1 2004-05-13 Bradley Bell <btb@icculus.org>
3 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
4 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
5 updated project files for SDL 1.2.7
7 * Makefile.am: add VisualC, VisualCE dirs to tarball
9 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
11 * arch/sdl/digi.c: formatting
13 2004-05-12 Bradley Bell <btb@icculus.org>
15 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
18 * 2d/palette.c, include/palette.h: added function to create blend
21 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
23 2004-05-11 Bradley Bell <btb@icculus.org>
25 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
27 2004-05-10 Bradley Bell <btb@icculus.org>
29 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
30 g3_draw_transp_poly had the fade level backwards, decided to just
31 fix g3_draw_poly so it behaves correctly, transparency or not,
32 reverted changes to render_face
34 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
36 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
37 rendering transparent (e.g. cloaked) walls
39 * main/render.c: render_face now calls g3_draw_transp_poly() for
40 cloaked walls in OpenGL
42 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
44 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
45 that from other apps, had "static" distortions.
47 2004-04-22 Bradley Bell <btb@icculus.org>
49 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
51 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
52 aligned version of PUT_INTEL_* macros
54 2004-04-15 Bradley Bell <btb@icculus.org>
56 * main/inferno.c: comment out unused checksum variable
58 2004-04-14 Bradley Bell <btb@icculus.org>
60 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
62 2004-04-14 Terran Melconian <terran@consistent.org>
64 * main/gameseg.c: use portable rand function (fixes #1118)
66 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
68 * main/songs.c: uncomment calls to RBAStop (fixes #473)
70 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
72 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
73 get rid of warnings (now compiles with -Werror on SunOS)
75 * main/piggy.c: fix (really) wierd SunOS bug
77 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
78 caused by not allocating enough mem for rle bitmaps
80 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
82 * include/pstypes.h: sun OS typedef fixes
84 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
86 * main/piggy.c: fix bug 1067
88 * main/piggy.c: fix bugfix for 1067
90 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
91 with descent.pig of mac registered)
93 2003-12-18 Bradley Bell <btb@icculus.org>
95 * main/kconfig.c: fixes for linux-native joystick
97 * main/kconfig.c: bunch of fixes (esp. for non linux-native
100 * arch/include/joy.h: comments/formatting
102 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
104 * compilerdefs.txt: added FreeBSD defs
106 2003-12-08 Bradley Bell <btb@icculus.org>
108 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
111 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
113 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
114 arch/linux/ipx_udp.c: fix FreeBSD compile errors
116 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
118 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
119 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
120 get rid of silly ulongs
122 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
123 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
124 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
125 change relevant __linux__ macros to __ELF__
127 2003-11-27 Bradley Bell <btb@icculus.org>
129 * include/ogl_init.h: added proto for ogl_check_mode
131 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
132 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
135 2003-11-26 Bradley Bell <btb@icculus.org>
137 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
138 3.3 compiler warnings
140 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
143 * include/pstypes.h: OS X fixes
145 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
146 main/newmenu.h: linux fixes
148 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
149 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
150 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
151 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
152 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
155 * arch/sdl/gr.c: fix sdl gr_update
157 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
158 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
159 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
160 cfile/cfile.c, console/CON_console.c, include/d_io.h,
161 include/error.h, include/pstypes.h, include/strutil.h,
162 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
163 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
164 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
165 main/playsave.c, main/songs.c, main/state.c, main/text.c,
166 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
169 2003-11-25 Bradley Bell <btb@icculus.org>
171 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
172 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
173 libmve/VisualC/mveplayer.dsp: updated project files
175 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
178 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
179 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
180 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
181 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
184 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
185 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
188 2003-11-24 Bradley Bell <btb@icculus.org>
190 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
191 libmve/mveplay.c: stuff to play mve's in WinCE
193 * arch/win32/findfile.c: unused functions...
197 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
198 enabled mouse control of menus
200 * main/mission.h: oops, didn't mean to change this.
202 2003-11-21 Bradley Bell <btb@icculus.org>
204 * VisualCE/d2x/d2x.vcp: updated project file
206 2003-11-20 Bradley Bell <btb@icculus.org>
208 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
209 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
210 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
213 2003-11-17 Bradley Bell <btb@icculus.org>
215 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
216 main/menu.c: added option to disable kalinix under unix
218 * main/game.c, main/newmenu.c: always set menu mode for GL popups
220 2003-11-14 Bradley Bell <btb@icculus.org>
222 * main/automap.c: fix automap background image
224 * main/automap.c, main/automap.h: delete cruft
226 * main/automap.c: fix level number position
228 * main/automap.c: simplify g3_draw_line hack
230 * main/menu.c: stop pointless vid mode changes
232 2003-11-07 Bradley Bell <btb@icculus.org>
234 * NEWS, installation.txt: s'more documentation
236 2003-11-07 Steffen Pohle <stpohle@gmx.net>
238 * configure.ac: fix .exe extension problems
240 2003-11-07 Bradley Bell <btb@icculus.org>
242 * arch/ogl/ogl.c: disable texture format verification for OS X -
245 2003-11-06 Bradley Bell <btb@icculus.org>
247 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
248 use more traditional Alt+Enter for toggling fullscreen
250 * 2d/ibitblt.c, main/mission.h: comments/formatting
252 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
254 2003-11-06 Bradley Bell <btb@icculus.org>
256 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
257 resolution change, use kludge to avoid repetitive res changes
259 2003-11-04 Bradley Bell <btb@icculus.org>
261 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
262 structures and i/o routines back to piggy.c
264 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
266 * installation.txt: tell to install d1 .pig for better textures
268 2003-11-04 Bradley Bell <btb@icculus.org>
270 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
271 oem d1 v1.0 and registered d2 v1.0, comments
273 2003-11-03 Bradley Bell <btb@icculus.org>
275 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
276 all d1 shareware - even though files are different!
278 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
281 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
284 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
287 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
289 * main/movie.c: when no movies are found, divide by six the
290 number of warning lines sent to stdout
292 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
294 * include/byteswap.h: fix stupid copy/paste error
296 2003-10-24 Bradley Bell <btb@icculus.org>
298 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
299 gr_linear_rep_movsd_2x instead of almost identical
300 gr_linear_movsd_double. Better since we have assembly versions.
302 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
304 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
307 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
309 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
310 error with --disable-network, move reset_network_objects()
311 from gameseq.c to multi.c
313 2003-10-14 Bradley Bell <btb@icculus.org>
315 * AUTHORS, NEWS: stuff
317 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
319 2003-10-12 Bradley Bell <btb@icculus.org>
321 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
322 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
325 2003-10-12 Aaron Plattner <plattner@caltech.edu>
327 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
328 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
329 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
330 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
331 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
332 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
333 arch/win32/ipx_win.c, arch/win32/winnet.c,
334 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
335 main/multi.h, main/network.c: add IPv4 multicasting support
337 2003-10-11 Bradley Bell <btb@icculus.org>
339 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
341 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
342 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
343 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
344 main/weapon.h: lots of shareware and oem fixes
346 2003-10-10 Bradley Bell <btb@icculus.org>
348 * arch/win32/winnet.c: fixed stupid win32 network bug
350 2003-10-10 Bradley Bell <btb@icculus.org>
352 * main/piggy.c: increased D1_MAX_TMAP_NUM
354 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
356 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
357 which are animated in d2, refactorizes d1 texture reading
359 2003-10-10 Bradley Bell <btb@icculus.org>
361 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
362 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
363 main/collide.h, main/compbit.h, main/config.h, main/console.c,
364 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
365 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
366 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
367 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
368 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
369 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
370 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
371 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
372 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
373 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
374 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
375 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
376 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
377 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
378 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
379 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
380 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
381 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
382 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
383 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
384 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
385 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
386 main/wall.h: comments/formatting
388 2003-10-09 Bradley Bell <btb@icculus.org>
390 * main/text.c: fix text when using old datafiles
392 * main/laser.h: comments/whitespace
394 * main/laser.c, main/weapon.c: fixed smart missiles and smart
395 mines w/shareware data
397 * include/DT_drawtext.h: deleted unused file
399 2003-10-08 Bradley Bell <btb@icculus.org>
401 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
403 * arch/win32/ipx_udp.c: use closesocket() instead of close()
405 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
406 main/menu.c: Disabled 'd2x keys' weapon selection
408 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
410 * main/object.h, main/multi.h: get rid of most warnings issued by
411 cpp-precomp of gcc from Mac OS X dev tools
413 2003-10-05 Bradley Bell <btb@icculus.org>
415 * NEWS, configure.ac: increment version number
417 * cfile/cfile.c: better handling of CRLF text files (when that is
420 * utilities/hogcreate.c, utilities/hogextract.c,
421 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
422 reading/writing files
424 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
425 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
428 2003-10-04 Bradley Bell <btb@icculus.org>
430 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
432 * main/netmisc.c: change byte to sbyte, comments/whitespace
434 2003-10-03 Bradley Bell <btb@icculus.org>
436 * cfile/cfile.c, main/config.c: fix win32 eof bug.
438 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
441 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
442 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
443 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
444 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
445 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
446 main/object.c, main/object.h, main/paging.c, main/player.h,
447 main/robot.h, main/segment.h, main/state.c, main/switch.c,
448 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
449 main/weapon.c, main/weapon.h: change byte to sbyte,
452 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
453 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
454 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
455 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
457 * configure.ac: better checking for timeval
459 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
461 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
462 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
463 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
464 arch/win32/winnet.c, configure.ac, include/byteswap.h,
465 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
466 main/multibot.c, main/network.c: Make network architecture
467 choosable from game menu, add support for UDP/IP on Mac OS X and
470 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
472 * include/byteswap.h: added macros for coping with alignment
475 2003-10-02 Bradley Bell <btb@icculus.org>
477 * main/multi.h: added padding to little-endian version of
480 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
482 * main/netmisc.c: delete duplicate function
484 2003-10-01 Bradley Bell <btb@icculus.org>
486 * main/bm.c: make sure d1_texture_indices gets freed between
489 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
491 * main/piggy.h: fix size of d1 shareware descent.pig
493 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
495 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
496 main/gameseq.c, main/piggy.c: fix loading of d1 texture
497 replacements for non-animated textures
499 2003-08-02 Matthew Mueller <donut@dakotacom.net>
501 * main/controls.c: use fixed 20fps wiggle
503 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
505 * Makefile.am, debian/changelog.in, debian/control,
506 debian/d2x-common.dirs, debian/d2x-common.install,
507 debian/d2x-common.manpages, debian/d2x-gl.files,
508 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
509 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
510 utilities/Makefile.am, utilities/hogcreate.1,
511 utilities/hogextract.1, utilities/mvlcreate.1,
512 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
513 add man pages, distribute utility programs in new d2x-common deb
515 * rpm/d2x.spec.in: updated rpm spec file
517 2003-08-02 Bradley Bell <btb@icculus.org>
519 * cfile/cfile.c: update raw_position in cfputc and cfputs
521 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
523 * main/piggy.c: make error message more friendly
525 * main/piggy.c: simplify copying of bitmap flags
527 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
530 * cfile/cfile.c: revert to always using custom fgets
532 * main/endlevel.c, main/mission.c: handle missing exit sequence
533 components gracefully
535 * main/playsave.c: comments
537 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
539 * cfile/cfile.c: update raw_position in cfwrite
541 * main/network.c: comments/formatting
543 2003-06-22 Bradley Bell <btb@icculus.org>
545 * cfile/cfile.c: use standard fgets for non-archive files
547 * main/movie.c: use con_printf for missing movie warning
549 2003-06-18 Bradley Bell <btb@icculus.org>
551 * main/movie.c: fixed cfile conversion of movielib code
553 * main/console.c, main/hud.c: strip out colors, etc when printing
556 * include/u_mem.h: fix NDEBUG calloc macro
558 2003-06-15 Bradley Bell <btb@icculus.org>
560 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
563 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
564 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
565 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
566 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
567 main/scores.c, main/state.c, main/text.c, misc/args.c,
568 misc/strio.c: convert file i/o to cfile
570 2003-06-14 Bradley Bell <btb@icculus.org>
572 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
573 writing and other modes besides "rb" (mostly taken from
576 2003-06-09 Bradley Bell <btb@icculus.org>
578 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
581 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
582 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
585 2003-06-07 Taylor Richards <taylor@icculus.org>
587 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
589 2003-06-07 Bradley Bell <btb@icculus.org>
591 * main/console.c: fix non-console build
593 * main/gamesave.c: comments
595 * main/bm.c: remove redundant break
597 2003-06-06 Bradley Bell <btb@icculus.org>
599 * main/gauges.c, main/kconfig.c: comments/formatting
601 * console/.cvsignore: added .cvsignore
603 * main/console.c: can't write to console after it's closed
605 2003-06-05 Bradley Bell <btb@icculus.org>
607 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
608 console/internal.c, console/internal.h, include/CON_console.h,
609 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
610 finish console conversion away from SDL
612 2003-06-04 Bradley Bell <btb@icculus.org>
614 * console/CON_console.c, include/CON.console.h, include/console.h,
615 main/console.c, main/game.c: console conversion to native gr,
618 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
619 put prototype for gr_bm_bitblt in gr.h
621 2003-06-03 Bradley Bell <btb@icculus.org>
623 * console/CON_console.c, console/DT_drawtext.c,
624 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
625 main/console.c: use native fonts for console
627 * main/playsave.c: use shorts for short data
629 2003-06-02 Bradley Bell <btb@icculus.org>
631 * configure.ac, main/console.c: set console background, fix
634 2003-06-01 Bradley Bell <btb@icculus.org>
636 * Makefile.am, arch/sdl/event.c, configure.ac,
637 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
638 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
639 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
640 main/gamerend.c: added console code (from SDL_console)
642 2003-05-30 Bradley Bell <btb@icculus.org>
644 * README: minor update
646 2003-05-28 Bradley Bell <btb@icculus.org>
648 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
653 2003-06-06 Bradley Bell <btb@icculus.org>
655 * main/kconfig.c: fix crash in control menus
657 * main/gauges.c: force cockpit redraw in opengl
659 * main/gamerend.c: move ogl swap, so cockpit and console get
662 2003-06-01 Bradley Bell <btb@icculus.org>
664 * configure.ac, libmve/mveplay.c: define struct timeval if needed
668 2003-05-12 Bradley Bell <btb@icculus.org>
670 * configure.ac: increment version number
672 * main/bm.c: use con_printf for exit model warnings
674 * configure.ac: must check for timespec after setting -mno-cygwin
676 * main/inferno.c: added -nohogdir and -userdir options
678 * NEWS, main/titles.c: use briefings with no extension
682 2003-04-30 Bradley Bell <btb@icculus.org>
684 * configure.ac: have to include time.h when checking for nanosleep
686 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
689 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
690 increment version number
692 * main/Makefile.am: make dist fix
696 2003-04-29 Bradley Bell <btb@icculus.org>
698 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
701 2003-04-24 Bradley Bell <btb@icculus.org>
703 * configure.ac: increment version number
705 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
708 2003-04-24 Ingo van Lil <inguin@gmx.de>
710 * main/render.c: fix misspellings of NDEBUG
714 2003-04-14 Bradley Bell <btb@icculus.org>
716 * cfile/cfile.c: prefer files from d2 hog over d1 hog
718 2003-04-11 Bradley Bell <btb@icculus.org>
720 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
725 2003-04-11 Bradley Bell <btb@icculus.org>
727 * libmve/mveplay.c: use _sleep instead of sleep on win32
729 * Makefile.am, README, README.utils, arch/sdl/digi.c,
730 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
731 include/cfile.h, include/error.h, libmve/Makefile.am,
732 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
733 main/endlevel.h, main/playsave.c, misc/fileutil.c:
734 utilities/Makefile.am: comments/formatting/dist problems
736 * configure.ac: use different defines for os x
738 2003-04-07 Bradley Bell <btb@icculus.org>
740 * include/error.h, misc/error.c: put some old stuff back in,
741 eliminate duplicate error messages
743 * main/text.c: don't die on text not found
746 * main/inferno.c: print some useful info if hog not found, allow
747 -help to work if no text available
749 2003-04-07 Steffen Pohle <stpohle@gmx.net>
751 * arch/linux/Makefile.am: revert to previous version, so linux
754 2003-04-03 Bradley Bell <btb@icculus.org>
756 * main/endlevel.c: fixed exit model scheme yet again
758 2003-04-02 Bradley Bell <btb@icculus.org>
760 * misc/error.c: call Int3 on Assert
762 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
765 * main/wall.c: don't die when trying to toggle nonexistent
766 segment... vertigo level 10 is buggy!
768 * main/gamemine.c: comments/formatting
770 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
772 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
773 main/inferno.c: Allow use of 22K sound samples
775 2003-03-29 Bradley Bell <btb@icculus.org>
777 * arch/ogl/gr.c: default to bitmapped reticle
779 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
780 main/polyobj.c: rewrote endlevel stuff to reread exit model info
783 * arch/sdl/joy.c: fixed text seen for hats in control config
786 2003-03-28 Bradley Bell <btb@icculus.org>
788 * main/bm.c: heh, model nums in vertigo are hardcoded,
789 N_D2_POLYGON_MODELS can't change
791 * configure.ac, include/d1x.xpm, include/descent.xpm,
792 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
795 2003-03-27 Bradley Bell <btb@icculus.org>
797 * main/text.h: fixed text references for hat directions
799 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
801 2003-03-26 Bradley Bell <btb@icculus.org>
803 * main/playsave.c: make d2x keys backward compatible
805 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
807 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
810 2003-03-26 Bradley Bell <btb@icculus.org>
812 * main/piggy.c: fix crash when d1 data not present
814 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
815 read/write from plr file
817 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
818 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
819 added escort.h header
821 2003-03-25 Bradley Bell <btb@icculus.org>
823 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
824 D1_PIGFILE ("descent.pig") macro
826 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
827 models from d1 pig file
829 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
830 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
831 really) from d1 pig file
833 2003-03-23 Bradley Bell <btb@icculus.org>
835 * main/bm.c: stop extra robots from overwriting exit models
837 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
838 texture list doesn't get full
840 * main/bm.c: fix mem leak when reading extra robots
842 2003-03-21 Bradley Bell <btb@icculus.org>
844 * main/menu.c: Added option to set movie resolution (mostly works)
846 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
848 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
849 replacement functions to piggy.c
851 * main/gameseq.c: attempt to support mac d1 descent.pig
853 * main/bm.c: fix mem leak
855 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
856 files, both d1 and d2 oem briefing where showed
858 * main/inferno.c, main/movie.c: Change the default movie
859 resolution to "high", implement the option -lowresmovies
861 2003-03-20 Bradley Bell <btb@icculus.org>
863 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
865 * main/piggy.c: comments
867 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
869 * main/gameseq.c: delete duplicate function
871 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
873 2003-03-19 Bradley Bell <btb@icculus.org>
875 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
876 (cddb discid) support
878 * arch/sdl/digi.c, main/kludge.c: implemented
879 digi_link_sound_to_object3 for looping sounds, other looping stuff
881 * arch/sdl/gr.c: removing dependencies on stuff in main/
883 * arch/linux/Makefile.am, arch/linux/init.c,
884 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
885 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
886 other header cleanups
888 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
890 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
892 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
893 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
894 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
895 load d1 textures for d1 levels
897 2003-03-19 Bradley Bell <btb@icculus.org>
899 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
900 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
901 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
902 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
905 * README: added some OS X info
907 2003-03-17 Bradley Bell <btb@icculus.org>
909 * main/newdemo.c: simplify DEMO_FILENAME macro
911 * main/console.c, main/game.c: enable experimental console support
913 * main/gamerend.c: fixed location of fps meter in multi
915 2003-03-16 Bradley Bell <btb@icculus.org>
917 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
918 also look in shared data dir for demos
920 * main/newdemo.c, main/newdemo.h: comments/formatting
922 2003-03-15 Christopher Thielen <chris@luethy.net>
924 * main/kludge.c: set CDROM_dir back to "." - tricks game into
925 thinking d2 cd is always present
927 2003-03-15 Bradley Bell <btb@icculus.org>
929 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
932 * arch/sdl/rbaudio.c: formatting, enabled volume control under
935 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
936 gr_init. don't really know why this works, though
938 2003-03-14 Bradley Bell <btb@icculus.org>
940 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
942 * unused/bios/rbaudio.h: removed duplicate file
944 2003-03-14 Christopher Thielen <chris@luethy.net>
946 * arch/sdl/rbaudio.c: stop cd audio when exiting
948 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
950 * main/gamecntl.c: add comments to the "only matt knows" cheats
952 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
954 * main/gamemine.c: formatting, better texture conversion for d1
957 2003-03-14 Bradley Bell <btb@icculus.org>
959 * main/piggy.c: must swap all mac version pigfiles
961 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
962 main/multi.c: formatting, minor cleanups
964 * 2d/rle.c: need to swap line_size on bigendian machines
966 * main/mission.c, main/mission.h: detect mac full version hogfile
968 2003-03-13 Bradley Bell <btb@icculus.org>
970 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
971 added joy/mouse sensitivity slider, increased range to 16, and
974 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
977 * arch/linux/Makefile.am: removed extra backslash
979 * TODO, installation.txt: updated some documentation
981 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
982 menu, with maxfps option
984 2003-03-12 Bradley Bell <btb@icculus.org>
986 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
988 * arch/linux/alsadigi.c, arch/linux/findfile.c,
989 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
990 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
991 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
992 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
993 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
994 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
995 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
996 arch/linux/include/music.h, arch/linux/include/serial.h,
997 arch/linux/include/ukali.h: formatting
999 2003-03-11 Chris Arena <ccarena@cox.net>
1001 * main/menu.c: fixed brightness slider
1003 2003-03-01 Bradley Bell <btb@icculus.org>
1005 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1006 robots and animated bitmaps work, but colors are messed up
1008 2003-02-28 Bradley Bell <btb@icculus.org>
1010 * main/player.h: whitespace
1012 * main/automap.c, main/cntrlcen.c, main/collide.c,
1013 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1014 descent.hog is present, d1 becomes mission 0)
1016 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1017 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1018 arch/win32/winnet.c: MinGW compiles with network enabled again,
1019 but still doesn't work
1023 2003-02-28 Bradley Bell <btb@icculus.org>
1025 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1026 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1027 many opengl glitches
1029 2003-02-27 Bradley Bell <btb@icculus.org>
1031 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1032 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1033 main/network.c, main/network.h: noted that hoard.ham is only needed
1034 for multiplayer HOARD games, and should not be equated with
1035 "vertigo". put HoardEquipped() back in network.c.
1037 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1038 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1039 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1040 use timer_delay instead of d_delay
1042 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1044 * main/render.c: added replacement qsort for solaris
1046 2003-02-26 Bradley Bell <btb@icculus.org>
1048 * main/gamemine.c: texture conversion for d1 shareware
1050 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1052 * main/gamemine.c: better texture conversion for d1 levels
1054 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1056 * main/kconfig.c: fix joystick support under MinGW
1058 2003-02-26 Bradley Bell <btb@icculus.org>
1060 * main/playsave.c: fix swapping glitch
1062 * configure.ac, readme.txt: clean stuff up, getting ready for
1065 * main/titles.c: begin support for rendering spinning robots in
1068 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1071 * main/gamemine.c: load d1 shareware levels!
1073 2003-02-25 Bradley Bell <btb@icculus.org>
1077 * autogen.sh: add warning about old auto* versions, use
1080 2003-02-24 Bradley Bell <btb@icculus.org>
1082 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1083 briefings mostly working
1084 * main/movie.c, main/titles.c: fixed some more briefing glitches
1086 2003-02-23 Bradley Bell <btb@icculus.org>
1088 * main/movie.c: fixed crash when using shareware data files
1090 * arch/sdl/digi.c: fix crash on non-existent sounds
1091 (i.e. shareware data)
1093 2003-02-22 Bradley Bell <btb@icculus.org>
1095 * main/titles.c: fixed fullscreen toggle in briefings
1097 2003-02-21 Bradley Bell <btb@icculus.org>
1099 * configure.ac: check for mingw when enabling nasm
1100 * main/playsave.c: enable loading player files of either byte
1103 2003-02-20 Bradley Bell <btb@icculus.org>
1105 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1106 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1107 #343, not "rest of solution to bug #344"
1108 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1110 * main/kludge.c: partial solution to bug #344
1111 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1112 * compilerdefs.txt: added linux/mips info
1113 * ChangeLog: clean up changelog
1115 2003-02-19 Bradley Bell <btb@icculus.org>
1117 * libmve/mveplay.c: os x needs nanosleep prototype.
1119 2003-02-18 Bradley Bell <btb@icculus.org>
1121 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1122 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1123 to disable/enable audio
1124 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1125 * main/: movie.h, titles.c: make sure movie's palette is set before
1126 writing briefing text. Fixes bug #359
1127 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1129 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1130 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1132 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1134 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1135 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1136 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1138 * include/libmve.h: blah
1140 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1142 * main/render.c: 2nd attempt to fix solaris qsort bug
1144 2003-02-18 Bradley Bell <btb@icculus.org>
1146 * configure.ac, include/pstypes.h: put alignment detection in
1149 2003-02-17 Bradley Bell <btb@icculus.org>
1151 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1152 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1153 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1154 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1155 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1156 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1157 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1158 moved mve stuff to separate subdir
1159 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1160 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1161 mve code. Fixes (at least) bugs #41, #348, and #350.
1163 2003-02-14 Bradley Bell <btb@icculus.org>
1165 * main/Makefile.am: no more Makefile.mveplay. again
1166 * main/mveplay.c: typo
1168 2003-02-13 Bradley Bell <btb@icculus.org>
1170 * utilities/mvlextract.c: uint -> unsigned int
1171 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1172 standalone mveplayer, win32 support
1173 * main/movie.c: random bugfixes, win32 support
1174 * arch/sdl/Makefile.am: formatting
1175 * configure.ac: disable networking on mac/win for now
1176 * main/newmenu.c: comments
1178 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1180 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1181 redundant swap functions.
1183 2003-02-13 Bradley Bell <btb@icculus.org>
1185 * ChangeLog: update changelog
1187 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1189 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1190 polymodel alignment issues.
1192 2003-02-13 Bradley Bell <btb@icculus.org>
1194 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1195 fix various little bugs
1196 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1197 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1198 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1200 * README.utils: new file
1201 * main/: mve_main.c, mveplay.c: more movie fixes
1202 * README: updated README
1203 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1205 2003-02-12 Bradley Bell <btb@icculus.org>
1207 * utilities/mvlextract.c: bigendian mvl support
1208 * main/mveplay.c: formatting, stuff
1209 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1210 truecolor mve support, standalone mveplayer
1211 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1212 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1213 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1214 standalone mveplayer
1216 2003-01-22 Bradley Bell <btb@icculus.org>
1218 * include/: interp.h, interp.h: restore prototype for
1219 swap_polygon_model_data
1221 2003-01-21 Bradley Bell <btb@icculus.org>
1223 * main/piggy.c: use memcpy to avoid alignment problem
1224 * compilerdefs.txt: updated some defs, added sunos/sparc
1226 2003-01-15 Bradley Bell <btb@icculus.org>
1228 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1229 * main/gamemine.c: attempting to support d1 shareware
1230 * compilerdefs.txt: update defs
1232 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1234 * main/mveplay.c: fix several bugs, comments, formatting.
1236 2003-01-15 Bradley Bell <btb@icculus.org>
1238 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1239 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1240 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1241 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1243 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1244 formatting, comments
1246 2003-01-11 Bradley Bell <btb@icculus.org>
1248 * main/: mission.c, mission.h: attempt to support d1 for mac
1250 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1251 * main/object.h: foo
1253 2003-01-09 Bradley Bell <btb@icculus.org>
1255 * main/movie.c: use ifdef around gr_toggle_fullscreen
1257 2003-01-07 Bradley Bell <btb@icculus.org>
1259 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1260 main/mission.h: don't need .msn file for descent.hog anymore
1263 2003-01-06 Bradley Bell <btb@icculus.org>
1265 * main/mission.h, main/mission.c: comments
1266 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1269 2003-01-03 Bradley Bell <btb@icculus.org>
1271 * utilities/: txb2txt.c, txt2txb.c: remove old files
1272 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1273 * main/polyobj.c: attempt to make read_model_file
1275 * main/menu.c: move vertigo text
1277 2003-01-02 Bradley Bell <btb@icculus.org>
1279 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1280 main/polyobj.h: cleanup alignment changes
1281 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1282 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1283 main/object.h: fix alignment issues on sparc
1284 * cvshowto.txt: update cvs info
1286 * 2d/rle.c: make rle_swap handle RLE_BIG
1288 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1290 * main/render.c: workaround solaris qsort bug
1292 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1294 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1295 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1296 * arch/linux/Makefile.am: enabled linux joystick, kali
1297 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1298 arch/sdl/event.c: enabled linux joystick
1300 2002-12-31 Bradley Bell <btb@icculus.org>
1302 * main/gamemine.c: simplified warning msg
1303 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1304 * main/render.h: fix compiler warning
1306 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1308 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1310 2002-12-24 Bradley Bell <btb@icculus.org>
1312 * main/mission.c: fixes an infinite loop which was caused by d2x
1313 thinking d2demo was a descent 1 mission
1315 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1317 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1319 2002-12-24 Bradley Bell <btb@icculus.org>
1321 * main/render.c: comments
1323 2002-10-30 Bradley Bell <btb@icculus.org>
1325 * main/inferno.c: add help for -hogdir option
1326 * main/inferno.c: added -hogdir option
1328 2002-10-28 Bradley Bell <btb@icculus.org>
1330 * main/: inferno.c, menu.c: enabled Vertigo displays
1331 * include/3d.h: typo
1333 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1335 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1336 main/netmisc.c, main/network.c: simplify and eliminate redundant
1339 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1341 * maths/fixc.c: fix infinite loop in quad_sqrt.
1342 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1343 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1345 2002-10-12 Bradley Bell <btb@icculus.org>
1347 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1349 2002-10-11 Bradley Bell <btb@icculus.org>
1351 * main/hud.c: make hud_message work correctly
1352 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1354 * main/network.c: formatting, small fixes
1356 2002-10-10 Bradley Bell <btb@icculus.org>
1358 * main/netmisc.h: no swap_object for little-endian
1359 * main/: netmisc.h, network.c: use macros to simplify network
1361 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1363 * main/inferno.c: enable loading screen for mac shareware with
1365 * main/netmisc.c: whitespace
1366 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1368 * main/hud.c: whitespace
1369 * configure.ac: remove shareware build, add macdata build
1370 * main/songs.c: whitespace
1371 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1372 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1374 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1377 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1379 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1380 comments, formatting, etc.
1381 * iff/iff.c: fix bigendian iff loading.
1383 2002-10-03 Bradley Bell <btb@icculus.org>
1385 * utilities/txb2tex.c: typo
1386 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1387 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1389 * arch/sdl/mouse.c: whitespace
1391 2002-09-19 Bradley Bell <btb@icculus.org>
1393 * main/kconfig.c: fix a oops, add old logs
1394 * main/kconfig.c: support for >3 mouse buttons
1396 2002-09-18 Bradley Bell <btb@icculus.org>
1398 * include/gr.h: fix palette swap define
1400 2002-09-14 Bradley Bell <btb@icculus.org>
1402 * main/titles.c: load hires briefing screen if lores doesn't exist
1403 (i.e. vertigo) and MenuHires=0
1405 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1407 * main/: multi.h, network.h: pack some structures for ipx
1410 2002-09-14 Bradley Bell <btb@icculus.org>
1412 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1413 and load_endlevel_data() to expect newline-terminated strings, fix
1414 load_game_data to read null-terminated string for
1417 2002-09-07 Bradley Bell <btb@icculus.org>
1419 * main/newmenu.c: added error message
1420 * main/menu.h: enable -nohires with mac shareware
1421 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1422 * 2d/font.c: enable 0/255 palette swap for fonts
1423 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1425 * 2d/2dsline.c: fix ogl blooper
1427 2002-09-05 Bradley Bell <btb@icculus.org>
1429 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1431 * include/strutil.h: need string.h for strcasecmp
1432 * include/rle.h: okay, maybe it needs to be this way
1433 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1434 * 2d/scalec.c: more stuff from d2src
1435 * 2d/rle.c: more stuff from d2src, formatting
1436 * 2d/font.c: useless cruft
1437 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1438 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1441 2002-09-04 Bradley Bell <btb@icculus.org>
1443 * include/grdef.h: fix compiler warnings
1444 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1445 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1447 * main/game.c: we want the mac ibitblt for everything but dos and
1449 * main/texmerge.c: these routines are in tmerge.c
1450 * main/credits.c: enable credits for mac and oem data
1451 * main/bm.c: use either exit.ham or exit.pofs
1452 * include/ibitblt.h: enable some more code from d2src
1453 * include/gr.h: enable mac ubitblt_double
1454 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1455 * include/grdef.h: moved some inline asm from linear.h
1456 * 2d/ibitblt.c: brought in line with original d2 version
1457 * 2d/bitblt.c: reverted to original d2 version of this file, then
1458 added d1x enhancements
1459 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1460 * 2d/linear.h: moved these back to their original locations
1462 * main/mveplay.c: close some memory holes, speed up palette loading
1463 * main/movie.c: added fullscreen toggle while playing movies
1464 * main/inferno.c: comment out -superhires help text (always on)
1465 * include/timer.h: added approx_fsec_to_usec macro
1466 * arch/sdl/joy.c: fix compiler warning
1468 2002-09-01 Bradley Bell <btb@icculus.org>
1470 * main/network.c: oops
1471 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1472 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1473 timer_get_fixed_seconds
1476 2002-08-31 Bradley Bell <btb@icculus.org>
1478 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1480 * main/multi.h: network endian stuff
1481 * 2d/font.c, include/gr.h: fast file i/o for font headers
1482 * arch/win32/arch_ip.cpp: unused file
1483 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1484 bigendian networking fixes
1485 * main/menu.c: make net menu more accurate, also make superhires
1487 * include/pstypes.h: better to have __pack__ all the time, I think.
1488 needed for networking, e.g.
1489 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1491 * arch/win32/Makefile.am: unused file
1494 2002-08-30 Bradley Bell <btb@icculus.org>
1496 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1497 * main/: newmenu.h, titles.c: formatting
1498 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1499 main/multi.h: networking works, finally
1500 * TODO: added TODO file
1501 * arch/linux/arch_ip.cpp: unused fine
1502 * README: network sorta working
1503 * main/: Makefile.am, multi.c, network.c, network.h: more
1505 * main/menu.c: load builtin mission correctly
1506 * main/inferno.c: documentation
1507 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1509 * main/Makefile.mveplay: don't need no more
1511 2002-08-29 Bradley Bell <btb@icculus.org>
1513 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1514 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1515 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1517 * include/ipx_drv.h: more network fixing
1518 * arch/linux/include/ipx_drv.h: more network fixing
1519 * include/ipx.h: formatting
1520 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1521 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1522 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1523 main/inferno.c: fixed networking fuck-up?
1524 * Makefile.am: moved mingw info to README
1525 * README, mingw32.txt: moved mingw info to README
1527 2002-08-27 Bradley Bell <btb@icculus.org>
1529 * utilities/mvlextract.c: allow specifying file to extract
1530 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1532 * utilities/hogextract.c: allow specifying file to extract
1533 * main/mission.c: Have to get mission_num _after_ promoting...
1534 * main/: gameseq.c, titles.c: beginning d1 briefing support
1535 * descent.msn: beginning d1 briefing support
1536 * main/: titles.c, titles.h: d1-style mission briefings
1537 * main/piggy.h: whitespace
1538 * main/movie.c: beginning robot movie support, fall back on lo/hi
1539 res if hi/lo not available
1540 * main/mission.c: added Builtin_mission_num for builtin mission,
1541 D1Hogdir, d1-style mission briefings
1542 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1544 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1545 (for d1 missions that need d1 data)
1546 * 2d/ibitblt.c: whitespace
1548 2002-08-26 Bradley Bell <btb@icculus.org>
1550 * utilities/mvlcreate.c: oops
1551 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1553 * utilities/hogextract.c: added [v]iew option
1554 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1555 * main/titles.c: fix writable string, disable DumbAdjust thing
1556 * main/polyobj.h: whitespace
1557 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1559 * main/movie.c: read movies from AltHogDir, other fixes
1560 * main/: mission.c, mission.h: fix bug w/mission filename
1561 * main/gameseq.c: comments
1562 * main/digi.h: whitespace n stuff
1563 * include/mve_audio.h: added audio flag macros
1564 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1568 2002-08-23 Bradley Bell <btb@icculus.org>
1570 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1572 * Makefile.am: remove d2demo.mn2
1573 * cfile/cfile.c, include/cfile.h: add cfile_size function
1574 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1575 eliminate need for .mn2 files for oem and demo
1577 2002-08-22 Bradley Bell <btb@icculus.org>
1579 * main/bm.c: fix for vertigo
1580 * main/menu.h: make OEM menu pcx available
1581 * 2d/rle.c: merge with original d2 file
1582 * Makefile.am, configure.ac: let mission files get installed by
1585 2002-08-17 Bradley Bell <btb@icculus.org>
1587 * configure.ac: make FAST_FILE_IO the default on little-endian
1589 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1590 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1593 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1595 * main/: game.c, menu.c, mission.c: promote builtin missions.
1597 2002-08-15 Bradley Bell <btb@icculus.org>
1599 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1600 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1601 * utilities/.cvsignore: added cvsignore
1602 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1604 * main/piggy.c: mac data file loading
1605 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1606 transparency and swap 0/255 correctly for mac data files
1608 2002-08-13 Bradley Bell <btb@icculus.org>
1610 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1611 to utilities to avoid conflict with c++ std lib <utility>
1612 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1613 txt2txb.c: moved utility to utilities to avoid conflict with c++
1615 * Makefile.am, configure.ac: add utilities
1617 2002-08-09 Bradley Bell <btb@icculus.org>
1619 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1622 2002-08-08 Bradley Bell <btb@icculus.org>
1624 * main/inferno.c: comments
1625 * main/: newmenu.c, songs.c: mac demo datafile support
1626 * installation.txt: update
1627 * main/gamesave.c: use lowercase for consistency
1628 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1629 models for other than d2demo
1631 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1633 * main/gamemine.c: formatting, better d1 texture conversion
1634 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1635 main/mission.h: recognize .msn mission files.
1637 2002-08-07 Bradley Bell <btb@icculus.org>
1639 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1640 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1641 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1642 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1643 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1644 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1647 2002-08-06 Bradley Bell <btb@icculus.org>
1649 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1650 * main/Makefile.am: formatting
1651 * 2d/font.c: make gr_remap_font just reload the whole thing
1652 * configure.ac: formatting
1653 * Makefile.am: added d2demo.mn2
1654 * d2demo.mn2: mission file for shareware
1655 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1656 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1657 * main/sounds.h: shareware stuff, whitespace
1658 * main/: polyobj.c, polyobj.h: more fast i/o macros
1659 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1661 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1662 endlevel stuff to non-shareware, allow movies/endlevel for
1664 * main/cntrlcen.c: typo
1665 * main/bm.h: use global Piggy_hamfile_version
1666 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1667 macros, use global Piggy_hamfile_version
1668 * main/Makefile.am: terrain and movie stuff always used now
1669 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1671 * main/: gamemine.c, gamesave.c: load DMB levels
1672 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1673 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1675 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1677 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1679 2002-08-04 Bradley Bell <btb@icculus.org>
1681 * main/inferno.c: shareware stuff, formatting
1682 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1683 * arch/sdl/gr.c: don't need to set mode in gr_init
1685 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1687 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1689 * Makefile.am, descent.mn2: added mission file for descent 1
1691 2002-08-02 Bradley Bell <btb@icculus.org>
1693 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1694 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1695 main/piggy.h, misc/error.c: junk
1696 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1697 render.h, scores.c, scores.h, terrain.c: shareware stuff
1698 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1699 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1700 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1701 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1702 main/weapon.c, main/weapon.h: fast i/o macros
1704 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1706 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1707 main/gamemine.h, main/gamesave.c: load d1 levels
1709 2002-07-30 Bradley Bell <btb@icculus.org>
1711 * configure.ac: oops
1712 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1714 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1715 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1716 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1717 main/piggy.c, main/titles.c: support shareware datafiles!
1718 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1719 piggy.c: SHAREWARE fixes
1721 2002-07-29 Bradley Bell <btb@icculus.org>
1723 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1724 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1725 misc/fileutil.c: Portability - OS X support
1727 2002-07-27 Bradley Bell <btb@icculus.org>
1729 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1730 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1731 segment.h: portability
1732 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1733 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1734 main/wall.h: portabilization
1735 * 2d/font.c, include/gr.h: portability
1737 2002-07-26 Bradley Bell <btb@icculus.org>
1739 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1740 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1741 * main/player.c: foo
1742 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1743 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1744 misc/fileutil.h: portable file i/o utils
1745 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1746 writable string anymore... / formatting
1747 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1748 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1749 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1750 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1751 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1752 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1753 portable-izing file loading routines
1755 2002-07-24 Bradley Bell <btb@icculus.org>
1757 * main/mveplay.c: correctly play files with 16bit uncompressed
1758 audio, mem checking, etc
1759 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1762 2002-07-23 Bradley Bell <btb@icculus.org>
1764 * misc/Makefile.am: unused file
1765 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1766 main/sounds.h: remove experimental nmovie stuff
1767 * main/movie.c: add some debugging output
1769 2002-07-22 Bradley Bell <btb@icculus.org>
1771 * main/: console.c, state.c: simplified header
1772 * main/movie.c: enable mveplay audio
1773 * main/old/movie.c: moved to main/
1774 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1775 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1776 main/mvelib.c, main/mveplay.c: initial movie support
1777 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1778 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1779 include/ogl_init.h, include/pstypes.h, main/console.c,
1780 main/state.c, mem/mem.c: OS X stuff
1781 * configure.ac: OS X and movie stuff
1783 2002-07-19 Bradley Bell <btb@icculus.org>
1785 * compilerdefs.txt: OSX defs
1787 2002-07-18 Bradley Bell <btb@icculus.org>
1789 * main/inferno.c: use simpler rcs tags
1790 * autogen.sh: keep Changelog in cvs (and use --accum)
1791 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1792 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1793 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1794 main/songs.c: changed cdrom->rbaudio
1795 * include/rbaudio.h: moved to /include
1797 2002-07-17 Bradley Bell <btb@icculus.org>
1799 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1800 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1801 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1802 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1803 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1804 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1805 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1806 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1807 3d/setup.c: use simpler rcs tags
1812 2002-07-17 Bradley Bell <btb@icculus.org>
1814 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1815 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1816 * debian/rules: don't need readme's
1817 * debian/rules: move d1x license to COPYING, license clarifications
1818 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1819 license to COPYING, license clarifications
1820 * debian/rules: fix debian docs
1821 * debian/rules: fix debian manpages
1822 * debian/d2x-sdl.menu: fix debian menu
1823 * debian/rules: link to undocumented man page for debs
1824 * Makefile.am, configure.ac, debian/control, debian/copyright,
1825 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1826 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1827 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1830 2002-07-16 Bradley Bell <btb@icculus.org>
1832 * debian/: rules, changelog.in: deb stuff
1833 * configure.ac: cleaner nasm detection
1834 * debian/: changelog.in, control, rules: deb stuff
1835 * README, installation.txt: typos, stuff
1836 * configure.ac: better #defines
1837 * configure.ac: whitespace
1838 * configure.ac: better documentation
1839 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1840 SDL_JOYSTICK not needed
1841 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1842 * configure.ac: need higher SDL for joystick
1843 * debian/: control, rules: deb stuff
1844 * arch/sdl/joy.c: old junk
1845 * Makefile.am, configure.ac: automake updates
1846 * main/: inferno.c, text.c: don't use althogdir on non-unix
1847 * configure.ac: more autoconf updates
1848 * misc/strutil.c: better strrev
1849 * main/inferno.c: need limits.h on mingw also
1850 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1853 2002-04-19 Bradley Bell <btb@icculus.org>
1855 * main/network.c: let hoard.ham be a cfile
1856 * main/text.c: better error message when hog not found
1859 2002-03-23 Bradley Bell <btb@icculus.org>
1861 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1862 arch/sdl/Makefile.am: Use SDL joystick automatically
1863 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1865 2002-03-05 Bradley Bell <btb@icculus.org>
1867 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1870 2002-02-23 Bradley Bell <btb@icculus.org>
1872 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1873 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1874 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1875 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1876 main/editor/Makefile.am: moved includes to include
1877 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1878 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1879 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1880 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1882 * main/game.c: disabled cockpit for OGL, formatting
1883 * 2d/ibitblt.c: formatting
1885 2002-02-16 Bradley Bell <btb@icculus.org>
1887 * include/oldsdl.h: check for older macros
1888 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1889 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1890 allow older sdl versions
1892 2002-02-15 Bradley Bell <btb@icculus.org>
1894 * main/: automap.c, automap.h, inferno.c: automap resolution now
1896 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1897 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1898 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1899 win32/include/key_arch.h: never mind - that would be pointless
1900 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1901 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1902 win32/include/key_arch.h: copied files from d1x
1903 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1904 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1905 * main/multipow.c: need conf.h
1906 * arch/win32/Makefile.am: new file
1907 * include/pstypes.h: added u_int16_t (needed in base_ip)
1908 * arch/win32/arch_ip.cpp: copied from d1x
1910 2002-02-14 Bradley Bell <btb@icculus.org>
1912 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1913 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1914 main/netlist.c: Added hotkeys to toggle fullscreen mode
1915 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1916 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1917 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1918 reorder.h: Lotsa networking stuff from d1x
1920 2002-02-13 Bradley Bell <btb@icculus.org>
1922 * include/gr.h, main/game.c: Fullscreen toggle stuff
1923 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1925 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1926 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1929 2002-02-11 Bradley Bell <btb@icculus.org>
1931 * main/bm.c: use portable loader if bigendian
1932 * include/pstypes.h: don't define bool for c++
1933 * include/cfile.h: extern AltHogDir stuff
1934 * include/byteswap.h: use WORDS_BIGENDIAN
1935 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1936 * main/vers_id.h: added D2X_IVER
1937 * misc/args.c: don't use d1x.ini
1938 * Makefile.am: rpm stuff
1939 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1942 2002-02-09 Bradley Bell <btb@icculus.org>
1944 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1946 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1948 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1951 2002-02-06 Bradley Bell <btb@icculus.org>
1953 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1954 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1955 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1956 * debian/: changelog.in, control, copyright, d2x-gl.files,
1957 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1961 2002-02-02 Bradley Bell <btb@icculus.org>
1963 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1964 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1965 Enabled RELEASE option
1967 2002-01-31 Bradley Bell <btb@icculus.org>
1969 * Makefile.am, configure.ac: specify prerequisite versions of
1970 autoconf and automake
1972 2002-01-29 Bradley Bell <btb@icculus.org>
1974 * main/mission.c: RCS header added
1975 * main/inferno.c: update copyright date
1976 * main/mission.c: allow missions to be in AltHogDir
1977 * configure.ac: Display results of configure
1978 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1981 2002-01-28 Bradley Bell <btb@icculus.org>
1983 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1984 Data files now go in DATADIR/games/d2x, user files now go in
1987 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1989 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1990 files now go in ~/.d2x
1992 2002-01-24 Bradley Bell <btb@icculus.org>
1994 * configure.ac: fix nasm not found error message
1996 2002-01-18 Bradley Bell <btb@icculus.org>
1998 * configure.in: getting rid of old configure.in
1999 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2000 main/movie.c: Movie playing kludgey stuff
2001 * misc/args.c: formatting
2002 * main/inferno.c: allow -h for help
2003 * include/error.h: don't die on int3, unless -debug given
2004 * mingw32.txt: more stuff
2006 2001-12-29 Bradley Bell <btb@icculus.org>
2008 * Makefile.am: Got rid of thinking.txt
2009 * main/inferno.c: document -nomovies option
2011 2001-12-28 Bradley Bell <btb@icculus.org>
2013 * main/titles.c: formatting, put some code into place for rendering
2014 of robots during briefings
2016 2001-12-27 Bradley Bell <btb@icculus.org>
2020 2001-12-23 Craig Hadady <chadady@iglou.com>
2022 * 2d/rle.c: fixed bug in dummy array.
2024 2001-12-03 Bradley Bell <btb@icculus.org>
2026 * arch/sdl/init.c: fix formatting
2027 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2028 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2029 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2030 and sdl joystick stuff
2032 2001-11-30 Bradley Bell <btb@icculus.org>
2034 * thinking.txt: not needed
2036 2001-11-27 Bradley Bell <btb@icculus.org>
2038 * cygconf, mingw32.txt: use sdl from source on cygwin
2039 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2040 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2041 SDL_CFLAGS to CFLAGS
2043 2001-11-27 Bradley Bell <btb@icculus.org>
2047 2001-11-14 Bradley Bell <btb@icculus.org>
2049 * texmap/scanline.c: use optimization flags as texmap default
2050 * NEWS: mouse wheel, etc
2051 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2052 wheel to emulate 3rd axis
2053 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2054 * include/error.h: kludge to ungrab mouse when we hit an int3
2055 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2056 __ENV_MSDOS__ to __MSDOS__
2057 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2059 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2061 * arch/sdl/digi.c: implemented digi_set_volume
2062 * include/grdef.h, main/config.c, misc/d_io.c: change
2063 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2064 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2065 main/piggy.c: use MAKE_SIG
2066 * installation.txt: update
2067 * configure.ac: new file
2068 * arch/sdl/joydefs.c: #include pstypes.h
2069 * arch/sdl/init.c: SDL joystick stuff
2070 * acconfig.h: adjust MINGW defines
2071 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2072 controls menu now works
2074 2001-11-13 Bradley Bell <btb@icculus.org>
2076 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2078 * Makefile.am: New file
2079 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2081 * compilerdefs.txt: New file
2082 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2084 2001-11-12 Bradley Bell <btb@icculus.org>
2086 * main/playsave.c: load player files regardless of byte order of
2089 2001-11-11 Bradley Bell <btb@icculus.org>
2091 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2093 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2094 * NEWS: GL savegame thumbnails
2095 * acconfig.h, configure.in: make option for NMOVIES, default to off
2097 2001-11-09 Bradley Bell <btb@icculus.org>
2099 * main/state.c: Enabled savegame thumbnails under OpenGL
2100 * unused/pa_null/pa_enabl.h: remove duplicate header
2101 * misc/args.c: use d2x.ini for option file
2102 * mem/mem.c: Move mem_realloc inside the ifdef
2103 * main/menu.c: fix 640x400 menu text
2104 * main/inferno.c: added documentation
2105 * main/endlevel.c: fix warnings
2106 * arch/ogl/gr.c: Get rid of gl spew
2107 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2108 * acconfig.h: Define __SDL__ for mingw
2110 2001-11-08 Bradley Bell <btb@icculus.org>
2112 * 2d/font.c: free OGL font data when rereading
2113 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2114 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2115 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2116 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2117 main/weapon.h: Enabled shareware build, endlevel flythrough
2119 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2120 of use for shareware build
2121 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2123 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2125 2001-11-05 Bradley Bell <btb@icculus.org>
2127 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2129 * include/3d.h: Add comment
2131 2001-11-04 Bradley Bell <btb@icculus.org>
2133 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2135 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2137 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2138 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2139 main/hudmsg.h: Enable d1x-style hud_message
2140 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2141 * 2d/font.c: re-init ogl fonts after remapping colors.
2143 2001-11-02 Bradley Bell <btb@icculus.org>
2145 * misc/Makefile.am: remove byteswap.h (duplicate header)
2146 * 2d/font.c: fixed gr_remap_font, minor stuff
2147 * configure.in: take out -O2 if doing debug build
2148 * main/bm.c: formatting
2149 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2150 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2151 macros, get rid of functions
2153 2001-11-01 Bradley Bell <btb@icculus.org>
2155 * misc/byteswap.h: removed duplicate header
2157 2001-10-31 Bradley Bell <btb@icculus.org>
2159 * NEWS, main/automap.c: automap works in opengl
2160 * NEWS, configure.in: Added news
2161 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2162 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2163 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2164 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2165 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2166 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2167 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2168 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2169 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2171 2001-10-27 Bradley Bell <btb@icculus.org>
2173 * main/inferno.c: added some documentation
2175 2001-10-25 Bradley Bell <btb@icculus.org>
2177 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2179 * Makefile.am, configure.in, arch/Makefile.am,
2180 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2181 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2182 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2183 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2184 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2185 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2186 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2187 it's ugly, but It'll be easier to sync with d1x.
2188 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2189 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2190 main/editor/Makefile.am: attempt at support for editor, makefile
2192 * misc/d_delay.c: formatting fix
2193 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2194 tmappent.S, tmapppro.S: adding support for runtime selection of
2196 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2197 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2198 including multi.h and network.h, fix backslashes, fix compiler
2200 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2201 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2202 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2203 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2204 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2205 including multi.h and network.h, fix backslashes
2206 * include/pstypes.h: added typedef for u_int64_t on mingw
2207 * include/3d.h: added prototype for g3_uninit_polygon_model
2208 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2210 2001-10-24 Bradley Bell <btb@icculus.org>
2212 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2213 arch subdirs, as in d1x.
2214 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2215 earlier style until i understand automake 1.5 better. remove input
2217 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2218 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2219 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2220 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2221 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2222 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2223 Moved input stuff to arch subdirs, as in d1x.
2224 * NEWS, configure.in: blah blah
2226 2001-10-23 Bradley Bell <btb@icculus.org>
2228 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2229 * texmap/tmapppro.S: no need for #include <conf.h> here
2230 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2232 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2233 file. RCS header added
2234 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2235 #ifdef'ing out the whole file. RCS header added
2236 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2237 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2238 fixes. Now works with automake 1.5 and autoconf 2.52.
2239 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2240 mingw (-grabmouse now works on win32).
2241 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2242 These don't belong in cvs
2246 2001-10-20 Bradley Bell <btb@icculus.org>
2248 * 2d/font.c: Don't free unused variables...
2249 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2251 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2252 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2253 main/Makefile.am: make dist more sensible
2254 * Makefile.am: Kludge for linking on mingw
2256 2001-10-19 Bradley Bell <btb@icculus.org>
2258 * Makefile.am, configure.in, arch/win32/Makefile.am,
2259 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2260 * include/ipx_drv.h: Check for __MINGW32__
2261 * include/i86.h: Imported from d1x
2262 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2263 * arch/dos/modex.asm: Fixed %include
2264 * main/console.c: RCS headers added
2265 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2267 * Makefile.am, main/Makefile.am: Moved final link to top-level
2268 directory instead of main/
2269 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2270 __ENV_LINUX__ to __linux__
2271 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2272 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2273 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2274 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2275 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2276 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2277 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2278 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2279 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2280 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2282 * configure.in: add --enable-xploader, support arch/linux subdir,
2284 * main/inferno.c: conditionalize conf.h
2286 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2288 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2289 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2290 misc/fileutil.h: Partial application of linux/alpha patch.
2292 2001-10-19 Bradley Bell <btb@icculus.org>
2294 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2295 networking in line with d1x, moved some arch/linux_* stuff to
2297 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2298 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2299 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2300 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2302 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2303 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2304 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2305 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2306 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2307 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2308 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2309 linux/include/ukali.h: Brought linux networking in line with d1x,
2310 moved some arch/linux_* stuff to arch/linux/*
2311 * include/ipx_drv.h: Imported from d1x
2312 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2313 * main/ipx_drv.c: Imported from d1x
2314 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2315 main/network.h, main/Makefile.am: Trying to get network working on
2317 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2318 main/Makefile.am: build fixes
2319 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2320 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2321 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2322 starting to get net working.
2323 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2324 conditionalized min,max macros
2326 2001-10-18 Bradley Bell <btb@icculus.org>
2328 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2329 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2330 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2331 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2333 * 2d/2dsline.c: RCS headers added/changed
2334 * configure.in: fix NASMFLAGS bug
2335 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2338 2001-10-17 Bradley Bell <btb@icculus.org>
2340 * NEWS: Fixed the invulnerable robots bug!
2341 * main/collide.c: Fixed the invulnerable robots bug!
2343 2001-10-14 Bradley Bell <btb@icculus.org>
2345 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2348 2001-10-13 Bradley Bell <btb@icculus.org>
2350 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2351 arch/Makefile.am, arch/dos/Makefile.am,
2352 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2353 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2354 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2355 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2356 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2357 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2358 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2359 arch/win32/include/Makefile.am, iff/Makefile.am,
2360 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2361 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2362 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2363 unused/bios/Makefile.am, unused/lib/Makefile.am,
2364 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2365 unused/ui/Makefile.am, unused/vga/Makefile.am,
2366 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2367 automake stuff from "inert" subdirs. And there was much rejoicing.
2368 * Makefile.am, NEWS, configure.in: Stuff
2369 * ChangeLog: removing auto-generated file
2370 * cygconf: Added instructions for mingw32 build
2371 * Makefile.am: renamed INSTALL to installation.txt
2372 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2373 * mingw32.txt: Added instructions for mingw32 build
2374 * configure.in: Enable assembly under mingw32
2376 2001-10-12 Bradley Bell <btb@icculus.org>
2378 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2379 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2380 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2381 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2382 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2383 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2384 to __DJGPP__, since it's built-in.
2386 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2388 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2389 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2393 2001-10-12 Bradley Bell <btb@icculus.org>
2395 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2396 * Makefile.am: make sure cygconf gets archived
2397 * configure.in: Increment version number in preparation for release
2398 * configure.in: Fix detection of opengl
2399 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2400 cygconf, arch/Makefile.am, arch/include/joy.h,
2401 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2402 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2403 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2404 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2405 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2406 Vastly improved compilability.
2408 2001-10-11 Bradley Bell <btb@icculus.org>
2410 * Makefile.am: Added macros/sdl.m4
2411 * autogen.sh: Added macros/sdl.m4
2413 2001-10-09 Bradley Bell <btb@icculus.org>
2415 * main/vers_id.h: Added DESCENT_VERSION constant
2416 * main/inferno.c: Added command-line help.
2417 * include/ogl_init.h: opengl improvments (following d1x changes)
2419 2001-10-07 Bradley Bell <btb@icculus.org>
2421 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2422 arch/ogl/Makefile.am: Remove duplicate headers.
2424 2001-08-02 Thimo Neubauer <thimo@debian.org>
2426 * mem/mem.c: totally crippled the memory manager because it does
2427 not make sense for non-DOS-systems and it would have been too
2428 complicated to get it 64bit clean
2430 2001-06-19 Bradley Bell <btb@icculus.org>
2432 * cvshowto.txt: updated anonymous password
2434 2001-02-08 Bradley Bell <btb@icculus.org>
2436 * COPYING, license.txt: Added d1x license
2438 2001-02-01 Bradley Bell <btb@icculus.org>
2440 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2442 2001-01-31 Bradley Bell <btb@icculus.org>
2444 * configure.in, arch/include/mouse.h, include/pstypes.h,
2445 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2446 * main/polyobj.c: fix typo
2447 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2448 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2449 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2450 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2451 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2452 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2453 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2454 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2455 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2456 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2457 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2458 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2459 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2460 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2461 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2462 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2463 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2464 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2465 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2466 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2467 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2468 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2469 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2470 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2471 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2472 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2474 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2475 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2476 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2477 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2479 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2481 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2482 cross-compiling, and cygwin fixes
2484 2001-01-30 Bradley Bell <btb@icculus.org>
2486 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2487 include/pstypes.h, include/strutil.h, main/Makefile.am,
2488 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2489 needs --without-assembler and --without-network to compile
2491 2001-01-29 Bradley Bell <btb@icculus.org>
2493 * configure.in, main/Makefile.am: Fixes to build system
2494 * main/kconfig.c: fix for non-linux joysticks
2495 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2496 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2497 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2498 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2499 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2500 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2501 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2503 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2504 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2505 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2506 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2507 sdl_timer.c: Fixed build system, minor fixes
2508 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2509 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2511 2001-01-28 Bradley Bell <btb@icculus.org>
2513 * conf.h.in, configure.in, arch/Makefile.am,
2514 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2515 arch/include/key.h, main/Makefile.am: More header unification...
2516 * main/newdemo.c: Added <ctype.h>
2517 * arch/include/: event.h, joy.h: unified input headers.
2518 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2519 OpenGL now uses SDL-GL instead of gii
2520 * arch/include/: key.h, mouse.h: Unified arch headers
2522 2001-01-25 Bradley Bell <btb@icculus.org>
2524 * autogen.sh: use "set -e" so execution stops if something goes
2527 2001-01-24 Bradley Bell <btb@icculus.org>
2530 * Makefile.am: Add ChangeLog to dist
2531 * ChangeLog: Putting this here so automake doesn't complain
2535 2001-01-24 Bradley Bell <btb@icculus.org>
2537 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2538 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2539 for building ChangeLog from RCS entries
2540 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2541 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2542 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2543 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2544 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2545 arch/Makefile.am, arch/dos/Makefile.am,
2546 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2547 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2548 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2549 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2550 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2551 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2552 unused/Makefile.am, unused/bios/Makefile.am,
2553 unused/lib/Makefile.am, unused/novga/Makefile.am,
2554 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2555 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2556 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2557 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2558 make dist, VPATH builds, ...
2559 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2560 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2561 arch/dos/Makefile.in, arch/linux/Makefile.in,
2562 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2563 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2564 misc/Makefile.in, texmap/Makefile.in: cruft removal
2565 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2567 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2568 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2569 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2570 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2572 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2573 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2574 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2575 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2576 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2577 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2578 main/songs.c, misc/args.c: changed args_find to FindArg
2580 2001-01-22 Bradley Bell <btb@icculus.org>
2582 * configure, main/Makefile.am, main/Makefile.in: configuration
2584 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2585 fix compiler warnings w/opengl
2586 * include/console.h: ggi support
2587 * arch/linux_init.c: svgalib support
2588 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2589 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2590 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2591 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2592 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2593 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2594 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2595 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2596 warnings and enable NDEBUG
2597 * arch/svgalib_init.c: svgalib support
2599 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2601 * main/kconfig.c: joystick support
2603 2001-01-21 Bradley Bell <btb@icculus.org>
2605 * cvshowto.txt: new file, taken from d1x webpage
2606 * AUTHORS, README: Taking over as maintainer of d2x
2607 * ChangeLog: Grab mouse with SDL/X11
2608 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2610 2001-01-20 Bradley Bell <btb@icculus.org>
2612 * configure, configure.in: Turned -Werror back off by default
2613 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2614 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2615 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2616 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2617 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2618 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2619 main/laser.c, main/multi.c, main/network.c, main/network.h,
2620 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2621 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2622 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2623 warnings, for non-OpenGL on linux, anyway...
2625 2001-01-19 Bradley Bell <btb@icculus.org>
2627 * copying: remove duplicate file
2628 * Import of d2x-0.0.9-pre1
2629 * Import of d2x-0.0.8