1 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * cfile/cfile.c: declare variable on top of block
5 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
7 * libmve/mveplay.c: make it compile on Cygwin
9 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
11 * main/config.c: fix bug uncovered by having fgets cut off ending \n
13 * main/text.c: fix crash on Mac OS X, probably fix bug 738
15 * include/mono.h: add mprintf support for carbon (Mac OS 9)
17 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
19 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
20 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
21 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
22 information about the current mission, for easier code refactorisation.
24 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
26 * main/gamemine.c, main/piggy.c: fix bug 1675:
27 use better d2 textures if d1 hog is present but not loadable
29 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
31 * cfile/cfile.c: simplify, reduce number of global vars
33 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
35 * main/gameseg.c: fix bugfix of 2004-05-15
37 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
39 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
41 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
42 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
43 cfgets now always copies the terminating character to the dest buffer.
44 This fixes a bug that occured when reading cmd line args from d2x.ini
46 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
48 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
49 move more old change logs into ChangeLog-old
51 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
52 and Martin Schaffner <maschaffner@gmx.ch>
54 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
55 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
56 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
57 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
58 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
59 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
60 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
61 arch/include/joy.h, arch/win32/include/key.h
62 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
63 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
64 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
65 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
66 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
67 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
68 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
69 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
70 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
71 main/config.c, main/config.h, main/controls.c, main/controls.h
72 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
73 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
74 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
75 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
76 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
77 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
78 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
79 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
80 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
81 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
82 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
83 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
84 main/mission.c, main/mission.h, main/modem.h, main/morph.c
85 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
86 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
87 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
88 main/paging.c, main/paging.h, main/physics.c, main/physics.h
89 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
90 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
91 main/powerup.h, main/render.c, main/render.h, main/robot.c
92 main/robot.h, main/scores.c, main/scores.h, main/screens.h
93 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
94 main/songs.c, main/songs.h, main/sounds.h, main/state.c
95 main/state.h, main/switch.c, main/switch.h, main/terrain.c
96 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
97 main/text.h, main/textures.h, main/titles.c, main/titles.h
98 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
99 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
100 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
101 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
102 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
103 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
105 move old per-file change logs into new file ChangeLog-old
107 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
109 * arch/ogl/ogl.c: enable -gl_mipmap switch
111 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
113 * arch/carbon/descent.r: swap min and max size to correct places
115 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
117 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
119 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
121 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
123 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
125 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
126 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
128 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
129 link) on MPW on Mac OS 9 (carbon)
131 * include/mono.h: disable mprintf on carbon to avoid significant bloat
133 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
135 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
137 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
139 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
141 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
143 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
145 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
146 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
147 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
148 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
149 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
151 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
152 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
153 new files for supporting compilation with MPW for carbon (Mac OS 9)
155 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
157 * main/playsave.c: do not seek while writing, carbon does not like it
159 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
161 * cfile/cfile.c: use portable ffilelength in cfile_size
163 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
164 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
165 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
166 unsigned and signed char, MPW does not like these
168 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
170 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
173 2004-06-01 Bradley Bell <btb@icculus.org>
175 * libmve/mve_main.c: cast malloc function pointer
177 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
178 target to XCode project
180 2004-05-31 Bradley Bell <btb@icculus.org>
182 * include/pstypes.h: fix accidental solaris breakage
184 * main/object.c: fix crash caused by death-cam code
186 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
187 XCode project simplifications, network enabled
189 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
190 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
192 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
195 * English.lproj/InfoPlist.strings, d2x-Info.plist,
196 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
197 d2x.xcode/project.pbxproj: added XCode project files
199 2004-05-22 Bradley Bell <btb@icculus.org>
201 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
204 * rpm/d2x.spec.in: Changed descriptions
206 2004-05-22 Matthew Mueller <donut@dakotacom.net>
208 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
211 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
213 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
214 the win32 code (d1x r1.8, key_arch.c r1.2)
216 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
217 use 32bpp screen mode by default, add option to use 16bpp (d1x
220 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
221 replacement texture paletted->rgb conversion alpha problem (d1x
224 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
225 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
226 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
229 * arch/ogl/gr.c, include/loadgl.h: fix win32
230 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
232 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
233 include/ogl_init.h, main/render.c: opengl hardware
234 super-transparency support using GL_NV_register_combiners (d1x
235 r1.38, r1.41, r1.6, r1.26, r1.7)
237 2004-05-22 Bradley Bell <btb@icculus.org>
239 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
242 2004-05-22 Matthew Mueller <donut@dakotacom.net>
244 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
245 include/ogl_init.h: use GL_RGB for non-transparent textures, and
246 fix fonts not having transparent flag set (wouldn't get paletted)
247 (d1x r1.15, r1.37, r1.40, r1.25)
249 * arch/ogl/ogl.c: don't try to use paletted textures with
250 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
252 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
253 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
256 * 2d/font.c: memset ogl font bitmap data since the copy function
257 leaves some (unused) parts uninitialized, which aggravates
260 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
261 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
264 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
265 screenshots if the entire thing wasn't written in one call to
268 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
269 info not being updated on win32 (d1x r1.11)
271 * arch/win32/digi.c: remove some redundancy by not needing to do
272 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
273 clean up some indenting of DS_release_slot calls. And make
274 DS_release_slot return 1 when a sound is already not playing, in
275 addition to when a sound was killed. (d1x r1.10)
277 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
278 linux version (d1x r1.5)
280 * main/kconfig.c: make next axis config key skip currently
281 allocated axes (d1x r1.11)
283 2004-05-22 David Cleaver <wraithx@morpheus.net>
285 * main/kconfig.c: joy configuration next axis key from WraithX
288 2004-05-22 Bradley Bell <btb@icculus.org>
290 * main/game.c, main/inferno.c: typo
292 2004-05-21 Matthew Mueller <donut@dakotacom.net>
294 * main/game.c, main/game.h, main/inferno.c: make rear view
295 leave_time variable with -rearviewleavetime argument (d1x r1.25,
298 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
300 * main/inferno.c: change -udp documentation to d2x behaviour
302 2004-05-21 Bradley Bell <btb@icculus.org>
304 * include/gr.h: added missing define for menu fullscreen toggle
306 2004-05-21 Matthew Mueller <donut@dakotacom.net>
308 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
309 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
311 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
313 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
314 arch/linux/include/joystick.h: patch from Steven Mueller for using
315 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
317 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
319 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
320 main/physics.c, main/render.c, main/wall.c: file-line for segfault
321 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
323 * arch/win32/digi.c: digisound fixes (d1x r1.7)
325 2004-05-21 Bradley Bell <btb@icculus.org>
327 * main/inferno.c: added -udp documentation from d1x
329 2004-05-20 Bradley Bell <btb@icculus.org>
331 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
333 2004-05-20 David Cleaver <wraithx@morpheus.net>
335 * main/controls.c, main/gamecntl.c, main/kconfig.c,
336 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
337 game.c r1.21, r1.6, r1.4, r1.3)
339 2004-05-20 Bradley Bell <btb@icculus.org>
341 * main/inferno.c: document -ihaveabrokenmouse
343 2004-05-20 Matthew Mueller <donut@dakotacom.net>
345 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
347 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
349 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
350 mouse driver problems (d1x r1.2, r1.2)
352 2004-05-20 Matthew Mueller <donut@dakotacom.net>
354 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
355 join list score crash (d1x r1.8)
357 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
359 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
360 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
363 2004-05-20 Bradley Bell <btb@icculus.org>
365 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
367 * main/inferno.c: integrated some niceautomap stuff from d1x
369 2004-05-20 Matthew Mueller <donut@dakotacom.net>
371 * arch/win32/joyhh.c: fixed the config bug where it'd always put
372 in some weird axis (d1x r1.3)
374 * arch/win32/init.c: set win32 icon to icon from resource file
377 * arch/win32/key.c: win32: fixed space key not working in messages
380 2004-05-20 Bradley Bell <btb@icculus.org>
382 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
385 2004-05-20 Matthew Mueller <donut@dakotacom.net>
387 * main/inferno.c: document -gl_refresh (d1x r1.20)
389 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
390 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
393 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
394 change the arg type for (d1x r1.5)
396 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
398 * arch/win32/digi.c: altsounds (d1x r1.6)
400 2004-05-20 Matthew Mueller <donut@dakotacom.net>
402 * arch/win32/digi.c: fixed a major memory leak and removed a bit
403 of redundancy (d1x r1.5)
405 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
406 fix crashing (d1x r1.4)
408 * arch/win32/digi.c: win32's digi_start_sound was not calling
409 DS_release_slot after setting .playing=0, resulting in a
410 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
412 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
413 apparently it was somehow causing some joysticks (Sidewinder
414 Precision 2) to only turn when the stick was moving, but not when
415 at turned but held stationary. And it was completely unused
416 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
419 * main/game.c: add alt+enter to toggle fullscreen (in addition to
420 previous key combos (d1x r1.29)
422 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
423 g, and b values (d1x r1.15)
425 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
426 sometimes (didn't handle negative palette steps) (d1x r1.34)
428 * arch/ogl/ogl.c: add caching of weapon inner models, screen
429 shatter effects, robot explosions and weapons, and some more
430 always present stuff. Also clean up ogl_cache_weapon_textures
433 2004-05-20 Bradley Bell <btb@icculus.org>
435 * main/kludge.c, main/game.c: move gr_renderstats and
436 gr_badtexture back to game.c
438 2004-05-20 Matthew Mueller <donut@dakotacom.net>
440 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
441 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
443 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
445 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
446 loaded after texture caching stage (d1x r1.34)
448 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
449 for renderstats (d1x r1.33)
451 2004-05-19 Matthew Mueller <donut@dakotacom.net>
453 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
454 main/inferno.c: add anisotropic texture filtering suport (d1x
455 r1.33, r1.32, r1.23, r1.32)
457 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
460 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
461 include/ogl_init.h: utilize hardware multitexturing support if
462 possible (requires GL_NV_texture_env_combine4 extension) (d1x
463 r1.32, r1.30, r1.4, 1.22)
465 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
468 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
470 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
471 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
472 effects in OGL using SetGammaRamp, much faster than the hack that
473 was being used. currently SDL only (though not too hard to add to
474 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
476 * main/menu.c: allow arbitrary (custom) resolution entry in
477 change_res menu (d1x r1.14)
479 2004-05-19 Bradley Bell <btb@icculus.org>
481 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
482 d1x-style res change menu (mostly works)
484 * misc/args.c: use strnicmp instead of strncasecmp
486 2004-05-19 Matthew Mueller <donut@dakotacom.net>
488 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
489 command-line option (d1x r1.27)
491 * main/inferno.c: restore inferno.c initialization of
492 screen_compatible and use_double_buffer to 'normal' values, broken
493 long long ago in one of the high res menu patches (d1x r1.30)
495 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
496 resolutions to be specified on command line (d1x r1.2, r1.29,
497 r1.4) -- doesn't work yet
499 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
501 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
504 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
505 volume song stop/starting (d1x r1.7)
507 2004-05-18 Matthew Mueller <donut@dakotacom.net>
509 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
512 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
513 ogl_ulinec (d1x r1.29)
515 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
517 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
518 bottom are inclusive not exclusive (d1x r1.28)
520 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
521 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
523 * arch/sdl/digi.c: fix typo
525 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
527 * arch/win32/init.c, arch/win32/win32.c: move win32 window
528 creation code from arch_init_start into arch_init to fix weirdness
529 with --help (d1x r1.5, r1.6)
531 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
532 sync issues and lack of midi reset (d1x r1.5)
534 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
537 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
538 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
540 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
543 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
545 2004-05-18 Bradley Bell <btb@icculus.org>
547 * include/vecmat.h: comments/formatting
549 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
551 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
552 include/test.lnk: remove unnecessary files
554 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
555 This enables compilation with gcc 3.1
557 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
559 * main/switch.c: took care of switches triggering single-sided
560 walls (don't try to access the nonexistent adjacent wall via NULL
561 pointers or negative array indices)
563 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
565 * main/wall.c: fix invalid memory access for d1 levels which
566 don't have a corresponding wall behind.
568 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
570 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
571 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
572 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
573 interface header to new header file internal.h
575 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
577 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
578 bitmask for each joystick axis that has sent input data,
579 and will not crash Windows anymore during joystick setup because
580 of for() loop over axis being executed once too often.
582 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
583 gr_remap_mono_font() and call it after loading saved level.
585 * main/laser.c: limit homing missile turn rate
587 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
588 centers (work like fuel centers but provide shield)
590 * main/gameseg.c: fix endless loop in some levels with a
591 certain (complicated) structure
593 2004-05-13 Bradley Bell <btb@icculus.org>
595 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
596 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
597 updated project files for SDL 1.2.7
599 * Makefile.am: add VisualC, VisualCE dirs to tarball
601 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
603 * arch/sdl/digi.c: formatting
605 2004-05-12 Bradley Bell <btb@icculus.org>
607 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
610 * 2d/palette.c, include/palette.h: added function to create blend
613 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
615 2004-05-11 Bradley Bell <btb@icculus.org>
617 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
619 2004-05-10 Bradley Bell <btb@icculus.org>
621 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
622 g3_draw_transp_poly had the fade level backwards, decided to just
623 fix g3_draw_poly so it behaves correctly, transparency or not,
624 reverted changes to render_face
626 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
628 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
629 rendering transparent (e.g. cloaked) walls
631 * main/render.c: render_face now calls g3_draw_transp_poly() for
632 cloaked walls in OpenGL
634 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
636 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
637 that from other apps, had "static" distortions.
639 2004-04-22 Bradley Bell <btb@icculus.org>
641 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
643 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
644 aligned version of PUT_INTEL_* macros
646 2004-04-15 Bradley Bell <btb@icculus.org>
648 * main/inferno.c: comment out unused checksum variable
650 2004-04-14 Bradley Bell <btb@icculus.org>
652 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
654 2004-04-14 Terran Melconian <terran@consistent.org>
656 * main/gameseg.c: use portable rand function (fixes #1118)
658 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
660 * main/songs.c: uncomment calls to RBAStop (fixes #473)
662 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
664 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
665 get rid of warnings (now compiles with -Werror on SunOS)
667 * main/piggy.c: fix (really) wierd SunOS bug
669 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
670 caused by not allocating enough mem for rle bitmaps
672 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
674 * include/pstypes.h: sun OS typedef fixes
676 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
678 * main/piggy.c: fix bug 1067
680 * main/piggy.c: fix bugfix for 1067
682 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
683 with descent.pig of mac registered)
685 2003-12-18 Bradley Bell <btb@icculus.org>
687 * main/kconfig.c: fixes for linux-native joystick
689 * main/kconfig.c: bunch of fixes (esp. for non linux-native
692 * arch/include/joy.h: comments/formatting
694 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
696 * compilerdefs.txt: added FreeBSD defs
698 2003-12-08 Bradley Bell <btb@icculus.org>
700 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
703 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
705 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
706 arch/linux/ipx_udp.c: fix FreeBSD compile errors
708 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
710 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
711 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
712 get rid of silly ulongs
714 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
715 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
716 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
717 change relevant __linux__ macros to __ELF__
719 2003-11-27 Bradley Bell <btb@icculus.org>
721 * include/ogl_init.h: added proto for ogl_check_mode
723 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
724 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
727 2003-11-26 Bradley Bell <btb@icculus.org>
729 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
730 3.3 compiler warnings
732 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
735 * include/pstypes.h: OS X fixes
737 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
738 main/newmenu.h: linux fixes
740 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
741 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
742 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
743 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
744 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
747 * arch/sdl/gr.c: fix sdl gr_update
749 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
750 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
751 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
752 cfile/cfile.c, console/CON_console.c, include/d_io.h,
753 include/error.h, include/pstypes.h, include/strutil.h,
754 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
755 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
756 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
757 main/playsave.c, main/songs.c, main/state.c, main/text.c,
758 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
761 2003-11-25 Bradley Bell <btb@icculus.org>
763 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
764 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
765 libmve/VisualC/mveplayer.dsp: updated project files
767 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
770 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
771 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
772 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
773 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
776 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
777 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
780 2003-11-24 Bradley Bell <btb@icculus.org>
782 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
783 libmve/mveplay.c: stuff to play mve's in WinCE
785 * arch/win32/findfile.c: unused functions...
789 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
790 enabled mouse control of menus
792 * main/mission.h: oops, didn't mean to change this.
794 2003-11-21 Bradley Bell <btb@icculus.org>
796 * VisualCE/d2x/d2x.vcp: updated project file
798 2003-11-20 Bradley Bell <btb@icculus.org>
800 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
801 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
802 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
805 2003-11-17 Bradley Bell <btb@icculus.org>
807 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
808 main/menu.c: added option to disable kalinix under unix
810 * main/game.c, main/newmenu.c: always set menu mode for GL popups
812 2003-11-14 Bradley Bell <btb@icculus.org>
814 * main/automap.c: fix automap background image
816 * main/automap.c, main/automap.h: delete cruft
818 * main/automap.c: fix level number position
820 * main/automap.c: simplify g3_draw_line hack
822 * main/menu.c: stop pointless vid mode changes
824 2003-11-07 Bradley Bell <btb@icculus.org>
826 * NEWS, installation.txt: s'more documentation
828 2003-11-07 Steffen Pohle <stpohle@gmx.net>
830 * configure.ac: fix .exe extension problems
832 2003-11-07 Bradley Bell <btb@icculus.org>
834 * arch/ogl/ogl.c: disable texture format verification for OS X -
837 2003-11-06 Bradley Bell <btb@icculus.org>
839 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
840 use more traditional Alt+Enter for toggling fullscreen
842 * 2d/ibitblt.c, main/mission.h: comments/formatting
844 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
846 2003-11-06 Bradley Bell <btb@icculus.org>
848 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
849 resolution change, use kludge to avoid repetitive res changes
851 2003-11-04 Bradley Bell <btb@icculus.org>
853 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
854 structures and i/o routines back to piggy.c
856 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
858 * installation.txt: tell to install d1 .pig for better textures
860 2003-11-04 Bradley Bell <btb@icculus.org>
862 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
863 oem d1 v1.0 and registered d2 v1.0, comments
865 2003-11-03 Bradley Bell <btb@icculus.org>
867 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
868 all d1 shareware - even though files are different!
870 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
873 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
876 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
879 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
881 * main/movie.c: when no movies are found, divide by six the
882 number of warning lines sent to stdout
884 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
886 * include/byteswap.h: fix stupid copy/paste error
888 2003-10-24 Bradley Bell <btb@icculus.org>
890 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
891 gr_linear_rep_movsd_2x instead of almost identical
892 gr_linear_movsd_double. Better since we have assembly versions.
894 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
896 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
899 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
901 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
902 error with --disable-network, move reset_network_objects()
903 from gameseq.c to multi.c
905 2003-10-14 Bradley Bell <btb@icculus.org>
907 * AUTHORS, NEWS: stuff
909 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
911 2003-10-12 Bradley Bell <btb@icculus.org>
913 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
914 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
917 2003-10-12 Aaron Plattner <plattner@caltech.edu>
919 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
920 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
921 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
922 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
923 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
924 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
925 arch/win32/ipx_win.c, arch/win32/winnet.c,
926 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
927 main/multi.h, main/network.c: add IPv4 multicasting support
929 2003-10-11 Bradley Bell <btb@icculus.org>
931 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
933 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
934 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
935 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
936 main/weapon.h: lots of shareware and oem fixes
938 2003-10-10 Bradley Bell <btb@icculus.org>
940 * arch/win32/winnet.c: fixed stupid win32 network bug
942 2003-10-10 Bradley Bell <btb@icculus.org>
944 * main/piggy.c: increased D1_MAX_TMAP_NUM
946 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
948 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
949 which are animated in d2, refactorizes d1 texture reading
951 2003-10-10 Bradley Bell <btb@icculus.org>
953 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
954 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
955 main/collide.h, main/compbit.h, main/config.h, main/console.c,
956 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
957 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
958 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
959 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
960 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
961 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
962 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
963 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
964 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
965 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
966 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
967 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
968 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
969 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
970 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
971 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
972 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
973 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
974 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
975 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
976 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
977 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
978 main/wall.h: comments/formatting
980 2003-10-09 Bradley Bell <btb@icculus.org>
982 * main/text.c: fix text when using old datafiles
984 * main/laser.h: comments/whitespace
986 * main/laser.c, main/weapon.c: fixed smart missiles and smart
987 mines w/shareware data
989 * include/DT_drawtext.h: deleted unused file
991 2003-10-08 Bradley Bell <btb@icculus.org>
993 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
995 * arch/win32/ipx_udp.c: use closesocket() instead of close()
997 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
998 main/menu.c: Disabled 'd2x keys' weapon selection
1000 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1002 * main/object.h, main/multi.h: get rid of most warnings issued by
1003 cpp-precomp of gcc from Mac OS X dev tools
1005 2003-10-05 Bradley Bell <btb@icculus.org>
1007 * NEWS, configure.ac: increment version number
1009 * cfile/cfile.c: better handling of CRLF text files (when that is
1012 * utilities/hogcreate.c, utilities/hogextract.c,
1013 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1014 reading/writing files
1016 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1017 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1020 2003-10-04 Bradley Bell <btb@icculus.org>
1022 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1024 * main/netmisc.c: change byte to sbyte, comments/whitespace
1026 2003-10-03 Bradley Bell <btb@icculus.org>
1028 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1030 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1033 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1034 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1035 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1036 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1037 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1038 main/object.c, main/object.h, main/paging.c, main/player.h,
1039 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1040 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1041 main/weapon.c, main/weapon.h: change byte to sbyte,
1044 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1045 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1046 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1047 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1049 * configure.ac: better checking for timeval
1051 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1053 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1054 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1055 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1056 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1057 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1058 main/multibot.c, main/network.c: Make network architecture
1059 choosable from game menu, add support for UDP/IP on Mac OS X and
1062 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1064 * include/byteswap.h: added macros for coping with alignment
1067 2003-10-02 Bradley Bell <btb@icculus.org>
1069 * main/multi.h: added padding to little-endian version of
1072 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1074 * main/netmisc.c: delete duplicate function
1076 2003-10-01 Bradley Bell <btb@icculus.org>
1078 * main/bm.c: make sure d1_texture_indices gets freed between
1081 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1083 * main/piggy.h: fix size of d1 shareware descent.pig
1085 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1087 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1088 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1089 replacements for non-animated textures
1091 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1093 * main/controls.c: use fixed 20fps wiggle
1095 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1097 * Makefile.am, debian/changelog.in, debian/control,
1098 debian/d2x-common.dirs, debian/d2x-common.install,
1099 debian/d2x-common.manpages, debian/d2x-gl.files,
1100 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1101 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1102 utilities/Makefile.am, utilities/hogcreate.1,
1103 utilities/hogextract.1, utilities/mvlcreate.1,
1104 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1105 add man pages, distribute utility programs in new d2x-common deb
1107 * rpm/d2x.spec.in: updated rpm spec file
1109 2003-08-02 Bradley Bell <btb@icculus.org>
1111 * cfile/cfile.c: update raw_position in cfputc and cfputs
1113 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1115 * main/piggy.c: make error message more friendly
1117 * main/piggy.c: simplify copying of bitmap flags
1119 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1122 * cfile/cfile.c: revert to always using custom fgets
1124 * main/endlevel.c, main/mission.c: handle missing exit sequence
1125 components gracefully
1127 * main/playsave.c: comments
1129 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1131 * cfile/cfile.c: update raw_position in cfwrite
1133 * main/network.c: comments/formatting
1135 2003-06-22 Bradley Bell <btb@icculus.org>
1137 * cfile/cfile.c: use standard fgets for non-archive files
1139 * main/movie.c: use con_printf for missing movie warning
1141 2003-06-18 Bradley Bell <btb@icculus.org>
1143 * main/movie.c: fixed cfile conversion of movielib code
1145 * main/console.c, main/hud.c: strip out colors, etc when printing
1148 * include/u_mem.h: fix NDEBUG calloc macro
1150 2003-06-15 Bradley Bell <btb@icculus.org>
1152 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1155 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1156 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1157 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1158 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1159 main/scores.c, main/state.c, main/text.c, misc/args.c,
1160 misc/strio.c: convert file i/o to cfile
1162 2003-06-14 Bradley Bell <btb@icculus.org>
1164 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1165 writing and other modes besides "rb" (mostly taken from
1168 2003-06-09 Bradley Bell <btb@icculus.org>
1170 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1173 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1174 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1177 2003-06-07 Taylor Richards <taylor@icculus.org>
1179 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1181 2003-06-07 Bradley Bell <btb@icculus.org>
1183 * main/console.c: fix non-console build
1185 * main/gamesave.c: comments
1187 * main/bm.c: remove redundant break
1189 2003-06-06 Bradley Bell <btb@icculus.org>
1191 * main/gauges.c, main/kconfig.c: comments/formatting
1193 * console/.cvsignore: added .cvsignore
1195 * main/console.c: can't write to console after it's closed
1197 2003-06-05 Bradley Bell <btb@icculus.org>
1199 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1200 console/internal.c, console/internal.h, include/CON_console.h,
1201 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1202 finish console conversion away from SDL
1204 2003-06-04 Bradley Bell <btb@icculus.org>
1206 * console/CON_console.c, include/CON.console.h, include/console.h,
1207 main/console.c, main/game.c: console conversion to native gr,
1210 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1211 put prototype for gr_bm_bitblt in gr.h
1213 2003-06-03 Bradley Bell <btb@icculus.org>
1215 * console/CON_console.c, console/DT_drawtext.c,
1216 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1217 main/console.c: use native fonts for console
1219 * main/playsave.c: use shorts for short data
1221 2003-06-02 Bradley Bell <btb@icculus.org>
1223 * configure.ac, main/console.c: set console background, fix
1226 2003-06-01 Bradley Bell <btb@icculus.org>
1228 * Makefile.am, arch/sdl/event.c, configure.ac,
1229 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1230 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1231 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1232 main/gamerend.c: added console code (from SDL_console)
1234 2003-05-30 Bradley Bell <btb@icculus.org>
1236 * README: minor update
1238 2003-05-28 Bradley Bell <btb@icculus.org>
1240 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1245 2003-06-06 Bradley Bell <btb@icculus.org>
1247 * main/kconfig.c: fix crash in control menus
1249 * main/gauges.c: force cockpit redraw in opengl
1251 * main/gamerend.c: move ogl swap, so cockpit and console get
1254 2003-06-01 Bradley Bell <btb@icculus.org>
1256 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1260 2003-05-12 Bradley Bell <btb@icculus.org>
1262 * configure.ac: increment version number
1264 * main/bm.c: use con_printf for exit model warnings
1266 * configure.ac: must check for timespec after setting -mno-cygwin
1268 * main/inferno.c: added -nohogdir and -userdir options
1270 * NEWS, main/titles.c: use briefings with no extension
1274 2003-04-30 Bradley Bell <btb@icculus.org>
1276 * configure.ac: have to include time.h when checking for nanosleep
1278 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1281 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1282 increment version number
1284 * main/Makefile.am: make dist fix
1288 2003-04-29 Bradley Bell <btb@icculus.org>
1290 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1293 2003-04-24 Bradley Bell <btb@icculus.org>
1295 * configure.ac: increment version number
1297 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1300 2003-04-24 Ingo van Lil <inguin@gmx.de>
1302 * main/render.c: fix misspellings of NDEBUG
1306 2003-04-14 Bradley Bell <btb@icculus.org>
1308 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1310 2003-04-11 Bradley Bell <btb@icculus.org>
1312 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1317 2003-04-11 Bradley Bell <btb@icculus.org>
1319 * libmve/mveplay.c: use _sleep instead of sleep on win32
1321 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1322 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1323 include/cfile.h, include/error.h, libmve/Makefile.am,
1324 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1325 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1326 utilities/Makefile.am: comments/formatting/dist problems
1328 * configure.ac: use different defines for os x
1330 2003-04-07 Bradley Bell <btb@icculus.org>
1332 * include/error.h, misc/error.c: put some old stuff back in,
1333 eliminate duplicate error messages
1335 * main/text.c: don't die on text not found
1338 * main/inferno.c: print some useful info if hog not found, allow
1339 -help to work if no text available
1341 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1343 * arch/linux/Makefile.am: revert to previous version, so linux
1346 2003-04-03 Bradley Bell <btb@icculus.org>
1348 * main/endlevel.c: fixed exit model scheme yet again
1350 2003-04-02 Bradley Bell <btb@icculus.org>
1352 * misc/error.c: call Int3 on Assert
1354 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1357 * main/wall.c: don't die when trying to toggle nonexistent
1358 segment... vertigo level 10 is buggy!
1360 * main/gamemine.c: comments/formatting
1362 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1364 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1365 main/inferno.c: Allow use of 22K sound samples
1367 2003-03-29 Bradley Bell <btb@icculus.org>
1369 * arch/ogl/gr.c: default to bitmapped reticle
1371 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1372 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1375 * arch/sdl/joy.c: fixed text seen for hats in control config
1378 2003-03-28 Bradley Bell <btb@icculus.org>
1380 * main/bm.c: heh, model nums in vertigo are hardcoded,
1381 N_D2_POLYGON_MODELS can't change
1383 * configure.ac, include/d1x.xpm, include/descent.xpm,
1384 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1387 2003-03-27 Bradley Bell <btb@icculus.org>
1389 * main/text.h: fixed text references for hat directions
1391 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1393 2003-03-26 Bradley Bell <btb@icculus.org>
1395 * main/playsave.c: make d2x keys backward compatible
1397 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1399 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1402 2003-03-26 Bradley Bell <btb@icculus.org>
1404 * main/piggy.c: fix crash when d1 data not present
1406 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1407 read/write from plr file
1409 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1410 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1411 added escort.h header
1413 2003-03-25 Bradley Bell <btb@icculus.org>
1415 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1416 D1_PIGFILE ("descent.pig") macro
1418 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1419 models from d1 pig file
1421 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1422 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1423 really) from d1 pig file
1425 2003-03-23 Bradley Bell <btb@icculus.org>
1427 * main/bm.c: stop extra robots from overwriting exit models
1429 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1430 texture list doesn't get full
1432 * main/bm.c: fix mem leak when reading extra robots
1434 2003-03-21 Bradley Bell <btb@icculus.org>
1436 * main/menu.c: Added option to set movie resolution (mostly works)
1438 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1440 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1441 replacement functions to piggy.c
1443 * main/gameseq.c: attempt to support mac d1 descent.pig
1445 * main/bm.c: fix mem leak
1447 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1448 files, both d1 and d2 oem briefing where showed
1450 * main/inferno.c, main/movie.c: Change the default movie
1451 resolution to "high", implement the option -lowresmovies
1453 2003-03-20 Bradley Bell <btb@icculus.org>
1455 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1457 * main/piggy.c: comments
1459 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1461 * main/gameseq.c: delete duplicate function
1463 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1465 2003-03-19 Bradley Bell <btb@icculus.org>
1467 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1468 (cddb discid) support
1470 * arch/sdl/digi.c, main/kludge.c: implemented
1471 digi_link_sound_to_object3 for looping sounds, other looping stuff
1473 * arch/sdl/gr.c: removing dependencies on stuff in main/
1475 * arch/linux/Makefile.am, arch/linux/init.c,
1476 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1477 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1478 other header cleanups
1480 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1482 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1484 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1485 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1486 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1487 load d1 textures for d1 levels
1489 2003-03-19 Bradley Bell <btb@icculus.org>
1491 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1492 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1493 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1494 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1497 * README: added some OS X info
1499 2003-03-17 Bradley Bell <btb@icculus.org>
1501 * main/newdemo.c: simplify DEMO_FILENAME macro
1503 * main/console.c, main/game.c: enable experimental console support
1505 * main/gamerend.c: fixed location of fps meter in multi
1507 2003-03-16 Bradley Bell <btb@icculus.org>
1509 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1510 also look in shared data dir for demos
1512 * main/newdemo.c, main/newdemo.h: comments/formatting
1514 2003-03-15 Christopher Thielen <chris@luethy.net>
1516 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1517 thinking d2 cd is always present
1519 2003-03-15 Bradley Bell <btb@icculus.org>
1521 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1524 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1527 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1528 gr_init. don't really know why this works, though
1530 2003-03-14 Bradley Bell <btb@icculus.org>
1532 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1534 * unused/bios/rbaudio.h: removed duplicate file
1536 2003-03-14 Christopher Thielen <chris@luethy.net>
1538 * arch/sdl/rbaudio.c: stop cd audio when exiting
1540 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1542 * main/gamecntl.c: add comments to the "only matt knows" cheats
1544 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1546 * main/gamemine.c: formatting, better texture conversion for d1
1549 2003-03-14 Bradley Bell <btb@icculus.org>
1551 * main/piggy.c: must swap all mac version pigfiles
1553 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1554 main/multi.c: formatting, minor cleanups
1556 * 2d/rle.c: need to swap line_size on bigendian machines
1558 * main/mission.c, main/mission.h: detect mac full version hogfile
1560 2003-03-13 Bradley Bell <btb@icculus.org>
1562 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1563 added joy/mouse sensitivity slider, increased range to 16, and
1566 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1569 * arch/linux/Makefile.am: removed extra backslash
1571 * TODO, installation.txt: updated some documentation
1573 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1574 menu, with maxfps option
1576 2003-03-12 Bradley Bell <btb@icculus.org>
1578 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1580 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1581 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1582 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1583 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1584 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1585 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1586 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1587 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1588 arch/linux/include/music.h, arch/linux/include/serial.h,
1589 arch/linux/include/ukali.h: formatting
1591 2003-03-11 Chris Arena <ccarena@cox.net>
1593 * main/menu.c: fixed brightness slider
1595 2003-03-01 Bradley Bell <btb@icculus.org>
1597 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1598 robots and animated bitmaps work, but colors are messed up
1600 2003-02-28 Bradley Bell <btb@icculus.org>
1602 * main/player.h: whitespace
1604 * main/automap.c, main/cntrlcen.c, main/collide.c,
1605 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1606 descent.hog is present, d1 becomes mission 0)
1608 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1609 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1610 arch/win32/winnet.c: MinGW compiles with network enabled again,
1611 but still doesn't work
1615 2003-02-28 Bradley Bell <btb@icculus.org>
1617 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1618 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1619 many opengl glitches
1621 2003-02-27 Bradley Bell <btb@icculus.org>
1623 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1624 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1625 main/network.c, main/network.h: noted that hoard.ham is only needed
1626 for multiplayer HOARD games, and should not be equated with
1627 "vertigo". put HoardEquipped() back in network.c.
1629 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1630 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1631 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1632 use timer_delay instead of d_delay
1634 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1636 * main/render.c: added replacement qsort for solaris
1638 2003-02-26 Bradley Bell <btb@icculus.org>
1640 * main/gamemine.c: texture conversion for d1 shareware
1642 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1644 * main/gamemine.c: better texture conversion for d1 levels
1646 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1648 * main/kconfig.c: fix joystick support under MinGW
1650 2003-02-26 Bradley Bell <btb@icculus.org>
1652 * main/playsave.c: fix swapping glitch
1654 * configure.ac, readme.txt: clean stuff up, getting ready for
1657 * main/titles.c: begin support for rendering spinning robots in
1660 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1663 * main/gamemine.c: load d1 shareware levels!
1665 2003-02-25 Bradley Bell <btb@icculus.org>
1669 * autogen.sh: add warning about old auto* versions, use
1672 2003-02-24 Bradley Bell <btb@icculus.org>
1674 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1675 briefings mostly working
1677 * main/movie.c, main/titles.c: fixed some more briefing glitches
1679 2003-02-23 Bradley Bell <btb@icculus.org>
1681 * main/movie.c: fixed crash when using shareware data files
1684 * arch/sdl/digi.c: fix crash on non-existent sounds
1685 (i.e. shareware data)
1687 2003-02-22 Bradley Bell <btb@icculus.org>
1689 * main/titles.c: fixed fullscreen toggle in briefings
1691 2003-02-21 Bradley Bell <btb@icculus.org>
1693 * configure.ac: check for mingw when enabling nasm
1695 * main/playsave.c: enable loading player files of either byte
1698 2003-02-20 Bradley Bell <btb@icculus.org>
1700 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1702 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1703 #343, not "rest of solution to bug #344"
1705 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1708 * main/kludge.c: partial solution to bug #344
1710 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1712 * compilerdefs.txt: added linux/mips info
1714 * ChangeLog: clean up changelog
1716 2003-02-19 Bradley Bell <btb@icculus.org>
1718 * libmve/mveplay.c: os x needs nanosleep prototype.
1720 2003-02-18 Bradley Bell <btb@icculus.org>
1722 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1724 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1725 to disable/enable audio
1727 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1729 * main/: movie.h, titles.c: make sure movie's palette is set before
1730 writing briefing text. Fixes bug #359
1732 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1735 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1736 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1739 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1742 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1743 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1744 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1747 * include/libmve.h: blah
1749 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1751 * main/render.c: 2nd attempt to fix solaris qsort bug
1753 2003-02-18 Bradley Bell <btb@icculus.org>
1755 * configure.ac, include/pstypes.h: put alignment detection in
1758 2003-02-17 Bradley Bell <btb@icculus.org>
1760 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1761 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1762 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1763 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1764 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1765 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1766 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1767 moved mve stuff to separate subdir
1769 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1770 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1771 mve code. Fixes (at least) bugs #41, #348, and #350.
1773 2003-02-14 Bradley Bell <btb@icculus.org>
1775 * main/Makefile.am: no more Makefile.mveplay. again
1777 * main/mveplay.c: typo
1779 2003-02-13 Bradley Bell <btb@icculus.org>
1781 * utilities/mvlextract.c: uint -> unsigned int
1783 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1784 standalone mveplayer, win32 support
1786 * main/movie.c: random bugfixes, win32 support
1788 * arch/sdl/Makefile.am: formatting
1790 * configure.ac: disable networking on mac/win for now
1792 * main/newmenu.c: comments
1794 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1796 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1797 redundant swap functions.
1799 2003-02-13 Bradley Bell <btb@icculus.org>
1801 * ChangeLog: update changelog
1803 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1805 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1806 polymodel alignment issues.
1808 2003-02-13 Bradley Bell <btb@icculus.org>
1810 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1811 fix various little bugs
1813 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1814 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1816 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1819 * README.utils: new file
1821 * main/: mve_main.c, mveplay.c: more movie fixes
1823 * README: updated README
1825 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1827 2003-02-12 Bradley Bell <btb@icculus.org>
1829 * utilities/mvlextract.c: bigendian mvl support
1831 * main/mveplay.c: formatting, stuff
1833 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1834 truecolor mve support, standalone mveplayer
1836 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1837 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1838 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1839 standalone mveplayer
1841 2003-01-22 Bradley Bell <btb@icculus.org>
1843 * include/: interp.h, interp.h: restore prototype for
1844 swap_polygon_model_data
1846 2003-01-21 Bradley Bell <btb@icculus.org>
1848 * main/piggy.c: use memcpy to avoid alignment problem
1850 * compilerdefs.txt: updated some defs, added sunos/sparc
1852 2003-01-15 Bradley Bell <btb@icculus.org>
1854 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1856 * main/gamemine.c: attempting to support d1 shareware
1858 * compilerdefs.txt: update defs
1860 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1862 * main/mveplay.c: fix several bugs, comments, formatting.
1864 2003-01-15 Bradley Bell <btb@icculus.org>
1866 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1867 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1868 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1869 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1872 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1873 formatting, comments
1875 2003-01-11 Bradley Bell <btb@icculus.org>
1877 * main/: mission.c, mission.h: attempt to support d1 for mac
1880 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1882 * main/object.h: foo
1884 2003-01-09 Bradley Bell <btb@icculus.org>
1886 * main/movie.c: use ifdef around gr_toggle_fullscreen
1888 2003-01-07 Bradley Bell <btb@icculus.org>
1890 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1891 main/mission.h: don't need .msn file for descent.hog anymore
1895 2003-01-06 Bradley Bell <btb@icculus.org>
1897 * main/mission.h, main/mission.c: comments
1899 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1902 2003-01-03 Bradley Bell <btb@icculus.org>
1904 * utilities/: txb2txt.c, txt2txb.c: remove old files
1906 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1908 * main/polyobj.c: attempt to make read_model_file
1911 * main/menu.c: move vertigo text
1913 2003-01-02 Bradley Bell <btb@icculus.org>
1915 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1916 main/polyobj.h: cleanup alignment changes
1918 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1919 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1920 main/object.h: fix alignment issues on sparc
1922 * cvshowto.txt: update cvs info
1926 * 2d/rle.c: make rle_swap handle RLE_BIG
1928 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1930 * main/render.c: workaround solaris qsort bug
1932 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1934 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1935 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1937 * arch/linux/Makefile.am: enabled linux joystick, kali
1939 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1940 arch/sdl/event.c: enabled linux joystick
1942 2002-12-31 Bradley Bell <btb@icculus.org>
1944 * main/gamemine.c: simplified warning msg
1946 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1948 * main/render.h: fix compiler warning
1950 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1952 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1954 2002-12-24 Bradley Bell <btb@icculus.org>
1956 * main/mission.c: fixes an infinite loop which was caused by d2x
1957 thinking d2demo was a descent 1 mission
1959 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1961 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1963 2002-12-24 Bradley Bell <btb@icculus.org>
1965 * main/render.c: comments
1967 2002-10-30 Bradley Bell <btb@icculus.org>
1969 * main/inferno.c: add help for -hogdir option
1971 * main/inferno.c: added -hogdir option
1973 2002-10-28 Bradley Bell <btb@icculus.org>
1975 * main/: inferno.c, menu.c: enabled Vertigo displays
1977 * include/3d.h: typo
1979 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1981 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1982 main/netmisc.c, main/network.c: simplify and eliminate redundant
1985 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1987 * maths/fixc.c: fix infinite loop in quad_sqrt.
1989 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1990 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1992 2002-10-12 Bradley Bell <btb@icculus.org>
1994 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1996 2002-10-11 Bradley Bell <btb@icculus.org>
1998 * main/hud.c: make hud_message work correctly
2000 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2003 * main/network.c: formatting, small fixes
2005 2002-10-10 Bradley Bell <btb@icculus.org>
2007 * main/netmisc.h: no swap_object for little-endian
2009 * main/: netmisc.h, network.c: use macros to simplify network
2012 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2015 * main/inferno.c: enable loading screen for mac shareware with
2018 * main/netmisc.c: whitespace
2020 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2023 * main/hud.c: whitespace
2025 * configure.ac: remove shareware build, add macdata build
2027 * main/songs.c: whitespace
2029 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2030 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2033 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2036 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2038 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2039 comments, formatting, etc.
2041 * iff/iff.c: fix bigendian iff loading.
2043 2002-10-03 Bradley Bell <btb@icculus.org>
2045 * utilities/txb2tex.c: typo
2047 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2048 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2051 * arch/sdl/mouse.c: whitespace
2053 2002-09-19 Bradley Bell <btb@icculus.org>
2055 * main/kconfig.c: fix a oops, add old logs
2057 * main/kconfig.c: support for >3 mouse buttons
2059 2002-09-18 Bradley Bell <btb@icculus.org>
2061 * include/gr.h: fix palette swap define
2063 2002-09-14 Bradley Bell <btb@icculus.org>
2065 * main/titles.c: load hires briefing screen if lores doesn't exist
2066 (i.e. vertigo) and MenuHires=0
2068 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2070 * main/: multi.h, network.h: pack some structures for ipx
2073 2002-09-14 Bradley Bell <btb@icculus.org>
2075 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2076 and load_endlevel_data() to expect newline-terminated strings, fix
2077 load_game_data to read null-terminated string for
2080 2002-09-07 Bradley Bell <btb@icculus.org>
2082 * main/newmenu.c: added error message
2084 * main/menu.h: enable -nohires with mac shareware
2086 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2088 * 2d/font.c: enable 0/255 palette swap for fonts
2090 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2093 * 2d/2dsline.c: fix ogl blooper
2095 2002-09-05 Bradley Bell <btb@icculus.org>
2097 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2100 * include/strutil.h: need string.h for strcasecmp
2102 * include/rle.h: okay, maybe it needs to be this way
2104 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2106 * 2d/scalec.c: more stuff from d2src
2108 * 2d/rle.c: more stuff from d2src, formatting
2110 * 2d/font.c: useless cruft
2112 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2114 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2117 2002-09-04 Bradley Bell <btb@icculus.org>
2119 * include/grdef.h: fix compiler warnings
2121 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2123 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2126 * main/game.c: we want the mac ibitblt for everything but dos and
2129 * main/texmerge.c: these routines are in tmerge.c
2131 * main/credits.c: enable credits for mac and oem data
2133 * main/bm.c: use either exit.ham or exit.pofs
2135 * include/ibitblt.h: enable some more code from d2src
2137 * include/gr.h: enable mac ubitblt_double
2139 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2141 * include/grdef.h: moved some inline asm from linear.h
2143 * 2d/ibitblt.c: brought in line with original d2 version
2145 * 2d/bitblt.c: reverted to original d2 version of this file, then
2146 added d1x enhancements
2148 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2150 * 2d/linear.h: moved these back to their original locations
2153 * main/mveplay.c: close some memory holes, speed up palette loading
2155 * main/movie.c: added fullscreen toggle while playing movies
2157 * main/inferno.c: comment out -superhires help text (always on)
2159 * include/timer.h: added approx_fsec_to_usec macro
2161 * arch/sdl/joy.c: fix compiler warning
2163 2002-09-01 Bradley Bell <btb@icculus.org>
2165 * main/network.c: oops
2167 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2169 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2170 timer_get_fixed_seconds
2174 2002-08-31 Bradley Bell <btb@icculus.org>
2176 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2179 * main/multi.h: network endian stuff
2181 * 2d/font.c, include/gr.h: fast file i/o for font headers
2183 * arch/win32/arch_ip.cpp: unused file
2185 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2186 bigendian networking fixes
2188 * main/menu.c: make net menu more accurate, also make superhires
2191 * include/pstypes.h: better to have __pack__ all the time, I think.
2192 needed for networking, e.g.
2194 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2197 * arch/win32/Makefile.am: unused file
2201 2002-08-30 Bradley Bell <btb@icculus.org>
2203 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2205 * main/: newmenu.h, titles.c: formatting
2207 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2208 main/multi.h: networking works, finally
2210 * TODO: added TODO file
2212 * arch/linux/arch_ip.cpp: unused fine
2214 * README: network sorta working
2216 * main/: Makefile.am, multi.c, network.c, network.h: more
2219 * main/menu.c: load builtin mission correctly
2221 * main/inferno.c: documentation
2223 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2226 * main/Makefile.mveplay: don't need no more
2228 2002-08-29 Bradley Bell <btb@icculus.org>
2230 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2231 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2232 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2235 * include/ipx_drv.h: more network fixing
2237 * arch/linux/include/ipx_drv.h: more network fixing
2239 * include/ipx.h: formatting
2241 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2243 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2244 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2245 main/inferno.c: fixed networking fuck-up?
2247 * Makefile.am: moved mingw info to README
2249 * README, mingw32.txt: moved mingw info to README
2251 2002-08-27 Bradley Bell <btb@icculus.org>
2253 * utilities/mvlextract.c: allow specifying file to extract
2255 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2258 * utilities/hogextract.c: allow specifying file to extract
2260 * main/mission.c: Have to get mission_num _after_ promoting...
2262 * main/: gameseq.c, titles.c: beginning d1 briefing support
2264 * descent.msn: beginning d1 briefing support
2266 * main/: titles.c, titles.h: d1-style mission briefings
2268 * main/piggy.h: whitespace
2270 * main/movie.c: beginning robot movie support, fall back on lo/hi
2271 res if hi/lo not available
2273 * main/mission.c: added Builtin_mission_num for builtin mission,
2274 D1Hogdir, d1-style mission briefings
2276 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2279 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2280 (for d1 missions that need d1 data)
2282 * 2d/ibitblt.c: whitespace
2284 2002-08-26 Bradley Bell <btb@icculus.org>
2286 * utilities/mvlcreate.c: oops
2288 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2291 * utilities/hogextract.c: added [v]iew option
2293 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2295 * main/titles.c: fix writable string, disable DumbAdjust thing
2297 * main/polyobj.h: whitespace
2299 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2302 * main/movie.c: read movies from AltHogDir, other fixes
2304 * main/: mission.c, mission.h: fix bug w/mission filename
2306 * main/gameseq.c: comments
2308 * main/digi.h: whitespace n stuff
2310 * include/mve_audio.h: added audio flag macros
2312 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2317 2002-08-23 Bradley Bell <btb@icculus.org>
2319 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2322 * Makefile.am: remove d2demo.mn2
2324 * cfile/cfile.c, include/cfile.h: add cfile_size function
2326 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2327 eliminate need for .mn2 files for oem and demo
2329 2002-08-22 Bradley Bell <btb@icculus.org>
2331 * main/bm.c: fix for vertigo
2333 * main/menu.h: make OEM menu pcx available
2335 * 2d/rle.c: merge with original d2 file
2337 * Makefile.am, configure.ac: let mission files get installed by
2340 2002-08-17 Bradley Bell <btb@icculus.org>
2342 * configure.ac: make FAST_FILE_IO the default on little-endian
2345 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2347 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2350 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2352 * main/: game.c, menu.c, mission.c: promote builtin missions.
2354 2002-08-15 Bradley Bell <btb@icculus.org>
2356 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2357 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2359 * utilities/.cvsignore: added cvsignore
2361 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2364 * main/piggy.c: mac data file loading
2366 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2367 transparency and swap 0/255 correctly for mac data files
2369 2002-08-13 Bradley Bell <btb@icculus.org>
2371 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2372 to utilities to avoid conflict with c++ std lib <utility>
2374 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2375 txt2txb.c: moved utility to utilities to avoid conflict with c++
2378 * Makefile.am, configure.ac: add utilities
2380 2002-08-09 Bradley Bell <btb@icculus.org>
2382 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2385 2002-08-08 Bradley Bell <btb@icculus.org>
2387 * main/inferno.c: comments
2389 * main/: newmenu.c, songs.c: mac demo datafile support
2391 * installation.txt: update
2393 * main/gamesave.c: use lowercase for consistency
2395 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2396 models for other than d2demo
2398 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2400 * main/gamemine.c: formatting, better d1 texture conversion
2402 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2403 main/mission.h: recognize .msn mission files.
2405 2002-08-07 Bradley Bell <btb@icculus.org>
2407 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2408 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2409 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2410 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2411 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2412 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2415 2002-08-06 Bradley Bell <btb@icculus.org>
2417 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2419 * main/Makefile.am: formatting
2421 * 2d/font.c: make gr_remap_font just reload the whole thing
2423 * configure.ac: formatting
2425 * Makefile.am: added d2demo.mn2
2427 * d2demo.mn2: mission file for shareware
2429 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2430 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2432 * main/sounds.h: shareware stuff, whitespace
2434 * main/: polyobj.c, polyobj.h: more fast i/o macros
2436 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2439 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2440 endlevel stuff to non-shareware, allow movies/endlevel for
2443 * main/cntrlcen.c: typo
2445 * main/bm.h: use global Piggy_hamfile_version
2447 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2448 macros, use global Piggy_hamfile_version
2450 * main/Makefile.am: terrain and movie stuff always used now
2452 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2455 * main/: gamemine.c, gamesave.c: load DMB levels
2457 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2458 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2460 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2462 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2464 2002-08-04 Bradley Bell <btb@icculus.org>
2466 * main/inferno.c: shareware stuff, formatting
2468 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2470 * arch/sdl/gr.c: don't need to set mode in gr_init
2472 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2474 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2477 * Makefile.am, descent.mn2: added mission file for descent 1
2479 2002-08-02 Bradley Bell <btb@icculus.org>
2481 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2482 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2483 main/piggy.h, misc/error.c: junk
2485 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2486 render.h, scores.c, scores.h, terrain.c: shareware stuff
2488 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2489 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2490 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2491 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2492 main/weapon.c, main/weapon.h: fast i/o macros
2494 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2496 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2497 main/gamemine.h, main/gamesave.c: load d1 levels
2499 2002-07-30 Bradley Bell <btb@icculus.org>
2501 * configure.ac: oops
2503 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2506 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2507 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2508 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2509 main/piggy.c, main/titles.c: support shareware datafiles!
2511 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2512 piggy.c: SHAREWARE fixes
2514 2002-07-29 Bradley Bell <btb@icculus.org>
2516 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2517 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2518 misc/fileutil.c: Portability - OS X support
2520 2002-07-27 Bradley Bell <btb@icculus.org>
2522 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2523 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2524 segment.h: portability
2526 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2527 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2528 main/wall.h: portabilization
2530 * 2d/font.c, include/gr.h: portability
2532 2002-07-26 Bradley Bell <btb@icculus.org>
2534 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2536 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2538 * main/player.c: foo
2540 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2542 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2543 misc/fileutil.h: portable file i/o utils
2545 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2546 writable string anymore... / formatting
2548 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2549 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2550 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2551 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2552 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2553 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2554 portable-izing file loading routines
2556 2002-07-24 Bradley Bell <btb@icculus.org>
2558 * main/mveplay.c: correctly play files with 16bit uncompressed
2559 audio, mem checking, etc
2561 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2564 2002-07-23 Bradley Bell <btb@icculus.org>
2566 * misc/Makefile.am: unused file
2568 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2569 main/sounds.h: remove experimental nmovie stuff
2571 * main/movie.c: add some debugging output
2573 2002-07-22 Bradley Bell <btb@icculus.org>
2575 * main/: console.c, state.c: simplified header
2577 * main/movie.c: enable mveplay audio
2579 * main/old/movie.c: moved to main/
2581 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2582 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2583 main/mvelib.c, main/mveplay.c: initial movie support
2585 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2586 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2587 include/ogl_init.h, include/pstypes.h, main/console.c,
2588 main/state.c, mem/mem.c: OS X stuff
2590 * configure.ac: OS X and movie stuff
2592 2002-07-19 Bradley Bell <btb@icculus.org>
2594 * compilerdefs.txt: OSX defs
2596 2002-07-18 Bradley Bell <btb@icculus.org>
2598 * main/inferno.c: use simpler rcs tags
2600 * autogen.sh: keep Changelog in cvs (and use --accum)
2602 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2603 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2604 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2605 main/songs.c: changed cdrom->rbaudio
2607 * include/rbaudio.h: moved to /include
2609 2002-07-17 Bradley Bell <btb@icculus.org>
2611 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2612 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2613 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2614 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2615 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2616 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2617 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2618 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2619 3d/setup.c: use simpler rcs tags
2624 2002-07-17 Bradley Bell <btb@icculus.org>
2626 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2628 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2630 * debian/rules: don't need readme's
2632 * debian/rules: move d1x license to COPYING, license clarifications
2634 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2635 license to COPYING, license clarifications
2637 * debian/rules: fix debian docs
2639 * debian/rules: fix debian manpages
2641 * debian/d2x-sdl.menu: fix debian menu
2643 * debian/rules: link to undocumented man page for debs
2645 * Makefile.am, configure.ac, debian/control, debian/copyright,
2646 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2647 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2648 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2651 2002-07-16 Bradley Bell <btb@icculus.org>
2653 * debian/: rules, changelog.in: deb stuff
2655 * configure.ac: cleaner nasm detection
2657 * debian/: changelog.in, control, rules: deb stuff
2659 * README, installation.txt: typos, stuff
2661 * configure.ac: better #defines
2663 * configure.ac: whitespace
2665 * configure.ac: better documentation
2667 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2668 SDL_JOYSTICK not needed
2670 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2672 * configure.ac: need higher SDL for joystick
2674 * debian/: control, rules: deb stuff
2676 * arch/sdl/joy.c: old junk
2678 * Makefile.am, configure.ac: automake updates
2680 * main/: inferno.c, text.c: don't use althogdir on non-unix
2682 * configure.ac: more autoconf updates
2684 * misc/strutil.c: better strrev
2686 * main/inferno.c: need limits.h on mingw also
2688 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2691 2002-04-19 Bradley Bell <btb@icculus.org>
2693 * main/network.c: let hoard.ham be a cfile
2695 * main/text.c: better error message when hog not found
2699 2002-03-23 Bradley Bell <btb@icculus.org>
2701 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2702 arch/sdl/Makefile.am: Use SDL joystick automatically
2704 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2706 2002-03-05 Bradley Bell <btb@icculus.org>
2708 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2711 2002-02-23 Bradley Bell <btb@icculus.org>
2713 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2715 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2716 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2717 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2718 main/editor/Makefile.am: moved includes to include
2720 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2722 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2723 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2724 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2727 * main/game.c: disabled cockpit for OGL, formatting
2729 * 2d/ibitblt.c: formatting
2731 2002-02-16 Bradley Bell <btb@icculus.org>
2733 * include/oldsdl.h: check for older macros
2735 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2736 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2737 allow older sdl versions
2739 2002-02-15 Bradley Bell <btb@icculus.org>
2741 * main/: automap.c, automap.h, inferno.c: automap resolution now
2744 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2746 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2747 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2748 win32/include/key_arch.h: never mind - that would be pointless
2750 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2751 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2752 win32/include/key_arch.h: copied files from d1x
2754 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2755 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2757 * main/multipow.c: need conf.h
2759 * arch/win32/Makefile.am: new file
2761 * include/pstypes.h: added u_int16_t (needed in base_ip)
2763 * arch/win32/arch_ip.cpp: copied from d1x
2765 2002-02-14 Bradley Bell <btb@icculus.org>
2767 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2769 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2770 main/netlist.c: Added hotkeys to toggle fullscreen mode
2772 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2773 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2775 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2776 reorder.h: Lotsa networking stuff from d1x
2778 2002-02-13 Bradley Bell <btb@icculus.org>
2780 * include/gr.h, main/game.c: Fullscreen toggle stuff
2782 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2785 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2786 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2789 2002-02-11 Bradley Bell <btb@icculus.org>
2791 * main/bm.c: use portable loader if bigendian
2793 * include/pstypes.h: don't define bool for c++
2795 * include/cfile.h: extern AltHogDir stuff
2797 * include/byteswap.h: use WORDS_BIGENDIAN
2799 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2801 * main/vers_id.h: added D2X_IVER
2803 * misc/args.c: don't use d1x.ini
2805 * Makefile.am: rpm stuff
2807 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2810 2002-02-09 Bradley Bell <btb@icculus.org>
2812 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2814 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2816 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2819 2002-02-06 Bradley Bell <btb@icculus.org>
2821 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2822 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2823 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2825 * debian/: changelog.in, control, copyright, d2x-gl.files,
2826 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2830 2002-02-02 Bradley Bell <btb@icculus.org>
2832 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2834 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2835 Enabled RELEASE option
2837 2002-01-31 Bradley Bell <btb@icculus.org>
2839 * Makefile.am, configure.ac: specify prerequisite versions of
2840 autoconf and automake
2842 2002-01-29 Bradley Bell <btb@icculus.org>
2844 * main/mission.c: RCS header added
2846 * main/inferno.c: update copyright date
2848 * main/mission.c: allow missions to be in AltHogDir
2850 * configure.ac: Display results of configure
2852 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2855 2002-01-28 Bradley Bell <btb@icculus.org>
2857 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2858 Data files now go in DATADIR/games/d2x, user files now go in
2861 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2863 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2864 files now go in ~/.d2x
2866 2002-01-24 Bradley Bell <btb@icculus.org>
2868 * configure.ac: fix nasm not found error message
2870 2002-01-18 Bradley Bell <btb@icculus.org>
2872 * configure.in: getting rid of old configure.in
2874 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2875 main/movie.c: Movie playing kludgey stuff
2877 * misc/args.c: formatting
2879 * main/inferno.c: allow -h for help
2881 * include/error.h: don't die on int3, unless -debug given
2883 * mingw32.txt: more stuff
2885 2001-12-29 Bradley Bell <btb@icculus.org>
2887 * Makefile.am: Got rid of thinking.txt
2889 * main/inferno.c: document -nomovies option
2891 2001-12-28 Bradley Bell <btb@icculus.org>
2893 * main/titles.c: formatting, put some code into place for rendering
2894 of robots during briefings
2896 2001-12-27 Bradley Bell <btb@icculus.org>
2900 2001-12-23 Craig Hadady <chadady@iglou.com>
2902 * 2d/rle.c: fixed bug in dummy array.
2904 2001-12-03 Bradley Bell <btb@icculus.org>
2906 * arch/sdl/init.c: fix formatting
2908 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2909 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2910 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2911 and sdl joystick stuff
2913 2001-11-30 Bradley Bell <btb@icculus.org>
2915 * thinking.txt: not needed
2917 2001-11-27 Bradley Bell <btb@icculus.org>
2919 * cygconf, mingw32.txt: use sdl from source on cygwin
2921 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2922 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2923 SDL_CFLAGS to CFLAGS
2925 2001-11-27 Bradley Bell <btb@icculus.org>
2929 2001-11-14 Bradley Bell <btb@icculus.org>
2931 * texmap/scanline.c: use optimization flags as texmap default
2933 * NEWS: mouse wheel, etc
2935 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2936 wheel to emulate 3rd axis
2938 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2940 * include/error.h: kludge to ungrab mouse when we hit an int3
2942 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2943 __ENV_MSDOS__ to __MSDOS__
2945 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2948 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2951 * arch/sdl/digi.c: implemented digi_set_volume
2953 * include/grdef.h, main/config.c, misc/d_io.c: change
2954 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2956 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2957 main/piggy.c: use MAKE_SIG
2959 * installation.txt: update
2961 * configure.ac: new file
2963 * arch/sdl/joydefs.c: #include pstypes.h
2965 * arch/sdl/init.c: SDL joystick stuff
2967 * acconfig.h: adjust MINGW defines
2969 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2970 controls menu now works
2972 2001-11-13 Bradley Bell <btb@icculus.org>
2974 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2977 * Makefile.am: New file
2979 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2982 * compilerdefs.txt: New file
2984 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2986 2001-11-12 Bradley Bell <btb@icculus.org>
2988 * main/playsave.c: load player files regardless of byte order of
2991 2001-11-11 Bradley Bell <btb@icculus.org>
2993 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2996 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2998 * NEWS: GL savegame thumbnails
3000 * acconfig.h, configure.in: make option for NMOVIES, default to off
3002 2001-11-09 Bradley Bell <btb@icculus.org>
3004 * main/state.c: Enabled savegame thumbnails under OpenGL
3006 * unused/pa_null/pa_enabl.h: remove duplicate header
3008 * misc/args.c: use d2x.ini for option file
3010 * mem/mem.c: Move mem_realloc inside the ifdef
3012 * main/menu.c: fix 640x400 menu text
3014 * main/inferno.c: added documentation
3016 * main/endlevel.c: fix warnings
3018 * arch/ogl/gr.c: Get rid of gl spew
3020 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3022 * acconfig.h: Define __SDL__ for mingw
3024 2001-11-08 Bradley Bell <btb@icculus.org>
3026 * 2d/font.c: free OGL font data when rereading
3028 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3029 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3030 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3031 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3032 main/weapon.h: Enabled shareware build, endlevel flythrough
3035 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3036 of use for shareware build
3038 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3041 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3043 2001-11-05 Bradley Bell <btb@icculus.org>
3045 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3048 * include/3d.h: Add comment
3050 2001-11-04 Bradley Bell <btb@icculus.org>
3052 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3055 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3058 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3060 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3061 main/hudmsg.h: Enable d1x-style hud_message
3063 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3065 * 2d/font.c: re-init ogl fonts after remapping colors.
3067 2001-11-02 Bradley Bell <btb@icculus.org>
3069 * misc/Makefile.am: remove byteswap.h (duplicate header)
3071 * 2d/font.c: fixed gr_remap_font, minor stuff
3073 * configure.in: take out -O2 if doing debug build
3075 * main/bm.c: formatting
3077 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3079 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3080 macros, get rid of functions
3082 2001-11-01 Bradley Bell <btb@icculus.org>
3084 * misc/byteswap.h: removed duplicate header
3086 2001-10-31 Bradley Bell <btb@icculus.org>
3088 * NEWS, main/automap.c: automap works in opengl
3090 * NEWS, configure.in: Added news
3092 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3094 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3096 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3097 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3098 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3100 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3102 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3104 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3105 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3107 2001-10-27 Bradley Bell <btb@icculus.org>
3109 * main/inferno.c: added some documentation
3111 2001-10-25 Bradley Bell <btb@icculus.org>
3113 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3116 * Makefile.am, configure.in, arch/Makefile.am,
3117 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3118 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3119 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3120 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3121 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3122 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3123 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3124 it's ugly, but It'll be easier to sync with d1x.
3126 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3127 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3128 main/editor/Makefile.am: attempt at support for editor, makefile
3131 * misc/d_delay.c: formatting fix
3133 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3134 tmappent.S, tmapppro.S: adding support for runtime selection of
3137 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3138 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3139 including multi.h and network.h, fix backslashes, fix compiler
3142 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3143 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3144 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3145 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3146 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3147 including multi.h and network.h, fix backslashes
3149 * include/pstypes.h: added typedef for u_int64_t on mingw
3151 * include/3d.h: added prototype for g3_uninit_polygon_model
3153 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3155 2001-10-24 Bradley Bell <btb@icculus.org>
3157 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3158 arch subdirs, as in d1x.
3160 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3161 earlier style until i understand automake 1.5 better. remove input
3164 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3165 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3166 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3167 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3168 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3169 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3170 Moved input stuff to arch subdirs, as in d1x.
3172 * NEWS, configure.in: blah blah
3174 2001-10-23 Bradley Bell <btb@icculus.org>
3176 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3178 * texmap/tmapppro.S: no need for #include <conf.h> here
3180 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3183 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3184 file. RCS header added
3186 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3187 #ifdef'ing out the whole file. RCS header added
3189 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3190 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3191 fixes. Now works with automake 1.5 and autoconf 2.52.
3192 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3193 mingw (-grabmouse now works on win32).
3195 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3196 These don't belong in cvs
3200 2001-10-20 Bradley Bell <btb@icculus.org>
3202 * 2d/font.c: Don't free unused variables...
3204 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3207 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3208 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3209 main/Makefile.am: make dist more sensible
3211 * Makefile.am: Kludge for linking on mingw
3213 2001-10-19 Bradley Bell <btb@icculus.org>
3215 * Makefile.am, configure.in, arch/win32/Makefile.am,
3216 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3218 * include/ipx_drv.h: Check for __MINGW32__
3220 * include/i86.h: Imported from d1x
3222 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3224 * arch/dos/modex.asm: Fixed %include
3226 * main/console.c: RCS headers added
3228 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3231 * Makefile.am, main/Makefile.am: Moved final link to top-level
3232 directory instead of main/
3234 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3235 __ENV_LINUX__ to __linux__
3237 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3238 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3239 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3240 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3241 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3242 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3243 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3244 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3245 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3246 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3249 * configure.in: add --enable-xploader, support arch/linux subdir,
3252 * main/inferno.c: conditionalize conf.h
3254 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3256 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3257 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3258 misc/fileutil.h: Partial application of linux/alpha patch.
3260 2001-10-19 Bradley Bell <btb@icculus.org>
3262 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3263 networking in line with d1x, moved some arch/linux_* stuff to
3266 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3267 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3268 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3269 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3272 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3273 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3274 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3275 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3276 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3277 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3278 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3279 linux/include/ukali.h: Brought linux networking in line with d1x,
3280 moved some arch/linux_* stuff to arch/linux/*
3282 * include/ipx_drv.h: Imported from d1x
3284 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3286 * main/ipx_drv.c: Imported from d1x
3288 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3289 main/network.h, main/Makefile.am: Trying to get network working on
3292 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3293 main/Makefile.am: build fixes
3295 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3296 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3297 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3298 starting to get net working.
3300 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3301 conditionalized min,max macros
3303 2001-10-18 Bradley Bell <btb@icculus.org>
3305 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3306 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3307 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3308 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3311 * 2d/2dsline.c: RCS headers added/changed
3313 * configure.in: fix NASMFLAGS bug
3315 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3318 2001-10-17 Bradley Bell <btb@icculus.org>
3320 * NEWS: Fixed the invulnerable robots bug!
3322 * main/collide.c: Fixed the invulnerable robots bug!
3324 2001-10-14 Bradley Bell <btb@icculus.org>
3326 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3329 2001-10-13 Bradley Bell <btb@icculus.org>
3331 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3332 arch/Makefile.am, arch/dos/Makefile.am,
3333 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3334 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3335 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3336 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3337 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3338 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3339 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3340 arch/win32/include/Makefile.am, iff/Makefile.am,
3341 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3342 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3343 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3344 unused/bios/Makefile.am, unused/lib/Makefile.am,
3345 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3346 unused/ui/Makefile.am, unused/vga/Makefile.am,
3347 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3348 automake stuff from "inert" subdirs. And there was much rejoicing.
3350 * Makefile.am, NEWS, configure.in: Stuff
3352 * ChangeLog: removing auto-generated file
3354 * cygconf: Added instructions for mingw32 build
3356 * Makefile.am: renamed INSTALL to installation.txt
3358 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3360 * mingw32.txt: Added instructions for mingw32 build
3362 * configure.in: Enable assembly under mingw32
3364 2001-10-12 Bradley Bell <btb@icculus.org>
3366 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3368 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3369 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3370 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3371 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3372 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3373 to __DJGPP__, since it's built-in.
3375 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3377 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3378 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3382 2001-10-12 Bradley Bell <btb@icculus.org>
3384 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3386 * Makefile.am: make sure cygconf gets archived
3388 * configure.in: Increment version number in preparation for release
3390 * configure.in: Fix detection of opengl
3392 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3393 cygconf, arch/Makefile.am, arch/include/joy.h,
3394 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3395 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3396 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3397 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3398 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3399 Vastly improved compilability.
3401 2001-10-11 Bradley Bell <btb@icculus.org>
3403 * Makefile.am: Added macros/sdl.m4
3405 * autogen.sh: Added macros/sdl.m4
3407 2001-10-09 Bradley Bell <btb@icculus.org>
3409 * main/vers_id.h: Added DESCENT_VERSION constant
3411 * main/inferno.c: Added command-line help.
3413 * include/ogl_init.h: opengl improvments (following d1x changes)
3415 2001-10-07 Bradley Bell <btb@icculus.org>
3417 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3418 arch/ogl/Makefile.am: Remove duplicate headers.
3420 2001-08-02 Thimo Neubauer <thimo@debian.org>
3422 * mem/mem.c: totally crippled the memory manager because it does
3423 not make sense for non-DOS-systems and it would have been too
3424 complicated to get it 64bit clean
3426 2001-06-19 Bradley Bell <btb@icculus.org>
3428 * cvshowto.txt: updated anonymous password
3430 2001-02-08 Bradley Bell <btb@icculus.org>
3432 * COPYING, license.txt: Added d1x license
3434 2001-02-01 Bradley Bell <btb@icculus.org>
3436 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3438 2001-01-31 Bradley Bell <btb@icculus.org>
3440 * configure.in, arch/include/mouse.h, include/pstypes.h,
3441 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3443 * main/polyobj.c: fix typo
3445 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3446 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3447 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3448 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3449 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3450 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3451 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3452 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3453 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3454 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3455 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3456 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3457 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3458 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3459 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3460 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3461 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3462 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3463 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3464 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3465 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3466 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3467 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3468 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3469 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3470 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3473 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3474 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3475 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3476 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3479 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3482 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3483 cross-compiling, and cygwin fixes
3485 2001-01-30 Bradley Bell <btb@icculus.org>
3487 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3488 include/pstypes.h, include/strutil.h, main/Makefile.am,
3489 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3490 needs --without-assembler and --without-network to compile
3492 2001-01-29 Bradley Bell <btb@icculus.org>
3494 * configure.in, main/Makefile.am: Fixes to build system
3496 * main/kconfig.c: fix for non-linux joysticks
3498 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3499 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3500 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3501 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3502 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3503 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3504 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3505 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3506 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3507 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3509 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3510 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3511 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3512 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3513 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3514 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3517 * arch/dos/include/joy.h, arch/dos/include/key.h,
3518 arch/dos/include/mouse.h: Unified input headers.
3520 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3522 2001-01-28 Bradley Bell <btb@icculus.org>
3524 * conf.h.in, configure.in, arch/Makefile.am,
3525 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3526 arch/include/key.h, main/Makefile.am: More header unification...
3528 * main/newdemo.c: Added <ctype.h>
3530 * arch/include/event.h, arch/include/joy.h: unified input headers.
3532 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3533 OpenGL now uses SDL-GL instead of gii
3535 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3537 2001-01-25 Bradley Bell <btb@icculus.org>
3539 * autogen.sh: use "set -e" so execution stops if something goes
3542 2001-01-24 Bradley Bell <btb@icculus.org>
3546 * Makefile.am: Add ChangeLog to dist
3550 2001-01-24 Bradley Bell <btb@icculus.org>
3552 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3554 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3555 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3558 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3559 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3560 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3561 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3562 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3563 arch/Makefile.am, arch/dos/Makefile.am,
3564 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3565 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3566 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3567 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3568 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3569 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3570 unused/Makefile.am, unused/bios/Makefile.am,
3571 unused/lib/Makefile.am, unused/novga/Makefile.am,
3572 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3573 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3574 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3575 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3576 make dist, VPATH builds, ...
3578 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3579 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3580 arch/dos/Makefile.in, arch/linux/Makefile.in,
3581 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3582 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3583 misc/Makefile.in, texmap/Makefile.in: cruft removal
3585 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3588 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3590 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3592 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3595 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3596 added -grabmouse option
3598 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3599 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3600 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3601 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3602 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3603 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3604 main/songs.c, misc/args.c: changed args_find to FindArg
3606 2001-01-22 Bradley Bell <btb@icculus.org>
3608 * configure, main/Makefile.am, main/Makefile.in: configuration
3611 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3612 fix compiler warnings w/opengl
3614 * include/console.h: ggi support
3616 * arch/linux_init.c: svgalib support
3618 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3619 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3620 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3621 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3622 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3623 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3626 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3628 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3629 main/render.c: fix warnings and enable NDEBUG *
3630 arch/svgalib_init.c: svgalib support
3632 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3634 * main/kconfig.c: joystick support
3636 2001-01-21 Bradley Bell <btb@icculus.org>
3638 * cvshowto.txt: new file, taken from d1x webpage
3640 * AUTHORS, README: Taking over as maintainer of d2x
3642 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3644 2001-01-20 Bradley Bell <btb@icculus.org>
3646 * configure, configure.in: Turned -Werror back off by default
3648 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3649 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3650 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3651 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3652 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3653 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3654 main/laser.c, main/multi.c, main/network.c, main/network.h,
3655 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3656 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3657 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3658 warnings, for non-OpenGL on linux, anyway...
3660 2001-01-19 Bradley Bell <btb@icculus.org>
3662 * copying: remove duplicate file
3664 * Import of d2x-0.0.9-pre1
3666 * Import of d2x-0.0.8