1 2006-03-05 Chris Taylor <chris@icculus.org>
3 * main/inferno.c: create write directory if it doesn't exist
6 * main/gamesave.c, main/object.c, main/render.c,
7 main/editor/kfuncs.c, main/editor/med.c: allow the editor to be
10 2006-02-26 Chris Taylor <chris@icculus.org>
12 * include/strutil.h, main/bm.c, main/gamepal.c, main/gamesave.c,
13 main/movie.c, main/piggy.c, misc/strutil.c:
14 move change_filename_ext to strutil.c, rename to (and remove old)
15 change_filename_extension, add an assert and make it use strrchr
17 * main/gamerend.c: show the death sequence for d2x-gl
20 * main/gamesave.c: with the editor built, don't make .txm files
21 when a level is loaded (only make them when saving levels)
23 2006-02-25 Chris Taylor <chris@icculus.org>
25 * main/menu.c: complete removal of 7th option in Options menu,
26 hopefully fixing bug #2514
28 * main/gameseg.c: when breaking a light, allow segment light to
29 change by more than F1_0
31 2006-02-24 Chris Taylor <chris@icculus.org>
33 * main/gauges.c: make sure the correct font is used (whoops)
35 * main/newmenu.c: restore the old canvas after showing a menu,
36 avoiding potential problems
38 2005-11-29 Chris Taylor <chris@icculus.org>
40 * main/titles.c: for Descent 1 briefings, look for briefings no
41 further than NUM_D1_BRIEFING_SCREENS (fix bug #2270)
43 2005-11-07 Chris Taylor <chris@icculus.org>
45 * arch/ogl/ogl.c: make super transparent textures have alpha
47 2005-08-13 Chris Taylor <chris@icculus.org>
49 * main/gauges.c: draw all gauges properly when using the cockpit
50 in d2x-gl, including the energy bars when empty
52 2005-08-07 Chris Taylor <chris@icculus.org>
54 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
55 get the cockpit to show with d2x-gl (actually committed!)
57 2005-08-06 Chris Taylor <chris@icculus.org>
59 * main/automap.c: must_free_canvas isn't used when
60 AUTOMAP_DIRECT_RENDER is defined (whoops)
62 * main/inferno.c: print the command line help properly
64 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
65 get the cockpit to show with d2x-gl
67 2005-08-02 Chris Taylor <chris@icculus.org>
69 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
70 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
72 include/3d.h, include/palette.h,
73 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
74 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
75 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
76 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
77 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
78 main/state.c, main/titles.c:
79 remove DirectDraw use and Windows mouse stuff made redundant by SDL
80 (lots of WINDOWS code).
81 Makes cockpit draw properly in SDL
83 2005-07-30 Chris Taylor <chris@icculus.org>
85 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
86 2d/palette.c, 2d/pcx.c, 2d/rle.c,
88 main/automap.c, main/config.c, main/credits.c, main/escort.c,
89 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
90 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
91 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
92 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
93 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
94 remove all the redundant Polygon Acceleration stuff
97 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
98 main/polyobj.c: remove old _3DFX code
100 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
101 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
102 main/gauges.c, main/hud.c: remove pixel double code
104 2005-07-29 Chris Taylor <chris@icculus.org>
106 * 2d/font.c: show some missing wide 1's (bug #2269)
108 * main/game.c: only shoot when fire button down (fix bug #2271)
110 2005-07-28 Chris Taylor <chris@icculus.org>
112 * main/gauges.c: show gauges in SDL (help fix bug #2267)
114 2005-07-27 Chris Taylor <chris@icculus.org>
116 * d2x.xcode/project.pbxproj: build the editor by default
118 2005-07-25 Chris Taylor <chris@icculus.org>
120 * main/bmread.c: cast some fprintf arguments to int, to fix
123 * main/editor/medrobot.c: no checking if obj->id > -1
126 * main/editor/ksegsize.c, main/editor/segment.c,
127 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
128 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
130 2005-07-24 Chris Taylor <chris@icculus.org>
132 * main/bmread.c: call file static var 'time' 'play_time' instead,
133 because of conflict with function 'time' in /usr/include/time.h
136 2005-07-22 Chris Taylor <chris@icculus.org>
138 * main/editor/group.c: remove duplicate tmap_xlate_table
140 2005-07-21 Chris Taylor <chris@icculus.org>
142 * d2x.xcode/project.pbxproj: make file paths relative to project,
143 add some files (so it builds), warnings are not errors
144 (ubyte *, sbyte * mismatches found when using gcc 4.0)
146 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
147 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
148 main/newdemo.c: fix pointer mismatches, warnings are errors again
150 2005-07-03 Chris Taylor <chris@icculus.org>
152 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
154 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
155 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
156 draw an "O" in the current radio button
158 2005-07-01 Chris Taylor <chris@icculus.org>
160 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
161 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
163 2005-06-23 Chris Taylor <chris@icculus.org>
165 * installation.txt: describe new directory system
166 and mention recursive mission searching
168 2005-06-22 Chris Taylor <chris@icculus.org>
170 * main/editor/kgame.c: load .rl2 files instead of .lvl files
171 (some editor info could be stored in .rdl / .rl2 files)
173 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
174 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
175 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
176 main/wall.c, main/wall.h: add level component saving functions,
177 which use PhysicsFS and are endian friendly
179 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
180 add function for converting descent 2 texture numbers back to
181 descent 1 texture numbers
183 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
184 levels. Entirely endian friendly and allows saving of .rdl and .rl2
187 2005-06-14 Chris Taylor <chris@icculus.org>
189 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
191 2005-06-13 Chris Taylor <chris@icculus.org>
193 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
194 number 198 to maintain bijectivity, when descent.pig is available
195 (used to return 167, which is also returned for Descent 1 texture
198 * include/physfsx.h: added PHYSFSX_writeVector,
199 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
201 2005-04-05 Bradley Bell <btb@icculus.org>
203 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
204 bugs in joystick initialization
206 2005-04-04 Bradley Bell <btb@icculus.org>
208 * main/kconfig.c: cosmetic fixes to joystick config screen
210 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
211 arch/linux/joystick.c, arch/linux/include/joystick.h,
212 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
213 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
214 MAX_BUTTONS to JOY_MAX_BUTTONS
216 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
217 of joystick buttons/axes
219 * arch/win32/midi.c: don't play midi if -nosound
221 * arch/win32/mingw_init.c: remove redundant joy_init()
223 2005-04-01 Chris Taylor <chris@icculus.org>
225 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
226 main/editor/med.c: "Go to Main Menu" now works in editor
228 * main/editor/segment.c: set Highest_vertex_index and
229 Highest_segment_index to 0 when creating a new mine (avoids
230 problems with saving when another level was previously loaded)
232 2005-03-31 Chris Taylor <chris@icculus.org>
234 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
235 main/editor/eglobal.c, main/editor/eobject.c,
236 main/editor/medrobot.c, main/editor/objpage.c,
237 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
238 OL_ constants; use "object" instead of "robot" in some places;
239 draw and place reactors with correct modelnum
241 * main/editor/texpage.c: no using TmapList, initialise texture
242 category globals, no CurrentTmap (just use CurrentTexture)
244 2005-03-29 Bradley Bell <btb@icculus.org>
246 * mem/mem.c: remove obsolete malloc.h
248 2005-03-20 Bradley Bell <btb@icculus.org>
250 * Makefile.am: add some stuff to dist
252 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
255 * console/CON_console.c: Fixed console cursor positioning.
257 * main/text.c: revert to Error if text file not found.
259 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
261 * ui/.cvsignore: New file
263 2005-03-17 Bradley Bell <btb@icculus.org>
265 * arch/win32/midi.c: Add RCS ID tag
267 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
268 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
271 2005-03-16 Bradley Bell <btb@icculus.org>
273 * main/bm.c, main/bm.h: use hardcoded value instead of
274 sizeof(tmap_info), since size depends on whether editor is built
277 * ui/mouse.c: gcc doesn't like multi-line // comments
279 * main/dumpmine.c: get rid of compiler warnings
281 2005-03-15 Bradley Bell <btb@icculus.org>
283 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
284 Fixes laser and plasma lighting bug, hopefully doesn't break
287 * main/state.c: Fix crash if Num_walls=0
289 2005-03-12 Bradley Bell <btb@icculus.org>
291 * Makefile.am, configure.ac: enable editor in unix-style builds
293 2005-03-12 Chris Taylor <chris@icculus.org>
295 * main/gamesave.c: could check reactor model num, don't check
296 reactor object shields (not used anyway, it's stored/calculated
299 2005-03-06 Chris Taylor <chris@icculus.org>
301 * main/piggy.c: load the descent 1 color palette when NDEBUG is
304 * main/editor/seguvs.c: check the uvs after they're assigned
306 2005-02-27 Chris Taylor <chris@icculus.org>
308 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
309 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
310 gr_update in event loops
312 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
313 file.c, involves modifying the listbox so it can use
314 an array of string pointers
316 2005-02-26 Chris Taylor <chris@icculus.org>
318 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
321 * ui/window.c: only disable the keyboard for MS DOS
323 * main/editor/eswitch.c: add remove_trigger_num
326 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
327 still works if there's no BITMAPS.TBL in a PhysicsFS search path
329 * main/inferno.c: determine properly if 800x600 resolution is
330 available (for editor)
332 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
333 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
334 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
335 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
337 * ui/keypad.c: fix the reading of keypad (.pad) files
339 * ui/menubar.c: use cfile to read the menubar file MED.MNU
341 2005-02-25 Chris Taylor <chris@icculus.org>
343 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
344 allowing Mac OS 9 and X to both use conf.h but one can build for
345 OpenGL while the other doesn't.
347 * main/editor/mine.c: use the Descent 2 definitions for maximum
348 segments and vertices
350 2005-02-25 Bradley Bell <btb@icculus.org>
352 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
353 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
354 d2src system for persistent sounds. Untested, of course.
356 * ChangeLog-old: clean up old changelog a little
358 * ChangeLog-old: converted old changelog to "cvs log" format, so
359 it can be manipulated with cvs2cl and other tools.
361 2005-02-24 Tim Massey <tmassey@obscorp.com>
363 * main/inferno.c: allow -notitles to work in shareware [and
364 non-RELEASE] version too. (d1x r1.35)
366 2005-02-24 Peter Hawkins <peterh@isa.net.au>
368 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
370 2005-02-24 Matthew Mueller <donut@dakotacom.net>
372 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
373 don't do it automatically (eg, ati's fglrx linux driver) (d1x
376 2005-02-24 Bradley Bell <btb@icculus.org>
378 * main/movie.c: change movie Warnings to con_printf, simplify
381 2005-02-24 Chris Taylor <chris@icculus.org>
383 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
384 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
385 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
386 PHYSFSX_openWriteBuffered, where appropriate
388 * main/gauges.c: draw behind the shield number properly with OpenGL
390 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
391 is selected as a secondary weapon
393 * main/titles.c: check properly whether there's a briefing
395 * main/mission.c: recursively search directories in "missions"
398 2005-02-11 Bradley Bell <btb@icculus.org>
400 * debian/control: build-dep on libphysfs-dev
402 * arch/ogl/gr.c: use GLint for arb_max_textures
404 * arch/ogl/Makefile.am: added internal.h to dist
406 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
408 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
410 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
411 dynamically find and load the OpenGL library
413 * main/editor/macro.c: use physfs instead of non-existing cflib.h
415 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
417 * main/editor/medwall.c: include cntrlcen.h
419 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
421 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
423 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
424 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
426 * ui/number.c: s/inputbox/Inputbox/
428 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
430 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
432 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
433 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
434 main/gamesave.c: s/128/PATH_MAX
436 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
438 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
440 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
441 mouse_set_limits and mouse_set_pos (we don't want to limit user)
443 * ui/menubar.c: specify int type for state2_alt_down
445 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
447 * main/piggy.c: call bm_read_all even if EDITOR is defined
449 * main/gamesave.c: if LVL can't be found, try filename that was passed
451 * main/mission.c: ensure mission name is properly terminated
453 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
455 * 2d/font.c: fix bug #2167: some characters would not display because
456 of signed/unsigned errors
458 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
460 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
461 gauge when appropriate
463 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
464 all functions in kfuncs.c to return int instead of void
466 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
467 disable old hostage system in editor (d2 is simpler in this regard)
469 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
471 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
473 * main/editor/centers.c: change curseg2p to Curseg2p
475 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
477 * main/editor/macro.c: remove unused variable "length"
479 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
481 * main/editor/medmisc.c: Pass both arguments to render_frame
483 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
484 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
485 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
486 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
487 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
488 instead of d1-style mem.h and types.h
490 * main/editor/texpage.c: do texture replacement for any mission
492 * main/editor/medwall.c: add prototype for create_removable_wall
494 * main/editor/medrobot.c: don't try to set the removed follow_path
496 2005-01-23 Jason Owen <shannara256@yahoo.com>
498 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
499 may crash printf if the list of extensions is huge
501 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
503 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
504 only on last level of built-in mission.
506 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
509 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
510 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
511 buffers (speeding it up), and use cfopen instead of
512 PHYSFS_openRead/PHYSFS_openWrite where appropriate
514 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
515 sure nocfile.h and cfile.h are never both included
517 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
519 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
520 fix bug #1676 (filling up of OLG texture list)
522 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
524 * main/state.c: fix problems with copying/deleting save files
526 * main/automap.c: make automap fonts transparent.
528 2005-01-07 Bradley Bell <btb@icculus.org>
530 * main/menu.c: In Load Level, if there is no current mission,
533 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
535 * main/gameseq.c: Free polymodel data before reloading ham file.
537 * arch/ogl/gr.c: Implement fading in ogl_urect()
539 * main/gauges.c: Draw ship before shields in HUD.
541 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
543 * main/editor/centers.c: Use both ints with the robot producer
546 2004-12-23 Bradley Bell <btb@icculus.org>
548 * main/editor/centers.c, main/editor/editor.h,
549 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
550 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
551 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
554 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
556 * main/bmread.c: don't duplicate the period in the filename
558 * main/dumpmine.c: Add function prototypes to remove warnings
560 * main/dumpmine.c, ui/window.c: Specify that two functions return
563 * main/editor/autosave.c, main/editor/curves.c,
564 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
565 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
568 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
570 * main/editor/eobject.c, main/editor/kgame.c,
571 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
572 extra two parameters to get_seg_masks.
574 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
575 structs for mine saving functions
577 * main/inferno.c: Use PhysicsFS for making the hoard ham.
579 * main/bmread.c: add missing includes
581 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
583 * main/dumpmine.c: Fix type mismatches
585 2004-12-19 Bradley Bell <btb@icculus.org>
587 * ui/Makefile.am: fix ui Makefile.am
589 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
590 removeext, use it in ds_load instead of splitpath
592 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
594 * include/u_mem.h: prototype for strdup with MPW
596 * main/laser.c: abort weapon fire if unable to create object
598 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
599 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
600 unused/ui/icon.c: replace byte with sbyte
602 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
603 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
604 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
605 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
606 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
607 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
608 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
609 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
610 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
611 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
612 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
613 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
614 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
615 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
616 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
619 * ui/Makefile.am: added Makefile.am for ui
621 * main/editor/Makefile.am, main/editor/autosave.c,
622 main/editor/centers.c, main/editor/centers.h,
623 main/editor/curves.c, main/editor/eglobal.c,
624 main/editor/ehostage.c, main/editor/ehostage.h,
625 main/editor/elight.c, main/editor/eobject.c,
626 main/editor/eobject.h, main/editor/eswitch.c,
627 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
628 main/editor/group.c, main/editor/info.c, main/editor/info.h,
629 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
630 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
631 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
632 main/editor/ksegsel.c, main/editor/ksegsize.c,
633 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
634 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
635 main/editor/medlisp.h, main/editor/medmisc.c,
636 main/editor/medmisc.h, main/editor/medrobot.c,
637 main/editor/medrobot.h, main/editor/medsel.c,
638 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
639 main/editor/objpage.c, main/editor/objpage.h,
640 main/editor/seguvs.c, main/editor/texpage.c,
641 main/editor/texture.c: imported missing editor files from d1x
643 * main/Makefile.am: build dumpmine.c for editor
645 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
646 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
647 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
648 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
649 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
651 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
652 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
653 main/editor/eglobal.c, main/editor/ehostage.c,
654 main/editor/ehostage.h, main/editor/elight.c,
655 main/editor/eobject.c, main/editor/eobject.h,
656 main/editor/eswitch.c, main/editor/eswitch.h,
657 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
658 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
659 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
660 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
661 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
662 main/editor/ksegsel.c, main/editor/ksegsize.c,
663 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
664 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
665 main/editor/meddraw.h, main/editor/medlisp.h,
666 main/editor/medmisc.c, main/editor/medmisc.h,
667 main/editor/medrobot.c, main/editor/medrobot.h,
668 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
669 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
670 main/editor/objpage.h, main/editor/segment.c,
671 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
672 main/editor/texpage.h, main/editor/texture.c: Move old logs to
675 * main/editor/autosave.c main/editor/centers.c
676 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
677 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
678 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
679 main/editor/fixseg.c main/editor/func.c main/editor/group.c
680 main/editor/info.c main/editor/info.h main/editor/kbuild.c
681 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
682 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
683 main/editor/ksegmove.c main/editor/ksegsel.c
684 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
685 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
686 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
687 main/editor/medmisc.h main/editor/medrobot.c
688 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
689 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
690 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
691 main/editor/texpage.h main/editor/texture.c ui/barbox.c
692 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
693 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
694 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
695 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
696 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
697 conf.h in new editor files
699 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
701 * main/state.c: open autosave file for writing, not reading
703 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
704 main/state.c, main/state.h: added fast save
706 * main/gameseq.c, main/inferno.c: force gr_update() so screens
707 always show in OpenGL
709 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
711 * misc/strutil.c: Implement strdup for MPW
713 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
716 * misc/strutil.c: fix MPW compiler errors
718 * main/mission.c, main/mission.h: allocate mission filenames
721 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
723 * 2d/font.c: Initialise the dataptr member correctly.
725 * include/mono.h: Print only mildly interesting messages to
726 stderr.txt. (revert earlier carbon changes)
728 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
730 * include/physfsx.h: getRealPath uses the write directory if it
731 can't get the real directory
733 * D2X.make: remove misc/d_io.c
735 2004-12-03 Bradley Bell <btb@icculus.org>
737 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
738 pathname, ensure correct translation of path separators
740 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
742 * misc/strutil.c: fix stricmp and strnicmp
744 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
747 2004-12-02 Bradley Bell <btb@icculus.org>
749 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
750 I couldn't figure out why the previous code kept segfaulting under
753 * main/kconfig.c: disable call to reset_cockpit() which was
754 causing the "letterbox" bug
756 * main/inferno.c: don't die if title screens not found
758 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
760 * configure.ac: require PhysicsFS header and library
762 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
764 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
766 * D2X.make: fix build on Carbon by adding digiobj.c
768 * main/mission.c: set builtin_hogsize for non-built-in missions
770 * main/mission.c: pass individual mission around instead of whole list
772 * main/mission.c: remove mission list from global memory
774 2004-12-02 Bradley Bell <btb@icculus.org>
776 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
777 path separator gets added to hogdir
779 2004-12-01 Bradley Bell <btb@icculus.org>
781 * README, configure.ac, VisualC/d2x/d2x.dsp,
782 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
783 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
784 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
785 uses dynamic opengl loading
787 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
789 * arch/ogl/gr.c: make write_bmp use PhysicsFS
791 * include/args.h, misc/args.c: new AppendArgs function. This
792 separates the copying of the arguments passed to main() from the
793 reading of the arguments file
795 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
796 the flexible cfgets, Fix compiling issues in MPW.
798 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
799 reading into an int, so it's removed completely. PHYSFSX_getc was
800 removed, because it's only use in misc/strio.c was removed. Put
801 in PHYSFSX_getRealPath, which recognises platform-specific
802 separators and doesn't use snprintf (MPW doesn't have it). MPW
805 * main/inferno.c: Remove use of open_movie_file. Read the
806 arguments file from the base directory, if there is one. Set up
807 D2X's write directory, including replacing any tilde at the start
808 of the path (if there is one) with the string returned by
809 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
810 default is still ~/.d2x. Check if the write directory has to be
811 created. Read the arguments file in this write directory if there
812 is one. If there's still no write directory, set it to the base
813 directory. Won't set it to the current directory if this fails,
814 because of the issue of which character to use for which platform.
816 * main/playsave.c: Use PHYSFS_readSLE32 instead of
817 PHYSFS_readULE32 due to compiling issues in MPW. Use
818 cfile_read_short instead of PHYSFS_readULE16 because of both
819 compiling and endian issues. cfile_read_byte instead of
820 PHYSFSX_readU8. Write a dummy structure instead of seeking when
821 NETWORK isn't defined
823 * D2X.make: Don't compile cfile.c on Mac OS 9.
825 * README: add PhysicsFS to the required 'tools' in README, and
826 instructions for building in MPW.
828 * include/cfile.h: Make cfopen into an inline, where a read buffer
829 is set up. This speeds up loading significantly.
831 2004-12-01 Bradley Bell <btb@icculus.org>
833 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
834 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
837 * main/newmenu.c: fix player file deletion
839 * include/physfsx.h: fix statfs includes for OS X
841 * main/inferno.c, main/network.c: misc physfs conversions
843 * arch/linux/Makefile.am, arch/linux/findfile.c,
844 arch/win32/Makefile.am, arch/win32/findfile.c,
845 include/findfile.h, main/kludge.c, main/mission.c,
846 main/newmenu.c, main/piggy.c: get rid of findfile stuff
848 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
851 * main/state.c: improve savegame load/save
853 * main/movie.c: make -nomovies friendlier
855 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
857 * include/d_io.h, include/physfsx.h, main/inferno.c,
858 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
861 * main/scores.c: use physfs for scores file
863 * main/playsave.c: improve player loading
865 * main/movie.c: improve movie loading
867 * main/mission.c: improve mission loading
869 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
870 main/state.c: use physfs for savegames
872 * README: minor update
874 * main/newdemo.c: use physfs for demos
876 * include/physfsx.h: added PHYSFSX_rename function
878 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
879 physfs/rwops, add libmve callbacks
881 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
882 added physfsrwops stuff
884 * include/cfile.h: added cfile_close wrapper
886 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
889 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
892 * main/config.c: use physfs to read config file
894 * include/physfsx.h: added gets and puts functions
896 * include/cfile.h: correct seek return value
898 * main/config.c, main/playsave.c: use physfs to write
901 * include/physfsx.h: added my physfs extensions
903 * main/inferno.c: physfs initialization stuff
905 * configure.ac: add check for physfs lib
907 * include/cfile.h: made cfile into a wrapper for physfs
909 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
910 disabled althogdir stuff (shouldn't be needed w/physfs)
912 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
913 configure.ac: drop cfile stuff
915 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
917 * D2X.make: Don't use D2XFolder, because the userdir can now be
918 specified in Mac OS 9. Putting it in the source code folder is
919 more convenient. Turn debugging on. Don't compile old files,
920 compile new ones. Add the PhysicsFS library.
922 * iff/iff.c: Get rid of MIN redefinition.
924 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
925 MPW doesn't like switches of long longs
927 2004-11-30 Bradley Bell <btb@icculus.org>
929 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
930 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
931 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
932 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
933 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
934 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
935 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
937 2004-11-28 Bradley Bell <btb@icculus.org>
939 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
941 * arch/sdl/digi.c: use d2src system for persistent sounds
943 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
946 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
947 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
948 ripped object stuff out of digi.c, now using digiobj.c. get rid of
949 a bunch of kludges, sound should be more true to original game now
951 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
954 2004-11-27 Bradley Bell <btb@icculus.org>
956 * main/text.c, main/text.h, main/titles.c: added function to
957 properly decode multi-line strings
959 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
960 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
963 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
965 * main/inferno.c: enable logo screens for shareware/oem
967 2004-11-26 Bradley Bell <btb@icculus.org>
969 * main/mission.c, main/titles.c: fix d1 briefing glitches
971 * main/game.c: free up cpu by not calling timer_delay so many
972 times (fixes Bug 2034)
974 * main/gameseq.c: enable briefing screens for mac shareware
976 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
977 doesn't care if it draws offscreen, I guess)
979 * main/credits.c: reduce flickering in credits w/opengl
981 2004-11-25 Bradley Bell <btb@icculus.org>
983 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
984 garbage on windows for some reason.
986 * 2d/font.c: fixed opengl menu font bug, caused by doing
987 arithmetic on signed chars.
989 2004-11-23 Bradley Bell <btb@icculus.org>
991 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
993 2004-11-22 Bradley Bell <btb@icculus.org>
995 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
996 arch/linux/joystick.c, arch/linux/include/joystick.h,
997 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
998 arch use global variable joy_num_axes
1000 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
1002 * main/gamemine.c, main/piggy.c: compile again on older C compilers
1004 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
1006 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
1007 Vertigo) missions, load add-on ham file at every load, not only the 1st
1009 * main/bm.ch: fix bug where loading a hxm would affect other levels too
1011 * main/fireball.c: don't Int3() every time explosions don't look best
1013 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
1015 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
1017 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1019 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
1021 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
1023 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
1025 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
1026 shareware version of descent.hog. This is not yet bug-free
1028 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
1030 * main/network.c: fix crash introduced with previous change
1032 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
1034 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
1035 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
1036 make mission structre memory allocated
1038 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
1040 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
1041 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
1042 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
1043 delete file compbit.h, move functionality to text.c, modify all
1044 previous users of compbit.h to use existing function in text.h
1046 * main/inferno.c: remove warning created by the fix for the cfgets
1049 * main/bmread.c: add comment
1051 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1053 * cfile/cfile.c: declare variable on top of block
1055 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1056 main/multi.h, main/network.c: move mission list handling functionality
1057 to mission.c, remove unnecessary load_mission calls in menu.c
1059 * main/game.c: remove unnecessary build_mission_list call
1061 * main/mission.c, main/mission.h: correct comments about anarchy-only
1063 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1064 remove explicit uses of mission list
1066 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1068 * libmve/mveplay.c: make it compile on Cygwin
1070 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1072 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1074 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1076 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1078 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1080 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1081 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1082 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1083 information about the current mission, for easier code refactorisation.
1085 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1087 * main/gamemine.c, main/piggy.c: fix bug 1675:
1088 use better d2 textures if d1 hog is present but not loadable
1090 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1092 * cfile/cfile.c: simplify, reduce number of global vars
1094 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1096 * main/gameseg.c: fix bugfix of 2004-05-15
1098 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1100 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1102 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1103 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1104 cfgets now always copies the terminating character to the dest buffer.
1105 This fixes a bug that occured when reading cmd line args from d2x.ini
1107 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1109 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1110 move more old change logs into ChangeLog-old
1112 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1113 and Martin Schaffner <maschaffner@gmx.ch>
1115 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1116 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1117 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1118 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1119 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1120 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1121 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1122 arch/include/joy.h, arch/win32/include/key.h
1123 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1124 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1125 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1126 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1127 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1128 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1129 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1130 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1131 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1132 main/config.c, main/config.h, main/controls.c, main/controls.h
1133 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1134 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1135 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1136 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1137 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1138 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1139 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1140 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1141 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1142 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1143 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1144 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1145 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1146 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1147 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1148 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1149 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1150 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1151 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1152 main/powerup.h, main/render.c, main/render.h, main/robot.c
1153 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1154 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1155 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1156 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1157 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1158 main/text.h, main/textures.h, main/titles.c, main/titles.h
1159 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1160 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1161 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1162 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1163 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1164 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1166 move old per-file change logs into new file ChangeLog-old
1168 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1170 * arch/ogl/ogl.c: enable -gl_mipmap switch
1172 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1174 * arch/carbon/descent.r: swap min and max size to correct places
1176 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1178 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1180 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1182 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1184 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1186 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1187 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1189 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1190 link) on MPW on Mac OS 9 (carbon)
1192 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1194 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1196 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1198 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1200 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1202 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1204 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1206 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1207 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1208 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1209 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1210 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1212 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1213 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1214 new files for supporting compilation with MPW for carbon (Mac OS 9)
1216 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1218 * main/playsave.c: do not seek while writing, carbon does not like it
1220 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1222 * cfile/cfile.c: use portable ffilelength in cfile_size
1224 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1225 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1226 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1227 unsigned and signed char, MPW does not like these
1229 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1231 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1234 2004-06-01 Bradley Bell <btb@icculus.org>
1236 * libmve/mve_main.c: cast malloc function pointer
1238 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1239 target to XCode project
1241 2004-05-31 Bradley Bell <btb@icculus.org>
1243 * include/pstypes.h: fix accidental solaris breakage
1245 * main/object.c: fix crash caused by death-cam code
1247 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1248 XCode project simplifications, network enabled
1250 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1251 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1253 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1256 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1257 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1258 d2x.xcode/project.pbxproj: added XCode project files
1260 2004-05-22 Bradley Bell <btb@icculus.org>
1262 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1265 * rpm/d2x.spec.in: Changed descriptions
1267 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1269 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1272 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1274 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1275 the win32 code (d1x r1.8, key_arch.c r1.2)
1277 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1278 use 32bpp screen mode by default, add option to use 16bpp (d1x
1281 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1282 replacement texture paletted->rgb conversion alpha problem (d1x
1285 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1286 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1287 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1290 * arch/ogl/gr.c, include/loadgl.h: fix win32
1291 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1293 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1294 include/ogl_init.h, main/render.c: opengl hardware
1295 super-transparency support using GL_NV_register_combiners (d1x
1296 r1.38, r1.41, r1.6, r1.26, r1.7)
1298 2004-05-22 Bradley Bell <btb@icculus.org>
1300 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1303 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1305 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1306 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1307 fix fonts not having transparent flag set (wouldn't get paletted)
1308 (d1x r1.15, r1.37, r1.40, r1.25)
1310 * arch/ogl/ogl.c: don't try to use paletted textures with
1311 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1313 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1314 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1317 * 2d/font.c: memset ogl font bitmap data since the copy function
1318 leaves some (unused) parts uninitialized, which aggravates
1319 valgrind (d1x r1.14)
1321 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1322 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1325 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1326 screenshots if the entire thing wasn't written in one call to
1329 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1330 info not being updated on win32 (d1x r1.11)
1332 * arch/win32/digi.c: remove some redundancy by not needing to do
1333 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1334 clean up some indenting of DS_release_slot calls. And make
1335 DS_release_slot return 1 when a sound is already not playing, in
1336 addition to when a sound was killed. (d1x r1.10)
1338 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1339 linux version (d1x r1.5)
1341 * main/kconfig.c: make next axis config key skip currently
1342 allocated axes (d1x r1.11)
1344 2004-05-22 David Cleaver <wraithx@morpheus.net>
1346 * main/kconfig.c: joy configuration next axis key from WraithX
1349 2004-05-22 Bradley Bell <btb@icculus.org>
1351 * main/game.c, main/inferno.c: typo
1353 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1355 * main/game.c, main/game.h, main/inferno.c: make rear view
1356 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1359 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1361 * main/inferno.c: change -udp documentation to d2x behaviour
1363 2004-05-21 Bradley Bell <btb@icculus.org>
1365 * include/gr.h: added missing define for menu fullscreen toggle
1367 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1369 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1370 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1372 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1374 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1375 arch/linux/include/joystick.h: patch from Steven Mueller for using
1376 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1378 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1380 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1381 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1382 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1384 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1386 2004-05-21 Bradley Bell <btb@icculus.org>
1388 * main/inferno.c: added -udp documentation from d1x
1390 2004-05-20 Bradley Bell <btb@icculus.org>
1392 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1394 2004-05-20 David Cleaver <wraithx@morpheus.net>
1396 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1397 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1398 game.c r1.21, r1.6, r1.4, r1.3)
1400 2004-05-20 Bradley Bell <btb@icculus.org>
1402 * main/inferno.c: document -ihaveabrokenmouse
1404 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1406 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1408 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1410 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1411 mouse driver problems (d1x r1.2, r1.2)
1413 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1415 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1416 join list score crash (d1x r1.8)
1418 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1420 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1421 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1424 2004-05-20 Bradley Bell <btb@icculus.org>
1426 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1428 * main/inferno.c: integrated some niceautomap stuff from d1x
1430 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1432 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1433 in some weird axis (d1x r1.3)
1435 * arch/win32/init.c: set win32 icon to icon from resource file
1438 * arch/win32/key.c: win32: fixed space key not working in messages
1441 2004-05-20 Bradley Bell <btb@icculus.org>
1443 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1446 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1448 * main/inferno.c: document -gl_refresh (d1x r1.20)
1450 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1451 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1454 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1455 change the arg type for (d1x r1.5)
1457 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1459 * arch/win32/digi.c: altsounds (d1x r1.6)
1461 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1463 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1464 of redundancy (d1x r1.5)
1466 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1467 fix crashing (d1x r1.4)
1469 * arch/win32/digi.c: win32's digi_start_sound was not calling
1470 DS_release_slot after setting .playing=0, resulting in a
1471 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1473 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1474 apparently it was somehow causing some joysticks (Sidewinder
1475 Precision 2) to only turn when the stick was moving, but not when
1476 at turned but held stationary. And it was completely unused
1477 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1480 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1481 previous key combos (d1x r1.29)
1483 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1484 g, and b values (d1x r1.15)
1486 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1487 sometimes (didn't handle negative palette steps) (d1x r1.34)
1489 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1490 shatter effects, robot explosions and weapons, and some more
1491 always present stuff. Also clean up ogl_cache_weapon_textures
1492 calling. (d1x r1.37)
1494 2004-05-20 Bradley Bell <btb@icculus.org>
1496 * main/kludge.c, main/game.c: move gr_renderstats and
1497 gr_badtexture back to game.c
1499 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1501 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1502 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1504 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1506 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1507 loaded after texture caching stage (d1x r1.34)
1509 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1510 for renderstats (d1x r1.33)
1512 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1514 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1515 main/inferno.c: add anisotropic texture filtering suport (d1x
1516 r1.33, r1.32, r1.23, r1.32)
1518 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1521 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1522 include/ogl_init.h: utilize hardware multitexturing support if
1523 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1524 r1.32, r1.30, r1.4, 1.22)
1526 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1529 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1531 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1532 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1533 effects in OGL using SetGammaRamp, much faster than the hack that
1534 was being used. currently SDL only (though not too hard to add to
1535 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1537 * main/menu.c: allow arbitrary (custom) resolution entry in
1538 change_res menu (d1x r1.14)
1540 2004-05-19 Bradley Bell <btb@icculus.org>
1542 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1543 d1x-style res change menu (mostly works)
1545 * misc/args.c: use strnicmp instead of strncasecmp
1547 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1549 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1550 command-line option (d1x r1.27)
1552 * main/inferno.c: restore inferno.c initialization of
1553 screen_compatible and use_double_buffer to 'normal' values, broken
1554 long long ago in one of the high res menu patches (d1x r1.30)
1556 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1557 resolutions to be specified on command line (d1x r1.2, r1.29,
1558 r1.4) -- doesn't work yet
1560 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1562 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1565 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1566 volume song stop/starting (d1x r1.7)
1568 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1570 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1573 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1574 ogl_ulinec (d1x r1.29)
1576 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1578 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1579 bottom are inclusive not exclusive (d1x r1.28)
1581 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1582 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1584 * arch/sdl/digi.c: fix typo
1586 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1588 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1589 creation code from arch_init_start into arch_init to fix weirdness
1590 with --help (d1x r1.5, r1.6)
1592 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1593 sync issues and lack of midi reset (d1x r1.5)
1595 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1598 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1599 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1601 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1604 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1606 2004-05-18 Bradley Bell <btb@icculus.org>
1608 * include/vecmat.h: comments/formatting
1610 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1612 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1613 include/test.lnk: remove unnecessary files
1615 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1616 This enables compilation with gcc 3.1
1618 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1620 * main/switch.c: took care of switches triggering single-sided
1621 walls (don't try to access the nonexistent adjacent wall via NULL
1622 pointers or negative array indices)
1624 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1626 * main/wall.c: fix invalid memory access for d1 levels which
1627 don't have a corresponding wall behind.
1629 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1631 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1632 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1633 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1634 interface header to new header file internal.h
1636 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1638 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1639 bitmask for each joystick axis that has sent input data,
1640 and will not crash Windows anymore during joystick setup because
1641 of for() loop over axis being executed once too often.
1643 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1644 gr_remap_mono_font() and call it after loading saved level.
1646 * main/laser.c: limit homing missile turn rate
1648 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1649 centers (work like fuel centers but provide shield)
1651 * main/gameseg.c: fix endless loop in some levels with a
1652 certain (complicated) structure
1654 2004-05-13 Bradley Bell <btb@icculus.org>
1656 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1657 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1658 updated project files for SDL 1.2.7
1660 * Makefile.am: add VisualC, VisualCE dirs to tarball
1662 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1664 * arch/sdl/digi.c: formatting
1666 2004-05-12 Bradley Bell <btb@icculus.org>
1668 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1671 * 2d/palette.c, include/palette.h: added function to create blend
1674 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1676 2004-05-11 Bradley Bell <btb@icculus.org>
1678 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1680 2004-05-10 Bradley Bell <btb@icculus.org>
1682 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1683 g3_draw_transp_poly had the fade level backwards, decided to just
1684 fix g3_draw_poly so it behaves correctly, transparency or not,
1685 reverted changes to render_face
1687 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1689 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1690 rendering transparent (e.g. cloaked) walls
1692 * main/render.c: render_face now calls g3_draw_transp_poly() for
1693 cloaked walls in OpenGL
1695 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1697 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1698 that from other apps, had "static" distortions.
1700 2004-04-22 Bradley Bell <btb@icculus.org>
1702 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1704 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1705 aligned version of PUT_INTEL_* macros
1707 2004-04-15 Bradley Bell <btb@icculus.org>
1709 * main/inferno.c: comment out unused checksum variable
1711 2004-04-14 Bradley Bell <btb@icculus.org>
1713 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1715 2004-04-14 Terran Melconian <terran@consistent.org>
1717 * main/gameseg.c: use portable rand function (fixes #1118)
1719 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1721 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1723 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1725 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1726 get rid of warnings (now compiles with -Werror on SunOS)
1728 * main/piggy.c: fix (really) wierd SunOS bug
1730 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1731 caused by not allocating enough mem for rle bitmaps
1733 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1735 * include/pstypes.h: sun OS typedef fixes
1737 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1739 * main/piggy.c: fix bug 1067
1741 * main/piggy.c: fix bugfix for 1067
1743 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1744 with descent.pig of mac registered)
1746 2003-12-18 Bradley Bell <btb@icculus.org>
1748 * main/kconfig.c: fixes for linux-native joystick
1750 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1753 * arch/include/joy.h: comments/formatting
1755 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1757 * compilerdefs.txt: added FreeBSD defs
1759 2003-12-08 Bradley Bell <btb@icculus.org>
1761 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1764 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1766 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1767 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1769 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1771 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1772 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1773 get rid of silly ulongs
1775 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1776 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1777 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1778 change relevant __linux__ macros to __ELF__
1780 2003-11-27 Bradley Bell <btb@icculus.org>
1782 * include/ogl_init.h: added proto for ogl_check_mode
1784 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1785 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1788 2003-11-26 Bradley Bell <btb@icculus.org>
1790 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1791 3.3 compiler warnings
1793 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1796 * include/pstypes.h: OS X fixes
1798 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1799 main/newmenu.h: linux fixes
1801 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1802 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1803 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1804 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1805 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1808 * arch/sdl/gr.c: fix sdl gr_update
1810 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1811 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1812 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1813 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1814 include/error.h, include/pstypes.h, include/strutil.h,
1815 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1816 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1817 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1818 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1819 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1822 2003-11-25 Bradley Bell <btb@icculus.org>
1824 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1825 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1826 libmve/VisualC/mveplayer.dsp: updated project files
1828 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1829 working w/Visual C++
1831 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1832 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1833 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1834 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1837 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1838 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1841 2003-11-24 Bradley Bell <btb@icculus.org>
1843 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1844 libmve/mveplay.c: stuff to play mve's in WinCE
1846 * arch/win32/findfile.c: unused functions...
1850 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1851 enabled mouse control of menus
1853 * main/mission.h: oops, didn't mean to change this.
1855 2003-11-21 Bradley Bell <btb@icculus.org>
1857 * VisualCE/d2x/d2x.vcp: updated project file
1859 2003-11-20 Bradley Bell <btb@icculus.org>
1861 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1862 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1863 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1866 2003-11-17 Bradley Bell <btb@icculus.org>
1868 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1869 main/menu.c: added option to disable kalinix under unix
1871 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1873 2003-11-14 Bradley Bell <btb@icculus.org>
1875 * main/automap.c: fix automap background image
1877 * main/automap.c, main/automap.h: delete cruft
1879 * main/automap.c: fix level number position
1881 * main/automap.c: simplify g3_draw_line hack
1883 * main/menu.c: stop pointless vid mode changes
1885 2003-11-07 Bradley Bell <btb@icculus.org>
1887 * NEWS, installation.txt: s'more documentation
1889 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1891 * configure.ac: fix .exe extension problems
1893 2003-11-07 Bradley Bell <btb@icculus.org>
1895 * arch/ogl/ogl.c: disable texture format verification for OS X -
1898 2003-11-06 Bradley Bell <btb@icculus.org>
1900 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1901 use more traditional Alt+Enter for toggling fullscreen
1903 * 2d/ibitblt.c, main/mission.h: comments/formatting
1905 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1907 2003-11-06 Bradley Bell <btb@icculus.org>
1909 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1910 resolution change, use kludge to avoid repetitive res changes
1912 2003-11-04 Bradley Bell <btb@icculus.org>
1914 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1915 structures and i/o routines back to piggy.c
1917 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1919 * installation.txt: tell to install d1 .pig for better textures
1921 2003-11-04 Bradley Bell <btb@icculus.org>
1923 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1924 oem d1 v1.0 and registered d2 v1.0, comments
1926 2003-11-03 Bradley Bell <btb@icculus.org>
1928 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1929 all d1 shareware - even though files are different!
1931 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1934 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1937 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1940 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1942 * main/movie.c: when no movies are found, divide by six the
1943 number of warning lines sent to stdout
1945 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1947 * include/byteswap.h: fix stupid copy/paste error
1949 2003-10-24 Bradley Bell <btb@icculus.org>
1951 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1952 gr_linear_rep_movsd_2x instead of almost identical
1953 gr_linear_movsd_double. Better since we have assembly versions.
1955 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1957 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1960 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1962 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1963 error with --disable-network, move reset_network_objects()
1964 from gameseq.c to multi.c
1966 2003-10-14 Bradley Bell <btb@icculus.org>
1968 * AUTHORS, NEWS: stuff
1970 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1972 2003-10-12 Bradley Bell <btb@icculus.org>
1974 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1975 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1978 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1980 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1981 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1982 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1983 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1984 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1985 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1986 arch/win32/ipx_win.c, arch/win32/winnet.c,
1987 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1988 main/multi.h, main/network.c: add IPv4 multicasting support
1990 2003-10-11 Bradley Bell <btb@icculus.org>
1992 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1994 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1995 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1996 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1997 main/weapon.h: lots of shareware and oem fixes
1999 2003-10-10 Bradley Bell <btb@icculus.org>
2001 * arch/win32/winnet.c: fixed stupid win32 network bug
2003 2003-10-10 Bradley Bell <btb@icculus.org>
2005 * main/piggy.c: increased D1_MAX_TMAP_NUM
2007 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
2009 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
2010 which are animated in d2, refactorizes d1 texture reading
2012 2003-10-10 Bradley Bell <btb@icculus.org>
2014 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
2015 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
2016 main/collide.h, main/compbit.h, main/config.h, main/console.c,
2017 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
2018 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
2019 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
2020 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
2021 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
2022 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
2023 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
2024 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
2025 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
2026 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
2027 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
2028 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
2029 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
2030 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
2031 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
2032 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
2033 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
2034 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
2035 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
2036 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
2037 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
2038 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
2039 main/wall.h: comments/formatting
2041 2003-10-09 Bradley Bell <btb@icculus.org>
2043 * main/text.c: fix text when using old datafiles
2045 * main/laser.h: comments/whitespace
2047 * main/laser.c, main/weapon.c: fixed smart missiles and smart
2048 mines w/shareware data
2050 * include/DT_drawtext.h: deleted unused file
2052 2003-10-08 Bradley Bell <btb@icculus.org>
2054 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2056 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2058 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2059 main/menu.c: Disabled 'd2x keys' weapon selection
2061 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2063 * main/object.h, main/multi.h: get rid of most warnings issued by
2064 cpp-precomp of gcc from Mac OS X dev tools
2066 2003-10-05 Bradley Bell <btb@icculus.org>
2068 * NEWS, configure.ac: increment version number
2070 * cfile/cfile.c: better handling of CRLF text files (when that is
2073 * utilities/hogcreate.c, utilities/hogextract.c,
2074 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2075 reading/writing files
2077 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2078 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2081 2003-10-04 Bradley Bell <btb@icculus.org>
2083 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2085 * main/netmisc.c: change byte to sbyte, comments/whitespace
2087 2003-10-03 Bradley Bell <btb@icculus.org>
2089 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2091 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2094 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2095 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2096 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2097 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2098 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2099 main/object.c, main/object.h, main/paging.c, main/player.h,
2100 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2101 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2102 main/weapon.c, main/weapon.h: change byte to sbyte,
2105 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2106 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2107 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2108 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2110 * configure.ac: better checking for timeval
2112 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2114 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2115 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2116 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2117 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2118 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2119 main/multibot.c, main/network.c: Make network architecture
2120 choosable from game menu, add support for UDP/IP on Mac OS X and
2123 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2125 * include/byteswap.h: added macros for coping with alignment
2128 2003-10-02 Bradley Bell <btb@icculus.org>
2130 * main/multi.h: added padding to little-endian version of
2133 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2135 * main/netmisc.c: delete duplicate function
2137 2003-10-01 Bradley Bell <btb@icculus.org>
2139 * main/bm.c: make sure d1_texture_indices gets freed between
2142 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2144 * main/piggy.h: fix size of d1 shareware descent.pig
2146 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2148 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2149 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2150 replacements for non-animated textures
2152 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2154 * main/controls.c: use fixed 20fps wiggle
2156 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2158 * Makefile.am, debian/changelog.in, debian/control,
2159 debian/d2x-common.dirs, debian/d2x-common.install,
2160 debian/d2x-common.manpages, debian/d2x-gl.files,
2161 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2162 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2163 utilities/Makefile.am, utilities/hogcreate.1,
2164 utilities/hogextract.1, utilities/mvlcreate.1,
2165 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2166 add man pages, distribute utility programs in new d2x-common deb
2168 * rpm/d2x.spec.in: updated rpm spec file
2170 2003-08-02 Bradley Bell <btb@icculus.org>
2172 * cfile/cfile.c: update raw_position in cfputc and cfputs
2174 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2176 * main/piggy.c: make error message more friendly
2178 * main/piggy.c: simplify copying of bitmap flags
2180 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2183 * cfile/cfile.c: revert to always using custom fgets
2185 * main/endlevel.c, main/mission.c: handle missing exit sequence
2186 components gracefully
2188 * main/playsave.c: comments
2190 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2192 * cfile/cfile.c: update raw_position in cfwrite
2194 * main/network.c: comments/formatting
2196 2003-06-22 Bradley Bell <btb@icculus.org>
2198 * cfile/cfile.c: use standard fgets for non-archive files
2200 * main/movie.c: use con_printf for missing movie warning
2202 2003-06-18 Bradley Bell <btb@icculus.org>
2204 * main/movie.c: fixed cfile conversion of movielib code
2206 * main/console.c, main/hud.c: strip out colors, etc when printing
2209 * include/u_mem.h: fix NDEBUG calloc macro
2211 2003-06-15 Bradley Bell <btb@icculus.org>
2213 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2216 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2217 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2218 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2219 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2220 main/scores.c, main/state.c, main/text.c, misc/args.c,
2221 misc/strio.c: convert file i/o to cfile
2223 2003-06-14 Bradley Bell <btb@icculus.org>
2225 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2226 writing and other modes besides "rb" (mostly taken from
2229 2003-06-09 Bradley Bell <btb@icculus.org>
2231 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2234 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2235 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2238 2003-06-07 Taylor Richards <taylor@icculus.org>
2240 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2242 2003-06-07 Bradley Bell <btb@icculus.org>
2244 * main/console.c: fix non-console build
2246 * main/gamesave.c: comments
2248 * main/bm.c: remove redundant break
2250 2003-06-06 Bradley Bell <btb@icculus.org>
2252 * main/gauges.c, main/kconfig.c: comments/formatting
2254 * console/.cvsignore: added .cvsignore
2256 * main/console.c: can't write to console after it's closed
2258 2003-06-05 Bradley Bell <btb@icculus.org>
2260 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2261 console/internal.c, console/internal.h, include/CON_console.h,
2262 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2263 finish console conversion away from SDL
2265 2003-06-04 Bradley Bell <btb@icculus.org>
2267 * console/CON_console.c, include/CON.console.h, include/console.h,
2268 main/console.c, main/game.c: console conversion to native gr,
2271 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2272 put prototype for gr_bm_bitblt in gr.h
2274 2003-06-03 Bradley Bell <btb@icculus.org>
2276 * console/CON_console.c, console/DT_drawtext.c,
2277 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2278 main/console.c: use native fonts for console
2280 * main/playsave.c: use shorts for short data
2282 2003-06-02 Bradley Bell <btb@icculus.org>
2284 * configure.ac, main/console.c: set console background, fix
2287 2003-06-01 Bradley Bell <btb@icculus.org>
2289 * Makefile.am, arch/sdl/event.c, configure.ac,
2290 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2291 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2292 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2293 main/gamerend.c: added console code (from SDL_console)
2295 2003-05-30 Bradley Bell <btb@icculus.org>
2297 * README: minor update
2299 2003-05-28 Bradley Bell <btb@icculus.org>
2301 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2306 2003-06-06 Bradley Bell <btb@icculus.org>
2308 * main/kconfig.c: fix crash in control menus
2310 * main/gauges.c: force cockpit redraw in opengl
2312 * main/gamerend.c: move ogl swap, so cockpit and console get
2315 2003-06-01 Bradley Bell <btb@icculus.org>
2317 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2321 2003-05-12 Bradley Bell <btb@icculus.org>
2323 * configure.ac: increment version number
2325 * main/bm.c: use con_printf for exit model warnings
2327 * configure.ac: must check for timespec after setting -mno-cygwin
2329 * main/inferno.c: added -nohogdir and -userdir options
2331 * NEWS, main/titles.c: use briefings with no extension
2335 2003-04-30 Bradley Bell <btb@icculus.org>
2337 * configure.ac: have to include time.h when checking for nanosleep
2339 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2342 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2343 increment version number
2345 * main/Makefile.am: make dist fix
2349 2003-04-29 Bradley Bell <btb@icculus.org>
2351 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2354 2003-04-24 Bradley Bell <btb@icculus.org>
2356 * configure.ac: increment version number
2358 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2361 2003-04-24 Ingo van Lil <inguin@gmx.de>
2363 * main/render.c: fix misspellings of NDEBUG
2367 2003-04-14 Bradley Bell <btb@icculus.org>
2369 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2371 2003-04-11 Bradley Bell <btb@icculus.org>
2373 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2378 2003-04-11 Bradley Bell <btb@icculus.org>
2380 * libmve/mveplay.c: use _sleep instead of sleep on win32
2382 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2383 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2384 include/cfile.h, include/error.h, libmve/Makefile.am,
2385 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2386 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2387 utilities/Makefile.am: comments/formatting/dist problems
2389 * configure.ac: use different defines for os x
2391 2003-04-07 Bradley Bell <btb@icculus.org>
2393 * include/error.h, misc/error.c: put some old stuff back in,
2394 eliminate duplicate error messages
2396 * main/text.c: don't die on text not found
2399 * main/inferno.c: print some useful info if hog not found, allow
2400 -help to work if no text available
2402 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2404 * arch/linux/Makefile.am: revert to previous version, so linux
2407 2003-04-03 Bradley Bell <btb@icculus.org>
2409 * main/endlevel.c: fixed exit model scheme yet again
2411 2003-04-02 Bradley Bell <btb@icculus.org>
2413 * misc/error.c: call Int3 on Assert
2415 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2418 * main/wall.c: don't die when trying to toggle nonexistent
2419 segment... vertigo level 10 is buggy!
2421 * main/gamemine.c: comments/formatting
2423 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2425 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2426 main/inferno.c: Allow use of 22K sound samples
2428 2003-03-29 Bradley Bell <btb@icculus.org>
2430 * arch/ogl/gr.c: default to bitmapped reticle
2432 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2433 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2436 * arch/sdl/joy.c: fixed text seen for hats in control config
2439 2003-03-28 Bradley Bell <btb@icculus.org>
2441 * main/bm.c: heh, model nums in vertigo are hardcoded,
2442 N_D2_POLYGON_MODELS can't change
2444 * configure.ac, include/d1x.xpm, include/descent.xpm,
2445 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2448 2003-03-27 Bradley Bell <btb@icculus.org>
2450 * main/text.h: fixed text references for hat directions
2452 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2454 2003-03-26 Bradley Bell <btb@icculus.org>
2456 * main/playsave.c: make d2x keys backward compatible
2458 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2460 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2463 2003-03-26 Bradley Bell <btb@icculus.org>
2465 * main/piggy.c: fix crash when d1 data not present
2467 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2468 read/write from plr file
2470 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2471 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2472 added escort.h header
2474 2003-03-25 Bradley Bell <btb@icculus.org>
2476 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2477 D1_PIGFILE ("descent.pig") macro
2479 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2480 models from d1 pig file
2482 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2483 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2484 really) from d1 pig file
2486 2003-03-23 Bradley Bell <btb@icculus.org>
2488 * main/bm.c: stop extra robots from overwriting exit models
2490 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2491 texture list doesn't get full
2493 * main/bm.c: fix mem leak when reading extra robots
2495 2003-03-21 Bradley Bell <btb@icculus.org>
2497 * main/menu.c: Added option to set movie resolution (mostly works)
2499 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2501 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2502 replacement functions to piggy.c
2504 * main/gameseq.c: attempt to support mac d1 descent.pig
2506 * main/bm.c: fix mem leak
2508 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2509 files, both d1 and d2 oem briefing where showed
2511 * main/inferno.c, main/movie.c: Change the default movie
2512 resolution to "high", implement the option -lowresmovies
2514 2003-03-20 Bradley Bell <btb@icculus.org>
2516 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2518 * main/piggy.c: comments
2520 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2522 * main/gameseq.c: delete duplicate function
2524 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2526 2003-03-19 Bradley Bell <btb@icculus.org>
2528 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2529 (cddb discid) support
2531 * arch/sdl/digi.c, main/kludge.c: implemented
2532 digi_link_sound_to_object3 for looping sounds, other looping stuff
2534 * arch/sdl/gr.c: removing dependencies on stuff in main/
2536 * arch/linux/Makefile.am, arch/linux/init.c,
2537 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2538 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2539 other header cleanups
2541 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2543 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2545 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2546 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2547 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2548 load d1 textures for d1 levels
2550 2003-03-19 Bradley Bell <btb@icculus.org>
2552 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2553 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2554 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2555 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2558 * README: added some OS X info
2560 2003-03-17 Bradley Bell <btb@icculus.org>
2562 * main/newdemo.c: simplify DEMO_FILENAME macro
2564 * main/console.c, main/game.c: enable experimental console support
2566 * main/gamerend.c: fixed location of fps meter in multi
2568 2003-03-16 Bradley Bell <btb@icculus.org>
2570 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2571 also look in shared data dir for demos
2573 * main/newdemo.c, main/newdemo.h: comments/formatting
2575 2003-03-15 Christopher Thielen <chris@luethy.net>
2577 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2578 thinking d2 cd is always present
2580 2003-03-15 Bradley Bell <btb@icculus.org>
2582 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2585 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2588 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2589 gr_init. don't really know why this works, though
2591 2003-03-14 Bradley Bell <btb@icculus.org>
2593 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2595 * unused/bios/rbaudio.h: removed duplicate file
2597 2003-03-14 Christopher Thielen <chris@luethy.net>
2599 * arch/sdl/rbaudio.c: stop cd audio when exiting
2601 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2603 * main/gamecntl.c: add comments to the "only matt knows" cheats
2605 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2607 * main/gamemine.c: formatting, better texture conversion for d1
2610 2003-03-14 Bradley Bell <btb@icculus.org>
2612 * main/piggy.c: must swap all mac version pigfiles
2614 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2615 main/multi.c: formatting, minor cleanups
2617 * 2d/rle.c: need to swap line_size on bigendian machines
2619 * main/mission.c, main/mission.h: detect mac full version hogfile
2621 2003-03-13 Bradley Bell <btb@icculus.org>
2623 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2624 added joy/mouse sensitivity slider, increased range to 16, and
2627 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2630 * arch/linux/Makefile.am: removed extra backslash
2632 * TODO, installation.txt: updated some documentation
2634 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2635 menu, with maxfps option
2637 2003-03-12 Bradley Bell <btb@icculus.org>
2639 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2641 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2642 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2643 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2644 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2645 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2646 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2647 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2648 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2649 arch/linux/include/music.h, arch/linux/include/serial.h,
2650 arch/linux/include/ukali.h: formatting
2652 2003-03-11 Chris Arena <ccarena@cox.net>
2654 * main/menu.c: fixed brightness slider
2656 2003-03-01 Bradley Bell <btb@icculus.org>
2658 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2659 robots and animated bitmaps work, but colors are messed up
2661 2003-02-28 Bradley Bell <btb@icculus.org>
2663 * main/player.h: whitespace
2665 * main/automap.c, main/cntrlcen.c, main/collide.c,
2666 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2667 descent.hog is present, d1 becomes mission 0)
2669 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2670 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2671 arch/win32/winnet.c: MinGW compiles with network enabled again,
2672 but still doesn't work
2676 2003-02-28 Bradley Bell <btb@icculus.org>
2678 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2679 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2680 many opengl glitches
2682 2003-02-27 Bradley Bell <btb@icculus.org>
2684 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2685 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2686 main/network.c, main/network.h: noted that hoard.ham is only needed
2687 for multiplayer HOARD games, and should not be equated with
2688 "vertigo". put HoardEquipped() back in network.c.
2690 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2691 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2692 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2693 use timer_delay instead of d_delay
2695 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2697 * main/render.c: added replacement qsort for solaris
2699 2003-02-26 Bradley Bell <btb@icculus.org>
2701 * main/gamemine.c: texture conversion for d1 shareware
2703 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2705 * main/gamemine.c: better texture conversion for d1 levels
2707 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2709 * main/kconfig.c: fix joystick support under MinGW
2711 2003-02-26 Bradley Bell <btb@icculus.org>
2713 * main/playsave.c: fix swapping glitch
2715 * configure.ac, readme.txt: clean stuff up, getting ready for
2718 * main/titles.c: begin support for rendering spinning robots in
2721 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2724 * main/gamemine.c: load d1 shareware levels!
2726 2003-02-25 Bradley Bell <btb@icculus.org>
2730 * autogen.sh: add warning about old auto* versions, use
2733 2003-02-24 Bradley Bell <btb@icculus.org>
2735 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2736 briefings mostly working
2738 * main/movie.c, main/titles.c: fixed some more briefing glitches
2740 2003-02-23 Bradley Bell <btb@icculus.org>
2742 * main/movie.c: fixed crash when using shareware data files
2745 * arch/sdl/digi.c: fix crash on non-existent sounds
2746 (i.e. shareware data)
2748 2003-02-22 Bradley Bell <btb@icculus.org>
2750 * main/titles.c: fixed fullscreen toggle in briefings
2752 2003-02-21 Bradley Bell <btb@icculus.org>
2754 * configure.ac: check for mingw when enabling nasm
2756 * main/playsave.c: enable loading player files of either byte
2759 2003-02-20 Bradley Bell <btb@icculus.org>
2761 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2763 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2764 #343, not "rest of solution to bug #344"
2766 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2769 * main/kludge.c: partial solution to bug #344
2771 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2773 * compilerdefs.txt: added linux/mips info
2775 * ChangeLog: clean up changelog
2777 2003-02-19 Bradley Bell <btb@icculus.org>
2779 * libmve/mveplay.c: os x needs nanosleep prototype.
2781 2003-02-18 Bradley Bell <btb@icculus.org>
2783 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2785 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2786 to disable/enable audio
2788 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2790 * main/: movie.h, titles.c: make sure movie's palette is set before
2791 writing briefing text. Fixes bug #359
2793 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2796 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2797 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2800 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2803 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2804 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2805 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2808 * include/libmve.h: blah
2810 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2812 * main/render.c: 2nd attempt to fix solaris qsort bug
2814 2003-02-18 Bradley Bell <btb@icculus.org>
2816 * configure.ac, include/pstypes.h: put alignment detection in
2819 2003-02-17 Bradley Bell <btb@icculus.org>
2821 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2822 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2823 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2824 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2825 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2826 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2827 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2828 moved mve stuff to separate subdir
2830 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2831 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2832 mve code. Fixes (at least) bugs #41, #348, and #350.
2834 2003-02-14 Bradley Bell <btb@icculus.org>
2836 * main/Makefile.am: no more Makefile.mveplay. again
2838 * main/mveplay.c: typo
2840 2003-02-13 Bradley Bell <btb@icculus.org>
2842 * utilities/mvlextract.c: uint -> unsigned int
2844 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2845 standalone mveplayer, win32 support
2847 * main/movie.c: random bugfixes, win32 support
2849 * arch/sdl/Makefile.am: formatting
2851 * configure.ac: disable networking on mac/win for now
2853 * main/newmenu.c: comments
2855 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2857 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2858 redundant swap functions.
2860 2003-02-13 Bradley Bell <btb@icculus.org>
2862 * ChangeLog: update changelog
2864 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2866 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2867 polymodel alignment issues.
2869 2003-02-13 Bradley Bell <btb@icculus.org>
2871 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2872 fix various little bugs
2874 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2875 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2877 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2880 * README.utils: new file
2882 * main/: mve_main.c, mveplay.c: more movie fixes
2884 * README: updated README
2886 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2888 2003-02-12 Bradley Bell <btb@icculus.org>
2890 * utilities/mvlextract.c: bigendian mvl support
2892 * main/mveplay.c: formatting, stuff
2894 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2895 truecolor mve support, standalone mveplayer
2897 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2898 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2899 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2900 standalone mveplayer
2902 2003-01-22 Bradley Bell <btb@icculus.org>
2904 * include/: interp.h, interp.h: restore prototype for
2905 swap_polygon_model_data
2907 2003-01-21 Bradley Bell <btb@icculus.org>
2909 * main/piggy.c: use memcpy to avoid alignment problem
2911 * compilerdefs.txt: updated some defs, added sunos/sparc
2913 2003-01-15 Bradley Bell <btb@icculus.org>
2915 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2917 * main/gamemine.c: attempting to support d1 shareware
2919 * compilerdefs.txt: update defs
2921 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2923 * main/mveplay.c: fix several bugs, comments, formatting.
2925 2003-01-15 Bradley Bell <btb@icculus.org>
2927 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2928 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2929 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2930 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2933 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2934 formatting, comments
2936 2003-01-11 Bradley Bell <btb@icculus.org>
2938 * main/: mission.c, mission.h: attempt to support d1 for mac
2941 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2943 * main/object.h: foo
2945 2003-01-09 Bradley Bell <btb@icculus.org>
2947 * main/movie.c: use ifdef around gr_toggle_fullscreen
2949 2003-01-07 Bradley Bell <btb@icculus.org>
2951 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2952 main/mission.h: don't need .msn file for descent.hog anymore
2956 2003-01-06 Bradley Bell <btb@icculus.org>
2958 * main/mission.h, main/mission.c: comments
2960 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2963 2003-01-03 Bradley Bell <btb@icculus.org>
2965 * utilities/: txb2txt.c, txt2txb.c: remove old files
2967 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2969 * main/polyobj.c: attempt to make read_model_file
2972 * main/menu.c: move vertigo text
2974 2003-01-02 Bradley Bell <btb@icculus.org>
2976 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2977 main/polyobj.h: cleanup alignment changes
2979 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2980 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2981 main/object.h: fix alignment issues on sparc
2983 * cvshowto.txt: update cvs info
2987 * 2d/rle.c: make rle_swap handle RLE_BIG
2989 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2991 * main/render.c: workaround solaris qsort bug
2993 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2995 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2996 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2998 * arch/linux/Makefile.am: enabled linux joystick, kali
3000 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
3001 arch/sdl/event.c: enabled linux joystick
3003 2002-12-31 Bradley Bell <btb@icculus.org>
3005 * main/gamemine.c: simplified warning msg
3007 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
3009 * main/render.h: fix compiler warning
3011 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
3013 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
3015 2002-12-24 Bradley Bell <btb@icculus.org>
3017 * main/mission.c: fixes an infinite loop which was caused by d2x
3018 thinking d2demo was a descent 1 mission
3020 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
3022 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
3024 2002-12-24 Bradley Bell <btb@icculus.org>
3026 * main/render.c: comments
3028 2002-10-30 Bradley Bell <btb@icculus.org>
3030 * main/inferno.c: add help for -hogdir option
3032 * main/inferno.c: added -hogdir option
3034 2002-10-28 Bradley Bell <btb@icculus.org>
3036 * main/: inferno.c, menu.c: enabled Vertigo displays
3038 * include/3d.h: typo
3040 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
3042 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
3043 main/netmisc.c, main/network.c: simplify and eliminate redundant
3046 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
3048 * maths/fixc.c: fix infinite loop in quad_sqrt.
3050 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3051 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3053 2002-10-12 Bradley Bell <btb@icculus.org>
3055 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3057 2002-10-11 Bradley Bell <btb@icculus.org>
3059 * main/hud.c: make hud_message work correctly
3061 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3064 * main/network.c: formatting, small fixes
3066 2002-10-10 Bradley Bell <btb@icculus.org>
3068 * main/netmisc.h: no swap_object for little-endian
3070 * main/: netmisc.h, network.c: use macros to simplify network
3073 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3076 * main/inferno.c: enable loading screen for mac shareware with
3079 * main/netmisc.c: whitespace
3081 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3084 * main/hud.c: whitespace
3086 * configure.ac: remove shareware build, add macdata build
3088 * main/songs.c: whitespace
3090 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3091 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3094 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3097 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3099 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3100 comments, formatting, etc.
3102 * iff/iff.c: fix bigendian iff loading.
3104 2002-10-03 Bradley Bell <btb@icculus.org>
3106 * utilities/txb2tex.c: typo
3108 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3109 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3112 * arch/sdl/mouse.c: whitespace
3114 2002-09-19 Bradley Bell <btb@icculus.org>
3116 * main/kconfig.c: fix a oops, add old logs
3118 * main/kconfig.c: support for >3 mouse buttons
3120 2002-09-18 Bradley Bell <btb@icculus.org>
3122 * include/gr.h: fix palette swap define
3124 2002-09-14 Bradley Bell <btb@icculus.org>
3126 * main/titles.c: load hires briefing screen if lores doesn't exist
3127 (i.e. vertigo) and MenuHires=0
3129 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3131 * main/: multi.h, network.h: pack some structures for ipx
3134 2002-09-14 Bradley Bell <btb@icculus.org>
3136 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3137 and load_endlevel_data() to expect newline-terminated strings, fix
3138 load_game_data to read null-terminated string for
3141 2002-09-07 Bradley Bell <btb@icculus.org>
3143 * main/newmenu.c: added error message
3145 * main/menu.h: enable -nohires with mac shareware
3147 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3149 * 2d/font.c: enable 0/255 palette swap for fonts
3151 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3154 * 2d/2dsline.c: fix ogl blooper
3156 2002-09-05 Bradley Bell <btb@icculus.org>
3158 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3161 * include/strutil.h: need string.h for strcasecmp
3163 * include/rle.h: okay, maybe it needs to be this way
3165 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3167 * 2d/scalec.c: more stuff from d2src
3169 * 2d/rle.c: more stuff from d2src, formatting
3171 * 2d/font.c: useless cruft
3173 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3175 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3178 2002-09-04 Bradley Bell <btb@icculus.org>
3180 * include/grdef.h: fix compiler warnings
3182 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3184 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3187 * main/game.c: we want the mac ibitblt for everything but dos and
3190 * main/texmerge.c: these routines are in tmerge.c
3192 * main/credits.c: enable credits for mac and oem data
3194 * main/bm.c: use either exit.ham or exit.pofs
3196 * include/ibitblt.h: enable some more code from d2src
3198 * include/gr.h: enable mac ubitblt_double
3200 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3202 * include/grdef.h: moved some inline asm from linear.h
3204 * 2d/ibitblt.c: brought in line with original d2 version
3206 * 2d/bitblt.c: reverted to original d2 version of this file, then
3207 added d1x enhancements
3209 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3211 * 2d/linear.h: moved these back to their original locations
3214 * main/mveplay.c: close some memory holes, speed up palette loading
3216 * main/movie.c: added fullscreen toggle while playing movies
3218 * main/inferno.c: comment out -superhires help text (always on)
3220 * include/timer.h: added approx_fsec_to_usec macro
3222 * arch/sdl/joy.c: fix compiler warning
3224 2002-09-01 Bradley Bell <btb@icculus.org>
3226 * main/network.c: oops
3228 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3230 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3231 timer_get_fixed_seconds
3235 2002-08-31 Bradley Bell <btb@icculus.org>
3237 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3240 * main/multi.h: network endian stuff
3242 * 2d/font.c, include/gr.h: fast file i/o for font headers
3244 * arch/win32/arch_ip.cpp: unused file
3246 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3247 bigendian networking fixes
3249 * main/menu.c: make net menu more accurate, also make superhires
3252 * include/pstypes.h: better to have __pack__ all the time, I think.
3253 needed for networking, e.g.
3255 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3258 * arch/win32/Makefile.am: unused file
3262 2002-08-30 Bradley Bell <btb@icculus.org>
3264 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3266 * main/: newmenu.h, titles.c: formatting
3268 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3269 main/multi.h: networking works, finally
3271 * TODO: added TODO file
3273 * arch/linux/arch_ip.cpp: unused fine
3275 * README: network sorta working
3277 * main/: Makefile.am, multi.c, network.c, network.h: more
3280 * main/menu.c: load builtin mission correctly
3282 * main/inferno.c: documentation
3284 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3287 * main/Makefile.mveplay: don't need no more
3289 2002-08-29 Bradley Bell <btb@icculus.org>
3291 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3292 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3293 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3296 * include/ipx_drv.h: more network fixing
3298 * arch/linux/include/ipx_drv.h: more network fixing
3300 * include/ipx.h: formatting
3302 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3304 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3305 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3306 main/inferno.c: fixed networking fuck-up?
3308 * Makefile.am: moved mingw info to README
3310 * README, mingw32.txt: moved mingw info to README
3312 2002-08-27 Bradley Bell <btb@icculus.org>
3314 * utilities/mvlextract.c: allow specifying file to extract
3316 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3319 * utilities/hogextract.c: allow specifying file to extract
3321 * main/mission.c: Have to get mission_num _after_ promoting...
3323 * main/: gameseq.c, titles.c: beginning d1 briefing support
3325 * descent.msn: beginning d1 briefing support
3327 * main/: titles.c, titles.h: d1-style mission briefings
3329 * main/piggy.h: whitespace
3331 * main/movie.c: beginning robot movie support, fall back on lo/hi
3332 res if hi/lo not available
3334 * main/mission.c: added Builtin_mission_num for builtin mission,
3335 D1Hogdir, d1-style mission briefings
3337 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3340 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3341 (for d1 missions that need d1 data)
3343 * 2d/ibitblt.c: whitespace
3345 2002-08-26 Bradley Bell <btb@icculus.org>
3347 * utilities/mvlcreate.c: oops
3349 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3352 * utilities/hogextract.c: added [v]iew option
3354 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3356 * main/titles.c: fix writable string, disable DumbAdjust thing
3358 * main/polyobj.h: whitespace
3360 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3363 * main/movie.c: read movies from AltHogDir, other fixes
3365 * main/: mission.c, mission.h: fix bug w/mission filename
3367 * main/gameseq.c: comments
3369 * main/digi.h: whitespace n stuff
3371 * include/mve_audio.h: added audio flag macros
3373 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3378 2002-08-23 Bradley Bell <btb@icculus.org>
3380 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3383 * Makefile.am: remove d2demo.mn2
3385 * cfile/cfile.c, include/cfile.h: add cfile_size function
3387 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3388 eliminate need for .mn2 files for oem and demo
3390 2002-08-22 Bradley Bell <btb@icculus.org>
3392 * main/bm.c: fix for vertigo
3394 * main/menu.h: make OEM menu pcx available
3396 * 2d/rle.c: merge with original d2 file
3398 * Makefile.am, configure.ac: let mission files get installed by
3401 2002-08-17 Bradley Bell <btb@icculus.org>
3403 * configure.ac: make FAST_FILE_IO the default on little-endian
3406 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3408 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3411 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3413 * main/: game.c, menu.c, mission.c: promote builtin missions.
3415 2002-08-15 Bradley Bell <btb@icculus.org>
3417 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3418 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3420 * utilities/.cvsignore: added cvsignore
3422 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3425 * main/piggy.c: mac data file loading
3427 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3428 transparency and swap 0/255 correctly for mac data files
3430 2002-08-13 Bradley Bell <btb@icculus.org>
3432 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3433 to utilities to avoid conflict with c++ std lib <utility>
3435 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3436 txt2txb.c: moved utility to utilities to avoid conflict with c++
3439 * Makefile.am, configure.ac: add utilities
3441 2002-08-09 Bradley Bell <btb@icculus.org>
3443 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3446 2002-08-08 Bradley Bell <btb@icculus.org>
3448 * main/inferno.c: comments
3450 * main/: newmenu.c, songs.c: mac demo datafile support
3452 * installation.txt: update
3454 * main/gamesave.c: use lowercase for consistency
3456 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3457 models for other than d2demo
3459 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3461 * main/gamemine.c: formatting, better d1 texture conversion
3463 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3464 main/mission.h: recognize .msn mission files.
3466 2002-08-07 Bradley Bell <btb@icculus.org>
3468 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3469 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3470 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3471 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3472 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3473 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3476 2002-08-06 Bradley Bell <btb@icculus.org>
3478 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3480 * main/Makefile.am: formatting
3482 * 2d/font.c: make gr_remap_font just reload the whole thing
3484 * configure.ac: formatting
3486 * Makefile.am: added d2demo.mn2
3488 * d2demo.mn2: mission file for shareware
3490 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3491 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3493 * main/sounds.h: shareware stuff, whitespace
3495 * main/: polyobj.c, polyobj.h: more fast i/o macros
3497 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3500 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3501 endlevel stuff to non-shareware, allow movies/endlevel for
3504 * main/cntrlcen.c: typo
3506 * main/bm.h: use global Piggy_hamfile_version
3508 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3509 macros, use global Piggy_hamfile_version
3511 * main/Makefile.am: terrain and movie stuff always used now
3513 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3516 * main/: gamemine.c, gamesave.c: load DMB levels
3518 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3519 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3521 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3523 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3525 2002-08-04 Bradley Bell <btb@icculus.org>
3527 * main/inferno.c: shareware stuff, formatting
3529 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3531 * arch/sdl/gr.c: don't need to set mode in gr_init
3533 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3535 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3538 * Makefile.am, descent.mn2: added mission file for descent 1
3540 2002-08-02 Bradley Bell <btb@icculus.org>
3542 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3543 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3544 main/piggy.h, misc/error.c: junk
3546 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3547 render.h, scores.c, scores.h, terrain.c: shareware stuff
3549 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3550 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3551 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3552 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3553 main/weapon.c, main/weapon.h: fast i/o macros
3555 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3557 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3558 main/gamemine.h, main/gamesave.c: load d1 levels
3560 2002-07-30 Bradley Bell <btb@icculus.org>
3562 * configure.ac: oops
3564 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3567 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3568 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3569 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3570 main/piggy.c, main/titles.c: support shareware datafiles!
3572 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3573 piggy.c: SHAREWARE fixes
3575 2002-07-29 Bradley Bell <btb@icculus.org>
3577 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3578 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3579 misc/fileutil.c: Portability - OS X support
3581 2002-07-27 Bradley Bell <btb@icculus.org>
3583 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3584 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3585 segment.h: portability
3587 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3588 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3589 main/wall.h: portabilization
3591 * 2d/font.c, include/gr.h: portability
3593 2002-07-26 Bradley Bell <btb@icculus.org>
3595 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3597 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3599 * main/player.c: foo
3601 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3603 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3604 misc/fileutil.h: portable file i/o utils
3606 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3607 writable string anymore... / formatting
3609 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3610 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3611 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3612 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3613 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3614 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3615 portable-izing file loading routines
3617 2002-07-24 Bradley Bell <btb@icculus.org>
3619 * main/mveplay.c: correctly play files with 16bit uncompressed
3620 audio, mem checking, etc
3622 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3625 2002-07-23 Bradley Bell <btb@icculus.org>
3627 * misc/Makefile.am: unused file
3629 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3630 main/sounds.h: remove experimental nmovie stuff
3632 * main/movie.c: add some debugging output
3634 2002-07-22 Bradley Bell <btb@icculus.org>
3636 * main/: console.c, state.c: simplified header
3638 * main/movie.c: enable mveplay audio
3640 * main/old/movie.c: moved to main/
3642 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3643 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3644 main/mvelib.c, main/mveplay.c: initial movie support
3646 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3647 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3648 include/ogl_init.h, include/pstypes.h, main/console.c,
3649 main/state.c, mem/mem.c: OS X stuff
3651 * configure.ac: OS X and movie stuff
3653 2002-07-19 Bradley Bell <btb@icculus.org>
3655 * compilerdefs.txt: OSX defs
3657 2002-07-18 Bradley Bell <btb@icculus.org>
3659 * main/inferno.c: use simpler rcs tags
3661 * autogen.sh: keep Changelog in cvs (and use --accum)
3663 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3664 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3665 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3666 main/songs.c: changed cdrom->rbaudio
3668 * include/rbaudio.h: moved to /include
3670 2002-07-17 Bradley Bell <btb@icculus.org>
3672 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3673 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3674 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3675 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3676 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3677 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3678 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3679 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3680 3d/setup.c: use simpler rcs tags
3685 2002-07-17 Bradley Bell <btb@icculus.org>
3687 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3689 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3691 * debian/rules: don't need readme's
3693 * debian/rules: move d1x license to COPYING, license clarifications
3695 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3696 license to COPYING, license clarifications
3698 * debian/rules: fix debian docs
3700 * debian/rules: fix debian manpages
3702 * debian/d2x-sdl.menu: fix debian menu
3704 * debian/rules: link to undocumented man page for debs
3706 * Makefile.am, configure.ac, debian/control, debian/copyright,
3707 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3708 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3709 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3712 2002-07-16 Bradley Bell <btb@icculus.org>
3714 * debian/: rules, changelog.in: deb stuff
3716 * configure.ac: cleaner nasm detection
3718 * debian/: changelog.in, control, rules: deb stuff
3720 * README, installation.txt: typos, stuff
3722 * configure.ac: better #defines
3724 * configure.ac: whitespace
3726 * configure.ac: better documentation
3728 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3729 SDL_JOYSTICK not needed
3731 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3733 * configure.ac: need higher SDL for joystick
3735 * debian/: control, rules: deb stuff
3737 * arch/sdl/joy.c: old junk
3739 * Makefile.am, configure.ac: automake updates
3741 * main/: inferno.c, text.c: don't use althogdir on non-unix
3743 * configure.ac: more autoconf updates
3745 * misc/strutil.c: better strrev
3747 * main/inferno.c: need limits.h on mingw also
3749 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3752 2002-04-19 Bradley Bell <btb@icculus.org>
3754 * main/network.c: let hoard.ham be a cfile
3756 * main/text.c: better error message when hog not found
3760 2002-03-23 Bradley Bell <btb@icculus.org>
3762 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3763 arch/sdl/Makefile.am: Use SDL joystick automatically
3765 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3767 2002-03-05 Bradley Bell <btb@icculus.org>
3769 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3772 2002-02-23 Bradley Bell <btb@icculus.org>
3774 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3776 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3777 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3778 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3779 main/editor/Makefile.am: moved includes to include
3781 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3783 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3784 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3785 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3788 * main/game.c: disabled cockpit for OGL, formatting
3790 * 2d/ibitblt.c: formatting
3792 2002-02-16 Bradley Bell <btb@icculus.org>
3794 * include/oldsdl.h: check for older macros
3796 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3797 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3798 allow older sdl versions
3800 2002-02-15 Bradley Bell <btb@icculus.org>
3802 * main/: automap.c, automap.h, inferno.c: automap resolution now
3805 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3807 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3808 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3809 win32/include/key_arch.h: never mind - that would be pointless
3811 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3812 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3813 win32/include/key_arch.h: copied files from d1x
3815 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3816 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3818 * main/multipow.c: need conf.h
3820 * arch/win32/Makefile.am: new file
3822 * include/pstypes.h: added u_int16_t (needed in base_ip)
3824 * arch/win32/arch_ip.cpp: copied from d1x
3826 2002-02-14 Bradley Bell <btb@icculus.org>
3828 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3830 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3831 main/netlist.c: Added hotkeys to toggle fullscreen mode
3833 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3834 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3836 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3837 reorder.h: Lotsa networking stuff from d1x
3839 2002-02-13 Bradley Bell <btb@icculus.org>
3841 * include/gr.h, main/game.c: Fullscreen toggle stuff
3843 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3846 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3847 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3850 2002-02-11 Bradley Bell <btb@icculus.org>
3852 * main/bm.c: use portable loader if bigendian
3854 * include/pstypes.h: don't define bool for c++
3856 * include/cfile.h: extern AltHogDir stuff
3858 * include/byteswap.h: use WORDS_BIGENDIAN
3860 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3862 * main/vers_id.h: added D2X_IVER
3864 * misc/args.c: don't use d1x.ini
3866 * Makefile.am: rpm stuff
3868 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3871 2002-02-09 Bradley Bell <btb@icculus.org>
3873 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3875 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3877 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3880 2002-02-06 Bradley Bell <btb@icculus.org>
3882 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3883 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3884 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3886 * debian/: changelog.in, control, copyright, d2x-gl.files,
3887 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3891 2002-02-02 Bradley Bell <btb@icculus.org>
3893 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3895 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3896 Enabled RELEASE option
3898 2002-01-31 Bradley Bell <btb@icculus.org>
3900 * Makefile.am, configure.ac: specify prerequisite versions of
3901 autoconf and automake
3903 2002-01-29 Bradley Bell <btb@icculus.org>
3905 * main/mission.c: RCS header added
3907 * main/inferno.c: update copyright date
3909 * main/mission.c: allow missions to be in AltHogDir
3911 * configure.ac: Display results of configure
3913 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3916 2002-01-28 Bradley Bell <btb@icculus.org>
3918 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3919 Data files now go in DATADIR/games/d2x, user files now go in
3922 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3924 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3925 files now go in ~/.d2x
3927 2002-01-24 Bradley Bell <btb@icculus.org>
3929 * configure.ac: fix nasm not found error message
3931 2002-01-18 Bradley Bell <btb@icculus.org>
3933 * configure.in: getting rid of old configure.in
3935 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3936 main/movie.c: Movie playing kludgey stuff
3938 * misc/args.c: formatting
3940 * main/inferno.c: allow -h for help
3942 * include/error.h: don't die on int3, unless -debug given
3944 * mingw32.txt: more stuff
3946 2001-12-29 Bradley Bell <btb@icculus.org>
3948 * Makefile.am: Got rid of thinking.txt
3950 * main/inferno.c: document -nomovies option
3952 2001-12-28 Bradley Bell <btb@icculus.org>
3954 * main/titles.c: formatting, put some code into place for rendering
3955 of robots during briefings
3957 2001-12-27 Bradley Bell <btb@icculus.org>
3961 2001-12-23 Craig Hadady <chadady@iglou.com>
3963 * 2d/rle.c: fixed bug in dummy array.
3965 2001-12-03 Bradley Bell <btb@icculus.org>
3967 * arch/sdl/init.c: fix formatting
3969 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3970 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3971 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3972 and sdl joystick stuff
3974 2001-11-30 Bradley Bell <btb@icculus.org>
3976 * thinking.txt: not needed
3978 2001-11-27 Bradley Bell <btb@icculus.org>
3980 * cygconf, mingw32.txt: use sdl from source on cygwin
3982 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3983 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3984 SDL_CFLAGS to CFLAGS
3986 2001-11-27 Bradley Bell <btb@icculus.org>
3990 2001-11-14 Bradley Bell <btb@icculus.org>
3992 * texmap/scanline.c: use optimization flags as texmap default
3994 * NEWS: mouse wheel, etc
3996 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3997 wheel to emulate 3rd axis
3999 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
4001 * include/error.h: kludge to ungrab mouse when we hit an int3
4003 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
4004 __ENV_MSDOS__ to __MSDOS__
4006 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
4009 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
4012 * arch/sdl/digi.c: implemented digi_set_volume
4014 * include/grdef.h, main/config.c, misc/d_io.c: change
4015 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
4017 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
4018 main/piggy.c: use MAKE_SIG
4020 * installation.txt: update
4022 * configure.ac: new file
4024 * arch/sdl/joydefs.c: #include pstypes.h
4026 * arch/sdl/init.c: SDL joystick stuff
4028 * acconfig.h: adjust MINGW defines
4030 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
4031 controls menu now works
4033 2001-11-13 Bradley Bell <btb@icculus.org>
4035 * main/Makefile.am: Make sure bmread.c and terrain.c get included
4038 * Makefile.am: New file
4040 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
4043 * compilerdefs.txt: New file
4045 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
4047 2001-11-12 Bradley Bell <btb@icculus.org>
4049 * main/playsave.c: load player files regardless of byte order of
4052 2001-11-11 Bradley Bell <btb@icculus.org>
4054 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4057 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4059 * NEWS: GL savegame thumbnails
4061 * acconfig.h, configure.in: make option for NMOVIES, default to off
4063 2001-11-09 Bradley Bell <btb@icculus.org>
4065 * main/state.c: Enabled savegame thumbnails under OpenGL
4067 * unused/pa_null/pa_enabl.h: remove duplicate header
4069 * misc/args.c: use d2x.ini for option file
4071 * mem/mem.c: Move mem_realloc inside the ifdef
4073 * main/menu.c: fix 640x400 menu text
4075 * main/inferno.c: added documentation
4077 * main/endlevel.c: fix warnings
4079 * arch/ogl/gr.c: Get rid of gl spew
4081 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4083 * acconfig.h: Define __SDL__ for mingw
4085 2001-11-08 Bradley Bell <btb@icculus.org>
4087 * 2d/font.c: free OGL font data when rereading
4089 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4090 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4091 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4092 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4093 main/weapon.h: Enabled shareware build, endlevel flythrough
4096 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4097 of use for shareware build
4099 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4102 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4104 2001-11-05 Bradley Bell <btb@icculus.org>
4106 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4109 * include/3d.h: Add comment
4111 2001-11-04 Bradley Bell <btb@icculus.org>
4113 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4116 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4119 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4121 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4122 main/hudmsg.h: Enable d1x-style hud_message
4124 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4126 * 2d/font.c: re-init ogl fonts after remapping colors.
4128 2001-11-02 Bradley Bell <btb@icculus.org>
4130 * misc/Makefile.am: remove byteswap.h (duplicate header)
4132 * 2d/font.c: fixed gr_remap_font, minor stuff
4134 * configure.in: take out -O2 if doing debug build
4136 * main/bm.c: formatting
4138 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4140 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4141 macros, get rid of functions
4143 2001-11-01 Bradley Bell <btb@icculus.org>
4145 * misc/byteswap.h: removed duplicate header
4147 2001-10-31 Bradley Bell <btb@icculus.org>
4149 * NEWS, main/automap.c: automap works in opengl
4151 * NEWS, configure.in: Added news
4153 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4155 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4157 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4158 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4159 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4161 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4163 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4165 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4166 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4168 2001-10-27 Bradley Bell <btb@icculus.org>
4170 * main/inferno.c: added some documentation
4172 2001-10-25 Bradley Bell <btb@icculus.org>
4174 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4177 * Makefile.am, configure.in, arch/Makefile.am,
4178 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4179 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4180 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4181 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4182 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4183 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4184 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4185 it's ugly, but It'll be easier to sync with d1x.
4187 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4188 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4189 main/editor/Makefile.am: attempt at support for editor, makefile
4192 * misc/d_delay.c: formatting fix
4194 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4195 tmappent.S, tmapppro.S: adding support for runtime selection of
4198 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4199 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4200 including multi.h and network.h, fix backslashes, fix compiler
4203 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4204 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4205 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4206 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4207 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4208 including multi.h and network.h, fix backslashes
4210 * include/pstypes.h: added typedef for u_int64_t on mingw
4212 * include/3d.h: added prototype for g3_uninit_polygon_model
4214 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4216 2001-10-24 Bradley Bell <btb@icculus.org>
4218 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4219 arch subdirs, as in d1x.
4221 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4222 earlier style until i understand automake 1.5 better. remove input
4225 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4226 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4227 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4228 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4229 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4230 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4231 Moved input stuff to arch subdirs, as in d1x.
4233 * NEWS, configure.in: blah blah
4235 2001-10-23 Bradley Bell <btb@icculus.org>
4237 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4239 * texmap/tmapppro.S: no need for #include <conf.h> here
4241 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4244 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4245 file. RCS header added
4247 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4248 #ifdef'ing out the whole file. RCS header added
4250 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4251 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4252 fixes. Now works with automake 1.5 and autoconf 2.52.
4253 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4254 mingw (-grabmouse now works on win32).
4256 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4257 These don't belong in cvs
4261 2001-10-20 Bradley Bell <btb@icculus.org>
4263 * 2d/font.c: Don't free unused variables...
4265 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4268 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4269 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4270 main/Makefile.am: make dist more sensible
4272 * Makefile.am: Kludge for linking on mingw
4274 2001-10-19 Bradley Bell <btb@icculus.org>
4276 * Makefile.am, configure.in, arch/win32/Makefile.am,
4277 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4279 * include/ipx_drv.h: Check for __MINGW32__
4281 * include/i86.h: Imported from d1x
4283 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4285 * arch/dos/modex.asm: Fixed %include
4287 * main/console.c: RCS headers added
4289 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4292 * Makefile.am, main/Makefile.am: Moved final link to top-level
4293 directory instead of main/
4295 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4296 __ENV_LINUX__ to __linux__
4298 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4299 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4300 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4301 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4302 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4303 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4304 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4305 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4306 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4307 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4310 * configure.in: add --enable-xploader, support arch/linux subdir,
4313 * main/inferno.c: conditionalize conf.h
4315 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4317 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4318 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4319 misc/fileutil.h: Partial application of linux/alpha patch.
4321 2001-10-19 Bradley Bell <btb@icculus.org>
4323 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4324 networking in line with d1x, moved some arch/linux_* stuff to
4327 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4328 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4329 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4330 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4333 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4334 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4335 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4336 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4337 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4338 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4339 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4340 linux/include/ukali.h: Brought linux networking in line with d1x,
4341 moved some arch/linux_* stuff to arch/linux/*
4343 * include/ipx_drv.h: Imported from d1x
4345 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4347 * main/ipx_drv.c: Imported from d1x
4349 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4350 main/network.h, main/Makefile.am: Trying to get network working on
4353 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4354 main/Makefile.am: build fixes
4356 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4357 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4358 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4359 starting to get net working.
4361 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4362 conditionalized min,max macros
4364 2001-10-18 Bradley Bell <btb@icculus.org>
4366 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4367 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4368 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4369 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4372 * 2d/2dsline.c: RCS headers added/changed
4374 * configure.in: fix NASMFLAGS bug
4376 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4379 2001-10-17 Bradley Bell <btb@icculus.org>
4381 * NEWS: Fixed the invulnerable robots bug!
4383 * main/collide.c: Fixed the invulnerable robots bug!
4385 2001-10-14 Bradley Bell <btb@icculus.org>
4387 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4390 2001-10-13 Bradley Bell <btb@icculus.org>
4392 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4393 arch/Makefile.am, arch/dos/Makefile.am,
4394 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4395 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4396 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4397 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4398 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4399 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4400 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4401 arch/win32/include/Makefile.am, iff/Makefile.am,
4402 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4403 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4404 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4405 unused/bios/Makefile.am, unused/lib/Makefile.am,
4406 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4407 unused/ui/Makefile.am, unused/vga/Makefile.am,
4408 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4409 automake stuff from "inert" subdirs. And there was much rejoicing.
4411 * Makefile.am, NEWS, configure.in: Stuff
4413 * ChangeLog: removing auto-generated file
4415 * cygconf: Added instructions for mingw32 build
4417 * Makefile.am: renamed INSTALL to installation.txt
4419 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4421 * mingw32.txt: Added instructions for mingw32 build
4423 * configure.in: Enable assembly under mingw32
4425 2001-10-12 Bradley Bell <btb@icculus.org>
4427 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4429 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4430 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4431 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4432 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4433 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4434 to __DJGPP__, since it's built-in.
4436 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4438 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4439 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4443 2001-10-12 Bradley Bell <btb@icculus.org>
4445 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4447 * Makefile.am: make sure cygconf gets archived
4449 * configure.in: Increment version number in preparation for release
4451 * configure.in: Fix detection of opengl
4453 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4454 cygconf, arch/Makefile.am, arch/include/joy.h,
4455 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4456 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4457 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4458 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4459 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4460 Vastly improved compilability.
4462 2001-10-11 Bradley Bell <btb@icculus.org>
4464 * Makefile.am: Added macros/sdl.m4
4466 * autogen.sh: Added macros/sdl.m4
4468 2001-10-09 Bradley Bell <btb@icculus.org>
4470 * main/vers_id.h: Added DESCENT_VERSION constant
4472 * main/inferno.c: Added command-line help.
4474 * include/ogl_init.h: opengl improvments (following d1x changes)
4476 2001-10-07 Bradley Bell <btb@icculus.org>
4478 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4479 arch/ogl/Makefile.am: Remove duplicate headers.
4481 2001-08-02 Thimo Neubauer <thimo@debian.org>
4483 * mem/mem.c: totally crippled the memory manager because it does
4484 not make sense for non-DOS-systems and it would have been too
4485 complicated to get it 64bit clean
4487 2001-06-19 Bradley Bell <btb@icculus.org>
4489 * cvshowto.txt: updated anonymous password
4491 2001-02-08 Bradley Bell <btb@icculus.org>
4493 * COPYING, license.txt: Added d1x license
4495 2001-02-01 Bradley Bell <btb@icculus.org>
4497 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4499 2001-01-31 Bradley Bell <btb@icculus.org>
4501 * configure.in, arch/include/mouse.h, include/pstypes.h,
4502 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4504 * main/polyobj.c: fix typo
4506 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4507 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4508 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4509 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4510 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4511 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4512 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4513 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4514 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4515 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4516 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4517 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4518 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4519 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4520 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4521 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4522 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4523 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4524 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4525 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4526 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4527 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4528 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4529 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4530 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4531 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4534 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4535 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4536 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4537 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4540 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4543 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4544 cross-compiling, and cygwin fixes
4546 2001-01-30 Bradley Bell <btb@icculus.org>
4548 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4549 include/pstypes.h, include/strutil.h, main/Makefile.am,
4550 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4551 needs --without-assembler and --without-network to compile
4553 2001-01-29 Bradley Bell <btb@icculus.org>
4555 * configure.in, main/Makefile.am: Fixes to build system
4557 * main/kconfig.c: fix for non-linux joysticks
4559 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4560 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4561 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4562 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4563 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4564 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4565 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4566 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4567 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4568 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4570 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4571 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4572 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4573 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4574 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4575 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4578 * arch/dos/include/joy.h, arch/dos/include/key.h,
4579 arch/dos/include/mouse.h: Unified input headers.
4581 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4583 2001-01-28 Bradley Bell <btb@icculus.org>
4585 * conf.h.in, configure.in, arch/Makefile.am,
4586 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4587 arch/include/key.h, main/Makefile.am: More header unification...
4589 * main/newdemo.c: Added <ctype.h>
4591 * arch/include/event.h, arch/include/joy.h: unified input headers.
4593 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4594 OpenGL now uses SDL-GL instead of gii
4596 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4598 2001-01-25 Bradley Bell <btb@icculus.org>
4600 * autogen.sh: use "set -e" so execution stops if something goes
4603 2001-01-24 Bradley Bell <btb@icculus.org>
4607 * Makefile.am: Add ChangeLog to dist
4611 2001-01-24 Bradley Bell <btb@icculus.org>
4613 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4615 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4616 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4619 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4620 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4621 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4622 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4623 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4624 arch/Makefile.am, arch/dos/Makefile.am,
4625 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4626 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4627 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4628 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4629 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4630 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4631 unused/Makefile.am, unused/bios/Makefile.am,
4632 unused/lib/Makefile.am, unused/novga/Makefile.am,
4633 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4634 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4635 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4636 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4637 make dist, VPATH builds, ...
4639 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4640 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4641 arch/dos/Makefile.in, arch/linux/Makefile.in,
4642 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4643 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4644 misc/Makefile.in, texmap/Makefile.in: cruft removal
4646 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4649 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4651 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4653 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4656 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4657 added -grabmouse option
4659 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4660 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4661 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4662 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4663 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4664 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4665 main/songs.c, misc/args.c: changed args_find to FindArg
4667 2001-01-22 Bradley Bell <btb@icculus.org>
4669 * configure, main/Makefile.am, main/Makefile.in: configuration
4672 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4673 fix compiler warnings w/opengl
4675 * include/console.h: ggi support
4677 * arch/linux_init.c: svgalib support
4679 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4680 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4681 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4682 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4683 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4684 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4687 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4689 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4690 main/render.c: fix warnings and enable NDEBUG *
4691 arch/svgalib_init.c: svgalib support
4693 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4695 * main/kconfig.c: joystick support
4697 2001-01-21 Bradley Bell <btb@icculus.org>
4699 * cvshowto.txt: new file, taken from d1x webpage
4701 * AUTHORS, README: Taking over as maintainer of d2x
4703 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4705 2001-01-20 Bradley Bell <btb@icculus.org>
4707 * configure, configure.in: Turned -Werror back off by default
4709 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4710 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4711 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4712 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4713 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4714 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4715 main/laser.c, main/multi.c, main/network.c, main/network.h,
4716 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4717 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4718 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4719 warnings, for non-OpenGL on linux, anyway...
4721 2001-01-19 Bradley Bell <btb@icculus.org>
4723 * copying: remove duplicate file
4725 * Import of d2x-0.0.9-pre1
4727 * Import of d2x-0.0.8