1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
4 dynamically find and load the OpenGL library on carbon
5 * main/editor/macro.c: use physfs instead of non-existing cflib.h
6 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
7 * main/editor/medwall.c: include cntrlcen.h
8 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
9 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
10 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
11 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
12 * ui/number.c: s/inputbox/Inputbox/
13 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
14 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
15 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
16 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
17 main/gamesave.c: s/128/PATH_MAX
18 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
20 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
22 * 2d/font.c: fix bug #2167: some characters would not display because
23 of signed/unsigned errors
24 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
25 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
26 gauge when appropriate
27 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
28 all functions in kfuncs.c to return int instead of void
29 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
30 disable old hostage system in editor (d2 is simpler in this regard)
31 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
32 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
33 * main/editor/centers.c: change curseg2p to Curseg2p
34 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
35 * main/editor/macro.c: remove unused variable "length"
36 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
37 * main/editor/medmisc.c: Pass both arguments to render_frame
38 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
39 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
40 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
41 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
42 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
43 instead of d1-style mem.h and types.h
44 * main/editor/texpage.c: do texture replacement for any mission
45 * main/editor/medwall.c: add prototype for create_removable_wall
46 * main/editor/medrobot.c: don't try to set the removed follow_path
48 2005-01-23 Jason Owen <shannara256@yahoo.com>
50 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
51 may crash printf if the list of extensions is huge
53 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
55 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
56 only on last level of built-in mission.
57 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
59 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
60 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
61 buffers (speeding it up), and use cfopen instead of
62 PHYSFS_openRead/PHYSFS_openWrite where appropriate
63 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
64 sure nocfile.h and cfile.h are never both included
66 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
68 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
69 fix bug #1676 (filling up of OLG texture list)
71 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
73 * main/state.c: fix problems with copying/deleting save files
75 * main/automap.c: make automap fonts transparent.
77 2005-01-07 Bradley Bell <btb@icculus.org>
79 * main/menu.c: In Load Level, if there is no current mission,
82 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
84 * main/gameseq.c: Free polymodel data before reloading ham file.
86 * arch/ogl/gr.c: Implement fading in ogl_urect()
88 * main/gauges.c: Draw ship before shields in HUD.
90 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
92 * main/editor/centers.c: Use both ints with the robot producer
95 2004-12-23 Bradley Bell <btb@icculus.org>
97 * main/editor/centers.c, main/editor/editor.h,
98 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
99 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
100 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
103 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
105 * main/bmread.c: don't duplicate the period in the filename
107 * main/dumpmine.c: Add function prototypes to remove warnings
109 * main/dumpmine.c, ui/window.c: Specify that two functions return
112 * main/editor/autosave.c, main/editor/curves.c,
113 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
114 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
117 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
119 * main/editor/eobject.c, main/editor/kgame.c,
120 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
121 extra two parameters to get_seg_masks.
123 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
124 structs for mine saving functions
126 * main/inferno.c: Use PhysicsFS for making the hoard ham.
128 * main/bmread.c: add missing includes
130 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
132 * main/dumpmine.c: Fix type mismatches
134 2004-12-19 Bradley Bell <btb@icculus.org>
136 * ui/Makefile.am: fix ui Makefile.am
138 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
139 removeext, use it in ds_load instead of splitpath
141 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
143 * include/u_mem.h: prototype for strdup with MPW
145 * main/laser.c: abort weapon fire if unable to create object
147 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
148 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
149 unused/ui/icon.c: replace byte with sbyte
151 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
152 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
153 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
154 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
155 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
156 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
157 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
158 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
159 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
160 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
161 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
162 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
163 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
164 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
165 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
168 * ui/Makefile.am: added Makefile.am for ui
170 * main/editor/Makefile.am, main/editor/autosave.c,
171 main/editor/centers.c, main/editor/centers.h,
172 main/editor/curves.c, main/editor/eglobal.c,
173 main/editor/ehostage.c, main/editor/ehostage.h,
174 main/editor/elight.c, main/editor/eobject.c,
175 main/editor/eobject.h, main/editor/eswitch.c,
176 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
177 main/editor/group.c, main/editor/info.c, main/editor/info.h,
178 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
179 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
180 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
181 main/editor/ksegsel.c, main/editor/ksegsize.c,
182 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
183 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
184 main/editor/medlisp.h, main/editor/medmisc.c,
185 main/editor/medmisc.h, main/editor/medrobot.c,
186 main/editor/medrobot.h, main/editor/medsel.c,
187 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
188 main/editor/objpage.c, main/editor/objpage.h,
189 main/editor/seguvs.c, main/editor/texpage.c,
190 main/editor/texture.c: imported missing editor files from d1x
192 * main/Makefile.am: build dumpmine.c for editor
194 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
195 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
196 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
197 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
198 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
200 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
201 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
202 main/editor/eglobal.c, main/editor/ehostage.c,
203 main/editor/ehostage.h, main/editor/elight.c,
204 main/editor/eobject.c, main/editor/eobject.h,
205 main/editor/eswitch.c, main/editor/eswitch.h,
206 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
207 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
208 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
209 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
210 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
211 main/editor/ksegsel.c, main/editor/ksegsize.c,
212 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
213 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
214 main/editor/meddraw.h, main/editor/medlisp.h,
215 main/editor/medmisc.c, main/editor/medmisc.h,
216 main/editor/medrobot.c, main/editor/medrobot.h,
217 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
218 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
219 main/editor/objpage.h, main/editor/segment.c,
220 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
221 main/editor/texpage.h, main/editor/texture.c: Move old logs to
224 * main/editor/autosave.c main/editor/centers.c
225 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
226 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
227 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
228 main/editor/fixseg.c main/editor/func.c main/editor/group.c
229 main/editor/info.c main/editor/info.h main/editor/kbuild.c
230 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
231 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
232 main/editor/ksegmove.c main/editor/ksegsel.c
233 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
234 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
235 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
236 main/editor/medmisc.h main/editor/medrobot.c
237 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
238 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
239 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
240 main/editor/texpage.h main/editor/texture.c ui/barbox.c
241 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
242 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
243 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
244 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
245 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
246 conf.h in new editor files
248 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
250 * main/state.c: open autosave file for writing, not reading
252 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
253 main/state.c, main/state.h: added fast save
255 * main/gameseq.c, main/inferno.c: force gr_update() so screens
256 always show in OpenGL
258 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
260 * misc/strutil.c: Implement strdup for MPW
262 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
265 * misc/strutil.c: fix MPW compiler errors
267 * main/mission.c, main/mission.h: allocate mission filenames
270 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
272 * 2d/font.c: Initialise the dataptr member correctly.
274 * include/mono.h: Print only mildly interesting messages to
275 stderr.txt. (revert earlier carbon changes)
277 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
279 * include/physfsx.h: getRealPath uses the write directory if it
280 can't get the real directory
282 * D2X.make: remove misc/d_io.c
284 2004-12-03 Bradley Bell <btb@icculus.org>
286 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
287 pathname, ensure correct translation of path separators
289 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
291 * misc/strutil.c: fix stricmp and strnicmp
293 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
296 2004-12-02 Bradley Bell <btb@icculus.org>
298 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
299 I couldn't figure out why the previous code kept segfaulting under
302 * main/kconfig.c: disable call to reset_cockpit() which was
303 causing the "letterbox" bug
305 * main/inferno.c: don't die if title screens not found
307 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
309 * configure.ac: require PhysicsFS header and library
311 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
313 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
315 * D2X.make: fix build on Carbon by adding digiobj.c
317 * main/mission.c: set builtin_hogsize for non-built-in missions
319 * main/mission.c: pass individual mission around instead of whole list
321 * main/mission.c: remove mission list from global memory
323 2004-12-02 Bradley Bell <btb@icculus.org>
325 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
326 path separator gets added to hogdir
328 2004-12-01 Bradley Bell <btb@icculus.org>
330 * README, configure.ac, VisualC/d2x/d2x.dsp,
331 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
332 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
333 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
334 uses dynamic opengl loading
336 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
338 * arch/ogl/gr.c: make write_bmp use PhysicsFS
340 * include/args.h, misc/args.c: new AppendArgs function. This
341 separates the copying of the arguments passed to main() from the
342 reading of the arguments file
344 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
345 the flexible cfgets, Fix compiling issues in MPW.
347 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
348 reading into an int, so it's removed completely. PHYSFSX_getc was
349 removed, because it's only use in misc/strio.c was removed. Put
350 in PHYSFSX_getRealPath, which recognises platform-specific
351 separators and doesn't use snprintf (MPW doesn't have it). MPW
354 * main/inferno.c: Remove use of open_movie_file. Read the
355 arguments file from the base directory, if there is one. Set up
356 D2X's write directory, including replacing any tilde at the start
357 of the path (if there is one) with the string returned by
358 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
359 default is still ~/.d2x. Check if the write directory has to be
360 created. Read the arguments file in this write directory if there
361 is one. If there's still no write directory, set it to the base
362 directory. Won't set it to the current directory if this fails,
363 because of the issue of which character to use for which platform.
365 * main/playsave.c: Use PHYSFS_readSLE32 instead of
366 PHYSFS_readULE32 due to compiling issues in MPW. Use
367 cfile_read_short instead of PHYSFS_readULE16 because of both
368 compiling and endian issues. cfile_read_byte instead of
369 PHYSFSX_readU8. Write a dummy structure instead of seeking when
370 NETWORK isn't defined
372 * D2X.make: Don't compile cfile.c on Mac OS 9.
374 * README: add PhysicsFS to the required 'tools' in README, and
375 instructions for building in MPW.
377 * include/cfile.h: Make cfopen into an inline, where a read buffer
378 is set up. This speeds up loading significantly.
380 2004-12-01 Bradley Bell <btb@icculus.org>
382 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
383 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
386 * main/newmenu.c: fix player file deletion
388 * include/physfsx.h: fix statfs includes for OS X
390 * main/inferno.c, main/network.c: misc physfs conversions
392 * arch/linux/Makefile.am, arch/linux/findfile.c,
393 arch/win32/Makefile.am, arch/win32/findfile.c,
394 include/findfile.h, main/kludge.c, main/mission.c,
395 main/newmenu.c, main/piggy.c: get rid of findfile stuff
397 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
400 * main/state.c: improve savegame load/save
402 * main/movie.c: make -nomovies friendlier
404 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
406 * include/d_io.h, include/physfsx.h, main/inferno.c,
407 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
410 * main/scores.c: use physfs for scores file
412 * main/playsave.c: improve player loading
414 * main/movie.c: improve movie loading
416 * main/mission.c: improve mission loading
418 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
419 main/state.c: use physfs for savegames
421 * README: minor update
423 * main/newdemo.c: use physfs for demos
425 * include/physfsx.h: added PHYSFSX_rename function
427 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
428 physfs/rwops, add libmve callbacks
430 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
431 added physfsrwops stuff
433 * include/cfile.h: added cfile_close wrapper
435 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
438 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
441 * main/config.c: use physfs to read config file
443 * include/physfsx.h: added gets and puts functions
445 * include/cfile.h: correct seek return value
447 * main/config.c, main/playsave.c: use physfs to write
450 * include/physfsx.h: added my physfs extensions
452 * main/inferno.c: physfs initialization stuff
454 * configure.ac: add check for physfs lib
456 * include/cfile.h: made cfile into a wrapper for physfs
458 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
459 disabled althogdir stuff (shouldn't be needed w/physfs)
461 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
462 configure.ac: drop cfile stuff
464 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
466 * D2X.make: Don't use D2XFolder, because the userdir can now be
467 specified in Mac OS 9. Putting it in the source code folder is
468 more convenient. Turn debugging on. Don't compile old files,
469 compile new ones. Add the PhysicsFS library.
471 * iff/iff.c: Get rid of MIN redefinition.
473 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
474 MPW doesn't like switches of long longs
476 2004-11-30 Bradley Bell <btb@icculus.org>
478 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
479 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
480 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
481 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
482 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
483 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
484 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
486 2004-11-28 Bradley Bell <btb@icculus.org>
488 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
490 * arch/sdl/digi.c: use d2src system for persistent sounds
492 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
495 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
496 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
497 ripped object stuff out of digi.c, now using digiobj.c. get rid of
498 a bunch of kludges, sound should be more true to original game now
500 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
503 2004-11-27 Bradley Bell <btb@icculus.org>
505 * main/text.c, main/text.h, main/titles.c: added function to
506 properly decode multi-line strings
508 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
509 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
512 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
514 * main/inferno.c: enable logo screens for shareware/oem
516 2004-11-26 Bradley Bell <btb@icculus.org>
518 * main/mission.c, main/titles.c: fix d1 briefing glitches
520 * main/game.c: free up cpu by not calling timer_delay so many
521 times (fixes Bug 2034)
523 * main/gameseq.c: enable briefing screens for mac shareware
525 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
526 doesn't care if it draws offscreen, I guess)
528 * main/credits.c: reduce flickering in credits w/opengl
530 2004-11-25 Bradley Bell <btb@icculus.org>
532 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
533 garbage on windows for some reason.
535 * 2d/font.c: fixed opengl menu font bug, caused by doing
536 arithmetic on signed chars.
538 2004-11-23 Bradley Bell <btb@icculus.org>
540 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
542 2004-11-22 Bradley Bell <btb@icculus.org>
544 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
545 arch/linux/joystick.c, arch/linux/include/joystick.h,
546 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
547 arch use global variable joy_num_axes
549 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
551 * main/gamemine.c, main/piggy.c: compile again on older C compilers
553 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
555 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
556 Vertigo) missions, load add-on ham file at every load, not only the 1st
558 * main/bm.ch: fix bug where loading a hxm would affect other levels too
560 * main/fireball.c: don't Int3() every time explosions don't look best
562 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
564 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
566 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
568 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
570 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
572 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
574 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
575 shareware version of descent.hog. This is not yet bug-free
577 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
579 * main/network.c: fix crash introduced with previous change
581 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
583 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
584 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
585 make mission structre memory allocated
587 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
589 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
590 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
591 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
592 delete file compbit.h, move functionality to text.c, modify all
593 previous users of compbit.h to use existing function in text.h
595 * main/inferno.c: remove warning created by the fix for the cfgets
598 * main/bmread.c: add comment
600 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
602 * cfile/cfile.c: declare variable on top of block
604 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
605 main/multi.h, main/network.c: move mission list handling functionality
606 to mission.c, remove unnecessary load_mission calls in menu.c
608 * main/game.c: remove unnecessary build_mission_list call
610 * main/mission.c, main/mission.h: correct comments about anarchy-only
612 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
613 remove explicit uses of mission list
615 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
617 * libmve/mveplay.c: make it compile on Cygwin
619 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
621 * main/config.c: fix bug uncovered by having fgets cut off ending \n
623 * main/text.c: fix crash on Mac OS X, probably fix bug 738
625 * include/mono.h: add mprintf support for carbon (Mac OS 9)
627 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
629 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
630 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
631 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
632 information about the current mission, for easier code refactorisation.
634 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
636 * main/gamemine.c, main/piggy.c: fix bug 1675:
637 use better d2 textures if d1 hog is present but not loadable
639 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
641 * cfile/cfile.c: simplify, reduce number of global vars
643 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
645 * main/gameseg.c: fix bugfix of 2004-05-15
647 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
649 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
651 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
652 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
653 cfgets now always copies the terminating character to the dest buffer.
654 This fixes a bug that occured when reading cmd line args from d2x.ini
656 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
658 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
659 move more old change logs into ChangeLog-old
661 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
662 and Martin Schaffner <maschaffner@gmx.ch>
664 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
665 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
666 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
667 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
668 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
669 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
670 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
671 arch/include/joy.h, arch/win32/include/key.h
672 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
673 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
674 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
675 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
676 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
677 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
678 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
679 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
680 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
681 main/config.c, main/config.h, main/controls.c, main/controls.h
682 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
683 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
684 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
685 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
686 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
687 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
688 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
689 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
690 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
691 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
692 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
693 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
694 main/mission.c, main/mission.h, main/modem.h, main/morph.c
695 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
696 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
697 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
698 main/paging.c, main/paging.h, main/physics.c, main/physics.h
699 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
700 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
701 main/powerup.h, main/render.c, main/render.h, main/robot.c
702 main/robot.h, main/scores.c, main/scores.h, main/screens.h
703 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
704 main/songs.c, main/songs.h, main/sounds.h, main/state.c
705 main/state.h, main/switch.c, main/switch.h, main/terrain.c
706 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
707 main/text.h, main/textures.h, main/titles.c, main/titles.h
708 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
709 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
710 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
711 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
712 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
713 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
715 move old per-file change logs into new file ChangeLog-old
717 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
719 * arch/ogl/ogl.c: enable -gl_mipmap switch
721 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
723 * arch/carbon/descent.r: swap min and max size to correct places
725 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
727 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
729 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
731 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
733 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
735 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
736 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
738 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
739 link) on MPW on Mac OS 9 (carbon)
741 * include/mono.h: disable mprintf on carbon to avoid significant bloat
743 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
745 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
747 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
749 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
751 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
753 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
755 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
756 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
757 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
758 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
759 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
761 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
762 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
763 new files for supporting compilation with MPW for carbon (Mac OS 9)
765 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
767 * main/playsave.c: do not seek while writing, carbon does not like it
769 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
771 * cfile/cfile.c: use portable ffilelength in cfile_size
773 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
774 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
775 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
776 unsigned and signed char, MPW does not like these
778 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
780 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
783 2004-06-01 Bradley Bell <btb@icculus.org>
785 * libmve/mve_main.c: cast malloc function pointer
787 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
788 target to XCode project
790 2004-05-31 Bradley Bell <btb@icculus.org>
792 * include/pstypes.h: fix accidental solaris breakage
794 * main/object.c: fix crash caused by death-cam code
796 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
797 XCode project simplifications, network enabled
799 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
800 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
802 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
805 * English.lproj/InfoPlist.strings, d2x-Info.plist,
806 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
807 d2x.xcode/project.pbxproj: added XCode project files
809 2004-05-22 Bradley Bell <btb@icculus.org>
811 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
814 * rpm/d2x.spec.in: Changed descriptions
816 2004-05-22 Matthew Mueller <donut@dakotacom.net>
818 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
821 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
823 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
824 the win32 code (d1x r1.8, key_arch.c r1.2)
826 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
827 use 32bpp screen mode by default, add option to use 16bpp (d1x
830 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
831 replacement texture paletted->rgb conversion alpha problem (d1x
834 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
835 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
836 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
839 * arch/ogl/gr.c, include/loadgl.h: fix win32
840 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
842 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
843 include/ogl_init.h, main/render.c: opengl hardware
844 super-transparency support using GL_NV_register_combiners (d1x
845 r1.38, r1.41, r1.6, r1.26, r1.7)
847 2004-05-22 Bradley Bell <btb@icculus.org>
849 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
852 2004-05-22 Matthew Mueller <donut@dakotacom.net>
854 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
855 include/ogl_init.h: use GL_RGB for non-transparent textures, and
856 fix fonts not having transparent flag set (wouldn't get paletted)
857 (d1x r1.15, r1.37, r1.40, r1.25)
859 * arch/ogl/ogl.c: don't try to use paletted textures with
860 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
862 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
863 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
866 * 2d/font.c: memset ogl font bitmap data since the copy function
867 leaves some (unused) parts uninitialized, which aggravates
870 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
871 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
874 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
875 screenshots if the entire thing wasn't written in one call to
878 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
879 info not being updated on win32 (d1x r1.11)
881 * arch/win32/digi.c: remove some redundancy by not needing to do
882 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
883 clean up some indenting of DS_release_slot calls. And make
884 DS_release_slot return 1 when a sound is already not playing, in
885 addition to when a sound was killed. (d1x r1.10)
887 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
888 linux version (d1x r1.5)
890 * main/kconfig.c: make next axis config key skip currently
891 allocated axes (d1x r1.11)
893 2004-05-22 David Cleaver <wraithx@morpheus.net>
895 * main/kconfig.c: joy configuration next axis key from WraithX
898 2004-05-22 Bradley Bell <btb@icculus.org>
900 * main/game.c, main/inferno.c: typo
902 2004-05-21 Matthew Mueller <donut@dakotacom.net>
904 * main/game.c, main/game.h, main/inferno.c: make rear view
905 leave_time variable with -rearviewleavetime argument (d1x r1.25,
908 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
910 * main/inferno.c: change -udp documentation to d2x behaviour
912 2004-05-21 Bradley Bell <btb@icculus.org>
914 * include/gr.h: added missing define for menu fullscreen toggle
916 2004-05-21 Matthew Mueller <donut@dakotacom.net>
918 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
919 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
921 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
923 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
924 arch/linux/include/joystick.h: patch from Steven Mueller for using
925 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
927 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
929 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
930 main/physics.c, main/render.c, main/wall.c: file-line for segfault
931 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
933 * arch/win32/digi.c: digisound fixes (d1x r1.7)
935 2004-05-21 Bradley Bell <btb@icculus.org>
937 * main/inferno.c: added -udp documentation from d1x
939 2004-05-20 Bradley Bell <btb@icculus.org>
941 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
943 2004-05-20 David Cleaver <wraithx@morpheus.net>
945 * main/controls.c, main/gamecntl.c, main/kconfig.c,
946 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
947 game.c r1.21, r1.6, r1.4, r1.3)
949 2004-05-20 Bradley Bell <btb@icculus.org>
951 * main/inferno.c: document -ihaveabrokenmouse
953 2004-05-20 Matthew Mueller <donut@dakotacom.net>
955 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
957 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
959 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
960 mouse driver problems (d1x r1.2, r1.2)
962 2004-05-20 Matthew Mueller <donut@dakotacom.net>
964 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
965 join list score crash (d1x r1.8)
967 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
969 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
970 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
973 2004-05-20 Bradley Bell <btb@icculus.org>
975 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
977 * main/inferno.c: integrated some niceautomap stuff from d1x
979 2004-05-20 Matthew Mueller <donut@dakotacom.net>
981 * arch/win32/joyhh.c: fixed the config bug where it'd always put
982 in some weird axis (d1x r1.3)
984 * arch/win32/init.c: set win32 icon to icon from resource file
987 * arch/win32/key.c: win32: fixed space key not working in messages
990 2004-05-20 Bradley Bell <btb@icculus.org>
992 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
995 2004-05-20 Matthew Mueller <donut@dakotacom.net>
997 * main/inferno.c: document -gl_refresh (d1x r1.20)
999 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1000 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1003 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1004 change the arg type for (d1x r1.5)
1006 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1008 * arch/win32/digi.c: altsounds (d1x r1.6)
1010 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1012 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1013 of redundancy (d1x r1.5)
1015 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1016 fix crashing (d1x r1.4)
1018 * arch/win32/digi.c: win32's digi_start_sound was not calling
1019 DS_release_slot after setting .playing=0, resulting in a
1020 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1022 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1023 apparently it was somehow causing some joysticks (Sidewinder
1024 Precision 2) to only turn when the stick was moving, but not when
1025 at turned but held stationary. And it was completely unused
1026 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1029 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1030 previous key combos (d1x r1.29)
1032 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1033 g, and b values (d1x r1.15)
1035 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1036 sometimes (didn't handle negative palette steps) (d1x r1.34)
1038 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1039 shatter effects, robot explosions and weapons, and some more
1040 always present stuff. Also clean up ogl_cache_weapon_textures
1041 calling. (d1x r1.37)
1043 2004-05-20 Bradley Bell <btb@icculus.org>
1045 * main/kludge.c, main/game.c: move gr_renderstats and
1046 gr_badtexture back to game.c
1048 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1050 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1051 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1053 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1055 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1056 loaded after texture caching stage (d1x r1.34)
1058 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1059 for renderstats (d1x r1.33)
1061 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1063 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1064 main/inferno.c: add anisotropic texture filtering suport (d1x
1065 r1.33, r1.32, r1.23, r1.32)
1067 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1070 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1071 include/ogl_init.h: utilize hardware multitexturing support if
1072 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1073 r1.32, r1.30, r1.4, 1.22)
1075 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1078 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1080 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1081 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1082 effects in OGL using SetGammaRamp, much faster than the hack that
1083 was being used. currently SDL only (though not too hard to add to
1084 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1086 * main/menu.c: allow arbitrary (custom) resolution entry in
1087 change_res menu (d1x r1.14)
1089 2004-05-19 Bradley Bell <btb@icculus.org>
1091 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1092 d1x-style res change menu (mostly works)
1094 * misc/args.c: use strnicmp instead of strncasecmp
1096 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1098 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1099 command-line option (d1x r1.27)
1101 * main/inferno.c: restore inferno.c initialization of
1102 screen_compatible and use_double_buffer to 'normal' values, broken
1103 long long ago in one of the high res menu patches (d1x r1.30)
1105 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1106 resolutions to be specified on command line (d1x r1.2, r1.29,
1107 r1.4) -- doesn't work yet
1109 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1111 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1114 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1115 volume song stop/starting (d1x r1.7)
1117 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1119 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1122 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1123 ogl_ulinec (d1x r1.29)
1125 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1127 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1128 bottom are inclusive not exclusive (d1x r1.28)
1130 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1131 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1133 * arch/sdl/digi.c: fix typo
1135 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1137 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1138 creation code from arch_init_start into arch_init to fix weirdness
1139 with --help (d1x r1.5, r1.6)
1141 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1142 sync issues and lack of midi reset (d1x r1.5)
1144 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1147 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1148 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1150 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1153 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1155 2004-05-18 Bradley Bell <btb@icculus.org>
1157 * include/vecmat.h: comments/formatting
1159 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1161 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1162 include/test.lnk: remove unnecessary files
1164 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1165 This enables compilation with gcc 3.1
1167 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1169 * main/switch.c: took care of switches triggering single-sided
1170 walls (don't try to access the nonexistent adjacent wall via NULL
1171 pointers or negative array indices)
1173 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1175 * main/wall.c: fix invalid memory access for d1 levels which
1176 don't have a corresponding wall behind.
1178 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1180 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1181 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1182 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1183 interface header to new header file internal.h
1185 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1187 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1188 bitmask for each joystick axis that has sent input data,
1189 and will not crash Windows anymore during joystick setup because
1190 of for() loop over axis being executed once too often.
1192 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1193 gr_remap_mono_font() and call it after loading saved level.
1195 * main/laser.c: limit homing missile turn rate
1197 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1198 centers (work like fuel centers but provide shield)
1200 * main/gameseg.c: fix endless loop in some levels with a
1201 certain (complicated) structure
1203 2004-05-13 Bradley Bell <btb@icculus.org>
1205 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1206 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1207 updated project files for SDL 1.2.7
1209 * Makefile.am: add VisualC, VisualCE dirs to tarball
1211 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1213 * arch/sdl/digi.c: formatting
1215 2004-05-12 Bradley Bell <btb@icculus.org>
1217 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1220 * 2d/palette.c, include/palette.h: added function to create blend
1223 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1225 2004-05-11 Bradley Bell <btb@icculus.org>
1227 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1229 2004-05-10 Bradley Bell <btb@icculus.org>
1231 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1232 g3_draw_transp_poly had the fade level backwards, decided to just
1233 fix g3_draw_poly so it behaves correctly, transparency or not,
1234 reverted changes to render_face
1236 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1238 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1239 rendering transparent (e.g. cloaked) walls
1241 * main/render.c: render_face now calls g3_draw_transp_poly() for
1242 cloaked walls in OpenGL
1244 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1246 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1247 that from other apps, had "static" distortions.
1249 2004-04-22 Bradley Bell <btb@icculus.org>
1251 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1253 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1254 aligned version of PUT_INTEL_* macros
1256 2004-04-15 Bradley Bell <btb@icculus.org>
1258 * main/inferno.c: comment out unused checksum variable
1260 2004-04-14 Bradley Bell <btb@icculus.org>
1262 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1264 2004-04-14 Terran Melconian <terran@consistent.org>
1266 * main/gameseg.c: use portable rand function (fixes #1118)
1268 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1270 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1272 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1274 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1275 get rid of warnings (now compiles with -Werror on SunOS)
1277 * main/piggy.c: fix (really) wierd SunOS bug
1279 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1280 caused by not allocating enough mem for rle bitmaps
1282 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1284 * include/pstypes.h: sun OS typedef fixes
1286 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1288 * main/piggy.c: fix bug 1067
1290 * main/piggy.c: fix bugfix for 1067
1292 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1293 with descent.pig of mac registered)
1295 2003-12-18 Bradley Bell <btb@icculus.org>
1297 * main/kconfig.c: fixes for linux-native joystick
1299 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1302 * arch/include/joy.h: comments/formatting
1304 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1306 * compilerdefs.txt: added FreeBSD defs
1308 2003-12-08 Bradley Bell <btb@icculus.org>
1310 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1313 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1315 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1316 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1318 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1320 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1321 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1322 get rid of silly ulongs
1324 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1325 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1326 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1327 change relevant __linux__ macros to __ELF__
1329 2003-11-27 Bradley Bell <btb@icculus.org>
1331 * include/ogl_init.h: added proto for ogl_check_mode
1333 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1334 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1337 2003-11-26 Bradley Bell <btb@icculus.org>
1339 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1340 3.3 compiler warnings
1342 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1345 * include/pstypes.h: OS X fixes
1347 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1348 main/newmenu.h: linux fixes
1350 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1351 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1352 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1353 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1354 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1357 * arch/sdl/gr.c: fix sdl gr_update
1359 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1360 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1361 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1362 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1363 include/error.h, include/pstypes.h, include/strutil.h,
1364 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1365 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1366 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1367 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1368 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1371 2003-11-25 Bradley Bell <btb@icculus.org>
1373 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1374 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1375 libmve/VisualC/mveplayer.dsp: updated project files
1377 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1378 working w/Visual C++
1380 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1381 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1382 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1383 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1386 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1387 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1390 2003-11-24 Bradley Bell <btb@icculus.org>
1392 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1393 libmve/mveplay.c: stuff to play mve's in WinCE
1395 * arch/win32/findfile.c: unused functions...
1399 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1400 enabled mouse control of menus
1402 * main/mission.h: oops, didn't mean to change this.
1404 2003-11-21 Bradley Bell <btb@icculus.org>
1406 * VisualCE/d2x/d2x.vcp: updated project file
1408 2003-11-20 Bradley Bell <btb@icculus.org>
1410 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1411 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1412 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1415 2003-11-17 Bradley Bell <btb@icculus.org>
1417 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1418 main/menu.c: added option to disable kalinix under unix
1420 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1422 2003-11-14 Bradley Bell <btb@icculus.org>
1424 * main/automap.c: fix automap background image
1426 * main/automap.c, main/automap.h: delete cruft
1428 * main/automap.c: fix level number position
1430 * main/automap.c: simplify g3_draw_line hack
1432 * main/menu.c: stop pointless vid mode changes
1434 2003-11-07 Bradley Bell <btb@icculus.org>
1436 * NEWS, installation.txt: s'more documentation
1438 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1440 * configure.ac: fix .exe extension problems
1442 2003-11-07 Bradley Bell <btb@icculus.org>
1444 * arch/ogl/ogl.c: disable texture format verification for OS X -
1447 2003-11-06 Bradley Bell <btb@icculus.org>
1449 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1450 use more traditional Alt+Enter for toggling fullscreen
1452 * 2d/ibitblt.c, main/mission.h: comments/formatting
1454 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1456 2003-11-06 Bradley Bell <btb@icculus.org>
1458 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1459 resolution change, use kludge to avoid repetitive res changes
1461 2003-11-04 Bradley Bell <btb@icculus.org>
1463 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1464 structures and i/o routines back to piggy.c
1466 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1468 * installation.txt: tell to install d1 .pig for better textures
1470 2003-11-04 Bradley Bell <btb@icculus.org>
1472 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1473 oem d1 v1.0 and registered d2 v1.0, comments
1475 2003-11-03 Bradley Bell <btb@icculus.org>
1477 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1478 all d1 shareware - even though files are different!
1480 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1483 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1486 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1489 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1491 * main/movie.c: when no movies are found, divide by six the
1492 number of warning lines sent to stdout
1494 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1496 * include/byteswap.h: fix stupid copy/paste error
1498 2003-10-24 Bradley Bell <btb@icculus.org>
1500 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1501 gr_linear_rep_movsd_2x instead of almost identical
1502 gr_linear_movsd_double. Better since we have assembly versions.
1504 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1506 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1509 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1511 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1512 error with --disable-network, move reset_network_objects()
1513 from gameseq.c to multi.c
1515 2003-10-14 Bradley Bell <btb@icculus.org>
1517 * AUTHORS, NEWS: stuff
1519 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1521 2003-10-12 Bradley Bell <btb@icculus.org>
1523 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1524 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1527 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1529 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1530 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1531 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1532 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1533 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1534 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1535 arch/win32/ipx_win.c, arch/win32/winnet.c,
1536 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1537 main/multi.h, main/network.c: add IPv4 multicasting support
1539 2003-10-11 Bradley Bell <btb@icculus.org>
1541 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1543 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1544 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1545 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1546 main/weapon.h: lots of shareware and oem fixes
1548 2003-10-10 Bradley Bell <btb@icculus.org>
1550 * arch/win32/winnet.c: fixed stupid win32 network bug
1552 2003-10-10 Bradley Bell <btb@icculus.org>
1554 * main/piggy.c: increased D1_MAX_TMAP_NUM
1556 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1558 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1559 which are animated in d2, refactorizes d1 texture reading
1561 2003-10-10 Bradley Bell <btb@icculus.org>
1563 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1564 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1565 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1566 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1567 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1568 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1569 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1570 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1571 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1572 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1573 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1574 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1575 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1576 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1577 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1578 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1579 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1580 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1581 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1582 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1583 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1584 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1585 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1586 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1587 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1588 main/wall.h: comments/formatting
1590 2003-10-09 Bradley Bell <btb@icculus.org>
1592 * main/text.c: fix text when using old datafiles
1594 * main/laser.h: comments/whitespace
1596 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1597 mines w/shareware data
1599 * include/DT_drawtext.h: deleted unused file
1601 2003-10-08 Bradley Bell <btb@icculus.org>
1603 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1605 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1607 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1608 main/menu.c: Disabled 'd2x keys' weapon selection
1610 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1612 * main/object.h, main/multi.h: get rid of most warnings issued by
1613 cpp-precomp of gcc from Mac OS X dev tools
1615 2003-10-05 Bradley Bell <btb@icculus.org>
1617 * NEWS, configure.ac: increment version number
1619 * cfile/cfile.c: better handling of CRLF text files (when that is
1622 * utilities/hogcreate.c, utilities/hogextract.c,
1623 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1624 reading/writing files
1626 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1627 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1630 2003-10-04 Bradley Bell <btb@icculus.org>
1632 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1634 * main/netmisc.c: change byte to sbyte, comments/whitespace
1636 2003-10-03 Bradley Bell <btb@icculus.org>
1638 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1640 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1643 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1644 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1645 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1646 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1647 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1648 main/object.c, main/object.h, main/paging.c, main/player.h,
1649 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1650 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1651 main/weapon.c, main/weapon.h: change byte to sbyte,
1654 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1655 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1656 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1657 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1659 * configure.ac: better checking for timeval
1661 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1663 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1664 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1665 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1666 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1667 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1668 main/multibot.c, main/network.c: Make network architecture
1669 choosable from game menu, add support for UDP/IP on Mac OS X and
1672 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1674 * include/byteswap.h: added macros for coping with alignment
1677 2003-10-02 Bradley Bell <btb@icculus.org>
1679 * main/multi.h: added padding to little-endian version of
1682 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1684 * main/netmisc.c: delete duplicate function
1686 2003-10-01 Bradley Bell <btb@icculus.org>
1688 * main/bm.c: make sure d1_texture_indices gets freed between
1691 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1693 * main/piggy.h: fix size of d1 shareware descent.pig
1695 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1697 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1698 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1699 replacements for non-animated textures
1701 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1703 * main/controls.c: use fixed 20fps wiggle
1705 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1707 * Makefile.am, debian/changelog.in, debian/control,
1708 debian/d2x-common.dirs, debian/d2x-common.install,
1709 debian/d2x-common.manpages, debian/d2x-gl.files,
1710 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1711 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1712 utilities/Makefile.am, utilities/hogcreate.1,
1713 utilities/hogextract.1, utilities/mvlcreate.1,
1714 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1715 add man pages, distribute utility programs in new d2x-common deb
1717 * rpm/d2x.spec.in: updated rpm spec file
1719 2003-08-02 Bradley Bell <btb@icculus.org>
1721 * cfile/cfile.c: update raw_position in cfputc and cfputs
1723 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1725 * main/piggy.c: make error message more friendly
1727 * main/piggy.c: simplify copying of bitmap flags
1729 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1732 * cfile/cfile.c: revert to always using custom fgets
1734 * main/endlevel.c, main/mission.c: handle missing exit sequence
1735 components gracefully
1737 * main/playsave.c: comments
1739 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1741 * cfile/cfile.c: update raw_position in cfwrite
1743 * main/network.c: comments/formatting
1745 2003-06-22 Bradley Bell <btb@icculus.org>
1747 * cfile/cfile.c: use standard fgets for non-archive files
1749 * main/movie.c: use con_printf for missing movie warning
1751 2003-06-18 Bradley Bell <btb@icculus.org>
1753 * main/movie.c: fixed cfile conversion of movielib code
1755 * main/console.c, main/hud.c: strip out colors, etc when printing
1758 * include/u_mem.h: fix NDEBUG calloc macro
1760 2003-06-15 Bradley Bell <btb@icculus.org>
1762 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1765 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1766 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1767 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1768 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1769 main/scores.c, main/state.c, main/text.c, misc/args.c,
1770 misc/strio.c: convert file i/o to cfile
1772 2003-06-14 Bradley Bell <btb@icculus.org>
1774 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1775 writing and other modes besides "rb" (mostly taken from
1778 2003-06-09 Bradley Bell <btb@icculus.org>
1780 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1783 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1784 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1787 2003-06-07 Taylor Richards <taylor@icculus.org>
1789 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1791 2003-06-07 Bradley Bell <btb@icculus.org>
1793 * main/console.c: fix non-console build
1795 * main/gamesave.c: comments
1797 * main/bm.c: remove redundant break
1799 2003-06-06 Bradley Bell <btb@icculus.org>
1801 * main/gauges.c, main/kconfig.c: comments/formatting
1803 * console/.cvsignore: added .cvsignore
1805 * main/console.c: can't write to console after it's closed
1807 2003-06-05 Bradley Bell <btb@icculus.org>
1809 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1810 console/internal.c, console/internal.h, include/CON_console.h,
1811 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1812 finish console conversion away from SDL
1814 2003-06-04 Bradley Bell <btb@icculus.org>
1816 * console/CON_console.c, include/CON.console.h, include/console.h,
1817 main/console.c, main/game.c: console conversion to native gr,
1820 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1821 put prototype for gr_bm_bitblt in gr.h
1823 2003-06-03 Bradley Bell <btb@icculus.org>
1825 * console/CON_console.c, console/DT_drawtext.c,
1826 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1827 main/console.c: use native fonts for console
1829 * main/playsave.c: use shorts for short data
1831 2003-06-02 Bradley Bell <btb@icculus.org>
1833 * configure.ac, main/console.c: set console background, fix
1836 2003-06-01 Bradley Bell <btb@icculus.org>
1838 * Makefile.am, arch/sdl/event.c, configure.ac,
1839 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1840 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1841 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1842 main/gamerend.c: added console code (from SDL_console)
1844 2003-05-30 Bradley Bell <btb@icculus.org>
1846 * README: minor update
1848 2003-05-28 Bradley Bell <btb@icculus.org>
1850 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1855 2003-06-06 Bradley Bell <btb@icculus.org>
1857 * main/kconfig.c: fix crash in control menus
1859 * main/gauges.c: force cockpit redraw in opengl
1861 * main/gamerend.c: move ogl swap, so cockpit and console get
1864 2003-06-01 Bradley Bell <btb@icculus.org>
1866 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1870 2003-05-12 Bradley Bell <btb@icculus.org>
1872 * configure.ac: increment version number
1874 * main/bm.c: use con_printf for exit model warnings
1876 * configure.ac: must check for timespec after setting -mno-cygwin
1878 * main/inferno.c: added -nohogdir and -userdir options
1880 * NEWS, main/titles.c: use briefings with no extension
1884 2003-04-30 Bradley Bell <btb@icculus.org>
1886 * configure.ac: have to include time.h when checking for nanosleep
1888 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1891 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1892 increment version number
1894 * main/Makefile.am: make dist fix
1898 2003-04-29 Bradley Bell <btb@icculus.org>
1900 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1903 2003-04-24 Bradley Bell <btb@icculus.org>
1905 * configure.ac: increment version number
1907 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1910 2003-04-24 Ingo van Lil <inguin@gmx.de>
1912 * main/render.c: fix misspellings of NDEBUG
1916 2003-04-14 Bradley Bell <btb@icculus.org>
1918 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1920 2003-04-11 Bradley Bell <btb@icculus.org>
1922 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1927 2003-04-11 Bradley Bell <btb@icculus.org>
1929 * libmve/mveplay.c: use _sleep instead of sleep on win32
1931 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1932 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1933 include/cfile.h, include/error.h, libmve/Makefile.am,
1934 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1935 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1936 utilities/Makefile.am: comments/formatting/dist problems
1938 * configure.ac: use different defines for os x
1940 2003-04-07 Bradley Bell <btb@icculus.org>
1942 * include/error.h, misc/error.c: put some old stuff back in,
1943 eliminate duplicate error messages
1945 * main/text.c: don't die on text not found
1948 * main/inferno.c: print some useful info if hog not found, allow
1949 -help to work if no text available
1951 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1953 * arch/linux/Makefile.am: revert to previous version, so linux
1956 2003-04-03 Bradley Bell <btb@icculus.org>
1958 * main/endlevel.c: fixed exit model scheme yet again
1960 2003-04-02 Bradley Bell <btb@icculus.org>
1962 * misc/error.c: call Int3 on Assert
1964 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1967 * main/wall.c: don't die when trying to toggle nonexistent
1968 segment... vertigo level 10 is buggy!
1970 * main/gamemine.c: comments/formatting
1972 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1974 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1975 main/inferno.c: Allow use of 22K sound samples
1977 2003-03-29 Bradley Bell <btb@icculus.org>
1979 * arch/ogl/gr.c: default to bitmapped reticle
1981 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1982 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1985 * arch/sdl/joy.c: fixed text seen for hats in control config
1988 2003-03-28 Bradley Bell <btb@icculus.org>
1990 * main/bm.c: heh, model nums in vertigo are hardcoded,
1991 N_D2_POLYGON_MODELS can't change
1993 * configure.ac, include/d1x.xpm, include/descent.xpm,
1994 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1997 2003-03-27 Bradley Bell <btb@icculus.org>
1999 * main/text.h: fixed text references for hat directions
2001 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2003 2003-03-26 Bradley Bell <btb@icculus.org>
2005 * main/playsave.c: make d2x keys backward compatible
2007 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2009 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2012 2003-03-26 Bradley Bell <btb@icculus.org>
2014 * main/piggy.c: fix crash when d1 data not present
2016 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2017 read/write from plr file
2019 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2020 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2021 added escort.h header
2023 2003-03-25 Bradley Bell <btb@icculus.org>
2025 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2026 D1_PIGFILE ("descent.pig") macro
2028 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2029 models from d1 pig file
2031 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2032 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2033 really) from d1 pig file
2035 2003-03-23 Bradley Bell <btb@icculus.org>
2037 * main/bm.c: stop extra robots from overwriting exit models
2039 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2040 texture list doesn't get full
2042 * main/bm.c: fix mem leak when reading extra robots
2044 2003-03-21 Bradley Bell <btb@icculus.org>
2046 * main/menu.c: Added option to set movie resolution (mostly works)
2048 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2050 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2051 replacement functions to piggy.c
2053 * main/gameseq.c: attempt to support mac d1 descent.pig
2055 * main/bm.c: fix mem leak
2057 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2058 files, both d1 and d2 oem briefing where showed
2060 * main/inferno.c, main/movie.c: Change the default movie
2061 resolution to "high", implement the option -lowresmovies
2063 2003-03-20 Bradley Bell <btb@icculus.org>
2065 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2067 * main/piggy.c: comments
2069 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2071 * main/gameseq.c: delete duplicate function
2073 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2075 2003-03-19 Bradley Bell <btb@icculus.org>
2077 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2078 (cddb discid) support
2080 * arch/sdl/digi.c, main/kludge.c: implemented
2081 digi_link_sound_to_object3 for looping sounds, other looping stuff
2083 * arch/sdl/gr.c: removing dependencies on stuff in main/
2085 * arch/linux/Makefile.am, arch/linux/init.c,
2086 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2087 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2088 other header cleanups
2090 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2092 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2094 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2095 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2096 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2097 load d1 textures for d1 levels
2099 2003-03-19 Bradley Bell <btb@icculus.org>
2101 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2102 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2103 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2104 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2107 * README: added some OS X info
2109 2003-03-17 Bradley Bell <btb@icculus.org>
2111 * main/newdemo.c: simplify DEMO_FILENAME macro
2113 * main/console.c, main/game.c: enable experimental console support
2115 * main/gamerend.c: fixed location of fps meter in multi
2117 2003-03-16 Bradley Bell <btb@icculus.org>
2119 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2120 also look in shared data dir for demos
2122 * main/newdemo.c, main/newdemo.h: comments/formatting
2124 2003-03-15 Christopher Thielen <chris@luethy.net>
2126 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2127 thinking d2 cd is always present
2129 2003-03-15 Bradley Bell <btb@icculus.org>
2131 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2134 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2137 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2138 gr_init. don't really know why this works, though
2140 2003-03-14 Bradley Bell <btb@icculus.org>
2142 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2144 * unused/bios/rbaudio.h: removed duplicate file
2146 2003-03-14 Christopher Thielen <chris@luethy.net>
2148 * arch/sdl/rbaudio.c: stop cd audio when exiting
2150 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2152 * main/gamecntl.c: add comments to the "only matt knows" cheats
2154 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2156 * main/gamemine.c: formatting, better texture conversion for d1
2159 2003-03-14 Bradley Bell <btb@icculus.org>
2161 * main/piggy.c: must swap all mac version pigfiles
2163 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2164 main/multi.c: formatting, minor cleanups
2166 * 2d/rle.c: need to swap line_size on bigendian machines
2168 * main/mission.c, main/mission.h: detect mac full version hogfile
2170 2003-03-13 Bradley Bell <btb@icculus.org>
2172 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2173 added joy/mouse sensitivity slider, increased range to 16, and
2176 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2179 * arch/linux/Makefile.am: removed extra backslash
2181 * TODO, installation.txt: updated some documentation
2183 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2184 menu, with maxfps option
2186 2003-03-12 Bradley Bell <btb@icculus.org>
2188 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2190 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2191 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2192 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2193 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2194 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2195 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2196 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2197 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2198 arch/linux/include/music.h, arch/linux/include/serial.h,
2199 arch/linux/include/ukali.h: formatting
2201 2003-03-11 Chris Arena <ccarena@cox.net>
2203 * main/menu.c: fixed brightness slider
2205 2003-03-01 Bradley Bell <btb@icculus.org>
2207 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2208 robots and animated bitmaps work, but colors are messed up
2210 2003-02-28 Bradley Bell <btb@icculus.org>
2212 * main/player.h: whitespace
2214 * main/automap.c, main/cntrlcen.c, main/collide.c,
2215 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2216 descent.hog is present, d1 becomes mission 0)
2218 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2219 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2220 arch/win32/winnet.c: MinGW compiles with network enabled again,
2221 but still doesn't work
2225 2003-02-28 Bradley Bell <btb@icculus.org>
2227 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2228 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2229 many opengl glitches
2231 2003-02-27 Bradley Bell <btb@icculus.org>
2233 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2234 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2235 main/network.c, main/network.h: noted that hoard.ham is only needed
2236 for multiplayer HOARD games, and should not be equated with
2237 "vertigo". put HoardEquipped() back in network.c.
2239 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2240 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2241 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2242 use timer_delay instead of d_delay
2244 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2246 * main/render.c: added replacement qsort for solaris
2248 2003-02-26 Bradley Bell <btb@icculus.org>
2250 * main/gamemine.c: texture conversion for d1 shareware
2252 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2254 * main/gamemine.c: better texture conversion for d1 levels
2256 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2258 * main/kconfig.c: fix joystick support under MinGW
2260 2003-02-26 Bradley Bell <btb@icculus.org>
2262 * main/playsave.c: fix swapping glitch
2264 * configure.ac, readme.txt: clean stuff up, getting ready for
2267 * main/titles.c: begin support for rendering spinning robots in
2270 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2273 * main/gamemine.c: load d1 shareware levels!
2275 2003-02-25 Bradley Bell <btb@icculus.org>
2279 * autogen.sh: add warning about old auto* versions, use
2282 2003-02-24 Bradley Bell <btb@icculus.org>
2284 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2285 briefings mostly working
2287 * main/movie.c, main/titles.c: fixed some more briefing glitches
2289 2003-02-23 Bradley Bell <btb@icculus.org>
2291 * main/movie.c: fixed crash when using shareware data files
2294 * arch/sdl/digi.c: fix crash on non-existent sounds
2295 (i.e. shareware data)
2297 2003-02-22 Bradley Bell <btb@icculus.org>
2299 * main/titles.c: fixed fullscreen toggle in briefings
2301 2003-02-21 Bradley Bell <btb@icculus.org>
2303 * configure.ac: check for mingw when enabling nasm
2305 * main/playsave.c: enable loading player files of either byte
2308 2003-02-20 Bradley Bell <btb@icculus.org>
2310 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2312 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2313 #343, not "rest of solution to bug #344"
2315 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2318 * main/kludge.c: partial solution to bug #344
2320 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2322 * compilerdefs.txt: added linux/mips info
2324 * ChangeLog: clean up changelog
2326 2003-02-19 Bradley Bell <btb@icculus.org>
2328 * libmve/mveplay.c: os x needs nanosleep prototype.
2330 2003-02-18 Bradley Bell <btb@icculus.org>
2332 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2334 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2335 to disable/enable audio
2337 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2339 * main/: movie.h, titles.c: make sure movie's palette is set before
2340 writing briefing text. Fixes bug #359
2342 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2345 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2346 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2349 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2352 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2353 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2354 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2357 * include/libmve.h: blah
2359 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2361 * main/render.c: 2nd attempt to fix solaris qsort bug
2363 2003-02-18 Bradley Bell <btb@icculus.org>
2365 * configure.ac, include/pstypes.h: put alignment detection in
2368 2003-02-17 Bradley Bell <btb@icculus.org>
2370 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2371 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2372 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2373 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2374 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2375 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2376 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2377 moved mve stuff to separate subdir
2379 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2380 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2381 mve code. Fixes (at least) bugs #41, #348, and #350.
2383 2003-02-14 Bradley Bell <btb@icculus.org>
2385 * main/Makefile.am: no more Makefile.mveplay. again
2387 * main/mveplay.c: typo
2389 2003-02-13 Bradley Bell <btb@icculus.org>
2391 * utilities/mvlextract.c: uint -> unsigned int
2393 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2394 standalone mveplayer, win32 support
2396 * main/movie.c: random bugfixes, win32 support
2398 * arch/sdl/Makefile.am: formatting
2400 * configure.ac: disable networking on mac/win for now
2402 * main/newmenu.c: comments
2404 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2406 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2407 redundant swap functions.
2409 2003-02-13 Bradley Bell <btb@icculus.org>
2411 * ChangeLog: update changelog
2413 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2415 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2416 polymodel alignment issues.
2418 2003-02-13 Bradley Bell <btb@icculus.org>
2420 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2421 fix various little bugs
2423 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2424 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2426 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2429 * README.utils: new file
2431 * main/: mve_main.c, mveplay.c: more movie fixes
2433 * README: updated README
2435 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2437 2003-02-12 Bradley Bell <btb@icculus.org>
2439 * utilities/mvlextract.c: bigendian mvl support
2441 * main/mveplay.c: formatting, stuff
2443 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2444 truecolor mve support, standalone mveplayer
2446 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2447 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2448 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2449 standalone mveplayer
2451 2003-01-22 Bradley Bell <btb@icculus.org>
2453 * include/: interp.h, interp.h: restore prototype for
2454 swap_polygon_model_data
2456 2003-01-21 Bradley Bell <btb@icculus.org>
2458 * main/piggy.c: use memcpy to avoid alignment problem
2460 * compilerdefs.txt: updated some defs, added sunos/sparc
2462 2003-01-15 Bradley Bell <btb@icculus.org>
2464 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2466 * main/gamemine.c: attempting to support d1 shareware
2468 * compilerdefs.txt: update defs
2470 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2472 * main/mveplay.c: fix several bugs, comments, formatting.
2474 2003-01-15 Bradley Bell <btb@icculus.org>
2476 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2477 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2478 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2479 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2482 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2483 formatting, comments
2485 2003-01-11 Bradley Bell <btb@icculus.org>
2487 * main/: mission.c, mission.h: attempt to support d1 for mac
2490 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2492 * main/object.h: foo
2494 2003-01-09 Bradley Bell <btb@icculus.org>
2496 * main/movie.c: use ifdef around gr_toggle_fullscreen
2498 2003-01-07 Bradley Bell <btb@icculus.org>
2500 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2501 main/mission.h: don't need .msn file for descent.hog anymore
2505 2003-01-06 Bradley Bell <btb@icculus.org>
2507 * main/mission.h, main/mission.c: comments
2509 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2512 2003-01-03 Bradley Bell <btb@icculus.org>
2514 * utilities/: txb2txt.c, txt2txb.c: remove old files
2516 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2518 * main/polyobj.c: attempt to make read_model_file
2521 * main/menu.c: move vertigo text
2523 2003-01-02 Bradley Bell <btb@icculus.org>
2525 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2526 main/polyobj.h: cleanup alignment changes
2528 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2529 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2530 main/object.h: fix alignment issues on sparc
2532 * cvshowto.txt: update cvs info
2536 * 2d/rle.c: make rle_swap handle RLE_BIG
2538 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2540 * main/render.c: workaround solaris qsort bug
2542 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2544 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2545 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2547 * arch/linux/Makefile.am: enabled linux joystick, kali
2549 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2550 arch/sdl/event.c: enabled linux joystick
2552 2002-12-31 Bradley Bell <btb@icculus.org>
2554 * main/gamemine.c: simplified warning msg
2556 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2558 * main/render.h: fix compiler warning
2560 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2562 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2564 2002-12-24 Bradley Bell <btb@icculus.org>
2566 * main/mission.c: fixes an infinite loop which was caused by d2x
2567 thinking d2demo was a descent 1 mission
2569 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2571 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2573 2002-12-24 Bradley Bell <btb@icculus.org>
2575 * main/render.c: comments
2577 2002-10-30 Bradley Bell <btb@icculus.org>
2579 * main/inferno.c: add help for -hogdir option
2581 * main/inferno.c: added -hogdir option
2583 2002-10-28 Bradley Bell <btb@icculus.org>
2585 * main/: inferno.c, menu.c: enabled Vertigo displays
2587 * include/3d.h: typo
2589 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2591 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2592 main/netmisc.c, main/network.c: simplify and eliminate redundant
2595 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2597 * maths/fixc.c: fix infinite loop in quad_sqrt.
2599 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2600 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2602 2002-10-12 Bradley Bell <btb@icculus.org>
2604 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2606 2002-10-11 Bradley Bell <btb@icculus.org>
2608 * main/hud.c: make hud_message work correctly
2610 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2613 * main/network.c: formatting, small fixes
2615 2002-10-10 Bradley Bell <btb@icculus.org>
2617 * main/netmisc.h: no swap_object for little-endian
2619 * main/: netmisc.h, network.c: use macros to simplify network
2622 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2625 * main/inferno.c: enable loading screen for mac shareware with
2628 * main/netmisc.c: whitespace
2630 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2633 * main/hud.c: whitespace
2635 * configure.ac: remove shareware build, add macdata build
2637 * main/songs.c: whitespace
2639 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2640 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2643 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2646 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2648 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2649 comments, formatting, etc.
2651 * iff/iff.c: fix bigendian iff loading.
2653 2002-10-03 Bradley Bell <btb@icculus.org>
2655 * utilities/txb2tex.c: typo
2657 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2658 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2661 * arch/sdl/mouse.c: whitespace
2663 2002-09-19 Bradley Bell <btb@icculus.org>
2665 * main/kconfig.c: fix a oops, add old logs
2667 * main/kconfig.c: support for >3 mouse buttons
2669 2002-09-18 Bradley Bell <btb@icculus.org>
2671 * include/gr.h: fix palette swap define
2673 2002-09-14 Bradley Bell <btb@icculus.org>
2675 * main/titles.c: load hires briefing screen if lores doesn't exist
2676 (i.e. vertigo) and MenuHires=0
2678 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2680 * main/: multi.h, network.h: pack some structures for ipx
2683 2002-09-14 Bradley Bell <btb@icculus.org>
2685 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2686 and load_endlevel_data() to expect newline-terminated strings, fix
2687 load_game_data to read null-terminated string for
2690 2002-09-07 Bradley Bell <btb@icculus.org>
2692 * main/newmenu.c: added error message
2694 * main/menu.h: enable -nohires with mac shareware
2696 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2698 * 2d/font.c: enable 0/255 palette swap for fonts
2700 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2703 * 2d/2dsline.c: fix ogl blooper
2705 2002-09-05 Bradley Bell <btb@icculus.org>
2707 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2710 * include/strutil.h: need string.h for strcasecmp
2712 * include/rle.h: okay, maybe it needs to be this way
2714 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2716 * 2d/scalec.c: more stuff from d2src
2718 * 2d/rle.c: more stuff from d2src, formatting
2720 * 2d/font.c: useless cruft
2722 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2724 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2727 2002-09-04 Bradley Bell <btb@icculus.org>
2729 * include/grdef.h: fix compiler warnings
2731 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2733 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2736 * main/game.c: we want the mac ibitblt for everything but dos and
2739 * main/texmerge.c: these routines are in tmerge.c
2741 * main/credits.c: enable credits for mac and oem data
2743 * main/bm.c: use either exit.ham or exit.pofs
2745 * include/ibitblt.h: enable some more code from d2src
2747 * include/gr.h: enable mac ubitblt_double
2749 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2751 * include/grdef.h: moved some inline asm from linear.h
2753 * 2d/ibitblt.c: brought in line with original d2 version
2755 * 2d/bitblt.c: reverted to original d2 version of this file, then
2756 added d1x enhancements
2758 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2760 * 2d/linear.h: moved these back to their original locations
2763 * main/mveplay.c: close some memory holes, speed up palette loading
2765 * main/movie.c: added fullscreen toggle while playing movies
2767 * main/inferno.c: comment out -superhires help text (always on)
2769 * include/timer.h: added approx_fsec_to_usec macro
2771 * arch/sdl/joy.c: fix compiler warning
2773 2002-09-01 Bradley Bell <btb@icculus.org>
2775 * main/network.c: oops
2777 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2779 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2780 timer_get_fixed_seconds
2784 2002-08-31 Bradley Bell <btb@icculus.org>
2786 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2789 * main/multi.h: network endian stuff
2791 * 2d/font.c, include/gr.h: fast file i/o for font headers
2793 * arch/win32/arch_ip.cpp: unused file
2795 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2796 bigendian networking fixes
2798 * main/menu.c: make net menu more accurate, also make superhires
2801 * include/pstypes.h: better to have __pack__ all the time, I think.
2802 needed for networking, e.g.
2804 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2807 * arch/win32/Makefile.am: unused file
2811 2002-08-30 Bradley Bell <btb@icculus.org>
2813 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2815 * main/: newmenu.h, titles.c: formatting
2817 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2818 main/multi.h: networking works, finally
2820 * TODO: added TODO file
2822 * arch/linux/arch_ip.cpp: unused fine
2824 * README: network sorta working
2826 * main/: Makefile.am, multi.c, network.c, network.h: more
2829 * main/menu.c: load builtin mission correctly
2831 * main/inferno.c: documentation
2833 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2836 * main/Makefile.mveplay: don't need no more
2838 2002-08-29 Bradley Bell <btb@icculus.org>
2840 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2841 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2842 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2845 * include/ipx_drv.h: more network fixing
2847 * arch/linux/include/ipx_drv.h: more network fixing
2849 * include/ipx.h: formatting
2851 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2853 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2854 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2855 main/inferno.c: fixed networking fuck-up?
2857 * Makefile.am: moved mingw info to README
2859 * README, mingw32.txt: moved mingw info to README
2861 2002-08-27 Bradley Bell <btb@icculus.org>
2863 * utilities/mvlextract.c: allow specifying file to extract
2865 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2868 * utilities/hogextract.c: allow specifying file to extract
2870 * main/mission.c: Have to get mission_num _after_ promoting...
2872 * main/: gameseq.c, titles.c: beginning d1 briefing support
2874 * descent.msn: beginning d1 briefing support
2876 * main/: titles.c, titles.h: d1-style mission briefings
2878 * main/piggy.h: whitespace
2880 * main/movie.c: beginning robot movie support, fall back on lo/hi
2881 res if hi/lo not available
2883 * main/mission.c: added Builtin_mission_num for builtin mission,
2884 D1Hogdir, d1-style mission briefings
2886 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2889 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2890 (for d1 missions that need d1 data)
2892 * 2d/ibitblt.c: whitespace
2894 2002-08-26 Bradley Bell <btb@icculus.org>
2896 * utilities/mvlcreate.c: oops
2898 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2901 * utilities/hogextract.c: added [v]iew option
2903 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2905 * main/titles.c: fix writable string, disable DumbAdjust thing
2907 * main/polyobj.h: whitespace
2909 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2912 * main/movie.c: read movies from AltHogDir, other fixes
2914 * main/: mission.c, mission.h: fix bug w/mission filename
2916 * main/gameseq.c: comments
2918 * main/digi.h: whitespace n stuff
2920 * include/mve_audio.h: added audio flag macros
2922 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2927 2002-08-23 Bradley Bell <btb@icculus.org>
2929 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2932 * Makefile.am: remove d2demo.mn2
2934 * cfile/cfile.c, include/cfile.h: add cfile_size function
2936 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2937 eliminate need for .mn2 files for oem and demo
2939 2002-08-22 Bradley Bell <btb@icculus.org>
2941 * main/bm.c: fix for vertigo
2943 * main/menu.h: make OEM menu pcx available
2945 * 2d/rle.c: merge with original d2 file
2947 * Makefile.am, configure.ac: let mission files get installed by
2950 2002-08-17 Bradley Bell <btb@icculus.org>
2952 * configure.ac: make FAST_FILE_IO the default on little-endian
2955 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2957 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2960 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2962 * main/: game.c, menu.c, mission.c: promote builtin missions.
2964 2002-08-15 Bradley Bell <btb@icculus.org>
2966 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2967 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2969 * utilities/.cvsignore: added cvsignore
2971 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2974 * main/piggy.c: mac data file loading
2976 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2977 transparency and swap 0/255 correctly for mac data files
2979 2002-08-13 Bradley Bell <btb@icculus.org>
2981 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2982 to utilities to avoid conflict with c++ std lib <utility>
2984 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2985 txt2txb.c: moved utility to utilities to avoid conflict with c++
2988 * Makefile.am, configure.ac: add utilities
2990 2002-08-09 Bradley Bell <btb@icculus.org>
2992 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2995 2002-08-08 Bradley Bell <btb@icculus.org>
2997 * main/inferno.c: comments
2999 * main/: newmenu.c, songs.c: mac demo datafile support
3001 * installation.txt: update
3003 * main/gamesave.c: use lowercase for consistency
3005 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3006 models for other than d2demo
3008 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3010 * main/gamemine.c: formatting, better d1 texture conversion
3012 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3013 main/mission.h: recognize .msn mission files.
3015 2002-08-07 Bradley Bell <btb@icculus.org>
3017 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3018 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3019 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3020 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3021 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3022 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3025 2002-08-06 Bradley Bell <btb@icculus.org>
3027 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3029 * main/Makefile.am: formatting
3031 * 2d/font.c: make gr_remap_font just reload the whole thing
3033 * configure.ac: formatting
3035 * Makefile.am: added d2demo.mn2
3037 * d2demo.mn2: mission file for shareware
3039 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3040 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3042 * main/sounds.h: shareware stuff, whitespace
3044 * main/: polyobj.c, polyobj.h: more fast i/o macros
3046 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3049 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3050 endlevel stuff to non-shareware, allow movies/endlevel for
3053 * main/cntrlcen.c: typo
3055 * main/bm.h: use global Piggy_hamfile_version
3057 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3058 macros, use global Piggy_hamfile_version
3060 * main/Makefile.am: terrain and movie stuff always used now
3062 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3065 * main/: gamemine.c, gamesave.c: load DMB levels
3067 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3068 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3070 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3072 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3074 2002-08-04 Bradley Bell <btb@icculus.org>
3076 * main/inferno.c: shareware stuff, formatting
3078 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3080 * arch/sdl/gr.c: don't need to set mode in gr_init
3082 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3084 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3087 * Makefile.am, descent.mn2: added mission file for descent 1
3089 2002-08-02 Bradley Bell <btb@icculus.org>
3091 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3092 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3093 main/piggy.h, misc/error.c: junk
3095 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3096 render.h, scores.c, scores.h, terrain.c: shareware stuff
3098 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3099 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3100 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3101 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3102 main/weapon.c, main/weapon.h: fast i/o macros
3104 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3106 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3107 main/gamemine.h, main/gamesave.c: load d1 levels
3109 2002-07-30 Bradley Bell <btb@icculus.org>
3111 * configure.ac: oops
3113 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3116 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3117 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3118 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3119 main/piggy.c, main/titles.c: support shareware datafiles!
3121 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3122 piggy.c: SHAREWARE fixes
3124 2002-07-29 Bradley Bell <btb@icculus.org>
3126 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3127 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3128 misc/fileutil.c: Portability - OS X support
3130 2002-07-27 Bradley Bell <btb@icculus.org>
3132 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3133 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3134 segment.h: portability
3136 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3137 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3138 main/wall.h: portabilization
3140 * 2d/font.c, include/gr.h: portability
3142 2002-07-26 Bradley Bell <btb@icculus.org>
3144 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3146 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3148 * main/player.c: foo
3150 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3152 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3153 misc/fileutil.h: portable file i/o utils
3155 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3156 writable string anymore... / formatting
3158 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3159 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3160 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3161 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3162 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3163 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3164 portable-izing file loading routines
3166 2002-07-24 Bradley Bell <btb@icculus.org>
3168 * main/mveplay.c: correctly play files with 16bit uncompressed
3169 audio, mem checking, etc
3171 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3174 2002-07-23 Bradley Bell <btb@icculus.org>
3176 * misc/Makefile.am: unused file
3178 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3179 main/sounds.h: remove experimental nmovie stuff
3181 * main/movie.c: add some debugging output
3183 2002-07-22 Bradley Bell <btb@icculus.org>
3185 * main/: console.c, state.c: simplified header
3187 * main/movie.c: enable mveplay audio
3189 * main/old/movie.c: moved to main/
3191 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3192 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3193 main/mvelib.c, main/mveplay.c: initial movie support
3195 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3196 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3197 include/ogl_init.h, include/pstypes.h, main/console.c,
3198 main/state.c, mem/mem.c: OS X stuff
3200 * configure.ac: OS X and movie stuff
3202 2002-07-19 Bradley Bell <btb@icculus.org>
3204 * compilerdefs.txt: OSX defs
3206 2002-07-18 Bradley Bell <btb@icculus.org>
3208 * main/inferno.c: use simpler rcs tags
3210 * autogen.sh: keep Changelog in cvs (and use --accum)
3212 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3213 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3214 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3215 main/songs.c: changed cdrom->rbaudio
3217 * include/rbaudio.h: moved to /include
3219 2002-07-17 Bradley Bell <btb@icculus.org>
3221 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3222 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3223 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3224 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3225 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3226 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3227 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3228 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3229 3d/setup.c: use simpler rcs tags
3234 2002-07-17 Bradley Bell <btb@icculus.org>
3236 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3238 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3240 * debian/rules: don't need readme's
3242 * debian/rules: move d1x license to COPYING, license clarifications
3244 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3245 license to COPYING, license clarifications
3247 * debian/rules: fix debian docs
3249 * debian/rules: fix debian manpages
3251 * debian/d2x-sdl.menu: fix debian menu
3253 * debian/rules: link to undocumented man page for debs
3255 * Makefile.am, configure.ac, debian/control, debian/copyright,
3256 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3257 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3258 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3261 2002-07-16 Bradley Bell <btb@icculus.org>
3263 * debian/: rules, changelog.in: deb stuff
3265 * configure.ac: cleaner nasm detection
3267 * debian/: changelog.in, control, rules: deb stuff
3269 * README, installation.txt: typos, stuff
3271 * configure.ac: better #defines
3273 * configure.ac: whitespace
3275 * configure.ac: better documentation
3277 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3278 SDL_JOYSTICK not needed
3280 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3282 * configure.ac: need higher SDL for joystick
3284 * debian/: control, rules: deb stuff
3286 * arch/sdl/joy.c: old junk
3288 * Makefile.am, configure.ac: automake updates
3290 * main/: inferno.c, text.c: don't use althogdir on non-unix
3292 * configure.ac: more autoconf updates
3294 * misc/strutil.c: better strrev
3296 * main/inferno.c: need limits.h on mingw also
3298 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3301 2002-04-19 Bradley Bell <btb@icculus.org>
3303 * main/network.c: let hoard.ham be a cfile
3305 * main/text.c: better error message when hog not found
3309 2002-03-23 Bradley Bell <btb@icculus.org>
3311 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3312 arch/sdl/Makefile.am: Use SDL joystick automatically
3314 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3316 2002-03-05 Bradley Bell <btb@icculus.org>
3318 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3321 2002-02-23 Bradley Bell <btb@icculus.org>
3323 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3325 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3326 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3327 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3328 main/editor/Makefile.am: moved includes to include
3330 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3332 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3333 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3334 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3337 * main/game.c: disabled cockpit for OGL, formatting
3339 * 2d/ibitblt.c: formatting
3341 2002-02-16 Bradley Bell <btb@icculus.org>
3343 * include/oldsdl.h: check for older macros
3345 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3346 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3347 allow older sdl versions
3349 2002-02-15 Bradley Bell <btb@icculus.org>
3351 * main/: automap.c, automap.h, inferno.c: automap resolution now
3354 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3356 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3357 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3358 win32/include/key_arch.h: never mind - that would be pointless
3360 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3361 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3362 win32/include/key_arch.h: copied files from d1x
3364 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3365 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3367 * main/multipow.c: need conf.h
3369 * arch/win32/Makefile.am: new file
3371 * include/pstypes.h: added u_int16_t (needed in base_ip)
3373 * arch/win32/arch_ip.cpp: copied from d1x
3375 2002-02-14 Bradley Bell <btb@icculus.org>
3377 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3379 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3380 main/netlist.c: Added hotkeys to toggle fullscreen mode
3382 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3383 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3385 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3386 reorder.h: Lotsa networking stuff from d1x
3388 2002-02-13 Bradley Bell <btb@icculus.org>
3390 * include/gr.h, main/game.c: Fullscreen toggle stuff
3392 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3395 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3396 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3399 2002-02-11 Bradley Bell <btb@icculus.org>
3401 * main/bm.c: use portable loader if bigendian
3403 * include/pstypes.h: don't define bool for c++
3405 * include/cfile.h: extern AltHogDir stuff
3407 * include/byteswap.h: use WORDS_BIGENDIAN
3409 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3411 * main/vers_id.h: added D2X_IVER
3413 * misc/args.c: don't use d1x.ini
3415 * Makefile.am: rpm stuff
3417 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3420 2002-02-09 Bradley Bell <btb@icculus.org>
3422 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3424 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3426 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3429 2002-02-06 Bradley Bell <btb@icculus.org>
3431 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3432 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3433 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3435 * debian/: changelog.in, control, copyright, d2x-gl.files,
3436 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3440 2002-02-02 Bradley Bell <btb@icculus.org>
3442 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3444 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3445 Enabled RELEASE option
3447 2002-01-31 Bradley Bell <btb@icculus.org>
3449 * Makefile.am, configure.ac: specify prerequisite versions of
3450 autoconf and automake
3452 2002-01-29 Bradley Bell <btb@icculus.org>
3454 * main/mission.c: RCS header added
3456 * main/inferno.c: update copyright date
3458 * main/mission.c: allow missions to be in AltHogDir
3460 * configure.ac: Display results of configure
3462 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3465 2002-01-28 Bradley Bell <btb@icculus.org>
3467 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3468 Data files now go in DATADIR/games/d2x, user files now go in
3471 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3473 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3474 files now go in ~/.d2x
3476 2002-01-24 Bradley Bell <btb@icculus.org>
3478 * configure.ac: fix nasm not found error message
3480 2002-01-18 Bradley Bell <btb@icculus.org>
3482 * configure.in: getting rid of old configure.in
3484 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3485 main/movie.c: Movie playing kludgey stuff
3487 * misc/args.c: formatting
3489 * main/inferno.c: allow -h for help
3491 * include/error.h: don't die on int3, unless -debug given
3493 * mingw32.txt: more stuff
3495 2001-12-29 Bradley Bell <btb@icculus.org>
3497 * Makefile.am: Got rid of thinking.txt
3499 * main/inferno.c: document -nomovies option
3501 2001-12-28 Bradley Bell <btb@icculus.org>
3503 * main/titles.c: formatting, put some code into place for rendering
3504 of robots during briefings
3506 2001-12-27 Bradley Bell <btb@icculus.org>
3510 2001-12-23 Craig Hadady <chadady@iglou.com>
3512 * 2d/rle.c: fixed bug in dummy array.
3514 2001-12-03 Bradley Bell <btb@icculus.org>
3516 * arch/sdl/init.c: fix formatting
3518 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3519 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3520 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3521 and sdl joystick stuff
3523 2001-11-30 Bradley Bell <btb@icculus.org>
3525 * thinking.txt: not needed
3527 2001-11-27 Bradley Bell <btb@icculus.org>
3529 * cygconf, mingw32.txt: use sdl from source on cygwin
3531 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3532 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3533 SDL_CFLAGS to CFLAGS
3535 2001-11-27 Bradley Bell <btb@icculus.org>
3539 2001-11-14 Bradley Bell <btb@icculus.org>
3541 * texmap/scanline.c: use optimization flags as texmap default
3543 * NEWS: mouse wheel, etc
3545 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3546 wheel to emulate 3rd axis
3548 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3550 * include/error.h: kludge to ungrab mouse when we hit an int3
3552 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3553 __ENV_MSDOS__ to __MSDOS__
3555 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3558 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3561 * arch/sdl/digi.c: implemented digi_set_volume
3563 * include/grdef.h, main/config.c, misc/d_io.c: change
3564 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3566 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3567 main/piggy.c: use MAKE_SIG
3569 * installation.txt: update
3571 * configure.ac: new file
3573 * arch/sdl/joydefs.c: #include pstypes.h
3575 * arch/sdl/init.c: SDL joystick stuff
3577 * acconfig.h: adjust MINGW defines
3579 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3580 controls menu now works
3582 2001-11-13 Bradley Bell <btb@icculus.org>
3584 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3587 * Makefile.am: New file
3589 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3592 * compilerdefs.txt: New file
3594 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3596 2001-11-12 Bradley Bell <btb@icculus.org>
3598 * main/playsave.c: load player files regardless of byte order of
3601 2001-11-11 Bradley Bell <btb@icculus.org>
3603 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3606 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3608 * NEWS: GL savegame thumbnails
3610 * acconfig.h, configure.in: make option for NMOVIES, default to off
3612 2001-11-09 Bradley Bell <btb@icculus.org>
3614 * main/state.c: Enabled savegame thumbnails under OpenGL
3616 * unused/pa_null/pa_enabl.h: remove duplicate header
3618 * misc/args.c: use d2x.ini for option file
3620 * mem/mem.c: Move mem_realloc inside the ifdef
3622 * main/menu.c: fix 640x400 menu text
3624 * main/inferno.c: added documentation
3626 * main/endlevel.c: fix warnings
3628 * arch/ogl/gr.c: Get rid of gl spew
3630 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3632 * acconfig.h: Define __SDL__ for mingw
3634 2001-11-08 Bradley Bell <btb@icculus.org>
3636 * 2d/font.c: free OGL font data when rereading
3638 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3639 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3640 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3641 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3642 main/weapon.h: Enabled shareware build, endlevel flythrough
3645 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3646 of use for shareware build
3648 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3651 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3653 2001-11-05 Bradley Bell <btb@icculus.org>
3655 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3658 * include/3d.h: Add comment
3660 2001-11-04 Bradley Bell <btb@icculus.org>
3662 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3665 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3668 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3670 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3671 main/hudmsg.h: Enable d1x-style hud_message
3673 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3675 * 2d/font.c: re-init ogl fonts after remapping colors.
3677 2001-11-02 Bradley Bell <btb@icculus.org>
3679 * misc/Makefile.am: remove byteswap.h (duplicate header)
3681 * 2d/font.c: fixed gr_remap_font, minor stuff
3683 * configure.in: take out -O2 if doing debug build
3685 * main/bm.c: formatting
3687 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3689 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3690 macros, get rid of functions
3692 2001-11-01 Bradley Bell <btb@icculus.org>
3694 * misc/byteswap.h: removed duplicate header
3696 2001-10-31 Bradley Bell <btb@icculus.org>
3698 * NEWS, main/automap.c: automap works in opengl
3700 * NEWS, configure.in: Added news
3702 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3704 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3706 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3707 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3708 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3710 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3712 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3714 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3715 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3717 2001-10-27 Bradley Bell <btb@icculus.org>
3719 * main/inferno.c: added some documentation
3721 2001-10-25 Bradley Bell <btb@icculus.org>
3723 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3726 * Makefile.am, configure.in, arch/Makefile.am,
3727 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3728 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3729 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3730 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3731 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3732 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3733 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3734 it's ugly, but It'll be easier to sync with d1x.
3736 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3737 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3738 main/editor/Makefile.am: attempt at support for editor, makefile
3741 * misc/d_delay.c: formatting fix
3743 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3744 tmappent.S, tmapppro.S: adding support for runtime selection of
3747 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3748 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3749 including multi.h and network.h, fix backslashes, fix compiler
3752 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3753 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3754 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3755 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3756 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3757 including multi.h and network.h, fix backslashes
3759 * include/pstypes.h: added typedef for u_int64_t on mingw
3761 * include/3d.h: added prototype for g3_uninit_polygon_model
3763 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3765 2001-10-24 Bradley Bell <btb@icculus.org>
3767 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3768 arch subdirs, as in d1x.
3770 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3771 earlier style until i understand automake 1.5 better. remove input
3774 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3775 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3776 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3777 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3778 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3779 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3780 Moved input stuff to arch subdirs, as in d1x.
3782 * NEWS, configure.in: blah blah
3784 2001-10-23 Bradley Bell <btb@icculus.org>
3786 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3788 * texmap/tmapppro.S: no need for #include <conf.h> here
3790 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3793 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3794 file. RCS header added
3796 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3797 #ifdef'ing out the whole file. RCS header added
3799 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3800 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3801 fixes. Now works with automake 1.5 and autoconf 2.52.
3802 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3803 mingw (-grabmouse now works on win32).
3805 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3806 These don't belong in cvs
3810 2001-10-20 Bradley Bell <btb@icculus.org>
3812 * 2d/font.c: Don't free unused variables...
3814 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3817 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3818 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3819 main/Makefile.am: make dist more sensible
3821 * Makefile.am: Kludge for linking on mingw
3823 2001-10-19 Bradley Bell <btb@icculus.org>
3825 * Makefile.am, configure.in, arch/win32/Makefile.am,
3826 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3828 * include/ipx_drv.h: Check for __MINGW32__
3830 * include/i86.h: Imported from d1x
3832 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3834 * arch/dos/modex.asm: Fixed %include
3836 * main/console.c: RCS headers added
3838 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3841 * Makefile.am, main/Makefile.am: Moved final link to top-level
3842 directory instead of main/
3844 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3845 __ENV_LINUX__ to __linux__
3847 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3848 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3849 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3850 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3851 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3852 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3853 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3854 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3855 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3856 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3859 * configure.in: add --enable-xploader, support arch/linux subdir,
3862 * main/inferno.c: conditionalize conf.h
3864 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3866 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3867 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3868 misc/fileutil.h: Partial application of linux/alpha patch.
3870 2001-10-19 Bradley Bell <btb@icculus.org>
3872 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3873 networking in line with d1x, moved some arch/linux_* stuff to
3876 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3877 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3878 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3879 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3882 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3883 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3884 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3885 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3886 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3887 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3888 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3889 linux/include/ukali.h: Brought linux networking in line with d1x,
3890 moved some arch/linux_* stuff to arch/linux/*
3892 * include/ipx_drv.h: Imported from d1x
3894 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3896 * main/ipx_drv.c: Imported from d1x
3898 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3899 main/network.h, main/Makefile.am: Trying to get network working on
3902 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3903 main/Makefile.am: build fixes
3905 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3906 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3907 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3908 starting to get net working.
3910 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3911 conditionalized min,max macros
3913 2001-10-18 Bradley Bell <btb@icculus.org>
3915 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3916 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3917 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3918 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3921 * 2d/2dsline.c: RCS headers added/changed
3923 * configure.in: fix NASMFLAGS bug
3925 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3928 2001-10-17 Bradley Bell <btb@icculus.org>
3930 * NEWS: Fixed the invulnerable robots bug!
3932 * main/collide.c: Fixed the invulnerable robots bug!
3934 2001-10-14 Bradley Bell <btb@icculus.org>
3936 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3939 2001-10-13 Bradley Bell <btb@icculus.org>
3941 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3942 arch/Makefile.am, arch/dos/Makefile.am,
3943 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3944 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3945 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3946 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3947 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3948 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3949 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3950 arch/win32/include/Makefile.am, iff/Makefile.am,
3951 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3952 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3953 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3954 unused/bios/Makefile.am, unused/lib/Makefile.am,
3955 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3956 unused/ui/Makefile.am, unused/vga/Makefile.am,
3957 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3958 automake stuff from "inert" subdirs. And there was much rejoicing.
3960 * Makefile.am, NEWS, configure.in: Stuff
3962 * ChangeLog: removing auto-generated file
3964 * cygconf: Added instructions for mingw32 build
3966 * Makefile.am: renamed INSTALL to installation.txt
3968 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3970 * mingw32.txt: Added instructions for mingw32 build
3972 * configure.in: Enable assembly under mingw32
3974 2001-10-12 Bradley Bell <btb@icculus.org>
3976 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3978 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3979 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3980 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3981 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3982 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3983 to __DJGPP__, since it's built-in.
3985 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3987 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3988 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3992 2001-10-12 Bradley Bell <btb@icculus.org>
3994 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3996 * Makefile.am: make sure cygconf gets archived
3998 * configure.in: Increment version number in preparation for release
4000 * configure.in: Fix detection of opengl
4002 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4003 cygconf, arch/Makefile.am, arch/include/joy.h,
4004 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4005 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4006 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4007 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4008 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4009 Vastly improved compilability.
4011 2001-10-11 Bradley Bell <btb@icculus.org>
4013 * Makefile.am: Added macros/sdl.m4
4015 * autogen.sh: Added macros/sdl.m4
4017 2001-10-09 Bradley Bell <btb@icculus.org>
4019 * main/vers_id.h: Added DESCENT_VERSION constant
4021 * main/inferno.c: Added command-line help.
4023 * include/ogl_init.h: opengl improvments (following d1x changes)
4025 2001-10-07 Bradley Bell <btb@icculus.org>
4027 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4028 arch/ogl/Makefile.am: Remove duplicate headers.
4030 2001-08-02 Thimo Neubauer <thimo@debian.org>
4032 * mem/mem.c: totally crippled the memory manager because it does
4033 not make sense for non-DOS-systems and it would have been too
4034 complicated to get it 64bit clean
4036 2001-06-19 Bradley Bell <btb@icculus.org>
4038 * cvshowto.txt: updated anonymous password
4040 2001-02-08 Bradley Bell <btb@icculus.org>
4042 * COPYING, license.txt: Added d1x license
4044 2001-02-01 Bradley Bell <btb@icculus.org>
4046 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4048 2001-01-31 Bradley Bell <btb@icculus.org>
4050 * configure.in, arch/include/mouse.h, include/pstypes.h,
4051 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4053 * main/polyobj.c: fix typo
4055 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4056 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4057 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4058 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4059 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4060 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4061 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4062 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4063 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4064 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4065 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4066 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4067 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4068 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4069 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4070 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4071 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4072 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4073 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4074 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4075 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4076 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4077 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4078 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4079 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4080 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4083 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4084 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4085 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4086 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4089 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4092 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4093 cross-compiling, and cygwin fixes
4095 2001-01-30 Bradley Bell <btb@icculus.org>
4097 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4098 include/pstypes.h, include/strutil.h, main/Makefile.am,
4099 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4100 needs --without-assembler and --without-network to compile
4102 2001-01-29 Bradley Bell <btb@icculus.org>
4104 * configure.in, main/Makefile.am: Fixes to build system
4106 * main/kconfig.c: fix for non-linux joysticks
4108 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4109 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4110 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4111 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4112 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4113 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4114 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4115 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4116 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4117 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4119 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4120 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4121 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4122 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4123 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4124 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4127 * arch/dos/include/joy.h, arch/dos/include/key.h,
4128 arch/dos/include/mouse.h: Unified input headers.
4130 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4132 2001-01-28 Bradley Bell <btb@icculus.org>
4134 * conf.h.in, configure.in, arch/Makefile.am,
4135 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4136 arch/include/key.h, main/Makefile.am: More header unification...
4138 * main/newdemo.c: Added <ctype.h>
4140 * arch/include/event.h, arch/include/joy.h: unified input headers.
4142 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4143 OpenGL now uses SDL-GL instead of gii
4145 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4147 2001-01-25 Bradley Bell <btb@icculus.org>
4149 * autogen.sh: use "set -e" so execution stops if something goes
4152 2001-01-24 Bradley Bell <btb@icculus.org>
4156 * Makefile.am: Add ChangeLog to dist
4160 2001-01-24 Bradley Bell <btb@icculus.org>
4162 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4164 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4165 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4168 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4169 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4170 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4171 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4172 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4173 arch/Makefile.am, arch/dos/Makefile.am,
4174 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4175 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4176 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4177 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4178 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4179 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4180 unused/Makefile.am, unused/bios/Makefile.am,
4181 unused/lib/Makefile.am, unused/novga/Makefile.am,
4182 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4183 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4184 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4185 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4186 make dist, VPATH builds, ...
4188 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4189 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4190 arch/dos/Makefile.in, arch/linux/Makefile.in,
4191 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4192 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4193 misc/Makefile.in, texmap/Makefile.in: cruft removal
4195 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4198 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4200 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4202 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4205 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4206 added -grabmouse option
4208 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4209 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4210 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4211 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4212 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4213 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4214 main/songs.c, misc/args.c: changed args_find to FindArg
4216 2001-01-22 Bradley Bell <btb@icculus.org>
4218 * configure, main/Makefile.am, main/Makefile.in: configuration
4221 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4222 fix compiler warnings w/opengl
4224 * include/console.h: ggi support
4226 * arch/linux_init.c: svgalib support
4228 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4229 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4230 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4231 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4232 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4233 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4236 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4238 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4239 main/render.c: fix warnings and enable NDEBUG *
4240 arch/svgalib_init.c: svgalib support
4242 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4244 * main/kconfig.c: joystick support
4246 2001-01-21 Bradley Bell <btb@icculus.org>
4248 * cvshowto.txt: new file, taken from d1x webpage
4250 * AUTHORS, README: Taking over as maintainer of d2x
4252 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4254 2001-01-20 Bradley Bell <btb@icculus.org>
4256 * configure, configure.in: Turned -Werror back off by default
4258 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4259 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4260 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4261 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4262 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4263 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4264 main/laser.c, main/multi.c, main/network.c, main/network.h,
4265 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4266 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4267 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4268 warnings, for non-OpenGL on linux, anyway...
4270 2001-01-19 Bradley Bell <btb@icculus.org>
4272 * copying: remove duplicate file
4274 * Import of d2x-0.0.9-pre1
4276 * Import of d2x-0.0.8