1 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * include/u_mem.h: prototype for strdup with MPW
5 * main/laser.c: abort weapon fire if unable to create object
7 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
8 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
9 unused/ui/icon.c: replace byte with sbyte
11 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/func.c,
12 ui/gadget.c, ui/harderr.c, ui/icon.c, ui/inputbox.c, ui/keypad.c,
13 ui/keypress.c, ui/keytrap.c, ui/listbox.c, ui/medfunc.c,
14 ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c, ui/number.c,
15 ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c, ui/uidraw.c,
16 ui/userbox.c, ui/window.c, unused/ui/barbox.c, unused/ui/button.c,
17 unused/ui/checkbox.c, unused/ui/file.c, unused/ui/func.c,
18 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
19 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
20 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
21 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
22 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
23 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
24 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
27 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
29 * main/state.c: open autosave file for writing, not reading
31 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
32 main/state.c, main/state.h: added fast save
34 * main/gameseq.c, main/inferno.c: force gr_update() so screens
37 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
39 * misc/strutil.c: Implement strdup for MPW
41 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
44 * misc/strutil.c: fix MPW compiler errors
46 * main/mission.c, main/mission.h: allocate mission filenames
49 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
51 * 2d/font.c: Initialise the dataptr member correctly.
53 * include/mono.h: Print only mildly interesting messages to
54 stderr.txt. (revert earlier carbon changes)
56 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
58 * include/physfsx.h: getRealPath uses the write directory if it
59 can't get the real directory
61 * D2X.make: remove misc/d_io.c
63 2004-12-03 Bradley Bell <btb@icculus.org>
65 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
66 pathname, ensure correct translation of path separators
68 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
70 * misc/strutil.c: fix stricmp and strnicmp
72 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
75 2004-12-02 Bradley Bell <btb@icculus.org>
77 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
78 I couldn't figure out why the previous code kept segfaulting under
81 * main/kconfig.c: disable call to reset_cockpit() which was
82 causing the "letterbox" bug
84 * main/inferno.c: don't die if title screens not found
86 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
88 * configure.ac: require PhysicsFS header and library
90 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
92 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
94 * D2X.make: fix build on Carbon by adding digiobj.c
96 * main/mission.c: set builtin_hogsize for non-built-in missions
98 * main/mission.c: pass individual mission around instead of whole list
100 * main/mission.c: remove mission list from global memory
102 2004-12-02 Bradley Bell <btb@icculus.org>
104 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
105 path separator gets added to hogdir
107 2004-12-01 Bradley Bell <btb@icculus.org>
109 * README, configure.ac, VisualC/d2x/d2x.dsp,
110 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
111 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
112 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
113 uses dynamic opengl loading
115 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
117 * arch/ogl/gr.c: make write_bmp use PhysicsFS
119 * include/args.h, misc/args.c: new AppendArgs function. This
120 separates the copying of the arguments passed to main() from the
121 reading of the arguments file
123 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
124 the flexible cfgets, Fix compiling issues in MPW.
126 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
127 reading into an int, so it's removed completely. PHYSFSX_getc was
128 removed, because it's only use in misc/strio.c was removed. Put
129 in PHYSFSX_getRealPath, which recognises platform-specific
130 separators and doesn't use snprintf (MPW doesn't have it). MPW
133 * main/inferno.c: Remove use of open_movie_file. Read the
134 arguments file from the base directory, if there is one. Set up
135 D2X's write directory, including replacing any tilde at the start
136 of the path (if there is one) with the string returned by
137 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
138 default is still ~/.d2x. Check if the write directory has to be
139 created. Read the arguments file in this write directory if there
140 is one. If there's still no write directory, set it to the base
141 directory. Won't set it to the current directory if this fails,
142 because of the issue of which character to use for which platform.
144 * main/playsave.c: Use PHYSFS_readSLE32 instead of
145 PHYSFS_readULE32 due to compiling issues in MPW. Use
146 cfile_read_short instead of PHYSFS_readULE16 because of both
147 compiling and endian issues. cfile_read_byte instead of
148 PHYSFSX_readU8. Write a dummy structure instead of seeking when
149 NETWORK isn't defined
151 * D2X.make: Don't compile cfile.c on Mac OS 9.
153 * README: add PhysicsFS to the required 'tools' in README, and
154 instructions for building in MPW.
156 * include/cfile.h: Make cfopen into an inline, where a read buffer
157 is set up. This speeds up loading significantly.
159 2004-12-01 Bradley Bell <btb@icculus.org>
161 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
162 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
165 * main/newmenu.c: fix player file deletion
167 * include/physfsx.h: fix statfs includes for OS X
169 * main/inferno.c, main/network.c: misc physfs conversions
171 * arch/linux/Makefile.am, arch/linux/findfile.c,
172 arch/win32/Makefile.am, arch/win32/findfile.c,
173 include/findfile.h, main/kludge.c, main/mission.c,
174 main/newmenu.c, main/piggy.c: get rid of findfile stuff
176 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
179 * main/state.c: improve savegame load/save
181 * main/movie.c: make -nomovies friendlier
183 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
185 * include/d_io.h, include/physfsx.h, main/inferno.c,
186 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
189 * main/scores.c: use physfs for scores file
191 * main/playsave.c: improve player loading
193 * main/movie.c: improve movie loading
195 * main/mission.c: improve mission loading
197 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
198 main/state.c: use physfs for savegames
200 * README: minor update
202 * main/newdemo.c: use physfs for demos
204 * include/physfsx.h: added PHYSFSX_rename function
206 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
207 physfs/rwops, add libmve callbacks
209 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
210 added physfsrwops stuff
212 * include/cfile.h: added cfile_close wrapper
214 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
217 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
220 * main/config.c: use physfs to read config file
222 * include/physfsx.h: added gets and puts functions
224 * include/cfile.h: correct seek return value
226 * main/config.c, main/playsave.c: use physfs to write
229 * include/physfsx.h: added my physfs extensions
231 * main/inferno.c: physfs initialization stuff
233 * configure.ac: add check for physfs lib
235 * include/cfile.h: made cfile into a wrapper for physfs
237 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
238 disabled althogdir stuff (shouldn't be needed w/physfs)
240 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
241 configure.ac: drop cfile stuff
243 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
245 * D2X.make: Don't use D2XFolder, because the userdir can now be
246 specified in Mac OS 9. Putting it in the source code folder is
247 more convenient. Turn debugging on. Don't compile old files,
248 compile new ones. Add the PhysicsFS library.
250 * iff/iff.c: Get rid of MIN redefinition.
252 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
253 MPW doesn't like switches of long longs
255 2004-11-30 Bradley Bell <btb@icculus.org>
257 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
258 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
259 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
260 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
261 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
262 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
263 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
265 2004-11-28 Bradley Bell <btb@icculus.org>
267 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
269 * arch/sdl/digi.c: use d2src system for persistent sounds
271 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
274 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
275 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
276 ripped object stuff out of digi.c, now using digiobj.c. get rid of
277 a bunch of kludges, sound should be more true to original game now
279 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
282 2004-11-27 Bradley Bell <btb@icculus.org>
284 * main/text.c, main/text.h, main/titles.c: added function to
285 properly decode multi-line strings
287 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
288 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
291 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
293 * main/inferno.c: enable logo screens for shareware/oem
295 2004-11-26 Bradley Bell <btb@icculus.org>
297 * main/mission.c, main/titles.c: fix d1 briefing glitches
299 * main/game.c: free up cpu by not calling timer_delay so many
300 times (fixes Bug 2034)
302 * main/gameseq.c: enable briefing screens for mac shareware
304 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
305 doesn't care if it draws offscreen, I guess)
307 * main/credits.c: reduce flickering in credits w/opengl
309 2004-11-25 Bradley Bell <btb@icculus.org>
311 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
312 garbage on windows for some reason.
314 * 2d/font.c: fixed opengl menu font bug, caused by doing
315 arithmetic on signed chars.
317 2004-11-23 Bradley Bell <btb@icculus.org>
319 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
321 2004-11-22 Bradley Bell <btb@icculus.org>
323 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
324 arch/linux/joystick.c, arch/linux/include/joystick.h,
325 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
326 arch use global variable joy_num_axes
328 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
330 * main/gamemine.c, main/piggy.c: compile again on older C compilers
332 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
334 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
335 Vertigo) missions, load add-on ham file at every load, not only the 1st
337 * main/bm.ch: fix bug where loading a hxm would affect other levels too
339 * main/fireball.c: don't Int3() every time explosions don't look best
341 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
343 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
345 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
347 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
349 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
351 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
353 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
354 shareware version of descent.hog. This is not yet bug-free
356 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
358 * main/network.c: fix crash introduced with previous change
360 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
362 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
363 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
364 make mission structre memory allocated
366 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
368 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
369 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
370 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
371 delete file compbit.h, move functionality to text.c, modify all
372 previous users of compbit.h to use existing function in text.h
374 * main/inferno.c: remove warning created by the fix for the cfgets
377 * main/bmread.c: add comment
379 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
381 * cfile/cfile.c: declare variable on top of block
383 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
384 main/multi.h, main/network.c: move mission list handling functionality
385 to mission.c, remove unnecessary load_mission calls in menu.c
387 * main/game.c: remove unnecessary build_mission_list call
389 * main/mission.c, main/mission.h: correct comments about anarchy-only
391 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
392 remove explicit uses of mission list
394 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
396 * libmve/mveplay.c: make it compile on Cygwin
398 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
400 * main/config.c: fix bug uncovered by having fgets cut off ending \n
402 * main/text.c: fix crash on Mac OS X, probably fix bug 738
404 * include/mono.h: add mprintf support for carbon (Mac OS 9)
406 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
408 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
409 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
410 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
411 information about the current mission, for easier code refactorisation.
413 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
415 * main/gamemine.c, main/piggy.c: fix bug 1675:
416 use better d2 textures if d1 hog is present but not loadable
418 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
420 * cfile/cfile.c: simplify, reduce number of global vars
422 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
424 * main/gameseg.c: fix bugfix of 2004-05-15
426 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
428 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
430 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
431 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
432 cfgets now always copies the terminating character to the dest buffer.
433 This fixes a bug that occured when reading cmd line args from d2x.ini
435 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
437 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
438 move more old change logs into ChangeLog-old
440 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
441 and Martin Schaffner <maschaffner@gmx.ch>
443 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
444 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
445 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
446 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
447 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
448 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
449 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
450 arch/include/joy.h, arch/win32/include/key.h
451 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
452 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
453 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
454 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
455 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
456 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
457 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
458 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
459 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
460 main/config.c, main/config.h, main/controls.c, main/controls.h
461 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
462 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
463 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
464 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
465 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
466 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
467 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
468 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
469 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
470 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
471 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
472 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
473 main/mission.c, main/mission.h, main/modem.h, main/morph.c
474 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
475 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
476 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
477 main/paging.c, main/paging.h, main/physics.c, main/physics.h
478 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
479 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
480 main/powerup.h, main/render.c, main/render.h, main/robot.c
481 main/robot.h, main/scores.c, main/scores.h, main/screens.h
482 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
483 main/songs.c, main/songs.h, main/sounds.h, main/state.c
484 main/state.h, main/switch.c, main/switch.h, main/terrain.c
485 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
486 main/text.h, main/textures.h, main/titles.c, main/titles.h
487 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
488 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
489 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
490 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
491 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
492 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
494 move old per-file change logs into new file ChangeLog-old
496 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
498 * arch/ogl/ogl.c: enable -gl_mipmap switch
500 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
502 * arch/carbon/descent.r: swap min and max size to correct places
504 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
506 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
508 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
510 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
512 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
514 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
515 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
517 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
518 link) on MPW on Mac OS 9 (carbon)
520 * include/mono.h: disable mprintf on carbon to avoid significant bloat
522 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
524 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
526 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
528 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
530 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
532 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
534 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
535 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
536 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
537 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
538 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
540 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
541 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
542 new files for supporting compilation with MPW for carbon (Mac OS 9)
544 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
546 * main/playsave.c: do not seek while writing, carbon does not like it
548 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
550 * cfile/cfile.c: use portable ffilelength in cfile_size
552 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
553 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
554 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
555 unsigned and signed char, MPW does not like these
557 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
559 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
562 2004-06-01 Bradley Bell <btb@icculus.org>
564 * libmve/mve_main.c: cast malloc function pointer
566 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
567 target to XCode project
569 2004-05-31 Bradley Bell <btb@icculus.org>
571 * include/pstypes.h: fix accidental solaris breakage
573 * main/object.c: fix crash caused by death-cam code
575 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
576 XCode project simplifications, network enabled
578 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
579 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
581 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
584 * English.lproj/InfoPlist.strings, d2x-Info.plist,
585 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
586 d2x.xcode/project.pbxproj: added XCode project files
588 2004-05-22 Bradley Bell <btb@icculus.org>
590 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
593 * rpm/d2x.spec.in: Changed descriptions
595 2004-05-22 Matthew Mueller <donut@dakotacom.net>
597 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
600 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
602 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
603 the win32 code (d1x r1.8, key_arch.c r1.2)
605 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
606 use 32bpp screen mode by default, add option to use 16bpp (d1x
609 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
610 replacement texture paletted->rgb conversion alpha problem (d1x
613 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
614 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
615 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
618 * arch/ogl/gr.c, include/loadgl.h: fix win32
619 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
621 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
622 include/ogl_init.h, main/render.c: opengl hardware
623 super-transparency support using GL_NV_register_combiners (d1x
624 r1.38, r1.41, r1.6, r1.26, r1.7)
626 2004-05-22 Bradley Bell <btb@icculus.org>
628 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
631 2004-05-22 Matthew Mueller <donut@dakotacom.net>
633 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
634 include/ogl_init.h: use GL_RGB for non-transparent textures, and
635 fix fonts not having transparent flag set (wouldn't get paletted)
636 (d1x r1.15, r1.37, r1.40, r1.25)
638 * arch/ogl/ogl.c: don't try to use paletted textures with
639 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
641 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
642 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
645 * 2d/font.c: memset ogl font bitmap data since the copy function
646 leaves some (unused) parts uninitialized, which aggravates
649 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
650 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
653 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
654 screenshots if the entire thing wasn't written in one call to
657 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
658 info not being updated on win32 (d1x r1.11)
660 * arch/win32/digi.c: remove some redundancy by not needing to do
661 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
662 clean up some indenting of DS_release_slot calls. And make
663 DS_release_slot return 1 when a sound is already not playing, in
664 addition to when a sound was killed. (d1x r1.10)
666 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
667 linux version (d1x r1.5)
669 * main/kconfig.c: make next axis config key skip currently
670 allocated axes (d1x r1.11)
672 2004-05-22 David Cleaver <wraithx@morpheus.net>
674 * main/kconfig.c: joy configuration next axis key from WraithX
677 2004-05-22 Bradley Bell <btb@icculus.org>
679 * main/game.c, main/inferno.c: typo
681 2004-05-21 Matthew Mueller <donut@dakotacom.net>
683 * main/game.c, main/game.h, main/inferno.c: make rear view
684 leave_time variable with -rearviewleavetime argument (d1x r1.25,
687 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
689 * main/inferno.c: change -udp documentation to d2x behaviour
691 2004-05-21 Bradley Bell <btb@icculus.org>
693 * include/gr.h: added missing define for menu fullscreen toggle
695 2004-05-21 Matthew Mueller <donut@dakotacom.net>
697 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
698 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
700 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
702 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
703 arch/linux/include/joystick.h: patch from Steven Mueller for using
704 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
706 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
708 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
709 main/physics.c, main/render.c, main/wall.c: file-line for segfault
710 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
712 * arch/win32/digi.c: digisound fixes (d1x r1.7)
714 2004-05-21 Bradley Bell <btb@icculus.org>
716 * main/inferno.c: added -udp documentation from d1x
718 2004-05-20 Bradley Bell <btb@icculus.org>
720 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
722 2004-05-20 David Cleaver <wraithx@morpheus.net>
724 * main/controls.c, main/gamecntl.c, main/kconfig.c,
725 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
726 game.c r1.21, r1.6, r1.4, r1.3)
728 2004-05-20 Bradley Bell <btb@icculus.org>
730 * main/inferno.c: document -ihaveabrokenmouse
732 2004-05-20 Matthew Mueller <donut@dakotacom.net>
734 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
736 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
738 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
739 mouse driver problems (d1x r1.2, r1.2)
741 2004-05-20 Matthew Mueller <donut@dakotacom.net>
743 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
744 join list score crash (d1x r1.8)
746 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
748 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
749 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
752 2004-05-20 Bradley Bell <btb@icculus.org>
754 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
756 * main/inferno.c: integrated some niceautomap stuff from d1x
758 2004-05-20 Matthew Mueller <donut@dakotacom.net>
760 * arch/win32/joyhh.c: fixed the config bug where it'd always put
761 in some weird axis (d1x r1.3)
763 * arch/win32/init.c: set win32 icon to icon from resource file
766 * arch/win32/key.c: win32: fixed space key not working in messages
769 2004-05-20 Bradley Bell <btb@icculus.org>
771 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
774 2004-05-20 Matthew Mueller <donut@dakotacom.net>
776 * main/inferno.c: document -gl_refresh (d1x r1.20)
778 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
779 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
782 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
783 change the arg type for (d1x r1.5)
785 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
787 * arch/win32/digi.c: altsounds (d1x r1.6)
789 2004-05-20 Matthew Mueller <donut@dakotacom.net>
791 * arch/win32/digi.c: fixed a major memory leak and removed a bit
792 of redundancy (d1x r1.5)
794 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
795 fix crashing (d1x r1.4)
797 * arch/win32/digi.c: win32's digi_start_sound was not calling
798 DS_release_slot after setting .playing=0, resulting in a
799 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
801 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
802 apparently it was somehow causing some joysticks (Sidewinder
803 Precision 2) to only turn when the stick was moving, but not when
804 at turned but held stationary. And it was completely unused
805 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
808 * main/game.c: add alt+enter to toggle fullscreen (in addition to
809 previous key combos (d1x r1.29)
811 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
812 g, and b values (d1x r1.15)
814 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
815 sometimes (didn't handle negative palette steps) (d1x r1.34)
817 * arch/ogl/ogl.c: add caching of weapon inner models, screen
818 shatter effects, robot explosions and weapons, and some more
819 always present stuff. Also clean up ogl_cache_weapon_textures
822 2004-05-20 Bradley Bell <btb@icculus.org>
824 * main/kludge.c, main/game.c: move gr_renderstats and
825 gr_badtexture back to game.c
827 2004-05-20 Matthew Mueller <donut@dakotacom.net>
829 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
830 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
832 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
834 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
835 loaded after texture caching stage (d1x r1.34)
837 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
838 for renderstats (d1x r1.33)
840 2004-05-19 Matthew Mueller <donut@dakotacom.net>
842 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
843 main/inferno.c: add anisotropic texture filtering suport (d1x
844 r1.33, r1.32, r1.23, r1.32)
846 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
849 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
850 include/ogl_init.h: utilize hardware multitexturing support if
851 possible (requires GL_NV_texture_env_combine4 extension) (d1x
852 r1.32, r1.30, r1.4, 1.22)
854 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
857 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
859 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
860 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
861 effects in OGL using SetGammaRamp, much faster than the hack that
862 was being used. currently SDL only (though not too hard to add to
863 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
865 * main/menu.c: allow arbitrary (custom) resolution entry in
866 change_res menu (d1x r1.14)
868 2004-05-19 Bradley Bell <btb@icculus.org>
870 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
871 d1x-style res change menu (mostly works)
873 * misc/args.c: use strnicmp instead of strncasecmp
875 2004-05-19 Matthew Mueller <donut@dakotacom.net>
877 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
878 command-line option (d1x r1.27)
880 * main/inferno.c: restore inferno.c initialization of
881 screen_compatible and use_double_buffer to 'normal' values, broken
882 long long ago in one of the high res menu patches (d1x r1.30)
884 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
885 resolutions to be specified on command line (d1x r1.2, r1.29,
886 r1.4) -- doesn't work yet
888 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
890 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
893 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
894 volume song stop/starting (d1x r1.7)
896 2004-05-18 Matthew Mueller <donut@dakotacom.net>
898 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
901 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
902 ogl_ulinec (d1x r1.29)
904 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
906 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
907 bottom are inclusive not exclusive (d1x r1.28)
909 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
910 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
912 * arch/sdl/digi.c: fix typo
914 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
916 * arch/win32/init.c, arch/win32/win32.c: move win32 window
917 creation code from arch_init_start into arch_init to fix weirdness
918 with --help (d1x r1.5, r1.6)
920 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
921 sync issues and lack of midi reset (d1x r1.5)
923 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
926 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
927 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
929 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
932 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
934 2004-05-18 Bradley Bell <btb@icculus.org>
936 * include/vecmat.h: comments/formatting
938 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
940 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
941 include/test.lnk: remove unnecessary files
943 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
944 This enables compilation with gcc 3.1
946 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
948 * main/switch.c: took care of switches triggering single-sided
949 walls (don't try to access the nonexistent adjacent wall via NULL
950 pointers or negative array indices)
952 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
954 * main/wall.c: fix invalid memory access for d1 levels which
955 don't have a corresponding wall behind.
957 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
959 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
960 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
961 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
962 interface header to new header file internal.h
964 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
966 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
967 bitmask for each joystick axis that has sent input data,
968 and will not crash Windows anymore during joystick setup because
969 of for() loop over axis being executed once too often.
971 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
972 gr_remap_mono_font() and call it after loading saved level.
974 * main/laser.c: limit homing missile turn rate
976 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
977 centers (work like fuel centers but provide shield)
979 * main/gameseg.c: fix endless loop in some levels with a
980 certain (complicated) structure
982 2004-05-13 Bradley Bell <btb@icculus.org>
984 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
985 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
986 updated project files for SDL 1.2.7
988 * Makefile.am: add VisualC, VisualCE dirs to tarball
990 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
992 * arch/sdl/digi.c: formatting
994 2004-05-12 Bradley Bell <btb@icculus.org>
996 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
999 * 2d/palette.c, include/palette.h: added function to create blend
1002 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1004 2004-05-11 Bradley Bell <btb@icculus.org>
1006 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1008 2004-05-10 Bradley Bell <btb@icculus.org>
1010 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1011 g3_draw_transp_poly had the fade level backwards, decided to just
1012 fix g3_draw_poly so it behaves correctly, transparency or not,
1013 reverted changes to render_face
1015 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1017 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1018 rendering transparent (e.g. cloaked) walls
1020 * main/render.c: render_face now calls g3_draw_transp_poly() for
1021 cloaked walls in OpenGL
1023 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1025 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1026 that from other apps, had "static" distortions.
1028 2004-04-22 Bradley Bell <btb@icculus.org>
1030 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1032 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1033 aligned version of PUT_INTEL_* macros
1035 2004-04-15 Bradley Bell <btb@icculus.org>
1037 * main/inferno.c: comment out unused checksum variable
1039 2004-04-14 Bradley Bell <btb@icculus.org>
1041 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1043 2004-04-14 Terran Melconian <terran@consistent.org>
1045 * main/gameseg.c: use portable rand function (fixes #1118)
1047 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1049 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1051 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1053 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1054 get rid of warnings (now compiles with -Werror on SunOS)
1056 * main/piggy.c: fix (really) wierd SunOS bug
1058 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1059 caused by not allocating enough mem for rle bitmaps
1061 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1063 * include/pstypes.h: sun OS typedef fixes
1065 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1067 * main/piggy.c: fix bug 1067
1069 * main/piggy.c: fix bugfix for 1067
1071 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1072 with descent.pig of mac registered)
1074 2003-12-18 Bradley Bell <btb@icculus.org>
1076 * main/kconfig.c: fixes for linux-native joystick
1078 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1081 * arch/include/joy.h: comments/formatting
1083 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1085 * compilerdefs.txt: added FreeBSD defs
1087 2003-12-08 Bradley Bell <btb@icculus.org>
1089 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1092 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1094 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1095 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1097 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1099 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1100 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1101 get rid of silly ulongs
1103 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1104 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1105 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1106 change relevant __linux__ macros to __ELF__
1108 2003-11-27 Bradley Bell <btb@icculus.org>
1110 * include/ogl_init.h: added proto for ogl_check_mode
1112 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1113 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1116 2003-11-26 Bradley Bell <btb@icculus.org>
1118 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1119 3.3 compiler warnings
1121 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1124 * include/pstypes.h: OS X fixes
1126 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1127 main/newmenu.h: linux fixes
1129 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1130 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1131 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1132 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1133 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1136 * arch/sdl/gr.c: fix sdl gr_update
1138 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1139 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1140 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1141 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1142 include/error.h, include/pstypes.h, include/strutil.h,
1143 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1144 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1145 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1146 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1147 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1150 2003-11-25 Bradley Bell <btb@icculus.org>
1152 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1153 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1154 libmve/VisualC/mveplayer.dsp: updated project files
1156 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1157 working w/Visual C++
1159 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1160 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1161 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1162 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1165 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1166 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1169 2003-11-24 Bradley Bell <btb@icculus.org>
1171 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1172 libmve/mveplay.c: stuff to play mve's in WinCE
1174 * arch/win32/findfile.c: unused functions...
1178 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1179 enabled mouse control of menus
1181 * main/mission.h: oops, didn't mean to change this.
1183 2003-11-21 Bradley Bell <btb@icculus.org>
1185 * VisualCE/d2x/d2x.vcp: updated project file
1187 2003-11-20 Bradley Bell <btb@icculus.org>
1189 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1190 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1191 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1194 2003-11-17 Bradley Bell <btb@icculus.org>
1196 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1197 main/menu.c: added option to disable kalinix under unix
1199 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1201 2003-11-14 Bradley Bell <btb@icculus.org>
1203 * main/automap.c: fix automap background image
1205 * main/automap.c, main/automap.h: delete cruft
1207 * main/automap.c: fix level number position
1209 * main/automap.c: simplify g3_draw_line hack
1211 * main/menu.c: stop pointless vid mode changes
1213 2003-11-07 Bradley Bell <btb@icculus.org>
1215 * NEWS, installation.txt: s'more documentation
1217 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1219 * configure.ac: fix .exe extension problems
1221 2003-11-07 Bradley Bell <btb@icculus.org>
1223 * arch/ogl/ogl.c: disable texture format verification for OS X -
1226 2003-11-06 Bradley Bell <btb@icculus.org>
1228 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1229 use more traditional Alt+Enter for toggling fullscreen
1231 * 2d/ibitblt.c, main/mission.h: comments/formatting
1233 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1235 2003-11-06 Bradley Bell <btb@icculus.org>
1237 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1238 resolution change, use kludge to avoid repetitive res changes
1240 2003-11-04 Bradley Bell <btb@icculus.org>
1242 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1243 structures and i/o routines back to piggy.c
1245 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1247 * installation.txt: tell to install d1 .pig for better textures
1249 2003-11-04 Bradley Bell <btb@icculus.org>
1251 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1252 oem d1 v1.0 and registered d2 v1.0, comments
1254 2003-11-03 Bradley Bell <btb@icculus.org>
1256 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1257 all d1 shareware - even though files are different!
1259 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1262 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1265 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1268 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1270 * main/movie.c: when no movies are found, divide by six the
1271 number of warning lines sent to stdout
1273 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1275 * include/byteswap.h: fix stupid copy/paste error
1277 2003-10-24 Bradley Bell <btb@icculus.org>
1279 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1280 gr_linear_rep_movsd_2x instead of almost identical
1281 gr_linear_movsd_double. Better since we have assembly versions.
1283 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1285 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1288 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1290 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1291 error with --disable-network, move reset_network_objects()
1292 from gameseq.c to multi.c
1294 2003-10-14 Bradley Bell <btb@icculus.org>
1296 * AUTHORS, NEWS: stuff
1298 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1300 2003-10-12 Bradley Bell <btb@icculus.org>
1302 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1303 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1306 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1308 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1309 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1310 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1311 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1312 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1313 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1314 arch/win32/ipx_win.c, arch/win32/winnet.c,
1315 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1316 main/multi.h, main/network.c: add IPv4 multicasting support
1318 2003-10-11 Bradley Bell <btb@icculus.org>
1320 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1322 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1323 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1324 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1325 main/weapon.h: lots of shareware and oem fixes
1327 2003-10-10 Bradley Bell <btb@icculus.org>
1329 * arch/win32/winnet.c: fixed stupid win32 network bug
1331 2003-10-10 Bradley Bell <btb@icculus.org>
1333 * main/piggy.c: increased D1_MAX_TMAP_NUM
1335 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1337 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1338 which are animated in d2, refactorizes d1 texture reading
1340 2003-10-10 Bradley Bell <btb@icculus.org>
1342 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1343 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1344 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1345 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1346 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1347 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1348 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1349 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1350 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1351 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1352 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1353 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1354 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1355 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1356 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1357 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1358 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1359 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1360 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1361 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1362 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1363 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1364 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1365 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1366 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1367 main/wall.h: comments/formatting
1369 2003-10-09 Bradley Bell <btb@icculus.org>
1371 * main/text.c: fix text when using old datafiles
1373 * main/laser.h: comments/whitespace
1375 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1376 mines w/shareware data
1378 * include/DT_drawtext.h: deleted unused file
1380 2003-10-08 Bradley Bell <btb@icculus.org>
1382 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1384 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1386 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1387 main/menu.c: Disabled 'd2x keys' weapon selection
1389 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1391 * main/object.h, main/multi.h: get rid of most warnings issued by
1392 cpp-precomp of gcc from Mac OS X dev tools
1394 2003-10-05 Bradley Bell <btb@icculus.org>
1396 * NEWS, configure.ac: increment version number
1398 * cfile/cfile.c: better handling of CRLF text files (when that is
1401 * utilities/hogcreate.c, utilities/hogextract.c,
1402 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1403 reading/writing files
1405 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1406 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1409 2003-10-04 Bradley Bell <btb@icculus.org>
1411 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1413 * main/netmisc.c: change byte to sbyte, comments/whitespace
1415 2003-10-03 Bradley Bell <btb@icculus.org>
1417 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1419 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1422 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1423 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1424 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1425 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1426 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1427 main/object.c, main/object.h, main/paging.c, main/player.h,
1428 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1429 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1430 main/weapon.c, main/weapon.h: change byte to sbyte,
1433 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1434 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1435 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1436 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1438 * configure.ac: better checking for timeval
1440 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1442 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1443 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1444 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1445 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1446 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1447 main/multibot.c, main/network.c: Make network architecture
1448 choosable from game menu, add support for UDP/IP on Mac OS X and
1451 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1453 * include/byteswap.h: added macros for coping with alignment
1456 2003-10-02 Bradley Bell <btb@icculus.org>
1458 * main/multi.h: added padding to little-endian version of
1461 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1463 * main/netmisc.c: delete duplicate function
1465 2003-10-01 Bradley Bell <btb@icculus.org>
1467 * main/bm.c: make sure d1_texture_indices gets freed between
1470 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1472 * main/piggy.h: fix size of d1 shareware descent.pig
1474 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1476 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1477 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1478 replacements for non-animated textures
1480 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1482 * main/controls.c: use fixed 20fps wiggle
1484 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1486 * Makefile.am, debian/changelog.in, debian/control,
1487 debian/d2x-common.dirs, debian/d2x-common.install,
1488 debian/d2x-common.manpages, debian/d2x-gl.files,
1489 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1490 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1491 utilities/Makefile.am, utilities/hogcreate.1,
1492 utilities/hogextract.1, utilities/mvlcreate.1,
1493 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1494 add man pages, distribute utility programs in new d2x-common deb
1496 * rpm/d2x.spec.in: updated rpm spec file
1498 2003-08-02 Bradley Bell <btb@icculus.org>
1500 * cfile/cfile.c: update raw_position in cfputc and cfputs
1502 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1504 * main/piggy.c: make error message more friendly
1506 * main/piggy.c: simplify copying of bitmap flags
1508 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1511 * cfile/cfile.c: revert to always using custom fgets
1513 * main/endlevel.c, main/mission.c: handle missing exit sequence
1514 components gracefully
1516 * main/playsave.c: comments
1518 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1520 * cfile/cfile.c: update raw_position in cfwrite
1522 * main/network.c: comments/formatting
1524 2003-06-22 Bradley Bell <btb@icculus.org>
1526 * cfile/cfile.c: use standard fgets for non-archive files
1528 * main/movie.c: use con_printf for missing movie warning
1530 2003-06-18 Bradley Bell <btb@icculus.org>
1532 * main/movie.c: fixed cfile conversion of movielib code
1534 * main/console.c, main/hud.c: strip out colors, etc when printing
1537 * include/u_mem.h: fix NDEBUG calloc macro
1539 2003-06-15 Bradley Bell <btb@icculus.org>
1541 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1544 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1545 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1546 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1547 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1548 main/scores.c, main/state.c, main/text.c, misc/args.c,
1549 misc/strio.c: convert file i/o to cfile
1551 2003-06-14 Bradley Bell <btb@icculus.org>
1553 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1554 writing and other modes besides "rb" (mostly taken from
1557 2003-06-09 Bradley Bell <btb@icculus.org>
1559 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1562 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1563 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1566 2003-06-07 Taylor Richards <taylor@icculus.org>
1568 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1570 2003-06-07 Bradley Bell <btb@icculus.org>
1572 * main/console.c: fix non-console build
1574 * main/gamesave.c: comments
1576 * main/bm.c: remove redundant break
1578 2003-06-06 Bradley Bell <btb@icculus.org>
1580 * main/gauges.c, main/kconfig.c: comments/formatting
1582 * console/.cvsignore: added .cvsignore
1584 * main/console.c: can't write to console after it's closed
1586 2003-06-05 Bradley Bell <btb@icculus.org>
1588 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1589 console/internal.c, console/internal.h, include/CON_console.h,
1590 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1591 finish console conversion away from SDL
1593 2003-06-04 Bradley Bell <btb@icculus.org>
1595 * console/CON_console.c, include/CON.console.h, include/console.h,
1596 main/console.c, main/game.c: console conversion to native gr,
1599 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1600 put prototype for gr_bm_bitblt in gr.h
1602 2003-06-03 Bradley Bell <btb@icculus.org>
1604 * console/CON_console.c, console/DT_drawtext.c,
1605 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1606 main/console.c: use native fonts for console
1608 * main/playsave.c: use shorts for short data
1610 2003-06-02 Bradley Bell <btb@icculus.org>
1612 * configure.ac, main/console.c: set console background, fix
1615 2003-06-01 Bradley Bell <btb@icculus.org>
1617 * Makefile.am, arch/sdl/event.c, configure.ac,
1618 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1619 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1620 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1621 main/gamerend.c: added console code (from SDL_console)
1623 2003-05-30 Bradley Bell <btb@icculus.org>
1625 * README: minor update
1627 2003-05-28 Bradley Bell <btb@icculus.org>
1629 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1634 2003-06-06 Bradley Bell <btb@icculus.org>
1636 * main/kconfig.c: fix crash in control menus
1638 * main/gauges.c: force cockpit redraw in opengl
1640 * main/gamerend.c: move ogl swap, so cockpit and console get
1643 2003-06-01 Bradley Bell <btb@icculus.org>
1645 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1649 2003-05-12 Bradley Bell <btb@icculus.org>
1651 * configure.ac: increment version number
1653 * main/bm.c: use con_printf for exit model warnings
1655 * configure.ac: must check for timespec after setting -mno-cygwin
1657 * main/inferno.c: added -nohogdir and -userdir options
1659 * NEWS, main/titles.c: use briefings with no extension
1663 2003-04-30 Bradley Bell <btb@icculus.org>
1665 * configure.ac: have to include time.h when checking for nanosleep
1667 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1670 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1671 increment version number
1673 * main/Makefile.am: make dist fix
1677 2003-04-29 Bradley Bell <btb@icculus.org>
1679 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1682 2003-04-24 Bradley Bell <btb@icculus.org>
1684 * configure.ac: increment version number
1686 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1689 2003-04-24 Ingo van Lil <inguin@gmx.de>
1691 * main/render.c: fix misspellings of NDEBUG
1695 2003-04-14 Bradley Bell <btb@icculus.org>
1697 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1699 2003-04-11 Bradley Bell <btb@icculus.org>
1701 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1706 2003-04-11 Bradley Bell <btb@icculus.org>
1708 * libmve/mveplay.c: use _sleep instead of sleep on win32
1710 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1711 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1712 include/cfile.h, include/error.h, libmve/Makefile.am,
1713 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1714 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1715 utilities/Makefile.am: comments/formatting/dist problems
1717 * configure.ac: use different defines for os x
1719 2003-04-07 Bradley Bell <btb@icculus.org>
1721 * include/error.h, misc/error.c: put some old stuff back in,
1722 eliminate duplicate error messages
1724 * main/text.c: don't die on text not found
1727 * main/inferno.c: print some useful info if hog not found, allow
1728 -help to work if no text available
1730 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1732 * arch/linux/Makefile.am: revert to previous version, so linux
1735 2003-04-03 Bradley Bell <btb@icculus.org>
1737 * main/endlevel.c: fixed exit model scheme yet again
1739 2003-04-02 Bradley Bell <btb@icculus.org>
1741 * misc/error.c: call Int3 on Assert
1743 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1746 * main/wall.c: don't die when trying to toggle nonexistent
1747 segment... vertigo level 10 is buggy!
1749 * main/gamemine.c: comments/formatting
1751 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1753 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1754 main/inferno.c: Allow use of 22K sound samples
1756 2003-03-29 Bradley Bell <btb@icculus.org>
1758 * arch/ogl/gr.c: default to bitmapped reticle
1760 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1761 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1764 * arch/sdl/joy.c: fixed text seen for hats in control config
1767 2003-03-28 Bradley Bell <btb@icculus.org>
1769 * main/bm.c: heh, model nums in vertigo are hardcoded,
1770 N_D2_POLYGON_MODELS can't change
1772 * configure.ac, include/d1x.xpm, include/descent.xpm,
1773 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1776 2003-03-27 Bradley Bell <btb@icculus.org>
1778 * main/text.h: fixed text references for hat directions
1780 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1782 2003-03-26 Bradley Bell <btb@icculus.org>
1784 * main/playsave.c: make d2x keys backward compatible
1786 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1788 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1791 2003-03-26 Bradley Bell <btb@icculus.org>
1793 * main/piggy.c: fix crash when d1 data not present
1795 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1796 read/write from plr file
1798 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1799 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1800 added escort.h header
1802 2003-03-25 Bradley Bell <btb@icculus.org>
1804 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1805 D1_PIGFILE ("descent.pig") macro
1807 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1808 models from d1 pig file
1810 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1811 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1812 really) from d1 pig file
1814 2003-03-23 Bradley Bell <btb@icculus.org>
1816 * main/bm.c: stop extra robots from overwriting exit models
1818 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1819 texture list doesn't get full
1821 * main/bm.c: fix mem leak when reading extra robots
1823 2003-03-21 Bradley Bell <btb@icculus.org>
1825 * main/menu.c: Added option to set movie resolution (mostly works)
1827 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1829 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1830 replacement functions to piggy.c
1832 * main/gameseq.c: attempt to support mac d1 descent.pig
1834 * main/bm.c: fix mem leak
1836 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1837 files, both d1 and d2 oem briefing where showed
1839 * main/inferno.c, main/movie.c: Change the default movie
1840 resolution to "high", implement the option -lowresmovies
1842 2003-03-20 Bradley Bell <btb@icculus.org>
1844 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1846 * main/piggy.c: comments
1848 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1850 * main/gameseq.c: delete duplicate function
1852 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1854 2003-03-19 Bradley Bell <btb@icculus.org>
1856 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1857 (cddb discid) support
1859 * arch/sdl/digi.c, main/kludge.c: implemented
1860 digi_link_sound_to_object3 for looping sounds, other looping stuff
1862 * arch/sdl/gr.c: removing dependencies on stuff in main/
1864 * arch/linux/Makefile.am, arch/linux/init.c,
1865 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1866 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1867 other header cleanups
1869 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1871 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1873 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1874 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1875 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1876 load d1 textures for d1 levels
1878 2003-03-19 Bradley Bell <btb@icculus.org>
1880 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1881 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1882 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1883 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1886 * README: added some OS X info
1888 2003-03-17 Bradley Bell <btb@icculus.org>
1890 * main/newdemo.c: simplify DEMO_FILENAME macro
1892 * main/console.c, main/game.c: enable experimental console support
1894 * main/gamerend.c: fixed location of fps meter in multi
1896 2003-03-16 Bradley Bell <btb@icculus.org>
1898 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1899 also look in shared data dir for demos
1901 * main/newdemo.c, main/newdemo.h: comments/formatting
1903 2003-03-15 Christopher Thielen <chris@luethy.net>
1905 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1906 thinking d2 cd is always present
1908 2003-03-15 Bradley Bell <btb@icculus.org>
1910 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1913 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1916 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1917 gr_init. don't really know why this works, though
1919 2003-03-14 Bradley Bell <btb@icculus.org>
1921 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1923 * unused/bios/rbaudio.h: removed duplicate file
1925 2003-03-14 Christopher Thielen <chris@luethy.net>
1927 * arch/sdl/rbaudio.c: stop cd audio when exiting
1929 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1931 * main/gamecntl.c: add comments to the "only matt knows" cheats
1933 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1935 * main/gamemine.c: formatting, better texture conversion for d1
1938 2003-03-14 Bradley Bell <btb@icculus.org>
1940 * main/piggy.c: must swap all mac version pigfiles
1942 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1943 main/multi.c: formatting, minor cleanups
1945 * 2d/rle.c: need to swap line_size on bigendian machines
1947 * main/mission.c, main/mission.h: detect mac full version hogfile
1949 2003-03-13 Bradley Bell <btb@icculus.org>
1951 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1952 added joy/mouse sensitivity slider, increased range to 16, and
1955 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1958 * arch/linux/Makefile.am: removed extra backslash
1960 * TODO, installation.txt: updated some documentation
1962 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1963 menu, with maxfps option
1965 2003-03-12 Bradley Bell <btb@icculus.org>
1967 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1969 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1970 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1971 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1972 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1973 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1974 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1975 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1976 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1977 arch/linux/include/music.h, arch/linux/include/serial.h,
1978 arch/linux/include/ukali.h: formatting
1980 2003-03-11 Chris Arena <ccarena@cox.net>
1982 * main/menu.c: fixed brightness slider
1984 2003-03-01 Bradley Bell <btb@icculus.org>
1986 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1987 robots and animated bitmaps work, but colors are messed up
1989 2003-02-28 Bradley Bell <btb@icculus.org>
1991 * main/player.h: whitespace
1993 * main/automap.c, main/cntrlcen.c, main/collide.c,
1994 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1995 descent.hog is present, d1 becomes mission 0)
1997 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1998 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1999 arch/win32/winnet.c: MinGW compiles with network enabled again,
2000 but still doesn't work
2004 2003-02-28 Bradley Bell <btb@icculus.org>
2006 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2007 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2008 many opengl glitches
2010 2003-02-27 Bradley Bell <btb@icculus.org>
2012 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2013 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2014 main/network.c, main/network.h: noted that hoard.ham is only needed
2015 for multiplayer HOARD games, and should not be equated with
2016 "vertigo". put HoardEquipped() back in network.c.
2018 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2019 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2020 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2021 use timer_delay instead of d_delay
2023 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2025 * main/render.c: added replacement qsort for solaris
2027 2003-02-26 Bradley Bell <btb@icculus.org>
2029 * main/gamemine.c: texture conversion for d1 shareware
2031 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2033 * main/gamemine.c: better texture conversion for d1 levels
2035 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2037 * main/kconfig.c: fix joystick support under MinGW
2039 2003-02-26 Bradley Bell <btb@icculus.org>
2041 * main/playsave.c: fix swapping glitch
2043 * configure.ac, readme.txt: clean stuff up, getting ready for
2046 * main/titles.c: begin support for rendering spinning robots in
2049 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2052 * main/gamemine.c: load d1 shareware levels!
2054 2003-02-25 Bradley Bell <btb@icculus.org>
2058 * autogen.sh: add warning about old auto* versions, use
2061 2003-02-24 Bradley Bell <btb@icculus.org>
2063 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2064 briefings mostly working
2066 * main/movie.c, main/titles.c: fixed some more briefing glitches
2068 2003-02-23 Bradley Bell <btb@icculus.org>
2070 * main/movie.c: fixed crash when using shareware data files
2073 * arch/sdl/digi.c: fix crash on non-existent sounds
2074 (i.e. shareware data)
2076 2003-02-22 Bradley Bell <btb@icculus.org>
2078 * main/titles.c: fixed fullscreen toggle in briefings
2080 2003-02-21 Bradley Bell <btb@icculus.org>
2082 * configure.ac: check for mingw when enabling nasm
2084 * main/playsave.c: enable loading player files of either byte
2087 2003-02-20 Bradley Bell <btb@icculus.org>
2089 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2091 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2092 #343, not "rest of solution to bug #344"
2094 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2097 * main/kludge.c: partial solution to bug #344
2099 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2101 * compilerdefs.txt: added linux/mips info
2103 * ChangeLog: clean up changelog
2105 2003-02-19 Bradley Bell <btb@icculus.org>
2107 * libmve/mveplay.c: os x needs nanosleep prototype.
2109 2003-02-18 Bradley Bell <btb@icculus.org>
2111 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2113 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2114 to disable/enable audio
2116 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2118 * main/: movie.h, titles.c: make sure movie's palette is set before
2119 writing briefing text. Fixes bug #359
2121 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2124 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2125 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2128 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2131 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2132 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2133 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2136 * include/libmve.h: blah
2138 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2140 * main/render.c: 2nd attempt to fix solaris qsort bug
2142 2003-02-18 Bradley Bell <btb@icculus.org>
2144 * configure.ac, include/pstypes.h: put alignment detection in
2147 2003-02-17 Bradley Bell <btb@icculus.org>
2149 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2150 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2151 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2152 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2153 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2154 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2155 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2156 moved mve stuff to separate subdir
2158 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2159 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2160 mve code. Fixes (at least) bugs #41, #348, and #350.
2162 2003-02-14 Bradley Bell <btb@icculus.org>
2164 * main/Makefile.am: no more Makefile.mveplay. again
2166 * main/mveplay.c: typo
2168 2003-02-13 Bradley Bell <btb@icculus.org>
2170 * utilities/mvlextract.c: uint -> unsigned int
2172 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2173 standalone mveplayer, win32 support
2175 * main/movie.c: random bugfixes, win32 support
2177 * arch/sdl/Makefile.am: formatting
2179 * configure.ac: disable networking on mac/win for now
2181 * main/newmenu.c: comments
2183 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2185 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2186 redundant swap functions.
2188 2003-02-13 Bradley Bell <btb@icculus.org>
2190 * ChangeLog: update changelog
2192 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2194 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2195 polymodel alignment issues.
2197 2003-02-13 Bradley Bell <btb@icculus.org>
2199 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2200 fix various little bugs
2202 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2203 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2205 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2208 * README.utils: new file
2210 * main/: mve_main.c, mveplay.c: more movie fixes
2212 * README: updated README
2214 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2216 2003-02-12 Bradley Bell <btb@icculus.org>
2218 * utilities/mvlextract.c: bigendian mvl support
2220 * main/mveplay.c: formatting, stuff
2222 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2223 truecolor mve support, standalone mveplayer
2225 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2226 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2227 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2228 standalone mveplayer
2230 2003-01-22 Bradley Bell <btb@icculus.org>
2232 * include/: interp.h, interp.h: restore prototype for
2233 swap_polygon_model_data
2235 2003-01-21 Bradley Bell <btb@icculus.org>
2237 * main/piggy.c: use memcpy to avoid alignment problem
2239 * compilerdefs.txt: updated some defs, added sunos/sparc
2241 2003-01-15 Bradley Bell <btb@icculus.org>
2243 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2245 * main/gamemine.c: attempting to support d1 shareware
2247 * compilerdefs.txt: update defs
2249 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2251 * main/mveplay.c: fix several bugs, comments, formatting.
2253 2003-01-15 Bradley Bell <btb@icculus.org>
2255 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2256 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2257 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2258 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2261 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2262 formatting, comments
2264 2003-01-11 Bradley Bell <btb@icculus.org>
2266 * main/: mission.c, mission.h: attempt to support d1 for mac
2269 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2271 * main/object.h: foo
2273 2003-01-09 Bradley Bell <btb@icculus.org>
2275 * main/movie.c: use ifdef around gr_toggle_fullscreen
2277 2003-01-07 Bradley Bell <btb@icculus.org>
2279 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2280 main/mission.h: don't need .msn file for descent.hog anymore
2284 2003-01-06 Bradley Bell <btb@icculus.org>
2286 * main/mission.h, main/mission.c: comments
2288 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2291 2003-01-03 Bradley Bell <btb@icculus.org>
2293 * utilities/: txb2txt.c, txt2txb.c: remove old files
2295 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2297 * main/polyobj.c: attempt to make read_model_file
2300 * main/menu.c: move vertigo text
2302 2003-01-02 Bradley Bell <btb@icculus.org>
2304 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2305 main/polyobj.h: cleanup alignment changes
2307 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2308 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2309 main/object.h: fix alignment issues on sparc
2311 * cvshowto.txt: update cvs info
2315 * 2d/rle.c: make rle_swap handle RLE_BIG
2317 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2319 * main/render.c: workaround solaris qsort bug
2321 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2323 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2324 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2326 * arch/linux/Makefile.am: enabled linux joystick, kali
2328 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2329 arch/sdl/event.c: enabled linux joystick
2331 2002-12-31 Bradley Bell <btb@icculus.org>
2333 * main/gamemine.c: simplified warning msg
2335 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2337 * main/render.h: fix compiler warning
2339 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2341 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2343 2002-12-24 Bradley Bell <btb@icculus.org>
2345 * main/mission.c: fixes an infinite loop which was caused by d2x
2346 thinking d2demo was a descent 1 mission
2348 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2350 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2352 2002-12-24 Bradley Bell <btb@icculus.org>
2354 * main/render.c: comments
2356 2002-10-30 Bradley Bell <btb@icculus.org>
2358 * main/inferno.c: add help for -hogdir option
2360 * main/inferno.c: added -hogdir option
2362 2002-10-28 Bradley Bell <btb@icculus.org>
2364 * main/: inferno.c, menu.c: enabled Vertigo displays
2366 * include/3d.h: typo
2368 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2370 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2371 main/netmisc.c, main/network.c: simplify and eliminate redundant
2374 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2376 * maths/fixc.c: fix infinite loop in quad_sqrt.
2378 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2379 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2381 2002-10-12 Bradley Bell <btb@icculus.org>
2383 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2385 2002-10-11 Bradley Bell <btb@icculus.org>
2387 * main/hud.c: make hud_message work correctly
2389 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2392 * main/network.c: formatting, small fixes
2394 2002-10-10 Bradley Bell <btb@icculus.org>
2396 * main/netmisc.h: no swap_object for little-endian
2398 * main/: netmisc.h, network.c: use macros to simplify network
2401 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2404 * main/inferno.c: enable loading screen for mac shareware with
2407 * main/netmisc.c: whitespace
2409 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2412 * main/hud.c: whitespace
2414 * configure.ac: remove shareware build, add macdata build
2416 * main/songs.c: whitespace
2418 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2419 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2422 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2425 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2427 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2428 comments, formatting, etc.
2430 * iff/iff.c: fix bigendian iff loading.
2432 2002-10-03 Bradley Bell <btb@icculus.org>
2434 * utilities/txb2tex.c: typo
2436 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2437 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2440 * arch/sdl/mouse.c: whitespace
2442 2002-09-19 Bradley Bell <btb@icculus.org>
2444 * main/kconfig.c: fix a oops, add old logs
2446 * main/kconfig.c: support for >3 mouse buttons
2448 2002-09-18 Bradley Bell <btb@icculus.org>
2450 * include/gr.h: fix palette swap define
2452 2002-09-14 Bradley Bell <btb@icculus.org>
2454 * main/titles.c: load hires briefing screen if lores doesn't exist
2455 (i.e. vertigo) and MenuHires=0
2457 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2459 * main/: multi.h, network.h: pack some structures for ipx
2462 2002-09-14 Bradley Bell <btb@icculus.org>
2464 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2465 and load_endlevel_data() to expect newline-terminated strings, fix
2466 load_game_data to read null-terminated string for
2469 2002-09-07 Bradley Bell <btb@icculus.org>
2471 * main/newmenu.c: added error message
2473 * main/menu.h: enable -nohires with mac shareware
2475 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2477 * 2d/font.c: enable 0/255 palette swap for fonts
2479 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2482 * 2d/2dsline.c: fix ogl blooper
2484 2002-09-05 Bradley Bell <btb@icculus.org>
2486 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2489 * include/strutil.h: need string.h for strcasecmp
2491 * include/rle.h: okay, maybe it needs to be this way
2493 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2495 * 2d/scalec.c: more stuff from d2src
2497 * 2d/rle.c: more stuff from d2src, formatting
2499 * 2d/font.c: useless cruft
2501 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2503 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2506 2002-09-04 Bradley Bell <btb@icculus.org>
2508 * include/grdef.h: fix compiler warnings
2510 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2512 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2515 * main/game.c: we want the mac ibitblt for everything but dos and
2518 * main/texmerge.c: these routines are in tmerge.c
2520 * main/credits.c: enable credits for mac and oem data
2522 * main/bm.c: use either exit.ham or exit.pofs
2524 * include/ibitblt.h: enable some more code from d2src
2526 * include/gr.h: enable mac ubitblt_double
2528 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2530 * include/grdef.h: moved some inline asm from linear.h
2532 * 2d/ibitblt.c: brought in line with original d2 version
2534 * 2d/bitblt.c: reverted to original d2 version of this file, then
2535 added d1x enhancements
2537 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2539 * 2d/linear.h: moved these back to their original locations
2542 * main/mveplay.c: close some memory holes, speed up palette loading
2544 * main/movie.c: added fullscreen toggle while playing movies
2546 * main/inferno.c: comment out -superhires help text (always on)
2548 * include/timer.h: added approx_fsec_to_usec macro
2550 * arch/sdl/joy.c: fix compiler warning
2552 2002-09-01 Bradley Bell <btb@icculus.org>
2554 * main/network.c: oops
2556 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2558 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2559 timer_get_fixed_seconds
2563 2002-08-31 Bradley Bell <btb@icculus.org>
2565 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2568 * main/multi.h: network endian stuff
2570 * 2d/font.c, include/gr.h: fast file i/o for font headers
2572 * arch/win32/arch_ip.cpp: unused file
2574 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2575 bigendian networking fixes
2577 * main/menu.c: make net menu more accurate, also make superhires
2580 * include/pstypes.h: better to have __pack__ all the time, I think.
2581 needed for networking, e.g.
2583 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2586 * arch/win32/Makefile.am: unused file
2590 2002-08-30 Bradley Bell <btb@icculus.org>
2592 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2594 * main/: newmenu.h, titles.c: formatting
2596 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2597 main/multi.h: networking works, finally
2599 * TODO: added TODO file
2601 * arch/linux/arch_ip.cpp: unused fine
2603 * README: network sorta working
2605 * main/: Makefile.am, multi.c, network.c, network.h: more
2608 * main/menu.c: load builtin mission correctly
2610 * main/inferno.c: documentation
2612 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2615 * main/Makefile.mveplay: don't need no more
2617 2002-08-29 Bradley Bell <btb@icculus.org>
2619 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2620 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2621 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2624 * include/ipx_drv.h: more network fixing
2626 * arch/linux/include/ipx_drv.h: more network fixing
2628 * include/ipx.h: formatting
2630 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2632 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2633 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2634 main/inferno.c: fixed networking fuck-up?
2636 * Makefile.am: moved mingw info to README
2638 * README, mingw32.txt: moved mingw info to README
2640 2002-08-27 Bradley Bell <btb@icculus.org>
2642 * utilities/mvlextract.c: allow specifying file to extract
2644 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2647 * utilities/hogextract.c: allow specifying file to extract
2649 * main/mission.c: Have to get mission_num _after_ promoting...
2651 * main/: gameseq.c, titles.c: beginning d1 briefing support
2653 * descent.msn: beginning d1 briefing support
2655 * main/: titles.c, titles.h: d1-style mission briefings
2657 * main/piggy.h: whitespace
2659 * main/movie.c: beginning robot movie support, fall back on lo/hi
2660 res if hi/lo not available
2662 * main/mission.c: added Builtin_mission_num for builtin mission,
2663 D1Hogdir, d1-style mission briefings
2665 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2668 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2669 (for d1 missions that need d1 data)
2671 * 2d/ibitblt.c: whitespace
2673 2002-08-26 Bradley Bell <btb@icculus.org>
2675 * utilities/mvlcreate.c: oops
2677 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2680 * utilities/hogextract.c: added [v]iew option
2682 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2684 * main/titles.c: fix writable string, disable DumbAdjust thing
2686 * main/polyobj.h: whitespace
2688 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2691 * main/movie.c: read movies from AltHogDir, other fixes
2693 * main/: mission.c, mission.h: fix bug w/mission filename
2695 * main/gameseq.c: comments
2697 * main/digi.h: whitespace n stuff
2699 * include/mve_audio.h: added audio flag macros
2701 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2706 2002-08-23 Bradley Bell <btb@icculus.org>
2708 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2711 * Makefile.am: remove d2demo.mn2
2713 * cfile/cfile.c, include/cfile.h: add cfile_size function
2715 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2716 eliminate need for .mn2 files for oem and demo
2718 2002-08-22 Bradley Bell <btb@icculus.org>
2720 * main/bm.c: fix for vertigo
2722 * main/menu.h: make OEM menu pcx available
2724 * 2d/rle.c: merge with original d2 file
2726 * Makefile.am, configure.ac: let mission files get installed by
2729 2002-08-17 Bradley Bell <btb@icculus.org>
2731 * configure.ac: make FAST_FILE_IO the default on little-endian
2734 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2736 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2739 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2741 * main/: game.c, menu.c, mission.c: promote builtin missions.
2743 2002-08-15 Bradley Bell <btb@icculus.org>
2745 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2746 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2748 * utilities/.cvsignore: added cvsignore
2750 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2753 * main/piggy.c: mac data file loading
2755 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2756 transparency and swap 0/255 correctly for mac data files
2758 2002-08-13 Bradley Bell <btb@icculus.org>
2760 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2761 to utilities to avoid conflict with c++ std lib <utility>
2763 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2764 txt2txb.c: moved utility to utilities to avoid conflict with c++
2767 * Makefile.am, configure.ac: add utilities
2769 2002-08-09 Bradley Bell <btb@icculus.org>
2771 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2774 2002-08-08 Bradley Bell <btb@icculus.org>
2776 * main/inferno.c: comments
2778 * main/: newmenu.c, songs.c: mac demo datafile support
2780 * installation.txt: update
2782 * main/gamesave.c: use lowercase for consistency
2784 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2785 models for other than d2demo
2787 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2789 * main/gamemine.c: formatting, better d1 texture conversion
2791 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2792 main/mission.h: recognize .msn mission files.
2794 2002-08-07 Bradley Bell <btb@icculus.org>
2796 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2797 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2798 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2799 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2800 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2801 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2804 2002-08-06 Bradley Bell <btb@icculus.org>
2806 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2808 * main/Makefile.am: formatting
2810 * 2d/font.c: make gr_remap_font just reload the whole thing
2812 * configure.ac: formatting
2814 * Makefile.am: added d2demo.mn2
2816 * d2demo.mn2: mission file for shareware
2818 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2819 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2821 * main/sounds.h: shareware stuff, whitespace
2823 * main/: polyobj.c, polyobj.h: more fast i/o macros
2825 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2828 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2829 endlevel stuff to non-shareware, allow movies/endlevel for
2832 * main/cntrlcen.c: typo
2834 * main/bm.h: use global Piggy_hamfile_version
2836 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2837 macros, use global Piggy_hamfile_version
2839 * main/Makefile.am: terrain and movie stuff always used now
2841 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2844 * main/: gamemine.c, gamesave.c: load DMB levels
2846 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2847 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2849 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2851 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2853 2002-08-04 Bradley Bell <btb@icculus.org>
2855 * main/inferno.c: shareware stuff, formatting
2857 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2859 * arch/sdl/gr.c: don't need to set mode in gr_init
2861 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2863 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2866 * Makefile.am, descent.mn2: added mission file for descent 1
2868 2002-08-02 Bradley Bell <btb@icculus.org>
2870 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2871 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2872 main/piggy.h, misc/error.c: junk
2874 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2875 render.h, scores.c, scores.h, terrain.c: shareware stuff
2877 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2878 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2879 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2880 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2881 main/weapon.c, main/weapon.h: fast i/o macros
2883 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2885 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2886 main/gamemine.h, main/gamesave.c: load d1 levels
2888 2002-07-30 Bradley Bell <btb@icculus.org>
2890 * configure.ac: oops
2892 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2895 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2896 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2897 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2898 main/piggy.c, main/titles.c: support shareware datafiles!
2900 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2901 piggy.c: SHAREWARE fixes
2903 2002-07-29 Bradley Bell <btb@icculus.org>
2905 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2906 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2907 misc/fileutil.c: Portability - OS X support
2909 2002-07-27 Bradley Bell <btb@icculus.org>
2911 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2912 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2913 segment.h: portability
2915 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2916 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2917 main/wall.h: portabilization
2919 * 2d/font.c, include/gr.h: portability
2921 2002-07-26 Bradley Bell <btb@icculus.org>
2923 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2925 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2927 * main/player.c: foo
2929 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2931 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2932 misc/fileutil.h: portable file i/o utils
2934 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2935 writable string anymore... / formatting
2937 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2938 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2939 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2940 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2941 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2942 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2943 portable-izing file loading routines
2945 2002-07-24 Bradley Bell <btb@icculus.org>
2947 * main/mveplay.c: correctly play files with 16bit uncompressed
2948 audio, mem checking, etc
2950 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2953 2002-07-23 Bradley Bell <btb@icculus.org>
2955 * misc/Makefile.am: unused file
2957 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2958 main/sounds.h: remove experimental nmovie stuff
2960 * main/movie.c: add some debugging output
2962 2002-07-22 Bradley Bell <btb@icculus.org>
2964 * main/: console.c, state.c: simplified header
2966 * main/movie.c: enable mveplay audio
2968 * main/old/movie.c: moved to main/
2970 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2971 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2972 main/mvelib.c, main/mveplay.c: initial movie support
2974 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2975 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2976 include/ogl_init.h, include/pstypes.h, main/console.c,
2977 main/state.c, mem/mem.c: OS X stuff
2979 * configure.ac: OS X and movie stuff
2981 2002-07-19 Bradley Bell <btb@icculus.org>
2983 * compilerdefs.txt: OSX defs
2985 2002-07-18 Bradley Bell <btb@icculus.org>
2987 * main/inferno.c: use simpler rcs tags
2989 * autogen.sh: keep Changelog in cvs (and use --accum)
2991 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2992 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2993 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2994 main/songs.c: changed cdrom->rbaudio
2996 * include/rbaudio.h: moved to /include
2998 2002-07-17 Bradley Bell <btb@icculus.org>
3000 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3001 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3002 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3003 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3004 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3005 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3006 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3007 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3008 3d/setup.c: use simpler rcs tags
3013 2002-07-17 Bradley Bell <btb@icculus.org>
3015 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3017 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3019 * debian/rules: don't need readme's
3021 * debian/rules: move d1x license to COPYING, license clarifications
3023 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3024 license to COPYING, license clarifications
3026 * debian/rules: fix debian docs
3028 * debian/rules: fix debian manpages
3030 * debian/d2x-sdl.menu: fix debian menu
3032 * debian/rules: link to undocumented man page for debs
3034 * Makefile.am, configure.ac, debian/control, debian/copyright,
3035 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3036 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3037 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3040 2002-07-16 Bradley Bell <btb@icculus.org>
3042 * debian/: rules, changelog.in: deb stuff
3044 * configure.ac: cleaner nasm detection
3046 * debian/: changelog.in, control, rules: deb stuff
3048 * README, installation.txt: typos, stuff
3050 * configure.ac: better #defines
3052 * configure.ac: whitespace
3054 * configure.ac: better documentation
3056 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3057 SDL_JOYSTICK not needed
3059 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3061 * configure.ac: need higher SDL for joystick
3063 * debian/: control, rules: deb stuff
3065 * arch/sdl/joy.c: old junk
3067 * Makefile.am, configure.ac: automake updates
3069 * main/: inferno.c, text.c: don't use althogdir on non-unix
3071 * configure.ac: more autoconf updates
3073 * misc/strutil.c: better strrev
3075 * main/inferno.c: need limits.h on mingw also
3077 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3080 2002-04-19 Bradley Bell <btb@icculus.org>
3082 * main/network.c: let hoard.ham be a cfile
3084 * main/text.c: better error message when hog not found
3088 2002-03-23 Bradley Bell <btb@icculus.org>
3090 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3091 arch/sdl/Makefile.am: Use SDL joystick automatically
3093 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3095 2002-03-05 Bradley Bell <btb@icculus.org>
3097 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3100 2002-02-23 Bradley Bell <btb@icculus.org>
3102 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3104 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3105 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3106 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3107 main/editor/Makefile.am: moved includes to include
3109 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3111 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3112 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3113 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3116 * main/game.c: disabled cockpit for OGL, formatting
3118 * 2d/ibitblt.c: formatting
3120 2002-02-16 Bradley Bell <btb@icculus.org>
3122 * include/oldsdl.h: check for older macros
3124 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3125 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3126 allow older sdl versions
3128 2002-02-15 Bradley Bell <btb@icculus.org>
3130 * main/: automap.c, automap.h, inferno.c: automap resolution now
3133 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3135 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3136 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3137 win32/include/key_arch.h: never mind - that would be pointless
3139 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3140 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3141 win32/include/key_arch.h: copied files from d1x
3143 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3144 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3146 * main/multipow.c: need conf.h
3148 * arch/win32/Makefile.am: new file
3150 * include/pstypes.h: added u_int16_t (needed in base_ip)
3152 * arch/win32/arch_ip.cpp: copied from d1x
3154 2002-02-14 Bradley Bell <btb@icculus.org>
3156 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3158 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3159 main/netlist.c: Added hotkeys to toggle fullscreen mode
3161 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3162 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3164 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3165 reorder.h: Lotsa networking stuff from d1x
3167 2002-02-13 Bradley Bell <btb@icculus.org>
3169 * include/gr.h, main/game.c: Fullscreen toggle stuff
3171 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3174 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3175 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3178 2002-02-11 Bradley Bell <btb@icculus.org>
3180 * main/bm.c: use portable loader if bigendian
3182 * include/pstypes.h: don't define bool for c++
3184 * include/cfile.h: extern AltHogDir stuff
3186 * include/byteswap.h: use WORDS_BIGENDIAN
3188 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3190 * main/vers_id.h: added D2X_IVER
3192 * misc/args.c: don't use d1x.ini
3194 * Makefile.am: rpm stuff
3196 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3199 2002-02-09 Bradley Bell <btb@icculus.org>
3201 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3203 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3205 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3208 2002-02-06 Bradley Bell <btb@icculus.org>
3210 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3211 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3212 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3214 * debian/: changelog.in, control, copyright, d2x-gl.files,
3215 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3219 2002-02-02 Bradley Bell <btb@icculus.org>
3221 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3223 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3224 Enabled RELEASE option
3226 2002-01-31 Bradley Bell <btb@icculus.org>
3228 * Makefile.am, configure.ac: specify prerequisite versions of
3229 autoconf and automake
3231 2002-01-29 Bradley Bell <btb@icculus.org>
3233 * main/mission.c: RCS header added
3235 * main/inferno.c: update copyright date
3237 * main/mission.c: allow missions to be in AltHogDir
3239 * configure.ac: Display results of configure
3241 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3244 2002-01-28 Bradley Bell <btb@icculus.org>
3246 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3247 Data files now go in DATADIR/games/d2x, user files now go in
3250 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3252 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3253 files now go in ~/.d2x
3255 2002-01-24 Bradley Bell <btb@icculus.org>
3257 * configure.ac: fix nasm not found error message
3259 2002-01-18 Bradley Bell <btb@icculus.org>
3261 * configure.in: getting rid of old configure.in
3263 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3264 main/movie.c: Movie playing kludgey stuff
3266 * misc/args.c: formatting
3268 * main/inferno.c: allow -h for help
3270 * include/error.h: don't die on int3, unless -debug given
3272 * mingw32.txt: more stuff
3274 2001-12-29 Bradley Bell <btb@icculus.org>
3276 * Makefile.am: Got rid of thinking.txt
3278 * main/inferno.c: document -nomovies option
3280 2001-12-28 Bradley Bell <btb@icculus.org>
3282 * main/titles.c: formatting, put some code into place for rendering
3283 of robots during briefings
3285 2001-12-27 Bradley Bell <btb@icculus.org>
3289 2001-12-23 Craig Hadady <chadady@iglou.com>
3291 * 2d/rle.c: fixed bug in dummy array.
3293 2001-12-03 Bradley Bell <btb@icculus.org>
3295 * arch/sdl/init.c: fix formatting
3297 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3298 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3299 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3300 and sdl joystick stuff
3302 2001-11-30 Bradley Bell <btb@icculus.org>
3304 * thinking.txt: not needed
3306 2001-11-27 Bradley Bell <btb@icculus.org>
3308 * cygconf, mingw32.txt: use sdl from source on cygwin
3310 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3311 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3312 SDL_CFLAGS to CFLAGS
3314 2001-11-27 Bradley Bell <btb@icculus.org>
3318 2001-11-14 Bradley Bell <btb@icculus.org>
3320 * texmap/scanline.c: use optimization flags as texmap default
3322 * NEWS: mouse wheel, etc
3324 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3325 wheel to emulate 3rd axis
3327 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3329 * include/error.h: kludge to ungrab mouse when we hit an int3
3331 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3332 __ENV_MSDOS__ to __MSDOS__
3334 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3337 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3340 * arch/sdl/digi.c: implemented digi_set_volume
3342 * include/grdef.h, main/config.c, misc/d_io.c: change
3343 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3345 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3346 main/piggy.c: use MAKE_SIG
3348 * installation.txt: update
3350 * configure.ac: new file
3352 * arch/sdl/joydefs.c: #include pstypes.h
3354 * arch/sdl/init.c: SDL joystick stuff
3356 * acconfig.h: adjust MINGW defines
3358 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3359 controls menu now works
3361 2001-11-13 Bradley Bell <btb@icculus.org>
3363 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3366 * Makefile.am: New file
3368 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3371 * compilerdefs.txt: New file
3373 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3375 2001-11-12 Bradley Bell <btb@icculus.org>
3377 * main/playsave.c: load player files regardless of byte order of
3380 2001-11-11 Bradley Bell <btb@icculus.org>
3382 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3385 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3387 * NEWS: GL savegame thumbnails
3389 * acconfig.h, configure.in: make option for NMOVIES, default to off
3391 2001-11-09 Bradley Bell <btb@icculus.org>
3393 * main/state.c: Enabled savegame thumbnails under OpenGL
3395 * unused/pa_null/pa_enabl.h: remove duplicate header
3397 * misc/args.c: use d2x.ini for option file
3399 * mem/mem.c: Move mem_realloc inside the ifdef
3401 * main/menu.c: fix 640x400 menu text
3403 * main/inferno.c: added documentation
3405 * main/endlevel.c: fix warnings
3407 * arch/ogl/gr.c: Get rid of gl spew
3409 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3411 * acconfig.h: Define __SDL__ for mingw
3413 2001-11-08 Bradley Bell <btb@icculus.org>
3415 * 2d/font.c: free OGL font data when rereading
3417 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3418 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3419 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3420 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3421 main/weapon.h: Enabled shareware build, endlevel flythrough
3424 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3425 of use for shareware build
3427 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3430 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3432 2001-11-05 Bradley Bell <btb@icculus.org>
3434 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3437 * include/3d.h: Add comment
3439 2001-11-04 Bradley Bell <btb@icculus.org>
3441 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3444 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3447 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3449 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3450 main/hudmsg.h: Enable d1x-style hud_message
3452 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3454 * 2d/font.c: re-init ogl fonts after remapping colors.
3456 2001-11-02 Bradley Bell <btb@icculus.org>
3458 * misc/Makefile.am: remove byteswap.h (duplicate header)
3460 * 2d/font.c: fixed gr_remap_font, minor stuff
3462 * configure.in: take out -O2 if doing debug build
3464 * main/bm.c: formatting
3466 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3468 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3469 macros, get rid of functions
3471 2001-11-01 Bradley Bell <btb@icculus.org>
3473 * misc/byteswap.h: removed duplicate header
3475 2001-10-31 Bradley Bell <btb@icculus.org>
3477 * NEWS, main/automap.c: automap works in opengl
3479 * NEWS, configure.in: Added news
3481 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3483 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3485 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3486 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3487 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3489 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3491 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3493 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3494 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3496 2001-10-27 Bradley Bell <btb@icculus.org>
3498 * main/inferno.c: added some documentation
3500 2001-10-25 Bradley Bell <btb@icculus.org>
3502 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3505 * Makefile.am, configure.in, arch/Makefile.am,
3506 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3507 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3508 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3509 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3510 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3511 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3512 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3513 it's ugly, but It'll be easier to sync with d1x.
3515 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3516 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3517 main/editor/Makefile.am: attempt at support for editor, makefile
3520 * misc/d_delay.c: formatting fix
3522 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3523 tmappent.S, tmapppro.S: adding support for runtime selection of
3526 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3527 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3528 including multi.h and network.h, fix backslashes, fix compiler
3531 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3532 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3533 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3534 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3535 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3536 including multi.h and network.h, fix backslashes
3538 * include/pstypes.h: added typedef for u_int64_t on mingw
3540 * include/3d.h: added prototype for g3_uninit_polygon_model
3542 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3544 2001-10-24 Bradley Bell <btb@icculus.org>
3546 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3547 arch subdirs, as in d1x.
3549 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3550 earlier style until i understand automake 1.5 better. remove input
3553 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3554 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3555 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3556 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3557 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3558 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3559 Moved input stuff to arch subdirs, as in d1x.
3561 * NEWS, configure.in: blah blah
3563 2001-10-23 Bradley Bell <btb@icculus.org>
3565 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3567 * texmap/tmapppro.S: no need for #include <conf.h> here
3569 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3572 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3573 file. RCS header added
3575 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3576 #ifdef'ing out the whole file. RCS header added
3578 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3579 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3580 fixes. Now works with automake 1.5 and autoconf 2.52.
3581 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3582 mingw (-grabmouse now works on win32).
3584 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3585 These don't belong in cvs
3589 2001-10-20 Bradley Bell <btb@icculus.org>
3591 * 2d/font.c: Don't free unused variables...
3593 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3596 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3597 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3598 main/Makefile.am: make dist more sensible
3600 * Makefile.am: Kludge for linking on mingw
3602 2001-10-19 Bradley Bell <btb@icculus.org>
3604 * Makefile.am, configure.in, arch/win32/Makefile.am,
3605 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3607 * include/ipx_drv.h: Check for __MINGW32__
3609 * include/i86.h: Imported from d1x
3611 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3613 * arch/dos/modex.asm: Fixed %include
3615 * main/console.c: RCS headers added
3617 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3620 * Makefile.am, main/Makefile.am: Moved final link to top-level
3621 directory instead of main/
3623 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3624 __ENV_LINUX__ to __linux__
3626 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3627 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3628 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3629 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3630 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3631 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3632 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3633 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3634 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3635 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3638 * configure.in: add --enable-xploader, support arch/linux subdir,
3641 * main/inferno.c: conditionalize conf.h
3643 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3645 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3646 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3647 misc/fileutil.h: Partial application of linux/alpha patch.
3649 2001-10-19 Bradley Bell <btb@icculus.org>
3651 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3652 networking in line with d1x, moved some arch/linux_* stuff to
3655 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3656 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3657 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3658 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3661 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3662 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3663 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3664 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3665 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3666 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3667 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3668 linux/include/ukali.h: Brought linux networking in line with d1x,
3669 moved some arch/linux_* stuff to arch/linux/*
3671 * include/ipx_drv.h: Imported from d1x
3673 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3675 * main/ipx_drv.c: Imported from d1x
3677 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3678 main/network.h, main/Makefile.am: Trying to get network working on
3681 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3682 main/Makefile.am: build fixes
3684 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3685 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3686 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3687 starting to get net working.
3689 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3690 conditionalized min,max macros
3692 2001-10-18 Bradley Bell <btb@icculus.org>
3694 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3695 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3696 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3697 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3700 * 2d/2dsline.c: RCS headers added/changed
3702 * configure.in: fix NASMFLAGS bug
3704 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3707 2001-10-17 Bradley Bell <btb@icculus.org>
3709 * NEWS: Fixed the invulnerable robots bug!
3711 * main/collide.c: Fixed the invulnerable robots bug!
3713 2001-10-14 Bradley Bell <btb@icculus.org>
3715 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3718 2001-10-13 Bradley Bell <btb@icculus.org>
3720 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3721 arch/Makefile.am, arch/dos/Makefile.am,
3722 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3723 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3724 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3725 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3726 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3727 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3728 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3729 arch/win32/include/Makefile.am, iff/Makefile.am,
3730 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3731 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3732 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3733 unused/bios/Makefile.am, unused/lib/Makefile.am,
3734 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3735 unused/ui/Makefile.am, unused/vga/Makefile.am,
3736 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3737 automake stuff from "inert" subdirs. And there was much rejoicing.
3739 * Makefile.am, NEWS, configure.in: Stuff
3741 * ChangeLog: removing auto-generated file
3743 * cygconf: Added instructions for mingw32 build
3745 * Makefile.am: renamed INSTALL to installation.txt
3747 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3749 * mingw32.txt: Added instructions for mingw32 build
3751 * configure.in: Enable assembly under mingw32
3753 2001-10-12 Bradley Bell <btb@icculus.org>
3755 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3757 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3758 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3759 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3760 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3761 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3762 to __DJGPP__, since it's built-in.
3764 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3766 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3767 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3771 2001-10-12 Bradley Bell <btb@icculus.org>
3773 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3775 * Makefile.am: make sure cygconf gets archived
3777 * configure.in: Increment version number in preparation for release
3779 * configure.in: Fix detection of opengl
3781 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3782 cygconf, arch/Makefile.am, arch/include/joy.h,
3783 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3784 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3785 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3786 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3787 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3788 Vastly improved compilability.
3790 2001-10-11 Bradley Bell <btb@icculus.org>
3792 * Makefile.am: Added macros/sdl.m4
3794 * autogen.sh: Added macros/sdl.m4
3796 2001-10-09 Bradley Bell <btb@icculus.org>
3798 * main/vers_id.h: Added DESCENT_VERSION constant
3800 * main/inferno.c: Added command-line help.
3802 * include/ogl_init.h: opengl improvments (following d1x changes)
3804 2001-10-07 Bradley Bell <btb@icculus.org>
3806 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3807 arch/ogl/Makefile.am: Remove duplicate headers.
3809 2001-08-02 Thimo Neubauer <thimo@debian.org>
3811 * mem/mem.c: totally crippled the memory manager because it does
3812 not make sense for non-DOS-systems and it would have been too
3813 complicated to get it 64bit clean
3815 2001-06-19 Bradley Bell <btb@icculus.org>
3817 * cvshowto.txt: updated anonymous password
3819 2001-02-08 Bradley Bell <btb@icculus.org>
3821 * COPYING, license.txt: Added d1x license
3823 2001-02-01 Bradley Bell <btb@icculus.org>
3825 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3827 2001-01-31 Bradley Bell <btb@icculus.org>
3829 * configure.in, arch/include/mouse.h, include/pstypes.h,
3830 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3832 * main/polyobj.c: fix typo
3834 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3835 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3836 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3837 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3838 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3839 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3840 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3841 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3842 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3843 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3844 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3845 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3846 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3847 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3848 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3849 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3850 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3851 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3852 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3853 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3854 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3855 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3856 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3857 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3858 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3859 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3862 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3863 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3864 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3865 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3868 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3871 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3872 cross-compiling, and cygwin fixes
3874 2001-01-30 Bradley Bell <btb@icculus.org>
3876 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3877 include/pstypes.h, include/strutil.h, main/Makefile.am,
3878 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3879 needs --without-assembler and --without-network to compile
3881 2001-01-29 Bradley Bell <btb@icculus.org>
3883 * configure.in, main/Makefile.am: Fixes to build system
3885 * main/kconfig.c: fix for non-linux joysticks
3887 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3888 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3889 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3890 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3891 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3892 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3893 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3894 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3895 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3896 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3898 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3899 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3900 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3901 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3902 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3903 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3906 * arch/dos/include/joy.h, arch/dos/include/key.h,
3907 arch/dos/include/mouse.h: Unified input headers.
3909 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3911 2001-01-28 Bradley Bell <btb@icculus.org>
3913 * conf.h.in, configure.in, arch/Makefile.am,
3914 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3915 arch/include/key.h, main/Makefile.am: More header unification...
3917 * main/newdemo.c: Added <ctype.h>
3919 * arch/include/event.h, arch/include/joy.h: unified input headers.
3921 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3922 OpenGL now uses SDL-GL instead of gii
3924 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3926 2001-01-25 Bradley Bell <btb@icculus.org>
3928 * autogen.sh: use "set -e" so execution stops if something goes
3931 2001-01-24 Bradley Bell <btb@icculus.org>
3935 * Makefile.am: Add ChangeLog to dist
3939 2001-01-24 Bradley Bell <btb@icculus.org>
3941 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3943 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3944 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3947 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3948 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3949 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3950 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3951 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3952 arch/Makefile.am, arch/dos/Makefile.am,
3953 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3954 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3955 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3956 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3957 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3958 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3959 unused/Makefile.am, unused/bios/Makefile.am,
3960 unused/lib/Makefile.am, unused/novga/Makefile.am,
3961 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3962 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3963 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3964 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3965 make dist, VPATH builds, ...
3967 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3968 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3969 arch/dos/Makefile.in, arch/linux/Makefile.in,
3970 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3971 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3972 misc/Makefile.in, texmap/Makefile.in: cruft removal
3974 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3977 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3979 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3981 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3984 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3985 added -grabmouse option
3987 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3988 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3989 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3990 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3991 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3992 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3993 main/songs.c, misc/args.c: changed args_find to FindArg
3995 2001-01-22 Bradley Bell <btb@icculus.org>
3997 * configure, main/Makefile.am, main/Makefile.in: configuration
4000 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4001 fix compiler warnings w/opengl
4003 * include/console.h: ggi support
4005 * arch/linux_init.c: svgalib support
4007 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4008 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4009 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4010 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4011 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4012 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4015 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4017 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4018 main/render.c: fix warnings and enable NDEBUG *
4019 arch/svgalib_init.c: svgalib support
4021 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4023 * main/kconfig.c: joystick support
4025 2001-01-21 Bradley Bell <btb@icculus.org>
4027 * cvshowto.txt: new file, taken from d1x webpage
4029 * AUTHORS, README: Taking over as maintainer of d2x
4031 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4033 2001-01-20 Bradley Bell <btb@icculus.org>
4035 * configure, configure.in: Turned -Werror back off by default
4037 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4038 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4039 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4040 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4041 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4042 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4043 main/laser.c, main/multi.c, main/network.c, main/network.h,
4044 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4045 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4046 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4047 warnings, for non-OpenGL on linux, anyway...
4049 2001-01-19 Bradley Bell <btb@icculus.org>
4051 * copying: remove duplicate file
4053 * Import of d2x-0.0.9-pre1
4055 * Import of d2x-0.0.8