1 2004-05-19 Matthew Mueller <donut@dakotacom.net>
3 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
4 command-line option (d1x r1.27)
6 * main/inferno.c: restore inferno.c initialization of
7 screen_compatible and use_double_buffer to 'normal' values, broken
8 long long ago in one of the high res menu patches (d1x r1.30)
10 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
11 resolutions to be specified on command line (d1x r1.2, r1.29,
12 r1.4) -- doesn't work yet
14 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
16 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
19 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
20 volume song stop/starting (d1x r1.7)
22 2004-05-18 Matthew Mueller <donut@dakotacom.net>
24 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
27 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
28 ogl_ulinec (d1x r1.29)
30 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
32 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
33 bottom are inclusive not exclusive (d1x r1.28)
35 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
36 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
38 * arch/sdl/digi.c: fix typo
40 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
42 * arch/win32/init.c, arch/win32/win32.c: move win32 window
43 creation code from arch_init_start into arch_init to fix weirdness
44 with --help (d1x r1.5, r1.6)
46 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
47 sync issues and lack of midi reset (d1x r1.5)
49 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
52 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
53 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
55 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
58 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
60 2004-05-18 Bradley Bell <btb@icculus.org>
62 * include/vecmat.h: comments/formatting
64 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
66 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
67 include/test.lnk: remove unnecessary files
69 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
70 This enables compilation with gcc 3.1
72 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
74 * main/switch.c: took care of switches triggering single-sided
75 walls (don't try to access the nonexistent adjacent wall via NULL
76 pointers or negative array indices)
78 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
80 * main/wall.c: fix invalid memory access for d1 levels which
81 don't have a corresponding wall behind.
83 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
85 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
86 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
87 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
88 interface header to new header file internal.h
90 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
92 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
93 bitmask for each joystick axis that has sent input data,
94 and will not crash Windows anymore during joystick setup because
95 of for() loop over axis being executed once too often.
97 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
98 gr_remap_mono_font() and call it after loading saved level.
100 * main/laser.c: limit homing missile turn rate
102 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
103 centers (work like fuel centers but provide shield)
105 * main/gameseg.c: fix endless loop in some levels with a
106 certain (complicated) structure
108 2004-05-13 Bradley Bell <btb@icculus.org>
110 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
111 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
112 updated project files for SDL 1.2.7
114 * Makefile.am: add VisualC, VisualCE dirs to tarball
116 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
118 * arch/sdl/digi.c: formatting
120 2004-05-12 Bradley Bell <btb@icculus.org>
122 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
125 * 2d/palette.c, include/palette.h: added function to create blend
128 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
130 2004-05-11 Bradley Bell <btb@icculus.org>
132 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
134 2004-05-10 Bradley Bell <btb@icculus.org>
136 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
137 g3_draw_transp_poly had the fade level backwards, decided to just
138 fix g3_draw_poly so it behaves correctly, transparency or not,
139 reverted changes to render_face
141 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
143 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
144 rendering transparent (e.g. cloaked) walls
146 * main/render.c: render_face now calls g3_draw_transp_poly() for
147 cloaked walls in OpenGL
149 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
151 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
152 that from other apps, had "static" distortions.
154 2004-04-22 Bradley Bell <btb@icculus.org>
156 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
158 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
159 aligned version of PUT_INTEL_* macros
161 2004-04-15 Bradley Bell <btb@icculus.org>
163 * main/inferno.c: comment out unused checksum variable
165 2004-04-14 Bradley Bell <btb@icculus.org>
167 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
169 2004-04-14 Terran Melconian <terran@consistent.org>
171 * main/gameseg.c: use portable rand function (fixes #1118)
173 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
175 * main/songs.c: uncomment calls to RBAStop (fixes #473)
177 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
179 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
180 get rid of warnings (now compiles with -Werror on SunOS)
182 * main/piggy.c: fix (really) wierd SunOS bug
184 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
185 caused by not allocating enough mem for rle bitmaps
187 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
189 * include/pstypes.h: sun OS typedef fixes
191 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
193 * main/piggy.c: fix bug 1067
195 * main/piggy.c: fix bugfix for 1067
197 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
198 with descent.pig of mac registered)
200 2003-12-18 Bradley Bell <btb@icculus.org>
202 * main/kconfig.c: fixes for linux-native joystick
204 * main/kconfig.c: bunch of fixes (esp. for non linux-native
207 * arch/include/joy.h: comments/formatting
209 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
211 * compilerdefs.txt: added FreeBSD defs
213 2003-12-08 Bradley Bell <btb@icculus.org>
215 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
218 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
220 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
221 arch/linux/ipx_udp.c: fix FreeBSD compile errors
223 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
225 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
226 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
227 get rid of silly ulongs
229 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
230 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
231 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
232 change relevant __linux__ macros to __ELF__
234 2003-11-27 Bradley Bell <btb@icculus.org>
236 * include/ogl_init.h: added proto for ogl_check_mode
238 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
239 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
242 2003-11-26 Bradley Bell <btb@icculus.org>
244 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
245 3.3 compiler warnings
247 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
250 * include/pstypes.h: OS X fixes
252 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
253 main/newmenu.h: linux fixes
255 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
256 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
257 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
258 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
259 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
262 * arch/sdl/gr.c: fix sdl gr_update
264 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
265 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
266 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
267 cfile/cfile.c, console/CON_console.c, include/d_io.h,
268 include/error.h, include/pstypes.h, include/strutil.h,
269 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
270 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
271 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
272 main/playsave.c, main/songs.c, main/state.c, main/text.c,
273 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
276 2003-11-25 Bradley Bell <btb@icculus.org>
278 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
279 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
280 libmve/VisualC/mveplayer.dsp: updated project files
282 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
285 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
286 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
287 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
288 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
291 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
292 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
295 2003-11-24 Bradley Bell <btb@icculus.org>
297 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
298 libmve/mveplay.c: stuff to play mve's in WinCE
300 * arch/win32/findfile.c: unused functions...
304 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
305 enabled mouse control of menus
307 * main/mission.h: oops, didn't mean to change this.
309 2003-11-21 Bradley Bell <btb@icculus.org>
311 * VisualCE/d2x/d2x.vcp: updated project file
313 2003-11-20 Bradley Bell <btb@icculus.org>
315 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
316 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
317 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
320 2003-11-17 Bradley Bell <btb@icculus.org>
322 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
323 main/menu.c: added option to disable kalinix under unix
325 * main/game.c, main/newmenu.c: always set menu mode for GL popups
327 2003-11-14 Bradley Bell <btb@icculus.org>
329 * main/automap.c: fix automap background image
331 * main/automap.c, main/automap.h: delete cruft
333 * main/automap.c: fix level number position
335 * main/automap.c: simplify g3_draw_line hack
337 * main/menu.c: stop pointless vid mode changes
339 2003-11-07 Bradley Bell <btb@icculus.org>
341 * NEWS, installation.txt: s'more documentation
343 2003-11-07 Steffen Pohle <stpohle@gmx.net>
345 * configure.ac: fix .exe extension problems
347 2003-11-07 Bradley Bell <btb@icculus.org>
349 * arch/ogl/ogl.c: disable texture format verification for OS X -
352 2003-11-06 Bradley Bell <btb@icculus.org>
354 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
355 use more traditional Alt+Enter for toggling fullscreen
357 * 2d/ibitblt.c, main/mission.h: comments/formatting
359 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
361 2003-11-06 Bradley Bell <btb@icculus.org>
363 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
364 resolution change, use kludge to avoid repetitive res changes
366 2003-11-04 Bradley Bell <btb@icculus.org>
368 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
369 structures and i/o routines back to piggy.c
371 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
373 * installation.txt: tell to install d1 .pig for better textures
375 2003-11-04 Bradley Bell <btb@icculus.org>
377 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
378 oem d1 v1.0 and registered d2 v1.0, comments
380 2003-11-03 Bradley Bell <btb@icculus.org>
382 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
383 all d1 shareware - even though files are different!
385 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
388 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
391 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
394 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
396 * main/movie.c: when no movies are found, divide by six the
397 number of warning lines sent to stdout
399 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
401 * include/byteswap.h: fix stupid copy/paste error
403 2003-10-24 Bradley Bell <btb@icculus.org>
405 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
406 gr_linear_rep_movsd_2x instead of almost identical
407 gr_linear_movsd_double. Better since we have assembly versions.
409 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
411 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
414 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
416 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
417 error with --disable-network, move reset_network_objects()
418 from gameseq.c to multi.c
420 2003-10-14 Bradley Bell <btb@icculus.org>
422 * AUTHORS, NEWS: stuff
424 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
426 2003-10-12 Bradley Bell <btb@icculus.org>
428 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
429 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
432 2003-10-12 Aaron Plattner <plattner@caltech.edu>
434 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
435 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
436 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
437 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
438 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
439 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
440 arch/win32/ipx_win.c, arch/win32/winnet.c,
441 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
442 main/multi.h, main/network.c: add IPv4 multicasting support
444 2003-10-11 Bradley Bell <btb@icculus.org>
446 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
448 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
449 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
450 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
451 main/weapon.h: lots of shareware and oem fixes
453 2003-10-10 Bradley Bell <btb@icculus.org>
455 * arch/win32/winnet.c: fixed stupid win32 network bug
457 2003-10-10 Bradley Bell <btb@icculus.org>
459 * main/piggy.c: increased D1_MAX_TMAP_NUM
461 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
463 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
464 which are animated in d2, refactorizes d1 texture reading
466 2003-10-10 Bradley Bell <btb@icculus.org>
468 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
469 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
470 main/collide.h, main/compbit.h, main/config.h, main/console.c,
471 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
472 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
473 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
474 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
475 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
476 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
477 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
478 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
479 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
480 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
481 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
482 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
483 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
484 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
485 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
486 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
487 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
488 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
489 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
490 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
491 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
492 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
493 main/wall.h: comments/formatting
495 2003-10-09 Bradley Bell <btb@icculus.org>
497 * main/text.c: fix text when using old datafiles
499 * main/laser.h: comments/whitespace
501 * main/laser.c, main/weapon.c: fixed smart missiles and smart
502 mines w/shareware data
504 * include/DT_drawtext.h: deleted unused file
506 2003-10-08 Bradley Bell <btb@icculus.org>
508 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
510 * arch/win32/ipx_udp.c: use closesocket() instead of close()
512 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
513 main/menu.c: Disabled 'd2x keys' weapon selection
515 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
517 * main/object.h, main/multi.h: get rid of most warnings issued by
518 cpp-precomp of gcc from Mac OS X dev tools
520 2003-10-05 Bradley Bell <btb@icculus.org>
522 * NEWS, configure.ac: increment version number
524 * cfile/cfile.c: better handling of CRLF text files (when that is
527 * utilities/hogcreate.c, utilities/hogextract.c,
528 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
529 reading/writing files
531 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
532 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
535 2003-10-04 Bradley Bell <btb@icculus.org>
537 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
539 * main/netmisc.c: change byte to sbyte, comments/whitespace
541 2003-10-03 Bradley Bell <btb@icculus.org>
543 * cfile/cfile.c, main/config.c: fix win32 eof bug.
545 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
548 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
549 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
550 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
551 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
552 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
553 main/object.c, main/object.h, main/paging.c, main/player.h,
554 main/robot.h, main/segment.h, main/state.c, main/switch.c,
555 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
556 main/weapon.c, main/weapon.h: change byte to sbyte,
559 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
560 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
561 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
562 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
564 * configure.ac: better checking for timeval
566 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
568 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
569 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
570 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
571 arch/win32/winnet.c, configure.ac, include/byteswap.h,
572 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
573 main/multibot.c, main/network.c: Make network architecture
574 choosable from game menu, add support for UDP/IP on Mac OS X and
577 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
579 * include/byteswap.h: added macros for coping with alignment
582 2003-10-02 Bradley Bell <btb@icculus.org>
584 * main/multi.h: added padding to little-endian version of
587 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
589 * main/netmisc.c: delete duplicate function
591 2003-10-01 Bradley Bell <btb@icculus.org>
593 * main/bm.c: make sure d1_texture_indices gets freed between
596 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
598 * main/piggy.h: fix size of d1 shareware descent.pig
600 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
602 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
603 main/gameseq.c, main/piggy.c: fix loading of d1 texture
604 replacements for non-animated textures
606 2003-08-02 Matthew Mueller <donut@dakotacom.net>
608 * main/controls.c: use fixed 20fps wiggle
610 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
612 * Makefile.am, debian/changelog.in, debian/control,
613 debian/d2x-common.dirs, debian/d2x-common.install,
614 debian/d2x-common.manpages, debian/d2x-gl.files,
615 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
616 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
617 utilities/Makefile.am, utilities/hogcreate.1,
618 utilities/hogextract.1, utilities/mvlcreate.1,
619 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
620 add man pages, distribute utility programs in new d2x-common deb
622 * rpm/d2x.spec.in: updated rpm spec file
624 2003-08-02 Bradley Bell <btb@icculus.org>
626 * cfile/cfile.c: update raw_position in cfputc and cfputs
628 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
630 * main/piggy.c: make error message more friendly
632 * main/piggy.c: simplify copying of bitmap flags
634 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
637 * cfile/cfile.c: revert to always using custom fgets
639 * main/endlevel.c, main/mission.c: handle missing exit sequence
640 components gracefully
642 * main/playsave.c: comments
644 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
646 * cfile/cfile.c: update raw_position in cfwrite
648 * main/network.c: comments/formatting
650 2003-06-22 Bradley Bell <btb@icculus.org>
652 * cfile/cfile.c: use standard fgets for non-archive files
654 * main/movie.c: use con_printf for missing movie warning
656 2003-06-18 Bradley Bell <btb@icculus.org>
658 * main/movie.c: fixed cfile conversion of movielib code
660 * main/console.c, main/hud.c: strip out colors, etc when printing
663 * include/u_mem.h: fix NDEBUG calloc macro
665 2003-06-15 Bradley Bell <btb@icculus.org>
667 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
670 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
671 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
672 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
673 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
674 main/scores.c, main/state.c, main/text.c, misc/args.c,
675 misc/strio.c: convert file i/o to cfile
677 2003-06-14 Bradley Bell <btb@icculus.org>
679 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
680 writing and other modes besides "rb" (mostly taken from
683 2003-06-09 Bradley Bell <btb@icculus.org>
685 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
688 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
689 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
692 2003-06-07 Taylor Richards <taylor@icculus.org>
694 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
696 2003-06-07 Bradley Bell <btb@icculus.org>
698 * main/console.c: fix non-console build
700 * main/gamesave.c: comments
702 * main/bm.c: remove redundant break
704 2003-06-06 Bradley Bell <btb@icculus.org>
706 * main/gauges.c, main/kconfig.c: comments/formatting
708 * console/.cvsignore: added .cvsignore
710 * main/console.c: can't write to console after it's closed
712 2003-06-05 Bradley Bell <btb@icculus.org>
714 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
715 console/internal.c, console/internal.h, include/CON_console.h,
716 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
717 finish console conversion away from SDL
719 2003-06-04 Bradley Bell <btb@icculus.org>
721 * console/CON_console.c, include/CON.console.h, include/console.h,
722 main/console.c, main/game.c: console conversion to native gr,
725 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
726 put prototype for gr_bm_bitblt in gr.h
728 2003-06-03 Bradley Bell <btb@icculus.org>
730 * console/CON_console.c, console/DT_drawtext.c,
731 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
732 main/console.c: use native fonts for console
734 * main/playsave.c: use shorts for short data
736 2003-06-02 Bradley Bell <btb@icculus.org>
738 * configure.ac, main/console.c: set console background, fix
741 2003-06-01 Bradley Bell <btb@icculus.org>
743 * Makefile.am, arch/sdl/event.c, configure.ac,
744 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
745 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
746 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
747 main/gamerend.c: added console code (from SDL_console)
749 2003-05-30 Bradley Bell <btb@icculus.org>
751 * README: minor update
753 2003-05-28 Bradley Bell <btb@icculus.org>
755 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
760 2003-06-06 Bradley Bell <btb@icculus.org>
762 * main/kconfig.c: fix crash in control menus
764 * main/gauges.c: force cockpit redraw in opengl
766 * main/gamerend.c: move ogl swap, so cockpit and console get
769 2003-06-01 Bradley Bell <btb@icculus.org>
771 * configure.ac, libmve/mveplay.c: define struct timeval if needed
775 2003-05-12 Bradley Bell <btb@icculus.org>
777 * configure.ac: increment version number
779 * main/bm.c: use con_printf for exit model warnings
781 * configure.ac: must check for timespec after setting -mno-cygwin
783 * main/inferno.c: added -nohogdir and -userdir options
785 * NEWS, main/titles.c: use briefings with no extension
789 2003-04-30 Bradley Bell <btb@icculus.org>
791 * configure.ac: have to include time.h when checking for nanosleep
793 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
796 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
797 increment version number
799 * main/Makefile.am: make dist fix
803 2003-04-29 Bradley Bell <btb@icculus.org>
805 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
808 2003-04-24 Bradley Bell <btb@icculus.org>
810 * configure.ac: increment version number
812 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
815 2003-04-24 Ingo van Lil <inguin@gmx.de>
817 * main/render.c: fix misspellings of NDEBUG
821 2003-04-14 Bradley Bell <btb@icculus.org>
823 * cfile/cfile.c: prefer files from d2 hog over d1 hog
825 2003-04-11 Bradley Bell <btb@icculus.org>
827 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
832 2003-04-11 Bradley Bell <btb@icculus.org>
834 * libmve/mveplay.c: use _sleep instead of sleep on win32
836 * Makefile.am, README, README.utils, arch/sdl/digi.c,
837 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
838 include/cfile.h, include/error.h, libmve/Makefile.am,
839 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
840 main/endlevel.h, main/playsave.c, misc/fileutil.c:
841 utilities/Makefile.am: comments/formatting/dist problems
843 * configure.ac: use different defines for os x
845 2003-04-07 Bradley Bell <btb@icculus.org>
847 * include/error.h, misc/error.c: put some old stuff back in,
848 eliminate duplicate error messages
850 * main/text.c: don't die on text not found
853 * main/inferno.c: print some useful info if hog not found, allow
854 -help to work if no text available
856 2003-04-07 Steffen Pohle <stpohle@gmx.net>
858 * arch/linux/Makefile.am: revert to previous version, so linux
861 2003-04-03 Bradley Bell <btb@icculus.org>
863 * main/endlevel.c: fixed exit model scheme yet again
865 2003-04-02 Bradley Bell <btb@icculus.org>
867 * misc/error.c: call Int3 on Assert
869 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
872 * main/wall.c: don't die when trying to toggle nonexistent
873 segment... vertigo level 10 is buggy!
875 * main/gamemine.c: comments/formatting
877 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
879 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
880 main/inferno.c: Allow use of 22K sound samples
882 2003-03-29 Bradley Bell <btb@icculus.org>
884 * arch/ogl/gr.c: default to bitmapped reticle
886 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
887 main/polyobj.c: rewrote endlevel stuff to reread exit model info
890 * arch/sdl/joy.c: fixed text seen for hats in control config
893 2003-03-28 Bradley Bell <btb@icculus.org>
895 * main/bm.c: heh, model nums in vertigo are hardcoded,
896 N_D2_POLYGON_MODELS can't change
898 * configure.ac, include/d1x.xpm, include/descent.xpm,
899 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
902 2003-03-27 Bradley Bell <btb@icculus.org>
904 * main/text.h: fixed text references for hat directions
906 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
908 2003-03-26 Bradley Bell <btb@icculus.org>
910 * main/playsave.c: make d2x keys backward compatible
912 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
914 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
917 2003-03-26 Bradley Bell <btb@icculus.org>
919 * main/piggy.c: fix crash when d1 data not present
921 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
922 read/write from plr file
924 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
925 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
926 added escort.h header
928 2003-03-25 Bradley Bell <btb@icculus.org>
930 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
931 D1_PIGFILE ("descent.pig") macro
933 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
934 models from d1 pig file
936 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
937 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
938 really) from d1 pig file
940 2003-03-23 Bradley Bell <btb@icculus.org>
942 * main/bm.c: stop extra robots from overwriting exit models
944 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
945 texture list doesn't get full
947 * main/bm.c: fix mem leak when reading extra robots
949 2003-03-21 Bradley Bell <btb@icculus.org>
951 * main/menu.c: Added option to set movie resolution (mostly works)
953 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
955 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
956 replacement functions to piggy.c
958 * main/gameseq.c: attempt to support mac d1 descent.pig
960 * main/bm.c: fix mem leak
962 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
963 files, both d1 and d2 oem briefing where showed
965 * main/inferno.c, main/movie.c: Change the default movie
966 resolution to "high", implement the option -lowresmovies
968 2003-03-20 Bradley Bell <btb@icculus.org>
970 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
972 * main/piggy.c: comments
974 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
976 * main/gameseq.c: delete duplicate function
978 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
980 2003-03-19 Bradley Bell <btb@icculus.org>
982 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
983 (cddb discid) support
985 * arch/sdl/digi.c, main/kludge.c: implemented
986 digi_link_sound_to_object3 for looping sounds, other looping stuff
988 * arch/sdl/gr.c: removing dependencies on stuff in main/
990 * arch/linux/Makefile.am, arch/linux/init.c,
991 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
992 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
993 other header cleanups
995 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
997 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
999 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1000 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1001 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1002 load d1 textures for d1 levels
1004 2003-03-19 Bradley Bell <btb@icculus.org>
1006 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1007 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1008 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1009 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1012 * README: added some OS X info
1014 2003-03-17 Bradley Bell <btb@icculus.org>
1016 * main/newdemo.c: simplify DEMO_FILENAME macro
1018 * main/console.c, main/game.c: enable experimental console support
1020 * main/gamerend.c: fixed location of fps meter in multi
1022 2003-03-16 Bradley Bell <btb@icculus.org>
1024 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1025 also look in shared data dir for demos
1027 * main/newdemo.c, main/newdemo.h: comments/formatting
1029 2003-03-15 Christopher Thielen <chris@luethy.net>
1031 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1032 thinking d2 cd is always present
1034 2003-03-15 Bradley Bell <btb@icculus.org>
1036 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1039 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1042 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1043 gr_init. don't really know why this works, though
1045 2003-03-14 Bradley Bell <btb@icculus.org>
1047 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1049 * unused/bios/rbaudio.h: removed duplicate file
1051 2003-03-14 Christopher Thielen <chris@luethy.net>
1053 * arch/sdl/rbaudio.c: stop cd audio when exiting
1055 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1057 * main/gamecntl.c: add comments to the "only matt knows" cheats
1059 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1061 * main/gamemine.c: formatting, better texture conversion for d1
1064 2003-03-14 Bradley Bell <btb@icculus.org>
1066 * main/piggy.c: must swap all mac version pigfiles
1068 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1069 main/multi.c: formatting, minor cleanups
1071 * 2d/rle.c: need to swap line_size on bigendian machines
1073 * main/mission.c, main/mission.h: detect mac full version hogfile
1075 2003-03-13 Bradley Bell <btb@icculus.org>
1077 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1078 added joy/mouse sensitivity slider, increased range to 16, and
1081 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1084 * arch/linux/Makefile.am: removed extra backslash
1086 * TODO, installation.txt: updated some documentation
1088 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1089 menu, with maxfps option
1091 2003-03-12 Bradley Bell <btb@icculus.org>
1093 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1095 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1096 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1097 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1098 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1099 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1100 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1101 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1102 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1103 arch/linux/include/music.h, arch/linux/include/serial.h,
1104 arch/linux/include/ukali.h: formatting
1106 2003-03-11 Chris Arena <ccarena@cox.net>
1108 * main/menu.c: fixed brightness slider
1110 2003-03-01 Bradley Bell <btb@icculus.org>
1112 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1113 robots and animated bitmaps work, but colors are messed up
1115 2003-02-28 Bradley Bell <btb@icculus.org>
1117 * main/player.h: whitespace
1119 * main/automap.c, main/cntrlcen.c, main/collide.c,
1120 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1121 descent.hog is present, d1 becomes mission 0)
1123 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1124 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1125 arch/win32/winnet.c: MinGW compiles with network enabled again,
1126 but still doesn't work
1130 2003-02-28 Bradley Bell <btb@icculus.org>
1132 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1133 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1134 many opengl glitches
1136 2003-02-27 Bradley Bell <btb@icculus.org>
1138 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1139 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1140 main/network.c, main/network.h: noted that hoard.ham is only needed
1141 for multiplayer HOARD games, and should not be equated with
1142 "vertigo". put HoardEquipped() back in network.c.
1144 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1145 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1146 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1147 use timer_delay instead of d_delay
1149 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1151 * main/render.c: added replacement qsort for solaris
1153 2003-02-26 Bradley Bell <btb@icculus.org>
1155 * main/gamemine.c: texture conversion for d1 shareware
1157 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1159 * main/gamemine.c: better texture conversion for d1 levels
1161 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1163 * main/kconfig.c: fix joystick support under MinGW
1165 2003-02-26 Bradley Bell <btb@icculus.org>
1167 * main/playsave.c: fix swapping glitch
1169 * configure.ac, readme.txt: clean stuff up, getting ready for
1172 * main/titles.c: begin support for rendering spinning robots in
1175 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1178 * main/gamemine.c: load d1 shareware levels!
1180 2003-02-25 Bradley Bell <btb@icculus.org>
1184 * autogen.sh: add warning about old auto* versions, use
1187 2003-02-24 Bradley Bell <btb@icculus.org>
1189 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1190 briefings mostly working
1192 * main/movie.c, main/titles.c: fixed some more briefing glitches
1194 2003-02-23 Bradley Bell <btb@icculus.org>
1196 * main/movie.c: fixed crash when using shareware data files
1199 * arch/sdl/digi.c: fix crash on non-existent sounds
1200 (i.e. shareware data)
1202 2003-02-22 Bradley Bell <btb@icculus.org>
1204 * main/titles.c: fixed fullscreen toggle in briefings
1206 2003-02-21 Bradley Bell <btb@icculus.org>
1208 * configure.ac: check for mingw when enabling nasm
1210 * main/playsave.c: enable loading player files of either byte
1213 2003-02-20 Bradley Bell <btb@icculus.org>
1215 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1217 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1218 #343, not "rest of solution to bug #344"
1220 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1223 * main/kludge.c: partial solution to bug #344
1225 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1227 * compilerdefs.txt: added linux/mips info
1229 * ChangeLog: clean up changelog
1231 2003-02-19 Bradley Bell <btb@icculus.org>
1233 * libmve/mveplay.c: os x needs nanosleep prototype.
1235 2003-02-18 Bradley Bell <btb@icculus.org>
1237 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1239 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1240 to disable/enable audio
1242 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1244 * main/: movie.h, titles.c: make sure movie's palette is set before
1245 writing briefing text. Fixes bug #359
1247 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1250 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1251 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1254 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1257 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1258 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1259 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1262 * include/libmve.h: blah
1264 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1266 * main/render.c: 2nd attempt to fix solaris qsort bug
1268 2003-02-18 Bradley Bell <btb@icculus.org>
1270 * configure.ac, include/pstypes.h: put alignment detection in
1273 2003-02-17 Bradley Bell <btb@icculus.org>
1275 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1276 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1277 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1278 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1279 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1280 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1281 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1282 moved mve stuff to separate subdir
1284 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1285 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1286 mve code. Fixes (at least) bugs #41, #348, and #350.
1288 2003-02-14 Bradley Bell <btb@icculus.org>
1290 * main/Makefile.am: no more Makefile.mveplay. again
1292 * main/mveplay.c: typo
1294 2003-02-13 Bradley Bell <btb@icculus.org>
1296 * utilities/mvlextract.c: uint -> unsigned int
1298 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1299 standalone mveplayer, win32 support
1301 * main/movie.c: random bugfixes, win32 support
1303 * arch/sdl/Makefile.am: formatting
1305 * configure.ac: disable networking on mac/win for now
1307 * main/newmenu.c: comments
1309 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1311 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1312 redundant swap functions.
1314 2003-02-13 Bradley Bell <btb@icculus.org>
1316 * ChangeLog: update changelog
1318 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1320 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1321 polymodel alignment issues.
1323 2003-02-13 Bradley Bell <btb@icculus.org>
1325 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1326 fix various little bugs
1328 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1329 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1331 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1334 * README.utils: new file
1336 * main/: mve_main.c, mveplay.c: more movie fixes
1338 * README: updated README
1340 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1342 2003-02-12 Bradley Bell <btb@icculus.org>
1344 * utilities/mvlextract.c: bigendian mvl support
1346 * main/mveplay.c: formatting, stuff
1348 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1349 truecolor mve support, standalone mveplayer
1351 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1352 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1353 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1354 standalone mveplayer
1356 2003-01-22 Bradley Bell <btb@icculus.org>
1358 * include/: interp.h, interp.h: restore prototype for
1359 swap_polygon_model_data
1361 2003-01-21 Bradley Bell <btb@icculus.org>
1363 * main/piggy.c: use memcpy to avoid alignment problem
1365 * compilerdefs.txt: updated some defs, added sunos/sparc
1367 2003-01-15 Bradley Bell <btb@icculus.org>
1369 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1371 * main/gamemine.c: attempting to support d1 shareware
1373 * compilerdefs.txt: update defs
1375 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1377 * main/mveplay.c: fix several bugs, comments, formatting.
1379 2003-01-15 Bradley Bell <btb@icculus.org>
1381 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1382 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1383 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1384 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1387 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1388 formatting, comments
1390 2003-01-11 Bradley Bell <btb@icculus.org>
1392 * main/: mission.c, mission.h: attempt to support d1 for mac
1395 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1397 * main/object.h: foo
1399 2003-01-09 Bradley Bell <btb@icculus.org>
1401 * main/movie.c: use ifdef around gr_toggle_fullscreen
1403 2003-01-07 Bradley Bell <btb@icculus.org>
1405 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1406 main/mission.h: don't need .msn file for descent.hog anymore
1410 2003-01-06 Bradley Bell <btb@icculus.org>
1412 * main/mission.h, main/mission.c: comments
1414 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1417 2003-01-03 Bradley Bell <btb@icculus.org>
1419 * utilities/: txb2txt.c, txt2txb.c: remove old files
1421 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1423 * main/polyobj.c: attempt to make read_model_file
1426 * main/menu.c: move vertigo text
1428 2003-01-02 Bradley Bell <btb@icculus.org>
1430 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1431 main/polyobj.h: cleanup alignment changes
1433 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1434 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1435 main/object.h: fix alignment issues on sparc
1437 * cvshowto.txt: update cvs info
1441 * 2d/rle.c: make rle_swap handle RLE_BIG
1443 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1445 * main/render.c: workaround solaris qsort bug
1447 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1449 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1450 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1452 * arch/linux/Makefile.am: enabled linux joystick, kali
1454 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1455 arch/sdl/event.c: enabled linux joystick
1457 2002-12-31 Bradley Bell <btb@icculus.org>
1459 * main/gamemine.c: simplified warning msg
1461 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1463 * main/render.h: fix compiler warning
1465 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1467 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1469 2002-12-24 Bradley Bell <btb@icculus.org>
1471 * main/mission.c: fixes an infinite loop which was caused by d2x
1472 thinking d2demo was a descent 1 mission
1474 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1476 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1478 2002-12-24 Bradley Bell <btb@icculus.org>
1480 * main/render.c: comments
1482 2002-10-30 Bradley Bell <btb@icculus.org>
1484 * main/inferno.c: add help for -hogdir option
1486 * main/inferno.c: added -hogdir option
1488 2002-10-28 Bradley Bell <btb@icculus.org>
1490 * main/: inferno.c, menu.c: enabled Vertigo displays
1492 * include/3d.h: typo
1494 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1496 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1497 main/netmisc.c, main/network.c: simplify and eliminate redundant
1500 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1502 * maths/fixc.c: fix infinite loop in quad_sqrt.
1504 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1505 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1507 2002-10-12 Bradley Bell <btb@icculus.org>
1509 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1511 2002-10-11 Bradley Bell <btb@icculus.org>
1513 * main/hud.c: make hud_message work correctly
1515 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1518 * main/network.c: formatting, small fixes
1520 2002-10-10 Bradley Bell <btb@icculus.org>
1522 * main/netmisc.h: no swap_object for little-endian
1524 * main/: netmisc.h, network.c: use macros to simplify network
1527 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1530 * main/inferno.c: enable loading screen for mac shareware with
1533 * main/netmisc.c: whitespace
1535 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1538 * main/hud.c: whitespace
1540 * configure.ac: remove shareware build, add macdata build
1542 * main/songs.c: whitespace
1544 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1545 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1548 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1551 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1553 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1554 comments, formatting, etc.
1556 * iff/iff.c: fix bigendian iff loading.
1558 2002-10-03 Bradley Bell <btb@icculus.org>
1560 * utilities/txb2tex.c: typo
1562 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1563 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1566 * arch/sdl/mouse.c: whitespace
1568 2002-09-19 Bradley Bell <btb@icculus.org>
1570 * main/kconfig.c: fix a oops, add old logs
1572 * main/kconfig.c: support for >3 mouse buttons
1574 2002-09-18 Bradley Bell <btb@icculus.org>
1576 * include/gr.h: fix palette swap define
1578 2002-09-14 Bradley Bell <btb@icculus.org>
1580 * main/titles.c: load hires briefing screen if lores doesn't exist
1581 (i.e. vertigo) and MenuHires=0
1583 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1585 * main/: multi.h, network.h: pack some structures for ipx
1588 2002-09-14 Bradley Bell <btb@icculus.org>
1590 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1591 and load_endlevel_data() to expect newline-terminated strings, fix
1592 load_game_data to read null-terminated string for
1595 2002-09-07 Bradley Bell <btb@icculus.org>
1597 * main/newmenu.c: added error message
1599 * main/menu.h: enable -nohires with mac shareware
1601 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1603 * 2d/font.c: enable 0/255 palette swap for fonts
1605 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1608 * 2d/2dsline.c: fix ogl blooper
1610 2002-09-05 Bradley Bell <btb@icculus.org>
1612 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1615 * include/strutil.h: need string.h for strcasecmp
1617 * include/rle.h: okay, maybe it needs to be this way
1619 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1621 * 2d/scalec.c: more stuff from d2src
1623 * 2d/rle.c: more stuff from d2src, formatting
1625 * 2d/font.c: useless cruft
1627 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1629 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1632 2002-09-04 Bradley Bell <btb@icculus.org>
1634 * include/grdef.h: fix compiler warnings
1636 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1638 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1641 * main/game.c: we want the mac ibitblt for everything but dos and
1644 * main/texmerge.c: these routines are in tmerge.c
1646 * main/credits.c: enable credits for mac and oem data
1648 * main/bm.c: use either exit.ham or exit.pofs
1650 * include/ibitblt.h: enable some more code from d2src
1652 * include/gr.h: enable mac ubitblt_double
1654 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1656 * include/grdef.h: moved some inline asm from linear.h
1658 * 2d/ibitblt.c: brought in line with original d2 version
1660 * 2d/bitblt.c: reverted to original d2 version of this file, then
1661 added d1x enhancements
1663 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1665 * 2d/linear.h: moved these back to their original locations
1668 * main/mveplay.c: close some memory holes, speed up palette loading
1670 * main/movie.c: added fullscreen toggle while playing movies
1672 * main/inferno.c: comment out -superhires help text (always on)
1674 * include/timer.h: added approx_fsec_to_usec macro
1676 * arch/sdl/joy.c: fix compiler warning
1678 2002-09-01 Bradley Bell <btb@icculus.org>
1680 * main/network.c: oops
1682 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1684 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1685 timer_get_fixed_seconds
1689 2002-08-31 Bradley Bell <btb@icculus.org>
1691 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1694 * main/multi.h: network endian stuff
1696 * 2d/font.c, include/gr.h: fast file i/o for font headers
1698 * arch/win32/arch_ip.cpp: unused file
1700 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1701 bigendian networking fixes
1703 * main/menu.c: make net menu more accurate, also make superhires
1706 * include/pstypes.h: better to have __pack__ all the time, I think.
1707 needed for networking, e.g.
1709 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1712 * arch/win32/Makefile.am: unused file
1716 2002-08-30 Bradley Bell <btb@icculus.org>
1718 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1720 * main/: newmenu.h, titles.c: formatting
1722 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1723 main/multi.h: networking works, finally
1725 * TODO: added TODO file
1727 * arch/linux/arch_ip.cpp: unused fine
1729 * README: network sorta working
1731 * main/: Makefile.am, multi.c, network.c, network.h: more
1734 * main/menu.c: load builtin mission correctly
1736 * main/inferno.c: documentation
1738 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1741 * main/Makefile.mveplay: don't need no more
1743 2002-08-29 Bradley Bell <btb@icculus.org>
1745 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1746 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1747 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1750 * include/ipx_drv.h: more network fixing
1752 * arch/linux/include/ipx_drv.h: more network fixing
1754 * include/ipx.h: formatting
1756 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1758 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1759 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1760 main/inferno.c: fixed networking fuck-up?
1762 * Makefile.am: moved mingw info to README
1764 * README, mingw32.txt: moved mingw info to README
1766 2002-08-27 Bradley Bell <btb@icculus.org>
1768 * utilities/mvlextract.c: allow specifying file to extract
1770 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1773 * utilities/hogextract.c: allow specifying file to extract
1775 * main/mission.c: Have to get mission_num _after_ promoting...
1777 * main/: gameseq.c, titles.c: beginning d1 briefing support
1779 * descent.msn: beginning d1 briefing support
1781 * main/: titles.c, titles.h: d1-style mission briefings
1783 * main/piggy.h: whitespace
1785 * main/movie.c: beginning robot movie support, fall back on lo/hi
1786 res if hi/lo not available
1788 * main/mission.c: added Builtin_mission_num for builtin mission,
1789 D1Hogdir, d1-style mission briefings
1791 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1794 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1795 (for d1 missions that need d1 data)
1797 * 2d/ibitblt.c: whitespace
1799 2002-08-26 Bradley Bell <btb@icculus.org>
1801 * utilities/mvlcreate.c: oops
1803 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1806 * utilities/hogextract.c: added [v]iew option
1808 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1810 * main/titles.c: fix writable string, disable DumbAdjust thing
1812 * main/polyobj.h: whitespace
1814 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1817 * main/movie.c: read movies from AltHogDir, other fixes
1819 * main/: mission.c, mission.h: fix bug w/mission filename
1821 * main/gameseq.c: comments
1823 * main/digi.h: whitespace n stuff
1825 * include/mve_audio.h: added audio flag macros
1827 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1832 2002-08-23 Bradley Bell <btb@icculus.org>
1834 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1837 * Makefile.am: remove d2demo.mn2
1839 * cfile/cfile.c, include/cfile.h: add cfile_size function
1841 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1842 eliminate need for .mn2 files for oem and demo
1844 2002-08-22 Bradley Bell <btb@icculus.org>
1846 * main/bm.c: fix for vertigo
1848 * main/menu.h: make OEM menu pcx available
1850 * 2d/rle.c: merge with original d2 file
1852 * Makefile.am, configure.ac: let mission files get installed by
1855 2002-08-17 Bradley Bell <btb@icculus.org>
1857 * configure.ac: make FAST_FILE_IO the default on little-endian
1860 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1862 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1865 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1867 * main/: game.c, menu.c, mission.c: promote builtin missions.
1869 2002-08-15 Bradley Bell <btb@icculus.org>
1871 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1872 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1874 * utilities/.cvsignore: added cvsignore
1876 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1879 * main/piggy.c: mac data file loading
1881 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1882 transparency and swap 0/255 correctly for mac data files
1884 2002-08-13 Bradley Bell <btb@icculus.org>
1886 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1887 to utilities to avoid conflict with c++ std lib <utility>
1889 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1890 txt2txb.c: moved utility to utilities to avoid conflict with c++
1893 * Makefile.am, configure.ac: add utilities
1895 2002-08-09 Bradley Bell <btb@icculus.org>
1897 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1900 2002-08-08 Bradley Bell <btb@icculus.org>
1902 * main/inferno.c: comments
1904 * main/: newmenu.c, songs.c: mac demo datafile support
1906 * installation.txt: update
1908 * main/gamesave.c: use lowercase for consistency
1910 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1911 models for other than d2demo
1913 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1915 * main/gamemine.c: formatting, better d1 texture conversion
1917 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1918 main/mission.h: recognize .msn mission files.
1920 2002-08-07 Bradley Bell <btb@icculus.org>
1922 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1923 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1924 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1925 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1926 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1927 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1930 2002-08-06 Bradley Bell <btb@icculus.org>
1932 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1934 * main/Makefile.am: formatting
1936 * 2d/font.c: make gr_remap_font just reload the whole thing
1938 * configure.ac: formatting
1940 * Makefile.am: added d2demo.mn2
1942 * d2demo.mn2: mission file for shareware
1944 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1945 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1947 * main/sounds.h: shareware stuff, whitespace
1949 * main/: polyobj.c, polyobj.h: more fast i/o macros
1951 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1954 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1955 endlevel stuff to non-shareware, allow movies/endlevel for
1958 * main/cntrlcen.c: typo
1960 * main/bm.h: use global Piggy_hamfile_version
1962 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1963 macros, use global Piggy_hamfile_version
1965 * main/Makefile.am: terrain and movie stuff always used now
1967 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1970 * main/: gamemine.c, gamesave.c: load DMB levels
1972 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1973 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1975 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1977 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1979 2002-08-04 Bradley Bell <btb@icculus.org>
1981 * main/inferno.c: shareware stuff, formatting
1983 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1985 * arch/sdl/gr.c: don't need to set mode in gr_init
1987 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1989 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1992 * Makefile.am, descent.mn2: added mission file for descent 1
1994 2002-08-02 Bradley Bell <btb@icculus.org>
1996 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1997 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1998 main/piggy.h, misc/error.c: junk
2000 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2001 render.h, scores.c, scores.h, terrain.c: shareware stuff
2003 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2004 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2005 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2006 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2007 main/weapon.c, main/weapon.h: fast i/o macros
2009 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2011 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2012 main/gamemine.h, main/gamesave.c: load d1 levels
2014 2002-07-30 Bradley Bell <btb@icculus.org>
2016 * configure.ac: oops
2018 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2021 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2022 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2023 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2024 main/piggy.c, main/titles.c: support shareware datafiles!
2026 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2027 piggy.c: SHAREWARE fixes
2029 2002-07-29 Bradley Bell <btb@icculus.org>
2031 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2032 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2033 misc/fileutil.c: Portability - OS X support
2035 2002-07-27 Bradley Bell <btb@icculus.org>
2037 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2038 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2039 segment.h: portability
2041 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2042 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2043 main/wall.h: portabilization
2045 * 2d/font.c, include/gr.h: portability
2047 2002-07-26 Bradley Bell <btb@icculus.org>
2049 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2051 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2053 * main/player.c: foo
2055 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2057 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2058 misc/fileutil.h: portable file i/o utils
2060 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2061 writable string anymore... / formatting
2063 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2064 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2065 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2066 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2067 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2068 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2069 portable-izing file loading routines
2071 2002-07-24 Bradley Bell <btb@icculus.org>
2073 * main/mveplay.c: correctly play files with 16bit uncompressed
2074 audio, mem checking, etc
2076 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2079 2002-07-23 Bradley Bell <btb@icculus.org>
2081 * misc/Makefile.am: unused file
2083 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2084 main/sounds.h: remove experimental nmovie stuff
2086 * main/movie.c: add some debugging output
2088 2002-07-22 Bradley Bell <btb@icculus.org>
2090 * main/: console.c, state.c: simplified header
2092 * main/movie.c: enable mveplay audio
2094 * main/old/movie.c: moved to main/
2096 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2097 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2098 main/mvelib.c, main/mveplay.c: initial movie support
2100 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2101 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2102 include/ogl_init.h, include/pstypes.h, main/console.c,
2103 main/state.c, mem/mem.c: OS X stuff
2105 * configure.ac: OS X and movie stuff
2107 2002-07-19 Bradley Bell <btb@icculus.org>
2109 * compilerdefs.txt: OSX defs
2111 2002-07-18 Bradley Bell <btb@icculus.org>
2113 * main/inferno.c: use simpler rcs tags
2115 * autogen.sh: keep Changelog in cvs (and use --accum)
2117 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2118 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2119 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2120 main/songs.c: changed cdrom->rbaudio
2122 * include/rbaudio.h: moved to /include
2124 2002-07-17 Bradley Bell <btb@icculus.org>
2126 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2127 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2128 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2129 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2130 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2131 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2132 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2133 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2134 3d/setup.c: use simpler rcs tags
2139 2002-07-17 Bradley Bell <btb@icculus.org>
2141 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2143 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2145 * debian/rules: don't need readme's
2147 * debian/rules: move d1x license to COPYING, license clarifications
2149 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2150 license to COPYING, license clarifications
2152 * debian/rules: fix debian docs
2154 * debian/rules: fix debian manpages
2156 * debian/d2x-sdl.menu: fix debian menu
2158 * debian/rules: link to undocumented man page for debs
2160 * Makefile.am, configure.ac, debian/control, debian/copyright,
2161 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2162 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2163 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2166 2002-07-16 Bradley Bell <btb@icculus.org>
2168 * debian/: rules, changelog.in: deb stuff
2170 * configure.ac: cleaner nasm detection
2172 * debian/: changelog.in, control, rules: deb stuff
2174 * README, installation.txt: typos, stuff
2176 * configure.ac: better #defines
2178 * configure.ac: whitespace
2180 * configure.ac: better documentation
2182 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2183 SDL_JOYSTICK not needed
2185 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2187 * configure.ac: need higher SDL for joystick
2189 * debian/: control, rules: deb stuff
2191 * arch/sdl/joy.c: old junk
2193 * Makefile.am, configure.ac: automake updates
2195 * main/: inferno.c, text.c: don't use althogdir on non-unix
2197 * configure.ac: more autoconf updates
2199 * misc/strutil.c: better strrev
2201 * main/inferno.c: need limits.h on mingw also
2203 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2206 2002-04-19 Bradley Bell <btb@icculus.org>
2208 * main/network.c: let hoard.ham be a cfile
2210 * main/text.c: better error message when hog not found
2214 2002-03-23 Bradley Bell <btb@icculus.org>
2216 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2217 arch/sdl/Makefile.am: Use SDL joystick automatically
2219 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2221 2002-03-05 Bradley Bell <btb@icculus.org>
2223 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2226 2002-02-23 Bradley Bell <btb@icculus.org>
2228 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2230 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2231 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2232 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2233 main/editor/Makefile.am: moved includes to include
2235 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2237 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2238 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2239 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2242 * main/game.c: disabled cockpit for OGL, formatting
2244 * 2d/ibitblt.c: formatting
2246 2002-02-16 Bradley Bell <btb@icculus.org>
2248 * include/oldsdl.h: check for older macros
2250 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2251 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2252 allow older sdl versions
2254 2002-02-15 Bradley Bell <btb@icculus.org>
2256 * main/: automap.c, automap.h, inferno.c: automap resolution now
2259 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2261 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2262 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2263 win32/include/key_arch.h: never mind - that would be pointless
2265 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2266 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2267 win32/include/key_arch.h: copied files from d1x
2269 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2270 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2272 * main/multipow.c: need conf.h
2274 * arch/win32/Makefile.am: new file
2276 * include/pstypes.h: added u_int16_t (needed in base_ip)
2278 * arch/win32/arch_ip.cpp: copied from d1x
2280 2002-02-14 Bradley Bell <btb@icculus.org>
2282 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2284 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2285 main/netlist.c: Added hotkeys to toggle fullscreen mode
2287 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2288 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2290 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2291 reorder.h: Lotsa networking stuff from d1x
2293 2002-02-13 Bradley Bell <btb@icculus.org>
2295 * include/gr.h, main/game.c: Fullscreen toggle stuff
2297 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2300 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2301 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2304 2002-02-11 Bradley Bell <btb@icculus.org>
2306 * main/bm.c: use portable loader if bigendian
2308 * include/pstypes.h: don't define bool for c++
2310 * include/cfile.h: extern AltHogDir stuff
2312 * include/byteswap.h: use WORDS_BIGENDIAN
2314 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2316 * main/vers_id.h: added D2X_IVER
2318 * misc/args.c: don't use d1x.ini
2320 * Makefile.am: rpm stuff
2322 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2325 2002-02-09 Bradley Bell <btb@icculus.org>
2327 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2329 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2331 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2334 2002-02-06 Bradley Bell <btb@icculus.org>
2336 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2337 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2338 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2340 * debian/: changelog.in, control, copyright, d2x-gl.files,
2341 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2345 2002-02-02 Bradley Bell <btb@icculus.org>
2347 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2349 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2350 Enabled RELEASE option
2352 2002-01-31 Bradley Bell <btb@icculus.org>
2354 * Makefile.am, configure.ac: specify prerequisite versions of
2355 autoconf and automake
2357 2002-01-29 Bradley Bell <btb@icculus.org>
2359 * main/mission.c: RCS header added
2361 * main/inferno.c: update copyright date
2363 * main/mission.c: allow missions to be in AltHogDir
2365 * configure.ac: Display results of configure
2367 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2370 2002-01-28 Bradley Bell <btb@icculus.org>
2372 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2373 Data files now go in DATADIR/games/d2x, user files now go in
2376 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2378 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2379 files now go in ~/.d2x
2381 2002-01-24 Bradley Bell <btb@icculus.org>
2383 * configure.ac: fix nasm not found error message
2385 2002-01-18 Bradley Bell <btb@icculus.org>
2387 * configure.in: getting rid of old configure.in
2389 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2390 main/movie.c: Movie playing kludgey stuff
2392 * misc/args.c: formatting
2394 * main/inferno.c: allow -h for help
2396 * include/error.h: don't die on int3, unless -debug given
2398 * mingw32.txt: more stuff
2400 2001-12-29 Bradley Bell <btb@icculus.org>
2402 * Makefile.am: Got rid of thinking.txt
2404 * main/inferno.c: document -nomovies option
2406 2001-12-28 Bradley Bell <btb@icculus.org>
2408 * main/titles.c: formatting, put some code into place for rendering
2409 of robots during briefings
2411 2001-12-27 Bradley Bell <btb@icculus.org>
2415 2001-12-23 Craig Hadady <chadady@iglou.com>
2417 * 2d/rle.c: fixed bug in dummy array.
2419 2001-12-03 Bradley Bell <btb@icculus.org>
2421 * arch/sdl/init.c: fix formatting
2423 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2424 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2425 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2426 and sdl joystick stuff
2428 2001-11-30 Bradley Bell <btb@icculus.org>
2430 * thinking.txt: not needed
2432 2001-11-27 Bradley Bell <btb@icculus.org>
2434 * cygconf, mingw32.txt: use sdl from source on cygwin
2436 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2437 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2438 SDL_CFLAGS to CFLAGS
2440 2001-11-27 Bradley Bell <btb@icculus.org>
2444 2001-11-14 Bradley Bell <btb@icculus.org>
2446 * texmap/scanline.c: use optimization flags as texmap default
2448 * NEWS: mouse wheel, etc
2450 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2451 wheel to emulate 3rd axis
2453 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2455 * include/error.h: kludge to ungrab mouse when we hit an int3
2457 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2458 __ENV_MSDOS__ to __MSDOS__
2460 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2463 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2466 * arch/sdl/digi.c: implemented digi_set_volume
2468 * include/grdef.h, main/config.c, misc/d_io.c: change
2469 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2471 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2472 main/piggy.c: use MAKE_SIG
2474 * installation.txt: update
2476 * configure.ac: new file
2478 * arch/sdl/joydefs.c: #include pstypes.h
2480 * arch/sdl/init.c: SDL joystick stuff
2482 * acconfig.h: adjust MINGW defines
2484 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2485 controls menu now works
2487 2001-11-13 Bradley Bell <btb@icculus.org>
2489 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2492 * Makefile.am: New file
2494 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2497 * compilerdefs.txt: New file
2499 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2501 2001-11-12 Bradley Bell <btb@icculus.org>
2503 * main/playsave.c: load player files regardless of byte order of
2506 2001-11-11 Bradley Bell <btb@icculus.org>
2508 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2511 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2513 * NEWS: GL savegame thumbnails
2515 * acconfig.h, configure.in: make option for NMOVIES, default to off
2517 2001-11-09 Bradley Bell <btb@icculus.org>
2519 * main/state.c: Enabled savegame thumbnails under OpenGL
2521 * unused/pa_null/pa_enabl.h: remove duplicate header
2523 * misc/args.c: use d2x.ini for option file
2525 * mem/mem.c: Move mem_realloc inside the ifdef
2527 * main/menu.c: fix 640x400 menu text
2529 * main/inferno.c: added documentation
2531 * main/endlevel.c: fix warnings
2533 * arch/ogl/gr.c: Get rid of gl spew
2535 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2537 * acconfig.h: Define __SDL__ for mingw
2539 2001-11-08 Bradley Bell <btb@icculus.org>
2541 * 2d/font.c: free OGL font data when rereading
2543 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2544 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2545 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2546 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2547 main/weapon.h: Enabled shareware build, endlevel flythrough
2550 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2551 of use for shareware build
2553 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2556 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2558 2001-11-05 Bradley Bell <btb@icculus.org>
2560 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2563 * include/3d.h: Add comment
2565 2001-11-04 Bradley Bell <btb@icculus.org>
2567 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2570 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2573 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2575 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2576 main/hudmsg.h: Enable d1x-style hud_message
2578 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2580 * 2d/font.c: re-init ogl fonts after remapping colors.
2582 2001-11-02 Bradley Bell <btb@icculus.org>
2584 * misc/Makefile.am: remove byteswap.h (duplicate header)
2586 * 2d/font.c: fixed gr_remap_font, minor stuff
2588 * configure.in: take out -O2 if doing debug build
2590 * main/bm.c: formatting
2592 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2594 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2595 macros, get rid of functions
2597 2001-11-01 Bradley Bell <btb@icculus.org>
2599 * misc/byteswap.h: removed duplicate header
2601 2001-10-31 Bradley Bell <btb@icculus.org>
2603 * NEWS, main/automap.c: automap works in opengl
2605 * NEWS, configure.in: Added news
2607 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2609 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2611 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2612 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2613 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2615 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2617 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2619 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2620 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2622 2001-10-27 Bradley Bell <btb@icculus.org>
2624 * main/inferno.c: added some documentation
2626 2001-10-25 Bradley Bell <btb@icculus.org>
2628 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2631 * Makefile.am, configure.in, arch/Makefile.am,
2632 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2633 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2634 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2635 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2636 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2637 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2638 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2639 it's ugly, but It'll be easier to sync with d1x.
2641 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2642 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2643 main/editor/Makefile.am: attempt at support for editor, makefile
2646 * misc/d_delay.c: formatting fix
2648 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2649 tmappent.S, tmapppro.S: adding support for runtime selection of
2652 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2653 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2654 including multi.h and network.h, fix backslashes, fix compiler
2657 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2658 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2659 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2660 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2661 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2662 including multi.h and network.h, fix backslashes
2664 * include/pstypes.h: added typedef for u_int64_t on mingw
2666 * include/3d.h: added prototype for g3_uninit_polygon_model
2668 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2670 2001-10-24 Bradley Bell <btb@icculus.org>
2672 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2673 arch subdirs, as in d1x.
2675 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2676 earlier style until i understand automake 1.5 better. remove input
2679 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2680 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2681 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2682 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2683 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2684 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2685 Moved input stuff to arch subdirs, as in d1x.
2687 * NEWS, configure.in: blah blah
2689 2001-10-23 Bradley Bell <btb@icculus.org>
2691 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2693 * texmap/tmapppro.S: no need for #include <conf.h> here
2695 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2698 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2699 file. RCS header added
2701 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2702 #ifdef'ing out the whole file. RCS header added
2704 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2705 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2706 fixes. Now works with automake 1.5 and autoconf 2.52.
2707 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2708 mingw (-grabmouse now works on win32).
2710 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2711 These don't belong in cvs
2715 2001-10-20 Bradley Bell <btb@icculus.org>
2717 * 2d/font.c: Don't free unused variables...
2719 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2722 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2723 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2724 main/Makefile.am: make dist more sensible
2726 * Makefile.am: Kludge for linking on mingw
2728 2001-10-19 Bradley Bell <btb@icculus.org>
2730 * Makefile.am, configure.in, arch/win32/Makefile.am,
2731 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2733 * include/ipx_drv.h: Check for __MINGW32__
2735 * include/i86.h: Imported from d1x
2737 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2739 * arch/dos/modex.asm: Fixed %include
2741 * main/console.c: RCS headers added
2743 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2746 * Makefile.am, main/Makefile.am: Moved final link to top-level
2747 directory instead of main/
2749 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2750 __ENV_LINUX__ to __linux__
2752 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2753 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2754 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2755 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2756 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2757 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2758 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2759 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2760 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2761 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2764 * configure.in: add --enable-xploader, support arch/linux subdir,
2767 * main/inferno.c: conditionalize conf.h
2769 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2771 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2772 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2773 misc/fileutil.h: Partial application of linux/alpha patch.
2775 2001-10-19 Bradley Bell <btb@icculus.org>
2777 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2778 networking in line with d1x, moved some arch/linux_* stuff to
2781 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2782 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2783 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2784 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2787 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2788 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2789 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2790 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2791 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2792 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2793 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2794 linux/include/ukali.h: Brought linux networking in line with d1x,
2795 moved some arch/linux_* stuff to arch/linux/*
2797 * include/ipx_drv.h: Imported from d1x
2799 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2801 * main/ipx_drv.c: Imported from d1x
2803 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2804 main/network.h, main/Makefile.am: Trying to get network working on
2807 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2808 main/Makefile.am: build fixes
2810 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2811 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2812 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2813 starting to get net working.
2815 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2816 conditionalized min,max macros
2818 2001-10-18 Bradley Bell <btb@icculus.org>
2820 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2821 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2822 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2823 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2826 * 2d/2dsline.c: RCS headers added/changed
2828 * configure.in: fix NASMFLAGS bug
2830 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2833 2001-10-17 Bradley Bell <btb@icculus.org>
2835 * NEWS: Fixed the invulnerable robots bug!
2837 * main/collide.c: Fixed the invulnerable robots bug!
2839 2001-10-14 Bradley Bell <btb@icculus.org>
2841 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2844 2001-10-13 Bradley Bell <btb@icculus.org>
2846 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2847 arch/Makefile.am, arch/dos/Makefile.am,
2848 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2849 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2850 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2851 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2852 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2853 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2854 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2855 arch/win32/include/Makefile.am, iff/Makefile.am,
2856 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2857 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2858 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2859 unused/bios/Makefile.am, unused/lib/Makefile.am,
2860 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2861 unused/ui/Makefile.am, unused/vga/Makefile.am,
2862 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2863 automake stuff from "inert" subdirs. And there was much rejoicing.
2865 * Makefile.am, NEWS, configure.in: Stuff
2867 * ChangeLog: removing auto-generated file
2869 * cygconf: Added instructions for mingw32 build
2871 * Makefile.am: renamed INSTALL to installation.txt
2873 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2875 * mingw32.txt: Added instructions for mingw32 build
2877 * configure.in: Enable assembly under mingw32
2879 2001-10-12 Bradley Bell <btb@icculus.org>
2881 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2883 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2884 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2885 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2886 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2887 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2888 to __DJGPP__, since it's built-in.
2890 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2892 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2893 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2897 2001-10-12 Bradley Bell <btb@icculus.org>
2899 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2901 * Makefile.am: make sure cygconf gets archived
2903 * configure.in: Increment version number in preparation for release
2905 * configure.in: Fix detection of opengl
2907 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2908 cygconf, arch/Makefile.am, arch/include/joy.h,
2909 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2910 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2911 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2912 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2913 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2914 Vastly improved compilability.
2916 2001-10-11 Bradley Bell <btb@icculus.org>
2918 * Makefile.am: Added macros/sdl.m4
2920 * autogen.sh: Added macros/sdl.m4
2922 2001-10-09 Bradley Bell <btb@icculus.org>
2924 * main/vers_id.h: Added DESCENT_VERSION constant
2926 * main/inferno.c: Added command-line help.
2928 * include/ogl_init.h: opengl improvments (following d1x changes)
2930 2001-10-07 Bradley Bell <btb@icculus.org>
2932 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2933 arch/ogl/Makefile.am: Remove duplicate headers.
2935 2001-08-02 Thimo Neubauer <thimo@debian.org>
2937 * mem/mem.c: totally crippled the memory manager because it does
2938 not make sense for non-DOS-systems and it would have been too
2939 complicated to get it 64bit clean
2941 2001-06-19 Bradley Bell <btb@icculus.org>
2943 * cvshowto.txt: updated anonymous password
2945 2001-02-08 Bradley Bell <btb@icculus.org>
2947 * COPYING, license.txt: Added d1x license
2949 2001-02-01 Bradley Bell <btb@icculus.org>
2951 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2953 2001-01-31 Bradley Bell <btb@icculus.org>
2955 * configure.in, arch/include/mouse.h, include/pstypes.h,
2956 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2958 * main/polyobj.c: fix typo
2960 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2961 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2962 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2963 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2964 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2965 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2966 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2967 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2968 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2969 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2970 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2971 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2972 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2973 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2974 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2975 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2976 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2977 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2978 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2979 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2980 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2981 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2982 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2983 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2984 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2985 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2988 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2989 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2990 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2991 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2994 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2997 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2998 cross-compiling, and cygwin fixes
3000 2001-01-30 Bradley Bell <btb@icculus.org>
3002 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3003 include/pstypes.h, include/strutil.h, main/Makefile.am,
3004 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3005 needs --without-assembler and --without-network to compile
3007 2001-01-29 Bradley Bell <btb@icculus.org>
3009 * configure.in, main/Makefile.am: Fixes to build system
3011 * main/kconfig.c: fix for non-linux joysticks
3013 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3014 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3015 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3016 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3017 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3018 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3019 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3020 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3021 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3022 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3024 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3025 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3026 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3027 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3028 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3029 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3032 * arch/dos/include/joy.h, arch/dos/include/key.h,
3033 arch/dos/include/mouse.h: Unified input headers.
3035 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3037 2001-01-28 Bradley Bell <btb@icculus.org>
3039 * conf.h.in, configure.in, arch/Makefile.am,
3040 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3041 arch/include/key.h, main/Makefile.am: More header unification...
3043 * main/newdemo.c: Added <ctype.h>
3045 * arch/include/event.h, arch/include/joy.h: unified input headers.
3047 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3048 OpenGL now uses SDL-GL instead of gii
3050 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3052 2001-01-25 Bradley Bell <btb@icculus.org>
3054 * autogen.sh: use "set -e" so execution stops if something goes
3057 2001-01-24 Bradley Bell <btb@icculus.org>
3061 * Makefile.am: Add ChangeLog to dist
3065 2001-01-24 Bradley Bell <btb@icculus.org>
3067 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3069 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3070 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3073 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3074 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3075 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3076 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3077 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3078 arch/Makefile.am, arch/dos/Makefile.am,
3079 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3080 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3081 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3082 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3083 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3084 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3085 unused/Makefile.am, unused/bios/Makefile.am,
3086 unused/lib/Makefile.am, unused/novga/Makefile.am,
3087 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3088 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3089 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3090 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3091 make dist, VPATH builds, ...
3093 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3094 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3095 arch/dos/Makefile.in, arch/linux/Makefile.in,
3096 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3097 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3098 misc/Makefile.in, texmap/Makefile.in: cruft removal
3100 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3103 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3105 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3107 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3110 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3111 added -grabmouse option
3113 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3114 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3115 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3116 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3117 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3118 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3119 main/songs.c, misc/args.c: changed args_find to FindArg
3121 2001-01-22 Bradley Bell <btb@icculus.org>
3123 * configure, main/Makefile.am, main/Makefile.in: configuration
3126 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3127 fix compiler warnings w/opengl
3129 * include/console.h: ggi support
3131 * arch/linux_init.c: svgalib support
3133 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3134 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3135 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3136 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3137 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3138 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3141 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3143 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3144 main/render.c: fix warnings and enable NDEBUG *
3145 arch/svgalib_init.c: svgalib support
3147 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3149 * main/kconfig.c: joystick support
3151 2001-01-21 Bradley Bell <btb@icculus.org>
3153 * cvshowto.txt: new file, taken from d1x webpage
3155 * AUTHORS, README: Taking over as maintainer of d2x
3157 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3159 2001-01-20 Bradley Bell <btb@icculus.org>
3161 * configure, configure.in: Turned -Werror back off by default
3163 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3164 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3165 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3166 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3167 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3168 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3169 main/laser.c, main/multi.c, main/network.c, main/network.h,
3170 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3171 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3172 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3173 warnings, for non-OpenGL on linux, anyway...
3175 2001-01-19 Bradley Bell <btb@icculus.org>
3177 * copying: remove duplicate file
3179 * Import of d2x-0.0.9-pre1
3181 * Import of d2x-0.0.8