1 2004-05-19 Matthew Mueller <donut@dakotacom.net>
3 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
4 include/ogl_init.h: utilize hardware multitexturing support if
5 possible (requires GL_NV_texture_env_combine4 extension) (d1x
6 r1.32, r1.30, r1.4, 1.22)
8 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
11 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
13 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
14 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
15 effects in OGL using SetGammaRamp, much faster than the hack that
16 was being used. currently SDL only (though not too hard to add to
17 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
19 * main/menu.c: allow arbitrary (custom) resolution entry in
20 change_res menu (d1x r1.14)
22 2004-05-19 Bradley Bell <btb@icculus.org>
24 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
25 d1x-style res change menu (mostly works)
27 * misc/args.c: use strnicmp instead of strncasecmp
29 2004-05-19 Matthew Mueller <donut@dakotacom.net>
31 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
32 command-line option (d1x r1.27)
34 * main/inferno.c: restore inferno.c initialization of
35 screen_compatible and use_double_buffer to 'normal' values, broken
36 long long ago in one of the high res menu patches (d1x r1.30)
38 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
39 resolutions to be specified on command line (d1x r1.2, r1.29,
40 r1.4) -- doesn't work yet
42 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
44 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
47 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
48 volume song stop/starting (d1x r1.7)
50 2004-05-18 Matthew Mueller <donut@dakotacom.net>
52 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
55 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
56 ogl_ulinec (d1x r1.29)
58 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
60 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
61 bottom are inclusive not exclusive (d1x r1.28)
63 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
64 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
66 * arch/sdl/digi.c: fix typo
68 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
70 * arch/win32/init.c, arch/win32/win32.c: move win32 window
71 creation code from arch_init_start into arch_init to fix weirdness
72 with --help (d1x r1.5, r1.6)
74 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
75 sync issues and lack of midi reset (d1x r1.5)
77 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
80 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
81 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
83 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
86 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
88 2004-05-18 Bradley Bell <btb@icculus.org>
90 * include/vecmat.h: comments/formatting
92 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
94 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
95 include/test.lnk: remove unnecessary files
97 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
98 This enables compilation with gcc 3.1
100 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
102 * main/switch.c: took care of switches triggering single-sided
103 walls (don't try to access the nonexistent adjacent wall via NULL
104 pointers or negative array indices)
106 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
108 * main/wall.c: fix invalid memory access for d1 levels which
109 don't have a corresponding wall behind.
111 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
113 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
114 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
115 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
116 interface header to new header file internal.h
118 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
120 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
121 bitmask for each joystick axis that has sent input data,
122 and will not crash Windows anymore during joystick setup because
123 of for() loop over axis being executed once too often.
125 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
126 gr_remap_mono_font() and call it after loading saved level.
128 * main/laser.c: limit homing missile turn rate
130 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
131 centers (work like fuel centers but provide shield)
133 * main/gameseg.c: fix endless loop in some levels with a
134 certain (complicated) structure
136 2004-05-13 Bradley Bell <btb@icculus.org>
138 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
139 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
140 updated project files for SDL 1.2.7
142 * Makefile.am: add VisualC, VisualCE dirs to tarball
144 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
146 * arch/sdl/digi.c: formatting
148 2004-05-12 Bradley Bell <btb@icculus.org>
150 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
153 * 2d/palette.c, include/palette.h: added function to create blend
156 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
158 2004-05-11 Bradley Bell <btb@icculus.org>
160 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
162 2004-05-10 Bradley Bell <btb@icculus.org>
164 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
165 g3_draw_transp_poly had the fade level backwards, decided to just
166 fix g3_draw_poly so it behaves correctly, transparency or not,
167 reverted changes to render_face
169 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
171 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
172 rendering transparent (e.g. cloaked) walls
174 * main/render.c: render_face now calls g3_draw_transp_poly() for
175 cloaked walls in OpenGL
177 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
179 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
180 that from other apps, had "static" distortions.
182 2004-04-22 Bradley Bell <btb@icculus.org>
184 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
186 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
187 aligned version of PUT_INTEL_* macros
189 2004-04-15 Bradley Bell <btb@icculus.org>
191 * main/inferno.c: comment out unused checksum variable
193 2004-04-14 Bradley Bell <btb@icculus.org>
195 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
197 2004-04-14 Terran Melconian <terran@consistent.org>
199 * main/gameseg.c: use portable rand function (fixes #1118)
201 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
203 * main/songs.c: uncomment calls to RBAStop (fixes #473)
205 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
207 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
208 get rid of warnings (now compiles with -Werror on SunOS)
210 * main/piggy.c: fix (really) wierd SunOS bug
212 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
213 caused by not allocating enough mem for rle bitmaps
215 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
217 * include/pstypes.h: sun OS typedef fixes
219 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
221 * main/piggy.c: fix bug 1067
223 * main/piggy.c: fix bugfix for 1067
225 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
226 with descent.pig of mac registered)
228 2003-12-18 Bradley Bell <btb@icculus.org>
230 * main/kconfig.c: fixes for linux-native joystick
232 * main/kconfig.c: bunch of fixes (esp. for non linux-native
235 * arch/include/joy.h: comments/formatting
237 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
239 * compilerdefs.txt: added FreeBSD defs
241 2003-12-08 Bradley Bell <btb@icculus.org>
243 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
246 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
248 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
249 arch/linux/ipx_udp.c: fix FreeBSD compile errors
251 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
253 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
254 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
255 get rid of silly ulongs
257 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
258 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
259 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
260 change relevant __linux__ macros to __ELF__
262 2003-11-27 Bradley Bell <btb@icculus.org>
264 * include/ogl_init.h: added proto for ogl_check_mode
266 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
267 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
270 2003-11-26 Bradley Bell <btb@icculus.org>
272 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
273 3.3 compiler warnings
275 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
278 * include/pstypes.h: OS X fixes
280 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
281 main/newmenu.h: linux fixes
283 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
284 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
285 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
286 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
287 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
290 * arch/sdl/gr.c: fix sdl gr_update
292 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
293 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
294 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
295 cfile/cfile.c, console/CON_console.c, include/d_io.h,
296 include/error.h, include/pstypes.h, include/strutil.h,
297 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
298 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
299 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
300 main/playsave.c, main/songs.c, main/state.c, main/text.c,
301 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
304 2003-11-25 Bradley Bell <btb@icculus.org>
306 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
307 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
308 libmve/VisualC/mveplayer.dsp: updated project files
310 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
313 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
314 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
315 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
316 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
319 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
320 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
323 2003-11-24 Bradley Bell <btb@icculus.org>
325 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
326 libmve/mveplay.c: stuff to play mve's in WinCE
328 * arch/win32/findfile.c: unused functions...
332 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
333 enabled mouse control of menus
335 * main/mission.h: oops, didn't mean to change this.
337 2003-11-21 Bradley Bell <btb@icculus.org>
339 * VisualCE/d2x/d2x.vcp: updated project file
341 2003-11-20 Bradley Bell <btb@icculus.org>
343 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
344 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
345 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
348 2003-11-17 Bradley Bell <btb@icculus.org>
350 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
351 main/menu.c: added option to disable kalinix under unix
353 * main/game.c, main/newmenu.c: always set menu mode for GL popups
355 2003-11-14 Bradley Bell <btb@icculus.org>
357 * main/automap.c: fix automap background image
359 * main/automap.c, main/automap.h: delete cruft
361 * main/automap.c: fix level number position
363 * main/automap.c: simplify g3_draw_line hack
365 * main/menu.c: stop pointless vid mode changes
367 2003-11-07 Bradley Bell <btb@icculus.org>
369 * NEWS, installation.txt: s'more documentation
371 2003-11-07 Steffen Pohle <stpohle@gmx.net>
373 * configure.ac: fix .exe extension problems
375 2003-11-07 Bradley Bell <btb@icculus.org>
377 * arch/ogl/ogl.c: disable texture format verification for OS X -
380 2003-11-06 Bradley Bell <btb@icculus.org>
382 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
383 use more traditional Alt+Enter for toggling fullscreen
385 * 2d/ibitblt.c, main/mission.h: comments/formatting
387 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
389 2003-11-06 Bradley Bell <btb@icculus.org>
391 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
392 resolution change, use kludge to avoid repetitive res changes
394 2003-11-04 Bradley Bell <btb@icculus.org>
396 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
397 structures and i/o routines back to piggy.c
399 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
401 * installation.txt: tell to install d1 .pig for better textures
403 2003-11-04 Bradley Bell <btb@icculus.org>
405 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
406 oem d1 v1.0 and registered d2 v1.0, comments
408 2003-11-03 Bradley Bell <btb@icculus.org>
410 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
411 all d1 shareware - even though files are different!
413 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
416 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
419 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
422 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
424 * main/movie.c: when no movies are found, divide by six the
425 number of warning lines sent to stdout
427 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
429 * include/byteswap.h: fix stupid copy/paste error
431 2003-10-24 Bradley Bell <btb@icculus.org>
433 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
434 gr_linear_rep_movsd_2x instead of almost identical
435 gr_linear_movsd_double. Better since we have assembly versions.
437 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
439 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
442 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
444 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
445 error with --disable-network, move reset_network_objects()
446 from gameseq.c to multi.c
448 2003-10-14 Bradley Bell <btb@icculus.org>
450 * AUTHORS, NEWS: stuff
452 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
454 2003-10-12 Bradley Bell <btb@icculus.org>
456 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
457 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
460 2003-10-12 Aaron Plattner <plattner@caltech.edu>
462 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
463 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
464 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
465 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
466 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
467 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
468 arch/win32/ipx_win.c, arch/win32/winnet.c,
469 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
470 main/multi.h, main/network.c: add IPv4 multicasting support
472 2003-10-11 Bradley Bell <btb@icculus.org>
474 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
476 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
477 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
478 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
479 main/weapon.h: lots of shareware and oem fixes
481 2003-10-10 Bradley Bell <btb@icculus.org>
483 * arch/win32/winnet.c: fixed stupid win32 network bug
485 2003-10-10 Bradley Bell <btb@icculus.org>
487 * main/piggy.c: increased D1_MAX_TMAP_NUM
489 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
491 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
492 which are animated in d2, refactorizes d1 texture reading
494 2003-10-10 Bradley Bell <btb@icculus.org>
496 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
497 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
498 main/collide.h, main/compbit.h, main/config.h, main/console.c,
499 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
500 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
501 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
502 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
503 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
504 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
505 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
506 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
507 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
508 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
509 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
510 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
511 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
512 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
513 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
514 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
515 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
516 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
517 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
518 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
519 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
520 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
521 main/wall.h: comments/formatting
523 2003-10-09 Bradley Bell <btb@icculus.org>
525 * main/text.c: fix text when using old datafiles
527 * main/laser.h: comments/whitespace
529 * main/laser.c, main/weapon.c: fixed smart missiles and smart
530 mines w/shareware data
532 * include/DT_drawtext.h: deleted unused file
534 2003-10-08 Bradley Bell <btb@icculus.org>
536 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
538 * arch/win32/ipx_udp.c: use closesocket() instead of close()
540 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
541 main/menu.c: Disabled 'd2x keys' weapon selection
543 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
545 * main/object.h, main/multi.h: get rid of most warnings issued by
546 cpp-precomp of gcc from Mac OS X dev tools
548 2003-10-05 Bradley Bell <btb@icculus.org>
550 * NEWS, configure.ac: increment version number
552 * cfile/cfile.c: better handling of CRLF text files (when that is
555 * utilities/hogcreate.c, utilities/hogextract.c,
556 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
557 reading/writing files
559 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
560 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
563 2003-10-04 Bradley Bell <btb@icculus.org>
565 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
567 * main/netmisc.c: change byte to sbyte, comments/whitespace
569 2003-10-03 Bradley Bell <btb@icculus.org>
571 * cfile/cfile.c, main/config.c: fix win32 eof bug.
573 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
576 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
577 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
578 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
579 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
580 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
581 main/object.c, main/object.h, main/paging.c, main/player.h,
582 main/robot.h, main/segment.h, main/state.c, main/switch.c,
583 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
584 main/weapon.c, main/weapon.h: change byte to sbyte,
587 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
588 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
589 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
590 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
592 * configure.ac: better checking for timeval
594 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
596 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
597 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
598 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
599 arch/win32/winnet.c, configure.ac, include/byteswap.h,
600 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
601 main/multibot.c, main/network.c: Make network architecture
602 choosable from game menu, add support for UDP/IP on Mac OS X and
605 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
607 * include/byteswap.h: added macros for coping with alignment
610 2003-10-02 Bradley Bell <btb@icculus.org>
612 * main/multi.h: added padding to little-endian version of
615 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
617 * main/netmisc.c: delete duplicate function
619 2003-10-01 Bradley Bell <btb@icculus.org>
621 * main/bm.c: make sure d1_texture_indices gets freed between
624 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
626 * main/piggy.h: fix size of d1 shareware descent.pig
628 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
630 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
631 main/gameseq.c, main/piggy.c: fix loading of d1 texture
632 replacements for non-animated textures
634 2003-08-02 Matthew Mueller <donut@dakotacom.net>
636 * main/controls.c: use fixed 20fps wiggle
638 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
640 * Makefile.am, debian/changelog.in, debian/control,
641 debian/d2x-common.dirs, debian/d2x-common.install,
642 debian/d2x-common.manpages, debian/d2x-gl.files,
643 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
644 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
645 utilities/Makefile.am, utilities/hogcreate.1,
646 utilities/hogextract.1, utilities/mvlcreate.1,
647 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
648 add man pages, distribute utility programs in new d2x-common deb
650 * rpm/d2x.spec.in: updated rpm spec file
652 2003-08-02 Bradley Bell <btb@icculus.org>
654 * cfile/cfile.c: update raw_position in cfputc and cfputs
656 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
658 * main/piggy.c: make error message more friendly
660 * main/piggy.c: simplify copying of bitmap flags
662 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
665 * cfile/cfile.c: revert to always using custom fgets
667 * main/endlevel.c, main/mission.c: handle missing exit sequence
668 components gracefully
670 * main/playsave.c: comments
672 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
674 * cfile/cfile.c: update raw_position in cfwrite
676 * main/network.c: comments/formatting
678 2003-06-22 Bradley Bell <btb@icculus.org>
680 * cfile/cfile.c: use standard fgets for non-archive files
682 * main/movie.c: use con_printf for missing movie warning
684 2003-06-18 Bradley Bell <btb@icculus.org>
686 * main/movie.c: fixed cfile conversion of movielib code
688 * main/console.c, main/hud.c: strip out colors, etc when printing
691 * include/u_mem.h: fix NDEBUG calloc macro
693 2003-06-15 Bradley Bell <btb@icculus.org>
695 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
698 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
699 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
700 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
701 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
702 main/scores.c, main/state.c, main/text.c, misc/args.c,
703 misc/strio.c: convert file i/o to cfile
705 2003-06-14 Bradley Bell <btb@icculus.org>
707 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
708 writing and other modes besides "rb" (mostly taken from
711 2003-06-09 Bradley Bell <btb@icculus.org>
713 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
716 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
717 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
720 2003-06-07 Taylor Richards <taylor@icculus.org>
722 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
724 2003-06-07 Bradley Bell <btb@icculus.org>
726 * main/console.c: fix non-console build
728 * main/gamesave.c: comments
730 * main/bm.c: remove redundant break
732 2003-06-06 Bradley Bell <btb@icculus.org>
734 * main/gauges.c, main/kconfig.c: comments/formatting
736 * console/.cvsignore: added .cvsignore
738 * main/console.c: can't write to console after it's closed
740 2003-06-05 Bradley Bell <btb@icculus.org>
742 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
743 console/internal.c, console/internal.h, include/CON_console.h,
744 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
745 finish console conversion away from SDL
747 2003-06-04 Bradley Bell <btb@icculus.org>
749 * console/CON_console.c, include/CON.console.h, include/console.h,
750 main/console.c, main/game.c: console conversion to native gr,
753 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
754 put prototype for gr_bm_bitblt in gr.h
756 2003-06-03 Bradley Bell <btb@icculus.org>
758 * console/CON_console.c, console/DT_drawtext.c,
759 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
760 main/console.c: use native fonts for console
762 * main/playsave.c: use shorts for short data
764 2003-06-02 Bradley Bell <btb@icculus.org>
766 * configure.ac, main/console.c: set console background, fix
769 2003-06-01 Bradley Bell <btb@icculus.org>
771 * Makefile.am, arch/sdl/event.c, configure.ac,
772 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
773 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
774 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
775 main/gamerend.c: added console code (from SDL_console)
777 2003-05-30 Bradley Bell <btb@icculus.org>
779 * README: minor update
781 2003-05-28 Bradley Bell <btb@icculus.org>
783 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
788 2003-06-06 Bradley Bell <btb@icculus.org>
790 * main/kconfig.c: fix crash in control menus
792 * main/gauges.c: force cockpit redraw in opengl
794 * main/gamerend.c: move ogl swap, so cockpit and console get
797 2003-06-01 Bradley Bell <btb@icculus.org>
799 * configure.ac, libmve/mveplay.c: define struct timeval if needed
803 2003-05-12 Bradley Bell <btb@icculus.org>
805 * configure.ac: increment version number
807 * main/bm.c: use con_printf for exit model warnings
809 * configure.ac: must check for timespec after setting -mno-cygwin
811 * main/inferno.c: added -nohogdir and -userdir options
813 * NEWS, main/titles.c: use briefings with no extension
817 2003-04-30 Bradley Bell <btb@icculus.org>
819 * configure.ac: have to include time.h when checking for nanosleep
821 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
824 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
825 increment version number
827 * main/Makefile.am: make dist fix
831 2003-04-29 Bradley Bell <btb@icculus.org>
833 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
836 2003-04-24 Bradley Bell <btb@icculus.org>
838 * configure.ac: increment version number
840 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
843 2003-04-24 Ingo van Lil <inguin@gmx.de>
845 * main/render.c: fix misspellings of NDEBUG
849 2003-04-14 Bradley Bell <btb@icculus.org>
851 * cfile/cfile.c: prefer files from d2 hog over d1 hog
853 2003-04-11 Bradley Bell <btb@icculus.org>
855 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
860 2003-04-11 Bradley Bell <btb@icculus.org>
862 * libmve/mveplay.c: use _sleep instead of sleep on win32
864 * Makefile.am, README, README.utils, arch/sdl/digi.c,
865 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
866 include/cfile.h, include/error.h, libmve/Makefile.am,
867 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
868 main/endlevel.h, main/playsave.c, misc/fileutil.c:
869 utilities/Makefile.am: comments/formatting/dist problems
871 * configure.ac: use different defines for os x
873 2003-04-07 Bradley Bell <btb@icculus.org>
875 * include/error.h, misc/error.c: put some old stuff back in,
876 eliminate duplicate error messages
878 * main/text.c: don't die on text not found
881 * main/inferno.c: print some useful info if hog not found, allow
882 -help to work if no text available
884 2003-04-07 Steffen Pohle <stpohle@gmx.net>
886 * arch/linux/Makefile.am: revert to previous version, so linux
889 2003-04-03 Bradley Bell <btb@icculus.org>
891 * main/endlevel.c: fixed exit model scheme yet again
893 2003-04-02 Bradley Bell <btb@icculus.org>
895 * misc/error.c: call Int3 on Assert
897 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
900 * main/wall.c: don't die when trying to toggle nonexistent
901 segment... vertigo level 10 is buggy!
903 * main/gamemine.c: comments/formatting
905 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
907 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
908 main/inferno.c: Allow use of 22K sound samples
910 2003-03-29 Bradley Bell <btb@icculus.org>
912 * arch/ogl/gr.c: default to bitmapped reticle
914 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
915 main/polyobj.c: rewrote endlevel stuff to reread exit model info
918 * arch/sdl/joy.c: fixed text seen for hats in control config
921 2003-03-28 Bradley Bell <btb@icculus.org>
923 * main/bm.c: heh, model nums in vertigo are hardcoded,
924 N_D2_POLYGON_MODELS can't change
926 * configure.ac, include/d1x.xpm, include/descent.xpm,
927 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
930 2003-03-27 Bradley Bell <btb@icculus.org>
932 * main/text.h: fixed text references for hat directions
934 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
936 2003-03-26 Bradley Bell <btb@icculus.org>
938 * main/playsave.c: make d2x keys backward compatible
940 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
942 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
945 2003-03-26 Bradley Bell <btb@icculus.org>
947 * main/piggy.c: fix crash when d1 data not present
949 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
950 read/write from plr file
952 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
953 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
954 added escort.h header
956 2003-03-25 Bradley Bell <btb@icculus.org>
958 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
959 D1_PIGFILE ("descent.pig") macro
961 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
962 models from d1 pig file
964 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
965 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
966 really) from d1 pig file
968 2003-03-23 Bradley Bell <btb@icculus.org>
970 * main/bm.c: stop extra robots from overwriting exit models
972 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
973 texture list doesn't get full
975 * main/bm.c: fix mem leak when reading extra robots
977 2003-03-21 Bradley Bell <btb@icculus.org>
979 * main/menu.c: Added option to set movie resolution (mostly works)
981 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
983 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
984 replacement functions to piggy.c
986 * main/gameseq.c: attempt to support mac d1 descent.pig
988 * main/bm.c: fix mem leak
990 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
991 files, both d1 and d2 oem briefing where showed
993 * main/inferno.c, main/movie.c: Change the default movie
994 resolution to "high", implement the option -lowresmovies
996 2003-03-20 Bradley Bell <btb@icculus.org>
998 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1000 * main/piggy.c: comments
1002 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1004 * main/gameseq.c: delete duplicate function
1006 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1008 2003-03-19 Bradley Bell <btb@icculus.org>
1010 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1011 (cddb discid) support
1013 * arch/sdl/digi.c, main/kludge.c: implemented
1014 digi_link_sound_to_object3 for looping sounds, other looping stuff
1016 * arch/sdl/gr.c: removing dependencies on stuff in main/
1018 * arch/linux/Makefile.am, arch/linux/init.c,
1019 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1020 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1021 other header cleanups
1023 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1025 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1027 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1028 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1029 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1030 load d1 textures for d1 levels
1032 2003-03-19 Bradley Bell <btb@icculus.org>
1034 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1035 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1036 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1037 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1040 * README: added some OS X info
1042 2003-03-17 Bradley Bell <btb@icculus.org>
1044 * main/newdemo.c: simplify DEMO_FILENAME macro
1046 * main/console.c, main/game.c: enable experimental console support
1048 * main/gamerend.c: fixed location of fps meter in multi
1050 2003-03-16 Bradley Bell <btb@icculus.org>
1052 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1053 also look in shared data dir for demos
1055 * main/newdemo.c, main/newdemo.h: comments/formatting
1057 2003-03-15 Christopher Thielen <chris@luethy.net>
1059 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1060 thinking d2 cd is always present
1062 2003-03-15 Bradley Bell <btb@icculus.org>
1064 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1067 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1070 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1071 gr_init. don't really know why this works, though
1073 2003-03-14 Bradley Bell <btb@icculus.org>
1075 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1077 * unused/bios/rbaudio.h: removed duplicate file
1079 2003-03-14 Christopher Thielen <chris@luethy.net>
1081 * arch/sdl/rbaudio.c: stop cd audio when exiting
1083 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1085 * main/gamecntl.c: add comments to the "only matt knows" cheats
1087 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1089 * main/gamemine.c: formatting, better texture conversion for d1
1092 2003-03-14 Bradley Bell <btb@icculus.org>
1094 * main/piggy.c: must swap all mac version pigfiles
1096 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1097 main/multi.c: formatting, minor cleanups
1099 * 2d/rle.c: need to swap line_size on bigendian machines
1101 * main/mission.c, main/mission.h: detect mac full version hogfile
1103 2003-03-13 Bradley Bell <btb@icculus.org>
1105 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1106 added joy/mouse sensitivity slider, increased range to 16, and
1109 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1112 * arch/linux/Makefile.am: removed extra backslash
1114 * TODO, installation.txt: updated some documentation
1116 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1117 menu, with maxfps option
1119 2003-03-12 Bradley Bell <btb@icculus.org>
1121 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1123 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1124 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1125 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1126 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1127 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1128 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1129 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1130 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1131 arch/linux/include/music.h, arch/linux/include/serial.h,
1132 arch/linux/include/ukali.h: formatting
1134 2003-03-11 Chris Arena <ccarena@cox.net>
1136 * main/menu.c: fixed brightness slider
1138 2003-03-01 Bradley Bell <btb@icculus.org>
1140 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1141 robots and animated bitmaps work, but colors are messed up
1143 2003-02-28 Bradley Bell <btb@icculus.org>
1145 * main/player.h: whitespace
1147 * main/automap.c, main/cntrlcen.c, main/collide.c,
1148 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1149 descent.hog is present, d1 becomes mission 0)
1151 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1152 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1153 arch/win32/winnet.c: MinGW compiles with network enabled again,
1154 but still doesn't work
1158 2003-02-28 Bradley Bell <btb@icculus.org>
1160 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1161 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1162 many opengl glitches
1164 2003-02-27 Bradley Bell <btb@icculus.org>
1166 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1167 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1168 main/network.c, main/network.h: noted that hoard.ham is only needed
1169 for multiplayer HOARD games, and should not be equated with
1170 "vertigo". put HoardEquipped() back in network.c.
1172 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1173 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1174 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1175 use timer_delay instead of d_delay
1177 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1179 * main/render.c: added replacement qsort for solaris
1181 2003-02-26 Bradley Bell <btb@icculus.org>
1183 * main/gamemine.c: texture conversion for d1 shareware
1185 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1187 * main/gamemine.c: better texture conversion for d1 levels
1189 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1191 * main/kconfig.c: fix joystick support under MinGW
1193 2003-02-26 Bradley Bell <btb@icculus.org>
1195 * main/playsave.c: fix swapping glitch
1197 * configure.ac, readme.txt: clean stuff up, getting ready for
1200 * main/titles.c: begin support for rendering spinning robots in
1203 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1206 * main/gamemine.c: load d1 shareware levels!
1208 2003-02-25 Bradley Bell <btb@icculus.org>
1212 * autogen.sh: add warning about old auto* versions, use
1215 2003-02-24 Bradley Bell <btb@icculus.org>
1217 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1218 briefings mostly working
1220 * main/movie.c, main/titles.c: fixed some more briefing glitches
1222 2003-02-23 Bradley Bell <btb@icculus.org>
1224 * main/movie.c: fixed crash when using shareware data files
1227 * arch/sdl/digi.c: fix crash on non-existent sounds
1228 (i.e. shareware data)
1230 2003-02-22 Bradley Bell <btb@icculus.org>
1232 * main/titles.c: fixed fullscreen toggle in briefings
1234 2003-02-21 Bradley Bell <btb@icculus.org>
1236 * configure.ac: check for mingw when enabling nasm
1238 * main/playsave.c: enable loading player files of either byte
1241 2003-02-20 Bradley Bell <btb@icculus.org>
1243 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1245 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1246 #343, not "rest of solution to bug #344"
1248 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1251 * main/kludge.c: partial solution to bug #344
1253 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1255 * compilerdefs.txt: added linux/mips info
1257 * ChangeLog: clean up changelog
1259 2003-02-19 Bradley Bell <btb@icculus.org>
1261 * libmve/mveplay.c: os x needs nanosleep prototype.
1263 2003-02-18 Bradley Bell <btb@icculus.org>
1265 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1267 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1268 to disable/enable audio
1270 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1272 * main/: movie.h, titles.c: make sure movie's palette is set before
1273 writing briefing text. Fixes bug #359
1275 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1278 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1279 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1282 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1285 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1286 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1287 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1290 * include/libmve.h: blah
1292 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1294 * main/render.c: 2nd attempt to fix solaris qsort bug
1296 2003-02-18 Bradley Bell <btb@icculus.org>
1298 * configure.ac, include/pstypes.h: put alignment detection in
1301 2003-02-17 Bradley Bell <btb@icculus.org>
1303 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1304 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1305 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1306 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1307 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1308 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1309 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1310 moved mve stuff to separate subdir
1312 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1313 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1314 mve code. Fixes (at least) bugs #41, #348, and #350.
1316 2003-02-14 Bradley Bell <btb@icculus.org>
1318 * main/Makefile.am: no more Makefile.mveplay. again
1320 * main/mveplay.c: typo
1322 2003-02-13 Bradley Bell <btb@icculus.org>
1324 * utilities/mvlextract.c: uint -> unsigned int
1326 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1327 standalone mveplayer, win32 support
1329 * main/movie.c: random bugfixes, win32 support
1331 * arch/sdl/Makefile.am: formatting
1333 * configure.ac: disable networking on mac/win for now
1335 * main/newmenu.c: comments
1337 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1339 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1340 redundant swap functions.
1342 2003-02-13 Bradley Bell <btb@icculus.org>
1344 * ChangeLog: update changelog
1346 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1348 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1349 polymodel alignment issues.
1351 2003-02-13 Bradley Bell <btb@icculus.org>
1353 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1354 fix various little bugs
1356 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1357 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1359 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1362 * README.utils: new file
1364 * main/: mve_main.c, mveplay.c: more movie fixes
1366 * README: updated README
1368 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1370 2003-02-12 Bradley Bell <btb@icculus.org>
1372 * utilities/mvlextract.c: bigendian mvl support
1374 * main/mveplay.c: formatting, stuff
1376 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1377 truecolor mve support, standalone mveplayer
1379 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1380 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1381 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1382 standalone mveplayer
1384 2003-01-22 Bradley Bell <btb@icculus.org>
1386 * include/: interp.h, interp.h: restore prototype for
1387 swap_polygon_model_data
1389 2003-01-21 Bradley Bell <btb@icculus.org>
1391 * main/piggy.c: use memcpy to avoid alignment problem
1393 * compilerdefs.txt: updated some defs, added sunos/sparc
1395 2003-01-15 Bradley Bell <btb@icculus.org>
1397 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1399 * main/gamemine.c: attempting to support d1 shareware
1401 * compilerdefs.txt: update defs
1403 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1405 * main/mveplay.c: fix several bugs, comments, formatting.
1407 2003-01-15 Bradley Bell <btb@icculus.org>
1409 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1410 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1411 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1412 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1415 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1416 formatting, comments
1418 2003-01-11 Bradley Bell <btb@icculus.org>
1420 * main/: mission.c, mission.h: attempt to support d1 for mac
1423 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1425 * main/object.h: foo
1427 2003-01-09 Bradley Bell <btb@icculus.org>
1429 * main/movie.c: use ifdef around gr_toggle_fullscreen
1431 2003-01-07 Bradley Bell <btb@icculus.org>
1433 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1434 main/mission.h: don't need .msn file for descent.hog anymore
1438 2003-01-06 Bradley Bell <btb@icculus.org>
1440 * main/mission.h, main/mission.c: comments
1442 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1445 2003-01-03 Bradley Bell <btb@icculus.org>
1447 * utilities/: txb2txt.c, txt2txb.c: remove old files
1449 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1451 * main/polyobj.c: attempt to make read_model_file
1454 * main/menu.c: move vertigo text
1456 2003-01-02 Bradley Bell <btb@icculus.org>
1458 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1459 main/polyobj.h: cleanup alignment changes
1461 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1462 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1463 main/object.h: fix alignment issues on sparc
1465 * cvshowto.txt: update cvs info
1469 * 2d/rle.c: make rle_swap handle RLE_BIG
1471 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1473 * main/render.c: workaround solaris qsort bug
1475 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1477 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1478 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1480 * arch/linux/Makefile.am: enabled linux joystick, kali
1482 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1483 arch/sdl/event.c: enabled linux joystick
1485 2002-12-31 Bradley Bell <btb@icculus.org>
1487 * main/gamemine.c: simplified warning msg
1489 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1491 * main/render.h: fix compiler warning
1493 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1495 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1497 2002-12-24 Bradley Bell <btb@icculus.org>
1499 * main/mission.c: fixes an infinite loop which was caused by d2x
1500 thinking d2demo was a descent 1 mission
1502 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1504 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1506 2002-12-24 Bradley Bell <btb@icculus.org>
1508 * main/render.c: comments
1510 2002-10-30 Bradley Bell <btb@icculus.org>
1512 * main/inferno.c: add help for -hogdir option
1514 * main/inferno.c: added -hogdir option
1516 2002-10-28 Bradley Bell <btb@icculus.org>
1518 * main/: inferno.c, menu.c: enabled Vertigo displays
1520 * include/3d.h: typo
1522 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1524 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1525 main/netmisc.c, main/network.c: simplify and eliminate redundant
1528 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1530 * maths/fixc.c: fix infinite loop in quad_sqrt.
1532 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1533 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1535 2002-10-12 Bradley Bell <btb@icculus.org>
1537 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1539 2002-10-11 Bradley Bell <btb@icculus.org>
1541 * main/hud.c: make hud_message work correctly
1543 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1546 * main/network.c: formatting, small fixes
1548 2002-10-10 Bradley Bell <btb@icculus.org>
1550 * main/netmisc.h: no swap_object for little-endian
1552 * main/: netmisc.h, network.c: use macros to simplify network
1555 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1558 * main/inferno.c: enable loading screen for mac shareware with
1561 * main/netmisc.c: whitespace
1563 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1566 * main/hud.c: whitespace
1568 * configure.ac: remove shareware build, add macdata build
1570 * main/songs.c: whitespace
1572 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1573 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1576 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1579 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1581 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1582 comments, formatting, etc.
1584 * iff/iff.c: fix bigendian iff loading.
1586 2002-10-03 Bradley Bell <btb@icculus.org>
1588 * utilities/txb2tex.c: typo
1590 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1591 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1594 * arch/sdl/mouse.c: whitespace
1596 2002-09-19 Bradley Bell <btb@icculus.org>
1598 * main/kconfig.c: fix a oops, add old logs
1600 * main/kconfig.c: support for >3 mouse buttons
1602 2002-09-18 Bradley Bell <btb@icculus.org>
1604 * include/gr.h: fix palette swap define
1606 2002-09-14 Bradley Bell <btb@icculus.org>
1608 * main/titles.c: load hires briefing screen if lores doesn't exist
1609 (i.e. vertigo) and MenuHires=0
1611 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1613 * main/: multi.h, network.h: pack some structures for ipx
1616 2002-09-14 Bradley Bell <btb@icculus.org>
1618 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1619 and load_endlevel_data() to expect newline-terminated strings, fix
1620 load_game_data to read null-terminated string for
1623 2002-09-07 Bradley Bell <btb@icculus.org>
1625 * main/newmenu.c: added error message
1627 * main/menu.h: enable -nohires with mac shareware
1629 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1631 * 2d/font.c: enable 0/255 palette swap for fonts
1633 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1636 * 2d/2dsline.c: fix ogl blooper
1638 2002-09-05 Bradley Bell <btb@icculus.org>
1640 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1643 * include/strutil.h: need string.h for strcasecmp
1645 * include/rle.h: okay, maybe it needs to be this way
1647 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1649 * 2d/scalec.c: more stuff from d2src
1651 * 2d/rle.c: more stuff from d2src, formatting
1653 * 2d/font.c: useless cruft
1655 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1657 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1660 2002-09-04 Bradley Bell <btb@icculus.org>
1662 * include/grdef.h: fix compiler warnings
1664 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1666 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1669 * main/game.c: we want the mac ibitblt for everything but dos and
1672 * main/texmerge.c: these routines are in tmerge.c
1674 * main/credits.c: enable credits for mac and oem data
1676 * main/bm.c: use either exit.ham or exit.pofs
1678 * include/ibitblt.h: enable some more code from d2src
1680 * include/gr.h: enable mac ubitblt_double
1682 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1684 * include/grdef.h: moved some inline asm from linear.h
1686 * 2d/ibitblt.c: brought in line with original d2 version
1688 * 2d/bitblt.c: reverted to original d2 version of this file, then
1689 added d1x enhancements
1691 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1693 * 2d/linear.h: moved these back to their original locations
1696 * main/mveplay.c: close some memory holes, speed up palette loading
1698 * main/movie.c: added fullscreen toggle while playing movies
1700 * main/inferno.c: comment out -superhires help text (always on)
1702 * include/timer.h: added approx_fsec_to_usec macro
1704 * arch/sdl/joy.c: fix compiler warning
1706 2002-09-01 Bradley Bell <btb@icculus.org>
1708 * main/network.c: oops
1710 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1712 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1713 timer_get_fixed_seconds
1717 2002-08-31 Bradley Bell <btb@icculus.org>
1719 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1722 * main/multi.h: network endian stuff
1724 * 2d/font.c, include/gr.h: fast file i/o for font headers
1726 * arch/win32/arch_ip.cpp: unused file
1728 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1729 bigendian networking fixes
1731 * main/menu.c: make net menu more accurate, also make superhires
1734 * include/pstypes.h: better to have __pack__ all the time, I think.
1735 needed for networking, e.g.
1737 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1740 * arch/win32/Makefile.am: unused file
1744 2002-08-30 Bradley Bell <btb@icculus.org>
1746 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1748 * main/: newmenu.h, titles.c: formatting
1750 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1751 main/multi.h: networking works, finally
1753 * TODO: added TODO file
1755 * arch/linux/arch_ip.cpp: unused fine
1757 * README: network sorta working
1759 * main/: Makefile.am, multi.c, network.c, network.h: more
1762 * main/menu.c: load builtin mission correctly
1764 * main/inferno.c: documentation
1766 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1769 * main/Makefile.mveplay: don't need no more
1771 2002-08-29 Bradley Bell <btb@icculus.org>
1773 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1774 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1775 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1778 * include/ipx_drv.h: more network fixing
1780 * arch/linux/include/ipx_drv.h: more network fixing
1782 * include/ipx.h: formatting
1784 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1786 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1787 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1788 main/inferno.c: fixed networking fuck-up?
1790 * Makefile.am: moved mingw info to README
1792 * README, mingw32.txt: moved mingw info to README
1794 2002-08-27 Bradley Bell <btb@icculus.org>
1796 * utilities/mvlextract.c: allow specifying file to extract
1798 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1801 * utilities/hogextract.c: allow specifying file to extract
1803 * main/mission.c: Have to get mission_num _after_ promoting...
1805 * main/: gameseq.c, titles.c: beginning d1 briefing support
1807 * descent.msn: beginning d1 briefing support
1809 * main/: titles.c, titles.h: d1-style mission briefings
1811 * main/piggy.h: whitespace
1813 * main/movie.c: beginning robot movie support, fall back on lo/hi
1814 res if hi/lo not available
1816 * main/mission.c: added Builtin_mission_num for builtin mission,
1817 D1Hogdir, d1-style mission briefings
1819 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1822 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1823 (for d1 missions that need d1 data)
1825 * 2d/ibitblt.c: whitespace
1827 2002-08-26 Bradley Bell <btb@icculus.org>
1829 * utilities/mvlcreate.c: oops
1831 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1834 * utilities/hogextract.c: added [v]iew option
1836 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1838 * main/titles.c: fix writable string, disable DumbAdjust thing
1840 * main/polyobj.h: whitespace
1842 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1845 * main/movie.c: read movies from AltHogDir, other fixes
1847 * main/: mission.c, mission.h: fix bug w/mission filename
1849 * main/gameseq.c: comments
1851 * main/digi.h: whitespace n stuff
1853 * include/mve_audio.h: added audio flag macros
1855 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1860 2002-08-23 Bradley Bell <btb@icculus.org>
1862 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1865 * Makefile.am: remove d2demo.mn2
1867 * cfile/cfile.c, include/cfile.h: add cfile_size function
1869 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1870 eliminate need for .mn2 files for oem and demo
1872 2002-08-22 Bradley Bell <btb@icculus.org>
1874 * main/bm.c: fix for vertigo
1876 * main/menu.h: make OEM menu pcx available
1878 * 2d/rle.c: merge with original d2 file
1880 * Makefile.am, configure.ac: let mission files get installed by
1883 2002-08-17 Bradley Bell <btb@icculus.org>
1885 * configure.ac: make FAST_FILE_IO the default on little-endian
1888 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1890 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1893 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1895 * main/: game.c, menu.c, mission.c: promote builtin missions.
1897 2002-08-15 Bradley Bell <btb@icculus.org>
1899 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1900 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1902 * utilities/.cvsignore: added cvsignore
1904 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1907 * main/piggy.c: mac data file loading
1909 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1910 transparency and swap 0/255 correctly for mac data files
1912 2002-08-13 Bradley Bell <btb@icculus.org>
1914 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1915 to utilities to avoid conflict with c++ std lib <utility>
1917 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1918 txt2txb.c: moved utility to utilities to avoid conflict with c++
1921 * Makefile.am, configure.ac: add utilities
1923 2002-08-09 Bradley Bell <btb@icculus.org>
1925 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1928 2002-08-08 Bradley Bell <btb@icculus.org>
1930 * main/inferno.c: comments
1932 * main/: newmenu.c, songs.c: mac demo datafile support
1934 * installation.txt: update
1936 * main/gamesave.c: use lowercase for consistency
1938 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1939 models for other than d2demo
1941 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1943 * main/gamemine.c: formatting, better d1 texture conversion
1945 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1946 main/mission.h: recognize .msn mission files.
1948 2002-08-07 Bradley Bell <btb@icculus.org>
1950 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1951 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1952 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1953 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1954 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1955 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1958 2002-08-06 Bradley Bell <btb@icculus.org>
1960 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1962 * main/Makefile.am: formatting
1964 * 2d/font.c: make gr_remap_font just reload the whole thing
1966 * configure.ac: formatting
1968 * Makefile.am: added d2demo.mn2
1970 * d2demo.mn2: mission file for shareware
1972 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1973 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1975 * main/sounds.h: shareware stuff, whitespace
1977 * main/: polyobj.c, polyobj.h: more fast i/o macros
1979 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1982 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1983 endlevel stuff to non-shareware, allow movies/endlevel for
1986 * main/cntrlcen.c: typo
1988 * main/bm.h: use global Piggy_hamfile_version
1990 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1991 macros, use global Piggy_hamfile_version
1993 * main/Makefile.am: terrain and movie stuff always used now
1995 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1998 * main/: gamemine.c, gamesave.c: load DMB levels
2000 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2001 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2003 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2005 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2007 2002-08-04 Bradley Bell <btb@icculus.org>
2009 * main/inferno.c: shareware stuff, formatting
2011 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2013 * arch/sdl/gr.c: don't need to set mode in gr_init
2015 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2017 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2020 * Makefile.am, descent.mn2: added mission file for descent 1
2022 2002-08-02 Bradley Bell <btb@icculus.org>
2024 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2025 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2026 main/piggy.h, misc/error.c: junk
2028 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2029 render.h, scores.c, scores.h, terrain.c: shareware stuff
2031 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2032 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2033 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2034 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2035 main/weapon.c, main/weapon.h: fast i/o macros
2037 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2039 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2040 main/gamemine.h, main/gamesave.c: load d1 levels
2042 2002-07-30 Bradley Bell <btb@icculus.org>
2044 * configure.ac: oops
2046 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2049 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2050 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2051 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2052 main/piggy.c, main/titles.c: support shareware datafiles!
2054 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2055 piggy.c: SHAREWARE fixes
2057 2002-07-29 Bradley Bell <btb@icculus.org>
2059 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2060 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2061 misc/fileutil.c: Portability - OS X support
2063 2002-07-27 Bradley Bell <btb@icculus.org>
2065 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2066 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2067 segment.h: portability
2069 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2070 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2071 main/wall.h: portabilization
2073 * 2d/font.c, include/gr.h: portability
2075 2002-07-26 Bradley Bell <btb@icculus.org>
2077 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2079 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2081 * main/player.c: foo
2083 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2085 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2086 misc/fileutil.h: portable file i/o utils
2088 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2089 writable string anymore... / formatting
2091 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2092 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2093 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2094 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2095 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2096 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2097 portable-izing file loading routines
2099 2002-07-24 Bradley Bell <btb@icculus.org>
2101 * main/mveplay.c: correctly play files with 16bit uncompressed
2102 audio, mem checking, etc
2104 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2107 2002-07-23 Bradley Bell <btb@icculus.org>
2109 * misc/Makefile.am: unused file
2111 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2112 main/sounds.h: remove experimental nmovie stuff
2114 * main/movie.c: add some debugging output
2116 2002-07-22 Bradley Bell <btb@icculus.org>
2118 * main/: console.c, state.c: simplified header
2120 * main/movie.c: enable mveplay audio
2122 * main/old/movie.c: moved to main/
2124 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2125 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2126 main/mvelib.c, main/mveplay.c: initial movie support
2128 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2129 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2130 include/ogl_init.h, include/pstypes.h, main/console.c,
2131 main/state.c, mem/mem.c: OS X stuff
2133 * configure.ac: OS X and movie stuff
2135 2002-07-19 Bradley Bell <btb@icculus.org>
2137 * compilerdefs.txt: OSX defs
2139 2002-07-18 Bradley Bell <btb@icculus.org>
2141 * main/inferno.c: use simpler rcs tags
2143 * autogen.sh: keep Changelog in cvs (and use --accum)
2145 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2146 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2147 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2148 main/songs.c: changed cdrom->rbaudio
2150 * include/rbaudio.h: moved to /include
2152 2002-07-17 Bradley Bell <btb@icculus.org>
2154 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2155 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2156 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2157 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2158 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2159 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2160 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2161 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2162 3d/setup.c: use simpler rcs tags
2167 2002-07-17 Bradley Bell <btb@icculus.org>
2169 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2171 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2173 * debian/rules: don't need readme's
2175 * debian/rules: move d1x license to COPYING, license clarifications
2177 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2178 license to COPYING, license clarifications
2180 * debian/rules: fix debian docs
2182 * debian/rules: fix debian manpages
2184 * debian/d2x-sdl.menu: fix debian menu
2186 * debian/rules: link to undocumented man page for debs
2188 * Makefile.am, configure.ac, debian/control, debian/copyright,
2189 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2190 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2191 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2194 2002-07-16 Bradley Bell <btb@icculus.org>
2196 * debian/: rules, changelog.in: deb stuff
2198 * configure.ac: cleaner nasm detection
2200 * debian/: changelog.in, control, rules: deb stuff
2202 * README, installation.txt: typos, stuff
2204 * configure.ac: better #defines
2206 * configure.ac: whitespace
2208 * configure.ac: better documentation
2210 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2211 SDL_JOYSTICK not needed
2213 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2215 * configure.ac: need higher SDL for joystick
2217 * debian/: control, rules: deb stuff
2219 * arch/sdl/joy.c: old junk
2221 * Makefile.am, configure.ac: automake updates
2223 * main/: inferno.c, text.c: don't use althogdir on non-unix
2225 * configure.ac: more autoconf updates
2227 * misc/strutil.c: better strrev
2229 * main/inferno.c: need limits.h on mingw also
2231 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2234 2002-04-19 Bradley Bell <btb@icculus.org>
2236 * main/network.c: let hoard.ham be a cfile
2238 * main/text.c: better error message when hog not found
2242 2002-03-23 Bradley Bell <btb@icculus.org>
2244 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2245 arch/sdl/Makefile.am: Use SDL joystick automatically
2247 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2249 2002-03-05 Bradley Bell <btb@icculus.org>
2251 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2254 2002-02-23 Bradley Bell <btb@icculus.org>
2256 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2258 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2259 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2260 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2261 main/editor/Makefile.am: moved includes to include
2263 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2265 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2266 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2267 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2270 * main/game.c: disabled cockpit for OGL, formatting
2272 * 2d/ibitblt.c: formatting
2274 2002-02-16 Bradley Bell <btb@icculus.org>
2276 * include/oldsdl.h: check for older macros
2278 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2279 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2280 allow older sdl versions
2282 2002-02-15 Bradley Bell <btb@icculus.org>
2284 * main/: automap.c, automap.h, inferno.c: automap resolution now
2287 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2289 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2290 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2291 win32/include/key_arch.h: never mind - that would be pointless
2293 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2294 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2295 win32/include/key_arch.h: copied files from d1x
2297 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2298 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2300 * main/multipow.c: need conf.h
2302 * arch/win32/Makefile.am: new file
2304 * include/pstypes.h: added u_int16_t (needed in base_ip)
2306 * arch/win32/arch_ip.cpp: copied from d1x
2308 2002-02-14 Bradley Bell <btb@icculus.org>
2310 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2312 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2313 main/netlist.c: Added hotkeys to toggle fullscreen mode
2315 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2316 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2318 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2319 reorder.h: Lotsa networking stuff from d1x
2321 2002-02-13 Bradley Bell <btb@icculus.org>
2323 * include/gr.h, main/game.c: Fullscreen toggle stuff
2325 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2328 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2329 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2332 2002-02-11 Bradley Bell <btb@icculus.org>
2334 * main/bm.c: use portable loader if bigendian
2336 * include/pstypes.h: don't define bool for c++
2338 * include/cfile.h: extern AltHogDir stuff
2340 * include/byteswap.h: use WORDS_BIGENDIAN
2342 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2344 * main/vers_id.h: added D2X_IVER
2346 * misc/args.c: don't use d1x.ini
2348 * Makefile.am: rpm stuff
2350 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2353 2002-02-09 Bradley Bell <btb@icculus.org>
2355 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2357 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2359 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2362 2002-02-06 Bradley Bell <btb@icculus.org>
2364 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2365 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2366 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2368 * debian/: changelog.in, control, copyright, d2x-gl.files,
2369 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2373 2002-02-02 Bradley Bell <btb@icculus.org>
2375 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2377 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2378 Enabled RELEASE option
2380 2002-01-31 Bradley Bell <btb@icculus.org>
2382 * Makefile.am, configure.ac: specify prerequisite versions of
2383 autoconf and automake
2385 2002-01-29 Bradley Bell <btb@icculus.org>
2387 * main/mission.c: RCS header added
2389 * main/inferno.c: update copyright date
2391 * main/mission.c: allow missions to be in AltHogDir
2393 * configure.ac: Display results of configure
2395 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2398 2002-01-28 Bradley Bell <btb@icculus.org>
2400 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2401 Data files now go in DATADIR/games/d2x, user files now go in
2404 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2406 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2407 files now go in ~/.d2x
2409 2002-01-24 Bradley Bell <btb@icculus.org>
2411 * configure.ac: fix nasm not found error message
2413 2002-01-18 Bradley Bell <btb@icculus.org>
2415 * configure.in: getting rid of old configure.in
2417 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2418 main/movie.c: Movie playing kludgey stuff
2420 * misc/args.c: formatting
2422 * main/inferno.c: allow -h for help
2424 * include/error.h: don't die on int3, unless -debug given
2426 * mingw32.txt: more stuff
2428 2001-12-29 Bradley Bell <btb@icculus.org>
2430 * Makefile.am: Got rid of thinking.txt
2432 * main/inferno.c: document -nomovies option
2434 2001-12-28 Bradley Bell <btb@icculus.org>
2436 * main/titles.c: formatting, put some code into place for rendering
2437 of robots during briefings
2439 2001-12-27 Bradley Bell <btb@icculus.org>
2443 2001-12-23 Craig Hadady <chadady@iglou.com>
2445 * 2d/rle.c: fixed bug in dummy array.
2447 2001-12-03 Bradley Bell <btb@icculus.org>
2449 * arch/sdl/init.c: fix formatting
2451 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2452 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2453 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2454 and sdl joystick stuff
2456 2001-11-30 Bradley Bell <btb@icculus.org>
2458 * thinking.txt: not needed
2460 2001-11-27 Bradley Bell <btb@icculus.org>
2462 * cygconf, mingw32.txt: use sdl from source on cygwin
2464 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2465 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2466 SDL_CFLAGS to CFLAGS
2468 2001-11-27 Bradley Bell <btb@icculus.org>
2472 2001-11-14 Bradley Bell <btb@icculus.org>
2474 * texmap/scanline.c: use optimization flags as texmap default
2476 * NEWS: mouse wheel, etc
2478 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2479 wheel to emulate 3rd axis
2481 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2483 * include/error.h: kludge to ungrab mouse when we hit an int3
2485 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2486 __ENV_MSDOS__ to __MSDOS__
2488 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2491 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2494 * arch/sdl/digi.c: implemented digi_set_volume
2496 * include/grdef.h, main/config.c, misc/d_io.c: change
2497 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2499 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2500 main/piggy.c: use MAKE_SIG
2502 * installation.txt: update
2504 * configure.ac: new file
2506 * arch/sdl/joydefs.c: #include pstypes.h
2508 * arch/sdl/init.c: SDL joystick stuff
2510 * acconfig.h: adjust MINGW defines
2512 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2513 controls menu now works
2515 2001-11-13 Bradley Bell <btb@icculus.org>
2517 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2520 * Makefile.am: New file
2522 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2525 * compilerdefs.txt: New file
2527 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2529 2001-11-12 Bradley Bell <btb@icculus.org>
2531 * main/playsave.c: load player files regardless of byte order of
2534 2001-11-11 Bradley Bell <btb@icculus.org>
2536 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2539 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2541 * NEWS: GL savegame thumbnails
2543 * acconfig.h, configure.in: make option for NMOVIES, default to off
2545 2001-11-09 Bradley Bell <btb@icculus.org>
2547 * main/state.c: Enabled savegame thumbnails under OpenGL
2549 * unused/pa_null/pa_enabl.h: remove duplicate header
2551 * misc/args.c: use d2x.ini for option file
2553 * mem/mem.c: Move mem_realloc inside the ifdef
2555 * main/menu.c: fix 640x400 menu text
2557 * main/inferno.c: added documentation
2559 * main/endlevel.c: fix warnings
2561 * arch/ogl/gr.c: Get rid of gl spew
2563 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2565 * acconfig.h: Define __SDL__ for mingw
2567 2001-11-08 Bradley Bell <btb@icculus.org>
2569 * 2d/font.c: free OGL font data when rereading
2571 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2572 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2573 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2574 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2575 main/weapon.h: Enabled shareware build, endlevel flythrough
2578 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2579 of use for shareware build
2581 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2584 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2586 2001-11-05 Bradley Bell <btb@icculus.org>
2588 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2591 * include/3d.h: Add comment
2593 2001-11-04 Bradley Bell <btb@icculus.org>
2595 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2598 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2601 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2603 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2604 main/hudmsg.h: Enable d1x-style hud_message
2606 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2608 * 2d/font.c: re-init ogl fonts after remapping colors.
2610 2001-11-02 Bradley Bell <btb@icculus.org>
2612 * misc/Makefile.am: remove byteswap.h (duplicate header)
2614 * 2d/font.c: fixed gr_remap_font, minor stuff
2616 * configure.in: take out -O2 if doing debug build
2618 * main/bm.c: formatting
2620 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2622 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2623 macros, get rid of functions
2625 2001-11-01 Bradley Bell <btb@icculus.org>
2627 * misc/byteswap.h: removed duplicate header
2629 2001-10-31 Bradley Bell <btb@icculus.org>
2631 * NEWS, main/automap.c: automap works in opengl
2633 * NEWS, configure.in: Added news
2635 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2637 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2639 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2640 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2641 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2643 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2645 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2647 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2648 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2650 2001-10-27 Bradley Bell <btb@icculus.org>
2652 * main/inferno.c: added some documentation
2654 2001-10-25 Bradley Bell <btb@icculus.org>
2656 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2659 * Makefile.am, configure.in, arch/Makefile.am,
2660 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2661 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2662 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2663 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2664 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2665 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2666 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2667 it's ugly, but It'll be easier to sync with d1x.
2669 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2670 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2671 main/editor/Makefile.am: attempt at support for editor, makefile
2674 * misc/d_delay.c: formatting fix
2676 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2677 tmappent.S, tmapppro.S: adding support for runtime selection of
2680 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2681 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2682 including multi.h and network.h, fix backslashes, fix compiler
2685 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2686 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2687 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2688 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2689 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2690 including multi.h and network.h, fix backslashes
2692 * include/pstypes.h: added typedef for u_int64_t on mingw
2694 * include/3d.h: added prototype for g3_uninit_polygon_model
2696 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2698 2001-10-24 Bradley Bell <btb@icculus.org>
2700 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2701 arch subdirs, as in d1x.
2703 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2704 earlier style until i understand automake 1.5 better. remove input
2707 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2708 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2709 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2710 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2711 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2712 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2713 Moved input stuff to arch subdirs, as in d1x.
2715 * NEWS, configure.in: blah blah
2717 2001-10-23 Bradley Bell <btb@icculus.org>
2719 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2721 * texmap/tmapppro.S: no need for #include <conf.h> here
2723 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2726 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2727 file. RCS header added
2729 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2730 #ifdef'ing out the whole file. RCS header added
2732 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2733 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2734 fixes. Now works with automake 1.5 and autoconf 2.52.
2735 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2736 mingw (-grabmouse now works on win32).
2738 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2739 These don't belong in cvs
2743 2001-10-20 Bradley Bell <btb@icculus.org>
2745 * 2d/font.c: Don't free unused variables...
2747 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2750 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2751 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2752 main/Makefile.am: make dist more sensible
2754 * Makefile.am: Kludge for linking on mingw
2756 2001-10-19 Bradley Bell <btb@icculus.org>
2758 * Makefile.am, configure.in, arch/win32/Makefile.am,
2759 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2761 * include/ipx_drv.h: Check for __MINGW32__
2763 * include/i86.h: Imported from d1x
2765 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2767 * arch/dos/modex.asm: Fixed %include
2769 * main/console.c: RCS headers added
2771 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2774 * Makefile.am, main/Makefile.am: Moved final link to top-level
2775 directory instead of main/
2777 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2778 __ENV_LINUX__ to __linux__
2780 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2781 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2782 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2783 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2784 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2785 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2786 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2787 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2788 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2789 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2792 * configure.in: add --enable-xploader, support arch/linux subdir,
2795 * main/inferno.c: conditionalize conf.h
2797 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2799 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2800 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2801 misc/fileutil.h: Partial application of linux/alpha patch.
2803 2001-10-19 Bradley Bell <btb@icculus.org>
2805 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2806 networking in line with d1x, moved some arch/linux_* stuff to
2809 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2810 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2811 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2812 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2815 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2816 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2817 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2818 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2819 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2820 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2821 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2822 linux/include/ukali.h: Brought linux networking in line with d1x,
2823 moved some arch/linux_* stuff to arch/linux/*
2825 * include/ipx_drv.h: Imported from d1x
2827 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2829 * main/ipx_drv.c: Imported from d1x
2831 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2832 main/network.h, main/Makefile.am: Trying to get network working on
2835 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2836 main/Makefile.am: build fixes
2838 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2839 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2840 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2841 starting to get net working.
2843 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2844 conditionalized min,max macros
2846 2001-10-18 Bradley Bell <btb@icculus.org>
2848 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2849 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2850 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2851 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2854 * 2d/2dsline.c: RCS headers added/changed
2856 * configure.in: fix NASMFLAGS bug
2858 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2861 2001-10-17 Bradley Bell <btb@icculus.org>
2863 * NEWS: Fixed the invulnerable robots bug!
2865 * main/collide.c: Fixed the invulnerable robots bug!
2867 2001-10-14 Bradley Bell <btb@icculus.org>
2869 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2872 2001-10-13 Bradley Bell <btb@icculus.org>
2874 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2875 arch/Makefile.am, arch/dos/Makefile.am,
2876 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2877 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2878 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2879 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2880 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2881 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2882 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2883 arch/win32/include/Makefile.am, iff/Makefile.am,
2884 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2885 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2886 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2887 unused/bios/Makefile.am, unused/lib/Makefile.am,
2888 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2889 unused/ui/Makefile.am, unused/vga/Makefile.am,
2890 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2891 automake stuff from "inert" subdirs. And there was much rejoicing.
2893 * Makefile.am, NEWS, configure.in: Stuff
2895 * ChangeLog: removing auto-generated file
2897 * cygconf: Added instructions for mingw32 build
2899 * Makefile.am: renamed INSTALL to installation.txt
2901 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2903 * mingw32.txt: Added instructions for mingw32 build
2905 * configure.in: Enable assembly under mingw32
2907 2001-10-12 Bradley Bell <btb@icculus.org>
2909 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2911 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2912 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2913 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2914 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2915 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2916 to __DJGPP__, since it's built-in.
2918 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2920 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2921 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2925 2001-10-12 Bradley Bell <btb@icculus.org>
2927 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2929 * Makefile.am: make sure cygconf gets archived
2931 * configure.in: Increment version number in preparation for release
2933 * configure.in: Fix detection of opengl
2935 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2936 cygconf, arch/Makefile.am, arch/include/joy.h,
2937 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2938 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2939 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2940 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2941 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2942 Vastly improved compilability.
2944 2001-10-11 Bradley Bell <btb@icculus.org>
2946 * Makefile.am: Added macros/sdl.m4
2948 * autogen.sh: Added macros/sdl.m4
2950 2001-10-09 Bradley Bell <btb@icculus.org>
2952 * main/vers_id.h: Added DESCENT_VERSION constant
2954 * main/inferno.c: Added command-line help.
2956 * include/ogl_init.h: opengl improvments (following d1x changes)
2958 2001-10-07 Bradley Bell <btb@icculus.org>
2960 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2961 arch/ogl/Makefile.am: Remove duplicate headers.
2963 2001-08-02 Thimo Neubauer <thimo@debian.org>
2965 * mem/mem.c: totally crippled the memory manager because it does
2966 not make sense for non-DOS-systems and it would have been too
2967 complicated to get it 64bit clean
2969 2001-06-19 Bradley Bell <btb@icculus.org>
2971 * cvshowto.txt: updated anonymous password
2973 2001-02-08 Bradley Bell <btb@icculus.org>
2975 * COPYING, license.txt: Added d1x license
2977 2001-02-01 Bradley Bell <btb@icculus.org>
2979 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2981 2001-01-31 Bradley Bell <btb@icculus.org>
2983 * configure.in, arch/include/mouse.h, include/pstypes.h,
2984 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2986 * main/polyobj.c: fix typo
2988 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2989 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2990 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2991 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2992 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2993 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2994 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2995 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2996 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2997 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2998 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2999 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3000 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3001 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3002 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3003 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3004 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3005 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3006 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3007 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3008 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3009 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3010 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3011 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3012 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3013 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3016 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3017 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3018 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3019 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3022 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3025 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3026 cross-compiling, and cygwin fixes
3028 2001-01-30 Bradley Bell <btb@icculus.org>
3030 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3031 include/pstypes.h, include/strutil.h, main/Makefile.am,
3032 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3033 needs --without-assembler and --without-network to compile
3035 2001-01-29 Bradley Bell <btb@icculus.org>
3037 * configure.in, main/Makefile.am: Fixes to build system
3039 * main/kconfig.c: fix for non-linux joysticks
3041 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3042 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3043 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3044 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3045 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3046 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3047 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3048 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3049 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3050 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3052 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3053 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3054 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3055 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3056 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3057 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3060 * arch/dos/include/joy.h, arch/dos/include/key.h,
3061 arch/dos/include/mouse.h: Unified input headers.
3063 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3065 2001-01-28 Bradley Bell <btb@icculus.org>
3067 * conf.h.in, configure.in, arch/Makefile.am,
3068 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3069 arch/include/key.h, main/Makefile.am: More header unification...
3071 * main/newdemo.c: Added <ctype.h>
3073 * arch/include/event.h, arch/include/joy.h: unified input headers.
3075 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3076 OpenGL now uses SDL-GL instead of gii
3078 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3080 2001-01-25 Bradley Bell <btb@icculus.org>
3082 * autogen.sh: use "set -e" so execution stops if something goes
3085 2001-01-24 Bradley Bell <btb@icculus.org>
3089 * Makefile.am: Add ChangeLog to dist
3093 2001-01-24 Bradley Bell <btb@icculus.org>
3095 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3097 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3098 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3101 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3102 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3103 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3104 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3105 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3106 arch/Makefile.am, arch/dos/Makefile.am,
3107 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3108 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3109 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3110 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3111 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3112 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3113 unused/Makefile.am, unused/bios/Makefile.am,
3114 unused/lib/Makefile.am, unused/novga/Makefile.am,
3115 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3116 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3117 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3118 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3119 make dist, VPATH builds, ...
3121 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3122 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3123 arch/dos/Makefile.in, arch/linux/Makefile.in,
3124 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3125 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3126 misc/Makefile.in, texmap/Makefile.in: cruft removal
3128 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3131 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3133 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3135 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3138 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3139 added -grabmouse option
3141 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3142 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3143 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3144 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3145 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3146 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3147 main/songs.c, misc/args.c: changed args_find to FindArg
3149 2001-01-22 Bradley Bell <btb@icculus.org>
3151 * configure, main/Makefile.am, main/Makefile.in: configuration
3154 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3155 fix compiler warnings w/opengl
3157 * include/console.h: ggi support
3159 * arch/linux_init.c: svgalib support
3161 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3162 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3163 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3164 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3165 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3166 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3169 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3171 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3172 main/render.c: fix warnings and enable NDEBUG *
3173 arch/svgalib_init.c: svgalib support
3175 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3177 * main/kconfig.c: joystick support
3179 2001-01-21 Bradley Bell <btb@icculus.org>
3181 * cvshowto.txt: new file, taken from d1x webpage
3183 * AUTHORS, README: Taking over as maintainer of d2x
3185 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3187 2001-01-20 Bradley Bell <btb@icculus.org>
3189 * configure, configure.in: Turned -Werror back off by default
3191 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3192 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3193 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3194 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3195 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3196 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3197 main/laser.c, main/multi.c, main/network.c, main/network.h,
3198 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3199 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3200 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3201 warnings, for non-OpenGL on linux, anyway...
3203 2001-01-19 Bradley Bell <btb@icculus.org>
3205 * copying: remove duplicate file
3207 * Import of d2x-0.0.9-pre1
3209 * Import of d2x-0.0.8