1 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
3 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
4 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
5 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
6 delete file compbit.h, move functionality to text.c, modify all
7 previous users of compbit.h to use existing function in text.h
8 * main/inferno.c: remove warning created by the fix for the cfgets
10 * main/bmread.c: add comment
12 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
14 * cfile/cfile.c: declare variable on top of block
15 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
16 main/multi.h, main/network.c: move mission list handling functionality
17 to mission.c, remove unnecessary load_mission calls in menu.c
18 * main/game.c: remove unnecessary build_mission_list call
19 * main/mission.c, main/mission.h: correct comments about anarchy-only
20 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
21 remove explicit uses of mission list
23 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
25 * libmve/mveplay.c: make it compile on Cygwin
27 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
29 * main/config.c: fix bug uncovered by having fgets cut off ending \n
31 * main/text.c: fix crash on Mac OS X, probably fix bug 738
33 * include/mono.h: add mprintf support for carbon (Mac OS 9)
35 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
37 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
38 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
39 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
40 information about the current mission, for easier code refactorisation.
42 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
44 * main/gamemine.c, main/piggy.c: fix bug 1675:
45 use better d2 textures if d1 hog is present but not loadable
47 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
49 * cfile/cfile.c: simplify, reduce number of global vars
51 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
53 * main/gameseg.c: fix bugfix of 2004-05-15
55 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
57 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
59 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
60 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
61 cfgets now always copies the terminating character to the dest buffer.
62 This fixes a bug that occured when reading cmd line args from d2x.ini
64 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
66 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
67 move more old change logs into ChangeLog-old
69 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
70 and Martin Schaffner <maschaffner@gmx.ch>
72 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
73 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
74 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
75 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
76 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
77 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
78 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
79 arch/include/joy.h, arch/win32/include/key.h
80 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
81 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
82 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
83 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
84 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
85 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
86 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
87 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
88 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
89 main/config.c, main/config.h, main/controls.c, main/controls.h
90 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
91 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
92 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
93 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
94 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
95 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
96 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
97 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
98 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
99 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
100 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
101 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
102 main/mission.c, main/mission.h, main/modem.h, main/morph.c
103 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
104 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
105 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
106 main/paging.c, main/paging.h, main/physics.c, main/physics.h
107 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
108 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
109 main/powerup.h, main/render.c, main/render.h, main/robot.c
110 main/robot.h, main/scores.c, main/scores.h, main/screens.h
111 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
112 main/songs.c, main/songs.h, main/sounds.h, main/state.c
113 main/state.h, main/switch.c, main/switch.h, main/terrain.c
114 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
115 main/text.h, main/textures.h, main/titles.c, main/titles.h
116 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
117 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
118 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
119 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
120 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
121 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
123 move old per-file change logs into new file ChangeLog-old
125 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
127 * arch/ogl/ogl.c: enable -gl_mipmap switch
129 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
131 * arch/carbon/descent.r: swap min and max size to correct places
133 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
135 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
137 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
139 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
141 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
143 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
144 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
146 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
147 link) on MPW on Mac OS 9 (carbon)
149 * include/mono.h: disable mprintf on carbon to avoid significant bloat
151 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
153 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
155 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
157 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
159 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
161 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
163 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
164 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
165 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
166 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
167 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
169 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
170 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
171 new files for supporting compilation with MPW for carbon (Mac OS 9)
173 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
175 * main/playsave.c: do not seek while writing, carbon does not like it
177 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
179 * cfile/cfile.c: use portable ffilelength in cfile_size
181 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
182 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
183 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
184 unsigned and signed char, MPW does not like these
186 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
188 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
191 2004-06-01 Bradley Bell <btb@icculus.org>
193 * libmve/mve_main.c: cast malloc function pointer
195 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
196 target to XCode project
198 2004-05-31 Bradley Bell <btb@icculus.org>
200 * include/pstypes.h: fix accidental solaris breakage
202 * main/object.c: fix crash caused by death-cam code
204 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
205 XCode project simplifications, network enabled
207 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
208 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
210 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
213 * English.lproj/InfoPlist.strings, d2x-Info.plist,
214 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
215 d2x.xcode/project.pbxproj: added XCode project files
217 2004-05-22 Bradley Bell <btb@icculus.org>
219 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
222 * rpm/d2x.spec.in: Changed descriptions
224 2004-05-22 Matthew Mueller <donut@dakotacom.net>
226 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
229 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
231 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
232 the win32 code (d1x r1.8, key_arch.c r1.2)
234 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
235 use 32bpp screen mode by default, add option to use 16bpp (d1x
238 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
239 replacement texture paletted->rgb conversion alpha problem (d1x
242 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
243 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
244 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
247 * arch/ogl/gr.c, include/loadgl.h: fix win32
248 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
250 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
251 include/ogl_init.h, main/render.c: opengl hardware
252 super-transparency support using GL_NV_register_combiners (d1x
253 r1.38, r1.41, r1.6, r1.26, r1.7)
255 2004-05-22 Bradley Bell <btb@icculus.org>
257 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
260 2004-05-22 Matthew Mueller <donut@dakotacom.net>
262 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
263 include/ogl_init.h: use GL_RGB for non-transparent textures, and
264 fix fonts not having transparent flag set (wouldn't get paletted)
265 (d1x r1.15, r1.37, r1.40, r1.25)
267 * arch/ogl/ogl.c: don't try to use paletted textures with
268 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
270 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
271 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
274 * 2d/font.c: memset ogl font bitmap data since the copy function
275 leaves some (unused) parts uninitialized, which aggravates
278 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
279 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
282 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
283 screenshots if the entire thing wasn't written in one call to
286 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
287 info not being updated on win32 (d1x r1.11)
289 * arch/win32/digi.c: remove some redundancy by not needing to do
290 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
291 clean up some indenting of DS_release_slot calls. And make
292 DS_release_slot return 1 when a sound is already not playing, in
293 addition to when a sound was killed. (d1x r1.10)
295 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
296 linux version (d1x r1.5)
298 * main/kconfig.c: make next axis config key skip currently
299 allocated axes (d1x r1.11)
301 2004-05-22 David Cleaver <wraithx@morpheus.net>
303 * main/kconfig.c: joy configuration next axis key from WraithX
306 2004-05-22 Bradley Bell <btb@icculus.org>
308 * main/game.c, main/inferno.c: typo
310 2004-05-21 Matthew Mueller <donut@dakotacom.net>
312 * main/game.c, main/game.h, main/inferno.c: make rear view
313 leave_time variable with -rearviewleavetime argument (d1x r1.25,
316 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
318 * main/inferno.c: change -udp documentation to d2x behaviour
320 2004-05-21 Bradley Bell <btb@icculus.org>
322 * include/gr.h: added missing define for menu fullscreen toggle
324 2004-05-21 Matthew Mueller <donut@dakotacom.net>
326 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
327 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
329 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
331 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
332 arch/linux/include/joystick.h: patch from Steven Mueller for using
333 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
335 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
337 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
338 main/physics.c, main/render.c, main/wall.c: file-line for segfault
339 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
341 * arch/win32/digi.c: digisound fixes (d1x r1.7)
343 2004-05-21 Bradley Bell <btb@icculus.org>
345 * main/inferno.c: added -udp documentation from d1x
347 2004-05-20 Bradley Bell <btb@icculus.org>
349 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
351 2004-05-20 David Cleaver <wraithx@morpheus.net>
353 * main/controls.c, main/gamecntl.c, main/kconfig.c,
354 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
355 game.c r1.21, r1.6, r1.4, r1.3)
357 2004-05-20 Bradley Bell <btb@icculus.org>
359 * main/inferno.c: document -ihaveabrokenmouse
361 2004-05-20 Matthew Mueller <donut@dakotacom.net>
363 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
365 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
367 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
368 mouse driver problems (d1x r1.2, r1.2)
370 2004-05-20 Matthew Mueller <donut@dakotacom.net>
372 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
373 join list score crash (d1x r1.8)
375 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
377 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
378 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
381 2004-05-20 Bradley Bell <btb@icculus.org>
383 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
385 * main/inferno.c: integrated some niceautomap stuff from d1x
387 2004-05-20 Matthew Mueller <donut@dakotacom.net>
389 * arch/win32/joyhh.c: fixed the config bug where it'd always put
390 in some weird axis (d1x r1.3)
392 * arch/win32/init.c: set win32 icon to icon from resource file
395 * arch/win32/key.c: win32: fixed space key not working in messages
398 2004-05-20 Bradley Bell <btb@icculus.org>
400 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
403 2004-05-20 Matthew Mueller <donut@dakotacom.net>
405 * main/inferno.c: document -gl_refresh (d1x r1.20)
407 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
408 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
411 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
412 change the arg type for (d1x r1.5)
414 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
416 * arch/win32/digi.c: altsounds (d1x r1.6)
418 2004-05-20 Matthew Mueller <donut@dakotacom.net>
420 * arch/win32/digi.c: fixed a major memory leak and removed a bit
421 of redundancy (d1x r1.5)
423 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
424 fix crashing (d1x r1.4)
426 * arch/win32/digi.c: win32's digi_start_sound was not calling
427 DS_release_slot after setting .playing=0, resulting in a
428 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
430 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
431 apparently it was somehow causing some joysticks (Sidewinder
432 Precision 2) to only turn when the stick was moving, but not when
433 at turned but held stationary. And it was completely unused
434 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
437 * main/game.c: add alt+enter to toggle fullscreen (in addition to
438 previous key combos (d1x r1.29)
440 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
441 g, and b values (d1x r1.15)
443 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
444 sometimes (didn't handle negative palette steps) (d1x r1.34)
446 * arch/ogl/ogl.c: add caching of weapon inner models, screen
447 shatter effects, robot explosions and weapons, and some more
448 always present stuff. Also clean up ogl_cache_weapon_textures
451 2004-05-20 Bradley Bell <btb@icculus.org>
453 * main/kludge.c, main/game.c: move gr_renderstats and
454 gr_badtexture back to game.c
456 2004-05-20 Matthew Mueller <donut@dakotacom.net>
458 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
459 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
461 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
463 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
464 loaded after texture caching stage (d1x r1.34)
466 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
467 for renderstats (d1x r1.33)
469 2004-05-19 Matthew Mueller <donut@dakotacom.net>
471 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
472 main/inferno.c: add anisotropic texture filtering suport (d1x
473 r1.33, r1.32, r1.23, r1.32)
475 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
478 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
479 include/ogl_init.h: utilize hardware multitexturing support if
480 possible (requires GL_NV_texture_env_combine4 extension) (d1x
481 r1.32, r1.30, r1.4, 1.22)
483 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
486 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
488 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
489 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
490 effects in OGL using SetGammaRamp, much faster than the hack that
491 was being used. currently SDL only (though not too hard to add to
492 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
494 * main/menu.c: allow arbitrary (custom) resolution entry in
495 change_res menu (d1x r1.14)
497 2004-05-19 Bradley Bell <btb@icculus.org>
499 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
500 d1x-style res change menu (mostly works)
502 * misc/args.c: use strnicmp instead of strncasecmp
504 2004-05-19 Matthew Mueller <donut@dakotacom.net>
506 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
507 command-line option (d1x r1.27)
509 * main/inferno.c: restore inferno.c initialization of
510 screen_compatible and use_double_buffer to 'normal' values, broken
511 long long ago in one of the high res menu patches (d1x r1.30)
513 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
514 resolutions to be specified on command line (d1x r1.2, r1.29,
515 r1.4) -- doesn't work yet
517 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
519 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
522 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
523 volume song stop/starting (d1x r1.7)
525 2004-05-18 Matthew Mueller <donut@dakotacom.net>
527 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
530 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
531 ogl_ulinec (d1x r1.29)
533 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
535 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
536 bottom are inclusive not exclusive (d1x r1.28)
538 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
539 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
541 * arch/sdl/digi.c: fix typo
543 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
545 * arch/win32/init.c, arch/win32/win32.c: move win32 window
546 creation code from arch_init_start into arch_init to fix weirdness
547 with --help (d1x r1.5, r1.6)
549 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
550 sync issues and lack of midi reset (d1x r1.5)
552 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
555 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
556 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
558 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
561 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
563 2004-05-18 Bradley Bell <btb@icculus.org>
565 * include/vecmat.h: comments/formatting
567 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
569 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
570 include/test.lnk: remove unnecessary files
572 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
573 This enables compilation with gcc 3.1
575 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
577 * main/switch.c: took care of switches triggering single-sided
578 walls (don't try to access the nonexistent adjacent wall via NULL
579 pointers or negative array indices)
581 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
583 * main/wall.c: fix invalid memory access for d1 levels which
584 don't have a corresponding wall behind.
586 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
588 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
589 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
590 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
591 interface header to new header file internal.h
593 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
595 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
596 bitmask for each joystick axis that has sent input data,
597 and will not crash Windows anymore during joystick setup because
598 of for() loop over axis being executed once too often.
600 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
601 gr_remap_mono_font() and call it after loading saved level.
603 * main/laser.c: limit homing missile turn rate
605 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
606 centers (work like fuel centers but provide shield)
608 * main/gameseg.c: fix endless loop in some levels with a
609 certain (complicated) structure
611 2004-05-13 Bradley Bell <btb@icculus.org>
613 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
614 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
615 updated project files for SDL 1.2.7
617 * Makefile.am: add VisualC, VisualCE dirs to tarball
619 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
621 * arch/sdl/digi.c: formatting
623 2004-05-12 Bradley Bell <btb@icculus.org>
625 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
628 * 2d/palette.c, include/palette.h: added function to create blend
631 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
633 2004-05-11 Bradley Bell <btb@icculus.org>
635 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
637 2004-05-10 Bradley Bell <btb@icculus.org>
639 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
640 g3_draw_transp_poly had the fade level backwards, decided to just
641 fix g3_draw_poly so it behaves correctly, transparency or not,
642 reverted changes to render_face
644 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
646 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
647 rendering transparent (e.g. cloaked) walls
649 * main/render.c: render_face now calls g3_draw_transp_poly() for
650 cloaked walls in OpenGL
652 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
654 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
655 that from other apps, had "static" distortions.
657 2004-04-22 Bradley Bell <btb@icculus.org>
659 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
661 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
662 aligned version of PUT_INTEL_* macros
664 2004-04-15 Bradley Bell <btb@icculus.org>
666 * main/inferno.c: comment out unused checksum variable
668 2004-04-14 Bradley Bell <btb@icculus.org>
670 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
672 2004-04-14 Terran Melconian <terran@consistent.org>
674 * main/gameseg.c: use portable rand function (fixes #1118)
676 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
678 * main/songs.c: uncomment calls to RBAStop (fixes #473)
680 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
682 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
683 get rid of warnings (now compiles with -Werror on SunOS)
685 * main/piggy.c: fix (really) wierd SunOS bug
687 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
688 caused by not allocating enough mem for rle bitmaps
690 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
692 * include/pstypes.h: sun OS typedef fixes
694 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
696 * main/piggy.c: fix bug 1067
698 * main/piggy.c: fix bugfix for 1067
700 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
701 with descent.pig of mac registered)
703 2003-12-18 Bradley Bell <btb@icculus.org>
705 * main/kconfig.c: fixes for linux-native joystick
707 * main/kconfig.c: bunch of fixes (esp. for non linux-native
710 * arch/include/joy.h: comments/formatting
712 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
714 * compilerdefs.txt: added FreeBSD defs
716 2003-12-08 Bradley Bell <btb@icculus.org>
718 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
721 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
723 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
724 arch/linux/ipx_udp.c: fix FreeBSD compile errors
726 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
728 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
729 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
730 get rid of silly ulongs
732 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
733 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
734 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
735 change relevant __linux__ macros to __ELF__
737 2003-11-27 Bradley Bell <btb@icculus.org>
739 * include/ogl_init.h: added proto for ogl_check_mode
741 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
742 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
745 2003-11-26 Bradley Bell <btb@icculus.org>
747 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
748 3.3 compiler warnings
750 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
753 * include/pstypes.h: OS X fixes
755 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
756 main/newmenu.h: linux fixes
758 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
759 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
760 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
761 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
762 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
765 * arch/sdl/gr.c: fix sdl gr_update
767 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
768 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
769 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
770 cfile/cfile.c, console/CON_console.c, include/d_io.h,
771 include/error.h, include/pstypes.h, include/strutil.h,
772 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
773 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
774 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
775 main/playsave.c, main/songs.c, main/state.c, main/text.c,
776 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
779 2003-11-25 Bradley Bell <btb@icculus.org>
781 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
782 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
783 libmve/VisualC/mveplayer.dsp: updated project files
785 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
788 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
789 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
790 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
791 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
794 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
795 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
798 2003-11-24 Bradley Bell <btb@icculus.org>
800 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
801 libmve/mveplay.c: stuff to play mve's in WinCE
803 * arch/win32/findfile.c: unused functions...
807 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
808 enabled mouse control of menus
810 * main/mission.h: oops, didn't mean to change this.
812 2003-11-21 Bradley Bell <btb@icculus.org>
814 * VisualCE/d2x/d2x.vcp: updated project file
816 2003-11-20 Bradley Bell <btb@icculus.org>
818 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
819 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
820 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
823 2003-11-17 Bradley Bell <btb@icculus.org>
825 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
826 main/menu.c: added option to disable kalinix under unix
828 * main/game.c, main/newmenu.c: always set menu mode for GL popups
830 2003-11-14 Bradley Bell <btb@icculus.org>
832 * main/automap.c: fix automap background image
834 * main/automap.c, main/automap.h: delete cruft
836 * main/automap.c: fix level number position
838 * main/automap.c: simplify g3_draw_line hack
840 * main/menu.c: stop pointless vid mode changes
842 2003-11-07 Bradley Bell <btb@icculus.org>
844 * NEWS, installation.txt: s'more documentation
846 2003-11-07 Steffen Pohle <stpohle@gmx.net>
848 * configure.ac: fix .exe extension problems
850 2003-11-07 Bradley Bell <btb@icculus.org>
852 * arch/ogl/ogl.c: disable texture format verification for OS X -
855 2003-11-06 Bradley Bell <btb@icculus.org>
857 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
858 use more traditional Alt+Enter for toggling fullscreen
860 * 2d/ibitblt.c, main/mission.h: comments/formatting
862 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
864 2003-11-06 Bradley Bell <btb@icculus.org>
866 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
867 resolution change, use kludge to avoid repetitive res changes
869 2003-11-04 Bradley Bell <btb@icculus.org>
871 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
872 structures and i/o routines back to piggy.c
874 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
876 * installation.txt: tell to install d1 .pig for better textures
878 2003-11-04 Bradley Bell <btb@icculus.org>
880 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
881 oem d1 v1.0 and registered d2 v1.0, comments
883 2003-11-03 Bradley Bell <btb@icculus.org>
885 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
886 all d1 shareware - even though files are different!
888 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
891 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
894 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
897 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
899 * main/movie.c: when no movies are found, divide by six the
900 number of warning lines sent to stdout
902 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
904 * include/byteswap.h: fix stupid copy/paste error
906 2003-10-24 Bradley Bell <btb@icculus.org>
908 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
909 gr_linear_rep_movsd_2x instead of almost identical
910 gr_linear_movsd_double. Better since we have assembly versions.
912 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
914 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
917 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
919 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
920 error with --disable-network, move reset_network_objects()
921 from gameseq.c to multi.c
923 2003-10-14 Bradley Bell <btb@icculus.org>
925 * AUTHORS, NEWS: stuff
927 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
929 2003-10-12 Bradley Bell <btb@icculus.org>
931 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
932 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
935 2003-10-12 Aaron Plattner <plattner@caltech.edu>
937 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
938 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
939 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
940 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
941 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
942 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
943 arch/win32/ipx_win.c, arch/win32/winnet.c,
944 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
945 main/multi.h, main/network.c: add IPv4 multicasting support
947 2003-10-11 Bradley Bell <btb@icculus.org>
949 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
951 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
952 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
953 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
954 main/weapon.h: lots of shareware and oem fixes
956 2003-10-10 Bradley Bell <btb@icculus.org>
958 * arch/win32/winnet.c: fixed stupid win32 network bug
960 2003-10-10 Bradley Bell <btb@icculus.org>
962 * main/piggy.c: increased D1_MAX_TMAP_NUM
964 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
966 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
967 which are animated in d2, refactorizes d1 texture reading
969 2003-10-10 Bradley Bell <btb@icculus.org>
971 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
972 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
973 main/collide.h, main/compbit.h, main/config.h, main/console.c,
974 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
975 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
976 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
977 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
978 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
979 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
980 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
981 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
982 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
983 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
984 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
985 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
986 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
987 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
988 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
989 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
990 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
991 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
992 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
993 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
994 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
995 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
996 main/wall.h: comments/formatting
998 2003-10-09 Bradley Bell <btb@icculus.org>
1000 * main/text.c: fix text when using old datafiles
1002 * main/laser.h: comments/whitespace
1004 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1005 mines w/shareware data
1007 * include/DT_drawtext.h: deleted unused file
1009 2003-10-08 Bradley Bell <btb@icculus.org>
1011 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1013 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1015 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1016 main/menu.c: Disabled 'd2x keys' weapon selection
1018 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1020 * main/object.h, main/multi.h: get rid of most warnings issued by
1021 cpp-precomp of gcc from Mac OS X dev tools
1023 2003-10-05 Bradley Bell <btb@icculus.org>
1025 * NEWS, configure.ac: increment version number
1027 * cfile/cfile.c: better handling of CRLF text files (when that is
1030 * utilities/hogcreate.c, utilities/hogextract.c,
1031 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1032 reading/writing files
1034 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1035 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1038 2003-10-04 Bradley Bell <btb@icculus.org>
1040 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1042 * main/netmisc.c: change byte to sbyte, comments/whitespace
1044 2003-10-03 Bradley Bell <btb@icculus.org>
1046 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1048 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1051 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1052 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1053 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1054 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1055 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1056 main/object.c, main/object.h, main/paging.c, main/player.h,
1057 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1058 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1059 main/weapon.c, main/weapon.h: change byte to sbyte,
1062 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1063 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1064 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1065 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1067 * configure.ac: better checking for timeval
1069 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1071 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1072 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1073 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1074 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1075 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1076 main/multibot.c, main/network.c: Make network architecture
1077 choosable from game menu, add support for UDP/IP on Mac OS X and
1080 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1082 * include/byteswap.h: added macros for coping with alignment
1085 2003-10-02 Bradley Bell <btb@icculus.org>
1087 * main/multi.h: added padding to little-endian version of
1090 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1092 * main/netmisc.c: delete duplicate function
1094 2003-10-01 Bradley Bell <btb@icculus.org>
1096 * main/bm.c: make sure d1_texture_indices gets freed between
1099 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1101 * main/piggy.h: fix size of d1 shareware descent.pig
1103 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1105 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1106 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1107 replacements for non-animated textures
1109 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1111 * main/controls.c: use fixed 20fps wiggle
1113 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1115 * Makefile.am, debian/changelog.in, debian/control,
1116 debian/d2x-common.dirs, debian/d2x-common.install,
1117 debian/d2x-common.manpages, debian/d2x-gl.files,
1118 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1119 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1120 utilities/Makefile.am, utilities/hogcreate.1,
1121 utilities/hogextract.1, utilities/mvlcreate.1,
1122 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1123 add man pages, distribute utility programs in new d2x-common deb
1125 * rpm/d2x.spec.in: updated rpm spec file
1127 2003-08-02 Bradley Bell <btb@icculus.org>
1129 * cfile/cfile.c: update raw_position in cfputc and cfputs
1131 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1133 * main/piggy.c: make error message more friendly
1135 * main/piggy.c: simplify copying of bitmap flags
1137 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1140 * cfile/cfile.c: revert to always using custom fgets
1142 * main/endlevel.c, main/mission.c: handle missing exit sequence
1143 components gracefully
1145 * main/playsave.c: comments
1147 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1149 * cfile/cfile.c: update raw_position in cfwrite
1151 * main/network.c: comments/formatting
1153 2003-06-22 Bradley Bell <btb@icculus.org>
1155 * cfile/cfile.c: use standard fgets for non-archive files
1157 * main/movie.c: use con_printf for missing movie warning
1159 2003-06-18 Bradley Bell <btb@icculus.org>
1161 * main/movie.c: fixed cfile conversion of movielib code
1163 * main/console.c, main/hud.c: strip out colors, etc when printing
1166 * include/u_mem.h: fix NDEBUG calloc macro
1168 2003-06-15 Bradley Bell <btb@icculus.org>
1170 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1173 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1174 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1175 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1176 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1177 main/scores.c, main/state.c, main/text.c, misc/args.c,
1178 misc/strio.c: convert file i/o to cfile
1180 2003-06-14 Bradley Bell <btb@icculus.org>
1182 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1183 writing and other modes besides "rb" (mostly taken from
1186 2003-06-09 Bradley Bell <btb@icculus.org>
1188 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1191 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1192 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1195 2003-06-07 Taylor Richards <taylor@icculus.org>
1197 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1199 2003-06-07 Bradley Bell <btb@icculus.org>
1201 * main/console.c: fix non-console build
1203 * main/gamesave.c: comments
1205 * main/bm.c: remove redundant break
1207 2003-06-06 Bradley Bell <btb@icculus.org>
1209 * main/gauges.c, main/kconfig.c: comments/formatting
1211 * console/.cvsignore: added .cvsignore
1213 * main/console.c: can't write to console after it's closed
1215 2003-06-05 Bradley Bell <btb@icculus.org>
1217 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1218 console/internal.c, console/internal.h, include/CON_console.h,
1219 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1220 finish console conversion away from SDL
1222 2003-06-04 Bradley Bell <btb@icculus.org>
1224 * console/CON_console.c, include/CON.console.h, include/console.h,
1225 main/console.c, main/game.c: console conversion to native gr,
1228 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1229 put prototype for gr_bm_bitblt in gr.h
1231 2003-06-03 Bradley Bell <btb@icculus.org>
1233 * console/CON_console.c, console/DT_drawtext.c,
1234 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1235 main/console.c: use native fonts for console
1237 * main/playsave.c: use shorts for short data
1239 2003-06-02 Bradley Bell <btb@icculus.org>
1241 * configure.ac, main/console.c: set console background, fix
1244 2003-06-01 Bradley Bell <btb@icculus.org>
1246 * Makefile.am, arch/sdl/event.c, configure.ac,
1247 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1248 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1249 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1250 main/gamerend.c: added console code (from SDL_console)
1252 2003-05-30 Bradley Bell <btb@icculus.org>
1254 * README: minor update
1256 2003-05-28 Bradley Bell <btb@icculus.org>
1258 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1263 2003-06-06 Bradley Bell <btb@icculus.org>
1265 * main/kconfig.c: fix crash in control menus
1267 * main/gauges.c: force cockpit redraw in opengl
1269 * main/gamerend.c: move ogl swap, so cockpit and console get
1272 2003-06-01 Bradley Bell <btb@icculus.org>
1274 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1278 2003-05-12 Bradley Bell <btb@icculus.org>
1280 * configure.ac: increment version number
1282 * main/bm.c: use con_printf for exit model warnings
1284 * configure.ac: must check for timespec after setting -mno-cygwin
1286 * main/inferno.c: added -nohogdir and -userdir options
1288 * NEWS, main/titles.c: use briefings with no extension
1292 2003-04-30 Bradley Bell <btb@icculus.org>
1294 * configure.ac: have to include time.h when checking for nanosleep
1296 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1299 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1300 increment version number
1302 * main/Makefile.am: make dist fix
1306 2003-04-29 Bradley Bell <btb@icculus.org>
1308 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1311 2003-04-24 Bradley Bell <btb@icculus.org>
1313 * configure.ac: increment version number
1315 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1318 2003-04-24 Ingo van Lil <inguin@gmx.de>
1320 * main/render.c: fix misspellings of NDEBUG
1324 2003-04-14 Bradley Bell <btb@icculus.org>
1326 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1328 2003-04-11 Bradley Bell <btb@icculus.org>
1330 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1335 2003-04-11 Bradley Bell <btb@icculus.org>
1337 * libmve/mveplay.c: use _sleep instead of sleep on win32
1339 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1340 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1341 include/cfile.h, include/error.h, libmve/Makefile.am,
1342 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1343 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1344 utilities/Makefile.am: comments/formatting/dist problems
1346 * configure.ac: use different defines for os x
1348 2003-04-07 Bradley Bell <btb@icculus.org>
1350 * include/error.h, misc/error.c: put some old stuff back in,
1351 eliminate duplicate error messages
1353 * main/text.c: don't die on text not found
1356 * main/inferno.c: print some useful info if hog not found, allow
1357 -help to work if no text available
1359 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1361 * arch/linux/Makefile.am: revert to previous version, so linux
1364 2003-04-03 Bradley Bell <btb@icculus.org>
1366 * main/endlevel.c: fixed exit model scheme yet again
1368 2003-04-02 Bradley Bell <btb@icculus.org>
1370 * misc/error.c: call Int3 on Assert
1372 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1375 * main/wall.c: don't die when trying to toggle nonexistent
1376 segment... vertigo level 10 is buggy!
1378 * main/gamemine.c: comments/formatting
1380 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1382 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1383 main/inferno.c: Allow use of 22K sound samples
1385 2003-03-29 Bradley Bell <btb@icculus.org>
1387 * arch/ogl/gr.c: default to bitmapped reticle
1389 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1390 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1393 * arch/sdl/joy.c: fixed text seen for hats in control config
1396 2003-03-28 Bradley Bell <btb@icculus.org>
1398 * main/bm.c: heh, model nums in vertigo are hardcoded,
1399 N_D2_POLYGON_MODELS can't change
1401 * configure.ac, include/d1x.xpm, include/descent.xpm,
1402 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1405 2003-03-27 Bradley Bell <btb@icculus.org>
1407 * main/text.h: fixed text references for hat directions
1409 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1411 2003-03-26 Bradley Bell <btb@icculus.org>
1413 * main/playsave.c: make d2x keys backward compatible
1415 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1417 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1420 2003-03-26 Bradley Bell <btb@icculus.org>
1422 * main/piggy.c: fix crash when d1 data not present
1424 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1425 read/write from plr file
1427 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1428 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1429 added escort.h header
1431 2003-03-25 Bradley Bell <btb@icculus.org>
1433 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1434 D1_PIGFILE ("descent.pig") macro
1436 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1437 models from d1 pig file
1439 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1440 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1441 really) from d1 pig file
1443 2003-03-23 Bradley Bell <btb@icculus.org>
1445 * main/bm.c: stop extra robots from overwriting exit models
1447 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1448 texture list doesn't get full
1450 * main/bm.c: fix mem leak when reading extra robots
1452 2003-03-21 Bradley Bell <btb@icculus.org>
1454 * main/menu.c: Added option to set movie resolution (mostly works)
1456 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1458 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1459 replacement functions to piggy.c
1461 * main/gameseq.c: attempt to support mac d1 descent.pig
1463 * main/bm.c: fix mem leak
1465 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1466 files, both d1 and d2 oem briefing where showed
1468 * main/inferno.c, main/movie.c: Change the default movie
1469 resolution to "high", implement the option -lowresmovies
1471 2003-03-20 Bradley Bell <btb@icculus.org>
1473 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1475 * main/piggy.c: comments
1477 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1479 * main/gameseq.c: delete duplicate function
1481 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1483 2003-03-19 Bradley Bell <btb@icculus.org>
1485 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1486 (cddb discid) support
1488 * arch/sdl/digi.c, main/kludge.c: implemented
1489 digi_link_sound_to_object3 for looping sounds, other looping stuff
1491 * arch/sdl/gr.c: removing dependencies on stuff in main/
1493 * arch/linux/Makefile.am, arch/linux/init.c,
1494 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1495 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1496 other header cleanups
1498 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1500 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1502 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1503 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1504 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1505 load d1 textures for d1 levels
1507 2003-03-19 Bradley Bell <btb@icculus.org>
1509 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1510 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1511 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1512 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1515 * README: added some OS X info
1517 2003-03-17 Bradley Bell <btb@icculus.org>
1519 * main/newdemo.c: simplify DEMO_FILENAME macro
1521 * main/console.c, main/game.c: enable experimental console support
1523 * main/gamerend.c: fixed location of fps meter in multi
1525 2003-03-16 Bradley Bell <btb@icculus.org>
1527 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1528 also look in shared data dir for demos
1530 * main/newdemo.c, main/newdemo.h: comments/formatting
1532 2003-03-15 Christopher Thielen <chris@luethy.net>
1534 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1535 thinking d2 cd is always present
1537 2003-03-15 Bradley Bell <btb@icculus.org>
1539 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1542 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1545 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1546 gr_init. don't really know why this works, though
1548 2003-03-14 Bradley Bell <btb@icculus.org>
1550 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1552 * unused/bios/rbaudio.h: removed duplicate file
1554 2003-03-14 Christopher Thielen <chris@luethy.net>
1556 * arch/sdl/rbaudio.c: stop cd audio when exiting
1558 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1560 * main/gamecntl.c: add comments to the "only matt knows" cheats
1562 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1564 * main/gamemine.c: formatting, better texture conversion for d1
1567 2003-03-14 Bradley Bell <btb@icculus.org>
1569 * main/piggy.c: must swap all mac version pigfiles
1571 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1572 main/multi.c: formatting, minor cleanups
1574 * 2d/rle.c: need to swap line_size on bigendian machines
1576 * main/mission.c, main/mission.h: detect mac full version hogfile
1578 2003-03-13 Bradley Bell <btb@icculus.org>
1580 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1581 added joy/mouse sensitivity slider, increased range to 16, and
1584 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1587 * arch/linux/Makefile.am: removed extra backslash
1589 * TODO, installation.txt: updated some documentation
1591 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1592 menu, with maxfps option
1594 2003-03-12 Bradley Bell <btb@icculus.org>
1596 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1598 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1599 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1600 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1601 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1602 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1603 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1604 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1605 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1606 arch/linux/include/music.h, arch/linux/include/serial.h,
1607 arch/linux/include/ukali.h: formatting
1609 2003-03-11 Chris Arena <ccarena@cox.net>
1611 * main/menu.c: fixed brightness slider
1613 2003-03-01 Bradley Bell <btb@icculus.org>
1615 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1616 robots and animated bitmaps work, but colors are messed up
1618 2003-02-28 Bradley Bell <btb@icculus.org>
1620 * main/player.h: whitespace
1622 * main/automap.c, main/cntrlcen.c, main/collide.c,
1623 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1624 descent.hog is present, d1 becomes mission 0)
1626 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1627 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1628 arch/win32/winnet.c: MinGW compiles with network enabled again,
1629 but still doesn't work
1633 2003-02-28 Bradley Bell <btb@icculus.org>
1635 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1636 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1637 many opengl glitches
1639 2003-02-27 Bradley Bell <btb@icculus.org>
1641 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1642 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1643 main/network.c, main/network.h: noted that hoard.ham is only needed
1644 for multiplayer HOARD games, and should not be equated with
1645 "vertigo". put HoardEquipped() back in network.c.
1647 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1648 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1649 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1650 use timer_delay instead of d_delay
1652 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1654 * main/render.c: added replacement qsort for solaris
1656 2003-02-26 Bradley Bell <btb@icculus.org>
1658 * main/gamemine.c: texture conversion for d1 shareware
1660 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1662 * main/gamemine.c: better texture conversion for d1 levels
1664 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1666 * main/kconfig.c: fix joystick support under MinGW
1668 2003-02-26 Bradley Bell <btb@icculus.org>
1670 * main/playsave.c: fix swapping glitch
1672 * configure.ac, readme.txt: clean stuff up, getting ready for
1675 * main/titles.c: begin support for rendering spinning robots in
1678 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1681 * main/gamemine.c: load d1 shareware levels!
1683 2003-02-25 Bradley Bell <btb@icculus.org>
1687 * autogen.sh: add warning about old auto* versions, use
1690 2003-02-24 Bradley Bell <btb@icculus.org>
1692 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1693 briefings mostly working
1695 * main/movie.c, main/titles.c: fixed some more briefing glitches
1697 2003-02-23 Bradley Bell <btb@icculus.org>
1699 * main/movie.c: fixed crash when using shareware data files
1702 * arch/sdl/digi.c: fix crash on non-existent sounds
1703 (i.e. shareware data)
1705 2003-02-22 Bradley Bell <btb@icculus.org>
1707 * main/titles.c: fixed fullscreen toggle in briefings
1709 2003-02-21 Bradley Bell <btb@icculus.org>
1711 * configure.ac: check for mingw when enabling nasm
1713 * main/playsave.c: enable loading player files of either byte
1716 2003-02-20 Bradley Bell <btb@icculus.org>
1718 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1720 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1721 #343, not "rest of solution to bug #344"
1723 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1726 * main/kludge.c: partial solution to bug #344
1728 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1730 * compilerdefs.txt: added linux/mips info
1732 * ChangeLog: clean up changelog
1734 2003-02-19 Bradley Bell <btb@icculus.org>
1736 * libmve/mveplay.c: os x needs nanosleep prototype.
1738 2003-02-18 Bradley Bell <btb@icculus.org>
1740 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1742 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1743 to disable/enable audio
1745 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1747 * main/: movie.h, titles.c: make sure movie's palette is set before
1748 writing briefing text. Fixes bug #359
1750 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1753 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1754 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1757 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1760 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1761 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1762 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1765 * include/libmve.h: blah
1767 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1769 * main/render.c: 2nd attempt to fix solaris qsort bug
1771 2003-02-18 Bradley Bell <btb@icculus.org>
1773 * configure.ac, include/pstypes.h: put alignment detection in
1776 2003-02-17 Bradley Bell <btb@icculus.org>
1778 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1779 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1780 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1781 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1782 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1783 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1784 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1785 moved mve stuff to separate subdir
1787 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1788 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1789 mve code. Fixes (at least) bugs #41, #348, and #350.
1791 2003-02-14 Bradley Bell <btb@icculus.org>
1793 * main/Makefile.am: no more Makefile.mveplay. again
1795 * main/mveplay.c: typo
1797 2003-02-13 Bradley Bell <btb@icculus.org>
1799 * utilities/mvlextract.c: uint -> unsigned int
1801 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1802 standalone mveplayer, win32 support
1804 * main/movie.c: random bugfixes, win32 support
1806 * arch/sdl/Makefile.am: formatting
1808 * configure.ac: disable networking on mac/win for now
1810 * main/newmenu.c: comments
1812 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1814 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1815 redundant swap functions.
1817 2003-02-13 Bradley Bell <btb@icculus.org>
1819 * ChangeLog: update changelog
1821 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1823 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1824 polymodel alignment issues.
1826 2003-02-13 Bradley Bell <btb@icculus.org>
1828 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1829 fix various little bugs
1831 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1832 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1834 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1837 * README.utils: new file
1839 * main/: mve_main.c, mveplay.c: more movie fixes
1841 * README: updated README
1843 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1845 2003-02-12 Bradley Bell <btb@icculus.org>
1847 * utilities/mvlextract.c: bigendian mvl support
1849 * main/mveplay.c: formatting, stuff
1851 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1852 truecolor mve support, standalone mveplayer
1854 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1855 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1856 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1857 standalone mveplayer
1859 2003-01-22 Bradley Bell <btb@icculus.org>
1861 * include/: interp.h, interp.h: restore prototype for
1862 swap_polygon_model_data
1864 2003-01-21 Bradley Bell <btb@icculus.org>
1866 * main/piggy.c: use memcpy to avoid alignment problem
1868 * compilerdefs.txt: updated some defs, added sunos/sparc
1870 2003-01-15 Bradley Bell <btb@icculus.org>
1872 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1874 * main/gamemine.c: attempting to support d1 shareware
1876 * compilerdefs.txt: update defs
1878 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1880 * main/mveplay.c: fix several bugs, comments, formatting.
1882 2003-01-15 Bradley Bell <btb@icculus.org>
1884 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1885 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1886 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1887 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1890 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1891 formatting, comments
1893 2003-01-11 Bradley Bell <btb@icculus.org>
1895 * main/: mission.c, mission.h: attempt to support d1 for mac
1898 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1900 * main/object.h: foo
1902 2003-01-09 Bradley Bell <btb@icculus.org>
1904 * main/movie.c: use ifdef around gr_toggle_fullscreen
1906 2003-01-07 Bradley Bell <btb@icculus.org>
1908 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1909 main/mission.h: don't need .msn file for descent.hog anymore
1913 2003-01-06 Bradley Bell <btb@icculus.org>
1915 * main/mission.h, main/mission.c: comments
1917 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1920 2003-01-03 Bradley Bell <btb@icculus.org>
1922 * utilities/: txb2txt.c, txt2txb.c: remove old files
1924 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1926 * main/polyobj.c: attempt to make read_model_file
1929 * main/menu.c: move vertigo text
1931 2003-01-02 Bradley Bell <btb@icculus.org>
1933 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1934 main/polyobj.h: cleanup alignment changes
1936 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1937 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1938 main/object.h: fix alignment issues on sparc
1940 * cvshowto.txt: update cvs info
1944 * 2d/rle.c: make rle_swap handle RLE_BIG
1946 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1948 * main/render.c: workaround solaris qsort bug
1950 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1952 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1953 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1955 * arch/linux/Makefile.am: enabled linux joystick, kali
1957 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1958 arch/sdl/event.c: enabled linux joystick
1960 2002-12-31 Bradley Bell <btb@icculus.org>
1962 * main/gamemine.c: simplified warning msg
1964 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1966 * main/render.h: fix compiler warning
1968 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1970 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1972 2002-12-24 Bradley Bell <btb@icculus.org>
1974 * main/mission.c: fixes an infinite loop which was caused by d2x
1975 thinking d2demo was a descent 1 mission
1977 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1979 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1981 2002-12-24 Bradley Bell <btb@icculus.org>
1983 * main/render.c: comments
1985 2002-10-30 Bradley Bell <btb@icculus.org>
1987 * main/inferno.c: add help for -hogdir option
1989 * main/inferno.c: added -hogdir option
1991 2002-10-28 Bradley Bell <btb@icculus.org>
1993 * main/: inferno.c, menu.c: enabled Vertigo displays
1995 * include/3d.h: typo
1997 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1999 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2000 main/netmisc.c, main/network.c: simplify and eliminate redundant
2003 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2005 * maths/fixc.c: fix infinite loop in quad_sqrt.
2007 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2008 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2010 2002-10-12 Bradley Bell <btb@icculus.org>
2012 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2014 2002-10-11 Bradley Bell <btb@icculus.org>
2016 * main/hud.c: make hud_message work correctly
2018 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2021 * main/network.c: formatting, small fixes
2023 2002-10-10 Bradley Bell <btb@icculus.org>
2025 * main/netmisc.h: no swap_object for little-endian
2027 * main/: netmisc.h, network.c: use macros to simplify network
2030 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2033 * main/inferno.c: enable loading screen for mac shareware with
2036 * main/netmisc.c: whitespace
2038 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2041 * main/hud.c: whitespace
2043 * configure.ac: remove shareware build, add macdata build
2045 * main/songs.c: whitespace
2047 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2048 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2051 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2054 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2056 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2057 comments, formatting, etc.
2059 * iff/iff.c: fix bigendian iff loading.
2061 2002-10-03 Bradley Bell <btb@icculus.org>
2063 * utilities/txb2tex.c: typo
2065 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2066 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2069 * arch/sdl/mouse.c: whitespace
2071 2002-09-19 Bradley Bell <btb@icculus.org>
2073 * main/kconfig.c: fix a oops, add old logs
2075 * main/kconfig.c: support for >3 mouse buttons
2077 2002-09-18 Bradley Bell <btb@icculus.org>
2079 * include/gr.h: fix palette swap define
2081 2002-09-14 Bradley Bell <btb@icculus.org>
2083 * main/titles.c: load hires briefing screen if lores doesn't exist
2084 (i.e. vertigo) and MenuHires=0
2086 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2088 * main/: multi.h, network.h: pack some structures for ipx
2091 2002-09-14 Bradley Bell <btb@icculus.org>
2093 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2094 and load_endlevel_data() to expect newline-terminated strings, fix
2095 load_game_data to read null-terminated string for
2098 2002-09-07 Bradley Bell <btb@icculus.org>
2100 * main/newmenu.c: added error message
2102 * main/menu.h: enable -nohires with mac shareware
2104 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2106 * 2d/font.c: enable 0/255 palette swap for fonts
2108 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2111 * 2d/2dsline.c: fix ogl blooper
2113 2002-09-05 Bradley Bell <btb@icculus.org>
2115 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2118 * include/strutil.h: need string.h for strcasecmp
2120 * include/rle.h: okay, maybe it needs to be this way
2122 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2124 * 2d/scalec.c: more stuff from d2src
2126 * 2d/rle.c: more stuff from d2src, formatting
2128 * 2d/font.c: useless cruft
2130 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2132 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2135 2002-09-04 Bradley Bell <btb@icculus.org>
2137 * include/grdef.h: fix compiler warnings
2139 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2141 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2144 * main/game.c: we want the mac ibitblt for everything but dos and
2147 * main/texmerge.c: these routines are in tmerge.c
2149 * main/credits.c: enable credits for mac and oem data
2151 * main/bm.c: use either exit.ham or exit.pofs
2153 * include/ibitblt.h: enable some more code from d2src
2155 * include/gr.h: enable mac ubitblt_double
2157 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2159 * include/grdef.h: moved some inline asm from linear.h
2161 * 2d/ibitblt.c: brought in line with original d2 version
2163 * 2d/bitblt.c: reverted to original d2 version of this file, then
2164 added d1x enhancements
2166 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2168 * 2d/linear.h: moved these back to their original locations
2171 * main/mveplay.c: close some memory holes, speed up palette loading
2173 * main/movie.c: added fullscreen toggle while playing movies
2175 * main/inferno.c: comment out -superhires help text (always on)
2177 * include/timer.h: added approx_fsec_to_usec macro
2179 * arch/sdl/joy.c: fix compiler warning
2181 2002-09-01 Bradley Bell <btb@icculus.org>
2183 * main/network.c: oops
2185 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2187 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2188 timer_get_fixed_seconds
2192 2002-08-31 Bradley Bell <btb@icculus.org>
2194 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2197 * main/multi.h: network endian stuff
2199 * 2d/font.c, include/gr.h: fast file i/o for font headers
2201 * arch/win32/arch_ip.cpp: unused file
2203 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2204 bigendian networking fixes
2206 * main/menu.c: make net menu more accurate, also make superhires
2209 * include/pstypes.h: better to have __pack__ all the time, I think.
2210 needed for networking, e.g.
2212 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2215 * arch/win32/Makefile.am: unused file
2219 2002-08-30 Bradley Bell <btb@icculus.org>
2221 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2223 * main/: newmenu.h, titles.c: formatting
2225 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2226 main/multi.h: networking works, finally
2228 * TODO: added TODO file
2230 * arch/linux/arch_ip.cpp: unused fine
2232 * README: network sorta working
2234 * main/: Makefile.am, multi.c, network.c, network.h: more
2237 * main/menu.c: load builtin mission correctly
2239 * main/inferno.c: documentation
2241 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2244 * main/Makefile.mveplay: don't need no more
2246 2002-08-29 Bradley Bell <btb@icculus.org>
2248 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2249 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2250 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2253 * include/ipx_drv.h: more network fixing
2255 * arch/linux/include/ipx_drv.h: more network fixing
2257 * include/ipx.h: formatting
2259 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2261 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2262 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2263 main/inferno.c: fixed networking fuck-up?
2265 * Makefile.am: moved mingw info to README
2267 * README, mingw32.txt: moved mingw info to README
2269 2002-08-27 Bradley Bell <btb@icculus.org>
2271 * utilities/mvlextract.c: allow specifying file to extract
2273 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2276 * utilities/hogextract.c: allow specifying file to extract
2278 * main/mission.c: Have to get mission_num _after_ promoting...
2280 * main/: gameseq.c, titles.c: beginning d1 briefing support
2282 * descent.msn: beginning d1 briefing support
2284 * main/: titles.c, titles.h: d1-style mission briefings
2286 * main/piggy.h: whitespace
2288 * main/movie.c: beginning robot movie support, fall back on lo/hi
2289 res if hi/lo not available
2291 * main/mission.c: added Builtin_mission_num for builtin mission,
2292 D1Hogdir, d1-style mission briefings
2294 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2297 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2298 (for d1 missions that need d1 data)
2300 * 2d/ibitblt.c: whitespace
2302 2002-08-26 Bradley Bell <btb@icculus.org>
2304 * utilities/mvlcreate.c: oops
2306 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2309 * utilities/hogextract.c: added [v]iew option
2311 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2313 * main/titles.c: fix writable string, disable DumbAdjust thing
2315 * main/polyobj.h: whitespace
2317 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2320 * main/movie.c: read movies from AltHogDir, other fixes
2322 * main/: mission.c, mission.h: fix bug w/mission filename
2324 * main/gameseq.c: comments
2326 * main/digi.h: whitespace n stuff
2328 * include/mve_audio.h: added audio flag macros
2330 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2335 2002-08-23 Bradley Bell <btb@icculus.org>
2337 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2340 * Makefile.am: remove d2demo.mn2
2342 * cfile/cfile.c, include/cfile.h: add cfile_size function
2344 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2345 eliminate need for .mn2 files for oem and demo
2347 2002-08-22 Bradley Bell <btb@icculus.org>
2349 * main/bm.c: fix for vertigo
2351 * main/menu.h: make OEM menu pcx available
2353 * 2d/rle.c: merge with original d2 file
2355 * Makefile.am, configure.ac: let mission files get installed by
2358 2002-08-17 Bradley Bell <btb@icculus.org>
2360 * configure.ac: make FAST_FILE_IO the default on little-endian
2363 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2365 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2368 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2370 * main/: game.c, menu.c, mission.c: promote builtin missions.
2372 2002-08-15 Bradley Bell <btb@icculus.org>
2374 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2375 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2377 * utilities/.cvsignore: added cvsignore
2379 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2382 * main/piggy.c: mac data file loading
2384 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2385 transparency and swap 0/255 correctly for mac data files
2387 2002-08-13 Bradley Bell <btb@icculus.org>
2389 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2390 to utilities to avoid conflict with c++ std lib <utility>
2392 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2393 txt2txb.c: moved utility to utilities to avoid conflict with c++
2396 * Makefile.am, configure.ac: add utilities
2398 2002-08-09 Bradley Bell <btb@icculus.org>
2400 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2403 2002-08-08 Bradley Bell <btb@icculus.org>
2405 * main/inferno.c: comments
2407 * main/: newmenu.c, songs.c: mac demo datafile support
2409 * installation.txt: update
2411 * main/gamesave.c: use lowercase for consistency
2413 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2414 models for other than d2demo
2416 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2418 * main/gamemine.c: formatting, better d1 texture conversion
2420 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2421 main/mission.h: recognize .msn mission files.
2423 2002-08-07 Bradley Bell <btb@icculus.org>
2425 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2426 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2427 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2428 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2429 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2430 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2433 2002-08-06 Bradley Bell <btb@icculus.org>
2435 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2437 * main/Makefile.am: formatting
2439 * 2d/font.c: make gr_remap_font just reload the whole thing
2441 * configure.ac: formatting
2443 * Makefile.am: added d2demo.mn2
2445 * d2demo.mn2: mission file for shareware
2447 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2448 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2450 * main/sounds.h: shareware stuff, whitespace
2452 * main/: polyobj.c, polyobj.h: more fast i/o macros
2454 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2457 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2458 endlevel stuff to non-shareware, allow movies/endlevel for
2461 * main/cntrlcen.c: typo
2463 * main/bm.h: use global Piggy_hamfile_version
2465 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2466 macros, use global Piggy_hamfile_version
2468 * main/Makefile.am: terrain and movie stuff always used now
2470 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2473 * main/: gamemine.c, gamesave.c: load DMB levels
2475 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2476 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2478 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2480 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2482 2002-08-04 Bradley Bell <btb@icculus.org>
2484 * main/inferno.c: shareware stuff, formatting
2486 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2488 * arch/sdl/gr.c: don't need to set mode in gr_init
2490 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2492 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2495 * Makefile.am, descent.mn2: added mission file for descent 1
2497 2002-08-02 Bradley Bell <btb@icculus.org>
2499 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2500 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2501 main/piggy.h, misc/error.c: junk
2503 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2504 render.h, scores.c, scores.h, terrain.c: shareware stuff
2506 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2507 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2508 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2509 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2510 main/weapon.c, main/weapon.h: fast i/o macros
2512 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2514 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2515 main/gamemine.h, main/gamesave.c: load d1 levels
2517 2002-07-30 Bradley Bell <btb@icculus.org>
2519 * configure.ac: oops
2521 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2524 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2525 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2526 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2527 main/piggy.c, main/titles.c: support shareware datafiles!
2529 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2530 piggy.c: SHAREWARE fixes
2532 2002-07-29 Bradley Bell <btb@icculus.org>
2534 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2535 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2536 misc/fileutil.c: Portability - OS X support
2538 2002-07-27 Bradley Bell <btb@icculus.org>
2540 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2541 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2542 segment.h: portability
2544 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2545 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2546 main/wall.h: portabilization
2548 * 2d/font.c, include/gr.h: portability
2550 2002-07-26 Bradley Bell <btb@icculus.org>
2552 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2554 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2556 * main/player.c: foo
2558 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2560 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2561 misc/fileutil.h: portable file i/o utils
2563 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2564 writable string anymore... / formatting
2566 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2567 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2568 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2569 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2570 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2571 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2572 portable-izing file loading routines
2574 2002-07-24 Bradley Bell <btb@icculus.org>
2576 * main/mveplay.c: correctly play files with 16bit uncompressed
2577 audio, mem checking, etc
2579 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2582 2002-07-23 Bradley Bell <btb@icculus.org>
2584 * misc/Makefile.am: unused file
2586 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2587 main/sounds.h: remove experimental nmovie stuff
2589 * main/movie.c: add some debugging output
2591 2002-07-22 Bradley Bell <btb@icculus.org>
2593 * main/: console.c, state.c: simplified header
2595 * main/movie.c: enable mveplay audio
2597 * main/old/movie.c: moved to main/
2599 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2600 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2601 main/mvelib.c, main/mveplay.c: initial movie support
2603 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2604 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2605 include/ogl_init.h, include/pstypes.h, main/console.c,
2606 main/state.c, mem/mem.c: OS X stuff
2608 * configure.ac: OS X and movie stuff
2610 2002-07-19 Bradley Bell <btb@icculus.org>
2612 * compilerdefs.txt: OSX defs
2614 2002-07-18 Bradley Bell <btb@icculus.org>
2616 * main/inferno.c: use simpler rcs tags
2618 * autogen.sh: keep Changelog in cvs (and use --accum)
2620 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2621 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2622 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2623 main/songs.c: changed cdrom->rbaudio
2625 * include/rbaudio.h: moved to /include
2627 2002-07-17 Bradley Bell <btb@icculus.org>
2629 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2630 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2631 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2632 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2633 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2634 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2635 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2636 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2637 3d/setup.c: use simpler rcs tags
2642 2002-07-17 Bradley Bell <btb@icculus.org>
2644 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2646 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2648 * debian/rules: don't need readme's
2650 * debian/rules: move d1x license to COPYING, license clarifications
2652 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2653 license to COPYING, license clarifications
2655 * debian/rules: fix debian docs
2657 * debian/rules: fix debian manpages
2659 * debian/d2x-sdl.menu: fix debian menu
2661 * debian/rules: link to undocumented man page for debs
2663 * Makefile.am, configure.ac, debian/control, debian/copyright,
2664 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2665 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2666 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2669 2002-07-16 Bradley Bell <btb@icculus.org>
2671 * debian/: rules, changelog.in: deb stuff
2673 * configure.ac: cleaner nasm detection
2675 * debian/: changelog.in, control, rules: deb stuff
2677 * README, installation.txt: typos, stuff
2679 * configure.ac: better #defines
2681 * configure.ac: whitespace
2683 * configure.ac: better documentation
2685 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2686 SDL_JOYSTICK not needed
2688 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2690 * configure.ac: need higher SDL for joystick
2692 * debian/: control, rules: deb stuff
2694 * arch/sdl/joy.c: old junk
2696 * Makefile.am, configure.ac: automake updates
2698 * main/: inferno.c, text.c: don't use althogdir on non-unix
2700 * configure.ac: more autoconf updates
2702 * misc/strutil.c: better strrev
2704 * main/inferno.c: need limits.h on mingw also
2706 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2709 2002-04-19 Bradley Bell <btb@icculus.org>
2711 * main/network.c: let hoard.ham be a cfile
2713 * main/text.c: better error message when hog not found
2717 2002-03-23 Bradley Bell <btb@icculus.org>
2719 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2720 arch/sdl/Makefile.am: Use SDL joystick automatically
2722 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2724 2002-03-05 Bradley Bell <btb@icculus.org>
2726 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2729 2002-02-23 Bradley Bell <btb@icculus.org>
2731 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2733 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2734 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2735 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2736 main/editor/Makefile.am: moved includes to include
2738 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2740 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2741 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2742 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2745 * main/game.c: disabled cockpit for OGL, formatting
2747 * 2d/ibitblt.c: formatting
2749 2002-02-16 Bradley Bell <btb@icculus.org>
2751 * include/oldsdl.h: check for older macros
2753 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2754 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2755 allow older sdl versions
2757 2002-02-15 Bradley Bell <btb@icculus.org>
2759 * main/: automap.c, automap.h, inferno.c: automap resolution now
2762 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2764 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2765 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2766 win32/include/key_arch.h: never mind - that would be pointless
2768 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2769 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2770 win32/include/key_arch.h: copied files from d1x
2772 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2773 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2775 * main/multipow.c: need conf.h
2777 * arch/win32/Makefile.am: new file
2779 * include/pstypes.h: added u_int16_t (needed in base_ip)
2781 * arch/win32/arch_ip.cpp: copied from d1x
2783 2002-02-14 Bradley Bell <btb@icculus.org>
2785 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2787 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2788 main/netlist.c: Added hotkeys to toggle fullscreen mode
2790 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2791 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2793 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2794 reorder.h: Lotsa networking stuff from d1x
2796 2002-02-13 Bradley Bell <btb@icculus.org>
2798 * include/gr.h, main/game.c: Fullscreen toggle stuff
2800 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2803 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2804 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2807 2002-02-11 Bradley Bell <btb@icculus.org>
2809 * main/bm.c: use portable loader if bigendian
2811 * include/pstypes.h: don't define bool for c++
2813 * include/cfile.h: extern AltHogDir stuff
2815 * include/byteswap.h: use WORDS_BIGENDIAN
2817 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2819 * main/vers_id.h: added D2X_IVER
2821 * misc/args.c: don't use d1x.ini
2823 * Makefile.am: rpm stuff
2825 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2828 2002-02-09 Bradley Bell <btb@icculus.org>
2830 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2832 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2834 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2837 2002-02-06 Bradley Bell <btb@icculus.org>
2839 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2840 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2841 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2843 * debian/: changelog.in, control, copyright, d2x-gl.files,
2844 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2848 2002-02-02 Bradley Bell <btb@icculus.org>
2850 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2852 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2853 Enabled RELEASE option
2855 2002-01-31 Bradley Bell <btb@icculus.org>
2857 * Makefile.am, configure.ac: specify prerequisite versions of
2858 autoconf and automake
2860 2002-01-29 Bradley Bell <btb@icculus.org>
2862 * main/mission.c: RCS header added
2864 * main/inferno.c: update copyright date
2866 * main/mission.c: allow missions to be in AltHogDir
2868 * configure.ac: Display results of configure
2870 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2873 2002-01-28 Bradley Bell <btb@icculus.org>
2875 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2876 Data files now go in DATADIR/games/d2x, user files now go in
2879 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2881 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2882 files now go in ~/.d2x
2884 2002-01-24 Bradley Bell <btb@icculus.org>
2886 * configure.ac: fix nasm not found error message
2888 2002-01-18 Bradley Bell <btb@icculus.org>
2890 * configure.in: getting rid of old configure.in
2892 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2893 main/movie.c: Movie playing kludgey stuff
2895 * misc/args.c: formatting
2897 * main/inferno.c: allow -h for help
2899 * include/error.h: don't die on int3, unless -debug given
2901 * mingw32.txt: more stuff
2903 2001-12-29 Bradley Bell <btb@icculus.org>
2905 * Makefile.am: Got rid of thinking.txt
2907 * main/inferno.c: document -nomovies option
2909 2001-12-28 Bradley Bell <btb@icculus.org>
2911 * main/titles.c: formatting, put some code into place for rendering
2912 of robots during briefings
2914 2001-12-27 Bradley Bell <btb@icculus.org>
2918 2001-12-23 Craig Hadady <chadady@iglou.com>
2920 * 2d/rle.c: fixed bug in dummy array.
2922 2001-12-03 Bradley Bell <btb@icculus.org>
2924 * arch/sdl/init.c: fix formatting
2926 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2927 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2928 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2929 and sdl joystick stuff
2931 2001-11-30 Bradley Bell <btb@icculus.org>
2933 * thinking.txt: not needed
2935 2001-11-27 Bradley Bell <btb@icculus.org>
2937 * cygconf, mingw32.txt: use sdl from source on cygwin
2939 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2940 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2941 SDL_CFLAGS to CFLAGS
2943 2001-11-27 Bradley Bell <btb@icculus.org>
2947 2001-11-14 Bradley Bell <btb@icculus.org>
2949 * texmap/scanline.c: use optimization flags as texmap default
2951 * NEWS: mouse wheel, etc
2953 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2954 wheel to emulate 3rd axis
2956 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2958 * include/error.h: kludge to ungrab mouse when we hit an int3
2960 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2961 __ENV_MSDOS__ to __MSDOS__
2963 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2966 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2969 * arch/sdl/digi.c: implemented digi_set_volume
2971 * include/grdef.h, main/config.c, misc/d_io.c: change
2972 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2974 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2975 main/piggy.c: use MAKE_SIG
2977 * installation.txt: update
2979 * configure.ac: new file
2981 * arch/sdl/joydefs.c: #include pstypes.h
2983 * arch/sdl/init.c: SDL joystick stuff
2985 * acconfig.h: adjust MINGW defines
2987 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2988 controls menu now works
2990 2001-11-13 Bradley Bell <btb@icculus.org>
2992 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2995 * Makefile.am: New file
2997 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3000 * compilerdefs.txt: New file
3002 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3004 2001-11-12 Bradley Bell <btb@icculus.org>
3006 * main/playsave.c: load player files regardless of byte order of
3009 2001-11-11 Bradley Bell <btb@icculus.org>
3011 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3014 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3016 * NEWS: GL savegame thumbnails
3018 * acconfig.h, configure.in: make option for NMOVIES, default to off
3020 2001-11-09 Bradley Bell <btb@icculus.org>
3022 * main/state.c: Enabled savegame thumbnails under OpenGL
3024 * unused/pa_null/pa_enabl.h: remove duplicate header
3026 * misc/args.c: use d2x.ini for option file
3028 * mem/mem.c: Move mem_realloc inside the ifdef
3030 * main/menu.c: fix 640x400 menu text
3032 * main/inferno.c: added documentation
3034 * main/endlevel.c: fix warnings
3036 * arch/ogl/gr.c: Get rid of gl spew
3038 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3040 * acconfig.h: Define __SDL__ for mingw
3042 2001-11-08 Bradley Bell <btb@icculus.org>
3044 * 2d/font.c: free OGL font data when rereading
3046 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3047 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3048 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3049 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3050 main/weapon.h: Enabled shareware build, endlevel flythrough
3053 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3054 of use for shareware build
3056 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3059 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3061 2001-11-05 Bradley Bell <btb@icculus.org>
3063 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3066 * include/3d.h: Add comment
3068 2001-11-04 Bradley Bell <btb@icculus.org>
3070 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3073 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3076 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3078 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3079 main/hudmsg.h: Enable d1x-style hud_message
3081 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3083 * 2d/font.c: re-init ogl fonts after remapping colors.
3085 2001-11-02 Bradley Bell <btb@icculus.org>
3087 * misc/Makefile.am: remove byteswap.h (duplicate header)
3089 * 2d/font.c: fixed gr_remap_font, minor stuff
3091 * configure.in: take out -O2 if doing debug build
3093 * main/bm.c: formatting
3095 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3097 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3098 macros, get rid of functions
3100 2001-11-01 Bradley Bell <btb@icculus.org>
3102 * misc/byteswap.h: removed duplicate header
3104 2001-10-31 Bradley Bell <btb@icculus.org>
3106 * NEWS, main/automap.c: automap works in opengl
3108 * NEWS, configure.in: Added news
3110 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3112 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3114 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3115 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3116 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3118 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3120 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3122 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3123 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3125 2001-10-27 Bradley Bell <btb@icculus.org>
3127 * main/inferno.c: added some documentation
3129 2001-10-25 Bradley Bell <btb@icculus.org>
3131 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3134 * Makefile.am, configure.in, arch/Makefile.am,
3135 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3136 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3137 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3138 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3139 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3140 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3141 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3142 it's ugly, but It'll be easier to sync with d1x.
3144 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3145 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3146 main/editor/Makefile.am: attempt at support for editor, makefile
3149 * misc/d_delay.c: formatting fix
3151 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3152 tmappent.S, tmapppro.S: adding support for runtime selection of
3155 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3156 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3157 including multi.h and network.h, fix backslashes, fix compiler
3160 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3161 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3162 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3163 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3164 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3165 including multi.h and network.h, fix backslashes
3167 * include/pstypes.h: added typedef for u_int64_t on mingw
3169 * include/3d.h: added prototype for g3_uninit_polygon_model
3171 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3173 2001-10-24 Bradley Bell <btb@icculus.org>
3175 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3176 arch subdirs, as in d1x.
3178 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3179 earlier style until i understand automake 1.5 better. remove input
3182 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3183 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3184 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3185 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3186 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3187 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3188 Moved input stuff to arch subdirs, as in d1x.
3190 * NEWS, configure.in: blah blah
3192 2001-10-23 Bradley Bell <btb@icculus.org>
3194 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3196 * texmap/tmapppro.S: no need for #include <conf.h> here
3198 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3201 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3202 file. RCS header added
3204 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3205 #ifdef'ing out the whole file. RCS header added
3207 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3208 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3209 fixes. Now works with automake 1.5 and autoconf 2.52.
3210 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3211 mingw (-grabmouse now works on win32).
3213 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3214 These don't belong in cvs
3218 2001-10-20 Bradley Bell <btb@icculus.org>
3220 * 2d/font.c: Don't free unused variables...
3222 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3225 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3226 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3227 main/Makefile.am: make dist more sensible
3229 * Makefile.am: Kludge for linking on mingw
3231 2001-10-19 Bradley Bell <btb@icculus.org>
3233 * Makefile.am, configure.in, arch/win32/Makefile.am,
3234 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3236 * include/ipx_drv.h: Check for __MINGW32__
3238 * include/i86.h: Imported from d1x
3240 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3242 * arch/dos/modex.asm: Fixed %include
3244 * main/console.c: RCS headers added
3246 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3249 * Makefile.am, main/Makefile.am: Moved final link to top-level
3250 directory instead of main/
3252 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3253 __ENV_LINUX__ to __linux__
3255 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3256 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3257 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3258 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3259 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3260 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3261 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3262 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3263 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3264 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3267 * configure.in: add --enable-xploader, support arch/linux subdir,
3270 * main/inferno.c: conditionalize conf.h
3272 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3274 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3275 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3276 misc/fileutil.h: Partial application of linux/alpha patch.
3278 2001-10-19 Bradley Bell <btb@icculus.org>
3280 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3281 networking in line with d1x, moved some arch/linux_* stuff to
3284 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3285 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3286 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3287 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3290 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3291 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3292 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3293 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3294 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3295 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3296 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3297 linux/include/ukali.h: Brought linux networking in line with d1x,
3298 moved some arch/linux_* stuff to arch/linux/*
3300 * include/ipx_drv.h: Imported from d1x
3302 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3304 * main/ipx_drv.c: Imported from d1x
3306 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3307 main/network.h, main/Makefile.am: Trying to get network working on
3310 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3311 main/Makefile.am: build fixes
3313 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3314 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3315 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3316 starting to get net working.
3318 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3319 conditionalized min,max macros
3321 2001-10-18 Bradley Bell <btb@icculus.org>
3323 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3324 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3325 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3326 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3329 * 2d/2dsline.c: RCS headers added/changed
3331 * configure.in: fix NASMFLAGS bug
3333 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3336 2001-10-17 Bradley Bell <btb@icculus.org>
3338 * NEWS: Fixed the invulnerable robots bug!
3340 * main/collide.c: Fixed the invulnerable robots bug!
3342 2001-10-14 Bradley Bell <btb@icculus.org>
3344 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3347 2001-10-13 Bradley Bell <btb@icculus.org>
3349 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3350 arch/Makefile.am, arch/dos/Makefile.am,
3351 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3352 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3353 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3354 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3355 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3356 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3357 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3358 arch/win32/include/Makefile.am, iff/Makefile.am,
3359 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3360 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3361 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3362 unused/bios/Makefile.am, unused/lib/Makefile.am,
3363 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3364 unused/ui/Makefile.am, unused/vga/Makefile.am,
3365 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3366 automake stuff from "inert" subdirs. And there was much rejoicing.
3368 * Makefile.am, NEWS, configure.in: Stuff
3370 * ChangeLog: removing auto-generated file
3372 * cygconf: Added instructions for mingw32 build
3374 * Makefile.am: renamed INSTALL to installation.txt
3376 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3378 * mingw32.txt: Added instructions for mingw32 build
3380 * configure.in: Enable assembly under mingw32
3382 2001-10-12 Bradley Bell <btb@icculus.org>
3384 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3386 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3387 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3388 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3389 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3390 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3391 to __DJGPP__, since it's built-in.
3393 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3395 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3396 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3400 2001-10-12 Bradley Bell <btb@icculus.org>
3402 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3404 * Makefile.am: make sure cygconf gets archived
3406 * configure.in: Increment version number in preparation for release
3408 * configure.in: Fix detection of opengl
3410 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3411 cygconf, arch/Makefile.am, arch/include/joy.h,
3412 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3413 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3414 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3415 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3416 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3417 Vastly improved compilability.
3419 2001-10-11 Bradley Bell <btb@icculus.org>
3421 * Makefile.am: Added macros/sdl.m4
3423 * autogen.sh: Added macros/sdl.m4
3425 2001-10-09 Bradley Bell <btb@icculus.org>
3427 * main/vers_id.h: Added DESCENT_VERSION constant
3429 * main/inferno.c: Added command-line help.
3431 * include/ogl_init.h: opengl improvments (following d1x changes)
3433 2001-10-07 Bradley Bell <btb@icculus.org>
3435 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3436 arch/ogl/Makefile.am: Remove duplicate headers.
3438 2001-08-02 Thimo Neubauer <thimo@debian.org>
3440 * mem/mem.c: totally crippled the memory manager because it does
3441 not make sense for non-DOS-systems and it would have been too
3442 complicated to get it 64bit clean
3444 2001-06-19 Bradley Bell <btb@icculus.org>
3446 * cvshowto.txt: updated anonymous password
3448 2001-02-08 Bradley Bell <btb@icculus.org>
3450 * COPYING, license.txt: Added d1x license
3452 2001-02-01 Bradley Bell <btb@icculus.org>
3454 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3456 2001-01-31 Bradley Bell <btb@icculus.org>
3458 * configure.in, arch/include/mouse.h, include/pstypes.h,
3459 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3461 * main/polyobj.c: fix typo
3463 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3464 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3465 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3466 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3467 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3468 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3469 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3470 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3471 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3472 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3473 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3474 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3475 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3476 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3477 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3478 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3479 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3480 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3481 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3482 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3483 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3484 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3485 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3486 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3487 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3488 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3491 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3492 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3493 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3494 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3497 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3500 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3501 cross-compiling, and cygwin fixes
3503 2001-01-30 Bradley Bell <btb@icculus.org>
3505 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3506 include/pstypes.h, include/strutil.h, main/Makefile.am,
3507 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3508 needs --without-assembler and --without-network to compile
3510 2001-01-29 Bradley Bell <btb@icculus.org>
3512 * configure.in, main/Makefile.am: Fixes to build system
3514 * main/kconfig.c: fix for non-linux joysticks
3516 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3517 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3518 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3519 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3520 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3521 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3522 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3523 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3524 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3525 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3527 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3528 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3529 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3530 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3531 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3532 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3535 * arch/dos/include/joy.h, arch/dos/include/key.h,
3536 arch/dos/include/mouse.h: Unified input headers.
3538 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3540 2001-01-28 Bradley Bell <btb@icculus.org>
3542 * conf.h.in, configure.in, arch/Makefile.am,
3543 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3544 arch/include/key.h, main/Makefile.am: More header unification...
3546 * main/newdemo.c: Added <ctype.h>
3548 * arch/include/event.h, arch/include/joy.h: unified input headers.
3550 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3551 OpenGL now uses SDL-GL instead of gii
3553 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3555 2001-01-25 Bradley Bell <btb@icculus.org>
3557 * autogen.sh: use "set -e" so execution stops if something goes
3560 2001-01-24 Bradley Bell <btb@icculus.org>
3564 * Makefile.am: Add ChangeLog to dist
3568 2001-01-24 Bradley Bell <btb@icculus.org>
3570 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3572 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3573 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3576 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3577 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3578 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3579 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3580 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3581 arch/Makefile.am, arch/dos/Makefile.am,
3582 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3583 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3584 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3585 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3586 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3587 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3588 unused/Makefile.am, unused/bios/Makefile.am,
3589 unused/lib/Makefile.am, unused/novga/Makefile.am,
3590 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3591 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3592 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3593 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3594 make dist, VPATH builds, ...
3596 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3597 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3598 arch/dos/Makefile.in, arch/linux/Makefile.in,
3599 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3600 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3601 misc/Makefile.in, texmap/Makefile.in: cruft removal
3603 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3606 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3608 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3610 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3613 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3614 added -grabmouse option
3616 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3617 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3618 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3619 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3620 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3621 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3622 main/songs.c, misc/args.c: changed args_find to FindArg
3624 2001-01-22 Bradley Bell <btb@icculus.org>
3626 * configure, main/Makefile.am, main/Makefile.in: configuration
3629 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3630 fix compiler warnings w/opengl
3632 * include/console.h: ggi support
3634 * arch/linux_init.c: svgalib support
3636 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3637 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3638 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3639 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3640 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3641 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3644 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3646 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3647 main/render.c: fix warnings and enable NDEBUG *
3648 arch/svgalib_init.c: svgalib support
3650 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3652 * main/kconfig.c: joystick support
3654 2001-01-21 Bradley Bell <btb@icculus.org>
3656 * cvshowto.txt: new file, taken from d1x webpage
3658 * AUTHORS, README: Taking over as maintainer of d2x
3660 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3662 2001-01-20 Bradley Bell <btb@icculus.org>
3664 * configure, configure.in: Turned -Werror back off by default
3666 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3667 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3668 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3669 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3670 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3671 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3672 main/laser.c, main/multi.c, main/network.c, main/network.h,
3673 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3674 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3675 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3676 warnings, for non-OpenGL on linux, anyway...
3678 2001-01-19 Bradley Bell <btb@icculus.org>
3680 * copying: remove duplicate file
3682 * Import of d2x-0.0.9-pre1
3684 * Import of d2x-0.0.8