1 2003-06-15 Bradley Bell <btb@icculus.org>
3 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
4 main/cntrlcen.c, main/config.c, main/gameseq.c, main/movie.c,
5 main/multi.c, main/network.c, main/newdemo.c, main/newmenu.c,
6 main/piggy.c, main/playsave.c, main/polyobj.c, main/scores.c,
7 main/state.c, main/text.c, misc/args.c, misc/strio.c: convert file
10 2003-06-14 Bradley Bell <btb@icculus.org>
12 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
13 writing and other modes besides "rb" (mostly taken from
16 2003-06-09 Bradley Bell <btb@icculus.org>
18 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
21 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
22 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
25 2003-06-07 Taylor Richards <taylor@icculus.org>
27 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
29 2003-06-07 Bradley Bell <btb@icculus.org>
31 * main/console.c: fix non-console build
33 * main/gamesave.c: comments
35 * main/bm.c: remove redundant break
37 2003-06-06 Bradley Bell <btb@icculus.org>
39 * main/gauges.c, main/kconfig.c: comments/formatting
41 * console/.cvsignore: added .cvsignore
43 * main/console.c: can't write to console after it's closed
45 2003-06-05 Bradley Bell <btb@icculus.org>
47 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
48 console/internal.c, console/internal.h, include/CON_console.h,
49 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
50 finish console conversion away from SDL
52 2003-06-04 Bradley Bell <btb@icculus.org>
54 * console/CON_console.c, include/CON.console.h, include/console.h,
55 main/console.c, main/game.c: console conversion to native gr,
58 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
59 put prototype for gr_bm_bitblt in gr.h
61 2003-06-03 Bradley Bell <btb@icculus.org>
63 * console/CON_console.c, console/DT_drawtext.c,
64 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
65 main/console.c: use native fonts for console
67 * main/playsave.c: use shorts for short data
69 2003-06-02 Bradley Bell <btb@icculus.org>
71 * configure.ac, main/console.c: set console background, fix
74 2003-06-01 Bradley Bell <btb@icculus.org>
76 * Makefile.am, arch/sdl/event.c, configure.ac,
77 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
78 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
79 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
80 main/gamerend.c: added console code (from SDL_console)
82 2003-05-30 Bradley Bell <btb@icculus.org>
84 * README: minor update
86 2003-05-28 Bradley Bell <btb@icculus.org>
88 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
93 2003-06-06 Bradley Bell <btb@icculus.org>
95 * main/kconfig.c: fix crash in control menus
97 * main/gauges.c: force cockpit redraw in opengl
99 * main/gamerend.c: move ogl swap, so cockpit and console get
102 2003-06-01 Bradley Bell <btb@icculus.org>
104 * configure.ac, libmve/mveplay.c: define struct timeval if needed
108 2003-05-12 Bradley Bell <btb@icculus.org>
110 * configure.ac: increment version number
112 * main/bm.c: use con_printf for exit model warnings
114 * configure.ac: must check for timespec after setting -mno-cygwin
116 * main/inferno.c: added -nohogdir and -userdir options
118 * NEWS, main/titles.c: use briefings with no extension
122 2003-04-30 Bradley Bell <btb@icculus.org>
124 * configure.ac: have to include time.h when checking for nanosleep
126 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
129 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
130 increment version number
132 * main/Makefile.am: make dist fix
136 2003-04-29 Bradley Bell <btb@icculus.org>
138 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
141 2003-04-24 Bradley Bell <btb@icculus.org>
143 * configure.ac: increment version number
145 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
148 2003-04-24 Ingo van Lil <inguin@gmx.de>
150 * main/render.c: fix misspellings of NDEBUG
154 2003-04-14 Bradley Bell <btb@icculus.org>
156 * cfile/cfile.c: prefer files from d2 hog over d1 hog
158 2003-04-11 Bradley Bell <btb@icculus.org>
160 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
165 2003-04-11 Bradley Bell <btb@icculus.org>
167 * libmve/mveplay.c: use _sleep instead of sleep on win32
169 * Makefile.am, README, README.utils, arch/sdl/digi.c,
170 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
171 include/cfile.h, include/error.h, libmve/Makefile.am,
172 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
173 main/endlevel.h, main/playsave.c, misc/fileutil.c:
174 utilities/Makefile.am: comments/formatting/dist problems
176 * configure.ac: use different defines for os x
178 2003-04-07 Bradley Bell <btb@icculus.org>
180 * include/error.h, misc/error.c: put some old stuff back in,
181 eliminate duplicate error messages
183 * main/text.c: don't die on text not found
186 * main/inferno.c: print some useful info if hog not found, allow
187 -help to work if no text available
189 2003-04-07 Steffen Pohle <stpohle@gmx.net>
191 * arch/linux/Makefile.am: revert to previous version, so linux
194 2003-04-03 Bradley Bell <btb@icculus.org>
196 * main/endlevel.c: fixed exit model scheme yet again
198 2003-04-02 Bradley Bell <btb@icculus.org>
200 * misc/error.c: call Int3 on Assert
202 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
205 * main/wall.c: don't die when trying to toggle nonexistent
206 segment... vertigo level 10 is buggy!
208 * main/gamemine.c: comments/formatting
210 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
212 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
213 main/inferno.c: Allow use of 22K sound samples
215 2003-03-29 Bradley Bell <btb@icculus.org>
217 * arch/ogl/gr.c: default to bitmapped reticle
219 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
220 main/polyobj.c: rewrote endlevel stuff to reread exit model info
223 * arch/sdl/joy.c: fixed text seen for hats in control config
226 2003-03-28 Bradley Bell <btb@icculus.org>
228 * main/bm.c: heh, model nums in vertigo are hardcoded,
229 N_D2_POLYGON_MODELS can't change
231 * configure.ac, include/d1x.xpm, include/descent.xpm,
232 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
235 2003-03-27 Bradley Bell <btb@icculus.org>
237 * main/text.h: fixed text references for hat directions
239 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
241 2003-03-26 Bradley Bell <btb@icculus.org>
243 * main/playsave.c: make d2x keys backward compatible
245 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
247 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
250 2003-03-26 Bradley Bell <btb@icculus.org>
252 * main/piggy.c: fix crash when d1 data not present
254 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
255 read/write from plr file
257 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
258 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
259 added escort.h header
261 2003-03-25 Bradley Bell <btb@icculus.org>
263 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
264 D1_PIGFILE ("descent.pig") macro
266 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
267 models from d1 pig file
269 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
270 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
271 really) from d1 pig file
273 2003-03-23 Bradley Bell <btb@icculus.org>
275 * main/bm.c: stop extra robots from overwriting exit models
277 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
278 texture list doesn't get full
280 * main/bm.c: fix mem leak when reading extra robots
282 2003-03-21 Bradley Bell <btb@icculus.org>
284 * main/menu.c: Added option to set movie resolution (mostly works)
286 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
288 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
289 replacement functions to piggy.c
291 * main/gameseq.c: attempt to support mac d1 descent.pig
293 * main/bm.c: fix mem leak
295 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
296 files, both d1 and d2 oem briefing where showed
298 * main/inferno.c, main/movie.c: Change the default movie
299 resolution to "high", implement the option -lowresmovies
301 2003-03-20 Bradley Bell <btb@icculus.org>
303 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
305 * main/piggy.c: comments
307 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
309 * main/gameseq.c: delete duplicate function
311 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
313 2003-03-19 Bradley Bell <btb@icculus.org>
315 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
316 (cddb discid) support
318 * arch/sdl/digi.c, main/kludge.c: implemented
319 digi_link_sound_to_object3 for looping sounds, other looping stuff
321 * arch/sdl/gr.c: removing dependencies on stuff in main/
323 * arch/linux/Makefile.am, arch/linux/init.c,
324 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
325 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
326 other header cleanups
328 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
330 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
332 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
333 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
334 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
335 load d1 textures for d1 levels
337 2003-03-19 Bradley Bell <btb@icculus.org>
339 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
340 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
341 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
342 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
345 * README: added some OS X info
347 2003-03-17 Bradley Bell <btb@icculus.org>
349 * main/newdemo.c: simplify DEMO_FILENAME macro
351 * main/console.c, main/game.c: enable experimental console support
353 * main/gamerend.c: fixed location of fps meter in multi
355 2003-03-16 Bradley Bell <btb@icculus.org>
357 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
358 also look in shared data dir for demos
360 * main/newdemo.c, main/newdemo.h: comments/formatting
362 2003-03-15 Christopher Thielen <chris@luethy.net>
364 * main/kludge.c: set CDROM_dir back to "." - tricks game into
365 thinking d2 cd is always present
367 2003-03-15 Bradley Bell <btb@icculus.org>
369 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
372 * arch/sdl/rbaudio.c: formatting, enabled volume control under
375 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
376 gr_init. don't really know why this works, though
378 2003-03-14 Bradley Bell <btb@icculus.org>
380 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
382 * unused/bios/rbaudio.h: removed duplicate file
384 2003-03-14 Christopher Thielen <chris@luethy.net>
386 * arch/sdl/rbaudio.c: stop cd audio when exiting
388 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
390 * main/gamecntl.c: add comments to the "only matt knows" cheats
392 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
394 * main/gamemine.c: formatting, better texture conversion for d1
397 2003-03-14 Bradley Bell <btb@icculus.org>
399 * main/piggy.c: must swap all mac version pigfiles
401 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
402 main/multi.c: formatting, minor cleanups
404 * 2d/rle.c: need to swap line_size on bigendian machines
406 * main/mission.c, main/mission.h: detect mac full version hogfile
408 2003-03-13 Bradley Bell <btb@icculus.org>
410 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
411 added joy/mouse sensitivity slider, increased range to 16, and
414 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
417 * arch/linux/Makefile.am: removed extra backslash
419 * TODO, installation.txt: updated some documentation
421 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
422 menu, with maxfps option
424 2003-03-12 Bradley Bell <btb@icculus.org>
426 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
428 * arch/linux/alsadigi.c, arch/linux/findfile.c,
429 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
430 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
431 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
432 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
433 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
434 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
435 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
436 arch/linux/include/music.h, arch/linux/include/serial.h,
437 arch/linux/include/ukali.h: formatting
439 2003-03-11 Chris Arena <ccarena@cox.net>
441 * main/menu.c: fixed brightness slider
443 2003-03-01 Bradley Bell <btb@icculus.org>
445 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
446 robots and animated bitmaps work, but colors are messed up
448 2003-02-28 Bradley Bell <btb@icculus.org>
450 * main/player.h: whitespace
452 * main/automap.c, main/cntrlcen.c, main/collide.c,
453 main/gamerend.c: use Builtin_mission_num instead of 0 (if
454 descent.hog is present, d1 becomes mission 0)
456 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
457 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
458 arch/win32/winnet.c: MinGW compiles with network enabled again,
459 but still doesn't work
463 2003-02-28 Bradley Bell <btb@icculus.org>
465 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
466 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
469 2003-02-27 Bradley Bell <btb@icculus.org>
471 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
472 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
473 main/network.c, main/network.h: noted that hoard.ham is only needed
474 for multiplayer HOARD games, and should not be equated with
475 "vertigo". put HoardEquipped() back in network.c.
477 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
478 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
479 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
480 use timer_delay instead of d_delay
482 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
484 * main/render.c: added replacement qsort for solaris
486 2003-02-26 Bradley Bell <btb@icculus.org>
488 * main/gamemine.c: texture conversion for d1 shareware
490 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
492 * main/gamemine.c: better texture conversion for d1 levels
494 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
496 * main/kconfig.c: fix joystick support under MinGW
498 2003-02-26 Bradley Bell <btb@icculus.org>
500 * main/playsave.c: fix swapping glitch
502 * configure.ac, readme.txt: clean stuff up, getting ready for
505 * main/titles.c: begin support for rendering spinning robots in
508 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
511 * main/gamemine.c: load d1 shareware levels!
513 2003-02-25 Bradley Bell <btb@icculus.org>
517 * autogen.sh: add warning about old auto* versions, use
520 2003-02-24 Bradley Bell <btb@icculus.org>
522 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
523 briefings mostly working
524 * main/movie.c, main/titles.c: fixed some more briefing glitches
526 2003-02-23 Bradley Bell <btb@icculus.org>
528 * main/movie.c: fixed crash when using shareware data files
530 * arch/sdl/digi.c: fix crash on non-existent sounds
531 (i.e. shareware data)
533 2003-02-22 Bradley Bell <btb@icculus.org>
535 * main/titles.c: fixed fullscreen toggle in briefings
537 2003-02-21 Bradley Bell <btb@icculus.org>
539 * configure.ac: check for mingw when enabling nasm
540 * main/playsave.c: enable loading player files of either byte
543 2003-02-20 Bradley Bell <btb@icculus.org>
545 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
546 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
547 #343, not "rest of solution to bug #344"
548 * arch/sdl/timer.c, include/timer.h: revert to more accurate
550 * main/kludge.c: partial solution to bug #344
551 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
552 * compilerdefs.txt: added linux/mips info
553 * ChangeLog: clean up changelog
555 2003-02-19 Bradley Bell <btb@icculus.org>
557 * libmve/mveplay.c: os x needs nanosleep prototype.
559 2003-02-18 Bradley Bell <btb@icculus.org>
561 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
562 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
563 to disable/enable audio
564 * libmve/: mve_main.c, mveplay.c: bigendian fixes
565 * main/: movie.h, titles.c: make sure movie's palette is set before
566 writing briefing text. Fixes bug #359
567 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
569 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
570 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
572 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
574 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
575 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
576 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
578 * include/libmve.h: blah
580 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
582 * main/render.c: 2nd attempt to fix solaris qsort bug
584 2003-02-18 Bradley Bell <btb@icculus.org>
586 * configure.ac, include/pstypes.h: put alignment detection in
589 2003-02-17 Bradley Bell <btb@icculus.org>
591 * Makefile.am, README.utils, configure.ac, include/libmve.h,
592 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
593 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
594 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
595 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
596 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
597 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
598 moved mve stuff to separate subdir
599 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
600 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
601 mve code. Fixes (at least) bugs #41, #348, and #350.
603 2003-02-14 Bradley Bell <btb@icculus.org>
605 * main/Makefile.am: no more Makefile.mveplay. again
606 * main/mveplay.c: typo
608 2003-02-13 Bradley Bell <btb@icculus.org>
610 * utilities/mvlextract.c: uint -> unsigned int
611 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
612 standalone mveplayer, win32 support
613 * main/movie.c: random bugfixes, win32 support
614 * arch/sdl/Makefile.am: formatting
615 * configure.ac: disable networking on mac/win for now
616 * main/newmenu.c: comments
618 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
620 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
621 redundant swap functions.
623 2003-02-13 Bradley Bell <btb@icculus.org>
625 * ChangeLog: update changelog
627 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
629 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
630 polymodel alignment issues.
632 2003-02-13 Bradley Bell <btb@icculus.org>
634 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
635 fix various little bugs
636 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
637 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
638 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
640 * README.utils: new file
641 * main/: mve_main.c, mveplay.c: more movie fixes
642 * README: updated README
643 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
645 2003-02-12 Bradley Bell <btb@icculus.org>
647 * utilities/mvlextract.c: bigendian mvl support
648 * main/mveplay.c: formatting, stuff
649 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
650 truecolor mve support, standalone mveplayer
651 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
652 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
653 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
656 2003-01-22 Bradley Bell <btb@icculus.org>
658 * include/: interp.h, interp.h: restore prototype for
659 swap_polygon_model_data
661 2003-01-21 Bradley Bell <btb@icculus.org>
663 * main/piggy.c: use memcpy to avoid alignment problem
664 * compilerdefs.txt: updated some defs, added sunos/sparc
666 2003-01-15 Bradley Bell <btb@icculus.org>
668 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
669 * main/gamemine.c: attempting to support d1 shareware
670 * compilerdefs.txt: update defs
672 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
674 * main/mveplay.c: fix several bugs, comments, formatting.
676 2003-01-15 Bradley Bell <btb@icculus.org>
678 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
679 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
680 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
681 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
683 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
686 2003-01-11 Bradley Bell <btb@icculus.org>
688 * main/: mission.c, mission.h: attempt to support d1 for mac
690 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
693 2003-01-09 Bradley Bell <btb@icculus.org>
695 * main/movie.c: use ifdef around gr_toggle_fullscreen
697 2003-01-07 Bradley Bell <btb@icculus.org>
699 * Makefile.am, descent.msn, installation.txt, main/mission.c,
700 main/mission.h: don't need .msn file for descent.hog anymore
703 2003-01-06 Bradley Bell <btb@icculus.org>
705 * main/mission.h, main/mission.c: comments
706 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
709 2003-01-03 Bradley Bell <btb@icculus.org>
711 * utilities/: txb2txt.c, txt2txb.c: remove old files
712 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
713 * main/polyobj.c: attempt to make read_model_file
715 * main/menu.c: move vertigo text
717 2003-01-02 Bradley Bell <btb@icculus.org>
719 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
720 main/polyobj.h: cleanup alignment changes
721 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
722 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
723 main/object.h: fix alignment issues on sparc
724 * cvshowto.txt: update cvs info
726 * 2d/rle.c: make rle_swap handle RLE_BIG
728 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
730 * main/render.c: workaround solaris qsort bug
732 2003-01-01 Steffen Pohle <stpohle@gmx.net>
734 * arch/linux/linuxnet.c, arch/linux/ukali.c,
735 arch/linux/include/ukali.h, main/inferno.c: enabled kali
736 * arch/linux/Makefile.am: enabled linux joystick, kali
737 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
738 arch/sdl/event.c: enabled linux joystick
740 2002-12-31 Bradley Bell <btb@icculus.org>
742 * main/gamemine.c: simplified warning msg
743 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
744 * main/render.h: fix compiler warning
746 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
748 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
750 2002-12-24 Bradley Bell <btb@icculus.org>
752 * main/mission.c: fixes an infinite loop which was caused by d2x
753 thinking d2demo was a descent 1 mission
755 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
757 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
759 2002-12-24 Bradley Bell <btb@icculus.org>
761 * main/render.c: comments
763 2002-10-30 Bradley Bell <btb@icculus.org>
765 * main/inferno.c: add help for -hogdir option
766 * main/inferno.c: added -hogdir option
768 2002-10-28 Bradley Bell <btb@icculus.org>
770 * main/: inferno.c, menu.c: enabled Vertigo displays
773 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
775 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
776 main/netmisc.c, main/network.c: simplify and eliminate redundant
779 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
781 * maths/fixc.c: fix infinite loop in quad_sqrt.
782 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
783 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
785 2002-10-12 Bradley Bell <btb@icculus.org>
787 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
789 2002-10-11 Bradley Bell <btb@icculus.org>
791 * main/hud.c: make hud_message work correctly
792 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
794 * main/network.c: formatting, small fixes
796 2002-10-10 Bradley Bell <btb@icculus.org>
798 * main/netmisc.h: no swap_object for little-endian
799 * main/: netmisc.h, network.c: use macros to simplify network
801 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
803 * main/inferno.c: enable loading screen for mac shareware with
805 * main/netmisc.c: whitespace
806 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
808 * main/hud.c: whitespace
809 * configure.ac: remove shareware build, add macdata build
810 * main/songs.c: whitespace
811 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
812 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
814 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
817 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
819 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
820 comments, formatting, etc.
821 * iff/iff.c: fix bigendian iff loading.
823 2002-10-03 Bradley Bell <btb@icculus.org>
825 * utilities/txb2tex.c: typo
826 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
827 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
829 * arch/sdl/mouse.c: whitespace
831 2002-09-19 Bradley Bell <btb@icculus.org>
833 * main/kconfig.c: fix a oops, add old logs
834 * main/kconfig.c: support for >3 mouse buttons
836 2002-09-18 Bradley Bell <btb@icculus.org>
838 * include/gr.h: fix palette swap define
840 2002-09-14 Bradley Bell <btb@icculus.org>
842 * main/titles.c: load hires briefing screen if lores doesn't exist
843 (i.e. vertigo) and MenuHires=0
845 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
847 * main/: multi.h, network.h: pack some structures for ipx
850 2002-09-14 Bradley Bell <btb@icculus.org>
852 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
853 and load_endlevel_data() to expect newline-terminated strings, fix
854 load_game_data to read null-terminated string for
857 2002-09-07 Bradley Bell <btb@icculus.org>
859 * main/newmenu.c: added error message
860 * main/menu.h: enable -nohires with mac shareware
861 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
862 * 2d/font.c: enable 0/255 palette swap for fonts
863 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
865 * 2d/2dsline.c: fix ogl blooper
867 2002-09-05 Bradley Bell <btb@icculus.org>
869 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
871 * include/strutil.h: need string.h for strcasecmp
872 * include/rle.h: okay, maybe it needs to be this way
873 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
874 * 2d/scalec.c: more stuff from d2src
875 * 2d/rle.c: more stuff from d2src, formatting
876 * 2d/font.c: useless cruft
877 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
878 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
881 2002-09-04 Bradley Bell <btb@icculus.org>
883 * include/grdef.h: fix compiler warnings
884 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
885 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
887 * main/game.c: we want the mac ibitblt for everything but dos and
889 * main/texmerge.c: these routines are in tmerge.c
890 * main/credits.c: enable credits for mac and oem data
891 * main/bm.c: use either exit.ham or exit.pofs
892 * include/ibitblt.h: enable some more code from d2src
893 * include/gr.h: enable mac ubitblt_double
894 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
895 * include/grdef.h: moved some inline asm from linear.h
896 * 2d/ibitblt.c: brought in line with original d2 version
897 * 2d/bitblt.c: reverted to original d2 version of this file, then
898 added d1x enhancements
899 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
900 * 2d/linear.h: moved these back to their original locations
902 * main/mveplay.c: close some memory holes, speed up palette loading
903 * main/movie.c: added fullscreen toggle while playing movies
904 * main/inferno.c: comment out -superhires help text (always on)
905 * include/timer.h: added approx_fsec_to_usec macro
906 * arch/sdl/joy.c: fix compiler warning
908 2002-09-01 Bradley Bell <btb@icculus.org>
910 * main/network.c: oops
911 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
912 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
913 timer_get_fixed_seconds
916 2002-08-31 Bradley Bell <btb@icculus.org>
918 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
920 * main/multi.h: network endian stuff
921 * 2d/font.c, include/gr.h: fast file i/o for font headers
922 * arch/win32/arch_ip.cpp: unused file
923 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
924 bigendian networking fixes
925 * main/menu.c: make net menu more accurate, also make superhires
927 * include/pstypes.h: better to have __pack__ all the time, I think.
928 needed for networking, e.g.
929 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
931 * arch/win32/Makefile.am: unused file
934 2002-08-30 Bradley Bell <btb@icculus.org>
936 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
937 * main/: newmenu.h, titles.c: formatting
938 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
939 main/multi.h: networking works, finally
940 * TODO: added TODO file
941 * arch/linux/arch_ip.cpp: unused fine
942 * README: network sorta working
943 * main/: Makefile.am, multi.c, network.c, network.h: more
945 * main/menu.c: load builtin mission correctly
946 * main/inferno.c: documentation
947 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
949 * main/Makefile.mveplay: don't need no more
951 2002-08-29 Bradley Bell <btb@icculus.org>
953 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
954 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
955 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
957 * include/ipx_drv.h: more network fixing
958 * arch/linux/include/ipx_drv.h: more network fixing
959 * include/ipx.h: formatting
960 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
961 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
962 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
963 main/inferno.c: fixed networking fuck-up?
964 * Makefile.am: moved mingw info to README
965 * README, mingw32.txt: moved mingw info to README
967 2002-08-27 Bradley Bell <btb@icculus.org>
969 * utilities/mvlextract.c: allow specifying file to extract
970 * utilities/: tex2txb.c, txb2tex.c: use default extension to
972 * utilities/hogextract.c: allow specifying file to extract
973 * main/mission.c: Have to get mission_num _after_ promoting...
974 * main/: gameseq.c, titles.c: beginning d1 briefing support
975 * descent.msn: beginning d1 briefing support
976 * main/: titles.c, titles.h: d1-style mission briefings
977 * main/piggy.h: whitespace
978 * main/movie.c: beginning robot movie support, fall back on lo/hi
979 res if hi/lo not available
980 * main/mission.c: added Builtin_mission_num for builtin mission,
981 D1Hogdir, d1-style mission briefings
982 * main/: gameseq.c, mission.h: added Builtin_mission_num for
984 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
985 (for d1 missions that need d1 data)
986 * 2d/ibitblt.c: whitespace
988 2002-08-26 Bradley Bell <btb@icculus.org>
990 * utilities/mvlcreate.c: oops
991 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
993 * utilities/hogextract.c: added [v]iew option
994 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
995 * main/titles.c: fix writable string, disable DumbAdjust thing
996 * main/polyobj.h: whitespace
997 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
999 * main/movie.c: read movies from AltHogDir, other fixes
1000 * main/: mission.c, mission.h: fix bug w/mission filename
1001 * main/gameseq.c: comments
1002 * main/digi.h: whitespace n stuff
1003 * include/mve_audio.h: added audio flag macros
1004 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1008 2002-08-23 Bradley Bell <btb@icculus.org>
1010 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1012 * Makefile.am: remove d2demo.mn2
1013 * cfile/cfile.c, include/cfile.h: add cfile_size function
1014 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1015 eliminate need for .mn2 files for oem and demo
1017 2002-08-22 Bradley Bell <btb@icculus.org>
1019 * main/bm.c: fix for vertigo
1020 * main/menu.h: make OEM menu pcx available
1021 * 2d/rle.c: merge with original d2 file
1022 * Makefile.am, configure.ac: let mission files get installed by
1025 2002-08-17 Bradley Bell <btb@icculus.org>
1027 * configure.ac: make FAST_FILE_IO the default on little-endian
1029 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1030 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1033 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1035 * main/: game.c, menu.c, mission.c: promote builtin missions.
1037 2002-08-15 Bradley Bell <btb@icculus.org>
1039 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1040 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1041 * utilities/.cvsignore: added cvsignore
1042 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1044 * main/piggy.c: mac data file loading
1045 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1046 transparency and swap 0/255 correctly for mac data files
1048 2002-08-13 Bradley Bell <btb@icculus.org>
1050 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1051 to utilities to avoid conflict with c++ std lib <utility>
1052 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1053 txt2txb.c: moved utility to utilities to avoid conflict with c++
1055 * Makefile.am, configure.ac: add utilities
1057 2002-08-09 Bradley Bell <btb@icculus.org>
1059 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1062 2002-08-08 Bradley Bell <btb@icculus.org>
1064 * main/inferno.c: comments
1065 * main/: newmenu.c, songs.c: mac demo datafile support
1066 * installation.txt: update
1067 * main/gamesave.c: use lowercase for consistency
1068 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1069 models for other than d2demo
1071 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1073 * main/gamemine.c: formatting, better d1 texture conversion
1074 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1075 main/mission.h: recognize .msn mission files.
1077 2002-08-07 Bradley Bell <btb@icculus.org>
1079 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1080 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1081 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1082 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1083 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1084 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1087 2002-08-06 Bradley Bell <btb@icculus.org>
1089 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1090 * main/Makefile.am: formatting
1091 * 2d/font.c: make gr_remap_font just reload the whole thing
1092 * configure.ac: formatting
1093 * Makefile.am: added d2demo.mn2
1094 * d2demo.mn2: mission file for shareware
1095 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1096 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1097 * main/sounds.h: shareware stuff, whitespace
1098 * main/: polyobj.c, polyobj.h: more fast i/o macros
1099 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1101 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1102 endlevel stuff to non-shareware, allow movies/endlevel for
1104 * main/cntrlcen.c: typo
1105 * main/bm.h: use global Piggy_hamfile_version
1106 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1107 macros, use global Piggy_hamfile_version
1108 * main/Makefile.am: terrain and movie stuff always used now
1109 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1111 * main/: gamemine.c, gamesave.c: load DMB levels
1112 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1113 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1115 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1117 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1119 2002-08-04 Bradley Bell <btb@icculus.org>
1121 * main/inferno.c: shareware stuff, formatting
1122 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1123 * arch/sdl/gr.c: don't need to set mode in gr_init
1125 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1127 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1129 * Makefile.am, descent.mn2: added mission file for descent 1
1131 2002-08-02 Bradley Bell <btb@icculus.org>
1133 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1134 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1135 main/piggy.h, misc/error.c: junk
1136 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1137 render.h, scores.c, scores.h, terrain.c: shareware stuff
1138 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1139 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1140 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1141 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1142 main/weapon.c, main/weapon.h: fast i/o macros
1144 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1146 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1147 main/gamemine.h, main/gamesave.c: load d1 levels
1149 2002-07-30 Bradley Bell <btb@icculus.org>
1151 * configure.ac: oops
1152 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1154 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1155 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1156 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1157 main/piggy.c, main/titles.c: support shareware datafiles!
1158 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1159 piggy.c: SHAREWARE fixes
1161 2002-07-29 Bradley Bell <btb@icculus.org>
1163 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1164 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1165 misc/fileutil.c: Portability - OS X support
1167 2002-07-27 Bradley Bell <btb@icculus.org>
1169 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1170 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1171 segment.h: portability
1172 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1173 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1174 main/wall.h: portabilization
1175 * 2d/font.c, include/gr.h: portability
1177 2002-07-26 Bradley Bell <btb@icculus.org>
1179 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1180 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1181 * main/player.c: foo
1182 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1183 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1184 misc/fileutil.h: portable file i/o utils
1185 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1186 writable string anymore... / formatting
1187 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1188 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1189 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1190 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1191 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1192 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1193 portable-izing file loading routines
1195 2002-07-24 Bradley Bell <btb@icculus.org>
1197 * main/mveplay.c: correctly play files with 16bit uncompressed
1198 audio, mem checking, etc
1199 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1202 2002-07-23 Bradley Bell <btb@icculus.org>
1204 * misc/Makefile.am: unused file
1205 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1206 main/sounds.h: remove experimental nmovie stuff
1207 * main/movie.c: add some debugging output
1209 2002-07-22 Bradley Bell <btb@icculus.org>
1211 * main/: console.c, state.c: simplified header
1212 * main/movie.c: enable mveplay audio
1213 * main/old/movie.c: moved to main/
1214 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1215 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1216 main/mvelib.c, main/mveplay.c: initial movie support
1217 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1218 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1219 include/ogl_init.h, include/pstypes.h, main/console.c,
1220 main/state.c, mem/mem.c: OS X stuff
1221 * configure.ac: OS X and movie stuff
1223 2002-07-19 Bradley Bell <btb@icculus.org>
1225 * compilerdefs.txt: OSX defs
1227 2002-07-18 Bradley Bell <btb@icculus.org>
1229 * main/inferno.c: use simpler rcs tags
1230 * autogen.sh: keep Changelog in cvs (and use --accum)
1231 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1232 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1233 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1234 main/songs.c: changed cdrom->rbaudio
1235 * include/rbaudio.h: moved to /include
1237 2002-07-17 Bradley Bell <btb@icculus.org>
1239 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1240 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1241 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1242 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1243 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1244 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1245 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1246 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1247 3d/setup.c: use simpler rcs tags
1252 2002-07-17 Bradley Bell <btb@icculus.org>
1254 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1255 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1256 * debian/rules: don't need readme's
1257 * debian/rules: move d1x license to COPYING, license clarifications
1258 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1259 license to COPYING, license clarifications
1260 * debian/rules: fix debian docs
1261 * debian/rules: fix debian manpages
1262 * debian/d2x-sdl.menu: fix debian menu
1263 * debian/rules: link to undocumented man page for debs
1264 * Makefile.am, configure.ac, debian/control, debian/copyright,
1265 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1266 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1267 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1270 2002-07-16 Bradley Bell <btb@icculus.org>
1272 * debian/: rules, changelog.in: deb stuff
1273 * configure.ac: cleaner nasm detection
1274 * debian/: changelog.in, control, rules: deb stuff
1275 * README, installation.txt: typos, stuff
1276 * configure.ac: better #defines
1277 * configure.ac: whitespace
1278 * configure.ac: better documentation
1279 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1280 SDL_JOYSTICK not needed
1281 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1282 * configure.ac: need higher SDL for joystick
1283 * debian/: control, rules: deb stuff
1284 * arch/sdl/joy.c: old junk
1285 * Makefile.am, configure.ac: automake updates
1286 * main/: inferno.c, text.c: don't use althogdir on non-unix
1287 * configure.ac: more autoconf updates
1288 * misc/strutil.c: better strrev
1289 * main/inferno.c: need limits.h on mingw also
1290 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1293 2002-04-19 Bradley Bell <btb@icculus.org>
1295 * main/network.c: let hoard.ham be a cfile
1296 * main/text.c: better error message when hog not found
1299 2002-03-23 Bradley Bell <btb@icculus.org>
1301 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1302 arch/sdl/Makefile.am: Use SDL joystick automatically
1303 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1305 2002-03-05 Bradley Bell <btb@icculus.org>
1307 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1310 2002-02-23 Bradley Bell <btb@icculus.org>
1312 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1313 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1314 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1315 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1316 main/editor/Makefile.am: moved includes to include
1317 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1318 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1319 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1320 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1322 * main/game.c: disabled cockpit for OGL, formatting
1323 * 2d/ibitblt.c: formatting
1325 2002-02-16 Bradley Bell <btb@icculus.org>
1327 * include/oldsdl.h: check for older macros
1328 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1329 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1330 allow older sdl versions
1332 2002-02-15 Bradley Bell <btb@icculus.org>
1334 * main/: automap.c, automap.h, inferno.c: automap resolution now
1336 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1337 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1338 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1339 win32/include/key_arch.h: never mind - that would be pointless
1340 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1341 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1342 win32/include/key_arch.h: copied files from d1x
1343 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1344 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1345 * main/multipow.c: need conf.h
1346 * arch/win32/Makefile.am: new file
1347 * include/pstypes.h: added u_int16_t (needed in base_ip)
1348 * arch/win32/arch_ip.cpp: copied from d1x
1350 2002-02-14 Bradley Bell <btb@icculus.org>
1352 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1353 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1354 main/netlist.c: Added hotkeys to toggle fullscreen mode
1355 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1356 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1357 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1358 reorder.h: Lotsa networking stuff from d1x
1360 2002-02-13 Bradley Bell <btb@icculus.org>
1362 * include/gr.h, main/game.c: Fullscreen toggle stuff
1363 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1365 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1366 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1369 2002-02-11 Bradley Bell <btb@icculus.org>
1371 * main/bm.c: use portable loader if bigendian
1372 * include/pstypes.h: don't define bool for c++
1373 * include/cfile.h: extern AltHogDir stuff
1374 * include/byteswap.h: use WORDS_BIGENDIAN
1375 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1376 * main/vers_id.h: added D2X_IVER
1377 * misc/args.c: don't use d1x.ini
1378 * Makefile.am: rpm stuff
1379 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1382 2002-02-09 Bradley Bell <btb@icculus.org>
1384 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1386 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1388 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1391 2002-02-06 Bradley Bell <btb@icculus.org>
1393 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1394 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1395 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1396 * debian/: changelog.in, control, copyright, d2x-gl.files,
1397 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1401 2002-02-02 Bradley Bell <btb@icculus.org>
1403 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1404 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1405 Enabled RELEASE option
1407 2002-01-31 Bradley Bell <btb@icculus.org>
1409 * Makefile.am, configure.ac: specify prerequisite versions of
1410 autoconf and automake
1412 2002-01-29 Bradley Bell <btb@icculus.org>
1414 * main/mission.c: RCS header added
1415 * main/inferno.c: update copyright date
1416 * main/mission.c: allow missions to be in AltHogDir
1417 * configure.ac: Display results of configure
1418 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1421 2002-01-28 Bradley Bell <btb@icculus.org>
1423 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1424 Data files now go in DATADIR/games/d2x, user files now go in
1427 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1429 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1430 files now go in ~/.d2x
1432 2002-01-24 Bradley Bell <btb@icculus.org>
1434 * configure.ac: fix nasm not found error message
1436 2002-01-18 Bradley Bell <btb@icculus.org>
1438 * configure.in: getting rid of old configure.in
1439 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1440 main/movie.c: Movie playing kludgey stuff
1441 * misc/args.c: formatting
1442 * main/inferno.c: allow -h for help
1443 * include/error.h: don't die on int3, unless -debug given
1444 * mingw32.txt: more stuff
1446 2001-12-29 Bradley Bell <btb@icculus.org>
1448 * Makefile.am: Got rid of thinking.txt
1449 * main/inferno.c: document -nomovies option
1451 2001-12-28 Bradley Bell <btb@icculus.org>
1453 * main/titles.c: formatting, put some code into place for rendering
1454 of robots during briefings
1456 2001-12-27 Bradley Bell <btb@icculus.org>
1460 2001-12-23 Craig Hadady <chadady@iglou.com>
1462 * 2d/rle.c: fixed bug in dummy array.
1464 2001-12-03 Bradley Bell <btb@icculus.org>
1466 * arch/sdl/init.c: fix formatting
1467 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1468 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1469 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1470 and sdl joystick stuff
1472 2001-11-30 Bradley Bell <btb@icculus.org>
1474 * thinking.txt: not needed
1476 2001-11-27 Bradley Bell <btb@icculus.org>
1478 * cygconf, mingw32.txt: use sdl from source on cygwin
1479 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1480 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1481 SDL_CFLAGS to CFLAGS
1483 2001-11-27 Bradley Bell <btb@icculus.org>
1487 2001-11-14 Bradley Bell <btb@icculus.org>
1489 * texmap/scanline.c: use optimization flags as texmap default
1490 * NEWS: mouse wheel, etc
1491 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1492 wheel to emulate 3rd axis
1493 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1494 * include/error.h: kludge to ungrab mouse when we hit an int3
1495 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1496 __ENV_MSDOS__ to __MSDOS__
1497 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1499 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1501 * arch/sdl/digi.c: implemented digi_set_volume
1502 * include/grdef.h, main/config.c, misc/d_io.c: change
1503 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1504 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1505 main/piggy.c: use MAKE_SIG
1506 * installation.txt: update
1507 * configure.ac: new file
1508 * arch/sdl/joydefs.c: #include pstypes.h
1509 * arch/sdl/init.c: SDL joystick stuff
1510 * acconfig.h: adjust MINGW defines
1511 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1512 controls menu now works
1514 2001-11-13 Bradley Bell <btb@icculus.org>
1516 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1518 * Makefile.am: New file
1519 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1521 * compilerdefs.txt: New file
1522 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1524 2001-11-12 Bradley Bell <btb@icculus.org>
1526 * main/playsave.c: load player files regardless of byte order of
1529 2001-11-11 Bradley Bell <btb@icculus.org>
1531 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1533 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1534 * NEWS: GL savegame thumbnails
1535 * acconfig.h, configure.in: make option for NMOVIES, default to off
1537 2001-11-09 Bradley Bell <btb@icculus.org>
1539 * main/state.c: Enabled savegame thumbnails under OpenGL
1540 * unused/pa_null/pa_enabl.h: remove duplicate header
1541 * misc/args.c: use d2x.ini for option file
1542 * mem/mem.c: Move mem_realloc inside the ifdef
1543 * main/menu.c: fix 640x400 menu text
1544 * main/inferno.c: added documentation
1545 * main/endlevel.c: fix warnings
1546 * arch/ogl/gr.c: Get rid of gl spew
1547 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1548 * acconfig.h: Define __SDL__ for mingw
1550 2001-11-08 Bradley Bell <btb@icculus.org>
1552 * 2d/font.c: free OGL font data when rereading
1553 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1554 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1555 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1556 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1557 main/weapon.h: Enabled shareware build, endlevel flythrough
1559 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1560 of use for shareware build
1561 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1563 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1565 2001-11-05 Bradley Bell <btb@icculus.org>
1567 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1569 * include/3d.h: Add comment
1571 2001-11-04 Bradley Bell <btb@icculus.org>
1573 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1575 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1577 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1578 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1579 main/hudmsg.h: Enable d1x-style hud_message
1580 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1581 * 2d/font.c: re-init ogl fonts after remapping colors.
1583 2001-11-02 Bradley Bell <btb@icculus.org>
1585 * misc/Makefile.am: remove byteswap.h (duplicate header)
1586 * 2d/font.c: fixed gr_remap_font, minor stuff
1587 * configure.in: take out -O2 if doing debug build
1588 * main/bm.c: formatting
1589 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1590 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1591 macros, get rid of functions
1593 2001-11-01 Bradley Bell <btb@icculus.org>
1595 * misc/byteswap.h: removed duplicate header
1597 2001-10-31 Bradley Bell <btb@icculus.org>
1599 * NEWS, main/automap.c: automap works in opengl
1600 * NEWS, configure.in: Added news
1601 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1602 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1603 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1604 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1605 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1606 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1607 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1608 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1609 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1611 2001-10-27 Bradley Bell <btb@icculus.org>
1613 * main/inferno.c: added some documentation
1615 2001-10-25 Bradley Bell <btb@icculus.org>
1617 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1619 * Makefile.am, configure.in, arch/Makefile.am,
1620 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1621 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1622 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1623 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1624 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1625 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1626 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1627 it's ugly, but It'll be easier to sync with d1x.
1628 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1629 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1630 main/editor/Makefile.am: attempt at support for editor, makefile
1632 * misc/d_delay.c: formatting fix
1633 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1634 tmappent.S, tmapppro.S: adding support for runtime selection of
1636 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1637 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1638 including multi.h and network.h, fix backslashes, fix compiler
1640 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1641 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1642 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1643 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1644 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1645 including multi.h and network.h, fix backslashes
1646 * include/pstypes.h: added typedef for u_int64_t on mingw
1647 * include/3d.h: added prototype for g3_uninit_polygon_model
1648 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1650 2001-10-24 Bradley Bell <btb@icculus.org>
1652 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1653 arch subdirs, as in d1x.
1654 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1655 earlier style until i understand automake 1.5 better. remove input
1657 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1658 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1659 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1660 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1661 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1662 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1663 Moved input stuff to arch subdirs, as in d1x.
1664 * NEWS, configure.in: blah blah
1666 2001-10-23 Bradley Bell <btb@icculus.org>
1668 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1669 * texmap/tmapppro.S: no need for #include <conf.h> here
1670 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1672 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1673 file. RCS header added
1674 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1675 #ifdef'ing out the whole file. RCS header added
1676 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1677 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1678 fixes. Now works with automake 1.5 and autoconf 2.52.
1679 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1680 mingw (-grabmouse now works on win32).
1681 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1682 These don't belong in cvs
1686 2001-10-20 Bradley Bell <btb@icculus.org>
1688 * 2d/font.c: Don't free unused variables...
1689 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1691 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1692 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1693 main/Makefile.am: make dist more sensible
1694 * Makefile.am: Kludge for linking on mingw
1696 2001-10-19 Bradley Bell <btb@icculus.org>
1698 * Makefile.am, configure.in, arch/win32/Makefile.am,
1699 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1700 * include/ipx_drv.h: Check for __MINGW32__
1701 * include/i86.h: Imported from d1x
1702 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1703 * arch/dos/modex.asm: Fixed %include
1704 * main/console.c: RCS headers added
1705 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1707 * Makefile.am, main/Makefile.am: Moved final link to top-level
1708 directory instead of main/
1709 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1710 __ENV_LINUX__ to __linux__
1711 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1712 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1713 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1714 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1715 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1716 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1717 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1718 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1719 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1720 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1722 * configure.in: add --enable-xploader, support arch/linux subdir,
1724 * main/inferno.c: conditionalize conf.h
1726 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1728 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1729 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1730 misc/fileutil.h: Partial application of linux/alpha patch.
1732 2001-10-19 Bradley Bell <btb@icculus.org>
1734 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1735 networking in line with d1x, moved some arch/linux_* stuff to
1737 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1738 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1739 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1740 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1742 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1743 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1744 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1745 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1746 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1747 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1748 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1749 linux/include/ukali.h: Brought linux networking in line with d1x,
1750 moved some arch/linux_* stuff to arch/linux/*
1751 * include/ipx_drv.h: Imported from d1x
1752 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1753 * main/ipx_drv.c: Imported from d1x
1754 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1755 main/network.h, main/Makefile.am: Trying to get network working on
1757 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1758 main/Makefile.am: build fixes
1759 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1760 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1761 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1762 starting to get net working.
1763 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1764 conditionalized min,max macros
1766 2001-10-18 Bradley Bell <btb@icculus.org>
1768 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1769 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1770 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1771 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1773 * 2d/2dsline.c: RCS headers added/changed
1774 * configure.in: fix NASMFLAGS bug
1775 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1778 2001-10-17 Bradley Bell <btb@icculus.org>
1780 * NEWS: Fixed the invulnerable robots bug!
1781 * main/collide.c: Fixed the invulnerable robots bug!
1783 2001-10-14 Bradley Bell <btb@icculus.org>
1785 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1788 2001-10-13 Bradley Bell <btb@icculus.org>
1790 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1791 arch/Makefile.am, arch/dos/Makefile.am,
1792 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1793 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1794 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1795 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1796 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1797 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1798 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1799 arch/win32/include/Makefile.am, iff/Makefile.am,
1800 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1801 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1802 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1803 unused/bios/Makefile.am, unused/lib/Makefile.am,
1804 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1805 unused/ui/Makefile.am, unused/vga/Makefile.am,
1806 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1807 automake stuff from "inert" subdirs. And there was much rejoicing.
1808 * Makefile.am, NEWS, configure.in: Stuff
1809 * ChangeLog: removing auto-generated file
1810 * cygconf: Added instructions for mingw32 build
1811 * Makefile.am: renamed INSTALL to installation.txt
1812 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1813 * mingw32.txt: Added instructions for mingw32 build
1814 * configure.in: Enable assembly under mingw32
1816 2001-10-12 Bradley Bell <btb@icculus.org>
1818 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1819 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1820 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1821 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1822 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1823 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1824 to __DJGPP__, since it's built-in.
1826 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1828 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1829 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1833 2001-10-12 Bradley Bell <btb@icculus.org>
1835 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1836 * Makefile.am: make sure cygconf gets archived
1837 * configure.in: Increment version number in preparation for release
1838 * configure.in: Fix detection of opengl
1839 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1840 cygconf, arch/Makefile.am, arch/include/joy.h,
1841 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1842 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1843 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1844 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1845 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1846 Vastly improved compilability.
1848 2001-10-11 Bradley Bell <btb@icculus.org>
1850 * Makefile.am: Added macros/sdl.m4
1851 * autogen.sh: Added macros/sdl.m4
1853 2001-10-09 Bradley Bell <btb@icculus.org>
1855 * main/vers_id.h: Added DESCENT_VERSION constant
1856 * main/inferno.c: Added command-line help.
1857 * include/ogl_init.h: opengl improvments (following d1x changes)
1859 2001-10-07 Bradley Bell <btb@icculus.org>
1861 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1862 arch/ogl/Makefile.am: Remove duplicate headers.
1864 2001-08-02 Thimo Neubauer <thimo@debian.org>
1866 * mem/mem.c: totally crippled the memory manager because it does
1867 not make sense for non-DOS-systems and it would have been too
1868 complicated to get it 64bit clean
1870 2001-06-19 Bradley Bell <btb@icculus.org>
1872 * cvshowto.txt: updated anonymous password
1874 2001-02-08 Bradley Bell <btb@icculus.org>
1876 * COPYING, license.txt: Added d1x license
1878 2001-02-01 Bradley Bell <btb@icculus.org>
1880 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1882 2001-01-31 Bradley Bell <btb@icculus.org>
1884 * configure.in, arch/include/mouse.h, include/pstypes.h,
1885 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1886 * main/polyobj.c: fix typo
1887 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1888 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1889 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1890 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1891 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1892 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1893 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1894 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1895 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1896 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1897 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1898 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1899 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1900 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1901 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1902 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1903 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1904 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1905 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1906 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1907 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1908 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1909 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1910 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1911 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1912 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1914 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1915 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1916 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1917 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1919 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1921 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1922 cross-compiling, and cygwin fixes
1924 2001-01-30 Bradley Bell <btb@icculus.org>
1926 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1927 include/pstypes.h, include/strutil.h, main/Makefile.am,
1928 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1929 needs --without-assembler and --without-network to compile
1931 2001-01-29 Bradley Bell <btb@icculus.org>
1933 * configure.in, main/Makefile.am: Fixes to build system
1934 * main/kconfig.c: fix for non-linux joysticks
1935 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1936 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1937 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1938 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1939 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1940 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1941 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1943 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1944 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1945 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1946 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1947 sdl_timer.c: Fixed build system, minor fixes
1948 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1949 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1951 2001-01-28 Bradley Bell <btb@icculus.org>
1953 * conf.h.in, configure.in, arch/Makefile.am,
1954 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1955 arch/include/key.h, main/Makefile.am: More header unification...
1956 * main/newdemo.c: Added <ctype.h>
1957 * arch/include/: event.h, joy.h: unified input headers.
1958 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1959 OpenGL now uses SDL-GL instead of gii
1960 * arch/include/: key.h, mouse.h: Unified arch headers
1962 2001-01-25 Bradley Bell <btb@icculus.org>
1964 * autogen.sh: use "set -e" so execution stops if something goes
1967 2001-01-24 Bradley Bell <btb@icculus.org>
1970 * Makefile.am: Add ChangeLog to dist
1971 * ChangeLog: Putting this here so automake doesn't complain
1975 2001-01-24 Bradley Bell <btb@icculus.org>
1977 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1978 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1979 for building ChangeLog from RCS entries
1980 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1981 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1982 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1983 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1984 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1985 arch/Makefile.am, arch/dos/Makefile.am,
1986 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1987 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1988 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1989 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1990 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1991 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1992 unused/Makefile.am, unused/bios/Makefile.am,
1993 unused/lib/Makefile.am, unused/novga/Makefile.am,
1994 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1995 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1996 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1997 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1998 make dist, VPATH builds, ...
1999 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2000 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2001 arch/dos/Makefile.in, arch/linux/Makefile.in,
2002 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2003 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2004 misc/Makefile.in, texmap/Makefile.in: cruft removal
2005 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2007 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2008 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2009 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2010 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2012 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2013 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2014 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2015 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2016 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2017 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2018 main/songs.c, misc/args.c: changed args_find to FindArg
2020 2001-01-22 Bradley Bell <btb@icculus.org>
2022 * configure, main/Makefile.am, main/Makefile.in: configuration
2024 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2025 fix compiler warnings w/opengl
2026 * include/console.h: ggi support
2027 * arch/linux_init.c: svgalib support
2028 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2029 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2030 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2031 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2032 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2033 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2034 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2035 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2036 warnings and enable NDEBUG
2037 * arch/svgalib_init.c: svgalib support
2039 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2041 * main/kconfig.c: joystick support
2043 2001-01-21 Bradley Bell <btb@icculus.org>
2045 * cvshowto.txt: new file, taken from d1x webpage
2046 * AUTHORS, README: Taking over as maintainer of d2x
2047 * ChangeLog: Grab mouse with SDL/X11
2048 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2050 2001-01-20 Bradley Bell <btb@icculus.org>
2052 * configure, configure.in: Turned -Werror back off by default
2053 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2054 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2055 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2056 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2057 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2058 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2059 main/laser.c, main/multi.c, main/network.c, main/network.h,
2060 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2061 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2062 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2063 warnings, for non-OpenGL on linux, anyway...
2065 2001-01-19 Bradley Bell <btb@icculus.org>
2067 * copying: remove duplicate file
2068 * Import of d2x-0.0.9-pre1
2069 * Import of d2x-0.0.8