1 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/gameseg.c: fix bugfix of 2004-05-15
5 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
7 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
9 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
10 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
11 cfgets now always copies the terminating character to the dest buffer.
12 This fixes a bug that occured when reading cmd line args from d2x.ini
14 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
16 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
17 move more old change logs into ChangeLog-old
19 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
20 and Martin Schaffner <maschaffner@gmx.ch>
22 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
23 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
24 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
25 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
26 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
27 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
28 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
29 arch/include/joy.h, arch/win32/include/key.h
30 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
31 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
32 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
33 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
34 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
35 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
36 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
37 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
38 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
39 main/config.c, main/config.h, main/controls.c, main/controls.h
40 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
41 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
42 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
43 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
44 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
45 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
46 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
47 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
48 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
49 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
50 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
51 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
52 main/mission.c, main/mission.h, main/modem.h, main/morph.c
53 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
54 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
55 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
56 main/paging.c, main/paging.h, main/physics.c, main/physics.h
57 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
58 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
59 main/powerup.h, main/render.c, main/render.h, main/robot.c
60 main/robot.h, main/scores.c, main/scores.h, main/screens.h
61 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
62 main/songs.c, main/songs.h, main/sounds.h, main/state.c
63 main/state.h, main/switch.c, main/switch.h, main/terrain.c
64 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
65 main/text.h, main/textures.h, main/titles.c, main/titles.h
66 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
67 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
68 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
69 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
70 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
71 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
73 move old per-file change logs into new file ChangeLog-old
75 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
77 * arch/ogl/ogl.c: enable -gl_mipmap switch
79 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
81 * arch/carbon/descent.r: swap min and max size to correct places
83 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
85 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
87 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
89 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
91 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
93 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
94 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
96 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
97 link) on MPW on Mac OS 9 (carbon)
99 * include/mono.h: disable mprintf on carbon to avoid significant bloat
101 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
103 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
105 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
107 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
109 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
111 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
113 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
114 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
115 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
116 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
117 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
119 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
120 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
121 new files for supporting compilation with MPW for carbon (Mac OS 9)
123 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
125 * main/playsave.c: do not seek while writing, carbon does not like it
127 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
129 * cfile/cfile.c: use portable ffilelength in cfile_size
131 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
132 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
133 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
134 unsigned and signed char, MPW does not like these
136 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
138 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
141 2004-06-01 Bradley Bell <btb@icculus.org>
143 * libmve/mve_main.c: cast malloc function pointer
145 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
146 target to XCode project
148 2004-05-31 Bradley Bell <btb@icculus.org>
150 * include/pstypes.h: fix accidental solaris breakage
152 * main/object.c: fix crash caused by death-cam code
154 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
155 XCode project simplifications, network enabled
157 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
158 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
160 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
163 * English.lproj/InfoPlist.strings, d2x-Info.plist,
164 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
165 d2x.xcode/project.pbxproj: added XCode project files
167 2004-05-22 Bradley Bell <btb@icculus.org>
169 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
172 * rpm/d2x.spec.in: Changed descriptions
174 2004-05-22 Matthew Mueller <donut@dakotacom.net>
176 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
179 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
181 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
182 the win32 code (d1x r1.8, key_arch.c r1.2)
184 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
185 use 32bpp screen mode by default, add option to use 16bpp (d1x
188 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
189 replacement texture paletted->rgb conversion alpha problem (d1x
192 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
193 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
194 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
197 * arch/ogl/gr.c, include/loadgl.h: fix win32
198 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
200 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
201 include/ogl_init.h, main/render.c: opengl hardware
202 super-transparency support using GL_NV_register_combiners (d1x
203 r1.38, r1.41, r1.6, r1.26, r1.7)
205 2004-05-22 Bradley Bell <btb@icculus.org>
207 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
210 2004-05-22 Matthew Mueller <donut@dakotacom.net>
212 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
213 include/ogl_init.h: use GL_RGB for non-transparent textures, and
214 fix fonts not having transparent flag set (wouldn't get paletted)
215 (d1x r1.15, r1.37, r1.40, r1.25)
217 * arch/ogl/ogl.c: don't try to use paletted textures with
218 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
220 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
221 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
224 * 2d/font.c: memset ogl font bitmap data since the copy function
225 leaves some (unused) parts uninitialized, which aggravates
228 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
229 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
232 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
233 screenshots if the entire thing wasn't written in one call to
236 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
237 info not being updated on win32 (d1x r1.11)
239 * arch/win32/digi.c: remove some redundancy by not needing to do
240 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
241 clean up some indenting of DS_release_slot calls. And make
242 DS_release_slot return 1 when a sound is already not playing, in
243 addition to when a sound was killed. (d1x r1.10)
245 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
246 linux version (d1x r1.5)
248 * main/kconfig.c: make next axis config key skip currently
249 allocated axes (d1x r1.11)
251 2004-05-22 David Cleaver <wraithx@morpheus.net>
253 * main/kconfig.c: joy configuration next axis key from WraithX
256 2004-05-22 Bradley Bell <btb@icculus.org>
258 * main/game.c, main/inferno.c: typo
260 2004-05-21 Matthew Mueller <donut@dakotacom.net>
262 * main/game.c, main/game.h, main/inferno.c: make rear view
263 leave_time variable with -rearviewleavetime argument (d1x r1.25,
266 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
268 * main/inferno.c: change -udp documentation to d2x behaviour
270 2004-05-21 Bradley Bell <btb@icculus.org>
272 * include/gr.h: added missing define for menu fullscreen toggle
274 2004-05-21 Matthew Mueller <donut@dakotacom.net>
276 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
277 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
279 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
281 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
282 arch/linux/include/joystick.h: patch from Steven Mueller for using
283 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
285 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
287 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
288 main/physics.c, main/render.c, main/wall.c: file-line for segfault
289 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
291 * arch/win32/digi.c: digisound fixes (d1x r1.7)
293 2004-05-21 Bradley Bell <btb@icculus.org>
295 * main/inferno.c: added -udp documentation from d1x
297 2004-05-20 Bradley Bell <btb@icculus.org>
299 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
301 2004-05-20 David Cleaver <wraithx@morpheus.net>
303 * main/controls.c, main/gamecntl.c, main/kconfig.c,
304 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
305 game.c r1.21, r1.6, r1.4, r1.3)
307 2004-05-20 Bradley Bell <btb@icculus.org>
309 * main/inferno.c: document -ihaveabrokenmouse
311 2004-05-20 Matthew Mueller <donut@dakotacom.net>
313 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
315 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
317 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
318 mouse driver problems (d1x r1.2, r1.2)
320 2004-05-20 Matthew Mueller <donut@dakotacom.net>
322 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
323 join list score crash (d1x r1.8)
325 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
327 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
328 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
331 2004-05-20 Bradley Bell <btb@icculus.org>
333 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
335 * main/inferno.c: integrated some niceautomap stuff from d1x
337 2004-05-20 Matthew Mueller <donut@dakotacom.net>
339 * arch/win32/joyhh.c: fixed the config bug where it'd always put
340 in some weird axis (d1x r1.3)
342 * arch/win32/init.c: set win32 icon to icon from resource file
345 * arch/win32/key.c: win32: fixed space key not working in messages
348 2004-05-20 Bradley Bell <btb@icculus.org>
350 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
353 2004-05-20 Matthew Mueller <donut@dakotacom.net>
355 * main/inferno.c: document -gl_refresh (d1x r1.20)
357 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
358 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
361 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
362 change the arg type for (d1x r1.5)
364 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
366 * arch/win32/digi.c: altsounds (d1x r1.6)
368 2004-05-20 Matthew Mueller <donut@dakotacom.net>
370 * arch/win32/digi.c: fixed a major memory leak and removed a bit
371 of redundancy (d1x r1.5)
373 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
374 fix crashing (d1x r1.4)
376 * arch/win32/digi.c: win32's digi_start_sound was not calling
377 DS_release_slot after setting .playing=0, resulting in a
378 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
380 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
381 apparently it was somehow causing some joysticks (Sidewinder
382 Precision 2) to only turn when the stick was moving, but not when
383 at turned but held stationary. And it was completely unused
384 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
387 * main/game.c: add alt+enter to toggle fullscreen (in addition to
388 previous key combos (d1x r1.29)
390 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
391 g, and b values (d1x r1.15)
393 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
394 sometimes (didn't handle negative palette steps) (d1x r1.34)
396 * arch/ogl/ogl.c: add caching of weapon inner models, screen
397 shatter effects, robot explosions and weapons, and some more
398 always present stuff. Also clean up ogl_cache_weapon_textures
401 2004-05-20 Bradley Bell <btb@icculus.org>
403 * main/kludge.c, main/game.c: move gr_renderstats and
404 gr_badtexture back to game.c
406 2004-05-20 Matthew Mueller <donut@dakotacom.net>
408 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
409 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
411 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
413 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
414 loaded after texture caching stage (d1x r1.34)
416 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
417 for renderstats (d1x r1.33)
419 2004-05-19 Matthew Mueller <donut@dakotacom.net>
421 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
422 main/inferno.c: add anisotropic texture filtering suport (d1x
423 r1.33, r1.32, r1.23, r1.32)
425 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
428 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
429 include/ogl_init.h: utilize hardware multitexturing support if
430 possible (requires GL_NV_texture_env_combine4 extension) (d1x
431 r1.32, r1.30, r1.4, 1.22)
433 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
436 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
438 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
439 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
440 effects in OGL using SetGammaRamp, much faster than the hack that
441 was being used. currently SDL only (though not too hard to add to
442 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
444 * main/menu.c: allow arbitrary (custom) resolution entry in
445 change_res menu (d1x r1.14)
447 2004-05-19 Bradley Bell <btb@icculus.org>
449 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
450 d1x-style res change menu (mostly works)
452 * misc/args.c: use strnicmp instead of strncasecmp
454 2004-05-19 Matthew Mueller <donut@dakotacom.net>
456 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
457 command-line option (d1x r1.27)
459 * main/inferno.c: restore inferno.c initialization of
460 screen_compatible and use_double_buffer to 'normal' values, broken
461 long long ago in one of the high res menu patches (d1x r1.30)
463 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
464 resolutions to be specified on command line (d1x r1.2, r1.29,
465 r1.4) -- doesn't work yet
467 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
469 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
472 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
473 volume song stop/starting (d1x r1.7)
475 2004-05-18 Matthew Mueller <donut@dakotacom.net>
477 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
480 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
481 ogl_ulinec (d1x r1.29)
483 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
485 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
486 bottom are inclusive not exclusive (d1x r1.28)
488 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
489 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
491 * arch/sdl/digi.c: fix typo
493 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
495 * arch/win32/init.c, arch/win32/win32.c: move win32 window
496 creation code from arch_init_start into arch_init to fix weirdness
497 with --help (d1x r1.5, r1.6)
499 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
500 sync issues and lack of midi reset (d1x r1.5)
502 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
505 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
506 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
508 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
511 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
513 2004-05-18 Bradley Bell <btb@icculus.org>
515 * include/vecmat.h: comments/formatting
517 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
519 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
520 include/test.lnk: remove unnecessary files
522 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
523 This enables compilation with gcc 3.1
525 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
527 * main/switch.c: took care of switches triggering single-sided
528 walls (don't try to access the nonexistent adjacent wall via NULL
529 pointers or negative array indices)
531 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
533 * main/wall.c: fix invalid memory access for d1 levels which
534 don't have a corresponding wall behind.
536 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
538 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
539 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
540 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
541 interface header to new header file internal.h
543 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
545 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
546 bitmask for each joystick axis that has sent input data,
547 and will not crash Windows anymore during joystick setup because
548 of for() loop over axis being executed once too often.
550 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
551 gr_remap_mono_font() and call it after loading saved level.
553 * main/laser.c: limit homing missile turn rate
555 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
556 centers (work like fuel centers but provide shield)
558 * main/gameseg.c: fix endless loop in some levels with a
559 certain (complicated) structure
561 2004-05-13 Bradley Bell <btb@icculus.org>
563 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
564 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
565 updated project files for SDL 1.2.7
567 * Makefile.am: add VisualC, VisualCE dirs to tarball
569 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
571 * arch/sdl/digi.c: formatting
573 2004-05-12 Bradley Bell <btb@icculus.org>
575 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
578 * 2d/palette.c, include/palette.h: added function to create blend
581 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
583 2004-05-11 Bradley Bell <btb@icculus.org>
585 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
587 2004-05-10 Bradley Bell <btb@icculus.org>
589 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
590 g3_draw_transp_poly had the fade level backwards, decided to just
591 fix g3_draw_poly so it behaves correctly, transparency or not,
592 reverted changes to render_face
594 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
596 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
597 rendering transparent (e.g. cloaked) walls
599 * main/render.c: render_face now calls g3_draw_transp_poly() for
600 cloaked walls in OpenGL
602 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
604 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
605 that from other apps, had "static" distortions.
607 2004-04-22 Bradley Bell <btb@icculus.org>
609 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
611 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
612 aligned version of PUT_INTEL_* macros
614 2004-04-15 Bradley Bell <btb@icculus.org>
616 * main/inferno.c: comment out unused checksum variable
618 2004-04-14 Bradley Bell <btb@icculus.org>
620 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
622 2004-04-14 Terran Melconian <terran@consistent.org>
624 * main/gameseg.c: use portable rand function (fixes #1118)
626 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
628 * main/songs.c: uncomment calls to RBAStop (fixes #473)
630 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
632 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
633 get rid of warnings (now compiles with -Werror on SunOS)
635 * main/piggy.c: fix (really) wierd SunOS bug
637 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
638 caused by not allocating enough mem for rle bitmaps
640 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
642 * include/pstypes.h: sun OS typedef fixes
644 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
646 * main/piggy.c: fix bug 1067
648 * main/piggy.c: fix bugfix for 1067
650 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
651 with descent.pig of mac registered)
653 2003-12-18 Bradley Bell <btb@icculus.org>
655 * main/kconfig.c: fixes for linux-native joystick
657 * main/kconfig.c: bunch of fixes (esp. for non linux-native
660 * arch/include/joy.h: comments/formatting
662 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
664 * compilerdefs.txt: added FreeBSD defs
666 2003-12-08 Bradley Bell <btb@icculus.org>
668 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
671 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
673 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
674 arch/linux/ipx_udp.c: fix FreeBSD compile errors
676 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
678 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
679 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
680 get rid of silly ulongs
682 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
683 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
684 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
685 change relevant __linux__ macros to __ELF__
687 2003-11-27 Bradley Bell <btb@icculus.org>
689 * include/ogl_init.h: added proto for ogl_check_mode
691 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
692 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
695 2003-11-26 Bradley Bell <btb@icculus.org>
697 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
698 3.3 compiler warnings
700 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
703 * include/pstypes.h: OS X fixes
705 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
706 main/newmenu.h: linux fixes
708 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
709 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
710 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
711 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
712 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
715 * arch/sdl/gr.c: fix sdl gr_update
717 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
718 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
719 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
720 cfile/cfile.c, console/CON_console.c, include/d_io.h,
721 include/error.h, include/pstypes.h, include/strutil.h,
722 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
723 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
724 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
725 main/playsave.c, main/songs.c, main/state.c, main/text.c,
726 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
729 2003-11-25 Bradley Bell <btb@icculus.org>
731 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
732 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
733 libmve/VisualC/mveplayer.dsp: updated project files
735 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
738 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
739 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
740 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
741 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
744 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
745 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
748 2003-11-24 Bradley Bell <btb@icculus.org>
750 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
751 libmve/mveplay.c: stuff to play mve's in WinCE
753 * arch/win32/findfile.c: unused functions...
757 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
758 enabled mouse control of menus
760 * main/mission.h: oops, didn't mean to change this.
762 2003-11-21 Bradley Bell <btb@icculus.org>
764 * VisualCE/d2x/d2x.vcp: updated project file
766 2003-11-20 Bradley Bell <btb@icculus.org>
768 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
769 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
770 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
773 2003-11-17 Bradley Bell <btb@icculus.org>
775 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
776 main/menu.c: added option to disable kalinix under unix
778 * main/game.c, main/newmenu.c: always set menu mode for GL popups
780 2003-11-14 Bradley Bell <btb@icculus.org>
782 * main/automap.c: fix automap background image
784 * main/automap.c, main/automap.h: delete cruft
786 * main/automap.c: fix level number position
788 * main/automap.c: simplify g3_draw_line hack
790 * main/menu.c: stop pointless vid mode changes
792 2003-11-07 Bradley Bell <btb@icculus.org>
794 * NEWS, installation.txt: s'more documentation
796 2003-11-07 Steffen Pohle <stpohle@gmx.net>
798 * configure.ac: fix .exe extension problems
800 2003-11-07 Bradley Bell <btb@icculus.org>
802 * arch/ogl/ogl.c: disable texture format verification for OS X -
805 2003-11-06 Bradley Bell <btb@icculus.org>
807 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
808 use more traditional Alt+Enter for toggling fullscreen
810 * 2d/ibitblt.c, main/mission.h: comments/formatting
812 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
814 2003-11-06 Bradley Bell <btb@icculus.org>
816 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
817 resolution change, use kludge to avoid repetitive res changes
819 2003-11-04 Bradley Bell <btb@icculus.org>
821 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
822 structures and i/o routines back to piggy.c
824 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
826 * installation.txt: tell to install d1 .pig for better textures
828 2003-11-04 Bradley Bell <btb@icculus.org>
830 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
831 oem d1 v1.0 and registered d2 v1.0, comments
833 2003-11-03 Bradley Bell <btb@icculus.org>
835 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
836 all d1 shareware - even though files are different!
838 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
841 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
844 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
847 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
849 * main/movie.c: when no movies are found, divide by six the
850 number of warning lines sent to stdout
852 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
854 * include/byteswap.h: fix stupid copy/paste error
856 2003-10-24 Bradley Bell <btb@icculus.org>
858 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
859 gr_linear_rep_movsd_2x instead of almost identical
860 gr_linear_movsd_double. Better since we have assembly versions.
862 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
864 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
867 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
869 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
870 error with --disable-network, move reset_network_objects()
871 from gameseq.c to multi.c
873 2003-10-14 Bradley Bell <btb@icculus.org>
875 * AUTHORS, NEWS: stuff
877 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
879 2003-10-12 Bradley Bell <btb@icculus.org>
881 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
882 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
885 2003-10-12 Aaron Plattner <plattner@caltech.edu>
887 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
888 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
889 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
890 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
891 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
892 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
893 arch/win32/ipx_win.c, arch/win32/winnet.c,
894 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
895 main/multi.h, main/network.c: add IPv4 multicasting support
897 2003-10-11 Bradley Bell <btb@icculus.org>
899 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
901 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
902 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
903 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
904 main/weapon.h: lots of shareware and oem fixes
906 2003-10-10 Bradley Bell <btb@icculus.org>
908 * arch/win32/winnet.c: fixed stupid win32 network bug
910 2003-10-10 Bradley Bell <btb@icculus.org>
912 * main/piggy.c: increased D1_MAX_TMAP_NUM
914 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
916 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
917 which are animated in d2, refactorizes d1 texture reading
919 2003-10-10 Bradley Bell <btb@icculus.org>
921 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
922 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
923 main/collide.h, main/compbit.h, main/config.h, main/console.c,
924 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
925 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
926 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
927 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
928 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
929 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
930 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
931 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
932 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
933 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
934 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
935 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
936 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
937 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
938 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
939 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
940 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
941 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
942 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
943 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
944 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
945 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
946 main/wall.h: comments/formatting
948 2003-10-09 Bradley Bell <btb@icculus.org>
950 * main/text.c: fix text when using old datafiles
952 * main/laser.h: comments/whitespace
954 * main/laser.c, main/weapon.c: fixed smart missiles and smart
955 mines w/shareware data
957 * include/DT_drawtext.h: deleted unused file
959 2003-10-08 Bradley Bell <btb@icculus.org>
961 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
963 * arch/win32/ipx_udp.c: use closesocket() instead of close()
965 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
966 main/menu.c: Disabled 'd2x keys' weapon selection
968 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
970 * main/object.h, main/multi.h: get rid of most warnings issued by
971 cpp-precomp of gcc from Mac OS X dev tools
973 2003-10-05 Bradley Bell <btb@icculus.org>
975 * NEWS, configure.ac: increment version number
977 * cfile/cfile.c: better handling of CRLF text files (when that is
980 * utilities/hogcreate.c, utilities/hogextract.c,
981 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
982 reading/writing files
984 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
985 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
988 2003-10-04 Bradley Bell <btb@icculus.org>
990 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
992 * main/netmisc.c: change byte to sbyte, comments/whitespace
994 2003-10-03 Bradley Bell <btb@icculus.org>
996 * cfile/cfile.c, main/config.c: fix win32 eof bug.
998 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1001 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1002 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1003 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1004 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1005 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1006 main/object.c, main/object.h, main/paging.c, main/player.h,
1007 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1008 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1009 main/weapon.c, main/weapon.h: change byte to sbyte,
1012 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1013 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1014 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1015 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1017 * configure.ac: better checking for timeval
1019 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1021 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1022 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1023 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1024 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1025 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1026 main/multibot.c, main/network.c: Make network architecture
1027 choosable from game menu, add support for UDP/IP on Mac OS X and
1030 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1032 * include/byteswap.h: added macros for coping with alignment
1035 2003-10-02 Bradley Bell <btb@icculus.org>
1037 * main/multi.h: added padding to little-endian version of
1040 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1042 * main/netmisc.c: delete duplicate function
1044 2003-10-01 Bradley Bell <btb@icculus.org>
1046 * main/bm.c: make sure d1_texture_indices gets freed between
1049 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1051 * main/piggy.h: fix size of d1 shareware descent.pig
1053 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1055 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1056 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1057 replacements for non-animated textures
1059 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1061 * main/controls.c: use fixed 20fps wiggle
1063 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1065 * Makefile.am, debian/changelog.in, debian/control,
1066 debian/d2x-common.dirs, debian/d2x-common.install,
1067 debian/d2x-common.manpages, debian/d2x-gl.files,
1068 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1069 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1070 utilities/Makefile.am, utilities/hogcreate.1,
1071 utilities/hogextract.1, utilities/mvlcreate.1,
1072 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1073 add man pages, distribute utility programs in new d2x-common deb
1075 * rpm/d2x.spec.in: updated rpm spec file
1077 2003-08-02 Bradley Bell <btb@icculus.org>
1079 * cfile/cfile.c: update raw_position in cfputc and cfputs
1081 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1083 * main/piggy.c: make error message more friendly
1085 * main/piggy.c: simplify copying of bitmap flags
1087 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1090 * cfile/cfile.c: revert to always using custom fgets
1092 * main/endlevel.c, main/mission.c: handle missing exit sequence
1093 components gracefully
1095 * main/playsave.c: comments
1097 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1099 * cfile/cfile.c: update raw_position in cfwrite
1101 * main/network.c: comments/formatting
1103 2003-06-22 Bradley Bell <btb@icculus.org>
1105 * cfile/cfile.c: use standard fgets for non-archive files
1107 * main/movie.c: use con_printf for missing movie warning
1109 2003-06-18 Bradley Bell <btb@icculus.org>
1111 * main/movie.c: fixed cfile conversion of movielib code
1113 * main/console.c, main/hud.c: strip out colors, etc when printing
1116 * include/u_mem.h: fix NDEBUG calloc macro
1118 2003-06-15 Bradley Bell <btb@icculus.org>
1120 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1123 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1124 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1125 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1126 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1127 main/scores.c, main/state.c, main/text.c, misc/args.c,
1128 misc/strio.c: convert file i/o to cfile
1130 2003-06-14 Bradley Bell <btb@icculus.org>
1132 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1133 writing and other modes besides "rb" (mostly taken from
1136 2003-06-09 Bradley Bell <btb@icculus.org>
1138 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1141 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1142 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1145 2003-06-07 Taylor Richards <taylor@icculus.org>
1147 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1149 2003-06-07 Bradley Bell <btb@icculus.org>
1151 * main/console.c: fix non-console build
1153 * main/gamesave.c: comments
1155 * main/bm.c: remove redundant break
1157 2003-06-06 Bradley Bell <btb@icculus.org>
1159 * main/gauges.c, main/kconfig.c: comments/formatting
1161 * console/.cvsignore: added .cvsignore
1163 * main/console.c: can't write to console after it's closed
1165 2003-06-05 Bradley Bell <btb@icculus.org>
1167 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1168 console/internal.c, console/internal.h, include/CON_console.h,
1169 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1170 finish console conversion away from SDL
1172 2003-06-04 Bradley Bell <btb@icculus.org>
1174 * console/CON_console.c, include/CON.console.h, include/console.h,
1175 main/console.c, main/game.c: console conversion to native gr,
1178 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1179 put prototype for gr_bm_bitblt in gr.h
1181 2003-06-03 Bradley Bell <btb@icculus.org>
1183 * console/CON_console.c, console/DT_drawtext.c,
1184 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1185 main/console.c: use native fonts for console
1187 * main/playsave.c: use shorts for short data
1189 2003-06-02 Bradley Bell <btb@icculus.org>
1191 * configure.ac, main/console.c: set console background, fix
1194 2003-06-01 Bradley Bell <btb@icculus.org>
1196 * Makefile.am, arch/sdl/event.c, configure.ac,
1197 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1198 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1199 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1200 main/gamerend.c: added console code (from SDL_console)
1202 2003-05-30 Bradley Bell <btb@icculus.org>
1204 * README: minor update
1206 2003-05-28 Bradley Bell <btb@icculus.org>
1208 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1213 2003-06-06 Bradley Bell <btb@icculus.org>
1215 * main/kconfig.c: fix crash in control menus
1217 * main/gauges.c: force cockpit redraw in opengl
1219 * main/gamerend.c: move ogl swap, so cockpit and console get
1222 2003-06-01 Bradley Bell <btb@icculus.org>
1224 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1228 2003-05-12 Bradley Bell <btb@icculus.org>
1230 * configure.ac: increment version number
1232 * main/bm.c: use con_printf for exit model warnings
1234 * configure.ac: must check for timespec after setting -mno-cygwin
1236 * main/inferno.c: added -nohogdir and -userdir options
1238 * NEWS, main/titles.c: use briefings with no extension
1242 2003-04-30 Bradley Bell <btb@icculus.org>
1244 * configure.ac: have to include time.h when checking for nanosleep
1246 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1249 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1250 increment version number
1252 * main/Makefile.am: make dist fix
1256 2003-04-29 Bradley Bell <btb@icculus.org>
1258 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1261 2003-04-24 Bradley Bell <btb@icculus.org>
1263 * configure.ac: increment version number
1265 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1268 2003-04-24 Ingo van Lil <inguin@gmx.de>
1270 * main/render.c: fix misspellings of NDEBUG
1274 2003-04-14 Bradley Bell <btb@icculus.org>
1276 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1278 2003-04-11 Bradley Bell <btb@icculus.org>
1280 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1285 2003-04-11 Bradley Bell <btb@icculus.org>
1287 * libmve/mveplay.c: use _sleep instead of sleep on win32
1289 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1290 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1291 include/cfile.h, include/error.h, libmve/Makefile.am,
1292 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1293 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1294 utilities/Makefile.am: comments/formatting/dist problems
1296 * configure.ac: use different defines for os x
1298 2003-04-07 Bradley Bell <btb@icculus.org>
1300 * include/error.h, misc/error.c: put some old stuff back in,
1301 eliminate duplicate error messages
1303 * main/text.c: don't die on text not found
1306 * main/inferno.c: print some useful info if hog not found, allow
1307 -help to work if no text available
1309 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1311 * arch/linux/Makefile.am: revert to previous version, so linux
1314 2003-04-03 Bradley Bell <btb@icculus.org>
1316 * main/endlevel.c: fixed exit model scheme yet again
1318 2003-04-02 Bradley Bell <btb@icculus.org>
1320 * misc/error.c: call Int3 on Assert
1322 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1325 * main/wall.c: don't die when trying to toggle nonexistent
1326 segment... vertigo level 10 is buggy!
1328 * main/gamemine.c: comments/formatting
1330 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1332 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1333 main/inferno.c: Allow use of 22K sound samples
1335 2003-03-29 Bradley Bell <btb@icculus.org>
1337 * arch/ogl/gr.c: default to bitmapped reticle
1339 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1340 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1343 * arch/sdl/joy.c: fixed text seen for hats in control config
1346 2003-03-28 Bradley Bell <btb@icculus.org>
1348 * main/bm.c: heh, model nums in vertigo are hardcoded,
1349 N_D2_POLYGON_MODELS can't change
1351 * configure.ac, include/d1x.xpm, include/descent.xpm,
1352 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1355 2003-03-27 Bradley Bell <btb@icculus.org>
1357 * main/text.h: fixed text references for hat directions
1359 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1361 2003-03-26 Bradley Bell <btb@icculus.org>
1363 * main/playsave.c: make d2x keys backward compatible
1365 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1367 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1370 2003-03-26 Bradley Bell <btb@icculus.org>
1372 * main/piggy.c: fix crash when d1 data not present
1374 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1375 read/write from plr file
1377 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1378 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1379 added escort.h header
1381 2003-03-25 Bradley Bell <btb@icculus.org>
1383 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1384 D1_PIGFILE ("descent.pig") macro
1386 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1387 models from d1 pig file
1389 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1390 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1391 really) from d1 pig file
1393 2003-03-23 Bradley Bell <btb@icculus.org>
1395 * main/bm.c: stop extra robots from overwriting exit models
1397 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1398 texture list doesn't get full
1400 * main/bm.c: fix mem leak when reading extra robots
1402 2003-03-21 Bradley Bell <btb@icculus.org>
1404 * main/menu.c: Added option to set movie resolution (mostly works)
1406 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1408 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1409 replacement functions to piggy.c
1411 * main/gameseq.c: attempt to support mac d1 descent.pig
1413 * main/bm.c: fix mem leak
1415 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1416 files, both d1 and d2 oem briefing where showed
1418 * main/inferno.c, main/movie.c: Change the default movie
1419 resolution to "high", implement the option -lowresmovies
1421 2003-03-20 Bradley Bell <btb@icculus.org>
1423 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1425 * main/piggy.c: comments
1427 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1429 * main/gameseq.c: delete duplicate function
1431 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1433 2003-03-19 Bradley Bell <btb@icculus.org>
1435 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1436 (cddb discid) support
1438 * arch/sdl/digi.c, main/kludge.c: implemented
1439 digi_link_sound_to_object3 for looping sounds, other looping stuff
1441 * arch/sdl/gr.c: removing dependencies on stuff in main/
1443 * arch/linux/Makefile.am, arch/linux/init.c,
1444 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1445 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1446 other header cleanups
1448 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1450 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1452 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1453 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1454 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1455 load d1 textures for d1 levels
1457 2003-03-19 Bradley Bell <btb@icculus.org>
1459 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1460 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1461 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1462 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1465 * README: added some OS X info
1467 2003-03-17 Bradley Bell <btb@icculus.org>
1469 * main/newdemo.c: simplify DEMO_FILENAME macro
1471 * main/console.c, main/game.c: enable experimental console support
1473 * main/gamerend.c: fixed location of fps meter in multi
1475 2003-03-16 Bradley Bell <btb@icculus.org>
1477 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1478 also look in shared data dir for demos
1480 * main/newdemo.c, main/newdemo.h: comments/formatting
1482 2003-03-15 Christopher Thielen <chris@luethy.net>
1484 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1485 thinking d2 cd is always present
1487 2003-03-15 Bradley Bell <btb@icculus.org>
1489 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1492 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1495 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1496 gr_init. don't really know why this works, though
1498 2003-03-14 Bradley Bell <btb@icculus.org>
1500 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1502 * unused/bios/rbaudio.h: removed duplicate file
1504 2003-03-14 Christopher Thielen <chris@luethy.net>
1506 * arch/sdl/rbaudio.c: stop cd audio when exiting
1508 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1510 * main/gamecntl.c: add comments to the "only matt knows" cheats
1512 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1514 * main/gamemine.c: formatting, better texture conversion for d1
1517 2003-03-14 Bradley Bell <btb@icculus.org>
1519 * main/piggy.c: must swap all mac version pigfiles
1521 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1522 main/multi.c: formatting, minor cleanups
1524 * 2d/rle.c: need to swap line_size on bigendian machines
1526 * main/mission.c, main/mission.h: detect mac full version hogfile
1528 2003-03-13 Bradley Bell <btb@icculus.org>
1530 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1531 added joy/mouse sensitivity slider, increased range to 16, and
1534 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1537 * arch/linux/Makefile.am: removed extra backslash
1539 * TODO, installation.txt: updated some documentation
1541 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1542 menu, with maxfps option
1544 2003-03-12 Bradley Bell <btb@icculus.org>
1546 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1548 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1549 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1550 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1551 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1552 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1553 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1554 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1555 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1556 arch/linux/include/music.h, arch/linux/include/serial.h,
1557 arch/linux/include/ukali.h: formatting
1559 2003-03-11 Chris Arena <ccarena@cox.net>
1561 * main/menu.c: fixed brightness slider
1563 2003-03-01 Bradley Bell <btb@icculus.org>
1565 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1566 robots and animated bitmaps work, but colors are messed up
1568 2003-02-28 Bradley Bell <btb@icculus.org>
1570 * main/player.h: whitespace
1572 * main/automap.c, main/cntrlcen.c, main/collide.c,
1573 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1574 descent.hog is present, d1 becomes mission 0)
1576 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1577 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1578 arch/win32/winnet.c: MinGW compiles with network enabled again,
1579 but still doesn't work
1583 2003-02-28 Bradley Bell <btb@icculus.org>
1585 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1586 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1587 many opengl glitches
1589 2003-02-27 Bradley Bell <btb@icculus.org>
1591 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1592 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1593 main/network.c, main/network.h: noted that hoard.ham is only needed
1594 for multiplayer HOARD games, and should not be equated with
1595 "vertigo". put HoardEquipped() back in network.c.
1597 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1598 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1599 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1600 use timer_delay instead of d_delay
1602 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1604 * main/render.c: added replacement qsort for solaris
1606 2003-02-26 Bradley Bell <btb@icculus.org>
1608 * main/gamemine.c: texture conversion for d1 shareware
1610 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1612 * main/gamemine.c: better texture conversion for d1 levels
1614 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1616 * main/kconfig.c: fix joystick support under MinGW
1618 2003-02-26 Bradley Bell <btb@icculus.org>
1620 * main/playsave.c: fix swapping glitch
1622 * configure.ac, readme.txt: clean stuff up, getting ready for
1625 * main/titles.c: begin support for rendering spinning robots in
1628 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1631 * main/gamemine.c: load d1 shareware levels!
1633 2003-02-25 Bradley Bell <btb@icculus.org>
1637 * autogen.sh: add warning about old auto* versions, use
1640 2003-02-24 Bradley Bell <btb@icculus.org>
1642 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1643 briefings mostly working
1645 * main/movie.c, main/titles.c: fixed some more briefing glitches
1647 2003-02-23 Bradley Bell <btb@icculus.org>
1649 * main/movie.c: fixed crash when using shareware data files
1652 * arch/sdl/digi.c: fix crash on non-existent sounds
1653 (i.e. shareware data)
1655 2003-02-22 Bradley Bell <btb@icculus.org>
1657 * main/titles.c: fixed fullscreen toggle in briefings
1659 2003-02-21 Bradley Bell <btb@icculus.org>
1661 * configure.ac: check for mingw when enabling nasm
1663 * main/playsave.c: enable loading player files of either byte
1666 2003-02-20 Bradley Bell <btb@icculus.org>
1668 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1670 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1671 #343, not "rest of solution to bug #344"
1673 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1676 * main/kludge.c: partial solution to bug #344
1678 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1680 * compilerdefs.txt: added linux/mips info
1682 * ChangeLog: clean up changelog
1684 2003-02-19 Bradley Bell <btb@icculus.org>
1686 * libmve/mveplay.c: os x needs nanosleep prototype.
1688 2003-02-18 Bradley Bell <btb@icculus.org>
1690 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1692 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1693 to disable/enable audio
1695 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1697 * main/: movie.h, titles.c: make sure movie's palette is set before
1698 writing briefing text. Fixes bug #359
1700 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1703 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1704 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1707 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1710 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1711 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1712 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1715 * include/libmve.h: blah
1717 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1719 * main/render.c: 2nd attempt to fix solaris qsort bug
1721 2003-02-18 Bradley Bell <btb@icculus.org>
1723 * configure.ac, include/pstypes.h: put alignment detection in
1726 2003-02-17 Bradley Bell <btb@icculus.org>
1728 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1729 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1730 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1731 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1732 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1733 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1734 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1735 moved mve stuff to separate subdir
1737 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1738 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1739 mve code. Fixes (at least) bugs #41, #348, and #350.
1741 2003-02-14 Bradley Bell <btb@icculus.org>
1743 * main/Makefile.am: no more Makefile.mveplay. again
1745 * main/mveplay.c: typo
1747 2003-02-13 Bradley Bell <btb@icculus.org>
1749 * utilities/mvlextract.c: uint -> unsigned int
1751 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1752 standalone mveplayer, win32 support
1754 * main/movie.c: random bugfixes, win32 support
1756 * arch/sdl/Makefile.am: formatting
1758 * configure.ac: disable networking on mac/win for now
1760 * main/newmenu.c: comments
1762 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1764 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1765 redundant swap functions.
1767 2003-02-13 Bradley Bell <btb@icculus.org>
1769 * ChangeLog: update changelog
1771 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1773 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1774 polymodel alignment issues.
1776 2003-02-13 Bradley Bell <btb@icculus.org>
1778 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1779 fix various little bugs
1781 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1782 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1784 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1787 * README.utils: new file
1789 * main/: mve_main.c, mveplay.c: more movie fixes
1791 * README: updated README
1793 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1795 2003-02-12 Bradley Bell <btb@icculus.org>
1797 * utilities/mvlextract.c: bigendian mvl support
1799 * main/mveplay.c: formatting, stuff
1801 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1802 truecolor mve support, standalone mveplayer
1804 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1805 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1806 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1807 standalone mveplayer
1809 2003-01-22 Bradley Bell <btb@icculus.org>
1811 * include/: interp.h, interp.h: restore prototype for
1812 swap_polygon_model_data
1814 2003-01-21 Bradley Bell <btb@icculus.org>
1816 * main/piggy.c: use memcpy to avoid alignment problem
1818 * compilerdefs.txt: updated some defs, added sunos/sparc
1820 2003-01-15 Bradley Bell <btb@icculus.org>
1822 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1824 * main/gamemine.c: attempting to support d1 shareware
1826 * compilerdefs.txt: update defs
1828 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1830 * main/mveplay.c: fix several bugs, comments, formatting.
1832 2003-01-15 Bradley Bell <btb@icculus.org>
1834 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1835 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1836 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1837 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1840 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1841 formatting, comments
1843 2003-01-11 Bradley Bell <btb@icculus.org>
1845 * main/: mission.c, mission.h: attempt to support d1 for mac
1848 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1850 * main/object.h: foo
1852 2003-01-09 Bradley Bell <btb@icculus.org>
1854 * main/movie.c: use ifdef around gr_toggle_fullscreen
1856 2003-01-07 Bradley Bell <btb@icculus.org>
1858 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1859 main/mission.h: don't need .msn file for descent.hog anymore
1863 2003-01-06 Bradley Bell <btb@icculus.org>
1865 * main/mission.h, main/mission.c: comments
1867 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1870 2003-01-03 Bradley Bell <btb@icculus.org>
1872 * utilities/: txb2txt.c, txt2txb.c: remove old files
1874 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1876 * main/polyobj.c: attempt to make read_model_file
1879 * main/menu.c: move vertigo text
1881 2003-01-02 Bradley Bell <btb@icculus.org>
1883 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1884 main/polyobj.h: cleanup alignment changes
1886 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1887 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1888 main/object.h: fix alignment issues on sparc
1890 * cvshowto.txt: update cvs info
1894 * 2d/rle.c: make rle_swap handle RLE_BIG
1896 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1898 * main/render.c: workaround solaris qsort bug
1900 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1902 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1903 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1905 * arch/linux/Makefile.am: enabled linux joystick, kali
1907 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1908 arch/sdl/event.c: enabled linux joystick
1910 2002-12-31 Bradley Bell <btb@icculus.org>
1912 * main/gamemine.c: simplified warning msg
1914 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1916 * main/render.h: fix compiler warning
1918 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1920 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1922 2002-12-24 Bradley Bell <btb@icculus.org>
1924 * main/mission.c: fixes an infinite loop which was caused by d2x
1925 thinking d2demo was a descent 1 mission
1927 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1929 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1931 2002-12-24 Bradley Bell <btb@icculus.org>
1933 * main/render.c: comments
1935 2002-10-30 Bradley Bell <btb@icculus.org>
1937 * main/inferno.c: add help for -hogdir option
1939 * main/inferno.c: added -hogdir option
1941 2002-10-28 Bradley Bell <btb@icculus.org>
1943 * main/: inferno.c, menu.c: enabled Vertigo displays
1945 * include/3d.h: typo
1947 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1949 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1950 main/netmisc.c, main/network.c: simplify and eliminate redundant
1953 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1955 * maths/fixc.c: fix infinite loop in quad_sqrt.
1957 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1958 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1960 2002-10-12 Bradley Bell <btb@icculus.org>
1962 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1964 2002-10-11 Bradley Bell <btb@icculus.org>
1966 * main/hud.c: make hud_message work correctly
1968 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1971 * main/network.c: formatting, small fixes
1973 2002-10-10 Bradley Bell <btb@icculus.org>
1975 * main/netmisc.h: no swap_object for little-endian
1977 * main/: netmisc.h, network.c: use macros to simplify network
1980 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1983 * main/inferno.c: enable loading screen for mac shareware with
1986 * main/netmisc.c: whitespace
1988 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1991 * main/hud.c: whitespace
1993 * configure.ac: remove shareware build, add macdata build
1995 * main/songs.c: whitespace
1997 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1998 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2001 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2004 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2006 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2007 comments, formatting, etc.
2009 * iff/iff.c: fix bigendian iff loading.
2011 2002-10-03 Bradley Bell <btb@icculus.org>
2013 * utilities/txb2tex.c: typo
2015 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2016 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2019 * arch/sdl/mouse.c: whitespace
2021 2002-09-19 Bradley Bell <btb@icculus.org>
2023 * main/kconfig.c: fix a oops, add old logs
2025 * main/kconfig.c: support for >3 mouse buttons
2027 2002-09-18 Bradley Bell <btb@icculus.org>
2029 * include/gr.h: fix palette swap define
2031 2002-09-14 Bradley Bell <btb@icculus.org>
2033 * main/titles.c: load hires briefing screen if lores doesn't exist
2034 (i.e. vertigo) and MenuHires=0
2036 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2038 * main/: multi.h, network.h: pack some structures for ipx
2041 2002-09-14 Bradley Bell <btb@icculus.org>
2043 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2044 and load_endlevel_data() to expect newline-terminated strings, fix
2045 load_game_data to read null-terminated string for
2048 2002-09-07 Bradley Bell <btb@icculus.org>
2050 * main/newmenu.c: added error message
2052 * main/menu.h: enable -nohires with mac shareware
2054 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2056 * 2d/font.c: enable 0/255 palette swap for fonts
2058 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2061 * 2d/2dsline.c: fix ogl blooper
2063 2002-09-05 Bradley Bell <btb@icculus.org>
2065 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2068 * include/strutil.h: need string.h for strcasecmp
2070 * include/rle.h: okay, maybe it needs to be this way
2072 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2074 * 2d/scalec.c: more stuff from d2src
2076 * 2d/rle.c: more stuff from d2src, formatting
2078 * 2d/font.c: useless cruft
2080 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2082 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2085 2002-09-04 Bradley Bell <btb@icculus.org>
2087 * include/grdef.h: fix compiler warnings
2089 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2091 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2094 * main/game.c: we want the mac ibitblt for everything but dos and
2097 * main/texmerge.c: these routines are in tmerge.c
2099 * main/credits.c: enable credits for mac and oem data
2101 * main/bm.c: use either exit.ham or exit.pofs
2103 * include/ibitblt.h: enable some more code from d2src
2105 * include/gr.h: enable mac ubitblt_double
2107 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2109 * include/grdef.h: moved some inline asm from linear.h
2111 * 2d/ibitblt.c: brought in line with original d2 version
2113 * 2d/bitblt.c: reverted to original d2 version of this file, then
2114 added d1x enhancements
2116 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2118 * 2d/linear.h: moved these back to their original locations
2121 * main/mveplay.c: close some memory holes, speed up palette loading
2123 * main/movie.c: added fullscreen toggle while playing movies
2125 * main/inferno.c: comment out -superhires help text (always on)
2127 * include/timer.h: added approx_fsec_to_usec macro
2129 * arch/sdl/joy.c: fix compiler warning
2131 2002-09-01 Bradley Bell <btb@icculus.org>
2133 * main/network.c: oops
2135 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2137 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2138 timer_get_fixed_seconds
2142 2002-08-31 Bradley Bell <btb@icculus.org>
2144 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2147 * main/multi.h: network endian stuff
2149 * 2d/font.c, include/gr.h: fast file i/o for font headers
2151 * arch/win32/arch_ip.cpp: unused file
2153 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2154 bigendian networking fixes
2156 * main/menu.c: make net menu more accurate, also make superhires
2159 * include/pstypes.h: better to have __pack__ all the time, I think.
2160 needed for networking, e.g.
2162 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2165 * arch/win32/Makefile.am: unused file
2169 2002-08-30 Bradley Bell <btb@icculus.org>
2171 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2173 * main/: newmenu.h, titles.c: formatting
2175 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2176 main/multi.h: networking works, finally
2178 * TODO: added TODO file
2180 * arch/linux/arch_ip.cpp: unused fine
2182 * README: network sorta working
2184 * main/: Makefile.am, multi.c, network.c, network.h: more
2187 * main/menu.c: load builtin mission correctly
2189 * main/inferno.c: documentation
2191 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2194 * main/Makefile.mveplay: don't need no more
2196 2002-08-29 Bradley Bell <btb@icculus.org>
2198 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2199 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2200 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2203 * include/ipx_drv.h: more network fixing
2205 * arch/linux/include/ipx_drv.h: more network fixing
2207 * include/ipx.h: formatting
2209 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2211 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2212 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2213 main/inferno.c: fixed networking fuck-up?
2215 * Makefile.am: moved mingw info to README
2217 * README, mingw32.txt: moved mingw info to README
2219 2002-08-27 Bradley Bell <btb@icculus.org>
2221 * utilities/mvlextract.c: allow specifying file to extract
2223 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2226 * utilities/hogextract.c: allow specifying file to extract
2228 * main/mission.c: Have to get mission_num _after_ promoting...
2230 * main/: gameseq.c, titles.c: beginning d1 briefing support
2232 * descent.msn: beginning d1 briefing support
2234 * main/: titles.c, titles.h: d1-style mission briefings
2236 * main/piggy.h: whitespace
2238 * main/movie.c: beginning robot movie support, fall back on lo/hi
2239 res if hi/lo not available
2241 * main/mission.c: added Builtin_mission_num for builtin mission,
2242 D1Hogdir, d1-style mission briefings
2244 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2247 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2248 (for d1 missions that need d1 data)
2250 * 2d/ibitblt.c: whitespace
2252 2002-08-26 Bradley Bell <btb@icculus.org>
2254 * utilities/mvlcreate.c: oops
2256 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2259 * utilities/hogextract.c: added [v]iew option
2261 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2263 * main/titles.c: fix writable string, disable DumbAdjust thing
2265 * main/polyobj.h: whitespace
2267 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2270 * main/movie.c: read movies from AltHogDir, other fixes
2272 * main/: mission.c, mission.h: fix bug w/mission filename
2274 * main/gameseq.c: comments
2276 * main/digi.h: whitespace n stuff
2278 * include/mve_audio.h: added audio flag macros
2280 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2285 2002-08-23 Bradley Bell <btb@icculus.org>
2287 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2290 * Makefile.am: remove d2demo.mn2
2292 * cfile/cfile.c, include/cfile.h: add cfile_size function
2294 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2295 eliminate need for .mn2 files for oem and demo
2297 2002-08-22 Bradley Bell <btb@icculus.org>
2299 * main/bm.c: fix for vertigo
2301 * main/menu.h: make OEM menu pcx available
2303 * 2d/rle.c: merge with original d2 file
2305 * Makefile.am, configure.ac: let mission files get installed by
2308 2002-08-17 Bradley Bell <btb@icculus.org>
2310 * configure.ac: make FAST_FILE_IO the default on little-endian
2313 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2315 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2318 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2320 * main/: game.c, menu.c, mission.c: promote builtin missions.
2322 2002-08-15 Bradley Bell <btb@icculus.org>
2324 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2325 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2327 * utilities/.cvsignore: added cvsignore
2329 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2332 * main/piggy.c: mac data file loading
2334 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2335 transparency and swap 0/255 correctly for mac data files
2337 2002-08-13 Bradley Bell <btb@icculus.org>
2339 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2340 to utilities to avoid conflict with c++ std lib <utility>
2342 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2343 txt2txb.c: moved utility to utilities to avoid conflict with c++
2346 * Makefile.am, configure.ac: add utilities
2348 2002-08-09 Bradley Bell <btb@icculus.org>
2350 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2353 2002-08-08 Bradley Bell <btb@icculus.org>
2355 * main/inferno.c: comments
2357 * main/: newmenu.c, songs.c: mac demo datafile support
2359 * installation.txt: update
2361 * main/gamesave.c: use lowercase for consistency
2363 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2364 models for other than d2demo
2366 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2368 * main/gamemine.c: formatting, better d1 texture conversion
2370 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2371 main/mission.h: recognize .msn mission files.
2373 2002-08-07 Bradley Bell <btb@icculus.org>
2375 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2376 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2377 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2378 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2379 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2380 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2383 2002-08-06 Bradley Bell <btb@icculus.org>
2385 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2387 * main/Makefile.am: formatting
2389 * 2d/font.c: make gr_remap_font just reload the whole thing
2391 * configure.ac: formatting
2393 * Makefile.am: added d2demo.mn2
2395 * d2demo.mn2: mission file for shareware
2397 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2398 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2400 * main/sounds.h: shareware stuff, whitespace
2402 * main/: polyobj.c, polyobj.h: more fast i/o macros
2404 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2407 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2408 endlevel stuff to non-shareware, allow movies/endlevel for
2411 * main/cntrlcen.c: typo
2413 * main/bm.h: use global Piggy_hamfile_version
2415 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2416 macros, use global Piggy_hamfile_version
2418 * main/Makefile.am: terrain and movie stuff always used now
2420 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2423 * main/: gamemine.c, gamesave.c: load DMB levels
2425 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2426 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2428 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2430 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2432 2002-08-04 Bradley Bell <btb@icculus.org>
2434 * main/inferno.c: shareware stuff, formatting
2436 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2438 * arch/sdl/gr.c: don't need to set mode in gr_init
2440 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2442 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2445 * Makefile.am, descent.mn2: added mission file for descent 1
2447 2002-08-02 Bradley Bell <btb@icculus.org>
2449 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2450 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2451 main/piggy.h, misc/error.c: junk
2453 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2454 render.h, scores.c, scores.h, terrain.c: shareware stuff
2456 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2457 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2458 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2459 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2460 main/weapon.c, main/weapon.h: fast i/o macros
2462 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2464 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2465 main/gamemine.h, main/gamesave.c: load d1 levels
2467 2002-07-30 Bradley Bell <btb@icculus.org>
2469 * configure.ac: oops
2471 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2474 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2475 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2476 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2477 main/piggy.c, main/titles.c: support shareware datafiles!
2479 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2480 piggy.c: SHAREWARE fixes
2482 2002-07-29 Bradley Bell <btb@icculus.org>
2484 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2485 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2486 misc/fileutil.c: Portability - OS X support
2488 2002-07-27 Bradley Bell <btb@icculus.org>
2490 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2491 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2492 segment.h: portability
2494 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2495 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2496 main/wall.h: portabilization
2498 * 2d/font.c, include/gr.h: portability
2500 2002-07-26 Bradley Bell <btb@icculus.org>
2502 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2504 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2506 * main/player.c: foo
2508 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2510 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2511 misc/fileutil.h: portable file i/o utils
2513 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2514 writable string anymore... / formatting
2516 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2517 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2518 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2519 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2520 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2521 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2522 portable-izing file loading routines
2524 2002-07-24 Bradley Bell <btb@icculus.org>
2526 * main/mveplay.c: correctly play files with 16bit uncompressed
2527 audio, mem checking, etc
2529 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2532 2002-07-23 Bradley Bell <btb@icculus.org>
2534 * misc/Makefile.am: unused file
2536 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2537 main/sounds.h: remove experimental nmovie stuff
2539 * main/movie.c: add some debugging output
2541 2002-07-22 Bradley Bell <btb@icculus.org>
2543 * main/: console.c, state.c: simplified header
2545 * main/movie.c: enable mveplay audio
2547 * main/old/movie.c: moved to main/
2549 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2550 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2551 main/mvelib.c, main/mveplay.c: initial movie support
2553 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2554 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2555 include/ogl_init.h, include/pstypes.h, main/console.c,
2556 main/state.c, mem/mem.c: OS X stuff
2558 * configure.ac: OS X and movie stuff
2560 2002-07-19 Bradley Bell <btb@icculus.org>
2562 * compilerdefs.txt: OSX defs
2564 2002-07-18 Bradley Bell <btb@icculus.org>
2566 * main/inferno.c: use simpler rcs tags
2568 * autogen.sh: keep Changelog in cvs (and use --accum)
2570 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2571 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2572 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2573 main/songs.c: changed cdrom->rbaudio
2575 * include/rbaudio.h: moved to /include
2577 2002-07-17 Bradley Bell <btb@icculus.org>
2579 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2580 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2581 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2582 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2583 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2584 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2585 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2586 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2587 3d/setup.c: use simpler rcs tags
2592 2002-07-17 Bradley Bell <btb@icculus.org>
2594 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2596 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2598 * debian/rules: don't need readme's
2600 * debian/rules: move d1x license to COPYING, license clarifications
2602 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2603 license to COPYING, license clarifications
2605 * debian/rules: fix debian docs
2607 * debian/rules: fix debian manpages
2609 * debian/d2x-sdl.menu: fix debian menu
2611 * debian/rules: link to undocumented man page for debs
2613 * Makefile.am, configure.ac, debian/control, debian/copyright,
2614 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2615 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2616 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2619 2002-07-16 Bradley Bell <btb@icculus.org>
2621 * debian/: rules, changelog.in: deb stuff
2623 * configure.ac: cleaner nasm detection
2625 * debian/: changelog.in, control, rules: deb stuff
2627 * README, installation.txt: typos, stuff
2629 * configure.ac: better #defines
2631 * configure.ac: whitespace
2633 * configure.ac: better documentation
2635 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2636 SDL_JOYSTICK not needed
2638 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2640 * configure.ac: need higher SDL for joystick
2642 * debian/: control, rules: deb stuff
2644 * arch/sdl/joy.c: old junk
2646 * Makefile.am, configure.ac: automake updates
2648 * main/: inferno.c, text.c: don't use althogdir on non-unix
2650 * configure.ac: more autoconf updates
2652 * misc/strutil.c: better strrev
2654 * main/inferno.c: need limits.h on mingw also
2656 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2659 2002-04-19 Bradley Bell <btb@icculus.org>
2661 * main/network.c: let hoard.ham be a cfile
2663 * main/text.c: better error message when hog not found
2667 2002-03-23 Bradley Bell <btb@icculus.org>
2669 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2670 arch/sdl/Makefile.am: Use SDL joystick automatically
2672 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2674 2002-03-05 Bradley Bell <btb@icculus.org>
2676 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2679 2002-02-23 Bradley Bell <btb@icculus.org>
2681 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2683 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2684 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2685 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2686 main/editor/Makefile.am: moved includes to include
2688 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2690 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2691 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2692 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2695 * main/game.c: disabled cockpit for OGL, formatting
2697 * 2d/ibitblt.c: formatting
2699 2002-02-16 Bradley Bell <btb@icculus.org>
2701 * include/oldsdl.h: check for older macros
2703 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2704 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2705 allow older sdl versions
2707 2002-02-15 Bradley Bell <btb@icculus.org>
2709 * main/: automap.c, automap.h, inferno.c: automap resolution now
2712 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2714 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2715 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2716 win32/include/key_arch.h: never mind - that would be pointless
2718 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2719 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2720 win32/include/key_arch.h: copied files from d1x
2722 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2723 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2725 * main/multipow.c: need conf.h
2727 * arch/win32/Makefile.am: new file
2729 * include/pstypes.h: added u_int16_t (needed in base_ip)
2731 * arch/win32/arch_ip.cpp: copied from d1x
2733 2002-02-14 Bradley Bell <btb@icculus.org>
2735 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2737 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2738 main/netlist.c: Added hotkeys to toggle fullscreen mode
2740 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2741 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2743 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2744 reorder.h: Lotsa networking stuff from d1x
2746 2002-02-13 Bradley Bell <btb@icculus.org>
2748 * include/gr.h, main/game.c: Fullscreen toggle stuff
2750 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2753 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2754 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2757 2002-02-11 Bradley Bell <btb@icculus.org>
2759 * main/bm.c: use portable loader if bigendian
2761 * include/pstypes.h: don't define bool for c++
2763 * include/cfile.h: extern AltHogDir stuff
2765 * include/byteswap.h: use WORDS_BIGENDIAN
2767 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2769 * main/vers_id.h: added D2X_IVER
2771 * misc/args.c: don't use d1x.ini
2773 * Makefile.am: rpm stuff
2775 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2778 2002-02-09 Bradley Bell <btb@icculus.org>
2780 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2782 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2784 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2787 2002-02-06 Bradley Bell <btb@icculus.org>
2789 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2790 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2791 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2793 * debian/: changelog.in, control, copyright, d2x-gl.files,
2794 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2798 2002-02-02 Bradley Bell <btb@icculus.org>
2800 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2802 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2803 Enabled RELEASE option
2805 2002-01-31 Bradley Bell <btb@icculus.org>
2807 * Makefile.am, configure.ac: specify prerequisite versions of
2808 autoconf and automake
2810 2002-01-29 Bradley Bell <btb@icculus.org>
2812 * main/mission.c: RCS header added
2814 * main/inferno.c: update copyright date
2816 * main/mission.c: allow missions to be in AltHogDir
2818 * configure.ac: Display results of configure
2820 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2823 2002-01-28 Bradley Bell <btb@icculus.org>
2825 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2826 Data files now go in DATADIR/games/d2x, user files now go in
2829 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2831 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2832 files now go in ~/.d2x
2834 2002-01-24 Bradley Bell <btb@icculus.org>
2836 * configure.ac: fix nasm not found error message
2838 2002-01-18 Bradley Bell <btb@icculus.org>
2840 * configure.in: getting rid of old configure.in
2842 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2843 main/movie.c: Movie playing kludgey stuff
2845 * misc/args.c: formatting
2847 * main/inferno.c: allow -h for help
2849 * include/error.h: don't die on int3, unless -debug given
2851 * mingw32.txt: more stuff
2853 2001-12-29 Bradley Bell <btb@icculus.org>
2855 * Makefile.am: Got rid of thinking.txt
2857 * main/inferno.c: document -nomovies option
2859 2001-12-28 Bradley Bell <btb@icculus.org>
2861 * main/titles.c: formatting, put some code into place for rendering
2862 of robots during briefings
2864 2001-12-27 Bradley Bell <btb@icculus.org>
2868 2001-12-23 Craig Hadady <chadady@iglou.com>
2870 * 2d/rle.c: fixed bug in dummy array.
2872 2001-12-03 Bradley Bell <btb@icculus.org>
2874 * arch/sdl/init.c: fix formatting
2876 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2877 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2878 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2879 and sdl joystick stuff
2881 2001-11-30 Bradley Bell <btb@icculus.org>
2883 * thinking.txt: not needed
2885 2001-11-27 Bradley Bell <btb@icculus.org>
2887 * cygconf, mingw32.txt: use sdl from source on cygwin
2889 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2890 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2891 SDL_CFLAGS to CFLAGS
2893 2001-11-27 Bradley Bell <btb@icculus.org>
2897 2001-11-14 Bradley Bell <btb@icculus.org>
2899 * texmap/scanline.c: use optimization flags as texmap default
2901 * NEWS: mouse wheel, etc
2903 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2904 wheel to emulate 3rd axis
2906 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2908 * include/error.h: kludge to ungrab mouse when we hit an int3
2910 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2911 __ENV_MSDOS__ to __MSDOS__
2913 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2916 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2919 * arch/sdl/digi.c: implemented digi_set_volume
2921 * include/grdef.h, main/config.c, misc/d_io.c: change
2922 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2924 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2925 main/piggy.c: use MAKE_SIG
2927 * installation.txt: update
2929 * configure.ac: new file
2931 * arch/sdl/joydefs.c: #include pstypes.h
2933 * arch/sdl/init.c: SDL joystick stuff
2935 * acconfig.h: adjust MINGW defines
2937 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2938 controls menu now works
2940 2001-11-13 Bradley Bell <btb@icculus.org>
2942 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2945 * Makefile.am: New file
2947 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2950 * compilerdefs.txt: New file
2952 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2954 2001-11-12 Bradley Bell <btb@icculus.org>
2956 * main/playsave.c: load player files regardless of byte order of
2959 2001-11-11 Bradley Bell <btb@icculus.org>
2961 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2964 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2966 * NEWS: GL savegame thumbnails
2968 * acconfig.h, configure.in: make option for NMOVIES, default to off
2970 2001-11-09 Bradley Bell <btb@icculus.org>
2972 * main/state.c: Enabled savegame thumbnails under OpenGL
2974 * unused/pa_null/pa_enabl.h: remove duplicate header
2976 * misc/args.c: use d2x.ini for option file
2978 * mem/mem.c: Move mem_realloc inside the ifdef
2980 * main/menu.c: fix 640x400 menu text
2982 * main/inferno.c: added documentation
2984 * main/endlevel.c: fix warnings
2986 * arch/ogl/gr.c: Get rid of gl spew
2988 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2990 * acconfig.h: Define __SDL__ for mingw
2992 2001-11-08 Bradley Bell <btb@icculus.org>
2994 * 2d/font.c: free OGL font data when rereading
2996 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2997 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2998 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2999 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3000 main/weapon.h: Enabled shareware build, endlevel flythrough
3003 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3004 of use for shareware build
3006 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3009 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3011 2001-11-05 Bradley Bell <btb@icculus.org>
3013 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3016 * include/3d.h: Add comment
3018 2001-11-04 Bradley Bell <btb@icculus.org>
3020 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3023 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3026 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3028 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3029 main/hudmsg.h: Enable d1x-style hud_message
3031 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3033 * 2d/font.c: re-init ogl fonts after remapping colors.
3035 2001-11-02 Bradley Bell <btb@icculus.org>
3037 * misc/Makefile.am: remove byteswap.h (duplicate header)
3039 * 2d/font.c: fixed gr_remap_font, minor stuff
3041 * configure.in: take out -O2 if doing debug build
3043 * main/bm.c: formatting
3045 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3047 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3048 macros, get rid of functions
3050 2001-11-01 Bradley Bell <btb@icculus.org>
3052 * misc/byteswap.h: removed duplicate header
3054 2001-10-31 Bradley Bell <btb@icculus.org>
3056 * NEWS, main/automap.c: automap works in opengl
3058 * NEWS, configure.in: Added news
3060 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3062 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3064 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3065 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3066 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3068 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3070 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3072 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3073 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3075 2001-10-27 Bradley Bell <btb@icculus.org>
3077 * main/inferno.c: added some documentation
3079 2001-10-25 Bradley Bell <btb@icculus.org>
3081 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3084 * Makefile.am, configure.in, arch/Makefile.am,
3085 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3086 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3087 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3088 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3089 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3090 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3091 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3092 it's ugly, but It'll be easier to sync with d1x.
3094 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3095 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3096 main/editor/Makefile.am: attempt at support for editor, makefile
3099 * misc/d_delay.c: formatting fix
3101 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3102 tmappent.S, tmapppro.S: adding support for runtime selection of
3105 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3106 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3107 including multi.h and network.h, fix backslashes, fix compiler
3110 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3111 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3112 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3113 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3114 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3115 including multi.h and network.h, fix backslashes
3117 * include/pstypes.h: added typedef for u_int64_t on mingw
3119 * include/3d.h: added prototype for g3_uninit_polygon_model
3121 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3123 2001-10-24 Bradley Bell <btb@icculus.org>
3125 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3126 arch subdirs, as in d1x.
3128 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3129 earlier style until i understand automake 1.5 better. remove input
3132 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3133 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3134 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3135 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3136 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3137 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3138 Moved input stuff to arch subdirs, as in d1x.
3140 * NEWS, configure.in: blah blah
3142 2001-10-23 Bradley Bell <btb@icculus.org>
3144 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3146 * texmap/tmapppro.S: no need for #include <conf.h> here
3148 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3151 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3152 file. RCS header added
3154 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3155 #ifdef'ing out the whole file. RCS header added
3157 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3158 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3159 fixes. Now works with automake 1.5 and autoconf 2.52.
3160 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3161 mingw (-grabmouse now works on win32).
3163 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3164 These don't belong in cvs
3168 2001-10-20 Bradley Bell <btb@icculus.org>
3170 * 2d/font.c: Don't free unused variables...
3172 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3175 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3176 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3177 main/Makefile.am: make dist more sensible
3179 * Makefile.am: Kludge for linking on mingw
3181 2001-10-19 Bradley Bell <btb@icculus.org>
3183 * Makefile.am, configure.in, arch/win32/Makefile.am,
3184 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3186 * include/ipx_drv.h: Check for __MINGW32__
3188 * include/i86.h: Imported from d1x
3190 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3192 * arch/dos/modex.asm: Fixed %include
3194 * main/console.c: RCS headers added
3196 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3199 * Makefile.am, main/Makefile.am: Moved final link to top-level
3200 directory instead of main/
3202 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3203 __ENV_LINUX__ to __linux__
3205 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3206 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3207 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3208 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3209 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3210 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3211 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3212 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3213 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3214 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3217 * configure.in: add --enable-xploader, support arch/linux subdir,
3220 * main/inferno.c: conditionalize conf.h
3222 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3224 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3225 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3226 misc/fileutil.h: Partial application of linux/alpha patch.
3228 2001-10-19 Bradley Bell <btb@icculus.org>
3230 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3231 networking in line with d1x, moved some arch/linux_* stuff to
3234 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3235 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3236 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3237 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3240 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3241 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3242 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3243 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3244 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3245 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3246 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3247 linux/include/ukali.h: Brought linux networking in line with d1x,
3248 moved some arch/linux_* stuff to arch/linux/*
3250 * include/ipx_drv.h: Imported from d1x
3252 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3254 * main/ipx_drv.c: Imported from d1x
3256 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3257 main/network.h, main/Makefile.am: Trying to get network working on
3260 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3261 main/Makefile.am: build fixes
3263 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3264 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3265 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3266 starting to get net working.
3268 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3269 conditionalized min,max macros
3271 2001-10-18 Bradley Bell <btb@icculus.org>
3273 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3274 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3275 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3276 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3279 * 2d/2dsline.c: RCS headers added/changed
3281 * configure.in: fix NASMFLAGS bug
3283 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3286 2001-10-17 Bradley Bell <btb@icculus.org>
3288 * NEWS: Fixed the invulnerable robots bug!
3290 * main/collide.c: Fixed the invulnerable robots bug!
3292 2001-10-14 Bradley Bell <btb@icculus.org>
3294 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3297 2001-10-13 Bradley Bell <btb@icculus.org>
3299 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3300 arch/Makefile.am, arch/dos/Makefile.am,
3301 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3302 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3303 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3304 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3305 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3306 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3307 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3308 arch/win32/include/Makefile.am, iff/Makefile.am,
3309 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3310 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3311 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3312 unused/bios/Makefile.am, unused/lib/Makefile.am,
3313 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3314 unused/ui/Makefile.am, unused/vga/Makefile.am,
3315 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3316 automake stuff from "inert" subdirs. And there was much rejoicing.
3318 * Makefile.am, NEWS, configure.in: Stuff
3320 * ChangeLog: removing auto-generated file
3322 * cygconf: Added instructions for mingw32 build
3324 * Makefile.am: renamed INSTALL to installation.txt
3326 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3328 * mingw32.txt: Added instructions for mingw32 build
3330 * configure.in: Enable assembly under mingw32
3332 2001-10-12 Bradley Bell <btb@icculus.org>
3334 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3336 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3337 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3338 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3339 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3340 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3341 to __DJGPP__, since it's built-in.
3343 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3345 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3346 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3350 2001-10-12 Bradley Bell <btb@icculus.org>
3352 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3354 * Makefile.am: make sure cygconf gets archived
3356 * configure.in: Increment version number in preparation for release
3358 * configure.in: Fix detection of opengl
3360 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3361 cygconf, arch/Makefile.am, arch/include/joy.h,
3362 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3363 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3364 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3365 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3366 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3367 Vastly improved compilability.
3369 2001-10-11 Bradley Bell <btb@icculus.org>
3371 * Makefile.am: Added macros/sdl.m4
3373 * autogen.sh: Added macros/sdl.m4
3375 2001-10-09 Bradley Bell <btb@icculus.org>
3377 * main/vers_id.h: Added DESCENT_VERSION constant
3379 * main/inferno.c: Added command-line help.
3381 * include/ogl_init.h: opengl improvments (following d1x changes)
3383 2001-10-07 Bradley Bell <btb@icculus.org>
3385 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3386 arch/ogl/Makefile.am: Remove duplicate headers.
3388 2001-08-02 Thimo Neubauer <thimo@debian.org>
3390 * mem/mem.c: totally crippled the memory manager because it does
3391 not make sense for non-DOS-systems and it would have been too
3392 complicated to get it 64bit clean
3394 2001-06-19 Bradley Bell <btb@icculus.org>
3396 * cvshowto.txt: updated anonymous password
3398 2001-02-08 Bradley Bell <btb@icculus.org>
3400 * COPYING, license.txt: Added d1x license
3402 2001-02-01 Bradley Bell <btb@icculus.org>
3404 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3406 2001-01-31 Bradley Bell <btb@icculus.org>
3408 * configure.in, arch/include/mouse.h, include/pstypes.h,
3409 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3411 * main/polyobj.c: fix typo
3413 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3414 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3415 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3416 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3417 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3418 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3419 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3420 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3421 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3422 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3423 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3424 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3425 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3426 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3427 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3428 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3429 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3430 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3431 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3432 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3433 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3434 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3435 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3436 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3437 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3438 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3441 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3442 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3443 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3444 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3447 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3450 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3451 cross-compiling, and cygwin fixes
3453 2001-01-30 Bradley Bell <btb@icculus.org>
3455 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3456 include/pstypes.h, include/strutil.h, main/Makefile.am,
3457 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3458 needs --without-assembler and --without-network to compile
3460 2001-01-29 Bradley Bell <btb@icculus.org>
3462 * configure.in, main/Makefile.am: Fixes to build system
3464 * main/kconfig.c: fix for non-linux joysticks
3466 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3467 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3468 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3469 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3470 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3471 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3472 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3473 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3474 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3475 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3477 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3478 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3479 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3480 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3481 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3482 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3485 * arch/dos/include/joy.h, arch/dos/include/key.h,
3486 arch/dos/include/mouse.h: Unified input headers.
3488 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3490 2001-01-28 Bradley Bell <btb@icculus.org>
3492 * conf.h.in, configure.in, arch/Makefile.am,
3493 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3494 arch/include/key.h, main/Makefile.am: More header unification...
3496 * main/newdemo.c: Added <ctype.h>
3498 * arch/include/event.h, arch/include/joy.h: unified input headers.
3500 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3501 OpenGL now uses SDL-GL instead of gii
3503 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3505 2001-01-25 Bradley Bell <btb@icculus.org>
3507 * autogen.sh: use "set -e" so execution stops if something goes
3510 2001-01-24 Bradley Bell <btb@icculus.org>
3514 * Makefile.am: Add ChangeLog to dist
3518 2001-01-24 Bradley Bell <btb@icculus.org>
3520 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3522 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3523 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3526 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3527 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3528 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3529 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3530 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3531 arch/Makefile.am, arch/dos/Makefile.am,
3532 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3533 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3534 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3535 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3536 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3537 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3538 unused/Makefile.am, unused/bios/Makefile.am,
3539 unused/lib/Makefile.am, unused/novga/Makefile.am,
3540 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3541 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3542 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3543 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3544 make dist, VPATH builds, ...
3546 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3547 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3548 arch/dos/Makefile.in, arch/linux/Makefile.in,
3549 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3550 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3551 misc/Makefile.in, texmap/Makefile.in: cruft removal
3553 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3556 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3558 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3560 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3563 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3564 added -grabmouse option
3566 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3567 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3568 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3569 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3570 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3571 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3572 main/songs.c, misc/args.c: changed args_find to FindArg
3574 2001-01-22 Bradley Bell <btb@icculus.org>
3576 * configure, main/Makefile.am, main/Makefile.in: configuration
3579 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3580 fix compiler warnings w/opengl
3582 * include/console.h: ggi support
3584 * arch/linux_init.c: svgalib support
3586 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3587 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3588 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3589 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3590 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3591 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3594 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3596 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3597 main/render.c: fix warnings and enable NDEBUG *
3598 arch/svgalib_init.c: svgalib support
3600 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3602 * main/kconfig.c: joystick support
3604 2001-01-21 Bradley Bell <btb@icculus.org>
3606 * cvshowto.txt: new file, taken from d1x webpage
3608 * AUTHORS, README: Taking over as maintainer of d2x
3610 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3612 2001-01-20 Bradley Bell <btb@icculus.org>
3614 * configure, configure.in: Turned -Werror back off by default
3616 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3617 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3618 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3619 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3620 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3621 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3622 main/laser.c, main/multi.c, main/network.c, main/network.h,
3623 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3624 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3625 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3626 warnings, for non-OpenGL on linux, anyway...
3628 2001-01-19 Bradley Bell <btb@icculus.org>
3630 * copying: remove duplicate file
3632 * Import of d2x-0.0.9-pre1
3634 * Import of d2x-0.0.8