1 2003-11-04 Bradley Bell <btb@icculus.org>
3 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
4 structures and i/o routines back to piggy.c
6 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
8 * installation.txt: tell to install d1 .pig for better textures
10 2003-11-04 Bradley Bell <btb@icculus.org>
12 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
13 oem d1 v1.0 and registered d2 v1.0, comments
15 2003-11-03 Bradley Bell <btb@icculus.org>
17 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
18 all d1 shareware - even though files are different!
20 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
23 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
26 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
29 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
31 * main/movie.c: when no movies are found, divide by six the
32 number of warning lines sent to stdout
34 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
36 * include/byteswap.h: fix stupid copy/paste error
38 2003-10-24 Bradley Bell <btb@icculus.org>
40 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
41 gr_linear_rep_movsd_2x instead of almost identical
42 gr_linear_movsd_double. Better since we have assembly versions.
44 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
46 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
49 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
51 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
52 error with --disable-network, move reset_network_objects()
53 from gameseq.c to multi.c
55 2003-10-14 Bradley Bell <btb@icculus.org>
57 * AUTHORS, NEWS: stuff
59 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
61 2003-10-12 Bradley Bell <btb@icculus.org>
63 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
64 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
67 2003-10-12 Aaron Plattner <plattner@caltech.edu>
69 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
70 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
71 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
72 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
73 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
74 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
75 arch/win32/ipx_win.c, arch/win32/winnet.c,
76 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
77 main/multi.h, main/network.c: add IPv4 multicasting support
79 2003-10-11 Bradley Bell <btb@icculus.org>
81 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
83 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
84 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
85 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
86 main/weapon.h: lots of shareware and oem fixes
88 2003-10-10 Bradley Bell <btb@icculus.org>
90 * arch/win32/winnet.c: fixed stupid win32 network bug
92 2003-10-10 Bradley Bell <btb@icculus.org>
94 * main/piggy.c: increased D1_MAX_TMAP_NUM
96 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
98 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
99 which are animated in d2, refactorizes d1 texture reading
101 2003-10-10 Bradley Bell <btb@icculus.org>
103 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
104 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
105 main/collide.h, main/compbit.h, main/config.h, main/console.c,
106 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
107 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
108 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
109 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
110 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
111 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
112 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
113 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
114 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
115 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
116 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
117 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
118 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
119 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
120 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
121 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
122 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
123 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
124 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
125 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
126 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
127 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
128 main/wall.h: comments/formatting
130 2003-10-09 Bradley Bell <btb@icculus.org>
132 * main/text.c: fix text when using old datafiles
134 * main/laser.h: comments/whitespace
136 * main/laser.c, main/weapon.c: fixed smart missiles and smart
137 mines w/shareware data
139 * include/DT_drawtext.h: deleted unused file
141 2003-10-08 Bradley Bell <btb@icculus.org>
143 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
145 * arch/win32/ipx_udp.c: use closesocket() instead of close()
147 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
148 main/menu.c: Disabled 'd2x keys' weapon selection
150 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
152 * main/object.h, main/multi.h: get rid of most warnings issued by
153 cpp-precomp of gcc from Mac OS X dev tools
155 2003-10-05 Bradley Bell <btb@icculus.org>
157 * NEWS, configure.ac: increment version number
159 * cfile/cfile.c: better handling of CRLF text files (when that is
162 * utilities/hogcreate.c, utilities/hogextract.c,
163 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
164 reading/writing files
166 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
167 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
170 2003-10-04 Bradley Bell <btb@icculus.org>
172 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
174 * main/netmisc.c: change byte to sbyte, comments/whitespace
176 2003-10-03 Bradley Bell <btb@icculus.org>
178 * cfile/cfile.c, main/config.c: fix win32 eof bug.
180 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
183 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
184 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
185 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
186 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
187 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
188 main/object.c, main/object.h, main/paging.c, main/player.h,
189 main/robot.h, main/segment.h, main/state.c, main/switch.c,
190 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
191 main/weapon.c, main/weapon.h: change byte to sbyte,
194 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
195 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
196 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
197 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
199 * configure.ac: better checking for timeval
201 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
203 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
204 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
205 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
206 arch/win32/winnet.c, configure.ac, include/byteswap.h,
207 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
208 main/multibot.c, main/network.c: Make network architecture
209 choosable from game menu, add support for UDP/IP on Mac OS X and
212 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
214 * include/byteswap.h: added macros for coping with alignment
217 2003-10-02 Bradley Bell <btb@icculus.org>
219 * main/multi.h: added padding to little-endian version of
222 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
224 * main/netmisc.c: delete duplicate function
226 2003-10-01 Bradley Bell <btb@icculus.org>
228 * main/bm.c: make sure d1_texture_indices gets freed between
231 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
233 * main/piggy.h: fix size of d1 shareware descent.pig
235 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
237 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
238 main/gameseq.c, main/piggy.c: fix loading of d1 texture
239 replacements for non-animated textures
241 2003-08-02 Matthew Mueller <donut@dakotacom.net>
243 * main/controls.c: use fixed 20fps wiggle
245 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
247 * Makefile.am, debian/changelog.in, debian/control,
248 debian/d2x-common.dirs, debian/d2x-common.install,
249 debian/d2x-common.manpages, debian/d2x-gl.files,
250 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
251 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
252 utilities/Makefile.am, utilities/hogcreate.1,
253 utilities/hogextract.1, utilities/mvlcreate.1,
254 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
255 add man pages, distribute utility programs in new d2x-common deb
257 * rpm/d2x.spec.in: updated rpm spec file
259 2003-08-02 Bradley Bell <btb@icculus.org>
261 * cfile/cfile.c: update raw_position in cfputc and cfputs
263 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
265 * main/piggy.c: make error message more friendly
267 * main/piggy.c: simplify copying of bitmap flags
269 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
272 * cfile/cfile.c: revert to always using custom fgets
274 * main/endlevel.c, main/mission.c: handle missing exit sequence
275 components gracefully
277 * main/playsave.c: comments
279 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
281 * cfile/cfile.c: update raw_position in cfwrite
283 * main/network.c: comments/formatting
285 2003-06-22 Bradley Bell <btb@icculus.org>
287 * cfile/cfile.c: use standard fgets for non-archive files
289 * main/movie.c: use con_printf for missing movie warning
291 2003-06-18 Bradley Bell <btb@icculus.org>
293 * main/movie.c: fixed cfile conversion of movielib code
295 * main/console.c, main/hud.c: strip out colors, etc when printing
298 * include/u_mem.h: fix NDEBUG calloc macro
300 2003-06-15 Bradley Bell <btb@icculus.org>
302 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
305 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
306 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
307 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
308 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
309 main/scores.c, main/state.c, main/text.c, misc/args.c,
310 misc/strio.c: convert file i/o to cfile
312 2003-06-14 Bradley Bell <btb@icculus.org>
314 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
315 writing and other modes besides "rb" (mostly taken from
318 2003-06-09 Bradley Bell <btb@icculus.org>
320 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
323 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
324 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
327 2003-06-07 Taylor Richards <taylor@icculus.org>
329 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
331 2003-06-07 Bradley Bell <btb@icculus.org>
333 * main/console.c: fix non-console build
335 * main/gamesave.c: comments
337 * main/bm.c: remove redundant break
339 2003-06-06 Bradley Bell <btb@icculus.org>
341 * main/gauges.c, main/kconfig.c: comments/formatting
343 * console/.cvsignore: added .cvsignore
345 * main/console.c: can't write to console after it's closed
347 2003-06-05 Bradley Bell <btb@icculus.org>
349 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
350 console/internal.c, console/internal.h, include/CON_console.h,
351 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
352 finish console conversion away from SDL
354 2003-06-04 Bradley Bell <btb@icculus.org>
356 * console/CON_console.c, include/CON.console.h, include/console.h,
357 main/console.c, main/game.c: console conversion to native gr,
360 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
361 put prototype for gr_bm_bitblt in gr.h
363 2003-06-03 Bradley Bell <btb@icculus.org>
365 * console/CON_console.c, console/DT_drawtext.c,
366 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
367 main/console.c: use native fonts for console
369 * main/playsave.c: use shorts for short data
371 2003-06-02 Bradley Bell <btb@icculus.org>
373 * configure.ac, main/console.c: set console background, fix
376 2003-06-01 Bradley Bell <btb@icculus.org>
378 * Makefile.am, arch/sdl/event.c, configure.ac,
379 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
380 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
381 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
382 main/gamerend.c: added console code (from SDL_console)
384 2003-05-30 Bradley Bell <btb@icculus.org>
386 * README: minor update
388 2003-05-28 Bradley Bell <btb@icculus.org>
390 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
395 2003-06-06 Bradley Bell <btb@icculus.org>
397 * main/kconfig.c: fix crash in control menus
399 * main/gauges.c: force cockpit redraw in opengl
401 * main/gamerend.c: move ogl swap, so cockpit and console get
404 2003-06-01 Bradley Bell <btb@icculus.org>
406 * configure.ac, libmve/mveplay.c: define struct timeval if needed
410 2003-05-12 Bradley Bell <btb@icculus.org>
412 * configure.ac: increment version number
414 * main/bm.c: use con_printf for exit model warnings
416 * configure.ac: must check for timespec after setting -mno-cygwin
418 * main/inferno.c: added -nohogdir and -userdir options
420 * NEWS, main/titles.c: use briefings with no extension
424 2003-04-30 Bradley Bell <btb@icculus.org>
426 * configure.ac: have to include time.h when checking for nanosleep
428 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
431 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
432 increment version number
434 * main/Makefile.am: make dist fix
438 2003-04-29 Bradley Bell <btb@icculus.org>
440 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
443 2003-04-24 Bradley Bell <btb@icculus.org>
445 * configure.ac: increment version number
447 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
450 2003-04-24 Ingo van Lil <inguin@gmx.de>
452 * main/render.c: fix misspellings of NDEBUG
456 2003-04-14 Bradley Bell <btb@icculus.org>
458 * cfile/cfile.c: prefer files from d2 hog over d1 hog
460 2003-04-11 Bradley Bell <btb@icculus.org>
462 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
467 2003-04-11 Bradley Bell <btb@icculus.org>
469 * libmve/mveplay.c: use _sleep instead of sleep on win32
471 * Makefile.am, README, README.utils, arch/sdl/digi.c,
472 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
473 include/cfile.h, include/error.h, libmve/Makefile.am,
474 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
475 main/endlevel.h, main/playsave.c, misc/fileutil.c:
476 utilities/Makefile.am: comments/formatting/dist problems
478 * configure.ac: use different defines for os x
480 2003-04-07 Bradley Bell <btb@icculus.org>
482 * include/error.h, misc/error.c: put some old stuff back in,
483 eliminate duplicate error messages
485 * main/text.c: don't die on text not found
488 * main/inferno.c: print some useful info if hog not found, allow
489 -help to work if no text available
491 2003-04-07 Steffen Pohle <stpohle@gmx.net>
493 * arch/linux/Makefile.am: revert to previous version, so linux
496 2003-04-03 Bradley Bell <btb@icculus.org>
498 * main/endlevel.c: fixed exit model scheme yet again
500 2003-04-02 Bradley Bell <btb@icculus.org>
502 * misc/error.c: call Int3 on Assert
504 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
507 * main/wall.c: don't die when trying to toggle nonexistent
508 segment... vertigo level 10 is buggy!
510 * main/gamemine.c: comments/formatting
512 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
514 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
515 main/inferno.c: Allow use of 22K sound samples
517 2003-03-29 Bradley Bell <btb@icculus.org>
519 * arch/ogl/gr.c: default to bitmapped reticle
521 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
522 main/polyobj.c: rewrote endlevel stuff to reread exit model info
525 * arch/sdl/joy.c: fixed text seen for hats in control config
528 2003-03-28 Bradley Bell <btb@icculus.org>
530 * main/bm.c: heh, model nums in vertigo are hardcoded,
531 N_D2_POLYGON_MODELS can't change
533 * configure.ac, include/d1x.xpm, include/descent.xpm,
534 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
537 2003-03-27 Bradley Bell <btb@icculus.org>
539 * main/text.h: fixed text references for hat directions
541 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
543 2003-03-26 Bradley Bell <btb@icculus.org>
545 * main/playsave.c: make d2x keys backward compatible
547 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
549 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
552 2003-03-26 Bradley Bell <btb@icculus.org>
554 * main/piggy.c: fix crash when d1 data not present
556 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
557 read/write from plr file
559 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
560 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
561 added escort.h header
563 2003-03-25 Bradley Bell <btb@icculus.org>
565 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
566 D1_PIGFILE ("descent.pig") macro
568 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
569 models from d1 pig file
571 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
572 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
573 really) from d1 pig file
575 2003-03-23 Bradley Bell <btb@icculus.org>
577 * main/bm.c: stop extra robots from overwriting exit models
579 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
580 texture list doesn't get full
582 * main/bm.c: fix mem leak when reading extra robots
584 2003-03-21 Bradley Bell <btb@icculus.org>
586 * main/menu.c: Added option to set movie resolution (mostly works)
588 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
590 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
591 replacement functions to piggy.c
593 * main/gameseq.c: attempt to support mac d1 descent.pig
595 * main/bm.c: fix mem leak
597 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
598 files, both d1 and d2 oem briefing where showed
600 * main/inferno.c, main/movie.c: Change the default movie
601 resolution to "high", implement the option -lowresmovies
603 2003-03-20 Bradley Bell <btb@icculus.org>
605 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
607 * main/piggy.c: comments
609 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
611 * main/gameseq.c: delete duplicate function
613 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
615 2003-03-19 Bradley Bell <btb@icculus.org>
617 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
618 (cddb discid) support
620 * arch/sdl/digi.c, main/kludge.c: implemented
621 digi_link_sound_to_object3 for looping sounds, other looping stuff
623 * arch/sdl/gr.c: removing dependencies on stuff in main/
625 * arch/linux/Makefile.am, arch/linux/init.c,
626 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
627 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
628 other header cleanups
630 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
632 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
634 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
635 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
636 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
637 load d1 textures for d1 levels
639 2003-03-19 Bradley Bell <btb@icculus.org>
641 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
642 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
643 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
644 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
647 * README: added some OS X info
649 2003-03-17 Bradley Bell <btb@icculus.org>
651 * main/newdemo.c: simplify DEMO_FILENAME macro
653 * main/console.c, main/game.c: enable experimental console support
655 * main/gamerend.c: fixed location of fps meter in multi
657 2003-03-16 Bradley Bell <btb@icculus.org>
659 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
660 also look in shared data dir for demos
662 * main/newdemo.c, main/newdemo.h: comments/formatting
664 2003-03-15 Christopher Thielen <chris@luethy.net>
666 * main/kludge.c: set CDROM_dir back to "." - tricks game into
667 thinking d2 cd is always present
669 2003-03-15 Bradley Bell <btb@icculus.org>
671 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
674 * arch/sdl/rbaudio.c: formatting, enabled volume control under
677 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
678 gr_init. don't really know why this works, though
680 2003-03-14 Bradley Bell <btb@icculus.org>
682 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
684 * unused/bios/rbaudio.h: removed duplicate file
686 2003-03-14 Christopher Thielen <chris@luethy.net>
688 * arch/sdl/rbaudio.c: stop cd audio when exiting
690 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
692 * main/gamecntl.c: add comments to the "only matt knows" cheats
694 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
696 * main/gamemine.c: formatting, better texture conversion for d1
699 2003-03-14 Bradley Bell <btb@icculus.org>
701 * main/piggy.c: must swap all mac version pigfiles
703 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
704 main/multi.c: formatting, minor cleanups
706 * 2d/rle.c: need to swap line_size on bigendian machines
708 * main/mission.c, main/mission.h: detect mac full version hogfile
710 2003-03-13 Bradley Bell <btb@icculus.org>
712 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
713 added joy/mouse sensitivity slider, increased range to 16, and
716 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
719 * arch/linux/Makefile.am: removed extra backslash
721 * TODO, installation.txt: updated some documentation
723 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
724 menu, with maxfps option
726 2003-03-12 Bradley Bell <btb@icculus.org>
728 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
730 * arch/linux/alsadigi.c, arch/linux/findfile.c,
731 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
732 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
733 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
734 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
735 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
736 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
737 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
738 arch/linux/include/music.h, arch/linux/include/serial.h,
739 arch/linux/include/ukali.h: formatting
741 2003-03-11 Chris Arena <ccarena@cox.net>
743 * main/menu.c: fixed brightness slider
745 2003-03-01 Bradley Bell <btb@icculus.org>
747 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
748 robots and animated bitmaps work, but colors are messed up
750 2003-02-28 Bradley Bell <btb@icculus.org>
752 * main/player.h: whitespace
754 * main/automap.c, main/cntrlcen.c, main/collide.c,
755 main/gamerend.c: use Builtin_mission_num instead of 0 (if
756 descent.hog is present, d1 becomes mission 0)
758 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
759 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
760 arch/win32/winnet.c: MinGW compiles with network enabled again,
761 but still doesn't work
765 2003-02-28 Bradley Bell <btb@icculus.org>
767 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
768 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
771 2003-02-27 Bradley Bell <btb@icculus.org>
773 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
774 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
775 main/network.c, main/network.h: noted that hoard.ham is only needed
776 for multiplayer HOARD games, and should not be equated with
777 "vertigo". put HoardEquipped() back in network.c.
779 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
780 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
781 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
782 use timer_delay instead of d_delay
784 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
786 * main/render.c: added replacement qsort for solaris
788 2003-02-26 Bradley Bell <btb@icculus.org>
790 * main/gamemine.c: texture conversion for d1 shareware
792 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
794 * main/gamemine.c: better texture conversion for d1 levels
796 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
798 * main/kconfig.c: fix joystick support under MinGW
800 2003-02-26 Bradley Bell <btb@icculus.org>
802 * main/playsave.c: fix swapping glitch
804 * configure.ac, readme.txt: clean stuff up, getting ready for
807 * main/titles.c: begin support for rendering spinning robots in
810 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
813 * main/gamemine.c: load d1 shareware levels!
815 2003-02-25 Bradley Bell <btb@icculus.org>
819 * autogen.sh: add warning about old auto* versions, use
822 2003-02-24 Bradley Bell <btb@icculus.org>
824 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
825 briefings mostly working
826 * main/movie.c, main/titles.c: fixed some more briefing glitches
828 2003-02-23 Bradley Bell <btb@icculus.org>
830 * main/movie.c: fixed crash when using shareware data files
832 * arch/sdl/digi.c: fix crash on non-existent sounds
833 (i.e. shareware data)
835 2003-02-22 Bradley Bell <btb@icculus.org>
837 * main/titles.c: fixed fullscreen toggle in briefings
839 2003-02-21 Bradley Bell <btb@icculus.org>
841 * configure.ac: check for mingw when enabling nasm
842 * main/playsave.c: enable loading player files of either byte
845 2003-02-20 Bradley Bell <btb@icculus.org>
847 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
848 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
849 #343, not "rest of solution to bug #344"
850 * arch/sdl/timer.c, include/timer.h: revert to more accurate
852 * main/kludge.c: partial solution to bug #344
853 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
854 * compilerdefs.txt: added linux/mips info
855 * ChangeLog: clean up changelog
857 2003-02-19 Bradley Bell <btb@icculus.org>
859 * libmve/mveplay.c: os x needs nanosleep prototype.
861 2003-02-18 Bradley Bell <btb@icculus.org>
863 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
864 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
865 to disable/enable audio
866 * libmve/: mve_main.c, mveplay.c: bigendian fixes
867 * main/: movie.h, titles.c: make sure movie's palette is set before
868 writing briefing text. Fixes bug #359
869 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
871 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
872 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
874 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
876 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
877 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
878 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
880 * include/libmve.h: blah
882 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
884 * main/render.c: 2nd attempt to fix solaris qsort bug
886 2003-02-18 Bradley Bell <btb@icculus.org>
888 * configure.ac, include/pstypes.h: put alignment detection in
891 2003-02-17 Bradley Bell <btb@icculus.org>
893 * Makefile.am, README.utils, configure.ac, include/libmve.h,
894 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
895 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
896 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
897 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
898 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
899 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
900 moved mve stuff to separate subdir
901 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
902 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
903 mve code. Fixes (at least) bugs #41, #348, and #350.
905 2003-02-14 Bradley Bell <btb@icculus.org>
907 * main/Makefile.am: no more Makefile.mveplay. again
908 * main/mveplay.c: typo
910 2003-02-13 Bradley Bell <btb@icculus.org>
912 * utilities/mvlextract.c: uint -> unsigned int
913 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
914 standalone mveplayer, win32 support
915 * main/movie.c: random bugfixes, win32 support
916 * arch/sdl/Makefile.am: formatting
917 * configure.ac: disable networking on mac/win for now
918 * main/newmenu.c: comments
920 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
922 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
923 redundant swap functions.
925 2003-02-13 Bradley Bell <btb@icculus.org>
927 * ChangeLog: update changelog
929 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
931 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
932 polymodel alignment issues.
934 2003-02-13 Bradley Bell <btb@icculus.org>
936 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
937 fix various little bugs
938 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
939 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
940 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
942 * README.utils: new file
943 * main/: mve_main.c, mveplay.c: more movie fixes
944 * README: updated README
945 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
947 2003-02-12 Bradley Bell <btb@icculus.org>
949 * utilities/mvlextract.c: bigendian mvl support
950 * main/mveplay.c: formatting, stuff
951 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
952 truecolor mve support, standalone mveplayer
953 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
954 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
955 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
958 2003-01-22 Bradley Bell <btb@icculus.org>
960 * include/: interp.h, interp.h: restore prototype for
961 swap_polygon_model_data
963 2003-01-21 Bradley Bell <btb@icculus.org>
965 * main/piggy.c: use memcpy to avoid alignment problem
966 * compilerdefs.txt: updated some defs, added sunos/sparc
968 2003-01-15 Bradley Bell <btb@icculus.org>
970 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
971 * main/gamemine.c: attempting to support d1 shareware
972 * compilerdefs.txt: update defs
974 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
976 * main/mveplay.c: fix several bugs, comments, formatting.
978 2003-01-15 Bradley Bell <btb@icculus.org>
980 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
981 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
982 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
983 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
985 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
988 2003-01-11 Bradley Bell <btb@icculus.org>
990 * main/: mission.c, mission.h: attempt to support d1 for mac
992 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
995 2003-01-09 Bradley Bell <btb@icculus.org>
997 * main/movie.c: use ifdef around gr_toggle_fullscreen
999 2003-01-07 Bradley Bell <btb@icculus.org>
1001 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1002 main/mission.h: don't need .msn file for descent.hog anymore
1005 2003-01-06 Bradley Bell <btb@icculus.org>
1007 * main/mission.h, main/mission.c: comments
1008 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1011 2003-01-03 Bradley Bell <btb@icculus.org>
1013 * utilities/: txb2txt.c, txt2txb.c: remove old files
1014 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1015 * main/polyobj.c: attempt to make read_model_file
1017 * main/menu.c: move vertigo text
1019 2003-01-02 Bradley Bell <btb@icculus.org>
1021 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1022 main/polyobj.h: cleanup alignment changes
1023 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1024 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1025 main/object.h: fix alignment issues on sparc
1026 * cvshowto.txt: update cvs info
1028 * 2d/rle.c: make rle_swap handle RLE_BIG
1030 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1032 * main/render.c: workaround solaris qsort bug
1034 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1036 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1037 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1038 * arch/linux/Makefile.am: enabled linux joystick, kali
1039 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1040 arch/sdl/event.c: enabled linux joystick
1042 2002-12-31 Bradley Bell <btb@icculus.org>
1044 * main/gamemine.c: simplified warning msg
1045 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1046 * main/render.h: fix compiler warning
1048 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1050 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1052 2002-12-24 Bradley Bell <btb@icculus.org>
1054 * main/mission.c: fixes an infinite loop which was caused by d2x
1055 thinking d2demo was a descent 1 mission
1057 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1059 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1061 2002-12-24 Bradley Bell <btb@icculus.org>
1063 * main/render.c: comments
1065 2002-10-30 Bradley Bell <btb@icculus.org>
1067 * main/inferno.c: add help for -hogdir option
1068 * main/inferno.c: added -hogdir option
1070 2002-10-28 Bradley Bell <btb@icculus.org>
1072 * main/: inferno.c, menu.c: enabled Vertigo displays
1073 * include/3d.h: typo
1075 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1077 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1078 main/netmisc.c, main/network.c: simplify and eliminate redundant
1081 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1083 * maths/fixc.c: fix infinite loop in quad_sqrt.
1084 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1085 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1087 2002-10-12 Bradley Bell <btb@icculus.org>
1089 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1091 2002-10-11 Bradley Bell <btb@icculus.org>
1093 * main/hud.c: make hud_message work correctly
1094 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1096 * main/network.c: formatting, small fixes
1098 2002-10-10 Bradley Bell <btb@icculus.org>
1100 * main/netmisc.h: no swap_object for little-endian
1101 * main/: netmisc.h, network.c: use macros to simplify network
1103 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1105 * main/inferno.c: enable loading screen for mac shareware with
1107 * main/netmisc.c: whitespace
1108 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1110 * main/hud.c: whitespace
1111 * configure.ac: remove shareware build, add macdata build
1112 * main/songs.c: whitespace
1113 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1114 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1116 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1119 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1121 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1122 comments, formatting, etc.
1123 * iff/iff.c: fix bigendian iff loading.
1125 2002-10-03 Bradley Bell <btb@icculus.org>
1127 * utilities/txb2tex.c: typo
1128 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1129 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1131 * arch/sdl/mouse.c: whitespace
1133 2002-09-19 Bradley Bell <btb@icculus.org>
1135 * main/kconfig.c: fix a oops, add old logs
1136 * main/kconfig.c: support for >3 mouse buttons
1138 2002-09-18 Bradley Bell <btb@icculus.org>
1140 * include/gr.h: fix palette swap define
1142 2002-09-14 Bradley Bell <btb@icculus.org>
1144 * main/titles.c: load hires briefing screen if lores doesn't exist
1145 (i.e. vertigo) and MenuHires=0
1147 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1149 * main/: multi.h, network.h: pack some structures for ipx
1152 2002-09-14 Bradley Bell <btb@icculus.org>
1154 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1155 and load_endlevel_data() to expect newline-terminated strings, fix
1156 load_game_data to read null-terminated string for
1159 2002-09-07 Bradley Bell <btb@icculus.org>
1161 * main/newmenu.c: added error message
1162 * main/menu.h: enable -nohires with mac shareware
1163 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1164 * 2d/font.c: enable 0/255 palette swap for fonts
1165 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1167 * 2d/2dsline.c: fix ogl blooper
1169 2002-09-05 Bradley Bell <btb@icculus.org>
1171 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1173 * include/strutil.h: need string.h for strcasecmp
1174 * include/rle.h: okay, maybe it needs to be this way
1175 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1176 * 2d/scalec.c: more stuff from d2src
1177 * 2d/rle.c: more stuff from d2src, formatting
1178 * 2d/font.c: useless cruft
1179 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1180 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1183 2002-09-04 Bradley Bell <btb@icculus.org>
1185 * include/grdef.h: fix compiler warnings
1186 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1187 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1189 * main/game.c: we want the mac ibitblt for everything but dos and
1191 * main/texmerge.c: these routines are in tmerge.c
1192 * main/credits.c: enable credits for mac and oem data
1193 * main/bm.c: use either exit.ham or exit.pofs
1194 * include/ibitblt.h: enable some more code from d2src
1195 * include/gr.h: enable mac ubitblt_double
1196 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1197 * include/grdef.h: moved some inline asm from linear.h
1198 * 2d/ibitblt.c: brought in line with original d2 version
1199 * 2d/bitblt.c: reverted to original d2 version of this file, then
1200 added d1x enhancements
1201 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1202 * 2d/linear.h: moved these back to their original locations
1204 * main/mveplay.c: close some memory holes, speed up palette loading
1205 * main/movie.c: added fullscreen toggle while playing movies
1206 * main/inferno.c: comment out -superhires help text (always on)
1207 * include/timer.h: added approx_fsec_to_usec macro
1208 * arch/sdl/joy.c: fix compiler warning
1210 2002-09-01 Bradley Bell <btb@icculus.org>
1212 * main/network.c: oops
1213 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1214 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1215 timer_get_fixed_seconds
1218 2002-08-31 Bradley Bell <btb@icculus.org>
1220 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1222 * main/multi.h: network endian stuff
1223 * 2d/font.c, include/gr.h: fast file i/o for font headers
1224 * arch/win32/arch_ip.cpp: unused file
1225 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1226 bigendian networking fixes
1227 * main/menu.c: make net menu more accurate, also make superhires
1229 * include/pstypes.h: better to have __pack__ all the time, I think.
1230 needed for networking, e.g.
1231 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1233 * arch/win32/Makefile.am: unused file
1236 2002-08-30 Bradley Bell <btb@icculus.org>
1238 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1239 * main/: newmenu.h, titles.c: formatting
1240 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1241 main/multi.h: networking works, finally
1242 * TODO: added TODO file
1243 * arch/linux/arch_ip.cpp: unused fine
1244 * README: network sorta working
1245 * main/: Makefile.am, multi.c, network.c, network.h: more
1247 * main/menu.c: load builtin mission correctly
1248 * main/inferno.c: documentation
1249 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1251 * main/Makefile.mveplay: don't need no more
1253 2002-08-29 Bradley Bell <btb@icculus.org>
1255 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1256 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1257 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1259 * include/ipx_drv.h: more network fixing
1260 * arch/linux/include/ipx_drv.h: more network fixing
1261 * include/ipx.h: formatting
1262 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1263 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1264 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1265 main/inferno.c: fixed networking fuck-up?
1266 * Makefile.am: moved mingw info to README
1267 * README, mingw32.txt: moved mingw info to README
1269 2002-08-27 Bradley Bell <btb@icculus.org>
1271 * utilities/mvlextract.c: allow specifying file to extract
1272 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1274 * utilities/hogextract.c: allow specifying file to extract
1275 * main/mission.c: Have to get mission_num _after_ promoting...
1276 * main/: gameseq.c, titles.c: beginning d1 briefing support
1277 * descent.msn: beginning d1 briefing support
1278 * main/: titles.c, titles.h: d1-style mission briefings
1279 * main/piggy.h: whitespace
1280 * main/movie.c: beginning robot movie support, fall back on lo/hi
1281 res if hi/lo not available
1282 * main/mission.c: added Builtin_mission_num for builtin mission,
1283 D1Hogdir, d1-style mission briefings
1284 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1286 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1287 (for d1 missions that need d1 data)
1288 * 2d/ibitblt.c: whitespace
1290 2002-08-26 Bradley Bell <btb@icculus.org>
1292 * utilities/mvlcreate.c: oops
1293 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1295 * utilities/hogextract.c: added [v]iew option
1296 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1297 * main/titles.c: fix writable string, disable DumbAdjust thing
1298 * main/polyobj.h: whitespace
1299 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1301 * main/movie.c: read movies from AltHogDir, other fixes
1302 * main/: mission.c, mission.h: fix bug w/mission filename
1303 * main/gameseq.c: comments
1304 * main/digi.h: whitespace n stuff
1305 * include/mve_audio.h: added audio flag macros
1306 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1310 2002-08-23 Bradley Bell <btb@icculus.org>
1312 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1314 * Makefile.am: remove d2demo.mn2
1315 * cfile/cfile.c, include/cfile.h: add cfile_size function
1316 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1317 eliminate need for .mn2 files for oem and demo
1319 2002-08-22 Bradley Bell <btb@icculus.org>
1321 * main/bm.c: fix for vertigo
1322 * main/menu.h: make OEM menu pcx available
1323 * 2d/rle.c: merge with original d2 file
1324 * Makefile.am, configure.ac: let mission files get installed by
1327 2002-08-17 Bradley Bell <btb@icculus.org>
1329 * configure.ac: make FAST_FILE_IO the default on little-endian
1331 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1332 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1335 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1337 * main/: game.c, menu.c, mission.c: promote builtin missions.
1339 2002-08-15 Bradley Bell <btb@icculus.org>
1341 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1342 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1343 * utilities/.cvsignore: added cvsignore
1344 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1346 * main/piggy.c: mac data file loading
1347 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1348 transparency and swap 0/255 correctly for mac data files
1350 2002-08-13 Bradley Bell <btb@icculus.org>
1352 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1353 to utilities to avoid conflict with c++ std lib <utility>
1354 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1355 txt2txb.c: moved utility to utilities to avoid conflict with c++
1357 * Makefile.am, configure.ac: add utilities
1359 2002-08-09 Bradley Bell <btb@icculus.org>
1361 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1364 2002-08-08 Bradley Bell <btb@icculus.org>
1366 * main/inferno.c: comments
1367 * main/: newmenu.c, songs.c: mac demo datafile support
1368 * installation.txt: update
1369 * main/gamesave.c: use lowercase for consistency
1370 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1371 models for other than d2demo
1373 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1375 * main/gamemine.c: formatting, better d1 texture conversion
1376 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1377 main/mission.h: recognize .msn mission files.
1379 2002-08-07 Bradley Bell <btb@icculus.org>
1381 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1382 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1383 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1384 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1385 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1386 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1389 2002-08-06 Bradley Bell <btb@icculus.org>
1391 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1392 * main/Makefile.am: formatting
1393 * 2d/font.c: make gr_remap_font just reload the whole thing
1394 * configure.ac: formatting
1395 * Makefile.am: added d2demo.mn2
1396 * d2demo.mn2: mission file for shareware
1397 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1398 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1399 * main/sounds.h: shareware stuff, whitespace
1400 * main/: polyobj.c, polyobj.h: more fast i/o macros
1401 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1403 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1404 endlevel stuff to non-shareware, allow movies/endlevel for
1406 * main/cntrlcen.c: typo
1407 * main/bm.h: use global Piggy_hamfile_version
1408 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1409 macros, use global Piggy_hamfile_version
1410 * main/Makefile.am: terrain and movie stuff always used now
1411 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1413 * main/: gamemine.c, gamesave.c: load DMB levels
1414 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1415 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1417 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1419 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1421 2002-08-04 Bradley Bell <btb@icculus.org>
1423 * main/inferno.c: shareware stuff, formatting
1424 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1425 * arch/sdl/gr.c: don't need to set mode in gr_init
1427 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1429 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1431 * Makefile.am, descent.mn2: added mission file for descent 1
1433 2002-08-02 Bradley Bell <btb@icculus.org>
1435 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1436 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1437 main/piggy.h, misc/error.c: junk
1438 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1439 render.h, scores.c, scores.h, terrain.c: shareware stuff
1440 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1441 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1442 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1443 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1444 main/weapon.c, main/weapon.h: fast i/o macros
1446 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1448 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1449 main/gamemine.h, main/gamesave.c: load d1 levels
1451 2002-07-30 Bradley Bell <btb@icculus.org>
1453 * configure.ac: oops
1454 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1456 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1457 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1458 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1459 main/piggy.c, main/titles.c: support shareware datafiles!
1460 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1461 piggy.c: SHAREWARE fixes
1463 2002-07-29 Bradley Bell <btb@icculus.org>
1465 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1466 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1467 misc/fileutil.c: Portability - OS X support
1469 2002-07-27 Bradley Bell <btb@icculus.org>
1471 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1472 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1473 segment.h: portability
1474 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1475 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1476 main/wall.h: portabilization
1477 * 2d/font.c, include/gr.h: portability
1479 2002-07-26 Bradley Bell <btb@icculus.org>
1481 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1482 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1483 * main/player.c: foo
1484 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1485 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1486 misc/fileutil.h: portable file i/o utils
1487 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1488 writable string anymore... / formatting
1489 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1490 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1491 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1492 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1493 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1494 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1495 portable-izing file loading routines
1497 2002-07-24 Bradley Bell <btb@icculus.org>
1499 * main/mveplay.c: correctly play files with 16bit uncompressed
1500 audio, mem checking, etc
1501 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1504 2002-07-23 Bradley Bell <btb@icculus.org>
1506 * misc/Makefile.am: unused file
1507 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1508 main/sounds.h: remove experimental nmovie stuff
1509 * main/movie.c: add some debugging output
1511 2002-07-22 Bradley Bell <btb@icculus.org>
1513 * main/: console.c, state.c: simplified header
1514 * main/movie.c: enable mveplay audio
1515 * main/old/movie.c: moved to main/
1516 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1517 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1518 main/mvelib.c, main/mveplay.c: initial movie support
1519 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1520 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1521 include/ogl_init.h, include/pstypes.h, main/console.c,
1522 main/state.c, mem/mem.c: OS X stuff
1523 * configure.ac: OS X and movie stuff
1525 2002-07-19 Bradley Bell <btb@icculus.org>
1527 * compilerdefs.txt: OSX defs
1529 2002-07-18 Bradley Bell <btb@icculus.org>
1531 * main/inferno.c: use simpler rcs tags
1532 * autogen.sh: keep Changelog in cvs (and use --accum)
1533 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1534 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1535 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1536 main/songs.c: changed cdrom->rbaudio
1537 * include/rbaudio.h: moved to /include
1539 2002-07-17 Bradley Bell <btb@icculus.org>
1541 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1542 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1543 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1544 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1545 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1546 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1547 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1548 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1549 3d/setup.c: use simpler rcs tags
1554 2002-07-17 Bradley Bell <btb@icculus.org>
1556 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1557 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1558 * debian/rules: don't need readme's
1559 * debian/rules: move d1x license to COPYING, license clarifications
1560 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1561 license to COPYING, license clarifications
1562 * debian/rules: fix debian docs
1563 * debian/rules: fix debian manpages
1564 * debian/d2x-sdl.menu: fix debian menu
1565 * debian/rules: link to undocumented man page for debs
1566 * Makefile.am, configure.ac, debian/control, debian/copyright,
1567 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1568 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1569 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1572 2002-07-16 Bradley Bell <btb@icculus.org>
1574 * debian/: rules, changelog.in: deb stuff
1575 * configure.ac: cleaner nasm detection
1576 * debian/: changelog.in, control, rules: deb stuff
1577 * README, installation.txt: typos, stuff
1578 * configure.ac: better #defines
1579 * configure.ac: whitespace
1580 * configure.ac: better documentation
1581 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1582 SDL_JOYSTICK not needed
1583 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1584 * configure.ac: need higher SDL for joystick
1585 * debian/: control, rules: deb stuff
1586 * arch/sdl/joy.c: old junk
1587 * Makefile.am, configure.ac: automake updates
1588 * main/: inferno.c, text.c: don't use althogdir on non-unix
1589 * configure.ac: more autoconf updates
1590 * misc/strutil.c: better strrev
1591 * main/inferno.c: need limits.h on mingw also
1592 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1595 2002-04-19 Bradley Bell <btb@icculus.org>
1597 * main/network.c: let hoard.ham be a cfile
1598 * main/text.c: better error message when hog not found
1601 2002-03-23 Bradley Bell <btb@icculus.org>
1603 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1604 arch/sdl/Makefile.am: Use SDL joystick automatically
1605 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1607 2002-03-05 Bradley Bell <btb@icculus.org>
1609 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1612 2002-02-23 Bradley Bell <btb@icculus.org>
1614 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1615 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1616 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1617 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1618 main/editor/Makefile.am: moved includes to include
1619 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1620 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1621 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1622 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1624 * main/game.c: disabled cockpit for OGL, formatting
1625 * 2d/ibitblt.c: formatting
1627 2002-02-16 Bradley Bell <btb@icculus.org>
1629 * include/oldsdl.h: check for older macros
1630 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1631 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1632 allow older sdl versions
1634 2002-02-15 Bradley Bell <btb@icculus.org>
1636 * main/: automap.c, automap.h, inferno.c: automap resolution now
1638 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1639 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1640 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1641 win32/include/key_arch.h: never mind - that would be pointless
1642 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1643 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1644 win32/include/key_arch.h: copied files from d1x
1645 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1646 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1647 * main/multipow.c: need conf.h
1648 * arch/win32/Makefile.am: new file
1649 * include/pstypes.h: added u_int16_t (needed in base_ip)
1650 * arch/win32/arch_ip.cpp: copied from d1x
1652 2002-02-14 Bradley Bell <btb@icculus.org>
1654 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1655 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1656 main/netlist.c: Added hotkeys to toggle fullscreen mode
1657 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1658 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1659 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1660 reorder.h: Lotsa networking stuff from d1x
1662 2002-02-13 Bradley Bell <btb@icculus.org>
1664 * include/gr.h, main/game.c: Fullscreen toggle stuff
1665 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1667 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1668 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1671 2002-02-11 Bradley Bell <btb@icculus.org>
1673 * main/bm.c: use portable loader if bigendian
1674 * include/pstypes.h: don't define bool for c++
1675 * include/cfile.h: extern AltHogDir stuff
1676 * include/byteswap.h: use WORDS_BIGENDIAN
1677 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1678 * main/vers_id.h: added D2X_IVER
1679 * misc/args.c: don't use d1x.ini
1680 * Makefile.am: rpm stuff
1681 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1684 2002-02-09 Bradley Bell <btb@icculus.org>
1686 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1688 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1690 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1693 2002-02-06 Bradley Bell <btb@icculus.org>
1695 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1696 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1697 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1698 * debian/: changelog.in, control, copyright, d2x-gl.files,
1699 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1703 2002-02-02 Bradley Bell <btb@icculus.org>
1705 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1706 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1707 Enabled RELEASE option
1709 2002-01-31 Bradley Bell <btb@icculus.org>
1711 * Makefile.am, configure.ac: specify prerequisite versions of
1712 autoconf and automake
1714 2002-01-29 Bradley Bell <btb@icculus.org>
1716 * main/mission.c: RCS header added
1717 * main/inferno.c: update copyright date
1718 * main/mission.c: allow missions to be in AltHogDir
1719 * configure.ac: Display results of configure
1720 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1723 2002-01-28 Bradley Bell <btb@icculus.org>
1725 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1726 Data files now go in DATADIR/games/d2x, user files now go in
1729 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1731 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1732 files now go in ~/.d2x
1734 2002-01-24 Bradley Bell <btb@icculus.org>
1736 * configure.ac: fix nasm not found error message
1738 2002-01-18 Bradley Bell <btb@icculus.org>
1740 * configure.in: getting rid of old configure.in
1741 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1742 main/movie.c: Movie playing kludgey stuff
1743 * misc/args.c: formatting
1744 * main/inferno.c: allow -h for help
1745 * include/error.h: don't die on int3, unless -debug given
1746 * mingw32.txt: more stuff
1748 2001-12-29 Bradley Bell <btb@icculus.org>
1750 * Makefile.am: Got rid of thinking.txt
1751 * main/inferno.c: document -nomovies option
1753 2001-12-28 Bradley Bell <btb@icculus.org>
1755 * main/titles.c: formatting, put some code into place for rendering
1756 of robots during briefings
1758 2001-12-27 Bradley Bell <btb@icculus.org>
1762 2001-12-23 Craig Hadady <chadady@iglou.com>
1764 * 2d/rle.c: fixed bug in dummy array.
1766 2001-12-03 Bradley Bell <btb@icculus.org>
1768 * arch/sdl/init.c: fix formatting
1769 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1770 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1771 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1772 and sdl joystick stuff
1774 2001-11-30 Bradley Bell <btb@icculus.org>
1776 * thinking.txt: not needed
1778 2001-11-27 Bradley Bell <btb@icculus.org>
1780 * cygconf, mingw32.txt: use sdl from source on cygwin
1781 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1782 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1783 SDL_CFLAGS to CFLAGS
1785 2001-11-27 Bradley Bell <btb@icculus.org>
1789 2001-11-14 Bradley Bell <btb@icculus.org>
1791 * texmap/scanline.c: use optimization flags as texmap default
1792 * NEWS: mouse wheel, etc
1793 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1794 wheel to emulate 3rd axis
1795 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1796 * include/error.h: kludge to ungrab mouse when we hit an int3
1797 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1798 __ENV_MSDOS__ to __MSDOS__
1799 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1801 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1803 * arch/sdl/digi.c: implemented digi_set_volume
1804 * include/grdef.h, main/config.c, misc/d_io.c: change
1805 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1806 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1807 main/piggy.c: use MAKE_SIG
1808 * installation.txt: update
1809 * configure.ac: new file
1810 * arch/sdl/joydefs.c: #include pstypes.h
1811 * arch/sdl/init.c: SDL joystick stuff
1812 * acconfig.h: adjust MINGW defines
1813 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1814 controls menu now works
1816 2001-11-13 Bradley Bell <btb@icculus.org>
1818 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1820 * Makefile.am: New file
1821 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1823 * compilerdefs.txt: New file
1824 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1826 2001-11-12 Bradley Bell <btb@icculus.org>
1828 * main/playsave.c: load player files regardless of byte order of
1831 2001-11-11 Bradley Bell <btb@icculus.org>
1833 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1835 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1836 * NEWS: GL savegame thumbnails
1837 * acconfig.h, configure.in: make option for NMOVIES, default to off
1839 2001-11-09 Bradley Bell <btb@icculus.org>
1841 * main/state.c: Enabled savegame thumbnails under OpenGL
1842 * unused/pa_null/pa_enabl.h: remove duplicate header
1843 * misc/args.c: use d2x.ini for option file
1844 * mem/mem.c: Move mem_realloc inside the ifdef
1845 * main/menu.c: fix 640x400 menu text
1846 * main/inferno.c: added documentation
1847 * main/endlevel.c: fix warnings
1848 * arch/ogl/gr.c: Get rid of gl spew
1849 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1850 * acconfig.h: Define __SDL__ for mingw
1852 2001-11-08 Bradley Bell <btb@icculus.org>
1854 * 2d/font.c: free OGL font data when rereading
1855 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1856 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1857 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1858 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1859 main/weapon.h: Enabled shareware build, endlevel flythrough
1861 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1862 of use for shareware build
1863 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1865 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1867 2001-11-05 Bradley Bell <btb@icculus.org>
1869 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1871 * include/3d.h: Add comment
1873 2001-11-04 Bradley Bell <btb@icculus.org>
1875 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1877 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1879 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1880 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1881 main/hudmsg.h: Enable d1x-style hud_message
1882 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1883 * 2d/font.c: re-init ogl fonts after remapping colors.
1885 2001-11-02 Bradley Bell <btb@icculus.org>
1887 * misc/Makefile.am: remove byteswap.h (duplicate header)
1888 * 2d/font.c: fixed gr_remap_font, minor stuff
1889 * configure.in: take out -O2 if doing debug build
1890 * main/bm.c: formatting
1891 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1892 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1893 macros, get rid of functions
1895 2001-11-01 Bradley Bell <btb@icculus.org>
1897 * misc/byteswap.h: removed duplicate header
1899 2001-10-31 Bradley Bell <btb@icculus.org>
1901 * NEWS, main/automap.c: automap works in opengl
1902 * NEWS, configure.in: Added news
1903 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1904 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1905 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1906 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1907 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1908 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1909 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1910 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1911 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1913 2001-10-27 Bradley Bell <btb@icculus.org>
1915 * main/inferno.c: added some documentation
1917 2001-10-25 Bradley Bell <btb@icculus.org>
1919 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1921 * Makefile.am, configure.in, arch/Makefile.am,
1922 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1923 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1924 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1925 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1926 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1927 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1928 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1929 it's ugly, but It'll be easier to sync with d1x.
1930 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1931 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1932 main/editor/Makefile.am: attempt at support for editor, makefile
1934 * misc/d_delay.c: formatting fix
1935 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1936 tmappent.S, tmapppro.S: adding support for runtime selection of
1938 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1939 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1940 including multi.h and network.h, fix backslashes, fix compiler
1942 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1943 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1944 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1945 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1946 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1947 including multi.h and network.h, fix backslashes
1948 * include/pstypes.h: added typedef for u_int64_t on mingw
1949 * include/3d.h: added prototype for g3_uninit_polygon_model
1950 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1952 2001-10-24 Bradley Bell <btb@icculus.org>
1954 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1955 arch subdirs, as in d1x.
1956 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1957 earlier style until i understand automake 1.5 better. remove input
1959 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1960 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1961 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1962 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1963 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1964 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1965 Moved input stuff to arch subdirs, as in d1x.
1966 * NEWS, configure.in: blah blah
1968 2001-10-23 Bradley Bell <btb@icculus.org>
1970 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1971 * texmap/tmapppro.S: no need for #include <conf.h> here
1972 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1974 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1975 file. RCS header added
1976 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1977 #ifdef'ing out the whole file. RCS header added
1978 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1979 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1980 fixes. Now works with automake 1.5 and autoconf 2.52.
1981 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1982 mingw (-grabmouse now works on win32).
1983 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1984 These don't belong in cvs
1988 2001-10-20 Bradley Bell <btb@icculus.org>
1990 * 2d/font.c: Don't free unused variables...
1991 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1993 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1994 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1995 main/Makefile.am: make dist more sensible
1996 * Makefile.am: Kludge for linking on mingw
1998 2001-10-19 Bradley Bell <btb@icculus.org>
2000 * Makefile.am, configure.in, arch/win32/Makefile.am,
2001 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2002 * include/ipx_drv.h: Check for __MINGW32__
2003 * include/i86.h: Imported from d1x
2004 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2005 * arch/dos/modex.asm: Fixed %include
2006 * main/console.c: RCS headers added
2007 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2009 * Makefile.am, main/Makefile.am: Moved final link to top-level
2010 directory instead of main/
2011 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2012 __ENV_LINUX__ to __linux__
2013 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2014 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2015 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2016 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2017 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2018 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2019 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2020 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2021 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2022 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2024 * configure.in: add --enable-xploader, support arch/linux subdir,
2026 * main/inferno.c: conditionalize conf.h
2028 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2030 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2031 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2032 misc/fileutil.h: Partial application of linux/alpha patch.
2034 2001-10-19 Bradley Bell <btb@icculus.org>
2036 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2037 networking in line with d1x, moved some arch/linux_* stuff to
2039 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2040 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2041 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2042 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2044 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2045 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2046 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2047 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2048 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2049 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2050 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2051 linux/include/ukali.h: Brought linux networking in line with d1x,
2052 moved some arch/linux_* stuff to arch/linux/*
2053 * include/ipx_drv.h: Imported from d1x
2054 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2055 * main/ipx_drv.c: Imported from d1x
2056 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2057 main/network.h, main/Makefile.am: Trying to get network working on
2059 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2060 main/Makefile.am: build fixes
2061 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2062 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2063 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2064 starting to get net working.
2065 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2066 conditionalized min,max macros
2068 2001-10-18 Bradley Bell <btb@icculus.org>
2070 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2071 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2072 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2073 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2075 * 2d/2dsline.c: RCS headers added/changed
2076 * configure.in: fix NASMFLAGS bug
2077 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2080 2001-10-17 Bradley Bell <btb@icculus.org>
2082 * NEWS: Fixed the invulnerable robots bug!
2083 * main/collide.c: Fixed the invulnerable robots bug!
2085 2001-10-14 Bradley Bell <btb@icculus.org>
2087 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2090 2001-10-13 Bradley Bell <btb@icculus.org>
2092 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2093 arch/Makefile.am, arch/dos/Makefile.am,
2094 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2095 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2096 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2097 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2098 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2099 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2100 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2101 arch/win32/include/Makefile.am, iff/Makefile.am,
2102 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2103 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2104 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2105 unused/bios/Makefile.am, unused/lib/Makefile.am,
2106 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2107 unused/ui/Makefile.am, unused/vga/Makefile.am,
2108 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2109 automake stuff from "inert" subdirs. And there was much rejoicing.
2110 * Makefile.am, NEWS, configure.in: Stuff
2111 * ChangeLog: removing auto-generated file
2112 * cygconf: Added instructions for mingw32 build
2113 * Makefile.am: renamed INSTALL to installation.txt
2114 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2115 * mingw32.txt: Added instructions for mingw32 build
2116 * configure.in: Enable assembly under mingw32
2118 2001-10-12 Bradley Bell <btb@icculus.org>
2120 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2121 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2122 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2123 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2124 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2125 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2126 to __DJGPP__, since it's built-in.
2128 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2130 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2131 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2135 2001-10-12 Bradley Bell <btb@icculus.org>
2137 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2138 * Makefile.am: make sure cygconf gets archived
2139 * configure.in: Increment version number in preparation for release
2140 * configure.in: Fix detection of opengl
2141 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2142 cygconf, arch/Makefile.am, arch/include/joy.h,
2143 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2144 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2145 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2146 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2147 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2148 Vastly improved compilability.
2150 2001-10-11 Bradley Bell <btb@icculus.org>
2152 * Makefile.am: Added macros/sdl.m4
2153 * autogen.sh: Added macros/sdl.m4
2155 2001-10-09 Bradley Bell <btb@icculus.org>
2157 * main/vers_id.h: Added DESCENT_VERSION constant
2158 * main/inferno.c: Added command-line help.
2159 * include/ogl_init.h: opengl improvments (following d1x changes)
2161 2001-10-07 Bradley Bell <btb@icculus.org>
2163 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2164 arch/ogl/Makefile.am: Remove duplicate headers.
2166 2001-08-02 Thimo Neubauer <thimo@debian.org>
2168 * mem/mem.c: totally crippled the memory manager because it does
2169 not make sense for non-DOS-systems and it would have been too
2170 complicated to get it 64bit clean
2172 2001-06-19 Bradley Bell <btb@icculus.org>
2174 * cvshowto.txt: updated anonymous password
2176 2001-02-08 Bradley Bell <btb@icculus.org>
2178 * COPYING, license.txt: Added d1x license
2180 2001-02-01 Bradley Bell <btb@icculus.org>
2182 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2184 2001-01-31 Bradley Bell <btb@icculus.org>
2186 * configure.in, arch/include/mouse.h, include/pstypes.h,
2187 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2188 * main/polyobj.c: fix typo
2189 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2190 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2191 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2192 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2193 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2194 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2195 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2196 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2197 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2198 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2199 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2200 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2201 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2202 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2203 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2204 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2205 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2206 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2207 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2208 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2209 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2210 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2211 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2212 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2213 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2214 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2216 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2217 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2218 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2219 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2221 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2223 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2224 cross-compiling, and cygwin fixes
2226 2001-01-30 Bradley Bell <btb@icculus.org>
2228 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2229 include/pstypes.h, include/strutil.h, main/Makefile.am,
2230 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2231 needs --without-assembler and --without-network to compile
2233 2001-01-29 Bradley Bell <btb@icculus.org>
2235 * configure.in, main/Makefile.am: Fixes to build system
2236 * main/kconfig.c: fix for non-linux joysticks
2237 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2238 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2239 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2240 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2241 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2242 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2243 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2245 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2246 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2247 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2248 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2249 sdl_timer.c: Fixed build system, minor fixes
2250 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2251 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2253 2001-01-28 Bradley Bell <btb@icculus.org>
2255 * conf.h.in, configure.in, arch/Makefile.am,
2256 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2257 arch/include/key.h, main/Makefile.am: More header unification...
2258 * main/newdemo.c: Added <ctype.h>
2259 * arch/include/: event.h, joy.h: unified input headers.
2260 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2261 OpenGL now uses SDL-GL instead of gii
2262 * arch/include/: key.h, mouse.h: Unified arch headers
2264 2001-01-25 Bradley Bell <btb@icculus.org>
2266 * autogen.sh: use "set -e" so execution stops if something goes
2269 2001-01-24 Bradley Bell <btb@icculus.org>
2272 * Makefile.am: Add ChangeLog to dist
2273 * ChangeLog: Putting this here so automake doesn't complain
2277 2001-01-24 Bradley Bell <btb@icculus.org>
2279 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2280 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2281 for building ChangeLog from RCS entries
2282 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2283 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2284 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2285 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2286 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2287 arch/Makefile.am, arch/dos/Makefile.am,
2288 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2289 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2290 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2291 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2292 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2293 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2294 unused/Makefile.am, unused/bios/Makefile.am,
2295 unused/lib/Makefile.am, unused/novga/Makefile.am,
2296 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2297 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2298 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2299 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2300 make dist, VPATH builds, ...
2301 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2302 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2303 arch/dos/Makefile.in, arch/linux/Makefile.in,
2304 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2305 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2306 misc/Makefile.in, texmap/Makefile.in: cruft removal
2307 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2309 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2310 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2311 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2312 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2314 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2315 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2316 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2317 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2318 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2319 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2320 main/songs.c, misc/args.c: changed args_find to FindArg
2322 2001-01-22 Bradley Bell <btb@icculus.org>
2324 * configure, main/Makefile.am, main/Makefile.in: configuration
2326 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2327 fix compiler warnings w/opengl
2328 * include/console.h: ggi support
2329 * arch/linux_init.c: svgalib support
2330 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2331 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2332 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2333 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2334 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2335 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2336 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2337 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2338 warnings and enable NDEBUG
2339 * arch/svgalib_init.c: svgalib support
2341 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2343 * main/kconfig.c: joystick support
2345 2001-01-21 Bradley Bell <btb@icculus.org>
2347 * cvshowto.txt: new file, taken from d1x webpage
2348 * AUTHORS, README: Taking over as maintainer of d2x
2349 * ChangeLog: Grab mouse with SDL/X11
2350 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2352 2001-01-20 Bradley Bell <btb@icculus.org>
2354 * configure, configure.in: Turned -Werror back off by default
2355 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2356 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2357 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2358 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2359 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2360 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2361 main/laser.c, main/multi.c, main/network.c, main/network.h,
2362 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2363 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2364 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2365 warnings, for non-OpenGL on linux, anyway...
2367 2001-01-19 Bradley Bell <btb@icculus.org>
2369 * copying: remove duplicate file
2370 * Import of d2x-0.0.9-pre1
2371 * Import of d2x-0.0.8