1 2004-05-20 Matthew Mueller <donut@dakotacom.net>
3 * arch/win32/key.c: win32: fixed space key not working in messages
6 2004-05-20 Bradley Bell <btb@icculus.org>
8 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
11 2004-05-20 Matthew Mueller <donut@dakotacom.net>
13 * main/inferno.c: document -gl_refresh (d1x r1.20)
15 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
16 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
19 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
20 change the arg type for (d1x r1.5)
22 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
24 * arch/win32/digi.c: altsounds (d1x r1.6)
26 2004-05-20 Matthew Mueller <donut@dakotacom.net>
28 * arch/win32/digi.c: fixed a major memory leak and removed a bit
29 of redundancy (d1x r1.5)
31 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
32 fix crashing (d1x r1.4)
34 * arch/win32/digi.c: win32's digi_start_sound was not calling
35 DS_release_slot after setting .playing=0, resulting in a
36 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
38 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
39 apparently it was somehow causing some joysticks (Sidewinder
40 Precision 2) to only turn when the stick was moving, but not when
41 at turned but held stationary. And it was completely unused
42 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
45 * main/game.c: add alt+enter to toggle fullscreen (in addition to
46 previous key combos (d1x r1.29)
48 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
49 g, and b values (d1x r1.15)
51 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
52 sometimes (didn't handle negative palette steps) (d1x r1.34)
54 * arch/ogl/ogl.c: add caching of weapon inner models, screen
55 shatter effects, robot explosions and weapons, and some more
56 always present stuff. Also clean up ogl_cache_weapon_textures
59 2004-05-20 Bradley Bell <btb@icculus.org>
61 * main/kludge.c, main/game.c: move gr_renderstats and
62 gr_badtexture back to game.c
64 2004-05-20 Matthew Mueller <donut@dakotacom.net>
66 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
67 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
69 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
71 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
72 loaded after texture caching stage (d1x r1.34)
74 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
75 for renderstats (d1x r1.33)
77 2004-05-19 Matthew Mueller <donut@dakotacom.net>
79 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
80 main/inferno.c: add anisotropic texture filtering suport (d1x
81 r1.33, r1.32, r1.23, r1.32)
83 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
86 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
87 include/ogl_init.h: utilize hardware multitexturing support if
88 possible (requires GL_NV_texture_env_combine4 extension) (d1x
89 r1.32, r1.30, r1.4, 1.22)
91 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
94 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
96 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
97 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
98 effects in OGL using SetGammaRamp, much faster than the hack that
99 was being used. currently SDL only (though not too hard to add to
100 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
102 * main/menu.c: allow arbitrary (custom) resolution entry in
103 change_res menu (d1x r1.14)
105 2004-05-19 Bradley Bell <btb@icculus.org>
107 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
108 d1x-style res change menu (mostly works)
110 * misc/args.c: use strnicmp instead of strncasecmp
112 2004-05-19 Matthew Mueller <donut@dakotacom.net>
114 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
115 command-line option (d1x r1.27)
117 * main/inferno.c: restore inferno.c initialization of
118 screen_compatible and use_double_buffer to 'normal' values, broken
119 long long ago in one of the high res menu patches (d1x r1.30)
121 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
122 resolutions to be specified on command line (d1x r1.2, r1.29,
123 r1.4) -- doesn't work yet
125 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
127 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
130 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
131 volume song stop/starting (d1x r1.7)
133 2004-05-18 Matthew Mueller <donut@dakotacom.net>
135 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
138 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
139 ogl_ulinec (d1x r1.29)
141 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
143 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
144 bottom are inclusive not exclusive (d1x r1.28)
146 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
147 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
149 * arch/sdl/digi.c: fix typo
151 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
153 * arch/win32/init.c, arch/win32/win32.c: move win32 window
154 creation code from arch_init_start into arch_init to fix weirdness
155 with --help (d1x r1.5, r1.6)
157 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
158 sync issues and lack of midi reset (d1x r1.5)
160 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
163 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
164 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
166 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
169 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
171 2004-05-18 Bradley Bell <btb@icculus.org>
173 * include/vecmat.h: comments/formatting
175 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
177 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
178 include/test.lnk: remove unnecessary files
180 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
181 This enables compilation with gcc 3.1
183 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
185 * main/switch.c: took care of switches triggering single-sided
186 walls (don't try to access the nonexistent adjacent wall via NULL
187 pointers or negative array indices)
189 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
191 * main/wall.c: fix invalid memory access for d1 levels which
192 don't have a corresponding wall behind.
194 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
196 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
197 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
198 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
199 interface header to new header file internal.h
201 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
203 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
204 bitmask for each joystick axis that has sent input data,
205 and will not crash Windows anymore during joystick setup because
206 of for() loop over axis being executed once too often.
208 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
209 gr_remap_mono_font() and call it after loading saved level.
211 * main/laser.c: limit homing missile turn rate
213 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
214 centers (work like fuel centers but provide shield)
216 * main/gameseg.c: fix endless loop in some levels with a
217 certain (complicated) structure
219 2004-05-13 Bradley Bell <btb@icculus.org>
221 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
222 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
223 updated project files for SDL 1.2.7
225 * Makefile.am: add VisualC, VisualCE dirs to tarball
227 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
229 * arch/sdl/digi.c: formatting
231 2004-05-12 Bradley Bell <btb@icculus.org>
233 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
236 * 2d/palette.c, include/palette.h: added function to create blend
239 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
241 2004-05-11 Bradley Bell <btb@icculus.org>
243 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
245 2004-05-10 Bradley Bell <btb@icculus.org>
247 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
248 g3_draw_transp_poly had the fade level backwards, decided to just
249 fix g3_draw_poly so it behaves correctly, transparency or not,
250 reverted changes to render_face
252 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
254 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
255 rendering transparent (e.g. cloaked) walls
257 * main/render.c: render_face now calls g3_draw_transp_poly() for
258 cloaked walls in OpenGL
260 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
262 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
263 that from other apps, had "static" distortions.
265 2004-04-22 Bradley Bell <btb@icculus.org>
267 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
269 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
270 aligned version of PUT_INTEL_* macros
272 2004-04-15 Bradley Bell <btb@icculus.org>
274 * main/inferno.c: comment out unused checksum variable
276 2004-04-14 Bradley Bell <btb@icculus.org>
278 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
280 2004-04-14 Terran Melconian <terran@consistent.org>
282 * main/gameseg.c: use portable rand function (fixes #1118)
284 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
286 * main/songs.c: uncomment calls to RBAStop (fixes #473)
288 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
290 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
291 get rid of warnings (now compiles with -Werror on SunOS)
293 * main/piggy.c: fix (really) wierd SunOS bug
295 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
296 caused by not allocating enough mem for rle bitmaps
298 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
300 * include/pstypes.h: sun OS typedef fixes
302 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
304 * main/piggy.c: fix bug 1067
306 * main/piggy.c: fix bugfix for 1067
308 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
309 with descent.pig of mac registered)
311 2003-12-18 Bradley Bell <btb@icculus.org>
313 * main/kconfig.c: fixes for linux-native joystick
315 * main/kconfig.c: bunch of fixes (esp. for non linux-native
318 * arch/include/joy.h: comments/formatting
320 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
322 * compilerdefs.txt: added FreeBSD defs
324 2003-12-08 Bradley Bell <btb@icculus.org>
326 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
329 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
331 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
332 arch/linux/ipx_udp.c: fix FreeBSD compile errors
334 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
336 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
337 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
338 get rid of silly ulongs
340 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
341 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
342 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
343 change relevant __linux__ macros to __ELF__
345 2003-11-27 Bradley Bell <btb@icculus.org>
347 * include/ogl_init.h: added proto for ogl_check_mode
349 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
350 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
353 2003-11-26 Bradley Bell <btb@icculus.org>
355 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
356 3.3 compiler warnings
358 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
361 * include/pstypes.h: OS X fixes
363 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
364 main/newmenu.h: linux fixes
366 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
367 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
368 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
369 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
370 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
373 * arch/sdl/gr.c: fix sdl gr_update
375 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
376 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
377 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
378 cfile/cfile.c, console/CON_console.c, include/d_io.h,
379 include/error.h, include/pstypes.h, include/strutil.h,
380 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
381 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
382 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
383 main/playsave.c, main/songs.c, main/state.c, main/text.c,
384 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
387 2003-11-25 Bradley Bell <btb@icculus.org>
389 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
390 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
391 libmve/VisualC/mveplayer.dsp: updated project files
393 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
396 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
397 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
398 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
399 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
402 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
403 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
406 2003-11-24 Bradley Bell <btb@icculus.org>
408 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
409 libmve/mveplay.c: stuff to play mve's in WinCE
411 * arch/win32/findfile.c: unused functions...
415 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
416 enabled mouse control of menus
418 * main/mission.h: oops, didn't mean to change this.
420 2003-11-21 Bradley Bell <btb@icculus.org>
422 * VisualCE/d2x/d2x.vcp: updated project file
424 2003-11-20 Bradley Bell <btb@icculus.org>
426 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
427 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
428 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
431 2003-11-17 Bradley Bell <btb@icculus.org>
433 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
434 main/menu.c: added option to disable kalinix under unix
436 * main/game.c, main/newmenu.c: always set menu mode for GL popups
438 2003-11-14 Bradley Bell <btb@icculus.org>
440 * main/automap.c: fix automap background image
442 * main/automap.c, main/automap.h: delete cruft
444 * main/automap.c: fix level number position
446 * main/automap.c: simplify g3_draw_line hack
448 * main/menu.c: stop pointless vid mode changes
450 2003-11-07 Bradley Bell <btb@icculus.org>
452 * NEWS, installation.txt: s'more documentation
454 2003-11-07 Steffen Pohle <stpohle@gmx.net>
456 * configure.ac: fix .exe extension problems
458 2003-11-07 Bradley Bell <btb@icculus.org>
460 * arch/ogl/ogl.c: disable texture format verification for OS X -
463 2003-11-06 Bradley Bell <btb@icculus.org>
465 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
466 use more traditional Alt+Enter for toggling fullscreen
468 * 2d/ibitblt.c, main/mission.h: comments/formatting
470 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
472 2003-11-06 Bradley Bell <btb@icculus.org>
474 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
475 resolution change, use kludge to avoid repetitive res changes
477 2003-11-04 Bradley Bell <btb@icculus.org>
479 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
480 structures and i/o routines back to piggy.c
482 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
484 * installation.txt: tell to install d1 .pig for better textures
486 2003-11-04 Bradley Bell <btb@icculus.org>
488 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
489 oem d1 v1.0 and registered d2 v1.0, comments
491 2003-11-03 Bradley Bell <btb@icculus.org>
493 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
494 all d1 shareware - even though files are different!
496 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
499 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
502 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
505 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
507 * main/movie.c: when no movies are found, divide by six the
508 number of warning lines sent to stdout
510 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
512 * include/byteswap.h: fix stupid copy/paste error
514 2003-10-24 Bradley Bell <btb@icculus.org>
516 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
517 gr_linear_rep_movsd_2x instead of almost identical
518 gr_linear_movsd_double. Better since we have assembly versions.
520 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
522 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
525 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
527 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
528 error with --disable-network, move reset_network_objects()
529 from gameseq.c to multi.c
531 2003-10-14 Bradley Bell <btb@icculus.org>
533 * AUTHORS, NEWS: stuff
535 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
537 2003-10-12 Bradley Bell <btb@icculus.org>
539 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
540 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
543 2003-10-12 Aaron Plattner <plattner@caltech.edu>
545 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
546 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
547 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
548 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
549 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
550 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
551 arch/win32/ipx_win.c, arch/win32/winnet.c,
552 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
553 main/multi.h, main/network.c: add IPv4 multicasting support
555 2003-10-11 Bradley Bell <btb@icculus.org>
557 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
559 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
560 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
561 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
562 main/weapon.h: lots of shareware and oem fixes
564 2003-10-10 Bradley Bell <btb@icculus.org>
566 * arch/win32/winnet.c: fixed stupid win32 network bug
568 2003-10-10 Bradley Bell <btb@icculus.org>
570 * main/piggy.c: increased D1_MAX_TMAP_NUM
572 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
574 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
575 which are animated in d2, refactorizes d1 texture reading
577 2003-10-10 Bradley Bell <btb@icculus.org>
579 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
580 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
581 main/collide.h, main/compbit.h, main/config.h, main/console.c,
582 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
583 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
584 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
585 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
586 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
587 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
588 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
589 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
590 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
591 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
592 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
593 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
594 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
595 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
596 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
597 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
598 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
599 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
600 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
601 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
602 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
603 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
604 main/wall.h: comments/formatting
606 2003-10-09 Bradley Bell <btb@icculus.org>
608 * main/text.c: fix text when using old datafiles
610 * main/laser.h: comments/whitespace
612 * main/laser.c, main/weapon.c: fixed smart missiles and smart
613 mines w/shareware data
615 * include/DT_drawtext.h: deleted unused file
617 2003-10-08 Bradley Bell <btb@icculus.org>
619 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
621 * arch/win32/ipx_udp.c: use closesocket() instead of close()
623 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
624 main/menu.c: Disabled 'd2x keys' weapon selection
626 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
628 * main/object.h, main/multi.h: get rid of most warnings issued by
629 cpp-precomp of gcc from Mac OS X dev tools
631 2003-10-05 Bradley Bell <btb@icculus.org>
633 * NEWS, configure.ac: increment version number
635 * cfile/cfile.c: better handling of CRLF text files (when that is
638 * utilities/hogcreate.c, utilities/hogextract.c,
639 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
640 reading/writing files
642 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
643 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
646 2003-10-04 Bradley Bell <btb@icculus.org>
648 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
650 * main/netmisc.c: change byte to sbyte, comments/whitespace
652 2003-10-03 Bradley Bell <btb@icculus.org>
654 * cfile/cfile.c, main/config.c: fix win32 eof bug.
656 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
659 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
660 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
661 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
662 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
663 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
664 main/object.c, main/object.h, main/paging.c, main/player.h,
665 main/robot.h, main/segment.h, main/state.c, main/switch.c,
666 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
667 main/weapon.c, main/weapon.h: change byte to sbyte,
670 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
671 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
672 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
673 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
675 * configure.ac: better checking for timeval
677 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
679 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
680 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
681 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
682 arch/win32/winnet.c, configure.ac, include/byteswap.h,
683 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
684 main/multibot.c, main/network.c: Make network architecture
685 choosable from game menu, add support for UDP/IP on Mac OS X and
688 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
690 * include/byteswap.h: added macros for coping with alignment
693 2003-10-02 Bradley Bell <btb@icculus.org>
695 * main/multi.h: added padding to little-endian version of
698 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
700 * main/netmisc.c: delete duplicate function
702 2003-10-01 Bradley Bell <btb@icculus.org>
704 * main/bm.c: make sure d1_texture_indices gets freed between
707 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
709 * main/piggy.h: fix size of d1 shareware descent.pig
711 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
713 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
714 main/gameseq.c, main/piggy.c: fix loading of d1 texture
715 replacements for non-animated textures
717 2003-08-02 Matthew Mueller <donut@dakotacom.net>
719 * main/controls.c: use fixed 20fps wiggle
721 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
723 * Makefile.am, debian/changelog.in, debian/control,
724 debian/d2x-common.dirs, debian/d2x-common.install,
725 debian/d2x-common.manpages, debian/d2x-gl.files,
726 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
727 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
728 utilities/Makefile.am, utilities/hogcreate.1,
729 utilities/hogextract.1, utilities/mvlcreate.1,
730 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
731 add man pages, distribute utility programs in new d2x-common deb
733 * rpm/d2x.spec.in: updated rpm spec file
735 2003-08-02 Bradley Bell <btb@icculus.org>
737 * cfile/cfile.c: update raw_position in cfputc and cfputs
739 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
741 * main/piggy.c: make error message more friendly
743 * main/piggy.c: simplify copying of bitmap flags
745 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
748 * cfile/cfile.c: revert to always using custom fgets
750 * main/endlevel.c, main/mission.c: handle missing exit sequence
751 components gracefully
753 * main/playsave.c: comments
755 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
757 * cfile/cfile.c: update raw_position in cfwrite
759 * main/network.c: comments/formatting
761 2003-06-22 Bradley Bell <btb@icculus.org>
763 * cfile/cfile.c: use standard fgets for non-archive files
765 * main/movie.c: use con_printf for missing movie warning
767 2003-06-18 Bradley Bell <btb@icculus.org>
769 * main/movie.c: fixed cfile conversion of movielib code
771 * main/console.c, main/hud.c: strip out colors, etc when printing
774 * include/u_mem.h: fix NDEBUG calloc macro
776 2003-06-15 Bradley Bell <btb@icculus.org>
778 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
781 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
782 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
783 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
784 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
785 main/scores.c, main/state.c, main/text.c, misc/args.c,
786 misc/strio.c: convert file i/o to cfile
788 2003-06-14 Bradley Bell <btb@icculus.org>
790 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
791 writing and other modes besides "rb" (mostly taken from
794 2003-06-09 Bradley Bell <btb@icculus.org>
796 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
799 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
800 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
803 2003-06-07 Taylor Richards <taylor@icculus.org>
805 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
807 2003-06-07 Bradley Bell <btb@icculus.org>
809 * main/console.c: fix non-console build
811 * main/gamesave.c: comments
813 * main/bm.c: remove redundant break
815 2003-06-06 Bradley Bell <btb@icculus.org>
817 * main/gauges.c, main/kconfig.c: comments/formatting
819 * console/.cvsignore: added .cvsignore
821 * main/console.c: can't write to console after it's closed
823 2003-06-05 Bradley Bell <btb@icculus.org>
825 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
826 console/internal.c, console/internal.h, include/CON_console.h,
827 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
828 finish console conversion away from SDL
830 2003-06-04 Bradley Bell <btb@icculus.org>
832 * console/CON_console.c, include/CON.console.h, include/console.h,
833 main/console.c, main/game.c: console conversion to native gr,
836 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
837 put prototype for gr_bm_bitblt in gr.h
839 2003-06-03 Bradley Bell <btb@icculus.org>
841 * console/CON_console.c, console/DT_drawtext.c,
842 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
843 main/console.c: use native fonts for console
845 * main/playsave.c: use shorts for short data
847 2003-06-02 Bradley Bell <btb@icculus.org>
849 * configure.ac, main/console.c: set console background, fix
852 2003-06-01 Bradley Bell <btb@icculus.org>
854 * Makefile.am, arch/sdl/event.c, configure.ac,
855 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
856 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
857 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
858 main/gamerend.c: added console code (from SDL_console)
860 2003-05-30 Bradley Bell <btb@icculus.org>
862 * README: minor update
864 2003-05-28 Bradley Bell <btb@icculus.org>
866 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
871 2003-06-06 Bradley Bell <btb@icculus.org>
873 * main/kconfig.c: fix crash in control menus
875 * main/gauges.c: force cockpit redraw in opengl
877 * main/gamerend.c: move ogl swap, so cockpit and console get
880 2003-06-01 Bradley Bell <btb@icculus.org>
882 * configure.ac, libmve/mveplay.c: define struct timeval if needed
886 2003-05-12 Bradley Bell <btb@icculus.org>
888 * configure.ac: increment version number
890 * main/bm.c: use con_printf for exit model warnings
892 * configure.ac: must check for timespec after setting -mno-cygwin
894 * main/inferno.c: added -nohogdir and -userdir options
896 * NEWS, main/titles.c: use briefings with no extension
900 2003-04-30 Bradley Bell <btb@icculus.org>
902 * configure.ac: have to include time.h when checking for nanosleep
904 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
907 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
908 increment version number
910 * main/Makefile.am: make dist fix
914 2003-04-29 Bradley Bell <btb@icculus.org>
916 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
919 2003-04-24 Bradley Bell <btb@icculus.org>
921 * configure.ac: increment version number
923 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
926 2003-04-24 Ingo van Lil <inguin@gmx.de>
928 * main/render.c: fix misspellings of NDEBUG
932 2003-04-14 Bradley Bell <btb@icculus.org>
934 * cfile/cfile.c: prefer files from d2 hog over d1 hog
936 2003-04-11 Bradley Bell <btb@icculus.org>
938 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
943 2003-04-11 Bradley Bell <btb@icculus.org>
945 * libmve/mveplay.c: use _sleep instead of sleep on win32
947 * Makefile.am, README, README.utils, arch/sdl/digi.c,
948 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
949 include/cfile.h, include/error.h, libmve/Makefile.am,
950 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
951 main/endlevel.h, main/playsave.c, misc/fileutil.c:
952 utilities/Makefile.am: comments/formatting/dist problems
954 * configure.ac: use different defines for os x
956 2003-04-07 Bradley Bell <btb@icculus.org>
958 * include/error.h, misc/error.c: put some old stuff back in,
959 eliminate duplicate error messages
961 * main/text.c: don't die on text not found
964 * main/inferno.c: print some useful info if hog not found, allow
965 -help to work if no text available
967 2003-04-07 Steffen Pohle <stpohle@gmx.net>
969 * arch/linux/Makefile.am: revert to previous version, so linux
972 2003-04-03 Bradley Bell <btb@icculus.org>
974 * main/endlevel.c: fixed exit model scheme yet again
976 2003-04-02 Bradley Bell <btb@icculus.org>
978 * misc/error.c: call Int3 on Assert
980 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
983 * main/wall.c: don't die when trying to toggle nonexistent
984 segment... vertigo level 10 is buggy!
986 * main/gamemine.c: comments/formatting
988 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
990 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
991 main/inferno.c: Allow use of 22K sound samples
993 2003-03-29 Bradley Bell <btb@icculus.org>
995 * arch/ogl/gr.c: default to bitmapped reticle
997 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
998 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1001 * arch/sdl/joy.c: fixed text seen for hats in control config
1004 2003-03-28 Bradley Bell <btb@icculus.org>
1006 * main/bm.c: heh, model nums in vertigo are hardcoded,
1007 N_D2_POLYGON_MODELS can't change
1009 * configure.ac, include/d1x.xpm, include/descent.xpm,
1010 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1013 2003-03-27 Bradley Bell <btb@icculus.org>
1015 * main/text.h: fixed text references for hat directions
1017 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1019 2003-03-26 Bradley Bell <btb@icculus.org>
1021 * main/playsave.c: make d2x keys backward compatible
1023 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1025 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1028 2003-03-26 Bradley Bell <btb@icculus.org>
1030 * main/piggy.c: fix crash when d1 data not present
1032 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1033 read/write from plr file
1035 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1036 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1037 added escort.h header
1039 2003-03-25 Bradley Bell <btb@icculus.org>
1041 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1042 D1_PIGFILE ("descent.pig") macro
1044 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1045 models from d1 pig file
1047 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1048 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1049 really) from d1 pig file
1051 2003-03-23 Bradley Bell <btb@icculus.org>
1053 * main/bm.c: stop extra robots from overwriting exit models
1055 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1056 texture list doesn't get full
1058 * main/bm.c: fix mem leak when reading extra robots
1060 2003-03-21 Bradley Bell <btb@icculus.org>
1062 * main/menu.c: Added option to set movie resolution (mostly works)
1064 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1066 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1067 replacement functions to piggy.c
1069 * main/gameseq.c: attempt to support mac d1 descent.pig
1071 * main/bm.c: fix mem leak
1073 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1074 files, both d1 and d2 oem briefing where showed
1076 * main/inferno.c, main/movie.c: Change the default movie
1077 resolution to "high", implement the option -lowresmovies
1079 2003-03-20 Bradley Bell <btb@icculus.org>
1081 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1083 * main/piggy.c: comments
1085 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1087 * main/gameseq.c: delete duplicate function
1089 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1091 2003-03-19 Bradley Bell <btb@icculus.org>
1093 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1094 (cddb discid) support
1096 * arch/sdl/digi.c, main/kludge.c: implemented
1097 digi_link_sound_to_object3 for looping sounds, other looping stuff
1099 * arch/sdl/gr.c: removing dependencies on stuff in main/
1101 * arch/linux/Makefile.am, arch/linux/init.c,
1102 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1103 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1104 other header cleanups
1106 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1108 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1110 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1111 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1112 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1113 load d1 textures for d1 levels
1115 2003-03-19 Bradley Bell <btb@icculus.org>
1117 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1118 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1119 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1120 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1123 * README: added some OS X info
1125 2003-03-17 Bradley Bell <btb@icculus.org>
1127 * main/newdemo.c: simplify DEMO_FILENAME macro
1129 * main/console.c, main/game.c: enable experimental console support
1131 * main/gamerend.c: fixed location of fps meter in multi
1133 2003-03-16 Bradley Bell <btb@icculus.org>
1135 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1136 also look in shared data dir for demos
1138 * main/newdemo.c, main/newdemo.h: comments/formatting
1140 2003-03-15 Christopher Thielen <chris@luethy.net>
1142 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1143 thinking d2 cd is always present
1145 2003-03-15 Bradley Bell <btb@icculus.org>
1147 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1150 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1153 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1154 gr_init. don't really know why this works, though
1156 2003-03-14 Bradley Bell <btb@icculus.org>
1158 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1160 * unused/bios/rbaudio.h: removed duplicate file
1162 2003-03-14 Christopher Thielen <chris@luethy.net>
1164 * arch/sdl/rbaudio.c: stop cd audio when exiting
1166 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1168 * main/gamecntl.c: add comments to the "only matt knows" cheats
1170 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1172 * main/gamemine.c: formatting, better texture conversion for d1
1175 2003-03-14 Bradley Bell <btb@icculus.org>
1177 * main/piggy.c: must swap all mac version pigfiles
1179 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1180 main/multi.c: formatting, minor cleanups
1182 * 2d/rle.c: need to swap line_size on bigendian machines
1184 * main/mission.c, main/mission.h: detect mac full version hogfile
1186 2003-03-13 Bradley Bell <btb@icculus.org>
1188 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1189 added joy/mouse sensitivity slider, increased range to 16, and
1192 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1195 * arch/linux/Makefile.am: removed extra backslash
1197 * TODO, installation.txt: updated some documentation
1199 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1200 menu, with maxfps option
1202 2003-03-12 Bradley Bell <btb@icculus.org>
1204 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1206 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1207 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1208 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1209 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1210 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1211 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1212 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1213 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1214 arch/linux/include/music.h, arch/linux/include/serial.h,
1215 arch/linux/include/ukali.h: formatting
1217 2003-03-11 Chris Arena <ccarena@cox.net>
1219 * main/menu.c: fixed brightness slider
1221 2003-03-01 Bradley Bell <btb@icculus.org>
1223 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1224 robots and animated bitmaps work, but colors are messed up
1226 2003-02-28 Bradley Bell <btb@icculus.org>
1228 * main/player.h: whitespace
1230 * main/automap.c, main/cntrlcen.c, main/collide.c,
1231 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1232 descent.hog is present, d1 becomes mission 0)
1234 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1235 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1236 arch/win32/winnet.c: MinGW compiles with network enabled again,
1237 but still doesn't work
1241 2003-02-28 Bradley Bell <btb@icculus.org>
1243 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1244 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1245 many opengl glitches
1247 2003-02-27 Bradley Bell <btb@icculus.org>
1249 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1250 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1251 main/network.c, main/network.h: noted that hoard.ham is only needed
1252 for multiplayer HOARD games, and should not be equated with
1253 "vertigo". put HoardEquipped() back in network.c.
1255 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1256 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1257 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1258 use timer_delay instead of d_delay
1260 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1262 * main/render.c: added replacement qsort for solaris
1264 2003-02-26 Bradley Bell <btb@icculus.org>
1266 * main/gamemine.c: texture conversion for d1 shareware
1268 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1270 * main/gamemine.c: better texture conversion for d1 levels
1272 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1274 * main/kconfig.c: fix joystick support under MinGW
1276 2003-02-26 Bradley Bell <btb@icculus.org>
1278 * main/playsave.c: fix swapping glitch
1280 * configure.ac, readme.txt: clean stuff up, getting ready for
1283 * main/titles.c: begin support for rendering spinning robots in
1286 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1289 * main/gamemine.c: load d1 shareware levels!
1291 2003-02-25 Bradley Bell <btb@icculus.org>
1295 * autogen.sh: add warning about old auto* versions, use
1298 2003-02-24 Bradley Bell <btb@icculus.org>
1300 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1301 briefings mostly working
1303 * main/movie.c, main/titles.c: fixed some more briefing glitches
1305 2003-02-23 Bradley Bell <btb@icculus.org>
1307 * main/movie.c: fixed crash when using shareware data files
1310 * arch/sdl/digi.c: fix crash on non-existent sounds
1311 (i.e. shareware data)
1313 2003-02-22 Bradley Bell <btb@icculus.org>
1315 * main/titles.c: fixed fullscreen toggle in briefings
1317 2003-02-21 Bradley Bell <btb@icculus.org>
1319 * configure.ac: check for mingw when enabling nasm
1321 * main/playsave.c: enable loading player files of either byte
1324 2003-02-20 Bradley Bell <btb@icculus.org>
1326 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1328 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1329 #343, not "rest of solution to bug #344"
1331 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1334 * main/kludge.c: partial solution to bug #344
1336 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1338 * compilerdefs.txt: added linux/mips info
1340 * ChangeLog: clean up changelog
1342 2003-02-19 Bradley Bell <btb@icculus.org>
1344 * libmve/mveplay.c: os x needs nanosleep prototype.
1346 2003-02-18 Bradley Bell <btb@icculus.org>
1348 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1350 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1351 to disable/enable audio
1353 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1355 * main/: movie.h, titles.c: make sure movie's palette is set before
1356 writing briefing text. Fixes bug #359
1358 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1361 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1362 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1365 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1368 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1369 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1370 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1373 * include/libmve.h: blah
1375 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1377 * main/render.c: 2nd attempt to fix solaris qsort bug
1379 2003-02-18 Bradley Bell <btb@icculus.org>
1381 * configure.ac, include/pstypes.h: put alignment detection in
1384 2003-02-17 Bradley Bell <btb@icculus.org>
1386 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1387 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1388 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1389 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1390 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1391 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1392 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1393 moved mve stuff to separate subdir
1395 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1396 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1397 mve code. Fixes (at least) bugs #41, #348, and #350.
1399 2003-02-14 Bradley Bell <btb@icculus.org>
1401 * main/Makefile.am: no more Makefile.mveplay. again
1403 * main/mveplay.c: typo
1405 2003-02-13 Bradley Bell <btb@icculus.org>
1407 * utilities/mvlextract.c: uint -> unsigned int
1409 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1410 standalone mveplayer, win32 support
1412 * main/movie.c: random bugfixes, win32 support
1414 * arch/sdl/Makefile.am: formatting
1416 * configure.ac: disable networking on mac/win for now
1418 * main/newmenu.c: comments
1420 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1422 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1423 redundant swap functions.
1425 2003-02-13 Bradley Bell <btb@icculus.org>
1427 * ChangeLog: update changelog
1429 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1431 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1432 polymodel alignment issues.
1434 2003-02-13 Bradley Bell <btb@icculus.org>
1436 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1437 fix various little bugs
1439 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1440 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1442 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1445 * README.utils: new file
1447 * main/: mve_main.c, mveplay.c: more movie fixes
1449 * README: updated README
1451 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1453 2003-02-12 Bradley Bell <btb@icculus.org>
1455 * utilities/mvlextract.c: bigendian mvl support
1457 * main/mveplay.c: formatting, stuff
1459 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1460 truecolor mve support, standalone mveplayer
1462 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1463 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1464 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1465 standalone mveplayer
1467 2003-01-22 Bradley Bell <btb@icculus.org>
1469 * include/: interp.h, interp.h: restore prototype for
1470 swap_polygon_model_data
1472 2003-01-21 Bradley Bell <btb@icculus.org>
1474 * main/piggy.c: use memcpy to avoid alignment problem
1476 * compilerdefs.txt: updated some defs, added sunos/sparc
1478 2003-01-15 Bradley Bell <btb@icculus.org>
1480 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1482 * main/gamemine.c: attempting to support d1 shareware
1484 * compilerdefs.txt: update defs
1486 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1488 * main/mveplay.c: fix several bugs, comments, formatting.
1490 2003-01-15 Bradley Bell <btb@icculus.org>
1492 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1493 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1494 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1495 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1498 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1499 formatting, comments
1501 2003-01-11 Bradley Bell <btb@icculus.org>
1503 * main/: mission.c, mission.h: attempt to support d1 for mac
1506 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1508 * main/object.h: foo
1510 2003-01-09 Bradley Bell <btb@icculus.org>
1512 * main/movie.c: use ifdef around gr_toggle_fullscreen
1514 2003-01-07 Bradley Bell <btb@icculus.org>
1516 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1517 main/mission.h: don't need .msn file for descent.hog anymore
1521 2003-01-06 Bradley Bell <btb@icculus.org>
1523 * main/mission.h, main/mission.c: comments
1525 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1528 2003-01-03 Bradley Bell <btb@icculus.org>
1530 * utilities/: txb2txt.c, txt2txb.c: remove old files
1532 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1534 * main/polyobj.c: attempt to make read_model_file
1537 * main/menu.c: move vertigo text
1539 2003-01-02 Bradley Bell <btb@icculus.org>
1541 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1542 main/polyobj.h: cleanup alignment changes
1544 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1545 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1546 main/object.h: fix alignment issues on sparc
1548 * cvshowto.txt: update cvs info
1552 * 2d/rle.c: make rle_swap handle RLE_BIG
1554 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1556 * main/render.c: workaround solaris qsort bug
1558 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1560 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1561 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1563 * arch/linux/Makefile.am: enabled linux joystick, kali
1565 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1566 arch/sdl/event.c: enabled linux joystick
1568 2002-12-31 Bradley Bell <btb@icculus.org>
1570 * main/gamemine.c: simplified warning msg
1572 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1574 * main/render.h: fix compiler warning
1576 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1578 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1580 2002-12-24 Bradley Bell <btb@icculus.org>
1582 * main/mission.c: fixes an infinite loop which was caused by d2x
1583 thinking d2demo was a descent 1 mission
1585 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1587 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1589 2002-12-24 Bradley Bell <btb@icculus.org>
1591 * main/render.c: comments
1593 2002-10-30 Bradley Bell <btb@icculus.org>
1595 * main/inferno.c: add help for -hogdir option
1597 * main/inferno.c: added -hogdir option
1599 2002-10-28 Bradley Bell <btb@icculus.org>
1601 * main/: inferno.c, menu.c: enabled Vertigo displays
1603 * include/3d.h: typo
1605 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1607 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1608 main/netmisc.c, main/network.c: simplify and eliminate redundant
1611 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1613 * maths/fixc.c: fix infinite loop in quad_sqrt.
1615 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1616 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1618 2002-10-12 Bradley Bell <btb@icculus.org>
1620 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1622 2002-10-11 Bradley Bell <btb@icculus.org>
1624 * main/hud.c: make hud_message work correctly
1626 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1629 * main/network.c: formatting, small fixes
1631 2002-10-10 Bradley Bell <btb@icculus.org>
1633 * main/netmisc.h: no swap_object for little-endian
1635 * main/: netmisc.h, network.c: use macros to simplify network
1638 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1641 * main/inferno.c: enable loading screen for mac shareware with
1644 * main/netmisc.c: whitespace
1646 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1649 * main/hud.c: whitespace
1651 * configure.ac: remove shareware build, add macdata build
1653 * main/songs.c: whitespace
1655 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1656 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1659 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1662 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1664 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1665 comments, formatting, etc.
1667 * iff/iff.c: fix bigendian iff loading.
1669 2002-10-03 Bradley Bell <btb@icculus.org>
1671 * utilities/txb2tex.c: typo
1673 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1674 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1677 * arch/sdl/mouse.c: whitespace
1679 2002-09-19 Bradley Bell <btb@icculus.org>
1681 * main/kconfig.c: fix a oops, add old logs
1683 * main/kconfig.c: support for >3 mouse buttons
1685 2002-09-18 Bradley Bell <btb@icculus.org>
1687 * include/gr.h: fix palette swap define
1689 2002-09-14 Bradley Bell <btb@icculus.org>
1691 * main/titles.c: load hires briefing screen if lores doesn't exist
1692 (i.e. vertigo) and MenuHires=0
1694 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1696 * main/: multi.h, network.h: pack some structures for ipx
1699 2002-09-14 Bradley Bell <btb@icculus.org>
1701 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1702 and load_endlevel_data() to expect newline-terminated strings, fix
1703 load_game_data to read null-terminated string for
1706 2002-09-07 Bradley Bell <btb@icculus.org>
1708 * main/newmenu.c: added error message
1710 * main/menu.h: enable -nohires with mac shareware
1712 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1714 * 2d/font.c: enable 0/255 palette swap for fonts
1716 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1719 * 2d/2dsline.c: fix ogl blooper
1721 2002-09-05 Bradley Bell <btb@icculus.org>
1723 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1726 * include/strutil.h: need string.h for strcasecmp
1728 * include/rle.h: okay, maybe it needs to be this way
1730 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1732 * 2d/scalec.c: more stuff from d2src
1734 * 2d/rle.c: more stuff from d2src, formatting
1736 * 2d/font.c: useless cruft
1738 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1740 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1743 2002-09-04 Bradley Bell <btb@icculus.org>
1745 * include/grdef.h: fix compiler warnings
1747 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1749 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1752 * main/game.c: we want the mac ibitblt for everything but dos and
1755 * main/texmerge.c: these routines are in tmerge.c
1757 * main/credits.c: enable credits for mac and oem data
1759 * main/bm.c: use either exit.ham or exit.pofs
1761 * include/ibitblt.h: enable some more code from d2src
1763 * include/gr.h: enable mac ubitblt_double
1765 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1767 * include/grdef.h: moved some inline asm from linear.h
1769 * 2d/ibitblt.c: brought in line with original d2 version
1771 * 2d/bitblt.c: reverted to original d2 version of this file, then
1772 added d1x enhancements
1774 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1776 * 2d/linear.h: moved these back to their original locations
1779 * main/mveplay.c: close some memory holes, speed up palette loading
1781 * main/movie.c: added fullscreen toggle while playing movies
1783 * main/inferno.c: comment out -superhires help text (always on)
1785 * include/timer.h: added approx_fsec_to_usec macro
1787 * arch/sdl/joy.c: fix compiler warning
1789 2002-09-01 Bradley Bell <btb@icculus.org>
1791 * main/network.c: oops
1793 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1795 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1796 timer_get_fixed_seconds
1800 2002-08-31 Bradley Bell <btb@icculus.org>
1802 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1805 * main/multi.h: network endian stuff
1807 * 2d/font.c, include/gr.h: fast file i/o for font headers
1809 * arch/win32/arch_ip.cpp: unused file
1811 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1812 bigendian networking fixes
1814 * main/menu.c: make net menu more accurate, also make superhires
1817 * include/pstypes.h: better to have __pack__ all the time, I think.
1818 needed for networking, e.g.
1820 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1823 * arch/win32/Makefile.am: unused file
1827 2002-08-30 Bradley Bell <btb@icculus.org>
1829 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1831 * main/: newmenu.h, titles.c: formatting
1833 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1834 main/multi.h: networking works, finally
1836 * TODO: added TODO file
1838 * arch/linux/arch_ip.cpp: unused fine
1840 * README: network sorta working
1842 * main/: Makefile.am, multi.c, network.c, network.h: more
1845 * main/menu.c: load builtin mission correctly
1847 * main/inferno.c: documentation
1849 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1852 * main/Makefile.mveplay: don't need no more
1854 2002-08-29 Bradley Bell <btb@icculus.org>
1856 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1857 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1858 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1861 * include/ipx_drv.h: more network fixing
1863 * arch/linux/include/ipx_drv.h: more network fixing
1865 * include/ipx.h: formatting
1867 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1869 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1870 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1871 main/inferno.c: fixed networking fuck-up?
1873 * Makefile.am: moved mingw info to README
1875 * README, mingw32.txt: moved mingw info to README
1877 2002-08-27 Bradley Bell <btb@icculus.org>
1879 * utilities/mvlextract.c: allow specifying file to extract
1881 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1884 * utilities/hogextract.c: allow specifying file to extract
1886 * main/mission.c: Have to get mission_num _after_ promoting...
1888 * main/: gameseq.c, titles.c: beginning d1 briefing support
1890 * descent.msn: beginning d1 briefing support
1892 * main/: titles.c, titles.h: d1-style mission briefings
1894 * main/piggy.h: whitespace
1896 * main/movie.c: beginning robot movie support, fall back on lo/hi
1897 res if hi/lo not available
1899 * main/mission.c: added Builtin_mission_num for builtin mission,
1900 D1Hogdir, d1-style mission briefings
1902 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1905 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1906 (for d1 missions that need d1 data)
1908 * 2d/ibitblt.c: whitespace
1910 2002-08-26 Bradley Bell <btb@icculus.org>
1912 * utilities/mvlcreate.c: oops
1914 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1917 * utilities/hogextract.c: added [v]iew option
1919 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1921 * main/titles.c: fix writable string, disable DumbAdjust thing
1923 * main/polyobj.h: whitespace
1925 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1928 * main/movie.c: read movies from AltHogDir, other fixes
1930 * main/: mission.c, mission.h: fix bug w/mission filename
1932 * main/gameseq.c: comments
1934 * main/digi.h: whitespace n stuff
1936 * include/mve_audio.h: added audio flag macros
1938 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1943 2002-08-23 Bradley Bell <btb@icculus.org>
1945 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1948 * Makefile.am: remove d2demo.mn2
1950 * cfile/cfile.c, include/cfile.h: add cfile_size function
1952 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1953 eliminate need for .mn2 files for oem and demo
1955 2002-08-22 Bradley Bell <btb@icculus.org>
1957 * main/bm.c: fix for vertigo
1959 * main/menu.h: make OEM menu pcx available
1961 * 2d/rle.c: merge with original d2 file
1963 * Makefile.am, configure.ac: let mission files get installed by
1966 2002-08-17 Bradley Bell <btb@icculus.org>
1968 * configure.ac: make FAST_FILE_IO the default on little-endian
1971 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1973 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1976 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1978 * main/: game.c, menu.c, mission.c: promote builtin missions.
1980 2002-08-15 Bradley Bell <btb@icculus.org>
1982 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1983 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1985 * utilities/.cvsignore: added cvsignore
1987 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1990 * main/piggy.c: mac data file loading
1992 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1993 transparency and swap 0/255 correctly for mac data files
1995 2002-08-13 Bradley Bell <btb@icculus.org>
1997 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1998 to utilities to avoid conflict with c++ std lib <utility>
2000 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2001 txt2txb.c: moved utility to utilities to avoid conflict with c++
2004 * Makefile.am, configure.ac: add utilities
2006 2002-08-09 Bradley Bell <btb@icculus.org>
2008 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2011 2002-08-08 Bradley Bell <btb@icculus.org>
2013 * main/inferno.c: comments
2015 * main/: newmenu.c, songs.c: mac demo datafile support
2017 * installation.txt: update
2019 * main/gamesave.c: use lowercase for consistency
2021 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2022 models for other than d2demo
2024 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2026 * main/gamemine.c: formatting, better d1 texture conversion
2028 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2029 main/mission.h: recognize .msn mission files.
2031 2002-08-07 Bradley Bell <btb@icculus.org>
2033 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2034 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2035 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2036 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2037 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2038 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2041 2002-08-06 Bradley Bell <btb@icculus.org>
2043 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2045 * main/Makefile.am: formatting
2047 * 2d/font.c: make gr_remap_font just reload the whole thing
2049 * configure.ac: formatting
2051 * Makefile.am: added d2demo.mn2
2053 * d2demo.mn2: mission file for shareware
2055 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2056 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2058 * main/sounds.h: shareware stuff, whitespace
2060 * main/: polyobj.c, polyobj.h: more fast i/o macros
2062 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2065 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2066 endlevel stuff to non-shareware, allow movies/endlevel for
2069 * main/cntrlcen.c: typo
2071 * main/bm.h: use global Piggy_hamfile_version
2073 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2074 macros, use global Piggy_hamfile_version
2076 * main/Makefile.am: terrain and movie stuff always used now
2078 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2081 * main/: gamemine.c, gamesave.c: load DMB levels
2083 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2084 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2086 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2088 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2090 2002-08-04 Bradley Bell <btb@icculus.org>
2092 * main/inferno.c: shareware stuff, formatting
2094 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2096 * arch/sdl/gr.c: don't need to set mode in gr_init
2098 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2100 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2103 * Makefile.am, descent.mn2: added mission file for descent 1
2105 2002-08-02 Bradley Bell <btb@icculus.org>
2107 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2108 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2109 main/piggy.h, misc/error.c: junk
2111 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2112 render.h, scores.c, scores.h, terrain.c: shareware stuff
2114 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2115 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2116 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2117 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2118 main/weapon.c, main/weapon.h: fast i/o macros
2120 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2122 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2123 main/gamemine.h, main/gamesave.c: load d1 levels
2125 2002-07-30 Bradley Bell <btb@icculus.org>
2127 * configure.ac: oops
2129 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2132 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2133 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2134 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2135 main/piggy.c, main/titles.c: support shareware datafiles!
2137 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2138 piggy.c: SHAREWARE fixes
2140 2002-07-29 Bradley Bell <btb@icculus.org>
2142 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2143 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2144 misc/fileutil.c: Portability - OS X support
2146 2002-07-27 Bradley Bell <btb@icculus.org>
2148 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2149 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2150 segment.h: portability
2152 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2153 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2154 main/wall.h: portabilization
2156 * 2d/font.c, include/gr.h: portability
2158 2002-07-26 Bradley Bell <btb@icculus.org>
2160 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2162 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2164 * main/player.c: foo
2166 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2168 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2169 misc/fileutil.h: portable file i/o utils
2171 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2172 writable string anymore... / formatting
2174 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2175 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2176 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2177 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2178 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2179 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2180 portable-izing file loading routines
2182 2002-07-24 Bradley Bell <btb@icculus.org>
2184 * main/mveplay.c: correctly play files with 16bit uncompressed
2185 audio, mem checking, etc
2187 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2190 2002-07-23 Bradley Bell <btb@icculus.org>
2192 * misc/Makefile.am: unused file
2194 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2195 main/sounds.h: remove experimental nmovie stuff
2197 * main/movie.c: add some debugging output
2199 2002-07-22 Bradley Bell <btb@icculus.org>
2201 * main/: console.c, state.c: simplified header
2203 * main/movie.c: enable mveplay audio
2205 * main/old/movie.c: moved to main/
2207 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2208 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2209 main/mvelib.c, main/mveplay.c: initial movie support
2211 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2212 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2213 include/ogl_init.h, include/pstypes.h, main/console.c,
2214 main/state.c, mem/mem.c: OS X stuff
2216 * configure.ac: OS X and movie stuff
2218 2002-07-19 Bradley Bell <btb@icculus.org>
2220 * compilerdefs.txt: OSX defs
2222 2002-07-18 Bradley Bell <btb@icculus.org>
2224 * main/inferno.c: use simpler rcs tags
2226 * autogen.sh: keep Changelog in cvs (and use --accum)
2228 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2229 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2230 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2231 main/songs.c: changed cdrom->rbaudio
2233 * include/rbaudio.h: moved to /include
2235 2002-07-17 Bradley Bell <btb@icculus.org>
2237 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2238 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2239 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2240 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2241 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2242 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2243 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2244 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2245 3d/setup.c: use simpler rcs tags
2250 2002-07-17 Bradley Bell <btb@icculus.org>
2252 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2254 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2256 * debian/rules: don't need readme's
2258 * debian/rules: move d1x license to COPYING, license clarifications
2260 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2261 license to COPYING, license clarifications
2263 * debian/rules: fix debian docs
2265 * debian/rules: fix debian manpages
2267 * debian/d2x-sdl.menu: fix debian menu
2269 * debian/rules: link to undocumented man page for debs
2271 * Makefile.am, configure.ac, debian/control, debian/copyright,
2272 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2273 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2274 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2277 2002-07-16 Bradley Bell <btb@icculus.org>
2279 * debian/: rules, changelog.in: deb stuff
2281 * configure.ac: cleaner nasm detection
2283 * debian/: changelog.in, control, rules: deb stuff
2285 * README, installation.txt: typos, stuff
2287 * configure.ac: better #defines
2289 * configure.ac: whitespace
2291 * configure.ac: better documentation
2293 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2294 SDL_JOYSTICK not needed
2296 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2298 * configure.ac: need higher SDL for joystick
2300 * debian/: control, rules: deb stuff
2302 * arch/sdl/joy.c: old junk
2304 * Makefile.am, configure.ac: automake updates
2306 * main/: inferno.c, text.c: don't use althogdir on non-unix
2308 * configure.ac: more autoconf updates
2310 * misc/strutil.c: better strrev
2312 * main/inferno.c: need limits.h on mingw also
2314 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2317 2002-04-19 Bradley Bell <btb@icculus.org>
2319 * main/network.c: let hoard.ham be a cfile
2321 * main/text.c: better error message when hog not found
2325 2002-03-23 Bradley Bell <btb@icculus.org>
2327 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2328 arch/sdl/Makefile.am: Use SDL joystick automatically
2330 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2332 2002-03-05 Bradley Bell <btb@icculus.org>
2334 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2337 2002-02-23 Bradley Bell <btb@icculus.org>
2339 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2341 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2342 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2343 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2344 main/editor/Makefile.am: moved includes to include
2346 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2348 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2349 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2350 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2353 * main/game.c: disabled cockpit for OGL, formatting
2355 * 2d/ibitblt.c: formatting
2357 2002-02-16 Bradley Bell <btb@icculus.org>
2359 * include/oldsdl.h: check for older macros
2361 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2362 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2363 allow older sdl versions
2365 2002-02-15 Bradley Bell <btb@icculus.org>
2367 * main/: automap.c, automap.h, inferno.c: automap resolution now
2370 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2372 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2373 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2374 win32/include/key_arch.h: never mind - that would be pointless
2376 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2377 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2378 win32/include/key_arch.h: copied files from d1x
2380 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2381 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2383 * main/multipow.c: need conf.h
2385 * arch/win32/Makefile.am: new file
2387 * include/pstypes.h: added u_int16_t (needed in base_ip)
2389 * arch/win32/arch_ip.cpp: copied from d1x
2391 2002-02-14 Bradley Bell <btb@icculus.org>
2393 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2395 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2396 main/netlist.c: Added hotkeys to toggle fullscreen mode
2398 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2399 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2401 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2402 reorder.h: Lotsa networking stuff from d1x
2404 2002-02-13 Bradley Bell <btb@icculus.org>
2406 * include/gr.h, main/game.c: Fullscreen toggle stuff
2408 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2411 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2412 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2415 2002-02-11 Bradley Bell <btb@icculus.org>
2417 * main/bm.c: use portable loader if bigendian
2419 * include/pstypes.h: don't define bool for c++
2421 * include/cfile.h: extern AltHogDir stuff
2423 * include/byteswap.h: use WORDS_BIGENDIAN
2425 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2427 * main/vers_id.h: added D2X_IVER
2429 * misc/args.c: don't use d1x.ini
2431 * Makefile.am: rpm stuff
2433 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2436 2002-02-09 Bradley Bell <btb@icculus.org>
2438 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2440 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2442 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2445 2002-02-06 Bradley Bell <btb@icculus.org>
2447 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2448 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2449 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2451 * debian/: changelog.in, control, copyright, d2x-gl.files,
2452 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2456 2002-02-02 Bradley Bell <btb@icculus.org>
2458 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2460 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2461 Enabled RELEASE option
2463 2002-01-31 Bradley Bell <btb@icculus.org>
2465 * Makefile.am, configure.ac: specify prerequisite versions of
2466 autoconf and automake
2468 2002-01-29 Bradley Bell <btb@icculus.org>
2470 * main/mission.c: RCS header added
2472 * main/inferno.c: update copyright date
2474 * main/mission.c: allow missions to be in AltHogDir
2476 * configure.ac: Display results of configure
2478 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2481 2002-01-28 Bradley Bell <btb@icculus.org>
2483 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2484 Data files now go in DATADIR/games/d2x, user files now go in
2487 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2489 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2490 files now go in ~/.d2x
2492 2002-01-24 Bradley Bell <btb@icculus.org>
2494 * configure.ac: fix nasm not found error message
2496 2002-01-18 Bradley Bell <btb@icculus.org>
2498 * configure.in: getting rid of old configure.in
2500 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2501 main/movie.c: Movie playing kludgey stuff
2503 * misc/args.c: formatting
2505 * main/inferno.c: allow -h for help
2507 * include/error.h: don't die on int3, unless -debug given
2509 * mingw32.txt: more stuff
2511 2001-12-29 Bradley Bell <btb@icculus.org>
2513 * Makefile.am: Got rid of thinking.txt
2515 * main/inferno.c: document -nomovies option
2517 2001-12-28 Bradley Bell <btb@icculus.org>
2519 * main/titles.c: formatting, put some code into place for rendering
2520 of robots during briefings
2522 2001-12-27 Bradley Bell <btb@icculus.org>
2526 2001-12-23 Craig Hadady <chadady@iglou.com>
2528 * 2d/rle.c: fixed bug in dummy array.
2530 2001-12-03 Bradley Bell <btb@icculus.org>
2532 * arch/sdl/init.c: fix formatting
2534 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2535 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2536 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2537 and sdl joystick stuff
2539 2001-11-30 Bradley Bell <btb@icculus.org>
2541 * thinking.txt: not needed
2543 2001-11-27 Bradley Bell <btb@icculus.org>
2545 * cygconf, mingw32.txt: use sdl from source on cygwin
2547 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2548 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2549 SDL_CFLAGS to CFLAGS
2551 2001-11-27 Bradley Bell <btb@icculus.org>
2555 2001-11-14 Bradley Bell <btb@icculus.org>
2557 * texmap/scanline.c: use optimization flags as texmap default
2559 * NEWS: mouse wheel, etc
2561 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2562 wheel to emulate 3rd axis
2564 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2566 * include/error.h: kludge to ungrab mouse when we hit an int3
2568 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2569 __ENV_MSDOS__ to __MSDOS__
2571 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2574 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2577 * arch/sdl/digi.c: implemented digi_set_volume
2579 * include/grdef.h, main/config.c, misc/d_io.c: change
2580 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2582 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2583 main/piggy.c: use MAKE_SIG
2585 * installation.txt: update
2587 * configure.ac: new file
2589 * arch/sdl/joydefs.c: #include pstypes.h
2591 * arch/sdl/init.c: SDL joystick stuff
2593 * acconfig.h: adjust MINGW defines
2595 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2596 controls menu now works
2598 2001-11-13 Bradley Bell <btb@icculus.org>
2600 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2603 * Makefile.am: New file
2605 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2608 * compilerdefs.txt: New file
2610 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2612 2001-11-12 Bradley Bell <btb@icculus.org>
2614 * main/playsave.c: load player files regardless of byte order of
2617 2001-11-11 Bradley Bell <btb@icculus.org>
2619 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2622 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2624 * NEWS: GL savegame thumbnails
2626 * acconfig.h, configure.in: make option for NMOVIES, default to off
2628 2001-11-09 Bradley Bell <btb@icculus.org>
2630 * main/state.c: Enabled savegame thumbnails under OpenGL
2632 * unused/pa_null/pa_enabl.h: remove duplicate header
2634 * misc/args.c: use d2x.ini for option file
2636 * mem/mem.c: Move mem_realloc inside the ifdef
2638 * main/menu.c: fix 640x400 menu text
2640 * main/inferno.c: added documentation
2642 * main/endlevel.c: fix warnings
2644 * arch/ogl/gr.c: Get rid of gl spew
2646 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2648 * acconfig.h: Define __SDL__ for mingw
2650 2001-11-08 Bradley Bell <btb@icculus.org>
2652 * 2d/font.c: free OGL font data when rereading
2654 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2655 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2656 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2657 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2658 main/weapon.h: Enabled shareware build, endlevel flythrough
2661 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2662 of use for shareware build
2664 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2667 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2669 2001-11-05 Bradley Bell <btb@icculus.org>
2671 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2674 * include/3d.h: Add comment
2676 2001-11-04 Bradley Bell <btb@icculus.org>
2678 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2681 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2684 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2686 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2687 main/hudmsg.h: Enable d1x-style hud_message
2689 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2691 * 2d/font.c: re-init ogl fonts after remapping colors.
2693 2001-11-02 Bradley Bell <btb@icculus.org>
2695 * misc/Makefile.am: remove byteswap.h (duplicate header)
2697 * 2d/font.c: fixed gr_remap_font, minor stuff
2699 * configure.in: take out -O2 if doing debug build
2701 * main/bm.c: formatting
2703 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2705 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2706 macros, get rid of functions
2708 2001-11-01 Bradley Bell <btb@icculus.org>
2710 * misc/byteswap.h: removed duplicate header
2712 2001-10-31 Bradley Bell <btb@icculus.org>
2714 * NEWS, main/automap.c: automap works in opengl
2716 * NEWS, configure.in: Added news
2718 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2720 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2722 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2723 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2724 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2726 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2728 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2730 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2731 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2733 2001-10-27 Bradley Bell <btb@icculus.org>
2735 * main/inferno.c: added some documentation
2737 2001-10-25 Bradley Bell <btb@icculus.org>
2739 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2742 * Makefile.am, configure.in, arch/Makefile.am,
2743 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2744 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2745 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2746 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2747 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2748 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2749 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2750 it's ugly, but It'll be easier to sync with d1x.
2752 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2753 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2754 main/editor/Makefile.am: attempt at support for editor, makefile
2757 * misc/d_delay.c: formatting fix
2759 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2760 tmappent.S, tmapppro.S: adding support for runtime selection of
2763 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2764 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2765 including multi.h and network.h, fix backslashes, fix compiler
2768 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2769 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2770 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2771 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2772 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2773 including multi.h and network.h, fix backslashes
2775 * include/pstypes.h: added typedef for u_int64_t on mingw
2777 * include/3d.h: added prototype for g3_uninit_polygon_model
2779 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2781 2001-10-24 Bradley Bell <btb@icculus.org>
2783 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2784 arch subdirs, as in d1x.
2786 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2787 earlier style until i understand automake 1.5 better. remove input
2790 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2791 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2792 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2793 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2794 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2795 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2796 Moved input stuff to arch subdirs, as in d1x.
2798 * NEWS, configure.in: blah blah
2800 2001-10-23 Bradley Bell <btb@icculus.org>
2802 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2804 * texmap/tmapppro.S: no need for #include <conf.h> here
2806 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2809 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2810 file. RCS header added
2812 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2813 #ifdef'ing out the whole file. RCS header added
2815 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2816 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2817 fixes. Now works with automake 1.5 and autoconf 2.52.
2818 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2819 mingw (-grabmouse now works on win32).
2821 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2822 These don't belong in cvs
2826 2001-10-20 Bradley Bell <btb@icculus.org>
2828 * 2d/font.c: Don't free unused variables...
2830 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2833 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2834 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2835 main/Makefile.am: make dist more sensible
2837 * Makefile.am: Kludge for linking on mingw
2839 2001-10-19 Bradley Bell <btb@icculus.org>
2841 * Makefile.am, configure.in, arch/win32/Makefile.am,
2842 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2844 * include/ipx_drv.h: Check for __MINGW32__
2846 * include/i86.h: Imported from d1x
2848 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2850 * arch/dos/modex.asm: Fixed %include
2852 * main/console.c: RCS headers added
2854 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2857 * Makefile.am, main/Makefile.am: Moved final link to top-level
2858 directory instead of main/
2860 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2861 __ENV_LINUX__ to __linux__
2863 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2864 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2865 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2866 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2867 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2868 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2869 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2870 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2871 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2872 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2875 * configure.in: add --enable-xploader, support arch/linux subdir,
2878 * main/inferno.c: conditionalize conf.h
2880 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2882 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2883 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2884 misc/fileutil.h: Partial application of linux/alpha patch.
2886 2001-10-19 Bradley Bell <btb@icculus.org>
2888 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2889 networking in line with d1x, moved some arch/linux_* stuff to
2892 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2893 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2894 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2895 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2898 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2899 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2900 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2901 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2902 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2903 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2904 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2905 linux/include/ukali.h: Brought linux networking in line with d1x,
2906 moved some arch/linux_* stuff to arch/linux/*
2908 * include/ipx_drv.h: Imported from d1x
2910 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2912 * main/ipx_drv.c: Imported from d1x
2914 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2915 main/network.h, main/Makefile.am: Trying to get network working on
2918 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2919 main/Makefile.am: build fixes
2921 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2922 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2923 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2924 starting to get net working.
2926 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2927 conditionalized min,max macros
2929 2001-10-18 Bradley Bell <btb@icculus.org>
2931 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2932 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2933 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2934 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2937 * 2d/2dsline.c: RCS headers added/changed
2939 * configure.in: fix NASMFLAGS bug
2941 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2944 2001-10-17 Bradley Bell <btb@icculus.org>
2946 * NEWS: Fixed the invulnerable robots bug!
2948 * main/collide.c: Fixed the invulnerable robots bug!
2950 2001-10-14 Bradley Bell <btb@icculus.org>
2952 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2955 2001-10-13 Bradley Bell <btb@icculus.org>
2957 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2958 arch/Makefile.am, arch/dos/Makefile.am,
2959 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2960 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2961 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2962 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2963 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2964 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2965 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2966 arch/win32/include/Makefile.am, iff/Makefile.am,
2967 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2968 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2969 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2970 unused/bios/Makefile.am, unused/lib/Makefile.am,
2971 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2972 unused/ui/Makefile.am, unused/vga/Makefile.am,
2973 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2974 automake stuff from "inert" subdirs. And there was much rejoicing.
2976 * Makefile.am, NEWS, configure.in: Stuff
2978 * ChangeLog: removing auto-generated file
2980 * cygconf: Added instructions for mingw32 build
2982 * Makefile.am: renamed INSTALL to installation.txt
2984 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2986 * mingw32.txt: Added instructions for mingw32 build
2988 * configure.in: Enable assembly under mingw32
2990 2001-10-12 Bradley Bell <btb@icculus.org>
2992 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2994 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2995 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2996 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2997 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2998 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2999 to __DJGPP__, since it's built-in.
3001 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3003 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3004 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3008 2001-10-12 Bradley Bell <btb@icculus.org>
3010 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3012 * Makefile.am: make sure cygconf gets archived
3014 * configure.in: Increment version number in preparation for release
3016 * configure.in: Fix detection of opengl
3018 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3019 cygconf, arch/Makefile.am, arch/include/joy.h,
3020 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3021 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3022 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3023 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3024 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3025 Vastly improved compilability.
3027 2001-10-11 Bradley Bell <btb@icculus.org>
3029 * Makefile.am: Added macros/sdl.m4
3031 * autogen.sh: Added macros/sdl.m4
3033 2001-10-09 Bradley Bell <btb@icculus.org>
3035 * main/vers_id.h: Added DESCENT_VERSION constant
3037 * main/inferno.c: Added command-line help.
3039 * include/ogl_init.h: opengl improvments (following d1x changes)
3041 2001-10-07 Bradley Bell <btb@icculus.org>
3043 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3044 arch/ogl/Makefile.am: Remove duplicate headers.
3046 2001-08-02 Thimo Neubauer <thimo@debian.org>
3048 * mem/mem.c: totally crippled the memory manager because it does
3049 not make sense for non-DOS-systems and it would have been too
3050 complicated to get it 64bit clean
3052 2001-06-19 Bradley Bell <btb@icculus.org>
3054 * cvshowto.txt: updated anonymous password
3056 2001-02-08 Bradley Bell <btb@icculus.org>
3058 * COPYING, license.txt: Added d1x license
3060 2001-02-01 Bradley Bell <btb@icculus.org>
3062 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3064 2001-01-31 Bradley Bell <btb@icculus.org>
3066 * configure.in, arch/include/mouse.h, include/pstypes.h,
3067 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3069 * main/polyobj.c: fix typo
3071 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3072 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3073 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3074 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3075 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3076 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3077 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3078 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3079 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3080 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3081 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3082 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3083 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3084 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3085 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3086 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3087 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3088 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3089 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3090 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3091 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3092 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3093 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3094 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3095 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3096 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3099 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3100 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3101 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3102 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3105 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3108 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3109 cross-compiling, and cygwin fixes
3111 2001-01-30 Bradley Bell <btb@icculus.org>
3113 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3114 include/pstypes.h, include/strutil.h, main/Makefile.am,
3115 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3116 needs --without-assembler and --without-network to compile
3118 2001-01-29 Bradley Bell <btb@icculus.org>
3120 * configure.in, main/Makefile.am: Fixes to build system
3122 * main/kconfig.c: fix for non-linux joysticks
3124 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3125 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3126 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3127 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3128 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3129 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3130 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3131 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3132 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3133 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3135 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3136 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3137 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3138 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3139 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3140 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3143 * arch/dos/include/joy.h, arch/dos/include/key.h,
3144 arch/dos/include/mouse.h: Unified input headers.
3146 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3148 2001-01-28 Bradley Bell <btb@icculus.org>
3150 * conf.h.in, configure.in, arch/Makefile.am,
3151 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3152 arch/include/key.h, main/Makefile.am: More header unification...
3154 * main/newdemo.c: Added <ctype.h>
3156 * arch/include/event.h, arch/include/joy.h: unified input headers.
3158 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3159 OpenGL now uses SDL-GL instead of gii
3161 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3163 2001-01-25 Bradley Bell <btb@icculus.org>
3165 * autogen.sh: use "set -e" so execution stops if something goes
3168 2001-01-24 Bradley Bell <btb@icculus.org>
3172 * Makefile.am: Add ChangeLog to dist
3176 2001-01-24 Bradley Bell <btb@icculus.org>
3178 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3180 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3181 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3184 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3185 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3186 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3187 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3188 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3189 arch/Makefile.am, arch/dos/Makefile.am,
3190 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3191 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3192 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3193 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3194 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3195 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3196 unused/Makefile.am, unused/bios/Makefile.am,
3197 unused/lib/Makefile.am, unused/novga/Makefile.am,
3198 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3199 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3200 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3201 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3202 make dist, VPATH builds, ...
3204 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3205 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3206 arch/dos/Makefile.in, arch/linux/Makefile.in,
3207 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3208 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3209 misc/Makefile.in, texmap/Makefile.in: cruft removal
3211 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3214 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3216 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3218 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3221 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3222 added -grabmouse option
3224 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3225 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3226 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3227 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3228 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3229 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3230 main/songs.c, misc/args.c: changed args_find to FindArg
3232 2001-01-22 Bradley Bell <btb@icculus.org>
3234 * configure, main/Makefile.am, main/Makefile.in: configuration
3237 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3238 fix compiler warnings w/opengl
3240 * include/console.h: ggi support
3242 * arch/linux_init.c: svgalib support
3244 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3245 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3246 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3247 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3248 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3249 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3252 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3254 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3255 main/render.c: fix warnings and enable NDEBUG *
3256 arch/svgalib_init.c: svgalib support
3258 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3260 * main/kconfig.c: joystick support
3262 2001-01-21 Bradley Bell <btb@icculus.org>
3264 * cvshowto.txt: new file, taken from d1x webpage
3266 * AUTHORS, README: Taking over as maintainer of d2x
3268 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3270 2001-01-20 Bradley Bell <btb@icculus.org>
3272 * configure, configure.in: Turned -Werror back off by default
3274 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3275 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3276 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3277 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3278 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3279 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3280 main/laser.c, main/multi.c, main/network.c, main/network.h,
3281 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3282 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3283 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3284 warnings, for non-OpenGL on linux, anyway...
3286 2001-01-19 Bradley Bell <btb@icculus.org>
3288 * copying: remove duplicate file
3290 * Import of d2x-0.0.9-pre1
3292 * Import of d2x-0.0.8