1 2004-11-28 Bradley Bell <btb@icculus.org>
3 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
5 * arch/sdl/digi.c: use d2src system for persistent sounds
7 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
10 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
11 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
12 ripped object stuff out of digi.c, now using digiobj.c. get rid of
13 a bunch of kludges, sound should be more true to original game now
15 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
18 2004-11-27 Bradley Bell <btb@icculus.org>
20 * main/text.c, main/text.h, main/titles.c: added function to
21 properly decode multi-line strings
23 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
24 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
27 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
29 * main/inferno.c: enable logo screens for shareware/oem
31 2004-11-26 Bradley Bell <btb@icculus.org>
33 * main/mission.c, main/titles.c: fix d1 briefing glitches
35 * main/game.c: free up cpu by not calling timer_delay so many
36 times (fixes Bug 2034)
38 * main/gameseq.c: enable briefing screens for mac shareware
40 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
41 doesn't care if it draws offscreen, I guess)
43 * main/credits.c: reduce flickering in credits w/opengl
45 2004-11-25 Bradley Bell <btb@icculus.org>
47 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
48 garbage on windows for some reason.
50 * 2d/font.c: fixed opengl menu font bug, caused by doing
51 arithmetic on signed chars.
53 2004-11-23 Bradley Bell <btb@icculus.org>
55 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
57 2004-11-22 Bradley Bell <btb@icculus.org>
59 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
60 arch/linux/joystick.c, arch/linux/include/joystick.h,
61 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
62 arch use global variable joy_num_axes
64 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
66 * main/gamemine.c, main/piggy.c: compile again on older C compilers
68 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
70 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
71 Vertigo) missions, load add-on ham file at every load, not only the 1st
73 * main/bm.ch: fix bug where loading a hxm would affect other levels too
75 * main/fireball.c: don't Int3() every time explosions don't look best
77 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
79 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
81 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
83 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
85 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
87 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
89 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
90 shareware version of descent.hog. This is not yet bug-free
92 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
94 * main/network.c: fix crash introduced with previous change
96 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
98 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
99 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
100 make mission structre memory allocated
102 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
104 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
105 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
106 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
107 delete file compbit.h, move functionality to text.c, modify all
108 previous users of compbit.h to use existing function in text.h
110 * main/inferno.c: remove warning created by the fix for the cfgets
113 * main/bmread.c: add comment
115 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
117 * cfile/cfile.c: declare variable on top of block
119 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
120 main/multi.h, main/network.c: move mission list handling functionality
121 to mission.c, remove unnecessary load_mission calls in menu.c
123 * main/game.c: remove unnecessary build_mission_list call
125 * main/mission.c, main/mission.h: correct comments about anarchy-only
127 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
128 remove explicit uses of mission list
130 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
132 * libmve/mveplay.c: make it compile on Cygwin
134 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
136 * main/config.c: fix bug uncovered by having fgets cut off ending \n
138 * main/text.c: fix crash on Mac OS X, probably fix bug 738
140 * include/mono.h: add mprintf support for carbon (Mac OS 9)
142 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
144 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
145 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
146 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
147 information about the current mission, for easier code refactorisation.
149 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
151 * main/gamemine.c, main/piggy.c: fix bug 1675:
152 use better d2 textures if d1 hog is present but not loadable
154 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
156 * cfile/cfile.c: simplify, reduce number of global vars
158 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
160 * main/gameseg.c: fix bugfix of 2004-05-15
162 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
164 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
166 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
167 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
168 cfgets now always copies the terminating character to the dest buffer.
169 This fixes a bug that occured when reading cmd line args from d2x.ini
171 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
173 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
174 move more old change logs into ChangeLog-old
176 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
177 and Martin Schaffner <maschaffner@gmx.ch>
179 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
180 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
181 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
182 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
183 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
184 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
185 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
186 arch/include/joy.h, arch/win32/include/key.h
187 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
188 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
189 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
190 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
191 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
192 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
193 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
194 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
195 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
196 main/config.c, main/config.h, main/controls.c, main/controls.h
197 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
198 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
199 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
200 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
201 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
202 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
203 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
204 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
205 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
206 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
207 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
208 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
209 main/mission.c, main/mission.h, main/modem.h, main/morph.c
210 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
211 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
212 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
213 main/paging.c, main/paging.h, main/physics.c, main/physics.h
214 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
215 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
216 main/powerup.h, main/render.c, main/render.h, main/robot.c
217 main/robot.h, main/scores.c, main/scores.h, main/screens.h
218 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
219 main/songs.c, main/songs.h, main/sounds.h, main/state.c
220 main/state.h, main/switch.c, main/switch.h, main/terrain.c
221 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
222 main/text.h, main/textures.h, main/titles.c, main/titles.h
223 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
224 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
225 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
226 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
227 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
228 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
230 move old per-file change logs into new file ChangeLog-old
232 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
234 * arch/ogl/ogl.c: enable -gl_mipmap switch
236 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
238 * arch/carbon/descent.r: swap min and max size to correct places
240 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
242 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
244 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
246 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
248 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
250 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
251 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
253 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
254 link) on MPW on Mac OS 9 (carbon)
256 * include/mono.h: disable mprintf on carbon to avoid significant bloat
258 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
260 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
262 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
264 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
266 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
268 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
270 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
271 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
272 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
273 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
274 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
276 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
277 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
278 new files for supporting compilation with MPW for carbon (Mac OS 9)
280 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
282 * main/playsave.c: do not seek while writing, carbon does not like it
284 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
286 * cfile/cfile.c: use portable ffilelength in cfile_size
288 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
289 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
290 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
291 unsigned and signed char, MPW does not like these
293 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
295 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
298 2004-06-01 Bradley Bell <btb@icculus.org>
300 * libmve/mve_main.c: cast malloc function pointer
302 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
303 target to XCode project
305 2004-05-31 Bradley Bell <btb@icculus.org>
307 * include/pstypes.h: fix accidental solaris breakage
309 * main/object.c: fix crash caused by death-cam code
311 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
312 XCode project simplifications, network enabled
314 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
315 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
317 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
320 * English.lproj/InfoPlist.strings, d2x-Info.plist,
321 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
322 d2x.xcode/project.pbxproj: added XCode project files
324 2004-05-22 Bradley Bell <btb@icculus.org>
326 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
329 * rpm/d2x.spec.in: Changed descriptions
331 2004-05-22 Matthew Mueller <donut@dakotacom.net>
333 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
336 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
338 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
339 the win32 code (d1x r1.8, key_arch.c r1.2)
341 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
342 use 32bpp screen mode by default, add option to use 16bpp (d1x
345 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
346 replacement texture paletted->rgb conversion alpha problem (d1x
349 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
350 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
351 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
354 * arch/ogl/gr.c, include/loadgl.h: fix win32
355 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
357 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
358 include/ogl_init.h, main/render.c: opengl hardware
359 super-transparency support using GL_NV_register_combiners (d1x
360 r1.38, r1.41, r1.6, r1.26, r1.7)
362 2004-05-22 Bradley Bell <btb@icculus.org>
364 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
367 2004-05-22 Matthew Mueller <donut@dakotacom.net>
369 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
370 include/ogl_init.h: use GL_RGB for non-transparent textures, and
371 fix fonts not having transparent flag set (wouldn't get paletted)
372 (d1x r1.15, r1.37, r1.40, r1.25)
374 * arch/ogl/ogl.c: don't try to use paletted textures with
375 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
377 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
378 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
381 * 2d/font.c: memset ogl font bitmap data since the copy function
382 leaves some (unused) parts uninitialized, which aggravates
385 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
386 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
389 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
390 screenshots if the entire thing wasn't written in one call to
393 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
394 info not being updated on win32 (d1x r1.11)
396 * arch/win32/digi.c: remove some redundancy by not needing to do
397 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
398 clean up some indenting of DS_release_slot calls. And make
399 DS_release_slot return 1 when a sound is already not playing, in
400 addition to when a sound was killed. (d1x r1.10)
402 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
403 linux version (d1x r1.5)
405 * main/kconfig.c: make next axis config key skip currently
406 allocated axes (d1x r1.11)
408 2004-05-22 David Cleaver <wraithx@morpheus.net>
410 * main/kconfig.c: joy configuration next axis key from WraithX
413 2004-05-22 Bradley Bell <btb@icculus.org>
415 * main/game.c, main/inferno.c: typo
417 2004-05-21 Matthew Mueller <donut@dakotacom.net>
419 * main/game.c, main/game.h, main/inferno.c: make rear view
420 leave_time variable with -rearviewleavetime argument (d1x r1.25,
423 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
425 * main/inferno.c: change -udp documentation to d2x behaviour
427 2004-05-21 Bradley Bell <btb@icculus.org>
429 * include/gr.h: added missing define for menu fullscreen toggle
431 2004-05-21 Matthew Mueller <donut@dakotacom.net>
433 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
434 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
436 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
438 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
439 arch/linux/include/joystick.h: patch from Steven Mueller for using
440 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
442 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
444 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
445 main/physics.c, main/render.c, main/wall.c: file-line for segfault
446 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
448 * arch/win32/digi.c: digisound fixes (d1x r1.7)
450 2004-05-21 Bradley Bell <btb@icculus.org>
452 * main/inferno.c: added -udp documentation from d1x
454 2004-05-20 Bradley Bell <btb@icculus.org>
456 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
458 2004-05-20 David Cleaver <wraithx@morpheus.net>
460 * main/controls.c, main/gamecntl.c, main/kconfig.c,
461 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
462 game.c r1.21, r1.6, r1.4, r1.3)
464 2004-05-20 Bradley Bell <btb@icculus.org>
466 * main/inferno.c: document -ihaveabrokenmouse
468 2004-05-20 Matthew Mueller <donut@dakotacom.net>
470 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
472 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
474 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
475 mouse driver problems (d1x r1.2, r1.2)
477 2004-05-20 Matthew Mueller <donut@dakotacom.net>
479 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
480 join list score crash (d1x r1.8)
482 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
484 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
485 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
488 2004-05-20 Bradley Bell <btb@icculus.org>
490 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
492 * main/inferno.c: integrated some niceautomap stuff from d1x
494 2004-05-20 Matthew Mueller <donut@dakotacom.net>
496 * arch/win32/joyhh.c: fixed the config bug where it'd always put
497 in some weird axis (d1x r1.3)
499 * arch/win32/init.c: set win32 icon to icon from resource file
502 * arch/win32/key.c: win32: fixed space key not working in messages
505 2004-05-20 Bradley Bell <btb@icculus.org>
507 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
510 2004-05-20 Matthew Mueller <donut@dakotacom.net>
512 * main/inferno.c: document -gl_refresh (d1x r1.20)
514 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
515 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
518 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
519 change the arg type for (d1x r1.5)
521 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
523 * arch/win32/digi.c: altsounds (d1x r1.6)
525 2004-05-20 Matthew Mueller <donut@dakotacom.net>
527 * arch/win32/digi.c: fixed a major memory leak and removed a bit
528 of redundancy (d1x r1.5)
530 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
531 fix crashing (d1x r1.4)
533 * arch/win32/digi.c: win32's digi_start_sound was not calling
534 DS_release_slot after setting .playing=0, resulting in a
535 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
537 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
538 apparently it was somehow causing some joysticks (Sidewinder
539 Precision 2) to only turn when the stick was moving, but not when
540 at turned but held stationary. And it was completely unused
541 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
544 * main/game.c: add alt+enter to toggle fullscreen (in addition to
545 previous key combos (d1x r1.29)
547 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
548 g, and b values (d1x r1.15)
550 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
551 sometimes (didn't handle negative palette steps) (d1x r1.34)
553 * arch/ogl/ogl.c: add caching of weapon inner models, screen
554 shatter effects, robot explosions and weapons, and some more
555 always present stuff. Also clean up ogl_cache_weapon_textures
558 2004-05-20 Bradley Bell <btb@icculus.org>
560 * main/kludge.c, main/game.c: move gr_renderstats and
561 gr_badtexture back to game.c
563 2004-05-20 Matthew Mueller <donut@dakotacom.net>
565 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
566 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
568 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
570 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
571 loaded after texture caching stage (d1x r1.34)
573 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
574 for renderstats (d1x r1.33)
576 2004-05-19 Matthew Mueller <donut@dakotacom.net>
578 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
579 main/inferno.c: add anisotropic texture filtering suport (d1x
580 r1.33, r1.32, r1.23, r1.32)
582 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
585 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
586 include/ogl_init.h: utilize hardware multitexturing support if
587 possible (requires GL_NV_texture_env_combine4 extension) (d1x
588 r1.32, r1.30, r1.4, 1.22)
590 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
593 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
595 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
596 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
597 effects in OGL using SetGammaRamp, much faster than the hack that
598 was being used. currently SDL only (though not too hard to add to
599 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
601 * main/menu.c: allow arbitrary (custom) resolution entry in
602 change_res menu (d1x r1.14)
604 2004-05-19 Bradley Bell <btb@icculus.org>
606 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
607 d1x-style res change menu (mostly works)
609 * misc/args.c: use strnicmp instead of strncasecmp
611 2004-05-19 Matthew Mueller <donut@dakotacom.net>
613 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
614 command-line option (d1x r1.27)
616 * main/inferno.c: restore inferno.c initialization of
617 screen_compatible and use_double_buffer to 'normal' values, broken
618 long long ago in one of the high res menu patches (d1x r1.30)
620 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
621 resolutions to be specified on command line (d1x r1.2, r1.29,
622 r1.4) -- doesn't work yet
624 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
626 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
629 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
630 volume song stop/starting (d1x r1.7)
632 2004-05-18 Matthew Mueller <donut@dakotacom.net>
634 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
637 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
638 ogl_ulinec (d1x r1.29)
640 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
642 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
643 bottom are inclusive not exclusive (d1x r1.28)
645 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
646 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
648 * arch/sdl/digi.c: fix typo
650 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
652 * arch/win32/init.c, arch/win32/win32.c: move win32 window
653 creation code from arch_init_start into arch_init to fix weirdness
654 with --help (d1x r1.5, r1.6)
656 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
657 sync issues and lack of midi reset (d1x r1.5)
659 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
662 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
663 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
665 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
668 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
670 2004-05-18 Bradley Bell <btb@icculus.org>
672 * include/vecmat.h: comments/formatting
674 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
676 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
677 include/test.lnk: remove unnecessary files
679 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
680 This enables compilation with gcc 3.1
682 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
684 * main/switch.c: took care of switches triggering single-sided
685 walls (don't try to access the nonexistent adjacent wall via NULL
686 pointers or negative array indices)
688 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
690 * main/wall.c: fix invalid memory access for d1 levels which
691 don't have a corresponding wall behind.
693 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
695 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
696 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
697 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
698 interface header to new header file internal.h
700 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
702 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
703 bitmask for each joystick axis that has sent input data,
704 and will not crash Windows anymore during joystick setup because
705 of for() loop over axis being executed once too often.
707 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
708 gr_remap_mono_font() and call it after loading saved level.
710 * main/laser.c: limit homing missile turn rate
712 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
713 centers (work like fuel centers but provide shield)
715 * main/gameseg.c: fix endless loop in some levels with a
716 certain (complicated) structure
718 2004-05-13 Bradley Bell <btb@icculus.org>
720 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
721 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
722 updated project files for SDL 1.2.7
724 * Makefile.am: add VisualC, VisualCE dirs to tarball
726 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
728 * arch/sdl/digi.c: formatting
730 2004-05-12 Bradley Bell <btb@icculus.org>
732 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
735 * 2d/palette.c, include/palette.h: added function to create blend
738 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
740 2004-05-11 Bradley Bell <btb@icculus.org>
742 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
744 2004-05-10 Bradley Bell <btb@icculus.org>
746 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
747 g3_draw_transp_poly had the fade level backwards, decided to just
748 fix g3_draw_poly so it behaves correctly, transparency or not,
749 reverted changes to render_face
751 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
753 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
754 rendering transparent (e.g. cloaked) walls
756 * main/render.c: render_face now calls g3_draw_transp_poly() for
757 cloaked walls in OpenGL
759 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
761 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
762 that from other apps, had "static" distortions.
764 2004-04-22 Bradley Bell <btb@icculus.org>
766 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
768 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
769 aligned version of PUT_INTEL_* macros
771 2004-04-15 Bradley Bell <btb@icculus.org>
773 * main/inferno.c: comment out unused checksum variable
775 2004-04-14 Bradley Bell <btb@icculus.org>
777 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
779 2004-04-14 Terran Melconian <terran@consistent.org>
781 * main/gameseg.c: use portable rand function (fixes #1118)
783 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
785 * main/songs.c: uncomment calls to RBAStop (fixes #473)
787 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
789 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
790 get rid of warnings (now compiles with -Werror on SunOS)
792 * main/piggy.c: fix (really) wierd SunOS bug
794 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
795 caused by not allocating enough mem for rle bitmaps
797 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
799 * include/pstypes.h: sun OS typedef fixes
801 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
803 * main/piggy.c: fix bug 1067
805 * main/piggy.c: fix bugfix for 1067
807 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
808 with descent.pig of mac registered)
810 2003-12-18 Bradley Bell <btb@icculus.org>
812 * main/kconfig.c: fixes for linux-native joystick
814 * main/kconfig.c: bunch of fixes (esp. for non linux-native
817 * arch/include/joy.h: comments/formatting
819 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
821 * compilerdefs.txt: added FreeBSD defs
823 2003-12-08 Bradley Bell <btb@icculus.org>
825 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
828 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
830 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
831 arch/linux/ipx_udp.c: fix FreeBSD compile errors
833 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
835 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
836 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
837 get rid of silly ulongs
839 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
840 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
841 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
842 change relevant __linux__ macros to __ELF__
844 2003-11-27 Bradley Bell <btb@icculus.org>
846 * include/ogl_init.h: added proto for ogl_check_mode
848 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
849 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
852 2003-11-26 Bradley Bell <btb@icculus.org>
854 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
855 3.3 compiler warnings
857 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
860 * include/pstypes.h: OS X fixes
862 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
863 main/newmenu.h: linux fixes
865 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
866 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
867 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
868 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
869 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
872 * arch/sdl/gr.c: fix sdl gr_update
874 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
875 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
876 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
877 cfile/cfile.c, console/CON_console.c, include/d_io.h,
878 include/error.h, include/pstypes.h, include/strutil.h,
879 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
880 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
881 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
882 main/playsave.c, main/songs.c, main/state.c, main/text.c,
883 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
886 2003-11-25 Bradley Bell <btb@icculus.org>
888 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
889 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
890 libmve/VisualC/mveplayer.dsp: updated project files
892 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
895 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
896 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
897 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
898 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
901 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
902 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
905 2003-11-24 Bradley Bell <btb@icculus.org>
907 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
908 libmve/mveplay.c: stuff to play mve's in WinCE
910 * arch/win32/findfile.c: unused functions...
914 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
915 enabled mouse control of menus
917 * main/mission.h: oops, didn't mean to change this.
919 2003-11-21 Bradley Bell <btb@icculus.org>
921 * VisualCE/d2x/d2x.vcp: updated project file
923 2003-11-20 Bradley Bell <btb@icculus.org>
925 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
926 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
927 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
930 2003-11-17 Bradley Bell <btb@icculus.org>
932 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
933 main/menu.c: added option to disable kalinix under unix
935 * main/game.c, main/newmenu.c: always set menu mode for GL popups
937 2003-11-14 Bradley Bell <btb@icculus.org>
939 * main/automap.c: fix automap background image
941 * main/automap.c, main/automap.h: delete cruft
943 * main/automap.c: fix level number position
945 * main/automap.c: simplify g3_draw_line hack
947 * main/menu.c: stop pointless vid mode changes
949 2003-11-07 Bradley Bell <btb@icculus.org>
951 * NEWS, installation.txt: s'more documentation
953 2003-11-07 Steffen Pohle <stpohle@gmx.net>
955 * configure.ac: fix .exe extension problems
957 2003-11-07 Bradley Bell <btb@icculus.org>
959 * arch/ogl/ogl.c: disable texture format verification for OS X -
962 2003-11-06 Bradley Bell <btb@icculus.org>
964 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
965 use more traditional Alt+Enter for toggling fullscreen
967 * 2d/ibitblt.c, main/mission.h: comments/formatting
969 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
971 2003-11-06 Bradley Bell <btb@icculus.org>
973 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
974 resolution change, use kludge to avoid repetitive res changes
976 2003-11-04 Bradley Bell <btb@icculus.org>
978 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
979 structures and i/o routines back to piggy.c
981 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
983 * installation.txt: tell to install d1 .pig for better textures
985 2003-11-04 Bradley Bell <btb@icculus.org>
987 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
988 oem d1 v1.0 and registered d2 v1.0, comments
990 2003-11-03 Bradley Bell <btb@icculus.org>
992 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
993 all d1 shareware - even though files are different!
995 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
998 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1001 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1004 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1006 * main/movie.c: when no movies are found, divide by six the
1007 number of warning lines sent to stdout
1009 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1011 * include/byteswap.h: fix stupid copy/paste error
1013 2003-10-24 Bradley Bell <btb@icculus.org>
1015 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1016 gr_linear_rep_movsd_2x instead of almost identical
1017 gr_linear_movsd_double. Better since we have assembly versions.
1019 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1021 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1024 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1026 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1027 error with --disable-network, move reset_network_objects()
1028 from gameseq.c to multi.c
1030 2003-10-14 Bradley Bell <btb@icculus.org>
1032 * AUTHORS, NEWS: stuff
1034 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1036 2003-10-12 Bradley Bell <btb@icculus.org>
1038 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1039 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1042 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1044 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1045 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1046 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1047 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1048 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1049 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1050 arch/win32/ipx_win.c, arch/win32/winnet.c,
1051 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1052 main/multi.h, main/network.c: add IPv4 multicasting support
1054 2003-10-11 Bradley Bell <btb@icculus.org>
1056 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1058 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1059 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1060 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1061 main/weapon.h: lots of shareware and oem fixes
1063 2003-10-10 Bradley Bell <btb@icculus.org>
1065 * arch/win32/winnet.c: fixed stupid win32 network bug
1067 2003-10-10 Bradley Bell <btb@icculus.org>
1069 * main/piggy.c: increased D1_MAX_TMAP_NUM
1071 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1073 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1074 which are animated in d2, refactorizes d1 texture reading
1076 2003-10-10 Bradley Bell <btb@icculus.org>
1078 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1079 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1080 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1081 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1082 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1083 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1084 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1085 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1086 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1087 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1088 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1089 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1090 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1091 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1092 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1093 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1094 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1095 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1096 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1097 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1098 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1099 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1100 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1101 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1102 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1103 main/wall.h: comments/formatting
1105 2003-10-09 Bradley Bell <btb@icculus.org>
1107 * main/text.c: fix text when using old datafiles
1109 * main/laser.h: comments/whitespace
1111 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1112 mines w/shareware data
1114 * include/DT_drawtext.h: deleted unused file
1116 2003-10-08 Bradley Bell <btb@icculus.org>
1118 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1120 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1122 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1123 main/menu.c: Disabled 'd2x keys' weapon selection
1125 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1127 * main/object.h, main/multi.h: get rid of most warnings issued by
1128 cpp-precomp of gcc from Mac OS X dev tools
1130 2003-10-05 Bradley Bell <btb@icculus.org>
1132 * NEWS, configure.ac: increment version number
1134 * cfile/cfile.c: better handling of CRLF text files (when that is
1137 * utilities/hogcreate.c, utilities/hogextract.c,
1138 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1139 reading/writing files
1141 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1142 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1145 2003-10-04 Bradley Bell <btb@icculus.org>
1147 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1149 * main/netmisc.c: change byte to sbyte, comments/whitespace
1151 2003-10-03 Bradley Bell <btb@icculus.org>
1153 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1155 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1158 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1159 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1160 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1161 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1162 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1163 main/object.c, main/object.h, main/paging.c, main/player.h,
1164 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1165 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1166 main/weapon.c, main/weapon.h: change byte to sbyte,
1169 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1170 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1171 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1172 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1174 * configure.ac: better checking for timeval
1176 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1178 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1179 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1180 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1181 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1182 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1183 main/multibot.c, main/network.c: Make network architecture
1184 choosable from game menu, add support for UDP/IP on Mac OS X and
1187 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1189 * include/byteswap.h: added macros for coping with alignment
1192 2003-10-02 Bradley Bell <btb@icculus.org>
1194 * main/multi.h: added padding to little-endian version of
1197 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1199 * main/netmisc.c: delete duplicate function
1201 2003-10-01 Bradley Bell <btb@icculus.org>
1203 * main/bm.c: make sure d1_texture_indices gets freed between
1206 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1208 * main/piggy.h: fix size of d1 shareware descent.pig
1210 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1212 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1213 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1214 replacements for non-animated textures
1216 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1218 * main/controls.c: use fixed 20fps wiggle
1220 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1222 * Makefile.am, debian/changelog.in, debian/control,
1223 debian/d2x-common.dirs, debian/d2x-common.install,
1224 debian/d2x-common.manpages, debian/d2x-gl.files,
1225 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1226 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1227 utilities/Makefile.am, utilities/hogcreate.1,
1228 utilities/hogextract.1, utilities/mvlcreate.1,
1229 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1230 add man pages, distribute utility programs in new d2x-common deb
1232 * rpm/d2x.spec.in: updated rpm spec file
1234 2003-08-02 Bradley Bell <btb@icculus.org>
1236 * cfile/cfile.c: update raw_position in cfputc and cfputs
1238 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1240 * main/piggy.c: make error message more friendly
1242 * main/piggy.c: simplify copying of bitmap flags
1244 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1247 * cfile/cfile.c: revert to always using custom fgets
1249 * main/endlevel.c, main/mission.c: handle missing exit sequence
1250 components gracefully
1252 * main/playsave.c: comments
1254 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1256 * cfile/cfile.c: update raw_position in cfwrite
1258 * main/network.c: comments/formatting
1260 2003-06-22 Bradley Bell <btb@icculus.org>
1262 * cfile/cfile.c: use standard fgets for non-archive files
1264 * main/movie.c: use con_printf for missing movie warning
1266 2003-06-18 Bradley Bell <btb@icculus.org>
1268 * main/movie.c: fixed cfile conversion of movielib code
1270 * main/console.c, main/hud.c: strip out colors, etc when printing
1273 * include/u_mem.h: fix NDEBUG calloc macro
1275 2003-06-15 Bradley Bell <btb@icculus.org>
1277 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1280 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1281 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1282 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1283 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1284 main/scores.c, main/state.c, main/text.c, misc/args.c,
1285 misc/strio.c: convert file i/o to cfile
1287 2003-06-14 Bradley Bell <btb@icculus.org>
1289 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1290 writing and other modes besides "rb" (mostly taken from
1293 2003-06-09 Bradley Bell <btb@icculus.org>
1295 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1298 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1299 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1302 2003-06-07 Taylor Richards <taylor@icculus.org>
1304 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1306 2003-06-07 Bradley Bell <btb@icculus.org>
1308 * main/console.c: fix non-console build
1310 * main/gamesave.c: comments
1312 * main/bm.c: remove redundant break
1314 2003-06-06 Bradley Bell <btb@icculus.org>
1316 * main/gauges.c, main/kconfig.c: comments/formatting
1318 * console/.cvsignore: added .cvsignore
1320 * main/console.c: can't write to console after it's closed
1322 2003-06-05 Bradley Bell <btb@icculus.org>
1324 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1325 console/internal.c, console/internal.h, include/CON_console.h,
1326 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1327 finish console conversion away from SDL
1329 2003-06-04 Bradley Bell <btb@icculus.org>
1331 * console/CON_console.c, include/CON.console.h, include/console.h,
1332 main/console.c, main/game.c: console conversion to native gr,
1335 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1336 put prototype for gr_bm_bitblt in gr.h
1338 2003-06-03 Bradley Bell <btb@icculus.org>
1340 * console/CON_console.c, console/DT_drawtext.c,
1341 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1342 main/console.c: use native fonts for console
1344 * main/playsave.c: use shorts for short data
1346 2003-06-02 Bradley Bell <btb@icculus.org>
1348 * configure.ac, main/console.c: set console background, fix
1351 2003-06-01 Bradley Bell <btb@icculus.org>
1353 * Makefile.am, arch/sdl/event.c, configure.ac,
1354 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1355 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1356 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1357 main/gamerend.c: added console code (from SDL_console)
1359 2003-05-30 Bradley Bell <btb@icculus.org>
1361 * README: minor update
1363 2003-05-28 Bradley Bell <btb@icculus.org>
1365 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1370 2003-06-06 Bradley Bell <btb@icculus.org>
1372 * main/kconfig.c: fix crash in control menus
1374 * main/gauges.c: force cockpit redraw in opengl
1376 * main/gamerend.c: move ogl swap, so cockpit and console get
1379 2003-06-01 Bradley Bell <btb@icculus.org>
1381 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1385 2003-05-12 Bradley Bell <btb@icculus.org>
1387 * configure.ac: increment version number
1389 * main/bm.c: use con_printf for exit model warnings
1391 * configure.ac: must check for timespec after setting -mno-cygwin
1393 * main/inferno.c: added -nohogdir and -userdir options
1395 * NEWS, main/titles.c: use briefings with no extension
1399 2003-04-30 Bradley Bell <btb@icculus.org>
1401 * configure.ac: have to include time.h when checking for nanosleep
1403 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1406 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1407 increment version number
1409 * main/Makefile.am: make dist fix
1413 2003-04-29 Bradley Bell <btb@icculus.org>
1415 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1418 2003-04-24 Bradley Bell <btb@icculus.org>
1420 * configure.ac: increment version number
1422 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1425 2003-04-24 Ingo van Lil <inguin@gmx.de>
1427 * main/render.c: fix misspellings of NDEBUG
1431 2003-04-14 Bradley Bell <btb@icculus.org>
1433 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1435 2003-04-11 Bradley Bell <btb@icculus.org>
1437 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1442 2003-04-11 Bradley Bell <btb@icculus.org>
1444 * libmve/mveplay.c: use _sleep instead of sleep on win32
1446 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1447 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1448 include/cfile.h, include/error.h, libmve/Makefile.am,
1449 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1450 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1451 utilities/Makefile.am: comments/formatting/dist problems
1453 * configure.ac: use different defines for os x
1455 2003-04-07 Bradley Bell <btb@icculus.org>
1457 * include/error.h, misc/error.c: put some old stuff back in,
1458 eliminate duplicate error messages
1460 * main/text.c: don't die on text not found
1463 * main/inferno.c: print some useful info if hog not found, allow
1464 -help to work if no text available
1466 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1468 * arch/linux/Makefile.am: revert to previous version, so linux
1471 2003-04-03 Bradley Bell <btb@icculus.org>
1473 * main/endlevel.c: fixed exit model scheme yet again
1475 2003-04-02 Bradley Bell <btb@icculus.org>
1477 * misc/error.c: call Int3 on Assert
1479 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1482 * main/wall.c: don't die when trying to toggle nonexistent
1483 segment... vertigo level 10 is buggy!
1485 * main/gamemine.c: comments/formatting
1487 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1489 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1490 main/inferno.c: Allow use of 22K sound samples
1492 2003-03-29 Bradley Bell <btb@icculus.org>
1494 * arch/ogl/gr.c: default to bitmapped reticle
1496 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1497 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1500 * arch/sdl/joy.c: fixed text seen for hats in control config
1503 2003-03-28 Bradley Bell <btb@icculus.org>
1505 * main/bm.c: heh, model nums in vertigo are hardcoded,
1506 N_D2_POLYGON_MODELS can't change
1508 * configure.ac, include/d1x.xpm, include/descent.xpm,
1509 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1512 2003-03-27 Bradley Bell <btb@icculus.org>
1514 * main/text.h: fixed text references for hat directions
1516 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1518 2003-03-26 Bradley Bell <btb@icculus.org>
1520 * main/playsave.c: make d2x keys backward compatible
1522 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1524 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1527 2003-03-26 Bradley Bell <btb@icculus.org>
1529 * main/piggy.c: fix crash when d1 data not present
1531 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1532 read/write from plr file
1534 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1535 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1536 added escort.h header
1538 2003-03-25 Bradley Bell <btb@icculus.org>
1540 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1541 D1_PIGFILE ("descent.pig") macro
1543 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1544 models from d1 pig file
1546 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1547 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1548 really) from d1 pig file
1550 2003-03-23 Bradley Bell <btb@icculus.org>
1552 * main/bm.c: stop extra robots from overwriting exit models
1554 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1555 texture list doesn't get full
1557 * main/bm.c: fix mem leak when reading extra robots
1559 2003-03-21 Bradley Bell <btb@icculus.org>
1561 * main/menu.c: Added option to set movie resolution (mostly works)
1563 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1565 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1566 replacement functions to piggy.c
1568 * main/gameseq.c: attempt to support mac d1 descent.pig
1570 * main/bm.c: fix mem leak
1572 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1573 files, both d1 and d2 oem briefing where showed
1575 * main/inferno.c, main/movie.c: Change the default movie
1576 resolution to "high", implement the option -lowresmovies
1578 2003-03-20 Bradley Bell <btb@icculus.org>
1580 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1582 * main/piggy.c: comments
1584 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1586 * main/gameseq.c: delete duplicate function
1588 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1590 2003-03-19 Bradley Bell <btb@icculus.org>
1592 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1593 (cddb discid) support
1595 * arch/sdl/digi.c, main/kludge.c: implemented
1596 digi_link_sound_to_object3 for looping sounds, other looping stuff
1598 * arch/sdl/gr.c: removing dependencies on stuff in main/
1600 * arch/linux/Makefile.am, arch/linux/init.c,
1601 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1602 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1603 other header cleanups
1605 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1607 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1609 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1610 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1611 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1612 load d1 textures for d1 levels
1614 2003-03-19 Bradley Bell <btb@icculus.org>
1616 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1617 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1618 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1619 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1622 * README: added some OS X info
1624 2003-03-17 Bradley Bell <btb@icculus.org>
1626 * main/newdemo.c: simplify DEMO_FILENAME macro
1628 * main/console.c, main/game.c: enable experimental console support
1630 * main/gamerend.c: fixed location of fps meter in multi
1632 2003-03-16 Bradley Bell <btb@icculus.org>
1634 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1635 also look in shared data dir for demos
1637 * main/newdemo.c, main/newdemo.h: comments/formatting
1639 2003-03-15 Christopher Thielen <chris@luethy.net>
1641 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1642 thinking d2 cd is always present
1644 2003-03-15 Bradley Bell <btb@icculus.org>
1646 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1649 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1652 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1653 gr_init. don't really know why this works, though
1655 2003-03-14 Bradley Bell <btb@icculus.org>
1657 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1659 * unused/bios/rbaudio.h: removed duplicate file
1661 2003-03-14 Christopher Thielen <chris@luethy.net>
1663 * arch/sdl/rbaudio.c: stop cd audio when exiting
1665 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1667 * main/gamecntl.c: add comments to the "only matt knows" cheats
1669 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1671 * main/gamemine.c: formatting, better texture conversion for d1
1674 2003-03-14 Bradley Bell <btb@icculus.org>
1676 * main/piggy.c: must swap all mac version pigfiles
1678 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1679 main/multi.c: formatting, minor cleanups
1681 * 2d/rle.c: need to swap line_size on bigendian machines
1683 * main/mission.c, main/mission.h: detect mac full version hogfile
1685 2003-03-13 Bradley Bell <btb@icculus.org>
1687 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1688 added joy/mouse sensitivity slider, increased range to 16, and
1691 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1694 * arch/linux/Makefile.am: removed extra backslash
1696 * TODO, installation.txt: updated some documentation
1698 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1699 menu, with maxfps option
1701 2003-03-12 Bradley Bell <btb@icculus.org>
1703 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1705 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1706 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1707 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1708 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1709 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1710 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1711 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1712 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1713 arch/linux/include/music.h, arch/linux/include/serial.h,
1714 arch/linux/include/ukali.h: formatting
1716 2003-03-11 Chris Arena <ccarena@cox.net>
1718 * main/menu.c: fixed brightness slider
1720 2003-03-01 Bradley Bell <btb@icculus.org>
1722 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1723 robots and animated bitmaps work, but colors are messed up
1725 2003-02-28 Bradley Bell <btb@icculus.org>
1727 * main/player.h: whitespace
1729 * main/automap.c, main/cntrlcen.c, main/collide.c,
1730 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1731 descent.hog is present, d1 becomes mission 0)
1733 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1734 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1735 arch/win32/winnet.c: MinGW compiles with network enabled again,
1736 but still doesn't work
1740 2003-02-28 Bradley Bell <btb@icculus.org>
1742 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1743 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1744 many opengl glitches
1746 2003-02-27 Bradley Bell <btb@icculus.org>
1748 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1749 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1750 main/network.c, main/network.h: noted that hoard.ham is only needed
1751 for multiplayer HOARD games, and should not be equated with
1752 "vertigo". put HoardEquipped() back in network.c.
1754 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1755 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1756 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1757 use timer_delay instead of d_delay
1759 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1761 * main/render.c: added replacement qsort for solaris
1763 2003-02-26 Bradley Bell <btb@icculus.org>
1765 * main/gamemine.c: texture conversion for d1 shareware
1767 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1769 * main/gamemine.c: better texture conversion for d1 levels
1771 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1773 * main/kconfig.c: fix joystick support under MinGW
1775 2003-02-26 Bradley Bell <btb@icculus.org>
1777 * main/playsave.c: fix swapping glitch
1779 * configure.ac, readme.txt: clean stuff up, getting ready for
1782 * main/titles.c: begin support for rendering spinning robots in
1785 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1788 * main/gamemine.c: load d1 shareware levels!
1790 2003-02-25 Bradley Bell <btb@icculus.org>
1794 * autogen.sh: add warning about old auto* versions, use
1797 2003-02-24 Bradley Bell <btb@icculus.org>
1799 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1800 briefings mostly working
1802 * main/movie.c, main/titles.c: fixed some more briefing glitches
1804 2003-02-23 Bradley Bell <btb@icculus.org>
1806 * main/movie.c: fixed crash when using shareware data files
1809 * arch/sdl/digi.c: fix crash on non-existent sounds
1810 (i.e. shareware data)
1812 2003-02-22 Bradley Bell <btb@icculus.org>
1814 * main/titles.c: fixed fullscreen toggle in briefings
1816 2003-02-21 Bradley Bell <btb@icculus.org>
1818 * configure.ac: check for mingw when enabling nasm
1820 * main/playsave.c: enable loading player files of either byte
1823 2003-02-20 Bradley Bell <btb@icculus.org>
1825 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1827 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1828 #343, not "rest of solution to bug #344"
1830 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1833 * main/kludge.c: partial solution to bug #344
1835 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1837 * compilerdefs.txt: added linux/mips info
1839 * ChangeLog: clean up changelog
1841 2003-02-19 Bradley Bell <btb@icculus.org>
1843 * libmve/mveplay.c: os x needs nanosleep prototype.
1845 2003-02-18 Bradley Bell <btb@icculus.org>
1847 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1849 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1850 to disable/enable audio
1852 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1854 * main/: movie.h, titles.c: make sure movie's palette is set before
1855 writing briefing text. Fixes bug #359
1857 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1860 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1861 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1864 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1867 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1868 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1869 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1872 * include/libmve.h: blah
1874 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1876 * main/render.c: 2nd attempt to fix solaris qsort bug
1878 2003-02-18 Bradley Bell <btb@icculus.org>
1880 * configure.ac, include/pstypes.h: put alignment detection in
1883 2003-02-17 Bradley Bell <btb@icculus.org>
1885 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1886 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1887 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1888 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1889 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1890 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1891 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1892 moved mve stuff to separate subdir
1894 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1895 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1896 mve code. Fixes (at least) bugs #41, #348, and #350.
1898 2003-02-14 Bradley Bell <btb@icculus.org>
1900 * main/Makefile.am: no more Makefile.mveplay. again
1902 * main/mveplay.c: typo
1904 2003-02-13 Bradley Bell <btb@icculus.org>
1906 * utilities/mvlextract.c: uint -> unsigned int
1908 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1909 standalone mveplayer, win32 support
1911 * main/movie.c: random bugfixes, win32 support
1913 * arch/sdl/Makefile.am: formatting
1915 * configure.ac: disable networking on mac/win for now
1917 * main/newmenu.c: comments
1919 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1921 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1922 redundant swap functions.
1924 2003-02-13 Bradley Bell <btb@icculus.org>
1926 * ChangeLog: update changelog
1928 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1930 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1931 polymodel alignment issues.
1933 2003-02-13 Bradley Bell <btb@icculus.org>
1935 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1936 fix various little bugs
1938 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1939 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1941 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1944 * README.utils: new file
1946 * main/: mve_main.c, mveplay.c: more movie fixes
1948 * README: updated README
1950 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1952 2003-02-12 Bradley Bell <btb@icculus.org>
1954 * utilities/mvlextract.c: bigendian mvl support
1956 * main/mveplay.c: formatting, stuff
1958 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1959 truecolor mve support, standalone mveplayer
1961 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1962 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1963 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1964 standalone mveplayer
1966 2003-01-22 Bradley Bell <btb@icculus.org>
1968 * include/: interp.h, interp.h: restore prototype for
1969 swap_polygon_model_data
1971 2003-01-21 Bradley Bell <btb@icculus.org>
1973 * main/piggy.c: use memcpy to avoid alignment problem
1975 * compilerdefs.txt: updated some defs, added sunos/sparc
1977 2003-01-15 Bradley Bell <btb@icculus.org>
1979 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1981 * main/gamemine.c: attempting to support d1 shareware
1983 * compilerdefs.txt: update defs
1985 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1987 * main/mveplay.c: fix several bugs, comments, formatting.
1989 2003-01-15 Bradley Bell <btb@icculus.org>
1991 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1992 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1993 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1994 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1997 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1998 formatting, comments
2000 2003-01-11 Bradley Bell <btb@icculus.org>
2002 * main/: mission.c, mission.h: attempt to support d1 for mac
2005 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2007 * main/object.h: foo
2009 2003-01-09 Bradley Bell <btb@icculus.org>
2011 * main/movie.c: use ifdef around gr_toggle_fullscreen
2013 2003-01-07 Bradley Bell <btb@icculus.org>
2015 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2016 main/mission.h: don't need .msn file for descent.hog anymore
2020 2003-01-06 Bradley Bell <btb@icculus.org>
2022 * main/mission.h, main/mission.c: comments
2024 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2027 2003-01-03 Bradley Bell <btb@icculus.org>
2029 * utilities/: txb2txt.c, txt2txb.c: remove old files
2031 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2033 * main/polyobj.c: attempt to make read_model_file
2036 * main/menu.c: move vertigo text
2038 2003-01-02 Bradley Bell <btb@icculus.org>
2040 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2041 main/polyobj.h: cleanup alignment changes
2043 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2044 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2045 main/object.h: fix alignment issues on sparc
2047 * cvshowto.txt: update cvs info
2051 * 2d/rle.c: make rle_swap handle RLE_BIG
2053 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2055 * main/render.c: workaround solaris qsort bug
2057 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2059 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2060 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2062 * arch/linux/Makefile.am: enabled linux joystick, kali
2064 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2065 arch/sdl/event.c: enabled linux joystick
2067 2002-12-31 Bradley Bell <btb@icculus.org>
2069 * main/gamemine.c: simplified warning msg
2071 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2073 * main/render.h: fix compiler warning
2075 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2077 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2079 2002-12-24 Bradley Bell <btb@icculus.org>
2081 * main/mission.c: fixes an infinite loop which was caused by d2x
2082 thinking d2demo was a descent 1 mission
2084 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2086 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2088 2002-12-24 Bradley Bell <btb@icculus.org>
2090 * main/render.c: comments
2092 2002-10-30 Bradley Bell <btb@icculus.org>
2094 * main/inferno.c: add help for -hogdir option
2096 * main/inferno.c: added -hogdir option
2098 2002-10-28 Bradley Bell <btb@icculus.org>
2100 * main/: inferno.c, menu.c: enabled Vertigo displays
2102 * include/3d.h: typo
2104 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2106 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2107 main/netmisc.c, main/network.c: simplify and eliminate redundant
2110 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2112 * maths/fixc.c: fix infinite loop in quad_sqrt.
2114 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2115 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2117 2002-10-12 Bradley Bell <btb@icculus.org>
2119 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2121 2002-10-11 Bradley Bell <btb@icculus.org>
2123 * main/hud.c: make hud_message work correctly
2125 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2128 * main/network.c: formatting, small fixes
2130 2002-10-10 Bradley Bell <btb@icculus.org>
2132 * main/netmisc.h: no swap_object for little-endian
2134 * main/: netmisc.h, network.c: use macros to simplify network
2137 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2140 * main/inferno.c: enable loading screen for mac shareware with
2143 * main/netmisc.c: whitespace
2145 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2148 * main/hud.c: whitespace
2150 * configure.ac: remove shareware build, add macdata build
2152 * main/songs.c: whitespace
2154 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2155 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2158 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2161 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2163 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2164 comments, formatting, etc.
2166 * iff/iff.c: fix bigendian iff loading.
2168 2002-10-03 Bradley Bell <btb@icculus.org>
2170 * utilities/txb2tex.c: typo
2172 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2173 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2176 * arch/sdl/mouse.c: whitespace
2178 2002-09-19 Bradley Bell <btb@icculus.org>
2180 * main/kconfig.c: fix a oops, add old logs
2182 * main/kconfig.c: support for >3 mouse buttons
2184 2002-09-18 Bradley Bell <btb@icculus.org>
2186 * include/gr.h: fix palette swap define
2188 2002-09-14 Bradley Bell <btb@icculus.org>
2190 * main/titles.c: load hires briefing screen if lores doesn't exist
2191 (i.e. vertigo) and MenuHires=0
2193 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2195 * main/: multi.h, network.h: pack some structures for ipx
2198 2002-09-14 Bradley Bell <btb@icculus.org>
2200 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2201 and load_endlevel_data() to expect newline-terminated strings, fix
2202 load_game_data to read null-terminated string for
2205 2002-09-07 Bradley Bell <btb@icculus.org>
2207 * main/newmenu.c: added error message
2209 * main/menu.h: enable -nohires with mac shareware
2211 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2213 * 2d/font.c: enable 0/255 palette swap for fonts
2215 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2218 * 2d/2dsline.c: fix ogl blooper
2220 2002-09-05 Bradley Bell <btb@icculus.org>
2222 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2225 * include/strutil.h: need string.h for strcasecmp
2227 * include/rle.h: okay, maybe it needs to be this way
2229 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2231 * 2d/scalec.c: more stuff from d2src
2233 * 2d/rle.c: more stuff from d2src, formatting
2235 * 2d/font.c: useless cruft
2237 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2239 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2242 2002-09-04 Bradley Bell <btb@icculus.org>
2244 * include/grdef.h: fix compiler warnings
2246 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2248 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2251 * main/game.c: we want the mac ibitblt for everything but dos and
2254 * main/texmerge.c: these routines are in tmerge.c
2256 * main/credits.c: enable credits for mac and oem data
2258 * main/bm.c: use either exit.ham or exit.pofs
2260 * include/ibitblt.h: enable some more code from d2src
2262 * include/gr.h: enable mac ubitblt_double
2264 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2266 * include/grdef.h: moved some inline asm from linear.h
2268 * 2d/ibitblt.c: brought in line with original d2 version
2270 * 2d/bitblt.c: reverted to original d2 version of this file, then
2271 added d1x enhancements
2273 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2275 * 2d/linear.h: moved these back to their original locations
2278 * main/mveplay.c: close some memory holes, speed up palette loading
2280 * main/movie.c: added fullscreen toggle while playing movies
2282 * main/inferno.c: comment out -superhires help text (always on)
2284 * include/timer.h: added approx_fsec_to_usec macro
2286 * arch/sdl/joy.c: fix compiler warning
2288 2002-09-01 Bradley Bell <btb@icculus.org>
2290 * main/network.c: oops
2292 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2294 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2295 timer_get_fixed_seconds
2299 2002-08-31 Bradley Bell <btb@icculus.org>
2301 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2304 * main/multi.h: network endian stuff
2306 * 2d/font.c, include/gr.h: fast file i/o for font headers
2308 * arch/win32/arch_ip.cpp: unused file
2310 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2311 bigendian networking fixes
2313 * main/menu.c: make net menu more accurate, also make superhires
2316 * include/pstypes.h: better to have __pack__ all the time, I think.
2317 needed for networking, e.g.
2319 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2322 * arch/win32/Makefile.am: unused file
2326 2002-08-30 Bradley Bell <btb@icculus.org>
2328 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2330 * main/: newmenu.h, titles.c: formatting
2332 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2333 main/multi.h: networking works, finally
2335 * TODO: added TODO file
2337 * arch/linux/arch_ip.cpp: unused fine
2339 * README: network sorta working
2341 * main/: Makefile.am, multi.c, network.c, network.h: more
2344 * main/menu.c: load builtin mission correctly
2346 * main/inferno.c: documentation
2348 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2351 * main/Makefile.mveplay: don't need no more
2353 2002-08-29 Bradley Bell <btb@icculus.org>
2355 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2356 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2357 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2360 * include/ipx_drv.h: more network fixing
2362 * arch/linux/include/ipx_drv.h: more network fixing
2364 * include/ipx.h: formatting
2366 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2368 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2369 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2370 main/inferno.c: fixed networking fuck-up?
2372 * Makefile.am: moved mingw info to README
2374 * README, mingw32.txt: moved mingw info to README
2376 2002-08-27 Bradley Bell <btb@icculus.org>
2378 * utilities/mvlextract.c: allow specifying file to extract
2380 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2383 * utilities/hogextract.c: allow specifying file to extract
2385 * main/mission.c: Have to get mission_num _after_ promoting...
2387 * main/: gameseq.c, titles.c: beginning d1 briefing support
2389 * descent.msn: beginning d1 briefing support
2391 * main/: titles.c, titles.h: d1-style mission briefings
2393 * main/piggy.h: whitespace
2395 * main/movie.c: beginning robot movie support, fall back on lo/hi
2396 res if hi/lo not available
2398 * main/mission.c: added Builtin_mission_num for builtin mission,
2399 D1Hogdir, d1-style mission briefings
2401 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2404 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2405 (for d1 missions that need d1 data)
2407 * 2d/ibitblt.c: whitespace
2409 2002-08-26 Bradley Bell <btb@icculus.org>
2411 * utilities/mvlcreate.c: oops
2413 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2416 * utilities/hogextract.c: added [v]iew option
2418 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2420 * main/titles.c: fix writable string, disable DumbAdjust thing
2422 * main/polyobj.h: whitespace
2424 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2427 * main/movie.c: read movies from AltHogDir, other fixes
2429 * main/: mission.c, mission.h: fix bug w/mission filename
2431 * main/gameseq.c: comments
2433 * main/digi.h: whitespace n stuff
2435 * include/mve_audio.h: added audio flag macros
2437 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2442 2002-08-23 Bradley Bell <btb@icculus.org>
2444 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2447 * Makefile.am: remove d2demo.mn2
2449 * cfile/cfile.c, include/cfile.h: add cfile_size function
2451 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2452 eliminate need for .mn2 files for oem and demo
2454 2002-08-22 Bradley Bell <btb@icculus.org>
2456 * main/bm.c: fix for vertigo
2458 * main/menu.h: make OEM menu pcx available
2460 * 2d/rle.c: merge with original d2 file
2462 * Makefile.am, configure.ac: let mission files get installed by
2465 2002-08-17 Bradley Bell <btb@icculus.org>
2467 * configure.ac: make FAST_FILE_IO the default on little-endian
2470 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2472 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2475 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2477 * main/: game.c, menu.c, mission.c: promote builtin missions.
2479 2002-08-15 Bradley Bell <btb@icculus.org>
2481 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2482 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2484 * utilities/.cvsignore: added cvsignore
2486 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2489 * main/piggy.c: mac data file loading
2491 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2492 transparency and swap 0/255 correctly for mac data files
2494 2002-08-13 Bradley Bell <btb@icculus.org>
2496 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2497 to utilities to avoid conflict with c++ std lib <utility>
2499 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2500 txt2txb.c: moved utility to utilities to avoid conflict with c++
2503 * Makefile.am, configure.ac: add utilities
2505 2002-08-09 Bradley Bell <btb@icculus.org>
2507 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2510 2002-08-08 Bradley Bell <btb@icculus.org>
2512 * main/inferno.c: comments
2514 * main/: newmenu.c, songs.c: mac demo datafile support
2516 * installation.txt: update
2518 * main/gamesave.c: use lowercase for consistency
2520 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2521 models for other than d2demo
2523 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2525 * main/gamemine.c: formatting, better d1 texture conversion
2527 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2528 main/mission.h: recognize .msn mission files.
2530 2002-08-07 Bradley Bell <btb@icculus.org>
2532 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2533 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2534 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2535 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2536 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2537 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2540 2002-08-06 Bradley Bell <btb@icculus.org>
2542 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2544 * main/Makefile.am: formatting
2546 * 2d/font.c: make gr_remap_font just reload the whole thing
2548 * configure.ac: formatting
2550 * Makefile.am: added d2demo.mn2
2552 * d2demo.mn2: mission file for shareware
2554 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2555 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2557 * main/sounds.h: shareware stuff, whitespace
2559 * main/: polyobj.c, polyobj.h: more fast i/o macros
2561 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2564 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2565 endlevel stuff to non-shareware, allow movies/endlevel for
2568 * main/cntrlcen.c: typo
2570 * main/bm.h: use global Piggy_hamfile_version
2572 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2573 macros, use global Piggy_hamfile_version
2575 * main/Makefile.am: terrain and movie stuff always used now
2577 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2580 * main/: gamemine.c, gamesave.c: load DMB levels
2582 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2583 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2585 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2587 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2589 2002-08-04 Bradley Bell <btb@icculus.org>
2591 * main/inferno.c: shareware stuff, formatting
2593 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2595 * arch/sdl/gr.c: don't need to set mode in gr_init
2597 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2599 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2602 * Makefile.am, descent.mn2: added mission file for descent 1
2604 2002-08-02 Bradley Bell <btb@icculus.org>
2606 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2607 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2608 main/piggy.h, misc/error.c: junk
2610 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2611 render.h, scores.c, scores.h, terrain.c: shareware stuff
2613 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2614 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2615 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2616 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2617 main/weapon.c, main/weapon.h: fast i/o macros
2619 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2621 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2622 main/gamemine.h, main/gamesave.c: load d1 levels
2624 2002-07-30 Bradley Bell <btb@icculus.org>
2626 * configure.ac: oops
2628 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2631 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2632 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2633 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2634 main/piggy.c, main/titles.c: support shareware datafiles!
2636 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2637 piggy.c: SHAREWARE fixes
2639 2002-07-29 Bradley Bell <btb@icculus.org>
2641 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2642 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2643 misc/fileutil.c: Portability - OS X support
2645 2002-07-27 Bradley Bell <btb@icculus.org>
2647 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2648 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2649 segment.h: portability
2651 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2652 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2653 main/wall.h: portabilization
2655 * 2d/font.c, include/gr.h: portability
2657 2002-07-26 Bradley Bell <btb@icculus.org>
2659 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2661 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2663 * main/player.c: foo
2665 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2667 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2668 misc/fileutil.h: portable file i/o utils
2670 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2671 writable string anymore... / formatting
2673 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2674 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2675 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2676 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2677 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2678 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2679 portable-izing file loading routines
2681 2002-07-24 Bradley Bell <btb@icculus.org>
2683 * main/mveplay.c: correctly play files with 16bit uncompressed
2684 audio, mem checking, etc
2686 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2689 2002-07-23 Bradley Bell <btb@icculus.org>
2691 * misc/Makefile.am: unused file
2693 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2694 main/sounds.h: remove experimental nmovie stuff
2696 * main/movie.c: add some debugging output
2698 2002-07-22 Bradley Bell <btb@icculus.org>
2700 * main/: console.c, state.c: simplified header
2702 * main/movie.c: enable mveplay audio
2704 * main/old/movie.c: moved to main/
2706 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2707 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2708 main/mvelib.c, main/mveplay.c: initial movie support
2710 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2711 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2712 include/ogl_init.h, include/pstypes.h, main/console.c,
2713 main/state.c, mem/mem.c: OS X stuff
2715 * configure.ac: OS X and movie stuff
2717 2002-07-19 Bradley Bell <btb@icculus.org>
2719 * compilerdefs.txt: OSX defs
2721 2002-07-18 Bradley Bell <btb@icculus.org>
2723 * main/inferno.c: use simpler rcs tags
2725 * autogen.sh: keep Changelog in cvs (and use --accum)
2727 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2728 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2729 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2730 main/songs.c: changed cdrom->rbaudio
2732 * include/rbaudio.h: moved to /include
2734 2002-07-17 Bradley Bell <btb@icculus.org>
2736 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2737 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2738 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2739 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2740 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2741 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2742 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2743 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2744 3d/setup.c: use simpler rcs tags
2749 2002-07-17 Bradley Bell <btb@icculus.org>
2751 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2753 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2755 * debian/rules: don't need readme's
2757 * debian/rules: move d1x license to COPYING, license clarifications
2759 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2760 license to COPYING, license clarifications
2762 * debian/rules: fix debian docs
2764 * debian/rules: fix debian manpages
2766 * debian/d2x-sdl.menu: fix debian menu
2768 * debian/rules: link to undocumented man page for debs
2770 * Makefile.am, configure.ac, debian/control, debian/copyright,
2771 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2772 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2773 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2776 2002-07-16 Bradley Bell <btb@icculus.org>
2778 * debian/: rules, changelog.in: deb stuff
2780 * configure.ac: cleaner nasm detection
2782 * debian/: changelog.in, control, rules: deb stuff
2784 * README, installation.txt: typos, stuff
2786 * configure.ac: better #defines
2788 * configure.ac: whitespace
2790 * configure.ac: better documentation
2792 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2793 SDL_JOYSTICK not needed
2795 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2797 * configure.ac: need higher SDL for joystick
2799 * debian/: control, rules: deb stuff
2801 * arch/sdl/joy.c: old junk
2803 * Makefile.am, configure.ac: automake updates
2805 * main/: inferno.c, text.c: don't use althogdir on non-unix
2807 * configure.ac: more autoconf updates
2809 * misc/strutil.c: better strrev
2811 * main/inferno.c: need limits.h on mingw also
2813 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2816 2002-04-19 Bradley Bell <btb@icculus.org>
2818 * main/network.c: let hoard.ham be a cfile
2820 * main/text.c: better error message when hog not found
2824 2002-03-23 Bradley Bell <btb@icculus.org>
2826 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2827 arch/sdl/Makefile.am: Use SDL joystick automatically
2829 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2831 2002-03-05 Bradley Bell <btb@icculus.org>
2833 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2836 2002-02-23 Bradley Bell <btb@icculus.org>
2838 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2840 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2841 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2842 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2843 main/editor/Makefile.am: moved includes to include
2845 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2847 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2848 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2849 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2852 * main/game.c: disabled cockpit for OGL, formatting
2854 * 2d/ibitblt.c: formatting
2856 2002-02-16 Bradley Bell <btb@icculus.org>
2858 * include/oldsdl.h: check for older macros
2860 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2861 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2862 allow older sdl versions
2864 2002-02-15 Bradley Bell <btb@icculus.org>
2866 * main/: automap.c, automap.h, inferno.c: automap resolution now
2869 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2871 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2872 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2873 win32/include/key_arch.h: never mind - that would be pointless
2875 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2876 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2877 win32/include/key_arch.h: copied files from d1x
2879 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2880 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2882 * main/multipow.c: need conf.h
2884 * arch/win32/Makefile.am: new file
2886 * include/pstypes.h: added u_int16_t (needed in base_ip)
2888 * arch/win32/arch_ip.cpp: copied from d1x
2890 2002-02-14 Bradley Bell <btb@icculus.org>
2892 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2894 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2895 main/netlist.c: Added hotkeys to toggle fullscreen mode
2897 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2898 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2900 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2901 reorder.h: Lotsa networking stuff from d1x
2903 2002-02-13 Bradley Bell <btb@icculus.org>
2905 * include/gr.h, main/game.c: Fullscreen toggle stuff
2907 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2910 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2911 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2914 2002-02-11 Bradley Bell <btb@icculus.org>
2916 * main/bm.c: use portable loader if bigendian
2918 * include/pstypes.h: don't define bool for c++
2920 * include/cfile.h: extern AltHogDir stuff
2922 * include/byteswap.h: use WORDS_BIGENDIAN
2924 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2926 * main/vers_id.h: added D2X_IVER
2928 * misc/args.c: don't use d1x.ini
2930 * Makefile.am: rpm stuff
2932 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2935 2002-02-09 Bradley Bell <btb@icculus.org>
2937 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2939 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2941 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2944 2002-02-06 Bradley Bell <btb@icculus.org>
2946 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2947 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2948 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2950 * debian/: changelog.in, control, copyright, d2x-gl.files,
2951 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2955 2002-02-02 Bradley Bell <btb@icculus.org>
2957 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2959 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2960 Enabled RELEASE option
2962 2002-01-31 Bradley Bell <btb@icculus.org>
2964 * Makefile.am, configure.ac: specify prerequisite versions of
2965 autoconf and automake
2967 2002-01-29 Bradley Bell <btb@icculus.org>
2969 * main/mission.c: RCS header added
2971 * main/inferno.c: update copyright date
2973 * main/mission.c: allow missions to be in AltHogDir
2975 * configure.ac: Display results of configure
2977 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2980 2002-01-28 Bradley Bell <btb@icculus.org>
2982 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2983 Data files now go in DATADIR/games/d2x, user files now go in
2986 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2988 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2989 files now go in ~/.d2x
2991 2002-01-24 Bradley Bell <btb@icculus.org>
2993 * configure.ac: fix nasm not found error message
2995 2002-01-18 Bradley Bell <btb@icculus.org>
2997 * configure.in: getting rid of old configure.in
2999 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3000 main/movie.c: Movie playing kludgey stuff
3002 * misc/args.c: formatting
3004 * main/inferno.c: allow -h for help
3006 * include/error.h: don't die on int3, unless -debug given
3008 * mingw32.txt: more stuff
3010 2001-12-29 Bradley Bell <btb@icculus.org>
3012 * Makefile.am: Got rid of thinking.txt
3014 * main/inferno.c: document -nomovies option
3016 2001-12-28 Bradley Bell <btb@icculus.org>
3018 * main/titles.c: formatting, put some code into place for rendering
3019 of robots during briefings
3021 2001-12-27 Bradley Bell <btb@icculus.org>
3025 2001-12-23 Craig Hadady <chadady@iglou.com>
3027 * 2d/rle.c: fixed bug in dummy array.
3029 2001-12-03 Bradley Bell <btb@icculus.org>
3031 * arch/sdl/init.c: fix formatting
3033 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3034 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3035 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3036 and sdl joystick stuff
3038 2001-11-30 Bradley Bell <btb@icculus.org>
3040 * thinking.txt: not needed
3042 2001-11-27 Bradley Bell <btb@icculus.org>
3044 * cygconf, mingw32.txt: use sdl from source on cygwin
3046 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3047 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3048 SDL_CFLAGS to CFLAGS
3050 2001-11-27 Bradley Bell <btb@icculus.org>
3054 2001-11-14 Bradley Bell <btb@icculus.org>
3056 * texmap/scanline.c: use optimization flags as texmap default
3058 * NEWS: mouse wheel, etc
3060 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3061 wheel to emulate 3rd axis
3063 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3065 * include/error.h: kludge to ungrab mouse when we hit an int3
3067 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3068 __ENV_MSDOS__ to __MSDOS__
3070 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3073 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3076 * arch/sdl/digi.c: implemented digi_set_volume
3078 * include/grdef.h, main/config.c, misc/d_io.c: change
3079 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3081 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3082 main/piggy.c: use MAKE_SIG
3084 * installation.txt: update
3086 * configure.ac: new file
3088 * arch/sdl/joydefs.c: #include pstypes.h
3090 * arch/sdl/init.c: SDL joystick stuff
3092 * acconfig.h: adjust MINGW defines
3094 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3095 controls menu now works
3097 2001-11-13 Bradley Bell <btb@icculus.org>
3099 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3102 * Makefile.am: New file
3104 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3107 * compilerdefs.txt: New file
3109 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3111 2001-11-12 Bradley Bell <btb@icculus.org>
3113 * main/playsave.c: load player files regardless of byte order of
3116 2001-11-11 Bradley Bell <btb@icculus.org>
3118 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3121 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3123 * NEWS: GL savegame thumbnails
3125 * acconfig.h, configure.in: make option for NMOVIES, default to off
3127 2001-11-09 Bradley Bell <btb@icculus.org>
3129 * main/state.c: Enabled savegame thumbnails under OpenGL
3131 * unused/pa_null/pa_enabl.h: remove duplicate header
3133 * misc/args.c: use d2x.ini for option file
3135 * mem/mem.c: Move mem_realloc inside the ifdef
3137 * main/menu.c: fix 640x400 menu text
3139 * main/inferno.c: added documentation
3141 * main/endlevel.c: fix warnings
3143 * arch/ogl/gr.c: Get rid of gl spew
3145 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3147 * acconfig.h: Define __SDL__ for mingw
3149 2001-11-08 Bradley Bell <btb@icculus.org>
3151 * 2d/font.c: free OGL font data when rereading
3153 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3154 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3155 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3156 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3157 main/weapon.h: Enabled shareware build, endlevel flythrough
3160 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3161 of use for shareware build
3163 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3166 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3168 2001-11-05 Bradley Bell <btb@icculus.org>
3170 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3173 * include/3d.h: Add comment
3175 2001-11-04 Bradley Bell <btb@icculus.org>
3177 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3180 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3183 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3185 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3186 main/hudmsg.h: Enable d1x-style hud_message
3188 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3190 * 2d/font.c: re-init ogl fonts after remapping colors.
3192 2001-11-02 Bradley Bell <btb@icculus.org>
3194 * misc/Makefile.am: remove byteswap.h (duplicate header)
3196 * 2d/font.c: fixed gr_remap_font, minor stuff
3198 * configure.in: take out -O2 if doing debug build
3200 * main/bm.c: formatting
3202 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3204 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3205 macros, get rid of functions
3207 2001-11-01 Bradley Bell <btb@icculus.org>
3209 * misc/byteswap.h: removed duplicate header
3211 2001-10-31 Bradley Bell <btb@icculus.org>
3213 * NEWS, main/automap.c: automap works in opengl
3215 * NEWS, configure.in: Added news
3217 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3219 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3221 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3222 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3223 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3225 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3227 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3229 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3230 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3232 2001-10-27 Bradley Bell <btb@icculus.org>
3234 * main/inferno.c: added some documentation
3236 2001-10-25 Bradley Bell <btb@icculus.org>
3238 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3241 * Makefile.am, configure.in, arch/Makefile.am,
3242 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3243 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3244 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3245 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3246 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3247 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3248 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3249 it's ugly, but It'll be easier to sync with d1x.
3251 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3252 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3253 main/editor/Makefile.am: attempt at support for editor, makefile
3256 * misc/d_delay.c: formatting fix
3258 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3259 tmappent.S, tmapppro.S: adding support for runtime selection of
3262 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3263 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3264 including multi.h and network.h, fix backslashes, fix compiler
3267 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3268 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3269 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3270 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3271 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3272 including multi.h and network.h, fix backslashes
3274 * include/pstypes.h: added typedef for u_int64_t on mingw
3276 * include/3d.h: added prototype for g3_uninit_polygon_model
3278 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3280 2001-10-24 Bradley Bell <btb@icculus.org>
3282 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3283 arch subdirs, as in d1x.
3285 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3286 earlier style until i understand automake 1.5 better. remove input
3289 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3290 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3291 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3292 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3293 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3294 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3295 Moved input stuff to arch subdirs, as in d1x.
3297 * NEWS, configure.in: blah blah
3299 2001-10-23 Bradley Bell <btb@icculus.org>
3301 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3303 * texmap/tmapppro.S: no need for #include <conf.h> here
3305 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3308 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3309 file. RCS header added
3311 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3312 #ifdef'ing out the whole file. RCS header added
3314 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3315 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3316 fixes. Now works with automake 1.5 and autoconf 2.52.
3317 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3318 mingw (-grabmouse now works on win32).
3320 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3321 These don't belong in cvs
3325 2001-10-20 Bradley Bell <btb@icculus.org>
3327 * 2d/font.c: Don't free unused variables...
3329 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3332 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3333 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3334 main/Makefile.am: make dist more sensible
3336 * Makefile.am: Kludge for linking on mingw
3338 2001-10-19 Bradley Bell <btb@icculus.org>
3340 * Makefile.am, configure.in, arch/win32/Makefile.am,
3341 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3343 * include/ipx_drv.h: Check for __MINGW32__
3345 * include/i86.h: Imported from d1x
3347 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3349 * arch/dos/modex.asm: Fixed %include
3351 * main/console.c: RCS headers added
3353 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3356 * Makefile.am, main/Makefile.am: Moved final link to top-level
3357 directory instead of main/
3359 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3360 __ENV_LINUX__ to __linux__
3362 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3363 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3364 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3365 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3366 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3367 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3368 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3369 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3370 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3371 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3374 * configure.in: add --enable-xploader, support arch/linux subdir,
3377 * main/inferno.c: conditionalize conf.h
3379 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3381 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3382 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3383 misc/fileutil.h: Partial application of linux/alpha patch.
3385 2001-10-19 Bradley Bell <btb@icculus.org>
3387 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3388 networking in line with d1x, moved some arch/linux_* stuff to
3391 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3392 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3393 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3394 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3397 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3398 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3399 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3400 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3401 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3402 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3403 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3404 linux/include/ukali.h: Brought linux networking in line with d1x,
3405 moved some arch/linux_* stuff to arch/linux/*
3407 * include/ipx_drv.h: Imported from d1x
3409 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3411 * main/ipx_drv.c: Imported from d1x
3413 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3414 main/network.h, main/Makefile.am: Trying to get network working on
3417 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3418 main/Makefile.am: build fixes
3420 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3421 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3422 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3423 starting to get net working.
3425 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3426 conditionalized min,max macros
3428 2001-10-18 Bradley Bell <btb@icculus.org>
3430 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3431 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3432 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3433 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3436 * 2d/2dsline.c: RCS headers added/changed
3438 * configure.in: fix NASMFLAGS bug
3440 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3443 2001-10-17 Bradley Bell <btb@icculus.org>
3445 * NEWS: Fixed the invulnerable robots bug!
3447 * main/collide.c: Fixed the invulnerable robots bug!
3449 2001-10-14 Bradley Bell <btb@icculus.org>
3451 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3454 2001-10-13 Bradley Bell <btb@icculus.org>
3456 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3457 arch/Makefile.am, arch/dos/Makefile.am,
3458 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3459 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3460 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3461 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3462 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3463 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3464 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3465 arch/win32/include/Makefile.am, iff/Makefile.am,
3466 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3467 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3468 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3469 unused/bios/Makefile.am, unused/lib/Makefile.am,
3470 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3471 unused/ui/Makefile.am, unused/vga/Makefile.am,
3472 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3473 automake stuff from "inert" subdirs. And there was much rejoicing.
3475 * Makefile.am, NEWS, configure.in: Stuff
3477 * ChangeLog: removing auto-generated file
3479 * cygconf: Added instructions for mingw32 build
3481 * Makefile.am: renamed INSTALL to installation.txt
3483 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3485 * mingw32.txt: Added instructions for mingw32 build
3487 * configure.in: Enable assembly under mingw32
3489 2001-10-12 Bradley Bell <btb@icculus.org>
3491 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3493 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3494 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3495 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3496 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3497 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3498 to __DJGPP__, since it's built-in.
3500 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3502 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3503 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3507 2001-10-12 Bradley Bell <btb@icculus.org>
3509 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3511 * Makefile.am: make sure cygconf gets archived
3513 * configure.in: Increment version number in preparation for release
3515 * configure.in: Fix detection of opengl
3517 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3518 cygconf, arch/Makefile.am, arch/include/joy.h,
3519 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3520 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3521 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3522 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3523 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3524 Vastly improved compilability.
3526 2001-10-11 Bradley Bell <btb@icculus.org>
3528 * Makefile.am: Added macros/sdl.m4
3530 * autogen.sh: Added macros/sdl.m4
3532 2001-10-09 Bradley Bell <btb@icculus.org>
3534 * main/vers_id.h: Added DESCENT_VERSION constant
3536 * main/inferno.c: Added command-line help.
3538 * include/ogl_init.h: opengl improvments (following d1x changes)
3540 2001-10-07 Bradley Bell <btb@icculus.org>
3542 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3543 arch/ogl/Makefile.am: Remove duplicate headers.
3545 2001-08-02 Thimo Neubauer <thimo@debian.org>
3547 * mem/mem.c: totally crippled the memory manager because it does
3548 not make sense for non-DOS-systems and it would have been too
3549 complicated to get it 64bit clean
3551 2001-06-19 Bradley Bell <btb@icculus.org>
3553 * cvshowto.txt: updated anonymous password
3555 2001-02-08 Bradley Bell <btb@icculus.org>
3557 * COPYING, license.txt: Added d1x license
3559 2001-02-01 Bradley Bell <btb@icculus.org>
3561 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3563 2001-01-31 Bradley Bell <btb@icculus.org>
3565 * configure.in, arch/include/mouse.h, include/pstypes.h,
3566 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3568 * main/polyobj.c: fix typo
3570 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3571 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3572 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3573 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3574 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3575 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3576 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3577 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3578 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3579 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3580 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3581 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3582 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3583 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3584 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3585 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3586 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3587 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3588 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3589 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3590 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3591 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3592 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3593 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3594 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3595 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3598 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3599 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3600 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3601 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3604 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3607 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3608 cross-compiling, and cygwin fixes
3610 2001-01-30 Bradley Bell <btb@icculus.org>
3612 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3613 include/pstypes.h, include/strutil.h, main/Makefile.am,
3614 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3615 needs --without-assembler and --without-network to compile
3617 2001-01-29 Bradley Bell <btb@icculus.org>
3619 * configure.in, main/Makefile.am: Fixes to build system
3621 * main/kconfig.c: fix for non-linux joysticks
3623 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3624 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3625 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3626 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3627 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3628 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3629 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3630 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3631 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3632 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3634 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3635 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3636 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3637 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3638 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3639 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3642 * arch/dos/include/joy.h, arch/dos/include/key.h,
3643 arch/dos/include/mouse.h: Unified input headers.
3645 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3647 2001-01-28 Bradley Bell <btb@icculus.org>
3649 * conf.h.in, configure.in, arch/Makefile.am,
3650 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3651 arch/include/key.h, main/Makefile.am: More header unification...
3653 * main/newdemo.c: Added <ctype.h>
3655 * arch/include/event.h, arch/include/joy.h: unified input headers.
3657 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3658 OpenGL now uses SDL-GL instead of gii
3660 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3662 2001-01-25 Bradley Bell <btb@icculus.org>
3664 * autogen.sh: use "set -e" so execution stops if something goes
3667 2001-01-24 Bradley Bell <btb@icculus.org>
3671 * Makefile.am: Add ChangeLog to dist
3675 2001-01-24 Bradley Bell <btb@icculus.org>
3677 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3679 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3680 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3683 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3684 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3685 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3686 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3687 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3688 arch/Makefile.am, arch/dos/Makefile.am,
3689 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3690 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3691 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3692 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3693 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3694 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3695 unused/Makefile.am, unused/bios/Makefile.am,
3696 unused/lib/Makefile.am, unused/novga/Makefile.am,
3697 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3698 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3699 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3700 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3701 make dist, VPATH builds, ...
3703 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3704 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3705 arch/dos/Makefile.in, arch/linux/Makefile.in,
3706 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3707 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3708 misc/Makefile.in, texmap/Makefile.in: cruft removal
3710 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3713 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3715 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3717 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3720 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3721 added -grabmouse option
3723 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3724 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3725 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3726 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3727 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3728 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3729 main/songs.c, misc/args.c: changed args_find to FindArg
3731 2001-01-22 Bradley Bell <btb@icculus.org>
3733 * configure, main/Makefile.am, main/Makefile.in: configuration
3736 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3737 fix compiler warnings w/opengl
3739 * include/console.h: ggi support
3741 * arch/linux_init.c: svgalib support
3743 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3744 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3745 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3746 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3747 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3748 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3751 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3753 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3754 main/render.c: fix warnings and enable NDEBUG *
3755 arch/svgalib_init.c: svgalib support
3757 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3759 * main/kconfig.c: joystick support
3761 2001-01-21 Bradley Bell <btb@icculus.org>
3763 * cvshowto.txt: new file, taken from d1x webpage
3765 * AUTHORS, README: Taking over as maintainer of d2x
3767 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3769 2001-01-20 Bradley Bell <btb@icculus.org>
3771 * configure, configure.in: Turned -Werror back off by default
3773 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3774 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3775 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3776 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3777 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3778 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3779 main/laser.c, main/multi.c, main/network.c, main/network.h,
3780 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3781 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3782 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3783 warnings, for non-OpenGL on linux, anyway...
3785 2001-01-19 Bradley Bell <btb@icculus.org>
3787 * copying: remove duplicate file
3789 * Import of d2x-0.0.9-pre1
3791 * Import of d2x-0.0.8