1 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
3 * include/*.bat, include/test.*: remove unnecessary files
5 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
7 * main/switch.c: took care of switches triggering single-sided
8 walls (don't try to access the nonexistent adjacent wall via NULL
9 pointers or negative array indices)
11 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
13 * main/wall.c: fix invalid memory access for d1 levels which
14 don't have a corresponding wall behind.
16 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
18 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
19 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
20 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
21 interface header to new header file internal.h
23 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
25 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
26 bitmask for each joystick axis that has sent input data,
27 and will not crash Windows anymore during joystick setup because
28 of for() loop over axis being executed once too often.
30 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
31 gr_remap_mono_font() and call it after loading saved level.
33 * main/laser.c: limit homing missile turn rate
35 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
36 centers (work like fuel centers but provide shield)
38 * main/gameseg.c: fix endless loop in some levels with a
39 certain (complicated) structure
41 2004-05-13 Bradley Bell <btb@icculus.org>
43 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
44 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
45 updated project files for SDL 1.2.7
47 * Makefile.am: add VisualC, VisualCE dirs to tarball
49 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
51 * arch/sdl/digi.c: formatting
53 2004-05-12 Bradley Bell <btb@icculus.org>
55 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
58 * 2d/palette.c, include/palette.h: added function to create blend
61 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
63 2004-05-11 Bradley Bell <btb@icculus.org>
65 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
67 2004-05-10 Bradley Bell <btb@icculus.org>
69 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
70 g3_draw_transp_poly had the fade level backwards, decided to just
71 fix g3_draw_poly so it behaves correctly, transparency or not,
72 reverted changes to render_face
74 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
76 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
77 rendering transparent (e.g. cloaked) walls
79 * main/render.c: render_face now calls g3_draw_transp_poly() for
80 cloaked walls in OpenGL
82 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
84 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
85 that from other apps, had "static" distortions.
87 2004-04-22 Bradley Bell <btb@icculus.org>
89 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
91 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
92 aligned version of PUT_INTEL_* macros
94 2004-04-15 Bradley Bell <btb@icculus.org>
96 * main/inferno.c: comment out unused checksum variable
98 2004-04-14 Bradley Bell <btb@icculus.org>
100 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
102 2004-04-14 Terran Melconian <terran@consistent.org>
104 * main/gameseg.c: use portable rand function (fixes #1118)
106 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
108 * main/songs.c: uncomment calls to RBAStop (fixes #473)
110 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
112 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
113 get rid of warnings (now compiles with -Werror on SunOS)
115 * main/piggy.c: fix (really) wierd SunOS bug
117 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
118 caused by not allocating enough mem for rle bitmaps
120 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
122 * include/pstypes.h: sun OS typedef fixes
124 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
126 * main/piggy.c: fix bug 1067
128 * main/piggy.c: fix bugfix for 1067
130 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
131 with descent.pig of mac registered)
133 2003-12-18 Bradley Bell <btb@icculus.org>
135 * main/kconfig.c: fixes for linux-native joystick
137 * main/kconfig.c: bunch of fixes (esp. for non linux-native
140 * arch/include/joy.h: comments/formatting
142 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
144 * compilerdefs.txt: added FreeBSD defs
146 2003-12-08 Bradley Bell <btb@icculus.org>
148 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
151 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
153 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
154 arch/linux/ipx_udp.c: fix FreeBSD compile errors
156 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
158 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
159 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
160 get rid of silly ulongs
162 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
163 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
164 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
165 change relevant __linux__ macros to __ELF__
167 2003-11-27 Bradley Bell <btb@icculus.org>
169 * include/ogl_init.h: added proto for ogl_check_mode
171 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
172 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
175 2003-11-26 Bradley Bell <btb@icculus.org>
177 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
178 3.3 compiler warnings
180 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
183 * include/pstypes.h: OS X fixes
185 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
186 main/newmenu.h: linux fixes
188 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
189 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
190 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
191 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
192 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
195 * arch/sdl/gr.c: fix sdl gr_update
197 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
198 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
199 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
200 cfile/cfile.c, console/CON_console.c, include/d_io.h,
201 include/error.h, include/pstypes.h, include/strutil.h,
202 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
203 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
204 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
205 main/playsave.c, main/songs.c, main/state.c, main/text.c,
206 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
209 2003-11-25 Bradley Bell <btb@icculus.org>
211 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
212 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
213 libmve/VisualC/mveplayer.dsp: updated project files
215 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
218 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
219 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
220 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
221 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
224 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
225 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
228 2003-11-24 Bradley Bell <btb@icculus.org>
230 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
231 libmve/mveplay.c: stuff to play mve's in WinCE
233 * arch/win32/findfile.c: unused functions...
237 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
238 enabled mouse control of menus
240 * main/mission.h: oops, didn't mean to change this.
242 2003-11-21 Bradley Bell <btb@icculus.org>
244 * VisualCE/d2x/d2x.vcp: updated project file
246 2003-11-20 Bradley Bell <btb@icculus.org>
248 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
249 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
250 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
253 2003-11-17 Bradley Bell <btb@icculus.org>
255 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
256 main/menu.c: added option to disable kalinix under unix
258 * main/game.c, main/newmenu.c: always set menu mode for GL popups
260 2003-11-14 Bradley Bell <btb@icculus.org>
262 * main/automap.c: fix automap background image
264 * main/automap.c, main/automap.h: delete cruft
266 * main/automap.c: fix level number position
268 * main/automap.c: simplify g3_draw_line hack
270 * main/menu.c: stop pointless vid mode changes
272 2003-11-07 Bradley Bell <btb@icculus.org>
274 * NEWS, installation.txt: s'more documentation
276 2003-11-07 Steffen Pohle <stpohle@gmx.net>
278 * configure.ac: fix .exe extension problems
280 2003-11-07 Bradley Bell <btb@icculus.org>
282 * arch/ogl/ogl.c: disable texture format verification for OS X -
285 2003-11-06 Bradley Bell <btb@icculus.org>
287 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
288 use more traditional Alt+Enter for toggling fullscreen
290 * 2d/ibitblt.c, main/mission.h: comments/formatting
292 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
294 2003-11-06 Bradley Bell <btb@icculus.org>
296 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
297 resolution change, use kludge to avoid repetitive res changes
299 2003-11-04 Bradley Bell <btb@icculus.org>
301 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
302 structures and i/o routines back to piggy.c
304 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
306 * installation.txt: tell to install d1 .pig for better textures
308 2003-11-04 Bradley Bell <btb@icculus.org>
310 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
311 oem d1 v1.0 and registered d2 v1.0, comments
313 2003-11-03 Bradley Bell <btb@icculus.org>
315 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
316 all d1 shareware - even though files are different!
318 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
321 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
324 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
327 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
329 * main/movie.c: when no movies are found, divide by six the
330 number of warning lines sent to stdout
332 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
334 * include/byteswap.h: fix stupid copy/paste error
336 2003-10-24 Bradley Bell <btb@icculus.org>
338 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
339 gr_linear_rep_movsd_2x instead of almost identical
340 gr_linear_movsd_double. Better since we have assembly versions.
342 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
344 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
347 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
349 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
350 error with --disable-network, move reset_network_objects()
351 from gameseq.c to multi.c
353 2003-10-14 Bradley Bell <btb@icculus.org>
355 * AUTHORS, NEWS: stuff
357 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
359 2003-10-12 Bradley Bell <btb@icculus.org>
361 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
362 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
365 2003-10-12 Aaron Plattner <plattner@caltech.edu>
367 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
368 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
369 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
370 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
371 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
372 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
373 arch/win32/ipx_win.c, arch/win32/winnet.c,
374 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
375 main/multi.h, main/network.c: add IPv4 multicasting support
377 2003-10-11 Bradley Bell <btb@icculus.org>
379 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
381 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
382 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
383 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
384 main/weapon.h: lots of shareware and oem fixes
386 2003-10-10 Bradley Bell <btb@icculus.org>
388 * arch/win32/winnet.c: fixed stupid win32 network bug
390 2003-10-10 Bradley Bell <btb@icculus.org>
392 * main/piggy.c: increased D1_MAX_TMAP_NUM
394 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
396 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
397 which are animated in d2, refactorizes d1 texture reading
399 2003-10-10 Bradley Bell <btb@icculus.org>
401 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
402 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
403 main/collide.h, main/compbit.h, main/config.h, main/console.c,
404 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
405 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
406 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
407 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
408 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
409 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
410 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
411 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
412 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
413 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
414 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
415 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
416 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
417 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
418 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
419 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
420 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
421 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
422 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
423 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
424 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
425 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
426 main/wall.h: comments/formatting
428 2003-10-09 Bradley Bell <btb@icculus.org>
430 * main/text.c: fix text when using old datafiles
432 * main/laser.h: comments/whitespace
434 * main/laser.c, main/weapon.c: fixed smart missiles and smart
435 mines w/shareware data
437 * include/DT_drawtext.h: deleted unused file
439 2003-10-08 Bradley Bell <btb@icculus.org>
441 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
443 * arch/win32/ipx_udp.c: use closesocket() instead of close()
445 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
446 main/menu.c: Disabled 'd2x keys' weapon selection
448 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
450 * main/object.h, main/multi.h: get rid of most warnings issued by
451 cpp-precomp of gcc from Mac OS X dev tools
453 2003-10-05 Bradley Bell <btb@icculus.org>
455 * NEWS, configure.ac: increment version number
457 * cfile/cfile.c: better handling of CRLF text files (when that is
460 * utilities/hogcreate.c, utilities/hogextract.c,
461 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
462 reading/writing files
464 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
465 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
468 2003-10-04 Bradley Bell <btb@icculus.org>
470 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
472 * main/netmisc.c: change byte to sbyte, comments/whitespace
474 2003-10-03 Bradley Bell <btb@icculus.org>
476 * cfile/cfile.c, main/config.c: fix win32 eof bug.
478 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
481 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
482 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
483 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
484 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
485 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
486 main/object.c, main/object.h, main/paging.c, main/player.h,
487 main/robot.h, main/segment.h, main/state.c, main/switch.c,
488 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
489 main/weapon.c, main/weapon.h: change byte to sbyte,
492 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
493 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
494 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
495 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
497 * configure.ac: better checking for timeval
499 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
501 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
502 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
503 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
504 arch/win32/winnet.c, configure.ac, include/byteswap.h,
505 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
506 main/multibot.c, main/network.c: Make network architecture
507 choosable from game menu, add support for UDP/IP on Mac OS X and
510 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
512 * include/byteswap.h: added macros for coping with alignment
515 2003-10-02 Bradley Bell <btb@icculus.org>
517 * main/multi.h: added padding to little-endian version of
520 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
522 * main/netmisc.c: delete duplicate function
524 2003-10-01 Bradley Bell <btb@icculus.org>
526 * main/bm.c: make sure d1_texture_indices gets freed between
529 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
531 * main/piggy.h: fix size of d1 shareware descent.pig
533 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
535 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
536 main/gameseq.c, main/piggy.c: fix loading of d1 texture
537 replacements for non-animated textures
539 2003-08-02 Matthew Mueller <donut@dakotacom.net>
541 * main/controls.c: use fixed 20fps wiggle
543 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
545 * Makefile.am, debian/changelog.in, debian/control,
546 debian/d2x-common.dirs, debian/d2x-common.install,
547 debian/d2x-common.manpages, debian/d2x-gl.files,
548 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
549 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
550 utilities/Makefile.am, utilities/hogcreate.1,
551 utilities/hogextract.1, utilities/mvlcreate.1,
552 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
553 add man pages, distribute utility programs in new d2x-common deb
555 * rpm/d2x.spec.in: updated rpm spec file
557 2003-08-02 Bradley Bell <btb@icculus.org>
559 * cfile/cfile.c: update raw_position in cfputc and cfputs
561 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
563 * main/piggy.c: make error message more friendly
565 * main/piggy.c: simplify copying of bitmap flags
567 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
570 * cfile/cfile.c: revert to always using custom fgets
572 * main/endlevel.c, main/mission.c: handle missing exit sequence
573 components gracefully
575 * main/playsave.c: comments
577 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
579 * cfile/cfile.c: update raw_position in cfwrite
581 * main/network.c: comments/formatting
583 2003-06-22 Bradley Bell <btb@icculus.org>
585 * cfile/cfile.c: use standard fgets for non-archive files
587 * main/movie.c: use con_printf for missing movie warning
589 2003-06-18 Bradley Bell <btb@icculus.org>
591 * main/movie.c: fixed cfile conversion of movielib code
593 * main/console.c, main/hud.c: strip out colors, etc when printing
596 * include/u_mem.h: fix NDEBUG calloc macro
598 2003-06-15 Bradley Bell <btb@icculus.org>
600 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
603 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
604 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
605 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
606 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
607 main/scores.c, main/state.c, main/text.c, misc/args.c,
608 misc/strio.c: convert file i/o to cfile
610 2003-06-14 Bradley Bell <btb@icculus.org>
612 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
613 writing and other modes besides "rb" (mostly taken from
616 2003-06-09 Bradley Bell <btb@icculus.org>
618 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
621 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
622 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
625 2003-06-07 Taylor Richards <taylor@icculus.org>
627 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
629 2003-06-07 Bradley Bell <btb@icculus.org>
631 * main/console.c: fix non-console build
633 * main/gamesave.c: comments
635 * main/bm.c: remove redundant break
637 2003-06-06 Bradley Bell <btb@icculus.org>
639 * main/gauges.c, main/kconfig.c: comments/formatting
641 * console/.cvsignore: added .cvsignore
643 * main/console.c: can't write to console after it's closed
645 2003-06-05 Bradley Bell <btb@icculus.org>
647 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
648 console/internal.c, console/internal.h, include/CON_console.h,
649 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
650 finish console conversion away from SDL
652 2003-06-04 Bradley Bell <btb@icculus.org>
654 * console/CON_console.c, include/CON.console.h, include/console.h,
655 main/console.c, main/game.c: console conversion to native gr,
658 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
659 put prototype for gr_bm_bitblt in gr.h
661 2003-06-03 Bradley Bell <btb@icculus.org>
663 * console/CON_console.c, console/DT_drawtext.c,
664 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
665 main/console.c: use native fonts for console
667 * main/playsave.c: use shorts for short data
669 2003-06-02 Bradley Bell <btb@icculus.org>
671 * configure.ac, main/console.c: set console background, fix
674 2003-06-01 Bradley Bell <btb@icculus.org>
676 * Makefile.am, arch/sdl/event.c, configure.ac,
677 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
678 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
679 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
680 main/gamerend.c: added console code (from SDL_console)
682 2003-05-30 Bradley Bell <btb@icculus.org>
684 * README: minor update
686 2003-05-28 Bradley Bell <btb@icculus.org>
688 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
693 2003-06-06 Bradley Bell <btb@icculus.org>
695 * main/kconfig.c: fix crash in control menus
697 * main/gauges.c: force cockpit redraw in opengl
699 * main/gamerend.c: move ogl swap, so cockpit and console get
702 2003-06-01 Bradley Bell <btb@icculus.org>
704 * configure.ac, libmve/mveplay.c: define struct timeval if needed
708 2003-05-12 Bradley Bell <btb@icculus.org>
710 * configure.ac: increment version number
712 * main/bm.c: use con_printf for exit model warnings
714 * configure.ac: must check for timespec after setting -mno-cygwin
716 * main/inferno.c: added -nohogdir and -userdir options
718 * NEWS, main/titles.c: use briefings with no extension
722 2003-04-30 Bradley Bell <btb@icculus.org>
724 * configure.ac: have to include time.h when checking for nanosleep
726 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
729 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
730 increment version number
732 * main/Makefile.am: make dist fix
736 2003-04-29 Bradley Bell <btb@icculus.org>
738 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
741 2003-04-24 Bradley Bell <btb@icculus.org>
743 * configure.ac: increment version number
745 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
748 2003-04-24 Ingo van Lil <inguin@gmx.de>
750 * main/render.c: fix misspellings of NDEBUG
754 2003-04-14 Bradley Bell <btb@icculus.org>
756 * cfile/cfile.c: prefer files from d2 hog over d1 hog
758 2003-04-11 Bradley Bell <btb@icculus.org>
760 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
765 2003-04-11 Bradley Bell <btb@icculus.org>
767 * libmve/mveplay.c: use _sleep instead of sleep on win32
769 * Makefile.am, README, README.utils, arch/sdl/digi.c,
770 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
771 include/cfile.h, include/error.h, libmve/Makefile.am,
772 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
773 main/endlevel.h, main/playsave.c, misc/fileutil.c:
774 utilities/Makefile.am: comments/formatting/dist problems
776 * configure.ac: use different defines for os x
778 2003-04-07 Bradley Bell <btb@icculus.org>
780 * include/error.h, misc/error.c: put some old stuff back in,
781 eliminate duplicate error messages
783 * main/text.c: don't die on text not found
786 * main/inferno.c: print some useful info if hog not found, allow
787 -help to work if no text available
789 2003-04-07 Steffen Pohle <stpohle@gmx.net>
791 * arch/linux/Makefile.am: revert to previous version, so linux
794 2003-04-03 Bradley Bell <btb@icculus.org>
796 * main/endlevel.c: fixed exit model scheme yet again
798 2003-04-02 Bradley Bell <btb@icculus.org>
800 * misc/error.c: call Int3 on Assert
802 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
805 * main/wall.c: don't die when trying to toggle nonexistent
806 segment... vertigo level 10 is buggy!
808 * main/gamemine.c: comments/formatting
810 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
812 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
813 main/inferno.c: Allow use of 22K sound samples
815 2003-03-29 Bradley Bell <btb@icculus.org>
817 * arch/ogl/gr.c: default to bitmapped reticle
819 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
820 main/polyobj.c: rewrote endlevel stuff to reread exit model info
823 * arch/sdl/joy.c: fixed text seen for hats in control config
826 2003-03-28 Bradley Bell <btb@icculus.org>
828 * main/bm.c: heh, model nums in vertigo are hardcoded,
829 N_D2_POLYGON_MODELS can't change
831 * configure.ac, include/d1x.xpm, include/descent.xpm,
832 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
835 2003-03-27 Bradley Bell <btb@icculus.org>
837 * main/text.h: fixed text references for hat directions
839 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
841 2003-03-26 Bradley Bell <btb@icculus.org>
843 * main/playsave.c: make d2x keys backward compatible
845 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
847 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
850 2003-03-26 Bradley Bell <btb@icculus.org>
852 * main/piggy.c: fix crash when d1 data not present
854 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
855 read/write from plr file
857 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
858 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
859 added escort.h header
861 2003-03-25 Bradley Bell <btb@icculus.org>
863 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
864 D1_PIGFILE ("descent.pig") macro
866 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
867 models from d1 pig file
869 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
870 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
871 really) from d1 pig file
873 2003-03-23 Bradley Bell <btb@icculus.org>
875 * main/bm.c: stop extra robots from overwriting exit models
877 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
878 texture list doesn't get full
880 * main/bm.c: fix mem leak when reading extra robots
882 2003-03-21 Bradley Bell <btb@icculus.org>
884 * main/menu.c: Added option to set movie resolution (mostly works)
886 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
888 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
889 replacement functions to piggy.c
891 * main/gameseq.c: attempt to support mac d1 descent.pig
893 * main/bm.c: fix mem leak
895 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
896 files, both d1 and d2 oem briefing where showed
898 * main/inferno.c, main/movie.c: Change the default movie
899 resolution to "high", implement the option -lowresmovies
901 2003-03-20 Bradley Bell <btb@icculus.org>
903 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
905 * main/piggy.c: comments
907 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
909 * main/gameseq.c: delete duplicate function
911 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
913 2003-03-19 Bradley Bell <btb@icculus.org>
915 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
916 (cddb discid) support
918 * arch/sdl/digi.c, main/kludge.c: implemented
919 digi_link_sound_to_object3 for looping sounds, other looping stuff
921 * arch/sdl/gr.c: removing dependencies on stuff in main/
923 * arch/linux/Makefile.am, arch/linux/init.c,
924 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
925 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
926 other header cleanups
928 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
930 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
932 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
933 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
934 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
935 load d1 textures for d1 levels
937 2003-03-19 Bradley Bell <btb@icculus.org>
939 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
940 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
941 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
942 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
945 * README: added some OS X info
947 2003-03-17 Bradley Bell <btb@icculus.org>
949 * main/newdemo.c: simplify DEMO_FILENAME macro
951 * main/console.c, main/game.c: enable experimental console support
953 * main/gamerend.c: fixed location of fps meter in multi
955 2003-03-16 Bradley Bell <btb@icculus.org>
957 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
958 also look in shared data dir for demos
960 * main/newdemo.c, main/newdemo.h: comments/formatting
962 2003-03-15 Christopher Thielen <chris@luethy.net>
964 * main/kludge.c: set CDROM_dir back to "." - tricks game into
965 thinking d2 cd is always present
967 2003-03-15 Bradley Bell <btb@icculus.org>
969 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
972 * arch/sdl/rbaudio.c: formatting, enabled volume control under
975 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
976 gr_init. don't really know why this works, though
978 2003-03-14 Bradley Bell <btb@icculus.org>
980 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
982 * unused/bios/rbaudio.h: removed duplicate file
984 2003-03-14 Christopher Thielen <chris@luethy.net>
986 * arch/sdl/rbaudio.c: stop cd audio when exiting
988 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
990 * main/gamecntl.c: add comments to the "only matt knows" cheats
992 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
994 * main/gamemine.c: formatting, better texture conversion for d1
997 2003-03-14 Bradley Bell <btb@icculus.org>
999 * main/piggy.c: must swap all mac version pigfiles
1001 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1002 main/multi.c: formatting, minor cleanups
1004 * 2d/rle.c: need to swap line_size on bigendian machines
1006 * main/mission.c, main/mission.h: detect mac full version hogfile
1008 2003-03-13 Bradley Bell <btb@icculus.org>
1010 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1011 added joy/mouse sensitivity slider, increased range to 16, and
1014 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1017 * arch/linux/Makefile.am: removed extra backslash
1019 * TODO, installation.txt: updated some documentation
1021 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1022 menu, with maxfps option
1024 2003-03-12 Bradley Bell <btb@icculus.org>
1026 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1028 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1029 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1030 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1031 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1032 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1033 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1034 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1035 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1036 arch/linux/include/music.h, arch/linux/include/serial.h,
1037 arch/linux/include/ukali.h: formatting
1039 2003-03-11 Chris Arena <ccarena@cox.net>
1041 * main/menu.c: fixed brightness slider
1043 2003-03-01 Bradley Bell <btb@icculus.org>
1045 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1046 robots and animated bitmaps work, but colors are messed up
1048 2003-02-28 Bradley Bell <btb@icculus.org>
1050 * main/player.h: whitespace
1052 * main/automap.c, main/cntrlcen.c, main/collide.c,
1053 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1054 descent.hog is present, d1 becomes mission 0)
1056 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1057 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1058 arch/win32/winnet.c: MinGW compiles with network enabled again,
1059 but still doesn't work
1063 2003-02-28 Bradley Bell <btb@icculus.org>
1065 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1066 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1067 many opengl glitches
1069 2003-02-27 Bradley Bell <btb@icculus.org>
1071 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1072 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1073 main/network.c, main/network.h: noted that hoard.ham is only needed
1074 for multiplayer HOARD games, and should not be equated with
1075 "vertigo". put HoardEquipped() back in network.c.
1077 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1078 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1079 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1080 use timer_delay instead of d_delay
1082 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1084 * main/render.c: added replacement qsort for solaris
1086 2003-02-26 Bradley Bell <btb@icculus.org>
1088 * main/gamemine.c: texture conversion for d1 shareware
1090 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1092 * main/gamemine.c: better texture conversion for d1 levels
1094 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1096 * main/kconfig.c: fix joystick support under MinGW
1098 2003-02-26 Bradley Bell <btb@icculus.org>
1100 * main/playsave.c: fix swapping glitch
1102 * configure.ac, readme.txt: clean stuff up, getting ready for
1105 * main/titles.c: begin support for rendering spinning robots in
1108 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1111 * main/gamemine.c: load d1 shareware levels!
1113 2003-02-25 Bradley Bell <btb@icculus.org>
1117 * autogen.sh: add warning about old auto* versions, use
1120 2003-02-24 Bradley Bell <btb@icculus.org>
1122 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1123 briefings mostly working
1124 * main/movie.c, main/titles.c: fixed some more briefing glitches
1126 2003-02-23 Bradley Bell <btb@icculus.org>
1128 * main/movie.c: fixed crash when using shareware data files
1130 * arch/sdl/digi.c: fix crash on non-existent sounds
1131 (i.e. shareware data)
1133 2003-02-22 Bradley Bell <btb@icculus.org>
1135 * main/titles.c: fixed fullscreen toggle in briefings
1137 2003-02-21 Bradley Bell <btb@icculus.org>
1139 * configure.ac: check for mingw when enabling nasm
1140 * main/playsave.c: enable loading player files of either byte
1143 2003-02-20 Bradley Bell <btb@icculus.org>
1145 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1146 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1147 #343, not "rest of solution to bug #344"
1148 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1150 * main/kludge.c: partial solution to bug #344
1151 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1152 * compilerdefs.txt: added linux/mips info
1153 * ChangeLog: clean up changelog
1155 2003-02-19 Bradley Bell <btb@icculus.org>
1157 * libmve/mveplay.c: os x needs nanosleep prototype.
1159 2003-02-18 Bradley Bell <btb@icculus.org>
1161 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1162 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1163 to disable/enable audio
1164 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1165 * main/: movie.h, titles.c: make sure movie's palette is set before
1166 writing briefing text. Fixes bug #359
1167 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1169 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1170 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1172 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1174 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1175 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1176 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1178 * include/libmve.h: blah
1180 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1182 * main/render.c: 2nd attempt to fix solaris qsort bug
1184 2003-02-18 Bradley Bell <btb@icculus.org>
1186 * configure.ac, include/pstypes.h: put alignment detection in
1189 2003-02-17 Bradley Bell <btb@icculus.org>
1191 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1192 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1193 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1194 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1195 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1196 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1197 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1198 moved mve stuff to separate subdir
1199 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1200 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1201 mve code. Fixes (at least) bugs #41, #348, and #350.
1203 2003-02-14 Bradley Bell <btb@icculus.org>
1205 * main/Makefile.am: no more Makefile.mveplay. again
1206 * main/mveplay.c: typo
1208 2003-02-13 Bradley Bell <btb@icculus.org>
1210 * utilities/mvlextract.c: uint -> unsigned int
1211 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1212 standalone mveplayer, win32 support
1213 * main/movie.c: random bugfixes, win32 support
1214 * arch/sdl/Makefile.am: formatting
1215 * configure.ac: disable networking on mac/win for now
1216 * main/newmenu.c: comments
1218 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1220 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1221 redundant swap functions.
1223 2003-02-13 Bradley Bell <btb@icculus.org>
1225 * ChangeLog: update changelog
1227 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1229 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1230 polymodel alignment issues.
1232 2003-02-13 Bradley Bell <btb@icculus.org>
1234 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1235 fix various little bugs
1236 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1237 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1238 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1240 * README.utils: new file
1241 * main/: mve_main.c, mveplay.c: more movie fixes
1242 * README: updated README
1243 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1245 2003-02-12 Bradley Bell <btb@icculus.org>
1247 * utilities/mvlextract.c: bigendian mvl support
1248 * main/mveplay.c: formatting, stuff
1249 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1250 truecolor mve support, standalone mveplayer
1251 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1252 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1253 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1254 standalone mveplayer
1256 2003-01-22 Bradley Bell <btb@icculus.org>
1258 * include/: interp.h, interp.h: restore prototype for
1259 swap_polygon_model_data
1261 2003-01-21 Bradley Bell <btb@icculus.org>
1263 * main/piggy.c: use memcpy to avoid alignment problem
1264 * compilerdefs.txt: updated some defs, added sunos/sparc
1266 2003-01-15 Bradley Bell <btb@icculus.org>
1268 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1269 * main/gamemine.c: attempting to support d1 shareware
1270 * compilerdefs.txt: update defs
1272 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1274 * main/mveplay.c: fix several bugs, comments, formatting.
1276 2003-01-15 Bradley Bell <btb@icculus.org>
1278 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1279 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1280 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1281 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1283 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1284 formatting, comments
1286 2003-01-11 Bradley Bell <btb@icculus.org>
1288 * main/: mission.c, mission.h: attempt to support d1 for mac
1290 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1291 * main/object.h: foo
1293 2003-01-09 Bradley Bell <btb@icculus.org>
1295 * main/movie.c: use ifdef around gr_toggle_fullscreen
1297 2003-01-07 Bradley Bell <btb@icculus.org>
1299 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1300 main/mission.h: don't need .msn file for descent.hog anymore
1303 2003-01-06 Bradley Bell <btb@icculus.org>
1305 * main/mission.h, main/mission.c: comments
1306 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1309 2003-01-03 Bradley Bell <btb@icculus.org>
1311 * utilities/: txb2txt.c, txt2txb.c: remove old files
1312 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1313 * main/polyobj.c: attempt to make read_model_file
1315 * main/menu.c: move vertigo text
1317 2003-01-02 Bradley Bell <btb@icculus.org>
1319 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1320 main/polyobj.h: cleanup alignment changes
1321 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1322 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1323 main/object.h: fix alignment issues on sparc
1324 * cvshowto.txt: update cvs info
1326 * 2d/rle.c: make rle_swap handle RLE_BIG
1328 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1330 * main/render.c: workaround solaris qsort bug
1332 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1334 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1335 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1336 * arch/linux/Makefile.am: enabled linux joystick, kali
1337 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1338 arch/sdl/event.c: enabled linux joystick
1340 2002-12-31 Bradley Bell <btb@icculus.org>
1342 * main/gamemine.c: simplified warning msg
1343 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1344 * main/render.h: fix compiler warning
1346 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1348 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1350 2002-12-24 Bradley Bell <btb@icculus.org>
1352 * main/mission.c: fixes an infinite loop which was caused by d2x
1353 thinking d2demo was a descent 1 mission
1355 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1357 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1359 2002-12-24 Bradley Bell <btb@icculus.org>
1361 * main/render.c: comments
1363 2002-10-30 Bradley Bell <btb@icculus.org>
1365 * main/inferno.c: add help for -hogdir option
1366 * main/inferno.c: added -hogdir option
1368 2002-10-28 Bradley Bell <btb@icculus.org>
1370 * main/: inferno.c, menu.c: enabled Vertigo displays
1371 * include/3d.h: typo
1373 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1375 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1376 main/netmisc.c, main/network.c: simplify and eliminate redundant
1379 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1381 * maths/fixc.c: fix infinite loop in quad_sqrt.
1382 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1383 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1385 2002-10-12 Bradley Bell <btb@icculus.org>
1387 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1389 2002-10-11 Bradley Bell <btb@icculus.org>
1391 * main/hud.c: make hud_message work correctly
1392 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1394 * main/network.c: formatting, small fixes
1396 2002-10-10 Bradley Bell <btb@icculus.org>
1398 * main/netmisc.h: no swap_object for little-endian
1399 * main/: netmisc.h, network.c: use macros to simplify network
1401 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1403 * main/inferno.c: enable loading screen for mac shareware with
1405 * main/netmisc.c: whitespace
1406 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1408 * main/hud.c: whitespace
1409 * configure.ac: remove shareware build, add macdata build
1410 * main/songs.c: whitespace
1411 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1412 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1414 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1417 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1419 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1420 comments, formatting, etc.
1421 * iff/iff.c: fix bigendian iff loading.
1423 2002-10-03 Bradley Bell <btb@icculus.org>
1425 * utilities/txb2tex.c: typo
1426 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1427 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1429 * arch/sdl/mouse.c: whitespace
1431 2002-09-19 Bradley Bell <btb@icculus.org>
1433 * main/kconfig.c: fix a oops, add old logs
1434 * main/kconfig.c: support for >3 mouse buttons
1436 2002-09-18 Bradley Bell <btb@icculus.org>
1438 * include/gr.h: fix palette swap define
1440 2002-09-14 Bradley Bell <btb@icculus.org>
1442 * main/titles.c: load hires briefing screen if lores doesn't exist
1443 (i.e. vertigo) and MenuHires=0
1445 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1447 * main/: multi.h, network.h: pack some structures for ipx
1450 2002-09-14 Bradley Bell <btb@icculus.org>
1452 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1453 and load_endlevel_data() to expect newline-terminated strings, fix
1454 load_game_data to read null-terminated string for
1457 2002-09-07 Bradley Bell <btb@icculus.org>
1459 * main/newmenu.c: added error message
1460 * main/menu.h: enable -nohires with mac shareware
1461 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1462 * 2d/font.c: enable 0/255 palette swap for fonts
1463 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1465 * 2d/2dsline.c: fix ogl blooper
1467 2002-09-05 Bradley Bell <btb@icculus.org>
1469 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1471 * include/strutil.h: need string.h for strcasecmp
1472 * include/rle.h: okay, maybe it needs to be this way
1473 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1474 * 2d/scalec.c: more stuff from d2src
1475 * 2d/rle.c: more stuff from d2src, formatting
1476 * 2d/font.c: useless cruft
1477 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1478 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1481 2002-09-04 Bradley Bell <btb@icculus.org>
1483 * include/grdef.h: fix compiler warnings
1484 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1485 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1487 * main/game.c: we want the mac ibitblt for everything but dos and
1489 * main/texmerge.c: these routines are in tmerge.c
1490 * main/credits.c: enable credits for mac and oem data
1491 * main/bm.c: use either exit.ham or exit.pofs
1492 * include/ibitblt.h: enable some more code from d2src
1493 * include/gr.h: enable mac ubitblt_double
1494 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1495 * include/grdef.h: moved some inline asm from linear.h
1496 * 2d/ibitblt.c: brought in line with original d2 version
1497 * 2d/bitblt.c: reverted to original d2 version of this file, then
1498 added d1x enhancements
1499 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1500 * 2d/linear.h: moved these back to their original locations
1502 * main/mveplay.c: close some memory holes, speed up palette loading
1503 * main/movie.c: added fullscreen toggle while playing movies
1504 * main/inferno.c: comment out -superhires help text (always on)
1505 * include/timer.h: added approx_fsec_to_usec macro
1506 * arch/sdl/joy.c: fix compiler warning
1508 2002-09-01 Bradley Bell <btb@icculus.org>
1510 * main/network.c: oops
1511 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1512 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1513 timer_get_fixed_seconds
1516 2002-08-31 Bradley Bell <btb@icculus.org>
1518 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1520 * main/multi.h: network endian stuff
1521 * 2d/font.c, include/gr.h: fast file i/o for font headers
1522 * arch/win32/arch_ip.cpp: unused file
1523 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1524 bigendian networking fixes
1525 * main/menu.c: make net menu more accurate, also make superhires
1527 * include/pstypes.h: better to have __pack__ all the time, I think.
1528 needed for networking, e.g.
1529 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1531 * arch/win32/Makefile.am: unused file
1534 2002-08-30 Bradley Bell <btb@icculus.org>
1536 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1537 * main/: newmenu.h, titles.c: formatting
1538 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1539 main/multi.h: networking works, finally
1540 * TODO: added TODO file
1541 * arch/linux/arch_ip.cpp: unused fine
1542 * README: network sorta working
1543 * main/: Makefile.am, multi.c, network.c, network.h: more
1545 * main/menu.c: load builtin mission correctly
1546 * main/inferno.c: documentation
1547 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1549 * main/Makefile.mveplay: don't need no more
1551 2002-08-29 Bradley Bell <btb@icculus.org>
1553 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1554 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1555 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1557 * include/ipx_drv.h: more network fixing
1558 * arch/linux/include/ipx_drv.h: more network fixing
1559 * include/ipx.h: formatting
1560 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1561 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1562 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1563 main/inferno.c: fixed networking fuck-up?
1564 * Makefile.am: moved mingw info to README
1565 * README, mingw32.txt: moved mingw info to README
1567 2002-08-27 Bradley Bell <btb@icculus.org>
1569 * utilities/mvlextract.c: allow specifying file to extract
1570 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1572 * utilities/hogextract.c: allow specifying file to extract
1573 * main/mission.c: Have to get mission_num _after_ promoting...
1574 * main/: gameseq.c, titles.c: beginning d1 briefing support
1575 * descent.msn: beginning d1 briefing support
1576 * main/: titles.c, titles.h: d1-style mission briefings
1577 * main/piggy.h: whitespace
1578 * main/movie.c: beginning robot movie support, fall back on lo/hi
1579 res if hi/lo not available
1580 * main/mission.c: added Builtin_mission_num for builtin mission,
1581 D1Hogdir, d1-style mission briefings
1582 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1584 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1585 (for d1 missions that need d1 data)
1586 * 2d/ibitblt.c: whitespace
1588 2002-08-26 Bradley Bell <btb@icculus.org>
1590 * utilities/mvlcreate.c: oops
1591 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1593 * utilities/hogextract.c: added [v]iew option
1594 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1595 * main/titles.c: fix writable string, disable DumbAdjust thing
1596 * main/polyobj.h: whitespace
1597 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1599 * main/movie.c: read movies from AltHogDir, other fixes
1600 * main/: mission.c, mission.h: fix bug w/mission filename
1601 * main/gameseq.c: comments
1602 * main/digi.h: whitespace n stuff
1603 * include/mve_audio.h: added audio flag macros
1604 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1608 2002-08-23 Bradley Bell <btb@icculus.org>
1610 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1612 * Makefile.am: remove d2demo.mn2
1613 * cfile/cfile.c, include/cfile.h: add cfile_size function
1614 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1615 eliminate need for .mn2 files for oem and demo
1617 2002-08-22 Bradley Bell <btb@icculus.org>
1619 * main/bm.c: fix for vertigo
1620 * main/menu.h: make OEM menu pcx available
1621 * 2d/rle.c: merge with original d2 file
1622 * Makefile.am, configure.ac: let mission files get installed by
1625 2002-08-17 Bradley Bell <btb@icculus.org>
1627 * configure.ac: make FAST_FILE_IO the default on little-endian
1629 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1630 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1633 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1635 * main/: game.c, menu.c, mission.c: promote builtin missions.
1637 2002-08-15 Bradley Bell <btb@icculus.org>
1639 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1640 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1641 * utilities/.cvsignore: added cvsignore
1642 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1644 * main/piggy.c: mac data file loading
1645 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1646 transparency and swap 0/255 correctly for mac data files
1648 2002-08-13 Bradley Bell <btb@icculus.org>
1650 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1651 to utilities to avoid conflict with c++ std lib <utility>
1652 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1653 txt2txb.c: moved utility to utilities to avoid conflict with c++
1655 * Makefile.am, configure.ac: add utilities
1657 2002-08-09 Bradley Bell <btb@icculus.org>
1659 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1662 2002-08-08 Bradley Bell <btb@icculus.org>
1664 * main/inferno.c: comments
1665 * main/: newmenu.c, songs.c: mac demo datafile support
1666 * installation.txt: update
1667 * main/gamesave.c: use lowercase for consistency
1668 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1669 models for other than d2demo
1671 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1673 * main/gamemine.c: formatting, better d1 texture conversion
1674 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1675 main/mission.h: recognize .msn mission files.
1677 2002-08-07 Bradley Bell <btb@icculus.org>
1679 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1680 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1681 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1682 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1683 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1684 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1687 2002-08-06 Bradley Bell <btb@icculus.org>
1689 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1690 * main/Makefile.am: formatting
1691 * 2d/font.c: make gr_remap_font just reload the whole thing
1692 * configure.ac: formatting
1693 * Makefile.am: added d2demo.mn2
1694 * d2demo.mn2: mission file for shareware
1695 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1696 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1697 * main/sounds.h: shareware stuff, whitespace
1698 * main/: polyobj.c, polyobj.h: more fast i/o macros
1699 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1701 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1702 endlevel stuff to non-shareware, allow movies/endlevel for
1704 * main/cntrlcen.c: typo
1705 * main/bm.h: use global Piggy_hamfile_version
1706 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1707 macros, use global Piggy_hamfile_version
1708 * main/Makefile.am: terrain and movie stuff always used now
1709 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1711 * main/: gamemine.c, gamesave.c: load DMB levels
1712 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1713 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1715 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1717 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1719 2002-08-04 Bradley Bell <btb@icculus.org>
1721 * main/inferno.c: shareware stuff, formatting
1722 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1723 * arch/sdl/gr.c: don't need to set mode in gr_init
1725 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1727 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1729 * Makefile.am, descent.mn2: added mission file for descent 1
1731 2002-08-02 Bradley Bell <btb@icculus.org>
1733 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1734 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1735 main/piggy.h, misc/error.c: junk
1736 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1737 render.h, scores.c, scores.h, terrain.c: shareware stuff
1738 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1739 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1740 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1741 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1742 main/weapon.c, main/weapon.h: fast i/o macros
1744 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1746 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1747 main/gamemine.h, main/gamesave.c: load d1 levels
1749 2002-07-30 Bradley Bell <btb@icculus.org>
1751 * configure.ac: oops
1752 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1754 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1755 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1756 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1757 main/piggy.c, main/titles.c: support shareware datafiles!
1758 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1759 piggy.c: SHAREWARE fixes
1761 2002-07-29 Bradley Bell <btb@icculus.org>
1763 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1764 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1765 misc/fileutil.c: Portability - OS X support
1767 2002-07-27 Bradley Bell <btb@icculus.org>
1769 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1770 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1771 segment.h: portability
1772 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1773 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1774 main/wall.h: portabilization
1775 * 2d/font.c, include/gr.h: portability
1777 2002-07-26 Bradley Bell <btb@icculus.org>
1779 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1780 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1781 * main/player.c: foo
1782 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1783 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1784 misc/fileutil.h: portable file i/o utils
1785 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1786 writable string anymore... / formatting
1787 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1788 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1789 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1790 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1791 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1792 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1793 portable-izing file loading routines
1795 2002-07-24 Bradley Bell <btb@icculus.org>
1797 * main/mveplay.c: correctly play files with 16bit uncompressed
1798 audio, mem checking, etc
1799 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1802 2002-07-23 Bradley Bell <btb@icculus.org>
1804 * misc/Makefile.am: unused file
1805 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1806 main/sounds.h: remove experimental nmovie stuff
1807 * main/movie.c: add some debugging output
1809 2002-07-22 Bradley Bell <btb@icculus.org>
1811 * main/: console.c, state.c: simplified header
1812 * main/movie.c: enable mveplay audio
1813 * main/old/movie.c: moved to main/
1814 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1815 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1816 main/mvelib.c, main/mveplay.c: initial movie support
1817 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1818 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1819 include/ogl_init.h, include/pstypes.h, main/console.c,
1820 main/state.c, mem/mem.c: OS X stuff
1821 * configure.ac: OS X and movie stuff
1823 2002-07-19 Bradley Bell <btb@icculus.org>
1825 * compilerdefs.txt: OSX defs
1827 2002-07-18 Bradley Bell <btb@icculus.org>
1829 * main/inferno.c: use simpler rcs tags
1830 * autogen.sh: keep Changelog in cvs (and use --accum)
1831 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1832 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1833 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1834 main/songs.c: changed cdrom->rbaudio
1835 * include/rbaudio.h: moved to /include
1837 2002-07-17 Bradley Bell <btb@icculus.org>
1839 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1840 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1841 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1842 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1843 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1844 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1845 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1846 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1847 3d/setup.c: use simpler rcs tags
1852 2002-07-17 Bradley Bell <btb@icculus.org>
1854 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1855 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1856 * debian/rules: don't need readme's
1857 * debian/rules: move d1x license to COPYING, license clarifications
1858 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1859 license to COPYING, license clarifications
1860 * debian/rules: fix debian docs
1861 * debian/rules: fix debian manpages
1862 * debian/d2x-sdl.menu: fix debian menu
1863 * debian/rules: link to undocumented man page for debs
1864 * Makefile.am, configure.ac, debian/control, debian/copyright,
1865 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1866 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1867 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1870 2002-07-16 Bradley Bell <btb@icculus.org>
1872 * debian/: rules, changelog.in: deb stuff
1873 * configure.ac: cleaner nasm detection
1874 * debian/: changelog.in, control, rules: deb stuff
1875 * README, installation.txt: typos, stuff
1876 * configure.ac: better #defines
1877 * configure.ac: whitespace
1878 * configure.ac: better documentation
1879 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1880 SDL_JOYSTICK not needed
1881 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1882 * configure.ac: need higher SDL for joystick
1883 * debian/: control, rules: deb stuff
1884 * arch/sdl/joy.c: old junk
1885 * Makefile.am, configure.ac: automake updates
1886 * main/: inferno.c, text.c: don't use althogdir on non-unix
1887 * configure.ac: more autoconf updates
1888 * misc/strutil.c: better strrev
1889 * main/inferno.c: need limits.h on mingw also
1890 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1893 2002-04-19 Bradley Bell <btb@icculus.org>
1895 * main/network.c: let hoard.ham be a cfile
1896 * main/text.c: better error message when hog not found
1899 2002-03-23 Bradley Bell <btb@icculus.org>
1901 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1902 arch/sdl/Makefile.am: Use SDL joystick automatically
1903 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1905 2002-03-05 Bradley Bell <btb@icculus.org>
1907 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1910 2002-02-23 Bradley Bell <btb@icculus.org>
1912 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1913 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1914 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1915 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1916 main/editor/Makefile.am: moved includes to include
1917 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1918 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1919 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1920 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1922 * main/game.c: disabled cockpit for OGL, formatting
1923 * 2d/ibitblt.c: formatting
1925 2002-02-16 Bradley Bell <btb@icculus.org>
1927 * include/oldsdl.h: check for older macros
1928 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1929 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1930 allow older sdl versions
1932 2002-02-15 Bradley Bell <btb@icculus.org>
1934 * main/: automap.c, automap.h, inferno.c: automap resolution now
1936 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1937 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1938 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1939 win32/include/key_arch.h: never mind - that would be pointless
1940 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1941 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1942 win32/include/key_arch.h: copied files from d1x
1943 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1944 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1945 * main/multipow.c: need conf.h
1946 * arch/win32/Makefile.am: new file
1947 * include/pstypes.h: added u_int16_t (needed in base_ip)
1948 * arch/win32/arch_ip.cpp: copied from d1x
1950 2002-02-14 Bradley Bell <btb@icculus.org>
1952 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1953 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1954 main/netlist.c: Added hotkeys to toggle fullscreen mode
1955 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1956 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1957 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1958 reorder.h: Lotsa networking stuff from d1x
1960 2002-02-13 Bradley Bell <btb@icculus.org>
1962 * include/gr.h, main/game.c: Fullscreen toggle stuff
1963 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1965 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1966 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1969 2002-02-11 Bradley Bell <btb@icculus.org>
1971 * main/bm.c: use portable loader if bigendian
1972 * include/pstypes.h: don't define bool for c++
1973 * include/cfile.h: extern AltHogDir stuff
1974 * include/byteswap.h: use WORDS_BIGENDIAN
1975 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1976 * main/vers_id.h: added D2X_IVER
1977 * misc/args.c: don't use d1x.ini
1978 * Makefile.am: rpm stuff
1979 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1982 2002-02-09 Bradley Bell <btb@icculus.org>
1984 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1986 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1988 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1991 2002-02-06 Bradley Bell <btb@icculus.org>
1993 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1994 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1995 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1996 * debian/: changelog.in, control, copyright, d2x-gl.files,
1997 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2001 2002-02-02 Bradley Bell <btb@icculus.org>
2003 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2004 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2005 Enabled RELEASE option
2007 2002-01-31 Bradley Bell <btb@icculus.org>
2009 * Makefile.am, configure.ac: specify prerequisite versions of
2010 autoconf and automake
2012 2002-01-29 Bradley Bell <btb@icculus.org>
2014 * main/mission.c: RCS header added
2015 * main/inferno.c: update copyright date
2016 * main/mission.c: allow missions to be in AltHogDir
2017 * configure.ac: Display results of configure
2018 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2021 2002-01-28 Bradley Bell <btb@icculus.org>
2023 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2024 Data files now go in DATADIR/games/d2x, user files now go in
2027 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2029 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2030 files now go in ~/.d2x
2032 2002-01-24 Bradley Bell <btb@icculus.org>
2034 * configure.ac: fix nasm not found error message
2036 2002-01-18 Bradley Bell <btb@icculus.org>
2038 * configure.in: getting rid of old configure.in
2039 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2040 main/movie.c: Movie playing kludgey stuff
2041 * misc/args.c: formatting
2042 * main/inferno.c: allow -h for help
2043 * include/error.h: don't die on int3, unless -debug given
2044 * mingw32.txt: more stuff
2046 2001-12-29 Bradley Bell <btb@icculus.org>
2048 * Makefile.am: Got rid of thinking.txt
2049 * main/inferno.c: document -nomovies option
2051 2001-12-28 Bradley Bell <btb@icculus.org>
2053 * main/titles.c: formatting, put some code into place for rendering
2054 of robots during briefings
2056 2001-12-27 Bradley Bell <btb@icculus.org>
2060 2001-12-23 Craig Hadady <chadady@iglou.com>
2062 * 2d/rle.c: fixed bug in dummy array.
2064 2001-12-03 Bradley Bell <btb@icculus.org>
2066 * arch/sdl/init.c: fix formatting
2067 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2068 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2069 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2070 and sdl joystick stuff
2072 2001-11-30 Bradley Bell <btb@icculus.org>
2074 * thinking.txt: not needed
2076 2001-11-27 Bradley Bell <btb@icculus.org>
2078 * cygconf, mingw32.txt: use sdl from source on cygwin
2079 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2080 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2081 SDL_CFLAGS to CFLAGS
2083 2001-11-27 Bradley Bell <btb@icculus.org>
2087 2001-11-14 Bradley Bell <btb@icculus.org>
2089 * texmap/scanline.c: use optimization flags as texmap default
2090 * NEWS: mouse wheel, etc
2091 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2092 wheel to emulate 3rd axis
2093 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2094 * include/error.h: kludge to ungrab mouse when we hit an int3
2095 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2096 __ENV_MSDOS__ to __MSDOS__
2097 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2099 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2101 * arch/sdl/digi.c: implemented digi_set_volume
2102 * include/grdef.h, main/config.c, misc/d_io.c: change
2103 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2104 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2105 main/piggy.c: use MAKE_SIG
2106 * installation.txt: update
2107 * configure.ac: new file
2108 * arch/sdl/joydefs.c: #include pstypes.h
2109 * arch/sdl/init.c: SDL joystick stuff
2110 * acconfig.h: adjust MINGW defines
2111 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2112 controls menu now works
2114 2001-11-13 Bradley Bell <btb@icculus.org>
2116 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2118 * Makefile.am: New file
2119 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2121 * compilerdefs.txt: New file
2122 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2124 2001-11-12 Bradley Bell <btb@icculus.org>
2126 * main/playsave.c: load player files regardless of byte order of
2129 2001-11-11 Bradley Bell <btb@icculus.org>
2131 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2133 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2134 * NEWS: GL savegame thumbnails
2135 * acconfig.h, configure.in: make option for NMOVIES, default to off
2137 2001-11-09 Bradley Bell <btb@icculus.org>
2139 * main/state.c: Enabled savegame thumbnails under OpenGL
2140 * unused/pa_null/pa_enabl.h: remove duplicate header
2141 * misc/args.c: use d2x.ini for option file
2142 * mem/mem.c: Move mem_realloc inside the ifdef
2143 * main/menu.c: fix 640x400 menu text
2144 * main/inferno.c: added documentation
2145 * main/endlevel.c: fix warnings
2146 * arch/ogl/gr.c: Get rid of gl spew
2147 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2148 * acconfig.h: Define __SDL__ for mingw
2150 2001-11-08 Bradley Bell <btb@icculus.org>
2152 * 2d/font.c: free OGL font data when rereading
2153 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2154 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2155 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2156 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2157 main/weapon.h: Enabled shareware build, endlevel flythrough
2159 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2160 of use for shareware build
2161 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2163 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2165 2001-11-05 Bradley Bell <btb@icculus.org>
2167 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2169 * include/3d.h: Add comment
2171 2001-11-04 Bradley Bell <btb@icculus.org>
2173 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2175 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2177 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2178 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2179 main/hudmsg.h: Enable d1x-style hud_message
2180 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2181 * 2d/font.c: re-init ogl fonts after remapping colors.
2183 2001-11-02 Bradley Bell <btb@icculus.org>
2185 * misc/Makefile.am: remove byteswap.h (duplicate header)
2186 * 2d/font.c: fixed gr_remap_font, minor stuff
2187 * configure.in: take out -O2 if doing debug build
2188 * main/bm.c: formatting
2189 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2190 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2191 macros, get rid of functions
2193 2001-11-01 Bradley Bell <btb@icculus.org>
2195 * misc/byteswap.h: removed duplicate header
2197 2001-10-31 Bradley Bell <btb@icculus.org>
2199 * NEWS, main/automap.c: automap works in opengl
2200 * NEWS, configure.in: Added news
2201 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2202 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2203 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2204 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2205 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2206 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2207 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2208 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2209 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2211 2001-10-27 Bradley Bell <btb@icculus.org>
2213 * main/inferno.c: added some documentation
2215 2001-10-25 Bradley Bell <btb@icculus.org>
2217 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2219 * Makefile.am, configure.in, arch/Makefile.am,
2220 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2221 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2222 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2223 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2224 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2225 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2226 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2227 it's ugly, but It'll be easier to sync with d1x.
2228 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2229 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2230 main/editor/Makefile.am: attempt at support for editor, makefile
2232 * misc/d_delay.c: formatting fix
2233 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2234 tmappent.S, tmapppro.S: adding support for runtime selection of
2236 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2237 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2238 including multi.h and network.h, fix backslashes, fix compiler
2240 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2241 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2242 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2243 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2244 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2245 including multi.h and network.h, fix backslashes
2246 * include/pstypes.h: added typedef for u_int64_t on mingw
2247 * include/3d.h: added prototype for g3_uninit_polygon_model
2248 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2250 2001-10-24 Bradley Bell <btb@icculus.org>
2252 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2253 arch subdirs, as in d1x.
2254 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2255 earlier style until i understand automake 1.5 better. remove input
2257 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2258 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2259 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2260 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2261 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2262 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2263 Moved input stuff to arch subdirs, as in d1x.
2264 * NEWS, configure.in: blah blah
2266 2001-10-23 Bradley Bell <btb@icculus.org>
2268 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2269 * texmap/tmapppro.S: no need for #include <conf.h> here
2270 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2272 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2273 file. RCS header added
2274 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2275 #ifdef'ing out the whole file. RCS header added
2276 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2277 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2278 fixes. Now works with automake 1.5 and autoconf 2.52.
2279 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2280 mingw (-grabmouse now works on win32).
2281 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2282 These don't belong in cvs
2286 2001-10-20 Bradley Bell <btb@icculus.org>
2288 * 2d/font.c: Don't free unused variables...
2289 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2291 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2292 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2293 main/Makefile.am: make dist more sensible
2294 * Makefile.am: Kludge for linking on mingw
2296 2001-10-19 Bradley Bell <btb@icculus.org>
2298 * Makefile.am, configure.in, arch/win32/Makefile.am,
2299 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2300 * include/ipx_drv.h: Check for __MINGW32__
2301 * include/i86.h: Imported from d1x
2302 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2303 * arch/dos/modex.asm: Fixed %include
2304 * main/console.c: RCS headers added
2305 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2307 * Makefile.am, main/Makefile.am: Moved final link to top-level
2308 directory instead of main/
2309 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2310 __ENV_LINUX__ to __linux__
2311 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2312 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2313 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2314 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2315 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2316 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2317 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2318 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2319 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2320 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2322 * configure.in: add --enable-xploader, support arch/linux subdir,
2324 * main/inferno.c: conditionalize conf.h
2326 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2328 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2329 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2330 misc/fileutil.h: Partial application of linux/alpha patch.
2332 2001-10-19 Bradley Bell <btb@icculus.org>
2334 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2335 networking in line with d1x, moved some arch/linux_* stuff to
2337 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2338 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2339 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2340 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2342 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2343 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2344 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2345 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2346 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2347 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2348 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2349 linux/include/ukali.h: Brought linux networking in line with d1x,
2350 moved some arch/linux_* stuff to arch/linux/*
2351 * include/ipx_drv.h: Imported from d1x
2352 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2353 * main/ipx_drv.c: Imported from d1x
2354 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2355 main/network.h, main/Makefile.am: Trying to get network working on
2357 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2358 main/Makefile.am: build fixes
2359 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2360 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2361 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2362 starting to get net working.
2363 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2364 conditionalized min,max macros
2366 2001-10-18 Bradley Bell <btb@icculus.org>
2368 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2369 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2370 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2371 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2373 * 2d/2dsline.c: RCS headers added/changed
2374 * configure.in: fix NASMFLAGS bug
2375 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2378 2001-10-17 Bradley Bell <btb@icculus.org>
2380 * NEWS: Fixed the invulnerable robots bug!
2381 * main/collide.c: Fixed the invulnerable robots bug!
2383 2001-10-14 Bradley Bell <btb@icculus.org>
2385 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2388 2001-10-13 Bradley Bell <btb@icculus.org>
2390 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2391 arch/Makefile.am, arch/dos/Makefile.am,
2392 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2393 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2394 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2395 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2396 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2397 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2398 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2399 arch/win32/include/Makefile.am, iff/Makefile.am,
2400 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2401 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2402 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2403 unused/bios/Makefile.am, unused/lib/Makefile.am,
2404 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2405 unused/ui/Makefile.am, unused/vga/Makefile.am,
2406 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2407 automake stuff from "inert" subdirs. And there was much rejoicing.
2408 * Makefile.am, NEWS, configure.in: Stuff
2409 * ChangeLog: removing auto-generated file
2410 * cygconf: Added instructions for mingw32 build
2411 * Makefile.am: renamed INSTALL to installation.txt
2412 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2413 * mingw32.txt: Added instructions for mingw32 build
2414 * configure.in: Enable assembly under mingw32
2416 2001-10-12 Bradley Bell <btb@icculus.org>
2418 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2419 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2420 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2421 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2422 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2423 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2424 to __DJGPP__, since it's built-in.
2426 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2428 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2429 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2433 2001-10-12 Bradley Bell <btb@icculus.org>
2435 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2436 * Makefile.am: make sure cygconf gets archived
2437 * configure.in: Increment version number in preparation for release
2438 * configure.in: Fix detection of opengl
2439 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2440 cygconf, arch/Makefile.am, arch/include/joy.h,
2441 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2442 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2443 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2444 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2445 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2446 Vastly improved compilability.
2448 2001-10-11 Bradley Bell <btb@icculus.org>
2450 * Makefile.am: Added macros/sdl.m4
2451 * autogen.sh: Added macros/sdl.m4
2453 2001-10-09 Bradley Bell <btb@icculus.org>
2455 * main/vers_id.h: Added DESCENT_VERSION constant
2456 * main/inferno.c: Added command-line help.
2457 * include/ogl_init.h: opengl improvments (following d1x changes)
2459 2001-10-07 Bradley Bell <btb@icculus.org>
2461 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2462 arch/ogl/Makefile.am: Remove duplicate headers.
2464 2001-08-02 Thimo Neubauer <thimo@debian.org>
2466 * mem/mem.c: totally crippled the memory manager because it does
2467 not make sense for non-DOS-systems and it would have been too
2468 complicated to get it 64bit clean
2470 2001-06-19 Bradley Bell <btb@icculus.org>
2472 * cvshowto.txt: updated anonymous password
2474 2001-02-08 Bradley Bell <btb@icculus.org>
2476 * COPYING, license.txt: Added d1x license
2478 2001-02-01 Bradley Bell <btb@icculus.org>
2480 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2482 2001-01-31 Bradley Bell <btb@icculus.org>
2484 * configure.in, arch/include/mouse.h, include/pstypes.h,
2485 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2486 * main/polyobj.c: fix typo
2487 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2488 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2489 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2490 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2491 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2492 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2493 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2494 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2495 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2496 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2497 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2498 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2499 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2500 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2501 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2502 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2503 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2504 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2505 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2506 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2507 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2508 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2509 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2510 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2511 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2512 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2514 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2515 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2516 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2517 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2519 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2521 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2522 cross-compiling, and cygwin fixes
2524 2001-01-30 Bradley Bell <btb@icculus.org>
2526 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2527 include/pstypes.h, include/strutil.h, main/Makefile.am,
2528 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2529 needs --without-assembler and --without-network to compile
2531 2001-01-29 Bradley Bell <btb@icculus.org>
2533 * configure.in, main/Makefile.am: Fixes to build system
2534 * main/kconfig.c: fix for non-linux joysticks
2535 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2536 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2537 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2538 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2539 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2540 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2541 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2543 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2544 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2545 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2546 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2547 sdl_timer.c: Fixed build system, minor fixes
2548 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2549 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2551 2001-01-28 Bradley Bell <btb@icculus.org>
2553 * conf.h.in, configure.in, arch/Makefile.am,
2554 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2555 arch/include/key.h, main/Makefile.am: More header unification...
2556 * main/newdemo.c: Added <ctype.h>
2557 * arch/include/: event.h, joy.h: unified input headers.
2558 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2559 OpenGL now uses SDL-GL instead of gii
2560 * arch/include/: key.h, mouse.h: Unified arch headers
2562 2001-01-25 Bradley Bell <btb@icculus.org>
2564 * autogen.sh: use "set -e" so execution stops if something goes
2567 2001-01-24 Bradley Bell <btb@icculus.org>
2570 * Makefile.am: Add ChangeLog to dist
2571 * ChangeLog: Putting this here so automake doesn't complain
2575 2001-01-24 Bradley Bell <btb@icculus.org>
2577 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2578 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2579 for building ChangeLog from RCS entries
2580 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2581 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2582 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2583 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2584 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2585 arch/Makefile.am, arch/dos/Makefile.am,
2586 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2587 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2588 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2589 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2590 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2591 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2592 unused/Makefile.am, unused/bios/Makefile.am,
2593 unused/lib/Makefile.am, unused/novga/Makefile.am,
2594 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2595 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2596 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2597 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2598 make dist, VPATH builds, ...
2599 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2600 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2601 arch/dos/Makefile.in, arch/linux/Makefile.in,
2602 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2603 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2604 misc/Makefile.in, texmap/Makefile.in: cruft removal
2605 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2607 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2608 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2609 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2610 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2612 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2613 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2614 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2615 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2616 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2617 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2618 main/songs.c, misc/args.c: changed args_find to FindArg
2620 2001-01-22 Bradley Bell <btb@icculus.org>
2622 * configure, main/Makefile.am, main/Makefile.in: configuration
2624 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2625 fix compiler warnings w/opengl
2626 * include/console.h: ggi support
2627 * arch/linux_init.c: svgalib support
2628 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2629 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2630 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2631 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2632 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2633 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2634 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2635 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2636 warnings and enable NDEBUG
2637 * arch/svgalib_init.c: svgalib support
2639 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2641 * main/kconfig.c: joystick support
2643 2001-01-21 Bradley Bell <btb@icculus.org>
2645 * cvshowto.txt: new file, taken from d1x webpage
2646 * AUTHORS, README: Taking over as maintainer of d2x
2647 * ChangeLog: Grab mouse with SDL/X11
2648 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2650 2001-01-20 Bradley Bell <btb@icculus.org>
2652 * configure, configure.in: Turned -Werror back off by default
2653 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2654 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2655 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2656 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2657 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2658 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2659 main/laser.c, main/multi.c, main/network.c, main/network.h,
2660 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2661 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2662 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2663 warnings, for non-OpenGL on linux, anyway...
2665 2001-01-19 Bradley Bell <btb@icculus.org>
2667 * copying: remove duplicate file
2668 * Import of d2x-0.0.9-pre1
2669 * Import of d2x-0.0.8