1 2005-07-01 Chris Taylor <chris@icculus.org>
3 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
4 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
6 2005-06-23 Chris Taylor <chris@icculus.org>
8 * installation.txt: describe new directory system
9 and mention recursive mission searching
11 2005-06-22 Chris Taylor <chris@icculus.org>
13 * main/editor/kgame.c: load .rl2 files instead of .lvl files
14 (some editor info could be stored in .rdl / .rl2 files)
16 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
17 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
18 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
19 main/wall.c, main/wall.h: add level component saving functions,
20 which use PhysicsFS and are endian friendly
22 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
23 add function for converting descent 2 texture numbers back to
24 descent 1 texture numbers
26 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
27 levels. Entirely endian friendly and allows saving of .rdl and .rl2
30 2005-06-14 Chris Taylor <chris@icculus.org>
32 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
34 2005-06-13 Chris Taylor <chris@icculus.org>
36 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
37 number 198 to maintain bijectivity, when descent.pig is available
38 (used to return 167, which is also returned for Descent 1 texture
41 * include/physfsx.h: added PHYSFSX_writeVector,
42 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
44 2005-04-05 Bradley Bell <btb@icculus.org>
46 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
47 bugs in joystick initialization
49 2005-04-04 Bradley Bell <btb@icculus.org>
51 * main/kconfig.c: cosmetic fixes to joystick config screen
53 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
54 arch/linux/joystick.c, arch/linux/include/joystick.h,
55 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
56 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
57 MAX_BUTTONS to JOY_MAX_BUTTONS
59 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
60 of joystick buttons/axes
62 * arch/win32/midi.c: don't play midi if -nosound
64 * arch/win32/mingw_init.c: remove redundant joy_init()
66 2005-04-01 Chris Taylor <chris@icculus.org>
68 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
69 main/editor/med.c: "Go to Main Menu" now works in editor
71 * main/editor/segment.c: set Highest_vertex_index and
72 Highest_segment_index to 0 when creating a new mine (avoids
73 problems with saving when another level was previously loaded)
75 2005-03-31 Chris Taylor <chris@icculus.org>
77 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
78 main/editor/eglobal.c, main/editor/eobject.c,
79 main/editor/medrobot.c, main/editor/objpage.c,
80 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
81 OL_ constants; use "object" instead of "robot" in some places;
82 draw and place reactors with correct modelnum
84 * main/editor/texpage.c: no using TmapList, initialise texture
85 category globals, no CurrentTmap (just use CurrentTexture)
87 2005-03-29 Bradley Bell <btb@icculus.org>
89 * mem/mem.c: remove obsolete malloc.h
91 2005-03-20 Bradley Bell <btb@icculus.org>
93 * Makefile.am: add some stuff to dist
95 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
98 * console/CON_console.c: Fixed console cursor positioning.
100 * main/text.c: revert to Error if text file not found.
102 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
104 * ui/.cvsignore: New file
106 2005-03-17 Bradley Bell <btb@icculus.org>
108 * arch/win32/midi.c: Add RCS ID tag
110 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
111 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
114 2005-03-16 Bradley Bell <btb@icculus.org>
116 * main/bm.c, main/bm.h: use hardcoded value instead of
117 sizeof(tmap_info), since size depends on whether editor is built
120 * ui/mouse.c: gcc doesn't like multi-line // comments
122 * main/dumpmine.c: get rid of compiler warnings
124 2005-03-15 Bradley Bell <btb@icculus.org>
126 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
127 Fixes laser and plasma lighting bug, hopefully doesn't break
130 * main/state.c: Fix crash if Num_walls=0
132 2005-03-12 Bradley Bell <btb@icculus.org>
134 * Makefile.am, configure.ac: enable editor in unix-style builds
136 2005-03-12 Chris Taylor <chris@icculus.org>
138 * main/gamesave.c: could check reactor model num, don't check
139 reactor object shields (not used anyway, it's stored/calculated
142 2005-03-06 Chris Taylor <chris@icculus.org>
144 * main/piggy.c: load the descent 1 color palette when NDEBUG is
147 * main/editor/seguvs.c: check the uvs after they're assigned
149 2005-02-27 Chris Taylor <chris@icculus.org>
151 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
152 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
153 gr_update in event loops
155 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
156 file.c, involves modifying the listbox so it can use
157 an array of string pointers
159 2005-02-26 Chris Taylor <chris@icculus.org>
161 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
164 * ui/window.c: only disable the keyboard for MS DOS
166 * main/editor/eswitch.c: add remove_trigger_num
169 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
170 still works if there's no BITMAPS.TBL in a PhysicsFS search path
172 * main/inferno.c: determine properly if 800x600 resolution is
173 available (for editor)
175 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
176 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
177 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
178 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
180 * ui/keypad.c: fix the reading of keypad (.pad) files
182 * ui/menubar.c: use cfile to read the menubar file MED.MNU
184 2005-02-25 Chris Taylor <chris@icculus.org>
186 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
187 allowing Mac OS 9 and X to both use conf.h but one can build for
188 OpenGL while the other doesn't.
190 * main/editor/mine.c: use the Descent 2 definitions for maximum
191 segments and vertices
193 2005-02-25 Bradley Bell <btb@icculus.org>
195 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
196 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
197 d2src system for persistent sounds. Untested, of course.
199 * ChangeLog-old: clean up old changelog a little
201 * ChangeLog-old: converted old changelog to "cvs log" format, so
202 it can be manipulated with cvs2cl and other tools.
204 2005-02-24 Tim Massey <tmassey@obscorp.com>
206 * main/inferno.c: allow -notitles to work in shareware [and
207 non-RELEASE] version too. (d1x r1.35)
209 2005-02-24 Peter Hawkins <peterh@isa.net.au>
211 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
213 2005-02-24 Matthew Mueller <donut@dakotacom.net>
215 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
216 don't do it automatically (eg, ati's fglrx linux driver) (d1x
219 2005-02-24 Bradley Bell <btb@icculus.org>
221 * main/movie.c: change movie Warnings to con_printf, simplify
224 2005-02-24 Chris Taylor <chris@icculus.org>
226 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
227 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
228 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
229 PHYSFSX_openWriteBuffered, where appropriate
231 * main/gauges.c: draw behind the shield number properly with OpenGL
233 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
234 is selected as a secondary weapon
236 * main/titles.c: check properly whether there's a briefing
238 * main/mission.c: recursively search directories in "missions"
241 2005-02-11 Bradley Bell <btb@icculus.org>
243 * debian/control: build-dep on libphysfs-dev
245 * arch/ogl/gr.c: use GLint for arb_max_textures
247 * arch/ogl/Makefile.am: added internal.h to dist
249 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
251 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
253 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
254 dynamically find and load the OpenGL library
256 * main/editor/macro.c: use physfs instead of non-existing cflib.h
258 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
260 * main/editor/medwall.c: include cntrlcen.h
262 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
264 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
266 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
267 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
269 * ui/number.c: s/inputbox/Inputbox/
271 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
273 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
275 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
276 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
277 main/gamesave.c: s/128/PATH_MAX
279 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
281 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
283 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
284 mouse_set_limits and mouse_set_pos (we don't want to limit user)
286 * ui/menubar.c: specify int type for state2_alt_down
288 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
290 * main/piggy.c: call bm_read_all even if EDITOR is defined
292 * main/gamesave.c: if LVL can't be found, try filename that was passed
294 * main/mission.c: ensure mission name is properly terminated
296 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
298 * 2d/font.c: fix bug #2167: some characters would not display because
299 of signed/unsigned errors
301 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
303 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
304 gauge when appropriate
306 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
307 all functions in kfuncs.c to return int instead of void
309 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
310 disable old hostage system in editor (d2 is simpler in this regard)
312 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
314 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
316 * main/editor/centers.c: change curseg2p to Curseg2p
318 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
320 * main/editor/macro.c: remove unused variable "length"
322 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
324 * main/editor/medmisc.c: Pass both arguments to render_frame
326 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
327 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
328 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
329 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
330 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
331 instead of d1-style mem.h and types.h
333 * main/editor/texpage.c: do texture replacement for any mission
335 * main/editor/medwall.c: add prototype for create_removable_wall
337 * main/editor/medrobot.c: don't try to set the removed follow_path
339 2005-01-23 Jason Owen <shannara256@yahoo.com>
341 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
342 may crash printf if the list of extensions is huge
344 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
346 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
347 only on last level of built-in mission.
349 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
352 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
353 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
354 buffers (speeding it up), and use cfopen instead of
355 PHYSFS_openRead/PHYSFS_openWrite where appropriate
357 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
358 sure nocfile.h and cfile.h are never both included
360 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
362 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
363 fix bug #1676 (filling up of OLG texture list)
365 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
367 * main/state.c: fix problems with copying/deleting save files
369 * main/automap.c: make automap fonts transparent.
371 2005-01-07 Bradley Bell <btb@icculus.org>
373 * main/menu.c: In Load Level, if there is no current mission,
376 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
378 * main/gameseq.c: Free polymodel data before reloading ham file.
380 * arch/ogl/gr.c: Implement fading in ogl_urect()
382 * main/gauges.c: Draw ship before shields in HUD.
384 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
386 * main/editor/centers.c: Use both ints with the robot producer
389 2004-12-23 Bradley Bell <btb@icculus.org>
391 * main/editor/centers.c, main/editor/editor.h,
392 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
393 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
394 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
397 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
399 * main/bmread.c: don't duplicate the period in the filename
401 * main/dumpmine.c: Add function prototypes to remove warnings
403 * main/dumpmine.c, ui/window.c: Specify that two functions return
406 * main/editor/autosave.c, main/editor/curves.c,
407 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
408 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
411 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
413 * main/editor/eobject.c, main/editor/kgame.c,
414 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
415 extra two parameters to get_seg_masks.
417 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
418 structs for mine saving functions
420 * main/inferno.c: Use PhysicsFS for making the hoard ham.
422 * main/bmread.c: add missing includes
424 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
426 * main/dumpmine.c: Fix type mismatches
428 2004-12-19 Bradley Bell <btb@icculus.org>
430 * ui/Makefile.am: fix ui Makefile.am
432 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
433 removeext, use it in ds_load instead of splitpath
435 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
437 * include/u_mem.h: prototype for strdup with MPW
439 * main/laser.c: abort weapon fire if unable to create object
441 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
442 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
443 unused/ui/icon.c: replace byte with sbyte
445 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
446 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
447 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
448 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
449 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
450 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
451 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
452 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
453 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
454 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
455 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
456 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
457 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
458 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
459 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
462 * ui/Makefile.am: added Makefile.am for ui
464 * main/editor/Makefile.am, main/editor/autosave.c,
465 main/editor/centers.c, main/editor/centers.h,
466 main/editor/curves.c, main/editor/eglobal.c,
467 main/editor/ehostage.c, main/editor/ehostage.h,
468 main/editor/elight.c, main/editor/eobject.c,
469 main/editor/eobject.h, main/editor/eswitch.c,
470 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
471 main/editor/group.c, main/editor/info.c, main/editor/info.h,
472 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
473 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
474 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
475 main/editor/ksegsel.c, main/editor/ksegsize.c,
476 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
477 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
478 main/editor/medlisp.h, main/editor/medmisc.c,
479 main/editor/medmisc.h, main/editor/medrobot.c,
480 main/editor/medrobot.h, main/editor/medsel.c,
481 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
482 main/editor/objpage.c, main/editor/objpage.h,
483 main/editor/seguvs.c, main/editor/texpage.c,
484 main/editor/texture.c: imported missing editor files from d1x
486 * main/Makefile.am: build dumpmine.c for editor
488 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
489 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
490 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
491 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
492 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
494 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
495 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
496 main/editor/eglobal.c, main/editor/ehostage.c,
497 main/editor/ehostage.h, main/editor/elight.c,
498 main/editor/eobject.c, main/editor/eobject.h,
499 main/editor/eswitch.c, main/editor/eswitch.h,
500 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
501 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
502 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
503 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
504 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
505 main/editor/ksegsel.c, main/editor/ksegsize.c,
506 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
507 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
508 main/editor/meddraw.h, main/editor/medlisp.h,
509 main/editor/medmisc.c, main/editor/medmisc.h,
510 main/editor/medrobot.c, main/editor/medrobot.h,
511 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
512 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
513 main/editor/objpage.h, main/editor/segment.c,
514 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
515 main/editor/texpage.h, main/editor/texture.c: Move old logs to
518 * main/editor/autosave.c main/editor/centers.c
519 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
520 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
521 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
522 main/editor/fixseg.c main/editor/func.c main/editor/group.c
523 main/editor/info.c main/editor/info.h main/editor/kbuild.c
524 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
525 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
526 main/editor/ksegmove.c main/editor/ksegsel.c
527 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
528 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
529 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
530 main/editor/medmisc.h main/editor/medrobot.c
531 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
532 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
533 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
534 main/editor/texpage.h main/editor/texture.c ui/barbox.c
535 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
536 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
537 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
538 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
539 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
540 conf.h in new editor files
542 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
544 * main/state.c: open autosave file for writing, not reading
546 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
547 main/state.c, main/state.h: added fast save
549 * main/gameseq.c, main/inferno.c: force gr_update() so screens
550 always show in OpenGL
552 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
554 * misc/strutil.c: Implement strdup for MPW
556 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
559 * misc/strutil.c: fix MPW compiler errors
561 * main/mission.c, main/mission.h: allocate mission filenames
564 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
566 * 2d/font.c: Initialise the dataptr member correctly.
568 * include/mono.h: Print only mildly interesting messages to
569 stderr.txt. (revert earlier carbon changes)
571 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
573 * include/physfsx.h: getRealPath uses the write directory if it
574 can't get the real directory
576 * D2X.make: remove misc/d_io.c
578 2004-12-03 Bradley Bell <btb@icculus.org>
580 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
581 pathname, ensure correct translation of path separators
583 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
585 * misc/strutil.c: fix stricmp and strnicmp
587 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
590 2004-12-02 Bradley Bell <btb@icculus.org>
592 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
593 I couldn't figure out why the previous code kept segfaulting under
596 * main/kconfig.c: disable call to reset_cockpit() which was
597 causing the "letterbox" bug
599 * main/inferno.c: don't die if title screens not found
601 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
603 * configure.ac: require PhysicsFS header and library
605 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
607 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
609 * D2X.make: fix build on Carbon by adding digiobj.c
611 * main/mission.c: set builtin_hogsize for non-built-in missions
613 * main/mission.c: pass individual mission around instead of whole list
615 * main/mission.c: remove mission list from global memory
617 2004-12-02 Bradley Bell <btb@icculus.org>
619 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
620 path separator gets added to hogdir
622 2004-12-01 Bradley Bell <btb@icculus.org>
624 * README, configure.ac, VisualC/d2x/d2x.dsp,
625 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
626 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
627 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
628 uses dynamic opengl loading
630 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
632 * arch/ogl/gr.c: make write_bmp use PhysicsFS
634 * include/args.h, misc/args.c: new AppendArgs function. This
635 separates the copying of the arguments passed to main() from the
636 reading of the arguments file
638 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
639 the flexible cfgets, Fix compiling issues in MPW.
641 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
642 reading into an int, so it's removed completely. PHYSFSX_getc was
643 removed, because it's only use in misc/strio.c was removed. Put
644 in PHYSFSX_getRealPath, which recognises platform-specific
645 separators and doesn't use snprintf (MPW doesn't have it). MPW
648 * main/inferno.c: Remove use of open_movie_file. Read the
649 arguments file from the base directory, if there is one. Set up
650 D2X's write directory, including replacing any tilde at the start
651 of the path (if there is one) with the string returned by
652 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
653 default is still ~/.d2x. Check if the write directory has to be
654 created. Read the arguments file in this write directory if there
655 is one. If there's still no write directory, set it to the base
656 directory. Won't set it to the current directory if this fails,
657 because of the issue of which character to use for which platform.
659 * main/playsave.c: Use PHYSFS_readSLE32 instead of
660 PHYSFS_readULE32 due to compiling issues in MPW. Use
661 cfile_read_short instead of PHYSFS_readULE16 because of both
662 compiling and endian issues. cfile_read_byte instead of
663 PHYSFSX_readU8. Write a dummy structure instead of seeking when
664 NETWORK isn't defined
666 * D2X.make: Don't compile cfile.c on Mac OS 9.
668 * README: add PhysicsFS to the required 'tools' in README, and
669 instructions for building in MPW.
671 * include/cfile.h: Make cfopen into an inline, where a read buffer
672 is set up. This speeds up loading significantly.
674 2004-12-01 Bradley Bell <btb@icculus.org>
676 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
677 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
680 * main/newmenu.c: fix player file deletion
682 * include/physfsx.h: fix statfs includes for OS X
684 * main/inferno.c, main/network.c: misc physfs conversions
686 * arch/linux/Makefile.am, arch/linux/findfile.c,
687 arch/win32/Makefile.am, arch/win32/findfile.c,
688 include/findfile.h, main/kludge.c, main/mission.c,
689 main/newmenu.c, main/piggy.c: get rid of findfile stuff
691 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
694 * main/state.c: improve savegame load/save
696 * main/movie.c: make -nomovies friendlier
698 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
700 * include/d_io.h, include/physfsx.h, main/inferno.c,
701 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
704 * main/scores.c: use physfs for scores file
706 * main/playsave.c: improve player loading
708 * main/movie.c: improve movie loading
710 * main/mission.c: improve mission loading
712 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
713 main/state.c: use physfs for savegames
715 * README: minor update
717 * main/newdemo.c: use physfs for demos
719 * include/physfsx.h: added PHYSFSX_rename function
721 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
722 physfs/rwops, add libmve callbacks
724 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
725 added physfsrwops stuff
727 * include/cfile.h: added cfile_close wrapper
729 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
732 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
735 * main/config.c: use physfs to read config file
737 * include/physfsx.h: added gets and puts functions
739 * include/cfile.h: correct seek return value
741 * main/config.c, main/playsave.c: use physfs to write
744 * include/physfsx.h: added my physfs extensions
746 * main/inferno.c: physfs initialization stuff
748 * configure.ac: add check for physfs lib
750 * include/cfile.h: made cfile into a wrapper for physfs
752 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
753 disabled althogdir stuff (shouldn't be needed w/physfs)
755 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
756 configure.ac: drop cfile stuff
758 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
760 * D2X.make: Don't use D2XFolder, because the userdir can now be
761 specified in Mac OS 9. Putting it in the source code folder is
762 more convenient. Turn debugging on. Don't compile old files,
763 compile new ones. Add the PhysicsFS library.
765 * iff/iff.c: Get rid of MIN redefinition.
767 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
768 MPW doesn't like switches of long longs
770 2004-11-30 Bradley Bell <btb@icculus.org>
772 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
773 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
774 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
775 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
776 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
777 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
778 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
780 2004-11-28 Bradley Bell <btb@icculus.org>
782 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
784 * arch/sdl/digi.c: use d2src system for persistent sounds
786 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
789 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
790 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
791 ripped object stuff out of digi.c, now using digiobj.c. get rid of
792 a bunch of kludges, sound should be more true to original game now
794 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
797 2004-11-27 Bradley Bell <btb@icculus.org>
799 * main/text.c, main/text.h, main/titles.c: added function to
800 properly decode multi-line strings
802 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
803 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
806 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
808 * main/inferno.c: enable logo screens for shareware/oem
810 2004-11-26 Bradley Bell <btb@icculus.org>
812 * main/mission.c, main/titles.c: fix d1 briefing glitches
814 * main/game.c: free up cpu by not calling timer_delay so many
815 times (fixes Bug 2034)
817 * main/gameseq.c: enable briefing screens for mac shareware
819 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
820 doesn't care if it draws offscreen, I guess)
822 * main/credits.c: reduce flickering in credits w/opengl
824 2004-11-25 Bradley Bell <btb@icculus.org>
826 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
827 garbage on windows for some reason.
829 * 2d/font.c: fixed opengl menu font bug, caused by doing
830 arithmetic on signed chars.
832 2004-11-23 Bradley Bell <btb@icculus.org>
834 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
836 2004-11-22 Bradley Bell <btb@icculus.org>
838 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
839 arch/linux/joystick.c, arch/linux/include/joystick.h,
840 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
841 arch use global variable joy_num_axes
843 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
845 * main/gamemine.c, main/piggy.c: compile again on older C compilers
847 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
849 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
850 Vertigo) missions, load add-on ham file at every load, not only the 1st
852 * main/bm.ch: fix bug where loading a hxm would affect other levels too
854 * main/fireball.c: don't Int3() every time explosions don't look best
856 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
858 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
860 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
862 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
864 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
866 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
868 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
869 shareware version of descent.hog. This is not yet bug-free
871 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
873 * main/network.c: fix crash introduced with previous change
875 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
877 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
878 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
879 make mission structre memory allocated
881 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
883 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
884 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
885 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
886 delete file compbit.h, move functionality to text.c, modify all
887 previous users of compbit.h to use existing function in text.h
889 * main/inferno.c: remove warning created by the fix for the cfgets
892 * main/bmread.c: add comment
894 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
896 * cfile/cfile.c: declare variable on top of block
898 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
899 main/multi.h, main/network.c: move mission list handling functionality
900 to mission.c, remove unnecessary load_mission calls in menu.c
902 * main/game.c: remove unnecessary build_mission_list call
904 * main/mission.c, main/mission.h: correct comments about anarchy-only
906 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
907 remove explicit uses of mission list
909 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
911 * libmve/mveplay.c: make it compile on Cygwin
913 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
915 * main/config.c: fix bug uncovered by having fgets cut off ending \n
917 * main/text.c: fix crash on Mac OS X, probably fix bug 738
919 * include/mono.h: add mprintf support for carbon (Mac OS 9)
921 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
923 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
924 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
925 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
926 information about the current mission, for easier code refactorisation.
928 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
930 * main/gamemine.c, main/piggy.c: fix bug 1675:
931 use better d2 textures if d1 hog is present but not loadable
933 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
935 * cfile/cfile.c: simplify, reduce number of global vars
937 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
939 * main/gameseg.c: fix bugfix of 2004-05-15
941 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
943 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
945 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
946 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
947 cfgets now always copies the terminating character to the dest buffer.
948 This fixes a bug that occured when reading cmd line args from d2x.ini
950 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
952 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
953 move more old change logs into ChangeLog-old
955 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
956 and Martin Schaffner <maschaffner@gmx.ch>
958 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
959 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
960 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
961 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
962 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
963 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
964 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
965 arch/include/joy.h, arch/win32/include/key.h
966 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
967 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
968 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
969 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
970 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
971 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
972 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
973 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
974 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
975 main/config.c, main/config.h, main/controls.c, main/controls.h
976 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
977 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
978 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
979 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
980 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
981 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
982 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
983 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
984 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
985 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
986 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
987 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
988 main/mission.c, main/mission.h, main/modem.h, main/morph.c
989 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
990 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
991 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
992 main/paging.c, main/paging.h, main/physics.c, main/physics.h
993 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
994 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
995 main/powerup.h, main/render.c, main/render.h, main/robot.c
996 main/robot.h, main/scores.c, main/scores.h, main/screens.h
997 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
998 main/songs.c, main/songs.h, main/sounds.h, main/state.c
999 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1000 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1001 main/text.h, main/textures.h, main/titles.c, main/titles.h
1002 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1003 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1004 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1005 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1006 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1007 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1009 move old per-file change logs into new file ChangeLog-old
1011 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1013 * arch/ogl/ogl.c: enable -gl_mipmap switch
1015 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1017 * arch/carbon/descent.r: swap min and max size to correct places
1019 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1021 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1023 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1025 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1027 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1029 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1030 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1032 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1033 link) on MPW on Mac OS 9 (carbon)
1035 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1037 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1039 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1041 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1043 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1045 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1047 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1049 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1050 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1051 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1052 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1053 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1055 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1056 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1057 new files for supporting compilation with MPW for carbon (Mac OS 9)
1059 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1061 * main/playsave.c: do not seek while writing, carbon does not like it
1063 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1065 * cfile/cfile.c: use portable ffilelength in cfile_size
1067 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1068 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1069 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1070 unsigned and signed char, MPW does not like these
1072 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1074 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1077 2004-06-01 Bradley Bell <btb@icculus.org>
1079 * libmve/mve_main.c: cast malloc function pointer
1081 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1082 target to XCode project
1084 2004-05-31 Bradley Bell <btb@icculus.org>
1086 * include/pstypes.h: fix accidental solaris breakage
1088 * main/object.c: fix crash caused by death-cam code
1090 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1091 XCode project simplifications, network enabled
1093 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1094 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1096 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1099 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1100 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1101 d2x.xcode/project.pbxproj: added XCode project files
1103 2004-05-22 Bradley Bell <btb@icculus.org>
1105 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1108 * rpm/d2x.spec.in: Changed descriptions
1110 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1112 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1115 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1117 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1118 the win32 code (d1x r1.8, key_arch.c r1.2)
1120 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1121 use 32bpp screen mode by default, add option to use 16bpp (d1x
1124 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1125 replacement texture paletted->rgb conversion alpha problem (d1x
1128 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1129 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1130 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1133 * arch/ogl/gr.c, include/loadgl.h: fix win32
1134 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1136 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1137 include/ogl_init.h, main/render.c: opengl hardware
1138 super-transparency support using GL_NV_register_combiners (d1x
1139 r1.38, r1.41, r1.6, r1.26, r1.7)
1141 2004-05-22 Bradley Bell <btb@icculus.org>
1143 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1146 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1148 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1149 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1150 fix fonts not having transparent flag set (wouldn't get paletted)
1151 (d1x r1.15, r1.37, r1.40, r1.25)
1153 * arch/ogl/ogl.c: don't try to use paletted textures with
1154 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1156 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1157 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1160 * 2d/font.c: memset ogl font bitmap data since the copy function
1161 leaves some (unused) parts uninitialized, which aggravates
1162 valgrind (d1x r1.14)
1164 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1165 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1168 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1169 screenshots if the entire thing wasn't written in one call to
1172 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1173 info not being updated on win32 (d1x r1.11)
1175 * arch/win32/digi.c: remove some redundancy by not needing to do
1176 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1177 clean up some indenting of DS_release_slot calls. And make
1178 DS_release_slot return 1 when a sound is already not playing, in
1179 addition to when a sound was killed. (d1x r1.10)
1181 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1182 linux version (d1x r1.5)
1184 * main/kconfig.c: make next axis config key skip currently
1185 allocated axes (d1x r1.11)
1187 2004-05-22 David Cleaver <wraithx@morpheus.net>
1189 * main/kconfig.c: joy configuration next axis key from WraithX
1192 2004-05-22 Bradley Bell <btb@icculus.org>
1194 * main/game.c, main/inferno.c: typo
1196 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1198 * main/game.c, main/game.h, main/inferno.c: make rear view
1199 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1202 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1204 * main/inferno.c: change -udp documentation to d2x behaviour
1206 2004-05-21 Bradley Bell <btb@icculus.org>
1208 * include/gr.h: added missing define for menu fullscreen toggle
1210 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1212 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1213 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1215 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1217 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1218 arch/linux/include/joystick.h: patch from Steven Mueller for using
1219 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1221 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1223 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1224 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1225 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1227 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1229 2004-05-21 Bradley Bell <btb@icculus.org>
1231 * main/inferno.c: added -udp documentation from d1x
1233 2004-05-20 Bradley Bell <btb@icculus.org>
1235 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1237 2004-05-20 David Cleaver <wraithx@morpheus.net>
1239 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1240 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1241 game.c r1.21, r1.6, r1.4, r1.3)
1243 2004-05-20 Bradley Bell <btb@icculus.org>
1245 * main/inferno.c: document -ihaveabrokenmouse
1247 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1249 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1251 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1253 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1254 mouse driver problems (d1x r1.2, r1.2)
1256 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1258 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1259 join list score crash (d1x r1.8)
1261 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1263 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1264 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1267 2004-05-20 Bradley Bell <btb@icculus.org>
1269 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1271 * main/inferno.c: integrated some niceautomap stuff from d1x
1273 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1275 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1276 in some weird axis (d1x r1.3)
1278 * arch/win32/init.c: set win32 icon to icon from resource file
1281 * arch/win32/key.c: win32: fixed space key not working in messages
1284 2004-05-20 Bradley Bell <btb@icculus.org>
1286 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1289 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1291 * main/inferno.c: document -gl_refresh (d1x r1.20)
1293 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1294 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1297 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1298 change the arg type for (d1x r1.5)
1300 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1302 * arch/win32/digi.c: altsounds (d1x r1.6)
1304 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1306 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1307 of redundancy (d1x r1.5)
1309 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1310 fix crashing (d1x r1.4)
1312 * arch/win32/digi.c: win32's digi_start_sound was not calling
1313 DS_release_slot after setting .playing=0, resulting in a
1314 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1316 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1317 apparently it was somehow causing some joysticks (Sidewinder
1318 Precision 2) to only turn when the stick was moving, but not when
1319 at turned but held stationary. And it was completely unused
1320 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1323 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1324 previous key combos (d1x r1.29)
1326 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1327 g, and b values (d1x r1.15)
1329 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1330 sometimes (didn't handle negative palette steps) (d1x r1.34)
1332 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1333 shatter effects, robot explosions and weapons, and some more
1334 always present stuff. Also clean up ogl_cache_weapon_textures
1335 calling. (d1x r1.37)
1337 2004-05-20 Bradley Bell <btb@icculus.org>
1339 * main/kludge.c, main/game.c: move gr_renderstats and
1340 gr_badtexture back to game.c
1342 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1344 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1345 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1347 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1349 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1350 loaded after texture caching stage (d1x r1.34)
1352 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1353 for renderstats (d1x r1.33)
1355 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1357 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1358 main/inferno.c: add anisotropic texture filtering suport (d1x
1359 r1.33, r1.32, r1.23, r1.32)
1361 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1364 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1365 include/ogl_init.h: utilize hardware multitexturing support if
1366 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1367 r1.32, r1.30, r1.4, 1.22)
1369 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1372 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1374 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1375 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1376 effects in OGL using SetGammaRamp, much faster than the hack that
1377 was being used. currently SDL only (though not too hard to add to
1378 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1380 * main/menu.c: allow arbitrary (custom) resolution entry in
1381 change_res menu (d1x r1.14)
1383 2004-05-19 Bradley Bell <btb@icculus.org>
1385 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1386 d1x-style res change menu (mostly works)
1388 * misc/args.c: use strnicmp instead of strncasecmp
1390 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1392 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1393 command-line option (d1x r1.27)
1395 * main/inferno.c: restore inferno.c initialization of
1396 screen_compatible and use_double_buffer to 'normal' values, broken
1397 long long ago in one of the high res menu patches (d1x r1.30)
1399 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1400 resolutions to be specified on command line (d1x r1.2, r1.29,
1401 r1.4) -- doesn't work yet
1403 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1405 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1408 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1409 volume song stop/starting (d1x r1.7)
1411 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1413 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1416 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1417 ogl_ulinec (d1x r1.29)
1419 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1421 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1422 bottom are inclusive not exclusive (d1x r1.28)
1424 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1425 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1427 * arch/sdl/digi.c: fix typo
1429 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1431 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1432 creation code from arch_init_start into arch_init to fix weirdness
1433 with --help (d1x r1.5, r1.6)
1435 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1436 sync issues and lack of midi reset (d1x r1.5)
1438 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1441 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1442 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1444 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1447 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1449 2004-05-18 Bradley Bell <btb@icculus.org>
1451 * include/vecmat.h: comments/formatting
1453 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1455 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1456 include/test.lnk: remove unnecessary files
1458 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1459 This enables compilation with gcc 3.1
1461 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1463 * main/switch.c: took care of switches triggering single-sided
1464 walls (don't try to access the nonexistent adjacent wall via NULL
1465 pointers or negative array indices)
1467 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1469 * main/wall.c: fix invalid memory access for d1 levels which
1470 don't have a corresponding wall behind.
1472 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1474 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1475 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1476 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1477 interface header to new header file internal.h
1479 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1481 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1482 bitmask for each joystick axis that has sent input data,
1483 and will not crash Windows anymore during joystick setup because
1484 of for() loop over axis being executed once too often.
1486 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1487 gr_remap_mono_font() and call it after loading saved level.
1489 * main/laser.c: limit homing missile turn rate
1491 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1492 centers (work like fuel centers but provide shield)
1494 * main/gameseg.c: fix endless loop in some levels with a
1495 certain (complicated) structure
1497 2004-05-13 Bradley Bell <btb@icculus.org>
1499 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1500 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1501 updated project files for SDL 1.2.7
1503 * Makefile.am: add VisualC, VisualCE dirs to tarball
1505 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1507 * arch/sdl/digi.c: formatting
1509 2004-05-12 Bradley Bell <btb@icculus.org>
1511 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1514 * 2d/palette.c, include/palette.h: added function to create blend
1517 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1519 2004-05-11 Bradley Bell <btb@icculus.org>
1521 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1523 2004-05-10 Bradley Bell <btb@icculus.org>
1525 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1526 g3_draw_transp_poly had the fade level backwards, decided to just
1527 fix g3_draw_poly so it behaves correctly, transparency or not,
1528 reverted changes to render_face
1530 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1532 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1533 rendering transparent (e.g. cloaked) walls
1535 * main/render.c: render_face now calls g3_draw_transp_poly() for
1536 cloaked walls in OpenGL
1538 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1540 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1541 that from other apps, had "static" distortions.
1543 2004-04-22 Bradley Bell <btb@icculus.org>
1545 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1547 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1548 aligned version of PUT_INTEL_* macros
1550 2004-04-15 Bradley Bell <btb@icculus.org>
1552 * main/inferno.c: comment out unused checksum variable
1554 2004-04-14 Bradley Bell <btb@icculus.org>
1556 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1558 2004-04-14 Terran Melconian <terran@consistent.org>
1560 * main/gameseg.c: use portable rand function (fixes #1118)
1562 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1564 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1566 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1568 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1569 get rid of warnings (now compiles with -Werror on SunOS)
1571 * main/piggy.c: fix (really) wierd SunOS bug
1573 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1574 caused by not allocating enough mem for rle bitmaps
1576 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1578 * include/pstypes.h: sun OS typedef fixes
1580 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1582 * main/piggy.c: fix bug 1067
1584 * main/piggy.c: fix bugfix for 1067
1586 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1587 with descent.pig of mac registered)
1589 2003-12-18 Bradley Bell <btb@icculus.org>
1591 * main/kconfig.c: fixes for linux-native joystick
1593 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1596 * arch/include/joy.h: comments/formatting
1598 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1600 * compilerdefs.txt: added FreeBSD defs
1602 2003-12-08 Bradley Bell <btb@icculus.org>
1604 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1607 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1609 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1610 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1612 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1614 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1615 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1616 get rid of silly ulongs
1618 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1619 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1620 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1621 change relevant __linux__ macros to __ELF__
1623 2003-11-27 Bradley Bell <btb@icculus.org>
1625 * include/ogl_init.h: added proto for ogl_check_mode
1627 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1628 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1631 2003-11-26 Bradley Bell <btb@icculus.org>
1633 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1634 3.3 compiler warnings
1636 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1639 * include/pstypes.h: OS X fixes
1641 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1642 main/newmenu.h: linux fixes
1644 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1645 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1646 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1647 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1648 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1651 * arch/sdl/gr.c: fix sdl gr_update
1653 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1654 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1655 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1656 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1657 include/error.h, include/pstypes.h, include/strutil.h,
1658 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1659 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1660 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1661 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1662 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1665 2003-11-25 Bradley Bell <btb@icculus.org>
1667 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1668 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1669 libmve/VisualC/mveplayer.dsp: updated project files
1671 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1672 working w/Visual C++
1674 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1675 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1676 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1677 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1680 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1681 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1684 2003-11-24 Bradley Bell <btb@icculus.org>
1686 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1687 libmve/mveplay.c: stuff to play mve's in WinCE
1689 * arch/win32/findfile.c: unused functions...
1693 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1694 enabled mouse control of menus
1696 * main/mission.h: oops, didn't mean to change this.
1698 2003-11-21 Bradley Bell <btb@icculus.org>
1700 * VisualCE/d2x/d2x.vcp: updated project file
1702 2003-11-20 Bradley Bell <btb@icculus.org>
1704 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1705 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1706 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1709 2003-11-17 Bradley Bell <btb@icculus.org>
1711 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1712 main/menu.c: added option to disable kalinix under unix
1714 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1716 2003-11-14 Bradley Bell <btb@icculus.org>
1718 * main/automap.c: fix automap background image
1720 * main/automap.c, main/automap.h: delete cruft
1722 * main/automap.c: fix level number position
1724 * main/automap.c: simplify g3_draw_line hack
1726 * main/menu.c: stop pointless vid mode changes
1728 2003-11-07 Bradley Bell <btb@icculus.org>
1730 * NEWS, installation.txt: s'more documentation
1732 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1734 * configure.ac: fix .exe extension problems
1736 2003-11-07 Bradley Bell <btb@icculus.org>
1738 * arch/ogl/ogl.c: disable texture format verification for OS X -
1741 2003-11-06 Bradley Bell <btb@icculus.org>
1743 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1744 use more traditional Alt+Enter for toggling fullscreen
1746 * 2d/ibitblt.c, main/mission.h: comments/formatting
1748 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1750 2003-11-06 Bradley Bell <btb@icculus.org>
1752 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1753 resolution change, use kludge to avoid repetitive res changes
1755 2003-11-04 Bradley Bell <btb@icculus.org>
1757 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1758 structures and i/o routines back to piggy.c
1760 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1762 * installation.txt: tell to install d1 .pig for better textures
1764 2003-11-04 Bradley Bell <btb@icculus.org>
1766 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1767 oem d1 v1.0 and registered d2 v1.0, comments
1769 2003-11-03 Bradley Bell <btb@icculus.org>
1771 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1772 all d1 shareware - even though files are different!
1774 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1777 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1780 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1783 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1785 * main/movie.c: when no movies are found, divide by six the
1786 number of warning lines sent to stdout
1788 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1790 * include/byteswap.h: fix stupid copy/paste error
1792 2003-10-24 Bradley Bell <btb@icculus.org>
1794 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1795 gr_linear_rep_movsd_2x instead of almost identical
1796 gr_linear_movsd_double. Better since we have assembly versions.
1798 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1800 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1803 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1805 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1806 error with --disable-network, move reset_network_objects()
1807 from gameseq.c to multi.c
1809 2003-10-14 Bradley Bell <btb@icculus.org>
1811 * AUTHORS, NEWS: stuff
1813 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1815 2003-10-12 Bradley Bell <btb@icculus.org>
1817 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1818 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1821 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1823 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1824 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1825 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1826 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1827 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1828 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1829 arch/win32/ipx_win.c, arch/win32/winnet.c,
1830 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1831 main/multi.h, main/network.c: add IPv4 multicasting support
1833 2003-10-11 Bradley Bell <btb@icculus.org>
1835 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1837 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1838 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1839 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1840 main/weapon.h: lots of shareware and oem fixes
1842 2003-10-10 Bradley Bell <btb@icculus.org>
1844 * arch/win32/winnet.c: fixed stupid win32 network bug
1846 2003-10-10 Bradley Bell <btb@icculus.org>
1848 * main/piggy.c: increased D1_MAX_TMAP_NUM
1850 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1852 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1853 which are animated in d2, refactorizes d1 texture reading
1855 2003-10-10 Bradley Bell <btb@icculus.org>
1857 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1858 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1859 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1860 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1861 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1862 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1863 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1864 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1865 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1866 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1867 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1868 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1869 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1870 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1871 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1872 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1873 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1874 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1875 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1876 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1877 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1878 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1879 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1880 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1881 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1882 main/wall.h: comments/formatting
1884 2003-10-09 Bradley Bell <btb@icculus.org>
1886 * main/text.c: fix text when using old datafiles
1888 * main/laser.h: comments/whitespace
1890 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1891 mines w/shareware data
1893 * include/DT_drawtext.h: deleted unused file
1895 2003-10-08 Bradley Bell <btb@icculus.org>
1897 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1899 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1901 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1902 main/menu.c: Disabled 'd2x keys' weapon selection
1904 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1906 * main/object.h, main/multi.h: get rid of most warnings issued by
1907 cpp-precomp of gcc from Mac OS X dev tools
1909 2003-10-05 Bradley Bell <btb@icculus.org>
1911 * NEWS, configure.ac: increment version number
1913 * cfile/cfile.c: better handling of CRLF text files (when that is
1916 * utilities/hogcreate.c, utilities/hogextract.c,
1917 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1918 reading/writing files
1920 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1921 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1924 2003-10-04 Bradley Bell <btb@icculus.org>
1926 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1928 * main/netmisc.c: change byte to sbyte, comments/whitespace
1930 2003-10-03 Bradley Bell <btb@icculus.org>
1932 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1934 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1937 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1938 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1939 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1940 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1941 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1942 main/object.c, main/object.h, main/paging.c, main/player.h,
1943 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1944 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1945 main/weapon.c, main/weapon.h: change byte to sbyte,
1948 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1949 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1950 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1951 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1953 * configure.ac: better checking for timeval
1955 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1957 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1958 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1959 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1960 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1961 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1962 main/multibot.c, main/network.c: Make network architecture
1963 choosable from game menu, add support for UDP/IP on Mac OS X and
1966 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1968 * include/byteswap.h: added macros for coping with alignment
1971 2003-10-02 Bradley Bell <btb@icculus.org>
1973 * main/multi.h: added padding to little-endian version of
1976 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1978 * main/netmisc.c: delete duplicate function
1980 2003-10-01 Bradley Bell <btb@icculus.org>
1982 * main/bm.c: make sure d1_texture_indices gets freed between
1985 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1987 * main/piggy.h: fix size of d1 shareware descent.pig
1989 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1991 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1992 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1993 replacements for non-animated textures
1995 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1997 * main/controls.c: use fixed 20fps wiggle
1999 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2001 * Makefile.am, debian/changelog.in, debian/control,
2002 debian/d2x-common.dirs, debian/d2x-common.install,
2003 debian/d2x-common.manpages, debian/d2x-gl.files,
2004 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2005 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2006 utilities/Makefile.am, utilities/hogcreate.1,
2007 utilities/hogextract.1, utilities/mvlcreate.1,
2008 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2009 add man pages, distribute utility programs in new d2x-common deb
2011 * rpm/d2x.spec.in: updated rpm spec file
2013 2003-08-02 Bradley Bell <btb@icculus.org>
2015 * cfile/cfile.c: update raw_position in cfputc and cfputs
2017 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2019 * main/piggy.c: make error message more friendly
2021 * main/piggy.c: simplify copying of bitmap flags
2023 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2026 * cfile/cfile.c: revert to always using custom fgets
2028 * main/endlevel.c, main/mission.c: handle missing exit sequence
2029 components gracefully
2031 * main/playsave.c: comments
2033 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2035 * cfile/cfile.c: update raw_position in cfwrite
2037 * main/network.c: comments/formatting
2039 2003-06-22 Bradley Bell <btb@icculus.org>
2041 * cfile/cfile.c: use standard fgets for non-archive files
2043 * main/movie.c: use con_printf for missing movie warning
2045 2003-06-18 Bradley Bell <btb@icculus.org>
2047 * main/movie.c: fixed cfile conversion of movielib code
2049 * main/console.c, main/hud.c: strip out colors, etc when printing
2052 * include/u_mem.h: fix NDEBUG calloc macro
2054 2003-06-15 Bradley Bell <btb@icculus.org>
2056 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2059 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2060 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2061 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2062 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2063 main/scores.c, main/state.c, main/text.c, misc/args.c,
2064 misc/strio.c: convert file i/o to cfile
2066 2003-06-14 Bradley Bell <btb@icculus.org>
2068 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2069 writing and other modes besides "rb" (mostly taken from
2072 2003-06-09 Bradley Bell <btb@icculus.org>
2074 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2077 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2078 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2081 2003-06-07 Taylor Richards <taylor@icculus.org>
2083 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2085 2003-06-07 Bradley Bell <btb@icculus.org>
2087 * main/console.c: fix non-console build
2089 * main/gamesave.c: comments
2091 * main/bm.c: remove redundant break
2093 2003-06-06 Bradley Bell <btb@icculus.org>
2095 * main/gauges.c, main/kconfig.c: comments/formatting
2097 * console/.cvsignore: added .cvsignore
2099 * main/console.c: can't write to console after it's closed
2101 2003-06-05 Bradley Bell <btb@icculus.org>
2103 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2104 console/internal.c, console/internal.h, include/CON_console.h,
2105 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2106 finish console conversion away from SDL
2108 2003-06-04 Bradley Bell <btb@icculus.org>
2110 * console/CON_console.c, include/CON.console.h, include/console.h,
2111 main/console.c, main/game.c: console conversion to native gr,
2114 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2115 put prototype for gr_bm_bitblt in gr.h
2117 2003-06-03 Bradley Bell <btb@icculus.org>
2119 * console/CON_console.c, console/DT_drawtext.c,
2120 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2121 main/console.c: use native fonts for console
2123 * main/playsave.c: use shorts for short data
2125 2003-06-02 Bradley Bell <btb@icculus.org>
2127 * configure.ac, main/console.c: set console background, fix
2130 2003-06-01 Bradley Bell <btb@icculus.org>
2132 * Makefile.am, arch/sdl/event.c, configure.ac,
2133 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2134 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2135 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2136 main/gamerend.c: added console code (from SDL_console)
2138 2003-05-30 Bradley Bell <btb@icculus.org>
2140 * README: minor update
2142 2003-05-28 Bradley Bell <btb@icculus.org>
2144 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2149 2003-06-06 Bradley Bell <btb@icculus.org>
2151 * main/kconfig.c: fix crash in control menus
2153 * main/gauges.c: force cockpit redraw in opengl
2155 * main/gamerend.c: move ogl swap, so cockpit and console get
2158 2003-06-01 Bradley Bell <btb@icculus.org>
2160 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2164 2003-05-12 Bradley Bell <btb@icculus.org>
2166 * configure.ac: increment version number
2168 * main/bm.c: use con_printf for exit model warnings
2170 * configure.ac: must check for timespec after setting -mno-cygwin
2172 * main/inferno.c: added -nohogdir and -userdir options
2174 * NEWS, main/titles.c: use briefings with no extension
2178 2003-04-30 Bradley Bell <btb@icculus.org>
2180 * configure.ac: have to include time.h when checking for nanosleep
2182 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2185 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2186 increment version number
2188 * main/Makefile.am: make dist fix
2192 2003-04-29 Bradley Bell <btb@icculus.org>
2194 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2197 2003-04-24 Bradley Bell <btb@icculus.org>
2199 * configure.ac: increment version number
2201 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2204 2003-04-24 Ingo van Lil <inguin@gmx.de>
2206 * main/render.c: fix misspellings of NDEBUG
2210 2003-04-14 Bradley Bell <btb@icculus.org>
2212 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2214 2003-04-11 Bradley Bell <btb@icculus.org>
2216 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2221 2003-04-11 Bradley Bell <btb@icculus.org>
2223 * libmve/mveplay.c: use _sleep instead of sleep on win32
2225 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2226 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2227 include/cfile.h, include/error.h, libmve/Makefile.am,
2228 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2229 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2230 utilities/Makefile.am: comments/formatting/dist problems
2232 * configure.ac: use different defines for os x
2234 2003-04-07 Bradley Bell <btb@icculus.org>
2236 * include/error.h, misc/error.c: put some old stuff back in,
2237 eliminate duplicate error messages
2239 * main/text.c: don't die on text not found
2242 * main/inferno.c: print some useful info if hog not found, allow
2243 -help to work if no text available
2245 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2247 * arch/linux/Makefile.am: revert to previous version, so linux
2250 2003-04-03 Bradley Bell <btb@icculus.org>
2252 * main/endlevel.c: fixed exit model scheme yet again
2254 2003-04-02 Bradley Bell <btb@icculus.org>
2256 * misc/error.c: call Int3 on Assert
2258 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2261 * main/wall.c: don't die when trying to toggle nonexistent
2262 segment... vertigo level 10 is buggy!
2264 * main/gamemine.c: comments/formatting
2266 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2268 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2269 main/inferno.c: Allow use of 22K sound samples
2271 2003-03-29 Bradley Bell <btb@icculus.org>
2273 * arch/ogl/gr.c: default to bitmapped reticle
2275 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2276 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2279 * arch/sdl/joy.c: fixed text seen for hats in control config
2282 2003-03-28 Bradley Bell <btb@icculus.org>
2284 * main/bm.c: heh, model nums in vertigo are hardcoded,
2285 N_D2_POLYGON_MODELS can't change
2287 * configure.ac, include/d1x.xpm, include/descent.xpm,
2288 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2291 2003-03-27 Bradley Bell <btb@icculus.org>
2293 * main/text.h: fixed text references for hat directions
2295 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2297 2003-03-26 Bradley Bell <btb@icculus.org>
2299 * main/playsave.c: make d2x keys backward compatible
2301 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2303 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2306 2003-03-26 Bradley Bell <btb@icculus.org>
2308 * main/piggy.c: fix crash when d1 data not present
2310 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2311 read/write from plr file
2313 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2314 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2315 added escort.h header
2317 2003-03-25 Bradley Bell <btb@icculus.org>
2319 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2320 D1_PIGFILE ("descent.pig") macro
2322 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2323 models from d1 pig file
2325 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2326 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2327 really) from d1 pig file
2329 2003-03-23 Bradley Bell <btb@icculus.org>
2331 * main/bm.c: stop extra robots from overwriting exit models
2333 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2334 texture list doesn't get full
2336 * main/bm.c: fix mem leak when reading extra robots
2338 2003-03-21 Bradley Bell <btb@icculus.org>
2340 * main/menu.c: Added option to set movie resolution (mostly works)
2342 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2344 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2345 replacement functions to piggy.c
2347 * main/gameseq.c: attempt to support mac d1 descent.pig
2349 * main/bm.c: fix mem leak
2351 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2352 files, both d1 and d2 oem briefing where showed
2354 * main/inferno.c, main/movie.c: Change the default movie
2355 resolution to "high", implement the option -lowresmovies
2357 2003-03-20 Bradley Bell <btb@icculus.org>
2359 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2361 * main/piggy.c: comments
2363 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2365 * main/gameseq.c: delete duplicate function
2367 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2369 2003-03-19 Bradley Bell <btb@icculus.org>
2371 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2372 (cddb discid) support
2374 * arch/sdl/digi.c, main/kludge.c: implemented
2375 digi_link_sound_to_object3 for looping sounds, other looping stuff
2377 * arch/sdl/gr.c: removing dependencies on stuff in main/
2379 * arch/linux/Makefile.am, arch/linux/init.c,
2380 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2381 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2382 other header cleanups
2384 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2386 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2388 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2389 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2390 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2391 load d1 textures for d1 levels
2393 2003-03-19 Bradley Bell <btb@icculus.org>
2395 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2396 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2397 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2398 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2401 * README: added some OS X info
2403 2003-03-17 Bradley Bell <btb@icculus.org>
2405 * main/newdemo.c: simplify DEMO_FILENAME macro
2407 * main/console.c, main/game.c: enable experimental console support
2409 * main/gamerend.c: fixed location of fps meter in multi
2411 2003-03-16 Bradley Bell <btb@icculus.org>
2413 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2414 also look in shared data dir for demos
2416 * main/newdemo.c, main/newdemo.h: comments/formatting
2418 2003-03-15 Christopher Thielen <chris@luethy.net>
2420 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2421 thinking d2 cd is always present
2423 2003-03-15 Bradley Bell <btb@icculus.org>
2425 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2428 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2431 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2432 gr_init. don't really know why this works, though
2434 2003-03-14 Bradley Bell <btb@icculus.org>
2436 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2438 * unused/bios/rbaudio.h: removed duplicate file
2440 2003-03-14 Christopher Thielen <chris@luethy.net>
2442 * arch/sdl/rbaudio.c: stop cd audio when exiting
2444 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2446 * main/gamecntl.c: add comments to the "only matt knows" cheats
2448 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2450 * main/gamemine.c: formatting, better texture conversion for d1
2453 2003-03-14 Bradley Bell <btb@icculus.org>
2455 * main/piggy.c: must swap all mac version pigfiles
2457 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2458 main/multi.c: formatting, minor cleanups
2460 * 2d/rle.c: need to swap line_size on bigendian machines
2462 * main/mission.c, main/mission.h: detect mac full version hogfile
2464 2003-03-13 Bradley Bell <btb@icculus.org>
2466 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2467 added joy/mouse sensitivity slider, increased range to 16, and
2470 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2473 * arch/linux/Makefile.am: removed extra backslash
2475 * TODO, installation.txt: updated some documentation
2477 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2478 menu, with maxfps option
2480 2003-03-12 Bradley Bell <btb@icculus.org>
2482 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2484 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2485 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2486 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2487 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2488 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2489 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2490 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2491 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2492 arch/linux/include/music.h, arch/linux/include/serial.h,
2493 arch/linux/include/ukali.h: formatting
2495 2003-03-11 Chris Arena <ccarena@cox.net>
2497 * main/menu.c: fixed brightness slider
2499 2003-03-01 Bradley Bell <btb@icculus.org>
2501 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2502 robots and animated bitmaps work, but colors are messed up
2504 2003-02-28 Bradley Bell <btb@icculus.org>
2506 * main/player.h: whitespace
2508 * main/automap.c, main/cntrlcen.c, main/collide.c,
2509 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2510 descent.hog is present, d1 becomes mission 0)
2512 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2513 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2514 arch/win32/winnet.c: MinGW compiles with network enabled again,
2515 but still doesn't work
2519 2003-02-28 Bradley Bell <btb@icculus.org>
2521 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2522 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2523 many opengl glitches
2525 2003-02-27 Bradley Bell <btb@icculus.org>
2527 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2528 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2529 main/network.c, main/network.h: noted that hoard.ham is only needed
2530 for multiplayer HOARD games, and should not be equated with
2531 "vertigo". put HoardEquipped() back in network.c.
2533 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2534 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2535 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2536 use timer_delay instead of d_delay
2538 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2540 * main/render.c: added replacement qsort for solaris
2542 2003-02-26 Bradley Bell <btb@icculus.org>
2544 * main/gamemine.c: texture conversion for d1 shareware
2546 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2548 * main/gamemine.c: better texture conversion for d1 levels
2550 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2552 * main/kconfig.c: fix joystick support under MinGW
2554 2003-02-26 Bradley Bell <btb@icculus.org>
2556 * main/playsave.c: fix swapping glitch
2558 * configure.ac, readme.txt: clean stuff up, getting ready for
2561 * main/titles.c: begin support for rendering spinning robots in
2564 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2567 * main/gamemine.c: load d1 shareware levels!
2569 2003-02-25 Bradley Bell <btb@icculus.org>
2573 * autogen.sh: add warning about old auto* versions, use
2576 2003-02-24 Bradley Bell <btb@icculus.org>
2578 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2579 briefings mostly working
2581 * main/movie.c, main/titles.c: fixed some more briefing glitches
2583 2003-02-23 Bradley Bell <btb@icculus.org>
2585 * main/movie.c: fixed crash when using shareware data files
2588 * arch/sdl/digi.c: fix crash on non-existent sounds
2589 (i.e. shareware data)
2591 2003-02-22 Bradley Bell <btb@icculus.org>
2593 * main/titles.c: fixed fullscreen toggle in briefings
2595 2003-02-21 Bradley Bell <btb@icculus.org>
2597 * configure.ac: check for mingw when enabling nasm
2599 * main/playsave.c: enable loading player files of either byte
2602 2003-02-20 Bradley Bell <btb@icculus.org>
2604 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2606 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2607 #343, not "rest of solution to bug #344"
2609 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2612 * main/kludge.c: partial solution to bug #344
2614 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2616 * compilerdefs.txt: added linux/mips info
2618 * ChangeLog: clean up changelog
2620 2003-02-19 Bradley Bell <btb@icculus.org>
2622 * libmve/mveplay.c: os x needs nanosleep prototype.
2624 2003-02-18 Bradley Bell <btb@icculus.org>
2626 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2628 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2629 to disable/enable audio
2631 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2633 * main/: movie.h, titles.c: make sure movie's palette is set before
2634 writing briefing text. Fixes bug #359
2636 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2639 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2640 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2643 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2646 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2647 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2648 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2651 * include/libmve.h: blah
2653 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2655 * main/render.c: 2nd attempt to fix solaris qsort bug
2657 2003-02-18 Bradley Bell <btb@icculus.org>
2659 * configure.ac, include/pstypes.h: put alignment detection in
2662 2003-02-17 Bradley Bell <btb@icculus.org>
2664 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2665 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2666 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2667 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2668 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2669 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2670 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2671 moved mve stuff to separate subdir
2673 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2674 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2675 mve code. Fixes (at least) bugs #41, #348, and #350.
2677 2003-02-14 Bradley Bell <btb@icculus.org>
2679 * main/Makefile.am: no more Makefile.mveplay. again
2681 * main/mveplay.c: typo
2683 2003-02-13 Bradley Bell <btb@icculus.org>
2685 * utilities/mvlextract.c: uint -> unsigned int
2687 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2688 standalone mveplayer, win32 support
2690 * main/movie.c: random bugfixes, win32 support
2692 * arch/sdl/Makefile.am: formatting
2694 * configure.ac: disable networking on mac/win for now
2696 * main/newmenu.c: comments
2698 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2700 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2701 redundant swap functions.
2703 2003-02-13 Bradley Bell <btb@icculus.org>
2705 * ChangeLog: update changelog
2707 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2709 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2710 polymodel alignment issues.
2712 2003-02-13 Bradley Bell <btb@icculus.org>
2714 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2715 fix various little bugs
2717 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2718 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2720 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2723 * README.utils: new file
2725 * main/: mve_main.c, mveplay.c: more movie fixes
2727 * README: updated README
2729 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2731 2003-02-12 Bradley Bell <btb@icculus.org>
2733 * utilities/mvlextract.c: bigendian mvl support
2735 * main/mveplay.c: formatting, stuff
2737 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2738 truecolor mve support, standalone mveplayer
2740 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2741 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2742 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2743 standalone mveplayer
2745 2003-01-22 Bradley Bell <btb@icculus.org>
2747 * include/: interp.h, interp.h: restore prototype for
2748 swap_polygon_model_data
2750 2003-01-21 Bradley Bell <btb@icculus.org>
2752 * main/piggy.c: use memcpy to avoid alignment problem
2754 * compilerdefs.txt: updated some defs, added sunos/sparc
2756 2003-01-15 Bradley Bell <btb@icculus.org>
2758 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2760 * main/gamemine.c: attempting to support d1 shareware
2762 * compilerdefs.txt: update defs
2764 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2766 * main/mveplay.c: fix several bugs, comments, formatting.
2768 2003-01-15 Bradley Bell <btb@icculus.org>
2770 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2771 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2772 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2773 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2776 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2777 formatting, comments
2779 2003-01-11 Bradley Bell <btb@icculus.org>
2781 * main/: mission.c, mission.h: attempt to support d1 for mac
2784 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2786 * main/object.h: foo
2788 2003-01-09 Bradley Bell <btb@icculus.org>
2790 * main/movie.c: use ifdef around gr_toggle_fullscreen
2792 2003-01-07 Bradley Bell <btb@icculus.org>
2794 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2795 main/mission.h: don't need .msn file for descent.hog anymore
2799 2003-01-06 Bradley Bell <btb@icculus.org>
2801 * main/mission.h, main/mission.c: comments
2803 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2806 2003-01-03 Bradley Bell <btb@icculus.org>
2808 * utilities/: txb2txt.c, txt2txb.c: remove old files
2810 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2812 * main/polyobj.c: attempt to make read_model_file
2815 * main/menu.c: move vertigo text
2817 2003-01-02 Bradley Bell <btb@icculus.org>
2819 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2820 main/polyobj.h: cleanup alignment changes
2822 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2823 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2824 main/object.h: fix alignment issues on sparc
2826 * cvshowto.txt: update cvs info
2830 * 2d/rle.c: make rle_swap handle RLE_BIG
2832 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2834 * main/render.c: workaround solaris qsort bug
2836 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2838 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2839 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2841 * arch/linux/Makefile.am: enabled linux joystick, kali
2843 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2844 arch/sdl/event.c: enabled linux joystick
2846 2002-12-31 Bradley Bell <btb@icculus.org>
2848 * main/gamemine.c: simplified warning msg
2850 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2852 * main/render.h: fix compiler warning
2854 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2856 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2858 2002-12-24 Bradley Bell <btb@icculus.org>
2860 * main/mission.c: fixes an infinite loop which was caused by d2x
2861 thinking d2demo was a descent 1 mission
2863 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2865 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2867 2002-12-24 Bradley Bell <btb@icculus.org>
2869 * main/render.c: comments
2871 2002-10-30 Bradley Bell <btb@icculus.org>
2873 * main/inferno.c: add help for -hogdir option
2875 * main/inferno.c: added -hogdir option
2877 2002-10-28 Bradley Bell <btb@icculus.org>
2879 * main/: inferno.c, menu.c: enabled Vertigo displays
2881 * include/3d.h: typo
2883 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2885 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2886 main/netmisc.c, main/network.c: simplify and eliminate redundant
2889 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2891 * maths/fixc.c: fix infinite loop in quad_sqrt.
2893 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2894 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2896 2002-10-12 Bradley Bell <btb@icculus.org>
2898 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2900 2002-10-11 Bradley Bell <btb@icculus.org>
2902 * main/hud.c: make hud_message work correctly
2904 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2907 * main/network.c: formatting, small fixes
2909 2002-10-10 Bradley Bell <btb@icculus.org>
2911 * main/netmisc.h: no swap_object for little-endian
2913 * main/: netmisc.h, network.c: use macros to simplify network
2916 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2919 * main/inferno.c: enable loading screen for mac shareware with
2922 * main/netmisc.c: whitespace
2924 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2927 * main/hud.c: whitespace
2929 * configure.ac: remove shareware build, add macdata build
2931 * main/songs.c: whitespace
2933 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2934 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2937 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2940 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2942 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2943 comments, formatting, etc.
2945 * iff/iff.c: fix bigendian iff loading.
2947 2002-10-03 Bradley Bell <btb@icculus.org>
2949 * utilities/txb2tex.c: typo
2951 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2952 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2955 * arch/sdl/mouse.c: whitespace
2957 2002-09-19 Bradley Bell <btb@icculus.org>
2959 * main/kconfig.c: fix a oops, add old logs
2961 * main/kconfig.c: support for >3 mouse buttons
2963 2002-09-18 Bradley Bell <btb@icculus.org>
2965 * include/gr.h: fix palette swap define
2967 2002-09-14 Bradley Bell <btb@icculus.org>
2969 * main/titles.c: load hires briefing screen if lores doesn't exist
2970 (i.e. vertigo) and MenuHires=0
2972 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2974 * main/: multi.h, network.h: pack some structures for ipx
2977 2002-09-14 Bradley Bell <btb@icculus.org>
2979 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2980 and load_endlevel_data() to expect newline-terminated strings, fix
2981 load_game_data to read null-terminated string for
2984 2002-09-07 Bradley Bell <btb@icculus.org>
2986 * main/newmenu.c: added error message
2988 * main/menu.h: enable -nohires with mac shareware
2990 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2992 * 2d/font.c: enable 0/255 palette swap for fonts
2994 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2997 * 2d/2dsline.c: fix ogl blooper
2999 2002-09-05 Bradley Bell <btb@icculus.org>
3001 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3004 * include/strutil.h: need string.h for strcasecmp
3006 * include/rle.h: okay, maybe it needs to be this way
3008 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3010 * 2d/scalec.c: more stuff from d2src
3012 * 2d/rle.c: more stuff from d2src, formatting
3014 * 2d/font.c: useless cruft
3016 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3018 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3021 2002-09-04 Bradley Bell <btb@icculus.org>
3023 * include/grdef.h: fix compiler warnings
3025 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3027 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3030 * main/game.c: we want the mac ibitblt for everything but dos and
3033 * main/texmerge.c: these routines are in tmerge.c
3035 * main/credits.c: enable credits for mac and oem data
3037 * main/bm.c: use either exit.ham or exit.pofs
3039 * include/ibitblt.h: enable some more code from d2src
3041 * include/gr.h: enable mac ubitblt_double
3043 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3045 * include/grdef.h: moved some inline asm from linear.h
3047 * 2d/ibitblt.c: brought in line with original d2 version
3049 * 2d/bitblt.c: reverted to original d2 version of this file, then
3050 added d1x enhancements
3052 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3054 * 2d/linear.h: moved these back to their original locations
3057 * main/mveplay.c: close some memory holes, speed up palette loading
3059 * main/movie.c: added fullscreen toggle while playing movies
3061 * main/inferno.c: comment out -superhires help text (always on)
3063 * include/timer.h: added approx_fsec_to_usec macro
3065 * arch/sdl/joy.c: fix compiler warning
3067 2002-09-01 Bradley Bell <btb@icculus.org>
3069 * main/network.c: oops
3071 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3073 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3074 timer_get_fixed_seconds
3078 2002-08-31 Bradley Bell <btb@icculus.org>
3080 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3083 * main/multi.h: network endian stuff
3085 * 2d/font.c, include/gr.h: fast file i/o for font headers
3087 * arch/win32/arch_ip.cpp: unused file
3089 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3090 bigendian networking fixes
3092 * main/menu.c: make net menu more accurate, also make superhires
3095 * include/pstypes.h: better to have __pack__ all the time, I think.
3096 needed for networking, e.g.
3098 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3101 * arch/win32/Makefile.am: unused file
3105 2002-08-30 Bradley Bell <btb@icculus.org>
3107 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3109 * main/: newmenu.h, titles.c: formatting
3111 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3112 main/multi.h: networking works, finally
3114 * TODO: added TODO file
3116 * arch/linux/arch_ip.cpp: unused fine
3118 * README: network sorta working
3120 * main/: Makefile.am, multi.c, network.c, network.h: more
3123 * main/menu.c: load builtin mission correctly
3125 * main/inferno.c: documentation
3127 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3130 * main/Makefile.mveplay: don't need no more
3132 2002-08-29 Bradley Bell <btb@icculus.org>
3134 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3135 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3136 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3139 * include/ipx_drv.h: more network fixing
3141 * arch/linux/include/ipx_drv.h: more network fixing
3143 * include/ipx.h: formatting
3145 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3147 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3148 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3149 main/inferno.c: fixed networking fuck-up?
3151 * Makefile.am: moved mingw info to README
3153 * README, mingw32.txt: moved mingw info to README
3155 2002-08-27 Bradley Bell <btb@icculus.org>
3157 * utilities/mvlextract.c: allow specifying file to extract
3159 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3162 * utilities/hogextract.c: allow specifying file to extract
3164 * main/mission.c: Have to get mission_num _after_ promoting...
3166 * main/: gameseq.c, titles.c: beginning d1 briefing support
3168 * descent.msn: beginning d1 briefing support
3170 * main/: titles.c, titles.h: d1-style mission briefings
3172 * main/piggy.h: whitespace
3174 * main/movie.c: beginning robot movie support, fall back on lo/hi
3175 res if hi/lo not available
3177 * main/mission.c: added Builtin_mission_num for builtin mission,
3178 D1Hogdir, d1-style mission briefings
3180 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3183 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3184 (for d1 missions that need d1 data)
3186 * 2d/ibitblt.c: whitespace
3188 2002-08-26 Bradley Bell <btb@icculus.org>
3190 * utilities/mvlcreate.c: oops
3192 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3195 * utilities/hogextract.c: added [v]iew option
3197 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3199 * main/titles.c: fix writable string, disable DumbAdjust thing
3201 * main/polyobj.h: whitespace
3203 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3206 * main/movie.c: read movies from AltHogDir, other fixes
3208 * main/: mission.c, mission.h: fix bug w/mission filename
3210 * main/gameseq.c: comments
3212 * main/digi.h: whitespace n stuff
3214 * include/mve_audio.h: added audio flag macros
3216 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3221 2002-08-23 Bradley Bell <btb@icculus.org>
3223 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3226 * Makefile.am: remove d2demo.mn2
3228 * cfile/cfile.c, include/cfile.h: add cfile_size function
3230 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3231 eliminate need for .mn2 files for oem and demo
3233 2002-08-22 Bradley Bell <btb@icculus.org>
3235 * main/bm.c: fix for vertigo
3237 * main/menu.h: make OEM menu pcx available
3239 * 2d/rle.c: merge with original d2 file
3241 * Makefile.am, configure.ac: let mission files get installed by
3244 2002-08-17 Bradley Bell <btb@icculus.org>
3246 * configure.ac: make FAST_FILE_IO the default on little-endian
3249 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3251 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3254 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3256 * main/: game.c, menu.c, mission.c: promote builtin missions.
3258 2002-08-15 Bradley Bell <btb@icculus.org>
3260 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3261 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3263 * utilities/.cvsignore: added cvsignore
3265 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3268 * main/piggy.c: mac data file loading
3270 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3271 transparency and swap 0/255 correctly for mac data files
3273 2002-08-13 Bradley Bell <btb@icculus.org>
3275 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3276 to utilities to avoid conflict with c++ std lib <utility>
3278 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3279 txt2txb.c: moved utility to utilities to avoid conflict with c++
3282 * Makefile.am, configure.ac: add utilities
3284 2002-08-09 Bradley Bell <btb@icculus.org>
3286 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3289 2002-08-08 Bradley Bell <btb@icculus.org>
3291 * main/inferno.c: comments
3293 * main/: newmenu.c, songs.c: mac demo datafile support
3295 * installation.txt: update
3297 * main/gamesave.c: use lowercase for consistency
3299 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3300 models for other than d2demo
3302 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3304 * main/gamemine.c: formatting, better d1 texture conversion
3306 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3307 main/mission.h: recognize .msn mission files.
3309 2002-08-07 Bradley Bell <btb@icculus.org>
3311 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3312 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3313 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3314 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3315 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3316 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3319 2002-08-06 Bradley Bell <btb@icculus.org>
3321 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3323 * main/Makefile.am: formatting
3325 * 2d/font.c: make gr_remap_font just reload the whole thing
3327 * configure.ac: formatting
3329 * Makefile.am: added d2demo.mn2
3331 * d2demo.mn2: mission file for shareware
3333 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3334 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3336 * main/sounds.h: shareware stuff, whitespace
3338 * main/: polyobj.c, polyobj.h: more fast i/o macros
3340 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3343 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3344 endlevel stuff to non-shareware, allow movies/endlevel for
3347 * main/cntrlcen.c: typo
3349 * main/bm.h: use global Piggy_hamfile_version
3351 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3352 macros, use global Piggy_hamfile_version
3354 * main/Makefile.am: terrain and movie stuff always used now
3356 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3359 * main/: gamemine.c, gamesave.c: load DMB levels
3361 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3362 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3364 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3366 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3368 2002-08-04 Bradley Bell <btb@icculus.org>
3370 * main/inferno.c: shareware stuff, formatting
3372 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3374 * arch/sdl/gr.c: don't need to set mode in gr_init
3376 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3378 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3381 * Makefile.am, descent.mn2: added mission file for descent 1
3383 2002-08-02 Bradley Bell <btb@icculus.org>
3385 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3386 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3387 main/piggy.h, misc/error.c: junk
3389 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3390 render.h, scores.c, scores.h, terrain.c: shareware stuff
3392 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3393 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3394 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3395 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3396 main/weapon.c, main/weapon.h: fast i/o macros
3398 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3400 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3401 main/gamemine.h, main/gamesave.c: load d1 levels
3403 2002-07-30 Bradley Bell <btb@icculus.org>
3405 * configure.ac: oops
3407 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3410 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3411 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3412 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3413 main/piggy.c, main/titles.c: support shareware datafiles!
3415 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3416 piggy.c: SHAREWARE fixes
3418 2002-07-29 Bradley Bell <btb@icculus.org>
3420 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3421 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3422 misc/fileutil.c: Portability - OS X support
3424 2002-07-27 Bradley Bell <btb@icculus.org>
3426 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3427 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3428 segment.h: portability
3430 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3431 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3432 main/wall.h: portabilization
3434 * 2d/font.c, include/gr.h: portability
3436 2002-07-26 Bradley Bell <btb@icculus.org>
3438 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3440 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3442 * main/player.c: foo
3444 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3446 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3447 misc/fileutil.h: portable file i/o utils
3449 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3450 writable string anymore... / formatting
3452 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3453 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3454 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3455 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3456 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3457 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3458 portable-izing file loading routines
3460 2002-07-24 Bradley Bell <btb@icculus.org>
3462 * main/mveplay.c: correctly play files with 16bit uncompressed
3463 audio, mem checking, etc
3465 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3468 2002-07-23 Bradley Bell <btb@icculus.org>
3470 * misc/Makefile.am: unused file
3472 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3473 main/sounds.h: remove experimental nmovie stuff
3475 * main/movie.c: add some debugging output
3477 2002-07-22 Bradley Bell <btb@icculus.org>
3479 * main/: console.c, state.c: simplified header
3481 * main/movie.c: enable mveplay audio
3483 * main/old/movie.c: moved to main/
3485 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3486 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3487 main/mvelib.c, main/mveplay.c: initial movie support
3489 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3490 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3491 include/ogl_init.h, include/pstypes.h, main/console.c,
3492 main/state.c, mem/mem.c: OS X stuff
3494 * configure.ac: OS X and movie stuff
3496 2002-07-19 Bradley Bell <btb@icculus.org>
3498 * compilerdefs.txt: OSX defs
3500 2002-07-18 Bradley Bell <btb@icculus.org>
3502 * main/inferno.c: use simpler rcs tags
3504 * autogen.sh: keep Changelog in cvs (and use --accum)
3506 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3507 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3508 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3509 main/songs.c: changed cdrom->rbaudio
3511 * include/rbaudio.h: moved to /include
3513 2002-07-17 Bradley Bell <btb@icculus.org>
3515 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3516 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3517 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3518 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3519 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3520 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3521 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3522 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3523 3d/setup.c: use simpler rcs tags
3528 2002-07-17 Bradley Bell <btb@icculus.org>
3530 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3532 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3534 * debian/rules: don't need readme's
3536 * debian/rules: move d1x license to COPYING, license clarifications
3538 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3539 license to COPYING, license clarifications
3541 * debian/rules: fix debian docs
3543 * debian/rules: fix debian manpages
3545 * debian/d2x-sdl.menu: fix debian menu
3547 * debian/rules: link to undocumented man page for debs
3549 * Makefile.am, configure.ac, debian/control, debian/copyright,
3550 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3551 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3552 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3555 2002-07-16 Bradley Bell <btb@icculus.org>
3557 * debian/: rules, changelog.in: deb stuff
3559 * configure.ac: cleaner nasm detection
3561 * debian/: changelog.in, control, rules: deb stuff
3563 * README, installation.txt: typos, stuff
3565 * configure.ac: better #defines
3567 * configure.ac: whitespace
3569 * configure.ac: better documentation
3571 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3572 SDL_JOYSTICK not needed
3574 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3576 * configure.ac: need higher SDL for joystick
3578 * debian/: control, rules: deb stuff
3580 * arch/sdl/joy.c: old junk
3582 * Makefile.am, configure.ac: automake updates
3584 * main/: inferno.c, text.c: don't use althogdir on non-unix
3586 * configure.ac: more autoconf updates
3588 * misc/strutil.c: better strrev
3590 * main/inferno.c: need limits.h on mingw also
3592 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3595 2002-04-19 Bradley Bell <btb@icculus.org>
3597 * main/network.c: let hoard.ham be a cfile
3599 * main/text.c: better error message when hog not found
3603 2002-03-23 Bradley Bell <btb@icculus.org>
3605 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3606 arch/sdl/Makefile.am: Use SDL joystick automatically
3608 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3610 2002-03-05 Bradley Bell <btb@icculus.org>
3612 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3615 2002-02-23 Bradley Bell <btb@icculus.org>
3617 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3619 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3620 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3621 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3622 main/editor/Makefile.am: moved includes to include
3624 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3626 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3627 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3628 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3631 * main/game.c: disabled cockpit for OGL, formatting
3633 * 2d/ibitblt.c: formatting
3635 2002-02-16 Bradley Bell <btb@icculus.org>
3637 * include/oldsdl.h: check for older macros
3639 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3640 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3641 allow older sdl versions
3643 2002-02-15 Bradley Bell <btb@icculus.org>
3645 * main/: automap.c, automap.h, inferno.c: automap resolution now
3648 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3650 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3651 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3652 win32/include/key_arch.h: never mind - that would be pointless
3654 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3655 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3656 win32/include/key_arch.h: copied files from d1x
3658 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3659 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3661 * main/multipow.c: need conf.h
3663 * arch/win32/Makefile.am: new file
3665 * include/pstypes.h: added u_int16_t (needed in base_ip)
3667 * arch/win32/arch_ip.cpp: copied from d1x
3669 2002-02-14 Bradley Bell <btb@icculus.org>
3671 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3673 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3674 main/netlist.c: Added hotkeys to toggle fullscreen mode
3676 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3677 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3679 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3680 reorder.h: Lotsa networking stuff from d1x
3682 2002-02-13 Bradley Bell <btb@icculus.org>
3684 * include/gr.h, main/game.c: Fullscreen toggle stuff
3686 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3689 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3690 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3693 2002-02-11 Bradley Bell <btb@icculus.org>
3695 * main/bm.c: use portable loader if bigendian
3697 * include/pstypes.h: don't define bool for c++
3699 * include/cfile.h: extern AltHogDir stuff
3701 * include/byteswap.h: use WORDS_BIGENDIAN
3703 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3705 * main/vers_id.h: added D2X_IVER
3707 * misc/args.c: don't use d1x.ini
3709 * Makefile.am: rpm stuff
3711 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3714 2002-02-09 Bradley Bell <btb@icculus.org>
3716 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3718 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3720 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3723 2002-02-06 Bradley Bell <btb@icculus.org>
3725 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3726 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3727 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3729 * debian/: changelog.in, control, copyright, d2x-gl.files,
3730 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3734 2002-02-02 Bradley Bell <btb@icculus.org>
3736 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3738 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3739 Enabled RELEASE option
3741 2002-01-31 Bradley Bell <btb@icculus.org>
3743 * Makefile.am, configure.ac: specify prerequisite versions of
3744 autoconf and automake
3746 2002-01-29 Bradley Bell <btb@icculus.org>
3748 * main/mission.c: RCS header added
3750 * main/inferno.c: update copyright date
3752 * main/mission.c: allow missions to be in AltHogDir
3754 * configure.ac: Display results of configure
3756 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3759 2002-01-28 Bradley Bell <btb@icculus.org>
3761 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3762 Data files now go in DATADIR/games/d2x, user files now go in
3765 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3767 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3768 files now go in ~/.d2x
3770 2002-01-24 Bradley Bell <btb@icculus.org>
3772 * configure.ac: fix nasm not found error message
3774 2002-01-18 Bradley Bell <btb@icculus.org>
3776 * configure.in: getting rid of old configure.in
3778 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3779 main/movie.c: Movie playing kludgey stuff
3781 * misc/args.c: formatting
3783 * main/inferno.c: allow -h for help
3785 * include/error.h: don't die on int3, unless -debug given
3787 * mingw32.txt: more stuff
3789 2001-12-29 Bradley Bell <btb@icculus.org>
3791 * Makefile.am: Got rid of thinking.txt
3793 * main/inferno.c: document -nomovies option
3795 2001-12-28 Bradley Bell <btb@icculus.org>
3797 * main/titles.c: formatting, put some code into place for rendering
3798 of robots during briefings
3800 2001-12-27 Bradley Bell <btb@icculus.org>
3804 2001-12-23 Craig Hadady <chadady@iglou.com>
3806 * 2d/rle.c: fixed bug in dummy array.
3808 2001-12-03 Bradley Bell <btb@icculus.org>
3810 * arch/sdl/init.c: fix formatting
3812 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3813 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3814 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3815 and sdl joystick stuff
3817 2001-11-30 Bradley Bell <btb@icculus.org>
3819 * thinking.txt: not needed
3821 2001-11-27 Bradley Bell <btb@icculus.org>
3823 * cygconf, mingw32.txt: use sdl from source on cygwin
3825 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3826 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3827 SDL_CFLAGS to CFLAGS
3829 2001-11-27 Bradley Bell <btb@icculus.org>
3833 2001-11-14 Bradley Bell <btb@icculus.org>
3835 * texmap/scanline.c: use optimization flags as texmap default
3837 * NEWS: mouse wheel, etc
3839 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3840 wheel to emulate 3rd axis
3842 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3844 * include/error.h: kludge to ungrab mouse when we hit an int3
3846 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3847 __ENV_MSDOS__ to __MSDOS__
3849 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3852 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3855 * arch/sdl/digi.c: implemented digi_set_volume
3857 * include/grdef.h, main/config.c, misc/d_io.c: change
3858 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3860 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3861 main/piggy.c: use MAKE_SIG
3863 * installation.txt: update
3865 * configure.ac: new file
3867 * arch/sdl/joydefs.c: #include pstypes.h
3869 * arch/sdl/init.c: SDL joystick stuff
3871 * acconfig.h: adjust MINGW defines
3873 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3874 controls menu now works
3876 2001-11-13 Bradley Bell <btb@icculus.org>
3878 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3881 * Makefile.am: New file
3883 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3886 * compilerdefs.txt: New file
3888 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3890 2001-11-12 Bradley Bell <btb@icculus.org>
3892 * main/playsave.c: load player files regardless of byte order of
3895 2001-11-11 Bradley Bell <btb@icculus.org>
3897 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3900 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3902 * NEWS: GL savegame thumbnails
3904 * acconfig.h, configure.in: make option for NMOVIES, default to off
3906 2001-11-09 Bradley Bell <btb@icculus.org>
3908 * main/state.c: Enabled savegame thumbnails under OpenGL
3910 * unused/pa_null/pa_enabl.h: remove duplicate header
3912 * misc/args.c: use d2x.ini for option file
3914 * mem/mem.c: Move mem_realloc inside the ifdef
3916 * main/menu.c: fix 640x400 menu text
3918 * main/inferno.c: added documentation
3920 * main/endlevel.c: fix warnings
3922 * arch/ogl/gr.c: Get rid of gl spew
3924 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3926 * acconfig.h: Define __SDL__ for mingw
3928 2001-11-08 Bradley Bell <btb@icculus.org>
3930 * 2d/font.c: free OGL font data when rereading
3932 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3933 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3934 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3935 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3936 main/weapon.h: Enabled shareware build, endlevel flythrough
3939 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3940 of use for shareware build
3942 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3945 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3947 2001-11-05 Bradley Bell <btb@icculus.org>
3949 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3952 * include/3d.h: Add comment
3954 2001-11-04 Bradley Bell <btb@icculus.org>
3956 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3959 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3962 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3964 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3965 main/hudmsg.h: Enable d1x-style hud_message
3967 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3969 * 2d/font.c: re-init ogl fonts after remapping colors.
3971 2001-11-02 Bradley Bell <btb@icculus.org>
3973 * misc/Makefile.am: remove byteswap.h (duplicate header)
3975 * 2d/font.c: fixed gr_remap_font, minor stuff
3977 * configure.in: take out -O2 if doing debug build
3979 * main/bm.c: formatting
3981 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3983 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3984 macros, get rid of functions
3986 2001-11-01 Bradley Bell <btb@icculus.org>
3988 * misc/byteswap.h: removed duplicate header
3990 2001-10-31 Bradley Bell <btb@icculus.org>
3992 * NEWS, main/automap.c: automap works in opengl
3994 * NEWS, configure.in: Added news
3996 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3998 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4000 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4001 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4002 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4004 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4006 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4008 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4009 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4011 2001-10-27 Bradley Bell <btb@icculus.org>
4013 * main/inferno.c: added some documentation
4015 2001-10-25 Bradley Bell <btb@icculus.org>
4017 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4020 * Makefile.am, configure.in, arch/Makefile.am,
4021 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4022 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4023 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4024 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4025 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4026 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4027 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4028 it's ugly, but It'll be easier to sync with d1x.
4030 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4031 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4032 main/editor/Makefile.am: attempt at support for editor, makefile
4035 * misc/d_delay.c: formatting fix
4037 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4038 tmappent.S, tmapppro.S: adding support for runtime selection of
4041 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4042 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4043 including multi.h and network.h, fix backslashes, fix compiler
4046 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4047 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4048 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4049 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4050 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4051 including multi.h and network.h, fix backslashes
4053 * include/pstypes.h: added typedef for u_int64_t on mingw
4055 * include/3d.h: added prototype for g3_uninit_polygon_model
4057 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4059 2001-10-24 Bradley Bell <btb@icculus.org>
4061 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4062 arch subdirs, as in d1x.
4064 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4065 earlier style until i understand automake 1.5 better. remove input
4068 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4069 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4070 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4071 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4072 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4073 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4074 Moved input stuff to arch subdirs, as in d1x.
4076 * NEWS, configure.in: blah blah
4078 2001-10-23 Bradley Bell <btb@icculus.org>
4080 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4082 * texmap/tmapppro.S: no need for #include <conf.h> here
4084 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4087 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4088 file. RCS header added
4090 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4091 #ifdef'ing out the whole file. RCS header added
4093 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4094 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4095 fixes. Now works with automake 1.5 and autoconf 2.52.
4096 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4097 mingw (-grabmouse now works on win32).
4099 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4100 These don't belong in cvs
4104 2001-10-20 Bradley Bell <btb@icculus.org>
4106 * 2d/font.c: Don't free unused variables...
4108 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4111 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4112 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4113 main/Makefile.am: make dist more sensible
4115 * Makefile.am: Kludge for linking on mingw
4117 2001-10-19 Bradley Bell <btb@icculus.org>
4119 * Makefile.am, configure.in, arch/win32/Makefile.am,
4120 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4122 * include/ipx_drv.h: Check for __MINGW32__
4124 * include/i86.h: Imported from d1x
4126 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4128 * arch/dos/modex.asm: Fixed %include
4130 * main/console.c: RCS headers added
4132 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4135 * Makefile.am, main/Makefile.am: Moved final link to top-level
4136 directory instead of main/
4138 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4139 __ENV_LINUX__ to __linux__
4141 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4142 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4143 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4144 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4145 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4146 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4147 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4148 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4149 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4150 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4153 * configure.in: add --enable-xploader, support arch/linux subdir,
4156 * main/inferno.c: conditionalize conf.h
4158 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4160 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4161 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4162 misc/fileutil.h: Partial application of linux/alpha patch.
4164 2001-10-19 Bradley Bell <btb@icculus.org>
4166 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4167 networking in line with d1x, moved some arch/linux_* stuff to
4170 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4171 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4172 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4173 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4176 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4177 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4178 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4179 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4180 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4181 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4182 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4183 linux/include/ukali.h: Brought linux networking in line with d1x,
4184 moved some arch/linux_* stuff to arch/linux/*
4186 * include/ipx_drv.h: Imported from d1x
4188 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4190 * main/ipx_drv.c: Imported from d1x
4192 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4193 main/network.h, main/Makefile.am: Trying to get network working on
4196 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4197 main/Makefile.am: build fixes
4199 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4200 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4201 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4202 starting to get net working.
4204 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4205 conditionalized min,max macros
4207 2001-10-18 Bradley Bell <btb@icculus.org>
4209 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4210 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4211 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4212 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4215 * 2d/2dsline.c: RCS headers added/changed
4217 * configure.in: fix NASMFLAGS bug
4219 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4222 2001-10-17 Bradley Bell <btb@icculus.org>
4224 * NEWS: Fixed the invulnerable robots bug!
4226 * main/collide.c: Fixed the invulnerable robots bug!
4228 2001-10-14 Bradley Bell <btb@icculus.org>
4230 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4233 2001-10-13 Bradley Bell <btb@icculus.org>
4235 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4236 arch/Makefile.am, arch/dos/Makefile.am,
4237 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4238 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4239 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4240 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4241 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4242 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4243 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4244 arch/win32/include/Makefile.am, iff/Makefile.am,
4245 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4246 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4247 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4248 unused/bios/Makefile.am, unused/lib/Makefile.am,
4249 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4250 unused/ui/Makefile.am, unused/vga/Makefile.am,
4251 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4252 automake stuff from "inert" subdirs. And there was much rejoicing.
4254 * Makefile.am, NEWS, configure.in: Stuff
4256 * ChangeLog: removing auto-generated file
4258 * cygconf: Added instructions for mingw32 build
4260 * Makefile.am: renamed INSTALL to installation.txt
4262 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4264 * mingw32.txt: Added instructions for mingw32 build
4266 * configure.in: Enable assembly under mingw32
4268 2001-10-12 Bradley Bell <btb@icculus.org>
4270 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4272 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4273 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4274 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4275 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4276 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4277 to __DJGPP__, since it's built-in.
4279 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4281 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4282 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4286 2001-10-12 Bradley Bell <btb@icculus.org>
4288 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4290 * Makefile.am: make sure cygconf gets archived
4292 * configure.in: Increment version number in preparation for release
4294 * configure.in: Fix detection of opengl
4296 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4297 cygconf, arch/Makefile.am, arch/include/joy.h,
4298 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4299 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4300 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4301 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4302 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4303 Vastly improved compilability.
4305 2001-10-11 Bradley Bell <btb@icculus.org>
4307 * Makefile.am: Added macros/sdl.m4
4309 * autogen.sh: Added macros/sdl.m4
4311 2001-10-09 Bradley Bell <btb@icculus.org>
4313 * main/vers_id.h: Added DESCENT_VERSION constant
4315 * main/inferno.c: Added command-line help.
4317 * include/ogl_init.h: opengl improvments (following d1x changes)
4319 2001-10-07 Bradley Bell <btb@icculus.org>
4321 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4322 arch/ogl/Makefile.am: Remove duplicate headers.
4324 2001-08-02 Thimo Neubauer <thimo@debian.org>
4326 * mem/mem.c: totally crippled the memory manager because it does
4327 not make sense for non-DOS-systems and it would have been too
4328 complicated to get it 64bit clean
4330 2001-06-19 Bradley Bell <btb@icculus.org>
4332 * cvshowto.txt: updated anonymous password
4334 2001-02-08 Bradley Bell <btb@icculus.org>
4336 * COPYING, license.txt: Added d1x license
4338 2001-02-01 Bradley Bell <btb@icculus.org>
4340 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4342 2001-01-31 Bradley Bell <btb@icculus.org>
4344 * configure.in, arch/include/mouse.h, include/pstypes.h,
4345 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4347 * main/polyobj.c: fix typo
4349 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4350 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4351 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4352 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4353 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4354 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4355 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4356 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4357 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4358 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4359 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4360 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4361 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4362 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4363 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4364 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4365 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4366 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4367 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4368 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4369 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4370 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4371 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4372 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4373 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4374 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4377 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4378 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4379 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4380 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4383 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4386 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4387 cross-compiling, and cygwin fixes
4389 2001-01-30 Bradley Bell <btb@icculus.org>
4391 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4392 include/pstypes.h, include/strutil.h, main/Makefile.am,
4393 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4394 needs --without-assembler and --without-network to compile
4396 2001-01-29 Bradley Bell <btb@icculus.org>
4398 * configure.in, main/Makefile.am: Fixes to build system
4400 * main/kconfig.c: fix for non-linux joysticks
4402 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4403 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4404 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4405 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4406 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4407 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4408 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4409 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4410 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4411 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4413 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4414 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4415 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4416 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4417 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4418 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4421 * arch/dos/include/joy.h, arch/dos/include/key.h,
4422 arch/dos/include/mouse.h: Unified input headers.
4424 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4426 2001-01-28 Bradley Bell <btb@icculus.org>
4428 * conf.h.in, configure.in, arch/Makefile.am,
4429 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4430 arch/include/key.h, main/Makefile.am: More header unification...
4432 * main/newdemo.c: Added <ctype.h>
4434 * arch/include/event.h, arch/include/joy.h: unified input headers.
4436 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4437 OpenGL now uses SDL-GL instead of gii
4439 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4441 2001-01-25 Bradley Bell <btb@icculus.org>
4443 * autogen.sh: use "set -e" so execution stops if something goes
4446 2001-01-24 Bradley Bell <btb@icculus.org>
4450 * Makefile.am: Add ChangeLog to dist
4454 2001-01-24 Bradley Bell <btb@icculus.org>
4456 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4458 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4459 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4462 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4463 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4464 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4465 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4466 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4467 arch/Makefile.am, arch/dos/Makefile.am,
4468 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4469 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4470 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4471 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4472 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4473 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4474 unused/Makefile.am, unused/bios/Makefile.am,
4475 unused/lib/Makefile.am, unused/novga/Makefile.am,
4476 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4477 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4478 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4479 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4480 make dist, VPATH builds, ...
4482 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4483 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4484 arch/dos/Makefile.in, arch/linux/Makefile.in,
4485 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4486 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4487 misc/Makefile.in, texmap/Makefile.in: cruft removal
4489 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4492 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4494 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4496 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4499 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4500 added -grabmouse option
4502 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4503 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4504 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4505 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4506 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4507 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4508 main/songs.c, misc/args.c: changed args_find to FindArg
4510 2001-01-22 Bradley Bell <btb@icculus.org>
4512 * configure, main/Makefile.am, main/Makefile.in: configuration
4515 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4516 fix compiler warnings w/opengl
4518 * include/console.h: ggi support
4520 * arch/linux_init.c: svgalib support
4522 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4523 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4524 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4525 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4526 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4527 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4530 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4532 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4533 main/render.c: fix warnings and enable NDEBUG *
4534 arch/svgalib_init.c: svgalib support
4536 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4538 * main/kconfig.c: joystick support
4540 2001-01-21 Bradley Bell <btb@icculus.org>
4542 * cvshowto.txt: new file, taken from d1x webpage
4544 * AUTHORS, README: Taking over as maintainer of d2x
4546 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4548 2001-01-20 Bradley Bell <btb@icculus.org>
4550 * configure, configure.in: Turned -Werror back off by default
4552 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4553 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4554 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4555 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4556 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4557 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4558 main/laser.c, main/multi.c, main/network.c, main/network.h,
4559 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4560 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4561 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4562 warnings, for non-OpenGL on linux, anyway...
4564 2001-01-19 Bradley Bell <btb@icculus.org>
4566 * copying: remove duplicate file
4568 * Import of d2x-0.0.9-pre1
4570 * Import of d2x-0.0.8