1 2004-07-01 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
4 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
5 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
6 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
7 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
9 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
10 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
11 new files for supporting compilation with MPW for carbon (Mac OS 9)
13 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
15 * main/playsave.c: do not seek while writing, carbon does not like it
17 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
19 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
21 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
24 2004-06-01 Bradley Bell <btb@icculus.org>
26 * libmve/mve_main.c: cast malloc function pointer
28 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
29 target to XCode project
31 2004-05-31 Bradley Bell <btb@icculus.org>
33 * include/pstypes.h: fix accidental solaris breakage
35 * main/object.c: fix crash caused by death-cam code
37 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
38 XCode project simplifications, network enabled
40 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
41 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
43 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
46 * English.lproj/InfoPlist.strings, d2x-Info.plist,
47 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
48 d2x.xcode/project.pbxproj: added XCode project files
50 2004-05-22 Bradley Bell <btb@icculus.org>
52 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
55 * rpm/d2x.spec.in: Changed descriptions
57 2004-05-22 Matthew Mueller <donut@dakotacom.net>
59 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
62 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
64 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
65 the win32 code (d1x r1.8, key_arch.c r1.2)
67 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
68 use 32bpp screen mode by default, add option to use 16bpp (d1x
71 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
72 replacement texture paletted->rgb conversion alpha problem (d1x
75 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
76 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
77 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
80 * arch/ogl/gr.c, include/loadgl.h: fix win32
81 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
83 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
84 include/ogl_init.h, main/render.c: opengl hardware
85 super-transparency support using GL_NV_register_combiners (d1x
86 r1.38, r1.41, r1.6, r1.26, r1.7)
88 2004-05-22 Bradley Bell <btb@icculus.org>
90 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
93 2004-05-22 Matthew Mueller <donut@dakotacom.net>
95 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
96 include/ogl_init.h: use GL_RGB for non-transparent textures, and
97 fix fonts not having transparent flag set (wouldn't get paletted)
98 (d1x r1.15, r1.37, r1.40, r1.25)
100 * arch/ogl/ogl.c: don't try to use paletted textures with
101 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
103 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
104 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
107 * 2d/font.c: memset ogl font bitmap data since the copy function
108 leaves some (unused) parts uninitialized, which aggravates
111 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
112 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
115 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
116 screenshots if the entire thing wasn't written in one call to
119 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
120 info not being updated on win32 (d1x r1.11)
122 * arch/win32/digi.c: remove some redundancy by not needing to do
123 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
124 clean up some indenting of DS_release_slot calls. And make
125 DS_release_slot return 1 when a sound is already not playing, in
126 addition to when a sound was killed. (d1x r1.10)
128 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
129 linux version (d1x r1.5)
131 * main/kconfig.c: make next axis config key skip currently
132 allocated axes (d1x r1.11)
134 2004-05-22 David Cleaver <wraithx@morpheus.net>
136 * main/kconfig.c: joy configuration next axis key from WraithX
139 2004-05-22 Bradley Bell <btb@icculus.org>
141 * main/game.c, main/inferno.c: typo
143 2004-05-21 Matthew Mueller <donut@dakotacom.net>
145 * main/game.c, main/game.h, main/inferno.c: make rear view
146 leave_time variable with -rearviewleavetime argument (d1x r1.25,
149 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
151 * main/inferno.c: change -udp documentation to d2x behaviour
153 2004-05-21 Bradley Bell <btb@icculus.org>
155 * include/gr.h: added missing define for menu fullscreen toggle
157 2004-05-21 Matthew Mueller <donut@dakotacom.net>
159 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
160 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
162 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
164 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
165 arch/linux/include/joystick.h: patch from Steven Mueller for using
166 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
168 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
170 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
171 main/physics.c, main/render.c, main/wall.c: file-line for segfault
172 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
174 * arch/win32/digi.c: digisound fixes (d1x r1.7)
176 2004-05-21 Bradley Bell <btb@icculus.org>
178 * main/inferno.c: added -udp documentation from d1x
180 2004-05-20 Bradley Bell <btb@icculus.org>
182 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
184 2004-05-20 David Cleaver <wraithx@morpheus.net>
186 * main/controls.c, main/gamecntl.c, main/kconfig.c,
187 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
188 game.c r1.21, r1.6, r1.4, r1.3)
190 2004-05-20 Bradley Bell <btb@icculus.org>
192 * main/inferno.c: document -ihaveabrokenmouse
194 2004-05-20 Matthew Mueller <donut@dakotacom.net>
196 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
198 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
200 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
201 mouse driver problems (d1x r1.2, r1.2)
203 2004-05-20 Matthew Mueller <donut@dakotacom.net>
205 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
206 join list score crash (d1x r1.8)
208 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
210 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
211 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
214 2004-05-20 Bradley Bell <btb@icculus.org>
216 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
218 * main/inferno.c: integrated some niceautomap stuff from d1x
220 2004-05-20 Matthew Mueller <donut@dakotacom.net>
222 * arch/win32/joyhh.c: fixed the config bug where it'd always put
223 in some weird axis (d1x r1.3)
225 * arch/win32/init.c: set win32 icon to icon from resource file
228 * arch/win32/key.c: win32: fixed space key not working in messages
231 2004-05-20 Bradley Bell <btb@icculus.org>
233 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
236 2004-05-20 Matthew Mueller <donut@dakotacom.net>
238 * main/inferno.c: document -gl_refresh (d1x r1.20)
240 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
241 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
244 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
245 change the arg type for (d1x r1.5)
247 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
249 * arch/win32/digi.c: altsounds (d1x r1.6)
251 2004-05-20 Matthew Mueller <donut@dakotacom.net>
253 * arch/win32/digi.c: fixed a major memory leak and removed a bit
254 of redundancy (d1x r1.5)
256 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
257 fix crashing (d1x r1.4)
259 * arch/win32/digi.c: win32's digi_start_sound was not calling
260 DS_release_slot after setting .playing=0, resulting in a
261 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
263 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
264 apparently it was somehow causing some joysticks (Sidewinder
265 Precision 2) to only turn when the stick was moving, but not when
266 at turned but held stationary. And it was completely unused
267 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
270 * main/game.c: add alt+enter to toggle fullscreen (in addition to
271 previous key combos (d1x r1.29)
273 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
274 g, and b values (d1x r1.15)
276 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
277 sometimes (didn't handle negative palette steps) (d1x r1.34)
279 * arch/ogl/ogl.c: add caching of weapon inner models, screen
280 shatter effects, robot explosions and weapons, and some more
281 always present stuff. Also clean up ogl_cache_weapon_textures
284 2004-05-20 Bradley Bell <btb@icculus.org>
286 * main/kludge.c, main/game.c: move gr_renderstats and
287 gr_badtexture back to game.c
289 2004-05-20 Matthew Mueller <donut@dakotacom.net>
291 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
292 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
294 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
296 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
297 loaded after texture caching stage (d1x r1.34)
299 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
300 for renderstats (d1x r1.33)
302 2004-05-19 Matthew Mueller <donut@dakotacom.net>
304 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
305 main/inferno.c: add anisotropic texture filtering suport (d1x
306 r1.33, r1.32, r1.23, r1.32)
308 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
311 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
312 include/ogl_init.h: utilize hardware multitexturing support if
313 possible (requires GL_NV_texture_env_combine4 extension) (d1x
314 r1.32, r1.30, r1.4, 1.22)
316 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
319 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
321 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
322 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
323 effects in OGL using SetGammaRamp, much faster than the hack that
324 was being used. currently SDL only (though not too hard to add to
325 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
327 * main/menu.c: allow arbitrary (custom) resolution entry in
328 change_res menu (d1x r1.14)
330 2004-05-19 Bradley Bell <btb@icculus.org>
332 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
333 d1x-style res change menu (mostly works)
335 * misc/args.c: use strnicmp instead of strncasecmp
337 2004-05-19 Matthew Mueller <donut@dakotacom.net>
339 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
340 command-line option (d1x r1.27)
342 * main/inferno.c: restore inferno.c initialization of
343 screen_compatible and use_double_buffer to 'normal' values, broken
344 long long ago in one of the high res menu patches (d1x r1.30)
346 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
347 resolutions to be specified on command line (d1x r1.2, r1.29,
348 r1.4) -- doesn't work yet
350 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
352 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
355 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
356 volume song stop/starting (d1x r1.7)
358 2004-05-18 Matthew Mueller <donut@dakotacom.net>
360 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
363 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
364 ogl_ulinec (d1x r1.29)
366 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
368 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
369 bottom are inclusive not exclusive (d1x r1.28)
371 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
372 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
374 * arch/sdl/digi.c: fix typo
376 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
378 * arch/win32/init.c, arch/win32/win32.c: move win32 window
379 creation code from arch_init_start into arch_init to fix weirdness
380 with --help (d1x r1.5, r1.6)
382 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
383 sync issues and lack of midi reset (d1x r1.5)
385 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
388 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
389 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
391 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
394 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
396 2004-05-18 Bradley Bell <btb@icculus.org>
398 * include/vecmat.h: comments/formatting
400 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
402 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
403 include/test.lnk: remove unnecessary files
405 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
406 This enables compilation with gcc 3.1
408 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
410 * main/switch.c: took care of switches triggering single-sided
411 walls (don't try to access the nonexistent adjacent wall via NULL
412 pointers or negative array indices)
414 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
416 * main/wall.c: fix invalid memory access for d1 levels which
417 don't have a corresponding wall behind.
419 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
421 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
422 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
423 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
424 interface header to new header file internal.h
426 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
428 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
429 bitmask for each joystick axis that has sent input data,
430 and will not crash Windows anymore during joystick setup because
431 of for() loop over axis being executed once too often.
433 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
434 gr_remap_mono_font() and call it after loading saved level.
436 * main/laser.c: limit homing missile turn rate
438 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
439 centers (work like fuel centers but provide shield)
441 * main/gameseg.c: fix endless loop in some levels with a
442 certain (complicated) structure
444 2004-05-13 Bradley Bell <btb@icculus.org>
446 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
447 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
448 updated project files for SDL 1.2.7
450 * Makefile.am: add VisualC, VisualCE dirs to tarball
452 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
454 * arch/sdl/digi.c: formatting
456 2004-05-12 Bradley Bell <btb@icculus.org>
458 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
461 * 2d/palette.c, include/palette.h: added function to create blend
464 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
466 2004-05-11 Bradley Bell <btb@icculus.org>
468 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
470 2004-05-10 Bradley Bell <btb@icculus.org>
472 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
473 g3_draw_transp_poly had the fade level backwards, decided to just
474 fix g3_draw_poly so it behaves correctly, transparency or not,
475 reverted changes to render_face
477 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
479 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
480 rendering transparent (e.g. cloaked) walls
482 * main/render.c: render_face now calls g3_draw_transp_poly() for
483 cloaked walls in OpenGL
485 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
487 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
488 that from other apps, had "static" distortions.
490 2004-04-22 Bradley Bell <btb@icculus.org>
492 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
494 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
495 aligned version of PUT_INTEL_* macros
497 2004-04-15 Bradley Bell <btb@icculus.org>
499 * main/inferno.c: comment out unused checksum variable
501 2004-04-14 Bradley Bell <btb@icculus.org>
503 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
505 2004-04-14 Terran Melconian <terran@consistent.org>
507 * main/gameseg.c: use portable rand function (fixes #1118)
509 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
511 * main/songs.c: uncomment calls to RBAStop (fixes #473)
513 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
515 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
516 get rid of warnings (now compiles with -Werror on SunOS)
518 * main/piggy.c: fix (really) wierd SunOS bug
520 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
521 caused by not allocating enough mem for rle bitmaps
523 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
525 * include/pstypes.h: sun OS typedef fixes
527 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
529 * main/piggy.c: fix bug 1067
531 * main/piggy.c: fix bugfix for 1067
533 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
534 with descent.pig of mac registered)
536 2003-12-18 Bradley Bell <btb@icculus.org>
538 * main/kconfig.c: fixes for linux-native joystick
540 * main/kconfig.c: bunch of fixes (esp. for non linux-native
543 * arch/include/joy.h: comments/formatting
545 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
547 * compilerdefs.txt: added FreeBSD defs
549 2003-12-08 Bradley Bell <btb@icculus.org>
551 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
554 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
556 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
557 arch/linux/ipx_udp.c: fix FreeBSD compile errors
559 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
561 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
562 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
563 get rid of silly ulongs
565 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
566 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
567 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
568 change relevant __linux__ macros to __ELF__
570 2003-11-27 Bradley Bell <btb@icculus.org>
572 * include/ogl_init.h: added proto for ogl_check_mode
574 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
575 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
578 2003-11-26 Bradley Bell <btb@icculus.org>
580 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
581 3.3 compiler warnings
583 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
586 * include/pstypes.h: OS X fixes
588 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
589 main/newmenu.h: linux fixes
591 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
592 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
593 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
594 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
595 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
598 * arch/sdl/gr.c: fix sdl gr_update
600 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
601 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
602 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
603 cfile/cfile.c, console/CON_console.c, include/d_io.h,
604 include/error.h, include/pstypes.h, include/strutil.h,
605 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
606 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
607 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
608 main/playsave.c, main/songs.c, main/state.c, main/text.c,
609 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
612 2003-11-25 Bradley Bell <btb@icculus.org>
614 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
615 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
616 libmve/VisualC/mveplayer.dsp: updated project files
618 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
621 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
622 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
623 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
624 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
627 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
628 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
631 2003-11-24 Bradley Bell <btb@icculus.org>
633 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
634 libmve/mveplay.c: stuff to play mve's in WinCE
636 * arch/win32/findfile.c: unused functions...
640 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
641 enabled mouse control of menus
643 * main/mission.h: oops, didn't mean to change this.
645 2003-11-21 Bradley Bell <btb@icculus.org>
647 * VisualCE/d2x/d2x.vcp: updated project file
649 2003-11-20 Bradley Bell <btb@icculus.org>
651 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
652 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
653 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
656 2003-11-17 Bradley Bell <btb@icculus.org>
658 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
659 main/menu.c: added option to disable kalinix under unix
661 * main/game.c, main/newmenu.c: always set menu mode for GL popups
663 2003-11-14 Bradley Bell <btb@icculus.org>
665 * main/automap.c: fix automap background image
667 * main/automap.c, main/automap.h: delete cruft
669 * main/automap.c: fix level number position
671 * main/automap.c: simplify g3_draw_line hack
673 * main/menu.c: stop pointless vid mode changes
675 2003-11-07 Bradley Bell <btb@icculus.org>
677 * NEWS, installation.txt: s'more documentation
679 2003-11-07 Steffen Pohle <stpohle@gmx.net>
681 * configure.ac: fix .exe extension problems
683 2003-11-07 Bradley Bell <btb@icculus.org>
685 * arch/ogl/ogl.c: disable texture format verification for OS X -
688 2003-11-06 Bradley Bell <btb@icculus.org>
690 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
691 use more traditional Alt+Enter for toggling fullscreen
693 * 2d/ibitblt.c, main/mission.h: comments/formatting
695 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
697 2003-11-06 Bradley Bell <btb@icculus.org>
699 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
700 resolution change, use kludge to avoid repetitive res changes
702 2003-11-04 Bradley Bell <btb@icculus.org>
704 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
705 structures and i/o routines back to piggy.c
707 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
709 * installation.txt: tell to install d1 .pig for better textures
711 2003-11-04 Bradley Bell <btb@icculus.org>
713 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
714 oem d1 v1.0 and registered d2 v1.0, comments
716 2003-11-03 Bradley Bell <btb@icculus.org>
718 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
719 all d1 shareware - even though files are different!
721 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
724 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
727 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
730 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
732 * main/movie.c: when no movies are found, divide by six the
733 number of warning lines sent to stdout
735 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
737 * include/byteswap.h: fix stupid copy/paste error
739 2003-10-24 Bradley Bell <btb@icculus.org>
741 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
742 gr_linear_rep_movsd_2x instead of almost identical
743 gr_linear_movsd_double. Better since we have assembly versions.
745 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
747 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
750 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
752 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
753 error with --disable-network, move reset_network_objects()
754 from gameseq.c to multi.c
756 2003-10-14 Bradley Bell <btb@icculus.org>
758 * AUTHORS, NEWS: stuff
760 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
762 2003-10-12 Bradley Bell <btb@icculus.org>
764 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
765 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
768 2003-10-12 Aaron Plattner <plattner@caltech.edu>
770 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
771 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
772 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
773 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
774 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
775 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
776 arch/win32/ipx_win.c, arch/win32/winnet.c,
777 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
778 main/multi.h, main/network.c: add IPv4 multicasting support
780 2003-10-11 Bradley Bell <btb@icculus.org>
782 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
784 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
785 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
786 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
787 main/weapon.h: lots of shareware and oem fixes
789 2003-10-10 Bradley Bell <btb@icculus.org>
791 * arch/win32/winnet.c: fixed stupid win32 network bug
793 2003-10-10 Bradley Bell <btb@icculus.org>
795 * main/piggy.c: increased D1_MAX_TMAP_NUM
797 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
799 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
800 which are animated in d2, refactorizes d1 texture reading
802 2003-10-10 Bradley Bell <btb@icculus.org>
804 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
805 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
806 main/collide.h, main/compbit.h, main/config.h, main/console.c,
807 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
808 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
809 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
810 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
811 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
812 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
813 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
814 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
815 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
816 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
817 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
818 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
819 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
820 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
821 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
822 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
823 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
824 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
825 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
826 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
827 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
828 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
829 main/wall.h: comments/formatting
831 2003-10-09 Bradley Bell <btb@icculus.org>
833 * main/text.c: fix text when using old datafiles
835 * main/laser.h: comments/whitespace
837 * main/laser.c, main/weapon.c: fixed smart missiles and smart
838 mines w/shareware data
840 * include/DT_drawtext.h: deleted unused file
842 2003-10-08 Bradley Bell <btb@icculus.org>
844 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
846 * arch/win32/ipx_udp.c: use closesocket() instead of close()
848 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
849 main/menu.c: Disabled 'd2x keys' weapon selection
851 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
853 * main/object.h, main/multi.h: get rid of most warnings issued by
854 cpp-precomp of gcc from Mac OS X dev tools
856 2003-10-05 Bradley Bell <btb@icculus.org>
858 * NEWS, configure.ac: increment version number
860 * cfile/cfile.c: better handling of CRLF text files (when that is
863 * utilities/hogcreate.c, utilities/hogextract.c,
864 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
865 reading/writing files
867 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
868 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
871 2003-10-04 Bradley Bell <btb@icculus.org>
873 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
875 * main/netmisc.c: change byte to sbyte, comments/whitespace
877 2003-10-03 Bradley Bell <btb@icculus.org>
879 * cfile/cfile.c, main/config.c: fix win32 eof bug.
881 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
884 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
885 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
886 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
887 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
888 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
889 main/object.c, main/object.h, main/paging.c, main/player.h,
890 main/robot.h, main/segment.h, main/state.c, main/switch.c,
891 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
892 main/weapon.c, main/weapon.h: change byte to sbyte,
895 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
896 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
897 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
898 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
900 * configure.ac: better checking for timeval
902 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
904 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
905 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
906 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
907 arch/win32/winnet.c, configure.ac, include/byteswap.h,
908 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
909 main/multibot.c, main/network.c: Make network architecture
910 choosable from game menu, add support for UDP/IP on Mac OS X and
913 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
915 * include/byteswap.h: added macros for coping with alignment
918 2003-10-02 Bradley Bell <btb@icculus.org>
920 * main/multi.h: added padding to little-endian version of
923 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
925 * main/netmisc.c: delete duplicate function
927 2003-10-01 Bradley Bell <btb@icculus.org>
929 * main/bm.c: make sure d1_texture_indices gets freed between
932 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
934 * main/piggy.h: fix size of d1 shareware descent.pig
936 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
938 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
939 main/gameseq.c, main/piggy.c: fix loading of d1 texture
940 replacements for non-animated textures
942 2003-08-02 Matthew Mueller <donut@dakotacom.net>
944 * main/controls.c: use fixed 20fps wiggle
946 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
948 * Makefile.am, debian/changelog.in, debian/control,
949 debian/d2x-common.dirs, debian/d2x-common.install,
950 debian/d2x-common.manpages, debian/d2x-gl.files,
951 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
952 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
953 utilities/Makefile.am, utilities/hogcreate.1,
954 utilities/hogextract.1, utilities/mvlcreate.1,
955 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
956 add man pages, distribute utility programs in new d2x-common deb
958 * rpm/d2x.spec.in: updated rpm spec file
960 2003-08-02 Bradley Bell <btb@icculus.org>
962 * cfile/cfile.c: update raw_position in cfputc and cfputs
964 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
966 * main/piggy.c: make error message more friendly
968 * main/piggy.c: simplify copying of bitmap flags
970 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
973 * cfile/cfile.c: revert to always using custom fgets
975 * main/endlevel.c, main/mission.c: handle missing exit sequence
976 components gracefully
978 * main/playsave.c: comments
980 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
982 * cfile/cfile.c: update raw_position in cfwrite
984 * main/network.c: comments/formatting
986 2003-06-22 Bradley Bell <btb@icculus.org>
988 * cfile/cfile.c: use standard fgets for non-archive files
990 * main/movie.c: use con_printf for missing movie warning
992 2003-06-18 Bradley Bell <btb@icculus.org>
994 * main/movie.c: fixed cfile conversion of movielib code
996 * main/console.c, main/hud.c: strip out colors, etc when printing
999 * include/u_mem.h: fix NDEBUG calloc macro
1001 2003-06-15 Bradley Bell <btb@icculus.org>
1003 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1006 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1007 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1008 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1009 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1010 main/scores.c, main/state.c, main/text.c, misc/args.c,
1011 misc/strio.c: convert file i/o to cfile
1013 2003-06-14 Bradley Bell <btb@icculus.org>
1015 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1016 writing and other modes besides "rb" (mostly taken from
1019 2003-06-09 Bradley Bell <btb@icculus.org>
1021 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1024 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1025 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1028 2003-06-07 Taylor Richards <taylor@icculus.org>
1030 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1032 2003-06-07 Bradley Bell <btb@icculus.org>
1034 * main/console.c: fix non-console build
1036 * main/gamesave.c: comments
1038 * main/bm.c: remove redundant break
1040 2003-06-06 Bradley Bell <btb@icculus.org>
1042 * main/gauges.c, main/kconfig.c: comments/formatting
1044 * console/.cvsignore: added .cvsignore
1046 * main/console.c: can't write to console after it's closed
1048 2003-06-05 Bradley Bell <btb@icculus.org>
1050 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1051 console/internal.c, console/internal.h, include/CON_console.h,
1052 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1053 finish console conversion away from SDL
1055 2003-06-04 Bradley Bell <btb@icculus.org>
1057 * console/CON_console.c, include/CON.console.h, include/console.h,
1058 main/console.c, main/game.c: console conversion to native gr,
1061 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1062 put prototype for gr_bm_bitblt in gr.h
1064 2003-06-03 Bradley Bell <btb@icculus.org>
1066 * console/CON_console.c, console/DT_drawtext.c,
1067 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1068 main/console.c: use native fonts for console
1070 * main/playsave.c: use shorts for short data
1072 2003-06-02 Bradley Bell <btb@icculus.org>
1074 * configure.ac, main/console.c: set console background, fix
1077 2003-06-01 Bradley Bell <btb@icculus.org>
1079 * Makefile.am, arch/sdl/event.c, configure.ac,
1080 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1081 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1082 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1083 main/gamerend.c: added console code (from SDL_console)
1085 2003-05-30 Bradley Bell <btb@icculus.org>
1087 * README: minor update
1089 2003-05-28 Bradley Bell <btb@icculus.org>
1091 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1096 2003-06-06 Bradley Bell <btb@icculus.org>
1098 * main/kconfig.c: fix crash in control menus
1100 * main/gauges.c: force cockpit redraw in opengl
1102 * main/gamerend.c: move ogl swap, so cockpit and console get
1105 2003-06-01 Bradley Bell <btb@icculus.org>
1107 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1111 2003-05-12 Bradley Bell <btb@icculus.org>
1113 * configure.ac: increment version number
1115 * main/bm.c: use con_printf for exit model warnings
1117 * configure.ac: must check for timespec after setting -mno-cygwin
1119 * main/inferno.c: added -nohogdir and -userdir options
1121 * NEWS, main/titles.c: use briefings with no extension
1125 2003-04-30 Bradley Bell <btb@icculus.org>
1127 * configure.ac: have to include time.h when checking for nanosleep
1129 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1132 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1133 increment version number
1135 * main/Makefile.am: make dist fix
1139 2003-04-29 Bradley Bell <btb@icculus.org>
1141 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1144 2003-04-24 Bradley Bell <btb@icculus.org>
1146 * configure.ac: increment version number
1148 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1151 2003-04-24 Ingo van Lil <inguin@gmx.de>
1153 * main/render.c: fix misspellings of NDEBUG
1157 2003-04-14 Bradley Bell <btb@icculus.org>
1159 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1161 2003-04-11 Bradley Bell <btb@icculus.org>
1163 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1168 2003-04-11 Bradley Bell <btb@icculus.org>
1170 * libmve/mveplay.c: use _sleep instead of sleep on win32
1172 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1173 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1174 include/cfile.h, include/error.h, libmve/Makefile.am,
1175 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1176 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1177 utilities/Makefile.am: comments/formatting/dist problems
1179 * configure.ac: use different defines for os x
1181 2003-04-07 Bradley Bell <btb@icculus.org>
1183 * include/error.h, misc/error.c: put some old stuff back in,
1184 eliminate duplicate error messages
1186 * main/text.c: don't die on text not found
1189 * main/inferno.c: print some useful info if hog not found, allow
1190 -help to work if no text available
1192 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1194 * arch/linux/Makefile.am: revert to previous version, so linux
1197 2003-04-03 Bradley Bell <btb@icculus.org>
1199 * main/endlevel.c: fixed exit model scheme yet again
1201 2003-04-02 Bradley Bell <btb@icculus.org>
1203 * misc/error.c: call Int3 on Assert
1205 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1208 * main/wall.c: don't die when trying to toggle nonexistent
1209 segment... vertigo level 10 is buggy!
1211 * main/gamemine.c: comments/formatting
1213 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1215 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1216 main/inferno.c: Allow use of 22K sound samples
1218 2003-03-29 Bradley Bell <btb@icculus.org>
1220 * arch/ogl/gr.c: default to bitmapped reticle
1222 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1223 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1226 * arch/sdl/joy.c: fixed text seen for hats in control config
1229 2003-03-28 Bradley Bell <btb@icculus.org>
1231 * main/bm.c: heh, model nums in vertigo are hardcoded,
1232 N_D2_POLYGON_MODELS can't change
1234 * configure.ac, include/d1x.xpm, include/descent.xpm,
1235 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1238 2003-03-27 Bradley Bell <btb@icculus.org>
1240 * main/text.h: fixed text references for hat directions
1242 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1244 2003-03-26 Bradley Bell <btb@icculus.org>
1246 * main/playsave.c: make d2x keys backward compatible
1248 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1250 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1253 2003-03-26 Bradley Bell <btb@icculus.org>
1255 * main/piggy.c: fix crash when d1 data not present
1257 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1258 read/write from plr file
1260 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1261 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1262 added escort.h header
1264 2003-03-25 Bradley Bell <btb@icculus.org>
1266 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1267 D1_PIGFILE ("descent.pig") macro
1269 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1270 models from d1 pig file
1272 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1273 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1274 really) from d1 pig file
1276 2003-03-23 Bradley Bell <btb@icculus.org>
1278 * main/bm.c: stop extra robots from overwriting exit models
1280 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1281 texture list doesn't get full
1283 * main/bm.c: fix mem leak when reading extra robots
1285 2003-03-21 Bradley Bell <btb@icculus.org>
1287 * main/menu.c: Added option to set movie resolution (mostly works)
1289 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1291 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1292 replacement functions to piggy.c
1294 * main/gameseq.c: attempt to support mac d1 descent.pig
1296 * main/bm.c: fix mem leak
1298 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1299 files, both d1 and d2 oem briefing where showed
1301 * main/inferno.c, main/movie.c: Change the default movie
1302 resolution to "high", implement the option -lowresmovies
1304 2003-03-20 Bradley Bell <btb@icculus.org>
1306 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1308 * main/piggy.c: comments
1310 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1312 * main/gameseq.c: delete duplicate function
1314 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1316 2003-03-19 Bradley Bell <btb@icculus.org>
1318 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1319 (cddb discid) support
1321 * arch/sdl/digi.c, main/kludge.c: implemented
1322 digi_link_sound_to_object3 for looping sounds, other looping stuff
1324 * arch/sdl/gr.c: removing dependencies on stuff in main/
1326 * arch/linux/Makefile.am, arch/linux/init.c,
1327 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1328 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1329 other header cleanups
1331 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1333 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1335 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1336 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1337 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1338 load d1 textures for d1 levels
1340 2003-03-19 Bradley Bell <btb@icculus.org>
1342 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1343 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1344 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1345 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1348 * README: added some OS X info
1350 2003-03-17 Bradley Bell <btb@icculus.org>
1352 * main/newdemo.c: simplify DEMO_FILENAME macro
1354 * main/console.c, main/game.c: enable experimental console support
1356 * main/gamerend.c: fixed location of fps meter in multi
1358 2003-03-16 Bradley Bell <btb@icculus.org>
1360 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1361 also look in shared data dir for demos
1363 * main/newdemo.c, main/newdemo.h: comments/formatting
1365 2003-03-15 Christopher Thielen <chris@luethy.net>
1367 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1368 thinking d2 cd is always present
1370 2003-03-15 Bradley Bell <btb@icculus.org>
1372 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1375 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1378 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1379 gr_init. don't really know why this works, though
1381 2003-03-14 Bradley Bell <btb@icculus.org>
1383 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1385 * unused/bios/rbaudio.h: removed duplicate file
1387 2003-03-14 Christopher Thielen <chris@luethy.net>
1389 * arch/sdl/rbaudio.c: stop cd audio when exiting
1391 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1393 * main/gamecntl.c: add comments to the "only matt knows" cheats
1395 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1397 * main/gamemine.c: formatting, better texture conversion for d1
1400 2003-03-14 Bradley Bell <btb@icculus.org>
1402 * main/piggy.c: must swap all mac version pigfiles
1404 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1405 main/multi.c: formatting, minor cleanups
1407 * 2d/rle.c: need to swap line_size on bigendian machines
1409 * main/mission.c, main/mission.h: detect mac full version hogfile
1411 2003-03-13 Bradley Bell <btb@icculus.org>
1413 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1414 added joy/mouse sensitivity slider, increased range to 16, and
1417 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1420 * arch/linux/Makefile.am: removed extra backslash
1422 * TODO, installation.txt: updated some documentation
1424 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1425 menu, with maxfps option
1427 2003-03-12 Bradley Bell <btb@icculus.org>
1429 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1431 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1432 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1433 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1434 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1435 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1436 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1437 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1438 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1439 arch/linux/include/music.h, arch/linux/include/serial.h,
1440 arch/linux/include/ukali.h: formatting
1442 2003-03-11 Chris Arena <ccarena@cox.net>
1444 * main/menu.c: fixed brightness slider
1446 2003-03-01 Bradley Bell <btb@icculus.org>
1448 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1449 robots and animated bitmaps work, but colors are messed up
1451 2003-02-28 Bradley Bell <btb@icculus.org>
1453 * main/player.h: whitespace
1455 * main/automap.c, main/cntrlcen.c, main/collide.c,
1456 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1457 descent.hog is present, d1 becomes mission 0)
1459 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1460 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1461 arch/win32/winnet.c: MinGW compiles with network enabled again,
1462 but still doesn't work
1466 2003-02-28 Bradley Bell <btb@icculus.org>
1468 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1469 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1470 many opengl glitches
1472 2003-02-27 Bradley Bell <btb@icculus.org>
1474 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1475 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1476 main/network.c, main/network.h: noted that hoard.ham is only needed
1477 for multiplayer HOARD games, and should not be equated with
1478 "vertigo". put HoardEquipped() back in network.c.
1480 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1481 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1482 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1483 use timer_delay instead of d_delay
1485 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1487 * main/render.c: added replacement qsort for solaris
1489 2003-02-26 Bradley Bell <btb@icculus.org>
1491 * main/gamemine.c: texture conversion for d1 shareware
1493 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1495 * main/gamemine.c: better texture conversion for d1 levels
1497 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1499 * main/kconfig.c: fix joystick support under MinGW
1501 2003-02-26 Bradley Bell <btb@icculus.org>
1503 * main/playsave.c: fix swapping glitch
1505 * configure.ac, readme.txt: clean stuff up, getting ready for
1508 * main/titles.c: begin support for rendering spinning robots in
1511 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1514 * main/gamemine.c: load d1 shareware levels!
1516 2003-02-25 Bradley Bell <btb@icculus.org>
1520 * autogen.sh: add warning about old auto* versions, use
1523 2003-02-24 Bradley Bell <btb@icculus.org>
1525 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1526 briefings mostly working
1528 * main/movie.c, main/titles.c: fixed some more briefing glitches
1530 2003-02-23 Bradley Bell <btb@icculus.org>
1532 * main/movie.c: fixed crash when using shareware data files
1535 * arch/sdl/digi.c: fix crash on non-existent sounds
1536 (i.e. shareware data)
1538 2003-02-22 Bradley Bell <btb@icculus.org>
1540 * main/titles.c: fixed fullscreen toggle in briefings
1542 2003-02-21 Bradley Bell <btb@icculus.org>
1544 * configure.ac: check for mingw when enabling nasm
1546 * main/playsave.c: enable loading player files of either byte
1549 2003-02-20 Bradley Bell <btb@icculus.org>
1551 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1553 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1554 #343, not "rest of solution to bug #344"
1556 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1559 * main/kludge.c: partial solution to bug #344
1561 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1563 * compilerdefs.txt: added linux/mips info
1565 * ChangeLog: clean up changelog
1567 2003-02-19 Bradley Bell <btb@icculus.org>
1569 * libmve/mveplay.c: os x needs nanosleep prototype.
1571 2003-02-18 Bradley Bell <btb@icculus.org>
1573 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1575 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1576 to disable/enable audio
1578 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1580 * main/: movie.h, titles.c: make sure movie's palette is set before
1581 writing briefing text. Fixes bug #359
1583 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1586 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1587 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1590 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1593 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1594 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1595 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1598 * include/libmve.h: blah
1600 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1602 * main/render.c: 2nd attempt to fix solaris qsort bug
1604 2003-02-18 Bradley Bell <btb@icculus.org>
1606 * configure.ac, include/pstypes.h: put alignment detection in
1609 2003-02-17 Bradley Bell <btb@icculus.org>
1611 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1612 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1613 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1614 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1615 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1616 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1617 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1618 moved mve stuff to separate subdir
1620 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1621 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1622 mve code. Fixes (at least) bugs #41, #348, and #350.
1624 2003-02-14 Bradley Bell <btb@icculus.org>
1626 * main/Makefile.am: no more Makefile.mveplay. again
1628 * main/mveplay.c: typo
1630 2003-02-13 Bradley Bell <btb@icculus.org>
1632 * utilities/mvlextract.c: uint -> unsigned int
1634 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1635 standalone mveplayer, win32 support
1637 * main/movie.c: random bugfixes, win32 support
1639 * arch/sdl/Makefile.am: formatting
1641 * configure.ac: disable networking on mac/win for now
1643 * main/newmenu.c: comments
1645 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1647 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1648 redundant swap functions.
1650 2003-02-13 Bradley Bell <btb@icculus.org>
1652 * ChangeLog: update changelog
1654 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1656 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1657 polymodel alignment issues.
1659 2003-02-13 Bradley Bell <btb@icculus.org>
1661 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1662 fix various little bugs
1664 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1665 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1667 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1670 * README.utils: new file
1672 * main/: mve_main.c, mveplay.c: more movie fixes
1674 * README: updated README
1676 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1678 2003-02-12 Bradley Bell <btb@icculus.org>
1680 * utilities/mvlextract.c: bigendian mvl support
1682 * main/mveplay.c: formatting, stuff
1684 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1685 truecolor mve support, standalone mveplayer
1687 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1688 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1689 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1690 standalone mveplayer
1692 2003-01-22 Bradley Bell <btb@icculus.org>
1694 * include/: interp.h, interp.h: restore prototype for
1695 swap_polygon_model_data
1697 2003-01-21 Bradley Bell <btb@icculus.org>
1699 * main/piggy.c: use memcpy to avoid alignment problem
1701 * compilerdefs.txt: updated some defs, added sunos/sparc
1703 2003-01-15 Bradley Bell <btb@icculus.org>
1705 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1707 * main/gamemine.c: attempting to support d1 shareware
1709 * compilerdefs.txt: update defs
1711 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1713 * main/mveplay.c: fix several bugs, comments, formatting.
1715 2003-01-15 Bradley Bell <btb@icculus.org>
1717 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1718 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1719 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1720 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1723 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1724 formatting, comments
1726 2003-01-11 Bradley Bell <btb@icculus.org>
1728 * main/: mission.c, mission.h: attempt to support d1 for mac
1731 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1733 * main/object.h: foo
1735 2003-01-09 Bradley Bell <btb@icculus.org>
1737 * main/movie.c: use ifdef around gr_toggle_fullscreen
1739 2003-01-07 Bradley Bell <btb@icculus.org>
1741 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1742 main/mission.h: don't need .msn file for descent.hog anymore
1746 2003-01-06 Bradley Bell <btb@icculus.org>
1748 * main/mission.h, main/mission.c: comments
1750 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1753 2003-01-03 Bradley Bell <btb@icculus.org>
1755 * utilities/: txb2txt.c, txt2txb.c: remove old files
1757 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1759 * main/polyobj.c: attempt to make read_model_file
1762 * main/menu.c: move vertigo text
1764 2003-01-02 Bradley Bell <btb@icculus.org>
1766 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1767 main/polyobj.h: cleanup alignment changes
1769 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1770 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1771 main/object.h: fix alignment issues on sparc
1773 * cvshowto.txt: update cvs info
1777 * 2d/rle.c: make rle_swap handle RLE_BIG
1779 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1781 * main/render.c: workaround solaris qsort bug
1783 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1785 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1786 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1788 * arch/linux/Makefile.am: enabled linux joystick, kali
1790 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1791 arch/sdl/event.c: enabled linux joystick
1793 2002-12-31 Bradley Bell <btb@icculus.org>
1795 * main/gamemine.c: simplified warning msg
1797 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1799 * main/render.h: fix compiler warning
1801 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1803 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1805 2002-12-24 Bradley Bell <btb@icculus.org>
1807 * main/mission.c: fixes an infinite loop which was caused by d2x
1808 thinking d2demo was a descent 1 mission
1810 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1812 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1814 2002-12-24 Bradley Bell <btb@icculus.org>
1816 * main/render.c: comments
1818 2002-10-30 Bradley Bell <btb@icculus.org>
1820 * main/inferno.c: add help for -hogdir option
1822 * main/inferno.c: added -hogdir option
1824 2002-10-28 Bradley Bell <btb@icculus.org>
1826 * main/: inferno.c, menu.c: enabled Vertigo displays
1828 * include/3d.h: typo
1830 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1832 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1833 main/netmisc.c, main/network.c: simplify and eliminate redundant
1836 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1838 * maths/fixc.c: fix infinite loop in quad_sqrt.
1840 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1841 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1843 2002-10-12 Bradley Bell <btb@icculus.org>
1845 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1847 2002-10-11 Bradley Bell <btb@icculus.org>
1849 * main/hud.c: make hud_message work correctly
1851 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1854 * main/network.c: formatting, small fixes
1856 2002-10-10 Bradley Bell <btb@icculus.org>
1858 * main/netmisc.h: no swap_object for little-endian
1860 * main/: netmisc.h, network.c: use macros to simplify network
1863 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1866 * main/inferno.c: enable loading screen for mac shareware with
1869 * main/netmisc.c: whitespace
1871 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1874 * main/hud.c: whitespace
1876 * configure.ac: remove shareware build, add macdata build
1878 * main/songs.c: whitespace
1880 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1881 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1884 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1887 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1889 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1890 comments, formatting, etc.
1892 * iff/iff.c: fix bigendian iff loading.
1894 2002-10-03 Bradley Bell <btb@icculus.org>
1896 * utilities/txb2tex.c: typo
1898 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1899 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1902 * arch/sdl/mouse.c: whitespace
1904 2002-09-19 Bradley Bell <btb@icculus.org>
1906 * main/kconfig.c: fix a oops, add old logs
1908 * main/kconfig.c: support for >3 mouse buttons
1910 2002-09-18 Bradley Bell <btb@icculus.org>
1912 * include/gr.h: fix palette swap define
1914 2002-09-14 Bradley Bell <btb@icculus.org>
1916 * main/titles.c: load hires briefing screen if lores doesn't exist
1917 (i.e. vertigo) and MenuHires=0
1919 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1921 * main/: multi.h, network.h: pack some structures for ipx
1924 2002-09-14 Bradley Bell <btb@icculus.org>
1926 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1927 and load_endlevel_data() to expect newline-terminated strings, fix
1928 load_game_data to read null-terminated string for
1931 2002-09-07 Bradley Bell <btb@icculus.org>
1933 * main/newmenu.c: added error message
1935 * main/menu.h: enable -nohires with mac shareware
1937 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1939 * 2d/font.c: enable 0/255 palette swap for fonts
1941 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1944 * 2d/2dsline.c: fix ogl blooper
1946 2002-09-05 Bradley Bell <btb@icculus.org>
1948 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1951 * include/strutil.h: need string.h for strcasecmp
1953 * include/rle.h: okay, maybe it needs to be this way
1955 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1957 * 2d/scalec.c: more stuff from d2src
1959 * 2d/rle.c: more stuff from d2src, formatting
1961 * 2d/font.c: useless cruft
1963 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1965 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1968 2002-09-04 Bradley Bell <btb@icculus.org>
1970 * include/grdef.h: fix compiler warnings
1972 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1974 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1977 * main/game.c: we want the mac ibitblt for everything but dos and
1980 * main/texmerge.c: these routines are in tmerge.c
1982 * main/credits.c: enable credits for mac and oem data
1984 * main/bm.c: use either exit.ham or exit.pofs
1986 * include/ibitblt.h: enable some more code from d2src
1988 * include/gr.h: enable mac ubitblt_double
1990 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1992 * include/grdef.h: moved some inline asm from linear.h
1994 * 2d/ibitblt.c: brought in line with original d2 version
1996 * 2d/bitblt.c: reverted to original d2 version of this file, then
1997 added d1x enhancements
1999 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2001 * 2d/linear.h: moved these back to their original locations
2004 * main/mveplay.c: close some memory holes, speed up palette loading
2006 * main/movie.c: added fullscreen toggle while playing movies
2008 * main/inferno.c: comment out -superhires help text (always on)
2010 * include/timer.h: added approx_fsec_to_usec macro
2012 * arch/sdl/joy.c: fix compiler warning
2014 2002-09-01 Bradley Bell <btb@icculus.org>
2016 * main/network.c: oops
2018 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2020 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2021 timer_get_fixed_seconds
2025 2002-08-31 Bradley Bell <btb@icculus.org>
2027 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2030 * main/multi.h: network endian stuff
2032 * 2d/font.c, include/gr.h: fast file i/o for font headers
2034 * arch/win32/arch_ip.cpp: unused file
2036 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2037 bigendian networking fixes
2039 * main/menu.c: make net menu more accurate, also make superhires
2042 * include/pstypes.h: better to have __pack__ all the time, I think.
2043 needed for networking, e.g.
2045 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2048 * arch/win32/Makefile.am: unused file
2052 2002-08-30 Bradley Bell <btb@icculus.org>
2054 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2056 * main/: newmenu.h, titles.c: formatting
2058 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2059 main/multi.h: networking works, finally
2061 * TODO: added TODO file
2063 * arch/linux/arch_ip.cpp: unused fine
2065 * README: network sorta working
2067 * main/: Makefile.am, multi.c, network.c, network.h: more
2070 * main/menu.c: load builtin mission correctly
2072 * main/inferno.c: documentation
2074 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2077 * main/Makefile.mveplay: don't need no more
2079 2002-08-29 Bradley Bell <btb@icculus.org>
2081 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2082 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2083 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2086 * include/ipx_drv.h: more network fixing
2088 * arch/linux/include/ipx_drv.h: more network fixing
2090 * include/ipx.h: formatting
2092 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2094 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2095 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2096 main/inferno.c: fixed networking fuck-up?
2098 * Makefile.am: moved mingw info to README
2100 * README, mingw32.txt: moved mingw info to README
2102 2002-08-27 Bradley Bell <btb@icculus.org>
2104 * utilities/mvlextract.c: allow specifying file to extract
2106 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2109 * utilities/hogextract.c: allow specifying file to extract
2111 * main/mission.c: Have to get mission_num _after_ promoting...
2113 * main/: gameseq.c, titles.c: beginning d1 briefing support
2115 * descent.msn: beginning d1 briefing support
2117 * main/: titles.c, titles.h: d1-style mission briefings
2119 * main/piggy.h: whitespace
2121 * main/movie.c: beginning robot movie support, fall back on lo/hi
2122 res if hi/lo not available
2124 * main/mission.c: added Builtin_mission_num for builtin mission,
2125 D1Hogdir, d1-style mission briefings
2127 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2130 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2131 (for d1 missions that need d1 data)
2133 * 2d/ibitblt.c: whitespace
2135 2002-08-26 Bradley Bell <btb@icculus.org>
2137 * utilities/mvlcreate.c: oops
2139 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2142 * utilities/hogextract.c: added [v]iew option
2144 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2146 * main/titles.c: fix writable string, disable DumbAdjust thing
2148 * main/polyobj.h: whitespace
2150 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2153 * main/movie.c: read movies from AltHogDir, other fixes
2155 * main/: mission.c, mission.h: fix bug w/mission filename
2157 * main/gameseq.c: comments
2159 * main/digi.h: whitespace n stuff
2161 * include/mve_audio.h: added audio flag macros
2163 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2168 2002-08-23 Bradley Bell <btb@icculus.org>
2170 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2173 * Makefile.am: remove d2demo.mn2
2175 * cfile/cfile.c, include/cfile.h: add cfile_size function
2177 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2178 eliminate need for .mn2 files for oem and demo
2180 2002-08-22 Bradley Bell <btb@icculus.org>
2182 * main/bm.c: fix for vertigo
2184 * main/menu.h: make OEM menu pcx available
2186 * 2d/rle.c: merge with original d2 file
2188 * Makefile.am, configure.ac: let mission files get installed by
2191 2002-08-17 Bradley Bell <btb@icculus.org>
2193 * configure.ac: make FAST_FILE_IO the default on little-endian
2196 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2198 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2201 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2203 * main/: game.c, menu.c, mission.c: promote builtin missions.
2205 2002-08-15 Bradley Bell <btb@icculus.org>
2207 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2208 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2210 * utilities/.cvsignore: added cvsignore
2212 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2215 * main/piggy.c: mac data file loading
2217 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2218 transparency and swap 0/255 correctly for mac data files
2220 2002-08-13 Bradley Bell <btb@icculus.org>
2222 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2223 to utilities to avoid conflict with c++ std lib <utility>
2225 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2226 txt2txb.c: moved utility to utilities to avoid conflict with c++
2229 * Makefile.am, configure.ac: add utilities
2231 2002-08-09 Bradley Bell <btb@icculus.org>
2233 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2236 2002-08-08 Bradley Bell <btb@icculus.org>
2238 * main/inferno.c: comments
2240 * main/: newmenu.c, songs.c: mac demo datafile support
2242 * installation.txt: update
2244 * main/gamesave.c: use lowercase for consistency
2246 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2247 models for other than d2demo
2249 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2251 * main/gamemine.c: formatting, better d1 texture conversion
2253 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2254 main/mission.h: recognize .msn mission files.
2256 2002-08-07 Bradley Bell <btb@icculus.org>
2258 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2259 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2260 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2261 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2262 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2263 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2266 2002-08-06 Bradley Bell <btb@icculus.org>
2268 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2270 * main/Makefile.am: formatting
2272 * 2d/font.c: make gr_remap_font just reload the whole thing
2274 * configure.ac: formatting
2276 * Makefile.am: added d2demo.mn2
2278 * d2demo.mn2: mission file for shareware
2280 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2281 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2283 * main/sounds.h: shareware stuff, whitespace
2285 * main/: polyobj.c, polyobj.h: more fast i/o macros
2287 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2290 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2291 endlevel stuff to non-shareware, allow movies/endlevel for
2294 * main/cntrlcen.c: typo
2296 * main/bm.h: use global Piggy_hamfile_version
2298 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2299 macros, use global Piggy_hamfile_version
2301 * main/Makefile.am: terrain and movie stuff always used now
2303 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2306 * main/: gamemine.c, gamesave.c: load DMB levels
2308 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2309 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2311 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2313 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2315 2002-08-04 Bradley Bell <btb@icculus.org>
2317 * main/inferno.c: shareware stuff, formatting
2319 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2321 * arch/sdl/gr.c: don't need to set mode in gr_init
2323 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2325 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2328 * Makefile.am, descent.mn2: added mission file for descent 1
2330 2002-08-02 Bradley Bell <btb@icculus.org>
2332 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2333 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2334 main/piggy.h, misc/error.c: junk
2336 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2337 render.h, scores.c, scores.h, terrain.c: shareware stuff
2339 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2340 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2341 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2342 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2343 main/weapon.c, main/weapon.h: fast i/o macros
2345 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2347 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2348 main/gamemine.h, main/gamesave.c: load d1 levels
2350 2002-07-30 Bradley Bell <btb@icculus.org>
2352 * configure.ac: oops
2354 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2357 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2358 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2359 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2360 main/piggy.c, main/titles.c: support shareware datafiles!
2362 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2363 piggy.c: SHAREWARE fixes
2365 2002-07-29 Bradley Bell <btb@icculus.org>
2367 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2368 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2369 misc/fileutil.c: Portability - OS X support
2371 2002-07-27 Bradley Bell <btb@icculus.org>
2373 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2374 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2375 segment.h: portability
2377 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2378 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2379 main/wall.h: portabilization
2381 * 2d/font.c, include/gr.h: portability
2383 2002-07-26 Bradley Bell <btb@icculus.org>
2385 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2387 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2389 * main/player.c: foo
2391 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2393 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2394 misc/fileutil.h: portable file i/o utils
2396 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2397 writable string anymore... / formatting
2399 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2400 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2401 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2402 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2403 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2404 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2405 portable-izing file loading routines
2407 2002-07-24 Bradley Bell <btb@icculus.org>
2409 * main/mveplay.c: correctly play files with 16bit uncompressed
2410 audio, mem checking, etc
2412 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2415 2002-07-23 Bradley Bell <btb@icculus.org>
2417 * misc/Makefile.am: unused file
2419 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2420 main/sounds.h: remove experimental nmovie stuff
2422 * main/movie.c: add some debugging output
2424 2002-07-22 Bradley Bell <btb@icculus.org>
2426 * main/: console.c, state.c: simplified header
2428 * main/movie.c: enable mveplay audio
2430 * main/old/movie.c: moved to main/
2432 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2433 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2434 main/mvelib.c, main/mveplay.c: initial movie support
2436 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2437 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2438 include/ogl_init.h, include/pstypes.h, main/console.c,
2439 main/state.c, mem/mem.c: OS X stuff
2441 * configure.ac: OS X and movie stuff
2443 2002-07-19 Bradley Bell <btb@icculus.org>
2445 * compilerdefs.txt: OSX defs
2447 2002-07-18 Bradley Bell <btb@icculus.org>
2449 * main/inferno.c: use simpler rcs tags
2451 * autogen.sh: keep Changelog in cvs (and use --accum)
2453 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2454 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2455 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2456 main/songs.c: changed cdrom->rbaudio
2458 * include/rbaudio.h: moved to /include
2460 2002-07-17 Bradley Bell <btb@icculus.org>
2462 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2463 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2464 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2465 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2466 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2467 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2468 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2469 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2470 3d/setup.c: use simpler rcs tags
2475 2002-07-17 Bradley Bell <btb@icculus.org>
2477 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2479 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2481 * debian/rules: don't need readme's
2483 * debian/rules: move d1x license to COPYING, license clarifications
2485 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2486 license to COPYING, license clarifications
2488 * debian/rules: fix debian docs
2490 * debian/rules: fix debian manpages
2492 * debian/d2x-sdl.menu: fix debian menu
2494 * debian/rules: link to undocumented man page for debs
2496 * Makefile.am, configure.ac, debian/control, debian/copyright,
2497 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2498 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2499 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2502 2002-07-16 Bradley Bell <btb@icculus.org>
2504 * debian/: rules, changelog.in: deb stuff
2506 * configure.ac: cleaner nasm detection
2508 * debian/: changelog.in, control, rules: deb stuff
2510 * README, installation.txt: typos, stuff
2512 * configure.ac: better #defines
2514 * configure.ac: whitespace
2516 * configure.ac: better documentation
2518 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2519 SDL_JOYSTICK not needed
2521 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2523 * configure.ac: need higher SDL for joystick
2525 * debian/: control, rules: deb stuff
2527 * arch/sdl/joy.c: old junk
2529 * Makefile.am, configure.ac: automake updates
2531 * main/: inferno.c, text.c: don't use althogdir on non-unix
2533 * configure.ac: more autoconf updates
2535 * misc/strutil.c: better strrev
2537 * main/inferno.c: need limits.h on mingw also
2539 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2542 2002-04-19 Bradley Bell <btb@icculus.org>
2544 * main/network.c: let hoard.ham be a cfile
2546 * main/text.c: better error message when hog not found
2550 2002-03-23 Bradley Bell <btb@icculus.org>
2552 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2553 arch/sdl/Makefile.am: Use SDL joystick automatically
2555 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2557 2002-03-05 Bradley Bell <btb@icculus.org>
2559 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2562 2002-02-23 Bradley Bell <btb@icculus.org>
2564 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2566 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2567 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2568 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2569 main/editor/Makefile.am: moved includes to include
2571 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2573 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2574 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2575 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2578 * main/game.c: disabled cockpit for OGL, formatting
2580 * 2d/ibitblt.c: formatting
2582 2002-02-16 Bradley Bell <btb@icculus.org>
2584 * include/oldsdl.h: check for older macros
2586 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2587 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2588 allow older sdl versions
2590 2002-02-15 Bradley Bell <btb@icculus.org>
2592 * main/: automap.c, automap.h, inferno.c: automap resolution now
2595 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2597 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2598 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2599 win32/include/key_arch.h: never mind - that would be pointless
2601 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2602 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2603 win32/include/key_arch.h: copied files from d1x
2605 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2606 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2608 * main/multipow.c: need conf.h
2610 * arch/win32/Makefile.am: new file
2612 * include/pstypes.h: added u_int16_t (needed in base_ip)
2614 * arch/win32/arch_ip.cpp: copied from d1x
2616 2002-02-14 Bradley Bell <btb@icculus.org>
2618 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2620 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2621 main/netlist.c: Added hotkeys to toggle fullscreen mode
2623 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2624 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2626 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2627 reorder.h: Lotsa networking stuff from d1x
2629 2002-02-13 Bradley Bell <btb@icculus.org>
2631 * include/gr.h, main/game.c: Fullscreen toggle stuff
2633 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2636 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2637 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2640 2002-02-11 Bradley Bell <btb@icculus.org>
2642 * main/bm.c: use portable loader if bigendian
2644 * include/pstypes.h: don't define bool for c++
2646 * include/cfile.h: extern AltHogDir stuff
2648 * include/byteswap.h: use WORDS_BIGENDIAN
2650 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2652 * main/vers_id.h: added D2X_IVER
2654 * misc/args.c: don't use d1x.ini
2656 * Makefile.am: rpm stuff
2658 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2661 2002-02-09 Bradley Bell <btb@icculus.org>
2663 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2665 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2667 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2670 2002-02-06 Bradley Bell <btb@icculus.org>
2672 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2673 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2674 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2676 * debian/: changelog.in, control, copyright, d2x-gl.files,
2677 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2681 2002-02-02 Bradley Bell <btb@icculus.org>
2683 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2685 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2686 Enabled RELEASE option
2688 2002-01-31 Bradley Bell <btb@icculus.org>
2690 * Makefile.am, configure.ac: specify prerequisite versions of
2691 autoconf and automake
2693 2002-01-29 Bradley Bell <btb@icculus.org>
2695 * main/mission.c: RCS header added
2697 * main/inferno.c: update copyright date
2699 * main/mission.c: allow missions to be in AltHogDir
2701 * configure.ac: Display results of configure
2703 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2706 2002-01-28 Bradley Bell <btb@icculus.org>
2708 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2709 Data files now go in DATADIR/games/d2x, user files now go in
2712 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2714 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2715 files now go in ~/.d2x
2717 2002-01-24 Bradley Bell <btb@icculus.org>
2719 * configure.ac: fix nasm not found error message
2721 2002-01-18 Bradley Bell <btb@icculus.org>
2723 * configure.in: getting rid of old configure.in
2725 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2726 main/movie.c: Movie playing kludgey stuff
2728 * misc/args.c: formatting
2730 * main/inferno.c: allow -h for help
2732 * include/error.h: don't die on int3, unless -debug given
2734 * mingw32.txt: more stuff
2736 2001-12-29 Bradley Bell <btb@icculus.org>
2738 * Makefile.am: Got rid of thinking.txt
2740 * main/inferno.c: document -nomovies option
2742 2001-12-28 Bradley Bell <btb@icculus.org>
2744 * main/titles.c: formatting, put some code into place for rendering
2745 of robots during briefings
2747 2001-12-27 Bradley Bell <btb@icculus.org>
2751 2001-12-23 Craig Hadady <chadady@iglou.com>
2753 * 2d/rle.c: fixed bug in dummy array.
2755 2001-12-03 Bradley Bell <btb@icculus.org>
2757 * arch/sdl/init.c: fix formatting
2759 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2760 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2761 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2762 and sdl joystick stuff
2764 2001-11-30 Bradley Bell <btb@icculus.org>
2766 * thinking.txt: not needed
2768 2001-11-27 Bradley Bell <btb@icculus.org>
2770 * cygconf, mingw32.txt: use sdl from source on cygwin
2772 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2773 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2774 SDL_CFLAGS to CFLAGS
2776 2001-11-27 Bradley Bell <btb@icculus.org>
2780 2001-11-14 Bradley Bell <btb@icculus.org>
2782 * texmap/scanline.c: use optimization flags as texmap default
2784 * NEWS: mouse wheel, etc
2786 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2787 wheel to emulate 3rd axis
2789 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2791 * include/error.h: kludge to ungrab mouse when we hit an int3
2793 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2794 __ENV_MSDOS__ to __MSDOS__
2796 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2799 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2802 * arch/sdl/digi.c: implemented digi_set_volume
2804 * include/grdef.h, main/config.c, misc/d_io.c: change
2805 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2807 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2808 main/piggy.c: use MAKE_SIG
2810 * installation.txt: update
2812 * configure.ac: new file
2814 * arch/sdl/joydefs.c: #include pstypes.h
2816 * arch/sdl/init.c: SDL joystick stuff
2818 * acconfig.h: adjust MINGW defines
2820 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2821 controls menu now works
2823 2001-11-13 Bradley Bell <btb@icculus.org>
2825 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2828 * Makefile.am: New file
2830 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2833 * compilerdefs.txt: New file
2835 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2837 2001-11-12 Bradley Bell <btb@icculus.org>
2839 * main/playsave.c: load player files regardless of byte order of
2842 2001-11-11 Bradley Bell <btb@icculus.org>
2844 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2847 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2849 * NEWS: GL savegame thumbnails
2851 * acconfig.h, configure.in: make option for NMOVIES, default to off
2853 2001-11-09 Bradley Bell <btb@icculus.org>
2855 * main/state.c: Enabled savegame thumbnails under OpenGL
2857 * unused/pa_null/pa_enabl.h: remove duplicate header
2859 * misc/args.c: use d2x.ini for option file
2861 * mem/mem.c: Move mem_realloc inside the ifdef
2863 * main/menu.c: fix 640x400 menu text
2865 * main/inferno.c: added documentation
2867 * main/endlevel.c: fix warnings
2869 * arch/ogl/gr.c: Get rid of gl spew
2871 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2873 * acconfig.h: Define __SDL__ for mingw
2875 2001-11-08 Bradley Bell <btb@icculus.org>
2877 * 2d/font.c: free OGL font data when rereading
2879 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2880 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2881 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2882 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2883 main/weapon.h: Enabled shareware build, endlevel flythrough
2886 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2887 of use for shareware build
2889 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2892 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2894 2001-11-05 Bradley Bell <btb@icculus.org>
2896 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2899 * include/3d.h: Add comment
2901 2001-11-04 Bradley Bell <btb@icculus.org>
2903 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2906 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2909 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2911 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2912 main/hudmsg.h: Enable d1x-style hud_message
2914 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2916 * 2d/font.c: re-init ogl fonts after remapping colors.
2918 2001-11-02 Bradley Bell <btb@icculus.org>
2920 * misc/Makefile.am: remove byteswap.h (duplicate header)
2922 * 2d/font.c: fixed gr_remap_font, minor stuff
2924 * configure.in: take out -O2 if doing debug build
2926 * main/bm.c: formatting
2928 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2930 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2931 macros, get rid of functions
2933 2001-11-01 Bradley Bell <btb@icculus.org>
2935 * misc/byteswap.h: removed duplicate header
2937 2001-10-31 Bradley Bell <btb@icculus.org>
2939 * NEWS, main/automap.c: automap works in opengl
2941 * NEWS, configure.in: Added news
2943 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2945 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2947 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2948 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2949 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2951 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2953 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2955 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2956 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2958 2001-10-27 Bradley Bell <btb@icculus.org>
2960 * main/inferno.c: added some documentation
2962 2001-10-25 Bradley Bell <btb@icculus.org>
2964 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2967 * Makefile.am, configure.in, arch/Makefile.am,
2968 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2969 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2970 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2971 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2972 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2973 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2974 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2975 it's ugly, but It'll be easier to sync with d1x.
2977 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2978 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2979 main/editor/Makefile.am: attempt at support for editor, makefile
2982 * misc/d_delay.c: formatting fix
2984 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2985 tmappent.S, tmapppro.S: adding support for runtime selection of
2988 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2989 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2990 including multi.h and network.h, fix backslashes, fix compiler
2993 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2994 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2995 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2996 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2997 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2998 including multi.h and network.h, fix backslashes
3000 * include/pstypes.h: added typedef for u_int64_t on mingw
3002 * include/3d.h: added prototype for g3_uninit_polygon_model
3004 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3006 2001-10-24 Bradley Bell <btb@icculus.org>
3008 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3009 arch subdirs, as in d1x.
3011 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3012 earlier style until i understand automake 1.5 better. remove input
3015 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3016 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3017 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3018 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3019 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3020 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3021 Moved input stuff to arch subdirs, as in d1x.
3023 * NEWS, configure.in: blah blah
3025 2001-10-23 Bradley Bell <btb@icculus.org>
3027 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3029 * texmap/tmapppro.S: no need for #include <conf.h> here
3031 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3034 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3035 file. RCS header added
3037 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3038 #ifdef'ing out the whole file. RCS header added
3040 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3041 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3042 fixes. Now works with automake 1.5 and autoconf 2.52.
3043 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3044 mingw (-grabmouse now works on win32).
3046 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3047 These don't belong in cvs
3051 2001-10-20 Bradley Bell <btb@icculus.org>
3053 * 2d/font.c: Don't free unused variables...
3055 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3058 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3059 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3060 main/Makefile.am: make dist more sensible
3062 * Makefile.am: Kludge for linking on mingw
3064 2001-10-19 Bradley Bell <btb@icculus.org>
3066 * Makefile.am, configure.in, arch/win32/Makefile.am,
3067 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3069 * include/ipx_drv.h: Check for __MINGW32__
3071 * include/i86.h: Imported from d1x
3073 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3075 * arch/dos/modex.asm: Fixed %include
3077 * main/console.c: RCS headers added
3079 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3082 * Makefile.am, main/Makefile.am: Moved final link to top-level
3083 directory instead of main/
3085 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3086 __ENV_LINUX__ to __linux__
3088 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3089 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3090 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3091 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3092 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3093 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3094 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3095 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3096 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3097 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3100 * configure.in: add --enable-xploader, support arch/linux subdir,
3103 * main/inferno.c: conditionalize conf.h
3105 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3107 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3108 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3109 misc/fileutil.h: Partial application of linux/alpha patch.
3111 2001-10-19 Bradley Bell <btb@icculus.org>
3113 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3114 networking in line with d1x, moved some arch/linux_* stuff to
3117 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3118 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3119 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3120 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3123 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3124 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3125 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3126 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3127 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3128 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3129 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3130 linux/include/ukali.h: Brought linux networking in line with d1x,
3131 moved some arch/linux_* stuff to arch/linux/*
3133 * include/ipx_drv.h: Imported from d1x
3135 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3137 * main/ipx_drv.c: Imported from d1x
3139 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3140 main/network.h, main/Makefile.am: Trying to get network working on
3143 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3144 main/Makefile.am: build fixes
3146 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3147 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3148 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3149 starting to get net working.
3151 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3152 conditionalized min,max macros
3154 2001-10-18 Bradley Bell <btb@icculus.org>
3156 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3157 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3158 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3159 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3162 * 2d/2dsline.c: RCS headers added/changed
3164 * configure.in: fix NASMFLAGS bug
3166 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3169 2001-10-17 Bradley Bell <btb@icculus.org>
3171 * NEWS: Fixed the invulnerable robots bug!
3173 * main/collide.c: Fixed the invulnerable robots bug!
3175 2001-10-14 Bradley Bell <btb@icculus.org>
3177 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3180 2001-10-13 Bradley Bell <btb@icculus.org>
3182 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3183 arch/Makefile.am, arch/dos/Makefile.am,
3184 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3185 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3186 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3187 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3188 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3189 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3190 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3191 arch/win32/include/Makefile.am, iff/Makefile.am,
3192 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3193 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3194 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3195 unused/bios/Makefile.am, unused/lib/Makefile.am,
3196 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3197 unused/ui/Makefile.am, unused/vga/Makefile.am,
3198 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3199 automake stuff from "inert" subdirs. And there was much rejoicing.
3201 * Makefile.am, NEWS, configure.in: Stuff
3203 * ChangeLog: removing auto-generated file
3205 * cygconf: Added instructions for mingw32 build
3207 * Makefile.am: renamed INSTALL to installation.txt
3209 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3211 * mingw32.txt: Added instructions for mingw32 build
3213 * configure.in: Enable assembly under mingw32
3215 2001-10-12 Bradley Bell <btb@icculus.org>
3217 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3219 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3220 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3221 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3222 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3223 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3224 to __DJGPP__, since it's built-in.
3226 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3228 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3229 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3233 2001-10-12 Bradley Bell <btb@icculus.org>
3235 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3237 * Makefile.am: make sure cygconf gets archived
3239 * configure.in: Increment version number in preparation for release
3241 * configure.in: Fix detection of opengl
3243 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3244 cygconf, arch/Makefile.am, arch/include/joy.h,
3245 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3246 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3247 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3248 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3249 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3250 Vastly improved compilability.
3252 2001-10-11 Bradley Bell <btb@icculus.org>
3254 * Makefile.am: Added macros/sdl.m4
3256 * autogen.sh: Added macros/sdl.m4
3258 2001-10-09 Bradley Bell <btb@icculus.org>
3260 * main/vers_id.h: Added DESCENT_VERSION constant
3262 * main/inferno.c: Added command-line help.
3264 * include/ogl_init.h: opengl improvments (following d1x changes)
3266 2001-10-07 Bradley Bell <btb@icculus.org>
3268 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3269 arch/ogl/Makefile.am: Remove duplicate headers.
3271 2001-08-02 Thimo Neubauer <thimo@debian.org>
3273 * mem/mem.c: totally crippled the memory manager because it does
3274 not make sense for non-DOS-systems and it would have been too
3275 complicated to get it 64bit clean
3277 2001-06-19 Bradley Bell <btb@icculus.org>
3279 * cvshowto.txt: updated anonymous password
3281 2001-02-08 Bradley Bell <btb@icculus.org>
3283 * COPYING, license.txt: Added d1x license
3285 2001-02-01 Bradley Bell <btb@icculus.org>
3287 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3289 2001-01-31 Bradley Bell <btb@icculus.org>
3291 * configure.in, arch/include/mouse.h, include/pstypes.h,
3292 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3294 * main/polyobj.c: fix typo
3296 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3297 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3298 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3299 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3300 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3301 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3302 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3303 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3304 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3305 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3306 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3307 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3308 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3309 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3310 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3311 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3312 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3313 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3314 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3315 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3316 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3317 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3318 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3319 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3320 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3321 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3324 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3325 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3326 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3327 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3330 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3333 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3334 cross-compiling, and cygwin fixes
3336 2001-01-30 Bradley Bell <btb@icculus.org>
3338 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3339 include/pstypes.h, include/strutil.h, main/Makefile.am,
3340 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3341 needs --without-assembler and --without-network to compile
3343 2001-01-29 Bradley Bell <btb@icculus.org>
3345 * configure.in, main/Makefile.am: Fixes to build system
3347 * main/kconfig.c: fix for non-linux joysticks
3349 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3350 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3351 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3352 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3353 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3354 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3355 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3356 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3357 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3358 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3360 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3361 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3362 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3363 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3364 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3365 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3368 * arch/dos/include/joy.h, arch/dos/include/key.h,
3369 arch/dos/include/mouse.h: Unified input headers.
3371 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3373 2001-01-28 Bradley Bell <btb@icculus.org>
3375 * conf.h.in, configure.in, arch/Makefile.am,
3376 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3377 arch/include/key.h, main/Makefile.am: More header unification...
3379 * main/newdemo.c: Added <ctype.h>
3381 * arch/include/event.h, arch/include/joy.h: unified input headers.
3383 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3384 OpenGL now uses SDL-GL instead of gii
3386 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3388 2001-01-25 Bradley Bell <btb@icculus.org>
3390 * autogen.sh: use "set -e" so execution stops if something goes
3393 2001-01-24 Bradley Bell <btb@icculus.org>
3397 * Makefile.am: Add ChangeLog to dist
3401 2001-01-24 Bradley Bell <btb@icculus.org>
3403 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3405 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3406 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3409 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3410 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3411 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3412 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3413 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3414 arch/Makefile.am, arch/dos/Makefile.am,
3415 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3416 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3417 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3418 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3419 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3420 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3421 unused/Makefile.am, unused/bios/Makefile.am,
3422 unused/lib/Makefile.am, unused/novga/Makefile.am,
3423 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3424 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3425 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3426 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3427 make dist, VPATH builds, ...
3429 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3430 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3431 arch/dos/Makefile.in, arch/linux/Makefile.in,
3432 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3433 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3434 misc/Makefile.in, texmap/Makefile.in: cruft removal
3436 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3439 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3441 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3443 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3446 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3447 added -grabmouse option
3449 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3450 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3451 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3452 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3453 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3454 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3455 main/songs.c, misc/args.c: changed args_find to FindArg
3457 2001-01-22 Bradley Bell <btb@icculus.org>
3459 * configure, main/Makefile.am, main/Makefile.in: configuration
3462 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3463 fix compiler warnings w/opengl
3465 * include/console.h: ggi support
3467 * arch/linux_init.c: svgalib support
3469 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3470 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3471 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3472 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3473 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3474 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3477 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3479 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3480 main/render.c: fix warnings and enable NDEBUG *
3481 arch/svgalib_init.c: svgalib support
3483 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3485 * main/kconfig.c: joystick support
3487 2001-01-21 Bradley Bell <btb@icculus.org>
3489 * cvshowto.txt: new file, taken from d1x webpage
3491 * AUTHORS, README: Taking over as maintainer of d2x
3493 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3495 2001-01-20 Bradley Bell <btb@icculus.org>
3497 * configure, configure.in: Turned -Werror back off by default
3499 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3500 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3501 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3502 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3503 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3504 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3505 main/laser.c, main/multi.c, main/network.c, main/network.h,
3506 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3507 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3508 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3509 warnings, for non-OpenGL on linux, anyway...
3511 2001-01-19 Bradley Bell <btb@icculus.org>
3513 * copying: remove duplicate file
3515 * Import of d2x-0.0.9-pre1
3517 * Import of d2x-0.0.8