1 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/state.c: open autosave file for writing, not reading
5 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
6 main/state.c, main/state.h: added fast save
8 * main/gameseq.c, main/inferno.c: force gr_update() so screens
11 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
13 * misc/strutil.c: Implement strdup for MPW
15 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
18 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
20 * 2d/font.c: Initialise the dataptr member correctly.
22 * include/mono.h: Print only mildly interesting messages to
23 stderr.txt. (revert earlier carbon changes)
25 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
27 * include/physfsx.h: getRealPath uses the write directory if it
28 can't get the real directory
30 * D2X.make: remove misc/d_io.c
32 2004-12-03 Bradley Bell <btb@icculus.org>
34 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
35 pathname, ensure correct translation of path separators
37 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
39 * misc/strutil.c: fix stricmp and strnicmp
41 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
44 2004-12-02 Bradley Bell <btb@icculus.org>
46 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
47 I couldn't figure out why the previous code kept segfaulting under
50 * main/kconfig.c: disable call to reset_cockpit() which was
51 causing the "letterbox" bug
53 * main/inferno.c: don't die if title screens not found
55 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
57 * configure.ac: require PhysicsFS header and library
59 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
61 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
63 * D2X.make: fix build on Carbon by adding digiobj.c
65 * main/mission.c: set builtin_hogsize for non-built-in missions
67 * main/mission.c: pass individual mission around instead of whole list
69 * main/mission.c: remove mission list from global memory
71 2004-12-02 Bradley Bell <btb@icculus.org>
73 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
74 path separator gets added to hogdir
76 2004-12-01 Bradley Bell <btb@icculus.org>
78 * README, configure.ac, VisualC/d2x/d2x.dsp,
79 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
80 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
81 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
82 uses dynamic opengl loading
84 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
86 * arch/ogl/gr.c: make write_bmp use PhysicsFS
88 * include/args.h, misc/args.c: new AppendArgs function. This
89 separates the copying of the arguments passed to main() from the
90 reading of the arguments file
92 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
93 the flexible cfgets, Fix compiling issues in MPW.
95 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
96 reading into an int, so it's removed completely. PHYSFSX_getc was
97 removed, because it's only use in misc/strio.c was removed. Put
98 in PHYSFSX_getRealPath, which recognises platform-specific
99 separators and doesn't use snprintf (MPW doesn't have it). MPW
102 * main/inferno.c: Remove use of open_movie_file. Read the
103 arguments file from the base directory, if there is one. Set up
104 D2X's write directory, including replacing any tilde at the start
105 of the path (if there is one) with the string returned by
106 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
107 default is still ~/.d2x. Check if the write directory has to be
108 created. Read the arguments file in this write directory if there
109 is one. If there's still no write directory, set it to the base
110 directory. Won't set it to the current directory if this fails,
111 because of the issue of which character to use for which platform.
113 * main/playsave.c: Use PHYSFS_readSLE32 instead of
114 PHYSFS_readULE32 due to compiling issues in MPW. Use
115 cfile_read_short instead of PHYSFS_readULE16 because of both
116 compiling and endian issues. cfile_read_byte instead of
117 PHYSFSX_readU8. Write a dummy structure instead of seeking when
118 NETWORK isn't defined
120 * D2X.make: Don't compile cfile.c on Mac OS 9.
122 * README: add PhysicsFS to the required 'tools' in README, and
123 instructions for building in MPW.
125 * include/cfile.h: Make cfopen into an inline, where a read buffer
126 is set up. This speeds up loading significantly.
128 2004-12-01 Bradley Bell <btb@icculus.org>
130 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
131 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
134 * main/newmenu.c: fix player file deletion
136 * include/physfsx.h: fix statfs includes for OS X
138 * main/inferno.c, main/network.c: misc physfs conversions
140 * arch/linux/Makefile.am, arch/linux/findfile.c,
141 arch/win32/Makefile.am, arch/win32/findfile.c,
142 include/findfile.h, main/kludge.c, main/mission.c,
143 main/newmenu.c, main/piggy.c: get rid of findfile stuff
145 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
148 * main/state.c: improve savegame load/save
150 * main/movie.c: make -nomovies friendlier
152 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
154 * include/d_io.h, include/physfsx.h, main/inferno.c,
155 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
158 * main/scores.c: use physfs for scores file
160 * main/playsave.c: improve player loading
162 * main/movie.c: improve movie loading
164 * main/mission.c: improve mission loading
166 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
167 main/state.c: use physfs for savegames
169 * README: minor update
171 * main/newdemo.c: use physfs for demos
173 * include/physfsx.h: added PHYSFSX_rename function
175 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
176 physfs/rwops, add libmve callbacks
178 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
179 added physfsrwops stuff
181 * include/cfile.h: added cfile_close wrapper
183 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
186 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
189 * main/config.c: use physfs to read config file
191 * include/physfsx.h: added gets and puts functions
193 * include/cfile.h: correct seek return value
195 * main/config.c, main/playsave.c: use physfs to write
198 * include/physfsx.h: added my physfs extensions
200 * main/inferno.c: physfs initialization stuff
202 * configure.ac: add check for physfs lib
204 * include/cfile.h: made cfile into a wrapper for physfs
206 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
207 disabled althogdir stuff (shouldn't be needed w/physfs)
209 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
210 configure.ac: drop cfile stuff
212 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
214 * D2X.make: Don't use D2XFolder, because the userdir can now be
215 specified in Mac OS 9. Putting it in the source code folder is
216 more convenient. Turn debugging on. Don't compile old files,
217 compile new ones. Add the PhysicsFS library.
219 * iff/iff.c: Get rid of MIN redefinition.
221 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
222 MPW doesn't like switches of long longs
224 2004-11-30 Bradley Bell <btb@icculus.org>
226 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
227 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
228 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
229 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
230 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
231 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
232 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
234 2004-11-28 Bradley Bell <btb@icculus.org>
236 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
238 * arch/sdl/digi.c: use d2src system for persistent sounds
240 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
243 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
244 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
245 ripped object stuff out of digi.c, now using digiobj.c. get rid of
246 a bunch of kludges, sound should be more true to original game now
248 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
251 2004-11-27 Bradley Bell <btb@icculus.org>
253 * main/text.c, main/text.h, main/titles.c: added function to
254 properly decode multi-line strings
256 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
257 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
260 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
262 * main/inferno.c: enable logo screens for shareware/oem
264 2004-11-26 Bradley Bell <btb@icculus.org>
266 * main/mission.c, main/titles.c: fix d1 briefing glitches
268 * main/game.c: free up cpu by not calling timer_delay so many
269 times (fixes Bug 2034)
271 * main/gameseq.c: enable briefing screens for mac shareware
273 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
274 doesn't care if it draws offscreen, I guess)
276 * main/credits.c: reduce flickering in credits w/opengl
278 2004-11-25 Bradley Bell <btb@icculus.org>
280 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
281 garbage on windows for some reason.
283 * 2d/font.c: fixed opengl menu font bug, caused by doing
284 arithmetic on signed chars.
286 2004-11-23 Bradley Bell <btb@icculus.org>
288 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
290 2004-11-22 Bradley Bell <btb@icculus.org>
292 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
293 arch/linux/joystick.c, arch/linux/include/joystick.h,
294 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
295 arch use global variable joy_num_axes
297 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
299 * main/gamemine.c, main/piggy.c: compile again on older C compilers
301 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
303 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
304 Vertigo) missions, load add-on ham file at every load, not only the 1st
306 * main/bm.ch: fix bug where loading a hxm would affect other levels too
308 * main/fireball.c: don't Int3() every time explosions don't look best
310 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
312 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
314 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
316 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
318 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
320 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
322 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
323 shareware version of descent.hog. This is not yet bug-free
325 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
327 * main/network.c: fix crash introduced with previous change
329 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
331 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
332 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
333 make mission structre memory allocated
335 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
337 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
338 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
339 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
340 delete file compbit.h, move functionality to text.c, modify all
341 previous users of compbit.h to use existing function in text.h
343 * main/inferno.c: remove warning created by the fix for the cfgets
346 * main/bmread.c: add comment
348 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
350 * cfile/cfile.c: declare variable on top of block
352 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
353 main/multi.h, main/network.c: move mission list handling functionality
354 to mission.c, remove unnecessary load_mission calls in menu.c
356 * main/game.c: remove unnecessary build_mission_list call
358 * main/mission.c, main/mission.h: correct comments about anarchy-only
360 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
361 remove explicit uses of mission list
363 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
365 * libmve/mveplay.c: make it compile on Cygwin
367 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
369 * main/config.c: fix bug uncovered by having fgets cut off ending \n
371 * main/text.c: fix crash on Mac OS X, probably fix bug 738
373 * include/mono.h: add mprintf support for carbon (Mac OS 9)
375 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
377 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
378 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
379 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
380 information about the current mission, for easier code refactorisation.
382 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
384 * main/gamemine.c, main/piggy.c: fix bug 1675:
385 use better d2 textures if d1 hog is present but not loadable
387 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
389 * cfile/cfile.c: simplify, reduce number of global vars
391 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
393 * main/gameseg.c: fix bugfix of 2004-05-15
395 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
397 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
399 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
400 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
401 cfgets now always copies the terminating character to the dest buffer.
402 This fixes a bug that occured when reading cmd line args from d2x.ini
404 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
406 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
407 move more old change logs into ChangeLog-old
409 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
410 and Martin Schaffner <maschaffner@gmx.ch>
412 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
413 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
414 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
415 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
416 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
417 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
418 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
419 arch/include/joy.h, arch/win32/include/key.h
420 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
421 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
422 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
423 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
424 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
425 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
426 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
427 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
428 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
429 main/config.c, main/config.h, main/controls.c, main/controls.h
430 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
431 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
432 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
433 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
434 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
435 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
436 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
437 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
438 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
439 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
440 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
441 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
442 main/mission.c, main/mission.h, main/modem.h, main/morph.c
443 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
444 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
445 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
446 main/paging.c, main/paging.h, main/physics.c, main/physics.h
447 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
448 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
449 main/powerup.h, main/render.c, main/render.h, main/robot.c
450 main/robot.h, main/scores.c, main/scores.h, main/screens.h
451 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
452 main/songs.c, main/songs.h, main/sounds.h, main/state.c
453 main/state.h, main/switch.c, main/switch.h, main/terrain.c
454 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
455 main/text.h, main/textures.h, main/titles.c, main/titles.h
456 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
457 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
458 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
459 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
460 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
461 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
463 move old per-file change logs into new file ChangeLog-old
465 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
467 * arch/ogl/ogl.c: enable -gl_mipmap switch
469 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
471 * arch/carbon/descent.r: swap min and max size to correct places
473 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
475 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
477 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
479 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
481 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
483 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
484 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
486 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
487 link) on MPW on Mac OS 9 (carbon)
489 * include/mono.h: disable mprintf on carbon to avoid significant bloat
491 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
493 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
495 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
497 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
499 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
501 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
503 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
504 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
505 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
506 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
507 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
509 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
510 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
511 new files for supporting compilation with MPW for carbon (Mac OS 9)
513 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
515 * main/playsave.c: do not seek while writing, carbon does not like it
517 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
519 * cfile/cfile.c: use portable ffilelength in cfile_size
521 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
522 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
523 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
524 unsigned and signed char, MPW does not like these
526 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
528 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
531 2004-06-01 Bradley Bell <btb@icculus.org>
533 * libmve/mve_main.c: cast malloc function pointer
535 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
536 target to XCode project
538 2004-05-31 Bradley Bell <btb@icculus.org>
540 * include/pstypes.h: fix accidental solaris breakage
542 * main/object.c: fix crash caused by death-cam code
544 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
545 XCode project simplifications, network enabled
547 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
548 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
550 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
553 * English.lproj/InfoPlist.strings, d2x-Info.plist,
554 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
555 d2x.xcode/project.pbxproj: added XCode project files
557 2004-05-22 Bradley Bell <btb@icculus.org>
559 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
562 * rpm/d2x.spec.in: Changed descriptions
564 2004-05-22 Matthew Mueller <donut@dakotacom.net>
566 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
569 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
571 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
572 the win32 code (d1x r1.8, key_arch.c r1.2)
574 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
575 use 32bpp screen mode by default, add option to use 16bpp (d1x
578 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
579 replacement texture paletted->rgb conversion alpha problem (d1x
582 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
583 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
584 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
587 * arch/ogl/gr.c, include/loadgl.h: fix win32
588 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
590 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
591 include/ogl_init.h, main/render.c: opengl hardware
592 super-transparency support using GL_NV_register_combiners (d1x
593 r1.38, r1.41, r1.6, r1.26, r1.7)
595 2004-05-22 Bradley Bell <btb@icculus.org>
597 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
600 2004-05-22 Matthew Mueller <donut@dakotacom.net>
602 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
603 include/ogl_init.h: use GL_RGB for non-transparent textures, and
604 fix fonts not having transparent flag set (wouldn't get paletted)
605 (d1x r1.15, r1.37, r1.40, r1.25)
607 * arch/ogl/ogl.c: don't try to use paletted textures with
608 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
610 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
611 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
614 * 2d/font.c: memset ogl font bitmap data since the copy function
615 leaves some (unused) parts uninitialized, which aggravates
618 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
619 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
622 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
623 screenshots if the entire thing wasn't written in one call to
626 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
627 info not being updated on win32 (d1x r1.11)
629 * arch/win32/digi.c: remove some redundancy by not needing to do
630 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
631 clean up some indenting of DS_release_slot calls. And make
632 DS_release_slot return 1 when a sound is already not playing, in
633 addition to when a sound was killed. (d1x r1.10)
635 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
636 linux version (d1x r1.5)
638 * main/kconfig.c: make next axis config key skip currently
639 allocated axes (d1x r1.11)
641 2004-05-22 David Cleaver <wraithx@morpheus.net>
643 * main/kconfig.c: joy configuration next axis key from WraithX
646 2004-05-22 Bradley Bell <btb@icculus.org>
648 * main/game.c, main/inferno.c: typo
650 2004-05-21 Matthew Mueller <donut@dakotacom.net>
652 * main/game.c, main/game.h, main/inferno.c: make rear view
653 leave_time variable with -rearviewleavetime argument (d1x r1.25,
656 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
658 * main/inferno.c: change -udp documentation to d2x behaviour
660 2004-05-21 Bradley Bell <btb@icculus.org>
662 * include/gr.h: added missing define for menu fullscreen toggle
664 2004-05-21 Matthew Mueller <donut@dakotacom.net>
666 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
667 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
669 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
671 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
672 arch/linux/include/joystick.h: patch from Steven Mueller for using
673 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
675 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
677 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
678 main/physics.c, main/render.c, main/wall.c: file-line for segfault
679 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
681 * arch/win32/digi.c: digisound fixes (d1x r1.7)
683 2004-05-21 Bradley Bell <btb@icculus.org>
685 * main/inferno.c: added -udp documentation from d1x
687 2004-05-20 Bradley Bell <btb@icculus.org>
689 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
691 2004-05-20 David Cleaver <wraithx@morpheus.net>
693 * main/controls.c, main/gamecntl.c, main/kconfig.c,
694 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
695 game.c r1.21, r1.6, r1.4, r1.3)
697 2004-05-20 Bradley Bell <btb@icculus.org>
699 * main/inferno.c: document -ihaveabrokenmouse
701 2004-05-20 Matthew Mueller <donut@dakotacom.net>
703 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
705 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
707 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
708 mouse driver problems (d1x r1.2, r1.2)
710 2004-05-20 Matthew Mueller <donut@dakotacom.net>
712 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
713 join list score crash (d1x r1.8)
715 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
717 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
718 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
721 2004-05-20 Bradley Bell <btb@icculus.org>
723 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
725 * main/inferno.c: integrated some niceautomap stuff from d1x
727 2004-05-20 Matthew Mueller <donut@dakotacom.net>
729 * arch/win32/joyhh.c: fixed the config bug where it'd always put
730 in some weird axis (d1x r1.3)
732 * arch/win32/init.c: set win32 icon to icon from resource file
735 * arch/win32/key.c: win32: fixed space key not working in messages
738 2004-05-20 Bradley Bell <btb@icculus.org>
740 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
743 2004-05-20 Matthew Mueller <donut@dakotacom.net>
745 * main/inferno.c: document -gl_refresh (d1x r1.20)
747 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
748 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
751 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
752 change the arg type for (d1x r1.5)
754 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
756 * arch/win32/digi.c: altsounds (d1x r1.6)
758 2004-05-20 Matthew Mueller <donut@dakotacom.net>
760 * arch/win32/digi.c: fixed a major memory leak and removed a bit
761 of redundancy (d1x r1.5)
763 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
764 fix crashing (d1x r1.4)
766 * arch/win32/digi.c: win32's digi_start_sound was not calling
767 DS_release_slot after setting .playing=0, resulting in a
768 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
770 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
771 apparently it was somehow causing some joysticks (Sidewinder
772 Precision 2) to only turn when the stick was moving, but not when
773 at turned but held stationary. And it was completely unused
774 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
777 * main/game.c: add alt+enter to toggle fullscreen (in addition to
778 previous key combos (d1x r1.29)
780 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
781 g, and b values (d1x r1.15)
783 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
784 sometimes (didn't handle negative palette steps) (d1x r1.34)
786 * arch/ogl/ogl.c: add caching of weapon inner models, screen
787 shatter effects, robot explosions and weapons, and some more
788 always present stuff. Also clean up ogl_cache_weapon_textures
791 2004-05-20 Bradley Bell <btb@icculus.org>
793 * main/kludge.c, main/game.c: move gr_renderstats and
794 gr_badtexture back to game.c
796 2004-05-20 Matthew Mueller <donut@dakotacom.net>
798 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
799 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
801 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
803 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
804 loaded after texture caching stage (d1x r1.34)
806 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
807 for renderstats (d1x r1.33)
809 2004-05-19 Matthew Mueller <donut@dakotacom.net>
811 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
812 main/inferno.c: add anisotropic texture filtering suport (d1x
813 r1.33, r1.32, r1.23, r1.32)
815 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
818 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
819 include/ogl_init.h: utilize hardware multitexturing support if
820 possible (requires GL_NV_texture_env_combine4 extension) (d1x
821 r1.32, r1.30, r1.4, 1.22)
823 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
826 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
828 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
829 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
830 effects in OGL using SetGammaRamp, much faster than the hack that
831 was being used. currently SDL only (though not too hard to add to
832 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
834 * main/menu.c: allow arbitrary (custom) resolution entry in
835 change_res menu (d1x r1.14)
837 2004-05-19 Bradley Bell <btb@icculus.org>
839 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
840 d1x-style res change menu (mostly works)
842 * misc/args.c: use strnicmp instead of strncasecmp
844 2004-05-19 Matthew Mueller <donut@dakotacom.net>
846 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
847 command-line option (d1x r1.27)
849 * main/inferno.c: restore inferno.c initialization of
850 screen_compatible and use_double_buffer to 'normal' values, broken
851 long long ago in one of the high res menu patches (d1x r1.30)
853 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
854 resolutions to be specified on command line (d1x r1.2, r1.29,
855 r1.4) -- doesn't work yet
857 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
859 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
862 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
863 volume song stop/starting (d1x r1.7)
865 2004-05-18 Matthew Mueller <donut@dakotacom.net>
867 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
870 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
871 ogl_ulinec (d1x r1.29)
873 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
875 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
876 bottom are inclusive not exclusive (d1x r1.28)
878 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
879 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
881 * arch/sdl/digi.c: fix typo
883 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
885 * arch/win32/init.c, arch/win32/win32.c: move win32 window
886 creation code from arch_init_start into arch_init to fix weirdness
887 with --help (d1x r1.5, r1.6)
889 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
890 sync issues and lack of midi reset (d1x r1.5)
892 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
895 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
896 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
898 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
901 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
903 2004-05-18 Bradley Bell <btb@icculus.org>
905 * include/vecmat.h: comments/formatting
907 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
909 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
910 include/test.lnk: remove unnecessary files
912 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
913 This enables compilation with gcc 3.1
915 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
917 * main/switch.c: took care of switches triggering single-sided
918 walls (don't try to access the nonexistent adjacent wall via NULL
919 pointers or negative array indices)
921 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
923 * main/wall.c: fix invalid memory access for d1 levels which
924 don't have a corresponding wall behind.
926 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
928 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
929 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
930 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
931 interface header to new header file internal.h
933 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
935 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
936 bitmask for each joystick axis that has sent input data,
937 and will not crash Windows anymore during joystick setup because
938 of for() loop over axis being executed once too often.
940 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
941 gr_remap_mono_font() and call it after loading saved level.
943 * main/laser.c: limit homing missile turn rate
945 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
946 centers (work like fuel centers but provide shield)
948 * main/gameseg.c: fix endless loop in some levels with a
949 certain (complicated) structure
951 2004-05-13 Bradley Bell <btb@icculus.org>
953 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
954 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
955 updated project files for SDL 1.2.7
957 * Makefile.am: add VisualC, VisualCE dirs to tarball
959 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
961 * arch/sdl/digi.c: formatting
963 2004-05-12 Bradley Bell <btb@icculus.org>
965 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
968 * 2d/palette.c, include/palette.h: added function to create blend
971 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
973 2004-05-11 Bradley Bell <btb@icculus.org>
975 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
977 2004-05-10 Bradley Bell <btb@icculus.org>
979 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
980 g3_draw_transp_poly had the fade level backwards, decided to just
981 fix g3_draw_poly so it behaves correctly, transparency or not,
982 reverted changes to render_face
984 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
986 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
987 rendering transparent (e.g. cloaked) walls
989 * main/render.c: render_face now calls g3_draw_transp_poly() for
990 cloaked walls in OpenGL
992 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
994 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
995 that from other apps, had "static" distortions.
997 2004-04-22 Bradley Bell <btb@icculus.org>
999 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1001 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1002 aligned version of PUT_INTEL_* macros
1004 2004-04-15 Bradley Bell <btb@icculus.org>
1006 * main/inferno.c: comment out unused checksum variable
1008 2004-04-14 Bradley Bell <btb@icculus.org>
1010 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1012 2004-04-14 Terran Melconian <terran@consistent.org>
1014 * main/gameseg.c: use portable rand function (fixes #1118)
1016 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1018 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1020 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1022 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1023 get rid of warnings (now compiles with -Werror on SunOS)
1025 * main/piggy.c: fix (really) wierd SunOS bug
1027 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1028 caused by not allocating enough mem for rle bitmaps
1030 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1032 * include/pstypes.h: sun OS typedef fixes
1034 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1036 * main/piggy.c: fix bug 1067
1038 * main/piggy.c: fix bugfix for 1067
1040 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1041 with descent.pig of mac registered)
1043 2003-12-18 Bradley Bell <btb@icculus.org>
1045 * main/kconfig.c: fixes for linux-native joystick
1047 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1050 * arch/include/joy.h: comments/formatting
1052 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1054 * compilerdefs.txt: added FreeBSD defs
1056 2003-12-08 Bradley Bell <btb@icculus.org>
1058 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1061 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1063 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1064 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1066 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1068 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1069 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1070 get rid of silly ulongs
1072 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1073 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1074 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1075 change relevant __linux__ macros to __ELF__
1077 2003-11-27 Bradley Bell <btb@icculus.org>
1079 * include/ogl_init.h: added proto for ogl_check_mode
1081 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1082 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1085 2003-11-26 Bradley Bell <btb@icculus.org>
1087 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1088 3.3 compiler warnings
1090 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1093 * include/pstypes.h: OS X fixes
1095 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1096 main/newmenu.h: linux fixes
1098 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1099 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1100 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1101 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1102 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1105 * arch/sdl/gr.c: fix sdl gr_update
1107 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1108 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1109 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1110 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1111 include/error.h, include/pstypes.h, include/strutil.h,
1112 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1113 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1114 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1115 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1116 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1119 2003-11-25 Bradley Bell <btb@icculus.org>
1121 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1122 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1123 libmve/VisualC/mveplayer.dsp: updated project files
1125 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1126 working w/Visual C++
1128 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1129 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1130 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1131 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1134 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1135 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1138 2003-11-24 Bradley Bell <btb@icculus.org>
1140 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1141 libmve/mveplay.c: stuff to play mve's in WinCE
1143 * arch/win32/findfile.c: unused functions...
1147 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1148 enabled mouse control of menus
1150 * main/mission.h: oops, didn't mean to change this.
1152 2003-11-21 Bradley Bell <btb@icculus.org>
1154 * VisualCE/d2x/d2x.vcp: updated project file
1156 2003-11-20 Bradley Bell <btb@icculus.org>
1158 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1159 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1160 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1163 2003-11-17 Bradley Bell <btb@icculus.org>
1165 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1166 main/menu.c: added option to disable kalinix under unix
1168 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1170 2003-11-14 Bradley Bell <btb@icculus.org>
1172 * main/automap.c: fix automap background image
1174 * main/automap.c, main/automap.h: delete cruft
1176 * main/automap.c: fix level number position
1178 * main/automap.c: simplify g3_draw_line hack
1180 * main/menu.c: stop pointless vid mode changes
1182 2003-11-07 Bradley Bell <btb@icculus.org>
1184 * NEWS, installation.txt: s'more documentation
1186 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1188 * configure.ac: fix .exe extension problems
1190 2003-11-07 Bradley Bell <btb@icculus.org>
1192 * arch/ogl/ogl.c: disable texture format verification for OS X -
1195 2003-11-06 Bradley Bell <btb@icculus.org>
1197 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1198 use more traditional Alt+Enter for toggling fullscreen
1200 * 2d/ibitblt.c, main/mission.h: comments/formatting
1202 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1204 2003-11-06 Bradley Bell <btb@icculus.org>
1206 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1207 resolution change, use kludge to avoid repetitive res changes
1209 2003-11-04 Bradley Bell <btb@icculus.org>
1211 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1212 structures and i/o routines back to piggy.c
1214 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1216 * installation.txt: tell to install d1 .pig for better textures
1218 2003-11-04 Bradley Bell <btb@icculus.org>
1220 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1221 oem d1 v1.0 and registered d2 v1.0, comments
1223 2003-11-03 Bradley Bell <btb@icculus.org>
1225 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1226 all d1 shareware - even though files are different!
1228 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1231 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1234 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1237 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1239 * main/movie.c: when no movies are found, divide by six the
1240 number of warning lines sent to stdout
1242 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1244 * include/byteswap.h: fix stupid copy/paste error
1246 2003-10-24 Bradley Bell <btb@icculus.org>
1248 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1249 gr_linear_rep_movsd_2x instead of almost identical
1250 gr_linear_movsd_double. Better since we have assembly versions.
1252 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1254 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1257 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1259 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1260 error with --disable-network, move reset_network_objects()
1261 from gameseq.c to multi.c
1263 2003-10-14 Bradley Bell <btb@icculus.org>
1265 * AUTHORS, NEWS: stuff
1267 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1269 2003-10-12 Bradley Bell <btb@icculus.org>
1271 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1272 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1275 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1277 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1278 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1279 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1280 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1281 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1282 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1283 arch/win32/ipx_win.c, arch/win32/winnet.c,
1284 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1285 main/multi.h, main/network.c: add IPv4 multicasting support
1287 2003-10-11 Bradley Bell <btb@icculus.org>
1289 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1291 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1292 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1293 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1294 main/weapon.h: lots of shareware and oem fixes
1296 2003-10-10 Bradley Bell <btb@icculus.org>
1298 * arch/win32/winnet.c: fixed stupid win32 network bug
1300 2003-10-10 Bradley Bell <btb@icculus.org>
1302 * main/piggy.c: increased D1_MAX_TMAP_NUM
1304 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1306 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1307 which are animated in d2, refactorizes d1 texture reading
1309 2003-10-10 Bradley Bell <btb@icculus.org>
1311 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1312 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1313 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1314 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1315 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1316 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1317 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1318 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1319 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1320 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1321 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1322 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1323 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1324 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1325 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1326 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1327 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1328 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1329 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1330 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1331 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1332 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1333 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1334 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1335 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1336 main/wall.h: comments/formatting
1338 2003-10-09 Bradley Bell <btb@icculus.org>
1340 * main/text.c: fix text when using old datafiles
1342 * main/laser.h: comments/whitespace
1344 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1345 mines w/shareware data
1347 * include/DT_drawtext.h: deleted unused file
1349 2003-10-08 Bradley Bell <btb@icculus.org>
1351 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1353 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1355 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1356 main/menu.c: Disabled 'd2x keys' weapon selection
1358 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1360 * main/object.h, main/multi.h: get rid of most warnings issued by
1361 cpp-precomp of gcc from Mac OS X dev tools
1363 2003-10-05 Bradley Bell <btb@icculus.org>
1365 * NEWS, configure.ac: increment version number
1367 * cfile/cfile.c: better handling of CRLF text files (when that is
1370 * utilities/hogcreate.c, utilities/hogextract.c,
1371 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1372 reading/writing files
1374 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1375 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1378 2003-10-04 Bradley Bell <btb@icculus.org>
1380 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1382 * main/netmisc.c: change byte to sbyte, comments/whitespace
1384 2003-10-03 Bradley Bell <btb@icculus.org>
1386 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1388 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1391 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1392 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1393 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1394 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1395 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1396 main/object.c, main/object.h, main/paging.c, main/player.h,
1397 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1398 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1399 main/weapon.c, main/weapon.h: change byte to sbyte,
1402 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1403 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1404 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1405 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1407 * configure.ac: better checking for timeval
1409 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1411 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1412 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1413 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1414 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1415 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1416 main/multibot.c, main/network.c: Make network architecture
1417 choosable from game menu, add support for UDP/IP on Mac OS X and
1420 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1422 * include/byteswap.h: added macros for coping with alignment
1425 2003-10-02 Bradley Bell <btb@icculus.org>
1427 * main/multi.h: added padding to little-endian version of
1430 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1432 * main/netmisc.c: delete duplicate function
1434 2003-10-01 Bradley Bell <btb@icculus.org>
1436 * main/bm.c: make sure d1_texture_indices gets freed between
1439 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1441 * main/piggy.h: fix size of d1 shareware descent.pig
1443 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1445 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1446 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1447 replacements for non-animated textures
1449 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1451 * main/controls.c: use fixed 20fps wiggle
1453 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1455 * Makefile.am, debian/changelog.in, debian/control,
1456 debian/d2x-common.dirs, debian/d2x-common.install,
1457 debian/d2x-common.manpages, debian/d2x-gl.files,
1458 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1459 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1460 utilities/Makefile.am, utilities/hogcreate.1,
1461 utilities/hogextract.1, utilities/mvlcreate.1,
1462 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1463 add man pages, distribute utility programs in new d2x-common deb
1465 * rpm/d2x.spec.in: updated rpm spec file
1467 2003-08-02 Bradley Bell <btb@icculus.org>
1469 * cfile/cfile.c: update raw_position in cfputc and cfputs
1471 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1473 * main/piggy.c: make error message more friendly
1475 * main/piggy.c: simplify copying of bitmap flags
1477 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1480 * cfile/cfile.c: revert to always using custom fgets
1482 * main/endlevel.c, main/mission.c: handle missing exit sequence
1483 components gracefully
1485 * main/playsave.c: comments
1487 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1489 * cfile/cfile.c: update raw_position in cfwrite
1491 * main/network.c: comments/formatting
1493 2003-06-22 Bradley Bell <btb@icculus.org>
1495 * cfile/cfile.c: use standard fgets for non-archive files
1497 * main/movie.c: use con_printf for missing movie warning
1499 2003-06-18 Bradley Bell <btb@icculus.org>
1501 * main/movie.c: fixed cfile conversion of movielib code
1503 * main/console.c, main/hud.c: strip out colors, etc when printing
1506 * include/u_mem.h: fix NDEBUG calloc macro
1508 2003-06-15 Bradley Bell <btb@icculus.org>
1510 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1513 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1514 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1515 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1516 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1517 main/scores.c, main/state.c, main/text.c, misc/args.c,
1518 misc/strio.c: convert file i/o to cfile
1520 2003-06-14 Bradley Bell <btb@icculus.org>
1522 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1523 writing and other modes besides "rb" (mostly taken from
1526 2003-06-09 Bradley Bell <btb@icculus.org>
1528 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1531 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1532 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1535 2003-06-07 Taylor Richards <taylor@icculus.org>
1537 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1539 2003-06-07 Bradley Bell <btb@icculus.org>
1541 * main/console.c: fix non-console build
1543 * main/gamesave.c: comments
1545 * main/bm.c: remove redundant break
1547 2003-06-06 Bradley Bell <btb@icculus.org>
1549 * main/gauges.c, main/kconfig.c: comments/formatting
1551 * console/.cvsignore: added .cvsignore
1553 * main/console.c: can't write to console after it's closed
1555 2003-06-05 Bradley Bell <btb@icculus.org>
1557 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1558 console/internal.c, console/internal.h, include/CON_console.h,
1559 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1560 finish console conversion away from SDL
1562 2003-06-04 Bradley Bell <btb@icculus.org>
1564 * console/CON_console.c, include/CON.console.h, include/console.h,
1565 main/console.c, main/game.c: console conversion to native gr,
1568 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1569 put prototype for gr_bm_bitblt in gr.h
1571 2003-06-03 Bradley Bell <btb@icculus.org>
1573 * console/CON_console.c, console/DT_drawtext.c,
1574 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1575 main/console.c: use native fonts for console
1577 * main/playsave.c: use shorts for short data
1579 2003-06-02 Bradley Bell <btb@icculus.org>
1581 * configure.ac, main/console.c: set console background, fix
1584 2003-06-01 Bradley Bell <btb@icculus.org>
1586 * Makefile.am, arch/sdl/event.c, configure.ac,
1587 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1588 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1589 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1590 main/gamerend.c: added console code (from SDL_console)
1592 2003-05-30 Bradley Bell <btb@icculus.org>
1594 * README: minor update
1596 2003-05-28 Bradley Bell <btb@icculus.org>
1598 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1603 2003-06-06 Bradley Bell <btb@icculus.org>
1605 * main/kconfig.c: fix crash in control menus
1607 * main/gauges.c: force cockpit redraw in opengl
1609 * main/gamerend.c: move ogl swap, so cockpit and console get
1612 2003-06-01 Bradley Bell <btb@icculus.org>
1614 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1618 2003-05-12 Bradley Bell <btb@icculus.org>
1620 * configure.ac: increment version number
1622 * main/bm.c: use con_printf for exit model warnings
1624 * configure.ac: must check for timespec after setting -mno-cygwin
1626 * main/inferno.c: added -nohogdir and -userdir options
1628 * NEWS, main/titles.c: use briefings with no extension
1632 2003-04-30 Bradley Bell <btb@icculus.org>
1634 * configure.ac: have to include time.h when checking for nanosleep
1636 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1639 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1640 increment version number
1642 * main/Makefile.am: make dist fix
1646 2003-04-29 Bradley Bell <btb@icculus.org>
1648 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1651 2003-04-24 Bradley Bell <btb@icculus.org>
1653 * configure.ac: increment version number
1655 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1658 2003-04-24 Ingo van Lil <inguin@gmx.de>
1660 * main/render.c: fix misspellings of NDEBUG
1664 2003-04-14 Bradley Bell <btb@icculus.org>
1666 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1668 2003-04-11 Bradley Bell <btb@icculus.org>
1670 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1675 2003-04-11 Bradley Bell <btb@icculus.org>
1677 * libmve/mveplay.c: use _sleep instead of sleep on win32
1679 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1680 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1681 include/cfile.h, include/error.h, libmve/Makefile.am,
1682 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1683 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1684 utilities/Makefile.am: comments/formatting/dist problems
1686 * configure.ac: use different defines for os x
1688 2003-04-07 Bradley Bell <btb@icculus.org>
1690 * include/error.h, misc/error.c: put some old stuff back in,
1691 eliminate duplicate error messages
1693 * main/text.c: don't die on text not found
1696 * main/inferno.c: print some useful info if hog not found, allow
1697 -help to work if no text available
1699 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1701 * arch/linux/Makefile.am: revert to previous version, so linux
1704 2003-04-03 Bradley Bell <btb@icculus.org>
1706 * main/endlevel.c: fixed exit model scheme yet again
1708 2003-04-02 Bradley Bell <btb@icculus.org>
1710 * misc/error.c: call Int3 on Assert
1712 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1715 * main/wall.c: don't die when trying to toggle nonexistent
1716 segment... vertigo level 10 is buggy!
1718 * main/gamemine.c: comments/formatting
1720 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1722 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1723 main/inferno.c: Allow use of 22K sound samples
1725 2003-03-29 Bradley Bell <btb@icculus.org>
1727 * arch/ogl/gr.c: default to bitmapped reticle
1729 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1730 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1733 * arch/sdl/joy.c: fixed text seen for hats in control config
1736 2003-03-28 Bradley Bell <btb@icculus.org>
1738 * main/bm.c: heh, model nums in vertigo are hardcoded,
1739 N_D2_POLYGON_MODELS can't change
1741 * configure.ac, include/d1x.xpm, include/descent.xpm,
1742 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1745 2003-03-27 Bradley Bell <btb@icculus.org>
1747 * main/text.h: fixed text references for hat directions
1749 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1751 2003-03-26 Bradley Bell <btb@icculus.org>
1753 * main/playsave.c: make d2x keys backward compatible
1755 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1757 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1760 2003-03-26 Bradley Bell <btb@icculus.org>
1762 * main/piggy.c: fix crash when d1 data not present
1764 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1765 read/write from plr file
1767 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1768 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1769 added escort.h header
1771 2003-03-25 Bradley Bell <btb@icculus.org>
1773 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1774 D1_PIGFILE ("descent.pig") macro
1776 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1777 models from d1 pig file
1779 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1780 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1781 really) from d1 pig file
1783 2003-03-23 Bradley Bell <btb@icculus.org>
1785 * main/bm.c: stop extra robots from overwriting exit models
1787 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1788 texture list doesn't get full
1790 * main/bm.c: fix mem leak when reading extra robots
1792 2003-03-21 Bradley Bell <btb@icculus.org>
1794 * main/menu.c: Added option to set movie resolution (mostly works)
1796 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1798 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1799 replacement functions to piggy.c
1801 * main/gameseq.c: attempt to support mac d1 descent.pig
1803 * main/bm.c: fix mem leak
1805 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1806 files, both d1 and d2 oem briefing where showed
1808 * main/inferno.c, main/movie.c: Change the default movie
1809 resolution to "high", implement the option -lowresmovies
1811 2003-03-20 Bradley Bell <btb@icculus.org>
1813 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1815 * main/piggy.c: comments
1817 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1819 * main/gameseq.c: delete duplicate function
1821 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1823 2003-03-19 Bradley Bell <btb@icculus.org>
1825 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1826 (cddb discid) support
1828 * arch/sdl/digi.c, main/kludge.c: implemented
1829 digi_link_sound_to_object3 for looping sounds, other looping stuff
1831 * arch/sdl/gr.c: removing dependencies on stuff in main/
1833 * arch/linux/Makefile.am, arch/linux/init.c,
1834 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1835 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1836 other header cleanups
1838 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1840 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1842 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1843 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1844 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1845 load d1 textures for d1 levels
1847 2003-03-19 Bradley Bell <btb@icculus.org>
1849 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1850 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1851 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1852 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1855 * README: added some OS X info
1857 2003-03-17 Bradley Bell <btb@icculus.org>
1859 * main/newdemo.c: simplify DEMO_FILENAME macro
1861 * main/console.c, main/game.c: enable experimental console support
1863 * main/gamerend.c: fixed location of fps meter in multi
1865 2003-03-16 Bradley Bell <btb@icculus.org>
1867 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1868 also look in shared data dir for demos
1870 * main/newdemo.c, main/newdemo.h: comments/formatting
1872 2003-03-15 Christopher Thielen <chris@luethy.net>
1874 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1875 thinking d2 cd is always present
1877 2003-03-15 Bradley Bell <btb@icculus.org>
1879 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1882 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1885 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1886 gr_init. don't really know why this works, though
1888 2003-03-14 Bradley Bell <btb@icculus.org>
1890 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1892 * unused/bios/rbaudio.h: removed duplicate file
1894 2003-03-14 Christopher Thielen <chris@luethy.net>
1896 * arch/sdl/rbaudio.c: stop cd audio when exiting
1898 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1900 * main/gamecntl.c: add comments to the "only matt knows" cheats
1902 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1904 * main/gamemine.c: formatting, better texture conversion for d1
1907 2003-03-14 Bradley Bell <btb@icculus.org>
1909 * main/piggy.c: must swap all mac version pigfiles
1911 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1912 main/multi.c: formatting, minor cleanups
1914 * 2d/rle.c: need to swap line_size on bigendian machines
1916 * main/mission.c, main/mission.h: detect mac full version hogfile
1918 2003-03-13 Bradley Bell <btb@icculus.org>
1920 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1921 added joy/mouse sensitivity slider, increased range to 16, and
1924 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1927 * arch/linux/Makefile.am: removed extra backslash
1929 * TODO, installation.txt: updated some documentation
1931 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1932 menu, with maxfps option
1934 2003-03-12 Bradley Bell <btb@icculus.org>
1936 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1938 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1939 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1940 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1941 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1942 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1943 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1944 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1945 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1946 arch/linux/include/music.h, arch/linux/include/serial.h,
1947 arch/linux/include/ukali.h: formatting
1949 2003-03-11 Chris Arena <ccarena@cox.net>
1951 * main/menu.c: fixed brightness slider
1953 2003-03-01 Bradley Bell <btb@icculus.org>
1955 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1956 robots and animated bitmaps work, but colors are messed up
1958 2003-02-28 Bradley Bell <btb@icculus.org>
1960 * main/player.h: whitespace
1962 * main/automap.c, main/cntrlcen.c, main/collide.c,
1963 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1964 descent.hog is present, d1 becomes mission 0)
1966 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1967 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1968 arch/win32/winnet.c: MinGW compiles with network enabled again,
1969 but still doesn't work
1973 2003-02-28 Bradley Bell <btb@icculus.org>
1975 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1976 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1977 many opengl glitches
1979 2003-02-27 Bradley Bell <btb@icculus.org>
1981 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1982 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1983 main/network.c, main/network.h: noted that hoard.ham is only needed
1984 for multiplayer HOARD games, and should not be equated with
1985 "vertigo". put HoardEquipped() back in network.c.
1987 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1988 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1989 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1990 use timer_delay instead of d_delay
1992 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1994 * main/render.c: added replacement qsort for solaris
1996 2003-02-26 Bradley Bell <btb@icculus.org>
1998 * main/gamemine.c: texture conversion for d1 shareware
2000 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2002 * main/gamemine.c: better texture conversion for d1 levels
2004 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2006 * main/kconfig.c: fix joystick support under MinGW
2008 2003-02-26 Bradley Bell <btb@icculus.org>
2010 * main/playsave.c: fix swapping glitch
2012 * configure.ac, readme.txt: clean stuff up, getting ready for
2015 * main/titles.c: begin support for rendering spinning robots in
2018 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2021 * main/gamemine.c: load d1 shareware levels!
2023 2003-02-25 Bradley Bell <btb@icculus.org>
2027 * autogen.sh: add warning about old auto* versions, use
2030 2003-02-24 Bradley Bell <btb@icculus.org>
2032 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2033 briefings mostly working
2035 * main/movie.c, main/titles.c: fixed some more briefing glitches
2037 2003-02-23 Bradley Bell <btb@icculus.org>
2039 * main/movie.c: fixed crash when using shareware data files
2042 * arch/sdl/digi.c: fix crash on non-existent sounds
2043 (i.e. shareware data)
2045 2003-02-22 Bradley Bell <btb@icculus.org>
2047 * main/titles.c: fixed fullscreen toggle in briefings
2049 2003-02-21 Bradley Bell <btb@icculus.org>
2051 * configure.ac: check for mingw when enabling nasm
2053 * main/playsave.c: enable loading player files of either byte
2056 2003-02-20 Bradley Bell <btb@icculus.org>
2058 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2060 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2061 #343, not "rest of solution to bug #344"
2063 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2066 * main/kludge.c: partial solution to bug #344
2068 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2070 * compilerdefs.txt: added linux/mips info
2072 * ChangeLog: clean up changelog
2074 2003-02-19 Bradley Bell <btb@icculus.org>
2076 * libmve/mveplay.c: os x needs nanosleep prototype.
2078 2003-02-18 Bradley Bell <btb@icculus.org>
2080 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2082 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2083 to disable/enable audio
2085 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2087 * main/: movie.h, titles.c: make sure movie's palette is set before
2088 writing briefing text. Fixes bug #359
2090 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2093 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2094 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2097 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2100 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2101 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2102 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2105 * include/libmve.h: blah
2107 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2109 * main/render.c: 2nd attempt to fix solaris qsort bug
2111 2003-02-18 Bradley Bell <btb@icculus.org>
2113 * configure.ac, include/pstypes.h: put alignment detection in
2116 2003-02-17 Bradley Bell <btb@icculus.org>
2118 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2119 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2120 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2121 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2122 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2123 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2124 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2125 moved mve stuff to separate subdir
2127 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2128 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2129 mve code. Fixes (at least) bugs #41, #348, and #350.
2131 2003-02-14 Bradley Bell <btb@icculus.org>
2133 * main/Makefile.am: no more Makefile.mveplay. again
2135 * main/mveplay.c: typo
2137 2003-02-13 Bradley Bell <btb@icculus.org>
2139 * utilities/mvlextract.c: uint -> unsigned int
2141 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2142 standalone mveplayer, win32 support
2144 * main/movie.c: random bugfixes, win32 support
2146 * arch/sdl/Makefile.am: formatting
2148 * configure.ac: disable networking on mac/win for now
2150 * main/newmenu.c: comments
2152 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2154 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2155 redundant swap functions.
2157 2003-02-13 Bradley Bell <btb@icculus.org>
2159 * ChangeLog: update changelog
2161 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2163 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2164 polymodel alignment issues.
2166 2003-02-13 Bradley Bell <btb@icculus.org>
2168 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2169 fix various little bugs
2171 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2172 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2174 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2177 * README.utils: new file
2179 * main/: mve_main.c, mveplay.c: more movie fixes
2181 * README: updated README
2183 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2185 2003-02-12 Bradley Bell <btb@icculus.org>
2187 * utilities/mvlextract.c: bigendian mvl support
2189 * main/mveplay.c: formatting, stuff
2191 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2192 truecolor mve support, standalone mveplayer
2194 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2195 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2196 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2197 standalone mveplayer
2199 2003-01-22 Bradley Bell <btb@icculus.org>
2201 * include/: interp.h, interp.h: restore prototype for
2202 swap_polygon_model_data
2204 2003-01-21 Bradley Bell <btb@icculus.org>
2206 * main/piggy.c: use memcpy to avoid alignment problem
2208 * compilerdefs.txt: updated some defs, added sunos/sparc
2210 2003-01-15 Bradley Bell <btb@icculus.org>
2212 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2214 * main/gamemine.c: attempting to support d1 shareware
2216 * compilerdefs.txt: update defs
2218 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2220 * main/mveplay.c: fix several bugs, comments, formatting.
2222 2003-01-15 Bradley Bell <btb@icculus.org>
2224 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2225 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2226 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2227 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2230 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2231 formatting, comments
2233 2003-01-11 Bradley Bell <btb@icculus.org>
2235 * main/: mission.c, mission.h: attempt to support d1 for mac
2238 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2240 * main/object.h: foo
2242 2003-01-09 Bradley Bell <btb@icculus.org>
2244 * main/movie.c: use ifdef around gr_toggle_fullscreen
2246 2003-01-07 Bradley Bell <btb@icculus.org>
2248 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2249 main/mission.h: don't need .msn file for descent.hog anymore
2253 2003-01-06 Bradley Bell <btb@icculus.org>
2255 * main/mission.h, main/mission.c: comments
2257 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2260 2003-01-03 Bradley Bell <btb@icculus.org>
2262 * utilities/: txb2txt.c, txt2txb.c: remove old files
2264 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2266 * main/polyobj.c: attempt to make read_model_file
2269 * main/menu.c: move vertigo text
2271 2003-01-02 Bradley Bell <btb@icculus.org>
2273 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2274 main/polyobj.h: cleanup alignment changes
2276 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2277 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2278 main/object.h: fix alignment issues on sparc
2280 * cvshowto.txt: update cvs info
2284 * 2d/rle.c: make rle_swap handle RLE_BIG
2286 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2288 * main/render.c: workaround solaris qsort bug
2290 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2292 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2293 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2295 * arch/linux/Makefile.am: enabled linux joystick, kali
2297 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2298 arch/sdl/event.c: enabled linux joystick
2300 2002-12-31 Bradley Bell <btb@icculus.org>
2302 * main/gamemine.c: simplified warning msg
2304 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2306 * main/render.h: fix compiler warning
2308 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2310 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2312 2002-12-24 Bradley Bell <btb@icculus.org>
2314 * main/mission.c: fixes an infinite loop which was caused by d2x
2315 thinking d2demo was a descent 1 mission
2317 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2319 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2321 2002-12-24 Bradley Bell <btb@icculus.org>
2323 * main/render.c: comments
2325 2002-10-30 Bradley Bell <btb@icculus.org>
2327 * main/inferno.c: add help for -hogdir option
2329 * main/inferno.c: added -hogdir option
2331 2002-10-28 Bradley Bell <btb@icculus.org>
2333 * main/: inferno.c, menu.c: enabled Vertigo displays
2335 * include/3d.h: typo
2337 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2339 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2340 main/netmisc.c, main/network.c: simplify and eliminate redundant
2343 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2345 * maths/fixc.c: fix infinite loop in quad_sqrt.
2347 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2348 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2350 2002-10-12 Bradley Bell <btb@icculus.org>
2352 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2354 2002-10-11 Bradley Bell <btb@icculus.org>
2356 * main/hud.c: make hud_message work correctly
2358 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2361 * main/network.c: formatting, small fixes
2363 2002-10-10 Bradley Bell <btb@icculus.org>
2365 * main/netmisc.h: no swap_object for little-endian
2367 * main/: netmisc.h, network.c: use macros to simplify network
2370 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2373 * main/inferno.c: enable loading screen for mac shareware with
2376 * main/netmisc.c: whitespace
2378 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2381 * main/hud.c: whitespace
2383 * configure.ac: remove shareware build, add macdata build
2385 * main/songs.c: whitespace
2387 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2388 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2391 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2394 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2396 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2397 comments, formatting, etc.
2399 * iff/iff.c: fix bigendian iff loading.
2401 2002-10-03 Bradley Bell <btb@icculus.org>
2403 * utilities/txb2tex.c: typo
2405 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2406 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2409 * arch/sdl/mouse.c: whitespace
2411 2002-09-19 Bradley Bell <btb@icculus.org>
2413 * main/kconfig.c: fix a oops, add old logs
2415 * main/kconfig.c: support for >3 mouse buttons
2417 2002-09-18 Bradley Bell <btb@icculus.org>
2419 * include/gr.h: fix palette swap define
2421 2002-09-14 Bradley Bell <btb@icculus.org>
2423 * main/titles.c: load hires briefing screen if lores doesn't exist
2424 (i.e. vertigo) and MenuHires=0
2426 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2428 * main/: multi.h, network.h: pack some structures for ipx
2431 2002-09-14 Bradley Bell <btb@icculus.org>
2433 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2434 and load_endlevel_data() to expect newline-terminated strings, fix
2435 load_game_data to read null-terminated string for
2438 2002-09-07 Bradley Bell <btb@icculus.org>
2440 * main/newmenu.c: added error message
2442 * main/menu.h: enable -nohires with mac shareware
2444 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2446 * 2d/font.c: enable 0/255 palette swap for fonts
2448 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2451 * 2d/2dsline.c: fix ogl blooper
2453 2002-09-05 Bradley Bell <btb@icculus.org>
2455 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2458 * include/strutil.h: need string.h for strcasecmp
2460 * include/rle.h: okay, maybe it needs to be this way
2462 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2464 * 2d/scalec.c: more stuff from d2src
2466 * 2d/rle.c: more stuff from d2src, formatting
2468 * 2d/font.c: useless cruft
2470 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2472 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2475 2002-09-04 Bradley Bell <btb@icculus.org>
2477 * include/grdef.h: fix compiler warnings
2479 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2481 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2484 * main/game.c: we want the mac ibitblt for everything but dos and
2487 * main/texmerge.c: these routines are in tmerge.c
2489 * main/credits.c: enable credits for mac and oem data
2491 * main/bm.c: use either exit.ham or exit.pofs
2493 * include/ibitblt.h: enable some more code from d2src
2495 * include/gr.h: enable mac ubitblt_double
2497 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2499 * include/grdef.h: moved some inline asm from linear.h
2501 * 2d/ibitblt.c: brought in line with original d2 version
2503 * 2d/bitblt.c: reverted to original d2 version of this file, then
2504 added d1x enhancements
2506 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2508 * 2d/linear.h: moved these back to their original locations
2511 * main/mveplay.c: close some memory holes, speed up palette loading
2513 * main/movie.c: added fullscreen toggle while playing movies
2515 * main/inferno.c: comment out -superhires help text (always on)
2517 * include/timer.h: added approx_fsec_to_usec macro
2519 * arch/sdl/joy.c: fix compiler warning
2521 2002-09-01 Bradley Bell <btb@icculus.org>
2523 * main/network.c: oops
2525 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2527 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2528 timer_get_fixed_seconds
2532 2002-08-31 Bradley Bell <btb@icculus.org>
2534 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2537 * main/multi.h: network endian stuff
2539 * 2d/font.c, include/gr.h: fast file i/o for font headers
2541 * arch/win32/arch_ip.cpp: unused file
2543 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2544 bigendian networking fixes
2546 * main/menu.c: make net menu more accurate, also make superhires
2549 * include/pstypes.h: better to have __pack__ all the time, I think.
2550 needed for networking, e.g.
2552 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2555 * arch/win32/Makefile.am: unused file
2559 2002-08-30 Bradley Bell <btb@icculus.org>
2561 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2563 * main/: newmenu.h, titles.c: formatting
2565 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2566 main/multi.h: networking works, finally
2568 * TODO: added TODO file
2570 * arch/linux/arch_ip.cpp: unused fine
2572 * README: network sorta working
2574 * main/: Makefile.am, multi.c, network.c, network.h: more
2577 * main/menu.c: load builtin mission correctly
2579 * main/inferno.c: documentation
2581 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2584 * main/Makefile.mveplay: don't need no more
2586 2002-08-29 Bradley Bell <btb@icculus.org>
2588 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2589 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2590 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2593 * include/ipx_drv.h: more network fixing
2595 * arch/linux/include/ipx_drv.h: more network fixing
2597 * include/ipx.h: formatting
2599 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2601 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2602 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2603 main/inferno.c: fixed networking fuck-up?
2605 * Makefile.am: moved mingw info to README
2607 * README, mingw32.txt: moved mingw info to README
2609 2002-08-27 Bradley Bell <btb@icculus.org>
2611 * utilities/mvlextract.c: allow specifying file to extract
2613 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2616 * utilities/hogextract.c: allow specifying file to extract
2618 * main/mission.c: Have to get mission_num _after_ promoting...
2620 * main/: gameseq.c, titles.c: beginning d1 briefing support
2622 * descent.msn: beginning d1 briefing support
2624 * main/: titles.c, titles.h: d1-style mission briefings
2626 * main/piggy.h: whitespace
2628 * main/movie.c: beginning robot movie support, fall back on lo/hi
2629 res if hi/lo not available
2631 * main/mission.c: added Builtin_mission_num for builtin mission,
2632 D1Hogdir, d1-style mission briefings
2634 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2637 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2638 (for d1 missions that need d1 data)
2640 * 2d/ibitblt.c: whitespace
2642 2002-08-26 Bradley Bell <btb@icculus.org>
2644 * utilities/mvlcreate.c: oops
2646 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2649 * utilities/hogextract.c: added [v]iew option
2651 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2653 * main/titles.c: fix writable string, disable DumbAdjust thing
2655 * main/polyobj.h: whitespace
2657 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2660 * main/movie.c: read movies from AltHogDir, other fixes
2662 * main/: mission.c, mission.h: fix bug w/mission filename
2664 * main/gameseq.c: comments
2666 * main/digi.h: whitespace n stuff
2668 * include/mve_audio.h: added audio flag macros
2670 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2675 2002-08-23 Bradley Bell <btb@icculus.org>
2677 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2680 * Makefile.am: remove d2demo.mn2
2682 * cfile/cfile.c, include/cfile.h: add cfile_size function
2684 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2685 eliminate need for .mn2 files for oem and demo
2687 2002-08-22 Bradley Bell <btb@icculus.org>
2689 * main/bm.c: fix for vertigo
2691 * main/menu.h: make OEM menu pcx available
2693 * 2d/rle.c: merge with original d2 file
2695 * Makefile.am, configure.ac: let mission files get installed by
2698 2002-08-17 Bradley Bell <btb@icculus.org>
2700 * configure.ac: make FAST_FILE_IO the default on little-endian
2703 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2705 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2708 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2710 * main/: game.c, menu.c, mission.c: promote builtin missions.
2712 2002-08-15 Bradley Bell <btb@icculus.org>
2714 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2715 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2717 * utilities/.cvsignore: added cvsignore
2719 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2722 * main/piggy.c: mac data file loading
2724 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2725 transparency and swap 0/255 correctly for mac data files
2727 2002-08-13 Bradley Bell <btb@icculus.org>
2729 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2730 to utilities to avoid conflict with c++ std lib <utility>
2732 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2733 txt2txb.c: moved utility to utilities to avoid conflict with c++
2736 * Makefile.am, configure.ac: add utilities
2738 2002-08-09 Bradley Bell <btb@icculus.org>
2740 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2743 2002-08-08 Bradley Bell <btb@icculus.org>
2745 * main/inferno.c: comments
2747 * main/: newmenu.c, songs.c: mac demo datafile support
2749 * installation.txt: update
2751 * main/gamesave.c: use lowercase for consistency
2753 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2754 models for other than d2demo
2756 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2758 * main/gamemine.c: formatting, better d1 texture conversion
2760 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2761 main/mission.h: recognize .msn mission files.
2763 2002-08-07 Bradley Bell <btb@icculus.org>
2765 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2766 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2767 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2768 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2769 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2770 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2773 2002-08-06 Bradley Bell <btb@icculus.org>
2775 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2777 * main/Makefile.am: formatting
2779 * 2d/font.c: make gr_remap_font just reload the whole thing
2781 * configure.ac: formatting
2783 * Makefile.am: added d2demo.mn2
2785 * d2demo.mn2: mission file for shareware
2787 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2788 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2790 * main/sounds.h: shareware stuff, whitespace
2792 * main/: polyobj.c, polyobj.h: more fast i/o macros
2794 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2797 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2798 endlevel stuff to non-shareware, allow movies/endlevel for
2801 * main/cntrlcen.c: typo
2803 * main/bm.h: use global Piggy_hamfile_version
2805 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2806 macros, use global Piggy_hamfile_version
2808 * main/Makefile.am: terrain and movie stuff always used now
2810 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2813 * main/: gamemine.c, gamesave.c: load DMB levels
2815 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2816 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2818 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2820 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2822 2002-08-04 Bradley Bell <btb@icculus.org>
2824 * main/inferno.c: shareware stuff, formatting
2826 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2828 * arch/sdl/gr.c: don't need to set mode in gr_init
2830 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2832 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2835 * Makefile.am, descent.mn2: added mission file for descent 1
2837 2002-08-02 Bradley Bell <btb@icculus.org>
2839 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2840 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2841 main/piggy.h, misc/error.c: junk
2843 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2844 render.h, scores.c, scores.h, terrain.c: shareware stuff
2846 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2847 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2848 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2849 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2850 main/weapon.c, main/weapon.h: fast i/o macros
2852 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2854 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2855 main/gamemine.h, main/gamesave.c: load d1 levels
2857 2002-07-30 Bradley Bell <btb@icculus.org>
2859 * configure.ac: oops
2861 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2864 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2865 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2866 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2867 main/piggy.c, main/titles.c: support shareware datafiles!
2869 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2870 piggy.c: SHAREWARE fixes
2872 2002-07-29 Bradley Bell <btb@icculus.org>
2874 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2875 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2876 misc/fileutil.c: Portability - OS X support
2878 2002-07-27 Bradley Bell <btb@icculus.org>
2880 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2881 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2882 segment.h: portability
2884 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2885 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2886 main/wall.h: portabilization
2888 * 2d/font.c, include/gr.h: portability
2890 2002-07-26 Bradley Bell <btb@icculus.org>
2892 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2894 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2896 * main/player.c: foo
2898 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2900 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2901 misc/fileutil.h: portable file i/o utils
2903 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2904 writable string anymore... / formatting
2906 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2907 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2908 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2909 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2910 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2911 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2912 portable-izing file loading routines
2914 2002-07-24 Bradley Bell <btb@icculus.org>
2916 * main/mveplay.c: correctly play files with 16bit uncompressed
2917 audio, mem checking, etc
2919 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2922 2002-07-23 Bradley Bell <btb@icculus.org>
2924 * misc/Makefile.am: unused file
2926 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2927 main/sounds.h: remove experimental nmovie stuff
2929 * main/movie.c: add some debugging output
2931 2002-07-22 Bradley Bell <btb@icculus.org>
2933 * main/: console.c, state.c: simplified header
2935 * main/movie.c: enable mveplay audio
2937 * main/old/movie.c: moved to main/
2939 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2940 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2941 main/mvelib.c, main/mveplay.c: initial movie support
2943 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2944 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2945 include/ogl_init.h, include/pstypes.h, main/console.c,
2946 main/state.c, mem/mem.c: OS X stuff
2948 * configure.ac: OS X and movie stuff
2950 2002-07-19 Bradley Bell <btb@icculus.org>
2952 * compilerdefs.txt: OSX defs
2954 2002-07-18 Bradley Bell <btb@icculus.org>
2956 * main/inferno.c: use simpler rcs tags
2958 * autogen.sh: keep Changelog in cvs (and use --accum)
2960 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2961 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2962 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2963 main/songs.c: changed cdrom->rbaudio
2965 * include/rbaudio.h: moved to /include
2967 2002-07-17 Bradley Bell <btb@icculus.org>
2969 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2970 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2971 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2972 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2973 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2974 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2975 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2976 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2977 3d/setup.c: use simpler rcs tags
2982 2002-07-17 Bradley Bell <btb@icculus.org>
2984 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2986 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2988 * debian/rules: don't need readme's
2990 * debian/rules: move d1x license to COPYING, license clarifications
2992 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2993 license to COPYING, license clarifications
2995 * debian/rules: fix debian docs
2997 * debian/rules: fix debian manpages
2999 * debian/d2x-sdl.menu: fix debian menu
3001 * debian/rules: link to undocumented man page for debs
3003 * Makefile.am, configure.ac, debian/control, debian/copyright,
3004 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3005 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3006 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3009 2002-07-16 Bradley Bell <btb@icculus.org>
3011 * debian/: rules, changelog.in: deb stuff
3013 * configure.ac: cleaner nasm detection
3015 * debian/: changelog.in, control, rules: deb stuff
3017 * README, installation.txt: typos, stuff
3019 * configure.ac: better #defines
3021 * configure.ac: whitespace
3023 * configure.ac: better documentation
3025 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3026 SDL_JOYSTICK not needed
3028 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3030 * configure.ac: need higher SDL for joystick
3032 * debian/: control, rules: deb stuff
3034 * arch/sdl/joy.c: old junk
3036 * Makefile.am, configure.ac: automake updates
3038 * main/: inferno.c, text.c: don't use althogdir on non-unix
3040 * configure.ac: more autoconf updates
3042 * misc/strutil.c: better strrev
3044 * main/inferno.c: need limits.h on mingw also
3046 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3049 2002-04-19 Bradley Bell <btb@icculus.org>
3051 * main/network.c: let hoard.ham be a cfile
3053 * main/text.c: better error message when hog not found
3057 2002-03-23 Bradley Bell <btb@icculus.org>
3059 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3060 arch/sdl/Makefile.am: Use SDL joystick automatically
3062 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3064 2002-03-05 Bradley Bell <btb@icculus.org>
3066 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3069 2002-02-23 Bradley Bell <btb@icculus.org>
3071 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3073 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3074 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3075 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3076 main/editor/Makefile.am: moved includes to include
3078 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3080 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3081 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3082 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3085 * main/game.c: disabled cockpit for OGL, formatting
3087 * 2d/ibitblt.c: formatting
3089 2002-02-16 Bradley Bell <btb@icculus.org>
3091 * include/oldsdl.h: check for older macros
3093 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3094 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3095 allow older sdl versions
3097 2002-02-15 Bradley Bell <btb@icculus.org>
3099 * main/: automap.c, automap.h, inferno.c: automap resolution now
3102 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3104 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3105 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3106 win32/include/key_arch.h: never mind - that would be pointless
3108 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3109 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3110 win32/include/key_arch.h: copied files from d1x
3112 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3113 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3115 * main/multipow.c: need conf.h
3117 * arch/win32/Makefile.am: new file
3119 * include/pstypes.h: added u_int16_t (needed in base_ip)
3121 * arch/win32/arch_ip.cpp: copied from d1x
3123 2002-02-14 Bradley Bell <btb@icculus.org>
3125 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3127 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3128 main/netlist.c: Added hotkeys to toggle fullscreen mode
3130 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3131 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3133 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3134 reorder.h: Lotsa networking stuff from d1x
3136 2002-02-13 Bradley Bell <btb@icculus.org>
3138 * include/gr.h, main/game.c: Fullscreen toggle stuff
3140 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3143 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3144 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3147 2002-02-11 Bradley Bell <btb@icculus.org>
3149 * main/bm.c: use portable loader if bigendian
3151 * include/pstypes.h: don't define bool for c++
3153 * include/cfile.h: extern AltHogDir stuff
3155 * include/byteswap.h: use WORDS_BIGENDIAN
3157 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3159 * main/vers_id.h: added D2X_IVER
3161 * misc/args.c: don't use d1x.ini
3163 * Makefile.am: rpm stuff
3165 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3168 2002-02-09 Bradley Bell <btb@icculus.org>
3170 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3172 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3174 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3177 2002-02-06 Bradley Bell <btb@icculus.org>
3179 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3180 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3181 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3183 * debian/: changelog.in, control, copyright, d2x-gl.files,
3184 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3188 2002-02-02 Bradley Bell <btb@icculus.org>
3190 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3192 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3193 Enabled RELEASE option
3195 2002-01-31 Bradley Bell <btb@icculus.org>
3197 * Makefile.am, configure.ac: specify prerequisite versions of
3198 autoconf and automake
3200 2002-01-29 Bradley Bell <btb@icculus.org>
3202 * main/mission.c: RCS header added
3204 * main/inferno.c: update copyright date
3206 * main/mission.c: allow missions to be in AltHogDir
3208 * configure.ac: Display results of configure
3210 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3213 2002-01-28 Bradley Bell <btb@icculus.org>
3215 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3216 Data files now go in DATADIR/games/d2x, user files now go in
3219 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3221 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3222 files now go in ~/.d2x
3224 2002-01-24 Bradley Bell <btb@icculus.org>
3226 * configure.ac: fix nasm not found error message
3228 2002-01-18 Bradley Bell <btb@icculus.org>
3230 * configure.in: getting rid of old configure.in
3232 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3233 main/movie.c: Movie playing kludgey stuff
3235 * misc/args.c: formatting
3237 * main/inferno.c: allow -h for help
3239 * include/error.h: don't die on int3, unless -debug given
3241 * mingw32.txt: more stuff
3243 2001-12-29 Bradley Bell <btb@icculus.org>
3245 * Makefile.am: Got rid of thinking.txt
3247 * main/inferno.c: document -nomovies option
3249 2001-12-28 Bradley Bell <btb@icculus.org>
3251 * main/titles.c: formatting, put some code into place for rendering
3252 of robots during briefings
3254 2001-12-27 Bradley Bell <btb@icculus.org>
3258 2001-12-23 Craig Hadady <chadady@iglou.com>
3260 * 2d/rle.c: fixed bug in dummy array.
3262 2001-12-03 Bradley Bell <btb@icculus.org>
3264 * arch/sdl/init.c: fix formatting
3266 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3267 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3268 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3269 and sdl joystick stuff
3271 2001-11-30 Bradley Bell <btb@icculus.org>
3273 * thinking.txt: not needed
3275 2001-11-27 Bradley Bell <btb@icculus.org>
3277 * cygconf, mingw32.txt: use sdl from source on cygwin
3279 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3280 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3281 SDL_CFLAGS to CFLAGS
3283 2001-11-27 Bradley Bell <btb@icculus.org>
3287 2001-11-14 Bradley Bell <btb@icculus.org>
3289 * texmap/scanline.c: use optimization flags as texmap default
3291 * NEWS: mouse wheel, etc
3293 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3294 wheel to emulate 3rd axis
3296 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3298 * include/error.h: kludge to ungrab mouse when we hit an int3
3300 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3301 __ENV_MSDOS__ to __MSDOS__
3303 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3306 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3309 * arch/sdl/digi.c: implemented digi_set_volume
3311 * include/grdef.h, main/config.c, misc/d_io.c: change
3312 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3314 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3315 main/piggy.c: use MAKE_SIG
3317 * installation.txt: update
3319 * configure.ac: new file
3321 * arch/sdl/joydefs.c: #include pstypes.h
3323 * arch/sdl/init.c: SDL joystick stuff
3325 * acconfig.h: adjust MINGW defines
3327 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3328 controls menu now works
3330 2001-11-13 Bradley Bell <btb@icculus.org>
3332 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3335 * Makefile.am: New file
3337 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3340 * compilerdefs.txt: New file
3342 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3344 2001-11-12 Bradley Bell <btb@icculus.org>
3346 * main/playsave.c: load player files regardless of byte order of
3349 2001-11-11 Bradley Bell <btb@icculus.org>
3351 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3354 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3356 * NEWS: GL savegame thumbnails
3358 * acconfig.h, configure.in: make option for NMOVIES, default to off
3360 2001-11-09 Bradley Bell <btb@icculus.org>
3362 * main/state.c: Enabled savegame thumbnails under OpenGL
3364 * unused/pa_null/pa_enabl.h: remove duplicate header
3366 * misc/args.c: use d2x.ini for option file
3368 * mem/mem.c: Move mem_realloc inside the ifdef
3370 * main/menu.c: fix 640x400 menu text
3372 * main/inferno.c: added documentation
3374 * main/endlevel.c: fix warnings
3376 * arch/ogl/gr.c: Get rid of gl spew
3378 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3380 * acconfig.h: Define __SDL__ for mingw
3382 2001-11-08 Bradley Bell <btb@icculus.org>
3384 * 2d/font.c: free OGL font data when rereading
3386 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3387 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3388 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3389 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3390 main/weapon.h: Enabled shareware build, endlevel flythrough
3393 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3394 of use for shareware build
3396 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3399 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3401 2001-11-05 Bradley Bell <btb@icculus.org>
3403 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3406 * include/3d.h: Add comment
3408 2001-11-04 Bradley Bell <btb@icculus.org>
3410 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3413 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3416 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3418 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3419 main/hudmsg.h: Enable d1x-style hud_message
3421 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3423 * 2d/font.c: re-init ogl fonts after remapping colors.
3425 2001-11-02 Bradley Bell <btb@icculus.org>
3427 * misc/Makefile.am: remove byteswap.h (duplicate header)
3429 * 2d/font.c: fixed gr_remap_font, minor stuff
3431 * configure.in: take out -O2 if doing debug build
3433 * main/bm.c: formatting
3435 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3437 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3438 macros, get rid of functions
3440 2001-11-01 Bradley Bell <btb@icculus.org>
3442 * misc/byteswap.h: removed duplicate header
3444 2001-10-31 Bradley Bell <btb@icculus.org>
3446 * NEWS, main/automap.c: automap works in opengl
3448 * NEWS, configure.in: Added news
3450 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3452 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3454 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3455 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3456 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3458 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3460 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3462 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3463 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3465 2001-10-27 Bradley Bell <btb@icculus.org>
3467 * main/inferno.c: added some documentation
3469 2001-10-25 Bradley Bell <btb@icculus.org>
3471 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3474 * Makefile.am, configure.in, arch/Makefile.am,
3475 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3476 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3477 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3478 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3479 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3480 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3481 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3482 it's ugly, but It'll be easier to sync with d1x.
3484 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3485 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3486 main/editor/Makefile.am: attempt at support for editor, makefile
3489 * misc/d_delay.c: formatting fix
3491 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3492 tmappent.S, tmapppro.S: adding support for runtime selection of
3495 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3496 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3497 including multi.h and network.h, fix backslashes, fix compiler
3500 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3501 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3502 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3503 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3504 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3505 including multi.h and network.h, fix backslashes
3507 * include/pstypes.h: added typedef for u_int64_t on mingw
3509 * include/3d.h: added prototype for g3_uninit_polygon_model
3511 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3513 2001-10-24 Bradley Bell <btb@icculus.org>
3515 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3516 arch subdirs, as in d1x.
3518 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3519 earlier style until i understand automake 1.5 better. remove input
3522 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3523 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3524 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3525 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3526 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3527 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3528 Moved input stuff to arch subdirs, as in d1x.
3530 * NEWS, configure.in: blah blah
3532 2001-10-23 Bradley Bell <btb@icculus.org>
3534 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3536 * texmap/tmapppro.S: no need for #include <conf.h> here
3538 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3541 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3542 file. RCS header added
3544 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3545 #ifdef'ing out the whole file. RCS header added
3547 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3548 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3549 fixes. Now works with automake 1.5 and autoconf 2.52.
3550 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3551 mingw (-grabmouse now works on win32).
3553 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3554 These don't belong in cvs
3558 2001-10-20 Bradley Bell <btb@icculus.org>
3560 * 2d/font.c: Don't free unused variables...
3562 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3565 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3566 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3567 main/Makefile.am: make dist more sensible
3569 * Makefile.am: Kludge for linking on mingw
3571 2001-10-19 Bradley Bell <btb@icculus.org>
3573 * Makefile.am, configure.in, arch/win32/Makefile.am,
3574 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3576 * include/ipx_drv.h: Check for __MINGW32__
3578 * include/i86.h: Imported from d1x
3580 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3582 * arch/dos/modex.asm: Fixed %include
3584 * main/console.c: RCS headers added
3586 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3589 * Makefile.am, main/Makefile.am: Moved final link to top-level
3590 directory instead of main/
3592 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3593 __ENV_LINUX__ to __linux__
3595 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3596 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3597 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3598 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3599 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3600 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3601 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3602 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3603 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3604 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3607 * configure.in: add --enable-xploader, support arch/linux subdir,
3610 * main/inferno.c: conditionalize conf.h
3612 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3614 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3615 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3616 misc/fileutil.h: Partial application of linux/alpha patch.
3618 2001-10-19 Bradley Bell <btb@icculus.org>
3620 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3621 networking in line with d1x, moved some arch/linux_* stuff to
3624 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3625 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3626 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3627 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3630 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3631 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3632 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3633 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3634 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3635 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3636 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3637 linux/include/ukali.h: Brought linux networking in line with d1x,
3638 moved some arch/linux_* stuff to arch/linux/*
3640 * include/ipx_drv.h: Imported from d1x
3642 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3644 * main/ipx_drv.c: Imported from d1x
3646 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3647 main/network.h, main/Makefile.am: Trying to get network working on
3650 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3651 main/Makefile.am: build fixes
3653 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3654 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3655 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3656 starting to get net working.
3658 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3659 conditionalized min,max macros
3661 2001-10-18 Bradley Bell <btb@icculus.org>
3663 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3664 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3665 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3666 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3669 * 2d/2dsline.c: RCS headers added/changed
3671 * configure.in: fix NASMFLAGS bug
3673 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3676 2001-10-17 Bradley Bell <btb@icculus.org>
3678 * NEWS: Fixed the invulnerable robots bug!
3680 * main/collide.c: Fixed the invulnerable robots bug!
3682 2001-10-14 Bradley Bell <btb@icculus.org>
3684 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3687 2001-10-13 Bradley Bell <btb@icculus.org>
3689 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3690 arch/Makefile.am, arch/dos/Makefile.am,
3691 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3692 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3693 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3694 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3695 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3696 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3697 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3698 arch/win32/include/Makefile.am, iff/Makefile.am,
3699 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3700 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3701 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3702 unused/bios/Makefile.am, unused/lib/Makefile.am,
3703 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3704 unused/ui/Makefile.am, unused/vga/Makefile.am,
3705 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3706 automake stuff from "inert" subdirs. And there was much rejoicing.
3708 * Makefile.am, NEWS, configure.in: Stuff
3710 * ChangeLog: removing auto-generated file
3712 * cygconf: Added instructions for mingw32 build
3714 * Makefile.am: renamed INSTALL to installation.txt
3716 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3718 * mingw32.txt: Added instructions for mingw32 build
3720 * configure.in: Enable assembly under mingw32
3722 2001-10-12 Bradley Bell <btb@icculus.org>
3724 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3726 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3727 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3728 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3729 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3730 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3731 to __DJGPP__, since it's built-in.
3733 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3735 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3736 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3740 2001-10-12 Bradley Bell <btb@icculus.org>
3742 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3744 * Makefile.am: make sure cygconf gets archived
3746 * configure.in: Increment version number in preparation for release
3748 * configure.in: Fix detection of opengl
3750 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3751 cygconf, arch/Makefile.am, arch/include/joy.h,
3752 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3753 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3754 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3755 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3756 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3757 Vastly improved compilability.
3759 2001-10-11 Bradley Bell <btb@icculus.org>
3761 * Makefile.am: Added macros/sdl.m4
3763 * autogen.sh: Added macros/sdl.m4
3765 2001-10-09 Bradley Bell <btb@icculus.org>
3767 * main/vers_id.h: Added DESCENT_VERSION constant
3769 * main/inferno.c: Added command-line help.
3771 * include/ogl_init.h: opengl improvments (following d1x changes)
3773 2001-10-07 Bradley Bell <btb@icculus.org>
3775 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3776 arch/ogl/Makefile.am: Remove duplicate headers.
3778 2001-08-02 Thimo Neubauer <thimo@debian.org>
3780 * mem/mem.c: totally crippled the memory manager because it does
3781 not make sense for non-DOS-systems and it would have been too
3782 complicated to get it 64bit clean
3784 2001-06-19 Bradley Bell <btb@icculus.org>
3786 * cvshowto.txt: updated anonymous password
3788 2001-02-08 Bradley Bell <btb@icculus.org>
3790 * COPYING, license.txt: Added d1x license
3792 2001-02-01 Bradley Bell <btb@icculus.org>
3794 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3796 2001-01-31 Bradley Bell <btb@icculus.org>
3798 * configure.in, arch/include/mouse.h, include/pstypes.h,
3799 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3801 * main/polyobj.c: fix typo
3803 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3804 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3805 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3806 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3807 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3808 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3809 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3810 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3811 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3812 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3813 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3814 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3815 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3816 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3817 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3818 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3819 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3820 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3821 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3822 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3823 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3824 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3825 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3826 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3827 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3828 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3831 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3832 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3833 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3834 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3837 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3840 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3841 cross-compiling, and cygwin fixes
3843 2001-01-30 Bradley Bell <btb@icculus.org>
3845 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3846 include/pstypes.h, include/strutil.h, main/Makefile.am,
3847 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3848 needs --without-assembler and --without-network to compile
3850 2001-01-29 Bradley Bell <btb@icculus.org>
3852 * configure.in, main/Makefile.am: Fixes to build system
3854 * main/kconfig.c: fix for non-linux joysticks
3856 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3857 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3858 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3859 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3860 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3861 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3862 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3863 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3864 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3865 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3867 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3868 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3869 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3870 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3871 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3872 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3875 * arch/dos/include/joy.h, arch/dos/include/key.h,
3876 arch/dos/include/mouse.h: Unified input headers.
3878 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3880 2001-01-28 Bradley Bell <btb@icculus.org>
3882 * conf.h.in, configure.in, arch/Makefile.am,
3883 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3884 arch/include/key.h, main/Makefile.am: More header unification...
3886 * main/newdemo.c: Added <ctype.h>
3888 * arch/include/event.h, arch/include/joy.h: unified input headers.
3890 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3891 OpenGL now uses SDL-GL instead of gii
3893 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3895 2001-01-25 Bradley Bell <btb@icculus.org>
3897 * autogen.sh: use "set -e" so execution stops if something goes
3900 2001-01-24 Bradley Bell <btb@icculus.org>
3904 * Makefile.am: Add ChangeLog to dist
3908 2001-01-24 Bradley Bell <btb@icculus.org>
3910 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3912 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3913 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3916 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3917 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3918 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3919 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3920 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3921 arch/Makefile.am, arch/dos/Makefile.am,
3922 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3923 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3924 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3925 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3926 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3927 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3928 unused/Makefile.am, unused/bios/Makefile.am,
3929 unused/lib/Makefile.am, unused/novga/Makefile.am,
3930 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3931 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3932 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3933 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3934 make dist, VPATH builds, ...
3936 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3937 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3938 arch/dos/Makefile.in, arch/linux/Makefile.in,
3939 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3940 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3941 misc/Makefile.in, texmap/Makefile.in: cruft removal
3943 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3946 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3948 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3950 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3953 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3954 added -grabmouse option
3956 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3957 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3958 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3959 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3960 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3961 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3962 main/songs.c, misc/args.c: changed args_find to FindArg
3964 2001-01-22 Bradley Bell <btb@icculus.org>
3966 * configure, main/Makefile.am, main/Makefile.in: configuration
3969 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3970 fix compiler warnings w/opengl
3972 * include/console.h: ggi support
3974 * arch/linux_init.c: svgalib support
3976 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3977 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3978 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3979 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3980 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3981 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3984 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3986 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3987 main/render.c: fix warnings and enable NDEBUG *
3988 arch/svgalib_init.c: svgalib support
3990 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3992 * main/kconfig.c: joystick support
3994 2001-01-21 Bradley Bell <btb@icculus.org>
3996 * cvshowto.txt: new file, taken from d1x webpage
3998 * AUTHORS, README: Taking over as maintainer of d2x
4000 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4002 2001-01-20 Bradley Bell <btb@icculus.org>
4004 * configure, configure.in: Turned -Werror back off by default
4006 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4007 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4008 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4009 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4010 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4011 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4012 main/laser.c, main/multi.c, main/network.c, main/network.h,
4013 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4014 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4015 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4016 warnings, for non-OpenGL on linux, anyway...
4018 2001-01-19 Bradley Bell <btb@icculus.org>
4020 * copying: remove duplicate file
4022 * Import of d2x-0.0.9-pre1
4024 * Import of d2x-0.0.8