1 2003-11-26 Bradley Bell <btb@icculus.org>
3 * include/pstypes.h: OS X fixes
5 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
6 main/newmenu.h: linux fixes
8 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
9 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
10 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
11 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
12 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
15 * arch/sdl/gr.c: fix sdl gr_update
17 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
18 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
19 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
20 cfile/cfile.c, console/CON_console.c, include/d_io.h,
21 include/error.h, include/pstypes.h, include/strutil.h,
22 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
23 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
24 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
25 main/playsave.c, main/songs.c, main/state.c, main/text.c,
26 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
29 2003-11-25 Bradley Bell <btb@icculus.org>
31 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
32 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
33 libmve/VisualC/mveplayer.dsp: updated project files
35 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
38 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
39 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
40 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
41 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
44 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
45 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
48 2003-11-24 Bradley Bell <btb@icculus.org>
50 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
51 libmve/mveplay.c: stuff to play mve's in WinCE
53 * arch/win32/findfile.c: unused functions...
57 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
58 enabled mouse control of menus
60 * main/mission.h: oops, didn't mean to change this.
62 2003-11-21 Bradley Bell <btb@icculus.org>
64 * VisualCE/d2x/d2x.vcp: updated project file
66 2003-11-20 Bradley Bell <btb@icculus.org>
68 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
69 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
70 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
73 2003-11-17 Bradley Bell <btb@icculus.org>
75 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
76 main/menu.c: added option to disable kalinix under unix
78 * main/game.c, main/newmenu.c: always set menu mode for GL popups
80 2003-11-14 Bradley Bell <btb@icculus.org>
82 * main/automap.c: fix automap background image
84 * main/automap.c, main/automap.h: delete cruft
86 * main/automap.c: fix level number position
88 * main/automap.c: simplify g3_draw_line hack
90 * main/menu.c: stop pointless vid mode changes
92 2003-11-07 Bradley Bell <btb@icculus.org>
94 * NEWS, installation.txt: s'more documentation
96 2003-11-07 Steffen Pohle <stpohle@gmx.net>
98 * configure.ac: fix .exe extension problems
100 2003-11-07 Bradley Bell <btb@icculus.org>
102 * arch/ogl/ogl.c: disable texture format verification for OS X -
105 2003-11-06 Bradley Bell <btb@icculus.org>
107 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
108 use more traditional Alt+Enter for toggling fullscreen
110 * 2d/ibitblt.c, main/mission.h: comments/formatting
112 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
114 2003-11-06 Bradley Bell <btb@icculus.org>
116 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
117 resolution change, use kludge to avoid repetitive res changes
119 2003-11-04 Bradley Bell <btb@icculus.org>
121 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
122 structures and i/o routines back to piggy.c
124 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
126 * installation.txt: tell to install d1 .pig for better textures
128 2003-11-04 Bradley Bell <btb@icculus.org>
130 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
131 oem d1 v1.0 and registered d2 v1.0, comments
133 2003-11-03 Bradley Bell <btb@icculus.org>
135 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
136 all d1 shareware - even though files are different!
138 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
141 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
144 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
147 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
149 * main/movie.c: when no movies are found, divide by six the
150 number of warning lines sent to stdout
152 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
154 * include/byteswap.h: fix stupid copy/paste error
156 2003-10-24 Bradley Bell <btb@icculus.org>
158 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
159 gr_linear_rep_movsd_2x instead of almost identical
160 gr_linear_movsd_double. Better since we have assembly versions.
162 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
164 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
167 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
169 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
170 error with --disable-network, move reset_network_objects()
171 from gameseq.c to multi.c
173 2003-10-14 Bradley Bell <btb@icculus.org>
175 * AUTHORS, NEWS: stuff
177 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
179 2003-10-12 Bradley Bell <btb@icculus.org>
181 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
182 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
185 2003-10-12 Aaron Plattner <plattner@caltech.edu>
187 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
188 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
189 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
190 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
191 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
192 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
193 arch/win32/ipx_win.c, arch/win32/winnet.c,
194 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
195 main/multi.h, main/network.c: add IPv4 multicasting support
197 2003-10-11 Bradley Bell <btb@icculus.org>
199 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
201 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
202 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
203 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
204 main/weapon.h: lots of shareware and oem fixes
206 2003-10-10 Bradley Bell <btb@icculus.org>
208 * arch/win32/winnet.c: fixed stupid win32 network bug
210 2003-10-10 Bradley Bell <btb@icculus.org>
212 * main/piggy.c: increased D1_MAX_TMAP_NUM
214 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
216 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
217 which are animated in d2, refactorizes d1 texture reading
219 2003-10-10 Bradley Bell <btb@icculus.org>
221 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
222 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
223 main/collide.h, main/compbit.h, main/config.h, main/console.c,
224 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
225 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
226 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
227 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
228 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
229 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
230 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
231 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
232 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
233 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
234 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
235 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
236 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
237 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
238 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
239 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
240 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
241 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
242 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
243 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
244 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
245 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
246 main/wall.h: comments/formatting
248 2003-10-09 Bradley Bell <btb@icculus.org>
250 * main/text.c: fix text when using old datafiles
252 * main/laser.h: comments/whitespace
254 * main/laser.c, main/weapon.c: fixed smart missiles and smart
255 mines w/shareware data
257 * include/DT_drawtext.h: deleted unused file
259 2003-10-08 Bradley Bell <btb@icculus.org>
261 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
263 * arch/win32/ipx_udp.c: use closesocket() instead of close()
265 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
266 main/menu.c: Disabled 'd2x keys' weapon selection
268 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
270 * main/object.h, main/multi.h: get rid of most warnings issued by
271 cpp-precomp of gcc from Mac OS X dev tools
273 2003-10-05 Bradley Bell <btb@icculus.org>
275 * NEWS, configure.ac: increment version number
277 * cfile/cfile.c: better handling of CRLF text files (when that is
280 * utilities/hogcreate.c, utilities/hogextract.c,
281 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
282 reading/writing files
284 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
285 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
288 2003-10-04 Bradley Bell <btb@icculus.org>
290 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
292 * main/netmisc.c: change byte to sbyte, comments/whitespace
294 2003-10-03 Bradley Bell <btb@icculus.org>
296 * cfile/cfile.c, main/config.c: fix win32 eof bug.
298 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
301 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
302 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
303 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
304 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
305 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
306 main/object.c, main/object.h, main/paging.c, main/player.h,
307 main/robot.h, main/segment.h, main/state.c, main/switch.c,
308 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
309 main/weapon.c, main/weapon.h: change byte to sbyte,
312 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
313 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
314 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
315 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
317 * configure.ac: better checking for timeval
319 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
321 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
322 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
323 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
324 arch/win32/winnet.c, configure.ac, include/byteswap.h,
325 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
326 main/multibot.c, main/network.c: Make network architecture
327 choosable from game menu, add support for UDP/IP on Mac OS X and
330 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
332 * include/byteswap.h: added macros for coping with alignment
335 2003-10-02 Bradley Bell <btb@icculus.org>
337 * main/multi.h: added padding to little-endian version of
340 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
342 * main/netmisc.c: delete duplicate function
344 2003-10-01 Bradley Bell <btb@icculus.org>
346 * main/bm.c: make sure d1_texture_indices gets freed between
349 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
351 * main/piggy.h: fix size of d1 shareware descent.pig
353 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
355 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
356 main/gameseq.c, main/piggy.c: fix loading of d1 texture
357 replacements for non-animated textures
359 2003-08-02 Matthew Mueller <donut@dakotacom.net>
361 * main/controls.c: use fixed 20fps wiggle
363 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
365 * Makefile.am, debian/changelog.in, debian/control,
366 debian/d2x-common.dirs, debian/d2x-common.install,
367 debian/d2x-common.manpages, debian/d2x-gl.files,
368 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
369 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
370 utilities/Makefile.am, utilities/hogcreate.1,
371 utilities/hogextract.1, utilities/mvlcreate.1,
372 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
373 add man pages, distribute utility programs in new d2x-common deb
375 * rpm/d2x.spec.in: updated rpm spec file
377 2003-08-02 Bradley Bell <btb@icculus.org>
379 * cfile/cfile.c: update raw_position in cfputc and cfputs
381 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
383 * main/piggy.c: make error message more friendly
385 * main/piggy.c: simplify copying of bitmap flags
387 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
390 * cfile/cfile.c: revert to always using custom fgets
392 * main/endlevel.c, main/mission.c: handle missing exit sequence
393 components gracefully
395 * main/playsave.c: comments
397 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
399 * cfile/cfile.c: update raw_position in cfwrite
401 * main/network.c: comments/formatting
403 2003-06-22 Bradley Bell <btb@icculus.org>
405 * cfile/cfile.c: use standard fgets for non-archive files
407 * main/movie.c: use con_printf for missing movie warning
409 2003-06-18 Bradley Bell <btb@icculus.org>
411 * main/movie.c: fixed cfile conversion of movielib code
413 * main/console.c, main/hud.c: strip out colors, etc when printing
416 * include/u_mem.h: fix NDEBUG calloc macro
418 2003-06-15 Bradley Bell <btb@icculus.org>
420 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
423 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
424 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
425 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
426 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
427 main/scores.c, main/state.c, main/text.c, misc/args.c,
428 misc/strio.c: convert file i/o to cfile
430 2003-06-14 Bradley Bell <btb@icculus.org>
432 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
433 writing and other modes besides "rb" (mostly taken from
436 2003-06-09 Bradley Bell <btb@icculus.org>
438 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
441 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
442 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
445 2003-06-07 Taylor Richards <taylor@icculus.org>
447 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
449 2003-06-07 Bradley Bell <btb@icculus.org>
451 * main/console.c: fix non-console build
453 * main/gamesave.c: comments
455 * main/bm.c: remove redundant break
457 2003-06-06 Bradley Bell <btb@icculus.org>
459 * main/gauges.c, main/kconfig.c: comments/formatting
461 * console/.cvsignore: added .cvsignore
463 * main/console.c: can't write to console after it's closed
465 2003-06-05 Bradley Bell <btb@icculus.org>
467 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
468 console/internal.c, console/internal.h, include/CON_console.h,
469 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
470 finish console conversion away from SDL
472 2003-06-04 Bradley Bell <btb@icculus.org>
474 * console/CON_console.c, include/CON.console.h, include/console.h,
475 main/console.c, main/game.c: console conversion to native gr,
478 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
479 put prototype for gr_bm_bitblt in gr.h
481 2003-06-03 Bradley Bell <btb@icculus.org>
483 * console/CON_console.c, console/DT_drawtext.c,
484 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
485 main/console.c: use native fonts for console
487 * main/playsave.c: use shorts for short data
489 2003-06-02 Bradley Bell <btb@icculus.org>
491 * configure.ac, main/console.c: set console background, fix
494 2003-06-01 Bradley Bell <btb@icculus.org>
496 * Makefile.am, arch/sdl/event.c, configure.ac,
497 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
498 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
499 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
500 main/gamerend.c: added console code (from SDL_console)
502 2003-05-30 Bradley Bell <btb@icculus.org>
504 * README: minor update
506 2003-05-28 Bradley Bell <btb@icculus.org>
508 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
513 2003-06-06 Bradley Bell <btb@icculus.org>
515 * main/kconfig.c: fix crash in control menus
517 * main/gauges.c: force cockpit redraw in opengl
519 * main/gamerend.c: move ogl swap, so cockpit and console get
522 2003-06-01 Bradley Bell <btb@icculus.org>
524 * configure.ac, libmve/mveplay.c: define struct timeval if needed
528 2003-05-12 Bradley Bell <btb@icculus.org>
530 * configure.ac: increment version number
532 * main/bm.c: use con_printf for exit model warnings
534 * configure.ac: must check for timespec after setting -mno-cygwin
536 * main/inferno.c: added -nohogdir and -userdir options
538 * NEWS, main/titles.c: use briefings with no extension
542 2003-04-30 Bradley Bell <btb@icculus.org>
544 * configure.ac: have to include time.h when checking for nanosleep
546 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
549 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
550 increment version number
552 * main/Makefile.am: make dist fix
556 2003-04-29 Bradley Bell <btb@icculus.org>
558 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
561 2003-04-24 Bradley Bell <btb@icculus.org>
563 * configure.ac: increment version number
565 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
568 2003-04-24 Ingo van Lil <inguin@gmx.de>
570 * main/render.c: fix misspellings of NDEBUG
574 2003-04-14 Bradley Bell <btb@icculus.org>
576 * cfile/cfile.c: prefer files from d2 hog over d1 hog
578 2003-04-11 Bradley Bell <btb@icculus.org>
580 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
585 2003-04-11 Bradley Bell <btb@icculus.org>
587 * libmve/mveplay.c: use _sleep instead of sleep on win32
589 * Makefile.am, README, README.utils, arch/sdl/digi.c,
590 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
591 include/cfile.h, include/error.h, libmve/Makefile.am,
592 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
593 main/endlevel.h, main/playsave.c, misc/fileutil.c:
594 utilities/Makefile.am: comments/formatting/dist problems
596 * configure.ac: use different defines for os x
598 2003-04-07 Bradley Bell <btb@icculus.org>
600 * include/error.h, misc/error.c: put some old stuff back in,
601 eliminate duplicate error messages
603 * main/text.c: don't die on text not found
606 * main/inferno.c: print some useful info if hog not found, allow
607 -help to work if no text available
609 2003-04-07 Steffen Pohle <stpohle@gmx.net>
611 * arch/linux/Makefile.am: revert to previous version, so linux
614 2003-04-03 Bradley Bell <btb@icculus.org>
616 * main/endlevel.c: fixed exit model scheme yet again
618 2003-04-02 Bradley Bell <btb@icculus.org>
620 * misc/error.c: call Int3 on Assert
622 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
625 * main/wall.c: don't die when trying to toggle nonexistent
626 segment... vertigo level 10 is buggy!
628 * main/gamemine.c: comments/formatting
630 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
632 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
633 main/inferno.c: Allow use of 22K sound samples
635 2003-03-29 Bradley Bell <btb@icculus.org>
637 * arch/ogl/gr.c: default to bitmapped reticle
639 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
640 main/polyobj.c: rewrote endlevel stuff to reread exit model info
643 * arch/sdl/joy.c: fixed text seen for hats in control config
646 2003-03-28 Bradley Bell <btb@icculus.org>
648 * main/bm.c: heh, model nums in vertigo are hardcoded,
649 N_D2_POLYGON_MODELS can't change
651 * configure.ac, include/d1x.xpm, include/descent.xpm,
652 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
655 2003-03-27 Bradley Bell <btb@icculus.org>
657 * main/text.h: fixed text references for hat directions
659 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
661 2003-03-26 Bradley Bell <btb@icculus.org>
663 * main/playsave.c: make d2x keys backward compatible
665 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
667 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
670 2003-03-26 Bradley Bell <btb@icculus.org>
672 * main/piggy.c: fix crash when d1 data not present
674 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
675 read/write from plr file
677 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
678 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
679 added escort.h header
681 2003-03-25 Bradley Bell <btb@icculus.org>
683 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
684 D1_PIGFILE ("descent.pig") macro
686 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
687 models from d1 pig file
689 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
690 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
691 really) from d1 pig file
693 2003-03-23 Bradley Bell <btb@icculus.org>
695 * main/bm.c: stop extra robots from overwriting exit models
697 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
698 texture list doesn't get full
700 * main/bm.c: fix mem leak when reading extra robots
702 2003-03-21 Bradley Bell <btb@icculus.org>
704 * main/menu.c: Added option to set movie resolution (mostly works)
706 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
708 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
709 replacement functions to piggy.c
711 * main/gameseq.c: attempt to support mac d1 descent.pig
713 * main/bm.c: fix mem leak
715 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
716 files, both d1 and d2 oem briefing where showed
718 * main/inferno.c, main/movie.c: Change the default movie
719 resolution to "high", implement the option -lowresmovies
721 2003-03-20 Bradley Bell <btb@icculus.org>
723 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
725 * main/piggy.c: comments
727 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
729 * main/gameseq.c: delete duplicate function
731 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
733 2003-03-19 Bradley Bell <btb@icculus.org>
735 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
736 (cddb discid) support
738 * arch/sdl/digi.c, main/kludge.c: implemented
739 digi_link_sound_to_object3 for looping sounds, other looping stuff
741 * arch/sdl/gr.c: removing dependencies on stuff in main/
743 * arch/linux/Makefile.am, arch/linux/init.c,
744 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
745 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
746 other header cleanups
748 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
750 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
752 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
753 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
754 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
755 load d1 textures for d1 levels
757 2003-03-19 Bradley Bell <btb@icculus.org>
759 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
760 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
761 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
762 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
765 * README: added some OS X info
767 2003-03-17 Bradley Bell <btb@icculus.org>
769 * main/newdemo.c: simplify DEMO_FILENAME macro
771 * main/console.c, main/game.c: enable experimental console support
773 * main/gamerend.c: fixed location of fps meter in multi
775 2003-03-16 Bradley Bell <btb@icculus.org>
777 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
778 also look in shared data dir for demos
780 * main/newdemo.c, main/newdemo.h: comments/formatting
782 2003-03-15 Christopher Thielen <chris@luethy.net>
784 * main/kludge.c: set CDROM_dir back to "." - tricks game into
785 thinking d2 cd is always present
787 2003-03-15 Bradley Bell <btb@icculus.org>
789 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
792 * arch/sdl/rbaudio.c: formatting, enabled volume control under
795 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
796 gr_init. don't really know why this works, though
798 2003-03-14 Bradley Bell <btb@icculus.org>
800 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
802 * unused/bios/rbaudio.h: removed duplicate file
804 2003-03-14 Christopher Thielen <chris@luethy.net>
806 * arch/sdl/rbaudio.c: stop cd audio when exiting
808 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
810 * main/gamecntl.c: add comments to the "only matt knows" cheats
812 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
814 * main/gamemine.c: formatting, better texture conversion for d1
817 2003-03-14 Bradley Bell <btb@icculus.org>
819 * main/piggy.c: must swap all mac version pigfiles
821 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
822 main/multi.c: formatting, minor cleanups
824 * 2d/rle.c: need to swap line_size on bigendian machines
826 * main/mission.c, main/mission.h: detect mac full version hogfile
828 2003-03-13 Bradley Bell <btb@icculus.org>
830 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
831 added joy/mouse sensitivity slider, increased range to 16, and
834 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
837 * arch/linux/Makefile.am: removed extra backslash
839 * TODO, installation.txt: updated some documentation
841 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
842 menu, with maxfps option
844 2003-03-12 Bradley Bell <btb@icculus.org>
846 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
848 * arch/linux/alsadigi.c, arch/linux/findfile.c,
849 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
850 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
851 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
852 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
853 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
854 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
855 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
856 arch/linux/include/music.h, arch/linux/include/serial.h,
857 arch/linux/include/ukali.h: formatting
859 2003-03-11 Chris Arena <ccarena@cox.net>
861 * main/menu.c: fixed brightness slider
863 2003-03-01 Bradley Bell <btb@icculus.org>
865 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
866 robots and animated bitmaps work, but colors are messed up
868 2003-02-28 Bradley Bell <btb@icculus.org>
870 * main/player.h: whitespace
872 * main/automap.c, main/cntrlcen.c, main/collide.c,
873 main/gamerend.c: use Builtin_mission_num instead of 0 (if
874 descent.hog is present, d1 becomes mission 0)
876 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
877 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
878 arch/win32/winnet.c: MinGW compiles with network enabled again,
879 but still doesn't work
883 2003-02-28 Bradley Bell <btb@icculus.org>
885 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
886 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
889 2003-02-27 Bradley Bell <btb@icculus.org>
891 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
892 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
893 main/network.c, main/network.h: noted that hoard.ham is only needed
894 for multiplayer HOARD games, and should not be equated with
895 "vertigo". put HoardEquipped() back in network.c.
897 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
898 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
899 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
900 use timer_delay instead of d_delay
902 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
904 * main/render.c: added replacement qsort for solaris
906 2003-02-26 Bradley Bell <btb@icculus.org>
908 * main/gamemine.c: texture conversion for d1 shareware
910 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
912 * main/gamemine.c: better texture conversion for d1 levels
914 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
916 * main/kconfig.c: fix joystick support under MinGW
918 2003-02-26 Bradley Bell <btb@icculus.org>
920 * main/playsave.c: fix swapping glitch
922 * configure.ac, readme.txt: clean stuff up, getting ready for
925 * main/titles.c: begin support for rendering spinning robots in
928 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
931 * main/gamemine.c: load d1 shareware levels!
933 2003-02-25 Bradley Bell <btb@icculus.org>
937 * autogen.sh: add warning about old auto* versions, use
940 2003-02-24 Bradley Bell <btb@icculus.org>
942 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
943 briefings mostly working
944 * main/movie.c, main/titles.c: fixed some more briefing glitches
946 2003-02-23 Bradley Bell <btb@icculus.org>
948 * main/movie.c: fixed crash when using shareware data files
950 * arch/sdl/digi.c: fix crash on non-existent sounds
951 (i.e. shareware data)
953 2003-02-22 Bradley Bell <btb@icculus.org>
955 * main/titles.c: fixed fullscreen toggle in briefings
957 2003-02-21 Bradley Bell <btb@icculus.org>
959 * configure.ac: check for mingw when enabling nasm
960 * main/playsave.c: enable loading player files of either byte
963 2003-02-20 Bradley Bell <btb@icculus.org>
965 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
966 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
967 #343, not "rest of solution to bug #344"
968 * arch/sdl/timer.c, include/timer.h: revert to more accurate
970 * main/kludge.c: partial solution to bug #344
971 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
972 * compilerdefs.txt: added linux/mips info
973 * ChangeLog: clean up changelog
975 2003-02-19 Bradley Bell <btb@icculus.org>
977 * libmve/mveplay.c: os x needs nanosleep prototype.
979 2003-02-18 Bradley Bell <btb@icculus.org>
981 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
982 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
983 to disable/enable audio
984 * libmve/: mve_main.c, mveplay.c: bigendian fixes
985 * main/: movie.h, titles.c: make sure movie's palette is set before
986 writing briefing text. Fixes bug #359
987 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
989 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
990 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
992 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
994 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
995 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
996 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
998 * include/libmve.h: blah
1000 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1002 * main/render.c: 2nd attempt to fix solaris qsort bug
1004 2003-02-18 Bradley Bell <btb@icculus.org>
1006 * configure.ac, include/pstypes.h: put alignment detection in
1009 2003-02-17 Bradley Bell <btb@icculus.org>
1011 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1012 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1013 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1014 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1015 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1016 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1017 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1018 moved mve stuff to separate subdir
1019 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1020 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1021 mve code. Fixes (at least) bugs #41, #348, and #350.
1023 2003-02-14 Bradley Bell <btb@icculus.org>
1025 * main/Makefile.am: no more Makefile.mveplay. again
1026 * main/mveplay.c: typo
1028 2003-02-13 Bradley Bell <btb@icculus.org>
1030 * utilities/mvlextract.c: uint -> unsigned int
1031 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1032 standalone mveplayer, win32 support
1033 * main/movie.c: random bugfixes, win32 support
1034 * arch/sdl/Makefile.am: formatting
1035 * configure.ac: disable networking on mac/win for now
1036 * main/newmenu.c: comments
1038 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1040 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1041 redundant swap functions.
1043 2003-02-13 Bradley Bell <btb@icculus.org>
1045 * ChangeLog: update changelog
1047 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1049 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1050 polymodel alignment issues.
1052 2003-02-13 Bradley Bell <btb@icculus.org>
1054 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1055 fix various little bugs
1056 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1057 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1058 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1060 * README.utils: new file
1061 * main/: mve_main.c, mveplay.c: more movie fixes
1062 * README: updated README
1063 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1065 2003-02-12 Bradley Bell <btb@icculus.org>
1067 * utilities/mvlextract.c: bigendian mvl support
1068 * main/mveplay.c: formatting, stuff
1069 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1070 truecolor mve support, standalone mveplayer
1071 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1072 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1073 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1074 standalone mveplayer
1076 2003-01-22 Bradley Bell <btb@icculus.org>
1078 * include/: interp.h, interp.h: restore prototype for
1079 swap_polygon_model_data
1081 2003-01-21 Bradley Bell <btb@icculus.org>
1083 * main/piggy.c: use memcpy to avoid alignment problem
1084 * compilerdefs.txt: updated some defs, added sunos/sparc
1086 2003-01-15 Bradley Bell <btb@icculus.org>
1088 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1089 * main/gamemine.c: attempting to support d1 shareware
1090 * compilerdefs.txt: update defs
1092 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1094 * main/mveplay.c: fix several bugs, comments, formatting.
1096 2003-01-15 Bradley Bell <btb@icculus.org>
1098 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1099 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1100 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1101 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1103 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1104 formatting, comments
1106 2003-01-11 Bradley Bell <btb@icculus.org>
1108 * main/: mission.c, mission.h: attempt to support d1 for mac
1110 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1111 * main/object.h: foo
1113 2003-01-09 Bradley Bell <btb@icculus.org>
1115 * main/movie.c: use ifdef around gr_toggle_fullscreen
1117 2003-01-07 Bradley Bell <btb@icculus.org>
1119 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1120 main/mission.h: don't need .msn file for descent.hog anymore
1123 2003-01-06 Bradley Bell <btb@icculus.org>
1125 * main/mission.h, main/mission.c: comments
1126 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1129 2003-01-03 Bradley Bell <btb@icculus.org>
1131 * utilities/: txb2txt.c, txt2txb.c: remove old files
1132 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1133 * main/polyobj.c: attempt to make read_model_file
1135 * main/menu.c: move vertigo text
1137 2003-01-02 Bradley Bell <btb@icculus.org>
1139 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1140 main/polyobj.h: cleanup alignment changes
1141 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1142 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1143 main/object.h: fix alignment issues on sparc
1144 * cvshowto.txt: update cvs info
1146 * 2d/rle.c: make rle_swap handle RLE_BIG
1148 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1150 * main/render.c: workaround solaris qsort bug
1152 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1154 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1155 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1156 * arch/linux/Makefile.am: enabled linux joystick, kali
1157 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1158 arch/sdl/event.c: enabled linux joystick
1160 2002-12-31 Bradley Bell <btb@icculus.org>
1162 * main/gamemine.c: simplified warning msg
1163 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1164 * main/render.h: fix compiler warning
1166 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1168 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1170 2002-12-24 Bradley Bell <btb@icculus.org>
1172 * main/mission.c: fixes an infinite loop which was caused by d2x
1173 thinking d2demo was a descent 1 mission
1175 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1177 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1179 2002-12-24 Bradley Bell <btb@icculus.org>
1181 * main/render.c: comments
1183 2002-10-30 Bradley Bell <btb@icculus.org>
1185 * main/inferno.c: add help for -hogdir option
1186 * main/inferno.c: added -hogdir option
1188 2002-10-28 Bradley Bell <btb@icculus.org>
1190 * main/: inferno.c, menu.c: enabled Vertigo displays
1191 * include/3d.h: typo
1193 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1195 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1196 main/netmisc.c, main/network.c: simplify and eliminate redundant
1199 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1201 * maths/fixc.c: fix infinite loop in quad_sqrt.
1202 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1203 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1205 2002-10-12 Bradley Bell <btb@icculus.org>
1207 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1209 2002-10-11 Bradley Bell <btb@icculus.org>
1211 * main/hud.c: make hud_message work correctly
1212 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1214 * main/network.c: formatting, small fixes
1216 2002-10-10 Bradley Bell <btb@icculus.org>
1218 * main/netmisc.h: no swap_object for little-endian
1219 * main/: netmisc.h, network.c: use macros to simplify network
1221 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1223 * main/inferno.c: enable loading screen for mac shareware with
1225 * main/netmisc.c: whitespace
1226 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1228 * main/hud.c: whitespace
1229 * configure.ac: remove shareware build, add macdata build
1230 * main/songs.c: whitespace
1231 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1232 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1234 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1237 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1239 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1240 comments, formatting, etc.
1241 * iff/iff.c: fix bigendian iff loading.
1243 2002-10-03 Bradley Bell <btb@icculus.org>
1245 * utilities/txb2tex.c: typo
1246 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1247 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1249 * arch/sdl/mouse.c: whitespace
1251 2002-09-19 Bradley Bell <btb@icculus.org>
1253 * main/kconfig.c: fix a oops, add old logs
1254 * main/kconfig.c: support for >3 mouse buttons
1256 2002-09-18 Bradley Bell <btb@icculus.org>
1258 * include/gr.h: fix palette swap define
1260 2002-09-14 Bradley Bell <btb@icculus.org>
1262 * main/titles.c: load hires briefing screen if lores doesn't exist
1263 (i.e. vertigo) and MenuHires=0
1265 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1267 * main/: multi.h, network.h: pack some structures for ipx
1270 2002-09-14 Bradley Bell <btb@icculus.org>
1272 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1273 and load_endlevel_data() to expect newline-terminated strings, fix
1274 load_game_data to read null-terminated string for
1277 2002-09-07 Bradley Bell <btb@icculus.org>
1279 * main/newmenu.c: added error message
1280 * main/menu.h: enable -nohires with mac shareware
1281 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1282 * 2d/font.c: enable 0/255 palette swap for fonts
1283 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1285 * 2d/2dsline.c: fix ogl blooper
1287 2002-09-05 Bradley Bell <btb@icculus.org>
1289 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1291 * include/strutil.h: need string.h for strcasecmp
1292 * include/rle.h: okay, maybe it needs to be this way
1293 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1294 * 2d/scalec.c: more stuff from d2src
1295 * 2d/rle.c: more stuff from d2src, formatting
1296 * 2d/font.c: useless cruft
1297 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1298 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1301 2002-09-04 Bradley Bell <btb@icculus.org>
1303 * include/grdef.h: fix compiler warnings
1304 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1305 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1307 * main/game.c: we want the mac ibitblt for everything but dos and
1309 * main/texmerge.c: these routines are in tmerge.c
1310 * main/credits.c: enable credits for mac and oem data
1311 * main/bm.c: use either exit.ham or exit.pofs
1312 * include/ibitblt.h: enable some more code from d2src
1313 * include/gr.h: enable mac ubitblt_double
1314 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1315 * include/grdef.h: moved some inline asm from linear.h
1316 * 2d/ibitblt.c: brought in line with original d2 version
1317 * 2d/bitblt.c: reverted to original d2 version of this file, then
1318 added d1x enhancements
1319 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1320 * 2d/linear.h: moved these back to their original locations
1322 * main/mveplay.c: close some memory holes, speed up palette loading
1323 * main/movie.c: added fullscreen toggle while playing movies
1324 * main/inferno.c: comment out -superhires help text (always on)
1325 * include/timer.h: added approx_fsec_to_usec macro
1326 * arch/sdl/joy.c: fix compiler warning
1328 2002-09-01 Bradley Bell <btb@icculus.org>
1330 * main/network.c: oops
1331 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1332 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1333 timer_get_fixed_seconds
1336 2002-08-31 Bradley Bell <btb@icculus.org>
1338 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1340 * main/multi.h: network endian stuff
1341 * 2d/font.c, include/gr.h: fast file i/o for font headers
1342 * arch/win32/arch_ip.cpp: unused file
1343 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1344 bigendian networking fixes
1345 * main/menu.c: make net menu more accurate, also make superhires
1347 * include/pstypes.h: better to have __pack__ all the time, I think.
1348 needed for networking, e.g.
1349 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1351 * arch/win32/Makefile.am: unused file
1354 2002-08-30 Bradley Bell <btb@icculus.org>
1356 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1357 * main/: newmenu.h, titles.c: formatting
1358 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1359 main/multi.h: networking works, finally
1360 * TODO: added TODO file
1361 * arch/linux/arch_ip.cpp: unused fine
1362 * README: network sorta working
1363 * main/: Makefile.am, multi.c, network.c, network.h: more
1365 * main/menu.c: load builtin mission correctly
1366 * main/inferno.c: documentation
1367 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1369 * main/Makefile.mveplay: don't need no more
1371 2002-08-29 Bradley Bell <btb@icculus.org>
1373 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1374 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1375 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1377 * include/ipx_drv.h: more network fixing
1378 * arch/linux/include/ipx_drv.h: more network fixing
1379 * include/ipx.h: formatting
1380 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1381 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1382 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1383 main/inferno.c: fixed networking fuck-up?
1384 * Makefile.am: moved mingw info to README
1385 * README, mingw32.txt: moved mingw info to README
1387 2002-08-27 Bradley Bell <btb@icculus.org>
1389 * utilities/mvlextract.c: allow specifying file to extract
1390 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1392 * utilities/hogextract.c: allow specifying file to extract
1393 * main/mission.c: Have to get mission_num _after_ promoting...
1394 * main/: gameseq.c, titles.c: beginning d1 briefing support
1395 * descent.msn: beginning d1 briefing support
1396 * main/: titles.c, titles.h: d1-style mission briefings
1397 * main/piggy.h: whitespace
1398 * main/movie.c: beginning robot movie support, fall back on lo/hi
1399 res if hi/lo not available
1400 * main/mission.c: added Builtin_mission_num for builtin mission,
1401 D1Hogdir, d1-style mission briefings
1402 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1404 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1405 (for d1 missions that need d1 data)
1406 * 2d/ibitblt.c: whitespace
1408 2002-08-26 Bradley Bell <btb@icculus.org>
1410 * utilities/mvlcreate.c: oops
1411 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1413 * utilities/hogextract.c: added [v]iew option
1414 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1415 * main/titles.c: fix writable string, disable DumbAdjust thing
1416 * main/polyobj.h: whitespace
1417 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1419 * main/movie.c: read movies from AltHogDir, other fixes
1420 * main/: mission.c, mission.h: fix bug w/mission filename
1421 * main/gameseq.c: comments
1422 * main/digi.h: whitespace n stuff
1423 * include/mve_audio.h: added audio flag macros
1424 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1428 2002-08-23 Bradley Bell <btb@icculus.org>
1430 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1432 * Makefile.am: remove d2demo.mn2
1433 * cfile/cfile.c, include/cfile.h: add cfile_size function
1434 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1435 eliminate need for .mn2 files for oem and demo
1437 2002-08-22 Bradley Bell <btb@icculus.org>
1439 * main/bm.c: fix for vertigo
1440 * main/menu.h: make OEM menu pcx available
1441 * 2d/rle.c: merge with original d2 file
1442 * Makefile.am, configure.ac: let mission files get installed by
1445 2002-08-17 Bradley Bell <btb@icculus.org>
1447 * configure.ac: make FAST_FILE_IO the default on little-endian
1449 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1450 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1453 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1455 * main/: game.c, menu.c, mission.c: promote builtin missions.
1457 2002-08-15 Bradley Bell <btb@icculus.org>
1459 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1460 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1461 * utilities/.cvsignore: added cvsignore
1462 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1464 * main/piggy.c: mac data file loading
1465 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1466 transparency and swap 0/255 correctly for mac data files
1468 2002-08-13 Bradley Bell <btb@icculus.org>
1470 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1471 to utilities to avoid conflict with c++ std lib <utility>
1472 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1473 txt2txb.c: moved utility to utilities to avoid conflict with c++
1475 * Makefile.am, configure.ac: add utilities
1477 2002-08-09 Bradley Bell <btb@icculus.org>
1479 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1482 2002-08-08 Bradley Bell <btb@icculus.org>
1484 * main/inferno.c: comments
1485 * main/: newmenu.c, songs.c: mac demo datafile support
1486 * installation.txt: update
1487 * main/gamesave.c: use lowercase for consistency
1488 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1489 models for other than d2demo
1491 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1493 * main/gamemine.c: formatting, better d1 texture conversion
1494 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1495 main/mission.h: recognize .msn mission files.
1497 2002-08-07 Bradley Bell <btb@icculus.org>
1499 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1500 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1501 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1502 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1503 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1504 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1507 2002-08-06 Bradley Bell <btb@icculus.org>
1509 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1510 * main/Makefile.am: formatting
1511 * 2d/font.c: make gr_remap_font just reload the whole thing
1512 * configure.ac: formatting
1513 * Makefile.am: added d2demo.mn2
1514 * d2demo.mn2: mission file for shareware
1515 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1516 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1517 * main/sounds.h: shareware stuff, whitespace
1518 * main/: polyobj.c, polyobj.h: more fast i/o macros
1519 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1521 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1522 endlevel stuff to non-shareware, allow movies/endlevel for
1524 * main/cntrlcen.c: typo
1525 * main/bm.h: use global Piggy_hamfile_version
1526 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1527 macros, use global Piggy_hamfile_version
1528 * main/Makefile.am: terrain and movie stuff always used now
1529 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1531 * main/: gamemine.c, gamesave.c: load DMB levels
1532 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1533 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1535 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1537 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1539 2002-08-04 Bradley Bell <btb@icculus.org>
1541 * main/inferno.c: shareware stuff, formatting
1542 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1543 * arch/sdl/gr.c: don't need to set mode in gr_init
1545 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1547 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1549 * Makefile.am, descent.mn2: added mission file for descent 1
1551 2002-08-02 Bradley Bell <btb@icculus.org>
1553 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1554 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1555 main/piggy.h, misc/error.c: junk
1556 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1557 render.h, scores.c, scores.h, terrain.c: shareware stuff
1558 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1559 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1560 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1561 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1562 main/weapon.c, main/weapon.h: fast i/o macros
1564 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1566 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1567 main/gamemine.h, main/gamesave.c: load d1 levels
1569 2002-07-30 Bradley Bell <btb@icculus.org>
1571 * configure.ac: oops
1572 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1574 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1575 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1576 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1577 main/piggy.c, main/titles.c: support shareware datafiles!
1578 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1579 piggy.c: SHAREWARE fixes
1581 2002-07-29 Bradley Bell <btb@icculus.org>
1583 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1584 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1585 misc/fileutil.c: Portability - OS X support
1587 2002-07-27 Bradley Bell <btb@icculus.org>
1589 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1590 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1591 segment.h: portability
1592 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1593 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1594 main/wall.h: portabilization
1595 * 2d/font.c, include/gr.h: portability
1597 2002-07-26 Bradley Bell <btb@icculus.org>
1599 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1600 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1601 * main/player.c: foo
1602 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1603 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1604 misc/fileutil.h: portable file i/o utils
1605 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1606 writable string anymore... / formatting
1607 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1608 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1609 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1610 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1611 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1612 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1613 portable-izing file loading routines
1615 2002-07-24 Bradley Bell <btb@icculus.org>
1617 * main/mveplay.c: correctly play files with 16bit uncompressed
1618 audio, mem checking, etc
1619 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1622 2002-07-23 Bradley Bell <btb@icculus.org>
1624 * misc/Makefile.am: unused file
1625 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1626 main/sounds.h: remove experimental nmovie stuff
1627 * main/movie.c: add some debugging output
1629 2002-07-22 Bradley Bell <btb@icculus.org>
1631 * main/: console.c, state.c: simplified header
1632 * main/movie.c: enable mveplay audio
1633 * main/old/movie.c: moved to main/
1634 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1635 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1636 main/mvelib.c, main/mveplay.c: initial movie support
1637 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1638 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1639 include/ogl_init.h, include/pstypes.h, main/console.c,
1640 main/state.c, mem/mem.c: OS X stuff
1641 * configure.ac: OS X and movie stuff
1643 2002-07-19 Bradley Bell <btb@icculus.org>
1645 * compilerdefs.txt: OSX defs
1647 2002-07-18 Bradley Bell <btb@icculus.org>
1649 * main/inferno.c: use simpler rcs tags
1650 * autogen.sh: keep Changelog in cvs (and use --accum)
1651 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1652 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1653 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1654 main/songs.c: changed cdrom->rbaudio
1655 * include/rbaudio.h: moved to /include
1657 2002-07-17 Bradley Bell <btb@icculus.org>
1659 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1660 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1661 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1662 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1663 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1664 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1665 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1666 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1667 3d/setup.c: use simpler rcs tags
1672 2002-07-17 Bradley Bell <btb@icculus.org>
1674 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1675 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1676 * debian/rules: don't need readme's
1677 * debian/rules: move d1x license to COPYING, license clarifications
1678 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1679 license to COPYING, license clarifications
1680 * debian/rules: fix debian docs
1681 * debian/rules: fix debian manpages
1682 * debian/d2x-sdl.menu: fix debian menu
1683 * debian/rules: link to undocumented man page for debs
1684 * Makefile.am, configure.ac, debian/control, debian/copyright,
1685 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1686 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1687 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1690 2002-07-16 Bradley Bell <btb@icculus.org>
1692 * debian/: rules, changelog.in: deb stuff
1693 * configure.ac: cleaner nasm detection
1694 * debian/: changelog.in, control, rules: deb stuff
1695 * README, installation.txt: typos, stuff
1696 * configure.ac: better #defines
1697 * configure.ac: whitespace
1698 * configure.ac: better documentation
1699 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1700 SDL_JOYSTICK not needed
1701 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1702 * configure.ac: need higher SDL for joystick
1703 * debian/: control, rules: deb stuff
1704 * arch/sdl/joy.c: old junk
1705 * Makefile.am, configure.ac: automake updates
1706 * main/: inferno.c, text.c: don't use althogdir on non-unix
1707 * configure.ac: more autoconf updates
1708 * misc/strutil.c: better strrev
1709 * main/inferno.c: need limits.h on mingw also
1710 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1713 2002-04-19 Bradley Bell <btb@icculus.org>
1715 * main/network.c: let hoard.ham be a cfile
1716 * main/text.c: better error message when hog not found
1719 2002-03-23 Bradley Bell <btb@icculus.org>
1721 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1722 arch/sdl/Makefile.am: Use SDL joystick automatically
1723 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1725 2002-03-05 Bradley Bell <btb@icculus.org>
1727 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1730 2002-02-23 Bradley Bell <btb@icculus.org>
1732 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1733 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1734 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1735 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1736 main/editor/Makefile.am: moved includes to include
1737 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1738 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1739 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1740 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1742 * main/game.c: disabled cockpit for OGL, formatting
1743 * 2d/ibitblt.c: formatting
1745 2002-02-16 Bradley Bell <btb@icculus.org>
1747 * include/oldsdl.h: check for older macros
1748 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1749 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1750 allow older sdl versions
1752 2002-02-15 Bradley Bell <btb@icculus.org>
1754 * main/: automap.c, automap.h, inferno.c: automap resolution now
1756 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1757 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1758 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1759 win32/include/key_arch.h: never mind - that would be pointless
1760 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1761 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1762 win32/include/key_arch.h: copied files from d1x
1763 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1764 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1765 * main/multipow.c: need conf.h
1766 * arch/win32/Makefile.am: new file
1767 * include/pstypes.h: added u_int16_t (needed in base_ip)
1768 * arch/win32/arch_ip.cpp: copied from d1x
1770 2002-02-14 Bradley Bell <btb@icculus.org>
1772 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1773 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1774 main/netlist.c: Added hotkeys to toggle fullscreen mode
1775 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1776 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1777 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1778 reorder.h: Lotsa networking stuff from d1x
1780 2002-02-13 Bradley Bell <btb@icculus.org>
1782 * include/gr.h, main/game.c: Fullscreen toggle stuff
1783 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1785 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1786 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1789 2002-02-11 Bradley Bell <btb@icculus.org>
1791 * main/bm.c: use portable loader if bigendian
1792 * include/pstypes.h: don't define bool for c++
1793 * include/cfile.h: extern AltHogDir stuff
1794 * include/byteswap.h: use WORDS_BIGENDIAN
1795 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1796 * main/vers_id.h: added D2X_IVER
1797 * misc/args.c: don't use d1x.ini
1798 * Makefile.am: rpm stuff
1799 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1802 2002-02-09 Bradley Bell <btb@icculus.org>
1804 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1806 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1808 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1811 2002-02-06 Bradley Bell <btb@icculus.org>
1813 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1814 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1815 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1816 * debian/: changelog.in, control, copyright, d2x-gl.files,
1817 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1821 2002-02-02 Bradley Bell <btb@icculus.org>
1823 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1824 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1825 Enabled RELEASE option
1827 2002-01-31 Bradley Bell <btb@icculus.org>
1829 * Makefile.am, configure.ac: specify prerequisite versions of
1830 autoconf and automake
1832 2002-01-29 Bradley Bell <btb@icculus.org>
1834 * main/mission.c: RCS header added
1835 * main/inferno.c: update copyright date
1836 * main/mission.c: allow missions to be in AltHogDir
1837 * configure.ac: Display results of configure
1838 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1841 2002-01-28 Bradley Bell <btb@icculus.org>
1843 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1844 Data files now go in DATADIR/games/d2x, user files now go in
1847 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1849 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1850 files now go in ~/.d2x
1852 2002-01-24 Bradley Bell <btb@icculus.org>
1854 * configure.ac: fix nasm not found error message
1856 2002-01-18 Bradley Bell <btb@icculus.org>
1858 * configure.in: getting rid of old configure.in
1859 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1860 main/movie.c: Movie playing kludgey stuff
1861 * misc/args.c: formatting
1862 * main/inferno.c: allow -h for help
1863 * include/error.h: don't die on int3, unless -debug given
1864 * mingw32.txt: more stuff
1866 2001-12-29 Bradley Bell <btb@icculus.org>
1868 * Makefile.am: Got rid of thinking.txt
1869 * main/inferno.c: document -nomovies option
1871 2001-12-28 Bradley Bell <btb@icculus.org>
1873 * main/titles.c: formatting, put some code into place for rendering
1874 of robots during briefings
1876 2001-12-27 Bradley Bell <btb@icculus.org>
1880 2001-12-23 Craig Hadady <chadady@iglou.com>
1882 * 2d/rle.c: fixed bug in dummy array.
1884 2001-12-03 Bradley Bell <btb@icculus.org>
1886 * arch/sdl/init.c: fix formatting
1887 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1888 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1889 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1890 and sdl joystick stuff
1892 2001-11-30 Bradley Bell <btb@icculus.org>
1894 * thinking.txt: not needed
1896 2001-11-27 Bradley Bell <btb@icculus.org>
1898 * cygconf, mingw32.txt: use sdl from source on cygwin
1899 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1900 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1901 SDL_CFLAGS to CFLAGS
1903 2001-11-27 Bradley Bell <btb@icculus.org>
1907 2001-11-14 Bradley Bell <btb@icculus.org>
1909 * texmap/scanline.c: use optimization flags as texmap default
1910 * NEWS: mouse wheel, etc
1911 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1912 wheel to emulate 3rd axis
1913 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1914 * include/error.h: kludge to ungrab mouse when we hit an int3
1915 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1916 __ENV_MSDOS__ to __MSDOS__
1917 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1919 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1921 * arch/sdl/digi.c: implemented digi_set_volume
1922 * include/grdef.h, main/config.c, misc/d_io.c: change
1923 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1924 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1925 main/piggy.c: use MAKE_SIG
1926 * installation.txt: update
1927 * configure.ac: new file
1928 * arch/sdl/joydefs.c: #include pstypes.h
1929 * arch/sdl/init.c: SDL joystick stuff
1930 * acconfig.h: adjust MINGW defines
1931 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1932 controls menu now works
1934 2001-11-13 Bradley Bell <btb@icculus.org>
1936 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1938 * Makefile.am: New file
1939 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1941 * compilerdefs.txt: New file
1942 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1944 2001-11-12 Bradley Bell <btb@icculus.org>
1946 * main/playsave.c: load player files regardless of byte order of
1949 2001-11-11 Bradley Bell <btb@icculus.org>
1951 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1953 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1954 * NEWS: GL savegame thumbnails
1955 * acconfig.h, configure.in: make option for NMOVIES, default to off
1957 2001-11-09 Bradley Bell <btb@icculus.org>
1959 * main/state.c: Enabled savegame thumbnails under OpenGL
1960 * unused/pa_null/pa_enabl.h: remove duplicate header
1961 * misc/args.c: use d2x.ini for option file
1962 * mem/mem.c: Move mem_realloc inside the ifdef
1963 * main/menu.c: fix 640x400 menu text
1964 * main/inferno.c: added documentation
1965 * main/endlevel.c: fix warnings
1966 * arch/ogl/gr.c: Get rid of gl spew
1967 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1968 * acconfig.h: Define __SDL__ for mingw
1970 2001-11-08 Bradley Bell <btb@icculus.org>
1972 * 2d/font.c: free OGL font data when rereading
1973 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1974 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1975 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1976 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1977 main/weapon.h: Enabled shareware build, endlevel flythrough
1979 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1980 of use for shareware build
1981 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1983 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1985 2001-11-05 Bradley Bell <btb@icculus.org>
1987 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1989 * include/3d.h: Add comment
1991 2001-11-04 Bradley Bell <btb@icculus.org>
1993 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1995 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1997 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1998 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1999 main/hudmsg.h: Enable d1x-style hud_message
2000 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2001 * 2d/font.c: re-init ogl fonts after remapping colors.
2003 2001-11-02 Bradley Bell <btb@icculus.org>
2005 * misc/Makefile.am: remove byteswap.h (duplicate header)
2006 * 2d/font.c: fixed gr_remap_font, minor stuff
2007 * configure.in: take out -O2 if doing debug build
2008 * main/bm.c: formatting
2009 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2010 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2011 macros, get rid of functions
2013 2001-11-01 Bradley Bell <btb@icculus.org>
2015 * misc/byteswap.h: removed duplicate header
2017 2001-10-31 Bradley Bell <btb@icculus.org>
2019 * NEWS, main/automap.c: automap works in opengl
2020 * NEWS, configure.in: Added news
2021 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2022 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2023 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2024 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2025 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2026 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2027 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2028 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2029 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2031 2001-10-27 Bradley Bell <btb@icculus.org>
2033 * main/inferno.c: added some documentation
2035 2001-10-25 Bradley Bell <btb@icculus.org>
2037 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2039 * Makefile.am, configure.in, arch/Makefile.am,
2040 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2041 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2042 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2043 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2044 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2045 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2046 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2047 it's ugly, but It'll be easier to sync with d1x.
2048 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2049 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2050 main/editor/Makefile.am: attempt at support for editor, makefile
2052 * misc/d_delay.c: formatting fix
2053 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2054 tmappent.S, tmapppro.S: adding support for runtime selection of
2056 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2057 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2058 including multi.h and network.h, fix backslashes, fix compiler
2060 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2061 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2062 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2063 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2064 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2065 including multi.h and network.h, fix backslashes
2066 * include/pstypes.h: added typedef for u_int64_t on mingw
2067 * include/3d.h: added prototype for g3_uninit_polygon_model
2068 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2070 2001-10-24 Bradley Bell <btb@icculus.org>
2072 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2073 arch subdirs, as in d1x.
2074 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2075 earlier style until i understand automake 1.5 better. remove input
2077 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2078 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2079 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2080 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2081 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2082 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2083 Moved input stuff to arch subdirs, as in d1x.
2084 * NEWS, configure.in: blah blah
2086 2001-10-23 Bradley Bell <btb@icculus.org>
2088 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2089 * texmap/tmapppro.S: no need for #include <conf.h> here
2090 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2092 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2093 file. RCS header added
2094 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2095 #ifdef'ing out the whole file. RCS header added
2096 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2097 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2098 fixes. Now works with automake 1.5 and autoconf 2.52.
2099 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2100 mingw (-grabmouse now works on win32).
2101 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2102 These don't belong in cvs
2106 2001-10-20 Bradley Bell <btb@icculus.org>
2108 * 2d/font.c: Don't free unused variables...
2109 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2111 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2112 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2113 main/Makefile.am: make dist more sensible
2114 * Makefile.am: Kludge for linking on mingw
2116 2001-10-19 Bradley Bell <btb@icculus.org>
2118 * Makefile.am, configure.in, arch/win32/Makefile.am,
2119 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2120 * include/ipx_drv.h: Check for __MINGW32__
2121 * include/i86.h: Imported from d1x
2122 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2123 * arch/dos/modex.asm: Fixed %include
2124 * main/console.c: RCS headers added
2125 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2127 * Makefile.am, main/Makefile.am: Moved final link to top-level
2128 directory instead of main/
2129 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2130 __ENV_LINUX__ to __linux__
2131 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2132 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2133 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2134 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2135 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2136 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2137 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2138 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2139 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2140 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2142 * configure.in: add --enable-xploader, support arch/linux subdir,
2144 * main/inferno.c: conditionalize conf.h
2146 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2148 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2149 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2150 misc/fileutil.h: Partial application of linux/alpha patch.
2152 2001-10-19 Bradley Bell <btb@icculus.org>
2154 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2155 networking in line with d1x, moved some arch/linux_* stuff to
2157 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2158 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2159 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2160 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2162 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2163 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2164 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2165 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2166 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2167 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2168 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2169 linux/include/ukali.h: Brought linux networking in line with d1x,
2170 moved some arch/linux_* stuff to arch/linux/*
2171 * include/ipx_drv.h: Imported from d1x
2172 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2173 * main/ipx_drv.c: Imported from d1x
2174 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2175 main/network.h, main/Makefile.am: Trying to get network working on
2177 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2178 main/Makefile.am: build fixes
2179 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2180 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2181 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2182 starting to get net working.
2183 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2184 conditionalized min,max macros
2186 2001-10-18 Bradley Bell <btb@icculus.org>
2188 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2189 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2190 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2191 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2193 * 2d/2dsline.c: RCS headers added/changed
2194 * configure.in: fix NASMFLAGS bug
2195 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2198 2001-10-17 Bradley Bell <btb@icculus.org>
2200 * NEWS: Fixed the invulnerable robots bug!
2201 * main/collide.c: Fixed the invulnerable robots bug!
2203 2001-10-14 Bradley Bell <btb@icculus.org>
2205 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2208 2001-10-13 Bradley Bell <btb@icculus.org>
2210 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2211 arch/Makefile.am, arch/dos/Makefile.am,
2212 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2213 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2214 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2215 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2216 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2217 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2218 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2219 arch/win32/include/Makefile.am, iff/Makefile.am,
2220 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2221 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2222 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2223 unused/bios/Makefile.am, unused/lib/Makefile.am,
2224 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2225 unused/ui/Makefile.am, unused/vga/Makefile.am,
2226 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2227 automake stuff from "inert" subdirs. And there was much rejoicing.
2228 * Makefile.am, NEWS, configure.in: Stuff
2229 * ChangeLog: removing auto-generated file
2230 * cygconf: Added instructions for mingw32 build
2231 * Makefile.am: renamed INSTALL to installation.txt
2232 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2233 * mingw32.txt: Added instructions for mingw32 build
2234 * configure.in: Enable assembly under mingw32
2236 2001-10-12 Bradley Bell <btb@icculus.org>
2238 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2239 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2240 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2241 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2242 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2243 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2244 to __DJGPP__, since it's built-in.
2246 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2248 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2249 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2253 2001-10-12 Bradley Bell <btb@icculus.org>
2255 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2256 * Makefile.am: make sure cygconf gets archived
2257 * configure.in: Increment version number in preparation for release
2258 * configure.in: Fix detection of opengl
2259 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2260 cygconf, arch/Makefile.am, arch/include/joy.h,
2261 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2262 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2263 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2264 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2265 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2266 Vastly improved compilability.
2268 2001-10-11 Bradley Bell <btb@icculus.org>
2270 * Makefile.am: Added macros/sdl.m4
2271 * autogen.sh: Added macros/sdl.m4
2273 2001-10-09 Bradley Bell <btb@icculus.org>
2275 * main/vers_id.h: Added DESCENT_VERSION constant
2276 * main/inferno.c: Added command-line help.
2277 * include/ogl_init.h: opengl improvments (following d1x changes)
2279 2001-10-07 Bradley Bell <btb@icculus.org>
2281 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2282 arch/ogl/Makefile.am: Remove duplicate headers.
2284 2001-08-02 Thimo Neubauer <thimo@debian.org>
2286 * mem/mem.c: totally crippled the memory manager because it does
2287 not make sense for non-DOS-systems and it would have been too
2288 complicated to get it 64bit clean
2290 2001-06-19 Bradley Bell <btb@icculus.org>
2292 * cvshowto.txt: updated anonymous password
2294 2001-02-08 Bradley Bell <btb@icculus.org>
2296 * COPYING, license.txt: Added d1x license
2298 2001-02-01 Bradley Bell <btb@icculus.org>
2300 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2302 2001-01-31 Bradley Bell <btb@icculus.org>
2304 * configure.in, arch/include/mouse.h, include/pstypes.h,
2305 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2306 * main/polyobj.c: fix typo
2307 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2308 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2309 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2310 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2311 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2312 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2313 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2314 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2315 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2316 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2317 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2318 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2319 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2320 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2321 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2322 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2323 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2324 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2325 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2326 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2327 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2328 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2329 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2330 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2331 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2332 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2334 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2335 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2336 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2337 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2339 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2341 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2342 cross-compiling, and cygwin fixes
2344 2001-01-30 Bradley Bell <btb@icculus.org>
2346 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2347 include/pstypes.h, include/strutil.h, main/Makefile.am,
2348 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2349 needs --without-assembler and --without-network to compile
2351 2001-01-29 Bradley Bell <btb@icculus.org>
2353 * configure.in, main/Makefile.am: Fixes to build system
2354 * main/kconfig.c: fix for non-linux joysticks
2355 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2356 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2357 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2358 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2359 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2360 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2361 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2363 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2364 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2365 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2366 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2367 sdl_timer.c: Fixed build system, minor fixes
2368 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2369 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2371 2001-01-28 Bradley Bell <btb@icculus.org>
2373 * conf.h.in, configure.in, arch/Makefile.am,
2374 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2375 arch/include/key.h, main/Makefile.am: More header unification...
2376 * main/newdemo.c: Added <ctype.h>
2377 * arch/include/: event.h, joy.h: unified input headers.
2378 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2379 OpenGL now uses SDL-GL instead of gii
2380 * arch/include/: key.h, mouse.h: Unified arch headers
2382 2001-01-25 Bradley Bell <btb@icculus.org>
2384 * autogen.sh: use "set -e" so execution stops if something goes
2387 2001-01-24 Bradley Bell <btb@icculus.org>
2390 * Makefile.am: Add ChangeLog to dist
2391 * ChangeLog: Putting this here so automake doesn't complain
2395 2001-01-24 Bradley Bell <btb@icculus.org>
2397 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2398 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2399 for building ChangeLog from RCS entries
2400 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2401 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2402 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2403 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2404 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2405 arch/Makefile.am, arch/dos/Makefile.am,
2406 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2407 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2408 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2409 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2410 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2411 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2412 unused/Makefile.am, unused/bios/Makefile.am,
2413 unused/lib/Makefile.am, unused/novga/Makefile.am,
2414 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2415 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2416 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2417 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2418 make dist, VPATH builds, ...
2419 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2420 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2421 arch/dos/Makefile.in, arch/linux/Makefile.in,
2422 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2423 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2424 misc/Makefile.in, texmap/Makefile.in: cruft removal
2425 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2427 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2428 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2429 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2430 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2432 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2433 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2434 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2435 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2436 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2437 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2438 main/songs.c, misc/args.c: changed args_find to FindArg
2440 2001-01-22 Bradley Bell <btb@icculus.org>
2442 * configure, main/Makefile.am, main/Makefile.in: configuration
2444 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2445 fix compiler warnings w/opengl
2446 * include/console.h: ggi support
2447 * arch/linux_init.c: svgalib support
2448 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2449 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2450 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2451 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2452 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2453 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2454 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2455 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2456 warnings and enable NDEBUG
2457 * arch/svgalib_init.c: svgalib support
2459 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2461 * main/kconfig.c: joystick support
2463 2001-01-21 Bradley Bell <btb@icculus.org>
2465 * cvshowto.txt: new file, taken from d1x webpage
2466 * AUTHORS, README: Taking over as maintainer of d2x
2467 * ChangeLog: Grab mouse with SDL/X11
2468 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2470 2001-01-20 Bradley Bell <btb@icculus.org>
2472 * configure, configure.in: Turned -Werror back off by default
2473 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2474 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2475 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2476 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2477 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2478 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2479 main/laser.c, main/multi.c, main/network.c, main/network.h,
2480 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2481 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2482 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2483 warnings, for non-OpenGL on linux, anyway...
2485 2001-01-19 Bradley Bell <btb@icculus.org>
2487 * copying: remove duplicate file
2488 * Import of d2x-0.0.9-pre1
2489 * Import of d2x-0.0.8