1 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
3 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
4 that from other apps, had "static" distortions.
6 2004-04-22 Bradley Bell <btb@icculus.org>
8 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
10 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
11 aligned version of PUT_INTEL_* macros
13 2004-04-15 Bradley Bell <btb@icculus.org>
15 * main/inferno.c: comment out unused checksum variable
17 2004-04-14 Bradley Bell <btb@icculus.org>
19 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
21 2004-04-14 Terran Melconian <terran@consistent.org>
23 * main/gameseg.c: use portable rand function (fixes #1118)
25 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
27 * main/songs.c: uncomment calls to RBAStop (fixes #473)
29 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
31 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
32 get rid of warnings (now compiles with -Werror on SunOS)
34 * main/piggy.c: fix (really) wierd SunOS bug
36 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
37 caused by not allocating enough mem for rle bitmaps
39 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
41 * include/pstypes.h: sun OS typedef fixes
43 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
45 * main/piggy.c: fix bug 1067
47 * main/piggy.c: fix bugfix for 1067
49 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
50 with descent.pig of mac registered)
52 2003-12-18 Bradley Bell <btb@icculus.org>
54 * main/kconfig.c: fixes for linux-native joystick
56 * main/kconfig.c: bunch of fixes (esp. for non linux-native
59 * arch/include/joy.h: comments/formatting
61 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
63 * compilerdefs.txt: added FreeBSD defs
65 2003-12-08 Bradley Bell <btb@icculus.org>
67 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
70 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
72 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
73 arch/linux/ipx_udp.c: fix FreeBSD compile errors
75 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
77 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
78 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
79 get rid of silly ulongs
81 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
82 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
83 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
84 change relevant __linux__ macros to __ELF__
86 2003-11-27 Bradley Bell <btb@icculus.org>
88 * include/ogl_init.h: added proto for ogl_check_mode
90 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
91 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
94 2003-11-26 Bradley Bell <btb@icculus.org>
96 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
99 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
102 * include/pstypes.h: OS X fixes
104 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
105 main/newmenu.h: linux fixes
107 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
108 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
109 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
110 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
111 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
114 * arch/sdl/gr.c: fix sdl gr_update
116 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
117 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
118 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
119 cfile/cfile.c, console/CON_console.c, include/d_io.h,
120 include/error.h, include/pstypes.h, include/strutil.h,
121 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
122 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
123 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
124 main/playsave.c, main/songs.c, main/state.c, main/text.c,
125 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
128 2003-11-25 Bradley Bell <btb@icculus.org>
130 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
131 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
132 libmve/VisualC/mveplayer.dsp: updated project files
134 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
137 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
138 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
139 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
140 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
143 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
144 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
147 2003-11-24 Bradley Bell <btb@icculus.org>
149 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
150 libmve/mveplay.c: stuff to play mve's in WinCE
152 * arch/win32/findfile.c: unused functions...
156 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
157 enabled mouse control of menus
159 * main/mission.h: oops, didn't mean to change this.
161 2003-11-21 Bradley Bell <btb@icculus.org>
163 * VisualCE/d2x/d2x.vcp: updated project file
165 2003-11-20 Bradley Bell <btb@icculus.org>
167 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
168 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
169 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
172 2003-11-17 Bradley Bell <btb@icculus.org>
174 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
175 main/menu.c: added option to disable kalinix under unix
177 * main/game.c, main/newmenu.c: always set menu mode for GL popups
179 2003-11-14 Bradley Bell <btb@icculus.org>
181 * main/automap.c: fix automap background image
183 * main/automap.c, main/automap.h: delete cruft
185 * main/automap.c: fix level number position
187 * main/automap.c: simplify g3_draw_line hack
189 * main/menu.c: stop pointless vid mode changes
191 2003-11-07 Bradley Bell <btb@icculus.org>
193 * NEWS, installation.txt: s'more documentation
195 2003-11-07 Steffen Pohle <stpohle@gmx.net>
197 * configure.ac: fix .exe extension problems
199 2003-11-07 Bradley Bell <btb@icculus.org>
201 * arch/ogl/ogl.c: disable texture format verification for OS X -
204 2003-11-06 Bradley Bell <btb@icculus.org>
206 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
207 use more traditional Alt+Enter for toggling fullscreen
209 * 2d/ibitblt.c, main/mission.h: comments/formatting
211 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
213 2003-11-06 Bradley Bell <btb@icculus.org>
215 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
216 resolution change, use kludge to avoid repetitive res changes
218 2003-11-04 Bradley Bell <btb@icculus.org>
220 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
221 structures and i/o routines back to piggy.c
223 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
225 * installation.txt: tell to install d1 .pig for better textures
227 2003-11-04 Bradley Bell <btb@icculus.org>
229 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
230 oem d1 v1.0 and registered d2 v1.0, comments
232 2003-11-03 Bradley Bell <btb@icculus.org>
234 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
235 all d1 shareware - even though files are different!
237 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
240 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
243 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
246 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
248 * main/movie.c: when no movies are found, divide by six the
249 number of warning lines sent to stdout
251 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
253 * include/byteswap.h: fix stupid copy/paste error
255 2003-10-24 Bradley Bell <btb@icculus.org>
257 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
258 gr_linear_rep_movsd_2x instead of almost identical
259 gr_linear_movsd_double. Better since we have assembly versions.
261 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
263 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
266 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
268 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
269 error with --disable-network, move reset_network_objects()
270 from gameseq.c to multi.c
272 2003-10-14 Bradley Bell <btb@icculus.org>
274 * AUTHORS, NEWS: stuff
276 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
278 2003-10-12 Bradley Bell <btb@icculus.org>
280 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
281 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
284 2003-10-12 Aaron Plattner <plattner@caltech.edu>
286 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
287 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
288 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
289 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
290 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
291 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
292 arch/win32/ipx_win.c, arch/win32/winnet.c,
293 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
294 main/multi.h, main/network.c: add IPv4 multicasting support
296 2003-10-11 Bradley Bell <btb@icculus.org>
298 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
300 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
301 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
302 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
303 main/weapon.h: lots of shareware and oem fixes
305 2003-10-10 Bradley Bell <btb@icculus.org>
307 * arch/win32/winnet.c: fixed stupid win32 network bug
309 2003-10-10 Bradley Bell <btb@icculus.org>
311 * main/piggy.c: increased D1_MAX_TMAP_NUM
313 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
315 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
316 which are animated in d2, refactorizes d1 texture reading
318 2003-10-10 Bradley Bell <btb@icculus.org>
320 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
321 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
322 main/collide.h, main/compbit.h, main/config.h, main/console.c,
323 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
324 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
325 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
326 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
327 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
328 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
329 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
330 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
331 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
332 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
333 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
334 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
335 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
336 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
337 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
338 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
339 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
340 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
341 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
342 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
343 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
344 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
345 main/wall.h: comments/formatting
347 2003-10-09 Bradley Bell <btb@icculus.org>
349 * main/text.c: fix text when using old datafiles
351 * main/laser.h: comments/whitespace
353 * main/laser.c, main/weapon.c: fixed smart missiles and smart
354 mines w/shareware data
356 * include/DT_drawtext.h: deleted unused file
358 2003-10-08 Bradley Bell <btb@icculus.org>
360 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
362 * arch/win32/ipx_udp.c: use closesocket() instead of close()
364 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
365 main/menu.c: Disabled 'd2x keys' weapon selection
367 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
369 * main/object.h, main/multi.h: get rid of most warnings issued by
370 cpp-precomp of gcc from Mac OS X dev tools
372 2003-10-05 Bradley Bell <btb@icculus.org>
374 * NEWS, configure.ac: increment version number
376 * cfile/cfile.c: better handling of CRLF text files (when that is
379 * utilities/hogcreate.c, utilities/hogextract.c,
380 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
381 reading/writing files
383 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
384 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
387 2003-10-04 Bradley Bell <btb@icculus.org>
389 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
391 * main/netmisc.c: change byte to sbyte, comments/whitespace
393 2003-10-03 Bradley Bell <btb@icculus.org>
395 * cfile/cfile.c, main/config.c: fix win32 eof bug.
397 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
400 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
401 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
402 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
403 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
404 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
405 main/object.c, main/object.h, main/paging.c, main/player.h,
406 main/robot.h, main/segment.h, main/state.c, main/switch.c,
407 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
408 main/weapon.c, main/weapon.h: change byte to sbyte,
411 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
412 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
413 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
414 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
416 * configure.ac: better checking for timeval
418 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
420 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
421 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
422 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
423 arch/win32/winnet.c, configure.ac, include/byteswap.h,
424 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
425 main/multibot.c, main/network.c: Make network architecture
426 choosable from game menu, add support for UDP/IP on Mac OS X and
429 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
431 * include/byteswap.h: added macros for coping with alignment
434 2003-10-02 Bradley Bell <btb@icculus.org>
436 * main/multi.h: added padding to little-endian version of
439 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
441 * main/netmisc.c: delete duplicate function
443 2003-10-01 Bradley Bell <btb@icculus.org>
445 * main/bm.c: make sure d1_texture_indices gets freed between
448 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
450 * main/piggy.h: fix size of d1 shareware descent.pig
452 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
454 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
455 main/gameseq.c, main/piggy.c: fix loading of d1 texture
456 replacements for non-animated textures
458 2003-08-02 Matthew Mueller <donut@dakotacom.net>
460 * main/controls.c: use fixed 20fps wiggle
462 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
464 * Makefile.am, debian/changelog.in, debian/control,
465 debian/d2x-common.dirs, debian/d2x-common.install,
466 debian/d2x-common.manpages, debian/d2x-gl.files,
467 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
468 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
469 utilities/Makefile.am, utilities/hogcreate.1,
470 utilities/hogextract.1, utilities/mvlcreate.1,
471 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
472 add man pages, distribute utility programs in new d2x-common deb
474 * rpm/d2x.spec.in: updated rpm spec file
476 2003-08-02 Bradley Bell <btb@icculus.org>
478 * cfile/cfile.c: update raw_position in cfputc and cfputs
480 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
482 * main/piggy.c: make error message more friendly
484 * main/piggy.c: simplify copying of bitmap flags
486 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
489 * cfile/cfile.c: revert to always using custom fgets
491 * main/endlevel.c, main/mission.c: handle missing exit sequence
492 components gracefully
494 * main/playsave.c: comments
496 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
498 * cfile/cfile.c: update raw_position in cfwrite
500 * main/network.c: comments/formatting
502 2003-06-22 Bradley Bell <btb@icculus.org>
504 * cfile/cfile.c: use standard fgets for non-archive files
506 * main/movie.c: use con_printf for missing movie warning
508 2003-06-18 Bradley Bell <btb@icculus.org>
510 * main/movie.c: fixed cfile conversion of movielib code
512 * main/console.c, main/hud.c: strip out colors, etc when printing
515 * include/u_mem.h: fix NDEBUG calloc macro
517 2003-06-15 Bradley Bell <btb@icculus.org>
519 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
522 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
523 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
524 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
525 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
526 main/scores.c, main/state.c, main/text.c, misc/args.c,
527 misc/strio.c: convert file i/o to cfile
529 2003-06-14 Bradley Bell <btb@icculus.org>
531 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
532 writing and other modes besides "rb" (mostly taken from
535 2003-06-09 Bradley Bell <btb@icculus.org>
537 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
540 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
541 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
544 2003-06-07 Taylor Richards <taylor@icculus.org>
546 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
548 2003-06-07 Bradley Bell <btb@icculus.org>
550 * main/console.c: fix non-console build
552 * main/gamesave.c: comments
554 * main/bm.c: remove redundant break
556 2003-06-06 Bradley Bell <btb@icculus.org>
558 * main/gauges.c, main/kconfig.c: comments/formatting
560 * console/.cvsignore: added .cvsignore
562 * main/console.c: can't write to console after it's closed
564 2003-06-05 Bradley Bell <btb@icculus.org>
566 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
567 console/internal.c, console/internal.h, include/CON_console.h,
568 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
569 finish console conversion away from SDL
571 2003-06-04 Bradley Bell <btb@icculus.org>
573 * console/CON_console.c, include/CON.console.h, include/console.h,
574 main/console.c, main/game.c: console conversion to native gr,
577 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
578 put prototype for gr_bm_bitblt in gr.h
580 2003-06-03 Bradley Bell <btb@icculus.org>
582 * console/CON_console.c, console/DT_drawtext.c,
583 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
584 main/console.c: use native fonts for console
586 * main/playsave.c: use shorts for short data
588 2003-06-02 Bradley Bell <btb@icculus.org>
590 * configure.ac, main/console.c: set console background, fix
593 2003-06-01 Bradley Bell <btb@icculus.org>
595 * Makefile.am, arch/sdl/event.c, configure.ac,
596 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
597 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
598 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
599 main/gamerend.c: added console code (from SDL_console)
601 2003-05-30 Bradley Bell <btb@icculus.org>
603 * README: minor update
605 2003-05-28 Bradley Bell <btb@icculus.org>
607 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
612 2003-06-06 Bradley Bell <btb@icculus.org>
614 * main/kconfig.c: fix crash in control menus
616 * main/gauges.c: force cockpit redraw in opengl
618 * main/gamerend.c: move ogl swap, so cockpit and console get
621 2003-06-01 Bradley Bell <btb@icculus.org>
623 * configure.ac, libmve/mveplay.c: define struct timeval if needed
627 2003-05-12 Bradley Bell <btb@icculus.org>
629 * configure.ac: increment version number
631 * main/bm.c: use con_printf for exit model warnings
633 * configure.ac: must check for timespec after setting -mno-cygwin
635 * main/inferno.c: added -nohogdir and -userdir options
637 * NEWS, main/titles.c: use briefings with no extension
641 2003-04-30 Bradley Bell <btb@icculus.org>
643 * configure.ac: have to include time.h when checking for nanosleep
645 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
648 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
649 increment version number
651 * main/Makefile.am: make dist fix
655 2003-04-29 Bradley Bell <btb@icculus.org>
657 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
660 2003-04-24 Bradley Bell <btb@icculus.org>
662 * configure.ac: increment version number
664 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
667 2003-04-24 Ingo van Lil <inguin@gmx.de>
669 * main/render.c: fix misspellings of NDEBUG
673 2003-04-14 Bradley Bell <btb@icculus.org>
675 * cfile/cfile.c: prefer files from d2 hog over d1 hog
677 2003-04-11 Bradley Bell <btb@icculus.org>
679 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
684 2003-04-11 Bradley Bell <btb@icculus.org>
686 * libmve/mveplay.c: use _sleep instead of sleep on win32
688 * Makefile.am, README, README.utils, arch/sdl/digi.c,
689 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
690 include/cfile.h, include/error.h, libmve/Makefile.am,
691 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
692 main/endlevel.h, main/playsave.c, misc/fileutil.c:
693 utilities/Makefile.am: comments/formatting/dist problems
695 * configure.ac: use different defines for os x
697 2003-04-07 Bradley Bell <btb@icculus.org>
699 * include/error.h, misc/error.c: put some old stuff back in,
700 eliminate duplicate error messages
702 * main/text.c: don't die on text not found
705 * main/inferno.c: print some useful info if hog not found, allow
706 -help to work if no text available
708 2003-04-07 Steffen Pohle <stpohle@gmx.net>
710 * arch/linux/Makefile.am: revert to previous version, so linux
713 2003-04-03 Bradley Bell <btb@icculus.org>
715 * main/endlevel.c: fixed exit model scheme yet again
717 2003-04-02 Bradley Bell <btb@icculus.org>
719 * misc/error.c: call Int3 on Assert
721 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
724 * main/wall.c: don't die when trying to toggle nonexistent
725 segment... vertigo level 10 is buggy!
727 * main/gamemine.c: comments/formatting
729 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
731 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
732 main/inferno.c: Allow use of 22K sound samples
734 2003-03-29 Bradley Bell <btb@icculus.org>
736 * arch/ogl/gr.c: default to bitmapped reticle
738 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
739 main/polyobj.c: rewrote endlevel stuff to reread exit model info
742 * arch/sdl/joy.c: fixed text seen for hats in control config
745 2003-03-28 Bradley Bell <btb@icculus.org>
747 * main/bm.c: heh, model nums in vertigo are hardcoded,
748 N_D2_POLYGON_MODELS can't change
750 * configure.ac, include/d1x.xpm, include/descent.xpm,
751 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
754 2003-03-27 Bradley Bell <btb@icculus.org>
756 * main/text.h: fixed text references for hat directions
758 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
760 2003-03-26 Bradley Bell <btb@icculus.org>
762 * main/playsave.c: make d2x keys backward compatible
764 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
766 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
769 2003-03-26 Bradley Bell <btb@icculus.org>
771 * main/piggy.c: fix crash when d1 data not present
773 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
774 read/write from plr file
776 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
777 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
778 added escort.h header
780 2003-03-25 Bradley Bell <btb@icculus.org>
782 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
783 D1_PIGFILE ("descent.pig") macro
785 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
786 models from d1 pig file
788 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
789 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
790 really) from d1 pig file
792 2003-03-23 Bradley Bell <btb@icculus.org>
794 * main/bm.c: stop extra robots from overwriting exit models
796 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
797 texture list doesn't get full
799 * main/bm.c: fix mem leak when reading extra robots
801 2003-03-21 Bradley Bell <btb@icculus.org>
803 * main/menu.c: Added option to set movie resolution (mostly works)
805 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
807 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
808 replacement functions to piggy.c
810 * main/gameseq.c: attempt to support mac d1 descent.pig
812 * main/bm.c: fix mem leak
814 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
815 files, both d1 and d2 oem briefing where showed
817 * main/inferno.c, main/movie.c: Change the default movie
818 resolution to "high", implement the option -lowresmovies
820 2003-03-20 Bradley Bell <btb@icculus.org>
822 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
824 * main/piggy.c: comments
826 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
828 * main/gameseq.c: delete duplicate function
830 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
832 2003-03-19 Bradley Bell <btb@icculus.org>
834 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
835 (cddb discid) support
837 * arch/sdl/digi.c, main/kludge.c: implemented
838 digi_link_sound_to_object3 for looping sounds, other looping stuff
840 * arch/sdl/gr.c: removing dependencies on stuff in main/
842 * arch/linux/Makefile.am, arch/linux/init.c,
843 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
844 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
845 other header cleanups
847 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
849 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
851 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
852 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
853 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
854 load d1 textures for d1 levels
856 2003-03-19 Bradley Bell <btb@icculus.org>
858 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
859 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
860 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
861 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
864 * README: added some OS X info
866 2003-03-17 Bradley Bell <btb@icculus.org>
868 * main/newdemo.c: simplify DEMO_FILENAME macro
870 * main/console.c, main/game.c: enable experimental console support
872 * main/gamerend.c: fixed location of fps meter in multi
874 2003-03-16 Bradley Bell <btb@icculus.org>
876 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
877 also look in shared data dir for demos
879 * main/newdemo.c, main/newdemo.h: comments/formatting
881 2003-03-15 Christopher Thielen <chris@luethy.net>
883 * main/kludge.c: set CDROM_dir back to "." - tricks game into
884 thinking d2 cd is always present
886 2003-03-15 Bradley Bell <btb@icculus.org>
888 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
891 * arch/sdl/rbaudio.c: formatting, enabled volume control under
894 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
895 gr_init. don't really know why this works, though
897 2003-03-14 Bradley Bell <btb@icculus.org>
899 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
901 * unused/bios/rbaudio.h: removed duplicate file
903 2003-03-14 Christopher Thielen <chris@luethy.net>
905 * arch/sdl/rbaudio.c: stop cd audio when exiting
907 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
909 * main/gamecntl.c: add comments to the "only matt knows" cheats
911 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
913 * main/gamemine.c: formatting, better texture conversion for d1
916 2003-03-14 Bradley Bell <btb@icculus.org>
918 * main/piggy.c: must swap all mac version pigfiles
920 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
921 main/multi.c: formatting, minor cleanups
923 * 2d/rle.c: need to swap line_size on bigendian machines
925 * main/mission.c, main/mission.h: detect mac full version hogfile
927 2003-03-13 Bradley Bell <btb@icculus.org>
929 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
930 added joy/mouse sensitivity slider, increased range to 16, and
933 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
936 * arch/linux/Makefile.am: removed extra backslash
938 * TODO, installation.txt: updated some documentation
940 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
941 menu, with maxfps option
943 2003-03-12 Bradley Bell <btb@icculus.org>
945 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
947 * arch/linux/alsadigi.c, arch/linux/findfile.c,
948 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
949 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
950 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
951 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
952 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
953 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
954 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
955 arch/linux/include/music.h, arch/linux/include/serial.h,
956 arch/linux/include/ukali.h: formatting
958 2003-03-11 Chris Arena <ccarena@cox.net>
960 * main/menu.c: fixed brightness slider
962 2003-03-01 Bradley Bell <btb@icculus.org>
964 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
965 robots and animated bitmaps work, but colors are messed up
967 2003-02-28 Bradley Bell <btb@icculus.org>
969 * main/player.h: whitespace
971 * main/automap.c, main/cntrlcen.c, main/collide.c,
972 main/gamerend.c: use Builtin_mission_num instead of 0 (if
973 descent.hog is present, d1 becomes mission 0)
975 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
976 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
977 arch/win32/winnet.c: MinGW compiles with network enabled again,
978 but still doesn't work
982 2003-02-28 Bradley Bell <btb@icculus.org>
984 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
985 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
988 2003-02-27 Bradley Bell <btb@icculus.org>
990 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
991 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
992 main/network.c, main/network.h: noted that hoard.ham is only needed
993 for multiplayer HOARD games, and should not be equated with
994 "vertigo". put HoardEquipped() back in network.c.
996 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
997 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
998 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
999 use timer_delay instead of d_delay
1001 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1003 * main/render.c: added replacement qsort for solaris
1005 2003-02-26 Bradley Bell <btb@icculus.org>
1007 * main/gamemine.c: texture conversion for d1 shareware
1009 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1011 * main/gamemine.c: better texture conversion for d1 levels
1013 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1015 * main/kconfig.c: fix joystick support under MinGW
1017 2003-02-26 Bradley Bell <btb@icculus.org>
1019 * main/playsave.c: fix swapping glitch
1021 * configure.ac, readme.txt: clean stuff up, getting ready for
1024 * main/titles.c: begin support for rendering spinning robots in
1027 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1030 * main/gamemine.c: load d1 shareware levels!
1032 2003-02-25 Bradley Bell <btb@icculus.org>
1036 * autogen.sh: add warning about old auto* versions, use
1039 2003-02-24 Bradley Bell <btb@icculus.org>
1041 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1042 briefings mostly working
1043 * main/movie.c, main/titles.c: fixed some more briefing glitches
1045 2003-02-23 Bradley Bell <btb@icculus.org>
1047 * main/movie.c: fixed crash when using shareware data files
1049 * arch/sdl/digi.c: fix crash on non-existent sounds
1050 (i.e. shareware data)
1052 2003-02-22 Bradley Bell <btb@icculus.org>
1054 * main/titles.c: fixed fullscreen toggle in briefings
1056 2003-02-21 Bradley Bell <btb@icculus.org>
1058 * configure.ac: check for mingw when enabling nasm
1059 * main/playsave.c: enable loading player files of either byte
1062 2003-02-20 Bradley Bell <btb@icculus.org>
1064 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1065 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1066 #343, not "rest of solution to bug #344"
1067 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1069 * main/kludge.c: partial solution to bug #344
1070 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1071 * compilerdefs.txt: added linux/mips info
1072 * ChangeLog: clean up changelog
1074 2003-02-19 Bradley Bell <btb@icculus.org>
1076 * libmve/mveplay.c: os x needs nanosleep prototype.
1078 2003-02-18 Bradley Bell <btb@icculus.org>
1080 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1081 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1082 to disable/enable audio
1083 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1084 * main/: movie.h, titles.c: make sure movie's palette is set before
1085 writing briefing text. Fixes bug #359
1086 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1088 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1089 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1091 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1093 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1094 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1095 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1097 * include/libmve.h: blah
1099 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1101 * main/render.c: 2nd attempt to fix solaris qsort bug
1103 2003-02-18 Bradley Bell <btb@icculus.org>
1105 * configure.ac, include/pstypes.h: put alignment detection in
1108 2003-02-17 Bradley Bell <btb@icculus.org>
1110 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1111 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1112 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1113 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1114 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1115 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1116 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1117 moved mve stuff to separate subdir
1118 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1119 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1120 mve code. Fixes (at least) bugs #41, #348, and #350.
1122 2003-02-14 Bradley Bell <btb@icculus.org>
1124 * main/Makefile.am: no more Makefile.mveplay. again
1125 * main/mveplay.c: typo
1127 2003-02-13 Bradley Bell <btb@icculus.org>
1129 * utilities/mvlextract.c: uint -> unsigned int
1130 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1131 standalone mveplayer, win32 support
1132 * main/movie.c: random bugfixes, win32 support
1133 * arch/sdl/Makefile.am: formatting
1134 * configure.ac: disable networking on mac/win for now
1135 * main/newmenu.c: comments
1137 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1139 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1140 redundant swap functions.
1142 2003-02-13 Bradley Bell <btb@icculus.org>
1144 * ChangeLog: update changelog
1146 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1148 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1149 polymodel alignment issues.
1151 2003-02-13 Bradley Bell <btb@icculus.org>
1153 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1154 fix various little bugs
1155 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1156 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1157 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1159 * README.utils: new file
1160 * main/: mve_main.c, mveplay.c: more movie fixes
1161 * README: updated README
1162 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1164 2003-02-12 Bradley Bell <btb@icculus.org>
1166 * utilities/mvlextract.c: bigendian mvl support
1167 * main/mveplay.c: formatting, stuff
1168 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1169 truecolor mve support, standalone mveplayer
1170 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1171 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1172 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1173 standalone mveplayer
1175 2003-01-22 Bradley Bell <btb@icculus.org>
1177 * include/: interp.h, interp.h: restore prototype for
1178 swap_polygon_model_data
1180 2003-01-21 Bradley Bell <btb@icculus.org>
1182 * main/piggy.c: use memcpy to avoid alignment problem
1183 * compilerdefs.txt: updated some defs, added sunos/sparc
1185 2003-01-15 Bradley Bell <btb@icculus.org>
1187 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1188 * main/gamemine.c: attempting to support d1 shareware
1189 * compilerdefs.txt: update defs
1191 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1193 * main/mveplay.c: fix several bugs, comments, formatting.
1195 2003-01-15 Bradley Bell <btb@icculus.org>
1197 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1198 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1199 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1200 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1202 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1203 formatting, comments
1205 2003-01-11 Bradley Bell <btb@icculus.org>
1207 * main/: mission.c, mission.h: attempt to support d1 for mac
1209 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1210 * main/object.h: foo
1212 2003-01-09 Bradley Bell <btb@icculus.org>
1214 * main/movie.c: use ifdef around gr_toggle_fullscreen
1216 2003-01-07 Bradley Bell <btb@icculus.org>
1218 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1219 main/mission.h: don't need .msn file for descent.hog anymore
1222 2003-01-06 Bradley Bell <btb@icculus.org>
1224 * main/mission.h, main/mission.c: comments
1225 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1228 2003-01-03 Bradley Bell <btb@icculus.org>
1230 * utilities/: txb2txt.c, txt2txb.c: remove old files
1231 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1232 * main/polyobj.c: attempt to make read_model_file
1234 * main/menu.c: move vertigo text
1236 2003-01-02 Bradley Bell <btb@icculus.org>
1238 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1239 main/polyobj.h: cleanup alignment changes
1240 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1241 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1242 main/object.h: fix alignment issues on sparc
1243 * cvshowto.txt: update cvs info
1245 * 2d/rle.c: make rle_swap handle RLE_BIG
1247 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1249 * main/render.c: workaround solaris qsort bug
1251 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1253 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1254 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1255 * arch/linux/Makefile.am: enabled linux joystick, kali
1256 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1257 arch/sdl/event.c: enabled linux joystick
1259 2002-12-31 Bradley Bell <btb@icculus.org>
1261 * main/gamemine.c: simplified warning msg
1262 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1263 * main/render.h: fix compiler warning
1265 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1267 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1269 2002-12-24 Bradley Bell <btb@icculus.org>
1271 * main/mission.c: fixes an infinite loop which was caused by d2x
1272 thinking d2demo was a descent 1 mission
1274 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1276 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1278 2002-12-24 Bradley Bell <btb@icculus.org>
1280 * main/render.c: comments
1282 2002-10-30 Bradley Bell <btb@icculus.org>
1284 * main/inferno.c: add help for -hogdir option
1285 * main/inferno.c: added -hogdir option
1287 2002-10-28 Bradley Bell <btb@icculus.org>
1289 * main/: inferno.c, menu.c: enabled Vertigo displays
1290 * include/3d.h: typo
1292 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1294 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1295 main/netmisc.c, main/network.c: simplify and eliminate redundant
1298 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1300 * maths/fixc.c: fix infinite loop in quad_sqrt.
1301 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1302 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1304 2002-10-12 Bradley Bell <btb@icculus.org>
1306 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1308 2002-10-11 Bradley Bell <btb@icculus.org>
1310 * main/hud.c: make hud_message work correctly
1311 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1313 * main/network.c: formatting, small fixes
1315 2002-10-10 Bradley Bell <btb@icculus.org>
1317 * main/netmisc.h: no swap_object for little-endian
1318 * main/: netmisc.h, network.c: use macros to simplify network
1320 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1322 * main/inferno.c: enable loading screen for mac shareware with
1324 * main/netmisc.c: whitespace
1325 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1327 * main/hud.c: whitespace
1328 * configure.ac: remove shareware build, add macdata build
1329 * main/songs.c: whitespace
1330 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1331 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1333 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1336 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1338 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1339 comments, formatting, etc.
1340 * iff/iff.c: fix bigendian iff loading.
1342 2002-10-03 Bradley Bell <btb@icculus.org>
1344 * utilities/txb2tex.c: typo
1345 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1346 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1348 * arch/sdl/mouse.c: whitespace
1350 2002-09-19 Bradley Bell <btb@icculus.org>
1352 * main/kconfig.c: fix a oops, add old logs
1353 * main/kconfig.c: support for >3 mouse buttons
1355 2002-09-18 Bradley Bell <btb@icculus.org>
1357 * include/gr.h: fix palette swap define
1359 2002-09-14 Bradley Bell <btb@icculus.org>
1361 * main/titles.c: load hires briefing screen if lores doesn't exist
1362 (i.e. vertigo) and MenuHires=0
1364 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1366 * main/: multi.h, network.h: pack some structures for ipx
1369 2002-09-14 Bradley Bell <btb@icculus.org>
1371 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1372 and load_endlevel_data() to expect newline-terminated strings, fix
1373 load_game_data to read null-terminated string for
1376 2002-09-07 Bradley Bell <btb@icculus.org>
1378 * main/newmenu.c: added error message
1379 * main/menu.h: enable -nohires with mac shareware
1380 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1381 * 2d/font.c: enable 0/255 palette swap for fonts
1382 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1384 * 2d/2dsline.c: fix ogl blooper
1386 2002-09-05 Bradley Bell <btb@icculus.org>
1388 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1390 * include/strutil.h: need string.h for strcasecmp
1391 * include/rle.h: okay, maybe it needs to be this way
1392 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1393 * 2d/scalec.c: more stuff from d2src
1394 * 2d/rle.c: more stuff from d2src, formatting
1395 * 2d/font.c: useless cruft
1396 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1397 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1400 2002-09-04 Bradley Bell <btb@icculus.org>
1402 * include/grdef.h: fix compiler warnings
1403 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1404 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1406 * main/game.c: we want the mac ibitblt for everything but dos and
1408 * main/texmerge.c: these routines are in tmerge.c
1409 * main/credits.c: enable credits for mac and oem data
1410 * main/bm.c: use either exit.ham or exit.pofs
1411 * include/ibitblt.h: enable some more code from d2src
1412 * include/gr.h: enable mac ubitblt_double
1413 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1414 * include/grdef.h: moved some inline asm from linear.h
1415 * 2d/ibitblt.c: brought in line with original d2 version
1416 * 2d/bitblt.c: reverted to original d2 version of this file, then
1417 added d1x enhancements
1418 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1419 * 2d/linear.h: moved these back to their original locations
1421 * main/mveplay.c: close some memory holes, speed up palette loading
1422 * main/movie.c: added fullscreen toggle while playing movies
1423 * main/inferno.c: comment out -superhires help text (always on)
1424 * include/timer.h: added approx_fsec_to_usec macro
1425 * arch/sdl/joy.c: fix compiler warning
1427 2002-09-01 Bradley Bell <btb@icculus.org>
1429 * main/network.c: oops
1430 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1431 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1432 timer_get_fixed_seconds
1435 2002-08-31 Bradley Bell <btb@icculus.org>
1437 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1439 * main/multi.h: network endian stuff
1440 * 2d/font.c, include/gr.h: fast file i/o for font headers
1441 * arch/win32/arch_ip.cpp: unused file
1442 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1443 bigendian networking fixes
1444 * main/menu.c: make net menu more accurate, also make superhires
1446 * include/pstypes.h: better to have __pack__ all the time, I think.
1447 needed for networking, e.g.
1448 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1450 * arch/win32/Makefile.am: unused file
1453 2002-08-30 Bradley Bell <btb@icculus.org>
1455 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1456 * main/: newmenu.h, titles.c: formatting
1457 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1458 main/multi.h: networking works, finally
1459 * TODO: added TODO file
1460 * arch/linux/arch_ip.cpp: unused fine
1461 * README: network sorta working
1462 * main/: Makefile.am, multi.c, network.c, network.h: more
1464 * main/menu.c: load builtin mission correctly
1465 * main/inferno.c: documentation
1466 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1468 * main/Makefile.mveplay: don't need no more
1470 2002-08-29 Bradley Bell <btb@icculus.org>
1472 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1473 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1474 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1476 * include/ipx_drv.h: more network fixing
1477 * arch/linux/include/ipx_drv.h: more network fixing
1478 * include/ipx.h: formatting
1479 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1480 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1481 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1482 main/inferno.c: fixed networking fuck-up?
1483 * Makefile.am: moved mingw info to README
1484 * README, mingw32.txt: moved mingw info to README
1486 2002-08-27 Bradley Bell <btb@icculus.org>
1488 * utilities/mvlextract.c: allow specifying file to extract
1489 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1491 * utilities/hogextract.c: allow specifying file to extract
1492 * main/mission.c: Have to get mission_num _after_ promoting...
1493 * main/: gameseq.c, titles.c: beginning d1 briefing support
1494 * descent.msn: beginning d1 briefing support
1495 * main/: titles.c, titles.h: d1-style mission briefings
1496 * main/piggy.h: whitespace
1497 * main/movie.c: beginning robot movie support, fall back on lo/hi
1498 res if hi/lo not available
1499 * main/mission.c: added Builtin_mission_num for builtin mission,
1500 D1Hogdir, d1-style mission briefings
1501 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1503 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1504 (for d1 missions that need d1 data)
1505 * 2d/ibitblt.c: whitespace
1507 2002-08-26 Bradley Bell <btb@icculus.org>
1509 * utilities/mvlcreate.c: oops
1510 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1512 * utilities/hogextract.c: added [v]iew option
1513 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1514 * main/titles.c: fix writable string, disable DumbAdjust thing
1515 * main/polyobj.h: whitespace
1516 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1518 * main/movie.c: read movies from AltHogDir, other fixes
1519 * main/: mission.c, mission.h: fix bug w/mission filename
1520 * main/gameseq.c: comments
1521 * main/digi.h: whitespace n stuff
1522 * include/mve_audio.h: added audio flag macros
1523 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1527 2002-08-23 Bradley Bell <btb@icculus.org>
1529 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1531 * Makefile.am: remove d2demo.mn2
1532 * cfile/cfile.c, include/cfile.h: add cfile_size function
1533 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1534 eliminate need for .mn2 files for oem and demo
1536 2002-08-22 Bradley Bell <btb@icculus.org>
1538 * main/bm.c: fix for vertigo
1539 * main/menu.h: make OEM menu pcx available
1540 * 2d/rle.c: merge with original d2 file
1541 * Makefile.am, configure.ac: let mission files get installed by
1544 2002-08-17 Bradley Bell <btb@icculus.org>
1546 * configure.ac: make FAST_FILE_IO the default on little-endian
1548 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1549 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1552 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1554 * main/: game.c, menu.c, mission.c: promote builtin missions.
1556 2002-08-15 Bradley Bell <btb@icculus.org>
1558 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1559 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1560 * utilities/.cvsignore: added cvsignore
1561 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1563 * main/piggy.c: mac data file loading
1564 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1565 transparency and swap 0/255 correctly for mac data files
1567 2002-08-13 Bradley Bell <btb@icculus.org>
1569 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1570 to utilities to avoid conflict with c++ std lib <utility>
1571 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1572 txt2txb.c: moved utility to utilities to avoid conflict with c++
1574 * Makefile.am, configure.ac: add utilities
1576 2002-08-09 Bradley Bell <btb@icculus.org>
1578 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1581 2002-08-08 Bradley Bell <btb@icculus.org>
1583 * main/inferno.c: comments
1584 * main/: newmenu.c, songs.c: mac demo datafile support
1585 * installation.txt: update
1586 * main/gamesave.c: use lowercase for consistency
1587 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1588 models for other than d2demo
1590 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1592 * main/gamemine.c: formatting, better d1 texture conversion
1593 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1594 main/mission.h: recognize .msn mission files.
1596 2002-08-07 Bradley Bell <btb@icculus.org>
1598 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1599 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1600 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1601 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1602 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1603 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1606 2002-08-06 Bradley Bell <btb@icculus.org>
1608 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1609 * main/Makefile.am: formatting
1610 * 2d/font.c: make gr_remap_font just reload the whole thing
1611 * configure.ac: formatting
1612 * Makefile.am: added d2demo.mn2
1613 * d2demo.mn2: mission file for shareware
1614 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1615 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1616 * main/sounds.h: shareware stuff, whitespace
1617 * main/: polyobj.c, polyobj.h: more fast i/o macros
1618 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1620 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1621 endlevel stuff to non-shareware, allow movies/endlevel for
1623 * main/cntrlcen.c: typo
1624 * main/bm.h: use global Piggy_hamfile_version
1625 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1626 macros, use global Piggy_hamfile_version
1627 * main/Makefile.am: terrain and movie stuff always used now
1628 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1630 * main/: gamemine.c, gamesave.c: load DMB levels
1631 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1632 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1634 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1636 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1638 2002-08-04 Bradley Bell <btb@icculus.org>
1640 * main/inferno.c: shareware stuff, formatting
1641 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1642 * arch/sdl/gr.c: don't need to set mode in gr_init
1644 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1646 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1648 * Makefile.am, descent.mn2: added mission file for descent 1
1650 2002-08-02 Bradley Bell <btb@icculus.org>
1652 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1653 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1654 main/piggy.h, misc/error.c: junk
1655 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1656 render.h, scores.c, scores.h, terrain.c: shareware stuff
1657 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1658 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1659 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1660 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1661 main/weapon.c, main/weapon.h: fast i/o macros
1663 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1665 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1666 main/gamemine.h, main/gamesave.c: load d1 levels
1668 2002-07-30 Bradley Bell <btb@icculus.org>
1670 * configure.ac: oops
1671 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1673 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1674 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1675 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1676 main/piggy.c, main/titles.c: support shareware datafiles!
1677 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1678 piggy.c: SHAREWARE fixes
1680 2002-07-29 Bradley Bell <btb@icculus.org>
1682 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1683 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1684 misc/fileutil.c: Portability - OS X support
1686 2002-07-27 Bradley Bell <btb@icculus.org>
1688 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1689 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1690 segment.h: portability
1691 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1692 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1693 main/wall.h: portabilization
1694 * 2d/font.c, include/gr.h: portability
1696 2002-07-26 Bradley Bell <btb@icculus.org>
1698 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1699 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1700 * main/player.c: foo
1701 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1702 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1703 misc/fileutil.h: portable file i/o utils
1704 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1705 writable string anymore... / formatting
1706 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1707 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1708 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1709 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1710 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1711 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1712 portable-izing file loading routines
1714 2002-07-24 Bradley Bell <btb@icculus.org>
1716 * main/mveplay.c: correctly play files with 16bit uncompressed
1717 audio, mem checking, etc
1718 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1721 2002-07-23 Bradley Bell <btb@icculus.org>
1723 * misc/Makefile.am: unused file
1724 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1725 main/sounds.h: remove experimental nmovie stuff
1726 * main/movie.c: add some debugging output
1728 2002-07-22 Bradley Bell <btb@icculus.org>
1730 * main/: console.c, state.c: simplified header
1731 * main/movie.c: enable mveplay audio
1732 * main/old/movie.c: moved to main/
1733 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1734 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1735 main/mvelib.c, main/mveplay.c: initial movie support
1736 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1737 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1738 include/ogl_init.h, include/pstypes.h, main/console.c,
1739 main/state.c, mem/mem.c: OS X stuff
1740 * configure.ac: OS X and movie stuff
1742 2002-07-19 Bradley Bell <btb@icculus.org>
1744 * compilerdefs.txt: OSX defs
1746 2002-07-18 Bradley Bell <btb@icculus.org>
1748 * main/inferno.c: use simpler rcs tags
1749 * autogen.sh: keep Changelog in cvs (and use --accum)
1750 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1751 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1752 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1753 main/songs.c: changed cdrom->rbaudio
1754 * include/rbaudio.h: moved to /include
1756 2002-07-17 Bradley Bell <btb@icculus.org>
1758 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1759 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1760 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1761 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1762 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1763 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1764 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1765 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1766 3d/setup.c: use simpler rcs tags
1771 2002-07-17 Bradley Bell <btb@icculus.org>
1773 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1774 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1775 * debian/rules: don't need readme's
1776 * debian/rules: move d1x license to COPYING, license clarifications
1777 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1778 license to COPYING, license clarifications
1779 * debian/rules: fix debian docs
1780 * debian/rules: fix debian manpages
1781 * debian/d2x-sdl.menu: fix debian menu
1782 * debian/rules: link to undocumented man page for debs
1783 * Makefile.am, configure.ac, debian/control, debian/copyright,
1784 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1785 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1786 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1789 2002-07-16 Bradley Bell <btb@icculus.org>
1791 * debian/: rules, changelog.in: deb stuff
1792 * configure.ac: cleaner nasm detection
1793 * debian/: changelog.in, control, rules: deb stuff
1794 * README, installation.txt: typos, stuff
1795 * configure.ac: better #defines
1796 * configure.ac: whitespace
1797 * configure.ac: better documentation
1798 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1799 SDL_JOYSTICK not needed
1800 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1801 * configure.ac: need higher SDL for joystick
1802 * debian/: control, rules: deb stuff
1803 * arch/sdl/joy.c: old junk
1804 * Makefile.am, configure.ac: automake updates
1805 * main/: inferno.c, text.c: don't use althogdir on non-unix
1806 * configure.ac: more autoconf updates
1807 * misc/strutil.c: better strrev
1808 * main/inferno.c: need limits.h on mingw also
1809 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1812 2002-04-19 Bradley Bell <btb@icculus.org>
1814 * main/network.c: let hoard.ham be a cfile
1815 * main/text.c: better error message when hog not found
1818 2002-03-23 Bradley Bell <btb@icculus.org>
1820 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1821 arch/sdl/Makefile.am: Use SDL joystick automatically
1822 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1824 2002-03-05 Bradley Bell <btb@icculus.org>
1826 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1829 2002-02-23 Bradley Bell <btb@icculus.org>
1831 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1832 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1833 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1834 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1835 main/editor/Makefile.am: moved includes to include
1836 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1837 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1838 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1839 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1841 * main/game.c: disabled cockpit for OGL, formatting
1842 * 2d/ibitblt.c: formatting
1844 2002-02-16 Bradley Bell <btb@icculus.org>
1846 * include/oldsdl.h: check for older macros
1847 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1848 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1849 allow older sdl versions
1851 2002-02-15 Bradley Bell <btb@icculus.org>
1853 * main/: automap.c, automap.h, inferno.c: automap resolution now
1855 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1856 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1857 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1858 win32/include/key_arch.h: never mind - that would be pointless
1859 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1860 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1861 win32/include/key_arch.h: copied files from d1x
1862 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1863 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1864 * main/multipow.c: need conf.h
1865 * arch/win32/Makefile.am: new file
1866 * include/pstypes.h: added u_int16_t (needed in base_ip)
1867 * arch/win32/arch_ip.cpp: copied from d1x
1869 2002-02-14 Bradley Bell <btb@icculus.org>
1871 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1872 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1873 main/netlist.c: Added hotkeys to toggle fullscreen mode
1874 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1875 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1876 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1877 reorder.h: Lotsa networking stuff from d1x
1879 2002-02-13 Bradley Bell <btb@icculus.org>
1881 * include/gr.h, main/game.c: Fullscreen toggle stuff
1882 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1884 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1885 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1888 2002-02-11 Bradley Bell <btb@icculus.org>
1890 * main/bm.c: use portable loader if bigendian
1891 * include/pstypes.h: don't define bool for c++
1892 * include/cfile.h: extern AltHogDir stuff
1893 * include/byteswap.h: use WORDS_BIGENDIAN
1894 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1895 * main/vers_id.h: added D2X_IVER
1896 * misc/args.c: don't use d1x.ini
1897 * Makefile.am: rpm stuff
1898 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1901 2002-02-09 Bradley Bell <btb@icculus.org>
1903 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1905 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1907 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1910 2002-02-06 Bradley Bell <btb@icculus.org>
1912 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1913 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1914 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1915 * debian/: changelog.in, control, copyright, d2x-gl.files,
1916 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1920 2002-02-02 Bradley Bell <btb@icculus.org>
1922 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1923 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1924 Enabled RELEASE option
1926 2002-01-31 Bradley Bell <btb@icculus.org>
1928 * Makefile.am, configure.ac: specify prerequisite versions of
1929 autoconf and automake
1931 2002-01-29 Bradley Bell <btb@icculus.org>
1933 * main/mission.c: RCS header added
1934 * main/inferno.c: update copyright date
1935 * main/mission.c: allow missions to be in AltHogDir
1936 * configure.ac: Display results of configure
1937 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1940 2002-01-28 Bradley Bell <btb@icculus.org>
1942 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1943 Data files now go in DATADIR/games/d2x, user files now go in
1946 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1948 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1949 files now go in ~/.d2x
1951 2002-01-24 Bradley Bell <btb@icculus.org>
1953 * configure.ac: fix nasm not found error message
1955 2002-01-18 Bradley Bell <btb@icculus.org>
1957 * configure.in: getting rid of old configure.in
1958 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1959 main/movie.c: Movie playing kludgey stuff
1960 * misc/args.c: formatting
1961 * main/inferno.c: allow -h for help
1962 * include/error.h: don't die on int3, unless -debug given
1963 * mingw32.txt: more stuff
1965 2001-12-29 Bradley Bell <btb@icculus.org>
1967 * Makefile.am: Got rid of thinking.txt
1968 * main/inferno.c: document -nomovies option
1970 2001-12-28 Bradley Bell <btb@icculus.org>
1972 * main/titles.c: formatting, put some code into place for rendering
1973 of robots during briefings
1975 2001-12-27 Bradley Bell <btb@icculus.org>
1979 2001-12-23 Craig Hadady <chadady@iglou.com>
1981 * 2d/rle.c: fixed bug in dummy array.
1983 2001-12-03 Bradley Bell <btb@icculus.org>
1985 * arch/sdl/init.c: fix formatting
1986 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1987 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1988 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1989 and sdl joystick stuff
1991 2001-11-30 Bradley Bell <btb@icculus.org>
1993 * thinking.txt: not needed
1995 2001-11-27 Bradley Bell <btb@icculus.org>
1997 * cygconf, mingw32.txt: use sdl from source on cygwin
1998 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1999 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2000 SDL_CFLAGS to CFLAGS
2002 2001-11-27 Bradley Bell <btb@icculus.org>
2006 2001-11-14 Bradley Bell <btb@icculus.org>
2008 * texmap/scanline.c: use optimization flags as texmap default
2009 * NEWS: mouse wheel, etc
2010 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2011 wheel to emulate 3rd axis
2012 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2013 * include/error.h: kludge to ungrab mouse when we hit an int3
2014 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2015 __ENV_MSDOS__ to __MSDOS__
2016 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2018 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2020 * arch/sdl/digi.c: implemented digi_set_volume
2021 * include/grdef.h, main/config.c, misc/d_io.c: change
2022 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2023 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2024 main/piggy.c: use MAKE_SIG
2025 * installation.txt: update
2026 * configure.ac: new file
2027 * arch/sdl/joydefs.c: #include pstypes.h
2028 * arch/sdl/init.c: SDL joystick stuff
2029 * acconfig.h: adjust MINGW defines
2030 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2031 controls menu now works
2033 2001-11-13 Bradley Bell <btb@icculus.org>
2035 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2037 * Makefile.am: New file
2038 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2040 * compilerdefs.txt: New file
2041 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2043 2001-11-12 Bradley Bell <btb@icculus.org>
2045 * main/playsave.c: load player files regardless of byte order of
2048 2001-11-11 Bradley Bell <btb@icculus.org>
2050 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2052 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2053 * NEWS: GL savegame thumbnails
2054 * acconfig.h, configure.in: make option for NMOVIES, default to off
2056 2001-11-09 Bradley Bell <btb@icculus.org>
2058 * main/state.c: Enabled savegame thumbnails under OpenGL
2059 * unused/pa_null/pa_enabl.h: remove duplicate header
2060 * misc/args.c: use d2x.ini for option file
2061 * mem/mem.c: Move mem_realloc inside the ifdef
2062 * main/menu.c: fix 640x400 menu text
2063 * main/inferno.c: added documentation
2064 * main/endlevel.c: fix warnings
2065 * arch/ogl/gr.c: Get rid of gl spew
2066 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2067 * acconfig.h: Define __SDL__ for mingw
2069 2001-11-08 Bradley Bell <btb@icculus.org>
2071 * 2d/font.c: free OGL font data when rereading
2072 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2073 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2074 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2075 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2076 main/weapon.h: Enabled shareware build, endlevel flythrough
2078 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2079 of use for shareware build
2080 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2082 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2084 2001-11-05 Bradley Bell <btb@icculus.org>
2086 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2088 * include/3d.h: Add comment
2090 2001-11-04 Bradley Bell <btb@icculus.org>
2092 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2094 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2096 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2097 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2098 main/hudmsg.h: Enable d1x-style hud_message
2099 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2100 * 2d/font.c: re-init ogl fonts after remapping colors.
2102 2001-11-02 Bradley Bell <btb@icculus.org>
2104 * misc/Makefile.am: remove byteswap.h (duplicate header)
2105 * 2d/font.c: fixed gr_remap_font, minor stuff
2106 * configure.in: take out -O2 if doing debug build
2107 * main/bm.c: formatting
2108 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2109 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2110 macros, get rid of functions
2112 2001-11-01 Bradley Bell <btb@icculus.org>
2114 * misc/byteswap.h: removed duplicate header
2116 2001-10-31 Bradley Bell <btb@icculus.org>
2118 * NEWS, main/automap.c: automap works in opengl
2119 * NEWS, configure.in: Added news
2120 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2121 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2122 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2123 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2124 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2125 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2126 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2127 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2128 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2130 2001-10-27 Bradley Bell <btb@icculus.org>
2132 * main/inferno.c: added some documentation
2134 2001-10-25 Bradley Bell <btb@icculus.org>
2136 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2138 * Makefile.am, configure.in, arch/Makefile.am,
2139 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2140 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2141 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2142 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2143 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2144 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2145 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2146 it's ugly, but It'll be easier to sync with d1x.
2147 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2148 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2149 main/editor/Makefile.am: attempt at support for editor, makefile
2151 * misc/d_delay.c: formatting fix
2152 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2153 tmappent.S, tmapppro.S: adding support for runtime selection of
2155 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2156 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2157 including multi.h and network.h, fix backslashes, fix compiler
2159 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2160 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2161 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2162 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2163 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2164 including multi.h and network.h, fix backslashes
2165 * include/pstypes.h: added typedef for u_int64_t on mingw
2166 * include/3d.h: added prototype for g3_uninit_polygon_model
2167 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2169 2001-10-24 Bradley Bell <btb@icculus.org>
2171 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2172 arch subdirs, as in d1x.
2173 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2174 earlier style until i understand automake 1.5 better. remove input
2176 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2177 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2178 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2179 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2180 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2181 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2182 Moved input stuff to arch subdirs, as in d1x.
2183 * NEWS, configure.in: blah blah
2185 2001-10-23 Bradley Bell <btb@icculus.org>
2187 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2188 * texmap/tmapppro.S: no need for #include <conf.h> here
2189 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2191 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2192 file. RCS header added
2193 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2194 #ifdef'ing out the whole file. RCS header added
2195 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2196 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2197 fixes. Now works with automake 1.5 and autoconf 2.52.
2198 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2199 mingw (-grabmouse now works on win32).
2200 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2201 These don't belong in cvs
2205 2001-10-20 Bradley Bell <btb@icculus.org>
2207 * 2d/font.c: Don't free unused variables...
2208 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2210 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2211 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2212 main/Makefile.am: make dist more sensible
2213 * Makefile.am: Kludge for linking on mingw
2215 2001-10-19 Bradley Bell <btb@icculus.org>
2217 * Makefile.am, configure.in, arch/win32/Makefile.am,
2218 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2219 * include/ipx_drv.h: Check for __MINGW32__
2220 * include/i86.h: Imported from d1x
2221 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2222 * arch/dos/modex.asm: Fixed %include
2223 * main/console.c: RCS headers added
2224 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2226 * Makefile.am, main/Makefile.am: Moved final link to top-level
2227 directory instead of main/
2228 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2229 __ENV_LINUX__ to __linux__
2230 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2231 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2232 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2233 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2234 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2235 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2236 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2237 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2238 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2239 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2241 * configure.in: add --enable-xploader, support arch/linux subdir,
2243 * main/inferno.c: conditionalize conf.h
2245 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2247 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2248 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2249 misc/fileutil.h: Partial application of linux/alpha patch.
2251 2001-10-19 Bradley Bell <btb@icculus.org>
2253 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2254 networking in line with d1x, moved some arch/linux_* stuff to
2256 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2257 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2258 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2259 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2261 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2262 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2263 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2264 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2265 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2266 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2267 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2268 linux/include/ukali.h: Brought linux networking in line with d1x,
2269 moved some arch/linux_* stuff to arch/linux/*
2270 * include/ipx_drv.h: Imported from d1x
2271 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2272 * main/ipx_drv.c: Imported from d1x
2273 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2274 main/network.h, main/Makefile.am: Trying to get network working on
2276 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2277 main/Makefile.am: build fixes
2278 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2279 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2280 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2281 starting to get net working.
2282 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2283 conditionalized min,max macros
2285 2001-10-18 Bradley Bell <btb@icculus.org>
2287 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2288 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2289 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2290 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2292 * 2d/2dsline.c: RCS headers added/changed
2293 * configure.in: fix NASMFLAGS bug
2294 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2297 2001-10-17 Bradley Bell <btb@icculus.org>
2299 * NEWS: Fixed the invulnerable robots bug!
2300 * main/collide.c: Fixed the invulnerable robots bug!
2302 2001-10-14 Bradley Bell <btb@icculus.org>
2304 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2307 2001-10-13 Bradley Bell <btb@icculus.org>
2309 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2310 arch/Makefile.am, arch/dos/Makefile.am,
2311 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2312 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2313 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2314 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2315 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2316 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2317 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2318 arch/win32/include/Makefile.am, iff/Makefile.am,
2319 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2320 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2321 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2322 unused/bios/Makefile.am, unused/lib/Makefile.am,
2323 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2324 unused/ui/Makefile.am, unused/vga/Makefile.am,
2325 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2326 automake stuff from "inert" subdirs. And there was much rejoicing.
2327 * Makefile.am, NEWS, configure.in: Stuff
2328 * ChangeLog: removing auto-generated file
2329 * cygconf: Added instructions for mingw32 build
2330 * Makefile.am: renamed INSTALL to installation.txt
2331 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2332 * mingw32.txt: Added instructions for mingw32 build
2333 * configure.in: Enable assembly under mingw32
2335 2001-10-12 Bradley Bell <btb@icculus.org>
2337 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2338 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2339 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2340 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2341 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2342 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2343 to __DJGPP__, since it's built-in.
2345 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2347 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2348 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2352 2001-10-12 Bradley Bell <btb@icculus.org>
2354 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2355 * Makefile.am: make sure cygconf gets archived
2356 * configure.in: Increment version number in preparation for release
2357 * configure.in: Fix detection of opengl
2358 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2359 cygconf, arch/Makefile.am, arch/include/joy.h,
2360 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2361 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2362 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2363 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2364 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2365 Vastly improved compilability.
2367 2001-10-11 Bradley Bell <btb@icculus.org>
2369 * Makefile.am: Added macros/sdl.m4
2370 * autogen.sh: Added macros/sdl.m4
2372 2001-10-09 Bradley Bell <btb@icculus.org>
2374 * main/vers_id.h: Added DESCENT_VERSION constant
2375 * main/inferno.c: Added command-line help.
2376 * include/ogl_init.h: opengl improvments (following d1x changes)
2378 2001-10-07 Bradley Bell <btb@icculus.org>
2380 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2381 arch/ogl/Makefile.am: Remove duplicate headers.
2383 2001-08-02 Thimo Neubauer <thimo@debian.org>
2385 * mem/mem.c: totally crippled the memory manager because it does
2386 not make sense for non-DOS-systems and it would have been too
2387 complicated to get it 64bit clean
2389 2001-06-19 Bradley Bell <btb@icculus.org>
2391 * cvshowto.txt: updated anonymous password
2393 2001-02-08 Bradley Bell <btb@icculus.org>
2395 * COPYING, license.txt: Added d1x license
2397 2001-02-01 Bradley Bell <btb@icculus.org>
2399 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2401 2001-01-31 Bradley Bell <btb@icculus.org>
2403 * configure.in, arch/include/mouse.h, include/pstypes.h,
2404 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2405 * main/polyobj.c: fix typo
2406 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2407 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2408 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2409 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2410 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2411 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2412 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2413 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2414 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2415 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2416 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2417 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2418 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2419 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2420 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2421 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2422 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2423 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2424 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2425 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2426 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2427 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2428 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2429 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2430 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2431 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2433 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2434 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2435 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2436 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2438 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2440 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2441 cross-compiling, and cygwin fixes
2443 2001-01-30 Bradley Bell <btb@icculus.org>
2445 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2446 include/pstypes.h, include/strutil.h, main/Makefile.am,
2447 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2448 needs --without-assembler and --without-network to compile
2450 2001-01-29 Bradley Bell <btb@icculus.org>
2452 * configure.in, main/Makefile.am: Fixes to build system
2453 * main/kconfig.c: fix for non-linux joysticks
2454 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2455 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2456 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2457 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2458 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2459 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2460 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2462 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2463 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2464 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2465 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2466 sdl_timer.c: Fixed build system, minor fixes
2467 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2468 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2470 2001-01-28 Bradley Bell <btb@icculus.org>
2472 * conf.h.in, configure.in, arch/Makefile.am,
2473 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2474 arch/include/key.h, main/Makefile.am: More header unification...
2475 * main/newdemo.c: Added <ctype.h>
2476 * arch/include/: event.h, joy.h: unified input headers.
2477 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2478 OpenGL now uses SDL-GL instead of gii
2479 * arch/include/: key.h, mouse.h: Unified arch headers
2481 2001-01-25 Bradley Bell <btb@icculus.org>
2483 * autogen.sh: use "set -e" so execution stops if something goes
2486 2001-01-24 Bradley Bell <btb@icculus.org>
2489 * Makefile.am: Add ChangeLog to dist
2490 * ChangeLog: Putting this here so automake doesn't complain
2494 2001-01-24 Bradley Bell <btb@icculus.org>
2496 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2497 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2498 for building ChangeLog from RCS entries
2499 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2500 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2501 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2502 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2503 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2504 arch/Makefile.am, arch/dos/Makefile.am,
2505 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2506 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2507 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2508 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2509 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2510 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2511 unused/Makefile.am, unused/bios/Makefile.am,
2512 unused/lib/Makefile.am, unused/novga/Makefile.am,
2513 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2514 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2515 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2516 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2517 make dist, VPATH builds, ...
2518 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2519 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2520 arch/dos/Makefile.in, arch/linux/Makefile.in,
2521 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2522 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2523 misc/Makefile.in, texmap/Makefile.in: cruft removal
2524 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2526 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2527 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2528 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2529 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2531 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2532 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2533 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2534 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2535 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2536 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2537 main/songs.c, misc/args.c: changed args_find to FindArg
2539 2001-01-22 Bradley Bell <btb@icculus.org>
2541 * configure, main/Makefile.am, main/Makefile.in: configuration
2543 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2544 fix compiler warnings w/opengl
2545 * include/console.h: ggi support
2546 * arch/linux_init.c: svgalib support
2547 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2548 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2549 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2550 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2551 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2552 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2553 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2554 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2555 warnings and enable NDEBUG
2556 * arch/svgalib_init.c: svgalib support
2558 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2560 * main/kconfig.c: joystick support
2562 2001-01-21 Bradley Bell <btb@icculus.org>
2564 * cvshowto.txt: new file, taken from d1x webpage
2565 * AUTHORS, README: Taking over as maintainer of d2x
2566 * ChangeLog: Grab mouse with SDL/X11
2567 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2569 2001-01-20 Bradley Bell <btb@icculus.org>
2571 * configure, configure.in: Turned -Werror back off by default
2572 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2573 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2574 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2575 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2576 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2577 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2578 main/laser.c, main/multi.c, main/network.c, main/network.h,
2579 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2580 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2581 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2582 warnings, for non-OpenGL on linux, anyway...
2584 2001-01-19 Bradley Bell <btb@icculus.org>
2586 * copying: remove duplicate file
2587 * Import of d2x-0.0.9-pre1
2588 * Import of d2x-0.0.8