1 2003-03-13 Bradley Bell <btb@icculus.org>
3 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
6 * arch/linux/Makefile.am: removed extra backslash
8 * TODO, installation.txt: updated some documentation
10 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
11 menu, with maxfps option
13 2003-03-12 Bradley Bell <btb@icculus.org>
15 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
17 * arch/linux/alsadigi.c, arch/linux/findfile.c,
18 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
19 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
20 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
21 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
22 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
23 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
24 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
25 arch/linux/include/music.h, arch/linux/include/serial.h,
26 arch/linux/include/ukali.h: formatting
28 2003-03-11 Chris Arena <ccarena@cox.net>
30 * main/menu.c (do_options_menu): fixed brightness slider
32 2003-03-01 Bradley Bell <btb@icculus.org>
34 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
35 robots and animated bitmaps work, but colors are messed up
37 2003-02-28 Bradley Bell <btb@icculus.org>
39 * main/player.h: whitespace
41 * main/automap.c, main/cntrlcen.c, main/collide.c,
42 main/gamerend.c: use Builtin_mission_num instead of 0 (if
43 descent.hog is present, d1 becomes mission 0)
45 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
46 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
47 arch/win32/winnet.c: MinGW compiles with network enabled again,
48 but still doesn't work
52 2003-02-28 Bradley Bell <btb@icculus.org>
54 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
55 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
58 2003-02-27 Bradley Bell <btb@icculus.org>
60 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
61 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
62 main/network.c, main/network.h: noted that hoard.ham is only needed
63 for multiplayer HOARD games, and should not be equated with
64 "vertigo". put HoardEquipped() back in network.c.
66 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
67 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
68 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
69 use timer_delay instead of d_delay
71 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
73 * main/render.c: added replacement qsort for solaris
75 2003-02-26 Bradley Bell <btb@icculus.org>
77 * main/gamemine.c: texture conversion for d1 shareware
79 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
81 * main/gamemine.c: better texture conversion for d1 levels
83 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
85 * main/kconfig.c: fix joystick support under MinGW
87 2003-02-26 Bradley Bell <btb@icculus.org>
89 * main/playsave.c: fix swapping glitch
91 * configure.ac, readme.txt: clean stuff up, getting ready for
94 * main/titles.c: begin support for rendering spinning robots in
97 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
100 * main/gamemine.c: load d1 shareware levels!
102 2003-02-25 Bradley Bell <btb@icculus.org>
106 * autogen.sh: add warning about old auto* versions, use
109 2003-02-24 Bradley Bell <btb@icculus.org>
111 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
112 briefings mostly working
113 * main/movie.c, main/titles.c: fixed some more briefing glitches
115 2003-02-23 Bradley Bell <btb@icculus.org>
117 * main/movie.c: fixed crash when using shareware data files
119 * arch/sdl/digi.c: fix crash on non-existent sounds
120 (i.e. shareware data)
122 2003-02-22 Bradley Bell <btb@icculus.org>
124 * main/titles.c: fixed fullscreen toggle in briefings
126 2003-02-21 Bradley Bell <btb@icculus.org>
128 * configure.ac: check for mingw when enabling nasm
129 * main/playsave.c: enable loading player files of either byte
132 2003-02-20 Bradley Bell <btb@icculus.org>
134 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
135 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
136 #343, not "rest of solution to bug #344"
137 * arch/sdl/timer.c, include/timer.h: revert to more accurate
139 * main/kludge.c: partial solution to bug #344
140 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
141 * compilerdefs.txt: added linux/mips info
142 * ChangeLog: clean up changelog
144 2003-02-19 Bradley Bell <btb@icculus.org>
146 * libmve/mveplay.c: os x needs nanosleep prototype.
148 2003-02-18 Bradley Bell <btb@icculus.org>
150 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
151 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
152 to disable/enable audio
153 * libmve/: mve_main.c, mveplay.c: bigendian fixes
154 * main/: movie.h, titles.c: make sure movie's palette is set before
155 writing briefing text. Fixes bug #359
156 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
158 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
159 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
161 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
163 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
164 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
165 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
167 * include/libmve.h: blah
169 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
171 * main/render.c: 2nd attempt to fix solaris qsort bug
173 2003-02-18 Bradley Bell <btb@icculus.org>
175 * configure.ac, include/pstypes.h: put alignment detection in
178 2003-02-17 Bradley Bell <btb@icculus.org>
180 * Makefile.am, README.utils, configure.ac, include/libmve.h,
181 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
182 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
183 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
184 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
185 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
186 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
187 moved mve stuff to separate subdir
188 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
189 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
190 mve code. Fixes (at least) bugs #41, #348, and #350.
192 2003-02-14 Bradley Bell <btb@icculus.org>
194 * main/Makefile.am: no more Makefile.mveplay. again
195 * main/mveplay.c: typo
197 2003-02-13 Bradley Bell <btb@icculus.org>
199 * utilities/mvlextract.c: uint -> unsigned int
200 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
201 standalone mveplayer, win32 support
202 * main/movie.c: random bugfixes, win32 support
203 * arch/sdl/Makefile.am: formatting
204 * configure.ac: disable networking on mac/win for now
205 * main/newmenu.c: comments
207 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
209 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
210 redundant swap functions.
212 2003-02-13 Bradley Bell <btb@icculus.org>
214 * ChangeLog: update changelog
216 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
218 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
219 polymodel alignment issues.
221 2003-02-13 Bradley Bell <btb@icculus.org>
223 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
224 fix various little bugs
225 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
226 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
227 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
229 * README.utils: new file
230 * main/: mve_main.c, mveplay.c: more movie fixes
231 * README: updated README
232 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
234 2003-02-12 Bradley Bell <btb@icculus.org>
236 * utilities/mvlextract.c: bigendian mvl support
237 * main/mveplay.c: formatting, stuff
238 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
239 truecolor mve support, standalone mveplayer
240 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
241 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
242 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
245 2003-01-22 Bradley Bell <btb@icculus.org>
247 * include/: interp.h, interp.h: restore prototype for
248 swap_polygon_model_data
250 2003-01-21 Bradley Bell <btb@icculus.org>
252 * main/piggy.c: use memcpy to avoid alignment problem
253 * compilerdefs.txt: updated some defs, added sunos/sparc
255 2003-01-15 Bradley Bell <btb@icculus.org>
257 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
258 * main/gamemine.c: attempting to support d1 shareware
259 * compilerdefs.txt: update defs
261 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
263 * main/mveplay.c: fix several bugs, comments, formatting.
265 2003-01-15 Bradley Bell <btb@icculus.org>
267 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
268 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
269 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
270 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
272 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
275 2003-01-11 Bradley Bell <btb@icculus.org>
277 * main/: mission.c, mission.h: attempt to support d1 for mac
279 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
282 2003-01-09 Bradley Bell <btb@icculus.org>
284 * main/movie.c: use ifdef around gr_toggle_fullscreen
286 2003-01-07 Bradley Bell <btb@icculus.org>
288 * Makefile.am, descent.msn, installation.txt, main/mission.c,
289 main/mission.h: don't need .msn file for descent.hog anymore
292 2003-01-06 Bradley Bell <btb@icculus.org>
294 * main/mission.h, main/mission.c: comments
295 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
298 2003-01-03 Bradley Bell <btb@icculus.org>
300 * utilities/: txb2txt.c, txt2txb.c: remove old files
301 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
302 * main/polyobj.c: attempt to make read_model_file
304 * main/menu.c: move vertigo text
306 2003-01-02 Bradley Bell <btb@icculus.org>
308 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
309 main/polyobj.h: cleanup alignment changes
310 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
311 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
312 main/object.h: fix alignment issues on sparc
313 * cvshowto.txt: update cvs info
315 * 2d/rle.c: make rle_swap handle RLE_BIG
317 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
319 * main/render.c: workaround solaris qsort bug
321 2003-01-01 Steffen Pohle <stpohle@gmx.net>
323 * arch/linux/linuxnet.c, arch/linux/ukali.c,
324 arch/linux/include/ukali.h, main/inferno.c: enabled kali
325 * arch/linux/Makefile.am: enabled linux joystick, kali
326 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
327 arch/sdl/event.c: enabled linux joystick
329 2002-12-31 Bradley Bell <btb@icculus.org>
331 * main/gamemine.c: simplified warning msg
332 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
333 * main/render.h: fix compiler warning
335 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
337 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
339 2002-12-24 Bradley Bell <btb@icculus.org>
341 * main/mission.c: fixes an infinite loop which was caused by d2x
342 thinking d2demo was a descent 1 mission
344 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
346 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
348 2002-12-24 Bradley Bell <btb@icculus.org>
350 * main/render.c: comments
352 2002-10-30 Bradley Bell <btb@icculus.org>
354 * main/inferno.c: add help for -hogdir option
355 * main/inferno.c: added -hogdir option
357 2002-10-28 Bradley Bell <btb@icculus.org>
359 * main/: inferno.c, menu.c: enabled Vertigo displays
362 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
364 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
365 main/netmisc.c, main/network.c: simplify and eliminate redundant
368 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
370 * maths/fixc.c: fix infinite loop in quad_sqrt.
371 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
372 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
374 2002-10-12 Bradley Bell <btb@icculus.org>
376 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
378 2002-10-11 Bradley Bell <btb@icculus.org>
380 * main/hud.c: make hud_message work correctly
381 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
383 * main/network.c: formatting, small fixes
385 2002-10-10 Bradley Bell <btb@icculus.org>
387 * main/netmisc.h: no swap_object for little-endian
388 * main/: netmisc.h, network.c: use macros to simplify network
390 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
392 * main/inferno.c: enable loading screen for mac shareware with
394 * main/netmisc.c: whitespace
395 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
397 * main/hud.c: whitespace
398 * configure.ac: remove shareware build, add macdata build
399 * main/songs.c: whitespace
400 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
401 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
403 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
406 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
408 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
409 comments, formatting, etc.
410 * iff/iff.c: fix bigendian iff loading.
412 2002-10-03 Bradley Bell <btb@icculus.org>
414 * utilities/txb2tex.c: typo
415 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
416 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
418 * arch/sdl/mouse.c: whitespace
420 2002-09-19 Bradley Bell <btb@icculus.org>
422 * main/kconfig.c: fix a oops, add old logs
423 * main/kconfig.c: support for >3 mouse buttons
425 2002-09-18 Bradley Bell <btb@icculus.org>
427 * include/gr.h: fix palette swap define
429 2002-09-14 Bradley Bell <btb@icculus.org>
431 * main/titles.c: load hires briefing screen if lores doesn't exist
432 (i.e. vertigo) and MenuHires=0
434 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
436 * main/: multi.h, network.h: pack some structures for ipx
439 2002-09-14 Bradley Bell <btb@icculus.org>
441 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
442 and load_endlevel_data() to expect newline-terminated strings, fix
443 load_game_data to read null-terminated string for
446 2002-09-07 Bradley Bell <btb@icculus.org>
448 * main/newmenu.c: added error message
449 * main/menu.h: enable -nohires with mac shareware
450 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
451 * 2d/font.c: enable 0/255 palette swap for fonts
452 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
454 * 2d/2dsline.c: fix ogl blooper
456 2002-09-05 Bradley Bell <btb@icculus.org>
458 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
460 * include/strutil.h: need string.h for strcasecmp
461 * include/rle.h: okay, maybe it needs to be this way
462 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
463 * 2d/scalec.c: more stuff from d2src
464 * 2d/rle.c: more stuff from d2src, formatting
465 * 2d/font.c: useless cruft
466 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
467 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
470 2002-09-04 Bradley Bell <btb@icculus.org>
472 * include/grdef.h: fix compiler warnings
473 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
474 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
476 * main/game.c: we want the mac ibitblt for everything but dos and
478 * main/texmerge.c: these routines are in tmerge.c
479 * main/credits.c: enable credits for mac and oem data
480 * main/bm.c: use either exit.ham or exit.pofs
481 * include/ibitblt.h: enable some more code from d2src
482 * include/gr.h: enable mac ubitblt_double
483 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
484 * include/grdef.h: moved some inline asm from linear.h
485 * 2d/ibitblt.c: brought in line with original d2 version
486 * 2d/bitblt.c: reverted to original d2 version of this file, then
487 added d1x enhancements
488 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
489 * 2d/linear.h: moved these back to their original locations
491 * main/mveplay.c: close some memory holes, speed up palette loading
492 * main/movie.c: added fullscreen toggle while playing movies
493 * main/inferno.c: comment out -superhires help text (always on)
494 * include/timer.h: added approx_fsec_to_usec macro
495 * arch/sdl/joy.c: fix compiler warning
497 2002-09-01 Bradley Bell <btb@icculus.org>
499 * main/network.c: oops
500 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
501 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
502 timer_get_fixed_seconds
505 2002-08-31 Bradley Bell <btb@icculus.org>
507 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
509 * main/multi.h: network endian stuff
510 * 2d/font.c, include/gr.h: fast file i/o for font headers
511 * arch/win32/arch_ip.cpp: unused file
512 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
513 bigendian networking fixes
514 * main/menu.c: make net menu more accurate, also make superhires
516 * include/pstypes.h: better to have __pack__ all the time, I think.
517 needed for networking, e.g.
518 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
520 * arch/win32/Makefile.am: unused file
523 2002-08-30 Bradley Bell <btb@icculus.org>
525 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
526 * main/: newmenu.h, titles.c: formatting
527 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
528 main/multi.h: networking works, finally
529 * TODO: added TODO file
530 * arch/linux/arch_ip.cpp: unused fine
531 * README: network sorta working
532 * main/: Makefile.am, multi.c, network.c, network.h: more
534 * main/menu.c: load builtin mission correctly
535 * main/inferno.c: documentation
536 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
538 * main/Makefile.mveplay: don't need no more
540 2002-08-29 Bradley Bell <btb@icculus.org>
542 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
543 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
544 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
546 * include/ipx_drv.h: more network fixing
547 * arch/linux/include/ipx_drv.h: more network fixing
548 * include/ipx.h: formatting
549 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
550 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
551 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
552 main/inferno.c: fixed networking fuck-up?
553 * Makefile.am: moved mingw info to README
554 * README, mingw32.txt: moved mingw info to README
556 2002-08-27 Bradley Bell <btb@icculus.org>
558 * utilities/mvlextract.c: allow specifying file to extract
559 * utilities/: tex2txb.c, txb2tex.c: use default extension to
561 * utilities/hogextract.c: allow specifying file to extract
562 * main/mission.c: Have to get mission_num _after_ promoting...
563 * main/: gameseq.c, titles.c: beginning d1 briefing support
564 * descent.msn: beginning d1 briefing support
565 * main/: titles.c, titles.h: d1-style mission briefings
566 * main/piggy.h: whitespace
567 * main/movie.c: beginning robot movie support, fall back on lo/hi
568 res if hi/lo not available
569 * main/mission.c: added Builtin_mission_num for builtin mission,
570 D1Hogdir, d1-style mission briefings
571 * main/: gameseq.c, mission.h: added Builtin_mission_num for
573 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
574 (for d1 missions that need d1 data)
575 * 2d/ibitblt.c: whitespace
577 2002-08-26 Bradley Bell <btb@icculus.org>
579 * utilities/mvlcreate.c: oops
580 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
582 * utilities/hogextract.c: added [v]iew option
583 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
584 * main/titles.c: fix writable string, disable DumbAdjust thing
585 * main/polyobj.h: whitespace
586 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
588 * main/movie.c: read movies from AltHogDir, other fixes
589 * main/: mission.c, mission.h: fix bug w/mission filename
590 * main/gameseq.c: comments
591 * main/digi.h: whitespace n stuff
592 * include/mve_audio.h: added audio flag macros
593 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
597 2002-08-23 Bradley Bell <btb@icculus.org>
599 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
601 * Makefile.am: remove d2demo.mn2
602 * cfile/cfile.c, include/cfile.h: add cfile_size function
603 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
604 eliminate need for .mn2 files for oem and demo
606 2002-08-22 Bradley Bell <btb@icculus.org>
608 * main/bm.c: fix for vertigo
609 * main/menu.h: make OEM menu pcx available
610 * 2d/rle.c: merge with original d2 file
611 * Makefile.am, configure.ac: let mission files get installed by
614 2002-08-17 Bradley Bell <btb@icculus.org>
616 * configure.ac: make FAST_FILE_IO the default on little-endian
618 * NEWS, README, compilerdefs.txt, readme.txt: documentation
619 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
622 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
624 * main/: game.c, menu.c, mission.c: promote builtin missions.
626 2002-08-15 Bradley Bell <btb@icculus.org>
628 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
629 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
630 * utilities/.cvsignore: added cvsignore
631 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
633 * main/piggy.c: mac data file loading
634 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
635 transparency and swap 0/255 correctly for mac data files
637 2002-08-13 Bradley Bell <btb@icculus.org>
639 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
640 to utilities to avoid conflict with c++ std lib <utility>
641 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
642 txt2txb.c: moved utility to utilities to avoid conflict with c++
644 * Makefile.am, configure.ac: add utilities
646 2002-08-09 Bradley Bell <btb@icculus.org>
648 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
651 2002-08-08 Bradley Bell <btb@icculus.org>
653 * main/inferno.c: comments
654 * main/: newmenu.c, songs.c: mac demo datafile support
655 * installation.txt: update
656 * main/gamesave.c: use lowercase for consistency
657 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
658 models for other than d2demo
660 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
662 * main/gamemine.c: formatting, better d1 texture conversion
663 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
664 main/mission.h: recognize .msn mission files.
666 2002-08-07 Bradley Bell <btb@icculus.org>
668 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
669 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
670 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
671 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
672 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
673 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
676 2002-08-06 Bradley Bell <btb@icculus.org>
678 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
679 * main/Makefile.am: formatting
680 * 2d/font.c: make gr_remap_font just reload the whole thing
681 * configure.ac: formatting
682 * Makefile.am: added d2demo.mn2
683 * d2demo.mn2: mission file for shareware
684 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
685 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
686 * main/sounds.h: shareware stuff, whitespace
687 * main/: polyobj.c, polyobj.h: more fast i/o macros
688 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
690 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
691 endlevel stuff to non-shareware, allow movies/endlevel for
693 * main/cntrlcen.c: typo
694 * main/bm.h: use global Piggy_hamfile_version
695 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
696 macros, use global Piggy_hamfile_version
697 * main/Makefile.am: terrain and movie stuff always used now
698 * 2d/pcx.c, include/pcx.h: make pcx header available to other
700 * main/: gamemine.c, gamesave.c: load DMB levels
701 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
702 segment.c, segment.h, switch.c, switch.h: fast i/o macros
704 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
706 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
708 2002-08-04 Bradley Bell <btb@icculus.org>
710 * main/inferno.c: shareware stuff, formatting
711 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
712 * arch/sdl/gr.c: don't need to set mode in gr_init
714 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
716 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
718 * Makefile.am, descent.mn2: added mission file for descent 1
720 2002-08-02 Bradley Bell <btb@icculus.org>
722 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
723 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
724 main/piggy.h, misc/error.c: junk
725 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
726 render.h, scores.c, scores.h, terrain.c: shareware stuff
727 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
728 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
729 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
730 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
731 main/weapon.c, main/weapon.h: fast i/o macros
733 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
735 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
736 main/gamemine.h, main/gamesave.c: load d1 levels
738 2002-07-30 Bradley Bell <btb@icculus.org>
741 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
743 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
744 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
745 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
746 main/piggy.c, main/titles.c: support shareware datafiles!
747 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
748 piggy.c: SHAREWARE fixes
750 2002-07-29 Bradley Bell <btb@icculus.org>
752 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
753 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
754 misc/fileutil.c: Portability - OS X support
756 2002-07-27 Bradley Bell <btb@icculus.org>
758 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
759 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
760 segment.h: portability
761 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
762 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
763 main/wall.h: portabilization
764 * 2d/font.c, include/gr.h: portability
766 2002-07-26 Bradley Bell <btb@icculus.org>
768 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
769 * arch/linux/findfile.c, include/pstypes.h: os x fixes
771 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
772 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
773 misc/fileutil.h: portable file i/o utils
774 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
775 writable string anymore... / formatting
776 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
777 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
778 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
779 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
780 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
781 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
782 portable-izing file loading routines
784 2002-07-24 Bradley Bell <btb@icculus.org>
786 * main/mveplay.c: correctly play files with 16bit uncompressed
787 audio, mem checking, etc
788 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
791 2002-07-23 Bradley Bell <btb@icculus.org>
793 * misc/Makefile.am: unused file
794 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
795 main/sounds.h: remove experimental nmovie stuff
796 * main/movie.c: add some debugging output
798 2002-07-22 Bradley Bell <btb@icculus.org>
800 * main/: console.c, state.c: simplified header
801 * main/movie.c: enable mveplay audio
802 * main/old/movie.c: moved to main/
803 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
804 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
805 main/mvelib.c, main/mveplay.c: initial movie support
806 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
807 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
808 include/ogl_init.h, include/pstypes.h, main/console.c,
809 main/state.c, mem/mem.c: OS X stuff
810 * configure.ac: OS X and movie stuff
812 2002-07-19 Bradley Bell <btb@icculus.org>
814 * compilerdefs.txt: OSX defs
816 2002-07-18 Bradley Bell <btb@icculus.org>
818 * main/inferno.c: use simpler rcs tags
819 * autogen.sh: keep Changelog in cvs (and use --accum)
820 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
821 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
822 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
823 main/songs.c: changed cdrom->rbaudio
824 * include/rbaudio.h: moved to /include
826 2002-07-17 Bradley Bell <btb@icculus.org>
828 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
829 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
830 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
831 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
832 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
833 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
834 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
835 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
836 3d/setup.c: use simpler rcs tags
841 2002-07-17 Bradley Bell <btb@icculus.org>
843 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
844 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
845 * debian/rules: don't need readme's
846 * debian/rules: move d1x license to COPYING, license clarifications
847 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
848 license to COPYING, license clarifications
849 * debian/rules: fix debian docs
850 * debian/rules: fix debian manpages
851 * debian/d2x-sdl.menu: fix debian menu
852 * debian/rules: link to undocumented man page for debs
853 * Makefile.am, configure.ac, debian/control, debian/copyright,
854 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
855 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
856 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
859 2002-07-16 Bradley Bell <btb@icculus.org>
861 * debian/: rules, changelog.in: deb stuff
862 * configure.ac: cleaner nasm detection
863 * debian/: changelog.in, control, rules: deb stuff
864 * README, installation.txt: typos, stuff
865 * configure.ac: better #defines
866 * configure.ac: whitespace
867 * configure.ac: better documentation
868 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
869 SDL_JOYSTICK not needed
870 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
871 * configure.ac: need higher SDL for joystick
872 * debian/: control, rules: deb stuff
873 * arch/sdl/joy.c: old junk
874 * Makefile.am, configure.ac: automake updates
875 * main/: inferno.c, text.c: don't use althogdir on non-unix
876 * configure.ac: more autoconf updates
877 * misc/strutil.c: better strrev
878 * main/inferno.c: need limits.h on mingw also
879 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
882 2002-04-19 Bradley Bell <btb@icculus.org>
884 * main/network.c: let hoard.ham be a cfile
885 * main/text.c: better error message when hog not found
888 2002-03-23 Bradley Bell <btb@icculus.org>
890 * acconfig.h, configure.ac, arch/linux/Makefile.am,
891 arch/sdl/Makefile.am: Use SDL joystick automatically
892 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
894 2002-03-05 Bradley Bell <btb@icculus.org>
896 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
899 2002-02-23 Bradley Bell <btb@icculus.org>
901 * texmap/ntmap.c: fix bug preventing higher res sdl modes
902 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
903 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
904 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
905 main/editor/Makefile.am: moved includes to include
906 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
907 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
908 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
909 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
911 * main/game.c: disabled cockpit for OGL, formatting
912 * 2d/ibitblt.c: formatting
914 2002-02-16 Bradley Bell <btb@icculus.org>
916 * include/oldsdl.h: check for older macros
917 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
918 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
919 allow older sdl versions
921 2002-02-15 Bradley Bell <btb@icculus.org>
923 * main/: automap.c, automap.h, inferno.c: automap resolution now
925 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
926 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
927 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
928 win32/include/key_arch.h: never mind - that would be pointless
929 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
930 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
931 win32/include/key_arch.h: copied files from d1x
932 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
933 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
934 * main/multipow.c: need conf.h
935 * arch/win32/Makefile.am: new file
936 * include/pstypes.h: added u_int16_t (needed in base_ip)
937 * arch/win32/arch_ip.cpp: copied from d1x
939 2002-02-14 Bradley Bell <btb@icculus.org>
941 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
942 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
943 main/netlist.c: Added hotkeys to toggle fullscreen mode
944 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
945 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
946 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
947 reorder.h: Lotsa networking stuff from d1x
949 2002-02-13 Bradley Bell <btb@icculus.org>
951 * include/gr.h, main/game.c: Fullscreen toggle stuff
952 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
954 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
955 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
958 2002-02-11 Bradley Bell <btb@icculus.org>
960 * main/bm.c: use portable loader if bigendian
961 * include/pstypes.h: don't define bool for c++
962 * include/cfile.h: extern AltHogDir stuff
963 * include/byteswap.h: use WORDS_BIGENDIAN
964 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
965 * main/vers_id.h: added D2X_IVER
966 * misc/args.c: don't use d1x.ini
967 * Makefile.am: rpm stuff
968 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
971 2002-02-09 Bradley Bell <btb@icculus.org>
973 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
975 2002-02-09 Paolo Ulivi <pulivi@libero.it>
977 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
980 2002-02-06 Bradley Bell <btb@icculus.org>
982 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
983 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
984 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
985 * debian/: changelog.in, control, copyright, d2x-gl.files,
986 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
990 2002-02-02 Bradley Bell <btb@icculus.org>
992 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
993 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
994 Enabled RELEASE option
996 2002-01-31 Bradley Bell <btb@icculus.org>
998 * Makefile.am, configure.ac: specify prerequisite versions of
999 autoconf and automake
1001 2002-01-29 Bradley Bell <btb@icculus.org>
1003 * main/mission.c: RCS header added
1004 * main/inferno.c: update copyright date
1005 * main/mission.c: allow missions to be in AltHogDir
1006 * configure.ac: Display results of configure
1007 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1010 2002-01-28 Bradley Bell <btb@icculus.org>
1012 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1013 Data files now go in DATADIR/games/d2x, user files now go in
1016 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1018 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1019 files now go in ~/.d2x
1021 2002-01-24 Bradley Bell <btb@icculus.org>
1023 * configure.ac: fix nasm not found error message
1025 2002-01-18 Bradley Bell <btb@icculus.org>
1027 * configure.in: getting rid of old configure.in
1028 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1029 main/movie.c: Movie playing kludgey stuff
1030 * misc/args.c: formatting
1031 * main/inferno.c: allow -h for help
1032 * include/error.h: don't die on int3, unless -debug given
1033 * mingw32.txt: more stuff
1035 2001-12-29 Bradley Bell <btb@icculus.org>
1037 * Makefile.am: Got rid of thinking.txt
1038 * main/inferno.c: document -nomovies option
1040 2001-12-28 Bradley Bell <btb@icculus.org>
1042 * main/titles.c: formatting, put some code into place for rendering
1043 of robots during briefings
1045 2001-12-27 Bradley Bell <btb@icculus.org>
1049 2001-12-23 Craig Hadady <chadady@iglou.com>
1051 * 2d/rle.c: fixed bug in dummy array.
1053 2001-12-03 Bradley Bell <btb@icculus.org>
1055 * arch/sdl/init.c: fix formatting
1056 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1057 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1058 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1059 and sdl joystick stuff
1061 2001-11-30 Bradley Bell <btb@icculus.org>
1063 * thinking.txt: not needed
1065 2001-11-27 Bradley Bell <btb@icculus.org>
1067 * cygconf, mingw32.txt: use sdl from source on cygwin
1068 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1069 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1070 SDL_CFLAGS to CFLAGS
1072 2001-11-27 Bradley Bell <btb@icculus.org>
1076 2001-11-14 Bradley Bell <btb@icculus.org>
1078 * texmap/scanline.c: use optimization flags as texmap default
1079 * NEWS: mouse wheel, etc
1080 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1081 wheel to emulate 3rd axis
1082 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1083 * include/error.h: kludge to ungrab mouse when we hit an int3
1084 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1085 __ENV_MSDOS__ to __MSDOS__
1086 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1088 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1090 * arch/sdl/digi.c: implemented digi_set_volume
1091 * include/grdef.h, main/config.c, misc/d_io.c: change
1092 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1093 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1094 main/piggy.c: use MAKE_SIG
1095 * installation.txt: update
1096 * configure.ac: new file
1097 * arch/sdl/joydefs.c: #include pstypes.h
1098 * arch/sdl/init.c: SDL joystick stuff
1099 * acconfig.h: adjust MINGW defines
1100 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1101 controls menu now works
1103 2001-11-13 Bradley Bell <btb@icculus.org>
1105 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1107 * Makefile.am: New file
1108 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1110 * compilerdefs.txt: New file
1111 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1113 2001-11-12 Bradley Bell <btb@icculus.org>
1115 * main/playsave.c: load player files regardless of byte order of
1118 2001-11-11 Bradley Bell <btb@icculus.org>
1120 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1122 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1123 * NEWS: GL savegame thumbnails
1124 * acconfig.h, configure.in: make option for NMOVIES, default to off
1126 2001-11-09 Bradley Bell <btb@icculus.org>
1128 * main/state.c: Enabled savegame thumbnails under OpenGL
1129 * unused/pa_null/pa_enabl.h: remove duplicate header
1130 * misc/args.c: use d2x.ini for option file
1131 * mem/mem.c: Move mem_realloc inside the ifdef
1132 * main/menu.c: fix 640x400 menu text
1133 * main/inferno.c: added documentation
1134 * main/endlevel.c: fix warnings
1135 * arch/ogl/gr.c: Get rid of gl spew
1136 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1137 * acconfig.h: Define __SDL__ for mingw
1139 2001-11-08 Bradley Bell <btb@icculus.org>
1141 * 2d/font.c: free OGL font data when rereading
1142 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1143 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1144 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1145 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1146 main/weapon.h: Enabled shareware build, endlevel flythrough
1148 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1149 of use for shareware build
1150 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1152 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1154 2001-11-05 Bradley Bell <btb@icculus.org>
1156 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1158 * include/3d.h: Add comment
1160 2001-11-04 Bradley Bell <btb@icculus.org>
1162 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1164 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1166 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1167 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1168 main/hudmsg.h: Enable d1x-style hud_message
1169 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1170 * 2d/font.c: re-init ogl fonts after remapping colors.
1172 2001-11-02 Bradley Bell <btb@icculus.org>
1174 * misc/Makefile.am: remove byteswap.h (duplicate header)
1175 * 2d/font.c: fixed gr_remap_font, minor stuff
1176 * configure.in: take out -O2 if doing debug build
1177 * main/bm.c: formatting
1178 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1179 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1180 macros, get rid of functions
1182 2001-11-01 Bradley Bell <btb@icculus.org>
1184 * misc/byteswap.h: removed duplicate header
1186 2001-10-31 Bradley Bell <btb@icculus.org>
1188 * NEWS, main/automap.c: automap works in opengl
1189 * NEWS, configure.in: Added news
1190 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1191 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1192 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1193 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1194 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1195 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1196 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1197 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1198 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1200 2001-10-27 Bradley Bell <btb@icculus.org>
1202 * main/inferno.c: added some documentation
1204 2001-10-25 Bradley Bell <btb@icculus.org>
1206 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1208 * Makefile.am, configure.in, arch/Makefile.am,
1209 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1210 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1211 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1212 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1213 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1214 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1215 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1216 it's ugly, but It'll be easier to sync with d1x.
1217 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1218 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1219 main/editor/Makefile.am: attempt at support for editor, makefile
1221 * misc/d_delay.c: formatting fix
1222 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1223 tmappent.S, tmapppro.S: adding support for runtime selection of
1225 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1226 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1227 including multi.h and network.h, fix backslashes, fix compiler
1229 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1230 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1231 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1232 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1233 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1234 including multi.h and network.h, fix backslashes
1235 * include/pstypes.h: added typedef for u_int64_t on mingw
1236 * include/3d.h: added prototype for g3_uninit_polygon_model
1237 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1239 2001-10-24 Bradley Bell <btb@icculus.org>
1241 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1242 arch subdirs, as in d1x.
1243 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1244 earlier style until i understand automake 1.5 better. remove input
1246 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1247 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1248 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1249 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1250 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1251 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1252 Moved input stuff to arch subdirs, as in d1x.
1253 * NEWS, configure.in: blah blah
1255 2001-10-23 Bradley Bell <btb@icculus.org>
1257 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1258 * texmap/tmapppro.S: no need for #include <conf.h> here
1259 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1261 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1262 file. RCS header added
1263 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1264 #ifdef'ing out the whole file. RCS header added
1265 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1266 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1267 fixes. Now works with automake 1.5 and autoconf 2.52.
1268 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1269 mingw (-grabmouse now works on win32).
1270 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1271 These don't belong in cvs
1275 2001-10-20 Bradley Bell <btb@icculus.org>
1277 * 2d/font.c: Don't free unused variables...
1278 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1280 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1281 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1282 main/Makefile.am: make dist more sensible
1283 * Makefile.am: Kludge for linking on mingw
1285 2001-10-19 Bradley Bell <btb@icculus.org>
1287 * Makefile.am, configure.in, arch/win32/Makefile.am,
1288 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1289 * include/ipx_drv.h: Check for __MINGW32__
1290 * include/i86.h: Imported from d1x
1291 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1292 * arch/dos/modex.asm: Fixed %include
1293 * main/console.c: RCS headers added
1294 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1296 * Makefile.am, main/Makefile.am: Moved final link to top-level
1297 directory instead of main/
1298 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1299 __ENV_LINUX__ to __linux__
1300 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1301 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1302 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1303 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1304 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1305 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1306 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1307 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1308 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1309 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1311 * configure.in: add --enable-xploader, support arch/linux subdir,
1313 * main/inferno.c: conditionalize conf.h
1315 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1317 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1318 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1319 misc/fileutil.h: Partial application of linux/alpha patch.
1321 2001-10-19 Bradley Bell <btb@icculus.org>
1323 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1324 networking in line with d1x, moved some arch/linux_* stuff to
1326 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1327 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1328 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1329 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1331 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1332 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1333 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1334 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1335 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1336 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1337 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1338 linux/include/ukali.h: Brought linux networking in line with d1x,
1339 moved some arch/linux_* stuff to arch/linux/*
1340 * include/ipx_drv.h: Imported from d1x
1341 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1342 * main/ipx_drv.c: Imported from d1x
1343 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1344 main/network.h, main/Makefile.am: Trying to get network working on
1346 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1347 main/Makefile.am: build fixes
1348 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1349 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1350 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1351 starting to get net working.
1352 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1353 conditionalized min,max macros
1355 2001-10-18 Bradley Bell <btb@icculus.org>
1357 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1358 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1359 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1360 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1362 * 2d/2dsline.c: RCS headers added/changed
1363 * configure.in: fix NASMFLAGS bug
1364 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1367 2001-10-17 Bradley Bell <btb@icculus.org>
1369 * NEWS: Fixed the invulnerable robots bug!
1370 * main/collide.c: Fixed the invulnerable robots bug!
1372 2001-10-14 Bradley Bell <btb@icculus.org>
1374 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1377 2001-10-13 Bradley Bell <btb@icculus.org>
1379 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1380 arch/Makefile.am, arch/dos/Makefile.am,
1381 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1382 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1383 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1384 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1385 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1386 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1387 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1388 arch/win32/include/Makefile.am, iff/Makefile.am,
1389 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1390 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1391 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1392 unused/bios/Makefile.am, unused/lib/Makefile.am,
1393 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1394 unused/ui/Makefile.am, unused/vga/Makefile.am,
1395 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1396 automake stuff from "inert" subdirs. And there was much rejoicing.
1397 * Makefile.am, NEWS, configure.in: Stuff
1398 * ChangeLog: removing auto-generated file
1399 * cygconf: Added instructions for mingw32 build
1400 * Makefile.am: renamed INSTALL to installation.txt
1401 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1402 * mingw32.txt: Added instructions for mingw32 build
1403 * configure.in: Enable assembly under mingw32
1405 2001-10-12 Bradley Bell <btb@icculus.org>
1407 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1408 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1409 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1410 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1411 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1412 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1413 to __DJGPP__, since it's built-in.
1415 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1417 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1418 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1422 2001-10-12 Bradley Bell <btb@icculus.org>
1424 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1425 * Makefile.am: make sure cygconf gets archived
1426 * configure.in: Increment version number in preparation for release
1427 * configure.in: Fix detection of opengl
1428 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1429 cygconf, arch/Makefile.am, arch/include/joy.h,
1430 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1431 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1432 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1433 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1434 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1435 Vastly improved compilability.
1437 2001-10-11 Bradley Bell <btb@icculus.org>
1439 * Makefile.am: Added macros/sdl.m4
1440 * autogen.sh: Added macros/sdl.m4
1442 2001-10-09 Bradley Bell <btb@icculus.org>
1444 * main/vers_id.h: Added DESCENT_VERSION constant
1445 * main/inferno.c: Added command-line help.
1446 * include/ogl_init.h: opengl improvments (following d1x changes)
1448 2001-10-07 Bradley Bell <btb@icculus.org>
1450 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1451 arch/ogl/Makefile.am: Remove duplicate headers.
1453 2001-08-02 Thimo Neubauer <thimo@debian.org>
1455 * mem/mem.c: totally crippled the memory manager because it does
1456 not make sense for non-DOS-systems and it would have been too
1457 complicated to get it 64bit clean
1459 2001-06-19 Bradley Bell <btb@icculus.org>
1461 * cvshowto.txt: updated anonymous password
1463 2001-02-08 Bradley Bell <btb@icculus.org>
1465 * COPYING, license.txt: Added d1x license
1467 2001-02-01 Bradley Bell <btb@icculus.org>
1469 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1471 2001-01-31 Bradley Bell <btb@icculus.org>
1473 * configure.in, arch/include/mouse.h, include/pstypes.h,
1474 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1475 * main/polyobj.c: fix typo
1476 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1477 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1478 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1479 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1480 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1481 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1482 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1483 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1484 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1485 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1486 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1487 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1488 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1489 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1490 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1491 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1492 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1493 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1494 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1495 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1496 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1497 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1498 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1499 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1500 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1501 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1503 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1504 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1505 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1506 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1508 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1510 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1511 cross-compiling, and cygwin fixes
1513 2001-01-30 Bradley Bell <btb@icculus.org>
1515 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1516 include/pstypes.h, include/strutil.h, main/Makefile.am,
1517 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1518 needs --without-assembler and --without-network to compile
1520 2001-01-29 Bradley Bell <btb@icculus.org>
1522 * configure.in, main/Makefile.am: Fixes to build system
1523 * main/kconfig.c: fix for non-linux joysticks
1524 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1525 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1526 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1527 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1528 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1529 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1530 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1532 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1533 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1534 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1535 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1536 sdl_timer.c: Fixed build system, minor fixes
1537 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1538 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1540 2001-01-28 Bradley Bell <btb@icculus.org>
1542 * conf.h.in, configure.in, arch/Makefile.am,
1543 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1544 arch/include/key.h, main/Makefile.am: More header unification...
1545 * main/newdemo.c: Added <ctype.h>
1546 * arch/include/: event.h, joy.h: unified input headers.
1547 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1548 OpenGL now uses SDL-GL instead of gii
1549 * arch/include/: key.h, mouse.h: Unified arch headers
1551 2001-01-25 Bradley Bell <btb@icculus.org>
1553 * autogen.sh: use "set -e" so execution stops if something goes
1556 2001-01-24 Bradley Bell <btb@icculus.org>
1559 * Makefile.am: Add ChangeLog to dist
1560 * ChangeLog: Putting this here so automake doesn't complain
1564 2001-01-24 Bradley Bell <btb@icculus.org>
1566 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1567 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1568 for building ChangeLog from RCS entries
1569 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1570 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1571 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1572 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1573 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1574 arch/Makefile.am, arch/dos/Makefile.am,
1575 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1576 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1577 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1578 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1579 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1580 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1581 unused/Makefile.am, unused/bios/Makefile.am,
1582 unused/lib/Makefile.am, unused/novga/Makefile.am,
1583 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1584 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1585 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1586 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1587 make dist, VPATH builds, ...
1588 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1589 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1590 arch/dos/Makefile.in, arch/linux/Makefile.in,
1591 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1592 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1593 misc/Makefile.in, texmap/Makefile.in: cruft removal
1594 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1596 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1597 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1598 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1599 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1601 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1602 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1603 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1604 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1605 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1606 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1607 main/songs.c, misc/args.c: changed args_find to FindArg
1609 2001-01-22 Bradley Bell <btb@icculus.org>
1611 * configure, main/Makefile.am, main/Makefile.in: configuration
1613 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1614 fix compiler warnings w/opengl
1615 * include/console.h: ggi support
1616 * arch/linux_init.c: svgalib support
1617 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1618 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1619 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1620 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1621 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1622 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1623 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1624 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1625 warnings and enable NDEBUG
1626 * arch/svgalib_init.c: svgalib support
1628 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1630 * main/kconfig.c: joystick support
1632 2001-01-21 Bradley Bell <btb@icculus.org>
1634 * cvshowto.txt: new file, taken from d1x webpage
1635 * AUTHORS, README: Taking over as maintainer of d2x
1636 * ChangeLog: Grab mouse with SDL/X11
1637 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1639 2001-01-20 Bradley Bell <btb@icculus.org>
1641 * configure, configure.in: Turned -Werror back off by default
1642 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1643 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1644 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1645 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1646 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1647 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1648 main/laser.c, main/multi.c, main/network.c, main/network.h,
1649 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1650 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1651 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1652 warnings, for non-OpenGL on linux, anyway...
1654 2001-01-19 Bradley Bell <btb@icculus.org>
1656 * copying: remove duplicate file
1657 * Import of d2x-0.0.9-pre1
1658 * Import of d2x-0.0.8