1 2004-05-21 Bradley Bell <btb@icculus.org>
3 * include/gr.h: added missing define for menu fullscreen toggle
5 2004-05-21 Matthew Mueller <donut@dakotacom.net>
7 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
8 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
10 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
12 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
13 arch/linux/include/joystick.h: patch from Steven Mueller for using
14 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
16 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
18 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
19 main/physics.c, main/render.c, main/wall.c: file-line for segfault
20 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
22 * arch/win32/digi.c: digisound fixes (d1x r1.7)
24 2004-05-21 Bradley Bell <btb@icculus.org>
26 * main/inferno.c: added -udp documentation from d1x
28 2004-05-20 Bradley Bell <btb@icculus.org>
30 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
32 2004-05-20 David Cleaver <wraithx@morpheus.net>
34 * main/controls.c, main/gamecntl.c, main/kconfig.c,
35 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
36 game.c r1.21, r1.6, r1.4, r1.3)
38 2004-05-20 Bradley Bell <btb@icculus.org>
40 * main/inferno.c: document -ihaveabrokenmouse
42 2004-05-20 Matthew Mueller <donut@dakotacom.net>
44 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
46 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
48 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
49 mouse driver problems (d1x r1.2, r1.2)
51 2004-05-20 Matthew Mueller <donut@dakotacom.net>
53 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
54 join list score crash (d1x r1.8)
56 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
58 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
59 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
62 2004-05-20 Bradley Bell <btb@icculus.org>
64 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
66 * main/inferno.c: integrated some niceautomap stuff from d1x
68 2004-05-20 Matthew Mueller <donut@dakotacom.net>
70 * arch/win32/joyhh.c: fixed the config bug where it'd always put
71 in some weird axis (d1x r1.3)
73 * arch/win32/init.c: set win32 icon to icon from resource file
76 * arch/win32/key.c: win32: fixed space key not working in messages
79 2004-05-20 Bradley Bell <btb@icculus.org>
81 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
84 2004-05-20 Matthew Mueller <donut@dakotacom.net>
86 * main/inferno.c: document -gl_refresh (d1x r1.20)
88 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
89 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
92 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
93 change the arg type for (d1x r1.5)
95 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
97 * arch/win32/digi.c: altsounds (d1x r1.6)
99 2004-05-20 Matthew Mueller <donut@dakotacom.net>
101 * arch/win32/digi.c: fixed a major memory leak and removed a bit
102 of redundancy (d1x r1.5)
104 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
105 fix crashing (d1x r1.4)
107 * arch/win32/digi.c: win32's digi_start_sound was not calling
108 DS_release_slot after setting .playing=0, resulting in a
109 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
111 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
112 apparently it was somehow causing some joysticks (Sidewinder
113 Precision 2) to only turn when the stick was moving, but not when
114 at turned but held stationary. And it was completely unused
115 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
118 * main/game.c: add alt+enter to toggle fullscreen (in addition to
119 previous key combos (d1x r1.29)
121 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
122 g, and b values (d1x r1.15)
124 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
125 sometimes (didn't handle negative palette steps) (d1x r1.34)
127 * arch/ogl/ogl.c: add caching of weapon inner models, screen
128 shatter effects, robot explosions and weapons, and some more
129 always present stuff. Also clean up ogl_cache_weapon_textures
132 2004-05-20 Bradley Bell <btb@icculus.org>
134 * main/kludge.c, main/game.c: move gr_renderstats and
135 gr_badtexture back to game.c
137 2004-05-20 Matthew Mueller <donut@dakotacom.net>
139 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
140 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
142 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
144 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
145 loaded after texture caching stage (d1x r1.34)
147 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
148 for renderstats (d1x r1.33)
150 2004-05-19 Matthew Mueller <donut@dakotacom.net>
152 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
153 main/inferno.c: add anisotropic texture filtering suport (d1x
154 r1.33, r1.32, r1.23, r1.32)
156 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
159 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
160 include/ogl_init.h: utilize hardware multitexturing support if
161 possible (requires GL_NV_texture_env_combine4 extension) (d1x
162 r1.32, r1.30, r1.4, 1.22)
164 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
167 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
169 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
170 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
171 effects in OGL using SetGammaRamp, much faster than the hack that
172 was being used. currently SDL only (though not too hard to add to
173 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
175 * main/menu.c: allow arbitrary (custom) resolution entry in
176 change_res menu (d1x r1.14)
178 2004-05-19 Bradley Bell <btb@icculus.org>
180 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
181 d1x-style res change menu (mostly works)
183 * misc/args.c: use strnicmp instead of strncasecmp
185 2004-05-19 Matthew Mueller <donut@dakotacom.net>
187 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
188 command-line option (d1x r1.27)
190 * main/inferno.c: restore inferno.c initialization of
191 screen_compatible and use_double_buffer to 'normal' values, broken
192 long long ago in one of the high res menu patches (d1x r1.30)
194 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
195 resolutions to be specified on command line (d1x r1.2, r1.29,
196 r1.4) -- doesn't work yet
198 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
200 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
203 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
204 volume song stop/starting (d1x r1.7)
206 2004-05-18 Matthew Mueller <donut@dakotacom.net>
208 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
211 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
212 ogl_ulinec (d1x r1.29)
214 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
216 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
217 bottom are inclusive not exclusive (d1x r1.28)
219 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
220 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
222 * arch/sdl/digi.c: fix typo
224 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
226 * arch/win32/init.c, arch/win32/win32.c: move win32 window
227 creation code from arch_init_start into arch_init to fix weirdness
228 with --help (d1x r1.5, r1.6)
230 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
231 sync issues and lack of midi reset (d1x r1.5)
233 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
236 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
237 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
239 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
242 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
244 2004-05-18 Bradley Bell <btb@icculus.org>
246 * include/vecmat.h: comments/formatting
248 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
250 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
251 include/test.lnk: remove unnecessary files
253 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
254 This enables compilation with gcc 3.1
256 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
258 * main/switch.c: took care of switches triggering single-sided
259 walls (don't try to access the nonexistent adjacent wall via NULL
260 pointers or negative array indices)
262 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
264 * main/wall.c: fix invalid memory access for d1 levels which
265 don't have a corresponding wall behind.
267 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
269 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
270 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
271 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
272 interface header to new header file internal.h
274 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
276 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
277 bitmask for each joystick axis that has sent input data,
278 and will not crash Windows anymore during joystick setup because
279 of for() loop over axis being executed once too often.
281 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
282 gr_remap_mono_font() and call it after loading saved level.
284 * main/laser.c: limit homing missile turn rate
286 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
287 centers (work like fuel centers but provide shield)
289 * main/gameseg.c: fix endless loop in some levels with a
290 certain (complicated) structure
292 2004-05-13 Bradley Bell <btb@icculus.org>
294 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
295 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
296 updated project files for SDL 1.2.7
298 * Makefile.am: add VisualC, VisualCE dirs to tarball
300 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
302 * arch/sdl/digi.c: formatting
304 2004-05-12 Bradley Bell <btb@icculus.org>
306 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
309 * 2d/palette.c, include/palette.h: added function to create blend
312 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
314 2004-05-11 Bradley Bell <btb@icculus.org>
316 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
318 2004-05-10 Bradley Bell <btb@icculus.org>
320 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
321 g3_draw_transp_poly had the fade level backwards, decided to just
322 fix g3_draw_poly so it behaves correctly, transparency or not,
323 reverted changes to render_face
325 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
327 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
328 rendering transparent (e.g. cloaked) walls
330 * main/render.c: render_face now calls g3_draw_transp_poly() for
331 cloaked walls in OpenGL
333 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
335 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
336 that from other apps, had "static" distortions.
338 2004-04-22 Bradley Bell <btb@icculus.org>
340 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
342 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
343 aligned version of PUT_INTEL_* macros
345 2004-04-15 Bradley Bell <btb@icculus.org>
347 * main/inferno.c: comment out unused checksum variable
349 2004-04-14 Bradley Bell <btb@icculus.org>
351 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
353 2004-04-14 Terran Melconian <terran@consistent.org>
355 * main/gameseg.c: use portable rand function (fixes #1118)
357 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
359 * main/songs.c: uncomment calls to RBAStop (fixes #473)
361 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
363 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
364 get rid of warnings (now compiles with -Werror on SunOS)
366 * main/piggy.c: fix (really) wierd SunOS bug
368 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
369 caused by not allocating enough mem for rle bitmaps
371 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
373 * include/pstypes.h: sun OS typedef fixes
375 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
377 * main/piggy.c: fix bug 1067
379 * main/piggy.c: fix bugfix for 1067
381 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
382 with descent.pig of mac registered)
384 2003-12-18 Bradley Bell <btb@icculus.org>
386 * main/kconfig.c: fixes for linux-native joystick
388 * main/kconfig.c: bunch of fixes (esp. for non linux-native
391 * arch/include/joy.h: comments/formatting
393 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
395 * compilerdefs.txt: added FreeBSD defs
397 2003-12-08 Bradley Bell <btb@icculus.org>
399 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
402 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
404 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
405 arch/linux/ipx_udp.c: fix FreeBSD compile errors
407 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
409 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
410 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
411 get rid of silly ulongs
413 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
414 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
415 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
416 change relevant __linux__ macros to __ELF__
418 2003-11-27 Bradley Bell <btb@icculus.org>
420 * include/ogl_init.h: added proto for ogl_check_mode
422 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
423 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
426 2003-11-26 Bradley Bell <btb@icculus.org>
428 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
429 3.3 compiler warnings
431 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
434 * include/pstypes.h: OS X fixes
436 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
437 main/newmenu.h: linux fixes
439 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
440 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
441 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
442 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
443 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
446 * arch/sdl/gr.c: fix sdl gr_update
448 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
449 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
450 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
451 cfile/cfile.c, console/CON_console.c, include/d_io.h,
452 include/error.h, include/pstypes.h, include/strutil.h,
453 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
454 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
455 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
456 main/playsave.c, main/songs.c, main/state.c, main/text.c,
457 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
460 2003-11-25 Bradley Bell <btb@icculus.org>
462 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
463 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
464 libmve/VisualC/mveplayer.dsp: updated project files
466 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
469 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
470 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
471 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
472 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
475 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
476 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
479 2003-11-24 Bradley Bell <btb@icculus.org>
481 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
482 libmve/mveplay.c: stuff to play mve's in WinCE
484 * arch/win32/findfile.c: unused functions...
488 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
489 enabled mouse control of menus
491 * main/mission.h: oops, didn't mean to change this.
493 2003-11-21 Bradley Bell <btb@icculus.org>
495 * VisualCE/d2x/d2x.vcp: updated project file
497 2003-11-20 Bradley Bell <btb@icculus.org>
499 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
500 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
501 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
504 2003-11-17 Bradley Bell <btb@icculus.org>
506 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
507 main/menu.c: added option to disable kalinix under unix
509 * main/game.c, main/newmenu.c: always set menu mode for GL popups
511 2003-11-14 Bradley Bell <btb@icculus.org>
513 * main/automap.c: fix automap background image
515 * main/automap.c, main/automap.h: delete cruft
517 * main/automap.c: fix level number position
519 * main/automap.c: simplify g3_draw_line hack
521 * main/menu.c: stop pointless vid mode changes
523 2003-11-07 Bradley Bell <btb@icculus.org>
525 * NEWS, installation.txt: s'more documentation
527 2003-11-07 Steffen Pohle <stpohle@gmx.net>
529 * configure.ac: fix .exe extension problems
531 2003-11-07 Bradley Bell <btb@icculus.org>
533 * arch/ogl/ogl.c: disable texture format verification for OS X -
536 2003-11-06 Bradley Bell <btb@icculus.org>
538 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
539 use more traditional Alt+Enter for toggling fullscreen
541 * 2d/ibitblt.c, main/mission.h: comments/formatting
543 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
545 2003-11-06 Bradley Bell <btb@icculus.org>
547 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
548 resolution change, use kludge to avoid repetitive res changes
550 2003-11-04 Bradley Bell <btb@icculus.org>
552 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
553 structures and i/o routines back to piggy.c
555 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
557 * installation.txt: tell to install d1 .pig for better textures
559 2003-11-04 Bradley Bell <btb@icculus.org>
561 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
562 oem d1 v1.0 and registered d2 v1.0, comments
564 2003-11-03 Bradley Bell <btb@icculus.org>
566 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
567 all d1 shareware - even though files are different!
569 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
572 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
575 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
578 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
580 * main/movie.c: when no movies are found, divide by six the
581 number of warning lines sent to stdout
583 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
585 * include/byteswap.h: fix stupid copy/paste error
587 2003-10-24 Bradley Bell <btb@icculus.org>
589 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
590 gr_linear_rep_movsd_2x instead of almost identical
591 gr_linear_movsd_double. Better since we have assembly versions.
593 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
595 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
598 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
600 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
601 error with --disable-network, move reset_network_objects()
602 from gameseq.c to multi.c
604 2003-10-14 Bradley Bell <btb@icculus.org>
606 * AUTHORS, NEWS: stuff
608 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
610 2003-10-12 Bradley Bell <btb@icculus.org>
612 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
613 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
616 2003-10-12 Aaron Plattner <plattner@caltech.edu>
618 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
619 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
620 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
621 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
622 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
623 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
624 arch/win32/ipx_win.c, arch/win32/winnet.c,
625 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
626 main/multi.h, main/network.c: add IPv4 multicasting support
628 2003-10-11 Bradley Bell <btb@icculus.org>
630 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
632 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
633 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
634 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
635 main/weapon.h: lots of shareware and oem fixes
637 2003-10-10 Bradley Bell <btb@icculus.org>
639 * arch/win32/winnet.c: fixed stupid win32 network bug
641 2003-10-10 Bradley Bell <btb@icculus.org>
643 * main/piggy.c: increased D1_MAX_TMAP_NUM
645 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
647 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
648 which are animated in d2, refactorizes d1 texture reading
650 2003-10-10 Bradley Bell <btb@icculus.org>
652 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
653 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
654 main/collide.h, main/compbit.h, main/config.h, main/console.c,
655 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
656 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
657 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
658 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
659 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
660 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
661 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
662 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
663 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
664 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
665 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
666 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
667 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
668 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
669 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
670 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
671 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
672 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
673 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
674 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
675 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
676 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
677 main/wall.h: comments/formatting
679 2003-10-09 Bradley Bell <btb@icculus.org>
681 * main/text.c: fix text when using old datafiles
683 * main/laser.h: comments/whitespace
685 * main/laser.c, main/weapon.c: fixed smart missiles and smart
686 mines w/shareware data
688 * include/DT_drawtext.h: deleted unused file
690 2003-10-08 Bradley Bell <btb@icculus.org>
692 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
694 * arch/win32/ipx_udp.c: use closesocket() instead of close()
696 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
697 main/menu.c: Disabled 'd2x keys' weapon selection
699 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
701 * main/object.h, main/multi.h: get rid of most warnings issued by
702 cpp-precomp of gcc from Mac OS X dev tools
704 2003-10-05 Bradley Bell <btb@icculus.org>
706 * NEWS, configure.ac: increment version number
708 * cfile/cfile.c: better handling of CRLF text files (when that is
711 * utilities/hogcreate.c, utilities/hogextract.c,
712 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
713 reading/writing files
715 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
716 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
719 2003-10-04 Bradley Bell <btb@icculus.org>
721 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
723 * main/netmisc.c: change byte to sbyte, comments/whitespace
725 2003-10-03 Bradley Bell <btb@icculus.org>
727 * cfile/cfile.c, main/config.c: fix win32 eof bug.
729 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
732 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
733 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
734 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
735 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
736 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
737 main/object.c, main/object.h, main/paging.c, main/player.h,
738 main/robot.h, main/segment.h, main/state.c, main/switch.c,
739 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
740 main/weapon.c, main/weapon.h: change byte to sbyte,
743 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
744 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
745 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
746 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
748 * configure.ac: better checking for timeval
750 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
752 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
753 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
754 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
755 arch/win32/winnet.c, configure.ac, include/byteswap.h,
756 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
757 main/multibot.c, main/network.c: Make network architecture
758 choosable from game menu, add support for UDP/IP on Mac OS X and
761 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
763 * include/byteswap.h: added macros for coping with alignment
766 2003-10-02 Bradley Bell <btb@icculus.org>
768 * main/multi.h: added padding to little-endian version of
771 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
773 * main/netmisc.c: delete duplicate function
775 2003-10-01 Bradley Bell <btb@icculus.org>
777 * main/bm.c: make sure d1_texture_indices gets freed between
780 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
782 * main/piggy.h: fix size of d1 shareware descent.pig
784 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
786 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
787 main/gameseq.c, main/piggy.c: fix loading of d1 texture
788 replacements for non-animated textures
790 2003-08-02 Matthew Mueller <donut@dakotacom.net>
792 * main/controls.c: use fixed 20fps wiggle
794 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
796 * Makefile.am, debian/changelog.in, debian/control,
797 debian/d2x-common.dirs, debian/d2x-common.install,
798 debian/d2x-common.manpages, debian/d2x-gl.files,
799 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
800 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
801 utilities/Makefile.am, utilities/hogcreate.1,
802 utilities/hogextract.1, utilities/mvlcreate.1,
803 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
804 add man pages, distribute utility programs in new d2x-common deb
806 * rpm/d2x.spec.in: updated rpm spec file
808 2003-08-02 Bradley Bell <btb@icculus.org>
810 * cfile/cfile.c: update raw_position in cfputc and cfputs
812 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
814 * main/piggy.c: make error message more friendly
816 * main/piggy.c: simplify copying of bitmap flags
818 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
821 * cfile/cfile.c: revert to always using custom fgets
823 * main/endlevel.c, main/mission.c: handle missing exit sequence
824 components gracefully
826 * main/playsave.c: comments
828 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
830 * cfile/cfile.c: update raw_position in cfwrite
832 * main/network.c: comments/formatting
834 2003-06-22 Bradley Bell <btb@icculus.org>
836 * cfile/cfile.c: use standard fgets for non-archive files
838 * main/movie.c: use con_printf for missing movie warning
840 2003-06-18 Bradley Bell <btb@icculus.org>
842 * main/movie.c: fixed cfile conversion of movielib code
844 * main/console.c, main/hud.c: strip out colors, etc when printing
847 * include/u_mem.h: fix NDEBUG calloc macro
849 2003-06-15 Bradley Bell <btb@icculus.org>
851 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
854 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
855 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
856 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
857 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
858 main/scores.c, main/state.c, main/text.c, misc/args.c,
859 misc/strio.c: convert file i/o to cfile
861 2003-06-14 Bradley Bell <btb@icculus.org>
863 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
864 writing and other modes besides "rb" (mostly taken from
867 2003-06-09 Bradley Bell <btb@icculus.org>
869 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
872 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
873 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
876 2003-06-07 Taylor Richards <taylor@icculus.org>
878 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
880 2003-06-07 Bradley Bell <btb@icculus.org>
882 * main/console.c: fix non-console build
884 * main/gamesave.c: comments
886 * main/bm.c: remove redundant break
888 2003-06-06 Bradley Bell <btb@icculus.org>
890 * main/gauges.c, main/kconfig.c: comments/formatting
892 * console/.cvsignore: added .cvsignore
894 * main/console.c: can't write to console after it's closed
896 2003-06-05 Bradley Bell <btb@icculus.org>
898 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
899 console/internal.c, console/internal.h, include/CON_console.h,
900 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
901 finish console conversion away from SDL
903 2003-06-04 Bradley Bell <btb@icculus.org>
905 * console/CON_console.c, include/CON.console.h, include/console.h,
906 main/console.c, main/game.c: console conversion to native gr,
909 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
910 put prototype for gr_bm_bitblt in gr.h
912 2003-06-03 Bradley Bell <btb@icculus.org>
914 * console/CON_console.c, console/DT_drawtext.c,
915 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
916 main/console.c: use native fonts for console
918 * main/playsave.c: use shorts for short data
920 2003-06-02 Bradley Bell <btb@icculus.org>
922 * configure.ac, main/console.c: set console background, fix
925 2003-06-01 Bradley Bell <btb@icculus.org>
927 * Makefile.am, arch/sdl/event.c, configure.ac,
928 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
929 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
930 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
931 main/gamerend.c: added console code (from SDL_console)
933 2003-05-30 Bradley Bell <btb@icculus.org>
935 * README: minor update
937 2003-05-28 Bradley Bell <btb@icculus.org>
939 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
944 2003-06-06 Bradley Bell <btb@icculus.org>
946 * main/kconfig.c: fix crash in control menus
948 * main/gauges.c: force cockpit redraw in opengl
950 * main/gamerend.c: move ogl swap, so cockpit and console get
953 2003-06-01 Bradley Bell <btb@icculus.org>
955 * configure.ac, libmve/mveplay.c: define struct timeval if needed
959 2003-05-12 Bradley Bell <btb@icculus.org>
961 * configure.ac: increment version number
963 * main/bm.c: use con_printf for exit model warnings
965 * configure.ac: must check for timespec after setting -mno-cygwin
967 * main/inferno.c: added -nohogdir and -userdir options
969 * NEWS, main/titles.c: use briefings with no extension
973 2003-04-30 Bradley Bell <btb@icculus.org>
975 * configure.ac: have to include time.h when checking for nanosleep
977 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
980 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
981 increment version number
983 * main/Makefile.am: make dist fix
987 2003-04-29 Bradley Bell <btb@icculus.org>
989 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
992 2003-04-24 Bradley Bell <btb@icculus.org>
994 * configure.ac: increment version number
996 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
999 2003-04-24 Ingo van Lil <inguin@gmx.de>
1001 * main/render.c: fix misspellings of NDEBUG
1005 2003-04-14 Bradley Bell <btb@icculus.org>
1007 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1009 2003-04-11 Bradley Bell <btb@icculus.org>
1011 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1016 2003-04-11 Bradley Bell <btb@icculus.org>
1018 * libmve/mveplay.c: use _sleep instead of sleep on win32
1020 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1021 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1022 include/cfile.h, include/error.h, libmve/Makefile.am,
1023 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1024 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1025 utilities/Makefile.am: comments/formatting/dist problems
1027 * configure.ac: use different defines for os x
1029 2003-04-07 Bradley Bell <btb@icculus.org>
1031 * include/error.h, misc/error.c: put some old stuff back in,
1032 eliminate duplicate error messages
1034 * main/text.c: don't die on text not found
1037 * main/inferno.c: print some useful info if hog not found, allow
1038 -help to work if no text available
1040 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1042 * arch/linux/Makefile.am: revert to previous version, so linux
1045 2003-04-03 Bradley Bell <btb@icculus.org>
1047 * main/endlevel.c: fixed exit model scheme yet again
1049 2003-04-02 Bradley Bell <btb@icculus.org>
1051 * misc/error.c: call Int3 on Assert
1053 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1056 * main/wall.c: don't die when trying to toggle nonexistent
1057 segment... vertigo level 10 is buggy!
1059 * main/gamemine.c: comments/formatting
1061 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1063 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1064 main/inferno.c: Allow use of 22K sound samples
1066 2003-03-29 Bradley Bell <btb@icculus.org>
1068 * arch/ogl/gr.c: default to bitmapped reticle
1070 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1071 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1074 * arch/sdl/joy.c: fixed text seen for hats in control config
1077 2003-03-28 Bradley Bell <btb@icculus.org>
1079 * main/bm.c: heh, model nums in vertigo are hardcoded,
1080 N_D2_POLYGON_MODELS can't change
1082 * configure.ac, include/d1x.xpm, include/descent.xpm,
1083 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1086 2003-03-27 Bradley Bell <btb@icculus.org>
1088 * main/text.h: fixed text references for hat directions
1090 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1092 2003-03-26 Bradley Bell <btb@icculus.org>
1094 * main/playsave.c: make d2x keys backward compatible
1096 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1098 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1101 2003-03-26 Bradley Bell <btb@icculus.org>
1103 * main/piggy.c: fix crash when d1 data not present
1105 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1106 read/write from plr file
1108 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1109 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1110 added escort.h header
1112 2003-03-25 Bradley Bell <btb@icculus.org>
1114 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1115 D1_PIGFILE ("descent.pig") macro
1117 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1118 models from d1 pig file
1120 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1121 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1122 really) from d1 pig file
1124 2003-03-23 Bradley Bell <btb@icculus.org>
1126 * main/bm.c: stop extra robots from overwriting exit models
1128 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1129 texture list doesn't get full
1131 * main/bm.c: fix mem leak when reading extra robots
1133 2003-03-21 Bradley Bell <btb@icculus.org>
1135 * main/menu.c: Added option to set movie resolution (mostly works)
1137 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1139 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1140 replacement functions to piggy.c
1142 * main/gameseq.c: attempt to support mac d1 descent.pig
1144 * main/bm.c: fix mem leak
1146 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1147 files, both d1 and d2 oem briefing where showed
1149 * main/inferno.c, main/movie.c: Change the default movie
1150 resolution to "high", implement the option -lowresmovies
1152 2003-03-20 Bradley Bell <btb@icculus.org>
1154 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1156 * main/piggy.c: comments
1158 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1160 * main/gameseq.c: delete duplicate function
1162 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1164 2003-03-19 Bradley Bell <btb@icculus.org>
1166 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1167 (cddb discid) support
1169 * arch/sdl/digi.c, main/kludge.c: implemented
1170 digi_link_sound_to_object3 for looping sounds, other looping stuff
1172 * arch/sdl/gr.c: removing dependencies on stuff in main/
1174 * arch/linux/Makefile.am, arch/linux/init.c,
1175 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1176 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1177 other header cleanups
1179 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1181 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1183 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1184 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1185 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1186 load d1 textures for d1 levels
1188 2003-03-19 Bradley Bell <btb@icculus.org>
1190 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1191 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1192 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1193 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1196 * README: added some OS X info
1198 2003-03-17 Bradley Bell <btb@icculus.org>
1200 * main/newdemo.c: simplify DEMO_FILENAME macro
1202 * main/console.c, main/game.c: enable experimental console support
1204 * main/gamerend.c: fixed location of fps meter in multi
1206 2003-03-16 Bradley Bell <btb@icculus.org>
1208 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1209 also look in shared data dir for demos
1211 * main/newdemo.c, main/newdemo.h: comments/formatting
1213 2003-03-15 Christopher Thielen <chris@luethy.net>
1215 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1216 thinking d2 cd is always present
1218 2003-03-15 Bradley Bell <btb@icculus.org>
1220 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1223 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1226 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1227 gr_init. don't really know why this works, though
1229 2003-03-14 Bradley Bell <btb@icculus.org>
1231 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1233 * unused/bios/rbaudio.h: removed duplicate file
1235 2003-03-14 Christopher Thielen <chris@luethy.net>
1237 * arch/sdl/rbaudio.c: stop cd audio when exiting
1239 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1241 * main/gamecntl.c: add comments to the "only matt knows" cheats
1243 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1245 * main/gamemine.c: formatting, better texture conversion for d1
1248 2003-03-14 Bradley Bell <btb@icculus.org>
1250 * main/piggy.c: must swap all mac version pigfiles
1252 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1253 main/multi.c: formatting, minor cleanups
1255 * 2d/rle.c: need to swap line_size on bigendian machines
1257 * main/mission.c, main/mission.h: detect mac full version hogfile
1259 2003-03-13 Bradley Bell <btb@icculus.org>
1261 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1262 added joy/mouse sensitivity slider, increased range to 16, and
1265 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1268 * arch/linux/Makefile.am: removed extra backslash
1270 * TODO, installation.txt: updated some documentation
1272 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1273 menu, with maxfps option
1275 2003-03-12 Bradley Bell <btb@icculus.org>
1277 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1279 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1280 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1281 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1282 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1283 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1284 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1285 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1286 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1287 arch/linux/include/music.h, arch/linux/include/serial.h,
1288 arch/linux/include/ukali.h: formatting
1290 2003-03-11 Chris Arena <ccarena@cox.net>
1292 * main/menu.c: fixed brightness slider
1294 2003-03-01 Bradley Bell <btb@icculus.org>
1296 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1297 robots and animated bitmaps work, but colors are messed up
1299 2003-02-28 Bradley Bell <btb@icculus.org>
1301 * main/player.h: whitespace
1303 * main/automap.c, main/cntrlcen.c, main/collide.c,
1304 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1305 descent.hog is present, d1 becomes mission 0)
1307 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1308 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1309 arch/win32/winnet.c: MinGW compiles with network enabled again,
1310 but still doesn't work
1314 2003-02-28 Bradley Bell <btb@icculus.org>
1316 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1317 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1318 many opengl glitches
1320 2003-02-27 Bradley Bell <btb@icculus.org>
1322 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1323 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1324 main/network.c, main/network.h: noted that hoard.ham is only needed
1325 for multiplayer HOARD games, and should not be equated with
1326 "vertigo". put HoardEquipped() back in network.c.
1328 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1329 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1330 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1331 use timer_delay instead of d_delay
1333 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1335 * main/render.c: added replacement qsort for solaris
1337 2003-02-26 Bradley Bell <btb@icculus.org>
1339 * main/gamemine.c: texture conversion for d1 shareware
1341 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1343 * main/gamemine.c: better texture conversion for d1 levels
1345 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1347 * main/kconfig.c: fix joystick support under MinGW
1349 2003-02-26 Bradley Bell <btb@icculus.org>
1351 * main/playsave.c: fix swapping glitch
1353 * configure.ac, readme.txt: clean stuff up, getting ready for
1356 * main/titles.c: begin support for rendering spinning robots in
1359 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1362 * main/gamemine.c: load d1 shareware levels!
1364 2003-02-25 Bradley Bell <btb@icculus.org>
1368 * autogen.sh: add warning about old auto* versions, use
1371 2003-02-24 Bradley Bell <btb@icculus.org>
1373 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1374 briefings mostly working
1376 * main/movie.c, main/titles.c: fixed some more briefing glitches
1378 2003-02-23 Bradley Bell <btb@icculus.org>
1380 * main/movie.c: fixed crash when using shareware data files
1383 * arch/sdl/digi.c: fix crash on non-existent sounds
1384 (i.e. shareware data)
1386 2003-02-22 Bradley Bell <btb@icculus.org>
1388 * main/titles.c: fixed fullscreen toggle in briefings
1390 2003-02-21 Bradley Bell <btb@icculus.org>
1392 * configure.ac: check for mingw when enabling nasm
1394 * main/playsave.c: enable loading player files of either byte
1397 2003-02-20 Bradley Bell <btb@icculus.org>
1399 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1401 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1402 #343, not "rest of solution to bug #344"
1404 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1407 * main/kludge.c: partial solution to bug #344
1409 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1411 * compilerdefs.txt: added linux/mips info
1413 * ChangeLog: clean up changelog
1415 2003-02-19 Bradley Bell <btb@icculus.org>
1417 * libmve/mveplay.c: os x needs nanosleep prototype.
1419 2003-02-18 Bradley Bell <btb@icculus.org>
1421 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1423 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1424 to disable/enable audio
1426 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1428 * main/: movie.h, titles.c: make sure movie's palette is set before
1429 writing briefing text. Fixes bug #359
1431 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1434 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1435 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1438 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1441 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1442 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1443 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1446 * include/libmve.h: blah
1448 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1450 * main/render.c: 2nd attempt to fix solaris qsort bug
1452 2003-02-18 Bradley Bell <btb@icculus.org>
1454 * configure.ac, include/pstypes.h: put alignment detection in
1457 2003-02-17 Bradley Bell <btb@icculus.org>
1459 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1460 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1461 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1462 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1463 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1464 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1465 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1466 moved mve stuff to separate subdir
1468 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1469 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1470 mve code. Fixes (at least) bugs #41, #348, and #350.
1472 2003-02-14 Bradley Bell <btb@icculus.org>
1474 * main/Makefile.am: no more Makefile.mveplay. again
1476 * main/mveplay.c: typo
1478 2003-02-13 Bradley Bell <btb@icculus.org>
1480 * utilities/mvlextract.c: uint -> unsigned int
1482 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1483 standalone mveplayer, win32 support
1485 * main/movie.c: random bugfixes, win32 support
1487 * arch/sdl/Makefile.am: formatting
1489 * configure.ac: disable networking on mac/win for now
1491 * main/newmenu.c: comments
1493 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1495 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1496 redundant swap functions.
1498 2003-02-13 Bradley Bell <btb@icculus.org>
1500 * ChangeLog: update changelog
1502 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1504 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1505 polymodel alignment issues.
1507 2003-02-13 Bradley Bell <btb@icculus.org>
1509 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1510 fix various little bugs
1512 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1513 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1515 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1518 * README.utils: new file
1520 * main/: mve_main.c, mveplay.c: more movie fixes
1522 * README: updated README
1524 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1526 2003-02-12 Bradley Bell <btb@icculus.org>
1528 * utilities/mvlextract.c: bigendian mvl support
1530 * main/mveplay.c: formatting, stuff
1532 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1533 truecolor mve support, standalone mveplayer
1535 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1536 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1537 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1538 standalone mveplayer
1540 2003-01-22 Bradley Bell <btb@icculus.org>
1542 * include/: interp.h, interp.h: restore prototype for
1543 swap_polygon_model_data
1545 2003-01-21 Bradley Bell <btb@icculus.org>
1547 * main/piggy.c: use memcpy to avoid alignment problem
1549 * compilerdefs.txt: updated some defs, added sunos/sparc
1551 2003-01-15 Bradley Bell <btb@icculus.org>
1553 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1555 * main/gamemine.c: attempting to support d1 shareware
1557 * compilerdefs.txt: update defs
1559 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1561 * main/mveplay.c: fix several bugs, comments, formatting.
1563 2003-01-15 Bradley Bell <btb@icculus.org>
1565 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1566 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1567 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1568 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1571 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1572 formatting, comments
1574 2003-01-11 Bradley Bell <btb@icculus.org>
1576 * main/: mission.c, mission.h: attempt to support d1 for mac
1579 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1581 * main/object.h: foo
1583 2003-01-09 Bradley Bell <btb@icculus.org>
1585 * main/movie.c: use ifdef around gr_toggle_fullscreen
1587 2003-01-07 Bradley Bell <btb@icculus.org>
1589 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1590 main/mission.h: don't need .msn file for descent.hog anymore
1594 2003-01-06 Bradley Bell <btb@icculus.org>
1596 * main/mission.h, main/mission.c: comments
1598 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1601 2003-01-03 Bradley Bell <btb@icculus.org>
1603 * utilities/: txb2txt.c, txt2txb.c: remove old files
1605 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1607 * main/polyobj.c: attempt to make read_model_file
1610 * main/menu.c: move vertigo text
1612 2003-01-02 Bradley Bell <btb@icculus.org>
1614 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1615 main/polyobj.h: cleanup alignment changes
1617 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1618 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1619 main/object.h: fix alignment issues on sparc
1621 * cvshowto.txt: update cvs info
1625 * 2d/rle.c: make rle_swap handle RLE_BIG
1627 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1629 * main/render.c: workaround solaris qsort bug
1631 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1633 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1634 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1636 * arch/linux/Makefile.am: enabled linux joystick, kali
1638 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1639 arch/sdl/event.c: enabled linux joystick
1641 2002-12-31 Bradley Bell <btb@icculus.org>
1643 * main/gamemine.c: simplified warning msg
1645 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1647 * main/render.h: fix compiler warning
1649 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1651 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1653 2002-12-24 Bradley Bell <btb@icculus.org>
1655 * main/mission.c: fixes an infinite loop which was caused by d2x
1656 thinking d2demo was a descent 1 mission
1658 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1660 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1662 2002-12-24 Bradley Bell <btb@icculus.org>
1664 * main/render.c: comments
1666 2002-10-30 Bradley Bell <btb@icculus.org>
1668 * main/inferno.c: add help for -hogdir option
1670 * main/inferno.c: added -hogdir option
1672 2002-10-28 Bradley Bell <btb@icculus.org>
1674 * main/: inferno.c, menu.c: enabled Vertigo displays
1676 * include/3d.h: typo
1678 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1680 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1681 main/netmisc.c, main/network.c: simplify and eliminate redundant
1684 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1686 * maths/fixc.c: fix infinite loop in quad_sqrt.
1688 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1689 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1691 2002-10-12 Bradley Bell <btb@icculus.org>
1693 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1695 2002-10-11 Bradley Bell <btb@icculus.org>
1697 * main/hud.c: make hud_message work correctly
1699 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1702 * main/network.c: formatting, small fixes
1704 2002-10-10 Bradley Bell <btb@icculus.org>
1706 * main/netmisc.h: no swap_object for little-endian
1708 * main/: netmisc.h, network.c: use macros to simplify network
1711 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1714 * main/inferno.c: enable loading screen for mac shareware with
1717 * main/netmisc.c: whitespace
1719 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1722 * main/hud.c: whitespace
1724 * configure.ac: remove shareware build, add macdata build
1726 * main/songs.c: whitespace
1728 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1729 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1732 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1735 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1737 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1738 comments, formatting, etc.
1740 * iff/iff.c: fix bigendian iff loading.
1742 2002-10-03 Bradley Bell <btb@icculus.org>
1744 * utilities/txb2tex.c: typo
1746 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1747 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1750 * arch/sdl/mouse.c: whitespace
1752 2002-09-19 Bradley Bell <btb@icculus.org>
1754 * main/kconfig.c: fix a oops, add old logs
1756 * main/kconfig.c: support for >3 mouse buttons
1758 2002-09-18 Bradley Bell <btb@icculus.org>
1760 * include/gr.h: fix palette swap define
1762 2002-09-14 Bradley Bell <btb@icculus.org>
1764 * main/titles.c: load hires briefing screen if lores doesn't exist
1765 (i.e. vertigo) and MenuHires=0
1767 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1769 * main/: multi.h, network.h: pack some structures for ipx
1772 2002-09-14 Bradley Bell <btb@icculus.org>
1774 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1775 and load_endlevel_data() to expect newline-terminated strings, fix
1776 load_game_data to read null-terminated string for
1779 2002-09-07 Bradley Bell <btb@icculus.org>
1781 * main/newmenu.c: added error message
1783 * main/menu.h: enable -nohires with mac shareware
1785 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1787 * 2d/font.c: enable 0/255 palette swap for fonts
1789 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1792 * 2d/2dsline.c: fix ogl blooper
1794 2002-09-05 Bradley Bell <btb@icculus.org>
1796 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1799 * include/strutil.h: need string.h for strcasecmp
1801 * include/rle.h: okay, maybe it needs to be this way
1803 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1805 * 2d/scalec.c: more stuff from d2src
1807 * 2d/rle.c: more stuff from d2src, formatting
1809 * 2d/font.c: useless cruft
1811 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1813 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1816 2002-09-04 Bradley Bell <btb@icculus.org>
1818 * include/grdef.h: fix compiler warnings
1820 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1822 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1825 * main/game.c: we want the mac ibitblt for everything but dos and
1828 * main/texmerge.c: these routines are in tmerge.c
1830 * main/credits.c: enable credits for mac and oem data
1832 * main/bm.c: use either exit.ham or exit.pofs
1834 * include/ibitblt.h: enable some more code from d2src
1836 * include/gr.h: enable mac ubitblt_double
1838 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1840 * include/grdef.h: moved some inline asm from linear.h
1842 * 2d/ibitblt.c: brought in line with original d2 version
1844 * 2d/bitblt.c: reverted to original d2 version of this file, then
1845 added d1x enhancements
1847 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1849 * 2d/linear.h: moved these back to their original locations
1852 * main/mveplay.c: close some memory holes, speed up palette loading
1854 * main/movie.c: added fullscreen toggle while playing movies
1856 * main/inferno.c: comment out -superhires help text (always on)
1858 * include/timer.h: added approx_fsec_to_usec macro
1860 * arch/sdl/joy.c: fix compiler warning
1862 2002-09-01 Bradley Bell <btb@icculus.org>
1864 * main/network.c: oops
1866 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1868 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1869 timer_get_fixed_seconds
1873 2002-08-31 Bradley Bell <btb@icculus.org>
1875 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1878 * main/multi.h: network endian stuff
1880 * 2d/font.c, include/gr.h: fast file i/o for font headers
1882 * arch/win32/arch_ip.cpp: unused file
1884 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1885 bigendian networking fixes
1887 * main/menu.c: make net menu more accurate, also make superhires
1890 * include/pstypes.h: better to have __pack__ all the time, I think.
1891 needed for networking, e.g.
1893 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1896 * arch/win32/Makefile.am: unused file
1900 2002-08-30 Bradley Bell <btb@icculus.org>
1902 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1904 * main/: newmenu.h, titles.c: formatting
1906 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1907 main/multi.h: networking works, finally
1909 * TODO: added TODO file
1911 * arch/linux/arch_ip.cpp: unused fine
1913 * README: network sorta working
1915 * main/: Makefile.am, multi.c, network.c, network.h: more
1918 * main/menu.c: load builtin mission correctly
1920 * main/inferno.c: documentation
1922 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1925 * main/Makefile.mveplay: don't need no more
1927 2002-08-29 Bradley Bell <btb@icculus.org>
1929 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1930 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1931 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1934 * include/ipx_drv.h: more network fixing
1936 * arch/linux/include/ipx_drv.h: more network fixing
1938 * include/ipx.h: formatting
1940 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1942 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1943 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1944 main/inferno.c: fixed networking fuck-up?
1946 * Makefile.am: moved mingw info to README
1948 * README, mingw32.txt: moved mingw info to README
1950 2002-08-27 Bradley Bell <btb@icculus.org>
1952 * utilities/mvlextract.c: allow specifying file to extract
1954 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1957 * utilities/hogextract.c: allow specifying file to extract
1959 * main/mission.c: Have to get mission_num _after_ promoting...
1961 * main/: gameseq.c, titles.c: beginning d1 briefing support
1963 * descent.msn: beginning d1 briefing support
1965 * main/: titles.c, titles.h: d1-style mission briefings
1967 * main/piggy.h: whitespace
1969 * main/movie.c: beginning robot movie support, fall back on lo/hi
1970 res if hi/lo not available
1972 * main/mission.c: added Builtin_mission_num for builtin mission,
1973 D1Hogdir, d1-style mission briefings
1975 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1978 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1979 (for d1 missions that need d1 data)
1981 * 2d/ibitblt.c: whitespace
1983 2002-08-26 Bradley Bell <btb@icculus.org>
1985 * utilities/mvlcreate.c: oops
1987 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1990 * utilities/hogextract.c: added [v]iew option
1992 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1994 * main/titles.c: fix writable string, disable DumbAdjust thing
1996 * main/polyobj.h: whitespace
1998 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2001 * main/movie.c: read movies from AltHogDir, other fixes
2003 * main/: mission.c, mission.h: fix bug w/mission filename
2005 * main/gameseq.c: comments
2007 * main/digi.h: whitespace n stuff
2009 * include/mve_audio.h: added audio flag macros
2011 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2016 2002-08-23 Bradley Bell <btb@icculus.org>
2018 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2021 * Makefile.am: remove d2demo.mn2
2023 * cfile/cfile.c, include/cfile.h: add cfile_size function
2025 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2026 eliminate need for .mn2 files for oem and demo
2028 2002-08-22 Bradley Bell <btb@icculus.org>
2030 * main/bm.c: fix for vertigo
2032 * main/menu.h: make OEM menu pcx available
2034 * 2d/rle.c: merge with original d2 file
2036 * Makefile.am, configure.ac: let mission files get installed by
2039 2002-08-17 Bradley Bell <btb@icculus.org>
2041 * configure.ac: make FAST_FILE_IO the default on little-endian
2044 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2046 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2049 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2051 * main/: game.c, menu.c, mission.c: promote builtin missions.
2053 2002-08-15 Bradley Bell <btb@icculus.org>
2055 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2056 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2058 * utilities/.cvsignore: added cvsignore
2060 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2063 * main/piggy.c: mac data file loading
2065 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2066 transparency and swap 0/255 correctly for mac data files
2068 2002-08-13 Bradley Bell <btb@icculus.org>
2070 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2071 to utilities to avoid conflict with c++ std lib <utility>
2073 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2074 txt2txb.c: moved utility to utilities to avoid conflict with c++
2077 * Makefile.am, configure.ac: add utilities
2079 2002-08-09 Bradley Bell <btb@icculus.org>
2081 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2084 2002-08-08 Bradley Bell <btb@icculus.org>
2086 * main/inferno.c: comments
2088 * main/: newmenu.c, songs.c: mac demo datafile support
2090 * installation.txt: update
2092 * main/gamesave.c: use lowercase for consistency
2094 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2095 models for other than d2demo
2097 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2099 * main/gamemine.c: formatting, better d1 texture conversion
2101 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2102 main/mission.h: recognize .msn mission files.
2104 2002-08-07 Bradley Bell <btb@icculus.org>
2106 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2107 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2108 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2109 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2110 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2111 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2114 2002-08-06 Bradley Bell <btb@icculus.org>
2116 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2118 * main/Makefile.am: formatting
2120 * 2d/font.c: make gr_remap_font just reload the whole thing
2122 * configure.ac: formatting
2124 * Makefile.am: added d2demo.mn2
2126 * d2demo.mn2: mission file for shareware
2128 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2129 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2131 * main/sounds.h: shareware stuff, whitespace
2133 * main/: polyobj.c, polyobj.h: more fast i/o macros
2135 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2138 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2139 endlevel stuff to non-shareware, allow movies/endlevel for
2142 * main/cntrlcen.c: typo
2144 * main/bm.h: use global Piggy_hamfile_version
2146 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2147 macros, use global Piggy_hamfile_version
2149 * main/Makefile.am: terrain and movie stuff always used now
2151 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2154 * main/: gamemine.c, gamesave.c: load DMB levels
2156 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2157 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2159 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2161 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2163 2002-08-04 Bradley Bell <btb@icculus.org>
2165 * main/inferno.c: shareware stuff, formatting
2167 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2169 * arch/sdl/gr.c: don't need to set mode in gr_init
2171 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2173 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2176 * Makefile.am, descent.mn2: added mission file for descent 1
2178 2002-08-02 Bradley Bell <btb@icculus.org>
2180 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2181 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2182 main/piggy.h, misc/error.c: junk
2184 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2185 render.h, scores.c, scores.h, terrain.c: shareware stuff
2187 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2188 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2189 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2190 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2191 main/weapon.c, main/weapon.h: fast i/o macros
2193 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2195 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2196 main/gamemine.h, main/gamesave.c: load d1 levels
2198 2002-07-30 Bradley Bell <btb@icculus.org>
2200 * configure.ac: oops
2202 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2205 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2206 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2207 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2208 main/piggy.c, main/titles.c: support shareware datafiles!
2210 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2211 piggy.c: SHAREWARE fixes
2213 2002-07-29 Bradley Bell <btb@icculus.org>
2215 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2216 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2217 misc/fileutil.c: Portability - OS X support
2219 2002-07-27 Bradley Bell <btb@icculus.org>
2221 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2222 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2223 segment.h: portability
2225 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2226 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2227 main/wall.h: portabilization
2229 * 2d/font.c, include/gr.h: portability
2231 2002-07-26 Bradley Bell <btb@icculus.org>
2233 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2235 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2237 * main/player.c: foo
2239 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2241 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2242 misc/fileutil.h: portable file i/o utils
2244 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2245 writable string anymore... / formatting
2247 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2248 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2249 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2250 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2251 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2252 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2253 portable-izing file loading routines
2255 2002-07-24 Bradley Bell <btb@icculus.org>
2257 * main/mveplay.c: correctly play files with 16bit uncompressed
2258 audio, mem checking, etc
2260 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2263 2002-07-23 Bradley Bell <btb@icculus.org>
2265 * misc/Makefile.am: unused file
2267 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2268 main/sounds.h: remove experimental nmovie stuff
2270 * main/movie.c: add some debugging output
2272 2002-07-22 Bradley Bell <btb@icculus.org>
2274 * main/: console.c, state.c: simplified header
2276 * main/movie.c: enable mveplay audio
2278 * main/old/movie.c: moved to main/
2280 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2281 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2282 main/mvelib.c, main/mveplay.c: initial movie support
2284 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2285 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2286 include/ogl_init.h, include/pstypes.h, main/console.c,
2287 main/state.c, mem/mem.c: OS X stuff
2289 * configure.ac: OS X and movie stuff
2291 2002-07-19 Bradley Bell <btb@icculus.org>
2293 * compilerdefs.txt: OSX defs
2295 2002-07-18 Bradley Bell <btb@icculus.org>
2297 * main/inferno.c: use simpler rcs tags
2299 * autogen.sh: keep Changelog in cvs (and use --accum)
2301 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2302 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2303 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2304 main/songs.c: changed cdrom->rbaudio
2306 * include/rbaudio.h: moved to /include
2308 2002-07-17 Bradley Bell <btb@icculus.org>
2310 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2311 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2312 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2313 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2314 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2315 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2316 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2317 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2318 3d/setup.c: use simpler rcs tags
2323 2002-07-17 Bradley Bell <btb@icculus.org>
2325 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2327 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2329 * debian/rules: don't need readme's
2331 * debian/rules: move d1x license to COPYING, license clarifications
2333 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2334 license to COPYING, license clarifications
2336 * debian/rules: fix debian docs
2338 * debian/rules: fix debian manpages
2340 * debian/d2x-sdl.menu: fix debian menu
2342 * debian/rules: link to undocumented man page for debs
2344 * Makefile.am, configure.ac, debian/control, debian/copyright,
2345 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2346 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2347 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2350 2002-07-16 Bradley Bell <btb@icculus.org>
2352 * debian/: rules, changelog.in: deb stuff
2354 * configure.ac: cleaner nasm detection
2356 * debian/: changelog.in, control, rules: deb stuff
2358 * README, installation.txt: typos, stuff
2360 * configure.ac: better #defines
2362 * configure.ac: whitespace
2364 * configure.ac: better documentation
2366 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2367 SDL_JOYSTICK not needed
2369 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2371 * configure.ac: need higher SDL for joystick
2373 * debian/: control, rules: deb stuff
2375 * arch/sdl/joy.c: old junk
2377 * Makefile.am, configure.ac: automake updates
2379 * main/: inferno.c, text.c: don't use althogdir on non-unix
2381 * configure.ac: more autoconf updates
2383 * misc/strutil.c: better strrev
2385 * main/inferno.c: need limits.h on mingw also
2387 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2390 2002-04-19 Bradley Bell <btb@icculus.org>
2392 * main/network.c: let hoard.ham be a cfile
2394 * main/text.c: better error message when hog not found
2398 2002-03-23 Bradley Bell <btb@icculus.org>
2400 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2401 arch/sdl/Makefile.am: Use SDL joystick automatically
2403 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2405 2002-03-05 Bradley Bell <btb@icculus.org>
2407 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2410 2002-02-23 Bradley Bell <btb@icculus.org>
2412 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2414 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2415 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2416 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2417 main/editor/Makefile.am: moved includes to include
2419 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2421 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2422 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2423 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2426 * main/game.c: disabled cockpit for OGL, formatting
2428 * 2d/ibitblt.c: formatting
2430 2002-02-16 Bradley Bell <btb@icculus.org>
2432 * include/oldsdl.h: check for older macros
2434 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2435 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2436 allow older sdl versions
2438 2002-02-15 Bradley Bell <btb@icculus.org>
2440 * main/: automap.c, automap.h, inferno.c: automap resolution now
2443 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2445 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2446 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2447 win32/include/key_arch.h: never mind - that would be pointless
2449 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2450 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2451 win32/include/key_arch.h: copied files from d1x
2453 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2454 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2456 * main/multipow.c: need conf.h
2458 * arch/win32/Makefile.am: new file
2460 * include/pstypes.h: added u_int16_t (needed in base_ip)
2462 * arch/win32/arch_ip.cpp: copied from d1x
2464 2002-02-14 Bradley Bell <btb@icculus.org>
2466 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2468 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2469 main/netlist.c: Added hotkeys to toggle fullscreen mode
2471 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2472 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2474 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2475 reorder.h: Lotsa networking stuff from d1x
2477 2002-02-13 Bradley Bell <btb@icculus.org>
2479 * include/gr.h, main/game.c: Fullscreen toggle stuff
2481 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2484 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2485 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2488 2002-02-11 Bradley Bell <btb@icculus.org>
2490 * main/bm.c: use portable loader if bigendian
2492 * include/pstypes.h: don't define bool for c++
2494 * include/cfile.h: extern AltHogDir stuff
2496 * include/byteswap.h: use WORDS_BIGENDIAN
2498 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2500 * main/vers_id.h: added D2X_IVER
2502 * misc/args.c: don't use d1x.ini
2504 * Makefile.am: rpm stuff
2506 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2509 2002-02-09 Bradley Bell <btb@icculus.org>
2511 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2513 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2515 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2518 2002-02-06 Bradley Bell <btb@icculus.org>
2520 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2521 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2522 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2524 * debian/: changelog.in, control, copyright, d2x-gl.files,
2525 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2529 2002-02-02 Bradley Bell <btb@icculus.org>
2531 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2533 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2534 Enabled RELEASE option
2536 2002-01-31 Bradley Bell <btb@icculus.org>
2538 * Makefile.am, configure.ac: specify prerequisite versions of
2539 autoconf and automake
2541 2002-01-29 Bradley Bell <btb@icculus.org>
2543 * main/mission.c: RCS header added
2545 * main/inferno.c: update copyright date
2547 * main/mission.c: allow missions to be in AltHogDir
2549 * configure.ac: Display results of configure
2551 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2554 2002-01-28 Bradley Bell <btb@icculus.org>
2556 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2557 Data files now go in DATADIR/games/d2x, user files now go in
2560 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2562 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2563 files now go in ~/.d2x
2565 2002-01-24 Bradley Bell <btb@icculus.org>
2567 * configure.ac: fix nasm not found error message
2569 2002-01-18 Bradley Bell <btb@icculus.org>
2571 * configure.in: getting rid of old configure.in
2573 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2574 main/movie.c: Movie playing kludgey stuff
2576 * misc/args.c: formatting
2578 * main/inferno.c: allow -h for help
2580 * include/error.h: don't die on int3, unless -debug given
2582 * mingw32.txt: more stuff
2584 2001-12-29 Bradley Bell <btb@icculus.org>
2586 * Makefile.am: Got rid of thinking.txt
2588 * main/inferno.c: document -nomovies option
2590 2001-12-28 Bradley Bell <btb@icculus.org>
2592 * main/titles.c: formatting, put some code into place for rendering
2593 of robots during briefings
2595 2001-12-27 Bradley Bell <btb@icculus.org>
2599 2001-12-23 Craig Hadady <chadady@iglou.com>
2601 * 2d/rle.c: fixed bug in dummy array.
2603 2001-12-03 Bradley Bell <btb@icculus.org>
2605 * arch/sdl/init.c: fix formatting
2607 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2608 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2609 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2610 and sdl joystick stuff
2612 2001-11-30 Bradley Bell <btb@icculus.org>
2614 * thinking.txt: not needed
2616 2001-11-27 Bradley Bell <btb@icculus.org>
2618 * cygconf, mingw32.txt: use sdl from source on cygwin
2620 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2621 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2622 SDL_CFLAGS to CFLAGS
2624 2001-11-27 Bradley Bell <btb@icculus.org>
2628 2001-11-14 Bradley Bell <btb@icculus.org>
2630 * texmap/scanline.c: use optimization flags as texmap default
2632 * NEWS: mouse wheel, etc
2634 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2635 wheel to emulate 3rd axis
2637 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2639 * include/error.h: kludge to ungrab mouse when we hit an int3
2641 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2642 __ENV_MSDOS__ to __MSDOS__
2644 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2647 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2650 * arch/sdl/digi.c: implemented digi_set_volume
2652 * include/grdef.h, main/config.c, misc/d_io.c: change
2653 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2655 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2656 main/piggy.c: use MAKE_SIG
2658 * installation.txt: update
2660 * configure.ac: new file
2662 * arch/sdl/joydefs.c: #include pstypes.h
2664 * arch/sdl/init.c: SDL joystick stuff
2666 * acconfig.h: adjust MINGW defines
2668 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2669 controls menu now works
2671 2001-11-13 Bradley Bell <btb@icculus.org>
2673 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2676 * Makefile.am: New file
2678 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2681 * compilerdefs.txt: New file
2683 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2685 2001-11-12 Bradley Bell <btb@icculus.org>
2687 * main/playsave.c: load player files regardless of byte order of
2690 2001-11-11 Bradley Bell <btb@icculus.org>
2692 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2695 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2697 * NEWS: GL savegame thumbnails
2699 * acconfig.h, configure.in: make option for NMOVIES, default to off
2701 2001-11-09 Bradley Bell <btb@icculus.org>
2703 * main/state.c: Enabled savegame thumbnails under OpenGL
2705 * unused/pa_null/pa_enabl.h: remove duplicate header
2707 * misc/args.c: use d2x.ini for option file
2709 * mem/mem.c: Move mem_realloc inside the ifdef
2711 * main/menu.c: fix 640x400 menu text
2713 * main/inferno.c: added documentation
2715 * main/endlevel.c: fix warnings
2717 * arch/ogl/gr.c: Get rid of gl spew
2719 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2721 * acconfig.h: Define __SDL__ for mingw
2723 2001-11-08 Bradley Bell <btb@icculus.org>
2725 * 2d/font.c: free OGL font data when rereading
2727 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2728 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2729 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2730 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2731 main/weapon.h: Enabled shareware build, endlevel flythrough
2734 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2735 of use for shareware build
2737 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2740 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2742 2001-11-05 Bradley Bell <btb@icculus.org>
2744 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2747 * include/3d.h: Add comment
2749 2001-11-04 Bradley Bell <btb@icculus.org>
2751 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2754 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2757 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2759 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2760 main/hudmsg.h: Enable d1x-style hud_message
2762 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2764 * 2d/font.c: re-init ogl fonts after remapping colors.
2766 2001-11-02 Bradley Bell <btb@icculus.org>
2768 * misc/Makefile.am: remove byteswap.h (duplicate header)
2770 * 2d/font.c: fixed gr_remap_font, minor stuff
2772 * configure.in: take out -O2 if doing debug build
2774 * main/bm.c: formatting
2776 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2778 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2779 macros, get rid of functions
2781 2001-11-01 Bradley Bell <btb@icculus.org>
2783 * misc/byteswap.h: removed duplicate header
2785 2001-10-31 Bradley Bell <btb@icculus.org>
2787 * NEWS, main/automap.c: automap works in opengl
2789 * NEWS, configure.in: Added news
2791 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2793 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2795 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2796 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2797 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2799 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2801 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2803 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2804 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2806 2001-10-27 Bradley Bell <btb@icculus.org>
2808 * main/inferno.c: added some documentation
2810 2001-10-25 Bradley Bell <btb@icculus.org>
2812 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2815 * Makefile.am, configure.in, arch/Makefile.am,
2816 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2817 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2818 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2819 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2820 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2821 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2822 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2823 it's ugly, but It'll be easier to sync with d1x.
2825 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2826 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2827 main/editor/Makefile.am: attempt at support for editor, makefile
2830 * misc/d_delay.c: formatting fix
2832 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2833 tmappent.S, tmapppro.S: adding support for runtime selection of
2836 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2837 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2838 including multi.h and network.h, fix backslashes, fix compiler
2841 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2842 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2843 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2844 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2845 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2846 including multi.h and network.h, fix backslashes
2848 * include/pstypes.h: added typedef for u_int64_t on mingw
2850 * include/3d.h: added prototype for g3_uninit_polygon_model
2852 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2854 2001-10-24 Bradley Bell <btb@icculus.org>
2856 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2857 arch subdirs, as in d1x.
2859 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2860 earlier style until i understand automake 1.5 better. remove input
2863 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2864 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2865 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2866 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2867 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2868 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2869 Moved input stuff to arch subdirs, as in d1x.
2871 * NEWS, configure.in: blah blah
2873 2001-10-23 Bradley Bell <btb@icculus.org>
2875 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2877 * texmap/tmapppro.S: no need for #include <conf.h> here
2879 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2882 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2883 file. RCS header added
2885 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2886 #ifdef'ing out the whole file. RCS header added
2888 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2889 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2890 fixes. Now works with automake 1.5 and autoconf 2.52.
2891 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2892 mingw (-grabmouse now works on win32).
2894 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2895 These don't belong in cvs
2899 2001-10-20 Bradley Bell <btb@icculus.org>
2901 * 2d/font.c: Don't free unused variables...
2903 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2906 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2907 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2908 main/Makefile.am: make dist more sensible
2910 * Makefile.am: Kludge for linking on mingw
2912 2001-10-19 Bradley Bell <btb@icculus.org>
2914 * Makefile.am, configure.in, arch/win32/Makefile.am,
2915 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2917 * include/ipx_drv.h: Check for __MINGW32__
2919 * include/i86.h: Imported from d1x
2921 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2923 * arch/dos/modex.asm: Fixed %include
2925 * main/console.c: RCS headers added
2927 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2930 * Makefile.am, main/Makefile.am: Moved final link to top-level
2931 directory instead of main/
2933 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2934 __ENV_LINUX__ to __linux__
2936 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2937 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2938 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2939 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2940 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2941 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2942 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2943 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2944 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2945 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2948 * configure.in: add --enable-xploader, support arch/linux subdir,
2951 * main/inferno.c: conditionalize conf.h
2953 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2955 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2956 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2957 misc/fileutil.h: Partial application of linux/alpha patch.
2959 2001-10-19 Bradley Bell <btb@icculus.org>
2961 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2962 networking in line with d1x, moved some arch/linux_* stuff to
2965 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2966 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2967 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2968 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2971 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2972 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2973 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2974 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2975 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2976 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2977 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2978 linux/include/ukali.h: Brought linux networking in line with d1x,
2979 moved some arch/linux_* stuff to arch/linux/*
2981 * include/ipx_drv.h: Imported from d1x
2983 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2985 * main/ipx_drv.c: Imported from d1x
2987 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2988 main/network.h, main/Makefile.am: Trying to get network working on
2991 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2992 main/Makefile.am: build fixes
2994 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2995 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2996 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2997 starting to get net working.
2999 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3000 conditionalized min,max macros
3002 2001-10-18 Bradley Bell <btb@icculus.org>
3004 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3005 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3006 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3007 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3010 * 2d/2dsline.c: RCS headers added/changed
3012 * configure.in: fix NASMFLAGS bug
3014 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3017 2001-10-17 Bradley Bell <btb@icculus.org>
3019 * NEWS: Fixed the invulnerable robots bug!
3021 * main/collide.c: Fixed the invulnerable robots bug!
3023 2001-10-14 Bradley Bell <btb@icculus.org>
3025 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3028 2001-10-13 Bradley Bell <btb@icculus.org>
3030 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3031 arch/Makefile.am, arch/dos/Makefile.am,
3032 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3033 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3034 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3035 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3036 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3037 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3038 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3039 arch/win32/include/Makefile.am, iff/Makefile.am,
3040 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3041 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3042 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3043 unused/bios/Makefile.am, unused/lib/Makefile.am,
3044 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3045 unused/ui/Makefile.am, unused/vga/Makefile.am,
3046 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3047 automake stuff from "inert" subdirs. And there was much rejoicing.
3049 * Makefile.am, NEWS, configure.in: Stuff
3051 * ChangeLog: removing auto-generated file
3053 * cygconf: Added instructions for mingw32 build
3055 * Makefile.am: renamed INSTALL to installation.txt
3057 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3059 * mingw32.txt: Added instructions for mingw32 build
3061 * configure.in: Enable assembly under mingw32
3063 2001-10-12 Bradley Bell <btb@icculus.org>
3065 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3067 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3068 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3069 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3070 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3071 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3072 to __DJGPP__, since it's built-in.
3074 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3076 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3077 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3081 2001-10-12 Bradley Bell <btb@icculus.org>
3083 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3085 * Makefile.am: make sure cygconf gets archived
3087 * configure.in: Increment version number in preparation for release
3089 * configure.in: Fix detection of opengl
3091 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3092 cygconf, arch/Makefile.am, arch/include/joy.h,
3093 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3094 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3095 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3096 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3097 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3098 Vastly improved compilability.
3100 2001-10-11 Bradley Bell <btb@icculus.org>
3102 * Makefile.am: Added macros/sdl.m4
3104 * autogen.sh: Added macros/sdl.m4
3106 2001-10-09 Bradley Bell <btb@icculus.org>
3108 * main/vers_id.h: Added DESCENT_VERSION constant
3110 * main/inferno.c: Added command-line help.
3112 * include/ogl_init.h: opengl improvments (following d1x changes)
3114 2001-10-07 Bradley Bell <btb@icculus.org>
3116 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3117 arch/ogl/Makefile.am: Remove duplicate headers.
3119 2001-08-02 Thimo Neubauer <thimo@debian.org>
3121 * mem/mem.c: totally crippled the memory manager because it does
3122 not make sense for non-DOS-systems and it would have been too
3123 complicated to get it 64bit clean
3125 2001-06-19 Bradley Bell <btb@icculus.org>
3127 * cvshowto.txt: updated anonymous password
3129 2001-02-08 Bradley Bell <btb@icculus.org>
3131 * COPYING, license.txt: Added d1x license
3133 2001-02-01 Bradley Bell <btb@icculus.org>
3135 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3137 2001-01-31 Bradley Bell <btb@icculus.org>
3139 * configure.in, arch/include/mouse.h, include/pstypes.h,
3140 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3142 * main/polyobj.c: fix typo
3144 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3145 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3146 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3147 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3148 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3149 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3150 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3151 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3152 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3153 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3154 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3155 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3156 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3157 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3158 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3159 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3160 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3161 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3162 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3163 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3164 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3165 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3166 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3167 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3168 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3169 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3172 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3173 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3174 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3175 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3178 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3181 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3182 cross-compiling, and cygwin fixes
3184 2001-01-30 Bradley Bell <btb@icculus.org>
3186 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3187 include/pstypes.h, include/strutil.h, main/Makefile.am,
3188 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3189 needs --without-assembler and --without-network to compile
3191 2001-01-29 Bradley Bell <btb@icculus.org>
3193 * configure.in, main/Makefile.am: Fixes to build system
3195 * main/kconfig.c: fix for non-linux joysticks
3197 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3198 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3199 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3200 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3201 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3202 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3203 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3204 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3205 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3206 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3208 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3209 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3210 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3211 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3212 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3213 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3216 * arch/dos/include/joy.h, arch/dos/include/key.h,
3217 arch/dos/include/mouse.h: Unified input headers.
3219 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3221 2001-01-28 Bradley Bell <btb@icculus.org>
3223 * conf.h.in, configure.in, arch/Makefile.am,
3224 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3225 arch/include/key.h, main/Makefile.am: More header unification...
3227 * main/newdemo.c: Added <ctype.h>
3229 * arch/include/event.h, arch/include/joy.h: unified input headers.
3231 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3232 OpenGL now uses SDL-GL instead of gii
3234 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3236 2001-01-25 Bradley Bell <btb@icculus.org>
3238 * autogen.sh: use "set -e" so execution stops if something goes
3241 2001-01-24 Bradley Bell <btb@icculus.org>
3245 * Makefile.am: Add ChangeLog to dist
3249 2001-01-24 Bradley Bell <btb@icculus.org>
3251 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3253 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3254 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3257 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3258 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3259 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3260 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3261 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3262 arch/Makefile.am, arch/dos/Makefile.am,
3263 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3264 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3265 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3266 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3267 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3268 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3269 unused/Makefile.am, unused/bios/Makefile.am,
3270 unused/lib/Makefile.am, unused/novga/Makefile.am,
3271 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3272 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3273 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3274 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3275 make dist, VPATH builds, ...
3277 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3278 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3279 arch/dos/Makefile.in, arch/linux/Makefile.in,
3280 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3281 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3282 misc/Makefile.in, texmap/Makefile.in: cruft removal
3284 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3287 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3289 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3291 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3294 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3295 added -grabmouse option
3297 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3298 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3299 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3300 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3301 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3302 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3303 main/songs.c, misc/args.c: changed args_find to FindArg
3305 2001-01-22 Bradley Bell <btb@icculus.org>
3307 * configure, main/Makefile.am, main/Makefile.in: configuration
3310 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3311 fix compiler warnings w/opengl
3313 * include/console.h: ggi support
3315 * arch/linux_init.c: svgalib support
3317 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3318 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3319 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3320 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3321 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3322 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3325 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3327 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3328 main/render.c: fix warnings and enable NDEBUG *
3329 arch/svgalib_init.c: svgalib support
3331 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3333 * main/kconfig.c: joystick support
3335 2001-01-21 Bradley Bell <btb@icculus.org>
3337 * cvshowto.txt: new file, taken from d1x webpage
3339 * AUTHORS, README: Taking over as maintainer of d2x
3341 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3343 2001-01-20 Bradley Bell <btb@icculus.org>
3345 * configure, configure.in: Turned -Werror back off by default
3347 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3348 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3349 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3350 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3351 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3352 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3353 main/laser.c, main/multi.c, main/network.c, main/network.h,
3354 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3355 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3356 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3357 warnings, for non-OpenGL on linux, anyway...
3359 2001-01-19 Bradley Bell <btb@icculus.org>
3361 * copying: remove duplicate file
3363 * Import of d2x-0.0.9-pre1
3365 * Import of d2x-0.0.8