1 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * include/physfsx.h: getRealPath uses the write directory if it
4 can't get the real directory
6 * D2X.make: remove misc/d_io.c
8 2004-12-03 Bradley Bell <btb@icculus.org>
10 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
11 pathname, ensure correct translation of path separators
13 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
15 * misc/strutil.c: fix stricmp and strnicmp
17 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
20 2004-12-02 Bradley Bell <btb@icculus.org>
22 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
23 I couldn't figure out why the previous code kept segfaulting under
26 * main/kconfig.c: disable call to reset_cockpit() which was
27 causing the "letterbox" bug
29 * main/inferno.c: don't die if title screens not found
31 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
33 * configure.ac: require PhysicsFS header and library
35 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
37 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
39 * D2X.make: fix build on Carbon by adding digiobj.c
41 * main/mission.c: set builtin_hogsize for non-built-in missions
43 * main/mission.c: pass individual mission around instead of whole list
45 * main/mission.c: remove mission list from global memory
47 2004-12-02 Bradley Bell <btb@icculus.org>
49 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
50 path separator gets added to hogdir
52 2004-12-01 Bradley Bell <btb@icculus.org>
54 * README, configure.ac, VisualC/d2x/d2x.dsp,
55 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
56 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
57 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
58 uses dynamic opengl loading
60 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
62 * arch/ogl/gr.c: make write_bmp use PhysicsFS
64 * include/args.h, misc/args.c: new AppendArgs function. This
65 separates the copying of the arguments passed to main() from the
66 reading of the arguments file
68 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
69 the flexible cfgets, Fix compiling issues in MPW.
71 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
72 reading into an int, so it's removed completely. PHYSFSX_getc was
73 removed, because it's only use in misc/strio.c was removed. Put
74 in PHYSFSX_getRealPath, which recognises platform-specific
75 separators and doesn't use snprintf (MPW doesn't have it). MPW
78 * main/inferno.c: Remove use of open_movie_file. Read the
79 arguments file from the base directory, if there is one. Set up
80 D2X's write directory, including replacing any tilde at the start
81 of the path (if there is one) with the string returned by
82 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
83 default is still ~/.d2x. Check if the write directory has to be
84 created. Read the arguments file in this write directory if there
85 is one. If there's still no write directory, set it to the base
86 directory. Won't set it to the current directory if this fails,
87 because of the issue of which character to use for which platform.
89 * main/playsave.c: Use PHYSFS_readSLE32 instead of
90 PHYSFS_readULE32 due to compiling issues in MPW. Use
91 cfile_read_short instead of PHYSFS_readULE16 because of both
92 compiling and endian issues. cfile_read_byte instead of
93 PHYSFSX_readU8. Write a dummy structure instead of seeking when
96 * D2X.make: Don't compile cfile.c on Mac OS 9.
98 * README: add PhysicsFS to the required 'tools' in README, and
99 instructions for building in MPW.
101 * include/cfile.h: Make cfopen into an inline, where a read buffer
102 is set up. This speeds up loading significantly.
104 2004-12-01 Bradley Bell <btb@icculus.org>
106 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
107 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
110 * main/newmenu.c: fix player file deletion
112 * include/physfsx.h: fix statfs includes for OS X
114 * main/inferno.c, main/network.c: misc physfs conversions
116 * arch/linux/Makefile.am, arch/linux/findfile.c,
117 arch/win32/Makefile.am, arch/win32/findfile.c,
118 include/findfile.h, main/kludge.c, main/mission.c,
119 main/newmenu.c, main/piggy.c: get rid of findfile stuff
121 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
124 * main/state.c: improve savegame load/save
126 * main/movie.c: make -nomovies friendlier
128 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
130 * include/d_io.h, include/physfsx.h, main/inferno.c,
131 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
134 * main/scores.c: use physfs for scores file
136 * main/playsave.c: improve player loading
138 * main/movie.c: improve movie loading
140 * main/mission.c: improve mission loading
142 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
143 main/state.c: use physfs for savegames
145 * README: minor update
147 * main/newdemo.c: use physfs for demos
149 * include/physfsx.h: added PHYSFSX_rename function
151 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
152 physfs/rwops, add libmve callbacks
154 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
155 added physfsrwops stuff
157 * include/cfile.h: added cfile_close wrapper
159 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
162 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
165 * main/config.c: use physfs to read config file
167 * include/physfsx.h: added gets and puts functions
169 * include/cfile.h: correct seek return value
171 * main/config.c, main/playsave.c: use physfs to write
174 * include/physfsx.h: added my physfs extensions
176 * main/inferno.c: physfs initialization stuff
178 * configure.ac: add check for physfs lib
180 * include/cfile.h: made cfile into a wrapper for physfs
182 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
183 disabled althogdir stuff (shouldn't be needed w/physfs)
185 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
186 configure.ac: drop cfile stuff
188 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
190 * D2X.make: Don't use D2XFolder, because the userdir can now be
191 specified in Mac OS 9. Putting it in the source code folder is
192 more convenient. Turn debugging on. Don't compile old files,
193 compile new ones. Add the PhysicsFS library.
195 * iff/iff.c: Get rid of MIN redefinition.
197 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
198 MPW doesn't like switches of long longs
200 2004-11-30 Bradley Bell <btb@icculus.org>
202 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
203 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
204 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
205 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
206 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
207 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
208 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
210 2004-11-28 Bradley Bell <btb@icculus.org>
212 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
214 * arch/sdl/digi.c: use d2src system for persistent sounds
216 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
219 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
220 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
221 ripped object stuff out of digi.c, now using digiobj.c. get rid of
222 a bunch of kludges, sound should be more true to original game now
224 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
227 2004-11-27 Bradley Bell <btb@icculus.org>
229 * main/text.c, main/text.h, main/titles.c: added function to
230 properly decode multi-line strings
232 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
233 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
236 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
238 * main/inferno.c: enable logo screens for shareware/oem
240 2004-11-26 Bradley Bell <btb@icculus.org>
242 * main/mission.c, main/titles.c: fix d1 briefing glitches
244 * main/game.c: free up cpu by not calling timer_delay so many
245 times (fixes Bug 2034)
247 * main/gameseq.c: enable briefing screens for mac shareware
249 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
250 doesn't care if it draws offscreen, I guess)
252 * main/credits.c: reduce flickering in credits w/opengl
254 2004-11-25 Bradley Bell <btb@icculus.org>
256 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
257 garbage on windows for some reason.
259 * 2d/font.c: fixed opengl menu font bug, caused by doing
260 arithmetic on signed chars.
262 2004-11-23 Bradley Bell <btb@icculus.org>
264 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
266 2004-11-22 Bradley Bell <btb@icculus.org>
268 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
269 arch/linux/joystick.c, arch/linux/include/joystick.h,
270 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
271 arch use global variable joy_num_axes
273 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
275 * main/gamemine.c, main/piggy.c: compile again on older C compilers
277 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
279 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
280 Vertigo) missions, load add-on ham file at every load, not only the 1st
282 * main/bm.ch: fix bug where loading a hxm would affect other levels too
284 * main/fireball.c: don't Int3() every time explosions don't look best
286 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
288 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
290 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
292 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
294 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
296 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
298 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
299 shareware version of descent.hog. This is not yet bug-free
301 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
303 * main/network.c: fix crash introduced with previous change
305 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
307 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
308 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
309 make mission structre memory allocated
311 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
313 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
314 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
315 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
316 delete file compbit.h, move functionality to text.c, modify all
317 previous users of compbit.h to use existing function in text.h
319 * main/inferno.c: remove warning created by the fix for the cfgets
322 * main/bmread.c: add comment
324 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
326 * cfile/cfile.c: declare variable on top of block
328 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
329 main/multi.h, main/network.c: move mission list handling functionality
330 to mission.c, remove unnecessary load_mission calls in menu.c
332 * main/game.c: remove unnecessary build_mission_list call
334 * main/mission.c, main/mission.h: correct comments about anarchy-only
336 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
337 remove explicit uses of mission list
339 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
341 * libmve/mveplay.c: make it compile on Cygwin
343 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
345 * main/config.c: fix bug uncovered by having fgets cut off ending \n
347 * main/text.c: fix crash on Mac OS X, probably fix bug 738
349 * include/mono.h: add mprintf support for carbon (Mac OS 9)
351 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
353 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
354 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
355 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
356 information about the current mission, for easier code refactorisation.
358 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
360 * main/gamemine.c, main/piggy.c: fix bug 1675:
361 use better d2 textures if d1 hog is present but not loadable
363 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
365 * cfile/cfile.c: simplify, reduce number of global vars
367 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
369 * main/gameseg.c: fix bugfix of 2004-05-15
371 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
373 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
375 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
376 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
377 cfgets now always copies the terminating character to the dest buffer.
378 This fixes a bug that occured when reading cmd line args from d2x.ini
380 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
382 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
383 move more old change logs into ChangeLog-old
385 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
386 and Martin Schaffner <maschaffner@gmx.ch>
388 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
389 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
390 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
391 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
392 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
393 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
394 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
395 arch/include/joy.h, arch/win32/include/key.h
396 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
397 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
398 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
399 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
400 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
401 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
402 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
403 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
404 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
405 main/config.c, main/config.h, main/controls.c, main/controls.h
406 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
407 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
408 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
409 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
410 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
411 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
412 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
413 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
414 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
415 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
416 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
417 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
418 main/mission.c, main/mission.h, main/modem.h, main/morph.c
419 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
420 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
421 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
422 main/paging.c, main/paging.h, main/physics.c, main/physics.h
423 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
424 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
425 main/powerup.h, main/render.c, main/render.h, main/robot.c
426 main/robot.h, main/scores.c, main/scores.h, main/screens.h
427 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
428 main/songs.c, main/songs.h, main/sounds.h, main/state.c
429 main/state.h, main/switch.c, main/switch.h, main/terrain.c
430 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
431 main/text.h, main/textures.h, main/titles.c, main/titles.h
432 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
433 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
434 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
435 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
436 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
437 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
439 move old per-file change logs into new file ChangeLog-old
441 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
443 * arch/ogl/ogl.c: enable -gl_mipmap switch
445 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
447 * arch/carbon/descent.r: swap min and max size to correct places
449 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
451 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
453 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
455 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
457 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
459 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
460 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
462 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
463 link) on MPW on Mac OS 9 (carbon)
465 * include/mono.h: disable mprintf on carbon to avoid significant bloat
467 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
469 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
471 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
473 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
475 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
477 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
479 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
480 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
481 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
482 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
483 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
485 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
486 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
487 new files for supporting compilation with MPW for carbon (Mac OS 9)
489 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
491 * main/playsave.c: do not seek while writing, carbon does not like it
493 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
495 * cfile/cfile.c: use portable ffilelength in cfile_size
497 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
498 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
499 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
500 unsigned and signed char, MPW does not like these
502 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
504 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
507 2004-06-01 Bradley Bell <btb@icculus.org>
509 * libmve/mve_main.c: cast malloc function pointer
511 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
512 target to XCode project
514 2004-05-31 Bradley Bell <btb@icculus.org>
516 * include/pstypes.h: fix accidental solaris breakage
518 * main/object.c: fix crash caused by death-cam code
520 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
521 XCode project simplifications, network enabled
523 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
524 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
526 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
529 * English.lproj/InfoPlist.strings, d2x-Info.plist,
530 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
531 d2x.xcode/project.pbxproj: added XCode project files
533 2004-05-22 Bradley Bell <btb@icculus.org>
535 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
538 * rpm/d2x.spec.in: Changed descriptions
540 2004-05-22 Matthew Mueller <donut@dakotacom.net>
542 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
545 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
547 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
548 the win32 code (d1x r1.8, key_arch.c r1.2)
550 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
551 use 32bpp screen mode by default, add option to use 16bpp (d1x
554 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
555 replacement texture paletted->rgb conversion alpha problem (d1x
558 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
559 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
560 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
563 * arch/ogl/gr.c, include/loadgl.h: fix win32
564 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
566 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
567 include/ogl_init.h, main/render.c: opengl hardware
568 super-transparency support using GL_NV_register_combiners (d1x
569 r1.38, r1.41, r1.6, r1.26, r1.7)
571 2004-05-22 Bradley Bell <btb@icculus.org>
573 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
576 2004-05-22 Matthew Mueller <donut@dakotacom.net>
578 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
579 include/ogl_init.h: use GL_RGB for non-transparent textures, and
580 fix fonts not having transparent flag set (wouldn't get paletted)
581 (d1x r1.15, r1.37, r1.40, r1.25)
583 * arch/ogl/ogl.c: don't try to use paletted textures with
584 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
586 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
587 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
590 * 2d/font.c: memset ogl font bitmap data since the copy function
591 leaves some (unused) parts uninitialized, which aggravates
594 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
595 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
598 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
599 screenshots if the entire thing wasn't written in one call to
602 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
603 info not being updated on win32 (d1x r1.11)
605 * arch/win32/digi.c: remove some redundancy by not needing to do
606 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
607 clean up some indenting of DS_release_slot calls. And make
608 DS_release_slot return 1 when a sound is already not playing, in
609 addition to when a sound was killed. (d1x r1.10)
611 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
612 linux version (d1x r1.5)
614 * main/kconfig.c: make next axis config key skip currently
615 allocated axes (d1x r1.11)
617 2004-05-22 David Cleaver <wraithx@morpheus.net>
619 * main/kconfig.c: joy configuration next axis key from WraithX
622 2004-05-22 Bradley Bell <btb@icculus.org>
624 * main/game.c, main/inferno.c: typo
626 2004-05-21 Matthew Mueller <donut@dakotacom.net>
628 * main/game.c, main/game.h, main/inferno.c: make rear view
629 leave_time variable with -rearviewleavetime argument (d1x r1.25,
632 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
634 * main/inferno.c: change -udp documentation to d2x behaviour
636 2004-05-21 Bradley Bell <btb@icculus.org>
638 * include/gr.h: added missing define for menu fullscreen toggle
640 2004-05-21 Matthew Mueller <donut@dakotacom.net>
642 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
643 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
645 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
647 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
648 arch/linux/include/joystick.h: patch from Steven Mueller for using
649 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
651 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
653 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
654 main/physics.c, main/render.c, main/wall.c: file-line for segfault
655 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
657 * arch/win32/digi.c: digisound fixes (d1x r1.7)
659 2004-05-21 Bradley Bell <btb@icculus.org>
661 * main/inferno.c: added -udp documentation from d1x
663 2004-05-20 Bradley Bell <btb@icculus.org>
665 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
667 2004-05-20 David Cleaver <wraithx@morpheus.net>
669 * main/controls.c, main/gamecntl.c, main/kconfig.c,
670 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
671 game.c r1.21, r1.6, r1.4, r1.3)
673 2004-05-20 Bradley Bell <btb@icculus.org>
675 * main/inferno.c: document -ihaveabrokenmouse
677 2004-05-20 Matthew Mueller <donut@dakotacom.net>
679 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
681 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
683 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
684 mouse driver problems (d1x r1.2, r1.2)
686 2004-05-20 Matthew Mueller <donut@dakotacom.net>
688 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
689 join list score crash (d1x r1.8)
691 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
693 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
694 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
697 2004-05-20 Bradley Bell <btb@icculus.org>
699 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
701 * main/inferno.c: integrated some niceautomap stuff from d1x
703 2004-05-20 Matthew Mueller <donut@dakotacom.net>
705 * arch/win32/joyhh.c: fixed the config bug where it'd always put
706 in some weird axis (d1x r1.3)
708 * arch/win32/init.c: set win32 icon to icon from resource file
711 * arch/win32/key.c: win32: fixed space key not working in messages
714 2004-05-20 Bradley Bell <btb@icculus.org>
716 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
719 2004-05-20 Matthew Mueller <donut@dakotacom.net>
721 * main/inferno.c: document -gl_refresh (d1x r1.20)
723 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
724 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
727 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
728 change the arg type for (d1x r1.5)
730 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
732 * arch/win32/digi.c: altsounds (d1x r1.6)
734 2004-05-20 Matthew Mueller <donut@dakotacom.net>
736 * arch/win32/digi.c: fixed a major memory leak and removed a bit
737 of redundancy (d1x r1.5)
739 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
740 fix crashing (d1x r1.4)
742 * arch/win32/digi.c: win32's digi_start_sound was not calling
743 DS_release_slot after setting .playing=0, resulting in a
744 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
746 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
747 apparently it was somehow causing some joysticks (Sidewinder
748 Precision 2) to only turn when the stick was moving, but not when
749 at turned but held stationary. And it was completely unused
750 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
753 * main/game.c: add alt+enter to toggle fullscreen (in addition to
754 previous key combos (d1x r1.29)
756 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
757 g, and b values (d1x r1.15)
759 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
760 sometimes (didn't handle negative palette steps) (d1x r1.34)
762 * arch/ogl/ogl.c: add caching of weapon inner models, screen
763 shatter effects, robot explosions and weapons, and some more
764 always present stuff. Also clean up ogl_cache_weapon_textures
767 2004-05-20 Bradley Bell <btb@icculus.org>
769 * main/kludge.c, main/game.c: move gr_renderstats and
770 gr_badtexture back to game.c
772 2004-05-20 Matthew Mueller <donut@dakotacom.net>
774 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
775 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
777 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
779 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
780 loaded after texture caching stage (d1x r1.34)
782 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
783 for renderstats (d1x r1.33)
785 2004-05-19 Matthew Mueller <donut@dakotacom.net>
787 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
788 main/inferno.c: add anisotropic texture filtering suport (d1x
789 r1.33, r1.32, r1.23, r1.32)
791 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
794 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
795 include/ogl_init.h: utilize hardware multitexturing support if
796 possible (requires GL_NV_texture_env_combine4 extension) (d1x
797 r1.32, r1.30, r1.4, 1.22)
799 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
802 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
804 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
805 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
806 effects in OGL using SetGammaRamp, much faster than the hack that
807 was being used. currently SDL only (though not too hard to add to
808 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
810 * main/menu.c: allow arbitrary (custom) resolution entry in
811 change_res menu (d1x r1.14)
813 2004-05-19 Bradley Bell <btb@icculus.org>
815 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
816 d1x-style res change menu (mostly works)
818 * misc/args.c: use strnicmp instead of strncasecmp
820 2004-05-19 Matthew Mueller <donut@dakotacom.net>
822 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
823 command-line option (d1x r1.27)
825 * main/inferno.c: restore inferno.c initialization of
826 screen_compatible and use_double_buffer to 'normal' values, broken
827 long long ago in one of the high res menu patches (d1x r1.30)
829 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
830 resolutions to be specified on command line (d1x r1.2, r1.29,
831 r1.4) -- doesn't work yet
833 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
835 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
838 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
839 volume song stop/starting (d1x r1.7)
841 2004-05-18 Matthew Mueller <donut@dakotacom.net>
843 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
846 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
847 ogl_ulinec (d1x r1.29)
849 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
851 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
852 bottom are inclusive not exclusive (d1x r1.28)
854 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
855 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
857 * arch/sdl/digi.c: fix typo
859 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
861 * arch/win32/init.c, arch/win32/win32.c: move win32 window
862 creation code from arch_init_start into arch_init to fix weirdness
863 with --help (d1x r1.5, r1.6)
865 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
866 sync issues and lack of midi reset (d1x r1.5)
868 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
871 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
872 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
874 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
877 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
879 2004-05-18 Bradley Bell <btb@icculus.org>
881 * include/vecmat.h: comments/formatting
883 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
885 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
886 include/test.lnk: remove unnecessary files
888 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
889 This enables compilation with gcc 3.1
891 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
893 * main/switch.c: took care of switches triggering single-sided
894 walls (don't try to access the nonexistent adjacent wall via NULL
895 pointers or negative array indices)
897 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
899 * main/wall.c: fix invalid memory access for d1 levels which
900 don't have a corresponding wall behind.
902 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
904 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
905 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
906 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
907 interface header to new header file internal.h
909 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
911 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
912 bitmask for each joystick axis that has sent input data,
913 and will not crash Windows anymore during joystick setup because
914 of for() loop over axis being executed once too often.
916 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
917 gr_remap_mono_font() and call it after loading saved level.
919 * main/laser.c: limit homing missile turn rate
921 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
922 centers (work like fuel centers but provide shield)
924 * main/gameseg.c: fix endless loop in some levels with a
925 certain (complicated) structure
927 2004-05-13 Bradley Bell <btb@icculus.org>
929 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
930 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
931 updated project files for SDL 1.2.7
933 * Makefile.am: add VisualC, VisualCE dirs to tarball
935 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
937 * arch/sdl/digi.c: formatting
939 2004-05-12 Bradley Bell <btb@icculus.org>
941 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
944 * 2d/palette.c, include/palette.h: added function to create blend
947 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
949 2004-05-11 Bradley Bell <btb@icculus.org>
951 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
953 2004-05-10 Bradley Bell <btb@icculus.org>
955 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
956 g3_draw_transp_poly had the fade level backwards, decided to just
957 fix g3_draw_poly so it behaves correctly, transparency or not,
958 reverted changes to render_face
960 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
962 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
963 rendering transparent (e.g. cloaked) walls
965 * main/render.c: render_face now calls g3_draw_transp_poly() for
966 cloaked walls in OpenGL
968 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
970 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
971 that from other apps, had "static" distortions.
973 2004-04-22 Bradley Bell <btb@icculus.org>
975 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
977 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
978 aligned version of PUT_INTEL_* macros
980 2004-04-15 Bradley Bell <btb@icculus.org>
982 * main/inferno.c: comment out unused checksum variable
984 2004-04-14 Bradley Bell <btb@icculus.org>
986 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
988 2004-04-14 Terran Melconian <terran@consistent.org>
990 * main/gameseg.c: use portable rand function (fixes #1118)
992 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
994 * main/songs.c: uncomment calls to RBAStop (fixes #473)
996 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
998 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
999 get rid of warnings (now compiles with -Werror on SunOS)
1001 * main/piggy.c: fix (really) wierd SunOS bug
1003 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1004 caused by not allocating enough mem for rle bitmaps
1006 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1008 * include/pstypes.h: sun OS typedef fixes
1010 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1012 * main/piggy.c: fix bug 1067
1014 * main/piggy.c: fix bugfix for 1067
1016 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1017 with descent.pig of mac registered)
1019 2003-12-18 Bradley Bell <btb@icculus.org>
1021 * main/kconfig.c: fixes for linux-native joystick
1023 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1026 * arch/include/joy.h: comments/formatting
1028 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1030 * compilerdefs.txt: added FreeBSD defs
1032 2003-12-08 Bradley Bell <btb@icculus.org>
1034 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1037 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1039 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1040 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1042 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1044 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1045 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1046 get rid of silly ulongs
1048 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1049 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1050 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1051 change relevant __linux__ macros to __ELF__
1053 2003-11-27 Bradley Bell <btb@icculus.org>
1055 * include/ogl_init.h: added proto for ogl_check_mode
1057 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1058 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1061 2003-11-26 Bradley Bell <btb@icculus.org>
1063 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1064 3.3 compiler warnings
1066 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1069 * include/pstypes.h: OS X fixes
1071 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1072 main/newmenu.h: linux fixes
1074 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1075 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1076 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1077 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1078 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1081 * arch/sdl/gr.c: fix sdl gr_update
1083 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1084 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1085 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1086 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1087 include/error.h, include/pstypes.h, include/strutil.h,
1088 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1089 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1090 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1091 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1092 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1095 2003-11-25 Bradley Bell <btb@icculus.org>
1097 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1098 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1099 libmve/VisualC/mveplayer.dsp: updated project files
1101 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1102 working w/Visual C++
1104 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1105 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1106 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1107 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1110 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1111 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1114 2003-11-24 Bradley Bell <btb@icculus.org>
1116 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1117 libmve/mveplay.c: stuff to play mve's in WinCE
1119 * arch/win32/findfile.c: unused functions...
1123 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1124 enabled mouse control of menus
1126 * main/mission.h: oops, didn't mean to change this.
1128 2003-11-21 Bradley Bell <btb@icculus.org>
1130 * VisualCE/d2x/d2x.vcp: updated project file
1132 2003-11-20 Bradley Bell <btb@icculus.org>
1134 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1135 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1136 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1139 2003-11-17 Bradley Bell <btb@icculus.org>
1141 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1142 main/menu.c: added option to disable kalinix under unix
1144 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1146 2003-11-14 Bradley Bell <btb@icculus.org>
1148 * main/automap.c: fix automap background image
1150 * main/automap.c, main/automap.h: delete cruft
1152 * main/automap.c: fix level number position
1154 * main/automap.c: simplify g3_draw_line hack
1156 * main/menu.c: stop pointless vid mode changes
1158 2003-11-07 Bradley Bell <btb@icculus.org>
1160 * NEWS, installation.txt: s'more documentation
1162 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1164 * configure.ac: fix .exe extension problems
1166 2003-11-07 Bradley Bell <btb@icculus.org>
1168 * arch/ogl/ogl.c: disable texture format verification for OS X -
1171 2003-11-06 Bradley Bell <btb@icculus.org>
1173 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1174 use more traditional Alt+Enter for toggling fullscreen
1176 * 2d/ibitblt.c, main/mission.h: comments/formatting
1178 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1180 2003-11-06 Bradley Bell <btb@icculus.org>
1182 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1183 resolution change, use kludge to avoid repetitive res changes
1185 2003-11-04 Bradley Bell <btb@icculus.org>
1187 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1188 structures and i/o routines back to piggy.c
1190 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1192 * installation.txt: tell to install d1 .pig for better textures
1194 2003-11-04 Bradley Bell <btb@icculus.org>
1196 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1197 oem d1 v1.0 and registered d2 v1.0, comments
1199 2003-11-03 Bradley Bell <btb@icculus.org>
1201 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1202 all d1 shareware - even though files are different!
1204 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1207 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1210 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1213 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1215 * main/movie.c: when no movies are found, divide by six the
1216 number of warning lines sent to stdout
1218 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1220 * include/byteswap.h: fix stupid copy/paste error
1222 2003-10-24 Bradley Bell <btb@icculus.org>
1224 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1225 gr_linear_rep_movsd_2x instead of almost identical
1226 gr_linear_movsd_double. Better since we have assembly versions.
1228 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1230 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1233 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1235 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1236 error with --disable-network, move reset_network_objects()
1237 from gameseq.c to multi.c
1239 2003-10-14 Bradley Bell <btb@icculus.org>
1241 * AUTHORS, NEWS: stuff
1243 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1245 2003-10-12 Bradley Bell <btb@icculus.org>
1247 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1248 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1251 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1253 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1254 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1255 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1256 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1257 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1258 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1259 arch/win32/ipx_win.c, arch/win32/winnet.c,
1260 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1261 main/multi.h, main/network.c: add IPv4 multicasting support
1263 2003-10-11 Bradley Bell <btb@icculus.org>
1265 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1267 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1268 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1269 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1270 main/weapon.h: lots of shareware and oem fixes
1272 2003-10-10 Bradley Bell <btb@icculus.org>
1274 * arch/win32/winnet.c: fixed stupid win32 network bug
1276 2003-10-10 Bradley Bell <btb@icculus.org>
1278 * main/piggy.c: increased D1_MAX_TMAP_NUM
1280 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1282 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1283 which are animated in d2, refactorizes d1 texture reading
1285 2003-10-10 Bradley Bell <btb@icculus.org>
1287 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1288 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1289 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1290 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1291 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1292 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1293 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1294 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1295 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1296 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1297 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1298 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1299 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1300 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1301 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1302 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1303 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1304 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1305 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1306 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1307 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1308 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1309 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1310 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1311 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1312 main/wall.h: comments/formatting
1314 2003-10-09 Bradley Bell <btb@icculus.org>
1316 * main/text.c: fix text when using old datafiles
1318 * main/laser.h: comments/whitespace
1320 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1321 mines w/shareware data
1323 * include/DT_drawtext.h: deleted unused file
1325 2003-10-08 Bradley Bell <btb@icculus.org>
1327 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1329 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1331 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1332 main/menu.c: Disabled 'd2x keys' weapon selection
1334 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1336 * main/object.h, main/multi.h: get rid of most warnings issued by
1337 cpp-precomp of gcc from Mac OS X dev tools
1339 2003-10-05 Bradley Bell <btb@icculus.org>
1341 * NEWS, configure.ac: increment version number
1343 * cfile/cfile.c: better handling of CRLF text files (when that is
1346 * utilities/hogcreate.c, utilities/hogextract.c,
1347 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1348 reading/writing files
1350 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1351 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1354 2003-10-04 Bradley Bell <btb@icculus.org>
1356 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1358 * main/netmisc.c: change byte to sbyte, comments/whitespace
1360 2003-10-03 Bradley Bell <btb@icculus.org>
1362 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1364 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1367 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1368 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1369 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1370 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1371 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1372 main/object.c, main/object.h, main/paging.c, main/player.h,
1373 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1374 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1375 main/weapon.c, main/weapon.h: change byte to sbyte,
1378 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1379 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1380 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1381 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1383 * configure.ac: better checking for timeval
1385 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1387 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1388 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1389 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1390 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1391 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1392 main/multibot.c, main/network.c: Make network architecture
1393 choosable from game menu, add support for UDP/IP on Mac OS X and
1396 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1398 * include/byteswap.h: added macros for coping with alignment
1401 2003-10-02 Bradley Bell <btb@icculus.org>
1403 * main/multi.h: added padding to little-endian version of
1406 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1408 * main/netmisc.c: delete duplicate function
1410 2003-10-01 Bradley Bell <btb@icculus.org>
1412 * main/bm.c: make sure d1_texture_indices gets freed between
1415 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1417 * main/piggy.h: fix size of d1 shareware descent.pig
1419 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1421 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1422 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1423 replacements for non-animated textures
1425 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1427 * main/controls.c: use fixed 20fps wiggle
1429 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1431 * Makefile.am, debian/changelog.in, debian/control,
1432 debian/d2x-common.dirs, debian/d2x-common.install,
1433 debian/d2x-common.manpages, debian/d2x-gl.files,
1434 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1435 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1436 utilities/Makefile.am, utilities/hogcreate.1,
1437 utilities/hogextract.1, utilities/mvlcreate.1,
1438 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1439 add man pages, distribute utility programs in new d2x-common deb
1441 * rpm/d2x.spec.in: updated rpm spec file
1443 2003-08-02 Bradley Bell <btb@icculus.org>
1445 * cfile/cfile.c: update raw_position in cfputc and cfputs
1447 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1449 * main/piggy.c: make error message more friendly
1451 * main/piggy.c: simplify copying of bitmap flags
1453 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1456 * cfile/cfile.c: revert to always using custom fgets
1458 * main/endlevel.c, main/mission.c: handle missing exit sequence
1459 components gracefully
1461 * main/playsave.c: comments
1463 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1465 * cfile/cfile.c: update raw_position in cfwrite
1467 * main/network.c: comments/formatting
1469 2003-06-22 Bradley Bell <btb@icculus.org>
1471 * cfile/cfile.c: use standard fgets for non-archive files
1473 * main/movie.c: use con_printf for missing movie warning
1475 2003-06-18 Bradley Bell <btb@icculus.org>
1477 * main/movie.c: fixed cfile conversion of movielib code
1479 * main/console.c, main/hud.c: strip out colors, etc when printing
1482 * include/u_mem.h: fix NDEBUG calloc macro
1484 2003-06-15 Bradley Bell <btb@icculus.org>
1486 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1489 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1490 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1491 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1492 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1493 main/scores.c, main/state.c, main/text.c, misc/args.c,
1494 misc/strio.c: convert file i/o to cfile
1496 2003-06-14 Bradley Bell <btb@icculus.org>
1498 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1499 writing and other modes besides "rb" (mostly taken from
1502 2003-06-09 Bradley Bell <btb@icculus.org>
1504 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1507 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1508 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1511 2003-06-07 Taylor Richards <taylor@icculus.org>
1513 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1515 2003-06-07 Bradley Bell <btb@icculus.org>
1517 * main/console.c: fix non-console build
1519 * main/gamesave.c: comments
1521 * main/bm.c: remove redundant break
1523 2003-06-06 Bradley Bell <btb@icculus.org>
1525 * main/gauges.c, main/kconfig.c: comments/formatting
1527 * console/.cvsignore: added .cvsignore
1529 * main/console.c: can't write to console after it's closed
1531 2003-06-05 Bradley Bell <btb@icculus.org>
1533 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1534 console/internal.c, console/internal.h, include/CON_console.h,
1535 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1536 finish console conversion away from SDL
1538 2003-06-04 Bradley Bell <btb@icculus.org>
1540 * console/CON_console.c, include/CON.console.h, include/console.h,
1541 main/console.c, main/game.c: console conversion to native gr,
1544 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1545 put prototype for gr_bm_bitblt in gr.h
1547 2003-06-03 Bradley Bell <btb@icculus.org>
1549 * console/CON_console.c, console/DT_drawtext.c,
1550 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1551 main/console.c: use native fonts for console
1553 * main/playsave.c: use shorts for short data
1555 2003-06-02 Bradley Bell <btb@icculus.org>
1557 * configure.ac, main/console.c: set console background, fix
1560 2003-06-01 Bradley Bell <btb@icculus.org>
1562 * Makefile.am, arch/sdl/event.c, configure.ac,
1563 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1564 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1565 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1566 main/gamerend.c: added console code (from SDL_console)
1568 2003-05-30 Bradley Bell <btb@icculus.org>
1570 * README: minor update
1572 2003-05-28 Bradley Bell <btb@icculus.org>
1574 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1579 2003-06-06 Bradley Bell <btb@icculus.org>
1581 * main/kconfig.c: fix crash in control menus
1583 * main/gauges.c: force cockpit redraw in opengl
1585 * main/gamerend.c: move ogl swap, so cockpit and console get
1588 2003-06-01 Bradley Bell <btb@icculus.org>
1590 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1594 2003-05-12 Bradley Bell <btb@icculus.org>
1596 * configure.ac: increment version number
1598 * main/bm.c: use con_printf for exit model warnings
1600 * configure.ac: must check for timespec after setting -mno-cygwin
1602 * main/inferno.c: added -nohogdir and -userdir options
1604 * NEWS, main/titles.c: use briefings with no extension
1608 2003-04-30 Bradley Bell <btb@icculus.org>
1610 * configure.ac: have to include time.h when checking for nanosleep
1612 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1615 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1616 increment version number
1618 * main/Makefile.am: make dist fix
1622 2003-04-29 Bradley Bell <btb@icculus.org>
1624 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1627 2003-04-24 Bradley Bell <btb@icculus.org>
1629 * configure.ac: increment version number
1631 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1634 2003-04-24 Ingo van Lil <inguin@gmx.de>
1636 * main/render.c: fix misspellings of NDEBUG
1640 2003-04-14 Bradley Bell <btb@icculus.org>
1642 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1644 2003-04-11 Bradley Bell <btb@icculus.org>
1646 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1651 2003-04-11 Bradley Bell <btb@icculus.org>
1653 * libmve/mveplay.c: use _sleep instead of sleep on win32
1655 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1656 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1657 include/cfile.h, include/error.h, libmve/Makefile.am,
1658 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1659 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1660 utilities/Makefile.am: comments/formatting/dist problems
1662 * configure.ac: use different defines for os x
1664 2003-04-07 Bradley Bell <btb@icculus.org>
1666 * include/error.h, misc/error.c: put some old stuff back in,
1667 eliminate duplicate error messages
1669 * main/text.c: don't die on text not found
1672 * main/inferno.c: print some useful info if hog not found, allow
1673 -help to work if no text available
1675 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1677 * arch/linux/Makefile.am: revert to previous version, so linux
1680 2003-04-03 Bradley Bell <btb@icculus.org>
1682 * main/endlevel.c: fixed exit model scheme yet again
1684 2003-04-02 Bradley Bell <btb@icculus.org>
1686 * misc/error.c: call Int3 on Assert
1688 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1691 * main/wall.c: don't die when trying to toggle nonexistent
1692 segment... vertigo level 10 is buggy!
1694 * main/gamemine.c: comments/formatting
1696 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1698 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1699 main/inferno.c: Allow use of 22K sound samples
1701 2003-03-29 Bradley Bell <btb@icculus.org>
1703 * arch/ogl/gr.c: default to bitmapped reticle
1705 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1706 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1709 * arch/sdl/joy.c: fixed text seen for hats in control config
1712 2003-03-28 Bradley Bell <btb@icculus.org>
1714 * main/bm.c: heh, model nums in vertigo are hardcoded,
1715 N_D2_POLYGON_MODELS can't change
1717 * configure.ac, include/d1x.xpm, include/descent.xpm,
1718 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1721 2003-03-27 Bradley Bell <btb@icculus.org>
1723 * main/text.h: fixed text references for hat directions
1725 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1727 2003-03-26 Bradley Bell <btb@icculus.org>
1729 * main/playsave.c: make d2x keys backward compatible
1731 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1733 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1736 2003-03-26 Bradley Bell <btb@icculus.org>
1738 * main/piggy.c: fix crash when d1 data not present
1740 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1741 read/write from plr file
1743 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1744 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1745 added escort.h header
1747 2003-03-25 Bradley Bell <btb@icculus.org>
1749 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1750 D1_PIGFILE ("descent.pig") macro
1752 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1753 models from d1 pig file
1755 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1756 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1757 really) from d1 pig file
1759 2003-03-23 Bradley Bell <btb@icculus.org>
1761 * main/bm.c: stop extra robots from overwriting exit models
1763 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1764 texture list doesn't get full
1766 * main/bm.c: fix mem leak when reading extra robots
1768 2003-03-21 Bradley Bell <btb@icculus.org>
1770 * main/menu.c: Added option to set movie resolution (mostly works)
1772 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1774 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1775 replacement functions to piggy.c
1777 * main/gameseq.c: attempt to support mac d1 descent.pig
1779 * main/bm.c: fix mem leak
1781 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1782 files, both d1 and d2 oem briefing where showed
1784 * main/inferno.c, main/movie.c: Change the default movie
1785 resolution to "high", implement the option -lowresmovies
1787 2003-03-20 Bradley Bell <btb@icculus.org>
1789 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1791 * main/piggy.c: comments
1793 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1795 * main/gameseq.c: delete duplicate function
1797 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1799 2003-03-19 Bradley Bell <btb@icculus.org>
1801 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1802 (cddb discid) support
1804 * arch/sdl/digi.c, main/kludge.c: implemented
1805 digi_link_sound_to_object3 for looping sounds, other looping stuff
1807 * arch/sdl/gr.c: removing dependencies on stuff in main/
1809 * arch/linux/Makefile.am, arch/linux/init.c,
1810 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1811 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1812 other header cleanups
1814 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1816 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1818 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1819 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1820 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1821 load d1 textures for d1 levels
1823 2003-03-19 Bradley Bell <btb@icculus.org>
1825 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1826 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1827 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1828 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1831 * README: added some OS X info
1833 2003-03-17 Bradley Bell <btb@icculus.org>
1835 * main/newdemo.c: simplify DEMO_FILENAME macro
1837 * main/console.c, main/game.c: enable experimental console support
1839 * main/gamerend.c: fixed location of fps meter in multi
1841 2003-03-16 Bradley Bell <btb@icculus.org>
1843 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1844 also look in shared data dir for demos
1846 * main/newdemo.c, main/newdemo.h: comments/formatting
1848 2003-03-15 Christopher Thielen <chris@luethy.net>
1850 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1851 thinking d2 cd is always present
1853 2003-03-15 Bradley Bell <btb@icculus.org>
1855 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1858 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1861 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1862 gr_init. don't really know why this works, though
1864 2003-03-14 Bradley Bell <btb@icculus.org>
1866 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1868 * unused/bios/rbaudio.h: removed duplicate file
1870 2003-03-14 Christopher Thielen <chris@luethy.net>
1872 * arch/sdl/rbaudio.c: stop cd audio when exiting
1874 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1876 * main/gamecntl.c: add comments to the "only matt knows" cheats
1878 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1880 * main/gamemine.c: formatting, better texture conversion for d1
1883 2003-03-14 Bradley Bell <btb@icculus.org>
1885 * main/piggy.c: must swap all mac version pigfiles
1887 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1888 main/multi.c: formatting, minor cleanups
1890 * 2d/rle.c: need to swap line_size on bigendian machines
1892 * main/mission.c, main/mission.h: detect mac full version hogfile
1894 2003-03-13 Bradley Bell <btb@icculus.org>
1896 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1897 added joy/mouse sensitivity slider, increased range to 16, and
1900 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1903 * arch/linux/Makefile.am: removed extra backslash
1905 * TODO, installation.txt: updated some documentation
1907 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1908 menu, with maxfps option
1910 2003-03-12 Bradley Bell <btb@icculus.org>
1912 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1914 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1915 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1916 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1917 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1918 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1919 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1920 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1921 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1922 arch/linux/include/music.h, arch/linux/include/serial.h,
1923 arch/linux/include/ukali.h: formatting
1925 2003-03-11 Chris Arena <ccarena@cox.net>
1927 * main/menu.c: fixed brightness slider
1929 2003-03-01 Bradley Bell <btb@icculus.org>
1931 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1932 robots and animated bitmaps work, but colors are messed up
1934 2003-02-28 Bradley Bell <btb@icculus.org>
1936 * main/player.h: whitespace
1938 * main/automap.c, main/cntrlcen.c, main/collide.c,
1939 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1940 descent.hog is present, d1 becomes mission 0)
1942 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1943 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1944 arch/win32/winnet.c: MinGW compiles with network enabled again,
1945 but still doesn't work
1949 2003-02-28 Bradley Bell <btb@icculus.org>
1951 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1952 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1953 many opengl glitches
1955 2003-02-27 Bradley Bell <btb@icculus.org>
1957 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1958 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1959 main/network.c, main/network.h: noted that hoard.ham is only needed
1960 for multiplayer HOARD games, and should not be equated with
1961 "vertigo". put HoardEquipped() back in network.c.
1963 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1964 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1965 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1966 use timer_delay instead of d_delay
1968 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1970 * main/render.c: added replacement qsort for solaris
1972 2003-02-26 Bradley Bell <btb@icculus.org>
1974 * main/gamemine.c: texture conversion for d1 shareware
1976 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1978 * main/gamemine.c: better texture conversion for d1 levels
1980 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1982 * main/kconfig.c: fix joystick support under MinGW
1984 2003-02-26 Bradley Bell <btb@icculus.org>
1986 * main/playsave.c: fix swapping glitch
1988 * configure.ac, readme.txt: clean stuff up, getting ready for
1991 * main/titles.c: begin support for rendering spinning robots in
1994 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1997 * main/gamemine.c: load d1 shareware levels!
1999 2003-02-25 Bradley Bell <btb@icculus.org>
2003 * autogen.sh: add warning about old auto* versions, use
2006 2003-02-24 Bradley Bell <btb@icculus.org>
2008 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2009 briefings mostly working
2011 * main/movie.c, main/titles.c: fixed some more briefing glitches
2013 2003-02-23 Bradley Bell <btb@icculus.org>
2015 * main/movie.c: fixed crash when using shareware data files
2018 * arch/sdl/digi.c: fix crash on non-existent sounds
2019 (i.e. shareware data)
2021 2003-02-22 Bradley Bell <btb@icculus.org>
2023 * main/titles.c: fixed fullscreen toggle in briefings
2025 2003-02-21 Bradley Bell <btb@icculus.org>
2027 * configure.ac: check for mingw when enabling nasm
2029 * main/playsave.c: enable loading player files of either byte
2032 2003-02-20 Bradley Bell <btb@icculus.org>
2034 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2036 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2037 #343, not "rest of solution to bug #344"
2039 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2042 * main/kludge.c: partial solution to bug #344
2044 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2046 * compilerdefs.txt: added linux/mips info
2048 * ChangeLog: clean up changelog
2050 2003-02-19 Bradley Bell <btb@icculus.org>
2052 * libmve/mveplay.c: os x needs nanosleep prototype.
2054 2003-02-18 Bradley Bell <btb@icculus.org>
2056 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2058 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2059 to disable/enable audio
2061 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2063 * main/: movie.h, titles.c: make sure movie's palette is set before
2064 writing briefing text. Fixes bug #359
2066 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2069 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2070 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2073 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2076 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2077 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2078 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2081 * include/libmve.h: blah
2083 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2085 * main/render.c: 2nd attempt to fix solaris qsort bug
2087 2003-02-18 Bradley Bell <btb@icculus.org>
2089 * configure.ac, include/pstypes.h: put alignment detection in
2092 2003-02-17 Bradley Bell <btb@icculus.org>
2094 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2095 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2096 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2097 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2098 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2099 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2100 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2101 moved mve stuff to separate subdir
2103 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2104 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2105 mve code. Fixes (at least) bugs #41, #348, and #350.
2107 2003-02-14 Bradley Bell <btb@icculus.org>
2109 * main/Makefile.am: no more Makefile.mveplay. again
2111 * main/mveplay.c: typo
2113 2003-02-13 Bradley Bell <btb@icculus.org>
2115 * utilities/mvlextract.c: uint -> unsigned int
2117 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2118 standalone mveplayer, win32 support
2120 * main/movie.c: random bugfixes, win32 support
2122 * arch/sdl/Makefile.am: formatting
2124 * configure.ac: disable networking on mac/win for now
2126 * main/newmenu.c: comments
2128 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2130 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2131 redundant swap functions.
2133 2003-02-13 Bradley Bell <btb@icculus.org>
2135 * ChangeLog: update changelog
2137 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2139 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2140 polymodel alignment issues.
2142 2003-02-13 Bradley Bell <btb@icculus.org>
2144 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2145 fix various little bugs
2147 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2148 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2150 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2153 * README.utils: new file
2155 * main/: mve_main.c, mveplay.c: more movie fixes
2157 * README: updated README
2159 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2161 2003-02-12 Bradley Bell <btb@icculus.org>
2163 * utilities/mvlextract.c: bigendian mvl support
2165 * main/mveplay.c: formatting, stuff
2167 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2168 truecolor mve support, standalone mveplayer
2170 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2171 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2172 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2173 standalone mveplayer
2175 2003-01-22 Bradley Bell <btb@icculus.org>
2177 * include/: interp.h, interp.h: restore prototype for
2178 swap_polygon_model_data
2180 2003-01-21 Bradley Bell <btb@icculus.org>
2182 * main/piggy.c: use memcpy to avoid alignment problem
2184 * compilerdefs.txt: updated some defs, added sunos/sparc
2186 2003-01-15 Bradley Bell <btb@icculus.org>
2188 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2190 * main/gamemine.c: attempting to support d1 shareware
2192 * compilerdefs.txt: update defs
2194 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2196 * main/mveplay.c: fix several bugs, comments, formatting.
2198 2003-01-15 Bradley Bell <btb@icculus.org>
2200 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2201 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2202 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2203 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2206 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2207 formatting, comments
2209 2003-01-11 Bradley Bell <btb@icculus.org>
2211 * main/: mission.c, mission.h: attempt to support d1 for mac
2214 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2216 * main/object.h: foo
2218 2003-01-09 Bradley Bell <btb@icculus.org>
2220 * main/movie.c: use ifdef around gr_toggle_fullscreen
2222 2003-01-07 Bradley Bell <btb@icculus.org>
2224 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2225 main/mission.h: don't need .msn file for descent.hog anymore
2229 2003-01-06 Bradley Bell <btb@icculus.org>
2231 * main/mission.h, main/mission.c: comments
2233 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2236 2003-01-03 Bradley Bell <btb@icculus.org>
2238 * utilities/: txb2txt.c, txt2txb.c: remove old files
2240 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2242 * main/polyobj.c: attempt to make read_model_file
2245 * main/menu.c: move vertigo text
2247 2003-01-02 Bradley Bell <btb@icculus.org>
2249 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2250 main/polyobj.h: cleanup alignment changes
2252 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2253 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2254 main/object.h: fix alignment issues on sparc
2256 * cvshowto.txt: update cvs info
2260 * 2d/rle.c: make rle_swap handle RLE_BIG
2262 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2264 * main/render.c: workaround solaris qsort bug
2266 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2268 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2269 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2271 * arch/linux/Makefile.am: enabled linux joystick, kali
2273 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2274 arch/sdl/event.c: enabled linux joystick
2276 2002-12-31 Bradley Bell <btb@icculus.org>
2278 * main/gamemine.c: simplified warning msg
2280 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2282 * main/render.h: fix compiler warning
2284 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2286 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2288 2002-12-24 Bradley Bell <btb@icculus.org>
2290 * main/mission.c: fixes an infinite loop which was caused by d2x
2291 thinking d2demo was a descent 1 mission
2293 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2295 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2297 2002-12-24 Bradley Bell <btb@icculus.org>
2299 * main/render.c: comments
2301 2002-10-30 Bradley Bell <btb@icculus.org>
2303 * main/inferno.c: add help for -hogdir option
2305 * main/inferno.c: added -hogdir option
2307 2002-10-28 Bradley Bell <btb@icculus.org>
2309 * main/: inferno.c, menu.c: enabled Vertigo displays
2311 * include/3d.h: typo
2313 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2315 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2316 main/netmisc.c, main/network.c: simplify and eliminate redundant
2319 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2321 * maths/fixc.c: fix infinite loop in quad_sqrt.
2323 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2324 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2326 2002-10-12 Bradley Bell <btb@icculus.org>
2328 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2330 2002-10-11 Bradley Bell <btb@icculus.org>
2332 * main/hud.c: make hud_message work correctly
2334 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2337 * main/network.c: formatting, small fixes
2339 2002-10-10 Bradley Bell <btb@icculus.org>
2341 * main/netmisc.h: no swap_object for little-endian
2343 * main/: netmisc.h, network.c: use macros to simplify network
2346 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2349 * main/inferno.c: enable loading screen for mac shareware with
2352 * main/netmisc.c: whitespace
2354 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2357 * main/hud.c: whitespace
2359 * configure.ac: remove shareware build, add macdata build
2361 * main/songs.c: whitespace
2363 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2364 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2367 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2370 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2372 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2373 comments, formatting, etc.
2375 * iff/iff.c: fix bigendian iff loading.
2377 2002-10-03 Bradley Bell <btb@icculus.org>
2379 * utilities/txb2tex.c: typo
2381 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2382 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2385 * arch/sdl/mouse.c: whitespace
2387 2002-09-19 Bradley Bell <btb@icculus.org>
2389 * main/kconfig.c: fix a oops, add old logs
2391 * main/kconfig.c: support for >3 mouse buttons
2393 2002-09-18 Bradley Bell <btb@icculus.org>
2395 * include/gr.h: fix palette swap define
2397 2002-09-14 Bradley Bell <btb@icculus.org>
2399 * main/titles.c: load hires briefing screen if lores doesn't exist
2400 (i.e. vertigo) and MenuHires=0
2402 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2404 * main/: multi.h, network.h: pack some structures for ipx
2407 2002-09-14 Bradley Bell <btb@icculus.org>
2409 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2410 and load_endlevel_data() to expect newline-terminated strings, fix
2411 load_game_data to read null-terminated string for
2414 2002-09-07 Bradley Bell <btb@icculus.org>
2416 * main/newmenu.c: added error message
2418 * main/menu.h: enable -nohires with mac shareware
2420 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2422 * 2d/font.c: enable 0/255 palette swap for fonts
2424 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2427 * 2d/2dsline.c: fix ogl blooper
2429 2002-09-05 Bradley Bell <btb@icculus.org>
2431 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2434 * include/strutil.h: need string.h for strcasecmp
2436 * include/rle.h: okay, maybe it needs to be this way
2438 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2440 * 2d/scalec.c: more stuff from d2src
2442 * 2d/rle.c: more stuff from d2src, formatting
2444 * 2d/font.c: useless cruft
2446 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2448 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2451 2002-09-04 Bradley Bell <btb@icculus.org>
2453 * include/grdef.h: fix compiler warnings
2455 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2457 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2460 * main/game.c: we want the mac ibitblt for everything but dos and
2463 * main/texmerge.c: these routines are in tmerge.c
2465 * main/credits.c: enable credits for mac and oem data
2467 * main/bm.c: use either exit.ham or exit.pofs
2469 * include/ibitblt.h: enable some more code from d2src
2471 * include/gr.h: enable mac ubitblt_double
2473 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2475 * include/grdef.h: moved some inline asm from linear.h
2477 * 2d/ibitblt.c: brought in line with original d2 version
2479 * 2d/bitblt.c: reverted to original d2 version of this file, then
2480 added d1x enhancements
2482 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2484 * 2d/linear.h: moved these back to their original locations
2487 * main/mveplay.c: close some memory holes, speed up palette loading
2489 * main/movie.c: added fullscreen toggle while playing movies
2491 * main/inferno.c: comment out -superhires help text (always on)
2493 * include/timer.h: added approx_fsec_to_usec macro
2495 * arch/sdl/joy.c: fix compiler warning
2497 2002-09-01 Bradley Bell <btb@icculus.org>
2499 * main/network.c: oops
2501 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2503 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2504 timer_get_fixed_seconds
2508 2002-08-31 Bradley Bell <btb@icculus.org>
2510 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2513 * main/multi.h: network endian stuff
2515 * 2d/font.c, include/gr.h: fast file i/o for font headers
2517 * arch/win32/arch_ip.cpp: unused file
2519 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2520 bigendian networking fixes
2522 * main/menu.c: make net menu more accurate, also make superhires
2525 * include/pstypes.h: better to have __pack__ all the time, I think.
2526 needed for networking, e.g.
2528 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2531 * arch/win32/Makefile.am: unused file
2535 2002-08-30 Bradley Bell <btb@icculus.org>
2537 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2539 * main/: newmenu.h, titles.c: formatting
2541 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2542 main/multi.h: networking works, finally
2544 * TODO: added TODO file
2546 * arch/linux/arch_ip.cpp: unused fine
2548 * README: network sorta working
2550 * main/: Makefile.am, multi.c, network.c, network.h: more
2553 * main/menu.c: load builtin mission correctly
2555 * main/inferno.c: documentation
2557 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2560 * main/Makefile.mveplay: don't need no more
2562 2002-08-29 Bradley Bell <btb@icculus.org>
2564 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2565 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2566 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2569 * include/ipx_drv.h: more network fixing
2571 * arch/linux/include/ipx_drv.h: more network fixing
2573 * include/ipx.h: formatting
2575 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2577 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2578 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2579 main/inferno.c: fixed networking fuck-up?
2581 * Makefile.am: moved mingw info to README
2583 * README, mingw32.txt: moved mingw info to README
2585 2002-08-27 Bradley Bell <btb@icculus.org>
2587 * utilities/mvlextract.c: allow specifying file to extract
2589 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2592 * utilities/hogextract.c: allow specifying file to extract
2594 * main/mission.c: Have to get mission_num _after_ promoting...
2596 * main/: gameseq.c, titles.c: beginning d1 briefing support
2598 * descent.msn: beginning d1 briefing support
2600 * main/: titles.c, titles.h: d1-style mission briefings
2602 * main/piggy.h: whitespace
2604 * main/movie.c: beginning robot movie support, fall back on lo/hi
2605 res if hi/lo not available
2607 * main/mission.c: added Builtin_mission_num for builtin mission,
2608 D1Hogdir, d1-style mission briefings
2610 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2613 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2614 (for d1 missions that need d1 data)
2616 * 2d/ibitblt.c: whitespace
2618 2002-08-26 Bradley Bell <btb@icculus.org>
2620 * utilities/mvlcreate.c: oops
2622 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2625 * utilities/hogextract.c: added [v]iew option
2627 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2629 * main/titles.c: fix writable string, disable DumbAdjust thing
2631 * main/polyobj.h: whitespace
2633 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2636 * main/movie.c: read movies from AltHogDir, other fixes
2638 * main/: mission.c, mission.h: fix bug w/mission filename
2640 * main/gameseq.c: comments
2642 * main/digi.h: whitespace n stuff
2644 * include/mve_audio.h: added audio flag macros
2646 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2651 2002-08-23 Bradley Bell <btb@icculus.org>
2653 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2656 * Makefile.am: remove d2demo.mn2
2658 * cfile/cfile.c, include/cfile.h: add cfile_size function
2660 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2661 eliminate need for .mn2 files for oem and demo
2663 2002-08-22 Bradley Bell <btb@icculus.org>
2665 * main/bm.c: fix for vertigo
2667 * main/menu.h: make OEM menu pcx available
2669 * 2d/rle.c: merge with original d2 file
2671 * Makefile.am, configure.ac: let mission files get installed by
2674 2002-08-17 Bradley Bell <btb@icculus.org>
2676 * configure.ac: make FAST_FILE_IO the default on little-endian
2679 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2681 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2684 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2686 * main/: game.c, menu.c, mission.c: promote builtin missions.
2688 2002-08-15 Bradley Bell <btb@icculus.org>
2690 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2691 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2693 * utilities/.cvsignore: added cvsignore
2695 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2698 * main/piggy.c: mac data file loading
2700 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2701 transparency and swap 0/255 correctly for mac data files
2703 2002-08-13 Bradley Bell <btb@icculus.org>
2705 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2706 to utilities to avoid conflict with c++ std lib <utility>
2708 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2709 txt2txb.c: moved utility to utilities to avoid conflict with c++
2712 * Makefile.am, configure.ac: add utilities
2714 2002-08-09 Bradley Bell <btb@icculus.org>
2716 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2719 2002-08-08 Bradley Bell <btb@icculus.org>
2721 * main/inferno.c: comments
2723 * main/: newmenu.c, songs.c: mac demo datafile support
2725 * installation.txt: update
2727 * main/gamesave.c: use lowercase for consistency
2729 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2730 models for other than d2demo
2732 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2734 * main/gamemine.c: formatting, better d1 texture conversion
2736 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2737 main/mission.h: recognize .msn mission files.
2739 2002-08-07 Bradley Bell <btb@icculus.org>
2741 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2742 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2743 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2744 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2745 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2746 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2749 2002-08-06 Bradley Bell <btb@icculus.org>
2751 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2753 * main/Makefile.am: formatting
2755 * 2d/font.c: make gr_remap_font just reload the whole thing
2757 * configure.ac: formatting
2759 * Makefile.am: added d2demo.mn2
2761 * d2demo.mn2: mission file for shareware
2763 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2764 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2766 * main/sounds.h: shareware stuff, whitespace
2768 * main/: polyobj.c, polyobj.h: more fast i/o macros
2770 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2773 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2774 endlevel stuff to non-shareware, allow movies/endlevel for
2777 * main/cntrlcen.c: typo
2779 * main/bm.h: use global Piggy_hamfile_version
2781 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2782 macros, use global Piggy_hamfile_version
2784 * main/Makefile.am: terrain and movie stuff always used now
2786 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2789 * main/: gamemine.c, gamesave.c: load DMB levels
2791 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2792 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2794 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2796 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2798 2002-08-04 Bradley Bell <btb@icculus.org>
2800 * main/inferno.c: shareware stuff, formatting
2802 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2804 * arch/sdl/gr.c: don't need to set mode in gr_init
2806 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2808 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2811 * Makefile.am, descent.mn2: added mission file for descent 1
2813 2002-08-02 Bradley Bell <btb@icculus.org>
2815 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2816 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2817 main/piggy.h, misc/error.c: junk
2819 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2820 render.h, scores.c, scores.h, terrain.c: shareware stuff
2822 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2823 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2824 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2825 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2826 main/weapon.c, main/weapon.h: fast i/o macros
2828 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2830 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2831 main/gamemine.h, main/gamesave.c: load d1 levels
2833 2002-07-30 Bradley Bell <btb@icculus.org>
2835 * configure.ac: oops
2837 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2840 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2841 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2842 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2843 main/piggy.c, main/titles.c: support shareware datafiles!
2845 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2846 piggy.c: SHAREWARE fixes
2848 2002-07-29 Bradley Bell <btb@icculus.org>
2850 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2851 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2852 misc/fileutil.c: Portability - OS X support
2854 2002-07-27 Bradley Bell <btb@icculus.org>
2856 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2857 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2858 segment.h: portability
2860 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2861 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2862 main/wall.h: portabilization
2864 * 2d/font.c, include/gr.h: portability
2866 2002-07-26 Bradley Bell <btb@icculus.org>
2868 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2870 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2872 * main/player.c: foo
2874 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2876 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2877 misc/fileutil.h: portable file i/o utils
2879 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2880 writable string anymore... / formatting
2882 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2883 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2884 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2885 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2886 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2887 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2888 portable-izing file loading routines
2890 2002-07-24 Bradley Bell <btb@icculus.org>
2892 * main/mveplay.c: correctly play files with 16bit uncompressed
2893 audio, mem checking, etc
2895 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2898 2002-07-23 Bradley Bell <btb@icculus.org>
2900 * misc/Makefile.am: unused file
2902 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2903 main/sounds.h: remove experimental nmovie stuff
2905 * main/movie.c: add some debugging output
2907 2002-07-22 Bradley Bell <btb@icculus.org>
2909 * main/: console.c, state.c: simplified header
2911 * main/movie.c: enable mveplay audio
2913 * main/old/movie.c: moved to main/
2915 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2916 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2917 main/mvelib.c, main/mveplay.c: initial movie support
2919 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2920 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2921 include/ogl_init.h, include/pstypes.h, main/console.c,
2922 main/state.c, mem/mem.c: OS X stuff
2924 * configure.ac: OS X and movie stuff
2926 2002-07-19 Bradley Bell <btb@icculus.org>
2928 * compilerdefs.txt: OSX defs
2930 2002-07-18 Bradley Bell <btb@icculus.org>
2932 * main/inferno.c: use simpler rcs tags
2934 * autogen.sh: keep Changelog in cvs (and use --accum)
2936 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2937 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2938 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2939 main/songs.c: changed cdrom->rbaudio
2941 * include/rbaudio.h: moved to /include
2943 2002-07-17 Bradley Bell <btb@icculus.org>
2945 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2946 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2947 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2948 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2949 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2950 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2951 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2952 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2953 3d/setup.c: use simpler rcs tags
2958 2002-07-17 Bradley Bell <btb@icculus.org>
2960 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2962 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2964 * debian/rules: don't need readme's
2966 * debian/rules: move d1x license to COPYING, license clarifications
2968 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2969 license to COPYING, license clarifications
2971 * debian/rules: fix debian docs
2973 * debian/rules: fix debian manpages
2975 * debian/d2x-sdl.menu: fix debian menu
2977 * debian/rules: link to undocumented man page for debs
2979 * Makefile.am, configure.ac, debian/control, debian/copyright,
2980 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2981 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2982 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2985 2002-07-16 Bradley Bell <btb@icculus.org>
2987 * debian/: rules, changelog.in: deb stuff
2989 * configure.ac: cleaner nasm detection
2991 * debian/: changelog.in, control, rules: deb stuff
2993 * README, installation.txt: typos, stuff
2995 * configure.ac: better #defines
2997 * configure.ac: whitespace
2999 * configure.ac: better documentation
3001 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3002 SDL_JOYSTICK not needed
3004 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3006 * configure.ac: need higher SDL for joystick
3008 * debian/: control, rules: deb stuff
3010 * arch/sdl/joy.c: old junk
3012 * Makefile.am, configure.ac: automake updates
3014 * main/: inferno.c, text.c: don't use althogdir on non-unix
3016 * configure.ac: more autoconf updates
3018 * misc/strutil.c: better strrev
3020 * main/inferno.c: need limits.h on mingw also
3022 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3025 2002-04-19 Bradley Bell <btb@icculus.org>
3027 * main/network.c: let hoard.ham be a cfile
3029 * main/text.c: better error message when hog not found
3033 2002-03-23 Bradley Bell <btb@icculus.org>
3035 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3036 arch/sdl/Makefile.am: Use SDL joystick automatically
3038 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3040 2002-03-05 Bradley Bell <btb@icculus.org>
3042 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3045 2002-02-23 Bradley Bell <btb@icculus.org>
3047 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3049 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3050 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3051 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3052 main/editor/Makefile.am: moved includes to include
3054 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3056 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3057 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3058 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3061 * main/game.c: disabled cockpit for OGL, formatting
3063 * 2d/ibitblt.c: formatting
3065 2002-02-16 Bradley Bell <btb@icculus.org>
3067 * include/oldsdl.h: check for older macros
3069 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3070 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3071 allow older sdl versions
3073 2002-02-15 Bradley Bell <btb@icculus.org>
3075 * main/: automap.c, automap.h, inferno.c: automap resolution now
3078 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3080 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3081 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3082 win32/include/key_arch.h: never mind - that would be pointless
3084 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3085 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3086 win32/include/key_arch.h: copied files from d1x
3088 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3089 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3091 * main/multipow.c: need conf.h
3093 * arch/win32/Makefile.am: new file
3095 * include/pstypes.h: added u_int16_t (needed in base_ip)
3097 * arch/win32/arch_ip.cpp: copied from d1x
3099 2002-02-14 Bradley Bell <btb@icculus.org>
3101 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3103 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3104 main/netlist.c: Added hotkeys to toggle fullscreen mode
3106 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3107 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3109 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3110 reorder.h: Lotsa networking stuff from d1x
3112 2002-02-13 Bradley Bell <btb@icculus.org>
3114 * include/gr.h, main/game.c: Fullscreen toggle stuff
3116 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3119 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3120 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3123 2002-02-11 Bradley Bell <btb@icculus.org>
3125 * main/bm.c: use portable loader if bigendian
3127 * include/pstypes.h: don't define bool for c++
3129 * include/cfile.h: extern AltHogDir stuff
3131 * include/byteswap.h: use WORDS_BIGENDIAN
3133 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3135 * main/vers_id.h: added D2X_IVER
3137 * misc/args.c: don't use d1x.ini
3139 * Makefile.am: rpm stuff
3141 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3144 2002-02-09 Bradley Bell <btb@icculus.org>
3146 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3148 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3150 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3153 2002-02-06 Bradley Bell <btb@icculus.org>
3155 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3156 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3157 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3159 * debian/: changelog.in, control, copyright, d2x-gl.files,
3160 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3164 2002-02-02 Bradley Bell <btb@icculus.org>
3166 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3168 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3169 Enabled RELEASE option
3171 2002-01-31 Bradley Bell <btb@icculus.org>
3173 * Makefile.am, configure.ac: specify prerequisite versions of
3174 autoconf and automake
3176 2002-01-29 Bradley Bell <btb@icculus.org>
3178 * main/mission.c: RCS header added
3180 * main/inferno.c: update copyright date
3182 * main/mission.c: allow missions to be in AltHogDir
3184 * configure.ac: Display results of configure
3186 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3189 2002-01-28 Bradley Bell <btb@icculus.org>
3191 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3192 Data files now go in DATADIR/games/d2x, user files now go in
3195 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3197 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3198 files now go in ~/.d2x
3200 2002-01-24 Bradley Bell <btb@icculus.org>
3202 * configure.ac: fix nasm not found error message
3204 2002-01-18 Bradley Bell <btb@icculus.org>
3206 * configure.in: getting rid of old configure.in
3208 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3209 main/movie.c: Movie playing kludgey stuff
3211 * misc/args.c: formatting
3213 * main/inferno.c: allow -h for help
3215 * include/error.h: don't die on int3, unless -debug given
3217 * mingw32.txt: more stuff
3219 2001-12-29 Bradley Bell <btb@icculus.org>
3221 * Makefile.am: Got rid of thinking.txt
3223 * main/inferno.c: document -nomovies option
3225 2001-12-28 Bradley Bell <btb@icculus.org>
3227 * main/titles.c: formatting, put some code into place for rendering
3228 of robots during briefings
3230 2001-12-27 Bradley Bell <btb@icculus.org>
3234 2001-12-23 Craig Hadady <chadady@iglou.com>
3236 * 2d/rle.c: fixed bug in dummy array.
3238 2001-12-03 Bradley Bell <btb@icculus.org>
3240 * arch/sdl/init.c: fix formatting
3242 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3243 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3244 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3245 and sdl joystick stuff
3247 2001-11-30 Bradley Bell <btb@icculus.org>
3249 * thinking.txt: not needed
3251 2001-11-27 Bradley Bell <btb@icculus.org>
3253 * cygconf, mingw32.txt: use sdl from source on cygwin
3255 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3256 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3257 SDL_CFLAGS to CFLAGS
3259 2001-11-27 Bradley Bell <btb@icculus.org>
3263 2001-11-14 Bradley Bell <btb@icculus.org>
3265 * texmap/scanline.c: use optimization flags as texmap default
3267 * NEWS: mouse wheel, etc
3269 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3270 wheel to emulate 3rd axis
3272 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3274 * include/error.h: kludge to ungrab mouse when we hit an int3
3276 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3277 __ENV_MSDOS__ to __MSDOS__
3279 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3282 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3285 * arch/sdl/digi.c: implemented digi_set_volume
3287 * include/grdef.h, main/config.c, misc/d_io.c: change
3288 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3290 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3291 main/piggy.c: use MAKE_SIG
3293 * installation.txt: update
3295 * configure.ac: new file
3297 * arch/sdl/joydefs.c: #include pstypes.h
3299 * arch/sdl/init.c: SDL joystick stuff
3301 * acconfig.h: adjust MINGW defines
3303 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3304 controls menu now works
3306 2001-11-13 Bradley Bell <btb@icculus.org>
3308 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3311 * Makefile.am: New file
3313 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3316 * compilerdefs.txt: New file
3318 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3320 2001-11-12 Bradley Bell <btb@icculus.org>
3322 * main/playsave.c: load player files regardless of byte order of
3325 2001-11-11 Bradley Bell <btb@icculus.org>
3327 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3330 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3332 * NEWS: GL savegame thumbnails
3334 * acconfig.h, configure.in: make option for NMOVIES, default to off
3336 2001-11-09 Bradley Bell <btb@icculus.org>
3338 * main/state.c: Enabled savegame thumbnails under OpenGL
3340 * unused/pa_null/pa_enabl.h: remove duplicate header
3342 * misc/args.c: use d2x.ini for option file
3344 * mem/mem.c: Move mem_realloc inside the ifdef
3346 * main/menu.c: fix 640x400 menu text
3348 * main/inferno.c: added documentation
3350 * main/endlevel.c: fix warnings
3352 * arch/ogl/gr.c: Get rid of gl spew
3354 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3356 * acconfig.h: Define __SDL__ for mingw
3358 2001-11-08 Bradley Bell <btb@icculus.org>
3360 * 2d/font.c: free OGL font data when rereading
3362 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3363 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3364 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3365 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3366 main/weapon.h: Enabled shareware build, endlevel flythrough
3369 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3370 of use for shareware build
3372 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3375 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3377 2001-11-05 Bradley Bell <btb@icculus.org>
3379 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3382 * include/3d.h: Add comment
3384 2001-11-04 Bradley Bell <btb@icculus.org>
3386 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3389 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3392 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3394 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3395 main/hudmsg.h: Enable d1x-style hud_message
3397 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3399 * 2d/font.c: re-init ogl fonts after remapping colors.
3401 2001-11-02 Bradley Bell <btb@icculus.org>
3403 * misc/Makefile.am: remove byteswap.h (duplicate header)
3405 * 2d/font.c: fixed gr_remap_font, minor stuff
3407 * configure.in: take out -O2 if doing debug build
3409 * main/bm.c: formatting
3411 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3413 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3414 macros, get rid of functions
3416 2001-11-01 Bradley Bell <btb@icculus.org>
3418 * misc/byteswap.h: removed duplicate header
3420 2001-10-31 Bradley Bell <btb@icculus.org>
3422 * NEWS, main/automap.c: automap works in opengl
3424 * NEWS, configure.in: Added news
3426 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3428 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3430 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3431 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3432 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3434 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3436 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3438 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3439 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3441 2001-10-27 Bradley Bell <btb@icculus.org>
3443 * main/inferno.c: added some documentation
3445 2001-10-25 Bradley Bell <btb@icculus.org>
3447 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3450 * Makefile.am, configure.in, arch/Makefile.am,
3451 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3452 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3453 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3454 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3455 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3456 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3457 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3458 it's ugly, but It'll be easier to sync with d1x.
3460 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3461 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3462 main/editor/Makefile.am: attempt at support for editor, makefile
3465 * misc/d_delay.c: formatting fix
3467 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3468 tmappent.S, tmapppro.S: adding support for runtime selection of
3471 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3472 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3473 including multi.h and network.h, fix backslashes, fix compiler
3476 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3477 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3478 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3479 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3480 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3481 including multi.h and network.h, fix backslashes
3483 * include/pstypes.h: added typedef for u_int64_t on mingw
3485 * include/3d.h: added prototype for g3_uninit_polygon_model
3487 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3489 2001-10-24 Bradley Bell <btb@icculus.org>
3491 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3492 arch subdirs, as in d1x.
3494 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3495 earlier style until i understand automake 1.5 better. remove input
3498 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3499 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3500 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3501 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3502 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3503 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3504 Moved input stuff to arch subdirs, as in d1x.
3506 * NEWS, configure.in: blah blah
3508 2001-10-23 Bradley Bell <btb@icculus.org>
3510 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3512 * texmap/tmapppro.S: no need for #include <conf.h> here
3514 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3517 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3518 file. RCS header added
3520 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3521 #ifdef'ing out the whole file. RCS header added
3523 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3524 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3525 fixes. Now works with automake 1.5 and autoconf 2.52.
3526 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3527 mingw (-grabmouse now works on win32).
3529 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3530 These don't belong in cvs
3534 2001-10-20 Bradley Bell <btb@icculus.org>
3536 * 2d/font.c: Don't free unused variables...
3538 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3541 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3542 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3543 main/Makefile.am: make dist more sensible
3545 * Makefile.am: Kludge for linking on mingw
3547 2001-10-19 Bradley Bell <btb@icculus.org>
3549 * Makefile.am, configure.in, arch/win32/Makefile.am,
3550 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3552 * include/ipx_drv.h: Check for __MINGW32__
3554 * include/i86.h: Imported from d1x
3556 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3558 * arch/dos/modex.asm: Fixed %include
3560 * main/console.c: RCS headers added
3562 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3565 * Makefile.am, main/Makefile.am: Moved final link to top-level
3566 directory instead of main/
3568 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3569 __ENV_LINUX__ to __linux__
3571 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3572 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3573 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3574 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3575 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3576 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3577 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3578 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3579 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3580 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3583 * configure.in: add --enable-xploader, support arch/linux subdir,
3586 * main/inferno.c: conditionalize conf.h
3588 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3590 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3591 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3592 misc/fileutil.h: Partial application of linux/alpha patch.
3594 2001-10-19 Bradley Bell <btb@icculus.org>
3596 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3597 networking in line with d1x, moved some arch/linux_* stuff to
3600 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3601 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3602 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3603 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3606 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3607 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3608 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3609 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3610 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3611 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3612 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3613 linux/include/ukali.h: Brought linux networking in line with d1x,
3614 moved some arch/linux_* stuff to arch/linux/*
3616 * include/ipx_drv.h: Imported from d1x
3618 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3620 * main/ipx_drv.c: Imported from d1x
3622 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3623 main/network.h, main/Makefile.am: Trying to get network working on
3626 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3627 main/Makefile.am: build fixes
3629 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3630 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3631 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3632 starting to get net working.
3634 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3635 conditionalized min,max macros
3637 2001-10-18 Bradley Bell <btb@icculus.org>
3639 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3640 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3641 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3642 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3645 * 2d/2dsline.c: RCS headers added/changed
3647 * configure.in: fix NASMFLAGS bug
3649 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3652 2001-10-17 Bradley Bell <btb@icculus.org>
3654 * NEWS: Fixed the invulnerable robots bug!
3656 * main/collide.c: Fixed the invulnerable robots bug!
3658 2001-10-14 Bradley Bell <btb@icculus.org>
3660 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3663 2001-10-13 Bradley Bell <btb@icculus.org>
3665 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3666 arch/Makefile.am, arch/dos/Makefile.am,
3667 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3668 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3669 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3670 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3671 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3672 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3673 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3674 arch/win32/include/Makefile.am, iff/Makefile.am,
3675 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3676 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3677 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3678 unused/bios/Makefile.am, unused/lib/Makefile.am,
3679 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3680 unused/ui/Makefile.am, unused/vga/Makefile.am,
3681 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3682 automake stuff from "inert" subdirs. And there was much rejoicing.
3684 * Makefile.am, NEWS, configure.in: Stuff
3686 * ChangeLog: removing auto-generated file
3688 * cygconf: Added instructions for mingw32 build
3690 * Makefile.am: renamed INSTALL to installation.txt
3692 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3694 * mingw32.txt: Added instructions for mingw32 build
3696 * configure.in: Enable assembly under mingw32
3698 2001-10-12 Bradley Bell <btb@icculus.org>
3700 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3702 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3703 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3704 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3705 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3706 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3707 to __DJGPP__, since it's built-in.
3709 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3711 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3712 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3716 2001-10-12 Bradley Bell <btb@icculus.org>
3718 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3720 * Makefile.am: make sure cygconf gets archived
3722 * configure.in: Increment version number in preparation for release
3724 * configure.in: Fix detection of opengl
3726 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3727 cygconf, arch/Makefile.am, arch/include/joy.h,
3728 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3729 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3730 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3731 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3732 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3733 Vastly improved compilability.
3735 2001-10-11 Bradley Bell <btb@icculus.org>
3737 * Makefile.am: Added macros/sdl.m4
3739 * autogen.sh: Added macros/sdl.m4
3741 2001-10-09 Bradley Bell <btb@icculus.org>
3743 * main/vers_id.h: Added DESCENT_VERSION constant
3745 * main/inferno.c: Added command-line help.
3747 * include/ogl_init.h: opengl improvments (following d1x changes)
3749 2001-10-07 Bradley Bell <btb@icculus.org>
3751 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3752 arch/ogl/Makefile.am: Remove duplicate headers.
3754 2001-08-02 Thimo Neubauer <thimo@debian.org>
3756 * mem/mem.c: totally crippled the memory manager because it does
3757 not make sense for non-DOS-systems and it would have been too
3758 complicated to get it 64bit clean
3760 2001-06-19 Bradley Bell <btb@icculus.org>
3762 * cvshowto.txt: updated anonymous password
3764 2001-02-08 Bradley Bell <btb@icculus.org>
3766 * COPYING, license.txt: Added d1x license
3768 2001-02-01 Bradley Bell <btb@icculus.org>
3770 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3772 2001-01-31 Bradley Bell <btb@icculus.org>
3774 * configure.in, arch/include/mouse.h, include/pstypes.h,
3775 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3777 * main/polyobj.c: fix typo
3779 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3780 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3781 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3782 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3783 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3784 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3785 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3786 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3787 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3788 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3789 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3790 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3791 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3792 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3793 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3794 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3795 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3796 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3797 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3798 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3799 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3800 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3801 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3802 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3803 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3804 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3807 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3808 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3809 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3810 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3813 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3816 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3817 cross-compiling, and cygwin fixes
3819 2001-01-30 Bradley Bell <btb@icculus.org>
3821 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3822 include/pstypes.h, include/strutil.h, main/Makefile.am,
3823 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3824 needs --without-assembler and --without-network to compile
3826 2001-01-29 Bradley Bell <btb@icculus.org>
3828 * configure.in, main/Makefile.am: Fixes to build system
3830 * main/kconfig.c: fix for non-linux joysticks
3832 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3833 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3834 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3835 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3836 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3837 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3838 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3839 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3840 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3841 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3843 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3844 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3845 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3846 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3847 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3848 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3851 * arch/dos/include/joy.h, arch/dos/include/key.h,
3852 arch/dos/include/mouse.h: Unified input headers.
3854 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3856 2001-01-28 Bradley Bell <btb@icculus.org>
3858 * conf.h.in, configure.in, arch/Makefile.am,
3859 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3860 arch/include/key.h, main/Makefile.am: More header unification...
3862 * main/newdemo.c: Added <ctype.h>
3864 * arch/include/event.h, arch/include/joy.h: unified input headers.
3866 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3867 OpenGL now uses SDL-GL instead of gii
3869 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3871 2001-01-25 Bradley Bell <btb@icculus.org>
3873 * autogen.sh: use "set -e" so execution stops if something goes
3876 2001-01-24 Bradley Bell <btb@icculus.org>
3880 * Makefile.am: Add ChangeLog to dist
3884 2001-01-24 Bradley Bell <btb@icculus.org>
3886 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3888 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3889 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3892 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3893 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3894 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3895 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3896 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3897 arch/Makefile.am, arch/dos/Makefile.am,
3898 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3899 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3900 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3901 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3902 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3903 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3904 unused/Makefile.am, unused/bios/Makefile.am,
3905 unused/lib/Makefile.am, unused/novga/Makefile.am,
3906 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3907 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3908 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3909 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3910 make dist, VPATH builds, ...
3912 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3913 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3914 arch/dos/Makefile.in, arch/linux/Makefile.in,
3915 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3916 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3917 misc/Makefile.in, texmap/Makefile.in: cruft removal
3919 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3922 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3924 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3926 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3929 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3930 added -grabmouse option
3932 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3933 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3934 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3935 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3936 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3937 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3938 main/songs.c, misc/args.c: changed args_find to FindArg
3940 2001-01-22 Bradley Bell <btb@icculus.org>
3942 * configure, main/Makefile.am, main/Makefile.in: configuration
3945 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3946 fix compiler warnings w/opengl
3948 * include/console.h: ggi support
3950 * arch/linux_init.c: svgalib support
3952 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3953 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3954 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3955 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3956 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3957 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3960 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3962 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3963 main/render.c: fix warnings and enable NDEBUG *
3964 arch/svgalib_init.c: svgalib support
3966 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3968 * main/kconfig.c: joystick support
3970 2001-01-21 Bradley Bell <btb@icculus.org>
3972 * cvshowto.txt: new file, taken from d1x webpage
3974 * AUTHORS, README: Taking over as maintainer of d2x
3976 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3978 2001-01-20 Bradley Bell <btb@icculus.org>
3980 * configure, configure.in: Turned -Werror back off by default
3982 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3983 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3984 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3985 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3986 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3987 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3988 main/laser.c, main/multi.c, main/network.c, main/network.h,
3989 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3990 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3991 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3992 warnings, for non-OpenGL on linux, anyway...
3994 2001-01-19 Bradley Bell <btb@icculus.org>
3996 * copying: remove duplicate file
3998 * Import of d2x-0.0.9-pre1
4000 * Import of d2x-0.0.8