inert" subdirs. And there was much rejoicing.
2274 * Makefile.am, NEWS, configure.in: Stuff
2275 * ChangeLog: removing auto-generated file
2276 * cygconf: Added instructions for mingw32 build
2277 * Makefile.am: renamed INSTALL to installation.txt
2278 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2279 * mingw32.txt: Added instructions for mingw32 build
2280 * configure.in: Enable assembly under mingw32
2282 2001-10-12 Bradley Bell <btb@icculus.org>
2284 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2285 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2286 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2287 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2288 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2289 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2290 to __DJGPP__, since it's built-in.
2292 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2294 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2295 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2299 2001-10-12 Bradley Bell <btb@icculus.org>
2301 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2302 * Makefile.am: make sure cygconf gets archived
2303 * configure.in: Increment version number in preparation for release
2304 * configure.in: Fix detection of opengl
2305 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2306 cygconf, arch/Makefile.am, arch/include/joy.h,
2307 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2308 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2309 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2310 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2311 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2312 Vastly improved compilability.
2314 2001-10-11 Bradley Bell <btb@icculus.org>
2316 * Makefile.am: Added macros/sdl.m4
2317 * autogen.sh: Added macros/sdl.m4
2319 2001-10-09 Bradley Bell <btb@icculus.org>
2321 * main/vers_id.h: Added DESCENT_VERSION constant
2322 * main/inferno.c: Added command-line help.
2323 * include/ogl_init.h: opengl improvments (following d1x changes)
2325 2001-10-07 Bradley Bell <btb@icculus.org>
2327 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2328 arch/ogl/Makefile.am: Remove duplicate headers.
2330 2001-08-02 Thimo Neubauer <thimo@debian.org>
2332 * mem/mem.c: totally crippled the memory manager because it does
2333 not make sense for non-DOS-systems and it would have been too
2334 complicated to get it 64bit clean
2336 2001-06-19 Bradley Bell <btb@icculus.org>
2338 * cvshowto.txt: updated anonymous password
2340 2001-02-08 Bradley Bell <btb@icculus.org>
2342 * COPYING, license.txt: Added d1x license
2344 2001-02-01 Bradley Bell <btb@icculus.org>
2346 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2348 2001-01-31 Bradley Bell <btb@icculus.org>
2350 * configure.in, arch/include/mouse.h, include/pstypes.h,
2351 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2352 * main/polyobj.c: fix typo
2353 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2354 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2355 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2356 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2357 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2358 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2359 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2360 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2361 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2362 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2363 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2364 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2365 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2366 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2367 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2368 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2369 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2370 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2371 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2372 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2373 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2374 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2375 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2376 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2377 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2378 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2380 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2381 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2382 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2383 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2385 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2387 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2388 cross-compiling, and cygwin fixes
2390 2001-01-30 Bradley Bell <btb@icculus.org>
2392 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2393 include/pstypes.h, include/strutil.h, main/Makefile.am,
2394 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2395 needs --without-assembler and --without-network to compile
2397 2001-01-29 Bradley Bell <btb@icculus.org>
2399 * configure.in, main/Makefile.am: Fixes to build system
2400 * main/kconfig.c: fix for non-linux joysticks
2401 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2402 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2403 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2404 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2405 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2406 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2407 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2409 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2410 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2411 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2412 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2413 sdl_timer.c: Fixed build system, minor fixes
2414 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2415 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2417 2001-01-28 Bradley Bell <btb@icculus.org>
2419 * conf.h.in, configure.in, arch/Makefile.am,
2420 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2421 arch/include/key.h, main/Makefile.am: More header unification...
2422 * main/newdemo.c: Added <ctype.h>
2423 * arch/include/: event.h, joy.h: unified input headers.
2424 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2425 OpenGL now uses SDL-GL instead of gii
2426 * arch/include/: key.h, mouse.h: Unified arch headers
2428 2001-01-25 Bradley Bell <btb@icculus.org>
2430 * autogen.sh: use "set -e" so execution stops if something goes
2433 2001-01-24 Bradley Bell <btb@icculus.org>
2436 * Makefile.am: Add ChangeLog to dist
2437 * ChangeLog: Putting this here so automake doesn't complain
2441 2001-01-24 Bradley Bell <btb@icculus.org>
2443 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2444 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2445 for building ChangeLog from RCS entries
2446 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2447 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2448 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2449 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2450 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2451 arch/Makefile.am, arch/dos/Makefile.am,
2452 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2453 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2454 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2455 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2456 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2457 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2458 unused/Makefile.am, unused/bios/Makefile.am,
2459 unused/lib/Makefile.am, unused/novga/Makefile.am,
2460 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2461 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2462 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2463 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2464 make dist, VPATH builds, ...
2465 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2466 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2467 arch/dos/Makefile.in, arch/linux/Makefile.in,
2468 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2469 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2470 misc/Makefile.in, texmap/Makefile.in: cruft removal
2471 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2473 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2474 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2475 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2476 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2478 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2479 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2480 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2481 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2482 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2483 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2484 main/songs.c, misc/args.c: changed args_find to FindArg
2486 2001-01-22 Bradley Bell <btb@icculus.org>
2488 * configure, main/Makefile.am, main/Makefile.in: configuration
2490 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2491 fix compiler warnings w/opengl
2492 * include/console.h: ggi support
2493 * arch/linux_init.c: svgalib support
2494 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2495 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2496 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2497 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2498 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2499 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2500 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2501 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2502 warnings and enable NDEBUG
2503 * arch/svgalib_init.c: svgalib support
2505 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2507 * main/kconfig.c: joystick support
2509 2001-01-21 Bradley Bell <btb@icculus.org>
2511 * cvshowto.txt: new file, taken from d1x webpage
2512 * AUTHORS, README: Taking over as maintainer of d2x
2513 * ChangeLog: Grab mouse with SDL/X11
2514 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2516 2001-01-20 Bradley Bell <btb@icculus.org>
2518 * configure, configure.in: Turned -Werror back off by default
2519 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2520 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2521 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2522 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2523 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2524 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2525 main/laser.c, main/multi.c, main/network.c, main/network.h,
2526 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2527 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2528 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2529 warnings, for non-OpenGL on linux, anyway...
2531 2001-01-19 Bradley Bell <btb@icculus.org>
2533 * copying: remove duplicate file
2534 * Import of d2x-0.0.9-pre1
2535 * Import of d2x-0.0.8