1 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
3 * cfile/cfile.c: simplify, reduce number of global vars
5 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
7 * main/gameseg.c: fix bugfix of 2004-05-15
9 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
11 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
13 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
14 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
15 cfgets now always copies the terminating character to the dest buffer.
16 This fixes a bug that occured when reading cmd line args from d2x.ini
18 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
20 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
21 move more old change logs into ChangeLog-old
23 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
24 and Martin Schaffner <maschaffner@gmx.ch>
26 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
27 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
28 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
29 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
30 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
31 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
32 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
33 arch/include/joy.h, arch/win32/include/key.h
34 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
35 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
36 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
37 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
38 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
39 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
40 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
41 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
42 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
43 main/config.c, main/config.h, main/controls.c, main/controls.h
44 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
45 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
46 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
47 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
48 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
49 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
50 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
51 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
52 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
53 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
54 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
55 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
56 main/mission.c, main/mission.h, main/modem.h, main/morph.c
57 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
58 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
59 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
60 main/paging.c, main/paging.h, main/physics.c, main/physics.h
61 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
62 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
63 main/powerup.h, main/render.c, main/render.h, main/robot.c
64 main/robot.h, main/scores.c, main/scores.h, main/screens.h
65 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
66 main/songs.c, main/songs.h, main/sounds.h, main/state.c
67 main/state.h, main/switch.c, main/switch.h, main/terrain.c
68 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
69 main/text.h, main/textures.h, main/titles.c, main/titles.h
70 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
71 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
72 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
73 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
74 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
75 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
77 move old per-file change logs into new file ChangeLog-old
79 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
81 * arch/ogl/ogl.c: enable -gl_mipmap switch
83 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
85 * arch/carbon/descent.r: swap min and max size to correct places
87 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
89 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
91 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
93 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
95 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
97 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
98 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
100 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
101 link) on MPW on Mac OS 9 (carbon)
103 * include/mono.h: disable mprintf on carbon to avoid significant bloat
105 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
107 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
109 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
111 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
113 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
115 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
117 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
118 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
119 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
120 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
121 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
123 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
124 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
125 new files for supporting compilation with MPW for carbon (Mac OS 9)
127 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
129 * main/playsave.c: do not seek while writing, carbon does not like it
131 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
133 * cfile/cfile.c: use portable ffilelength in cfile_size
135 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
136 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
137 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
138 unsigned and signed char, MPW does not like these
140 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
142 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
145 2004-06-01 Bradley Bell <btb@icculus.org>
147 * libmve/mve_main.c: cast malloc function pointer
149 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
150 target to XCode project
152 2004-05-31 Bradley Bell <btb@icculus.org>
154 * include/pstypes.h: fix accidental solaris breakage
156 * main/object.c: fix crash caused by death-cam code
158 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
159 XCode project simplifications, network enabled
161 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
162 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
164 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
167 * English.lproj/InfoPlist.strings, d2x-Info.plist,
168 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
169 d2x.xcode/project.pbxproj: added XCode project files
171 2004-05-22 Bradley Bell <btb@icculus.org>
173 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
176 * rpm/d2x.spec.in: Changed descriptions
178 2004-05-22 Matthew Mueller <donut@dakotacom.net>
180 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
183 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
185 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
186 the win32 code (d1x r1.8, key_arch.c r1.2)
188 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
189 use 32bpp screen mode by default, add option to use 16bpp (d1x
192 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
193 replacement texture paletted->rgb conversion alpha problem (d1x
196 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
197 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
198 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
201 * arch/ogl/gr.c, include/loadgl.h: fix win32
202 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
204 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
205 include/ogl_init.h, main/render.c: opengl hardware
206 super-transparency support using GL_NV_register_combiners (d1x
207 r1.38, r1.41, r1.6, r1.26, r1.7)
209 2004-05-22 Bradley Bell <btb@icculus.org>
211 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
214 2004-05-22 Matthew Mueller <donut@dakotacom.net>
216 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
217 include/ogl_init.h: use GL_RGB for non-transparent textures, and
218 fix fonts not having transparent flag set (wouldn't get paletted)
219 (d1x r1.15, r1.37, r1.40, r1.25)
221 * arch/ogl/ogl.c: don't try to use paletted textures with
222 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
224 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
225 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
228 * 2d/font.c: memset ogl font bitmap data since the copy function
229 leaves some (unused) parts uninitialized, which aggravates
232 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
233 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
236 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
237 screenshots if the entire thing wasn't written in one call to
240 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
241 info not being updated on win32 (d1x r1.11)
243 * arch/win32/digi.c: remove some redundancy by not needing to do
244 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
245 clean up some indenting of DS_release_slot calls. And make
246 DS_release_slot return 1 when a sound is already not playing, in
247 addition to when a sound was killed. (d1x r1.10)
249 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
250 linux version (d1x r1.5)
252 * main/kconfig.c: make next axis config key skip currently
253 allocated axes (d1x r1.11)
255 2004-05-22 David Cleaver <wraithx@morpheus.net>
257 * main/kconfig.c: joy configuration next axis key from WraithX
260 2004-05-22 Bradley Bell <btb@icculus.org>
262 * main/game.c, main/inferno.c: typo
264 2004-05-21 Matthew Mueller <donut@dakotacom.net>
266 * main/game.c, main/game.h, main/inferno.c: make rear view
267 leave_time variable with -rearviewleavetime argument (d1x r1.25,
270 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
272 * main/inferno.c: change -udp documentation to d2x behaviour
274 2004-05-21 Bradley Bell <btb@icculus.org>
276 * include/gr.h: added missing define for menu fullscreen toggle
278 2004-05-21 Matthew Mueller <donut@dakotacom.net>
280 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
281 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
283 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
285 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
286 arch/linux/include/joystick.h: patch from Steven Mueller for using
287 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
289 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
291 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
292 main/physics.c, main/render.c, main/wall.c: file-line for segfault
293 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
295 * arch/win32/digi.c: digisound fixes (d1x r1.7)
297 2004-05-21 Bradley Bell <btb@icculus.org>
299 * main/inferno.c: added -udp documentation from d1x
301 2004-05-20 Bradley Bell <btb@icculus.org>
303 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
305 2004-05-20 David Cleaver <wraithx@morpheus.net>
307 * main/controls.c, main/gamecntl.c, main/kconfig.c,
308 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
309 game.c r1.21, r1.6, r1.4, r1.3)
311 2004-05-20 Bradley Bell <btb@icculus.org>
313 * main/inferno.c: document -ihaveabrokenmouse
315 2004-05-20 Matthew Mueller <donut@dakotacom.net>
317 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
319 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
321 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
322 mouse driver problems (d1x r1.2, r1.2)
324 2004-05-20 Matthew Mueller <donut@dakotacom.net>
326 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
327 join list score crash (d1x r1.8)
329 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
331 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
332 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
335 2004-05-20 Bradley Bell <btb@icculus.org>
337 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
339 * main/inferno.c: integrated some niceautomap stuff from d1x
341 2004-05-20 Matthew Mueller <donut@dakotacom.net>
343 * arch/win32/joyhh.c: fixed the config bug where it'd always put
344 in some weird axis (d1x r1.3)
346 * arch/win32/init.c: set win32 icon to icon from resource file
349 * arch/win32/key.c: win32: fixed space key not working in messages
352 2004-05-20 Bradley Bell <btb@icculus.org>
354 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
357 2004-05-20 Matthew Mueller <donut@dakotacom.net>
359 * main/inferno.c: document -gl_refresh (d1x r1.20)
361 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
362 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
365 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
366 change the arg type for (d1x r1.5)
368 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
370 * arch/win32/digi.c: altsounds (d1x r1.6)
372 2004-05-20 Matthew Mueller <donut@dakotacom.net>
374 * arch/win32/digi.c: fixed a major memory leak and removed a bit
375 of redundancy (d1x r1.5)
377 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
378 fix crashing (d1x r1.4)
380 * arch/win32/digi.c: win32's digi_start_sound was not calling
381 DS_release_slot after setting .playing=0, resulting in a
382 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
384 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
385 apparently it was somehow causing some joysticks (Sidewinder
386 Precision 2) to only turn when the stick was moving, but not when
387 at turned but held stationary. And it was completely unused
388 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
391 * main/game.c: add alt+enter to toggle fullscreen (in addition to
392 previous key combos (d1x r1.29)
394 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
395 g, and b values (d1x r1.15)
397 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
398 sometimes (didn't handle negative palette steps) (d1x r1.34)
400 * arch/ogl/ogl.c: add caching of weapon inner models, screen
401 shatter effects, robot explosions and weapons, and some more
402 always present stuff. Also clean up ogl_cache_weapon_textures
405 2004-05-20 Bradley Bell <btb@icculus.org>
407 * main/kludge.c, main/game.c: move gr_renderstats and
408 gr_badtexture back to game.c
410 2004-05-20 Matthew Mueller <donut@dakotacom.net>
412 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
413 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
415 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
417 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
418 loaded after texture caching stage (d1x r1.34)
420 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
421 for renderstats (d1x r1.33)
423 2004-05-19 Matthew Mueller <donut@dakotacom.net>
425 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
426 main/inferno.c: add anisotropic texture filtering suport (d1x
427 r1.33, r1.32, r1.23, r1.32)
429 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
432 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
433 include/ogl_init.h: utilize hardware multitexturing support if
434 possible (requires GL_NV_texture_env_combine4 extension) (d1x
435 r1.32, r1.30, r1.4, 1.22)
437 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
440 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
442 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
443 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
444 effects in OGL using SetGammaRamp, much faster than the hack that
445 was being used. currently SDL only (though not too hard to add to
446 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
448 * main/menu.c: allow arbitrary (custom) resolution entry in
449 change_res menu (d1x r1.14)
451 2004-05-19 Bradley Bell <btb@icculus.org>
453 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
454 d1x-style res change menu (mostly works)
456 * misc/args.c: use strnicmp instead of strncasecmp
458 2004-05-19 Matthew Mueller <donut@dakotacom.net>
460 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
461 command-line option (d1x r1.27)
463 * main/inferno.c: restore inferno.c initialization of
464 screen_compatible and use_double_buffer to 'normal' values, broken
465 long long ago in one of the high res menu patches (d1x r1.30)
467 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
468 resolutions to be specified on command line (d1x r1.2, r1.29,
469 r1.4) -- doesn't work yet
471 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
473 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
476 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
477 volume song stop/starting (d1x r1.7)
479 2004-05-18 Matthew Mueller <donut@dakotacom.net>
481 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
484 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
485 ogl_ulinec (d1x r1.29)
487 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
489 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
490 bottom are inclusive not exclusive (d1x r1.28)
492 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
493 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
495 * arch/sdl/digi.c: fix typo
497 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
499 * arch/win32/init.c, arch/win32/win32.c: move win32 window
500 creation code from arch_init_start into arch_init to fix weirdness
501 with --help (d1x r1.5, r1.6)
503 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
504 sync issues and lack of midi reset (d1x r1.5)
506 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
509 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
510 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
512 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
515 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
517 2004-05-18 Bradley Bell <btb@icculus.org>
519 * include/vecmat.h: comments/formatting
521 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
523 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
524 include/test.lnk: remove unnecessary files
526 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
527 This enables compilation with gcc 3.1
529 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
531 * main/switch.c: took care of switches triggering single-sided
532 walls (don't try to access the nonexistent adjacent wall via NULL
533 pointers or negative array indices)
535 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
537 * main/wall.c: fix invalid memory access for d1 levels which
538 don't have a corresponding wall behind.
540 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
542 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
543 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
544 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
545 interface header to new header file internal.h
547 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
549 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
550 bitmask for each joystick axis that has sent input data,
551 and will not crash Windows anymore during joystick setup because
552 of for() loop over axis being executed once too often.
554 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
555 gr_remap_mono_font() and call it after loading saved level.
557 * main/laser.c: limit homing missile turn rate
559 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
560 centers (work like fuel centers but provide shield)
562 * main/gameseg.c: fix endless loop in some levels with a
563 certain (complicated) structure
565 2004-05-13 Bradley Bell <btb@icculus.org>
567 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
568 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
569 updated project files for SDL 1.2.7
571 * Makefile.am: add VisualC, VisualCE dirs to tarball
573 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
575 * arch/sdl/digi.c: formatting
577 2004-05-12 Bradley Bell <btb@icculus.org>
579 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
582 * 2d/palette.c, include/palette.h: added function to create blend
585 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
587 2004-05-11 Bradley Bell <btb@icculus.org>
589 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
591 2004-05-10 Bradley Bell <btb@icculus.org>
593 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
594 g3_draw_transp_poly had the fade level backwards, decided to just
595 fix g3_draw_poly so it behaves correctly, transparency or not,
596 reverted changes to render_face
598 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
600 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
601 rendering transparent (e.g. cloaked) walls
603 * main/render.c: render_face now calls g3_draw_transp_poly() for
604 cloaked walls in OpenGL
606 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
608 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
609 that from other apps, had "static" distortions.
611 2004-04-22 Bradley Bell <btb@icculus.org>
613 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
615 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
616 aligned version of PUT_INTEL_* macros
618 2004-04-15 Bradley Bell <btb@icculus.org>
620 * main/inferno.c: comment out unused checksum variable
622 2004-04-14 Bradley Bell <btb@icculus.org>
624 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
626 2004-04-14 Terran Melconian <terran@consistent.org>
628 * main/gameseg.c: use portable rand function (fixes #1118)
630 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
632 * main/songs.c: uncomment calls to RBAStop (fixes #473)
634 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
636 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
637 get rid of warnings (now compiles with -Werror on SunOS)
639 * main/piggy.c: fix (really) wierd SunOS bug
641 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
642 caused by not allocating enough mem for rle bitmaps
644 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
646 * include/pstypes.h: sun OS typedef fixes
648 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
650 * main/piggy.c: fix bug 1067
652 * main/piggy.c: fix bugfix for 1067
654 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
655 with descent.pig of mac registered)
657 2003-12-18 Bradley Bell <btb@icculus.org>
659 * main/kconfig.c: fixes for linux-native joystick
661 * main/kconfig.c: bunch of fixes (esp. for non linux-native
664 * arch/include/joy.h: comments/formatting
666 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
668 * compilerdefs.txt: added FreeBSD defs
670 2003-12-08 Bradley Bell <btb@icculus.org>
672 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
675 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
677 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
678 arch/linux/ipx_udp.c: fix FreeBSD compile errors
680 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
682 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
683 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
684 get rid of silly ulongs
686 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
687 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
688 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
689 change relevant __linux__ macros to __ELF__
691 2003-11-27 Bradley Bell <btb@icculus.org>
693 * include/ogl_init.h: added proto for ogl_check_mode
695 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
696 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
699 2003-11-26 Bradley Bell <btb@icculus.org>
701 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
702 3.3 compiler warnings
704 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
707 * include/pstypes.h: OS X fixes
709 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
710 main/newmenu.h: linux fixes
712 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
713 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
714 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
715 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
716 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
719 * arch/sdl/gr.c: fix sdl gr_update
721 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
722 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
723 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
724 cfile/cfile.c, console/CON_console.c, include/d_io.h,
725 include/error.h, include/pstypes.h, include/strutil.h,
726 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
727 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
728 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
729 main/playsave.c, main/songs.c, main/state.c, main/text.c,
730 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
733 2003-11-25 Bradley Bell <btb@icculus.org>
735 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
736 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
737 libmve/VisualC/mveplayer.dsp: updated project files
739 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
742 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
743 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
744 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
745 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
748 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
749 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
752 2003-11-24 Bradley Bell <btb@icculus.org>
754 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
755 libmve/mveplay.c: stuff to play mve's in WinCE
757 * arch/win32/findfile.c: unused functions...
761 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
762 enabled mouse control of menus
764 * main/mission.h: oops, didn't mean to change this.
766 2003-11-21 Bradley Bell <btb@icculus.org>
768 * VisualCE/d2x/d2x.vcp: updated project file
770 2003-11-20 Bradley Bell <btb@icculus.org>
772 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
773 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
774 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
777 2003-11-17 Bradley Bell <btb@icculus.org>
779 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
780 main/menu.c: added option to disable kalinix under unix
782 * main/game.c, main/newmenu.c: always set menu mode for GL popups
784 2003-11-14 Bradley Bell <btb@icculus.org>
786 * main/automap.c: fix automap background image
788 * main/automap.c, main/automap.h: delete cruft
790 * main/automap.c: fix level number position
792 * main/automap.c: simplify g3_draw_line hack
794 * main/menu.c: stop pointless vid mode changes
796 2003-11-07 Bradley Bell <btb@icculus.org>
798 * NEWS, installation.txt: s'more documentation
800 2003-11-07 Steffen Pohle <stpohle@gmx.net>
802 * configure.ac: fix .exe extension problems
804 2003-11-07 Bradley Bell <btb@icculus.org>
806 * arch/ogl/ogl.c: disable texture format verification for OS X -
809 2003-11-06 Bradley Bell <btb@icculus.org>
811 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
812 use more traditional Alt+Enter for toggling fullscreen
814 * 2d/ibitblt.c, main/mission.h: comments/formatting
816 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
818 2003-11-06 Bradley Bell <btb@icculus.org>
820 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
821 resolution change, use kludge to avoid repetitive res changes
823 2003-11-04 Bradley Bell <btb@icculus.org>
825 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
826 structures and i/o routines back to piggy.c
828 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
830 * installation.txt: tell to install d1 .pig for better textures
832 2003-11-04 Bradley Bell <btb@icculus.org>
834 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
835 oem d1 v1.0 and registered d2 v1.0, comments
837 2003-11-03 Bradley Bell <btb@icculus.org>
839 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
840 all d1 shareware - even though files are different!
842 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
845 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
848 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
851 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
853 * main/movie.c: when no movies are found, divide by six the
854 number of warning lines sent to stdout
856 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
858 * include/byteswap.h: fix stupid copy/paste error
860 2003-10-24 Bradley Bell <btb@icculus.org>
862 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
863 gr_linear_rep_movsd_2x instead of almost identical
864 gr_linear_movsd_double. Better since we have assembly versions.
866 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
868 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
871 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
873 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
874 error with --disable-network, move reset_network_objects()
875 from gameseq.c to multi.c
877 2003-10-14 Bradley Bell <btb@icculus.org>
879 * AUTHORS, NEWS: stuff
881 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
883 2003-10-12 Bradley Bell <btb@icculus.org>
885 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
886 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
889 2003-10-12 Aaron Plattner <plattner@caltech.edu>
891 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
892 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
893 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
894 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
895 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
896 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
897 arch/win32/ipx_win.c, arch/win32/winnet.c,
898 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
899 main/multi.h, main/network.c: add IPv4 multicasting support
901 2003-10-11 Bradley Bell <btb@icculus.org>
903 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
905 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
906 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
907 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
908 main/weapon.h: lots of shareware and oem fixes
910 2003-10-10 Bradley Bell <btb@icculus.org>
912 * arch/win32/winnet.c: fixed stupid win32 network bug
914 2003-10-10 Bradley Bell <btb@icculus.org>
916 * main/piggy.c: increased D1_MAX_TMAP_NUM
918 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
920 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
921 which are animated in d2, refactorizes d1 texture reading
923 2003-10-10 Bradley Bell <btb@icculus.org>
925 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
926 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
927 main/collide.h, main/compbit.h, main/config.h, main/console.c,
928 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
929 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
930 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
931 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
932 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
933 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
934 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
935 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
936 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
937 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
938 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
939 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
940 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
941 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
942 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
943 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
944 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
945 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
946 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
947 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
948 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
949 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
950 main/wall.h: comments/formatting
952 2003-10-09 Bradley Bell <btb@icculus.org>
954 * main/text.c: fix text when using old datafiles
956 * main/laser.h: comments/whitespace
958 * main/laser.c, main/weapon.c: fixed smart missiles and smart
959 mines w/shareware data
961 * include/DT_drawtext.h: deleted unused file
963 2003-10-08 Bradley Bell <btb@icculus.org>
965 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
967 * arch/win32/ipx_udp.c: use closesocket() instead of close()
969 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
970 main/menu.c: Disabled 'd2x keys' weapon selection
972 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
974 * main/object.h, main/multi.h: get rid of most warnings issued by
975 cpp-precomp of gcc from Mac OS X dev tools
977 2003-10-05 Bradley Bell <btb@icculus.org>
979 * NEWS, configure.ac: increment version number
981 * cfile/cfile.c: better handling of CRLF text files (when that is
984 * utilities/hogcreate.c, utilities/hogextract.c,
985 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
986 reading/writing files
988 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
989 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
992 2003-10-04 Bradley Bell <btb@icculus.org>
994 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
996 * main/netmisc.c: change byte to sbyte, comments/whitespace
998 2003-10-03 Bradley Bell <btb@icculus.org>
1000 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1002 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1005 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1006 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1007 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1008 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1009 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1010 main/object.c, main/object.h, main/paging.c, main/player.h,
1011 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1012 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1013 main/weapon.c, main/weapon.h: change byte to sbyte,
1016 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1017 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1018 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1019 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1021 * configure.ac: better checking for timeval
1023 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1025 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1026 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1027 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1028 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1029 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1030 main/multibot.c, main/network.c: Make network architecture
1031 choosable from game menu, add support for UDP/IP on Mac OS X and
1034 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1036 * include/byteswap.h: added macros for coping with alignment
1039 2003-10-02 Bradley Bell <btb@icculus.org>
1041 * main/multi.h: added padding to little-endian version of
1044 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1046 * main/netmisc.c: delete duplicate function
1048 2003-10-01 Bradley Bell <btb@icculus.org>
1050 * main/bm.c: make sure d1_texture_indices gets freed between
1053 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1055 * main/piggy.h: fix size of d1 shareware descent.pig
1057 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1059 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1060 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1061 replacements for non-animated textures
1063 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1065 * main/controls.c: use fixed 20fps wiggle
1067 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1069 * Makefile.am, debian/changelog.in, debian/control,
1070 debian/d2x-common.dirs, debian/d2x-common.install,
1071 debian/d2x-common.manpages, debian/d2x-gl.files,
1072 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1073 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1074 utilities/Makefile.am, utilities/hogcreate.1,
1075 utilities/hogextract.1, utilities/mvlcreate.1,
1076 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1077 add man pages, distribute utility programs in new d2x-common deb
1079 * rpm/d2x.spec.in: updated rpm spec file
1081 2003-08-02 Bradley Bell <btb@icculus.org>
1083 * cfile/cfile.c: update raw_position in cfputc and cfputs
1085 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1087 * main/piggy.c: make error message more friendly
1089 * main/piggy.c: simplify copying of bitmap flags
1091 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1094 * cfile/cfile.c: revert to always using custom fgets
1096 * main/endlevel.c, main/mission.c: handle missing exit sequence
1097 components gracefully
1099 * main/playsave.c: comments
1101 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1103 * cfile/cfile.c: update raw_position in cfwrite
1105 * main/network.c: comments/formatting
1107 2003-06-22 Bradley Bell <btb@icculus.org>
1109 * cfile/cfile.c: use standard fgets for non-archive files
1111 * main/movie.c: use con_printf for missing movie warning
1113 2003-06-18 Bradley Bell <btb@icculus.org>
1115 * main/movie.c: fixed cfile conversion of movielib code
1117 * main/console.c, main/hud.c: strip out colors, etc when printing
1120 * include/u_mem.h: fix NDEBUG calloc macro
1122 2003-06-15 Bradley Bell <btb@icculus.org>
1124 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1127 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1128 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1129 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1130 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1131 main/scores.c, main/state.c, main/text.c, misc/args.c,
1132 misc/strio.c: convert file i/o to cfile
1134 2003-06-14 Bradley Bell <btb@icculus.org>
1136 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1137 writing and other modes besides "rb" (mostly taken from
1140 2003-06-09 Bradley Bell <btb@icculus.org>
1142 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1145 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1146 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1149 2003-06-07 Taylor Richards <taylor@icculus.org>
1151 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1153 2003-06-07 Bradley Bell <btb@icculus.org>
1155 * main/console.c: fix non-console build
1157 * main/gamesave.c: comments
1159 * main/bm.c: remove redundant break
1161 2003-06-06 Bradley Bell <btb@icculus.org>
1163 * main/gauges.c, main/kconfig.c: comments/formatting
1165 * console/.cvsignore: added .cvsignore
1167 * main/console.c: can't write to console after it's closed
1169 2003-06-05 Bradley Bell <btb@icculus.org>
1171 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1172 console/internal.c, console/internal.h, include/CON_console.h,
1173 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1174 finish console conversion away from SDL
1176 2003-06-04 Bradley Bell <btb@icculus.org>
1178 * console/CON_console.c, include/CON.console.h, include/console.h,
1179 main/console.c, main/game.c: console conversion to native gr,
1182 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1183 put prototype for gr_bm_bitblt in gr.h
1185 2003-06-03 Bradley Bell <btb@icculus.org>
1187 * console/CON_console.c, console/DT_drawtext.c,
1188 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1189 main/console.c: use native fonts for console
1191 * main/playsave.c: use shorts for short data
1193 2003-06-02 Bradley Bell <btb@icculus.org>
1195 * configure.ac, main/console.c: set console background, fix
1198 2003-06-01 Bradley Bell <btb@icculus.org>
1200 * Makefile.am, arch/sdl/event.c, configure.ac,
1201 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1202 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1203 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1204 main/gamerend.c: added console code (from SDL_console)
1206 2003-05-30 Bradley Bell <btb@icculus.org>
1208 * README: minor update
1210 2003-05-28 Bradley Bell <btb@icculus.org>
1212 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1217 2003-06-06 Bradley Bell <btb@icculus.org>
1219 * main/kconfig.c: fix crash in control menus
1221 * main/gauges.c: force cockpit redraw in opengl
1223 * main/gamerend.c: move ogl swap, so cockpit and console get
1226 2003-06-01 Bradley Bell <btb@icculus.org>
1228 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1232 2003-05-12 Bradley Bell <btb@icculus.org>
1234 * configure.ac: increment version number
1236 * main/bm.c: use con_printf for exit model warnings
1238 * configure.ac: must check for timespec after setting -mno-cygwin
1240 * main/inferno.c: added -nohogdir and -userdir options
1242 * NEWS, main/titles.c: use briefings with no extension
1246 2003-04-30 Bradley Bell <btb@icculus.org>
1248 * configure.ac: have to include time.h when checking for nanosleep
1250 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1253 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1254 increment version number
1256 * main/Makefile.am: make dist fix
1260 2003-04-29 Bradley Bell <btb@icculus.org>
1262 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1265 2003-04-24 Bradley Bell <btb@icculus.org>
1267 * configure.ac: increment version number
1269 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1272 2003-04-24 Ingo van Lil <inguin@gmx.de>
1274 * main/render.c: fix misspellings of NDEBUG
1278 2003-04-14 Bradley Bell <btb@icculus.org>
1280 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1282 2003-04-11 Bradley Bell <btb@icculus.org>
1284 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1289 2003-04-11 Bradley Bell <btb@icculus.org>
1291 * libmve/mveplay.c: use _sleep instead of sleep on win32
1293 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1294 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1295 include/cfile.h, include/error.h, libmve/Makefile.am,
1296 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1297 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1298 utilities/Makefile.am: comments/formatting/dist problems
1300 * configure.ac: use different defines for os x
1302 2003-04-07 Bradley Bell <btb@icculus.org>
1304 * include/error.h, misc/error.c: put some old stuff back in,
1305 eliminate duplicate error messages
1307 * main/text.c: don't die on text not found
1310 * main/inferno.c: print some useful info if hog not found, allow
1311 -help to work if no text available
1313 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1315 * arch/linux/Makefile.am: revert to previous version, so linux
1318 2003-04-03 Bradley Bell <btb@icculus.org>
1320 * main/endlevel.c: fixed exit model scheme yet again
1322 2003-04-02 Bradley Bell <btb@icculus.org>
1324 * misc/error.c: call Int3 on Assert
1326 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1329 * main/wall.c: don't die when trying to toggle nonexistent
1330 segment... vertigo level 10 is buggy!
1332 * main/gamemine.c: comments/formatting
1334 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1336 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1337 main/inferno.c: Allow use of 22K sound samples
1339 2003-03-29 Bradley Bell <btb@icculus.org>
1341 * arch/ogl/gr.c: default to bitmapped reticle
1343 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1344 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1347 * arch/sdl/joy.c: fixed text seen for hats in control config
1350 2003-03-28 Bradley Bell <btb@icculus.org>
1352 * main/bm.c: heh, model nums in vertigo are hardcoded,
1353 N_D2_POLYGON_MODELS can't change
1355 * configure.ac, include/d1x.xpm, include/descent.xpm,
1356 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1359 2003-03-27 Bradley Bell <btb@icculus.org>
1361 * main/text.h: fixed text references for hat directions
1363 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1365 2003-03-26 Bradley Bell <btb@icculus.org>
1367 * main/playsave.c: make d2x keys backward compatible
1369 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1371 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1374 2003-03-26 Bradley Bell <btb@icculus.org>
1376 * main/piggy.c: fix crash when d1 data not present
1378 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1379 read/write from plr file
1381 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1382 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1383 added escort.h header
1385 2003-03-25 Bradley Bell <btb@icculus.org>
1387 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1388 D1_PIGFILE ("descent.pig") macro
1390 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1391 models from d1 pig file
1393 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1394 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1395 really) from d1 pig file
1397 2003-03-23 Bradley Bell <btb@icculus.org>
1399 * main/bm.c: stop extra robots from overwriting exit models
1401 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1402 texture list doesn't get full
1404 * main/bm.c: fix mem leak when reading extra robots
1406 2003-03-21 Bradley Bell <btb@icculus.org>
1408 * main/menu.c: Added option to set movie resolution (mostly works)
1410 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1412 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1413 replacement functions to piggy.c
1415 * main/gameseq.c: attempt to support mac d1 descent.pig
1417 * main/bm.c: fix mem leak
1419 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1420 files, both d1 and d2 oem briefing where showed
1422 * main/inferno.c, main/movie.c: Change the default movie
1423 resolution to "high", implement the option -lowresmovies
1425 2003-03-20 Bradley Bell <btb@icculus.org>
1427 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1429 * main/piggy.c: comments
1431 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1433 * main/gameseq.c: delete duplicate function
1435 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1437 2003-03-19 Bradley Bell <btb@icculus.org>
1439 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1440 (cddb discid) support
1442 * arch/sdl/digi.c, main/kludge.c: implemented
1443 digi_link_sound_to_object3 for looping sounds, other looping stuff
1445 * arch/sdl/gr.c: removing dependencies on stuff in main/
1447 * arch/linux/Makefile.am, arch/linux/init.c,
1448 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1449 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1450 other header cleanups
1452 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1454 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1456 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1457 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1458 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1459 load d1 textures for d1 levels
1461 2003-03-19 Bradley Bell <btb@icculus.org>
1463 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1464 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1465 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1466 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1469 * README: added some OS X info
1471 2003-03-17 Bradley Bell <btb@icculus.org>
1473 * main/newdemo.c: simplify DEMO_FILENAME macro
1475 * main/console.c, main/game.c: enable experimental console support
1477 * main/gamerend.c: fixed location of fps meter in multi
1479 2003-03-16 Bradley Bell <btb@icculus.org>
1481 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1482 also look in shared data dir for demos
1484 * main/newdemo.c, main/newdemo.h: comments/formatting
1486 2003-03-15 Christopher Thielen <chris@luethy.net>
1488 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1489 thinking d2 cd is always present
1491 2003-03-15 Bradley Bell <btb@icculus.org>
1493 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1496 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1499 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1500 gr_init. don't really know why this works, though
1502 2003-03-14 Bradley Bell <btb@icculus.org>
1504 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1506 * unused/bios/rbaudio.h: removed duplicate file
1508 2003-03-14 Christopher Thielen <chris@luethy.net>
1510 * arch/sdl/rbaudio.c: stop cd audio when exiting
1512 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1514 * main/gamecntl.c: add comments to the "only matt knows" cheats
1516 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1518 * main/gamemine.c: formatting, better texture conversion for d1
1521 2003-03-14 Bradley Bell <btb@icculus.org>
1523 * main/piggy.c: must swap all mac version pigfiles
1525 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1526 main/multi.c: formatting, minor cleanups
1528 * 2d/rle.c: need to swap line_size on bigendian machines
1530 * main/mission.c, main/mission.h: detect mac full version hogfile
1532 2003-03-13 Bradley Bell <btb@icculus.org>
1534 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1535 added joy/mouse sensitivity slider, increased range to 16, and
1538 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1541 * arch/linux/Makefile.am: removed extra backslash
1543 * TODO, installation.txt: updated some documentation
1545 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1546 menu, with maxfps option
1548 2003-03-12 Bradley Bell <btb@icculus.org>
1550 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1552 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1553 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1554 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1555 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1556 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1557 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1558 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1559 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1560 arch/linux/include/music.h, arch/linux/include/serial.h,
1561 arch/linux/include/ukali.h: formatting
1563 2003-03-11 Chris Arena <ccarena@cox.net>
1565 * main/menu.c: fixed brightness slider
1567 2003-03-01 Bradley Bell <btb@icculus.org>
1569 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1570 robots and animated bitmaps work, but colors are messed up
1572 2003-02-28 Bradley Bell <btb@icculus.org>
1574 * main/player.h: whitespace
1576 * main/automap.c, main/cntrlcen.c, main/collide.c,
1577 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1578 descent.hog is present, d1 becomes mission 0)
1580 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1581 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1582 arch/win32/winnet.c: MinGW compiles with network enabled again,
1583 but still doesn't work
1587 2003-02-28 Bradley Bell <btb@icculus.org>
1589 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1590 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1591 many opengl glitches
1593 2003-02-27 Bradley Bell <btb@icculus.org>
1595 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1596 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1597 main/network.c, main/network.h: noted that hoard.ham is only needed
1598 for multiplayer HOARD games, and should not be equated with
1599 "vertigo". put HoardEquipped() back in network.c.
1601 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1602 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1603 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1604 use timer_delay instead of d_delay
1606 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1608 * main/render.c: added replacement qsort for solaris
1610 2003-02-26 Bradley Bell <btb@icculus.org>
1612 * main/gamemine.c: texture conversion for d1 shareware
1614 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1616 * main/gamemine.c: better texture conversion for d1 levels
1618 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1620 * main/kconfig.c: fix joystick support under MinGW
1622 2003-02-26 Bradley Bell <btb@icculus.org>
1624 * main/playsave.c: fix swapping glitch
1626 * configure.ac, readme.txt: clean stuff up, getting ready for
1629 * main/titles.c: begin support for rendering spinning robots in
1632 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1635 * main/gamemine.c: load d1 shareware levels!
1637 2003-02-25 Bradley Bell <btb@icculus.org>
1641 * autogen.sh: add warning about old auto* versions, use
1644 2003-02-24 Bradley Bell <btb@icculus.org>
1646 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1647 briefings mostly working
1649 * main/movie.c, main/titles.c: fixed some more briefing glitches
1651 2003-02-23 Bradley Bell <btb@icculus.org>
1653 * main/movie.c: fixed crash when using shareware data files
1656 * arch/sdl/digi.c: fix crash on non-existent sounds
1657 (i.e. shareware data)
1659 2003-02-22 Bradley Bell <btb@icculus.org>
1661 * main/titles.c: fixed fullscreen toggle in briefings
1663 2003-02-21 Bradley Bell <btb@icculus.org>
1665 * configure.ac: check for mingw when enabling nasm
1667 * main/playsave.c: enable loading player files of either byte
1670 2003-02-20 Bradley Bell <btb@icculus.org>
1672 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1674 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1675 #343, not "rest of solution to bug #344"
1677 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1680 * main/kludge.c: partial solution to bug #344
1682 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1684 * compilerdefs.txt: added linux/mips info
1686 * ChangeLog: clean up changelog
1688 2003-02-19 Bradley Bell <btb@icculus.org>
1690 * libmve/mveplay.c: os x needs nanosleep prototype.
1692 2003-02-18 Bradley Bell <btb@icculus.org>
1694 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1696 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1697 to disable/enable audio
1699 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1701 * main/: movie.h, titles.c: make sure movie's palette is set before
1702 writing briefing text. Fixes bug #359
1704 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1707 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1708 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1711 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1714 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1715 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1716 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1719 * include/libmve.h: blah
1721 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1723 * main/render.c: 2nd attempt to fix solaris qsort bug
1725 2003-02-18 Bradley Bell <btb@icculus.org>
1727 * configure.ac, include/pstypes.h: put alignment detection in
1730 2003-02-17 Bradley Bell <btb@icculus.org>
1732 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1733 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1734 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1735 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1736 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1737 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1738 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1739 moved mve stuff to separate subdir
1741 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1742 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1743 mve code. Fixes (at least) bugs #41, #348, and #350.
1745 2003-02-14 Bradley Bell <btb@icculus.org>
1747 * main/Makefile.am: no more Makefile.mveplay. again
1749 * main/mveplay.c: typo
1751 2003-02-13 Bradley Bell <btb@icculus.org>
1753 * utilities/mvlextract.c: uint -> unsigned int
1755 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1756 standalone mveplayer, win32 support
1758 * main/movie.c: random bugfixes, win32 support
1760 * arch/sdl/Makefile.am: formatting
1762 * configure.ac: disable networking on mac/win for now
1764 * main/newmenu.c: comments
1766 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1768 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1769 redundant swap functions.
1771 2003-02-13 Bradley Bell <btb@icculus.org>
1773 * ChangeLog: update changelog
1775 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1777 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1778 polymodel alignment issues.
1780 2003-02-13 Bradley Bell <btb@icculus.org>
1782 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1783 fix various little bugs
1785 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1786 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1788 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1791 * README.utils: new file
1793 * main/: mve_main.c, mveplay.c: more movie fixes
1795 * README: updated README
1797 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1799 2003-02-12 Bradley Bell <btb@icculus.org>
1801 * utilities/mvlextract.c: bigendian mvl support
1803 * main/mveplay.c: formatting, stuff
1805 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1806 truecolor mve support, standalone mveplayer
1808 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1809 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1810 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1811 standalone mveplayer
1813 2003-01-22 Bradley Bell <btb@icculus.org>
1815 * include/: interp.h, interp.h: restore prototype for
1816 swap_polygon_model_data
1818 2003-01-21 Bradley Bell <btb@icculus.org>
1820 * main/piggy.c: use memcpy to avoid alignment problem
1822 * compilerdefs.txt: updated some defs, added sunos/sparc
1824 2003-01-15 Bradley Bell <btb@icculus.org>
1826 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1828 * main/gamemine.c: attempting to support d1 shareware
1830 * compilerdefs.txt: update defs
1832 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1834 * main/mveplay.c: fix several bugs, comments, formatting.
1836 2003-01-15 Bradley Bell <btb@icculus.org>
1838 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1839 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1840 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1841 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1844 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1845 formatting, comments
1847 2003-01-11 Bradley Bell <btb@icculus.org>
1849 * main/: mission.c, mission.h: attempt to support d1 for mac
1852 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1854 * main/object.h: foo
1856 2003-01-09 Bradley Bell <btb@icculus.org>
1858 * main/movie.c: use ifdef around gr_toggle_fullscreen
1860 2003-01-07 Bradley Bell <btb@icculus.org>
1862 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1863 main/mission.h: don't need .msn file for descent.hog anymore
1867 2003-01-06 Bradley Bell <btb@icculus.org>
1869 * main/mission.h, main/mission.c: comments
1871 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1874 2003-01-03 Bradley Bell <btb@icculus.org>
1876 * utilities/: txb2txt.c, txt2txb.c: remove old files
1878 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1880 * main/polyobj.c: attempt to make read_model_file
1883 * main/menu.c: move vertigo text
1885 2003-01-02 Bradley Bell <btb@icculus.org>
1887 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1888 main/polyobj.h: cleanup alignment changes
1890 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1891 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1892 main/object.h: fix alignment issues on sparc
1894 * cvshowto.txt: update cvs info
1898 * 2d/rle.c: make rle_swap handle RLE_BIG
1900 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1902 * main/render.c: workaround solaris qsort bug
1904 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1906 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1907 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1909 * arch/linux/Makefile.am: enabled linux joystick, kali
1911 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1912 arch/sdl/event.c: enabled linux joystick
1914 2002-12-31 Bradley Bell <btb@icculus.org>
1916 * main/gamemine.c: simplified warning msg
1918 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1920 * main/render.h: fix compiler warning
1922 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1924 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1926 2002-12-24 Bradley Bell <btb@icculus.org>
1928 * main/mission.c: fixes an infinite loop which was caused by d2x
1929 thinking d2demo was a descent 1 mission
1931 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1933 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1935 2002-12-24 Bradley Bell <btb@icculus.org>
1937 * main/render.c: comments
1939 2002-10-30 Bradley Bell <btb@icculus.org>
1941 * main/inferno.c: add help for -hogdir option
1943 * main/inferno.c: added -hogdir option
1945 2002-10-28 Bradley Bell <btb@icculus.org>
1947 * main/: inferno.c, menu.c: enabled Vertigo displays
1949 * include/3d.h: typo
1951 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1953 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1954 main/netmisc.c, main/network.c: simplify and eliminate redundant
1957 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1959 * maths/fixc.c: fix infinite loop in quad_sqrt.
1961 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1962 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1964 2002-10-12 Bradley Bell <btb@icculus.org>
1966 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1968 2002-10-11 Bradley Bell <btb@icculus.org>
1970 * main/hud.c: make hud_message work correctly
1972 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1975 * main/network.c: formatting, small fixes
1977 2002-10-10 Bradley Bell <btb@icculus.org>
1979 * main/netmisc.h: no swap_object for little-endian
1981 * main/: netmisc.h, network.c: use macros to simplify network
1984 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1987 * main/inferno.c: enable loading screen for mac shareware with
1990 * main/netmisc.c: whitespace
1992 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1995 * main/hud.c: whitespace
1997 * configure.ac: remove shareware build, add macdata build
1999 * main/songs.c: whitespace
2001 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2002 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2005 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2008 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2010 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2011 comments, formatting, etc.
2013 * iff/iff.c: fix bigendian iff loading.
2015 2002-10-03 Bradley Bell <btb@icculus.org>
2017 * utilities/txb2tex.c: typo
2019 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2020 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2023 * arch/sdl/mouse.c: whitespace
2025 2002-09-19 Bradley Bell <btb@icculus.org>
2027 * main/kconfig.c: fix a oops, add old logs
2029 * main/kconfig.c: support for >3 mouse buttons
2031 2002-09-18 Bradley Bell <btb@icculus.org>
2033 * include/gr.h: fix palette swap define
2035 2002-09-14 Bradley Bell <btb@icculus.org>
2037 * main/titles.c: load hires briefing screen if lores doesn't exist
2038 (i.e. vertigo) and MenuHires=0
2040 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2042 * main/: multi.h, network.h: pack some structures for ipx
2045 2002-09-14 Bradley Bell <btb@icculus.org>
2047 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2048 and load_endlevel_data() to expect newline-terminated strings, fix
2049 load_game_data to read null-terminated string for
2052 2002-09-07 Bradley Bell <btb@icculus.org>
2054 * main/newmenu.c: added error message
2056 * main/menu.h: enable -nohires with mac shareware
2058 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2060 * 2d/font.c: enable 0/255 palette swap for fonts
2062 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2065 * 2d/2dsline.c: fix ogl blooper
2067 2002-09-05 Bradley Bell <btb@icculus.org>
2069 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2072 * include/strutil.h: need string.h for strcasecmp
2074 * include/rle.h: okay, maybe it needs to be this way
2076 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2078 * 2d/scalec.c: more stuff from d2src
2080 * 2d/rle.c: more stuff from d2src, formatting
2082 * 2d/font.c: useless cruft
2084 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2086 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2089 2002-09-04 Bradley Bell <btb@icculus.org>
2091 * include/grdef.h: fix compiler warnings
2093 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2095 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2098 * main/game.c: we want the mac ibitblt for everything but dos and
2101 * main/texmerge.c: these routines are in tmerge.c
2103 * main/credits.c: enable credits for mac and oem data
2105 * main/bm.c: use either exit.ham or exit.pofs
2107 * include/ibitblt.h: enable some more code from d2src
2109 * include/gr.h: enable mac ubitblt_double
2111 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2113 * include/grdef.h: moved some inline asm from linear.h
2115 * 2d/ibitblt.c: brought in line with original d2 version
2117 * 2d/bitblt.c: reverted to original d2 version of this file, then
2118 added d1x enhancements
2120 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2122 * 2d/linear.h: moved these back to their original locations
2125 * main/mveplay.c: close some memory holes, speed up palette loading
2127 * main/movie.c: added fullscreen toggle while playing movies
2129 * main/inferno.c: comment out -superhires help text (always on)
2131 * include/timer.h: added approx_fsec_to_usec macro
2133 * arch/sdl/joy.c: fix compiler warning
2135 2002-09-01 Bradley Bell <btb@icculus.org>
2137 * main/network.c: oops
2139 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2141 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2142 timer_get_fixed_seconds
2146 2002-08-31 Bradley Bell <btb@icculus.org>
2148 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2151 * main/multi.h: network endian stuff
2153 * 2d/font.c, include/gr.h: fast file i/o for font headers
2155 * arch/win32/arch_ip.cpp: unused file
2157 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2158 bigendian networking fixes
2160 * main/menu.c: make net menu more accurate, also make superhires
2163 * include/pstypes.h: better to have __pack__ all the time, I think.
2164 needed for networking, e.g.
2166 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2169 * arch/win32/Makefile.am: unused file
2173 2002-08-30 Bradley Bell <btb@icculus.org>
2175 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2177 * main/: newmenu.h, titles.c: formatting
2179 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2180 main/multi.h: networking works, finally
2182 * TODO: added TODO file
2184 * arch/linux/arch_ip.cpp: unused fine
2186 * README: network sorta working
2188 * main/: Makefile.am, multi.c, network.c, network.h: more
2191 * main/menu.c: load builtin mission correctly
2193 * main/inferno.c: documentation
2195 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2198 * main/Makefile.mveplay: don't need no more
2200 2002-08-29 Bradley Bell <btb@icculus.org>
2202 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2203 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2204 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2207 * include/ipx_drv.h: more network fixing
2209 * arch/linux/include/ipx_drv.h: more network fixing
2211 * include/ipx.h: formatting
2213 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2215 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2216 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2217 main/inferno.c: fixed networking fuck-up?
2219 * Makefile.am: moved mingw info to README
2221 * README, mingw32.txt: moved mingw info to README
2223 2002-08-27 Bradley Bell <btb@icculus.org>
2225 * utilities/mvlextract.c: allow specifying file to extract
2227 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2230 * utilities/hogextract.c: allow specifying file to extract
2232 * main/mission.c: Have to get mission_num _after_ promoting...
2234 * main/: gameseq.c, titles.c: beginning d1 briefing support
2236 * descent.msn: beginning d1 briefing support
2238 * main/: titles.c, titles.h: d1-style mission briefings
2240 * main/piggy.h: whitespace
2242 * main/movie.c: beginning robot movie support, fall back on lo/hi
2243 res if hi/lo not available
2245 * main/mission.c: added Builtin_mission_num for builtin mission,
2246 D1Hogdir, d1-style mission briefings
2248 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2251 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2252 (for d1 missions that need d1 data)
2254 * 2d/ibitblt.c: whitespace
2256 2002-08-26 Bradley Bell <btb@icculus.org>
2258 * utilities/mvlcreate.c: oops
2260 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2263 * utilities/hogextract.c: added [v]iew option
2265 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2267 * main/titles.c: fix writable string, disable DumbAdjust thing
2269 * main/polyobj.h: whitespace
2271 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2274 * main/movie.c: read movies from AltHogDir, other fixes
2276 * main/: mission.c, mission.h: fix bug w/mission filename
2278 * main/gameseq.c: comments
2280 * main/digi.h: whitespace n stuff
2282 * include/mve_audio.h: added audio flag macros
2284 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2289 2002-08-23 Bradley Bell <btb@icculus.org>
2291 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2294 * Makefile.am: remove d2demo.mn2
2296 * cfile/cfile.c, include/cfile.h: add cfile_size function
2298 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2299 eliminate need for .mn2 files for oem and demo
2301 2002-08-22 Bradley Bell <btb@icculus.org>
2303 * main/bm.c: fix for vertigo
2305 * main/menu.h: make OEM menu pcx available
2307 * 2d/rle.c: merge with original d2 file
2309 * Makefile.am, configure.ac: let mission files get installed by
2312 2002-08-17 Bradley Bell <btb@icculus.org>
2314 * configure.ac: make FAST_FILE_IO the default on little-endian
2317 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2319 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2322 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2324 * main/: game.c, menu.c, mission.c: promote builtin missions.
2326 2002-08-15 Bradley Bell <btb@icculus.org>
2328 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2329 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2331 * utilities/.cvsignore: added cvsignore
2333 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2336 * main/piggy.c: mac data file loading
2338 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2339 transparency and swap 0/255 correctly for mac data files
2341 2002-08-13 Bradley Bell <btb@icculus.org>
2343 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2344 to utilities to avoid conflict with c++ std lib <utility>
2346 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2347 txt2txb.c: moved utility to utilities to avoid conflict with c++
2350 * Makefile.am, configure.ac: add utilities
2352 2002-08-09 Bradley Bell <btb@icculus.org>
2354 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2357 2002-08-08 Bradley Bell <btb@icculus.org>
2359 * main/inferno.c: comments
2361 * main/: newmenu.c, songs.c: mac demo datafile support
2363 * installation.txt: update
2365 * main/gamesave.c: use lowercase for consistency
2367 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2368 models for other than d2demo
2370 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2372 * main/gamemine.c: formatting, better d1 texture conversion
2374 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2375 main/mission.h: recognize .msn mission files.
2377 2002-08-07 Bradley Bell <btb@icculus.org>
2379 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2380 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2381 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2382 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2383 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2384 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2387 2002-08-06 Bradley Bell <btb@icculus.org>
2389 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2391 * main/Makefile.am: formatting
2393 * 2d/font.c: make gr_remap_font just reload the whole thing
2395 * configure.ac: formatting
2397 * Makefile.am: added d2demo.mn2
2399 * d2demo.mn2: mission file for shareware
2401 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2402 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2404 * main/sounds.h: shareware stuff, whitespace
2406 * main/: polyobj.c, polyobj.h: more fast i/o macros
2408 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2411 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2412 endlevel stuff to non-shareware, allow movies/endlevel for
2415 * main/cntrlcen.c: typo
2417 * main/bm.h: use global Piggy_hamfile_version
2419 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2420 macros, use global Piggy_hamfile_version
2422 * main/Makefile.am: terrain and movie stuff always used now
2424 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2427 * main/: gamemine.c, gamesave.c: load DMB levels
2429 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2430 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2432 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2434 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2436 2002-08-04 Bradley Bell <btb@icculus.org>
2438 * main/inferno.c: shareware stuff, formatting
2440 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2442 * arch/sdl/gr.c: don't need to set mode in gr_init
2444 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2446 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2449 * Makefile.am, descent.mn2: added mission file for descent 1
2451 2002-08-02 Bradley Bell <btb@icculus.org>
2453 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2454 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2455 main/piggy.h, misc/error.c: junk
2457 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2458 render.h, scores.c, scores.h, terrain.c: shareware stuff
2460 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2461 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2462 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2463 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2464 main/weapon.c, main/weapon.h: fast i/o macros
2466 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2468 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2469 main/gamemine.h, main/gamesave.c: load d1 levels
2471 2002-07-30 Bradley Bell <btb@icculus.org>
2473 * configure.ac: oops
2475 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2478 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2479 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2480 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2481 main/piggy.c, main/titles.c: support shareware datafiles!
2483 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2484 piggy.c: SHAREWARE fixes
2486 2002-07-29 Bradley Bell <btb@icculus.org>
2488 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2489 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2490 misc/fileutil.c: Portability - OS X support
2492 2002-07-27 Bradley Bell <btb@icculus.org>
2494 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2495 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2496 segment.h: portability
2498 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2499 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2500 main/wall.h: portabilization
2502 * 2d/font.c, include/gr.h: portability
2504 2002-07-26 Bradley Bell <btb@icculus.org>
2506 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2508 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2510 * main/player.c: foo
2512 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2514 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2515 misc/fileutil.h: portable file i/o utils
2517 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2518 writable string anymore... / formatting
2520 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2521 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2522 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2523 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2524 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2525 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2526 portable-izing file loading routines
2528 2002-07-24 Bradley Bell <btb@icculus.org>
2530 * main/mveplay.c: correctly play files with 16bit uncompressed
2531 audio, mem checking, etc
2533 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2536 2002-07-23 Bradley Bell <btb@icculus.org>
2538 * misc/Makefile.am: unused file
2540 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2541 main/sounds.h: remove experimental nmovie stuff
2543 * main/movie.c: add some debugging output
2545 2002-07-22 Bradley Bell <btb@icculus.org>
2547 * main/: console.c, state.c: simplified header
2549 * main/movie.c: enable mveplay audio
2551 * main/old/movie.c: moved to main/
2553 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2554 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2555 main/mvelib.c, main/mveplay.c: initial movie support
2557 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2558 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2559 include/ogl_init.h, include/pstypes.h, main/console.c,
2560 main/state.c, mem/mem.c: OS X stuff
2562 * configure.ac: OS X and movie stuff
2564 2002-07-19 Bradley Bell <btb@icculus.org>
2566 * compilerdefs.txt: OSX defs
2568 2002-07-18 Bradley Bell <btb@icculus.org>
2570 * main/inferno.c: use simpler rcs tags
2572 * autogen.sh: keep Changelog in cvs (and use --accum)
2574 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2575 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2576 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2577 main/songs.c: changed cdrom->rbaudio
2579 * include/rbaudio.h: moved to /include
2581 2002-07-17 Bradley Bell <btb@icculus.org>
2583 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2584 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2585 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2586 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2587 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2588 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2589 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2590 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2591 3d/setup.c: use simpler rcs tags
2596 2002-07-17 Bradley Bell <btb@icculus.org>
2598 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2600 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2602 * debian/rules: don't need readme's
2604 * debian/rules: move d1x license to COPYING, license clarifications
2606 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2607 license to COPYING, license clarifications
2609 * debian/rules: fix debian docs
2611 * debian/rules: fix debian manpages
2613 * debian/d2x-sdl.menu: fix debian menu
2615 * debian/rules: link to undocumented man page for debs
2617 * Makefile.am, configure.ac, debian/control, debian/copyright,
2618 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2619 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2620 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2623 2002-07-16 Bradley Bell <btb@icculus.org>
2625 * debian/: rules, changelog.in: deb stuff
2627 * configure.ac: cleaner nasm detection
2629 * debian/: changelog.in, control, rules: deb stuff
2631 * README, installation.txt: typos, stuff
2633 * configure.ac: better #defines
2635 * configure.ac: whitespace
2637 * configure.ac: better documentation
2639 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2640 SDL_JOYSTICK not needed
2642 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2644 * configure.ac: need higher SDL for joystick
2646 * debian/: control, rules: deb stuff
2648 * arch/sdl/joy.c: old junk
2650 * Makefile.am, configure.ac: automake updates
2652 * main/: inferno.c, text.c: don't use althogdir on non-unix
2654 * configure.ac: more autoconf updates
2656 * misc/strutil.c: better strrev
2658 * main/inferno.c: need limits.h on mingw also
2660 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2663 2002-04-19 Bradley Bell <btb@icculus.org>
2665 * main/network.c: let hoard.ham be a cfile
2667 * main/text.c: better error message when hog not found
2671 2002-03-23 Bradley Bell <btb@icculus.org>
2673 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2674 arch/sdl/Makefile.am: Use SDL joystick automatically
2676 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2678 2002-03-05 Bradley Bell <btb@icculus.org>
2680 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2683 2002-02-23 Bradley Bell <btb@icculus.org>
2685 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2687 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2688 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2689 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2690 main/editor/Makefile.am: moved includes to include
2692 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2694 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2695 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2696 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2699 * main/game.c: disabled cockpit for OGL, formatting
2701 * 2d/ibitblt.c: formatting
2703 2002-02-16 Bradley Bell <btb@icculus.org>
2705 * include/oldsdl.h: check for older macros
2707 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2708 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2709 allow older sdl versions
2711 2002-02-15 Bradley Bell <btb@icculus.org>
2713 * main/: automap.c, automap.h, inferno.c: automap resolution now
2716 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2718 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2719 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2720 win32/include/key_arch.h: never mind - that would be pointless
2722 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2723 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2724 win32/include/key_arch.h: copied files from d1x
2726 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2727 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2729 * main/multipow.c: need conf.h
2731 * arch/win32/Makefile.am: new file
2733 * include/pstypes.h: added u_int16_t (needed in base_ip)
2735 * arch/win32/arch_ip.cpp: copied from d1x
2737 2002-02-14 Bradley Bell <btb@icculus.org>
2739 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2741 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2742 main/netlist.c: Added hotkeys to toggle fullscreen mode
2744 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2745 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2747 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2748 reorder.h: Lotsa networking stuff from d1x
2750 2002-02-13 Bradley Bell <btb@icculus.org>
2752 * include/gr.h, main/game.c: Fullscreen toggle stuff
2754 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2757 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2758 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2761 2002-02-11 Bradley Bell <btb@icculus.org>
2763 * main/bm.c: use portable loader if bigendian
2765 * include/pstypes.h: don't define bool for c++
2767 * include/cfile.h: extern AltHogDir stuff
2769 * include/byteswap.h: use WORDS_BIGENDIAN
2771 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2773 * main/vers_id.h: added D2X_IVER
2775 * misc/args.c: don't use d1x.ini
2777 * Makefile.am: rpm stuff
2779 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2782 2002-02-09 Bradley Bell <btb@icculus.org>
2784 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2786 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2788 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2791 2002-02-06 Bradley Bell <btb@icculus.org>
2793 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2794 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2795 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2797 * debian/: changelog.in, control, copyright, d2x-gl.files,
2798 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2802 2002-02-02 Bradley Bell <btb@icculus.org>
2804 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2806 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2807 Enabled RELEASE option
2809 2002-01-31 Bradley Bell <btb@icculus.org>
2811 * Makefile.am, configure.ac: specify prerequisite versions of
2812 autoconf and automake
2814 2002-01-29 Bradley Bell <btb@icculus.org>
2816 * main/mission.c: RCS header added
2818 * main/inferno.c: update copyright date
2820 * main/mission.c: allow missions to be in AltHogDir
2822 * configure.ac: Display results of configure
2824 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2827 2002-01-28 Bradley Bell <btb@icculus.org>
2829 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2830 Data files now go in DATADIR/games/d2x, user files now go in
2833 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2835 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2836 files now go in ~/.d2x
2838 2002-01-24 Bradley Bell <btb@icculus.org>
2840 * configure.ac: fix nasm not found error message
2842 2002-01-18 Bradley Bell <btb@icculus.org>
2844 * configure.in: getting rid of old configure.in
2846 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2847 main/movie.c: Movie playing kludgey stuff
2849 * misc/args.c: formatting
2851 * main/inferno.c: allow -h for help
2853 * include/error.h: don't die on int3, unless -debug given
2855 * mingw32.txt: more stuff
2857 2001-12-29 Bradley Bell <btb@icculus.org>
2859 * Makefile.am: Got rid of thinking.txt
2861 * main/inferno.c: document -nomovies option
2863 2001-12-28 Bradley Bell <btb@icculus.org>
2865 * main/titles.c: formatting, put some code into place for rendering
2866 of robots during briefings
2868 2001-12-27 Bradley Bell <btb@icculus.org>
2872 2001-12-23 Craig Hadady <chadady@iglou.com>
2874 * 2d/rle.c: fixed bug in dummy array.
2876 2001-12-03 Bradley Bell <btb@icculus.org>
2878 * arch/sdl/init.c: fix formatting
2880 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2881 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2882 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2883 and sdl joystick stuff
2885 2001-11-30 Bradley Bell <btb@icculus.org>
2887 * thinking.txt: not needed
2889 2001-11-27 Bradley Bell <btb@icculus.org>
2891 * cygconf, mingw32.txt: use sdl from source on cygwin
2893 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2894 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2895 SDL_CFLAGS to CFLAGS
2897 2001-11-27 Bradley Bell <btb@icculus.org>
2901 2001-11-14 Bradley Bell <btb@icculus.org>
2903 * texmap/scanline.c: use optimization flags as texmap default
2905 * NEWS: mouse wheel, etc
2907 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2908 wheel to emulate 3rd axis
2910 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2912 * include/error.h: kludge to ungrab mouse when we hit an int3
2914 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2915 __ENV_MSDOS__ to __MSDOS__
2917 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2920 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2923 * arch/sdl/digi.c: implemented digi_set_volume
2925 * include/grdef.h, main/config.c, misc/d_io.c: change
2926 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2928 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2929 main/piggy.c: use MAKE_SIG
2931 * installation.txt: update
2933 * configure.ac: new file
2935 * arch/sdl/joydefs.c: #include pstypes.h
2937 * arch/sdl/init.c: SDL joystick stuff
2939 * acconfig.h: adjust MINGW defines
2941 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2942 controls menu now works
2944 2001-11-13 Bradley Bell <btb@icculus.org>
2946 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2949 * Makefile.am: New file
2951 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2954 * compilerdefs.txt: New file
2956 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2958 2001-11-12 Bradley Bell <btb@icculus.org>
2960 * main/playsave.c: load player files regardless of byte order of
2963 2001-11-11 Bradley Bell <btb@icculus.org>
2965 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2968 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2970 * NEWS: GL savegame thumbnails
2972 * acconfig.h, configure.in: make option for NMOVIES, default to off
2974 2001-11-09 Bradley Bell <btb@icculus.org>
2976 * main/state.c: Enabled savegame thumbnails under OpenGL
2978 * unused/pa_null/pa_enabl.h: remove duplicate header
2980 * misc/args.c: use d2x.ini for option file
2982 * mem/mem.c: Move mem_realloc inside the ifdef
2984 * main/menu.c: fix 640x400 menu text
2986 * main/inferno.c: added documentation
2988 * main/endlevel.c: fix warnings
2990 * arch/ogl/gr.c: Get rid of gl spew
2992 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2994 * acconfig.h: Define __SDL__ for mingw
2996 2001-11-08 Bradley Bell <btb@icculus.org>
2998 * 2d/font.c: free OGL font data when rereading
3000 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3001 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3002 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3003 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3004 main/weapon.h: Enabled shareware build, endlevel flythrough
3007 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3008 of use for shareware build
3010 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3013 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3015 2001-11-05 Bradley Bell <btb@icculus.org>
3017 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3020 * include/3d.h: Add comment
3022 2001-11-04 Bradley Bell <btb@icculus.org>
3024 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3027 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3030 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3032 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3033 main/hudmsg.h: Enable d1x-style hud_message
3035 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3037 * 2d/font.c: re-init ogl fonts after remapping colors.
3039 2001-11-02 Bradley Bell <btb@icculus.org>
3041 * misc/Makefile.am: remove byteswap.h (duplicate header)
3043 * 2d/font.c: fixed gr_remap_font, minor stuff
3045 * configure.in: take out -O2 if doing debug build
3047 * main/bm.c: formatting
3049 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3051 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3052 macros, get rid of functions
3054 2001-11-01 Bradley Bell <btb@icculus.org>
3056 * misc/byteswap.h: removed duplicate header
3058 2001-10-31 Bradley Bell <btb@icculus.org>
3060 * NEWS, main/automap.c: automap works in opengl
3062 * NEWS, configure.in: Added news
3064 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3066 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3068 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3069 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3070 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3072 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3074 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3076 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3077 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3079 2001-10-27 Bradley Bell <btb@icculus.org>
3081 * main/inferno.c: added some documentation
3083 2001-10-25 Bradley Bell <btb@icculus.org>
3085 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3088 * Makefile.am, configure.in, arch/Makefile.am,
3089 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3090 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3091 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3092 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3093 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3094 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3095 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3096 it's ugly, but It'll be easier to sync with d1x.
3098 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3099 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3100 main/editor/Makefile.am: attempt at support for editor, makefile
3103 * misc/d_delay.c: formatting fix
3105 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3106 tmappent.S, tmapppro.S: adding support for runtime selection of
3109 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3110 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3111 including multi.h and network.h, fix backslashes, fix compiler
3114 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3115 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3116 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3117 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3118 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3119 including multi.h and network.h, fix backslashes
3121 * include/pstypes.h: added typedef for u_int64_t on mingw
3123 * include/3d.h: added prototype for g3_uninit_polygon_model
3125 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3127 2001-10-24 Bradley Bell <btb@icculus.org>
3129 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3130 arch subdirs, as in d1x.
3132 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3133 earlier style until i understand automake 1.5 better. remove input
3136 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3137 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3138 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3139 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3140 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3141 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3142 Moved input stuff to arch subdirs, as in d1x.
3144 * NEWS, configure.in: blah blah
3146 2001-10-23 Bradley Bell <btb@icculus.org>
3148 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3150 * texmap/tmapppro.S: no need for #include <conf.h> here
3152 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3155 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3156 file. RCS header added
3158 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3159 #ifdef'ing out the whole file. RCS header added
3161 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3162 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3163 fixes. Now works with automake 1.5 and autoconf 2.52.
3164 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3165 mingw (-grabmouse now works on win32).
3167 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3168 These don't belong in cvs
3172 2001-10-20 Bradley Bell <btb@icculus.org>
3174 * 2d/font.c: Don't free unused variables...
3176 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3179 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3180 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3181 main/Makefile.am: make dist more sensible
3183 * Makefile.am: Kludge for linking on mingw
3185 2001-10-19 Bradley Bell <btb@icculus.org>
3187 * Makefile.am, configure.in, arch/win32/Makefile.am,
3188 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3190 * include/ipx_drv.h: Check for __MINGW32__
3192 * include/i86.h: Imported from d1x
3194 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3196 * arch/dos/modex.asm: Fixed %include
3198 * main/console.c: RCS headers added
3200 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3203 * Makefile.am, main/Makefile.am: Moved final link to top-level
3204 directory instead of main/
3206 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3207 __ENV_LINUX__ to __linux__
3209 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3210 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3211 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3212 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3213 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3214 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3215 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3216 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3217 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3218 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3221 * configure.in: add --enable-xploader, support arch/linux subdir,
3224 * main/inferno.c: conditionalize conf.h
3226 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3228 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3229 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3230 misc/fileutil.h: Partial application of linux/alpha patch.
3232 2001-10-19 Bradley Bell <btb@icculus.org>
3234 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3235 networking in line with d1x, moved some arch/linux_* stuff to
3238 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3239 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3240 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3241 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3244 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3245 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3246 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3247 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3248 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3249 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3250 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3251 linux/include/ukali.h: Brought linux networking in line with d1x,
3252 moved some arch/linux_* stuff to arch/linux/*
3254 * include/ipx_drv.h: Imported from d1x
3256 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3258 * main/ipx_drv.c: Imported from d1x
3260 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3261 main/network.h, main/Makefile.am: Trying to get network working on
3264 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3265 main/Makefile.am: build fixes
3267 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3268 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3269 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3270 starting to get net working.
3272 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3273 conditionalized min,max macros
3275 2001-10-18 Bradley Bell <btb@icculus.org>
3277 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3278 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3279 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3280 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3283 * 2d/2dsline.c: RCS headers added/changed
3285 * configure.in: fix NASMFLAGS bug
3287 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3290 2001-10-17 Bradley Bell <btb@icculus.org>
3292 * NEWS: Fixed the invulnerable robots bug!
3294 * main/collide.c: Fixed the invulnerable robots bug!
3296 2001-10-14 Bradley Bell <btb@icculus.org>
3298 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3301 2001-10-13 Bradley Bell <btb@icculus.org>
3303 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3304 arch/Makefile.am, arch/dos/Makefile.am,
3305 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3306 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3307 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3308 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3309 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3310 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3311 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3312 arch/win32/include/Makefile.am, iff/Makefile.am,
3313 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3314 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3315 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3316 unused/bios/Makefile.am, unused/lib/Makefile.am,
3317 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3318 unused/ui/Makefile.am, unused/vga/Makefile.am,
3319 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3320 automake stuff from "inert" subdirs. And there was much rejoicing.
3322 * Makefile.am, NEWS, configure.in: Stuff
3324 * ChangeLog: removing auto-generated file
3326 * cygconf: Added instructions for mingw32 build
3328 * Makefile.am: renamed INSTALL to installation.txt
3330 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3332 * mingw32.txt: Added instructions for mingw32 build
3334 * configure.in: Enable assembly under mingw32
3336 2001-10-12 Bradley Bell <btb@icculus.org>
3338 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3340 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3341 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3342 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3343 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3344 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3345 to __DJGPP__, since it's built-in.
3347 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3349 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3350 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3354 2001-10-12 Bradley Bell <btb@icculus.org>
3356 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3358 * Makefile.am: make sure cygconf gets archived
3360 * configure.in: Increment version number in preparation for release
3362 * configure.in: Fix detection of opengl
3364 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3365 cygconf, arch/Makefile.am, arch/include/joy.h,
3366 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3367 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3368 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3369 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3370 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3371 Vastly improved compilability.
3373 2001-10-11 Bradley Bell <btb@icculus.org>
3375 * Makefile.am: Added macros/sdl.m4
3377 * autogen.sh: Added macros/sdl.m4
3379 2001-10-09 Bradley Bell <btb@icculus.org>
3381 * main/vers_id.h: Added DESCENT_VERSION constant
3383 * main/inferno.c: Added command-line help.
3385 * include/ogl_init.h: opengl improvments (following d1x changes)
3387 2001-10-07 Bradley Bell <btb@icculus.org>
3389 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3390 arch/ogl/Makefile.am: Remove duplicate headers.
3392 2001-08-02 Thimo Neubauer <thimo@debian.org>
3394 * mem/mem.c: totally crippled the memory manager because it does
3395 not make sense for non-DOS-systems and it would have been too
3396 complicated to get it 64bit clean
3398 2001-06-19 Bradley Bell <btb@icculus.org>
3400 * cvshowto.txt: updated anonymous password
3402 2001-02-08 Bradley Bell <btb@icculus.org>
3404 * COPYING, license.txt: Added d1x license
3406 2001-02-01 Bradley Bell <btb@icculus.org>
3408 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3410 2001-01-31 Bradley Bell <btb@icculus.org>
3412 * configure.in, arch/include/mouse.h, include/pstypes.h,
3413 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3415 * main/polyobj.c: fix typo
3417 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3418 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3419 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3420 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3421 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3422 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3423 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3424 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3425 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3426 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3427 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3428 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3429 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3430 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3431 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3432 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3433 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3434 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3435 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3436 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3437 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3438 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3439 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3440 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3441 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3442 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3445 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3446 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3447 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3448 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3451 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3454 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3455 cross-compiling, and cygwin fixes
3457 2001-01-30 Bradley Bell <btb@icculus.org>
3459 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3460 include/pstypes.h, include/strutil.h, main/Makefile.am,
3461 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3462 needs --without-assembler and --without-network to compile
3464 2001-01-29 Bradley Bell <btb@icculus.org>
3466 * configure.in, main/Makefile.am: Fixes to build system
3468 * main/kconfig.c: fix for non-linux joysticks
3470 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3471 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3472 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3473 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3474 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3475 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3476 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3477 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3478 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3479 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3481 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3482 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3483 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3484 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3485 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3486 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3489 * arch/dos/include/joy.h, arch/dos/include/key.h,
3490 arch/dos/include/mouse.h: Unified input headers.
3492 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3494 2001-01-28 Bradley Bell <btb@icculus.org>
3496 * conf.h.in, configure.in, arch/Makefile.am,
3497 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3498 arch/include/key.h, main/Makefile.am: More header unification...
3500 * main/newdemo.c: Added <ctype.h>
3502 * arch/include/event.h, arch/include/joy.h: unified input headers.
3504 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3505 OpenGL now uses SDL-GL instead of gii
3507 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3509 2001-01-25 Bradley Bell <btb@icculus.org>
3511 * autogen.sh: use "set -e" so execution stops if something goes
3514 2001-01-24 Bradley Bell <btb@icculus.org>
3518 * Makefile.am: Add ChangeLog to dist
3522 2001-01-24 Bradley Bell <btb@icculus.org>
3524 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3526 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3527 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3530 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3531 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3532 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3533 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3534 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3535 arch/Makefile.am, arch/dos/Makefile.am,
3536 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3537 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3538 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3539 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3540 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3541 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3542 unused/Makefile.am, unused/bios/Makefile.am,
3543 unused/lib/Makefile.am, unused/novga/Makefile.am,
3544 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3545 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3546 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3547 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3548 make dist, VPATH builds, ...
3550 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3551 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3552 arch/dos/Makefile.in, arch/linux/Makefile.in,
3553 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3554 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3555 misc/Makefile.in, texmap/Makefile.in: cruft removal
3557 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3560 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3562 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3564 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3567 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3568 added -grabmouse option
3570 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3571 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3572 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3573 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3574 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3575 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3576 main/songs.c, misc/args.c: changed args_find to FindArg
3578 2001-01-22 Bradley Bell <btb@icculus.org>
3580 * configure, main/Makefile.am, main/Makefile.in: configuration
3583 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3584 fix compiler warnings w/opengl
3586 * include/console.h: ggi support
3588 * arch/linux_init.c: svgalib support
3590 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3591 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3592 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3593 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3594 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3595 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3598 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3600 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3601 main/render.c: fix warnings and enable NDEBUG *
3602 arch/svgalib_init.c: svgalib support
3604 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3606 * main/kconfig.c: joystick support
3608 2001-01-21 Bradley Bell <btb@icculus.org>
3610 * cvshowto.txt: new file, taken from d1x webpage
3612 * AUTHORS, README: Taking over as maintainer of d2x
3614 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3616 2001-01-20 Bradley Bell <btb@icculus.org>
3618 * configure, configure.in: Turned -Werror back off by default
3620 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3621 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3622 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3623 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3624 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3625 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3626 main/laser.c, main/multi.c, main/network.c, main/network.h,
3627 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3628 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3629 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3630 warnings, for non-OpenGL on linux, anyway...
3632 2001-01-19 Bradley Bell <btb@icculus.org>
3634 * copying: remove duplicate file
3636 * Import of d2x-0.0.9-pre1
3638 * Import of d2x-0.0.8