1 2004-12-03 Bradley Bell <btb@icculus.org>
3 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
4 pathname, ensure correct translation of path separators
6 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
8 * misc/strutil.c: fix stricmp and strnicmp
10 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
13 2004-12-02 Bradley Bell <btb@icculus.org>
15 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
16 I couldn't figure out why the previous code kept segfaulting under
19 * main/kconfig.c: disable call to reset_cockpit() which was
20 causing the "letterbox" bug
22 * main/inferno.c: don't die if title screens not found
24 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
26 * configure.ac: require PhysicsFS header and library
28 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
30 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
32 * D2X.make: fix build on Carbon by adding digiobj.c
34 * main/mission.c: set builtin_hogsize for non-built-in missions
36 * main/mission.c: pass individual mission around instead of whole list
38 * main/mission.c: remove mission list from global memory
40 2004-12-02 Bradley Bell <btb@icculus.org>
42 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
43 path separator gets added to hogdir
45 2004-12-01 Bradley Bell <btb@icculus.org>
47 * README, configure.ac, VisualC/d2x/d2x.dsp,
48 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
49 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
50 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
51 uses dynamic opengl loading
53 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
55 * arch/ogl/gr.c: make write_bmp use PhysicsFS
57 * include/args.h, misc/args.c: new AppendArgs function. This
58 separates the copying of the arguments passed to main() from the
59 reading of the arguments file
61 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
62 the flexible cfgets, Fix compiling issues in MPW.
64 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
65 reading into an int, so it's removed completely. PHYSFSX_getc was
66 removed, because it's only use in misc/strio.c was removed. Put
67 in PHYSFSX_getRealPath, which recognises platform-specific
68 separators and doesn't use snprintf (MPW doesn't have it). MPW
71 * main/inferno.c: Remove use of open_movie_file. Read the
72 arguments file from the base directory, if there is one. Set up
73 D2X's write directory, including replacing any tilde at the start
74 of the path (if there is one) with the string returned by
75 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
76 default is still ~/.d2x. Check if the write directory has to be
77 created. Read the arguments file in this write directory if there
78 is one. If there's still no write directory, set it to the base
79 directory. Won't set it to the current directory if this fails,
80 because of the issue of which character to use for which platform.
82 * main/playsave.c: Use PHYSFS_readSLE32 instead of
83 PHYSFS_readULE32 due to compiling issues in MPW. Use
84 cfile_read_short instead of PHYSFS_readULE16 because of both
85 compiling and endian issues. cfile_read_byte instead of
86 PHYSFSX_readU8. Write a dummy structure instead of seeking when
89 * D2X.make: Don't compile cfile.c on Mac OS 9.
91 * README: add PhysicsFS to the required 'tools' in README, and
92 instructions for building in MPW.
94 * include/cfile.h: Make cfopen into an inline, where a read buffer
95 is set up. This speeds up loading significantly.
97 2004-12-01 Bradley Bell <btb@icculus.org>
99 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
100 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
103 * main/newmenu.c: fix player file deletion
105 * include/physfsx.h: fix statfs includes for OS X
107 * main/inferno.c, main/network.c: misc physfs conversions
109 * arch/linux/Makefile.am, arch/linux/findfile.c,
110 arch/win32/Makefile.am, arch/win32/findfile.c,
111 include/findfile.h, main/kludge.c, main/mission.c,
112 main/newmenu.c, main/piggy.c: get rid of findfile stuff
114 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
117 * main/state.c: improve savegame load/save
119 * main/movie.c: make -nomovies friendlier
121 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
123 * include/d_io.h, include/physfsx.h, main/inferno.c,
124 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
127 * main/scores.c: use physfs for scores file
129 * main/playsave.c: improve player loading
131 * main/movie.c: improve movie loading
133 * main/mission.c: improve mission loading
135 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
136 main/state.c: use physfs for savegames
138 * README: minor update
140 * main/newdemo.c: use physfs for demos
142 * include/physfsx.h: added PHYSFSX_rename function
144 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
145 physfs/rwops, add libmve callbacks
147 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
148 added physfsrwops stuff
150 * include/cfile.h: added cfile_close wrapper
152 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
155 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
158 * main/config.c: use physfs to read config file
160 * include/physfsx.h: added gets and puts functions
162 * include/cfile.h: correct seek return value
164 * main/config.c, main/playsave.c: use physfs to write
167 * include/physfsx.h: added my physfs extensions
169 * main/inferno.c: physfs initialization stuff
171 * configure.ac: add check for physfs lib
173 * include/cfile.h: made cfile into a wrapper for physfs
175 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
176 disabled althogdir stuff (shouldn't be needed w/physfs)
178 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
179 configure.ac: drop cfile stuff
181 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
183 * D2X.make: Don't use D2XFolder, because the userdir can now be
184 specified in Mac OS 9. Putting it in the source code folder is
185 more convenient. Turn debugging on. Don't compile old files,
186 compile new ones. Add the PhysicsFS library.
188 * iff/iff.c: Get rid of MIN redefinition.
190 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
191 MPW doesn't like switches of long longs
193 2004-11-30 Bradley Bell <btb@icculus.org>
195 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
196 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
197 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
198 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
199 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
200 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
201 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
203 2004-11-28 Bradley Bell <btb@icculus.org>
205 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
207 * arch/sdl/digi.c: use d2src system for persistent sounds
209 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
212 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
213 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
214 ripped object stuff out of digi.c, now using digiobj.c. get rid of
215 a bunch of kludges, sound should be more true to original game now
217 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
220 2004-11-27 Bradley Bell <btb@icculus.org>
222 * main/text.c, main/text.h, main/titles.c: added function to
223 properly decode multi-line strings
225 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
226 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
229 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
231 * main/inferno.c: enable logo screens for shareware/oem
233 2004-11-26 Bradley Bell <btb@icculus.org>
235 * main/mission.c, main/titles.c: fix d1 briefing glitches
237 * main/game.c: free up cpu by not calling timer_delay so many
238 times (fixes Bug 2034)
240 * main/gameseq.c: enable briefing screens for mac shareware
242 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
243 doesn't care if it draws offscreen, I guess)
245 * main/credits.c: reduce flickering in credits w/opengl
247 2004-11-25 Bradley Bell <btb@icculus.org>
249 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
250 garbage on windows for some reason.
252 * 2d/font.c: fixed opengl menu font bug, caused by doing
253 arithmetic on signed chars.
255 2004-11-23 Bradley Bell <btb@icculus.org>
257 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
259 2004-11-22 Bradley Bell <btb@icculus.org>
261 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
262 arch/linux/joystick.c, arch/linux/include/joystick.h,
263 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
264 arch use global variable joy_num_axes
266 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
268 * main/gamemine.c, main/piggy.c: compile again on older C compilers
270 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
272 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
273 Vertigo) missions, load add-on ham file at every load, not only the 1st
275 * main/bm.ch: fix bug where loading a hxm would affect other levels too
277 * main/fireball.c: don't Int3() every time explosions don't look best
279 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
281 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
283 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
285 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
287 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
289 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
291 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
292 shareware version of descent.hog. This is not yet bug-free
294 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
296 * main/network.c: fix crash introduced with previous change
298 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
300 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
301 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
302 make mission structre memory allocated
304 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
306 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
307 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
308 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
309 delete file compbit.h, move functionality to text.c, modify all
310 previous users of compbit.h to use existing function in text.h
312 * main/inferno.c: remove warning created by the fix for the cfgets
315 * main/bmread.c: add comment
317 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
319 * cfile/cfile.c: declare variable on top of block
321 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
322 main/multi.h, main/network.c: move mission list handling functionality
323 to mission.c, remove unnecessary load_mission calls in menu.c
325 * main/game.c: remove unnecessary build_mission_list call
327 * main/mission.c, main/mission.h: correct comments about anarchy-only
329 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
330 remove explicit uses of mission list
332 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
334 * libmve/mveplay.c: make it compile on Cygwin
336 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
338 * main/config.c: fix bug uncovered by having fgets cut off ending \n
340 * main/text.c: fix crash on Mac OS X, probably fix bug 738
342 * include/mono.h: add mprintf support for carbon (Mac OS 9)
344 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
346 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
347 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
348 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
349 information about the current mission, for easier code refactorisation.
351 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
353 * main/gamemine.c, main/piggy.c: fix bug 1675:
354 use better d2 textures if d1 hog is present but not loadable
356 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
358 * cfile/cfile.c: simplify, reduce number of global vars
360 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
362 * main/gameseg.c: fix bugfix of 2004-05-15
364 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
366 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
368 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
369 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
370 cfgets now always copies the terminating character to the dest buffer.
371 This fixes a bug that occured when reading cmd line args from d2x.ini
373 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
375 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
376 move more old change logs into ChangeLog-old
378 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
379 and Martin Schaffner <maschaffner@gmx.ch>
381 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
382 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
383 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
384 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
385 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
386 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
387 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
388 arch/include/joy.h, arch/win32/include/key.h
389 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
390 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
391 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
392 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
393 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
394 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
395 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
396 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
397 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
398 main/config.c, main/config.h, main/controls.c, main/controls.h
399 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
400 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
401 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
402 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
403 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
404 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
405 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
406 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
407 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
408 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
409 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
410 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
411 main/mission.c, main/mission.h, main/modem.h, main/morph.c
412 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
413 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
414 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
415 main/paging.c, main/paging.h, main/physics.c, main/physics.h
416 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
417 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
418 main/powerup.h, main/render.c, main/render.h, main/robot.c
419 main/robot.h, main/scores.c, main/scores.h, main/screens.h
420 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
421 main/songs.c, main/songs.h, main/sounds.h, main/state.c
422 main/state.h, main/switch.c, main/switch.h, main/terrain.c
423 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
424 main/text.h, main/textures.h, main/titles.c, main/titles.h
425 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
426 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
427 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
428 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
429 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
430 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
432 move old per-file change logs into new file ChangeLog-old
434 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
436 * arch/ogl/ogl.c: enable -gl_mipmap switch
438 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
440 * arch/carbon/descent.r: swap min and max size to correct places
442 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
444 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
446 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
448 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
450 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
452 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
453 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
455 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
456 link) on MPW on Mac OS 9 (carbon)
458 * include/mono.h: disable mprintf on carbon to avoid significant bloat
460 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
462 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
464 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
466 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
468 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
470 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
472 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
473 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
474 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
475 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
476 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
478 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
479 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
480 new files for supporting compilation with MPW for carbon (Mac OS 9)
482 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
484 * main/playsave.c: do not seek while writing, carbon does not like it
486 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
488 * cfile/cfile.c: use portable ffilelength in cfile_size
490 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
491 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
492 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
493 unsigned and signed char, MPW does not like these
495 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
497 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
500 2004-06-01 Bradley Bell <btb@icculus.org>
502 * libmve/mve_main.c: cast malloc function pointer
504 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
505 target to XCode project
507 2004-05-31 Bradley Bell <btb@icculus.org>
509 * include/pstypes.h: fix accidental solaris breakage
511 * main/object.c: fix crash caused by death-cam code
513 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
514 XCode project simplifications, network enabled
516 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
517 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
519 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
522 * English.lproj/InfoPlist.strings, d2x-Info.plist,
523 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
524 d2x.xcode/project.pbxproj: added XCode project files
526 2004-05-22 Bradley Bell <btb@icculus.org>
528 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
531 * rpm/d2x.spec.in: Changed descriptions
533 2004-05-22 Matthew Mueller <donut@dakotacom.net>
535 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
538 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
540 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
541 the win32 code (d1x r1.8, key_arch.c r1.2)
543 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
544 use 32bpp screen mode by default, add option to use 16bpp (d1x
547 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
548 replacement texture paletted->rgb conversion alpha problem (d1x
551 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
552 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
553 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
556 * arch/ogl/gr.c, include/loadgl.h: fix win32
557 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
559 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
560 include/ogl_init.h, main/render.c: opengl hardware
561 super-transparency support using GL_NV_register_combiners (d1x
562 r1.38, r1.41, r1.6, r1.26, r1.7)
564 2004-05-22 Bradley Bell <btb@icculus.org>
566 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
569 2004-05-22 Matthew Mueller <donut@dakotacom.net>
571 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
572 include/ogl_init.h: use GL_RGB for non-transparent textures, and
573 fix fonts not having transparent flag set (wouldn't get paletted)
574 (d1x r1.15, r1.37, r1.40, r1.25)
576 * arch/ogl/ogl.c: don't try to use paletted textures with
577 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
579 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
580 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
583 * 2d/font.c: memset ogl font bitmap data since the copy function
584 leaves some (unused) parts uninitialized, which aggravates
587 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
588 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
591 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
592 screenshots if the entire thing wasn't written in one call to
595 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
596 info not being updated on win32 (d1x r1.11)
598 * arch/win32/digi.c: remove some redundancy by not needing to do
599 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
600 clean up some indenting of DS_release_slot calls. And make
601 DS_release_slot return 1 when a sound is already not playing, in
602 addition to when a sound was killed. (d1x r1.10)
604 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
605 linux version (d1x r1.5)
607 * main/kconfig.c: make next axis config key skip currently
608 allocated axes (d1x r1.11)
610 2004-05-22 David Cleaver <wraithx@morpheus.net>
612 * main/kconfig.c: joy configuration next axis key from WraithX
615 2004-05-22 Bradley Bell <btb@icculus.org>
617 * main/game.c, main/inferno.c: typo
619 2004-05-21 Matthew Mueller <donut@dakotacom.net>
621 * main/game.c, main/game.h, main/inferno.c: make rear view
622 leave_time variable with -rearviewleavetime argument (d1x r1.25,
625 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
627 * main/inferno.c: change -udp documentation to d2x behaviour
629 2004-05-21 Bradley Bell <btb@icculus.org>
631 * include/gr.h: added missing define for menu fullscreen toggle
633 2004-05-21 Matthew Mueller <donut@dakotacom.net>
635 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
636 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
638 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
640 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
641 arch/linux/include/joystick.h: patch from Steven Mueller for using
642 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
644 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
646 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
647 main/physics.c, main/render.c, main/wall.c: file-line for segfault
648 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
650 * arch/win32/digi.c: digisound fixes (d1x r1.7)
652 2004-05-21 Bradley Bell <btb@icculus.org>
654 * main/inferno.c: added -udp documentation from d1x
656 2004-05-20 Bradley Bell <btb@icculus.org>
658 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
660 2004-05-20 David Cleaver <wraithx@morpheus.net>
662 * main/controls.c, main/gamecntl.c, main/kconfig.c,
663 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
664 game.c r1.21, r1.6, r1.4, r1.3)
666 2004-05-20 Bradley Bell <btb@icculus.org>
668 * main/inferno.c: document -ihaveabrokenmouse
670 2004-05-20 Matthew Mueller <donut@dakotacom.net>
672 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
674 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
676 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
677 mouse driver problems (d1x r1.2, r1.2)
679 2004-05-20 Matthew Mueller <donut@dakotacom.net>
681 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
682 join list score crash (d1x r1.8)
684 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
686 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
687 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
690 2004-05-20 Bradley Bell <btb@icculus.org>
692 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
694 * main/inferno.c: integrated some niceautomap stuff from d1x
696 2004-05-20 Matthew Mueller <donut@dakotacom.net>
698 * arch/win32/joyhh.c: fixed the config bug where it'd always put
699 in some weird axis (d1x r1.3)
701 * arch/win32/init.c: set win32 icon to icon from resource file
704 * arch/win32/key.c: win32: fixed space key not working in messages
707 2004-05-20 Bradley Bell <btb@icculus.org>
709 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
712 2004-05-20 Matthew Mueller <donut@dakotacom.net>
714 * main/inferno.c: document -gl_refresh (d1x r1.20)
716 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
717 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
720 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
721 change the arg type for (d1x r1.5)
723 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
725 * arch/win32/digi.c: altsounds (d1x r1.6)
727 2004-05-20 Matthew Mueller <donut@dakotacom.net>
729 * arch/win32/digi.c: fixed a major memory leak and removed a bit
730 of redundancy (d1x r1.5)
732 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
733 fix crashing (d1x r1.4)
735 * arch/win32/digi.c: win32's digi_start_sound was not calling
736 DS_release_slot after setting .playing=0, resulting in a
737 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
739 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
740 apparently it was somehow causing some joysticks (Sidewinder
741 Precision 2) to only turn when the stick was moving, but not when
742 at turned but held stationary. And it was completely unused
743 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
746 * main/game.c: add alt+enter to toggle fullscreen (in addition to
747 previous key combos (d1x r1.29)
749 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
750 g, and b values (d1x r1.15)
752 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
753 sometimes (didn't handle negative palette steps) (d1x r1.34)
755 * arch/ogl/ogl.c: add caching of weapon inner models, screen
756 shatter effects, robot explosions and weapons, and some more
757 always present stuff. Also clean up ogl_cache_weapon_textures
760 2004-05-20 Bradley Bell <btb@icculus.org>
762 * main/kludge.c, main/game.c: move gr_renderstats and
763 gr_badtexture back to game.c
765 2004-05-20 Matthew Mueller <donut@dakotacom.net>
767 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
768 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
770 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
772 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
773 loaded after texture caching stage (d1x r1.34)
775 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
776 for renderstats (d1x r1.33)
778 2004-05-19 Matthew Mueller <donut@dakotacom.net>
780 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
781 main/inferno.c: add anisotropic texture filtering suport (d1x
782 r1.33, r1.32, r1.23, r1.32)
784 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
787 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
788 include/ogl_init.h: utilize hardware multitexturing support if
789 possible (requires GL_NV_texture_env_combine4 extension) (d1x
790 r1.32, r1.30, r1.4, 1.22)
792 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
795 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
797 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
798 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
799 effects in OGL using SetGammaRamp, much faster than the hack that
800 was being used. currently SDL only (though not too hard to add to
801 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
803 * main/menu.c: allow arbitrary (custom) resolution entry in
804 change_res menu (d1x r1.14)
806 2004-05-19 Bradley Bell <btb@icculus.org>
808 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
809 d1x-style res change menu (mostly works)
811 * misc/args.c: use strnicmp instead of strncasecmp
813 2004-05-19 Matthew Mueller <donut@dakotacom.net>
815 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
816 command-line option (d1x r1.27)
818 * main/inferno.c: restore inferno.c initialization of
819 screen_compatible and use_double_buffer to 'normal' values, broken
820 long long ago in one of the high res menu patches (d1x r1.30)
822 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
823 resolutions to be specified on command line (d1x r1.2, r1.29,
824 r1.4) -- doesn't work yet
826 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
828 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
831 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
832 volume song stop/starting (d1x r1.7)
834 2004-05-18 Matthew Mueller <donut@dakotacom.net>
836 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
839 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
840 ogl_ulinec (d1x r1.29)
842 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
844 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
845 bottom are inclusive not exclusive (d1x r1.28)
847 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
848 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
850 * arch/sdl/digi.c: fix typo
852 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
854 * arch/win32/init.c, arch/win32/win32.c: move win32 window
855 creation code from arch_init_start into arch_init to fix weirdness
856 with --help (d1x r1.5, r1.6)
858 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
859 sync issues and lack of midi reset (d1x r1.5)
861 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
864 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
865 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
867 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
870 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
872 2004-05-18 Bradley Bell <btb@icculus.org>
874 * include/vecmat.h: comments/formatting
876 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
878 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
879 include/test.lnk: remove unnecessary files
881 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
882 This enables compilation with gcc 3.1
884 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
886 * main/switch.c: took care of switches triggering single-sided
887 walls (don't try to access the nonexistent adjacent wall via NULL
888 pointers or negative array indices)
890 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
892 * main/wall.c: fix invalid memory access for d1 levels which
893 don't have a corresponding wall behind.
895 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
897 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
898 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
899 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
900 interface header to new header file internal.h
902 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
904 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
905 bitmask for each joystick axis that has sent input data,
906 and will not crash Windows anymore during joystick setup because
907 of for() loop over axis being executed once too often.
909 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
910 gr_remap_mono_font() and call it after loading saved level.
912 * main/laser.c: limit homing missile turn rate
914 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
915 centers (work like fuel centers but provide shield)
917 * main/gameseg.c: fix endless loop in some levels with a
918 certain (complicated) structure
920 2004-05-13 Bradley Bell <btb@icculus.org>
922 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
923 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
924 updated project files for SDL 1.2.7
926 * Makefile.am: add VisualC, VisualCE dirs to tarball
928 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
930 * arch/sdl/digi.c: formatting
932 2004-05-12 Bradley Bell <btb@icculus.org>
934 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
937 * 2d/palette.c, include/palette.h: added function to create blend
940 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
942 2004-05-11 Bradley Bell <btb@icculus.org>
944 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
946 2004-05-10 Bradley Bell <btb@icculus.org>
948 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
949 g3_draw_transp_poly had the fade level backwards, decided to just
950 fix g3_draw_poly so it behaves correctly, transparency or not,
951 reverted changes to render_face
953 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
955 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
956 rendering transparent (e.g. cloaked) walls
958 * main/render.c: render_face now calls g3_draw_transp_poly() for
959 cloaked walls in OpenGL
961 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
963 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
964 that from other apps, had "static" distortions.
966 2004-04-22 Bradley Bell <btb@icculus.org>
968 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
970 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
971 aligned version of PUT_INTEL_* macros
973 2004-04-15 Bradley Bell <btb@icculus.org>
975 * main/inferno.c: comment out unused checksum variable
977 2004-04-14 Bradley Bell <btb@icculus.org>
979 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
981 2004-04-14 Terran Melconian <terran@consistent.org>
983 * main/gameseg.c: use portable rand function (fixes #1118)
985 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
987 * main/songs.c: uncomment calls to RBAStop (fixes #473)
989 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
991 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
992 get rid of warnings (now compiles with -Werror on SunOS)
994 * main/piggy.c: fix (really) wierd SunOS bug
996 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
997 caused by not allocating enough mem for rle bitmaps
999 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1001 * include/pstypes.h: sun OS typedef fixes
1003 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1005 * main/piggy.c: fix bug 1067
1007 * main/piggy.c: fix bugfix for 1067
1009 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1010 with descent.pig of mac registered)
1012 2003-12-18 Bradley Bell <btb@icculus.org>
1014 * main/kconfig.c: fixes for linux-native joystick
1016 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1019 * arch/include/joy.h: comments/formatting
1021 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1023 * compilerdefs.txt: added FreeBSD defs
1025 2003-12-08 Bradley Bell <btb@icculus.org>
1027 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1030 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1032 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1033 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1035 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1037 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1038 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1039 get rid of silly ulongs
1041 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1042 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1043 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1044 change relevant __linux__ macros to __ELF__
1046 2003-11-27 Bradley Bell <btb@icculus.org>
1048 * include/ogl_init.h: added proto for ogl_check_mode
1050 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1051 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1054 2003-11-26 Bradley Bell <btb@icculus.org>
1056 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1057 3.3 compiler warnings
1059 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1062 * include/pstypes.h: OS X fixes
1064 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1065 main/newmenu.h: linux fixes
1067 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1068 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1069 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1070 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1071 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1074 * arch/sdl/gr.c: fix sdl gr_update
1076 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1077 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1078 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1079 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1080 include/error.h, include/pstypes.h, include/strutil.h,
1081 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1082 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1083 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1084 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1085 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1088 2003-11-25 Bradley Bell <btb@icculus.org>
1090 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1091 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1092 libmve/VisualC/mveplayer.dsp: updated project files
1094 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1095 working w/Visual C++
1097 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1098 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1099 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1100 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1103 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1104 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1107 2003-11-24 Bradley Bell <btb@icculus.org>
1109 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1110 libmve/mveplay.c: stuff to play mve's in WinCE
1112 * arch/win32/findfile.c: unused functions...
1116 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1117 enabled mouse control of menus
1119 * main/mission.h: oops, didn't mean to change this.
1121 2003-11-21 Bradley Bell <btb@icculus.org>
1123 * VisualCE/d2x/d2x.vcp: updated project file
1125 2003-11-20 Bradley Bell <btb@icculus.org>
1127 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1128 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1129 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1132 2003-11-17 Bradley Bell <btb@icculus.org>
1134 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1135 main/menu.c: added option to disable kalinix under unix
1137 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1139 2003-11-14 Bradley Bell <btb@icculus.org>
1141 * main/automap.c: fix automap background image
1143 * main/automap.c, main/automap.h: delete cruft
1145 * main/automap.c: fix level number position
1147 * main/automap.c: simplify g3_draw_line hack
1149 * main/menu.c: stop pointless vid mode changes
1151 2003-11-07 Bradley Bell <btb@icculus.org>
1153 * NEWS, installation.txt: s'more documentation
1155 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1157 * configure.ac: fix .exe extension problems
1159 2003-11-07 Bradley Bell <btb@icculus.org>
1161 * arch/ogl/ogl.c: disable texture format verification for OS X -
1164 2003-11-06 Bradley Bell <btb@icculus.org>
1166 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1167 use more traditional Alt+Enter for toggling fullscreen
1169 * 2d/ibitblt.c, main/mission.h: comments/formatting
1171 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1173 2003-11-06 Bradley Bell <btb@icculus.org>
1175 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1176 resolution change, use kludge to avoid repetitive res changes
1178 2003-11-04 Bradley Bell <btb@icculus.org>
1180 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1181 structures and i/o routines back to piggy.c
1183 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1185 * installation.txt: tell to install d1 .pig for better textures
1187 2003-11-04 Bradley Bell <btb@icculus.org>
1189 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1190 oem d1 v1.0 and registered d2 v1.0, comments
1192 2003-11-03 Bradley Bell <btb@icculus.org>
1194 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1195 all d1 shareware - even though files are different!
1197 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1200 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1203 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1206 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1208 * main/movie.c: when no movies are found, divide by six the
1209 number of warning lines sent to stdout
1211 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1213 * include/byteswap.h: fix stupid copy/paste error
1215 2003-10-24 Bradley Bell <btb@icculus.org>
1217 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1218 gr_linear_rep_movsd_2x instead of almost identical
1219 gr_linear_movsd_double. Better since we have assembly versions.
1221 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1223 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1226 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1228 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1229 error with --disable-network, move reset_network_objects()
1230 from gameseq.c to multi.c
1232 2003-10-14 Bradley Bell <btb@icculus.org>
1234 * AUTHORS, NEWS: stuff
1236 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1238 2003-10-12 Bradley Bell <btb@icculus.org>
1240 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1241 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1244 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1246 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1247 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1248 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1249 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1250 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1251 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1252 arch/win32/ipx_win.c, arch/win32/winnet.c,
1253 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1254 main/multi.h, main/network.c: add IPv4 multicasting support
1256 2003-10-11 Bradley Bell <btb@icculus.org>
1258 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1260 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1261 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1262 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1263 main/weapon.h: lots of shareware and oem fixes
1265 2003-10-10 Bradley Bell <btb@icculus.org>
1267 * arch/win32/winnet.c: fixed stupid win32 network bug
1269 2003-10-10 Bradley Bell <btb@icculus.org>
1271 * main/piggy.c: increased D1_MAX_TMAP_NUM
1273 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1275 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1276 which are animated in d2, refactorizes d1 texture reading
1278 2003-10-10 Bradley Bell <btb@icculus.org>
1280 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1281 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1282 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1283 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1284 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1285 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1286 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1287 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1288 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1289 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1290 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1291 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1292 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1293 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1294 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1295 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1296 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1297 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1298 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1299 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1300 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1301 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1302 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1303 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1304 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1305 main/wall.h: comments/formatting
1307 2003-10-09 Bradley Bell <btb@icculus.org>
1309 * main/text.c: fix text when using old datafiles
1311 * main/laser.h: comments/whitespace
1313 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1314 mines w/shareware data
1316 * include/DT_drawtext.h: deleted unused file
1318 2003-10-08 Bradley Bell <btb@icculus.org>
1320 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1322 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1324 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1325 main/menu.c: Disabled 'd2x keys' weapon selection
1327 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1329 * main/object.h, main/multi.h: get rid of most warnings issued by
1330 cpp-precomp of gcc from Mac OS X dev tools
1332 2003-10-05 Bradley Bell <btb@icculus.org>
1334 * NEWS, configure.ac: increment version number
1336 * cfile/cfile.c: better handling of CRLF text files (when that is
1339 * utilities/hogcreate.c, utilities/hogextract.c,
1340 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1341 reading/writing files
1343 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1344 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1347 2003-10-04 Bradley Bell <btb@icculus.org>
1349 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1351 * main/netmisc.c: change byte to sbyte, comments/whitespace
1353 2003-10-03 Bradley Bell <btb@icculus.org>
1355 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1357 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1360 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1361 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1362 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1363 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1364 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1365 main/object.c, main/object.h, main/paging.c, main/player.h,
1366 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1367 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1368 main/weapon.c, main/weapon.h: change byte to sbyte,
1371 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1372 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1373 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1374 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1376 * configure.ac: better checking for timeval
1378 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1380 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1381 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1382 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1383 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1384 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1385 main/multibot.c, main/network.c: Make network architecture
1386 choosable from game menu, add support for UDP/IP on Mac OS X and
1389 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1391 * include/byteswap.h: added macros for coping with alignment
1394 2003-10-02 Bradley Bell <btb@icculus.org>
1396 * main/multi.h: added padding to little-endian version of
1399 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1401 * main/netmisc.c: delete duplicate function
1403 2003-10-01 Bradley Bell <btb@icculus.org>
1405 * main/bm.c: make sure d1_texture_indices gets freed between
1408 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1410 * main/piggy.h: fix size of d1 shareware descent.pig
1412 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1414 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1415 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1416 replacements for non-animated textures
1418 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1420 * main/controls.c: use fixed 20fps wiggle
1422 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1424 * Makefile.am, debian/changelog.in, debian/control,
1425 debian/d2x-common.dirs, debian/d2x-common.install,
1426 debian/d2x-common.manpages, debian/d2x-gl.files,
1427 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1428 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1429 utilities/Makefile.am, utilities/hogcreate.1,
1430 utilities/hogextract.1, utilities/mvlcreate.1,
1431 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1432 add man pages, distribute utility programs in new d2x-common deb
1434 * rpm/d2x.spec.in: updated rpm spec file
1436 2003-08-02 Bradley Bell <btb@icculus.org>
1438 * cfile/cfile.c: update raw_position in cfputc and cfputs
1440 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1442 * main/piggy.c: make error message more friendly
1444 * main/piggy.c: simplify copying of bitmap flags
1446 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1449 * cfile/cfile.c: revert to always using custom fgets
1451 * main/endlevel.c, main/mission.c: handle missing exit sequence
1452 components gracefully
1454 * main/playsave.c: comments
1456 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1458 * cfile/cfile.c: update raw_position in cfwrite
1460 * main/network.c: comments/formatting
1462 2003-06-22 Bradley Bell <btb@icculus.org>
1464 * cfile/cfile.c: use standard fgets for non-archive files
1466 * main/movie.c: use con_printf for missing movie warning
1468 2003-06-18 Bradley Bell <btb@icculus.org>
1470 * main/movie.c: fixed cfile conversion of movielib code
1472 * main/console.c, main/hud.c: strip out colors, etc when printing
1475 * include/u_mem.h: fix NDEBUG calloc macro
1477 2003-06-15 Bradley Bell <btb@icculus.org>
1479 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1482 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1483 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1484 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1485 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1486 main/scores.c, main/state.c, main/text.c, misc/args.c,
1487 misc/strio.c: convert file i/o to cfile
1489 2003-06-14 Bradley Bell <btb@icculus.org>
1491 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1492 writing and other modes besides "rb" (mostly taken from
1495 2003-06-09 Bradley Bell <btb@icculus.org>
1497 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1500 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1501 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1504 2003-06-07 Taylor Richards <taylor@icculus.org>
1506 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1508 2003-06-07 Bradley Bell <btb@icculus.org>
1510 * main/console.c: fix non-console build
1512 * main/gamesave.c: comments
1514 * main/bm.c: remove redundant break
1516 2003-06-06 Bradley Bell <btb@icculus.org>
1518 * main/gauges.c, main/kconfig.c: comments/formatting
1520 * console/.cvsignore: added .cvsignore
1522 * main/console.c: can't write to console after it's closed
1524 2003-06-05 Bradley Bell <btb@icculus.org>
1526 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1527 console/internal.c, console/internal.h, include/CON_console.h,
1528 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1529 finish console conversion away from SDL
1531 2003-06-04 Bradley Bell <btb@icculus.org>
1533 * console/CON_console.c, include/CON.console.h, include/console.h,
1534 main/console.c, main/game.c: console conversion to native gr,
1537 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1538 put prototype for gr_bm_bitblt in gr.h
1540 2003-06-03 Bradley Bell <btb@icculus.org>
1542 * console/CON_console.c, console/DT_drawtext.c,
1543 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1544 main/console.c: use native fonts for console
1546 * main/playsave.c: use shorts for short data
1548 2003-06-02 Bradley Bell <btb@icculus.org>
1550 * configure.ac, main/console.c: set console background, fix
1553 2003-06-01 Bradley Bell <btb@icculus.org>
1555 * Makefile.am, arch/sdl/event.c, configure.ac,
1556 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1557 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1558 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1559 main/gamerend.c: added console code (from SDL_console)
1561 2003-05-30 Bradley Bell <btb@icculus.org>
1563 * README: minor update
1565 2003-05-28 Bradley Bell <btb@icculus.org>
1567 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1572 2003-06-06 Bradley Bell <btb@icculus.org>
1574 * main/kconfig.c: fix crash in control menus
1576 * main/gauges.c: force cockpit redraw in opengl
1578 * main/gamerend.c: move ogl swap, so cockpit and console get
1581 2003-06-01 Bradley Bell <btb@icculus.org>
1583 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1587 2003-05-12 Bradley Bell <btb@icculus.org>
1589 * configure.ac: increment version number
1591 * main/bm.c: use con_printf for exit model warnings
1593 * configure.ac: must check for timespec after setting -mno-cygwin
1595 * main/inferno.c: added -nohogdir and -userdir options
1597 * NEWS, main/titles.c: use briefings with no extension
1601 2003-04-30 Bradley Bell <btb@icculus.org>
1603 * configure.ac: have to include time.h when checking for nanosleep
1605 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1608 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1609 increment version number
1611 * main/Makefile.am: make dist fix
1615 2003-04-29 Bradley Bell <btb@icculus.org>
1617 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1620 2003-04-24 Bradley Bell <btb@icculus.org>
1622 * configure.ac: increment version number
1624 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1627 2003-04-24 Ingo van Lil <inguin@gmx.de>
1629 * main/render.c: fix misspellings of NDEBUG
1633 2003-04-14 Bradley Bell <btb@icculus.org>
1635 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1637 2003-04-11 Bradley Bell <btb@icculus.org>
1639 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1644 2003-04-11 Bradley Bell <btb@icculus.org>
1646 * libmve/mveplay.c: use _sleep instead of sleep on win32
1648 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1649 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1650 include/cfile.h, include/error.h, libmve/Makefile.am,
1651 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1652 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1653 utilities/Makefile.am: comments/formatting/dist problems
1655 * configure.ac: use different defines for os x
1657 2003-04-07 Bradley Bell <btb@icculus.org>
1659 * include/error.h, misc/error.c: put some old stuff back in,
1660 eliminate duplicate error messages
1662 * main/text.c: don't die on text not found
1665 * main/inferno.c: print some useful info if hog not found, allow
1666 -help to work if no text available
1668 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1670 * arch/linux/Makefile.am: revert to previous version, so linux
1673 2003-04-03 Bradley Bell <btb@icculus.org>
1675 * main/endlevel.c: fixed exit model scheme yet again
1677 2003-04-02 Bradley Bell <btb@icculus.org>
1679 * misc/error.c: call Int3 on Assert
1681 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1684 * main/wall.c: don't die when trying to toggle nonexistent
1685 segment... vertigo level 10 is buggy!
1687 * main/gamemine.c: comments/formatting
1689 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1691 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1692 main/inferno.c: Allow use of 22K sound samples
1694 2003-03-29 Bradley Bell <btb@icculus.org>
1696 * arch/ogl/gr.c: default to bitmapped reticle
1698 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1699 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1702 * arch/sdl/joy.c: fixed text seen for hats in control config
1705 2003-03-28 Bradley Bell <btb@icculus.org>
1707 * main/bm.c: heh, model nums in vertigo are hardcoded,
1708 N_D2_POLYGON_MODELS can't change
1710 * configure.ac, include/d1x.xpm, include/descent.xpm,
1711 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1714 2003-03-27 Bradley Bell <btb@icculus.org>
1716 * main/text.h: fixed text references for hat directions
1718 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1720 2003-03-26 Bradley Bell <btb@icculus.org>
1722 * main/playsave.c: make d2x keys backward compatible
1724 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1726 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1729 2003-03-26 Bradley Bell <btb@icculus.org>
1731 * main/piggy.c: fix crash when d1 data not present
1733 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1734 read/write from plr file
1736 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1737 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1738 added escort.h header
1740 2003-03-25 Bradley Bell <btb@icculus.org>
1742 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1743 D1_PIGFILE ("descent.pig") macro
1745 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1746 models from d1 pig file
1748 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1749 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1750 really) from d1 pig file
1752 2003-03-23 Bradley Bell <btb@icculus.org>
1754 * main/bm.c: stop extra robots from overwriting exit models
1756 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1757 texture list doesn't get full
1759 * main/bm.c: fix mem leak when reading extra robots
1761 2003-03-21 Bradley Bell <btb@icculus.org>
1763 * main/menu.c: Added option to set movie resolution (mostly works)
1765 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1767 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1768 replacement functions to piggy.c
1770 * main/gameseq.c: attempt to support mac d1 descent.pig
1772 * main/bm.c: fix mem leak
1774 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1775 files, both d1 and d2 oem briefing where showed
1777 * main/inferno.c, main/movie.c: Change the default movie
1778 resolution to "high", implement the option -lowresmovies
1780 2003-03-20 Bradley Bell <btb@icculus.org>
1782 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1784 * main/piggy.c: comments
1786 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1788 * main/gameseq.c: delete duplicate function
1790 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1792 2003-03-19 Bradley Bell <btb@icculus.org>
1794 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1795 (cddb discid) support
1797 * arch/sdl/digi.c, main/kludge.c: implemented
1798 digi_link_sound_to_object3 for looping sounds, other looping stuff
1800 * arch/sdl/gr.c: removing dependencies on stuff in main/
1802 * arch/linux/Makefile.am, arch/linux/init.c,
1803 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1804 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1805 other header cleanups
1807 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1809 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1811 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1812 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1813 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1814 load d1 textures for d1 levels
1816 2003-03-19 Bradley Bell <btb@icculus.org>
1818 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1819 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1820 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1821 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1824 * README: added some OS X info
1826 2003-03-17 Bradley Bell <btb@icculus.org>
1828 * main/newdemo.c: simplify DEMO_FILENAME macro
1830 * main/console.c, main/game.c: enable experimental console support
1832 * main/gamerend.c: fixed location of fps meter in multi
1834 2003-03-16 Bradley Bell <btb@icculus.org>
1836 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1837 also look in shared data dir for demos
1839 * main/newdemo.c, main/newdemo.h: comments/formatting
1841 2003-03-15 Christopher Thielen <chris@luethy.net>
1843 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1844 thinking d2 cd is always present
1846 2003-03-15 Bradley Bell <btb@icculus.org>
1848 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1851 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1854 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1855 gr_init. don't really know why this works, though
1857 2003-03-14 Bradley Bell <btb@icculus.org>
1859 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1861 * unused/bios/rbaudio.h: removed duplicate file
1863 2003-03-14 Christopher Thielen <chris@luethy.net>
1865 * arch/sdl/rbaudio.c: stop cd audio when exiting
1867 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1869 * main/gamecntl.c: add comments to the "only matt knows" cheats
1871 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1873 * main/gamemine.c: formatting, better texture conversion for d1
1876 2003-03-14 Bradley Bell <btb@icculus.org>
1878 * main/piggy.c: must swap all mac version pigfiles
1880 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1881 main/multi.c: formatting, minor cleanups
1883 * 2d/rle.c: need to swap line_size on bigendian machines
1885 * main/mission.c, main/mission.h: detect mac full version hogfile
1887 2003-03-13 Bradley Bell <btb@icculus.org>
1889 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1890 added joy/mouse sensitivity slider, increased range to 16, and
1893 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1896 * arch/linux/Makefile.am: removed extra backslash
1898 * TODO, installation.txt: updated some documentation
1900 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1901 menu, with maxfps option
1903 2003-03-12 Bradley Bell <btb@icculus.org>
1905 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1907 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1908 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1909 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1910 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1911 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1912 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1913 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1914 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1915 arch/linux/include/music.h, arch/linux/include/serial.h,
1916 arch/linux/include/ukali.h: formatting
1918 2003-03-11 Chris Arena <ccarena@cox.net>
1920 * main/menu.c: fixed brightness slider
1922 2003-03-01 Bradley Bell <btb@icculus.org>
1924 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1925 robots and animated bitmaps work, but colors are messed up
1927 2003-02-28 Bradley Bell <btb@icculus.org>
1929 * main/player.h: whitespace
1931 * main/automap.c, main/cntrlcen.c, main/collide.c,
1932 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1933 descent.hog is present, d1 becomes mission 0)
1935 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1936 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1937 arch/win32/winnet.c: MinGW compiles with network enabled again,
1938 but still doesn't work
1942 2003-02-28 Bradley Bell <btb@icculus.org>
1944 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1945 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1946 many opengl glitches
1948 2003-02-27 Bradley Bell <btb@icculus.org>
1950 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1951 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1952 main/network.c, main/network.h: noted that hoard.ham is only needed
1953 for multiplayer HOARD games, and should not be equated with
1954 "vertigo". put HoardEquipped() back in network.c.
1956 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1957 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1958 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1959 use timer_delay instead of d_delay
1961 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1963 * main/render.c: added replacement qsort for solaris
1965 2003-02-26 Bradley Bell <btb@icculus.org>
1967 * main/gamemine.c: texture conversion for d1 shareware
1969 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1971 * main/gamemine.c: better texture conversion for d1 levels
1973 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1975 * main/kconfig.c: fix joystick support under MinGW
1977 2003-02-26 Bradley Bell <btb@icculus.org>
1979 * main/playsave.c: fix swapping glitch
1981 * configure.ac, readme.txt: clean stuff up, getting ready for
1984 * main/titles.c: begin support for rendering spinning robots in
1987 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1990 * main/gamemine.c: load d1 shareware levels!
1992 2003-02-25 Bradley Bell <btb@icculus.org>
1996 * autogen.sh: add warning about old auto* versions, use
1999 2003-02-24 Bradley Bell <btb@icculus.org>
2001 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2002 briefings mostly working
2004 * main/movie.c, main/titles.c: fixed some more briefing glitches
2006 2003-02-23 Bradley Bell <btb@icculus.org>
2008 * main/movie.c: fixed crash when using shareware data files
2011 * arch/sdl/digi.c: fix crash on non-existent sounds
2012 (i.e. shareware data)
2014 2003-02-22 Bradley Bell <btb@icculus.org>
2016 * main/titles.c: fixed fullscreen toggle in briefings
2018 2003-02-21 Bradley Bell <btb@icculus.org>
2020 * configure.ac: check for mingw when enabling nasm
2022 * main/playsave.c: enable loading player files of either byte
2025 2003-02-20 Bradley Bell <btb@icculus.org>
2027 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2029 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2030 #343, not "rest of solution to bug #344"
2032 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2035 * main/kludge.c: partial solution to bug #344
2037 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2039 * compilerdefs.txt: added linux/mips info
2041 * ChangeLog: clean up changelog
2043 2003-02-19 Bradley Bell <btb@icculus.org>
2045 * libmve/mveplay.c: os x needs nanosleep prototype.
2047 2003-02-18 Bradley Bell <btb@icculus.org>
2049 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2051 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2052 to disable/enable audio
2054 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2056 * main/: movie.h, titles.c: make sure movie's palette is set before
2057 writing briefing text. Fixes bug #359
2059 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2062 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2063 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2066 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2069 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2070 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2071 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2074 * include/libmve.h: blah
2076 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2078 * main/render.c: 2nd attempt to fix solaris qsort bug
2080 2003-02-18 Bradley Bell <btb@icculus.org>
2082 * configure.ac, include/pstypes.h: put alignment detection in
2085 2003-02-17 Bradley Bell <btb@icculus.org>
2087 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2088 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2089 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2090 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2091 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2092 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2093 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2094 moved mve stuff to separate subdir
2096 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2097 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2098 mve code. Fixes (at least) bugs #41, #348, and #350.
2100 2003-02-14 Bradley Bell <btb@icculus.org>
2102 * main/Makefile.am: no more Makefile.mveplay. again
2104 * main/mveplay.c: typo
2106 2003-02-13 Bradley Bell <btb@icculus.org>
2108 * utilities/mvlextract.c: uint -> unsigned int
2110 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2111 standalone mveplayer, win32 support
2113 * main/movie.c: random bugfixes, win32 support
2115 * arch/sdl/Makefile.am: formatting
2117 * configure.ac: disable networking on mac/win for now
2119 * main/newmenu.c: comments
2121 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2123 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2124 redundant swap functions.
2126 2003-02-13 Bradley Bell <btb@icculus.org>
2128 * ChangeLog: update changelog
2130 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2132 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2133 polymodel alignment issues.
2135 2003-02-13 Bradley Bell <btb@icculus.org>
2137 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2138 fix various little bugs
2140 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2141 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2143 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2146 * README.utils: new file
2148 * main/: mve_main.c, mveplay.c: more movie fixes
2150 * README: updated README
2152 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2154 2003-02-12 Bradley Bell <btb@icculus.org>
2156 * utilities/mvlextract.c: bigendian mvl support
2158 * main/mveplay.c: formatting, stuff
2160 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2161 truecolor mve support, standalone mveplayer
2163 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2164 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2165 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2166 standalone mveplayer
2168 2003-01-22 Bradley Bell <btb@icculus.org>
2170 * include/: interp.h, interp.h: restore prototype for
2171 swap_polygon_model_data
2173 2003-01-21 Bradley Bell <btb@icculus.org>
2175 * main/piggy.c: use memcpy to avoid alignment problem
2177 * compilerdefs.txt: updated some defs, added sunos/sparc
2179 2003-01-15 Bradley Bell <btb@icculus.org>
2181 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2183 * main/gamemine.c: attempting to support d1 shareware
2185 * compilerdefs.txt: update defs
2187 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2189 * main/mveplay.c: fix several bugs, comments, formatting.
2191 2003-01-15 Bradley Bell <btb@icculus.org>
2193 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2194 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2195 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2196 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2199 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2200 formatting, comments
2202 2003-01-11 Bradley Bell <btb@icculus.org>
2204 * main/: mission.c, mission.h: attempt to support d1 for mac
2207 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2209 * main/object.h: foo
2211 2003-01-09 Bradley Bell <btb@icculus.org>
2213 * main/movie.c: use ifdef around gr_toggle_fullscreen
2215 2003-01-07 Bradley Bell <btb@icculus.org>
2217 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2218 main/mission.h: don't need .msn file for descent.hog anymore
2222 2003-01-06 Bradley Bell <btb@icculus.org>
2224 * main/mission.h, main/mission.c: comments
2226 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2229 2003-01-03 Bradley Bell <btb@icculus.org>
2231 * utilities/: txb2txt.c, txt2txb.c: remove old files
2233 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2235 * main/polyobj.c: attempt to make read_model_file
2238 * main/menu.c: move vertigo text
2240 2003-01-02 Bradley Bell <btb@icculus.org>
2242 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2243 main/polyobj.h: cleanup alignment changes
2245 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2246 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2247 main/object.h: fix alignment issues on sparc
2249 * cvshowto.txt: update cvs info
2253 * 2d/rle.c: make rle_swap handle RLE_BIG
2255 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2257 * main/render.c: workaround solaris qsort bug
2259 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2261 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2262 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2264 * arch/linux/Makefile.am: enabled linux joystick, kali
2266 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2267 arch/sdl/event.c: enabled linux joystick
2269 2002-12-31 Bradley Bell <btb@icculus.org>
2271 * main/gamemine.c: simplified warning msg
2273 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2275 * main/render.h: fix compiler warning
2277 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2279 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2281 2002-12-24 Bradley Bell <btb@icculus.org>
2283 * main/mission.c: fixes an infinite loop which was caused by d2x
2284 thinking d2demo was a descent 1 mission
2286 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2288 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2290 2002-12-24 Bradley Bell <btb@icculus.org>
2292 * main/render.c: comments
2294 2002-10-30 Bradley Bell <btb@icculus.org>
2296 * main/inferno.c: add help for -hogdir option
2298 * main/inferno.c: added -hogdir option
2300 2002-10-28 Bradley Bell <btb@icculus.org>
2302 * main/: inferno.c, menu.c: enabled Vertigo displays
2304 * include/3d.h: typo
2306 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2308 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2309 main/netmisc.c, main/network.c: simplify and eliminate redundant
2312 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2314 * maths/fixc.c: fix infinite loop in quad_sqrt.
2316 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2317 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2319 2002-10-12 Bradley Bell <btb@icculus.org>
2321 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2323 2002-10-11 Bradley Bell <btb@icculus.org>
2325 * main/hud.c: make hud_message work correctly
2327 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2330 * main/network.c: formatting, small fixes
2332 2002-10-10 Bradley Bell <btb@icculus.org>
2334 * main/netmisc.h: no swap_object for little-endian
2336 * main/: netmisc.h, network.c: use macros to simplify network
2339 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2342 * main/inferno.c: enable loading screen for mac shareware with
2345 * main/netmisc.c: whitespace
2347 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2350 * main/hud.c: whitespace
2352 * configure.ac: remove shareware build, add macdata build
2354 * main/songs.c: whitespace
2356 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2357 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2360 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2363 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2365 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2366 comments, formatting, etc.
2368 * iff/iff.c: fix bigendian iff loading.
2370 2002-10-03 Bradley Bell <btb@icculus.org>
2372 * utilities/txb2tex.c: typo
2374 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2375 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2378 * arch/sdl/mouse.c: whitespace
2380 2002-09-19 Bradley Bell <btb@icculus.org>
2382 * main/kconfig.c: fix a oops, add old logs
2384 * main/kconfig.c: support for >3 mouse buttons
2386 2002-09-18 Bradley Bell <btb@icculus.org>
2388 * include/gr.h: fix palette swap define
2390 2002-09-14 Bradley Bell <btb@icculus.org>
2392 * main/titles.c: load hires briefing screen if lores doesn't exist
2393 (i.e. vertigo) and MenuHires=0
2395 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2397 * main/: multi.h, network.h: pack some structures for ipx
2400 2002-09-14 Bradley Bell <btb@icculus.org>
2402 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2403 and load_endlevel_data() to expect newline-terminated strings, fix
2404 load_game_data to read null-terminated string for
2407 2002-09-07 Bradley Bell <btb@icculus.org>
2409 * main/newmenu.c: added error message
2411 * main/menu.h: enable -nohires with mac shareware
2413 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2415 * 2d/font.c: enable 0/255 palette swap for fonts
2417 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2420 * 2d/2dsline.c: fix ogl blooper
2422 2002-09-05 Bradley Bell <btb@icculus.org>
2424 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2427 * include/strutil.h: need string.h for strcasecmp
2429 * include/rle.h: okay, maybe it needs to be this way
2431 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2433 * 2d/scalec.c: more stuff from d2src
2435 * 2d/rle.c: more stuff from d2src, formatting
2437 * 2d/font.c: useless cruft
2439 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2441 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2444 2002-09-04 Bradley Bell <btb@icculus.org>
2446 * include/grdef.h: fix compiler warnings
2448 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2450 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2453 * main/game.c: we want the mac ibitblt for everything but dos and
2456 * main/texmerge.c: these routines are in tmerge.c
2458 * main/credits.c: enable credits for mac and oem data
2460 * main/bm.c: use either exit.ham or exit.pofs
2462 * include/ibitblt.h: enable some more code from d2src
2464 * include/gr.h: enable mac ubitblt_double
2466 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2468 * include/grdef.h: moved some inline asm from linear.h
2470 * 2d/ibitblt.c: brought in line with original d2 version
2472 * 2d/bitblt.c: reverted to original d2 version of this file, then
2473 added d1x enhancements
2475 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2477 * 2d/linear.h: moved these back to their original locations
2480 * main/mveplay.c: close some memory holes, speed up palette loading
2482 * main/movie.c: added fullscreen toggle while playing movies
2484 * main/inferno.c: comment out -superhires help text (always on)
2486 * include/timer.h: added approx_fsec_to_usec macro
2488 * arch/sdl/joy.c: fix compiler warning
2490 2002-09-01 Bradley Bell <btb@icculus.org>
2492 * main/network.c: oops
2494 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2496 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2497 timer_get_fixed_seconds
2501 2002-08-31 Bradley Bell <btb@icculus.org>
2503 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2506 * main/multi.h: network endian stuff
2508 * 2d/font.c, include/gr.h: fast file i/o for font headers
2510 * arch/win32/arch_ip.cpp: unused file
2512 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2513 bigendian networking fixes
2515 * main/menu.c: make net menu more accurate, also make superhires
2518 * include/pstypes.h: better to have __pack__ all the time, I think.
2519 needed for networking, e.g.
2521 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2524 * arch/win32/Makefile.am: unused file
2528 2002-08-30 Bradley Bell <btb@icculus.org>
2530 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2532 * main/: newmenu.h, titles.c: formatting
2534 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2535 main/multi.h: networking works, finally
2537 * TODO: added TODO file
2539 * arch/linux/arch_ip.cpp: unused fine
2541 * README: network sorta working
2543 * main/: Makefile.am, multi.c, network.c, network.h: more
2546 * main/menu.c: load builtin mission correctly
2548 * main/inferno.c: documentation
2550 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2553 * main/Makefile.mveplay: don't need no more
2555 2002-08-29 Bradley Bell <btb@icculus.org>
2557 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2558 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2559 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2562 * include/ipx_drv.h: more network fixing
2564 * arch/linux/include/ipx_drv.h: more network fixing
2566 * include/ipx.h: formatting
2568 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2570 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2571 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2572 main/inferno.c: fixed networking fuck-up?
2574 * Makefile.am: moved mingw info to README
2576 * README, mingw32.txt: moved mingw info to README
2578 2002-08-27 Bradley Bell <btb@icculus.org>
2580 * utilities/mvlextract.c: allow specifying file to extract
2582 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2585 * utilities/hogextract.c: allow specifying file to extract
2587 * main/mission.c: Have to get mission_num _after_ promoting...
2589 * main/: gameseq.c, titles.c: beginning d1 briefing support
2591 * descent.msn: beginning d1 briefing support
2593 * main/: titles.c, titles.h: d1-style mission briefings
2595 * main/piggy.h: whitespace
2597 * main/movie.c: beginning robot movie support, fall back on lo/hi
2598 res if hi/lo not available
2600 * main/mission.c: added Builtin_mission_num for builtin mission,
2601 D1Hogdir, d1-style mission briefings
2603 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2606 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2607 (for d1 missions that need d1 data)
2609 * 2d/ibitblt.c: whitespace
2611 2002-08-26 Bradley Bell <btb@icculus.org>
2613 * utilities/mvlcreate.c: oops
2615 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2618 * utilities/hogextract.c: added [v]iew option
2620 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2622 * main/titles.c: fix writable string, disable DumbAdjust thing
2624 * main/polyobj.h: whitespace
2626 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2629 * main/movie.c: read movies from AltHogDir, other fixes
2631 * main/: mission.c, mission.h: fix bug w/mission filename
2633 * main/gameseq.c: comments
2635 * main/digi.h: whitespace n stuff
2637 * include/mve_audio.h: added audio flag macros
2639 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2644 2002-08-23 Bradley Bell <btb@icculus.org>
2646 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2649 * Makefile.am: remove d2demo.mn2
2651 * cfile/cfile.c, include/cfile.h: add cfile_size function
2653 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2654 eliminate need for .mn2 files for oem and demo
2656 2002-08-22 Bradley Bell <btb@icculus.org>
2658 * main/bm.c: fix for vertigo
2660 * main/menu.h: make OEM menu pcx available
2662 * 2d/rle.c: merge with original d2 file
2664 * Makefile.am, configure.ac: let mission files get installed by
2667 2002-08-17 Bradley Bell <btb@icculus.org>
2669 * configure.ac: make FAST_FILE_IO the default on little-endian
2672 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2674 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2677 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2679 * main/: game.c, menu.c, mission.c: promote builtin missions.
2681 2002-08-15 Bradley Bell <btb@icculus.org>
2683 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2684 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2686 * utilities/.cvsignore: added cvsignore
2688 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2691 * main/piggy.c: mac data file loading
2693 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2694 transparency and swap 0/255 correctly for mac data files
2696 2002-08-13 Bradley Bell <btb@icculus.org>
2698 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2699 to utilities to avoid conflict with c++ std lib <utility>
2701 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2702 txt2txb.c: moved utility to utilities to avoid conflict with c++
2705 * Makefile.am, configure.ac: add utilities
2707 2002-08-09 Bradley Bell <btb@icculus.org>
2709 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2712 2002-08-08 Bradley Bell <btb@icculus.org>
2714 * main/inferno.c: comments
2716 * main/: newmenu.c, songs.c: mac demo datafile support
2718 * installation.txt: update
2720 * main/gamesave.c: use lowercase for consistency
2722 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2723 models for other than d2demo
2725 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2727 * main/gamemine.c: formatting, better d1 texture conversion
2729 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2730 main/mission.h: recognize .msn mission files.
2732 2002-08-07 Bradley Bell <btb@icculus.org>
2734 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2735 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2736 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2737 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2738 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2739 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2742 2002-08-06 Bradley Bell <btb@icculus.org>
2744 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2746 * main/Makefile.am: formatting
2748 * 2d/font.c: make gr_remap_font just reload the whole thing
2750 * configure.ac: formatting
2752 * Makefile.am: added d2demo.mn2
2754 * d2demo.mn2: mission file for shareware
2756 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2757 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2759 * main/sounds.h: shareware stuff, whitespace
2761 * main/: polyobj.c, polyobj.h: more fast i/o macros
2763 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2766 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2767 endlevel stuff to non-shareware, allow movies/endlevel for
2770 * main/cntrlcen.c: typo
2772 * main/bm.h: use global Piggy_hamfile_version
2774 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2775 macros, use global Piggy_hamfile_version
2777 * main/Makefile.am: terrain and movie stuff always used now
2779 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2782 * main/: gamemine.c, gamesave.c: load DMB levels
2784 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2785 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2787 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2789 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2791 2002-08-04 Bradley Bell <btb@icculus.org>
2793 * main/inferno.c: shareware stuff, formatting
2795 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2797 * arch/sdl/gr.c: don't need to set mode in gr_init
2799 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2801 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2804 * Makefile.am, descent.mn2: added mission file for descent 1
2806 2002-08-02 Bradley Bell <btb@icculus.org>
2808 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2809 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2810 main/piggy.h, misc/error.c: junk
2812 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2813 render.h, scores.c, scores.h, terrain.c: shareware stuff
2815 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2816 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2817 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2818 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2819 main/weapon.c, main/weapon.h: fast i/o macros
2821 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2823 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2824 main/gamemine.h, main/gamesave.c: load d1 levels
2826 2002-07-30 Bradley Bell <btb@icculus.org>
2828 * configure.ac: oops
2830 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2833 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2834 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2835 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2836 main/piggy.c, main/titles.c: support shareware datafiles!
2838 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2839 piggy.c: SHAREWARE fixes
2841 2002-07-29 Bradley Bell <btb@icculus.org>
2843 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2844 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2845 misc/fileutil.c: Portability - OS X support
2847 2002-07-27 Bradley Bell <btb@icculus.org>
2849 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2850 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2851 segment.h: portability
2853 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2854 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2855 main/wall.h: portabilization
2857 * 2d/font.c, include/gr.h: portability
2859 2002-07-26 Bradley Bell <btb@icculus.org>
2861 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2863 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2865 * main/player.c: foo
2867 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2869 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2870 misc/fileutil.h: portable file i/o utils
2872 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2873 writable string anymore... / formatting
2875 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2876 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2877 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2878 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2879 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2880 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2881 portable-izing file loading routines
2883 2002-07-24 Bradley Bell <btb@icculus.org>
2885 * main/mveplay.c: correctly play files with 16bit uncompressed
2886 audio, mem checking, etc
2888 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2891 2002-07-23 Bradley Bell <btb@icculus.org>
2893 * misc/Makefile.am: unused file
2895 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2896 main/sounds.h: remove experimental nmovie stuff
2898 * main/movie.c: add some debugging output
2900 2002-07-22 Bradley Bell <btb@icculus.org>
2902 * main/: console.c, state.c: simplified header
2904 * main/movie.c: enable mveplay audio
2906 * main/old/movie.c: moved to main/
2908 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2909 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2910 main/mvelib.c, main/mveplay.c: initial movie support
2912 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2913 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2914 include/ogl_init.h, include/pstypes.h, main/console.c,
2915 main/state.c, mem/mem.c: OS X stuff
2917 * configure.ac: OS X and movie stuff
2919 2002-07-19 Bradley Bell <btb@icculus.org>
2921 * compilerdefs.txt: OSX defs
2923 2002-07-18 Bradley Bell <btb@icculus.org>
2925 * main/inferno.c: use simpler rcs tags
2927 * autogen.sh: keep Changelog in cvs (and use --accum)
2929 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2930 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2931 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2932 main/songs.c: changed cdrom->rbaudio
2934 * include/rbaudio.h: moved to /include
2936 2002-07-17 Bradley Bell <btb@icculus.org>
2938 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2939 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2940 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2941 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2942 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2943 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2944 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2945 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2946 3d/setup.c: use simpler rcs tags
2951 2002-07-17 Bradley Bell <btb@icculus.org>
2953 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2955 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2957 * debian/rules: don't need readme's
2959 * debian/rules: move d1x license to COPYING, license clarifications
2961 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2962 license to COPYING, license clarifications
2964 * debian/rules: fix debian docs
2966 * debian/rules: fix debian manpages
2968 * debian/d2x-sdl.menu: fix debian menu
2970 * debian/rules: link to undocumented man page for debs
2972 * Makefile.am, configure.ac, debian/control, debian/copyright,
2973 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2974 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2975 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2978 2002-07-16 Bradley Bell <btb@icculus.org>
2980 * debian/: rules, changelog.in: deb stuff
2982 * configure.ac: cleaner nasm detection
2984 * debian/: changelog.in, control, rules: deb stuff
2986 * README, installation.txt: typos, stuff
2988 * configure.ac: better #defines
2990 * configure.ac: whitespace
2992 * configure.ac: better documentation
2994 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2995 SDL_JOYSTICK not needed
2997 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2999 * configure.ac: need higher SDL for joystick
3001 * debian/: control, rules: deb stuff
3003 * arch/sdl/joy.c: old junk
3005 * Makefile.am, configure.ac: automake updates
3007 * main/: inferno.c, text.c: don't use althogdir on non-unix
3009 * configure.ac: more autoconf updates
3011 * misc/strutil.c: better strrev
3013 * main/inferno.c: need limits.h on mingw also
3015 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3018 2002-04-19 Bradley Bell <btb@icculus.org>
3020 * main/network.c: let hoard.ham be a cfile
3022 * main/text.c: better error message when hog not found
3026 2002-03-23 Bradley Bell <btb@icculus.org>
3028 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3029 arch/sdl/Makefile.am: Use SDL joystick automatically
3031 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3033 2002-03-05 Bradley Bell <btb@icculus.org>
3035 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3038 2002-02-23 Bradley Bell <btb@icculus.org>
3040 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3042 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3043 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3044 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3045 main/editor/Makefile.am: moved includes to include
3047 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3049 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3050 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3051 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3054 * main/game.c: disabled cockpit for OGL, formatting
3056 * 2d/ibitblt.c: formatting
3058 2002-02-16 Bradley Bell <btb@icculus.org>
3060 * include/oldsdl.h: check for older macros
3062 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3063 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3064 allow older sdl versions
3066 2002-02-15 Bradley Bell <btb@icculus.org>
3068 * main/: automap.c, automap.h, inferno.c: automap resolution now
3071 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3073 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3074 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3075 win32/include/key_arch.h: never mind - that would be pointless
3077 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3078 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3079 win32/include/key_arch.h: copied files from d1x
3081 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3082 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3084 * main/multipow.c: need conf.h
3086 * arch/win32/Makefile.am: new file
3088 * include/pstypes.h: added u_int16_t (needed in base_ip)
3090 * arch/win32/arch_ip.cpp: copied from d1x
3092 2002-02-14 Bradley Bell <btb@icculus.org>
3094 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3096 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3097 main/netlist.c: Added hotkeys to toggle fullscreen mode
3099 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3100 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3102 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3103 reorder.h: Lotsa networking stuff from d1x
3105 2002-02-13 Bradley Bell <btb@icculus.org>
3107 * include/gr.h, main/game.c: Fullscreen toggle stuff
3109 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3112 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3113 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3116 2002-02-11 Bradley Bell <btb@icculus.org>
3118 * main/bm.c: use portable loader if bigendian
3120 * include/pstypes.h: don't define bool for c++
3122 * include/cfile.h: extern AltHogDir stuff
3124 * include/byteswap.h: use WORDS_BIGENDIAN
3126 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3128 * main/vers_id.h: added D2X_IVER
3130 * misc/args.c: don't use d1x.ini
3132 * Makefile.am: rpm stuff
3134 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3137 2002-02-09 Bradley Bell <btb@icculus.org>
3139 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3141 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3143 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3146 2002-02-06 Bradley Bell <btb@icculus.org>
3148 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3149 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3150 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3152 * debian/: changelog.in, control, copyright, d2x-gl.files,
3153 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3157 2002-02-02 Bradley Bell <btb@icculus.org>
3159 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3161 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3162 Enabled RELEASE option
3164 2002-01-31 Bradley Bell <btb@icculus.org>
3166 * Makefile.am, configure.ac: specify prerequisite versions of
3167 autoconf and automake
3169 2002-01-29 Bradley Bell <btb@icculus.org>
3171 * main/mission.c: RCS header added
3173 * main/inferno.c: update copyright date
3175 * main/mission.c: allow missions to be in AltHogDir
3177 * configure.ac: Display results of configure
3179 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3182 2002-01-28 Bradley Bell <btb@icculus.org>
3184 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3185 Data files now go in DATADIR/games/d2x, user files now go in
3188 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3190 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3191 files now go in ~/.d2x
3193 2002-01-24 Bradley Bell <btb@icculus.org>
3195 * configure.ac: fix nasm not found error message
3197 2002-01-18 Bradley Bell <btb@icculus.org>
3199 * configure.in: getting rid of old configure.in
3201 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3202 main/movie.c: Movie playing kludgey stuff
3204 * misc/args.c: formatting
3206 * main/inferno.c: allow -h for help
3208 * include/error.h: don't die on int3, unless -debug given
3210 * mingw32.txt: more stuff
3212 2001-12-29 Bradley Bell <btb@icculus.org>
3214 * Makefile.am: Got rid of thinking.txt
3216 * main/inferno.c: document -nomovies option
3218 2001-12-28 Bradley Bell <btb@icculus.org>
3220 * main/titles.c: formatting, put some code into place for rendering
3221 of robots during briefings
3223 2001-12-27 Bradley Bell <btb@icculus.org>
3227 2001-12-23 Craig Hadady <chadady@iglou.com>
3229 * 2d/rle.c: fixed bug in dummy array.
3231 2001-12-03 Bradley Bell <btb@icculus.org>
3233 * arch/sdl/init.c: fix formatting
3235 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3236 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3237 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3238 and sdl joystick stuff
3240 2001-11-30 Bradley Bell <btb@icculus.org>
3242 * thinking.txt: not needed
3244 2001-11-27 Bradley Bell <btb@icculus.org>
3246 * cygconf, mingw32.txt: use sdl from source on cygwin
3248 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3249 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3250 SDL_CFLAGS to CFLAGS
3252 2001-11-27 Bradley Bell <btb@icculus.org>
3256 2001-11-14 Bradley Bell <btb@icculus.org>
3258 * texmap/scanline.c: use optimization flags as texmap default
3260 * NEWS: mouse wheel, etc
3262 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3263 wheel to emulate 3rd axis
3265 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3267 * include/error.h: kludge to ungrab mouse when we hit an int3
3269 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3270 __ENV_MSDOS__ to __MSDOS__
3272 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3275 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3278 * arch/sdl/digi.c: implemented digi_set_volume
3280 * include/grdef.h, main/config.c, misc/d_io.c: change
3281 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3283 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3284 main/piggy.c: use MAKE_SIG
3286 * installation.txt: update
3288 * configure.ac: new file
3290 * arch/sdl/joydefs.c: #include pstypes.h
3292 * arch/sdl/init.c: SDL joystick stuff
3294 * acconfig.h: adjust MINGW defines
3296 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3297 controls menu now works
3299 2001-11-13 Bradley Bell <btb@icculus.org>
3301 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3304 * Makefile.am: New file
3306 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3309 * compilerdefs.txt: New file
3311 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3313 2001-11-12 Bradley Bell <btb@icculus.org>
3315 * main/playsave.c: load player files regardless of byte order of
3318 2001-11-11 Bradley Bell <btb@icculus.org>
3320 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3323 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3325 * NEWS: GL savegame thumbnails
3327 * acconfig.h, configure.in: make option for NMOVIES, default to off
3329 2001-11-09 Bradley Bell <btb@icculus.org>
3331 * main/state.c: Enabled savegame thumbnails under OpenGL
3333 * unused/pa_null/pa_enabl.h: remove duplicate header
3335 * misc/args.c: use d2x.ini for option file
3337 * mem/mem.c: Move mem_realloc inside the ifdef
3339 * main/menu.c: fix 640x400 menu text
3341 * main/inferno.c: added documentation
3343 * main/endlevel.c: fix warnings
3345 * arch/ogl/gr.c: Get rid of gl spew
3347 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3349 * acconfig.h: Define __SDL__ for mingw
3351 2001-11-08 Bradley Bell <btb@icculus.org>
3353 * 2d/font.c: free OGL font data when rereading
3355 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3356 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3357 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3358 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3359 main/weapon.h: Enabled shareware build, endlevel flythrough
3362 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3363 of use for shareware build
3365 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3368 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3370 2001-11-05 Bradley Bell <btb@icculus.org>
3372 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3375 * include/3d.h: Add comment
3377 2001-11-04 Bradley Bell <btb@icculus.org>
3379 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3382 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3385 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3387 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3388 main/hudmsg.h: Enable d1x-style hud_message
3390 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3392 * 2d/font.c: re-init ogl fonts after remapping colors.
3394 2001-11-02 Bradley Bell <btb@icculus.org>
3396 * misc/Makefile.am: remove byteswap.h (duplicate header)
3398 * 2d/font.c: fixed gr_remap_font, minor stuff
3400 * configure.in: take out -O2 if doing debug build
3402 * main/bm.c: formatting
3404 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3406 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3407 macros, get rid of functions
3409 2001-11-01 Bradley Bell <btb@icculus.org>
3411 * misc/byteswap.h: removed duplicate header
3413 2001-10-31 Bradley Bell <btb@icculus.org>
3415 * NEWS, main/automap.c: automap works in opengl
3417 * NEWS, configure.in: Added news
3419 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3421 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3423 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3424 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3425 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3427 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3429 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3431 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3432 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3434 2001-10-27 Bradley Bell <btb@icculus.org>
3436 * main/inferno.c: added some documentation
3438 2001-10-25 Bradley Bell <btb@icculus.org>
3440 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3443 * Makefile.am, configure.in, arch/Makefile.am,
3444 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3445 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3446 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3447 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3448 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3449 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3450 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3451 it's ugly, but It'll be easier to sync with d1x.
3453 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3454 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3455 main/editor/Makefile.am: attempt at support for editor, makefile
3458 * misc/d_delay.c: formatting fix
3460 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3461 tmappent.S, tmapppro.S: adding support for runtime selection of
3464 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3465 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3466 including multi.h and network.h, fix backslashes, fix compiler
3469 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3470 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3471 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3472 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3473 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3474 including multi.h and network.h, fix backslashes
3476 * include/pstypes.h: added typedef for u_int64_t on mingw
3478 * include/3d.h: added prototype for g3_uninit_polygon_model
3480 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3482 2001-10-24 Bradley Bell <btb@icculus.org>
3484 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3485 arch subdirs, as in d1x.
3487 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3488 earlier style until i understand automake 1.5 better. remove input
3491 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3492 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3493 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3494 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3495 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3496 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3497 Moved input stuff to arch subdirs, as in d1x.
3499 * NEWS, configure.in: blah blah
3501 2001-10-23 Bradley Bell <btb@icculus.org>
3503 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3505 * texmap/tmapppro.S: no need for #include <conf.h> here
3507 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3510 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3511 file. RCS header added
3513 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3514 #ifdef'ing out the whole file. RCS header added
3516 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3517 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3518 fixes. Now works with automake 1.5 and autoconf 2.52.
3519 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3520 mingw (-grabmouse now works on win32).
3522 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3523 These don't belong in cvs
3527 2001-10-20 Bradley Bell <btb@icculus.org>
3529 * 2d/font.c: Don't free unused variables...
3531 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3534 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3535 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3536 main/Makefile.am: make dist more sensible
3538 * Makefile.am: Kludge for linking on mingw
3540 2001-10-19 Bradley Bell <btb@icculus.org>
3542 * Makefile.am, configure.in, arch/win32/Makefile.am,
3543 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3545 * include/ipx_drv.h: Check for __MINGW32__
3547 * include/i86.h: Imported from d1x
3549 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3551 * arch/dos/modex.asm: Fixed %include
3553 * main/console.c: RCS headers added
3555 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3558 * Makefile.am, main/Makefile.am: Moved final link to top-level
3559 directory instead of main/
3561 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3562 __ENV_LINUX__ to __linux__
3564 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3565 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3566 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3567 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3568 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3569 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3570 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3571 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3572 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3573 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3576 * configure.in: add --enable-xploader, support arch/linux subdir,
3579 * main/inferno.c: conditionalize conf.h
3581 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3583 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3584 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3585 misc/fileutil.h: Partial application of linux/alpha patch.
3587 2001-10-19 Bradley Bell <btb@icculus.org>
3589 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3590 networking in line with d1x, moved some arch/linux_* stuff to
3593 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3594 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3595 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3596 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3599 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3600 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3601 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3602 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3603 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3604 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3605 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3606 linux/include/ukali.h: Brought linux networking in line with d1x,
3607 moved some arch/linux_* stuff to arch/linux/*
3609 * include/ipx_drv.h: Imported from d1x
3611 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3613 * main/ipx_drv.c: Imported from d1x
3615 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3616 main/network.h, main/Makefile.am: Trying to get network working on
3619 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3620 main/Makefile.am: build fixes
3622 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3623 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3624 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3625 starting to get net working.
3627 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3628 conditionalized min,max macros
3630 2001-10-18 Bradley Bell <btb@icculus.org>
3632 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3633 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3634 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3635 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3638 * 2d/2dsline.c: RCS headers added/changed
3640 * configure.in: fix NASMFLAGS bug
3642 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3645 2001-10-17 Bradley Bell <btb@icculus.org>
3647 * NEWS: Fixed the invulnerable robots bug!
3649 * main/collide.c: Fixed the invulnerable robots bug!
3651 2001-10-14 Bradley Bell <btb@icculus.org>
3653 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3656 2001-10-13 Bradley Bell <btb@icculus.org>
3658 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3659 arch/Makefile.am, arch/dos/Makefile.am,
3660 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3661 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3662 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3663 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3664 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3665 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3666 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3667 arch/win32/include/Makefile.am, iff/Makefile.am,
3668 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3669 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3670 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3671 unused/bios/Makefile.am, unused/lib/Makefile.am,
3672 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3673 unused/ui/Makefile.am, unused/vga/Makefile.am,
3674 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3675 automake stuff from "inert" subdirs. And there was much rejoicing.
3677 * Makefile.am, NEWS, configure.in: Stuff
3679 * ChangeLog: removing auto-generated file
3681 * cygconf: Added instructions for mingw32 build
3683 * Makefile.am: renamed INSTALL to installation.txt
3685 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3687 * mingw32.txt: Added instructions for mingw32 build
3689 * configure.in: Enable assembly under mingw32
3691 2001-10-12 Bradley Bell <btb@icculus.org>
3693 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3695 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3696 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3697 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3698 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3699 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3700 to __DJGPP__, since it's built-in.
3702 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3704 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3705 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3709 2001-10-12 Bradley Bell <btb@icculus.org>
3711 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3713 * Makefile.am: make sure cygconf gets archived
3715 * configure.in: Increment version number in preparation for release
3717 * configure.in: Fix detection of opengl
3719 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3720 cygconf, arch/Makefile.am, arch/include/joy.h,
3721 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3722 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3723 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3724 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3725 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3726 Vastly improved compilability.
3728 2001-10-11 Bradley Bell <btb@icculus.org>
3730 * Makefile.am: Added macros/sdl.m4
3732 * autogen.sh: Added macros/sdl.m4
3734 2001-10-09 Bradley Bell <btb@icculus.org>
3736 * main/vers_id.h: Added DESCENT_VERSION constant
3738 * main/inferno.c: Added command-line help.
3740 * include/ogl_init.h: opengl improvments (following d1x changes)
3742 2001-10-07 Bradley Bell <btb@icculus.org>
3744 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3745 arch/ogl/Makefile.am: Remove duplicate headers.
3747 2001-08-02 Thimo Neubauer <thimo@debian.org>
3749 * mem/mem.c: totally crippled the memory manager because it does
3750 not make sense for non-DOS-systems and it would have been too
3751 complicated to get it 64bit clean
3753 2001-06-19 Bradley Bell <btb@icculus.org>
3755 * cvshowto.txt: updated anonymous password
3757 2001-02-08 Bradley Bell <btb@icculus.org>
3759 * COPYING, license.txt: Added d1x license
3761 2001-02-01 Bradley Bell <btb@icculus.org>
3763 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3765 2001-01-31 Bradley Bell <btb@icculus.org>
3767 * configure.in, arch/include/mouse.h, include/pstypes.h,
3768 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3770 * main/polyobj.c: fix typo
3772 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3773 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3774 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3775 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3776 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3777 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3778 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3779 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3780 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3781 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3782 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3783 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3784 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3785 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3786 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3787 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3788 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3789 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3790 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3791 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3792 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3793 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3794 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3795 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3796 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3797 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3800 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3801 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3802 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3803 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3806 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3809 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3810 cross-compiling, and cygwin fixes
3812 2001-01-30 Bradley Bell <btb@icculus.org>
3814 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3815 include/pstypes.h, include/strutil.h, main/Makefile.am,
3816 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3817 needs --without-assembler and --without-network to compile
3819 2001-01-29 Bradley Bell <btb@icculus.org>
3821 * configure.in, main/Makefile.am: Fixes to build system
3823 * main/kconfig.c: fix for non-linux joysticks
3825 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3826 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3827 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3828 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3829 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3830 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3831 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3832 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3833 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3834 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3836 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3837 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3838 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3839 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3840 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3841 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3844 * arch/dos/include/joy.h, arch/dos/include/key.h,
3845 arch/dos/include/mouse.h: Unified input headers.
3847 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3849 2001-01-28 Bradley Bell <btb@icculus.org>
3851 * conf.h.in, configure.in, arch/Makefile.am,
3852 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3853 arch/include/key.h, main/Makefile.am: More header unification...
3855 * main/newdemo.c: Added <ctype.h>
3857 * arch/include/event.h, arch/include/joy.h: unified input headers.
3859 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3860 OpenGL now uses SDL-GL instead of gii
3862 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3864 2001-01-25 Bradley Bell <btb@icculus.org>
3866 * autogen.sh: use "set -e" so execution stops if something goes
3869 2001-01-24 Bradley Bell <btb@icculus.org>
3873 * Makefile.am: Add ChangeLog to dist
3877 2001-01-24 Bradley Bell <btb@icculus.org>
3879 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3881 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3882 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3885 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3886 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3887 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3888 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3889 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3890 arch/Makefile.am, arch/dos/Makefile.am,
3891 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3892 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3893 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3894 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3895 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3896 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3897 unused/Makefile.am, unused/bios/Makefile.am,
3898 unused/lib/Makefile.am, unused/novga/Makefile.am,
3899 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3900 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3901 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3902 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3903 make dist, VPATH builds, ...
3905 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3906 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3907 arch/dos/Makefile.in, arch/linux/Makefile.in,
3908 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3909 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3910 misc/Makefile.in, texmap/Makefile.in: cruft removal
3912 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3915 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3917 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3919 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3922 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3923 added -grabmouse option
3925 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3926 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3927 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3928 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3929 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3930 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3931 main/songs.c, misc/args.c: changed args_find to FindArg
3933 2001-01-22 Bradley Bell <btb@icculus.org>
3935 * configure, main/Makefile.am, main/Makefile.in: configuration
3938 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3939 fix compiler warnings w/opengl
3941 * include/console.h: ggi support
3943 * arch/linux_init.c: svgalib support
3945 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3946 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3947 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3948 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3949 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3950 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3953 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3955 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3956 main/render.c: fix warnings and enable NDEBUG *
3957 arch/svgalib_init.c: svgalib support
3959 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3961 * main/kconfig.c: joystick support
3963 2001-01-21 Bradley Bell <btb@icculus.org>
3965 * cvshowto.txt: new file, taken from d1x webpage
3967 * AUTHORS, README: Taking over as maintainer of d2x
3969 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3971 2001-01-20 Bradley Bell <btb@icculus.org>
3973 * configure, configure.in: Turned -Werror back off by default
3975 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3976 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3977 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3978 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3979 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3980 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3981 main/laser.c, main/multi.c, main/network.c, main/network.h,
3982 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3983 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3984 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3985 warnings, for non-OpenGL on linux, anyway...
3987 2001-01-19 Bradley Bell <btb@icculus.org>
3989 * copying: remove duplicate file
3991 * Import of d2x-0.0.9-pre1
3993 * Import of d2x-0.0.8