1 2004-05-12 Bradley Bell <btb@icculus.org>
3 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
5 2004-05-11 Bradley Bell <btb@icculus.org>
7 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
9 2004-05-10 Bradley Bell <btb@icculus.org>
11 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
12 g3_draw_transp_poly had the fade level backwards, decided to just
13 fix g3_draw_poly so it behaves correctly, transparency or not,
14 reverted changes to render_face
16 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
18 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
19 rendering transparent (e.g. cloaked) walls
21 * main/render.c: render_face now calls g3_draw_transp_poly() for
22 cloaked walls in OpenGL
24 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
26 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
27 that from other apps, had "static" distortions.
29 2004-04-22 Bradley Bell <btb@icculus.org>
31 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
33 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
34 aligned version of PUT_INTEL_* macros
36 2004-04-15 Bradley Bell <btb@icculus.org>
38 * main/inferno.c: comment out unused checksum variable
40 2004-04-14 Bradley Bell <btb@icculus.org>
42 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
44 2004-04-14 Terran Melconian <terran@consistent.org>
46 * main/gameseg.c: use portable rand function (fixes #1118)
48 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
50 * main/songs.c: uncomment calls to RBAStop (fixes #473)
52 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
54 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
55 get rid of warnings (now compiles with -Werror on SunOS)
57 * main/piggy.c: fix (really) wierd SunOS bug
59 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
60 caused by not allocating enough mem for rle bitmaps
62 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
64 * include/pstypes.h: sun OS typedef fixes
66 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
68 * main/piggy.c: fix bug 1067
70 * main/piggy.c: fix bugfix for 1067
72 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
73 with descent.pig of mac registered)
75 2003-12-18 Bradley Bell <btb@icculus.org>
77 * main/kconfig.c: fixes for linux-native joystick
79 * main/kconfig.c: bunch of fixes (esp. for non linux-native
82 * arch/include/joy.h: comments/formatting
84 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
86 * compilerdefs.txt: added FreeBSD defs
88 2003-12-08 Bradley Bell <btb@icculus.org>
90 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
93 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
95 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
96 arch/linux/ipx_udp.c: fix FreeBSD compile errors
98 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
100 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
101 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
102 get rid of silly ulongs
104 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
105 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
106 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
107 change relevant __linux__ macros to __ELF__
109 2003-11-27 Bradley Bell <btb@icculus.org>
111 * include/ogl_init.h: added proto for ogl_check_mode
113 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
114 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
117 2003-11-26 Bradley Bell <btb@icculus.org>
119 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
120 3.3 compiler warnings
122 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
125 * include/pstypes.h: OS X fixes
127 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
128 main/newmenu.h: linux fixes
130 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
131 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
132 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
133 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
134 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
137 * arch/sdl/gr.c: fix sdl gr_update
139 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
140 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
141 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
142 cfile/cfile.c, console/CON_console.c, include/d_io.h,
143 include/error.h, include/pstypes.h, include/strutil.h,
144 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
145 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
146 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
147 main/playsave.c, main/songs.c, main/state.c, main/text.c,
148 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
151 2003-11-25 Bradley Bell <btb@icculus.org>
153 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
154 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
155 libmve/VisualC/mveplayer.dsp: updated project files
157 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
160 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
161 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
162 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
163 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
166 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
167 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
170 2003-11-24 Bradley Bell <btb@icculus.org>
172 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
173 libmve/mveplay.c: stuff to play mve's in WinCE
175 * arch/win32/findfile.c: unused functions...
179 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
180 enabled mouse control of menus
182 * main/mission.h: oops, didn't mean to change this.
184 2003-11-21 Bradley Bell <btb@icculus.org>
186 * VisualCE/d2x/d2x.vcp: updated project file
188 2003-11-20 Bradley Bell <btb@icculus.org>
190 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
191 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
192 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
195 2003-11-17 Bradley Bell <btb@icculus.org>
197 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
198 main/menu.c: added option to disable kalinix under unix
200 * main/game.c, main/newmenu.c: always set menu mode for GL popups
202 2003-11-14 Bradley Bell <btb@icculus.org>
204 * main/automap.c: fix automap background image
206 * main/automap.c, main/automap.h: delete cruft
208 * main/automap.c: fix level number position
210 * main/automap.c: simplify g3_draw_line hack
212 * main/menu.c: stop pointless vid mode changes
214 2003-11-07 Bradley Bell <btb@icculus.org>
216 * NEWS, installation.txt: s'more documentation
218 2003-11-07 Steffen Pohle <stpohle@gmx.net>
220 * configure.ac: fix .exe extension problems
222 2003-11-07 Bradley Bell <btb@icculus.org>
224 * arch/ogl/ogl.c: disable texture format verification for OS X -
227 2003-11-06 Bradley Bell <btb@icculus.org>
229 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
230 use more traditional Alt+Enter for toggling fullscreen
232 * 2d/ibitblt.c, main/mission.h: comments/formatting
234 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
236 2003-11-06 Bradley Bell <btb@icculus.org>
238 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
239 resolution change, use kludge to avoid repetitive res changes
241 2003-11-04 Bradley Bell <btb@icculus.org>
243 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
244 structures and i/o routines back to piggy.c
246 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
248 * installation.txt: tell to install d1 .pig for better textures
250 2003-11-04 Bradley Bell <btb@icculus.org>
252 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
253 oem d1 v1.0 and registered d2 v1.0, comments
255 2003-11-03 Bradley Bell <btb@icculus.org>
257 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
258 all d1 shareware - even though files are different!
260 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
263 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
266 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
269 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
271 * main/movie.c: when no movies are found, divide by six the
272 number of warning lines sent to stdout
274 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
276 * include/byteswap.h: fix stupid copy/paste error
278 2003-10-24 Bradley Bell <btb@icculus.org>
280 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
281 gr_linear_rep_movsd_2x instead of almost identical
282 gr_linear_movsd_double. Better since we have assembly versions.
284 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
286 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
289 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
291 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
292 error with --disable-network, move reset_network_objects()
293 from gameseq.c to multi.c
295 2003-10-14 Bradley Bell <btb@icculus.org>
297 * AUTHORS, NEWS: stuff
299 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
301 2003-10-12 Bradley Bell <btb@icculus.org>
303 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
304 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
307 2003-10-12 Aaron Plattner <plattner@caltech.edu>
309 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
310 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
311 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
312 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
313 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
314 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
315 arch/win32/ipx_win.c, arch/win32/winnet.c,
316 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
317 main/multi.h, main/network.c: add IPv4 multicasting support
319 2003-10-11 Bradley Bell <btb@icculus.org>
321 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
323 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
324 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
325 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
326 main/weapon.h: lots of shareware and oem fixes
328 2003-10-10 Bradley Bell <btb@icculus.org>
330 * arch/win32/winnet.c: fixed stupid win32 network bug
332 2003-10-10 Bradley Bell <btb@icculus.org>
334 * main/piggy.c: increased D1_MAX_TMAP_NUM
336 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
338 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
339 which are animated in d2, refactorizes d1 texture reading
341 2003-10-10 Bradley Bell <btb@icculus.org>
343 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
344 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
345 main/collide.h, main/compbit.h, main/config.h, main/console.c,
346 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
347 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
348 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
349 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
350 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
351 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
352 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
353 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
354 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
355 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
356 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
357 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
358 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
359 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
360 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
361 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
362 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
363 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
364 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
365 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
366 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
367 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
368 main/wall.h: comments/formatting
370 2003-10-09 Bradley Bell <btb@icculus.org>
372 * main/text.c: fix text when using old datafiles
374 * main/laser.h: comments/whitespace
376 * main/laser.c, main/weapon.c: fixed smart missiles and smart
377 mines w/shareware data
379 * include/DT_drawtext.h: deleted unused file
381 2003-10-08 Bradley Bell <btb@icculus.org>
383 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
385 * arch/win32/ipx_udp.c: use closesocket() instead of close()
387 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
388 main/menu.c: Disabled 'd2x keys' weapon selection
390 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
392 * main/object.h, main/multi.h: get rid of most warnings issued by
393 cpp-precomp of gcc from Mac OS X dev tools
395 2003-10-05 Bradley Bell <btb@icculus.org>
397 * NEWS, configure.ac: increment version number
399 * cfile/cfile.c: better handling of CRLF text files (when that is
402 * utilities/hogcreate.c, utilities/hogextract.c,
403 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
404 reading/writing files
406 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
407 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
410 2003-10-04 Bradley Bell <btb@icculus.org>
412 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
414 * main/netmisc.c: change byte to sbyte, comments/whitespace
416 2003-10-03 Bradley Bell <btb@icculus.org>
418 * cfile/cfile.c, main/config.c: fix win32 eof bug.
420 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
423 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
424 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
425 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
426 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
427 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
428 main/object.c, main/object.h, main/paging.c, main/player.h,
429 main/robot.h, main/segment.h, main/state.c, main/switch.c,
430 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
431 main/weapon.c, main/weapon.h: change byte to sbyte,
434 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
435 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
436 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
437 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
439 * configure.ac: better checking for timeval
441 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
443 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
444 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
445 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
446 arch/win32/winnet.c, configure.ac, include/byteswap.h,
447 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
448 main/multibot.c, main/network.c: Make network architecture
449 choosable from game menu, add support for UDP/IP on Mac OS X and
452 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
454 * include/byteswap.h: added macros for coping with alignment
457 2003-10-02 Bradley Bell <btb@icculus.org>
459 * main/multi.h: added padding to little-endian version of
462 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
464 * main/netmisc.c: delete duplicate function
466 2003-10-01 Bradley Bell <btb@icculus.org>
468 * main/bm.c: make sure d1_texture_indices gets freed between
471 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
473 * main/piggy.h: fix size of d1 shareware descent.pig
475 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
477 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
478 main/gameseq.c, main/piggy.c: fix loading of d1 texture
479 replacements for non-animated textures
481 2003-08-02 Matthew Mueller <donut@dakotacom.net>
483 * main/controls.c: use fixed 20fps wiggle
485 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
487 * Makefile.am, debian/changelog.in, debian/control,
488 debian/d2x-common.dirs, debian/d2x-common.install,
489 debian/d2x-common.manpages, debian/d2x-gl.files,
490 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
491 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
492 utilities/Makefile.am, utilities/hogcreate.1,
493 utilities/hogextract.1, utilities/mvlcreate.1,
494 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
495 add man pages, distribute utility programs in new d2x-common deb
497 * rpm/d2x.spec.in: updated rpm spec file
499 2003-08-02 Bradley Bell <btb@icculus.org>
501 * cfile/cfile.c: update raw_position in cfputc and cfputs
503 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
505 * main/piggy.c: make error message more friendly
507 * main/piggy.c: simplify copying of bitmap flags
509 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
512 * cfile/cfile.c: revert to always using custom fgets
514 * main/endlevel.c, main/mission.c: handle missing exit sequence
515 components gracefully
517 * main/playsave.c: comments
519 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
521 * cfile/cfile.c: update raw_position in cfwrite
523 * main/network.c: comments/formatting
525 2003-06-22 Bradley Bell <btb@icculus.org>
527 * cfile/cfile.c: use standard fgets for non-archive files
529 * main/movie.c: use con_printf for missing movie warning
531 2003-06-18 Bradley Bell <btb@icculus.org>
533 * main/movie.c: fixed cfile conversion of movielib code
535 * main/console.c, main/hud.c: strip out colors, etc when printing
538 * include/u_mem.h: fix NDEBUG calloc macro
540 2003-06-15 Bradley Bell <btb@icculus.org>
542 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
545 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
546 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
547 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
548 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
549 main/scores.c, main/state.c, main/text.c, misc/args.c,
550 misc/strio.c: convert file i/o to cfile
552 2003-06-14 Bradley Bell <btb@icculus.org>
554 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
555 writing and other modes besides "rb" (mostly taken from
558 2003-06-09 Bradley Bell <btb@icculus.org>
560 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
563 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
564 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
567 2003-06-07 Taylor Richards <taylor@icculus.org>
569 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
571 2003-06-07 Bradley Bell <btb@icculus.org>
573 * main/console.c: fix non-console build
575 * main/gamesave.c: comments
577 * main/bm.c: remove redundant break
579 2003-06-06 Bradley Bell <btb@icculus.org>
581 * main/gauges.c, main/kconfig.c: comments/formatting
583 * console/.cvsignore: added .cvsignore
585 * main/console.c: can't write to console after it's closed
587 2003-06-05 Bradley Bell <btb@icculus.org>
589 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
590 console/internal.c, console/internal.h, include/CON_console.h,
591 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
592 finish console conversion away from SDL
594 2003-06-04 Bradley Bell <btb@icculus.org>
596 * console/CON_console.c, include/CON.console.h, include/console.h,
597 main/console.c, main/game.c: console conversion to native gr,
600 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
601 put prototype for gr_bm_bitblt in gr.h
603 2003-06-03 Bradley Bell <btb@icculus.org>
605 * console/CON_console.c, console/DT_drawtext.c,
606 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
607 main/console.c: use native fonts for console
609 * main/playsave.c: use shorts for short data
611 2003-06-02 Bradley Bell <btb@icculus.org>
613 * configure.ac, main/console.c: set console background, fix
616 2003-06-01 Bradley Bell <btb@icculus.org>
618 * Makefile.am, arch/sdl/event.c, configure.ac,
619 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
620 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
621 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
622 main/gamerend.c: added console code (from SDL_console)
624 2003-05-30 Bradley Bell <btb@icculus.org>
626 * README: minor update
628 2003-05-28 Bradley Bell <btb@icculus.org>
630 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
635 2003-06-06 Bradley Bell <btb@icculus.org>
637 * main/kconfig.c: fix crash in control menus
639 * main/gauges.c: force cockpit redraw in opengl
641 * main/gamerend.c: move ogl swap, so cockpit and console get
644 2003-06-01 Bradley Bell <btb@icculus.org>
646 * configure.ac, libmve/mveplay.c: define struct timeval if needed
650 2003-05-12 Bradley Bell <btb@icculus.org>
652 * configure.ac: increment version number
654 * main/bm.c: use con_printf for exit model warnings
656 * configure.ac: must check for timespec after setting -mno-cygwin
658 * main/inferno.c: added -nohogdir and -userdir options
660 * NEWS, main/titles.c: use briefings with no extension
664 2003-04-30 Bradley Bell <btb@icculus.org>
666 * configure.ac: have to include time.h when checking for nanosleep
668 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
671 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
672 increment version number
674 * main/Makefile.am: make dist fix
678 2003-04-29 Bradley Bell <btb@icculus.org>
680 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
683 2003-04-24 Bradley Bell <btb@icculus.org>
685 * configure.ac: increment version number
687 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
690 2003-04-24 Ingo van Lil <inguin@gmx.de>
692 * main/render.c: fix misspellings of NDEBUG
696 2003-04-14 Bradley Bell <btb@icculus.org>
698 * cfile/cfile.c: prefer files from d2 hog over d1 hog
700 2003-04-11 Bradley Bell <btb@icculus.org>
702 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
707 2003-04-11 Bradley Bell <btb@icculus.org>
709 * libmve/mveplay.c: use _sleep instead of sleep on win32
711 * Makefile.am, README, README.utils, arch/sdl/digi.c,
712 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
713 include/cfile.h, include/error.h, libmve/Makefile.am,
714 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
715 main/endlevel.h, main/playsave.c, misc/fileutil.c:
716 utilities/Makefile.am: comments/formatting/dist problems
718 * configure.ac: use different defines for os x
720 2003-04-07 Bradley Bell <btb@icculus.org>
722 * include/error.h, misc/error.c: put some old stuff back in,
723 eliminate duplicate error messages
725 * main/text.c: don't die on text not found
728 * main/inferno.c: print some useful info if hog not found, allow
729 -help to work if no text available
731 2003-04-07 Steffen Pohle <stpohle@gmx.net>
733 * arch/linux/Makefile.am: revert to previous version, so linux
736 2003-04-03 Bradley Bell <btb@icculus.org>
738 * main/endlevel.c: fixed exit model scheme yet again
740 2003-04-02 Bradley Bell <btb@icculus.org>
742 * misc/error.c: call Int3 on Assert
744 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
747 * main/wall.c: don't die when trying to toggle nonexistent
748 segment... vertigo level 10 is buggy!
750 * main/gamemine.c: comments/formatting
752 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
754 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
755 main/inferno.c: Allow use of 22K sound samples
757 2003-03-29 Bradley Bell <btb@icculus.org>
759 * arch/ogl/gr.c: default to bitmapped reticle
761 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
762 main/polyobj.c: rewrote endlevel stuff to reread exit model info
765 * arch/sdl/joy.c: fixed text seen for hats in control config
768 2003-03-28 Bradley Bell <btb@icculus.org>
770 * main/bm.c: heh, model nums in vertigo are hardcoded,
771 N_D2_POLYGON_MODELS can't change
773 * configure.ac, include/d1x.xpm, include/descent.xpm,
774 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
777 2003-03-27 Bradley Bell <btb@icculus.org>
779 * main/text.h: fixed text references for hat directions
781 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
783 2003-03-26 Bradley Bell <btb@icculus.org>
785 * main/playsave.c: make d2x keys backward compatible
787 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
789 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
792 2003-03-26 Bradley Bell <btb@icculus.org>
794 * main/piggy.c: fix crash when d1 data not present
796 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
797 read/write from plr file
799 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
800 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
801 added escort.h header
803 2003-03-25 Bradley Bell <btb@icculus.org>
805 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
806 D1_PIGFILE ("descent.pig") macro
808 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
809 models from d1 pig file
811 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
812 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
813 really) from d1 pig file
815 2003-03-23 Bradley Bell <btb@icculus.org>
817 * main/bm.c: stop extra robots from overwriting exit models
819 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
820 texture list doesn't get full
822 * main/bm.c: fix mem leak when reading extra robots
824 2003-03-21 Bradley Bell <btb@icculus.org>
826 * main/menu.c: Added option to set movie resolution (mostly works)
828 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
830 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
831 replacement functions to piggy.c
833 * main/gameseq.c: attempt to support mac d1 descent.pig
835 * main/bm.c: fix mem leak
837 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
838 files, both d1 and d2 oem briefing where showed
840 * main/inferno.c, main/movie.c: Change the default movie
841 resolution to "high", implement the option -lowresmovies
843 2003-03-20 Bradley Bell <btb@icculus.org>
845 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
847 * main/piggy.c: comments
849 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
851 * main/gameseq.c: delete duplicate function
853 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
855 2003-03-19 Bradley Bell <btb@icculus.org>
857 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
858 (cddb discid) support
860 * arch/sdl/digi.c, main/kludge.c: implemented
861 digi_link_sound_to_object3 for looping sounds, other looping stuff
863 * arch/sdl/gr.c: removing dependencies on stuff in main/
865 * arch/linux/Makefile.am, arch/linux/init.c,
866 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
867 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
868 other header cleanups
870 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
872 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
874 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
875 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
876 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
877 load d1 textures for d1 levels
879 2003-03-19 Bradley Bell <btb@icculus.org>
881 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
882 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
883 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
884 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
887 * README: added some OS X info
889 2003-03-17 Bradley Bell <btb@icculus.org>
891 * main/newdemo.c: simplify DEMO_FILENAME macro
893 * main/console.c, main/game.c: enable experimental console support
895 * main/gamerend.c: fixed location of fps meter in multi
897 2003-03-16 Bradley Bell <btb@icculus.org>
899 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
900 also look in shared data dir for demos
902 * main/newdemo.c, main/newdemo.h: comments/formatting
904 2003-03-15 Christopher Thielen <chris@luethy.net>
906 * main/kludge.c: set CDROM_dir back to "." - tricks game into
907 thinking d2 cd is always present
909 2003-03-15 Bradley Bell <btb@icculus.org>
911 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
914 * arch/sdl/rbaudio.c: formatting, enabled volume control under
917 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
918 gr_init. don't really know why this works, though
920 2003-03-14 Bradley Bell <btb@icculus.org>
922 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
924 * unused/bios/rbaudio.h: removed duplicate file
926 2003-03-14 Christopher Thielen <chris@luethy.net>
928 * arch/sdl/rbaudio.c: stop cd audio when exiting
930 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
932 * main/gamecntl.c: add comments to the "only matt knows" cheats
934 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
936 * main/gamemine.c: formatting, better texture conversion for d1
939 2003-03-14 Bradley Bell <btb@icculus.org>
941 * main/piggy.c: must swap all mac version pigfiles
943 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
944 main/multi.c: formatting, minor cleanups
946 * 2d/rle.c: need to swap line_size on bigendian machines
948 * main/mission.c, main/mission.h: detect mac full version hogfile
950 2003-03-13 Bradley Bell <btb@icculus.org>
952 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
953 added joy/mouse sensitivity slider, increased range to 16, and
956 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
959 * arch/linux/Makefile.am: removed extra backslash
961 * TODO, installation.txt: updated some documentation
963 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
964 menu, with maxfps option
966 2003-03-12 Bradley Bell <btb@icculus.org>
968 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
970 * arch/linux/alsadigi.c, arch/linux/findfile.c,
971 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
972 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
973 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
974 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
975 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
976 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
977 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
978 arch/linux/include/music.h, arch/linux/include/serial.h,
979 arch/linux/include/ukali.h: formatting
981 2003-03-11 Chris Arena <ccarena@cox.net>
983 * main/menu.c: fixed brightness slider
985 2003-03-01 Bradley Bell <btb@icculus.org>
987 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
988 robots and animated bitmaps work, but colors are messed up
990 2003-02-28 Bradley Bell <btb@icculus.org>
992 * main/player.h: whitespace
994 * main/automap.c, main/cntrlcen.c, main/collide.c,
995 main/gamerend.c: use Builtin_mission_num instead of 0 (if
996 descent.hog is present, d1 becomes mission 0)
998 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
999 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1000 arch/win32/winnet.c: MinGW compiles with network enabled again,
1001 but still doesn't work
1005 2003-02-28 Bradley Bell <btb@icculus.org>
1007 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1008 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1009 many opengl glitches
1011 2003-02-27 Bradley Bell <btb@icculus.org>
1013 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1014 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1015 main/network.c, main/network.h: noted that hoard.ham is only needed
1016 for multiplayer HOARD games, and should not be equated with
1017 "vertigo". put HoardEquipped() back in network.c.
1019 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1020 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1021 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1022 use timer_delay instead of d_delay
1024 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1026 * main/render.c: added replacement qsort for solaris
1028 2003-02-26 Bradley Bell <btb@icculus.org>
1030 * main/gamemine.c: texture conversion for d1 shareware
1032 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1034 * main/gamemine.c: better texture conversion for d1 levels
1036 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1038 * main/kconfig.c: fix joystick support under MinGW
1040 2003-02-26 Bradley Bell <btb@icculus.org>
1042 * main/playsave.c: fix swapping glitch
1044 * configure.ac, readme.txt: clean stuff up, getting ready for
1047 * main/titles.c: begin support for rendering spinning robots in
1050 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1053 * main/gamemine.c: load d1 shareware levels!
1055 2003-02-25 Bradley Bell <btb@icculus.org>
1059 * autogen.sh: add warning about old auto* versions, use
1062 2003-02-24 Bradley Bell <btb@icculus.org>
1064 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1065 briefings mostly working
1066 * main/movie.c, main/titles.c: fixed some more briefing glitches
1068 2003-02-23 Bradley Bell <btb@icculus.org>
1070 * main/movie.c: fixed crash when using shareware data files
1072 * arch/sdl/digi.c: fix crash on non-existent sounds
1073 (i.e. shareware data)
1075 2003-02-22 Bradley Bell <btb@icculus.org>
1077 * main/titles.c: fixed fullscreen toggle in briefings
1079 2003-02-21 Bradley Bell <btb@icculus.org>
1081 * configure.ac: check for mingw when enabling nasm
1082 * main/playsave.c: enable loading player files of either byte
1085 2003-02-20 Bradley Bell <btb@icculus.org>
1087 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1088 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1089 #343, not "rest of solution to bug #344"
1090 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1092 * main/kludge.c: partial solution to bug #344
1093 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1094 * compilerdefs.txt: added linux/mips info
1095 * ChangeLog: clean up changelog
1097 2003-02-19 Bradley Bell <btb@icculus.org>
1099 * libmve/mveplay.c: os x needs nanosleep prototype.
1101 2003-02-18 Bradley Bell <btb@icculus.org>
1103 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1104 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1105 to disable/enable audio
1106 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1107 * main/: movie.h, titles.c: make sure movie's palette is set before
1108 writing briefing text. Fixes bug #359
1109 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1111 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1112 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1114 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1116 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1117 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1118 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1120 * include/libmve.h: blah
1122 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1124 * main/render.c: 2nd attempt to fix solaris qsort bug
1126 2003-02-18 Bradley Bell <btb@icculus.org>
1128 * configure.ac, include/pstypes.h: put alignment detection in
1131 2003-02-17 Bradley Bell <btb@icculus.org>
1133 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1134 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1135 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1136 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1137 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1138 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1139 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1140 moved mve stuff to separate subdir
1141 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1142 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1143 mve code. Fixes (at least) bugs #41, #348, and #350.
1145 2003-02-14 Bradley Bell <btb@icculus.org>
1147 * main/Makefile.am: no more Makefile.mveplay. again
1148 * main/mveplay.c: typo
1150 2003-02-13 Bradley Bell <btb@icculus.org>
1152 * utilities/mvlextract.c: uint -> unsigned int
1153 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1154 standalone mveplayer, win32 support
1155 * main/movie.c: random bugfixes, win32 support
1156 * arch/sdl/Makefile.am: formatting
1157 * configure.ac: disable networking on mac/win for now
1158 * main/newmenu.c: comments
1160 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1162 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1163 redundant swap functions.
1165 2003-02-13 Bradley Bell <btb@icculus.org>
1167 * ChangeLog: update changelog
1169 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1171 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1172 polymodel alignment issues.
1174 2003-02-13 Bradley Bell <btb@icculus.org>
1176 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1177 fix various little bugs
1178 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1179 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1180 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1182 * README.utils: new file
1183 * main/: mve_main.c, mveplay.c: more movie fixes
1184 * README: updated README
1185 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1187 2003-02-12 Bradley Bell <btb@icculus.org>
1189 * utilities/mvlextract.c: bigendian mvl support
1190 * main/mveplay.c: formatting, stuff
1191 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1192 truecolor mve support, standalone mveplayer
1193 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1194 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1195 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1196 standalone mveplayer
1198 2003-01-22 Bradley Bell <btb@icculus.org>
1200 * include/: interp.h, interp.h: restore prototype for
1201 swap_polygon_model_data
1203 2003-01-21 Bradley Bell <btb@icculus.org>
1205 * main/piggy.c: use memcpy to avoid alignment problem
1206 * compilerdefs.txt: updated some defs, added sunos/sparc
1208 2003-01-15 Bradley Bell <btb@icculus.org>
1210 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1211 * main/gamemine.c: attempting to support d1 shareware
1212 * compilerdefs.txt: update defs
1214 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1216 * main/mveplay.c: fix several bugs, comments, formatting.
1218 2003-01-15 Bradley Bell <btb@icculus.org>
1220 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1221 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1222 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1223 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1225 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1226 formatting, comments
1228 2003-01-11 Bradley Bell <btb@icculus.org>
1230 * main/: mission.c, mission.h: attempt to support d1 for mac
1232 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1233 * main/object.h: foo
1235 2003-01-09 Bradley Bell <btb@icculus.org>
1237 * main/movie.c: use ifdef around gr_toggle_fullscreen
1239 2003-01-07 Bradley Bell <btb@icculus.org>
1241 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1242 main/mission.h: don't need .msn file for descent.hog anymore
1245 2003-01-06 Bradley Bell <btb@icculus.org>
1247 * main/mission.h, main/mission.c: comments
1248 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1251 2003-01-03 Bradley Bell <btb@icculus.org>
1253 * utilities/: txb2txt.c, txt2txb.c: remove old files
1254 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1255 * main/polyobj.c: attempt to make read_model_file
1257 * main/menu.c: move vertigo text
1259 2003-01-02 Bradley Bell <btb@icculus.org>
1261 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1262 main/polyobj.h: cleanup alignment changes
1263 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1264 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1265 main/object.h: fix alignment issues on sparc
1266 * cvshowto.txt: update cvs info
1268 * 2d/rle.c: make rle_swap handle RLE_BIG
1270 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1272 * main/render.c: workaround solaris qsort bug
1274 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1276 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1277 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1278 * arch/linux/Makefile.am: enabled linux joystick, kali
1279 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1280 arch/sdl/event.c: enabled linux joystick
1282 2002-12-31 Bradley Bell <btb@icculus.org>
1284 * main/gamemine.c: simplified warning msg
1285 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1286 * main/render.h: fix compiler warning
1288 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1290 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1292 2002-12-24 Bradley Bell <btb@icculus.org>
1294 * main/mission.c: fixes an infinite loop which was caused by d2x
1295 thinking d2demo was a descent 1 mission
1297 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1299 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1301 2002-12-24 Bradley Bell <btb@icculus.org>
1303 * main/render.c: comments
1305 2002-10-30 Bradley Bell <btb@icculus.org>
1307 * main/inferno.c: add help for -hogdir option
1308 * main/inferno.c: added -hogdir option
1310 2002-10-28 Bradley Bell <btb@icculus.org>
1312 * main/: inferno.c, menu.c: enabled Vertigo displays
1313 * include/3d.h: typo
1315 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1317 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1318 main/netmisc.c, main/network.c: simplify and eliminate redundant
1321 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1323 * maths/fixc.c: fix infinite loop in quad_sqrt.
1324 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1325 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1327 2002-10-12 Bradley Bell <btb@icculus.org>
1329 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1331 2002-10-11 Bradley Bell <btb@icculus.org>
1333 * main/hud.c: make hud_message work correctly
1334 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1336 * main/network.c: formatting, small fixes
1338 2002-10-10 Bradley Bell <btb@icculus.org>
1340 * main/netmisc.h: no swap_object for little-endian
1341 * main/: netmisc.h, network.c: use macros to simplify network
1343 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1345 * main/inferno.c: enable loading screen for mac shareware with
1347 * main/netmisc.c: whitespace
1348 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1350 * main/hud.c: whitespace
1351 * configure.ac: remove shareware build, add macdata build
1352 * main/songs.c: whitespace
1353 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1354 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1356 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1359 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1361 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1362 comments, formatting, etc.
1363 * iff/iff.c: fix bigendian iff loading.
1365 2002-10-03 Bradley Bell <btb@icculus.org>
1367 * utilities/txb2tex.c: typo
1368 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1369 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1371 * arch/sdl/mouse.c: whitespace
1373 2002-09-19 Bradley Bell <btb@icculus.org>
1375 * main/kconfig.c: fix a oops, add old logs
1376 * main/kconfig.c: support for >3 mouse buttons
1378 2002-09-18 Bradley Bell <btb@icculus.org>
1380 * include/gr.h: fix palette swap define
1382 2002-09-14 Bradley Bell <btb@icculus.org>
1384 * main/titles.c: load hires briefing screen if lores doesn't exist
1385 (i.e. vertigo) and MenuHires=0
1387 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1389 * main/: multi.h, network.h: pack some structures for ipx
1392 2002-09-14 Bradley Bell <btb@icculus.org>
1394 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1395 and load_endlevel_data() to expect newline-terminated strings, fix
1396 load_game_data to read null-terminated string for
1399 2002-09-07 Bradley Bell <btb@icculus.org>
1401 * main/newmenu.c: added error message
1402 * main/menu.h: enable -nohires with mac shareware
1403 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1404 * 2d/font.c: enable 0/255 palette swap for fonts
1405 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1407 * 2d/2dsline.c: fix ogl blooper
1409 2002-09-05 Bradley Bell <btb@icculus.org>
1411 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1413 * include/strutil.h: need string.h for strcasecmp
1414 * include/rle.h: okay, maybe it needs to be this way
1415 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1416 * 2d/scalec.c: more stuff from d2src
1417 * 2d/rle.c: more stuff from d2src, formatting
1418 * 2d/font.c: useless cruft
1419 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1420 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1423 2002-09-04 Bradley Bell <btb@icculus.org>
1425 * include/grdef.h: fix compiler warnings
1426 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1427 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1429 * main/game.c: we want the mac ibitblt for everything but dos and
1431 * main/texmerge.c: these routines are in tmerge.c
1432 * main/credits.c: enable credits for mac and oem data
1433 * main/bm.c: use either exit.ham or exit.pofs
1434 * include/ibitblt.h: enable some more code from d2src
1435 * include/gr.h: enable mac ubitblt_double
1436 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1437 * include/grdef.h: moved some inline asm from linear.h
1438 * 2d/ibitblt.c: brought in line with original d2 version
1439 * 2d/bitblt.c: reverted to original d2 version of this file, then
1440 added d1x enhancements
1441 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1442 * 2d/linear.h: moved these back to their original locations
1444 * main/mveplay.c: close some memory holes, speed up palette loading
1445 * main/movie.c: added fullscreen toggle while playing movies
1446 * main/inferno.c: comment out -superhires help text (always on)
1447 * include/timer.h: added approx_fsec_to_usec macro
1448 * arch/sdl/joy.c: fix compiler warning
1450 2002-09-01 Bradley Bell <btb@icculus.org>
1452 * main/network.c: oops
1453 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1454 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1455 timer_get_fixed_seconds
1458 2002-08-31 Bradley Bell <btb@icculus.org>
1460 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1462 * main/multi.h: network endian stuff
1463 * 2d/font.c, include/gr.h: fast file i/o for font headers
1464 * arch/win32/arch_ip.cpp: unused file
1465 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1466 bigendian networking fixes
1467 * main/menu.c: make net menu more accurate, also make superhires
1469 * include/pstypes.h: better to have __pack__ all the time, I think.
1470 needed for networking, e.g.
1471 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1473 * arch/win32/Makefile.am: unused file
1476 2002-08-30 Bradley Bell <btb@icculus.org>
1478 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1479 * main/: newmenu.h, titles.c: formatting
1480 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1481 main/multi.h: networking works, finally
1482 * TODO: added TODO file
1483 * arch/linux/arch_ip.cpp: unused fine
1484 * README: network sorta working
1485 * main/: Makefile.am, multi.c, network.c, network.h: more
1487 * main/menu.c: load builtin mission correctly
1488 * main/inferno.c: documentation
1489 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1491 * main/Makefile.mveplay: don't need no more
1493 2002-08-29 Bradley Bell <btb@icculus.org>
1495 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1496 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1497 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1499 * include/ipx_drv.h: more network fixing
1500 * arch/linux/include/ipx_drv.h: more network fixing
1501 * include/ipx.h: formatting
1502 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1503 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1504 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1505 main/inferno.c: fixed networking fuck-up?
1506 * Makefile.am: moved mingw info to README
1507 * README, mingw32.txt: moved mingw info to README
1509 2002-08-27 Bradley Bell <btb@icculus.org>
1511 * utilities/mvlextract.c: allow specifying file to extract
1512 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1514 * utilities/hogextract.c: allow specifying file to extract
1515 * main/mission.c: Have to get mission_num _after_ promoting...
1516 * main/: gameseq.c, titles.c: beginning d1 briefing support
1517 * descent.msn: beginning d1 briefing support
1518 * main/: titles.c, titles.h: d1-style mission briefings
1519 * main/piggy.h: whitespace
1520 * main/movie.c: beginning robot movie support, fall back on lo/hi
1521 res if hi/lo not available
1522 * main/mission.c: added Builtin_mission_num for builtin mission,
1523 D1Hogdir, d1-style mission briefings
1524 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1526 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1527 (for d1 missions that need d1 data)
1528 * 2d/ibitblt.c: whitespace
1530 2002-08-26 Bradley Bell <btb@icculus.org>
1532 * utilities/mvlcreate.c: oops
1533 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1535 * utilities/hogextract.c: added [v]iew option
1536 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1537 * main/titles.c: fix writable string, disable DumbAdjust thing
1538 * main/polyobj.h: whitespace
1539 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1541 * main/movie.c: read movies from AltHogDir, other fixes
1542 * main/: mission.c, mission.h: fix bug w/mission filename
1543 * main/gameseq.c: comments
1544 * main/digi.h: whitespace n stuff
1545 * include/mve_audio.h: added audio flag macros
1546 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1550 2002-08-23 Bradley Bell <btb@icculus.org>
1552 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1554 * Makefile.am: remove d2demo.mn2
1555 * cfile/cfile.c, include/cfile.h: add cfile_size function
1556 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1557 eliminate need for .mn2 files for oem and demo
1559 2002-08-22 Bradley Bell <btb@icculus.org>
1561 * main/bm.c: fix for vertigo
1562 * main/menu.h: make OEM menu pcx available
1563 * 2d/rle.c: merge with original d2 file
1564 * Makefile.am, configure.ac: let mission files get installed by
1567 2002-08-17 Bradley Bell <btb@icculus.org>
1569 * configure.ac: make FAST_FILE_IO the default on little-endian
1571 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1572 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1575 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1577 * main/: game.c, menu.c, mission.c: promote builtin missions.
1579 2002-08-15 Bradley Bell <btb@icculus.org>
1581 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1582 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1583 * utilities/.cvsignore: added cvsignore
1584 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1586 * main/piggy.c: mac data file loading
1587 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1588 transparency and swap 0/255 correctly for mac data files
1590 2002-08-13 Bradley Bell <btb@icculus.org>
1592 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1593 to utilities to avoid conflict with c++ std lib <utility>
1594 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1595 txt2txb.c: moved utility to utilities to avoid conflict with c++
1597 * Makefile.am, configure.ac: add utilities
1599 2002-08-09 Bradley Bell <btb@icculus.org>
1601 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1604 2002-08-08 Bradley Bell <btb@icculus.org>
1606 * main/inferno.c: comments
1607 * main/: newmenu.c, songs.c: mac demo datafile support
1608 * installation.txt: update
1609 * main/gamesave.c: use lowercase for consistency
1610 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1611 models for other than d2demo
1613 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1615 * main/gamemine.c: formatting, better d1 texture conversion
1616 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1617 main/mission.h: recognize .msn mission files.
1619 2002-08-07 Bradley Bell <btb@icculus.org>
1621 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1622 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1623 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1624 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1625 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1626 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1629 2002-08-06 Bradley Bell <btb@icculus.org>
1631 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1632 * main/Makefile.am: formatting
1633 * 2d/font.c: make gr_remap_font just reload the whole thing
1634 * configure.ac: formatting
1635 * Makefile.am: added d2demo.mn2
1636 * d2demo.mn2: mission file for shareware
1637 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1638 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1639 * main/sounds.h: shareware stuff, whitespace
1640 * main/: polyobj.c, polyobj.h: more fast i/o macros
1641 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1643 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1644 endlevel stuff to non-shareware, allow movies/endlevel for
1646 * main/cntrlcen.c: typo
1647 * main/bm.h: use global Piggy_hamfile_version
1648 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1649 macros, use global Piggy_hamfile_version
1650 * main/Makefile.am: terrain and movie stuff always used now
1651 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1653 * main/: gamemine.c, gamesave.c: load DMB levels
1654 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1655 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1657 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1659 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1661 2002-08-04 Bradley Bell <btb@icculus.org>
1663 * main/inferno.c: shareware stuff, formatting
1664 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1665 * arch/sdl/gr.c: don't need to set mode in gr_init
1667 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1669 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1671 * Makefile.am, descent.mn2: added mission file for descent 1
1673 2002-08-02 Bradley Bell <btb@icculus.org>
1675 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1676 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1677 main/piggy.h, misc/error.c: junk
1678 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1679 render.h, scores.c, scores.h, terrain.c: shareware stuff
1680 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1681 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1682 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1683 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1684 main/weapon.c, main/weapon.h: fast i/o macros
1686 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1688 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1689 main/gamemine.h, main/gamesave.c: load d1 levels
1691 2002-07-30 Bradley Bell <btb@icculus.org>
1693 * configure.ac: oops
1694 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1696 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1697 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1698 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1699 main/piggy.c, main/titles.c: support shareware datafiles!
1700 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1701 piggy.c: SHAREWARE fixes
1703 2002-07-29 Bradley Bell <btb@icculus.org>
1705 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1706 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1707 misc/fileutil.c: Portability - OS X support
1709 2002-07-27 Bradley Bell <btb@icculus.org>
1711 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1712 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1713 segment.h: portability
1714 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1715 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1716 main/wall.h: portabilization
1717 * 2d/font.c, include/gr.h: portability
1719 2002-07-26 Bradley Bell <btb@icculus.org>
1721 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1722 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1723 * main/player.c: foo
1724 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1725 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1726 misc/fileutil.h: portable file i/o utils
1727 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1728 writable string anymore... / formatting
1729 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1730 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1731 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1732 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1733 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1734 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1735 portable-izing file loading routines
1737 2002-07-24 Bradley Bell <btb@icculus.org>
1739 * main/mveplay.c: correctly play files with 16bit uncompressed
1740 audio, mem checking, etc
1741 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1744 2002-07-23 Bradley Bell <btb@icculus.org>
1746 * misc/Makefile.am: unused file
1747 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1748 main/sounds.h: remove experimental nmovie stuff
1749 * main/movie.c: add some debugging output
1751 2002-07-22 Bradley Bell <btb@icculus.org>
1753 * main/: console.c, state.c: simplified header
1754 * main/movie.c: enable mveplay audio
1755 * main/old/movie.c: moved to main/
1756 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1757 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1758 main/mvelib.c, main/mveplay.c: initial movie support
1759 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1760 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1761 include/ogl_init.h, include/pstypes.h, main/console.c,
1762 main/state.c, mem/mem.c: OS X stuff
1763 * configure.ac: OS X and movie stuff
1765 2002-07-19 Bradley Bell <btb@icculus.org>
1767 * compilerdefs.txt: OSX defs
1769 2002-07-18 Bradley Bell <btb@icculus.org>
1771 * main/inferno.c: use simpler rcs tags
1772 * autogen.sh: keep Changelog in cvs (and use --accum)
1773 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1774 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1775 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1776 main/songs.c: changed cdrom->rbaudio
1777 * include/rbaudio.h: moved to /include
1779 2002-07-17 Bradley Bell <btb@icculus.org>
1781 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1782 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1783 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1784 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1785 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1786 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1787 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1788 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1789 3d/setup.c: use simpler rcs tags
1794 2002-07-17 Bradley Bell <btb@icculus.org>
1796 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1797 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1798 * debian/rules: don't need readme's
1799 * debian/rules: move d1x license to COPYING, license clarifications
1800 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1801 license to COPYING, license clarifications
1802 * debian/rules: fix debian docs
1803 * debian/rules: fix debian manpages
1804 * debian/d2x-sdl.menu: fix debian menu
1805 * debian/rules: link to undocumented man page for debs
1806 * Makefile.am, configure.ac, debian/control, debian/copyright,
1807 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1808 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1809 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1812 2002-07-16 Bradley Bell <btb@icculus.org>
1814 * debian/: rules, changelog.in: deb stuff
1815 * configure.ac: cleaner nasm detection
1816 * debian/: changelog.in, control, rules: deb stuff
1817 * README, installation.txt: typos, stuff
1818 * configure.ac: better #defines
1819 * configure.ac: whitespace
1820 * configure.ac: better documentation
1821 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1822 SDL_JOYSTICK not needed
1823 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1824 * configure.ac: need higher SDL for joystick
1825 * debian/: control, rules: deb stuff
1826 * arch/sdl/joy.c: old junk
1827 * Makefile.am, configure.ac: automake updates
1828 * main/: inferno.c, text.c: don't use althogdir on non-unix
1829 * configure.ac: more autoconf updates
1830 * misc/strutil.c: better strrev
1831 * main/inferno.c: need limits.h on mingw also
1832 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1835 2002-04-19 Bradley Bell <btb@icculus.org>
1837 * main/network.c: let hoard.ham be a cfile
1838 * main/text.c: better error message when hog not found
1841 2002-03-23 Bradley Bell <btb@icculus.org>
1843 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1844 arch/sdl/Makefile.am: Use SDL joystick automatically
1845 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1847 2002-03-05 Bradley Bell <btb@icculus.org>
1849 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1852 2002-02-23 Bradley Bell <btb@icculus.org>
1854 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1855 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1856 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1857 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1858 main/editor/Makefile.am: moved includes to include
1859 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1860 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1861 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1862 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1864 * main/game.c: disabled cockpit for OGL, formatting
1865 * 2d/ibitblt.c: formatting
1867 2002-02-16 Bradley Bell <btb@icculus.org>
1869 * include/oldsdl.h: check for older macros
1870 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1871 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1872 allow older sdl versions
1874 2002-02-15 Bradley Bell <btb@icculus.org>
1876 * main/: automap.c, automap.h, inferno.c: automap resolution now
1878 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1879 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1880 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1881 win32/include/key_arch.h: never mind - that would be pointless
1882 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1883 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1884 win32/include/key_arch.h: copied files from d1x
1885 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1886 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1887 * main/multipow.c: need conf.h
1888 * arch/win32/Makefile.am: new file
1889 * include/pstypes.h: added u_int16_t (needed in base_ip)
1890 * arch/win32/arch_ip.cpp: copied from d1x
1892 2002-02-14 Bradley Bell <btb@icculus.org>
1894 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1895 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1896 main/netlist.c: Added hotkeys to toggle fullscreen mode
1897 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1898 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1899 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1900 reorder.h: Lotsa networking stuff from d1x
1902 2002-02-13 Bradley Bell <btb@icculus.org>
1904 * include/gr.h, main/game.c: Fullscreen toggle stuff
1905 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1907 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1908 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1911 2002-02-11 Bradley Bell <btb@icculus.org>
1913 * main/bm.c: use portable loader if bigendian
1914 * include/pstypes.h: don't define bool for c++
1915 * include/cfile.h: extern AltHogDir stuff
1916 * include/byteswap.h: use WORDS_BIGENDIAN
1917 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1918 * main/vers_id.h: added D2X_IVER
1919 * misc/args.c: don't use d1x.ini
1920 * Makefile.am: rpm stuff
1921 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1924 2002-02-09 Bradley Bell <btb@icculus.org>
1926 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1928 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1930 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1933 2002-02-06 Bradley Bell <btb@icculus.org>
1935 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1936 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1937 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1938 * debian/: changelog.in, control, copyright, d2x-gl.files,
1939 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1943 2002-02-02 Bradley Bell <btb@icculus.org>
1945 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1946 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1947 Enabled RELEASE option
1949 2002-01-31 Bradley Bell <btb@icculus.org>
1951 * Makefile.am, configure.ac: specify prerequisite versions of
1952 autoconf and automake
1954 2002-01-29 Bradley Bell <btb@icculus.org>
1956 * main/mission.c: RCS header added
1957 * main/inferno.c: update copyright date
1958 * main/mission.c: allow missions to be in AltHogDir
1959 * configure.ac: Display results of configure
1960 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1963 2002-01-28 Bradley Bell <btb@icculus.org>
1965 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1966 Data files now go in DATADIR/games/d2x, user files now go in
1969 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1971 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1972 files now go in ~/.d2x
1974 2002-01-24 Bradley Bell <btb@icculus.org>
1976 * configure.ac: fix nasm not found error message
1978 2002-01-18 Bradley Bell <btb@icculus.org>
1980 * configure.in: getting rid of old configure.in
1981 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1982 main/movie.c: Movie playing kludgey stuff
1983 * misc/args.c: formatting
1984 * main/inferno.c: allow -h for help
1985 * include/error.h: don't die on int3, unless -debug given
1986 * mingw32.txt: more stuff
1988 2001-12-29 Bradley Bell <btb@icculus.org>
1990 * Makefile.am: Got rid of thinking.txt
1991 * main/inferno.c: document -nomovies option
1993 2001-12-28 Bradley Bell <btb@icculus.org>
1995 * main/titles.c: formatting, put some code into place for rendering
1996 of robots during briefings
1998 2001-12-27 Bradley Bell <btb@icculus.org>
2002 2001-12-23 Craig Hadady <chadady@iglou.com>
2004 * 2d/rle.c: fixed bug in dummy array.
2006 2001-12-03 Bradley Bell <btb@icculus.org>
2008 * arch/sdl/init.c: fix formatting
2009 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2010 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2011 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2012 and sdl joystick stuff
2014 2001-11-30 Bradley Bell <btb@icculus.org>
2016 * thinking.txt: not needed
2018 2001-11-27 Bradley Bell <btb@icculus.org>
2020 * cygconf, mingw32.txt: use sdl from source on cygwin
2021 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2022 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2023 SDL_CFLAGS to CFLAGS
2025 2001-11-27 Bradley Bell <btb@icculus.org>
2029 2001-11-14 Bradley Bell <btb@icculus.org>
2031 * texmap/scanline.c: use optimization flags as texmap default
2032 * NEWS: mouse wheel, etc
2033 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2034 wheel to emulate 3rd axis
2035 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2036 * include/error.h: kludge to ungrab mouse when we hit an int3
2037 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2038 __ENV_MSDOS__ to __MSDOS__
2039 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2041 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2043 * arch/sdl/digi.c: implemented digi_set_volume
2044 * include/grdef.h, main/config.c, misc/d_io.c: change
2045 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2046 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2047 main/piggy.c: use MAKE_SIG
2048 * installation.txt: update
2049 * configure.ac: new file
2050 * arch/sdl/joydefs.c: #include pstypes.h
2051 * arch/sdl/init.c: SDL joystick stuff
2052 * acconfig.h: adjust MINGW defines
2053 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2054 controls menu now works
2056 2001-11-13 Bradley Bell <btb@icculus.org>
2058 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2060 * Makefile.am: New file
2061 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2063 * compilerdefs.txt: New file
2064 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2066 2001-11-12 Bradley Bell <btb@icculus.org>
2068 * main/playsave.c: load player files regardless of byte order of
2071 2001-11-11 Bradley Bell <btb@icculus.org>
2073 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2075 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2076 * NEWS: GL savegame thumbnails
2077 * acconfig.h, configure.in: make option for NMOVIES, default to off
2079 2001-11-09 Bradley Bell <btb@icculus.org>
2081 * main/state.c: Enabled savegame thumbnails under OpenGL
2082 * unused/pa_null/pa_enabl.h: remove duplicate header
2083 * misc/args.c: use d2x.ini for option file
2084 * mem/mem.c: Move mem_realloc inside the ifdef
2085 * main/menu.c: fix 640x400 menu text
2086 * main/inferno.c: added documentation
2087 * main/endlevel.c: fix warnings
2088 * arch/ogl/gr.c: Get rid of gl spew
2089 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2090 * acconfig.h: Define __SDL__ for mingw
2092 2001-11-08 Bradley Bell <btb@icculus.org>
2094 * 2d/font.c: free OGL font data when rereading
2095 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2096 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2097 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2098 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2099 main/weapon.h: Enabled shareware build, endlevel flythrough
2101 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2102 of use for shareware build
2103 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2105 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2107 2001-11-05 Bradley Bell <btb@icculus.org>
2109 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2111 * include/3d.h: Add comment
2113 2001-11-04 Bradley Bell <btb@icculus.org>
2115 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2117 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2119 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2120 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2121 main/hudmsg.h: Enable d1x-style hud_message
2122 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2123 * 2d/font.c: re-init ogl fonts after remapping colors.
2125 2001-11-02 Bradley Bell <btb@icculus.org>
2127 * misc/Makefile.am: remove byteswap.h (duplicate header)
2128 * 2d/font.c: fixed gr_remap_font, minor stuff
2129 * configure.in: take out -O2 if doing debug build
2130 * main/bm.c: formatting
2131 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2132 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2133 macros, get rid of functions
2135 2001-11-01 Bradley Bell <btb@icculus.org>
2137 * misc/byteswap.h: removed duplicate header
2139 2001-10-31 Bradley Bell <btb@icculus.org>
2141 * NEWS, main/automap.c: automap works in opengl
2142 * NEWS, configure.in: Added news
2143 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2144 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2145 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2146 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2147 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2148 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2149 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2150 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2151 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2153 2001-10-27 Bradley Bell <btb@icculus.org>
2155 * main/inferno.c: added some documentation
2157 2001-10-25 Bradley Bell <btb@icculus.org>
2159 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2161 * Makefile.am, configure.in, arch/Makefile.am,
2162 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2163 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2164 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2165 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2166 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2167 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2168 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2169 it's ugly, but It'll be easier to sync with d1x.
2170 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2171 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2172 main/editor/Makefile.am: attempt at support for editor, makefile
2174 * misc/d_delay.c: formatting fix
2175 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2176 tmappent.S, tmapppro.S: adding support for runtime selection of
2178 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2179 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2180 including multi.h and network.h, fix backslashes, fix compiler
2182 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2183 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2184 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2185 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2186 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2187 including multi.h and network.h, fix backslashes
2188 * include/pstypes.h: added typedef for u_int64_t on mingw
2189 * include/3d.h: added prototype for g3_uninit_polygon_model
2190 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2192 2001-10-24 Bradley Bell <btb@icculus.org>
2194 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2195 arch subdirs, as in d1x.
2196 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2197 earlier style until i understand automake 1.5 better. remove input
2199 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2200 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2201 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2202 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2203 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2204 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2205 Moved input stuff to arch subdirs, as in d1x.
2206 * NEWS, configure.in: blah blah
2208 2001-10-23 Bradley Bell <btb@icculus.org>
2210 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2211 * texmap/tmapppro.S: no need for #include <conf.h> here
2212 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2214 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2215 file. RCS header added
2216 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2217 #ifdef'ing out the whole file. RCS header added
2218 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2219 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2220 fixes. Now works with automake 1.5 and autoconf 2.52.
2221 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2222 mingw (-grabmouse now works on win32).
2223 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2224 These don't belong in cvs
2228 2001-10-20 Bradley Bell <btb@icculus.org>
2230 * 2d/font.c: Don't free unused variables...
2231 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2233 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2234 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2235 main/Makefile.am: make dist more sensible
2236 * Makefile.am: Kludge for linking on mingw
2238 2001-10-19 Bradley Bell <btb@icculus.org>
2240 * Makefile.am, configure.in, arch/win32/Makefile.am,
2241 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2242 * include/ipx_drv.h: Check for __MINGW32__
2243 * include/i86.h: Imported from d1x
2244 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2245 * arch/dos/modex.asm: Fixed %include
2246 * main/console.c: RCS headers added
2247 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2249 * Makefile.am, main/Makefile.am: Moved final link to top-level
2250 directory instead of main/
2251 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2252 __ENV_LINUX__ to __linux__
2253 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2254 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2255 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2256 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2257 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2258 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2259 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2260 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2261 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2262 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2264 * configure.in: add --enable-xploader, support arch/linux subdir,
2266 * main/inferno.c: conditionalize conf.h
2268 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2270 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2271 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2272 misc/fileutil.h: Partial application of linux/alpha patch.
2274 2001-10-19 Bradley Bell <btb@icculus.org>
2276 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2277 networking in line with d1x, moved some arch/linux_* stuff to
2279 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2280 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2281 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2282 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2284 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2285 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2286 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2287 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2288 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2289 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2290 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2291 linux/include/ukali.h: Brought linux networking in line with d1x,
2292 moved some arch/linux_* stuff to arch/linux/*
2293 * include/ipx_drv.h: Imported from d1x
2294 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2295 * main/ipx_drv.c: Imported from d1x
2296 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2297 main/network.h, main/Makefile.am: Trying to get network working on
2299 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2300 main/Makefile.am: build fixes
2301 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2302 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2303 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2304 starting to get net working.
2305 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2306 conditionalized min,max macros
2308 2001-10-18 Bradley Bell <btb@icculus.org>
2310 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2311 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2312 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2313 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2315 * 2d/2dsline.c: RCS headers added/changed
2316 * configure.in: fix NASMFLAGS bug
2317 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2320 2001-10-17 Bradley Bell <btb@icculus.org>
2322 * NEWS: Fixed the invulnerable robots bug!
2323 * main/collide.c: Fixed the invulnerable robots bug!
2325 2001-10-14 Bradley Bell <btb@icculus.org>
2327 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2330 2001-10-13 Bradley Bell <btb@icculus.org>
2332 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2333 arch/Makefile.am, arch/dos/Makefile.am,
2334 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2335 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2336 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2337 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2338 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2339 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2340 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2341 arch/win32/include/Makefile.am, iff/Makefile.am,
2342 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2343 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2344 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2345 unused/bios/Makefile.am, unused/lib/Makefile.am,
2346 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2347 unused/ui/Makefile.am, unused/vga/Makefile.am,
2348 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2349 automake stuff from "inert" subdirs. And there was much rejoicing.
2350 * Makefile.am, NEWS, configure.in: Stuff
2351 * ChangeLog: removing auto-generated file
2352 * cygconf: Added instructions for mingw32 build
2353 * Makefile.am: renamed INSTALL to installation.txt
2354 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2355 * mingw32.txt: Added instructions for mingw32 build
2356 * configure.in: Enable assembly under mingw32
2358 2001-10-12 Bradley Bell <btb@icculus.org>
2360 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2361 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2362 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2363 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2364 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2365 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2366 to __DJGPP__, since it's built-in.
2368 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2370 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2371 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2375 2001-10-12 Bradley Bell <btb@icculus.org>
2377 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2378 * Makefile.am: make sure cygconf gets archived
2379 * configure.in: Increment version number in preparation for release
2380 * configure.in: Fix detection of opengl
2381 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2382 cygconf, arch/Makefile.am, arch/include/joy.h,
2383 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2384 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2385 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2386 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2387 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2388 Vastly improved compilability.
2390 2001-10-11 Bradley Bell <btb@icculus.org>
2392 * Makefile.am: Added macros/sdl.m4
2393 * autogen.sh: Added macros/sdl.m4
2395 2001-10-09 Bradley Bell <btb@icculus.org>
2397 * main/vers_id.h: Added DESCENT_VERSION constant
2398 * main/inferno.c: Added command-line help.
2399 * include/ogl_init.h: opengl improvments (following d1x changes)
2401 2001-10-07 Bradley Bell <btb@icculus.org>
2403 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2404 arch/ogl/Makefile.am: Remove duplicate headers.
2406 2001-08-02 Thimo Neubauer <thimo@debian.org>
2408 * mem/mem.c: totally crippled the memory manager because it does
2409 not make sense for non-DOS-systems and it would have been too
2410 complicated to get it 64bit clean
2412 2001-06-19 Bradley Bell <btb@icculus.org>
2414 * cvshowto.txt: updated anonymous password
2416 2001-02-08 Bradley Bell <btb@icculus.org>
2418 * COPYING, license.txt: Added d1x license
2420 2001-02-01 Bradley Bell <btb@icculus.org>
2422 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2424 2001-01-31 Bradley Bell <btb@icculus.org>
2426 * configure.in, arch/include/mouse.h, include/pstypes.h,
2427 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2428 * main/polyobj.c: fix typo
2429 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2430 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2431 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2432 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2433 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2434 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2435 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2436 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2437 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2438 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2439 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2440 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2441 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2442 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2443 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2444 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2445 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2446 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2447 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2448 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2449 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2450 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2451 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2452 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2453 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2454 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2456 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2457 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2458 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2459 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2461 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2463 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2464 cross-compiling, and cygwin fixes
2466 2001-01-30 Bradley Bell <btb@icculus.org>
2468 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2469 include/pstypes.h, include/strutil.h, main/Makefile.am,
2470 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2471 needs --without-assembler and --without-network to compile
2473 2001-01-29 Bradley Bell <btb@icculus.org>
2475 * configure.in, main/Makefile.am: Fixes to build system
2476 * main/kconfig.c: fix for non-linux joysticks
2477 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2478 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2479 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2480 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2481 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2482 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2483 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2485 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2486 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2487 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2488 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2489 sdl_timer.c: Fixed build system, minor fixes
2490 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2491 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2493 2001-01-28 Bradley Bell <btb@icculus.org>
2495 * conf.h.in, configure.in, arch/Makefile.am,
2496 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2497 arch/include/key.h, main/Makefile.am: More header unification...
2498 * main/newdemo.c: Added <ctype.h>
2499 * arch/include/: event.h, joy.h: unified input headers.
2500 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2501 OpenGL now uses SDL-GL instead of gii
2502 * arch/include/: key.h, mouse.h: Unified arch headers
2504 2001-01-25 Bradley Bell <btb@icculus.org>
2506 * autogen.sh: use "set -e" so execution stops if something goes
2509 2001-01-24 Bradley Bell <btb@icculus.org>
2512 * Makefile.am: Add ChangeLog to dist
2513 * ChangeLog: Putting this here so automake doesn't complain
2517 2001-01-24 Bradley Bell <btb@icculus.org>
2519 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2520 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2521 for building ChangeLog from RCS entries
2522 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2523 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2524 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2525 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2526 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2527 arch/Makefile.am, arch/dos/Makefile.am,
2528 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2529 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2530 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2531 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2532 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2533 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2534 unused/Makefile.am, unused/bios/Makefile.am,
2535 unused/lib/Makefile.am, unused/novga/Makefile.am,
2536 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2537 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2538 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2539 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2540 make dist, VPATH builds, ...
2541 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2542 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2543 arch/dos/Makefile.in, arch/linux/Makefile.in,
2544 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2545 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2546 misc/Makefile.in, texmap/Makefile.in: cruft removal
2547 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2549 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2550 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2551 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2552 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2554 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2555 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2556 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2557 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2558 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2559 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2560 main/songs.c, misc/args.c: changed args_find to FindArg
2562 2001-01-22 Bradley Bell <btb@icculus.org>
2564 * configure, main/Makefile.am, main/Makefile.in: configuration
2566 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2567 fix compiler warnings w/opengl
2568 * include/console.h: ggi support
2569 * arch/linux_init.c: svgalib support
2570 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2571 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2572 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2573 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2574 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2575 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2576 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2577 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2578 warnings and enable NDEBUG
2579 * arch/svgalib_init.c: svgalib support
2581 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2583 * main/kconfig.c: joystick support
2585 2001-01-21 Bradley Bell <btb@icculus.org>
2587 * cvshowto.txt: new file, taken from d1x webpage
2588 * AUTHORS, README: Taking over as maintainer of d2x
2589 * ChangeLog: Grab mouse with SDL/X11
2590 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2592 2001-01-20 Bradley Bell <btb@icculus.org>
2594 * configure, configure.in: Turned -Werror back off by default
2595 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2596 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2597 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2598 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2599 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2600 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2601 main/laser.c, main/multi.c, main/network.c, main/network.h,
2602 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2603 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2604 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2605 warnings, for non-OpenGL on linux, anyway...
2607 2001-01-19 Bradley Bell <btb@icculus.org>
2609 * copying: remove duplicate file
2610 * Import of d2x-0.0.9-pre1
2611 * Import of d2x-0.0.8