1 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/carbon/descent.r: swap min and max size to correct places
5 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
7 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
9 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
11 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
13 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
14 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
16 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
17 link) on MPW on Mac OS 9 (carbon)
19 * include/mono.h: disable mprintf on carbon to avoid significant bloat
21 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
23 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
25 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
27 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
29 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
31 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
33 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
34 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
35 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
36 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
37 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
39 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
40 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
41 new files for supporting compilation with MPW for carbon (Mac OS 9)
43 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
45 * main/playsave.c: do not seek while writing, carbon does not like it
47 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
49 * cfile/cfile.c: use portable ffilelength in cfile_size
51 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
52 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
53 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
54 unsigned and signed char, MPW does not like these
56 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
58 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
61 2004-06-01 Bradley Bell <btb@icculus.org>
63 * libmve/mve_main.c: cast malloc function pointer
65 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
66 target to XCode project
68 2004-05-31 Bradley Bell <btb@icculus.org>
70 * include/pstypes.h: fix accidental solaris breakage
72 * main/object.c: fix crash caused by death-cam code
74 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
75 XCode project simplifications, network enabled
77 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
78 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
80 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
83 * English.lproj/InfoPlist.strings, d2x-Info.plist,
84 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
85 d2x.xcode/project.pbxproj: added XCode project files
87 2004-05-22 Bradley Bell <btb@icculus.org>
89 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
92 * rpm/d2x.spec.in: Changed descriptions
94 2004-05-22 Matthew Mueller <donut@dakotacom.net>
96 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
99 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
101 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
102 the win32 code (d1x r1.8, key_arch.c r1.2)
104 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
105 use 32bpp screen mode by default, add option to use 16bpp (d1x
108 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
109 replacement texture paletted->rgb conversion alpha problem (d1x
112 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
113 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
114 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
117 * arch/ogl/gr.c, include/loadgl.h: fix win32
118 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
120 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
121 include/ogl_init.h, main/render.c: opengl hardware
122 super-transparency support using GL_NV_register_combiners (d1x
123 r1.38, r1.41, r1.6, r1.26, r1.7)
125 2004-05-22 Bradley Bell <btb@icculus.org>
127 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
130 2004-05-22 Matthew Mueller <donut@dakotacom.net>
132 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
133 include/ogl_init.h: use GL_RGB for non-transparent textures, and
134 fix fonts not having transparent flag set (wouldn't get paletted)
135 (d1x r1.15, r1.37, r1.40, r1.25)
137 * arch/ogl/ogl.c: don't try to use paletted textures with
138 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
140 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
141 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
144 * 2d/font.c: memset ogl font bitmap data since the copy function
145 leaves some (unused) parts uninitialized, which aggravates
148 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
149 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
152 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
153 screenshots if the entire thing wasn't written in one call to
156 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
157 info not being updated on win32 (d1x r1.11)
159 * arch/win32/digi.c: remove some redundancy by not needing to do
160 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
161 clean up some indenting of DS_release_slot calls. And make
162 DS_release_slot return 1 when a sound is already not playing, in
163 addition to when a sound was killed. (d1x r1.10)
165 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
166 linux version (d1x r1.5)
168 * main/kconfig.c: make next axis config key skip currently
169 allocated axes (d1x r1.11)
171 2004-05-22 David Cleaver <wraithx@morpheus.net>
173 * main/kconfig.c: joy configuration next axis key from WraithX
176 2004-05-22 Bradley Bell <btb@icculus.org>
178 * main/game.c, main/inferno.c: typo
180 2004-05-21 Matthew Mueller <donut@dakotacom.net>
182 * main/game.c, main/game.h, main/inferno.c: make rear view
183 leave_time variable with -rearviewleavetime argument (d1x r1.25,
186 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
188 * main/inferno.c: change -udp documentation to d2x behaviour
190 2004-05-21 Bradley Bell <btb@icculus.org>
192 * include/gr.h: added missing define for menu fullscreen toggle
194 2004-05-21 Matthew Mueller <donut@dakotacom.net>
196 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
197 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
199 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
201 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
202 arch/linux/include/joystick.h: patch from Steven Mueller for using
203 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
205 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
207 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
208 main/physics.c, main/render.c, main/wall.c: file-line for segfault
209 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
211 * arch/win32/digi.c: digisound fixes (d1x r1.7)
213 2004-05-21 Bradley Bell <btb@icculus.org>
215 * main/inferno.c: added -udp documentation from d1x
217 2004-05-20 Bradley Bell <btb@icculus.org>
219 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
221 2004-05-20 David Cleaver <wraithx@morpheus.net>
223 * main/controls.c, main/gamecntl.c, main/kconfig.c,
224 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
225 game.c r1.21, r1.6, r1.4, r1.3)
227 2004-05-20 Bradley Bell <btb@icculus.org>
229 * main/inferno.c: document -ihaveabrokenmouse
231 2004-05-20 Matthew Mueller <donut@dakotacom.net>
233 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
235 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
237 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
238 mouse driver problems (d1x r1.2, r1.2)
240 2004-05-20 Matthew Mueller <donut@dakotacom.net>
242 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
243 join list score crash (d1x r1.8)
245 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
247 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
248 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
251 2004-05-20 Bradley Bell <btb@icculus.org>
253 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
255 * main/inferno.c: integrated some niceautomap stuff from d1x
257 2004-05-20 Matthew Mueller <donut@dakotacom.net>
259 * arch/win32/joyhh.c: fixed the config bug where it'd always put
260 in some weird axis (d1x r1.3)
262 * arch/win32/init.c: set win32 icon to icon from resource file
265 * arch/win32/key.c: win32: fixed space key not working in messages
268 2004-05-20 Bradley Bell <btb@icculus.org>
270 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
273 2004-05-20 Matthew Mueller <donut@dakotacom.net>
275 * main/inferno.c: document -gl_refresh (d1x r1.20)
277 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
278 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
281 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
282 change the arg type for (d1x r1.5)
284 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
286 * arch/win32/digi.c: altsounds (d1x r1.6)
288 2004-05-20 Matthew Mueller <donut@dakotacom.net>
290 * arch/win32/digi.c: fixed a major memory leak and removed a bit
291 of redundancy (d1x r1.5)
293 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
294 fix crashing (d1x r1.4)
296 * arch/win32/digi.c: win32's digi_start_sound was not calling
297 DS_release_slot after setting .playing=0, resulting in a
298 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
300 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
301 apparently it was somehow causing some joysticks (Sidewinder
302 Precision 2) to only turn when the stick was moving, but not when
303 at turned but held stationary. And it was completely unused
304 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
307 * main/game.c: add alt+enter to toggle fullscreen (in addition to
308 previous key combos (d1x r1.29)
310 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
311 g, and b values (d1x r1.15)
313 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
314 sometimes (didn't handle negative palette steps) (d1x r1.34)
316 * arch/ogl/ogl.c: add caching of weapon inner models, screen
317 shatter effects, robot explosions and weapons, and some more
318 always present stuff. Also clean up ogl_cache_weapon_textures
321 2004-05-20 Bradley Bell <btb@icculus.org>
323 * main/kludge.c, main/game.c: move gr_renderstats and
324 gr_badtexture back to game.c
326 2004-05-20 Matthew Mueller <donut@dakotacom.net>
328 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
329 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
331 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
333 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
334 loaded after texture caching stage (d1x r1.34)
336 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
337 for renderstats (d1x r1.33)
339 2004-05-19 Matthew Mueller <donut@dakotacom.net>
341 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
342 main/inferno.c: add anisotropic texture filtering suport (d1x
343 r1.33, r1.32, r1.23, r1.32)
345 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
348 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
349 include/ogl_init.h: utilize hardware multitexturing support if
350 possible (requires GL_NV_texture_env_combine4 extension) (d1x
351 r1.32, r1.30, r1.4, 1.22)
353 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
356 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
358 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
359 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
360 effects in OGL using SetGammaRamp, much faster than the hack that
361 was being used. currently SDL only (though not too hard to add to
362 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
364 * main/menu.c: allow arbitrary (custom) resolution entry in
365 change_res menu (d1x r1.14)
367 2004-05-19 Bradley Bell <btb@icculus.org>
369 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
370 d1x-style res change menu (mostly works)
372 * misc/args.c: use strnicmp instead of strncasecmp
374 2004-05-19 Matthew Mueller <donut@dakotacom.net>
376 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
377 command-line option (d1x r1.27)
379 * main/inferno.c: restore inferno.c initialization of
380 screen_compatible and use_double_buffer to 'normal' values, broken
381 long long ago in one of the high res menu patches (d1x r1.30)
383 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
384 resolutions to be specified on command line (d1x r1.2, r1.29,
385 r1.4) -- doesn't work yet
387 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
389 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
392 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
393 volume song stop/starting (d1x r1.7)
395 2004-05-18 Matthew Mueller <donut@dakotacom.net>
397 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
400 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
401 ogl_ulinec (d1x r1.29)
403 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
405 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
406 bottom are inclusive not exclusive (d1x r1.28)
408 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
409 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
411 * arch/sdl/digi.c: fix typo
413 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
415 * arch/win32/init.c, arch/win32/win32.c: move win32 window
416 creation code from arch_init_start into arch_init to fix weirdness
417 with --help (d1x r1.5, r1.6)
419 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
420 sync issues and lack of midi reset (d1x r1.5)
422 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
425 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
426 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
428 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
431 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
433 2004-05-18 Bradley Bell <btb@icculus.org>
435 * include/vecmat.h: comments/formatting
437 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
439 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
440 include/test.lnk: remove unnecessary files
442 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
443 This enables compilation with gcc 3.1
445 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
447 * main/switch.c: took care of switches triggering single-sided
448 walls (don't try to access the nonexistent adjacent wall via NULL
449 pointers or negative array indices)
451 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
453 * main/wall.c: fix invalid memory access for d1 levels which
454 don't have a corresponding wall behind.
456 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
458 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
459 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
460 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
461 interface header to new header file internal.h
463 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
465 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
466 bitmask for each joystick axis that has sent input data,
467 and will not crash Windows anymore during joystick setup because
468 of for() loop over axis being executed once too often.
470 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
471 gr_remap_mono_font() and call it after loading saved level.
473 * main/laser.c: limit homing missile turn rate
475 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
476 centers (work like fuel centers but provide shield)
478 * main/gameseg.c: fix endless loop in some levels with a
479 certain (complicated) structure
481 2004-05-13 Bradley Bell <btb@icculus.org>
483 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
484 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
485 updated project files for SDL 1.2.7
487 * Makefile.am: add VisualC, VisualCE dirs to tarball
489 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
491 * arch/sdl/digi.c: formatting
493 2004-05-12 Bradley Bell <btb@icculus.org>
495 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
498 * 2d/palette.c, include/palette.h: added function to create blend
501 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
503 2004-05-11 Bradley Bell <btb@icculus.org>
505 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
507 2004-05-10 Bradley Bell <btb@icculus.org>
509 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
510 g3_draw_transp_poly had the fade level backwards, decided to just
511 fix g3_draw_poly so it behaves correctly, transparency or not,
512 reverted changes to render_face
514 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
516 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
517 rendering transparent (e.g. cloaked) walls
519 * main/render.c: render_face now calls g3_draw_transp_poly() for
520 cloaked walls in OpenGL
522 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
524 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
525 that from other apps, had "static" distortions.
527 2004-04-22 Bradley Bell <btb@icculus.org>
529 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
531 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
532 aligned version of PUT_INTEL_* macros
534 2004-04-15 Bradley Bell <btb@icculus.org>
536 * main/inferno.c: comment out unused checksum variable
538 2004-04-14 Bradley Bell <btb@icculus.org>
540 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
542 2004-04-14 Terran Melconian <terran@consistent.org>
544 * main/gameseg.c: use portable rand function (fixes #1118)
546 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
548 * main/songs.c: uncomment calls to RBAStop (fixes #473)
550 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
552 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
553 get rid of warnings (now compiles with -Werror on SunOS)
555 * main/piggy.c: fix (really) wierd SunOS bug
557 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
558 caused by not allocating enough mem for rle bitmaps
560 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
562 * include/pstypes.h: sun OS typedef fixes
564 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
566 * main/piggy.c: fix bug 1067
568 * main/piggy.c: fix bugfix for 1067
570 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
571 with descent.pig of mac registered)
573 2003-12-18 Bradley Bell <btb@icculus.org>
575 * main/kconfig.c: fixes for linux-native joystick
577 * main/kconfig.c: bunch of fixes (esp. for non linux-native
580 * arch/include/joy.h: comments/formatting
582 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
584 * compilerdefs.txt: added FreeBSD defs
586 2003-12-08 Bradley Bell <btb@icculus.org>
588 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
591 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
593 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
594 arch/linux/ipx_udp.c: fix FreeBSD compile errors
596 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
598 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
599 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
600 get rid of silly ulongs
602 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
603 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
604 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
605 change relevant __linux__ macros to __ELF__
607 2003-11-27 Bradley Bell <btb@icculus.org>
609 * include/ogl_init.h: added proto for ogl_check_mode
611 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
612 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
615 2003-11-26 Bradley Bell <btb@icculus.org>
617 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
618 3.3 compiler warnings
620 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
623 * include/pstypes.h: OS X fixes
625 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
626 main/newmenu.h: linux fixes
628 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
629 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
630 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
631 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
632 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
635 * arch/sdl/gr.c: fix sdl gr_update
637 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
638 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
639 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
640 cfile/cfile.c, console/CON_console.c, include/d_io.h,
641 include/error.h, include/pstypes.h, include/strutil.h,
642 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
643 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
644 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
645 main/playsave.c, main/songs.c, main/state.c, main/text.c,
646 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
649 2003-11-25 Bradley Bell <btb@icculus.org>
651 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
652 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
653 libmve/VisualC/mveplayer.dsp: updated project files
655 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
658 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
659 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
660 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
661 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
664 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
665 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
668 2003-11-24 Bradley Bell <btb@icculus.org>
670 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
671 libmve/mveplay.c: stuff to play mve's in WinCE
673 * arch/win32/findfile.c: unused functions...
677 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
678 enabled mouse control of menus
680 * main/mission.h: oops, didn't mean to change this.
682 2003-11-21 Bradley Bell <btb@icculus.org>
684 * VisualCE/d2x/d2x.vcp: updated project file
686 2003-11-20 Bradley Bell <btb@icculus.org>
688 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
689 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
690 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
693 2003-11-17 Bradley Bell <btb@icculus.org>
695 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
696 main/menu.c: added option to disable kalinix under unix
698 * main/game.c, main/newmenu.c: always set menu mode for GL popups
700 2003-11-14 Bradley Bell <btb@icculus.org>
702 * main/automap.c: fix automap background image
704 * main/automap.c, main/automap.h: delete cruft
706 * main/automap.c: fix level number position
708 * main/automap.c: simplify g3_draw_line hack
710 * main/menu.c: stop pointless vid mode changes
712 2003-11-07 Bradley Bell <btb@icculus.org>
714 * NEWS, installation.txt: s'more documentation
716 2003-11-07 Steffen Pohle <stpohle@gmx.net>
718 * configure.ac: fix .exe extension problems
720 2003-11-07 Bradley Bell <btb@icculus.org>
722 * arch/ogl/ogl.c: disable texture format verification for OS X -
725 2003-11-06 Bradley Bell <btb@icculus.org>
727 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
728 use more traditional Alt+Enter for toggling fullscreen
730 * 2d/ibitblt.c, main/mission.h: comments/formatting
732 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
734 2003-11-06 Bradley Bell <btb@icculus.org>
736 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
737 resolution change, use kludge to avoid repetitive res changes
739 2003-11-04 Bradley Bell <btb@icculus.org>
741 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
742 structures and i/o routines back to piggy.c
744 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
746 * installation.txt: tell to install d1 .pig for better textures
748 2003-11-04 Bradley Bell <btb@icculus.org>
750 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
751 oem d1 v1.0 and registered d2 v1.0, comments
753 2003-11-03 Bradley Bell <btb@icculus.org>
755 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
756 all d1 shareware - even though files are different!
758 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
761 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
764 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
767 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
769 * main/movie.c: when no movies are found, divide by six the
770 number of warning lines sent to stdout
772 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
774 * include/byteswap.h: fix stupid copy/paste error
776 2003-10-24 Bradley Bell <btb@icculus.org>
778 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
779 gr_linear_rep_movsd_2x instead of almost identical
780 gr_linear_movsd_double. Better since we have assembly versions.
782 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
784 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
787 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
789 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
790 error with --disable-network, move reset_network_objects()
791 from gameseq.c to multi.c
793 2003-10-14 Bradley Bell <btb@icculus.org>
795 * AUTHORS, NEWS: stuff
797 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
799 2003-10-12 Bradley Bell <btb@icculus.org>
801 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
802 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
805 2003-10-12 Aaron Plattner <plattner@caltech.edu>
807 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
808 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
809 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
810 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
811 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
812 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
813 arch/win32/ipx_win.c, arch/win32/winnet.c,
814 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
815 main/multi.h, main/network.c: add IPv4 multicasting support
817 2003-10-11 Bradley Bell <btb@icculus.org>
819 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
821 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
822 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
823 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
824 main/weapon.h: lots of shareware and oem fixes
826 2003-10-10 Bradley Bell <btb@icculus.org>
828 * arch/win32/winnet.c: fixed stupid win32 network bug
830 2003-10-10 Bradley Bell <btb@icculus.org>
832 * main/piggy.c: increased D1_MAX_TMAP_NUM
834 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
836 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
837 which are animated in d2, refactorizes d1 texture reading
839 2003-10-10 Bradley Bell <btb@icculus.org>
841 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
842 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
843 main/collide.h, main/compbit.h, main/config.h, main/console.c,
844 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
845 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
846 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
847 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
848 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
849 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
850 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
851 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
852 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
853 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
854 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
855 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
856 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
857 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
858 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
859 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
860 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
861 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
862 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
863 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
864 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
865 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
866 main/wall.h: comments/formatting
868 2003-10-09 Bradley Bell <btb@icculus.org>
870 * main/text.c: fix text when using old datafiles
872 * main/laser.h: comments/whitespace
874 * main/laser.c, main/weapon.c: fixed smart missiles and smart
875 mines w/shareware data
877 * include/DT_drawtext.h: deleted unused file
879 2003-10-08 Bradley Bell <btb@icculus.org>
881 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
883 * arch/win32/ipx_udp.c: use closesocket() instead of close()
885 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
886 main/menu.c: Disabled 'd2x keys' weapon selection
888 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
890 * main/object.h, main/multi.h: get rid of most warnings issued by
891 cpp-precomp of gcc from Mac OS X dev tools
893 2003-10-05 Bradley Bell <btb@icculus.org>
895 * NEWS, configure.ac: increment version number
897 * cfile/cfile.c: better handling of CRLF text files (when that is
900 * utilities/hogcreate.c, utilities/hogextract.c,
901 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
902 reading/writing files
904 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
905 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
908 2003-10-04 Bradley Bell <btb@icculus.org>
910 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
912 * main/netmisc.c: change byte to sbyte, comments/whitespace
914 2003-10-03 Bradley Bell <btb@icculus.org>
916 * cfile/cfile.c, main/config.c: fix win32 eof bug.
918 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
921 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
922 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
923 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
924 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
925 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
926 main/object.c, main/object.h, main/paging.c, main/player.h,
927 main/robot.h, main/segment.h, main/state.c, main/switch.c,
928 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
929 main/weapon.c, main/weapon.h: change byte to sbyte,
932 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
933 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
934 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
935 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
937 * configure.ac: better checking for timeval
939 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
941 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
942 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
943 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
944 arch/win32/winnet.c, configure.ac, include/byteswap.h,
945 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
946 main/multibot.c, main/network.c: Make network architecture
947 choosable from game menu, add support for UDP/IP on Mac OS X and
950 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
952 * include/byteswap.h: added macros for coping with alignment
955 2003-10-02 Bradley Bell <btb@icculus.org>
957 * main/multi.h: added padding to little-endian version of
960 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
962 * main/netmisc.c: delete duplicate function
964 2003-10-01 Bradley Bell <btb@icculus.org>
966 * main/bm.c: make sure d1_texture_indices gets freed between
969 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
971 * main/piggy.h: fix size of d1 shareware descent.pig
973 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
975 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
976 main/gameseq.c, main/piggy.c: fix loading of d1 texture
977 replacements for non-animated textures
979 2003-08-02 Matthew Mueller <donut@dakotacom.net>
981 * main/controls.c: use fixed 20fps wiggle
983 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
985 * Makefile.am, debian/changelog.in, debian/control,
986 debian/d2x-common.dirs, debian/d2x-common.install,
987 debian/d2x-common.manpages, debian/d2x-gl.files,
988 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
989 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
990 utilities/Makefile.am, utilities/hogcreate.1,
991 utilities/hogextract.1, utilities/mvlcreate.1,
992 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
993 add man pages, distribute utility programs in new d2x-common deb
995 * rpm/d2x.spec.in: updated rpm spec file
997 2003-08-02 Bradley Bell <btb@icculus.org>
999 * cfile/cfile.c: update raw_position in cfputc and cfputs
1001 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1003 * main/piggy.c: make error message more friendly
1005 * main/piggy.c: simplify copying of bitmap flags
1007 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1010 * cfile/cfile.c: revert to always using custom fgets
1012 * main/endlevel.c, main/mission.c: handle missing exit sequence
1013 components gracefully
1015 * main/playsave.c: comments
1017 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1019 * cfile/cfile.c: update raw_position in cfwrite
1021 * main/network.c: comments/formatting
1023 2003-06-22 Bradley Bell <btb@icculus.org>
1025 * cfile/cfile.c: use standard fgets for non-archive files
1027 * main/movie.c: use con_printf for missing movie warning
1029 2003-06-18 Bradley Bell <btb@icculus.org>
1031 * main/movie.c: fixed cfile conversion of movielib code
1033 * main/console.c, main/hud.c: strip out colors, etc when printing
1036 * include/u_mem.h: fix NDEBUG calloc macro
1038 2003-06-15 Bradley Bell <btb@icculus.org>
1040 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1043 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1044 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1045 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1046 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1047 main/scores.c, main/state.c, main/text.c, misc/args.c,
1048 misc/strio.c: convert file i/o to cfile
1050 2003-06-14 Bradley Bell <btb@icculus.org>
1052 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1053 writing and other modes besides "rb" (mostly taken from
1056 2003-06-09 Bradley Bell <btb@icculus.org>
1058 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1061 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1062 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1065 2003-06-07 Taylor Richards <taylor@icculus.org>
1067 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1069 2003-06-07 Bradley Bell <btb@icculus.org>
1071 * main/console.c: fix non-console build
1073 * main/gamesave.c: comments
1075 * main/bm.c: remove redundant break
1077 2003-06-06 Bradley Bell <btb@icculus.org>
1079 * main/gauges.c, main/kconfig.c: comments/formatting
1081 * console/.cvsignore: added .cvsignore
1083 * main/console.c: can't write to console after it's closed
1085 2003-06-05 Bradley Bell <btb@icculus.org>
1087 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1088 console/internal.c, console/internal.h, include/CON_console.h,
1089 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1090 finish console conversion away from SDL
1092 2003-06-04 Bradley Bell <btb@icculus.org>
1094 * console/CON_console.c, include/CON.console.h, include/console.h,
1095 main/console.c, main/game.c: console conversion to native gr,
1098 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1099 put prototype for gr_bm_bitblt in gr.h
1101 2003-06-03 Bradley Bell <btb@icculus.org>
1103 * console/CON_console.c, console/DT_drawtext.c,
1104 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1105 main/console.c: use native fonts for console
1107 * main/playsave.c: use shorts for short data
1109 2003-06-02 Bradley Bell <btb@icculus.org>
1111 * configure.ac, main/console.c: set console background, fix
1114 2003-06-01 Bradley Bell <btb@icculus.org>
1116 * Makefile.am, arch/sdl/event.c, configure.ac,
1117 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1118 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1119 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1120 main/gamerend.c: added console code (from SDL_console)
1122 2003-05-30 Bradley Bell <btb@icculus.org>
1124 * README: minor update
1126 2003-05-28 Bradley Bell <btb@icculus.org>
1128 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1133 2003-06-06 Bradley Bell <btb@icculus.org>
1135 * main/kconfig.c: fix crash in control menus
1137 * main/gauges.c: force cockpit redraw in opengl
1139 * main/gamerend.c: move ogl swap, so cockpit and console get
1142 2003-06-01 Bradley Bell <btb@icculus.org>
1144 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1148 2003-05-12 Bradley Bell <btb@icculus.org>
1150 * configure.ac: increment version number
1152 * main/bm.c: use con_printf for exit model warnings
1154 * configure.ac: must check for timespec after setting -mno-cygwin
1156 * main/inferno.c: added -nohogdir and -userdir options
1158 * NEWS, main/titles.c: use briefings with no extension
1162 2003-04-30 Bradley Bell <btb@icculus.org>
1164 * configure.ac: have to include time.h when checking for nanosleep
1166 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1169 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1170 increment version number
1172 * main/Makefile.am: make dist fix
1176 2003-04-29 Bradley Bell <btb@icculus.org>
1178 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1181 2003-04-24 Bradley Bell <btb@icculus.org>
1183 * configure.ac: increment version number
1185 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1188 2003-04-24 Ingo van Lil <inguin@gmx.de>
1190 * main/render.c: fix misspellings of NDEBUG
1194 2003-04-14 Bradley Bell <btb@icculus.org>
1196 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1198 2003-04-11 Bradley Bell <btb@icculus.org>
1200 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1205 2003-04-11 Bradley Bell <btb@icculus.org>
1207 * libmve/mveplay.c: use _sleep instead of sleep on win32
1209 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1210 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1211 include/cfile.h, include/error.h, libmve/Makefile.am,
1212 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1213 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1214 utilities/Makefile.am: comments/formatting/dist problems
1216 * configure.ac: use different defines for os x
1218 2003-04-07 Bradley Bell <btb@icculus.org>
1220 * include/error.h, misc/error.c: put some old stuff back in,
1221 eliminate duplicate error messages
1223 * main/text.c: don't die on text not found
1226 * main/inferno.c: print some useful info if hog not found, allow
1227 -help to work if no text available
1229 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1231 * arch/linux/Makefile.am: revert to previous version, so linux
1234 2003-04-03 Bradley Bell <btb@icculus.org>
1236 * main/endlevel.c: fixed exit model scheme yet again
1238 2003-04-02 Bradley Bell <btb@icculus.org>
1240 * misc/error.c: call Int3 on Assert
1242 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1245 * main/wall.c: don't die when trying to toggle nonexistent
1246 segment... vertigo level 10 is buggy!
1248 * main/gamemine.c: comments/formatting
1250 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1252 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1253 main/inferno.c: Allow use of 22K sound samples
1255 2003-03-29 Bradley Bell <btb@icculus.org>
1257 * arch/ogl/gr.c: default to bitmapped reticle
1259 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1260 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1263 * arch/sdl/joy.c: fixed text seen for hats in control config
1266 2003-03-28 Bradley Bell <btb@icculus.org>
1268 * main/bm.c: heh, model nums in vertigo are hardcoded,
1269 N_D2_POLYGON_MODELS can't change
1271 * configure.ac, include/d1x.xpm, include/descent.xpm,
1272 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1275 2003-03-27 Bradley Bell <btb@icculus.org>
1277 * main/text.h: fixed text references for hat directions
1279 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1281 2003-03-26 Bradley Bell <btb@icculus.org>
1283 * main/playsave.c: make d2x keys backward compatible
1285 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1287 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1290 2003-03-26 Bradley Bell <btb@icculus.org>
1292 * main/piggy.c: fix crash when d1 data not present
1294 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1295 read/write from plr file
1297 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1298 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1299 added escort.h header
1301 2003-03-25 Bradley Bell <btb@icculus.org>
1303 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1304 D1_PIGFILE ("descent.pig") macro
1306 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1307 models from d1 pig file
1309 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1310 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1311 really) from d1 pig file
1313 2003-03-23 Bradley Bell <btb@icculus.org>
1315 * main/bm.c: stop extra robots from overwriting exit models
1317 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1318 texture list doesn't get full
1320 * main/bm.c: fix mem leak when reading extra robots
1322 2003-03-21 Bradley Bell <btb@icculus.org>
1324 * main/menu.c: Added option to set movie resolution (mostly works)
1326 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1328 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1329 replacement functions to piggy.c
1331 * main/gameseq.c: attempt to support mac d1 descent.pig
1333 * main/bm.c: fix mem leak
1335 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1336 files, both d1 and d2 oem briefing where showed
1338 * main/inferno.c, main/movie.c: Change the default movie
1339 resolution to "high", implement the option -lowresmovies
1341 2003-03-20 Bradley Bell <btb@icculus.org>
1343 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1345 * main/piggy.c: comments
1347 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1349 * main/gameseq.c: delete duplicate function
1351 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1353 2003-03-19 Bradley Bell <btb@icculus.org>
1355 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1356 (cddb discid) support
1358 * arch/sdl/digi.c, main/kludge.c: implemented
1359 digi_link_sound_to_object3 for looping sounds, other looping stuff
1361 * arch/sdl/gr.c: removing dependencies on stuff in main/
1363 * arch/linux/Makefile.am, arch/linux/init.c,
1364 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1365 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1366 other header cleanups
1368 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1370 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1372 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1373 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1374 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1375 load d1 textures for d1 levels
1377 2003-03-19 Bradley Bell <btb@icculus.org>
1379 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1380 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1381 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1382 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1385 * README: added some OS X info
1387 2003-03-17 Bradley Bell <btb@icculus.org>
1389 * main/newdemo.c: simplify DEMO_FILENAME macro
1391 * main/console.c, main/game.c: enable experimental console support
1393 * main/gamerend.c: fixed location of fps meter in multi
1395 2003-03-16 Bradley Bell <btb@icculus.org>
1397 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1398 also look in shared data dir for demos
1400 * main/newdemo.c, main/newdemo.h: comments/formatting
1402 2003-03-15 Christopher Thielen <chris@luethy.net>
1404 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1405 thinking d2 cd is always present
1407 2003-03-15 Bradley Bell <btb@icculus.org>
1409 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1412 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1415 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1416 gr_init. don't really know why this works, though
1418 2003-03-14 Bradley Bell <btb@icculus.org>
1420 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1422 * unused/bios/rbaudio.h: removed duplicate file
1424 2003-03-14 Christopher Thielen <chris@luethy.net>
1426 * arch/sdl/rbaudio.c: stop cd audio when exiting
1428 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1430 * main/gamecntl.c: add comments to the "only matt knows" cheats
1432 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1434 * main/gamemine.c: formatting, better texture conversion for d1
1437 2003-03-14 Bradley Bell <btb@icculus.org>
1439 * main/piggy.c: must swap all mac version pigfiles
1441 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1442 main/multi.c: formatting, minor cleanups
1444 * 2d/rle.c: need to swap line_size on bigendian machines
1446 * main/mission.c, main/mission.h: detect mac full version hogfile
1448 2003-03-13 Bradley Bell <btb@icculus.org>
1450 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1451 added joy/mouse sensitivity slider, increased range to 16, and
1454 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1457 * arch/linux/Makefile.am: removed extra backslash
1459 * TODO, installation.txt: updated some documentation
1461 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1462 menu, with maxfps option
1464 2003-03-12 Bradley Bell <btb@icculus.org>
1466 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1468 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1469 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1470 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1471 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1472 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1473 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1474 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1475 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1476 arch/linux/include/music.h, arch/linux/include/serial.h,
1477 arch/linux/include/ukali.h: formatting
1479 2003-03-11 Chris Arena <ccarena@cox.net>
1481 * main/menu.c: fixed brightness slider
1483 2003-03-01 Bradley Bell <btb@icculus.org>
1485 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1486 robots and animated bitmaps work, but colors are messed up
1488 2003-02-28 Bradley Bell <btb@icculus.org>
1490 * main/player.h: whitespace
1492 * main/automap.c, main/cntrlcen.c, main/collide.c,
1493 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1494 descent.hog is present, d1 becomes mission 0)
1496 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1497 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1498 arch/win32/winnet.c: MinGW compiles with network enabled again,
1499 but still doesn't work
1503 2003-02-28 Bradley Bell <btb@icculus.org>
1505 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1506 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1507 many opengl glitches
1509 2003-02-27 Bradley Bell <btb@icculus.org>
1511 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1512 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1513 main/network.c, main/network.h: noted that hoard.ham is only needed
1514 for multiplayer HOARD games, and should not be equated with
1515 "vertigo". put HoardEquipped() back in network.c.
1517 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1518 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1519 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1520 use timer_delay instead of d_delay
1522 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1524 * main/render.c: added replacement qsort for solaris
1526 2003-02-26 Bradley Bell <btb@icculus.org>
1528 * main/gamemine.c: texture conversion for d1 shareware
1530 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1532 * main/gamemine.c: better texture conversion for d1 levels
1534 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1536 * main/kconfig.c: fix joystick support under MinGW
1538 2003-02-26 Bradley Bell <btb@icculus.org>
1540 * main/playsave.c: fix swapping glitch
1542 * configure.ac, readme.txt: clean stuff up, getting ready for
1545 * main/titles.c: begin support for rendering spinning robots in
1548 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1551 * main/gamemine.c: load d1 shareware levels!
1553 2003-02-25 Bradley Bell <btb@icculus.org>
1557 * autogen.sh: add warning about old auto* versions, use
1560 2003-02-24 Bradley Bell <btb@icculus.org>
1562 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1563 briefings mostly working
1565 * main/movie.c, main/titles.c: fixed some more briefing glitches
1567 2003-02-23 Bradley Bell <btb@icculus.org>
1569 * main/movie.c: fixed crash when using shareware data files
1572 * arch/sdl/digi.c: fix crash on non-existent sounds
1573 (i.e. shareware data)
1575 2003-02-22 Bradley Bell <btb@icculus.org>
1577 * main/titles.c: fixed fullscreen toggle in briefings
1579 2003-02-21 Bradley Bell <btb@icculus.org>
1581 * configure.ac: check for mingw when enabling nasm
1583 * main/playsave.c: enable loading player files of either byte
1586 2003-02-20 Bradley Bell <btb@icculus.org>
1588 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1590 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1591 #343, not "rest of solution to bug #344"
1593 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1596 * main/kludge.c: partial solution to bug #344
1598 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1600 * compilerdefs.txt: added linux/mips info
1602 * ChangeLog: clean up changelog
1604 2003-02-19 Bradley Bell <btb@icculus.org>
1606 * libmve/mveplay.c: os x needs nanosleep prototype.
1608 2003-02-18 Bradley Bell <btb@icculus.org>
1610 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1612 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1613 to disable/enable audio
1615 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1617 * main/: movie.h, titles.c: make sure movie's palette is set before
1618 writing briefing text. Fixes bug #359
1620 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1623 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1624 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1627 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1630 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1631 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1632 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1635 * include/libmve.h: blah
1637 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1639 * main/render.c: 2nd attempt to fix solaris qsort bug
1641 2003-02-18 Bradley Bell <btb@icculus.org>
1643 * configure.ac, include/pstypes.h: put alignment detection in
1646 2003-02-17 Bradley Bell <btb@icculus.org>
1648 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1649 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1650 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1651 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1652 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1653 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1654 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1655 moved mve stuff to separate subdir
1657 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1658 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1659 mve code. Fixes (at least) bugs #41, #348, and #350.
1661 2003-02-14 Bradley Bell <btb@icculus.org>
1663 * main/Makefile.am: no more Makefile.mveplay. again
1665 * main/mveplay.c: typo
1667 2003-02-13 Bradley Bell <btb@icculus.org>
1669 * utilities/mvlextract.c: uint -> unsigned int
1671 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1672 standalone mveplayer, win32 support
1674 * main/movie.c: random bugfixes, win32 support
1676 * arch/sdl/Makefile.am: formatting
1678 * configure.ac: disable networking on mac/win for now
1680 * main/newmenu.c: comments
1682 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1684 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1685 redundant swap functions.
1687 2003-02-13 Bradley Bell <btb@icculus.org>
1689 * ChangeLog: update changelog
1691 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1693 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1694 polymodel alignment issues.
1696 2003-02-13 Bradley Bell <btb@icculus.org>
1698 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1699 fix various little bugs
1701 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1702 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1704 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1707 * README.utils: new file
1709 * main/: mve_main.c, mveplay.c: more movie fixes
1711 * README: updated README
1713 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1715 2003-02-12 Bradley Bell <btb@icculus.org>
1717 * utilities/mvlextract.c: bigendian mvl support
1719 * main/mveplay.c: formatting, stuff
1721 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1722 truecolor mve support, standalone mveplayer
1724 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1725 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1726 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1727 standalone mveplayer
1729 2003-01-22 Bradley Bell <btb@icculus.org>
1731 * include/: interp.h, interp.h: restore prototype for
1732 swap_polygon_model_data
1734 2003-01-21 Bradley Bell <btb@icculus.org>
1736 * main/piggy.c: use memcpy to avoid alignment problem
1738 * compilerdefs.txt: updated some defs, added sunos/sparc
1740 2003-01-15 Bradley Bell <btb@icculus.org>
1742 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1744 * main/gamemine.c: attempting to support d1 shareware
1746 * compilerdefs.txt: update defs
1748 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1750 * main/mveplay.c: fix several bugs, comments, formatting.
1752 2003-01-15 Bradley Bell <btb@icculus.org>
1754 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1755 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1756 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1757 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1760 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1761 formatting, comments
1763 2003-01-11 Bradley Bell <btb@icculus.org>
1765 * main/: mission.c, mission.h: attempt to support d1 for mac
1768 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1770 * main/object.h: foo
1772 2003-01-09 Bradley Bell <btb@icculus.org>
1774 * main/movie.c: use ifdef around gr_toggle_fullscreen
1776 2003-01-07 Bradley Bell <btb@icculus.org>
1778 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1779 main/mission.h: don't need .msn file for descent.hog anymore
1783 2003-01-06 Bradley Bell <btb@icculus.org>
1785 * main/mission.h, main/mission.c: comments
1787 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1790 2003-01-03 Bradley Bell <btb@icculus.org>
1792 * utilities/: txb2txt.c, txt2txb.c: remove old files
1794 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1796 * main/polyobj.c: attempt to make read_model_file
1799 * main/menu.c: move vertigo text
1801 2003-01-02 Bradley Bell <btb@icculus.org>
1803 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1804 main/polyobj.h: cleanup alignment changes
1806 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1807 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1808 main/object.h: fix alignment issues on sparc
1810 * cvshowto.txt: update cvs info
1814 * 2d/rle.c: make rle_swap handle RLE_BIG
1816 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1818 * main/render.c: workaround solaris qsort bug
1820 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1822 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1823 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1825 * arch/linux/Makefile.am: enabled linux joystick, kali
1827 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1828 arch/sdl/event.c: enabled linux joystick
1830 2002-12-31 Bradley Bell <btb@icculus.org>
1832 * main/gamemine.c: simplified warning msg
1834 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1836 * main/render.h: fix compiler warning
1838 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1840 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1842 2002-12-24 Bradley Bell <btb@icculus.org>
1844 * main/mission.c: fixes an infinite loop which was caused by d2x
1845 thinking d2demo was a descent 1 mission
1847 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1849 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1851 2002-12-24 Bradley Bell <btb@icculus.org>
1853 * main/render.c: comments
1855 2002-10-30 Bradley Bell <btb@icculus.org>
1857 * main/inferno.c: add help for -hogdir option
1859 * main/inferno.c: added -hogdir option
1861 2002-10-28 Bradley Bell <btb@icculus.org>
1863 * main/: inferno.c, menu.c: enabled Vertigo displays
1865 * include/3d.h: typo
1867 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1869 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1870 main/netmisc.c, main/network.c: simplify and eliminate redundant
1873 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1875 * maths/fixc.c: fix infinite loop in quad_sqrt.
1877 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1878 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1880 2002-10-12 Bradley Bell <btb@icculus.org>
1882 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1884 2002-10-11 Bradley Bell <btb@icculus.org>
1886 * main/hud.c: make hud_message work correctly
1888 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1891 * main/network.c: formatting, small fixes
1893 2002-10-10 Bradley Bell <btb@icculus.org>
1895 * main/netmisc.h: no swap_object for little-endian
1897 * main/: netmisc.h, network.c: use macros to simplify network
1900 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1903 * main/inferno.c: enable loading screen for mac shareware with
1906 * main/netmisc.c: whitespace
1908 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1911 * main/hud.c: whitespace
1913 * configure.ac: remove shareware build, add macdata build
1915 * main/songs.c: whitespace
1917 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1918 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1921 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1924 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1926 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1927 comments, formatting, etc.
1929 * iff/iff.c: fix bigendian iff loading.
1931 2002-10-03 Bradley Bell <btb@icculus.org>
1933 * utilities/txb2tex.c: typo
1935 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1936 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1939 * arch/sdl/mouse.c: whitespace
1941 2002-09-19 Bradley Bell <btb@icculus.org>
1943 * main/kconfig.c: fix a oops, add old logs
1945 * main/kconfig.c: support for >3 mouse buttons
1947 2002-09-18 Bradley Bell <btb@icculus.org>
1949 * include/gr.h: fix palette swap define
1951 2002-09-14 Bradley Bell <btb@icculus.org>
1953 * main/titles.c: load hires briefing screen if lores doesn't exist
1954 (i.e. vertigo) and MenuHires=0
1956 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1958 * main/: multi.h, network.h: pack some structures for ipx
1961 2002-09-14 Bradley Bell <btb@icculus.org>
1963 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1964 and load_endlevel_data() to expect newline-terminated strings, fix
1965 load_game_data to read null-terminated string for
1968 2002-09-07 Bradley Bell <btb@icculus.org>
1970 * main/newmenu.c: added error message
1972 * main/menu.h: enable -nohires with mac shareware
1974 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1976 * 2d/font.c: enable 0/255 palette swap for fonts
1978 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1981 * 2d/2dsline.c: fix ogl blooper
1983 2002-09-05 Bradley Bell <btb@icculus.org>
1985 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1988 * include/strutil.h: need string.h for strcasecmp
1990 * include/rle.h: okay, maybe it needs to be this way
1992 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1994 * 2d/scalec.c: more stuff from d2src
1996 * 2d/rle.c: more stuff from d2src, formatting
1998 * 2d/font.c: useless cruft
2000 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2002 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2005 2002-09-04 Bradley Bell <btb@icculus.org>
2007 * include/grdef.h: fix compiler warnings
2009 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2011 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2014 * main/game.c: we want the mac ibitblt for everything but dos and
2017 * main/texmerge.c: these routines are in tmerge.c
2019 * main/credits.c: enable credits for mac and oem data
2021 * main/bm.c: use either exit.ham or exit.pofs
2023 * include/ibitblt.h: enable some more code from d2src
2025 * include/gr.h: enable mac ubitblt_double
2027 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2029 * include/grdef.h: moved some inline asm from linear.h
2031 * 2d/ibitblt.c: brought in line with original d2 version
2033 * 2d/bitblt.c: reverted to original d2 version of this file, then
2034 added d1x enhancements
2036 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2038 * 2d/linear.h: moved these back to their original locations
2041 * main/mveplay.c: close some memory holes, speed up palette loading
2043 * main/movie.c: added fullscreen toggle while playing movies
2045 * main/inferno.c: comment out -superhires help text (always on)
2047 * include/timer.h: added approx_fsec_to_usec macro
2049 * arch/sdl/joy.c: fix compiler warning
2051 2002-09-01 Bradley Bell <btb@icculus.org>
2053 * main/network.c: oops
2055 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2057 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2058 timer_get_fixed_seconds
2062 2002-08-31 Bradley Bell <btb@icculus.org>
2064 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2067 * main/multi.h: network endian stuff
2069 * 2d/font.c, include/gr.h: fast file i/o for font headers
2071 * arch/win32/arch_ip.cpp: unused file
2073 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2074 bigendian networking fixes
2076 * main/menu.c: make net menu more accurate, also make superhires
2079 * include/pstypes.h: better to have __pack__ all the time, I think.
2080 needed for networking, e.g.
2082 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2085 * arch/win32/Makefile.am: unused file
2089 2002-08-30 Bradley Bell <btb@icculus.org>
2091 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2093 * main/: newmenu.h, titles.c: formatting
2095 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2096 main/multi.h: networking works, finally
2098 * TODO: added TODO file
2100 * arch/linux/arch_ip.cpp: unused fine
2102 * README: network sorta working
2104 * main/: Makefile.am, multi.c, network.c, network.h: more
2107 * main/menu.c: load builtin mission correctly
2109 * main/inferno.c: documentation
2111 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2114 * main/Makefile.mveplay: don't need no more
2116 2002-08-29 Bradley Bell <btb@icculus.org>
2118 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2119 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2120 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2123 * include/ipx_drv.h: more network fixing
2125 * arch/linux/include/ipx_drv.h: more network fixing
2127 * include/ipx.h: formatting
2129 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2131 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2132 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2133 main/inferno.c: fixed networking fuck-up?
2135 * Makefile.am: moved mingw info to README
2137 * README, mingw32.txt: moved mingw info to README
2139 2002-08-27 Bradley Bell <btb@icculus.org>
2141 * utilities/mvlextract.c: allow specifying file to extract
2143 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2146 * utilities/hogextract.c: allow specifying file to extract
2148 * main/mission.c: Have to get mission_num _after_ promoting...
2150 * main/: gameseq.c, titles.c: beginning d1 briefing support
2152 * descent.msn: beginning d1 briefing support
2154 * main/: titles.c, titles.h: d1-style mission briefings
2156 * main/piggy.h: whitespace
2158 * main/movie.c: beginning robot movie support, fall back on lo/hi
2159 res if hi/lo not available
2161 * main/mission.c: added Builtin_mission_num for builtin mission,
2162 D1Hogdir, d1-style mission briefings
2164 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2167 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2168 (for d1 missions that need d1 data)
2170 * 2d/ibitblt.c: whitespace
2172 2002-08-26 Bradley Bell <btb@icculus.org>
2174 * utilities/mvlcreate.c: oops
2176 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2179 * utilities/hogextract.c: added [v]iew option
2181 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2183 * main/titles.c: fix writable string, disable DumbAdjust thing
2185 * main/polyobj.h: whitespace
2187 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2190 * main/movie.c: read movies from AltHogDir, other fixes
2192 * main/: mission.c, mission.h: fix bug w/mission filename
2194 * main/gameseq.c: comments
2196 * main/digi.h: whitespace n stuff
2198 * include/mve_audio.h: added audio flag macros
2200 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2205 2002-08-23 Bradley Bell <btb@icculus.org>
2207 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2210 * Makefile.am: remove d2demo.mn2
2212 * cfile/cfile.c, include/cfile.h: add cfile_size function
2214 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2215 eliminate need for .mn2 files for oem and demo
2217 2002-08-22 Bradley Bell <btb@icculus.org>
2219 * main/bm.c: fix for vertigo
2221 * main/menu.h: make OEM menu pcx available
2223 * 2d/rle.c: merge with original d2 file
2225 * Makefile.am, configure.ac: let mission files get installed by
2228 2002-08-17 Bradley Bell <btb@icculus.org>
2230 * configure.ac: make FAST_FILE_IO the default on little-endian
2233 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2235 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2238 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2240 * main/: game.c, menu.c, mission.c: promote builtin missions.
2242 2002-08-15 Bradley Bell <btb@icculus.org>
2244 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2245 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2247 * utilities/.cvsignore: added cvsignore
2249 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2252 * main/piggy.c: mac data file loading
2254 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2255 transparency and swap 0/255 correctly for mac data files
2257 2002-08-13 Bradley Bell <btb@icculus.org>
2259 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2260 to utilities to avoid conflict with c++ std lib <utility>
2262 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2263 txt2txb.c: moved utility to utilities to avoid conflict with c++
2266 * Makefile.am, configure.ac: add utilities
2268 2002-08-09 Bradley Bell <btb@icculus.org>
2270 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2273 2002-08-08 Bradley Bell <btb@icculus.org>
2275 * main/inferno.c: comments
2277 * main/: newmenu.c, songs.c: mac demo datafile support
2279 * installation.txt: update
2281 * main/gamesave.c: use lowercase for consistency
2283 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2284 models for other than d2demo
2286 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2288 * main/gamemine.c: formatting, better d1 texture conversion
2290 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2291 main/mission.h: recognize .msn mission files.
2293 2002-08-07 Bradley Bell <btb@icculus.org>
2295 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2296 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2297 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2298 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2299 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2300 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2303 2002-08-06 Bradley Bell <btb@icculus.org>
2305 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2307 * main/Makefile.am: formatting
2309 * 2d/font.c: make gr_remap_font just reload the whole thing
2311 * configure.ac: formatting
2313 * Makefile.am: added d2demo.mn2
2315 * d2demo.mn2: mission file for shareware
2317 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2318 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2320 * main/sounds.h: shareware stuff, whitespace
2322 * main/: polyobj.c, polyobj.h: more fast i/o macros
2324 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2327 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2328 endlevel stuff to non-shareware, allow movies/endlevel for
2331 * main/cntrlcen.c: typo
2333 * main/bm.h: use global Piggy_hamfile_version
2335 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2336 macros, use global Piggy_hamfile_version
2338 * main/Makefile.am: terrain and movie stuff always used now
2340 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2343 * main/: gamemine.c, gamesave.c: load DMB levels
2345 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2346 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2348 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2350 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2352 2002-08-04 Bradley Bell <btb@icculus.org>
2354 * main/inferno.c: shareware stuff, formatting
2356 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2358 * arch/sdl/gr.c: don't need to set mode in gr_init
2360 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2362 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2365 * Makefile.am, descent.mn2: added mission file for descent 1
2367 2002-08-02 Bradley Bell <btb@icculus.org>
2369 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2370 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2371 main/piggy.h, misc/error.c: junk
2373 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2374 render.h, scores.c, scores.h, terrain.c: shareware stuff
2376 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2377 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2378 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2379 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2380 main/weapon.c, main/weapon.h: fast i/o macros
2382 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2384 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2385 main/gamemine.h, main/gamesave.c: load d1 levels
2387 2002-07-30 Bradley Bell <btb@icculus.org>
2389 * configure.ac: oops
2391 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2394 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2395 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2396 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2397 main/piggy.c, main/titles.c: support shareware datafiles!
2399 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2400 piggy.c: SHAREWARE fixes
2402 2002-07-29 Bradley Bell <btb@icculus.org>
2404 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2405 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2406 misc/fileutil.c: Portability - OS X support
2408 2002-07-27 Bradley Bell <btb@icculus.org>
2410 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2411 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2412 segment.h: portability
2414 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2415 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2416 main/wall.h: portabilization
2418 * 2d/font.c, include/gr.h: portability
2420 2002-07-26 Bradley Bell <btb@icculus.org>
2422 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2424 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2426 * main/player.c: foo
2428 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2430 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2431 misc/fileutil.h: portable file i/o utils
2433 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2434 writable string anymore... / formatting
2436 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2437 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2438 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2439 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2440 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2441 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2442 portable-izing file loading routines
2444 2002-07-24 Bradley Bell <btb@icculus.org>
2446 * main/mveplay.c: correctly play files with 16bit uncompressed
2447 audio, mem checking, etc
2449 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2452 2002-07-23 Bradley Bell <btb@icculus.org>
2454 * misc/Makefile.am: unused file
2456 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2457 main/sounds.h: remove experimental nmovie stuff
2459 * main/movie.c: add some debugging output
2461 2002-07-22 Bradley Bell <btb@icculus.org>
2463 * main/: console.c, state.c: simplified header
2465 * main/movie.c: enable mveplay audio
2467 * main/old/movie.c: moved to main/
2469 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2470 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2471 main/mvelib.c, main/mveplay.c: initial movie support
2473 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2474 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2475 include/ogl_init.h, include/pstypes.h, main/console.c,
2476 main/state.c, mem/mem.c: OS X stuff
2478 * configure.ac: OS X and movie stuff
2480 2002-07-19 Bradley Bell <btb@icculus.org>
2482 * compilerdefs.txt: OSX defs
2484 2002-07-18 Bradley Bell <btb@icculus.org>
2486 * main/inferno.c: use simpler rcs tags
2488 * autogen.sh: keep Changelog in cvs (and use --accum)
2490 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2491 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2492 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2493 main/songs.c: changed cdrom->rbaudio
2495 * include/rbaudio.h: moved to /include
2497 2002-07-17 Bradley Bell <btb@icculus.org>
2499 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2500 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2501 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2502 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2503 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2504 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2505 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2506 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2507 3d/setup.c: use simpler rcs tags
2512 2002-07-17 Bradley Bell <btb@icculus.org>
2514 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2516 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2518 * debian/rules: don't need readme's
2520 * debian/rules: move d1x license to COPYING, license clarifications
2522 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2523 license to COPYING, license clarifications
2525 * debian/rules: fix debian docs
2527 * debian/rules: fix debian manpages
2529 * debian/d2x-sdl.menu: fix debian menu
2531 * debian/rules: link to undocumented man page for debs
2533 * Makefile.am, configure.ac, debian/control, debian/copyright,
2534 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2535 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2536 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2539 2002-07-16 Bradley Bell <btb@icculus.org>
2541 * debian/: rules, changelog.in: deb stuff
2543 * configure.ac: cleaner nasm detection
2545 * debian/: changelog.in, control, rules: deb stuff
2547 * README, installation.txt: typos, stuff
2549 * configure.ac: better #defines
2551 * configure.ac: whitespace
2553 * configure.ac: better documentation
2555 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2556 SDL_JOYSTICK not needed
2558 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2560 * configure.ac: need higher SDL for joystick
2562 * debian/: control, rules: deb stuff
2564 * arch/sdl/joy.c: old junk
2566 * Makefile.am, configure.ac: automake updates
2568 * main/: inferno.c, text.c: don't use althogdir on non-unix
2570 * configure.ac: more autoconf updates
2572 * misc/strutil.c: better strrev
2574 * main/inferno.c: need limits.h on mingw also
2576 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2579 2002-04-19 Bradley Bell <btb@icculus.org>
2581 * main/network.c: let hoard.ham be a cfile
2583 * main/text.c: better error message when hog not found
2587 2002-03-23 Bradley Bell <btb@icculus.org>
2589 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2590 arch/sdl/Makefile.am: Use SDL joystick automatically
2592 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2594 2002-03-05 Bradley Bell <btb@icculus.org>
2596 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2599 2002-02-23 Bradley Bell <btb@icculus.org>
2601 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2603 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2604 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2605 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2606 main/editor/Makefile.am: moved includes to include
2608 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2610 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2611 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2612 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2615 * main/game.c: disabled cockpit for OGL, formatting
2617 * 2d/ibitblt.c: formatting
2619 2002-02-16 Bradley Bell <btb@icculus.org>
2621 * include/oldsdl.h: check for older macros
2623 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2624 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2625 allow older sdl versions
2627 2002-02-15 Bradley Bell <btb@icculus.org>
2629 * main/: automap.c, automap.h, inferno.c: automap resolution now
2632 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2634 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2635 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2636 win32/include/key_arch.h: never mind - that would be pointless
2638 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2639 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2640 win32/include/key_arch.h: copied files from d1x
2642 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2643 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2645 * main/multipow.c: need conf.h
2647 * arch/win32/Makefile.am: new file
2649 * include/pstypes.h: added u_int16_t (needed in base_ip)
2651 * arch/win32/arch_ip.cpp: copied from d1x
2653 2002-02-14 Bradley Bell <btb@icculus.org>
2655 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2657 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2658 main/netlist.c: Added hotkeys to toggle fullscreen mode
2660 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2661 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2663 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2664 reorder.h: Lotsa networking stuff from d1x
2666 2002-02-13 Bradley Bell <btb@icculus.org>
2668 * include/gr.h, main/game.c: Fullscreen toggle stuff
2670 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2673 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2674 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2677 2002-02-11 Bradley Bell <btb@icculus.org>
2679 * main/bm.c: use portable loader if bigendian
2681 * include/pstypes.h: don't define bool for c++
2683 * include/cfile.h: extern AltHogDir stuff
2685 * include/byteswap.h: use WORDS_BIGENDIAN
2687 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2689 * main/vers_id.h: added D2X_IVER
2691 * misc/args.c: don't use d1x.ini
2693 * Makefile.am: rpm stuff
2695 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2698 2002-02-09 Bradley Bell <btb@icculus.org>
2700 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2702 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2704 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2707 2002-02-06 Bradley Bell <btb@icculus.org>
2709 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2710 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2711 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2713 * debian/: changelog.in, control, copyright, d2x-gl.files,
2714 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2718 2002-02-02 Bradley Bell <btb@icculus.org>
2720 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2722 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2723 Enabled RELEASE option
2725 2002-01-31 Bradley Bell <btb@icculus.org>
2727 * Makefile.am, configure.ac: specify prerequisite versions of
2728 autoconf and automake
2730 2002-01-29 Bradley Bell <btb@icculus.org>
2732 * main/mission.c: RCS header added
2734 * main/inferno.c: update copyright date
2736 * main/mission.c: allow missions to be in AltHogDir
2738 * configure.ac: Display results of configure
2740 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2743 2002-01-28 Bradley Bell <btb@icculus.org>
2745 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2746 Data files now go in DATADIR/games/d2x, user files now go in
2749 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2751 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2752 files now go in ~/.d2x
2754 2002-01-24 Bradley Bell <btb@icculus.org>
2756 * configure.ac: fix nasm not found error message
2758 2002-01-18 Bradley Bell <btb@icculus.org>
2760 * configure.in: getting rid of old configure.in
2762 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2763 main/movie.c: Movie playing kludgey stuff
2765 * misc/args.c: formatting
2767 * main/inferno.c: allow -h for help
2769 * include/error.h: don't die on int3, unless -debug given
2771 * mingw32.txt: more stuff
2773 2001-12-29 Bradley Bell <btb@icculus.org>
2775 * Makefile.am: Got rid of thinking.txt
2777 * main/inferno.c: document -nomovies option
2779 2001-12-28 Bradley Bell <btb@icculus.org>
2781 * main/titles.c: formatting, put some code into place for rendering
2782 of robots during briefings
2784 2001-12-27 Bradley Bell <btb@icculus.org>
2788 2001-12-23 Craig Hadady <chadady@iglou.com>
2790 * 2d/rle.c: fixed bug in dummy array.
2792 2001-12-03 Bradley Bell <btb@icculus.org>
2794 * arch/sdl/init.c: fix formatting
2796 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2797 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2798 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2799 and sdl joystick stuff
2801 2001-11-30 Bradley Bell <btb@icculus.org>
2803 * thinking.txt: not needed
2805 2001-11-27 Bradley Bell <btb@icculus.org>
2807 * cygconf, mingw32.txt: use sdl from source on cygwin
2809 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2810 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2811 SDL_CFLAGS to CFLAGS
2813 2001-11-27 Bradley Bell <btb@icculus.org>
2817 2001-11-14 Bradley Bell <btb@icculus.org>
2819 * texmap/scanline.c: use optimization flags as texmap default
2821 * NEWS: mouse wheel, etc
2823 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2824 wheel to emulate 3rd axis
2826 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2828 * include/error.h: kludge to ungrab mouse when we hit an int3
2830 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2831 __ENV_MSDOS__ to __MSDOS__
2833 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2836 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2839 * arch/sdl/digi.c: implemented digi_set_volume
2841 * include/grdef.h, main/config.c, misc/d_io.c: change
2842 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2844 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2845 main/piggy.c: use MAKE_SIG
2847 * installation.txt: update
2849 * configure.ac: new file
2851 * arch/sdl/joydefs.c: #include pstypes.h
2853 * arch/sdl/init.c: SDL joystick stuff
2855 * acconfig.h: adjust MINGW defines
2857 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2858 controls menu now works
2860 2001-11-13 Bradley Bell <btb@icculus.org>
2862 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2865 * Makefile.am: New file
2867 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2870 * compilerdefs.txt: New file
2872 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2874 2001-11-12 Bradley Bell <btb@icculus.org>
2876 * main/playsave.c: load player files regardless of byte order of
2879 2001-11-11 Bradley Bell <btb@icculus.org>
2881 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2884 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2886 * NEWS: GL savegame thumbnails
2888 * acconfig.h, configure.in: make option for NMOVIES, default to off
2890 2001-11-09 Bradley Bell <btb@icculus.org>
2892 * main/state.c: Enabled savegame thumbnails under OpenGL
2894 * unused/pa_null/pa_enabl.h: remove duplicate header
2896 * misc/args.c: use d2x.ini for option file
2898 * mem/mem.c: Move mem_realloc inside the ifdef
2900 * main/menu.c: fix 640x400 menu text
2902 * main/inferno.c: added documentation
2904 * main/endlevel.c: fix warnings
2906 * arch/ogl/gr.c: Get rid of gl spew
2908 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2910 * acconfig.h: Define __SDL__ for mingw
2912 2001-11-08 Bradley Bell <btb@icculus.org>
2914 * 2d/font.c: free OGL font data when rereading
2916 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2917 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2918 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2919 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2920 main/weapon.h: Enabled shareware build, endlevel flythrough
2923 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2924 of use for shareware build
2926 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2929 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2931 2001-11-05 Bradley Bell <btb@icculus.org>
2933 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2936 * include/3d.h: Add comment
2938 2001-11-04 Bradley Bell <btb@icculus.org>
2940 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2943 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2946 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2948 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2949 main/hudmsg.h: Enable d1x-style hud_message
2951 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2953 * 2d/font.c: re-init ogl fonts after remapping colors.
2955 2001-11-02 Bradley Bell <btb@icculus.org>
2957 * misc/Makefile.am: remove byteswap.h (duplicate header)
2959 * 2d/font.c: fixed gr_remap_font, minor stuff
2961 * configure.in: take out -O2 if doing debug build
2963 * main/bm.c: formatting
2965 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2967 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2968 macros, get rid of functions
2970 2001-11-01 Bradley Bell <btb@icculus.org>
2972 * misc/byteswap.h: removed duplicate header
2974 2001-10-31 Bradley Bell <btb@icculus.org>
2976 * NEWS, main/automap.c: automap works in opengl
2978 * NEWS, configure.in: Added news
2980 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2982 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2984 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2985 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2986 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2988 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2990 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2992 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2993 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2995 2001-10-27 Bradley Bell <btb@icculus.org>
2997 * main/inferno.c: added some documentation
2999 2001-10-25 Bradley Bell <btb@icculus.org>
3001 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3004 * Makefile.am, configure.in, arch/Makefile.am,
3005 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3006 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3007 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3008 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3009 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3010 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3011 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3012 it's ugly, but It'll be easier to sync with d1x.
3014 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3015 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3016 main/editor/Makefile.am: attempt at support for editor, makefile
3019 * misc/d_delay.c: formatting fix
3021 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3022 tmappent.S, tmapppro.S: adding support for runtime selection of
3025 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3026 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3027 including multi.h and network.h, fix backslashes, fix compiler
3030 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3031 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3032 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3033 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3034 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3035 including multi.h and network.h, fix backslashes
3037 * include/pstypes.h: added typedef for u_int64_t on mingw
3039 * include/3d.h: added prototype for g3_uninit_polygon_model
3041 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3043 2001-10-24 Bradley Bell <btb@icculus.org>
3045 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3046 arch subdirs, as in d1x.
3048 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3049 earlier style until i understand automake 1.5 better. remove input
3052 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3053 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3054 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3055 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3056 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3057 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3058 Moved input stuff to arch subdirs, as in d1x.
3060 * NEWS, configure.in: blah blah
3062 2001-10-23 Bradley Bell <btb@icculus.org>
3064 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3066 * texmap/tmapppro.S: no need for #include <conf.h> here
3068 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3071 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3072 file. RCS header added
3074 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3075 #ifdef'ing out the whole file. RCS header added
3077 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3078 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3079 fixes. Now works with automake 1.5 and autoconf 2.52.
3080 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3081 mingw (-grabmouse now works on win32).
3083 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3084 These don't belong in cvs
3088 2001-10-20 Bradley Bell <btb@icculus.org>
3090 * 2d/font.c: Don't free unused variables...
3092 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3095 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3096 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3097 main/Makefile.am: make dist more sensible
3099 * Makefile.am: Kludge for linking on mingw
3101 2001-10-19 Bradley Bell <btb@icculus.org>
3103 * Makefile.am, configure.in, arch/win32/Makefile.am,
3104 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3106 * include/ipx_drv.h: Check for __MINGW32__
3108 * include/i86.h: Imported from d1x
3110 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3112 * arch/dos/modex.asm: Fixed %include
3114 * main/console.c: RCS headers added
3116 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3119 * Makefile.am, main/Makefile.am: Moved final link to top-level
3120 directory instead of main/
3122 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3123 __ENV_LINUX__ to __linux__
3125 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3126 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3127 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3128 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3129 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3130 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3131 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3132 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3133 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3134 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3137 * configure.in: add --enable-xploader, support arch/linux subdir,
3140 * main/inferno.c: conditionalize conf.h
3142 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3144 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3145 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3146 misc/fileutil.h: Partial application of linux/alpha patch.
3148 2001-10-19 Bradley Bell <btb@icculus.org>
3150 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3151 networking in line with d1x, moved some arch/linux_* stuff to
3154 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3155 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3156 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3157 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3160 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3161 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3162 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3163 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3164 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3165 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3166 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3167 linux/include/ukali.h: Brought linux networking in line with d1x,
3168 moved some arch/linux_* stuff to arch/linux/*
3170 * include/ipx_drv.h: Imported from d1x
3172 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3174 * main/ipx_drv.c: Imported from d1x
3176 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3177 main/network.h, main/Makefile.am: Trying to get network working on
3180 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3181 main/Makefile.am: build fixes
3183 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3184 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3185 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3186 starting to get net working.
3188 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3189 conditionalized min,max macros
3191 2001-10-18 Bradley Bell <btb@icculus.org>
3193 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3194 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3195 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3196 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3199 * 2d/2dsline.c: RCS headers added/changed
3201 * configure.in: fix NASMFLAGS bug
3203 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3206 2001-10-17 Bradley Bell <btb@icculus.org>
3208 * NEWS: Fixed the invulnerable robots bug!
3210 * main/collide.c: Fixed the invulnerable robots bug!
3212 2001-10-14 Bradley Bell <btb@icculus.org>
3214 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3217 2001-10-13 Bradley Bell <btb@icculus.org>
3219 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3220 arch/Makefile.am, arch/dos/Makefile.am,
3221 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3222 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3223 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3224 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3225 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3226 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3227 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3228 arch/win32/include/Makefile.am, iff/Makefile.am,
3229 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3230 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3231 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3232 unused/bios/Makefile.am, unused/lib/Makefile.am,
3233 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3234 unused/ui/Makefile.am, unused/vga/Makefile.am,
3235 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3236 automake stuff from "inert" subdirs. And there was much rejoicing.
3238 * Makefile.am, NEWS, configure.in: Stuff
3240 * ChangeLog: removing auto-generated file
3242 * cygconf: Added instructions for mingw32 build
3244 * Makefile.am: renamed INSTALL to installation.txt
3246 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3248 * mingw32.txt: Added instructions for mingw32 build
3250 * configure.in: Enable assembly under mingw32
3252 2001-10-12 Bradley Bell <btb@icculus.org>
3254 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3256 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3257 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3258 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3259 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3260 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3261 to __DJGPP__, since it's built-in.
3263 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3265 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3266 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3270 2001-10-12 Bradley Bell <btb@icculus.org>
3272 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3274 * Makefile.am: make sure cygconf gets archived
3276 * configure.in: Increment version number in preparation for release
3278 * configure.in: Fix detection of opengl
3280 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3281 cygconf, arch/Makefile.am, arch/include/joy.h,
3282 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3283 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3284 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3285 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3286 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3287 Vastly improved compilability.
3289 2001-10-11 Bradley Bell <btb@icculus.org>
3291 * Makefile.am: Added macros/sdl.m4
3293 * autogen.sh: Added macros/sdl.m4
3295 2001-10-09 Bradley Bell <btb@icculus.org>
3297 * main/vers_id.h: Added DESCENT_VERSION constant
3299 * main/inferno.c: Added command-line help.
3301 * include/ogl_init.h: opengl improvments (following d1x changes)
3303 2001-10-07 Bradley Bell <btb@icculus.org>
3305 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3306 arch/ogl/Makefile.am: Remove duplicate headers.
3308 2001-08-02 Thimo Neubauer <thimo@debian.org>
3310 * mem/mem.c: totally crippled the memory manager because it does
3311 not make sense for non-DOS-systems and it would have been too
3312 complicated to get it 64bit clean
3314 2001-06-19 Bradley Bell <btb@icculus.org>
3316 * cvshowto.txt: updated anonymous password
3318 2001-02-08 Bradley Bell <btb@icculus.org>
3320 * COPYING, license.txt: Added d1x license
3322 2001-02-01 Bradley Bell <btb@icculus.org>
3324 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3326 2001-01-31 Bradley Bell <btb@icculus.org>
3328 * configure.in, arch/include/mouse.h, include/pstypes.h,
3329 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3331 * main/polyobj.c: fix typo
3333 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3334 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3335 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3336 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3337 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3338 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3339 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3340 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3341 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3342 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3343 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3344 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3345 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3346 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3347 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3348 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3349 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3350 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3351 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3352 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3353 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3354 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3355 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3356 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3357 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3358 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3361 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3362 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3363 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3364 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3367 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3370 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3371 cross-compiling, and cygwin fixes
3373 2001-01-30 Bradley Bell <btb@icculus.org>
3375 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3376 include/pstypes.h, include/strutil.h, main/Makefile.am,
3377 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3378 needs --without-assembler and --without-network to compile
3380 2001-01-29 Bradley Bell <btb@icculus.org>
3382 * configure.in, main/Makefile.am: Fixes to build system
3384 * main/kconfig.c: fix for non-linux joysticks
3386 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3387 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3388 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3389 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3390 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3391 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3392 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3393 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3394 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3395 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3397 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3398 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3399 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3400 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3401 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3402 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3405 * arch/dos/include/joy.h, arch/dos/include/key.h,
3406 arch/dos/include/mouse.h: Unified input headers.
3408 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3410 2001-01-28 Bradley Bell <btb@icculus.org>
3412 * conf.h.in, configure.in, arch/Makefile.am,
3413 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3414 arch/include/key.h, main/Makefile.am: More header unification...
3416 * main/newdemo.c: Added <ctype.h>
3418 * arch/include/event.h, arch/include/joy.h: unified input headers.
3420 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3421 OpenGL now uses SDL-GL instead of gii
3423 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3425 2001-01-25 Bradley Bell <btb@icculus.org>
3427 * autogen.sh: use "set -e" so execution stops if something goes
3430 2001-01-24 Bradley Bell <btb@icculus.org>
3434 * Makefile.am: Add ChangeLog to dist
3438 2001-01-24 Bradley Bell <btb@icculus.org>
3440 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3442 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3443 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3446 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3447 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3448 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3449 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3450 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3451 arch/Makefile.am, arch/dos/Makefile.am,
3452 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3453 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3454 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3455 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3456 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3457 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3458 unused/Makefile.am, unused/bios/Makefile.am,
3459 unused/lib/Makefile.am, unused/novga/Makefile.am,
3460 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3461 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3462 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3463 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3464 make dist, VPATH builds, ...
3466 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3467 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3468 arch/dos/Makefile.in, arch/linux/Makefile.in,
3469 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3470 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3471 misc/Makefile.in, texmap/Makefile.in: cruft removal
3473 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3476 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3478 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3480 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3483 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3484 added -grabmouse option
3486 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3487 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3488 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3489 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3490 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3491 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3492 main/songs.c, misc/args.c: changed args_find to FindArg
3494 2001-01-22 Bradley Bell <btb@icculus.org>
3496 * configure, main/Makefile.am, main/Makefile.in: configuration
3499 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3500 fix compiler warnings w/opengl
3502 * include/console.h: ggi support
3504 * arch/linux_init.c: svgalib support
3506 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3507 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3508 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3509 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3510 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3511 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3514 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3516 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3517 main/render.c: fix warnings and enable NDEBUG *
3518 arch/svgalib_init.c: svgalib support
3520 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3522 * main/kconfig.c: joystick support
3524 2001-01-21 Bradley Bell <btb@icculus.org>
3526 * cvshowto.txt: new file, taken from d1x webpage
3528 * AUTHORS, README: Taking over as maintainer of d2x
3530 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3532 2001-01-20 Bradley Bell <btb@icculus.org>
3534 * configure, configure.in: Turned -Werror back off by default
3536 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3537 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3538 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3539 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3540 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3541 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3542 main/laser.c, main/multi.c, main/network.c, main/network.h,
3543 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3544 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3545 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3546 warnings, for non-OpenGL on linux, anyway...
3548 2001-01-19 Bradley Bell <btb@icculus.org>
3550 * copying: remove duplicate file
3552 * Import of d2x-0.0.9-pre1
3554 * Import of d2x-0.0.8