1 2004-05-31 Bradley Bell <btb@icculus.org>
3 * main/object.c: fix crash caused by death-cam code
5 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
6 XCode project simplifications, network enabled
8 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
9 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
11 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
14 * English.lproj/InfoPlist.strings, d2x-Info.plist,
15 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
16 d2x.xcode/project.pbxproj: added XCode project files
18 2004-05-22 Bradley Bell <btb@icculus.org>
20 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
23 * rpm/d2x.spec.in: Changed descriptions
25 2004-05-22 Matthew Mueller <donut@dakotacom.net>
27 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
30 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
32 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
33 the win32 code (d1x r1.8, key_arch.c r1.2)
35 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
36 use 32bpp screen mode by default, add option to use 16bpp (d1x
39 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
40 replacement texture paletted->rgb conversion alpha problem (d1x
43 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
44 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
45 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
48 * arch/ogl/gr.c, include/loadgl.h: fix win32
49 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
51 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
52 include/ogl_init.h, main/render.c: opengl hardware
53 super-transparency support using GL_NV_register_combiners (d1x
54 r1.38, r1.41, r1.6, r1.26, r1.7)
56 2004-05-22 Bradley Bell <btb@icculus.org>
58 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
61 2004-05-22 Matthew Mueller <donut@dakotacom.net>
63 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
64 include/ogl_init.h: use GL_RGB for non-transparent textures, and
65 fix fonts not having transparent flag set (wouldn't get paletted)
66 (d1x r1.15, r1.37, r1.40, r1.25)
68 * arch/ogl/ogl.c: don't try to use paletted textures with
69 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
71 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
72 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
75 * 2d/font.c: memset ogl font bitmap data since the copy function
76 leaves some (unused) parts uninitialized, which aggravates
79 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
80 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
83 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
84 screenshots if the entire thing wasn't written in one call to
87 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
88 info not being updated on win32 (d1x r1.11)
90 * arch/win32/digi.c: remove some redundancy by not needing to do
91 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
92 clean up some indenting of DS_release_slot calls. And make
93 DS_release_slot return 1 when a sound is already not playing, in
94 addition to when a sound was killed. (d1x r1.10)
96 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
97 linux version (d1x r1.5)
99 * main/kconfig.c: make next axis config key skip currently
100 allocated axes (d1x r1.11)
102 2004-05-22 David Cleaver <wraithx@morpheus.net>
104 * main/kconfig.c: joy configuration next axis key from WraithX
107 2004-05-22 Bradley Bell <btb@icculus.org>
109 * main/game.c, main/inferno.c: typo
111 2004-05-21 Matthew Mueller <donut@dakotacom.net>
113 * main/game.c, main/game.h, main/inferno.c: make rear view
114 leave_time variable with -rearviewleavetime argument (d1x r1.25,
117 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
119 * main/inferno.c: change -udp documentation to d2x behaviour
121 2004-05-21 Bradley Bell <btb@icculus.org>
123 * include/gr.h: added missing define for menu fullscreen toggle
125 2004-05-21 Matthew Mueller <donut@dakotacom.net>
127 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
128 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
130 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
132 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
133 arch/linux/include/joystick.h: patch from Steven Mueller for using
134 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
136 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
138 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
139 main/physics.c, main/render.c, main/wall.c: file-line for segfault
140 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
142 * arch/win32/digi.c: digisound fixes (d1x r1.7)
144 2004-05-21 Bradley Bell <btb@icculus.org>
146 * main/inferno.c: added -udp documentation from d1x
148 2004-05-20 Bradley Bell <btb@icculus.org>
150 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
152 2004-05-20 David Cleaver <wraithx@morpheus.net>
154 * main/controls.c, main/gamecntl.c, main/kconfig.c,
155 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
156 game.c r1.21, r1.6, r1.4, r1.3)
158 2004-05-20 Bradley Bell <btb@icculus.org>
160 * main/inferno.c: document -ihaveabrokenmouse
162 2004-05-20 Matthew Mueller <donut@dakotacom.net>
164 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
166 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
168 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
169 mouse driver problems (d1x r1.2, r1.2)
171 2004-05-20 Matthew Mueller <donut@dakotacom.net>
173 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
174 join list score crash (d1x r1.8)
176 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
178 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
179 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
182 2004-05-20 Bradley Bell <btb@icculus.org>
184 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
186 * main/inferno.c: integrated some niceautomap stuff from d1x
188 2004-05-20 Matthew Mueller <donut@dakotacom.net>
190 * arch/win32/joyhh.c: fixed the config bug where it'd always put
191 in some weird axis (d1x r1.3)
193 * arch/win32/init.c: set win32 icon to icon from resource file
196 * arch/win32/key.c: win32: fixed space key not working in messages
199 2004-05-20 Bradley Bell <btb@icculus.org>
201 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
204 2004-05-20 Matthew Mueller <donut@dakotacom.net>
206 * main/inferno.c: document -gl_refresh (d1x r1.20)
208 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
209 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
212 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
213 change the arg type for (d1x r1.5)
215 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
217 * arch/win32/digi.c: altsounds (d1x r1.6)
219 2004-05-20 Matthew Mueller <donut@dakotacom.net>
221 * arch/win32/digi.c: fixed a major memory leak and removed a bit
222 of redundancy (d1x r1.5)
224 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
225 fix crashing (d1x r1.4)
227 * arch/win32/digi.c: win32's digi_start_sound was not calling
228 DS_release_slot after setting .playing=0, resulting in a
229 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
231 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
232 apparently it was somehow causing some joysticks (Sidewinder
233 Precision 2) to only turn when the stick was moving, but not when
234 at turned but held stationary. And it was completely unused
235 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
238 * main/game.c: add alt+enter to toggle fullscreen (in addition to
239 previous key combos (d1x r1.29)
241 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
242 g, and b values (d1x r1.15)
244 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
245 sometimes (didn't handle negative palette steps) (d1x r1.34)
247 * arch/ogl/ogl.c: add caching of weapon inner models, screen
248 shatter effects, robot explosions and weapons, and some more
249 always present stuff. Also clean up ogl_cache_weapon_textures
252 2004-05-20 Bradley Bell <btb@icculus.org>
254 * main/kludge.c, main/game.c: move gr_renderstats and
255 gr_badtexture back to game.c
257 2004-05-20 Matthew Mueller <donut@dakotacom.net>
259 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
260 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
262 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
264 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
265 loaded after texture caching stage (d1x r1.34)
267 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
268 for renderstats (d1x r1.33)
270 2004-05-19 Matthew Mueller <donut@dakotacom.net>
272 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
273 main/inferno.c: add anisotropic texture filtering suport (d1x
274 r1.33, r1.32, r1.23, r1.32)
276 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
279 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
280 include/ogl_init.h: utilize hardware multitexturing support if
281 possible (requires GL_NV_texture_env_combine4 extension) (d1x
282 r1.32, r1.30, r1.4, 1.22)
284 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
287 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
289 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
290 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
291 effects in OGL using SetGammaRamp, much faster than the hack that
292 was being used. currently SDL only (though not too hard to add to
293 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
295 * main/menu.c: allow arbitrary (custom) resolution entry in
296 change_res menu (d1x r1.14)
298 2004-05-19 Bradley Bell <btb@icculus.org>
300 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
301 d1x-style res change menu (mostly works)
303 * misc/args.c: use strnicmp instead of strncasecmp
305 2004-05-19 Matthew Mueller <donut@dakotacom.net>
307 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
308 command-line option (d1x r1.27)
310 * main/inferno.c: restore inferno.c initialization of
311 screen_compatible and use_double_buffer to 'normal' values, broken
312 long long ago in one of the high res menu patches (d1x r1.30)
314 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
315 resolutions to be specified on command line (d1x r1.2, r1.29,
316 r1.4) -- doesn't work yet
318 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
320 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
323 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
324 volume song stop/starting (d1x r1.7)
326 2004-05-18 Matthew Mueller <donut@dakotacom.net>
328 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
331 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
332 ogl_ulinec (d1x r1.29)
334 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
336 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
337 bottom are inclusive not exclusive (d1x r1.28)
339 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
340 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
342 * arch/sdl/digi.c: fix typo
344 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
346 * arch/win32/init.c, arch/win32/win32.c: move win32 window
347 creation code from arch_init_start into arch_init to fix weirdness
348 with --help (d1x r1.5, r1.6)
350 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
351 sync issues and lack of midi reset (d1x r1.5)
353 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
356 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
357 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
359 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
362 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
364 2004-05-18 Bradley Bell <btb@icculus.org>
366 * include/vecmat.h: comments/formatting
368 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
370 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
371 include/test.lnk: remove unnecessary files
373 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
374 This enables compilation with gcc 3.1
376 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
378 * main/switch.c: took care of switches triggering single-sided
379 walls (don't try to access the nonexistent adjacent wall via NULL
380 pointers or negative array indices)
382 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
384 * main/wall.c: fix invalid memory access for d1 levels which
385 don't have a corresponding wall behind.
387 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
389 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
390 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
391 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
392 interface header to new header file internal.h
394 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
396 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
397 bitmask for each joystick axis that has sent input data,
398 and will not crash Windows anymore during joystick setup because
399 of for() loop over axis being executed once too often.
401 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
402 gr_remap_mono_font() and call it after loading saved level.
404 * main/laser.c: limit homing missile turn rate
406 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
407 centers (work like fuel centers but provide shield)
409 * main/gameseg.c: fix endless loop in some levels with a
410 certain (complicated) structure
412 2004-05-13 Bradley Bell <btb@icculus.org>
414 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
415 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
416 updated project files for SDL 1.2.7
418 * Makefile.am: add VisualC, VisualCE dirs to tarball
420 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
422 * arch/sdl/digi.c: formatting
424 2004-05-12 Bradley Bell <btb@icculus.org>
426 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
429 * 2d/palette.c, include/palette.h: added function to create blend
432 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
434 2004-05-11 Bradley Bell <btb@icculus.org>
436 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
438 2004-05-10 Bradley Bell <btb@icculus.org>
440 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
441 g3_draw_transp_poly had the fade level backwards, decided to just
442 fix g3_draw_poly so it behaves correctly, transparency or not,
443 reverted changes to render_face
445 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
447 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
448 rendering transparent (e.g. cloaked) walls
450 * main/render.c: render_face now calls g3_draw_transp_poly() for
451 cloaked walls in OpenGL
453 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
455 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
456 that from other apps, had "static" distortions.
458 2004-04-22 Bradley Bell <btb@icculus.org>
460 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
462 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
463 aligned version of PUT_INTEL_* macros
465 2004-04-15 Bradley Bell <btb@icculus.org>
467 * main/inferno.c: comment out unused checksum variable
469 2004-04-14 Bradley Bell <btb@icculus.org>
471 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
473 2004-04-14 Terran Melconian <terran@consistent.org>
475 * main/gameseg.c: use portable rand function (fixes #1118)
477 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
479 * main/songs.c: uncomment calls to RBAStop (fixes #473)
481 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
483 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
484 get rid of warnings (now compiles with -Werror on SunOS)
486 * main/piggy.c: fix (really) wierd SunOS bug
488 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
489 caused by not allocating enough mem for rle bitmaps
491 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
493 * include/pstypes.h: sun OS typedef fixes
495 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
497 * main/piggy.c: fix bug 1067
499 * main/piggy.c: fix bugfix for 1067
501 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
502 with descent.pig of mac registered)
504 2003-12-18 Bradley Bell <btb@icculus.org>
506 * main/kconfig.c: fixes for linux-native joystick
508 * main/kconfig.c: bunch of fixes (esp. for non linux-native
511 * arch/include/joy.h: comments/formatting
513 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
515 * compilerdefs.txt: added FreeBSD defs
517 2003-12-08 Bradley Bell <btb@icculus.org>
519 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
522 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
524 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
525 arch/linux/ipx_udp.c: fix FreeBSD compile errors
527 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
529 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
530 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
531 get rid of silly ulongs
533 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
534 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
535 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
536 change relevant __linux__ macros to __ELF__
538 2003-11-27 Bradley Bell <btb@icculus.org>
540 * include/ogl_init.h: added proto for ogl_check_mode
542 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
543 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
546 2003-11-26 Bradley Bell <btb@icculus.org>
548 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
549 3.3 compiler warnings
551 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
554 * include/pstypes.h: OS X fixes
556 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
557 main/newmenu.h: linux fixes
559 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
560 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
561 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
562 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
563 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
566 * arch/sdl/gr.c: fix sdl gr_update
568 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
569 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
570 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
571 cfile/cfile.c, console/CON_console.c, include/d_io.h,
572 include/error.h, include/pstypes.h, include/strutil.h,
573 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
574 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
575 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
576 main/playsave.c, main/songs.c, main/state.c, main/text.c,
577 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
580 2003-11-25 Bradley Bell <btb@icculus.org>
582 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
583 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
584 libmve/VisualC/mveplayer.dsp: updated project files
586 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
589 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
590 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
591 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
592 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
595 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
596 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
599 2003-11-24 Bradley Bell <btb@icculus.org>
601 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
602 libmve/mveplay.c: stuff to play mve's in WinCE
604 * arch/win32/findfile.c: unused functions...
608 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
609 enabled mouse control of menus
611 * main/mission.h: oops, didn't mean to change this.
613 2003-11-21 Bradley Bell <btb@icculus.org>
615 * VisualCE/d2x/d2x.vcp: updated project file
617 2003-11-20 Bradley Bell <btb@icculus.org>
619 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
620 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
621 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
624 2003-11-17 Bradley Bell <btb@icculus.org>
626 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
627 main/menu.c: added option to disable kalinix under unix
629 * main/game.c, main/newmenu.c: always set menu mode for GL popups
631 2003-11-14 Bradley Bell <btb@icculus.org>
633 * main/automap.c: fix automap background image
635 * main/automap.c, main/automap.h: delete cruft
637 * main/automap.c: fix level number position
639 * main/automap.c: simplify g3_draw_line hack
641 * main/menu.c: stop pointless vid mode changes
643 2003-11-07 Bradley Bell <btb@icculus.org>
645 * NEWS, installation.txt: s'more documentation
647 2003-11-07 Steffen Pohle <stpohle@gmx.net>
649 * configure.ac: fix .exe extension problems
651 2003-11-07 Bradley Bell <btb@icculus.org>
653 * arch/ogl/ogl.c: disable texture format verification for OS X -
656 2003-11-06 Bradley Bell <btb@icculus.org>
658 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
659 use more traditional Alt+Enter for toggling fullscreen
661 * 2d/ibitblt.c, main/mission.h: comments/formatting
663 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
665 2003-11-06 Bradley Bell <btb@icculus.org>
667 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
668 resolution change, use kludge to avoid repetitive res changes
670 2003-11-04 Bradley Bell <btb@icculus.org>
672 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
673 structures and i/o routines back to piggy.c
675 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
677 * installation.txt: tell to install d1 .pig for better textures
679 2003-11-04 Bradley Bell <btb@icculus.org>
681 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
682 oem d1 v1.0 and registered d2 v1.0, comments
684 2003-11-03 Bradley Bell <btb@icculus.org>
686 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
687 all d1 shareware - even though files are different!
689 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
692 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
695 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
698 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
700 * main/movie.c: when no movies are found, divide by six the
701 number of warning lines sent to stdout
703 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
705 * include/byteswap.h: fix stupid copy/paste error
707 2003-10-24 Bradley Bell <btb@icculus.org>
709 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
710 gr_linear_rep_movsd_2x instead of almost identical
711 gr_linear_movsd_double. Better since we have assembly versions.
713 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
715 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
718 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
720 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
721 error with --disable-network, move reset_network_objects()
722 from gameseq.c to multi.c
724 2003-10-14 Bradley Bell <btb@icculus.org>
726 * AUTHORS, NEWS: stuff
728 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
730 2003-10-12 Bradley Bell <btb@icculus.org>
732 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
733 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
736 2003-10-12 Aaron Plattner <plattner@caltech.edu>
738 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
739 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
740 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
741 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
742 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
743 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
744 arch/win32/ipx_win.c, arch/win32/winnet.c,
745 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
746 main/multi.h, main/network.c: add IPv4 multicasting support
748 2003-10-11 Bradley Bell <btb@icculus.org>
750 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
752 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
753 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
754 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
755 main/weapon.h: lots of shareware and oem fixes
757 2003-10-10 Bradley Bell <btb@icculus.org>
759 * arch/win32/winnet.c: fixed stupid win32 network bug
761 2003-10-10 Bradley Bell <btb@icculus.org>
763 * main/piggy.c: increased D1_MAX_TMAP_NUM
765 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
767 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
768 which are animated in d2, refactorizes d1 texture reading
770 2003-10-10 Bradley Bell <btb@icculus.org>
772 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
773 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
774 main/collide.h, main/compbit.h, main/config.h, main/console.c,
775 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
776 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
777 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
778 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
779 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
780 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
781 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
782 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
783 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
784 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
785 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
786 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
787 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
788 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
789 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
790 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
791 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
792 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
793 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
794 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
795 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
796 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
797 main/wall.h: comments/formatting
799 2003-10-09 Bradley Bell <btb@icculus.org>
801 * main/text.c: fix text when using old datafiles
803 * main/laser.h: comments/whitespace
805 * main/laser.c, main/weapon.c: fixed smart missiles and smart
806 mines w/shareware data
808 * include/DT_drawtext.h: deleted unused file
810 2003-10-08 Bradley Bell <btb@icculus.org>
812 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
814 * arch/win32/ipx_udp.c: use closesocket() instead of close()
816 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
817 main/menu.c: Disabled 'd2x keys' weapon selection
819 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
821 * main/object.h, main/multi.h: get rid of most warnings issued by
822 cpp-precomp of gcc from Mac OS X dev tools
824 2003-10-05 Bradley Bell <btb@icculus.org>
826 * NEWS, configure.ac: increment version number
828 * cfile/cfile.c: better handling of CRLF text files (when that is
831 * utilities/hogcreate.c, utilities/hogextract.c,
832 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
833 reading/writing files
835 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
836 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
839 2003-10-04 Bradley Bell <btb@icculus.org>
841 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
843 * main/netmisc.c: change byte to sbyte, comments/whitespace
845 2003-10-03 Bradley Bell <btb@icculus.org>
847 * cfile/cfile.c, main/config.c: fix win32 eof bug.
849 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
852 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
853 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
854 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
855 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
856 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
857 main/object.c, main/object.h, main/paging.c, main/player.h,
858 main/robot.h, main/segment.h, main/state.c, main/switch.c,
859 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
860 main/weapon.c, main/weapon.h: change byte to sbyte,
863 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
864 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
865 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
866 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
868 * configure.ac: better checking for timeval
870 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
872 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
873 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
874 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
875 arch/win32/winnet.c, configure.ac, include/byteswap.h,
876 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
877 main/multibot.c, main/network.c: Make network architecture
878 choosable from game menu, add support for UDP/IP on Mac OS X and
881 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
883 * include/byteswap.h: added macros for coping with alignment
886 2003-10-02 Bradley Bell <btb@icculus.org>
888 * main/multi.h: added padding to little-endian version of
891 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
893 * main/netmisc.c: delete duplicate function
895 2003-10-01 Bradley Bell <btb@icculus.org>
897 * main/bm.c: make sure d1_texture_indices gets freed between
900 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
902 * main/piggy.h: fix size of d1 shareware descent.pig
904 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
906 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
907 main/gameseq.c, main/piggy.c: fix loading of d1 texture
908 replacements for non-animated textures
910 2003-08-02 Matthew Mueller <donut@dakotacom.net>
912 * main/controls.c: use fixed 20fps wiggle
914 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
916 * Makefile.am, debian/changelog.in, debian/control,
917 debian/d2x-common.dirs, debian/d2x-common.install,
918 debian/d2x-common.manpages, debian/d2x-gl.files,
919 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
920 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
921 utilities/Makefile.am, utilities/hogcreate.1,
922 utilities/hogextract.1, utilities/mvlcreate.1,
923 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
924 add man pages, distribute utility programs in new d2x-common deb
926 * rpm/d2x.spec.in: updated rpm spec file
928 2003-08-02 Bradley Bell <btb@icculus.org>
930 * cfile/cfile.c: update raw_position in cfputc and cfputs
932 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
934 * main/piggy.c: make error message more friendly
936 * main/piggy.c: simplify copying of bitmap flags
938 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
941 * cfile/cfile.c: revert to always using custom fgets
943 * main/endlevel.c, main/mission.c: handle missing exit sequence
944 components gracefully
946 * main/playsave.c: comments
948 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
950 * cfile/cfile.c: update raw_position in cfwrite
952 * main/network.c: comments/formatting
954 2003-06-22 Bradley Bell <btb@icculus.org>
956 * cfile/cfile.c: use standard fgets for non-archive files
958 * main/movie.c: use con_printf for missing movie warning
960 2003-06-18 Bradley Bell <btb@icculus.org>
962 * main/movie.c: fixed cfile conversion of movielib code
964 * main/console.c, main/hud.c: strip out colors, etc when printing
967 * include/u_mem.h: fix NDEBUG calloc macro
969 2003-06-15 Bradley Bell <btb@icculus.org>
971 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
974 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
975 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
976 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
977 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
978 main/scores.c, main/state.c, main/text.c, misc/args.c,
979 misc/strio.c: convert file i/o to cfile
981 2003-06-14 Bradley Bell <btb@icculus.org>
983 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
984 writing and other modes besides "rb" (mostly taken from
987 2003-06-09 Bradley Bell <btb@icculus.org>
989 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
992 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
993 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
996 2003-06-07 Taylor Richards <taylor@icculus.org>
998 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1000 2003-06-07 Bradley Bell <btb@icculus.org>
1002 * main/console.c: fix non-console build
1004 * main/gamesave.c: comments
1006 * main/bm.c: remove redundant break
1008 2003-06-06 Bradley Bell <btb@icculus.org>
1010 * main/gauges.c, main/kconfig.c: comments/formatting
1012 * console/.cvsignore: added .cvsignore
1014 * main/console.c: can't write to console after it's closed
1016 2003-06-05 Bradley Bell <btb@icculus.org>
1018 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1019 console/internal.c, console/internal.h, include/CON_console.h,
1020 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1021 finish console conversion away from SDL
1023 2003-06-04 Bradley Bell <btb@icculus.org>
1025 * console/CON_console.c, include/CON.console.h, include/console.h,
1026 main/console.c, main/game.c: console conversion to native gr,
1029 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1030 put prototype for gr_bm_bitblt in gr.h
1032 2003-06-03 Bradley Bell <btb@icculus.org>
1034 * console/CON_console.c, console/DT_drawtext.c,
1035 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1036 main/console.c: use native fonts for console
1038 * main/playsave.c: use shorts for short data
1040 2003-06-02 Bradley Bell <btb@icculus.org>
1042 * configure.ac, main/console.c: set console background, fix
1045 2003-06-01 Bradley Bell <btb@icculus.org>
1047 * Makefile.am, arch/sdl/event.c, configure.ac,
1048 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1049 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1050 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1051 main/gamerend.c: added console code (from SDL_console)
1053 2003-05-30 Bradley Bell <btb@icculus.org>
1055 * README: minor update
1057 2003-05-28 Bradley Bell <btb@icculus.org>
1059 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1064 2003-06-06 Bradley Bell <btb@icculus.org>
1066 * main/kconfig.c: fix crash in control menus
1068 * main/gauges.c: force cockpit redraw in opengl
1070 * main/gamerend.c: move ogl swap, so cockpit and console get
1073 2003-06-01 Bradley Bell <btb@icculus.org>
1075 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1079 2003-05-12 Bradley Bell <btb@icculus.org>
1081 * configure.ac: increment version number
1083 * main/bm.c: use con_printf for exit model warnings
1085 * configure.ac: must check for timespec after setting -mno-cygwin
1087 * main/inferno.c: added -nohogdir and -userdir options
1089 * NEWS, main/titles.c: use briefings with no extension
1093 2003-04-30 Bradley Bell <btb@icculus.org>
1095 * configure.ac: have to include time.h when checking for nanosleep
1097 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1100 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1101 increment version number
1103 * main/Makefile.am: make dist fix
1107 2003-04-29 Bradley Bell <btb@icculus.org>
1109 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1112 2003-04-24 Bradley Bell <btb@icculus.org>
1114 * configure.ac: increment version number
1116 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1119 2003-04-24 Ingo van Lil <inguin@gmx.de>
1121 * main/render.c: fix misspellings of NDEBUG
1125 2003-04-14 Bradley Bell <btb@icculus.org>
1127 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1129 2003-04-11 Bradley Bell <btb@icculus.org>
1131 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1136 2003-04-11 Bradley Bell <btb@icculus.org>
1138 * libmve/mveplay.c: use _sleep instead of sleep on win32
1140 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1141 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1142 include/cfile.h, include/error.h, libmve/Makefile.am,
1143 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1144 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1145 utilities/Makefile.am: comments/formatting/dist problems
1147 * configure.ac: use different defines for os x
1149 2003-04-07 Bradley Bell <btb@icculus.org>
1151 * include/error.h, misc/error.c: put some old stuff back in,
1152 eliminate duplicate error messages
1154 * main/text.c: don't die on text not found
1157 * main/inferno.c: print some useful info if hog not found, allow
1158 -help to work if no text available
1160 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1162 * arch/linux/Makefile.am: revert to previous version, so linux
1165 2003-04-03 Bradley Bell <btb@icculus.org>
1167 * main/endlevel.c: fixed exit model scheme yet again
1169 2003-04-02 Bradley Bell <btb@icculus.org>
1171 * misc/error.c: call Int3 on Assert
1173 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1176 * main/wall.c: don't die when trying to toggle nonexistent
1177 segment... vertigo level 10 is buggy!
1179 * main/gamemine.c: comments/formatting
1181 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1183 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1184 main/inferno.c: Allow use of 22K sound samples
1186 2003-03-29 Bradley Bell <btb@icculus.org>
1188 * arch/ogl/gr.c: default to bitmapped reticle
1190 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1191 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1194 * arch/sdl/joy.c: fixed text seen for hats in control config
1197 2003-03-28 Bradley Bell <btb@icculus.org>
1199 * main/bm.c: heh, model nums in vertigo are hardcoded,
1200 N_D2_POLYGON_MODELS can't change
1202 * configure.ac, include/d1x.xpm, include/descent.xpm,
1203 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1206 2003-03-27 Bradley Bell <btb@icculus.org>
1208 * main/text.h: fixed text references for hat directions
1210 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1212 2003-03-26 Bradley Bell <btb@icculus.org>
1214 * main/playsave.c: make d2x keys backward compatible
1216 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1218 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1221 2003-03-26 Bradley Bell <btb@icculus.org>
1223 * main/piggy.c: fix crash when d1 data not present
1225 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1226 read/write from plr file
1228 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1229 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1230 added escort.h header
1232 2003-03-25 Bradley Bell <btb@icculus.org>
1234 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1235 D1_PIGFILE ("descent.pig") macro
1237 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1238 models from d1 pig file
1240 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1241 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1242 really) from d1 pig file
1244 2003-03-23 Bradley Bell <btb@icculus.org>
1246 * main/bm.c: stop extra robots from overwriting exit models
1248 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1249 texture list doesn't get full
1251 * main/bm.c: fix mem leak when reading extra robots
1253 2003-03-21 Bradley Bell <btb@icculus.org>
1255 * main/menu.c: Added option to set movie resolution (mostly works)
1257 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1259 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1260 replacement functions to piggy.c
1262 * main/gameseq.c: attempt to support mac d1 descent.pig
1264 * main/bm.c: fix mem leak
1266 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1267 files, both d1 and d2 oem briefing where showed
1269 * main/inferno.c, main/movie.c: Change the default movie
1270 resolution to "high", implement the option -lowresmovies
1272 2003-03-20 Bradley Bell <btb@icculus.org>
1274 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1276 * main/piggy.c: comments
1278 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1280 * main/gameseq.c: delete duplicate function
1282 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1284 2003-03-19 Bradley Bell <btb@icculus.org>
1286 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1287 (cddb discid) support
1289 * arch/sdl/digi.c, main/kludge.c: implemented
1290 digi_link_sound_to_object3 for looping sounds, other looping stuff
1292 * arch/sdl/gr.c: removing dependencies on stuff in main/
1294 * arch/linux/Makefile.am, arch/linux/init.c,
1295 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1296 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1297 other header cleanups
1299 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1301 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1303 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1304 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1305 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1306 load d1 textures for d1 levels
1308 2003-03-19 Bradley Bell <btb@icculus.org>
1310 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1311 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1312 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1313 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1316 * README: added some OS X info
1318 2003-03-17 Bradley Bell <btb@icculus.org>
1320 * main/newdemo.c: simplify DEMO_FILENAME macro
1322 * main/console.c, main/game.c: enable experimental console support
1324 * main/gamerend.c: fixed location of fps meter in multi
1326 2003-03-16 Bradley Bell <btb@icculus.org>
1328 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1329 also look in shared data dir for demos
1331 * main/newdemo.c, main/newdemo.h: comments/formatting
1333 2003-03-15 Christopher Thielen <chris@luethy.net>
1335 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1336 thinking d2 cd is always present
1338 2003-03-15 Bradley Bell <btb@icculus.org>
1340 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1343 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1346 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1347 gr_init. don't really know why this works, though
1349 2003-03-14 Bradley Bell <btb@icculus.org>
1351 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1353 * unused/bios/rbaudio.h: removed duplicate file
1355 2003-03-14 Christopher Thielen <chris@luethy.net>
1357 * arch/sdl/rbaudio.c: stop cd audio when exiting
1359 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1361 * main/gamecntl.c: add comments to the "only matt knows" cheats
1363 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1365 * main/gamemine.c: formatting, better texture conversion for d1
1368 2003-03-14 Bradley Bell <btb@icculus.org>
1370 * main/piggy.c: must swap all mac version pigfiles
1372 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1373 main/multi.c: formatting, minor cleanups
1375 * 2d/rle.c: need to swap line_size on bigendian machines
1377 * main/mission.c, main/mission.h: detect mac full version hogfile
1379 2003-03-13 Bradley Bell <btb@icculus.org>
1381 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1382 added joy/mouse sensitivity slider, increased range to 16, and
1385 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1388 * arch/linux/Makefile.am: removed extra backslash
1390 * TODO, installation.txt: updated some documentation
1392 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1393 menu, with maxfps option
1395 2003-03-12 Bradley Bell <btb@icculus.org>
1397 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1399 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1400 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1401 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1402 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1403 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1404 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1405 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1406 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1407 arch/linux/include/music.h, arch/linux/include/serial.h,
1408 arch/linux/include/ukali.h: formatting
1410 2003-03-11 Chris Arena <ccarena@cox.net>
1412 * main/menu.c: fixed brightness slider
1414 2003-03-01 Bradley Bell <btb@icculus.org>
1416 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1417 robots and animated bitmaps work, but colors are messed up
1419 2003-02-28 Bradley Bell <btb@icculus.org>
1421 * main/player.h: whitespace
1423 * main/automap.c, main/cntrlcen.c, main/collide.c,
1424 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1425 descent.hog is present, d1 becomes mission 0)
1427 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1428 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1429 arch/win32/winnet.c: MinGW compiles with network enabled again,
1430 but still doesn't work
1434 2003-02-28 Bradley Bell <btb@icculus.org>
1436 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1437 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1438 many opengl glitches
1440 2003-02-27 Bradley Bell <btb@icculus.org>
1442 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1443 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1444 main/network.c, main/network.h: noted that hoard.ham is only needed
1445 for multiplayer HOARD games, and should not be equated with
1446 "vertigo". put HoardEquipped() back in network.c.
1448 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1449 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1450 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1451 use timer_delay instead of d_delay
1453 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1455 * main/render.c: added replacement qsort for solaris
1457 2003-02-26 Bradley Bell <btb@icculus.org>
1459 * main/gamemine.c: texture conversion for d1 shareware
1461 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1463 * main/gamemine.c: better texture conversion for d1 levels
1465 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1467 * main/kconfig.c: fix joystick support under MinGW
1469 2003-02-26 Bradley Bell <btb@icculus.org>
1471 * main/playsave.c: fix swapping glitch
1473 * configure.ac, readme.txt: clean stuff up, getting ready for
1476 * main/titles.c: begin support for rendering spinning robots in
1479 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1482 * main/gamemine.c: load d1 shareware levels!
1484 2003-02-25 Bradley Bell <btb@icculus.org>
1488 * autogen.sh: add warning about old auto* versions, use
1491 2003-02-24 Bradley Bell <btb@icculus.org>
1493 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1494 briefings mostly working
1496 * main/movie.c, main/titles.c: fixed some more briefing glitches
1498 2003-02-23 Bradley Bell <btb@icculus.org>
1500 * main/movie.c: fixed crash when using shareware data files
1503 * arch/sdl/digi.c: fix crash on non-existent sounds
1504 (i.e. shareware data)
1506 2003-02-22 Bradley Bell <btb@icculus.org>
1508 * main/titles.c: fixed fullscreen toggle in briefings
1510 2003-02-21 Bradley Bell <btb@icculus.org>
1512 * configure.ac: check for mingw when enabling nasm
1514 * main/playsave.c: enable loading player files of either byte
1517 2003-02-20 Bradley Bell <btb@icculus.org>
1519 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1521 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1522 #343, not "rest of solution to bug #344"
1524 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1527 * main/kludge.c: partial solution to bug #344
1529 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1531 * compilerdefs.txt: added linux/mips info
1533 * ChangeLog: clean up changelog
1535 2003-02-19 Bradley Bell <btb@icculus.org>
1537 * libmve/mveplay.c: os x needs nanosleep prototype.
1539 2003-02-18 Bradley Bell <btb@icculus.org>
1541 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1543 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1544 to disable/enable audio
1546 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1548 * main/: movie.h, titles.c: make sure movie's palette is set before
1549 writing briefing text. Fixes bug #359
1551 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1554 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1555 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1558 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1561 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1562 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1563 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1566 * include/libmve.h: blah
1568 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1570 * main/render.c: 2nd attempt to fix solaris qsort bug
1572 2003-02-18 Bradley Bell <btb@icculus.org>
1574 * configure.ac, include/pstypes.h: put alignment detection in
1577 2003-02-17 Bradley Bell <btb@icculus.org>
1579 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1580 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1581 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1582 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1583 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1584 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1585 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1586 moved mve stuff to separate subdir
1588 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1589 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1590 mve code. Fixes (at least) bugs #41, #348, and #350.
1592 2003-02-14 Bradley Bell <btb@icculus.org>
1594 * main/Makefile.am: no more Makefile.mveplay. again
1596 * main/mveplay.c: typo
1598 2003-02-13 Bradley Bell <btb@icculus.org>
1600 * utilities/mvlextract.c: uint -> unsigned int
1602 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1603 standalone mveplayer, win32 support
1605 * main/movie.c: random bugfixes, win32 support
1607 * arch/sdl/Makefile.am: formatting
1609 * configure.ac: disable networking on mac/win for now
1611 * main/newmenu.c: comments
1613 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1615 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1616 redundant swap functions.
1618 2003-02-13 Bradley Bell <btb@icculus.org>
1620 * ChangeLog: update changelog
1622 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1624 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1625 polymodel alignment issues.
1627 2003-02-13 Bradley Bell <btb@icculus.org>
1629 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1630 fix various little bugs
1632 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1633 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1635 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1638 * README.utils: new file
1640 * main/: mve_main.c, mveplay.c: more movie fixes
1642 * README: updated README
1644 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1646 2003-02-12 Bradley Bell <btb@icculus.org>
1648 * utilities/mvlextract.c: bigendian mvl support
1650 * main/mveplay.c: formatting, stuff
1652 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1653 truecolor mve support, standalone mveplayer
1655 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1656 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1657 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1658 standalone mveplayer
1660 2003-01-22 Bradley Bell <btb@icculus.org>
1662 * include/: interp.h, interp.h: restore prototype for
1663 swap_polygon_model_data
1665 2003-01-21 Bradley Bell <btb@icculus.org>
1667 * main/piggy.c: use memcpy to avoid alignment problem
1669 * compilerdefs.txt: updated some defs, added sunos/sparc
1671 2003-01-15 Bradley Bell <btb@icculus.org>
1673 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1675 * main/gamemine.c: attempting to support d1 shareware
1677 * compilerdefs.txt: update defs
1679 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1681 * main/mveplay.c: fix several bugs, comments, formatting.
1683 2003-01-15 Bradley Bell <btb@icculus.org>
1685 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1686 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1687 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1688 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1691 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1692 formatting, comments
1694 2003-01-11 Bradley Bell <btb@icculus.org>
1696 * main/: mission.c, mission.h: attempt to support d1 for mac
1699 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1701 * main/object.h: foo
1703 2003-01-09 Bradley Bell <btb@icculus.org>
1705 * main/movie.c: use ifdef around gr_toggle_fullscreen
1707 2003-01-07 Bradley Bell <btb@icculus.org>
1709 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1710 main/mission.h: don't need .msn file for descent.hog anymore
1714 2003-01-06 Bradley Bell <btb@icculus.org>
1716 * main/mission.h, main/mission.c: comments
1718 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1721 2003-01-03 Bradley Bell <btb@icculus.org>
1723 * utilities/: txb2txt.c, txt2txb.c: remove old files
1725 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1727 * main/polyobj.c: attempt to make read_model_file
1730 * main/menu.c: move vertigo text
1732 2003-01-02 Bradley Bell <btb@icculus.org>
1734 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1735 main/polyobj.h: cleanup alignment changes
1737 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1738 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1739 main/object.h: fix alignment issues on sparc
1741 * cvshowto.txt: update cvs info
1745 * 2d/rle.c: make rle_swap handle RLE_BIG
1747 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1749 * main/render.c: workaround solaris qsort bug
1751 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1753 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1754 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1756 * arch/linux/Makefile.am: enabled linux joystick, kali
1758 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1759 arch/sdl/event.c: enabled linux joystick
1761 2002-12-31 Bradley Bell <btb@icculus.org>
1763 * main/gamemine.c: simplified warning msg
1765 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1767 * main/render.h: fix compiler warning
1769 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1771 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1773 2002-12-24 Bradley Bell <btb@icculus.org>
1775 * main/mission.c: fixes an infinite loop which was caused by d2x
1776 thinking d2demo was a descent 1 mission
1778 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1780 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1782 2002-12-24 Bradley Bell <btb@icculus.org>
1784 * main/render.c: comments
1786 2002-10-30 Bradley Bell <btb@icculus.org>
1788 * main/inferno.c: add help for -hogdir option
1790 * main/inferno.c: added -hogdir option
1792 2002-10-28 Bradley Bell <btb@icculus.org>
1794 * main/: inferno.c, menu.c: enabled Vertigo displays
1796 * include/3d.h: typo
1798 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1800 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1801 main/netmisc.c, main/network.c: simplify and eliminate redundant
1804 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1806 * maths/fixc.c: fix infinite loop in quad_sqrt.
1808 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1809 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1811 2002-10-12 Bradley Bell <btb@icculus.org>
1813 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1815 2002-10-11 Bradley Bell <btb@icculus.org>
1817 * main/hud.c: make hud_message work correctly
1819 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1822 * main/network.c: formatting, small fixes
1824 2002-10-10 Bradley Bell <btb@icculus.org>
1826 * main/netmisc.h: no swap_object for little-endian
1828 * main/: netmisc.h, network.c: use macros to simplify network
1831 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1834 * main/inferno.c: enable loading screen for mac shareware with
1837 * main/netmisc.c: whitespace
1839 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1842 * main/hud.c: whitespace
1844 * configure.ac: remove shareware build, add macdata build
1846 * main/songs.c: whitespace
1848 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1849 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1852 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1855 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1857 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1858 comments, formatting, etc.
1860 * iff/iff.c: fix bigendian iff loading.
1862 2002-10-03 Bradley Bell <btb@icculus.org>
1864 * utilities/txb2tex.c: typo
1866 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1867 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1870 * arch/sdl/mouse.c: whitespace
1872 2002-09-19 Bradley Bell <btb@icculus.org>
1874 * main/kconfig.c: fix a oops, add old logs
1876 * main/kconfig.c: support for >3 mouse buttons
1878 2002-09-18 Bradley Bell <btb@icculus.org>
1880 * include/gr.h: fix palette swap define
1882 2002-09-14 Bradley Bell <btb@icculus.org>
1884 * main/titles.c: load hires briefing screen if lores doesn't exist
1885 (i.e. vertigo) and MenuHires=0
1887 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1889 * main/: multi.h, network.h: pack some structures for ipx
1892 2002-09-14 Bradley Bell <btb@icculus.org>
1894 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1895 and load_endlevel_data() to expect newline-terminated strings, fix
1896 load_game_data to read null-terminated string for
1899 2002-09-07 Bradley Bell <btb@icculus.org>
1901 * main/newmenu.c: added error message
1903 * main/menu.h: enable -nohires with mac shareware
1905 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1907 * 2d/font.c: enable 0/255 palette swap for fonts
1909 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1912 * 2d/2dsline.c: fix ogl blooper
1914 2002-09-05 Bradley Bell <btb@icculus.org>
1916 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1919 * include/strutil.h: need string.h for strcasecmp
1921 * include/rle.h: okay, maybe it needs to be this way
1923 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1925 * 2d/scalec.c: more stuff from d2src
1927 * 2d/rle.c: more stuff from d2src, formatting
1929 * 2d/font.c: useless cruft
1931 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1933 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1936 2002-09-04 Bradley Bell <btb@icculus.org>
1938 * include/grdef.h: fix compiler warnings
1940 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1942 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1945 * main/game.c: we want the mac ibitblt for everything but dos and
1948 * main/texmerge.c: these routines are in tmerge.c
1950 * main/credits.c: enable credits for mac and oem data
1952 * main/bm.c: use either exit.ham or exit.pofs
1954 * include/ibitblt.h: enable some more code from d2src
1956 * include/gr.h: enable mac ubitblt_double
1958 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1960 * include/grdef.h: moved some inline asm from linear.h
1962 * 2d/ibitblt.c: brought in line with original d2 version
1964 * 2d/bitblt.c: reverted to original d2 version of this file, then
1965 added d1x enhancements
1967 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1969 * 2d/linear.h: moved these back to their original locations
1972 * main/mveplay.c: close some memory holes, speed up palette loading
1974 * main/movie.c: added fullscreen toggle while playing movies
1976 * main/inferno.c: comment out -superhires help text (always on)
1978 * include/timer.h: added approx_fsec_to_usec macro
1980 * arch/sdl/joy.c: fix compiler warning
1982 2002-09-01 Bradley Bell <btb@icculus.org>
1984 * main/network.c: oops
1986 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1988 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1989 timer_get_fixed_seconds
1993 2002-08-31 Bradley Bell <btb@icculus.org>
1995 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1998 * main/multi.h: network endian stuff
2000 * 2d/font.c, include/gr.h: fast file i/o for font headers
2002 * arch/win32/arch_ip.cpp: unused file
2004 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2005 bigendian networking fixes
2007 * main/menu.c: make net menu more accurate, also make superhires
2010 * include/pstypes.h: better to have __pack__ all the time, I think.
2011 needed for networking, e.g.
2013 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2016 * arch/win32/Makefile.am: unused file
2020 2002-08-30 Bradley Bell <btb@icculus.org>
2022 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2024 * main/: newmenu.h, titles.c: formatting
2026 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2027 main/multi.h: networking works, finally
2029 * TODO: added TODO file
2031 * arch/linux/arch_ip.cpp: unused fine
2033 * README: network sorta working
2035 * main/: Makefile.am, multi.c, network.c, network.h: more
2038 * main/menu.c: load builtin mission correctly
2040 * main/inferno.c: documentation
2042 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2045 * main/Makefile.mveplay: don't need no more
2047 2002-08-29 Bradley Bell <btb@icculus.org>
2049 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2050 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2051 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2054 * include/ipx_drv.h: more network fixing
2056 * arch/linux/include/ipx_drv.h: more network fixing
2058 * include/ipx.h: formatting
2060 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2062 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2063 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2064 main/inferno.c: fixed networking fuck-up?
2066 * Makefile.am: moved mingw info to README
2068 * README, mingw32.txt: moved mingw info to README
2070 2002-08-27 Bradley Bell <btb@icculus.org>
2072 * utilities/mvlextract.c: allow specifying file to extract
2074 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2077 * utilities/hogextract.c: allow specifying file to extract
2079 * main/mission.c: Have to get mission_num _after_ promoting...
2081 * main/: gameseq.c, titles.c: beginning d1 briefing support
2083 * descent.msn: beginning d1 briefing support
2085 * main/: titles.c, titles.h: d1-style mission briefings
2087 * main/piggy.h: whitespace
2089 * main/movie.c: beginning robot movie support, fall back on lo/hi
2090 res if hi/lo not available
2092 * main/mission.c: added Builtin_mission_num for builtin mission,
2093 D1Hogdir, d1-style mission briefings
2095 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2098 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2099 (for d1 missions that need d1 data)
2101 * 2d/ibitblt.c: whitespace
2103 2002-08-26 Bradley Bell <btb@icculus.org>
2105 * utilities/mvlcreate.c: oops
2107 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2110 * utilities/hogextract.c: added [v]iew option
2112 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2114 * main/titles.c: fix writable string, disable DumbAdjust thing
2116 * main/polyobj.h: whitespace
2118 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2121 * main/movie.c: read movies from AltHogDir, other fixes
2123 * main/: mission.c, mission.h: fix bug w/mission filename
2125 * main/gameseq.c: comments
2127 * main/digi.h: whitespace n stuff
2129 * include/mve_audio.h: added audio flag macros
2131 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2136 2002-08-23 Bradley Bell <btb@icculus.org>
2138 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2141 * Makefile.am: remove d2demo.mn2
2143 * cfile/cfile.c, include/cfile.h: add cfile_size function
2145 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2146 eliminate need for .mn2 files for oem and demo
2148 2002-08-22 Bradley Bell <btb@icculus.org>
2150 * main/bm.c: fix for vertigo
2152 * main/menu.h: make OEM menu pcx available
2154 * 2d/rle.c: merge with original d2 file
2156 * Makefile.am, configure.ac: let mission files get installed by
2159 2002-08-17 Bradley Bell <btb@icculus.org>
2161 * configure.ac: make FAST_FILE_IO the default on little-endian
2164 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2166 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2169 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2171 * main/: game.c, menu.c, mission.c: promote builtin missions.
2173 2002-08-15 Bradley Bell <btb@icculus.org>
2175 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2176 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2178 * utilities/.cvsignore: added cvsignore
2180 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2183 * main/piggy.c: mac data file loading
2185 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2186 transparency and swap 0/255 correctly for mac data files
2188 2002-08-13 Bradley Bell <btb@icculus.org>
2190 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2191 to utilities to avoid conflict with c++ std lib <utility>
2193 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2194 txt2txb.c: moved utility to utilities to avoid conflict with c++
2197 * Makefile.am, configure.ac: add utilities
2199 2002-08-09 Bradley Bell <btb@icculus.org>
2201 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2204 2002-08-08 Bradley Bell <btb@icculus.org>
2206 * main/inferno.c: comments
2208 * main/: newmenu.c, songs.c: mac demo datafile support
2210 * installation.txt: update
2212 * main/gamesave.c: use lowercase for consistency
2214 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2215 models for other than d2demo
2217 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2219 * main/gamemine.c: formatting, better d1 texture conversion
2221 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2222 main/mission.h: recognize .msn mission files.
2224 2002-08-07 Bradley Bell <btb@icculus.org>
2226 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2227 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2228 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2229 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2230 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2231 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2234 2002-08-06 Bradley Bell <btb@icculus.org>
2236 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2238 * main/Makefile.am: formatting
2240 * 2d/font.c: make gr_remap_font just reload the whole thing
2242 * configure.ac: formatting
2244 * Makefile.am: added d2demo.mn2
2246 * d2demo.mn2: mission file for shareware
2248 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2249 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2251 * main/sounds.h: shareware stuff, whitespace
2253 * main/: polyobj.c, polyobj.h: more fast i/o macros
2255 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2258 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2259 endlevel stuff to non-shareware, allow movies/endlevel for
2262 * main/cntrlcen.c: typo
2264 * main/bm.h: use global Piggy_hamfile_version
2266 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2267 macros, use global Piggy_hamfile_version
2269 * main/Makefile.am: terrain and movie stuff always used now
2271 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2274 * main/: gamemine.c, gamesave.c: load DMB levels
2276 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2277 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2279 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2281 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2283 2002-08-04 Bradley Bell <btb@icculus.org>
2285 * main/inferno.c: shareware stuff, formatting
2287 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2289 * arch/sdl/gr.c: don't need to set mode in gr_init
2291 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2293 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2296 * Makefile.am, descent.mn2: added mission file for descent 1
2298 2002-08-02 Bradley Bell <btb@icculus.org>
2300 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2301 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2302 main/piggy.h, misc/error.c: junk
2304 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2305 render.h, scores.c, scores.h, terrain.c: shareware stuff
2307 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2308 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2309 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2310 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2311 main/weapon.c, main/weapon.h: fast i/o macros
2313 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2315 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2316 main/gamemine.h, main/gamesave.c: load d1 levels
2318 2002-07-30 Bradley Bell <btb@icculus.org>
2320 * configure.ac: oops
2322 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2325 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2326 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2327 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2328 main/piggy.c, main/titles.c: support shareware datafiles!
2330 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2331 piggy.c: SHAREWARE fixes
2333 2002-07-29 Bradley Bell <btb@icculus.org>
2335 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2336 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2337 misc/fileutil.c: Portability - OS X support
2339 2002-07-27 Bradley Bell <btb@icculus.org>
2341 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2342 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2343 segment.h: portability
2345 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2346 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2347 main/wall.h: portabilization
2349 * 2d/font.c, include/gr.h: portability
2351 2002-07-26 Bradley Bell <btb@icculus.org>
2353 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2355 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2357 * main/player.c: foo
2359 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2361 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2362 misc/fileutil.h: portable file i/o utils
2364 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2365 writable string anymore... / formatting
2367 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2368 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2369 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2370 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2371 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2372 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2373 portable-izing file loading routines
2375 2002-07-24 Bradley Bell <btb@icculus.org>
2377 * main/mveplay.c: correctly play files with 16bit uncompressed
2378 audio, mem checking, etc
2380 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2383 2002-07-23 Bradley Bell <btb@icculus.org>
2385 * misc/Makefile.am: unused file
2387 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2388 main/sounds.h: remove experimental nmovie stuff
2390 * main/movie.c: add some debugging output
2392 2002-07-22 Bradley Bell <btb@icculus.org>
2394 * main/: console.c, state.c: simplified header
2396 * main/movie.c: enable mveplay audio
2398 * main/old/movie.c: moved to main/
2400 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2401 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2402 main/mvelib.c, main/mveplay.c: initial movie support
2404 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2405 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2406 include/ogl_init.h, include/pstypes.h, main/console.c,
2407 main/state.c, mem/mem.c: OS X stuff
2409 * configure.ac: OS X and movie stuff
2411 2002-07-19 Bradley Bell <btb@icculus.org>
2413 * compilerdefs.txt: OSX defs
2415 2002-07-18 Bradley Bell <btb@icculus.org>
2417 * main/inferno.c: use simpler rcs tags
2419 * autogen.sh: keep Changelog in cvs (and use --accum)
2421 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2422 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2423 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2424 main/songs.c: changed cdrom->rbaudio
2426 * include/rbaudio.h: moved to /include
2428 2002-07-17 Bradley Bell <btb@icculus.org>
2430 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2431 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2432 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2433 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2434 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2435 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2436 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2437 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2438 3d/setup.c: use simpler rcs tags
2443 2002-07-17 Bradley Bell <btb@icculus.org>
2445 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2447 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2449 * debian/rules: don't need readme's
2451 * debian/rules: move d1x license to COPYING, license clarifications
2453 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2454 license to COPYING, license clarifications
2456 * debian/rules: fix debian docs
2458 * debian/rules: fix debian manpages
2460 * debian/d2x-sdl.menu: fix debian menu
2462 * debian/rules: link to undocumented man page for debs
2464 * Makefile.am, configure.ac, debian/control, debian/copyright,
2465 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2466 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2467 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2470 2002-07-16 Bradley Bell <btb@icculus.org>
2472 * debian/: rules, changelog.in: deb stuff
2474 * configure.ac: cleaner nasm detection
2476 * debian/: changelog.in, control, rules: deb stuff
2478 * README, installation.txt: typos, stuff
2480 * configure.ac: better #defines
2482 * configure.ac: whitespace
2484 * configure.ac: better documentation
2486 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2487 SDL_JOYSTICK not needed
2489 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2491 * configure.ac: need higher SDL for joystick
2493 * debian/: control, rules: deb stuff
2495 * arch/sdl/joy.c: old junk
2497 * Makefile.am, configure.ac: automake updates
2499 * main/: inferno.c, text.c: don't use althogdir on non-unix
2501 * configure.ac: more autoconf updates
2503 * misc/strutil.c: better strrev
2505 * main/inferno.c: need limits.h on mingw also
2507 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2510 2002-04-19 Bradley Bell <btb@icculus.org>
2512 * main/network.c: let hoard.ham be a cfile
2514 * main/text.c: better error message when hog not found
2518 2002-03-23 Bradley Bell <btb@icculus.org>
2520 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2521 arch/sdl/Makefile.am: Use SDL joystick automatically
2523 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2525 2002-03-05 Bradley Bell <btb@icculus.org>
2527 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2530 2002-02-23 Bradley Bell <btb@icculus.org>
2532 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2534 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2535 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2536 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2537 main/editor/Makefile.am: moved includes to include
2539 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2541 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2542 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2543 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2546 * main/game.c: disabled cockpit for OGL, formatting
2548 * 2d/ibitblt.c: formatting
2550 2002-02-16 Bradley Bell <btb@icculus.org>
2552 * include/oldsdl.h: check for older macros
2554 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2555 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2556 allow older sdl versions
2558 2002-02-15 Bradley Bell <btb@icculus.org>
2560 * main/: automap.c, automap.h, inferno.c: automap resolution now
2563 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2565 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2566 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2567 win32/include/key_arch.h: never mind - that would be pointless
2569 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2570 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2571 win32/include/key_arch.h: copied files from d1x
2573 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2574 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2576 * main/multipow.c: need conf.h
2578 * arch/win32/Makefile.am: new file
2580 * include/pstypes.h: added u_int16_t (needed in base_ip)
2582 * arch/win32/arch_ip.cpp: copied from d1x
2584 2002-02-14 Bradley Bell <btb@icculus.org>
2586 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2588 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2589 main/netlist.c: Added hotkeys to toggle fullscreen mode
2591 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2592 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2594 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2595 reorder.h: Lotsa networking stuff from d1x
2597 2002-02-13 Bradley Bell <btb@icculus.org>
2599 * include/gr.h, main/game.c: Fullscreen toggle stuff
2601 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2604 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2605 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2608 2002-02-11 Bradley Bell <btb@icculus.org>
2610 * main/bm.c: use portable loader if bigendian
2612 * include/pstypes.h: don't define bool for c++
2614 * include/cfile.h: extern AltHogDir stuff
2616 * include/byteswap.h: use WORDS_BIGENDIAN
2618 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2620 * main/vers_id.h: added D2X_IVER
2622 * misc/args.c: don't use d1x.ini
2624 * Makefile.am: rpm stuff
2626 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2629 2002-02-09 Bradley Bell <btb@icculus.org>
2631 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2633 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2635 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2638 2002-02-06 Bradley Bell <btb@icculus.org>
2640 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2641 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2642 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2644 * debian/: changelog.in, control, copyright, d2x-gl.files,
2645 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2649 2002-02-02 Bradley Bell <btb@icculus.org>
2651 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2653 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2654 Enabled RELEASE option
2656 2002-01-31 Bradley Bell <btb@icculus.org>
2658 * Makefile.am, configure.ac: specify prerequisite versions of
2659 autoconf and automake
2661 2002-01-29 Bradley Bell <btb@icculus.org>
2663 * main/mission.c: RCS header added
2665 * main/inferno.c: update copyright date
2667 * main/mission.c: allow missions to be in AltHogDir
2669 * configure.ac: Display results of configure
2671 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2674 2002-01-28 Bradley Bell <btb@icculus.org>
2676 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2677 Data files now go in DATADIR/games/d2x, user files now go in
2680 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2682 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2683 files now go in ~/.d2x
2685 2002-01-24 Bradley Bell <btb@icculus.org>
2687 * configure.ac: fix nasm not found error message
2689 2002-01-18 Bradley Bell <btb@icculus.org>
2691 * configure.in: getting rid of old configure.in
2693 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2694 main/movie.c: Movie playing kludgey stuff
2696 * misc/args.c: formatting
2698 * main/inferno.c: allow -h for help
2700 * include/error.h: don't die on int3, unless -debug given
2702 * mingw32.txt: more stuff
2704 2001-12-29 Bradley Bell <btb@icculus.org>
2706 * Makefile.am: Got rid of thinking.txt
2708 * main/inferno.c: document -nomovies option
2710 2001-12-28 Bradley Bell <btb@icculus.org>
2712 * main/titles.c: formatting, put some code into place for rendering
2713 of robots during briefings
2715 2001-12-27 Bradley Bell <btb@icculus.org>
2719 2001-12-23 Craig Hadady <chadady@iglou.com>
2721 * 2d/rle.c: fixed bug in dummy array.
2723 2001-12-03 Bradley Bell <btb@icculus.org>
2725 * arch/sdl/init.c: fix formatting
2727 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2728 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2729 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2730 and sdl joystick stuff
2732 2001-11-30 Bradley Bell <btb@icculus.org>
2734 * thinking.txt: not needed
2736 2001-11-27 Bradley Bell <btb@icculus.org>
2738 * cygconf, mingw32.txt: use sdl from source on cygwin
2740 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2741 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2742 SDL_CFLAGS to CFLAGS
2744 2001-11-27 Bradley Bell <btb@icculus.org>
2748 2001-11-14 Bradley Bell <btb@icculus.org>
2750 * texmap/scanline.c: use optimization flags as texmap default
2752 * NEWS: mouse wheel, etc
2754 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2755 wheel to emulate 3rd axis
2757 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2759 * include/error.h: kludge to ungrab mouse when we hit an int3
2761 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2762 __ENV_MSDOS__ to __MSDOS__
2764 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2767 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2770 * arch/sdl/digi.c: implemented digi_set_volume
2772 * include/grdef.h, main/config.c, misc/d_io.c: change
2773 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2775 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2776 main/piggy.c: use MAKE_SIG
2778 * installation.txt: update
2780 * configure.ac: new file
2782 * arch/sdl/joydefs.c: #include pstypes.h
2784 * arch/sdl/init.c: SDL joystick stuff
2786 * acconfig.h: adjust MINGW defines
2788 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2789 controls menu now works
2791 2001-11-13 Bradley Bell <btb@icculus.org>
2793 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2796 * Makefile.am: New file
2798 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2801 * compilerdefs.txt: New file
2803 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2805 2001-11-12 Bradley Bell <btb@icculus.org>
2807 * main/playsave.c: load player files regardless of byte order of
2810 2001-11-11 Bradley Bell <btb@icculus.org>
2812 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2815 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2817 * NEWS: GL savegame thumbnails
2819 * acconfig.h, configure.in: make option for NMOVIES, default to off
2821 2001-11-09 Bradley Bell <btb@icculus.org>
2823 * main/state.c: Enabled savegame thumbnails under OpenGL
2825 * unused/pa_null/pa_enabl.h: remove duplicate header
2827 * misc/args.c: use d2x.ini for option file
2829 * mem/mem.c: Move mem_realloc inside the ifdef
2831 * main/menu.c: fix 640x400 menu text
2833 * main/inferno.c: added documentation
2835 * main/endlevel.c: fix warnings
2837 * arch/ogl/gr.c: Get rid of gl spew
2839 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2841 * acconfig.h: Define __SDL__ for mingw
2843 2001-11-08 Bradley Bell <btb@icculus.org>
2845 * 2d/font.c: free OGL font data when rereading
2847 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2848 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2849 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2850 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2851 main/weapon.h: Enabled shareware build, endlevel flythrough
2854 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2855 of use for shareware build
2857 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2860 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2862 2001-11-05 Bradley Bell <btb@icculus.org>
2864 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2867 * include/3d.h: Add comment
2869 2001-11-04 Bradley Bell <btb@icculus.org>
2871 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2874 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2877 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2879 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2880 main/hudmsg.h: Enable d1x-style hud_message
2882 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2884 * 2d/font.c: re-init ogl fonts after remapping colors.
2886 2001-11-02 Bradley Bell <btb@icculus.org>
2888 * misc/Makefile.am: remove byteswap.h (duplicate header)
2890 * 2d/font.c: fixed gr_remap_font, minor stuff
2892 * configure.in: take out -O2 if doing debug build
2894 * main/bm.c: formatting
2896 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2898 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2899 macros, get rid of functions
2901 2001-11-01 Bradley Bell <btb@icculus.org>
2903 * misc/byteswap.h: removed duplicate header
2905 2001-10-31 Bradley Bell <btb@icculus.org>
2907 * NEWS, main/automap.c: automap works in opengl
2909 * NEWS, configure.in: Added news
2911 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2913 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2915 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2916 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2917 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2919 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2921 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2923 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2924 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2926 2001-10-27 Bradley Bell <btb@icculus.org>
2928 * main/inferno.c: added some documentation
2930 2001-10-25 Bradley Bell <btb@icculus.org>
2932 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2935 * Makefile.am, configure.in, arch/Makefile.am,
2936 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2937 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2938 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2939 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2940 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2941 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2942 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2943 it's ugly, but It'll be easier to sync with d1x.
2945 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2946 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2947 main/editor/Makefile.am: attempt at support for editor, makefile
2950 * misc/d_delay.c: formatting fix
2952 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2953 tmappent.S, tmapppro.S: adding support for runtime selection of
2956 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2957 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2958 including multi.h and network.h, fix backslashes, fix compiler
2961 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2962 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2963 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2964 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2965 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2966 including multi.h and network.h, fix backslashes
2968 * include/pstypes.h: added typedef for u_int64_t on mingw
2970 * include/3d.h: added prototype for g3_uninit_polygon_model
2972 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2974 2001-10-24 Bradley Bell <btb@icculus.org>
2976 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2977 arch subdirs, as in d1x.
2979 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2980 earlier style until i understand automake 1.5 better. remove input
2983 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2984 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2985 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2986 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2987 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2988 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2989 Moved input stuff to arch subdirs, as in d1x.
2991 * NEWS, configure.in: blah blah
2993 2001-10-23 Bradley Bell <btb@icculus.org>
2995 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2997 * texmap/tmapppro.S: no need for #include <conf.h> here
2999 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3002 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3003 file. RCS header added
3005 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3006 #ifdef'ing out the whole file. RCS header added
3008 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3009 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3010 fixes. Now works with automake 1.5 and autoconf 2.52.
3011 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3012 mingw (-grabmouse now works on win32).
3014 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3015 These don't belong in cvs
3019 2001-10-20 Bradley Bell <btb@icculus.org>
3021 * 2d/font.c: Don't free unused variables...
3023 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3026 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3027 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3028 main/Makefile.am: make dist more sensible
3030 * Makefile.am: Kludge for linking on mingw
3032 2001-10-19 Bradley Bell <btb@icculus.org>
3034 * Makefile.am, configure.in, arch/win32/Makefile.am,
3035 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3037 * include/ipx_drv.h: Check for __MINGW32__
3039 * include/i86.h: Imported from d1x
3041 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3043 * arch/dos/modex.asm: Fixed %include
3045 * main/console.c: RCS headers added
3047 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3050 * Makefile.am, main/Makefile.am: Moved final link to top-level
3051 directory instead of main/
3053 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3054 __ENV_LINUX__ to __linux__
3056 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3057 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3058 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3059 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3060 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3061 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3062 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3063 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3064 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3065 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3068 * configure.in: add --enable-xploader, support arch/linux subdir,
3071 * main/inferno.c: conditionalize conf.h
3073 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3075 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3076 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3077 misc/fileutil.h: Partial application of linux/alpha patch.
3079 2001-10-19 Bradley Bell <btb@icculus.org>
3081 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3082 networking in line with d1x, moved some arch/linux_* stuff to
3085 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3086 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3087 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3088 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3091 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3092 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3093 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3094 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3095 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3096 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3097 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3098 linux/include/ukali.h: Brought linux networking in line with d1x,
3099 moved some arch/linux_* stuff to arch/linux/*
3101 * include/ipx_drv.h: Imported from d1x
3103 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3105 * main/ipx_drv.c: Imported from d1x
3107 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3108 main/network.h, main/Makefile.am: Trying to get network working on
3111 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3112 main/Makefile.am: build fixes
3114 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3115 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3116 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3117 starting to get net working.
3119 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3120 conditionalized min,max macros
3122 2001-10-18 Bradley Bell <btb@icculus.org>
3124 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3125 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3126 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3127 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3130 * 2d/2dsline.c: RCS headers added/changed
3132 * configure.in: fix NASMFLAGS bug
3134 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3137 2001-10-17 Bradley Bell <btb@icculus.org>
3139 * NEWS: Fixed the invulnerable robots bug!
3141 * main/collide.c: Fixed the invulnerable robots bug!
3143 2001-10-14 Bradley Bell <btb@icculus.org>
3145 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3148 2001-10-13 Bradley Bell <btb@icculus.org>
3150 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3151 arch/Makefile.am, arch/dos/Makefile.am,
3152 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3153 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3154 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3155 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3156 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3157 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3158 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3159 arch/win32/include/Makefile.am, iff/Makefile.am,
3160 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3161 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3162 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3163 unused/bios/Makefile.am, unused/lib/Makefile.am,
3164 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3165 unused/ui/Makefile.am, unused/vga/Makefile.am,
3166 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3167 automake stuff from "inert" subdirs. And there was much rejoicing.
3169 * Makefile.am, NEWS, configure.in: Stuff
3171 * ChangeLog: removing auto-generated file
3173 * cygconf: Added instructions for mingw32 build
3175 * Makefile.am: renamed INSTALL to installation.txt
3177 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3179 * mingw32.txt: Added instructions for mingw32 build
3181 * configure.in: Enable assembly under mingw32
3183 2001-10-12 Bradley Bell <btb@icculus.org>
3185 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3187 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3188 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3189 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3190 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3191 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3192 to __DJGPP__, since it's built-in.
3194 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3196 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3197 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3201 2001-10-12 Bradley Bell <btb@icculus.org>
3203 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3205 * Makefile.am: make sure cygconf gets archived
3207 * configure.in: Increment version number in preparation for release
3209 * configure.in: Fix detection of opengl
3211 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3212 cygconf, arch/Makefile.am, arch/include/joy.h,
3213 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3214 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3215 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3216 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3217 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3218 Vastly improved compilability.
3220 2001-10-11 Bradley Bell <btb@icculus.org>
3222 * Makefile.am: Added macros/sdl.m4
3224 * autogen.sh: Added macros/sdl.m4
3226 2001-10-09 Bradley Bell <btb@icculus.org>
3228 * main/vers_id.h: Added DESCENT_VERSION constant
3230 * main/inferno.c: Added command-line help.
3232 * include/ogl_init.h: opengl improvments (following d1x changes)
3234 2001-10-07 Bradley Bell <btb@icculus.org>
3236 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3237 arch/ogl/Makefile.am: Remove duplicate headers.
3239 2001-08-02 Thimo Neubauer <thimo@debian.org>
3241 * mem/mem.c: totally crippled the memory manager because it does
3242 not make sense for non-DOS-systems and it would have been too
3243 complicated to get it 64bit clean
3245 2001-06-19 Bradley Bell <btb@icculus.org>
3247 * cvshowto.txt: updated anonymous password
3249 2001-02-08 Bradley Bell <btb@icculus.org>
3251 * COPYING, license.txt: Added d1x license
3253 2001-02-01 Bradley Bell <btb@icculus.org>
3255 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3257 2001-01-31 Bradley Bell <btb@icculus.org>
3259 * configure.in, arch/include/mouse.h, include/pstypes.h,
3260 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3262 * main/polyobj.c: fix typo
3264 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3265 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3266 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3267 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3268 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3269 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3270 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3271 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3272 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3273 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3274 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3275 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3276 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3277 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3278 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3279 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3280 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3281 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3282 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3283 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3284 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3285 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3286 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3287 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3288 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3289 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3292 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3293 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3294 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3295 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3298 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3301 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3302 cross-compiling, and cygwin fixes
3304 2001-01-30 Bradley Bell <btb@icculus.org>
3306 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3307 include/pstypes.h, include/strutil.h, main/Makefile.am,
3308 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3309 needs --without-assembler and --without-network to compile
3311 2001-01-29 Bradley Bell <btb@icculus.org>
3313 * configure.in, main/Makefile.am: Fixes to build system
3315 * main/kconfig.c: fix for non-linux joysticks
3317 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3318 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3319 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3320 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3321 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3322 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3323 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3324 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3325 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3326 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3328 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3329 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3330 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3331 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3332 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3333 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3336 * arch/dos/include/joy.h, arch/dos/include/key.h,
3337 arch/dos/include/mouse.h: Unified input headers.
3339 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3341 2001-01-28 Bradley Bell <btb@icculus.org>
3343 * conf.h.in, configure.in, arch/Makefile.am,
3344 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3345 arch/include/key.h, main/Makefile.am: More header unification...
3347 * main/newdemo.c: Added <ctype.h>
3349 * arch/include/event.h, arch/include/joy.h: unified input headers.
3351 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3352 OpenGL now uses SDL-GL instead of gii
3354 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3356 2001-01-25 Bradley Bell <btb@icculus.org>
3358 * autogen.sh: use "set -e" so execution stops if something goes
3361 2001-01-24 Bradley Bell <btb@icculus.org>
3365 * Makefile.am: Add ChangeLog to dist
3369 2001-01-24 Bradley Bell <btb@icculus.org>
3371 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3373 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3374 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3377 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3378 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3379 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3380 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3381 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3382 arch/Makefile.am, arch/dos/Makefile.am,
3383 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3384 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3385 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3386 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3387 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3388 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3389 unused/Makefile.am, unused/bios/Makefile.am,
3390 unused/lib/Makefile.am, unused/novga/Makefile.am,
3391 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3392 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3393 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3394 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3395 make dist, VPATH builds, ...
3397 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3398 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3399 arch/dos/Makefile.in, arch/linux/Makefile.in,
3400 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3401 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3402 misc/Makefile.in, texmap/Makefile.in: cruft removal
3404 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3407 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3409 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3411 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3414 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3415 added -grabmouse option
3417 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3418 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3419 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3420 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3421 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3422 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3423 main/songs.c, misc/args.c: changed args_find to FindArg
3425 2001-01-22 Bradley Bell <btb@icculus.org>
3427 * configure, main/Makefile.am, main/Makefile.in: configuration
3430 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3431 fix compiler warnings w/opengl
3433 * include/console.h: ggi support
3435 * arch/linux_init.c: svgalib support
3437 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3438 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3439 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3440 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3441 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3442 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3445 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3447 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3448 main/render.c: fix warnings and enable NDEBUG *
3449 arch/svgalib_init.c: svgalib support
3451 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3453 * main/kconfig.c: joystick support
3455 2001-01-21 Bradley Bell <btb@icculus.org>
3457 * cvshowto.txt: new file, taken from d1x webpage
3459 * AUTHORS, README: Taking over as maintainer of d2x
3461 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3463 2001-01-20 Bradley Bell <btb@icculus.org>
3465 * configure, configure.in: Turned -Werror back off by default
3467 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3468 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3469 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3470 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3471 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3472 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3473 main/laser.c, main/multi.c, main/network.c, main/network.h,
3474 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3475 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3476 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3477 warnings, for non-OpenGL on linux, anyway...
3479 2001-01-19 Bradley Bell <btb@icculus.org>
3481 * copying: remove duplicate file
3483 * Import of d2x-0.0.9-pre1
3485 * Import of d2x-0.0.8