1 2004-05-18 Bradley Bell <btb@icculus.org>
3 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
6 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
7 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
9 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
12 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
14 * include/vecmat.h: comments/formatting
16 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
18 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
19 include/test.lnk: remove unnecessary files
21 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
22 This enables compilation with gcc 3.1
24 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
26 * main/switch.c: took care of switches triggering single-sided
27 walls (don't try to access the nonexistent adjacent wall via NULL
28 pointers or negative array indices)
30 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
32 * main/wall.c: fix invalid memory access for d1 levels which
33 don't have a corresponding wall behind.
35 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
37 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
38 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
39 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
40 interface header to new header file internal.h
42 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
44 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
45 bitmask for each joystick axis that has sent input data,
46 and will not crash Windows anymore during joystick setup because
47 of for() loop over axis being executed once too often.
49 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
50 gr_remap_mono_font() and call it after loading saved level.
52 * main/laser.c: limit homing missile turn rate
54 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
55 centers (work like fuel centers but provide shield)
57 * main/gameseg.c: fix endless loop in some levels with a
58 certain (complicated) structure
60 2004-05-13 Bradley Bell <btb@icculus.org>
62 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
63 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
64 updated project files for SDL 1.2.7
66 * Makefile.am: add VisualC, VisualCE dirs to tarball
68 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
70 * arch/sdl/digi.c: formatting
72 2004-05-12 Bradley Bell <btb@icculus.org>
74 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
77 * 2d/palette.c, include/palette.h: added function to create blend
80 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
82 2004-05-11 Bradley Bell <btb@icculus.org>
84 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
86 2004-05-10 Bradley Bell <btb@icculus.org>
88 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
89 g3_draw_transp_poly had the fade level backwards, decided to just
90 fix g3_draw_poly so it behaves correctly, transparency or not,
91 reverted changes to render_face
93 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
95 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
96 rendering transparent (e.g. cloaked) walls
98 * main/render.c: render_face now calls g3_draw_transp_poly() for
99 cloaked walls in OpenGL
101 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
103 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
104 that from other apps, had "static" distortions.
106 2004-04-22 Bradley Bell <btb@icculus.org>
108 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
110 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
111 aligned version of PUT_INTEL_* macros
113 2004-04-15 Bradley Bell <btb@icculus.org>
115 * main/inferno.c: comment out unused checksum variable
117 2004-04-14 Bradley Bell <btb@icculus.org>
119 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
121 2004-04-14 Terran Melconian <terran@consistent.org>
123 * main/gameseg.c: use portable rand function (fixes #1118)
125 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
127 * main/songs.c: uncomment calls to RBAStop (fixes #473)
129 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
131 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
132 get rid of warnings (now compiles with -Werror on SunOS)
134 * main/piggy.c: fix (really) wierd SunOS bug
136 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
137 caused by not allocating enough mem for rle bitmaps
139 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
141 * include/pstypes.h: sun OS typedef fixes
143 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
145 * main/piggy.c: fix bug 1067
147 * main/piggy.c: fix bugfix for 1067
149 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
150 with descent.pig of mac registered)
152 2003-12-18 Bradley Bell <btb@icculus.org>
154 * main/kconfig.c: fixes for linux-native joystick
156 * main/kconfig.c: bunch of fixes (esp. for non linux-native
159 * arch/include/joy.h: comments/formatting
161 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
163 * compilerdefs.txt: added FreeBSD defs
165 2003-12-08 Bradley Bell <btb@icculus.org>
167 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
170 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
172 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
173 arch/linux/ipx_udp.c: fix FreeBSD compile errors
175 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
177 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
178 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
179 get rid of silly ulongs
181 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
182 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
183 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
184 change relevant __linux__ macros to __ELF__
186 2003-11-27 Bradley Bell <btb@icculus.org>
188 * include/ogl_init.h: added proto for ogl_check_mode
190 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
191 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
194 2003-11-26 Bradley Bell <btb@icculus.org>
196 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
197 3.3 compiler warnings
199 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
202 * include/pstypes.h: OS X fixes
204 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
205 main/newmenu.h: linux fixes
207 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
208 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
209 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
210 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
211 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
214 * arch/sdl/gr.c: fix sdl gr_update
216 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
217 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
218 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
219 cfile/cfile.c, console/CON_console.c, include/d_io.h,
220 include/error.h, include/pstypes.h, include/strutil.h,
221 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
222 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
223 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
224 main/playsave.c, main/songs.c, main/state.c, main/text.c,
225 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
228 2003-11-25 Bradley Bell <btb@icculus.org>
230 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
231 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
232 libmve/VisualC/mveplayer.dsp: updated project files
234 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
237 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
238 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
239 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
240 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
243 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
244 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
247 2003-11-24 Bradley Bell <btb@icculus.org>
249 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
250 libmve/mveplay.c: stuff to play mve's in WinCE
252 * arch/win32/findfile.c: unused functions...
256 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
257 enabled mouse control of menus
259 * main/mission.h: oops, didn't mean to change this.
261 2003-11-21 Bradley Bell <btb@icculus.org>
263 * VisualCE/d2x/d2x.vcp: updated project file
265 2003-11-20 Bradley Bell <btb@icculus.org>
267 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
268 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
269 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
272 2003-11-17 Bradley Bell <btb@icculus.org>
274 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
275 main/menu.c: added option to disable kalinix under unix
277 * main/game.c, main/newmenu.c: always set menu mode for GL popups
279 2003-11-14 Bradley Bell <btb@icculus.org>
281 * main/automap.c: fix automap background image
283 * main/automap.c, main/automap.h: delete cruft
285 * main/automap.c: fix level number position
287 * main/automap.c: simplify g3_draw_line hack
289 * main/menu.c: stop pointless vid mode changes
291 2003-11-07 Bradley Bell <btb@icculus.org>
293 * NEWS, installation.txt: s'more documentation
295 2003-11-07 Steffen Pohle <stpohle@gmx.net>
297 * configure.ac: fix .exe extension problems
299 2003-11-07 Bradley Bell <btb@icculus.org>
301 * arch/ogl/ogl.c: disable texture format verification for OS X -
304 2003-11-06 Bradley Bell <btb@icculus.org>
306 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
307 use more traditional Alt+Enter for toggling fullscreen
309 * 2d/ibitblt.c, main/mission.h: comments/formatting
311 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
313 2003-11-06 Bradley Bell <btb@icculus.org>
315 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
316 resolution change, use kludge to avoid repetitive res changes
318 2003-11-04 Bradley Bell <btb@icculus.org>
320 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
321 structures and i/o routines back to piggy.c
323 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
325 * installation.txt: tell to install d1 .pig for better textures
327 2003-11-04 Bradley Bell <btb@icculus.org>
329 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
330 oem d1 v1.0 and registered d2 v1.0, comments
332 2003-11-03 Bradley Bell <btb@icculus.org>
334 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
335 all d1 shareware - even though files are different!
337 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
340 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
343 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
346 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
348 * main/movie.c: when no movies are found, divide by six the
349 number of warning lines sent to stdout
351 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
353 * include/byteswap.h: fix stupid copy/paste error
355 2003-10-24 Bradley Bell <btb@icculus.org>
357 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
358 gr_linear_rep_movsd_2x instead of almost identical
359 gr_linear_movsd_double. Better since we have assembly versions.
361 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
363 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
366 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
368 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
369 error with --disable-network, move reset_network_objects()
370 from gameseq.c to multi.c
372 2003-10-14 Bradley Bell <btb@icculus.org>
374 * AUTHORS, NEWS: stuff
376 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
378 2003-10-12 Bradley Bell <btb@icculus.org>
380 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
381 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
384 2003-10-12 Aaron Plattner <plattner@caltech.edu>
386 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
387 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
388 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
389 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
390 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
391 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
392 arch/win32/ipx_win.c, arch/win32/winnet.c,
393 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
394 main/multi.h, main/network.c: add IPv4 multicasting support
396 2003-10-11 Bradley Bell <btb@icculus.org>
398 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
400 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
401 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
402 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
403 main/weapon.h: lots of shareware and oem fixes
405 2003-10-10 Bradley Bell <btb@icculus.org>
407 * arch/win32/winnet.c: fixed stupid win32 network bug
409 2003-10-10 Bradley Bell <btb@icculus.org>
411 * main/piggy.c: increased D1_MAX_TMAP_NUM
413 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
415 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
416 which are animated in d2, refactorizes d1 texture reading
418 2003-10-10 Bradley Bell <btb@icculus.org>
420 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
421 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
422 main/collide.h, main/compbit.h, main/config.h, main/console.c,
423 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
424 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
425 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
426 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
427 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
428 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
429 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
430 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
431 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
432 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
433 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
434 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
435 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
436 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
437 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
438 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
439 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
440 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
441 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
442 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
443 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
444 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
445 main/wall.h: comments/formatting
447 2003-10-09 Bradley Bell <btb@icculus.org>
449 * main/text.c: fix text when using old datafiles
451 * main/laser.h: comments/whitespace
453 * main/laser.c, main/weapon.c: fixed smart missiles and smart
454 mines w/shareware data
456 * include/DT_drawtext.h: deleted unused file
458 2003-10-08 Bradley Bell <btb@icculus.org>
460 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
462 * arch/win32/ipx_udp.c: use closesocket() instead of close()
464 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
465 main/menu.c: Disabled 'd2x keys' weapon selection
467 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
469 * main/object.h, main/multi.h: get rid of most warnings issued by
470 cpp-precomp of gcc from Mac OS X dev tools
472 2003-10-05 Bradley Bell <btb@icculus.org>
474 * NEWS, configure.ac: increment version number
476 * cfile/cfile.c: better handling of CRLF text files (when that is
479 * utilities/hogcreate.c, utilities/hogextract.c,
480 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
481 reading/writing files
483 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
484 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
487 2003-10-04 Bradley Bell <btb@icculus.org>
489 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
491 * main/netmisc.c: change byte to sbyte, comments/whitespace
493 2003-10-03 Bradley Bell <btb@icculus.org>
495 * cfile/cfile.c, main/config.c: fix win32 eof bug.
497 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
500 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
501 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
502 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
503 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
504 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
505 main/object.c, main/object.h, main/paging.c, main/player.h,
506 main/robot.h, main/segment.h, main/state.c, main/switch.c,
507 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
508 main/weapon.c, main/weapon.h: change byte to sbyte,
511 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
512 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
513 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
514 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
516 * configure.ac: better checking for timeval
518 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
520 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
521 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
522 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
523 arch/win32/winnet.c, configure.ac, include/byteswap.h,
524 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
525 main/multibot.c, main/network.c: Make network architecture
526 choosable from game menu, add support for UDP/IP on Mac OS X and
529 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
531 * include/byteswap.h: added macros for coping with alignment
534 2003-10-02 Bradley Bell <btb@icculus.org>
536 * main/multi.h: added padding to little-endian version of
539 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
541 * main/netmisc.c: delete duplicate function
543 2003-10-01 Bradley Bell <btb@icculus.org>
545 * main/bm.c: make sure d1_texture_indices gets freed between
548 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
550 * main/piggy.h: fix size of d1 shareware descent.pig
552 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
554 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
555 main/gameseq.c, main/piggy.c: fix loading of d1 texture
556 replacements for non-animated textures
558 2003-08-02 Matthew Mueller <donut@dakotacom.net>
560 * main/controls.c: use fixed 20fps wiggle
562 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
564 * Makefile.am, debian/changelog.in, debian/control,
565 debian/d2x-common.dirs, debian/d2x-common.install,
566 debian/d2x-common.manpages, debian/d2x-gl.files,
567 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
568 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
569 utilities/Makefile.am, utilities/hogcreate.1,
570 utilities/hogextract.1, utilities/mvlcreate.1,
571 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
572 add man pages, distribute utility programs in new d2x-common deb
574 * rpm/d2x.spec.in: updated rpm spec file
576 2003-08-02 Bradley Bell <btb@icculus.org>
578 * cfile/cfile.c: update raw_position in cfputc and cfputs
580 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
582 * main/piggy.c: make error message more friendly
584 * main/piggy.c: simplify copying of bitmap flags
586 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
589 * cfile/cfile.c: revert to always using custom fgets
591 * main/endlevel.c, main/mission.c: handle missing exit sequence
592 components gracefully
594 * main/playsave.c: comments
596 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
598 * cfile/cfile.c: update raw_position in cfwrite
600 * main/network.c: comments/formatting
602 2003-06-22 Bradley Bell <btb@icculus.org>
604 * cfile/cfile.c: use standard fgets for non-archive files
606 * main/movie.c: use con_printf for missing movie warning
608 2003-06-18 Bradley Bell <btb@icculus.org>
610 * main/movie.c: fixed cfile conversion of movielib code
612 * main/console.c, main/hud.c: strip out colors, etc when printing
615 * include/u_mem.h: fix NDEBUG calloc macro
617 2003-06-15 Bradley Bell <btb@icculus.org>
619 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
622 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
623 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
624 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
625 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
626 main/scores.c, main/state.c, main/text.c, misc/args.c,
627 misc/strio.c: convert file i/o to cfile
629 2003-06-14 Bradley Bell <btb@icculus.org>
631 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
632 writing and other modes besides "rb" (mostly taken from
635 2003-06-09 Bradley Bell <btb@icculus.org>
637 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
640 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
641 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
644 2003-06-07 Taylor Richards <taylor@icculus.org>
646 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
648 2003-06-07 Bradley Bell <btb@icculus.org>
650 * main/console.c: fix non-console build
652 * main/gamesave.c: comments
654 * main/bm.c: remove redundant break
656 2003-06-06 Bradley Bell <btb@icculus.org>
658 * main/gauges.c, main/kconfig.c: comments/formatting
660 * console/.cvsignore: added .cvsignore
662 * main/console.c: can't write to console after it's closed
664 2003-06-05 Bradley Bell <btb@icculus.org>
666 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
667 console/internal.c, console/internal.h, include/CON_console.h,
668 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
669 finish console conversion away from SDL
671 2003-06-04 Bradley Bell <btb@icculus.org>
673 * console/CON_console.c, include/CON.console.h, include/console.h,
674 main/console.c, main/game.c: console conversion to native gr,
677 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
678 put prototype for gr_bm_bitblt in gr.h
680 2003-06-03 Bradley Bell <btb@icculus.org>
682 * console/CON_console.c, console/DT_drawtext.c,
683 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
684 main/console.c: use native fonts for console
686 * main/playsave.c: use shorts for short data
688 2003-06-02 Bradley Bell <btb@icculus.org>
690 * configure.ac, main/console.c: set console background, fix
693 2003-06-01 Bradley Bell <btb@icculus.org>
695 * Makefile.am, arch/sdl/event.c, configure.ac,
696 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
697 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
698 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
699 main/gamerend.c: added console code (from SDL_console)
701 2003-05-30 Bradley Bell <btb@icculus.org>
703 * README: minor update
705 2003-05-28 Bradley Bell <btb@icculus.org>
707 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
712 2003-06-06 Bradley Bell <btb@icculus.org>
714 * main/kconfig.c: fix crash in control menus
716 * main/gauges.c: force cockpit redraw in opengl
718 * main/gamerend.c: move ogl swap, so cockpit and console get
721 2003-06-01 Bradley Bell <btb@icculus.org>
723 * configure.ac, libmve/mveplay.c: define struct timeval if needed
727 2003-05-12 Bradley Bell <btb@icculus.org>
729 * configure.ac: increment version number
731 * main/bm.c: use con_printf for exit model warnings
733 * configure.ac: must check for timespec after setting -mno-cygwin
735 * main/inferno.c: added -nohogdir and -userdir options
737 * NEWS, main/titles.c: use briefings with no extension
741 2003-04-30 Bradley Bell <btb@icculus.org>
743 * configure.ac: have to include time.h when checking for nanosleep
745 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
748 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
749 increment version number
751 * main/Makefile.am: make dist fix
755 2003-04-29 Bradley Bell <btb@icculus.org>
757 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
760 2003-04-24 Bradley Bell <btb@icculus.org>
762 * configure.ac: increment version number
764 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
767 2003-04-24 Ingo van Lil <inguin@gmx.de>
769 * main/render.c: fix misspellings of NDEBUG
773 2003-04-14 Bradley Bell <btb@icculus.org>
775 * cfile/cfile.c: prefer files from d2 hog over d1 hog
777 2003-04-11 Bradley Bell <btb@icculus.org>
779 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
784 2003-04-11 Bradley Bell <btb@icculus.org>
786 * libmve/mveplay.c: use _sleep instead of sleep on win32
788 * Makefile.am, README, README.utils, arch/sdl/digi.c,
789 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
790 include/cfile.h, include/error.h, libmve/Makefile.am,
791 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
792 main/endlevel.h, main/playsave.c, misc/fileutil.c:
793 utilities/Makefile.am: comments/formatting/dist problems
795 * configure.ac: use different defines for os x
797 2003-04-07 Bradley Bell <btb@icculus.org>
799 * include/error.h, misc/error.c: put some old stuff back in,
800 eliminate duplicate error messages
802 * main/text.c: don't die on text not found
805 * main/inferno.c: print some useful info if hog not found, allow
806 -help to work if no text available
808 2003-04-07 Steffen Pohle <stpohle@gmx.net>
810 * arch/linux/Makefile.am: revert to previous version, so linux
813 2003-04-03 Bradley Bell <btb@icculus.org>
815 * main/endlevel.c: fixed exit model scheme yet again
817 2003-04-02 Bradley Bell <btb@icculus.org>
819 * misc/error.c: call Int3 on Assert
821 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
824 * main/wall.c: don't die when trying to toggle nonexistent
825 segment... vertigo level 10 is buggy!
827 * main/gamemine.c: comments/formatting
829 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
831 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
832 main/inferno.c: Allow use of 22K sound samples
834 2003-03-29 Bradley Bell <btb@icculus.org>
836 * arch/ogl/gr.c: default to bitmapped reticle
838 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
839 main/polyobj.c: rewrote endlevel stuff to reread exit model info
842 * arch/sdl/joy.c: fixed text seen for hats in control config
845 2003-03-28 Bradley Bell <btb@icculus.org>
847 * main/bm.c: heh, model nums in vertigo are hardcoded,
848 N_D2_POLYGON_MODELS can't change
850 * configure.ac, include/d1x.xpm, include/descent.xpm,
851 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
854 2003-03-27 Bradley Bell <btb@icculus.org>
856 * main/text.h: fixed text references for hat directions
858 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
860 2003-03-26 Bradley Bell <btb@icculus.org>
862 * main/playsave.c: make d2x keys backward compatible
864 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
866 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
869 2003-03-26 Bradley Bell <btb@icculus.org>
871 * main/piggy.c: fix crash when d1 data not present
873 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
874 read/write from plr file
876 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
877 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
878 added escort.h header
880 2003-03-25 Bradley Bell <btb@icculus.org>
882 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
883 D1_PIGFILE ("descent.pig") macro
885 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
886 models from d1 pig file
888 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
889 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
890 really) from d1 pig file
892 2003-03-23 Bradley Bell <btb@icculus.org>
894 * main/bm.c: stop extra robots from overwriting exit models
896 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
897 texture list doesn't get full
899 * main/bm.c: fix mem leak when reading extra robots
901 2003-03-21 Bradley Bell <btb@icculus.org>
903 * main/menu.c: Added option to set movie resolution (mostly works)
905 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
907 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
908 replacement functions to piggy.c
910 * main/gameseq.c: attempt to support mac d1 descent.pig
912 * main/bm.c: fix mem leak
914 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
915 files, both d1 and d2 oem briefing where showed
917 * main/inferno.c, main/movie.c: Change the default movie
918 resolution to "high", implement the option -lowresmovies
920 2003-03-20 Bradley Bell <btb@icculus.org>
922 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
924 * main/piggy.c: comments
926 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
928 * main/gameseq.c: delete duplicate function
930 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
932 2003-03-19 Bradley Bell <btb@icculus.org>
934 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
935 (cddb discid) support
937 * arch/sdl/digi.c, main/kludge.c: implemented
938 digi_link_sound_to_object3 for looping sounds, other looping stuff
940 * arch/sdl/gr.c: removing dependencies on stuff in main/
942 * arch/linux/Makefile.am, arch/linux/init.c,
943 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
944 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
945 other header cleanups
947 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
949 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
951 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
952 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
953 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
954 load d1 textures for d1 levels
956 2003-03-19 Bradley Bell <btb@icculus.org>
958 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
959 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
960 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
961 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
964 * README: added some OS X info
966 2003-03-17 Bradley Bell <btb@icculus.org>
968 * main/newdemo.c: simplify DEMO_FILENAME macro
970 * main/console.c, main/game.c: enable experimental console support
972 * main/gamerend.c: fixed location of fps meter in multi
974 2003-03-16 Bradley Bell <btb@icculus.org>
976 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
977 also look in shared data dir for demos
979 * main/newdemo.c, main/newdemo.h: comments/formatting
981 2003-03-15 Christopher Thielen <chris@luethy.net>
983 * main/kludge.c: set CDROM_dir back to "." - tricks game into
984 thinking d2 cd is always present
986 2003-03-15 Bradley Bell <btb@icculus.org>
988 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
991 * arch/sdl/rbaudio.c: formatting, enabled volume control under
994 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
995 gr_init. don't really know why this works, though
997 2003-03-14 Bradley Bell <btb@icculus.org>
999 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1001 * unused/bios/rbaudio.h: removed duplicate file
1003 2003-03-14 Christopher Thielen <chris@luethy.net>
1005 * arch/sdl/rbaudio.c: stop cd audio when exiting
1007 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1009 * main/gamecntl.c: add comments to the "only matt knows" cheats
1011 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1013 * main/gamemine.c: formatting, better texture conversion for d1
1016 2003-03-14 Bradley Bell <btb@icculus.org>
1018 * main/piggy.c: must swap all mac version pigfiles
1020 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1021 main/multi.c: formatting, minor cleanups
1023 * 2d/rle.c: need to swap line_size on bigendian machines
1025 * main/mission.c, main/mission.h: detect mac full version hogfile
1027 2003-03-13 Bradley Bell <btb@icculus.org>
1029 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1030 added joy/mouse sensitivity slider, increased range to 16, and
1033 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1036 * arch/linux/Makefile.am: removed extra backslash
1038 * TODO, installation.txt: updated some documentation
1040 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1041 menu, with maxfps option
1043 2003-03-12 Bradley Bell <btb@icculus.org>
1045 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1047 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1048 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1049 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1050 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1051 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1052 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1053 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1054 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1055 arch/linux/include/music.h, arch/linux/include/serial.h,
1056 arch/linux/include/ukali.h: formatting
1058 2003-03-11 Chris Arena <ccarena@cox.net>
1060 * main/menu.c: fixed brightness slider
1062 2003-03-01 Bradley Bell <btb@icculus.org>
1064 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1065 robots and animated bitmaps work, but colors are messed up
1067 2003-02-28 Bradley Bell <btb@icculus.org>
1069 * main/player.h: whitespace
1071 * main/automap.c, main/cntrlcen.c, main/collide.c,
1072 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1073 descent.hog is present, d1 becomes mission 0)
1075 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1076 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1077 arch/win32/winnet.c: MinGW compiles with network enabled again,
1078 but still doesn't work
1082 2003-02-28 Bradley Bell <btb@icculus.org>
1084 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1085 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1086 many opengl glitches
1088 2003-02-27 Bradley Bell <btb@icculus.org>
1090 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1091 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1092 main/network.c, main/network.h: noted that hoard.ham is only needed
1093 for multiplayer HOARD games, and should not be equated with
1094 "vertigo". put HoardEquipped() back in network.c.
1096 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1097 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1098 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1099 use timer_delay instead of d_delay
1101 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1103 * main/render.c: added replacement qsort for solaris
1105 2003-02-26 Bradley Bell <btb@icculus.org>
1107 * main/gamemine.c: texture conversion for d1 shareware
1109 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1111 * main/gamemine.c: better texture conversion for d1 levels
1113 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1115 * main/kconfig.c: fix joystick support under MinGW
1117 2003-02-26 Bradley Bell <btb@icculus.org>
1119 * main/playsave.c: fix swapping glitch
1121 * configure.ac, readme.txt: clean stuff up, getting ready for
1124 * main/titles.c: begin support for rendering spinning robots in
1127 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1130 * main/gamemine.c: load d1 shareware levels!
1132 2003-02-25 Bradley Bell <btb@icculus.org>
1136 * autogen.sh: add warning about old auto* versions, use
1139 2003-02-24 Bradley Bell <btb@icculus.org>
1141 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1142 briefings mostly working
1143 * main/movie.c, main/titles.c: fixed some more briefing glitches
1145 2003-02-23 Bradley Bell <btb@icculus.org>
1147 * main/movie.c: fixed crash when using shareware data files
1149 * arch/sdl/digi.c: fix crash on non-existent sounds
1150 (i.e. shareware data)
1152 2003-02-22 Bradley Bell <btb@icculus.org>
1154 * main/titles.c: fixed fullscreen toggle in briefings
1156 2003-02-21 Bradley Bell <btb@icculus.org>
1158 * configure.ac: check for mingw when enabling nasm
1159 * main/playsave.c: enable loading player files of either byte
1162 2003-02-20 Bradley Bell <btb@icculus.org>
1164 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1165 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1166 #343, not "rest of solution to bug #344"
1167 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1169 * main/kludge.c: partial solution to bug #344
1170 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1171 * compilerdefs.txt: added linux/mips info
1172 * ChangeLog: clean up changelog
1174 2003-02-19 Bradley Bell <btb@icculus.org>
1176 * libmve/mveplay.c: os x needs nanosleep prototype.
1178 2003-02-18 Bradley Bell <btb@icculus.org>
1180 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1181 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1182 to disable/enable audio
1183 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1184 * main/: movie.h, titles.c: make sure movie's palette is set before
1185 writing briefing text. Fixes bug #359
1186 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1188 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1189 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1191 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1193 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1194 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1195 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1197 * include/libmve.h: blah
1199 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1201 * main/render.c: 2nd attempt to fix solaris qsort bug
1203 2003-02-18 Bradley Bell <btb@icculus.org>
1205 * configure.ac, include/pstypes.h: put alignment detection in
1208 2003-02-17 Bradley Bell <btb@icculus.org>
1210 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1211 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1212 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1213 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1214 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1215 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1216 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1217 moved mve stuff to separate subdir
1218 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1219 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1220 mve code. Fixes (at least) bugs #41, #348, and #350.
1222 2003-02-14 Bradley Bell <btb@icculus.org>
1224 * main/Makefile.am: no more Makefile.mveplay. again
1225 * main/mveplay.c: typo
1227 2003-02-13 Bradley Bell <btb@icculus.org>
1229 * utilities/mvlextract.c: uint -> unsigned int
1230 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1231 standalone mveplayer, win32 support
1232 * main/movie.c: random bugfixes, win32 support
1233 * arch/sdl/Makefile.am: formatting
1234 * configure.ac: disable networking on mac/win for now
1235 * main/newmenu.c: comments
1237 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1239 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1240 redundant swap functions.
1242 2003-02-13 Bradley Bell <btb@icculus.org>
1244 * ChangeLog: update changelog
1246 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1248 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1249 polymodel alignment issues.
1251 2003-02-13 Bradley Bell <btb@icculus.org>
1253 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1254 fix various little bugs
1255 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1256 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1257 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1259 * README.utils: new file
1260 * main/: mve_main.c, mveplay.c: more movie fixes
1261 * README: updated README
1262 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1264 2003-02-12 Bradley Bell <btb@icculus.org>
1266 * utilities/mvlextract.c: bigendian mvl support
1267 * main/mveplay.c: formatting, stuff
1268 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1269 truecolor mve support, standalone mveplayer
1270 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1271 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1272 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1273 standalone mveplayer
1275 2003-01-22 Bradley Bell <btb@icculus.org>
1277 * include/: interp.h, interp.h: restore prototype for
1278 swap_polygon_model_data
1280 2003-01-21 Bradley Bell <btb@icculus.org>
1282 * main/piggy.c: use memcpy to avoid alignment problem
1283 * compilerdefs.txt: updated some defs, added sunos/sparc
1285 2003-01-15 Bradley Bell <btb@icculus.org>
1287 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1288 * main/gamemine.c: attempting to support d1 shareware
1289 * compilerdefs.txt: update defs
1291 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1293 * main/mveplay.c: fix several bugs, comments, formatting.
1295 2003-01-15 Bradley Bell <btb@icculus.org>
1297 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1298 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1299 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1300 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1302 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1303 formatting, comments
1305 2003-01-11 Bradley Bell <btb@icculus.org>
1307 * main/: mission.c, mission.h: attempt to support d1 for mac
1309 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1310 * main/object.h: foo
1312 2003-01-09 Bradley Bell <btb@icculus.org>
1314 * main/movie.c: use ifdef around gr_toggle_fullscreen
1316 2003-01-07 Bradley Bell <btb@icculus.org>
1318 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1319 main/mission.h: don't need .msn file for descent.hog anymore
1322 2003-01-06 Bradley Bell <btb@icculus.org>
1324 * main/mission.h, main/mission.c: comments
1325 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1328 2003-01-03 Bradley Bell <btb@icculus.org>
1330 * utilities/: txb2txt.c, txt2txb.c: remove old files
1331 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1332 * main/polyobj.c: attempt to make read_model_file
1334 * main/menu.c: move vertigo text
1336 2003-01-02 Bradley Bell <btb@icculus.org>
1338 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1339 main/polyobj.h: cleanup alignment changes
1340 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1341 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1342 main/object.h: fix alignment issues on sparc
1343 * cvshowto.txt: update cvs info
1345 * 2d/rle.c: make rle_swap handle RLE_BIG
1347 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1349 * main/render.c: workaround solaris qsort bug
1351 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1353 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1354 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1355 * arch/linux/Makefile.am: enabled linux joystick, kali
1356 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1357 arch/sdl/event.c: enabled linux joystick
1359 2002-12-31 Bradley Bell <btb@icculus.org>
1361 * main/gamemine.c: simplified warning msg
1362 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1363 * main/render.h: fix compiler warning
1365 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1367 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1369 2002-12-24 Bradley Bell <btb@icculus.org>
1371 * main/mission.c: fixes an infinite loop which was caused by d2x
1372 thinking d2demo was a descent 1 mission
1374 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1376 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1378 2002-12-24 Bradley Bell <btb@icculus.org>
1380 * main/render.c: comments
1382 2002-10-30 Bradley Bell <btb@icculus.org>
1384 * main/inferno.c: add help for -hogdir option
1385 * main/inferno.c: added -hogdir option
1387 2002-10-28 Bradley Bell <btb@icculus.org>
1389 * main/: inferno.c, menu.c: enabled Vertigo displays
1390 * include/3d.h: typo
1392 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1394 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1395 main/netmisc.c, main/network.c: simplify and eliminate redundant
1398 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1400 * maths/fixc.c: fix infinite loop in quad_sqrt.
1401 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1402 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1404 2002-10-12 Bradley Bell <btb@icculus.org>
1406 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1408 2002-10-11 Bradley Bell <btb@icculus.org>
1410 * main/hud.c: make hud_message work correctly
1411 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1413 * main/network.c: formatting, small fixes
1415 2002-10-10 Bradley Bell <btb@icculus.org>
1417 * main/netmisc.h: no swap_object for little-endian
1418 * main/: netmisc.h, network.c: use macros to simplify network
1420 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1422 * main/inferno.c: enable loading screen for mac shareware with
1424 * main/netmisc.c: whitespace
1425 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1427 * main/hud.c: whitespace
1428 * configure.ac: remove shareware build, add macdata build
1429 * main/songs.c: whitespace
1430 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1431 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1433 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1436 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1438 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1439 comments, formatting, etc.
1440 * iff/iff.c: fix bigendian iff loading.
1442 2002-10-03 Bradley Bell <btb@icculus.org>
1444 * utilities/txb2tex.c: typo
1445 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1446 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1448 * arch/sdl/mouse.c: whitespace
1450 2002-09-19 Bradley Bell <btb@icculus.org>
1452 * main/kconfig.c: fix a oops, add old logs
1453 * main/kconfig.c: support for >3 mouse buttons
1455 2002-09-18 Bradley Bell <btb@icculus.org>
1457 * include/gr.h: fix palette swap define
1459 2002-09-14 Bradley Bell <btb@icculus.org>
1461 * main/titles.c: load hires briefing screen if lores doesn't exist
1462 (i.e. vertigo) and MenuHires=0
1464 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1466 * main/: multi.h, network.h: pack some structures for ipx
1469 2002-09-14 Bradley Bell <btb@icculus.org>
1471 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1472 and load_endlevel_data() to expect newline-terminated strings, fix
1473 load_game_data to read null-terminated string for
1476 2002-09-07 Bradley Bell <btb@icculus.org>
1478 * main/newmenu.c: added error message
1479 * main/menu.h: enable -nohires with mac shareware
1480 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1481 * 2d/font.c: enable 0/255 palette swap for fonts
1482 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1484 * 2d/2dsline.c: fix ogl blooper
1486 2002-09-05 Bradley Bell <btb@icculus.org>
1488 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1490 * include/strutil.h: need string.h for strcasecmp
1491 * include/rle.h: okay, maybe it needs to be this way
1492 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1493 * 2d/scalec.c: more stuff from d2src
1494 * 2d/rle.c: more stuff from d2src, formatting
1495 * 2d/font.c: useless cruft
1496 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1497 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1500 2002-09-04 Bradley Bell <btb@icculus.org>
1502 * include/grdef.h: fix compiler warnings
1503 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1504 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1506 * main/game.c: we want the mac ibitblt for everything but dos and
1508 * main/texmerge.c: these routines are in tmerge.c
1509 * main/credits.c: enable credits for mac and oem data
1510 * main/bm.c: use either exit.ham or exit.pofs
1511 * include/ibitblt.h: enable some more code from d2src
1512 * include/gr.h: enable mac ubitblt_double
1513 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1514 * include/grdef.h: moved some inline asm from linear.h
1515 * 2d/ibitblt.c: brought in line with original d2 version
1516 * 2d/bitblt.c: reverted to original d2 version of this file, then
1517 added d1x enhancements
1518 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1519 * 2d/linear.h: moved these back to their original locations
1521 * main/mveplay.c: close some memory holes, speed up palette loading
1522 * main/movie.c: added fullscreen toggle while playing movies
1523 * main/inferno.c: comment out -superhires help text (always on)
1524 * include/timer.h: added approx_fsec_to_usec macro
1525 * arch/sdl/joy.c: fix compiler warning
1527 2002-09-01 Bradley Bell <btb@icculus.org>
1529 * main/network.c: oops
1530 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1531 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1532 timer_get_fixed_seconds
1535 2002-08-31 Bradley Bell <btb@icculus.org>
1537 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1539 * main/multi.h: network endian stuff
1540 * 2d/font.c, include/gr.h: fast file i/o for font headers
1541 * arch/win32/arch_ip.cpp: unused file
1542 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1543 bigendian networking fixes
1544 * main/menu.c: make net menu more accurate, also make superhires
1546 * include/pstypes.h: better to have __pack__ all the time, I think.
1547 needed for networking, e.g.
1548 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1550 * arch/win32/Makefile.am: unused file
1553 2002-08-30 Bradley Bell <btb@icculus.org>
1555 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1556 * main/: newmenu.h, titles.c: formatting
1557 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1558 main/multi.h: networking works, finally
1559 * TODO: added TODO file
1560 * arch/linux/arch_ip.cpp: unused fine
1561 * README: network sorta working
1562 * main/: Makefile.am, multi.c, network.c, network.h: more
1564 * main/menu.c: load builtin mission correctly
1565 * main/inferno.c: documentation
1566 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1568 * main/Makefile.mveplay: don't need no more
1570 2002-08-29 Bradley Bell <btb@icculus.org>
1572 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1573 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1574 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1576 * include/ipx_drv.h: more network fixing
1577 * arch/linux/include/ipx_drv.h: more network fixing
1578 * include/ipx.h: formatting
1579 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1580 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1581 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1582 main/inferno.c: fixed networking fuck-up?
1583 * Makefile.am: moved mingw info to README
1584 * README, mingw32.txt: moved mingw info to README
1586 2002-08-27 Bradley Bell <btb@icculus.org>
1588 * utilities/mvlextract.c: allow specifying file to extract
1589 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1591 * utilities/hogextract.c: allow specifying file to extract
1592 * main/mission.c: Have to get mission_num _after_ promoting...
1593 * main/: gameseq.c, titles.c: beginning d1 briefing support
1594 * descent.msn: beginning d1 briefing support
1595 * main/: titles.c, titles.h: d1-style mission briefings
1596 * main/piggy.h: whitespace
1597 * main/movie.c: beginning robot movie support, fall back on lo/hi
1598 res if hi/lo not available
1599 * main/mission.c: added Builtin_mission_num for builtin mission,
1600 D1Hogdir, d1-style mission briefings
1601 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1603 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1604 (for d1 missions that need d1 data)
1605 * 2d/ibitblt.c: whitespace
1607 2002-08-26 Bradley Bell <btb@icculus.org>
1609 * utilities/mvlcreate.c: oops
1610 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1612 * utilities/hogextract.c: added [v]iew option
1613 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1614 * main/titles.c: fix writable string, disable DumbAdjust thing
1615 * main/polyobj.h: whitespace
1616 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1618 * main/movie.c: read movies from AltHogDir, other fixes
1619 * main/: mission.c, mission.h: fix bug w/mission filename
1620 * main/gameseq.c: comments
1621 * main/digi.h: whitespace n stuff
1622 * include/mve_audio.h: added audio flag macros
1623 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1627 2002-08-23 Bradley Bell <btb@icculus.org>
1629 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1631 * Makefile.am: remove d2demo.mn2
1632 * cfile/cfile.c, include/cfile.h: add cfile_size function
1633 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1634 eliminate need for .mn2 files for oem and demo
1636 2002-08-22 Bradley Bell <btb@icculus.org>
1638 * main/bm.c: fix for vertigo
1639 * main/menu.h: make OEM menu pcx available
1640 * 2d/rle.c: merge with original d2 file
1641 * Makefile.am, configure.ac: let mission files get installed by
1644 2002-08-17 Bradley Bell <btb@icculus.org>
1646 * configure.ac: make FAST_FILE_IO the default on little-endian
1648 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1649 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1652 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1654 * main/: game.c, menu.c, mission.c: promote builtin missions.
1656 2002-08-15 Bradley Bell <btb@icculus.org>
1658 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1659 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1660 * utilities/.cvsignore: added cvsignore
1661 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1663 * main/piggy.c: mac data file loading
1664 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1665 transparency and swap 0/255 correctly for mac data files
1667 2002-08-13 Bradley Bell <btb@icculus.org>
1669 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1670 to utilities to avoid conflict with c++ std lib <utility>
1671 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1672 txt2txb.c: moved utility to utilities to avoid conflict with c++
1674 * Makefile.am, configure.ac: add utilities
1676 2002-08-09 Bradley Bell <btb@icculus.org>
1678 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1681 2002-08-08 Bradley Bell <btb@icculus.org>
1683 * main/inferno.c: comments
1684 * main/: newmenu.c, songs.c: mac demo datafile support
1685 * installation.txt: update
1686 * main/gamesave.c: use lowercase for consistency
1687 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1688 models for other than d2demo
1690 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1692 * main/gamemine.c: formatting, better d1 texture conversion
1693 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1694 main/mission.h: recognize .msn mission files.
1696 2002-08-07 Bradley Bell <btb@icculus.org>
1698 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1699 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1700 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1701 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1702 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1703 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1706 2002-08-06 Bradley Bell <btb@icculus.org>
1708 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1709 * main/Makefile.am: formatting
1710 * 2d/font.c: make gr_remap_font just reload the whole thing
1711 * configure.ac: formatting
1712 * Makefile.am: added d2demo.mn2
1713 * d2demo.mn2: mission file for shareware
1714 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1715 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1716 * main/sounds.h: shareware stuff, whitespace
1717 * main/: polyobj.c, polyobj.h: more fast i/o macros
1718 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1720 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1721 endlevel stuff to non-shareware, allow movies/endlevel for
1723 * main/cntrlcen.c: typo
1724 * main/bm.h: use global Piggy_hamfile_version
1725 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1726 macros, use global Piggy_hamfile_version
1727 * main/Makefile.am: terrain and movie stuff always used now
1728 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1730 * main/: gamemine.c, gamesave.c: load DMB levels
1731 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1732 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1734 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1736 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1738 2002-08-04 Bradley Bell <btb@icculus.org>
1740 * main/inferno.c: shareware stuff, formatting
1741 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1742 * arch/sdl/gr.c: don't need to set mode in gr_init
1744 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1746 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1748 * Makefile.am, descent.mn2: added mission file for descent 1
1750 2002-08-02 Bradley Bell <btb@icculus.org>
1752 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1753 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1754 main/piggy.h, misc/error.c: junk
1755 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1756 render.h, scores.c, scores.h, terrain.c: shareware stuff
1757 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1758 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1759 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1760 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1761 main/weapon.c, main/weapon.h: fast i/o macros
1763 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1765 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1766 main/gamemine.h, main/gamesave.c: load d1 levels
1768 2002-07-30 Bradley Bell <btb@icculus.org>
1770 * configure.ac: oops
1771 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1773 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1774 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1775 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1776 main/piggy.c, main/titles.c: support shareware datafiles!
1777 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1778 piggy.c: SHAREWARE fixes
1780 2002-07-29 Bradley Bell <btb@icculus.org>
1782 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1783 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1784 misc/fileutil.c: Portability - OS X support
1786 2002-07-27 Bradley Bell <btb@icculus.org>
1788 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1789 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1790 segment.h: portability
1791 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1792 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1793 main/wall.h: portabilization
1794 * 2d/font.c, include/gr.h: portability
1796 2002-07-26 Bradley Bell <btb@icculus.org>
1798 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1799 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1800 * main/player.c: foo
1801 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1802 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1803 misc/fileutil.h: portable file i/o utils
1804 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1805 writable string anymore... / formatting
1806 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1807 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1808 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1809 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1810 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1811 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1812 portable-izing file loading routines
1814 2002-07-24 Bradley Bell <btb@icculus.org>
1816 * main/mveplay.c: correctly play files with 16bit uncompressed
1817 audio, mem checking, etc
1818 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1821 2002-07-23 Bradley Bell <btb@icculus.org>
1823 * misc/Makefile.am: unused file
1824 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1825 main/sounds.h: remove experimental nmovie stuff
1826 * main/movie.c: add some debugging output
1828 2002-07-22 Bradley Bell <btb@icculus.org>
1830 * main/: console.c, state.c: simplified header
1831 * main/movie.c: enable mveplay audio
1832 * main/old/movie.c: moved to main/
1833 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1834 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1835 main/mvelib.c, main/mveplay.c: initial movie support
1836 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1837 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1838 include/ogl_init.h, include/pstypes.h, main/console.c,
1839 main/state.c, mem/mem.c: OS X stuff
1840 * configure.ac: OS X and movie stuff
1842 2002-07-19 Bradley Bell <btb@icculus.org>
1844 * compilerdefs.txt: OSX defs
1846 2002-07-18 Bradley Bell <btb@icculus.org>
1848 * main/inferno.c: use simpler rcs tags
1849 * autogen.sh: keep Changelog in cvs (and use --accum)
1850 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1851 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1852 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1853 main/songs.c: changed cdrom->rbaudio
1854 * include/rbaudio.h: moved to /include
1856 2002-07-17 Bradley Bell <btb@icculus.org>
1858 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1859 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1860 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1861 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1862 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1863 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1864 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1865 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1866 3d/setup.c: use simpler rcs tags
1871 2002-07-17 Bradley Bell <btb@icculus.org>
1873 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1874 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1875 * debian/rules: don't need readme's
1876 * debian/rules: move d1x license to COPYING, license clarifications
1877 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1878 license to COPYING, license clarifications
1879 * debian/rules: fix debian docs
1880 * debian/rules: fix debian manpages
1881 * debian/d2x-sdl.menu: fix debian menu
1882 * debian/rules: link to undocumented man page for debs
1883 * Makefile.am, configure.ac, debian/control, debian/copyright,
1884 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1885 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1886 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1889 2002-07-16 Bradley Bell <btb@icculus.org>
1891 * debian/: rules, changelog.in: deb stuff
1892 * configure.ac: cleaner nasm detection
1893 * debian/: changelog.in, control, rules: deb stuff
1894 * README, installation.txt: typos, stuff
1895 * configure.ac: better #defines
1896 * configure.ac: whitespace
1897 * configure.ac: better documentation
1898 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1899 SDL_JOYSTICK not needed
1900 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1901 * configure.ac: need higher SDL for joystick
1902 * debian/: control, rules: deb stuff
1903 * arch/sdl/joy.c: old junk
1904 * Makefile.am, configure.ac: automake updates
1905 * main/: inferno.c, text.c: don't use althogdir on non-unix
1906 * configure.ac: more autoconf updates
1907 * misc/strutil.c: better strrev
1908 * main/inferno.c: need limits.h on mingw also
1909 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1912 2002-04-19 Bradley Bell <btb@icculus.org>
1914 * main/network.c: let hoard.ham be a cfile
1915 * main/text.c: better error message when hog not found
1918 2002-03-23 Bradley Bell <btb@icculus.org>
1920 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1921 arch/sdl/Makefile.am: Use SDL joystick automatically
1922 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1924 2002-03-05 Bradley Bell <btb@icculus.org>
1926 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1929 2002-02-23 Bradley Bell <btb@icculus.org>
1931 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1932 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1933 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1934 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1935 main/editor/Makefile.am: moved includes to include
1936 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1937 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1938 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1939 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1941 * main/game.c: disabled cockpit for OGL, formatting
1942 * 2d/ibitblt.c: formatting
1944 2002-02-16 Bradley Bell <btb@icculus.org>
1946 * include/oldsdl.h: check for older macros
1947 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1948 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1949 allow older sdl versions
1951 2002-02-15 Bradley Bell <btb@icculus.org>
1953 * main/: automap.c, automap.h, inferno.c: automap resolution now
1955 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1956 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1957 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1958 win32/include/key_arch.h: never mind - that would be pointless
1959 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1960 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1961 win32/include/key_arch.h: copied files from d1x
1962 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1963 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1964 * main/multipow.c: need conf.h
1965 * arch/win32/Makefile.am: new file
1966 * include/pstypes.h: added u_int16_t (needed in base_ip)
1967 * arch/win32/arch_ip.cpp: copied from d1x
1969 2002-02-14 Bradley Bell <btb@icculus.org>
1971 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1972 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1973 main/netlist.c: Added hotkeys to toggle fullscreen mode
1974 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1975 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1976 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1977 reorder.h: Lotsa networking stuff from d1x
1979 2002-02-13 Bradley Bell <btb@icculus.org>
1981 * include/gr.h, main/game.c: Fullscreen toggle stuff
1982 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1984 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1985 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1988 2002-02-11 Bradley Bell <btb@icculus.org>
1990 * main/bm.c: use portable loader if bigendian
1991 * include/pstypes.h: don't define bool for c++
1992 * include/cfile.h: extern AltHogDir stuff
1993 * include/byteswap.h: use WORDS_BIGENDIAN
1994 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1995 * main/vers_id.h: added D2X_IVER
1996 * misc/args.c: don't use d1x.ini
1997 * Makefile.am: rpm stuff
1998 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2001 2002-02-09 Bradley Bell <btb@icculus.org>
2003 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2005 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2007 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2010 2002-02-06 Bradley Bell <btb@icculus.org>
2012 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2013 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2014 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2015 * debian/: changelog.in, control, copyright, d2x-gl.files,
2016 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2020 2002-02-02 Bradley Bell <btb@icculus.org>
2022 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2023 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2024 Enabled RELEASE option
2026 2002-01-31 Bradley Bell <btb@icculus.org>
2028 * Makefile.am, configure.ac: specify prerequisite versions of
2029 autoconf and automake
2031 2002-01-29 Bradley Bell <btb@icculus.org>
2033 * main/mission.c: RCS header added
2034 * main/inferno.c: update copyright date
2035 * main/mission.c: allow missions to be in AltHogDir
2036 * configure.ac: Display results of configure
2037 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2040 2002-01-28 Bradley Bell <btb@icculus.org>
2042 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2043 Data files now go in DATADIR/games/d2x, user files now go in
2046 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2048 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2049 files now go in ~/.d2x
2051 2002-01-24 Bradley Bell <btb@icculus.org>
2053 * configure.ac: fix nasm not found error message
2055 2002-01-18 Bradley Bell <btb@icculus.org>
2057 * configure.in: getting rid of old configure.in
2058 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2059 main/movie.c: Movie playing kludgey stuff
2060 * misc/args.c: formatting
2061 * main/inferno.c: allow -h for help
2062 * include/error.h: don't die on int3, unless -debug given
2063 * mingw32.txt: more stuff
2065 2001-12-29 Bradley Bell <btb@icculus.org>
2067 * Makefile.am: Got rid of thinking.txt
2068 * main/inferno.c: document -nomovies option
2070 2001-12-28 Bradley Bell <btb@icculus.org>
2072 * main/titles.c: formatting, put some code into place for rendering
2073 of robots during briefings
2075 2001-12-27 Bradley Bell <btb@icculus.org>
2079 2001-12-23 Craig Hadady <chadady@iglou.com>
2081 * 2d/rle.c: fixed bug in dummy array.
2083 2001-12-03 Bradley Bell <btb@icculus.org>
2085 * arch/sdl/init.c: fix formatting
2086 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2087 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2088 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2089 and sdl joystick stuff
2091 2001-11-30 Bradley Bell <btb@icculus.org>
2093 * thinking.txt: not needed
2095 2001-11-27 Bradley Bell <btb@icculus.org>
2097 * cygconf, mingw32.txt: use sdl from source on cygwin
2098 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2099 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2100 SDL_CFLAGS to CFLAGS
2102 2001-11-27 Bradley Bell <btb@icculus.org>
2106 2001-11-14 Bradley Bell <btb@icculus.org>
2108 * texmap/scanline.c: use optimization flags as texmap default
2109 * NEWS: mouse wheel, etc
2110 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2111 wheel to emulate 3rd axis
2112 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2113 * include/error.h: kludge to ungrab mouse when we hit an int3
2114 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2115 __ENV_MSDOS__ to __MSDOS__
2116 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2118 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2120 * arch/sdl/digi.c: implemented digi_set_volume
2121 * include/grdef.h, main/config.c, misc/d_io.c: change
2122 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2123 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2124 main/piggy.c: use MAKE_SIG
2125 * installation.txt: update
2126 * configure.ac: new file
2127 * arch/sdl/joydefs.c: #include pstypes.h
2128 * arch/sdl/init.c: SDL joystick stuff
2129 * acconfig.h: adjust MINGW defines
2130 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2131 controls menu now works
2133 2001-11-13 Bradley Bell <btb@icculus.org>
2135 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2137 * Makefile.am: New file
2138 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2140 * compilerdefs.txt: New file
2141 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2143 2001-11-12 Bradley Bell <btb@icculus.org>
2145 * main/playsave.c: load player files regardless of byte order of
2148 2001-11-11 Bradley Bell <btb@icculus.org>
2150 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2152 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2153 * NEWS: GL savegame thumbnails
2154 * acconfig.h, configure.in: make option for NMOVIES, default to off
2156 2001-11-09 Bradley Bell <btb@icculus.org>
2158 * main/state.c: Enabled savegame thumbnails under OpenGL
2159 * unused/pa_null/pa_enabl.h: remove duplicate header
2160 * misc/args.c: use d2x.ini for option file
2161 * mem/mem.c: Move mem_realloc inside the ifdef
2162 * main/menu.c: fix 640x400 menu text
2163 * main/inferno.c: added documentation
2164 * main/endlevel.c: fix warnings
2165 * arch/ogl/gr.c: Get rid of gl spew
2166 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2167 * acconfig.h: Define __SDL__ for mingw
2169 2001-11-08 Bradley Bell <btb@icculus.org>
2171 * 2d/font.c: free OGL font data when rereading
2172 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2173 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2174 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2175 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2176 main/weapon.h: Enabled shareware build, endlevel flythrough
2178 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2179 of use for shareware build
2180 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2182 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2184 2001-11-05 Bradley Bell <btb@icculus.org>
2186 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2188 * include/3d.h: Add comment
2190 2001-11-04 Bradley Bell <btb@icculus.org>
2192 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2194 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2196 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2197 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2198 main/hudmsg.h: Enable d1x-style hud_message
2199 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2200 * 2d/font.c: re-init ogl fonts after remapping colors.
2202 2001-11-02 Bradley Bell <btb@icculus.org>
2204 * misc/Makefile.am: remove byteswap.h (duplicate header)
2205 * 2d/font.c: fixed gr_remap_font, minor stuff
2206 * configure.in: take out -O2 if doing debug build
2207 * main/bm.c: formatting
2208 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2209 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2210 macros, get rid of functions
2212 2001-11-01 Bradley Bell <btb@icculus.org>
2214 * misc/byteswap.h: removed duplicate header
2216 2001-10-31 Bradley Bell <btb@icculus.org>
2218 * NEWS, main/automap.c: automap works in opengl
2219 * NEWS, configure.in: Added news
2220 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2221 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2222 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2223 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2224 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2225 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2226 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2227 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2228 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2230 2001-10-27 Bradley Bell <btb@icculus.org>
2232 * main/inferno.c: added some documentation
2234 2001-10-25 Bradley Bell <btb@icculus.org>
2236 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2238 * Makefile.am, configure.in, arch/Makefile.am,
2239 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2240 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2241 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2242 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2243 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2244 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2245 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2246 it's ugly, but It'll be easier to sync with d1x.
2247 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2248 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2249 main/editor/Makefile.am: attempt at support for editor, makefile
2251 * misc/d_delay.c: formatting fix
2252 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2253 tmappent.S, tmapppro.S: adding support for runtime selection of
2255 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2256 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2257 including multi.h and network.h, fix backslashes, fix compiler
2259 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2260 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2261 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2262 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2263 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2264 including multi.h and network.h, fix backslashes
2265 * include/pstypes.h: added typedef for u_int64_t on mingw
2266 * include/3d.h: added prototype for g3_uninit_polygon_model
2267 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2269 2001-10-24 Bradley Bell <btb@icculus.org>
2271 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2272 arch subdirs, as in d1x.
2273 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2274 earlier style until i understand automake 1.5 better. remove input
2276 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2277 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2278 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2279 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2280 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2281 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2282 Moved input stuff to arch subdirs, as in d1x.
2283 * NEWS, configure.in: blah blah
2285 2001-10-23 Bradley Bell <btb@icculus.org>
2287 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2288 * texmap/tmapppro.S: no need for #include <conf.h> here
2289 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2291 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2292 file. RCS header added
2293 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2294 #ifdef'ing out the whole file. RCS header added
2295 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2296 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2297 fixes. Now works with automake 1.5 and autoconf 2.52.
2298 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2299 mingw (-grabmouse now works on win32).
2300 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2301 These don't belong in cvs
2305 2001-10-20 Bradley Bell <btb@icculus.org>
2307 * 2d/font.c: Don't free unused variables...
2308 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2310 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2311 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2312 main/Makefile.am: make dist more sensible
2313 * Makefile.am: Kludge for linking on mingw
2315 2001-10-19 Bradley Bell <btb@icculus.org>
2317 * Makefile.am, configure.in, arch/win32/Makefile.am,
2318 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2319 * include/ipx_drv.h: Check for __MINGW32__
2320 * include/i86.h: Imported from d1x
2321 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2322 * arch/dos/modex.asm: Fixed %include
2323 * main/console.c: RCS headers added
2324 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2326 * Makefile.am, main/Makefile.am: Moved final link to top-level
2327 directory instead of main/
2328 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2329 __ENV_LINUX__ to __linux__
2330 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2331 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2332 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2333 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2334 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2335 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2336 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2337 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2338 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2339 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2341 * configure.in: add --enable-xploader, support arch/linux subdir,
2343 * main/inferno.c: conditionalize conf.h
2345 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2347 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2348 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2349 misc/fileutil.h: Partial application of linux/alpha patch.
2351 2001-10-19 Bradley Bell <btb@icculus.org>
2353 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2354 networking in line with d1x, moved some arch/linux_* stuff to
2356 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2357 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2358 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2359 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2361 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2362 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2363 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2364 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2365 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2366 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2367 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2368 linux/include/ukali.h: Brought linux networking in line with d1x,
2369 moved some arch/linux_* stuff to arch/linux/*
2370 * include/ipx_drv.h: Imported from d1x
2371 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2372 * main/ipx_drv.c: Imported from d1x
2373 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2374 main/network.h, main/Makefile.am: Trying to get network working on
2376 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2377 main/Makefile.am: build fixes
2378 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2379 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2380 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2381 starting to get net working.
2382 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2383 conditionalized min,max macros
2385 2001-10-18 Bradley Bell <btb@icculus.org>
2387 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2388 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2389 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2390 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2392 * 2d/2dsline.c: RCS headers added/changed
2393 * configure.in: fix NASMFLAGS bug
2394 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2397 2001-10-17 Bradley Bell <btb@icculus.org>
2399 * NEWS: Fixed the invulnerable robots bug!
2400 * main/collide.c: Fixed the invulnerable robots bug!
2402 2001-10-14 Bradley Bell <btb@icculus.org>
2404 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2407 2001-10-13 Bradley Bell <btb@icculus.org>
2409 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2410 arch/Makefile.am, arch/dos/Makefile.am,
2411 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2412 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2413 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2414 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2415 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2416 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2417 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2418 arch/win32/include/Makefile.am, iff/Makefile.am,
2419 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2420 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2421 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2422 unused/bios/Makefile.am, unused/lib/Makefile.am,
2423 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2424 unused/ui/Makefile.am, unused/vga/Makefile.am,
2425 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2426 automake stuff from "inert" subdirs. And there was much rejoicing.
2427 * Makefile.am, NEWS, configure.in: Stuff
2428 * ChangeLog: removing auto-generated file
2429 * cygconf: Added instructions for mingw32 build
2430 * Makefile.am: renamed INSTALL to installation.txt
2431 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2432 * mingw32.txt: Added instructions for mingw32 build
2433 * configure.in: Enable assembly under mingw32
2435 2001-10-12 Bradley Bell <btb@icculus.org>
2437 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2438 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2439 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2440 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2441 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2442 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2443 to __DJGPP__, since it's built-in.
2445 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2447 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2448 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2452 2001-10-12 Bradley Bell <btb@icculus.org>
2454 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2455 * Makefile.am: make sure cygconf gets archived
2456 * configure.in: Increment version number in preparation for release
2457 * configure.in: Fix detection of opengl
2458 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2459 cygconf, arch/Makefile.am, arch/include/joy.h,
2460 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2461 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2462 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2463 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2464 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2465 Vastly improved compilability.
2467 2001-10-11 Bradley Bell <btb@icculus.org>
2469 * Makefile.am: Added macros/sdl.m4
2470 * autogen.sh: Added macros/sdl.m4
2472 2001-10-09 Bradley Bell <btb@icculus.org>
2474 * main/vers_id.h: Added DESCENT_VERSION constant
2475 * main/inferno.c: Added command-line help.
2476 * include/ogl_init.h: opengl improvments (following d1x changes)
2478 2001-10-07 Bradley Bell <btb@icculus.org>
2480 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2481 arch/ogl/Makefile.am: Remove duplicate headers.
2483 2001-08-02 Thimo Neubauer <thimo@debian.org>
2485 * mem/mem.c: totally crippled the memory manager because it does
2486 not make sense for non-DOS-systems and it would have been too
2487 complicated to get it 64bit clean
2489 2001-06-19 Bradley Bell <btb@icculus.org>
2491 * cvshowto.txt: updated anonymous password
2493 2001-02-08 Bradley Bell <btb@icculus.org>
2495 * COPYING, license.txt: Added d1x license
2497 2001-02-01 Bradley Bell <btb@icculus.org>
2499 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2501 2001-01-31 Bradley Bell <btb@icculus.org>
2503 * configure.in, arch/include/mouse.h, include/pstypes.h,
2504 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2505 * main/polyobj.c: fix typo
2506 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2507 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2508 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2509 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2510 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2511 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2512 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2513 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2514 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2515 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2516 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2517 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2518 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2519 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2520 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2521 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2522 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2523 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2524 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2525 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2526 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2527 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2528 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2529 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2530 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2531 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2533 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2534 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2535 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2536 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2538 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2540 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2541 cross-compiling, and cygwin fixes
2543 2001-01-30 Bradley Bell <btb@icculus.org>
2545 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2546 include/pstypes.h, include/strutil.h, main/Makefile.am,
2547 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2548 needs --without-assembler and --without-network to compile
2550 2001-01-29 Bradley Bell <btb@icculus.org>
2552 * configure.in, main/Makefile.am: Fixes to build system
2553 * main/kconfig.c: fix for non-linux joysticks
2554 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2555 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2556 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2557 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2558 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2559 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2560 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2562 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2563 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2564 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2565 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2566 sdl_timer.c: Fixed build system, minor fixes
2567 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2568 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2570 2001-01-28 Bradley Bell <btb@icculus.org>
2572 * conf.h.in, configure.in, arch/Makefile.am,
2573 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2574 arch/include/key.h, main/Makefile.am: More header unification...
2575 * main/newdemo.c: Added <ctype.h>
2576 * arch/include/: event.h, joy.h: unified input headers.
2577 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2578 OpenGL now uses SDL-GL instead of gii
2579 * arch/include/: key.h, mouse.h: Unified arch headers
2581 2001-01-25 Bradley Bell <btb@icculus.org>
2583 * autogen.sh: use "set -e" so execution stops if something goes
2586 2001-01-24 Bradley Bell <btb@icculus.org>
2589 * Makefile.am: Add ChangeLog to dist
2590 * ChangeLog: Putting this here so automake doesn't complain
2594 2001-01-24 Bradley Bell <btb@icculus.org>
2596 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2597 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2598 for building ChangeLog from RCS entries
2599 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2600 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2601 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2602 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2603 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2604 arch/Makefile.am, arch/dos/Makefile.am,
2605 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2606 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2607 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2608 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2609 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2610 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2611 unused/Makefile.am, unused/bios/Makefile.am,
2612 unused/lib/Makefile.am, unused/novga/Makefile.am,
2613 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2614 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2615 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2616 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2617 make dist, VPATH builds, ...
2618 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2619 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2620 arch/dos/Makefile.in, arch/linux/Makefile.in,
2621 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2622 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2623 misc/Makefile.in, texmap/Makefile.in: cruft removal
2624 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2626 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2627 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2628 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2629 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2631 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2632 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2633 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2634 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2635 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2636 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2637 main/songs.c, misc/args.c: changed args_find to FindArg
2639 2001-01-22 Bradley Bell <btb@icculus.org>
2641 * configure, main/Makefile.am, main/Makefile.in: configuration
2643 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2644 fix compiler warnings w/opengl
2645 * include/console.h: ggi support
2646 * arch/linux_init.c: svgalib support
2647 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2648 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2649 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2650 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2651 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2652 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2653 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2654 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2655 warnings and enable NDEBUG
2656 * arch/svgalib_init.c: svgalib support
2658 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2660 * main/kconfig.c: joystick support
2662 2001-01-21 Bradley Bell <btb@icculus.org>
2664 * cvshowto.txt: new file, taken from d1x webpage
2665 * AUTHORS, README: Taking over as maintainer of d2x
2666 * ChangeLog: Grab mouse with SDL/X11
2667 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2669 2001-01-20 Bradley Bell <btb@icculus.org>
2671 * configure, configure.in: Turned -Werror back off by default
2672 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2673 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2674 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2675 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2676 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2677 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2678 main/laser.c, main/multi.c, main/network.c, main/network.h,
2679 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2680 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2681 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2682 warnings, for non-OpenGL on linux, anyway...
2684 2001-01-19 Bradley Bell <btb@icculus.org>
2686 * copying: remove duplicate file
2687 * Import of d2x-0.0.9-pre1
2688 * Import of d2x-0.0.8