1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
4 dynamically find and load the OpenGL library on carbon
5 * main/editor/macro.c: use physfs instead of non-existing cflib.h
6 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
7 * main/editor/medwall.c: include cntrlcen.h
8 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
9 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
10 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
11 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
12 * ui/number.c: s/inputbox/Inputbox/
13 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
14 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
15 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
16 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
17 main/gamesave.c: s/128/PATH_MAX
18 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
19 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
20 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
21 mouse_set_limits and mouse_set_pos (we don't want to limit user)
22 * ui/menubar.c: specify int type for state2_alt_down
24 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
26 * 2d/font.c: fix bug #2167: some characters would not display because
27 of signed/unsigned errors
28 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
29 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
30 gauge when appropriate
31 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
32 all functions in kfuncs.c to return int instead of void
33 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
34 disable old hostage system in editor (d2 is simpler in this regard)
35 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
36 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
37 * main/editor/centers.c: change curseg2p to Curseg2p
38 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
39 * main/editor/macro.c: remove unused variable "length"
40 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
41 * main/editor/medmisc.c: Pass both arguments to render_frame
42 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
43 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
44 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
45 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
46 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
47 instead of d1-style mem.h and types.h
48 * main/editor/texpage.c: do texture replacement for any mission
49 * main/editor/medwall.c: add prototype for create_removable_wall
50 * main/editor/medrobot.c: don't try to set the removed follow_path
52 2005-01-23 Jason Owen <shannara256@yahoo.com>
54 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
55 may crash printf if the list of extensions is huge
57 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
59 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
60 only on last level of built-in mission.
61 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
63 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
64 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
65 buffers (speeding it up), and use cfopen instead of
66 PHYSFS_openRead/PHYSFS_openWrite where appropriate
67 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
68 sure nocfile.h and cfile.h are never both included
70 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
72 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
73 fix bug #1676 (filling up of OLG texture list)
75 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
77 * main/state.c: fix problems with copying/deleting save files
79 * main/automap.c: make automap fonts transparent.
81 2005-01-07 Bradley Bell <btb@icculus.org>
83 * main/menu.c: In Load Level, if there is no current mission,
86 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
88 * main/gameseq.c: Free polymodel data before reloading ham file.
90 * arch/ogl/gr.c: Implement fading in ogl_urect()
92 * main/gauges.c: Draw ship before shields in HUD.
94 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
96 * main/editor/centers.c: Use both ints with the robot producer
99 2004-12-23 Bradley Bell <btb@icculus.org>
101 * main/editor/centers.c, main/editor/editor.h,
102 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
103 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
104 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
107 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
109 * main/bmread.c: don't duplicate the period in the filename
111 * main/dumpmine.c: Add function prototypes to remove warnings
113 * main/dumpmine.c, ui/window.c: Specify that two functions return
116 * main/editor/autosave.c, main/editor/curves.c,
117 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
118 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
121 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
123 * main/editor/eobject.c, main/editor/kgame.c,
124 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
125 extra two parameters to get_seg_masks.
127 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
128 structs for mine saving functions
130 * main/inferno.c: Use PhysicsFS for making the hoard ham.
132 * main/bmread.c: add missing includes
134 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
136 * main/dumpmine.c: Fix type mismatches
138 2004-12-19 Bradley Bell <btb@icculus.org>
140 * ui/Makefile.am: fix ui Makefile.am
142 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
143 removeext, use it in ds_load instead of splitpath
145 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
147 * include/u_mem.h: prototype for strdup with MPW
149 * main/laser.c: abort weapon fire if unable to create object
151 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
152 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
153 unused/ui/icon.c: replace byte with sbyte
155 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
156 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
157 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
158 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
159 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
160 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
161 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
162 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
163 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
164 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
165 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
166 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
167 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
168 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
169 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
172 * ui/Makefile.am: added Makefile.am for ui
174 * main/editor/Makefile.am, main/editor/autosave.c,
175 main/editor/centers.c, main/editor/centers.h,
176 main/editor/curves.c, main/editor/eglobal.c,
177 main/editor/ehostage.c, main/editor/ehostage.h,
178 main/editor/elight.c, main/editor/eobject.c,
179 main/editor/eobject.h, main/editor/eswitch.c,
180 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
181 main/editor/group.c, main/editor/info.c, main/editor/info.h,
182 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
183 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
184 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
185 main/editor/ksegsel.c, main/editor/ksegsize.c,
186 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
187 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
188 main/editor/medlisp.h, main/editor/medmisc.c,
189 main/editor/medmisc.h, main/editor/medrobot.c,
190 main/editor/medrobot.h, main/editor/medsel.c,
191 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
192 main/editor/objpage.c, main/editor/objpage.h,
193 main/editor/seguvs.c, main/editor/texpage.c,
194 main/editor/texture.c: imported missing editor files from d1x
196 * main/Makefile.am: build dumpmine.c for editor
198 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
199 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
200 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
201 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
202 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
204 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
205 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
206 main/editor/eglobal.c, main/editor/ehostage.c,
207 main/editor/ehostage.h, main/editor/elight.c,
208 main/editor/eobject.c, main/editor/eobject.h,
209 main/editor/eswitch.c, main/editor/eswitch.h,
210 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
211 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
212 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
213 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
214 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
215 main/editor/ksegsel.c, main/editor/ksegsize.c,
216 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
217 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
218 main/editor/meddraw.h, main/editor/medlisp.h,
219 main/editor/medmisc.c, main/editor/medmisc.h,
220 main/editor/medrobot.c, main/editor/medrobot.h,
221 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
222 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
223 main/editor/objpage.h, main/editor/segment.c,
224 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
225 main/editor/texpage.h, main/editor/texture.c: Move old logs to
228 * main/editor/autosave.c main/editor/centers.c
229 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
230 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
231 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
232 main/editor/fixseg.c main/editor/func.c main/editor/group.c
233 main/editor/info.c main/editor/info.h main/editor/kbuild.c
234 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
235 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
236 main/editor/ksegmove.c main/editor/ksegsel.c
237 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
238 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
239 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
240 main/editor/medmisc.h main/editor/medrobot.c
241 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
242 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
243 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
244 main/editor/texpage.h main/editor/texture.c ui/barbox.c
245 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
246 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
247 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
248 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
249 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
250 conf.h in new editor files
252 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
254 * main/state.c: open autosave file for writing, not reading
256 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
257 main/state.c, main/state.h: added fast save
259 * main/gameseq.c, main/inferno.c: force gr_update() so screens
260 always show in OpenGL
262 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
264 * misc/strutil.c: Implement strdup for MPW
266 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
269 * misc/strutil.c: fix MPW compiler errors
271 * main/mission.c, main/mission.h: allocate mission filenames
274 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
276 * 2d/font.c: Initialise the dataptr member correctly.
278 * include/mono.h: Print only mildly interesting messages to
279 stderr.txt. (revert earlier carbon changes)
281 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
283 * include/physfsx.h: getRealPath uses the write directory if it
284 can't get the real directory
286 * D2X.make: remove misc/d_io.c
288 2004-12-03 Bradley Bell <btb@icculus.org>
290 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
291 pathname, ensure correct translation of path separators
293 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
295 * misc/strutil.c: fix stricmp and strnicmp
297 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
300 2004-12-02 Bradley Bell <btb@icculus.org>
302 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
303 I couldn't figure out why the previous code kept segfaulting under
306 * main/kconfig.c: disable call to reset_cockpit() which was
307 causing the "letterbox" bug
309 * main/inferno.c: don't die if title screens not found
311 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
313 * configure.ac: require PhysicsFS header and library
315 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
317 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
319 * D2X.make: fix build on Carbon by adding digiobj.c
321 * main/mission.c: set builtin_hogsize for non-built-in missions
323 * main/mission.c: pass individual mission around instead of whole list
325 * main/mission.c: remove mission list from global memory
327 2004-12-02 Bradley Bell <btb@icculus.org>
329 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
330 path separator gets added to hogdir
332 2004-12-01 Bradley Bell <btb@icculus.org>
334 * README, configure.ac, VisualC/d2x/d2x.dsp,
335 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
336 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
337 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
338 uses dynamic opengl loading
340 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
342 * arch/ogl/gr.c: make write_bmp use PhysicsFS
344 * include/args.h, misc/args.c: new AppendArgs function. This
345 separates the copying of the arguments passed to main() from the
346 reading of the arguments file
348 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
349 the flexible cfgets, Fix compiling issues in MPW.
351 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
352 reading into an int, so it's removed completely. PHYSFSX_getc was
353 removed, because it's only use in misc/strio.c was removed. Put
354 in PHYSFSX_getRealPath, which recognises platform-specific
355 separators and doesn't use snprintf (MPW doesn't have it). MPW
358 * main/inferno.c: Remove use of open_movie_file. Read the
359 arguments file from the base directory, if there is one. Set up
360 D2X's write directory, including replacing any tilde at the start
361 of the path (if there is one) with the string returned by
362 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
363 default is still ~/.d2x. Check if the write directory has to be
364 created. Read the arguments file in this write directory if there
365 is one. If there's still no write directory, set it to the base
366 directory. Won't set it to the current directory if this fails,
367 because of the issue of which character to use for which platform.
369 * main/playsave.c: Use PHYSFS_readSLE32 instead of
370 PHYSFS_readULE32 due to compiling issues in MPW. Use
371 cfile_read_short instead of PHYSFS_readULE16 because of both
372 compiling and endian issues. cfile_read_byte instead of
373 PHYSFSX_readU8. Write a dummy structure instead of seeking when
374 NETWORK isn't defined
376 * D2X.make: Don't compile cfile.c on Mac OS 9.
378 * README: add PhysicsFS to the required 'tools' in README, and
379 instructions for building in MPW.
381 * include/cfile.h: Make cfopen into an inline, where a read buffer
382 is set up. This speeds up loading significantly.
384 2004-12-01 Bradley Bell <btb@icculus.org>
386 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
387 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
390 * main/newmenu.c: fix player file deletion
392 * include/physfsx.h: fix statfs includes for OS X
394 * main/inferno.c, main/network.c: misc physfs conversions
396 * arch/linux/Makefile.am, arch/linux/findfile.c,
397 arch/win32/Makefile.am, arch/win32/findfile.c,
398 include/findfile.h, main/kludge.c, main/mission.c,
399 main/newmenu.c, main/piggy.c: get rid of findfile stuff
401 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
404 * main/state.c: improve savegame load/save
406 * main/movie.c: make -nomovies friendlier
408 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
410 * include/d_io.h, include/physfsx.h, main/inferno.c,
411 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
414 * main/scores.c: use physfs for scores file
416 * main/playsave.c: improve player loading
418 * main/movie.c: improve movie loading
420 * main/mission.c: improve mission loading
422 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
423 main/state.c: use physfs for savegames
425 * README: minor update
427 * main/newdemo.c: use physfs for demos
429 * include/physfsx.h: added PHYSFSX_rename function
431 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
432 physfs/rwops, add libmve callbacks
434 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
435 added physfsrwops stuff
437 * include/cfile.h: added cfile_close wrapper
439 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
442 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
445 * main/config.c: use physfs to read config file
447 * include/physfsx.h: added gets and puts functions
449 * include/cfile.h: correct seek return value
451 * main/config.c, main/playsave.c: use physfs to write
454 * include/physfsx.h: added my physfs extensions
456 * main/inferno.c: physfs initialization stuff
458 * configure.ac: add check for physfs lib
460 * include/cfile.h: made cfile into a wrapper for physfs
462 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
463 disabled althogdir stuff (shouldn't be needed w/physfs)
465 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
466 configure.ac: drop cfile stuff
468 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
470 * D2X.make: Don't use D2XFolder, because the userdir can now be
471 specified in Mac OS 9. Putting it in the source code folder is
472 more convenient. Turn debugging on. Don't compile old files,
473 compile new ones. Add the PhysicsFS library.
475 * iff/iff.c: Get rid of MIN redefinition.
477 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
478 MPW doesn't like switches of long longs
480 2004-11-30 Bradley Bell <btb@icculus.org>
482 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
483 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
484 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
485 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
486 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
487 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
488 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
490 2004-11-28 Bradley Bell <btb@icculus.org>
492 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
494 * arch/sdl/digi.c: use d2src system for persistent sounds
496 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
499 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
500 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
501 ripped object stuff out of digi.c, now using digiobj.c. get rid of
502 a bunch of kludges, sound should be more true to original game now
504 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
507 2004-11-27 Bradley Bell <btb@icculus.org>
509 * main/text.c, main/text.h, main/titles.c: added function to
510 properly decode multi-line strings
512 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
513 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
516 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
518 * main/inferno.c: enable logo screens for shareware/oem
520 2004-11-26 Bradley Bell <btb@icculus.org>
522 * main/mission.c, main/titles.c: fix d1 briefing glitches
524 * main/game.c: free up cpu by not calling timer_delay so many
525 times (fixes Bug 2034)
527 * main/gameseq.c: enable briefing screens for mac shareware
529 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
530 doesn't care if it draws offscreen, I guess)
532 * main/credits.c: reduce flickering in credits w/opengl
534 2004-11-25 Bradley Bell <btb@icculus.org>
536 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
537 garbage on windows for some reason.
539 * 2d/font.c: fixed opengl menu font bug, caused by doing
540 arithmetic on signed chars.
542 2004-11-23 Bradley Bell <btb@icculus.org>
544 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
546 2004-11-22 Bradley Bell <btb@icculus.org>
548 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
549 arch/linux/joystick.c, arch/linux/include/joystick.h,
550 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
551 arch use global variable joy_num_axes
553 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
555 * main/gamemine.c, main/piggy.c: compile again on older C compilers
557 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
559 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
560 Vertigo) missions, load add-on ham file at every load, not only the 1st
562 * main/bm.ch: fix bug where loading a hxm would affect other levels too
564 * main/fireball.c: don't Int3() every time explosions don't look best
566 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
568 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
570 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
572 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
574 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
576 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
578 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
579 shareware version of descent.hog. This is not yet bug-free
581 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
583 * main/network.c: fix crash introduced with previous change
585 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
587 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
588 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
589 make mission structre memory allocated
591 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
593 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
594 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
595 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
596 delete file compbit.h, move functionality to text.c, modify all
597 previous users of compbit.h to use existing function in text.h
599 * main/inferno.c: remove warning created by the fix for the cfgets
602 * main/bmread.c: add comment
604 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
606 * cfile/cfile.c: declare variable on top of block
608 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
609 main/multi.h, main/network.c: move mission list handling functionality
610 to mission.c, remove unnecessary load_mission calls in menu.c
612 * main/game.c: remove unnecessary build_mission_list call
614 * main/mission.c, main/mission.h: correct comments about anarchy-only
616 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
617 remove explicit uses of mission list
619 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
621 * libmve/mveplay.c: make it compile on Cygwin
623 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
625 * main/config.c: fix bug uncovered by having fgets cut off ending \n
627 * main/text.c: fix crash on Mac OS X, probably fix bug 738
629 * include/mono.h: add mprintf support for carbon (Mac OS 9)
631 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
633 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
634 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
635 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
636 information about the current mission, for easier code refactorisation.
638 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
640 * main/gamemine.c, main/piggy.c: fix bug 1675:
641 use better d2 textures if d1 hog is present but not loadable
643 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
645 * cfile/cfile.c: simplify, reduce number of global vars
647 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
649 * main/gameseg.c: fix bugfix of 2004-05-15
651 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
653 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
655 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
656 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
657 cfgets now always copies the terminating character to the dest buffer.
658 This fixes a bug that occured when reading cmd line args from d2x.ini
660 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
662 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
663 move more old change logs into ChangeLog-old
665 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
666 and Martin Schaffner <maschaffner@gmx.ch>
668 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
669 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
670 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
671 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
672 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
673 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
674 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
675 arch/include/joy.h, arch/win32/include/key.h
676 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
677 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
678 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
679 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
680 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
681 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
682 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
683 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
684 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
685 main/config.c, main/config.h, main/controls.c, main/controls.h
686 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
687 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
688 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
689 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
690 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
691 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
692 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
693 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
694 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
695 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
696 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
697 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
698 main/mission.c, main/mission.h, main/modem.h, main/morph.c
699 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
700 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
701 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
702 main/paging.c, main/paging.h, main/physics.c, main/physics.h
703 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
704 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
705 main/powerup.h, main/render.c, main/render.h, main/robot.c
706 main/robot.h, main/scores.c, main/scores.h, main/screens.h
707 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
708 main/songs.c, main/songs.h, main/sounds.h, main/state.c
709 main/state.h, main/switch.c, main/switch.h, main/terrain.c
710 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
711 main/text.h, main/textures.h, main/titles.c, main/titles.h
712 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
713 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
714 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
715 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
716 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
717 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
719 move old per-file change logs into new file ChangeLog-old
721 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
723 * arch/ogl/ogl.c: enable -gl_mipmap switch
725 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
727 * arch/carbon/descent.r: swap min and max size to correct places
729 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
731 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
733 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
735 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
737 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
739 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
740 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
742 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
743 link) on MPW on Mac OS 9 (carbon)
745 * include/mono.h: disable mprintf on carbon to avoid significant bloat
747 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
749 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
751 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
753 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
755 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
757 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
759 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
760 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
761 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
762 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
763 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
765 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
766 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
767 new files for supporting compilation with MPW for carbon (Mac OS 9)
769 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
771 * main/playsave.c: do not seek while writing, carbon does not like it
773 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
775 * cfile/cfile.c: use portable ffilelength in cfile_size
777 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
778 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
779 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
780 unsigned and signed char, MPW does not like these
782 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
784 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
787 2004-06-01 Bradley Bell <btb@icculus.org>
789 * libmve/mve_main.c: cast malloc function pointer
791 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
792 target to XCode project
794 2004-05-31 Bradley Bell <btb@icculus.org>
796 * include/pstypes.h: fix accidental solaris breakage
798 * main/object.c: fix crash caused by death-cam code
800 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
801 XCode project simplifications, network enabled
803 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
804 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
806 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
809 * English.lproj/InfoPlist.strings, d2x-Info.plist,
810 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
811 d2x.xcode/project.pbxproj: added XCode project files
813 2004-05-22 Bradley Bell <btb@icculus.org>
815 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
818 * rpm/d2x.spec.in: Changed descriptions
820 2004-05-22 Matthew Mueller <donut@dakotacom.net>
822 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
825 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
827 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
828 the win32 code (d1x r1.8, key_arch.c r1.2)
830 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
831 use 32bpp screen mode by default, add option to use 16bpp (d1x
834 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
835 replacement texture paletted->rgb conversion alpha problem (d1x
838 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
839 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
840 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
843 * arch/ogl/gr.c, include/loadgl.h: fix win32
844 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
846 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
847 include/ogl_init.h, main/render.c: opengl hardware
848 super-transparency support using GL_NV_register_combiners (d1x
849 r1.38, r1.41, r1.6, r1.26, r1.7)
851 2004-05-22 Bradley Bell <btb@icculus.org>
853 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
856 2004-05-22 Matthew Mueller <donut@dakotacom.net>
858 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
859 include/ogl_init.h: use GL_RGB for non-transparent textures, and
860 fix fonts not having transparent flag set (wouldn't get paletted)
861 (d1x r1.15, r1.37, r1.40, r1.25)
863 * arch/ogl/ogl.c: don't try to use paletted textures with
864 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
866 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
867 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
870 * 2d/font.c: memset ogl font bitmap data since the copy function
871 leaves some (unused) parts uninitialized, which aggravates
874 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
875 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
878 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
879 screenshots if the entire thing wasn't written in one call to
882 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
883 info not being updated on win32 (d1x r1.11)
885 * arch/win32/digi.c: remove some redundancy by not needing to do
886 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
887 clean up some indenting of DS_release_slot calls. And make
888 DS_release_slot return 1 when a sound is already not playing, in
889 addition to when a sound was killed. (d1x r1.10)
891 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
892 linux version (d1x r1.5)
894 * main/kconfig.c: make next axis config key skip currently
895 allocated axes (d1x r1.11)
897 2004-05-22 David Cleaver <wraithx@morpheus.net>
899 * main/kconfig.c: joy configuration next axis key from WraithX
902 2004-05-22 Bradley Bell <btb@icculus.org>
904 * main/game.c, main/inferno.c: typo
906 2004-05-21 Matthew Mueller <donut@dakotacom.net>
908 * main/game.c, main/game.h, main/inferno.c: make rear view
909 leave_time variable with -rearviewleavetime argument (d1x r1.25,
912 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
914 * main/inferno.c: change -udp documentation to d2x behaviour
916 2004-05-21 Bradley Bell <btb@icculus.org>
918 * include/gr.h: added missing define for menu fullscreen toggle
920 2004-05-21 Matthew Mueller <donut@dakotacom.net>
922 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
923 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
925 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
927 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
928 arch/linux/include/joystick.h: patch from Steven Mueller for using
929 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
931 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
933 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
934 main/physics.c, main/render.c, main/wall.c: file-line for segfault
935 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
937 * arch/win32/digi.c: digisound fixes (d1x r1.7)
939 2004-05-21 Bradley Bell <btb@icculus.org>
941 * main/inferno.c: added -udp documentation from d1x
943 2004-05-20 Bradley Bell <btb@icculus.org>
945 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
947 2004-05-20 David Cleaver <wraithx@morpheus.net>
949 * main/controls.c, main/gamecntl.c, main/kconfig.c,
950 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
951 game.c r1.21, r1.6, r1.4, r1.3)
953 2004-05-20 Bradley Bell <btb@icculus.org>
955 * main/inferno.c: document -ihaveabrokenmouse
957 2004-05-20 Matthew Mueller <donut@dakotacom.net>
959 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
961 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
963 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
964 mouse driver problems (d1x r1.2, r1.2)
966 2004-05-20 Matthew Mueller <donut@dakotacom.net>
968 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
969 join list score crash (d1x r1.8)
971 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
973 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
974 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
977 2004-05-20 Bradley Bell <btb@icculus.org>
979 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
981 * main/inferno.c: integrated some niceautomap stuff from d1x
983 2004-05-20 Matthew Mueller <donut@dakotacom.net>
985 * arch/win32/joyhh.c: fixed the config bug where it'd always put
986 in some weird axis (d1x r1.3)
988 * arch/win32/init.c: set win32 icon to icon from resource file
991 * arch/win32/key.c: win32: fixed space key not working in messages
994 2004-05-20 Bradley Bell <btb@icculus.org>
996 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
999 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1001 * main/inferno.c: document -gl_refresh (d1x r1.20)
1003 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1004 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1007 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1008 change the arg type for (d1x r1.5)
1010 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1012 * arch/win32/digi.c: altsounds (d1x r1.6)
1014 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1016 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1017 of redundancy (d1x r1.5)
1019 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1020 fix crashing (d1x r1.4)
1022 * arch/win32/digi.c: win32's digi_start_sound was not calling
1023 DS_release_slot after setting .playing=0, resulting in a
1024 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1026 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1027 apparently it was somehow causing some joysticks (Sidewinder
1028 Precision 2) to only turn when the stick was moving, but not when
1029 at turned but held stationary. And it was completely unused
1030 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1033 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1034 previous key combos (d1x r1.29)
1036 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1037 g, and b values (d1x r1.15)
1039 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1040 sometimes (didn't handle negative palette steps) (d1x r1.34)
1042 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1043 shatter effects, robot explosions and weapons, and some more
1044 always present stuff. Also clean up ogl_cache_weapon_textures
1045 calling. (d1x r1.37)
1047 2004-05-20 Bradley Bell <btb@icculus.org>
1049 * main/kludge.c, main/game.c: move gr_renderstats and
1050 gr_badtexture back to game.c
1052 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1054 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1055 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1057 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1059 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1060 loaded after texture caching stage (d1x r1.34)
1062 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1063 for renderstats (d1x r1.33)
1065 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1067 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1068 main/inferno.c: add anisotropic texture filtering suport (d1x
1069 r1.33, r1.32, r1.23, r1.32)
1071 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1074 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1075 include/ogl_init.h: utilize hardware multitexturing support if
1076 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1077 r1.32, r1.30, r1.4, 1.22)
1079 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1082 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1084 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1085 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1086 effects in OGL using SetGammaRamp, much faster than the hack that
1087 was being used. currently SDL only (though not too hard to add to
1088 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1090 * main/menu.c: allow arbitrary (custom) resolution entry in
1091 change_res menu (d1x r1.14)
1093 2004-05-19 Bradley Bell <btb@icculus.org>
1095 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1096 d1x-style res change menu (mostly works)
1098 * misc/args.c: use strnicmp instead of strncasecmp
1100 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1102 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1103 command-line option (d1x r1.27)
1105 * main/inferno.c: restore inferno.c initialization of
1106 screen_compatible and use_double_buffer to 'normal' values, broken
1107 long long ago in one of the high res menu patches (d1x r1.30)
1109 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1110 resolutions to be specified on command line (d1x r1.2, r1.29,
1111 r1.4) -- doesn't work yet
1113 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1115 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1118 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1119 volume song stop/starting (d1x r1.7)
1121 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1123 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1126 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1127 ogl_ulinec (d1x r1.29)
1129 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1131 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1132 bottom are inclusive not exclusive (d1x r1.28)
1134 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1135 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1137 * arch/sdl/digi.c: fix typo
1139 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1141 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1142 creation code from arch_init_start into arch_init to fix weirdness
1143 with --help (d1x r1.5, r1.6)
1145 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1146 sync issues and lack of midi reset (d1x r1.5)
1148 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1151 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1152 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1154 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1157 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1159 2004-05-18 Bradley Bell <btb@icculus.org>
1161 * include/vecmat.h: comments/formatting
1163 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1165 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1166 include/test.lnk: remove unnecessary files
1168 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1169 This enables compilation with gcc 3.1
1171 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1173 * main/switch.c: took care of switches triggering single-sided
1174 walls (don't try to access the nonexistent adjacent wall via NULL
1175 pointers or negative array indices)
1177 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1179 * main/wall.c: fix invalid memory access for d1 levels which
1180 don't have a corresponding wall behind.
1182 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1184 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1185 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1186 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1187 interface header to new header file internal.h
1189 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1191 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1192 bitmask for each joystick axis that has sent input data,
1193 and will not crash Windows anymore during joystick setup because
1194 of for() loop over axis being executed once too often.
1196 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1197 gr_remap_mono_font() and call it after loading saved level.
1199 * main/laser.c: limit homing missile turn rate
1201 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1202 centers (work like fuel centers but provide shield)
1204 * main/gameseg.c: fix endless loop in some levels with a
1205 certain (complicated) structure
1207 2004-05-13 Bradley Bell <btb@icculus.org>
1209 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1210 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1211 updated project files for SDL 1.2.7
1213 * Makefile.am: add VisualC, VisualCE dirs to tarball
1215 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1217 * arch/sdl/digi.c: formatting
1219 2004-05-12 Bradley Bell <btb@icculus.org>
1221 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1224 * 2d/palette.c, include/palette.h: added function to create blend
1227 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1229 2004-05-11 Bradley Bell <btb@icculus.org>
1231 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1233 2004-05-10 Bradley Bell <btb@icculus.org>
1235 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1236 g3_draw_transp_poly had the fade level backwards, decided to just
1237 fix g3_draw_poly so it behaves correctly, transparency or not,
1238 reverted changes to render_face
1240 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1242 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1243 rendering transparent (e.g. cloaked) walls
1245 * main/render.c: render_face now calls g3_draw_transp_poly() for
1246 cloaked walls in OpenGL
1248 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1250 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1251 that from other apps, had "static" distortions.
1253 2004-04-22 Bradley Bell <btb@icculus.org>
1255 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1257 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1258 aligned version of PUT_INTEL_* macros
1260 2004-04-15 Bradley Bell <btb@icculus.org>
1262 * main/inferno.c: comment out unused checksum variable
1264 2004-04-14 Bradley Bell <btb@icculus.org>
1266 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1268 2004-04-14 Terran Melconian <terran@consistent.org>
1270 * main/gameseg.c: use portable rand function (fixes #1118)
1272 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1274 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1276 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1278 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1279 get rid of warnings (now compiles with -Werror on SunOS)
1281 * main/piggy.c: fix (really) wierd SunOS bug
1283 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1284 caused by not allocating enough mem for rle bitmaps
1286 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1288 * include/pstypes.h: sun OS typedef fixes
1290 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1292 * main/piggy.c: fix bug 1067
1294 * main/piggy.c: fix bugfix for 1067
1296 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1297 with descent.pig of mac registered)
1299 2003-12-18 Bradley Bell <btb@icculus.org>
1301 * main/kconfig.c: fixes for linux-native joystick
1303 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1306 * arch/include/joy.h: comments/formatting
1308 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1310 * compilerdefs.txt: added FreeBSD defs
1312 2003-12-08 Bradley Bell <btb@icculus.org>
1314 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1317 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1319 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1320 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1322 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1324 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1325 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1326 get rid of silly ulongs
1328 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1329 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1330 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1331 change relevant __linux__ macros to __ELF__
1333 2003-11-27 Bradley Bell <btb@icculus.org>
1335 * include/ogl_init.h: added proto for ogl_check_mode
1337 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1338 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1341 2003-11-26 Bradley Bell <btb@icculus.org>
1343 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1344 3.3 compiler warnings
1346 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1349 * include/pstypes.h: OS X fixes
1351 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1352 main/newmenu.h: linux fixes
1354 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1355 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1356 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1357 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1358 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1361 * arch/sdl/gr.c: fix sdl gr_update
1363 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1364 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1365 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1366 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1367 include/error.h, include/pstypes.h, include/strutil.h,
1368 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1369 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1370 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1371 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1372 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1375 2003-11-25 Bradley Bell <btb@icculus.org>
1377 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1378 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1379 libmve/VisualC/mveplayer.dsp: updated project files
1381 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1382 working w/Visual C++
1384 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1385 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1386 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1387 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1390 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1391 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1394 2003-11-24 Bradley Bell <btb@icculus.org>
1396 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1397 libmve/mveplay.c: stuff to play mve's in WinCE
1399 * arch/win32/findfile.c: unused functions...
1403 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1404 enabled mouse control of menus
1406 * main/mission.h: oops, didn't mean to change this.
1408 2003-11-21 Bradley Bell <btb@icculus.org>
1410 * VisualCE/d2x/d2x.vcp: updated project file
1412 2003-11-20 Bradley Bell <btb@icculus.org>
1414 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1415 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1416 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1419 2003-11-17 Bradley Bell <btb@icculus.org>
1421 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1422 main/menu.c: added option to disable kalinix under unix
1424 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1426 2003-11-14 Bradley Bell <btb@icculus.org>
1428 * main/automap.c: fix automap background image
1430 * main/automap.c, main/automap.h: delete cruft
1432 * main/automap.c: fix level number position
1434 * main/automap.c: simplify g3_draw_line hack
1436 * main/menu.c: stop pointless vid mode changes
1438 2003-11-07 Bradley Bell <btb@icculus.org>
1440 * NEWS, installation.txt: s'more documentation
1442 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1444 * configure.ac: fix .exe extension problems
1446 2003-11-07 Bradley Bell <btb@icculus.org>
1448 * arch/ogl/ogl.c: disable texture format verification for OS X -
1451 2003-11-06 Bradley Bell <btb@icculus.org>
1453 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1454 use more traditional Alt+Enter for toggling fullscreen
1456 * 2d/ibitblt.c, main/mission.h: comments/formatting
1458 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1460 2003-11-06 Bradley Bell <btb@icculus.org>
1462 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1463 resolution change, use kludge to avoid repetitive res changes
1465 2003-11-04 Bradley Bell <btb@icculus.org>
1467 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1468 structures and i/o routines back to piggy.c
1470 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1472 * installation.txt: tell to install d1 .pig for better textures
1474 2003-11-04 Bradley Bell <btb@icculus.org>
1476 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1477 oem d1 v1.0 and registered d2 v1.0, comments
1479 2003-11-03 Bradley Bell <btb@icculus.org>
1481 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1482 all d1 shareware - even though files are different!
1484 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1487 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1490 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1493 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1495 * main/movie.c: when no movies are found, divide by six the
1496 number of warning lines sent to stdout
1498 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1500 * include/byteswap.h: fix stupid copy/paste error
1502 2003-10-24 Bradley Bell <btb@icculus.org>
1504 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1505 gr_linear_rep_movsd_2x instead of almost identical
1506 gr_linear_movsd_double. Better since we have assembly versions.
1508 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1510 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1513 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1515 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1516 error with --disable-network, move reset_network_objects()
1517 from gameseq.c to multi.c
1519 2003-10-14 Bradley Bell <btb@icculus.org>
1521 * AUTHORS, NEWS: stuff
1523 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1525 2003-10-12 Bradley Bell <btb@icculus.org>
1527 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1528 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1531 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1533 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1534 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1535 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1536 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1537 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1538 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1539 arch/win32/ipx_win.c, arch/win32/winnet.c,
1540 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1541 main/multi.h, main/network.c: add IPv4 multicasting support
1543 2003-10-11 Bradley Bell <btb@icculus.org>
1545 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1547 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1548 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1549 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1550 main/weapon.h: lots of shareware and oem fixes
1552 2003-10-10 Bradley Bell <btb@icculus.org>
1554 * arch/win32/winnet.c: fixed stupid win32 network bug
1556 2003-10-10 Bradley Bell <btb@icculus.org>
1558 * main/piggy.c: increased D1_MAX_TMAP_NUM
1560 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1562 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1563 which are animated in d2, refactorizes d1 texture reading
1565 2003-10-10 Bradley Bell <btb@icculus.org>
1567 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1568 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1569 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1570 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1571 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1572 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1573 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1574 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1575 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1576 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1577 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1578 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1579 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1580 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1581 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1582 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1583 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1584 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1585 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1586 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1587 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1588 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1589 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1590 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1591 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1592 main/wall.h: comments/formatting
1594 2003-10-09 Bradley Bell <btb@icculus.org>
1596 * main/text.c: fix text when using old datafiles
1598 * main/laser.h: comments/whitespace
1600 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1601 mines w/shareware data
1603 * include/DT_drawtext.h: deleted unused file
1605 2003-10-08 Bradley Bell <btb@icculus.org>
1607 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1609 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1611 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1612 main/menu.c: Disabled 'd2x keys' weapon selection
1614 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1616 * main/object.h, main/multi.h: get rid of most warnings issued by
1617 cpp-precomp of gcc from Mac OS X dev tools
1619 2003-10-05 Bradley Bell <btb@icculus.org>
1621 * NEWS, configure.ac: increment version number
1623 * cfile/cfile.c: better handling of CRLF text files (when that is
1626 * utilities/hogcreate.c, utilities/hogextract.c,
1627 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1628 reading/writing files
1630 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1631 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1634 2003-10-04 Bradley Bell <btb@icculus.org>
1636 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1638 * main/netmisc.c: change byte to sbyte, comments/whitespace
1640 2003-10-03 Bradley Bell <btb@icculus.org>
1642 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1644 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1647 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1648 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1649 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1650 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1651 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1652 main/object.c, main/object.h, main/paging.c, main/player.h,
1653 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1654 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1655 main/weapon.c, main/weapon.h: change byte to sbyte,
1658 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1659 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1660 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1661 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1663 * configure.ac: better checking for timeval
1665 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1667 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1668 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1669 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1670 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1671 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1672 main/multibot.c, main/network.c: Make network architecture
1673 choosable from game menu, add support for UDP/IP on Mac OS X and
1676 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1678 * include/byteswap.h: added macros for coping with alignment
1681 2003-10-02 Bradley Bell <btb@icculus.org>
1683 * main/multi.h: added padding to little-endian version of
1686 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1688 * main/netmisc.c: delete duplicate function
1690 2003-10-01 Bradley Bell <btb@icculus.org>
1692 * main/bm.c: make sure d1_texture_indices gets freed between
1695 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1697 * main/piggy.h: fix size of d1 shareware descent.pig
1699 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1701 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1702 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1703 replacements for non-animated textures
1705 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1707 * main/controls.c: use fixed 20fps wiggle
1709 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1711 * Makefile.am, debian/changelog.in, debian/control,
1712 debian/d2x-common.dirs, debian/d2x-common.install,
1713 debian/d2x-common.manpages, debian/d2x-gl.files,
1714 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1715 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1716 utilities/Makefile.am, utilities/hogcreate.1,
1717 utilities/hogextract.1, utilities/mvlcreate.1,
1718 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1719 add man pages, distribute utility programs in new d2x-common deb
1721 * rpm/d2x.spec.in: updated rpm spec file
1723 2003-08-02 Bradley Bell <btb@icculus.org>
1725 * cfile/cfile.c: update raw_position in cfputc and cfputs
1727 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1729 * main/piggy.c: make error message more friendly
1731 * main/piggy.c: simplify copying of bitmap flags
1733 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1736 * cfile/cfile.c: revert to always using custom fgets
1738 * main/endlevel.c, main/mission.c: handle missing exit sequence
1739 components gracefully
1741 * main/playsave.c: comments
1743 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1745 * cfile/cfile.c: update raw_position in cfwrite
1747 * main/network.c: comments/formatting
1749 2003-06-22 Bradley Bell <btb@icculus.org>
1751 * cfile/cfile.c: use standard fgets for non-archive files
1753 * main/movie.c: use con_printf for missing movie warning
1755 2003-06-18 Bradley Bell <btb@icculus.org>
1757 * main/movie.c: fixed cfile conversion of movielib code
1759 * main/console.c, main/hud.c: strip out colors, etc when printing
1762 * include/u_mem.h: fix NDEBUG calloc macro
1764 2003-06-15 Bradley Bell <btb@icculus.org>
1766 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1769 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1770 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1771 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1772 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1773 main/scores.c, main/state.c, main/text.c, misc/args.c,
1774 misc/strio.c: convert file i/o to cfile
1776 2003-06-14 Bradley Bell <btb@icculus.org>
1778 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1779 writing and other modes besides "rb" (mostly taken from
1782 2003-06-09 Bradley Bell <btb@icculus.org>
1784 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1787 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1788 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1791 2003-06-07 Taylor Richards <taylor@icculus.org>
1793 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1795 2003-06-07 Bradley Bell <btb@icculus.org>
1797 * main/console.c: fix non-console build
1799 * main/gamesave.c: comments
1801 * main/bm.c: remove redundant break
1803 2003-06-06 Bradley Bell <btb@icculus.org>
1805 * main/gauges.c, main/kconfig.c: comments/formatting
1807 * console/.cvsignore: added .cvsignore
1809 * main/console.c: can't write to console after it's closed
1811 2003-06-05 Bradley Bell <btb@icculus.org>
1813 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1814 console/internal.c, console/internal.h, include/CON_console.h,
1815 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1816 finish console conversion away from SDL
1818 2003-06-04 Bradley Bell <btb@icculus.org>
1820 * console/CON_console.c, include/CON.console.h, include/console.h,
1821 main/console.c, main/game.c: console conversion to native gr,
1824 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1825 put prototype for gr_bm_bitblt in gr.h
1827 2003-06-03 Bradley Bell <btb@icculus.org>
1829 * console/CON_console.c, console/DT_drawtext.c,
1830 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1831 main/console.c: use native fonts for console
1833 * main/playsave.c: use shorts for short data
1835 2003-06-02 Bradley Bell <btb@icculus.org>
1837 * configure.ac, main/console.c: set console background, fix
1840 2003-06-01 Bradley Bell <btb@icculus.org>
1842 * Makefile.am, arch/sdl/event.c, configure.ac,
1843 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1844 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1845 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1846 main/gamerend.c: added console code (from SDL_console)
1848 2003-05-30 Bradley Bell <btb@icculus.org>
1850 * README: minor update
1852 2003-05-28 Bradley Bell <btb@icculus.org>
1854 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1859 2003-06-06 Bradley Bell <btb@icculus.org>
1861 * main/kconfig.c: fix crash in control menus
1863 * main/gauges.c: force cockpit redraw in opengl
1865 * main/gamerend.c: move ogl swap, so cockpit and console get
1868 2003-06-01 Bradley Bell <btb@icculus.org>
1870 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1874 2003-05-12 Bradley Bell <btb@icculus.org>
1876 * configure.ac: increment version number
1878 * main/bm.c: use con_printf for exit model warnings
1880 * configure.ac: must check for timespec after setting -mno-cygwin
1882 * main/inferno.c: added -nohogdir and -userdir options
1884 * NEWS, main/titles.c: use briefings with no extension
1888 2003-04-30 Bradley Bell <btb@icculus.org>
1890 * configure.ac: have to include time.h when checking for nanosleep
1892 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1895 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1896 increment version number
1898 * main/Makefile.am: make dist fix
1902 2003-04-29 Bradley Bell <btb@icculus.org>
1904 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1907 2003-04-24 Bradley Bell <btb@icculus.org>
1909 * configure.ac: increment version number
1911 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1914 2003-04-24 Ingo van Lil <inguin@gmx.de>
1916 * main/render.c: fix misspellings of NDEBUG
1920 2003-04-14 Bradley Bell <btb@icculus.org>
1922 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1924 2003-04-11 Bradley Bell <btb@icculus.org>
1926 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1931 2003-04-11 Bradley Bell <btb@icculus.org>
1933 * libmve/mveplay.c: use _sleep instead of sleep on win32
1935 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1936 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1937 include/cfile.h, include/error.h, libmve/Makefile.am,
1938 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1939 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1940 utilities/Makefile.am: comments/formatting/dist problems
1942 * configure.ac: use different defines for os x
1944 2003-04-07 Bradley Bell <btb@icculus.org>
1946 * include/error.h, misc/error.c: put some old stuff back in,
1947 eliminate duplicate error messages
1949 * main/text.c: don't die on text not found
1952 * main/inferno.c: print some useful info if hog not found, allow
1953 -help to work if no text available
1955 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1957 * arch/linux/Makefile.am: revert to previous version, so linux
1960 2003-04-03 Bradley Bell <btb@icculus.org>
1962 * main/endlevel.c: fixed exit model scheme yet again
1964 2003-04-02 Bradley Bell <btb@icculus.org>
1966 * misc/error.c: call Int3 on Assert
1968 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1971 * main/wall.c: don't die when trying to toggle nonexistent
1972 segment... vertigo level 10 is buggy!
1974 * main/gamemine.c: comments/formatting
1976 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1978 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1979 main/inferno.c: Allow use of 22K sound samples
1981 2003-03-29 Bradley Bell <btb@icculus.org>
1983 * arch/ogl/gr.c: default to bitmapped reticle
1985 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1986 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1989 * arch/sdl/joy.c: fixed text seen for hats in control config
1992 2003-03-28 Bradley Bell <btb@icculus.org>
1994 * main/bm.c: heh, model nums in vertigo are hardcoded,
1995 N_D2_POLYGON_MODELS can't change
1997 * configure.ac, include/d1x.xpm, include/descent.xpm,
1998 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2001 2003-03-27 Bradley Bell <btb@icculus.org>
2003 * main/text.h: fixed text references for hat directions
2005 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2007 2003-03-26 Bradley Bell <btb@icculus.org>
2009 * main/playsave.c: make d2x keys backward compatible
2011 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2013 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2016 2003-03-26 Bradley Bell <btb@icculus.org>
2018 * main/piggy.c: fix crash when d1 data not present
2020 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2021 read/write from plr file
2023 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2024 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2025 added escort.h header
2027 2003-03-25 Bradley Bell <btb@icculus.org>
2029 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2030 D1_PIGFILE ("descent.pig") macro
2032 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2033 models from d1 pig file
2035 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2036 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2037 really) from d1 pig file
2039 2003-03-23 Bradley Bell <btb@icculus.org>
2041 * main/bm.c: stop extra robots from overwriting exit models
2043 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2044 texture list doesn't get full
2046 * main/bm.c: fix mem leak when reading extra robots
2048 2003-03-21 Bradley Bell <btb@icculus.org>
2050 * main/menu.c: Added option to set movie resolution (mostly works)
2052 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2054 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2055 replacement functions to piggy.c
2057 * main/gameseq.c: attempt to support mac d1 descent.pig
2059 * main/bm.c: fix mem leak
2061 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2062 files, both d1 and d2 oem briefing where showed
2064 * main/inferno.c, main/movie.c: Change the default movie
2065 resolution to "high", implement the option -lowresmovies
2067 2003-03-20 Bradley Bell <btb@icculus.org>
2069 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2071 * main/piggy.c: comments
2073 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2075 * main/gameseq.c: delete duplicate function
2077 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2079 2003-03-19 Bradley Bell <btb@icculus.org>
2081 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2082 (cddb discid) support
2084 * arch/sdl/digi.c, main/kludge.c: implemented
2085 digi_link_sound_to_object3 for looping sounds, other looping stuff
2087 * arch/sdl/gr.c: removing dependencies on stuff in main/
2089 * arch/linux/Makefile.am, arch/linux/init.c,
2090 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2091 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2092 other header cleanups
2094 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2096 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2098 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2099 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2100 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2101 load d1 textures for d1 levels
2103 2003-03-19 Bradley Bell <btb@icculus.org>
2105 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2106 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2107 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2108 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2111 * README: added some OS X info
2113 2003-03-17 Bradley Bell <btb@icculus.org>
2115 * main/newdemo.c: simplify DEMO_FILENAME macro
2117 * main/console.c, main/game.c: enable experimental console support
2119 * main/gamerend.c: fixed location of fps meter in multi
2121 2003-03-16 Bradley Bell <btb@icculus.org>
2123 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2124 also look in shared data dir for demos
2126 * main/newdemo.c, main/newdemo.h: comments/formatting
2128 2003-03-15 Christopher Thielen <chris@luethy.net>
2130 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2131 thinking d2 cd is always present
2133 2003-03-15 Bradley Bell <btb@icculus.org>
2135 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2138 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2141 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2142 gr_init. don't really know why this works, though
2144 2003-03-14 Bradley Bell <btb@icculus.org>
2146 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2148 * unused/bios/rbaudio.h: removed duplicate file
2150 2003-03-14 Christopher Thielen <chris@luethy.net>
2152 * arch/sdl/rbaudio.c: stop cd audio when exiting
2154 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2156 * main/gamecntl.c: add comments to the "only matt knows" cheats
2158 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2160 * main/gamemine.c: formatting, better texture conversion for d1
2163 2003-03-14 Bradley Bell <btb@icculus.org>
2165 * main/piggy.c: must swap all mac version pigfiles
2167 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2168 main/multi.c: formatting, minor cleanups
2170 * 2d/rle.c: need to swap line_size on bigendian machines
2172 * main/mission.c, main/mission.h: detect mac full version hogfile
2174 2003-03-13 Bradley Bell <btb@icculus.org>
2176 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2177 added joy/mouse sensitivity slider, increased range to 16, and
2180 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2183 * arch/linux/Makefile.am: removed extra backslash
2185 * TODO, installation.txt: updated some documentation
2187 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2188 menu, with maxfps option
2190 2003-03-12 Bradley Bell <btb@icculus.org>
2192 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2194 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2195 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2196 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2197 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2198 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2199 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2200 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2201 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2202 arch/linux/include/music.h, arch/linux/include/serial.h,
2203 arch/linux/include/ukali.h: formatting
2205 2003-03-11 Chris Arena <ccarena@cox.net>
2207 * main/menu.c: fixed brightness slider
2209 2003-03-01 Bradley Bell <btb@icculus.org>
2211 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2212 robots and animated bitmaps work, but colors are messed up
2214 2003-02-28 Bradley Bell <btb@icculus.org>
2216 * main/player.h: whitespace
2218 * main/automap.c, main/cntrlcen.c, main/collide.c,
2219 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2220 descent.hog is present, d1 becomes mission 0)
2222 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2223 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2224 arch/win32/winnet.c: MinGW compiles with network enabled again,
2225 but still doesn't work
2229 2003-02-28 Bradley Bell <btb@icculus.org>
2231 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2232 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2233 many opengl glitches
2235 2003-02-27 Bradley Bell <btb@icculus.org>
2237 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2238 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2239 main/network.c, main/network.h: noted that hoard.ham is only needed
2240 for multiplayer HOARD games, and should not be equated with
2241 "vertigo". put HoardEquipped() back in network.c.
2243 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2244 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2245 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2246 use timer_delay instead of d_delay
2248 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2250 * main/render.c: added replacement qsort for solaris
2252 2003-02-26 Bradley Bell <btb@icculus.org>
2254 * main/gamemine.c: texture conversion for d1 shareware
2256 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2258 * main/gamemine.c: better texture conversion for d1 levels
2260 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2262 * main/kconfig.c: fix joystick support under MinGW
2264 2003-02-26 Bradley Bell <btb@icculus.org>
2266 * main/playsave.c: fix swapping glitch
2268 * configure.ac, readme.txt: clean stuff up, getting ready for
2271 * main/titles.c: begin support for rendering spinning robots in
2274 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2277 * main/gamemine.c: load d1 shareware levels!
2279 2003-02-25 Bradley Bell <btb@icculus.org>
2283 * autogen.sh: add warning about old auto* versions, use
2286 2003-02-24 Bradley Bell <btb@icculus.org>
2288 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2289 briefings mostly working
2291 * main/movie.c, main/titles.c: fixed some more briefing glitches
2293 2003-02-23 Bradley Bell <btb@icculus.org>
2295 * main/movie.c: fixed crash when using shareware data files
2298 * arch/sdl/digi.c: fix crash on non-existent sounds
2299 (i.e. shareware data)
2301 2003-02-22 Bradley Bell <btb@icculus.org>
2303 * main/titles.c: fixed fullscreen toggle in briefings
2305 2003-02-21 Bradley Bell <btb@icculus.org>
2307 * configure.ac: check for mingw when enabling nasm
2309 * main/playsave.c: enable loading player files of either byte
2312 2003-02-20 Bradley Bell <btb@icculus.org>
2314 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2316 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2317 #343, not "rest of solution to bug #344"
2319 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2322 * main/kludge.c: partial solution to bug #344
2324 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2326 * compilerdefs.txt: added linux/mips info
2328 * ChangeLog: clean up changelog
2330 2003-02-19 Bradley Bell <btb@icculus.org>
2332 * libmve/mveplay.c: os x needs nanosleep prototype.
2334 2003-02-18 Bradley Bell <btb@icculus.org>
2336 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2338 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2339 to disable/enable audio
2341 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2343 * main/: movie.h, titles.c: make sure movie's palette is set before
2344 writing briefing text. Fixes bug #359
2346 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2349 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2350 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2353 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2356 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2357 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2358 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2361 * include/libmve.h: blah
2363 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2365 * main/render.c: 2nd attempt to fix solaris qsort bug
2367 2003-02-18 Bradley Bell <btb@icculus.org>
2369 * configure.ac, include/pstypes.h: put alignment detection in
2372 2003-02-17 Bradley Bell <btb@icculus.org>
2374 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2375 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2376 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2377 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2378 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2379 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2380 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2381 moved mve stuff to separate subdir
2383 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2384 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2385 mve code. Fixes (at least) bugs #41, #348, and #350.
2387 2003-02-14 Bradley Bell <btb@icculus.org>
2389 * main/Makefile.am: no more Makefile.mveplay. again
2391 * main/mveplay.c: typo
2393 2003-02-13 Bradley Bell <btb@icculus.org>
2395 * utilities/mvlextract.c: uint -> unsigned int
2397 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2398 standalone mveplayer, win32 support
2400 * main/movie.c: random bugfixes, win32 support
2402 * arch/sdl/Makefile.am: formatting
2404 * configure.ac: disable networking on mac/win for now
2406 * main/newmenu.c: comments
2408 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2410 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2411 redundant swap functions.
2413 2003-02-13 Bradley Bell <btb@icculus.org>
2415 * ChangeLog: update changelog
2417 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2419 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2420 polymodel alignment issues.
2422 2003-02-13 Bradley Bell <btb@icculus.org>
2424 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2425 fix various little bugs
2427 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2428 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2430 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2433 * README.utils: new file
2435 * main/: mve_main.c, mveplay.c: more movie fixes
2437 * README: updated README
2439 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2441 2003-02-12 Bradley Bell <btb@icculus.org>
2443 * utilities/mvlextract.c: bigendian mvl support
2445 * main/mveplay.c: formatting, stuff
2447 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2448 truecolor mve support, standalone mveplayer
2450 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2451 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2452 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2453 standalone mveplayer
2455 2003-01-22 Bradley Bell <btb@icculus.org>
2457 * include/: interp.h, interp.h: restore prototype for
2458 swap_polygon_model_data
2460 2003-01-21 Bradley Bell <btb@icculus.org>
2462 * main/piggy.c: use memcpy to avoid alignment problem
2464 * compilerdefs.txt: updated some defs, added sunos/sparc
2466 2003-01-15 Bradley Bell <btb@icculus.org>
2468 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2470 * main/gamemine.c: attempting to support d1 shareware
2472 * compilerdefs.txt: update defs
2474 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2476 * main/mveplay.c: fix several bugs, comments, formatting.
2478 2003-01-15 Bradley Bell <btb@icculus.org>
2480 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2481 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2482 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2483 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2486 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2487 formatting, comments
2489 2003-01-11 Bradley Bell <btb@icculus.org>
2491 * main/: mission.c, mission.h: attempt to support d1 for mac
2494 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2496 * main/object.h: foo
2498 2003-01-09 Bradley Bell <btb@icculus.org>
2500 * main/movie.c: use ifdef around gr_toggle_fullscreen
2502 2003-01-07 Bradley Bell <btb@icculus.org>
2504 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2505 main/mission.h: don't need .msn file for descent.hog anymore
2509 2003-01-06 Bradley Bell <btb@icculus.org>
2511 * main/mission.h, main/mission.c: comments
2513 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2516 2003-01-03 Bradley Bell <btb@icculus.org>
2518 * utilities/: txb2txt.c, txt2txb.c: remove old files
2520 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2522 * main/polyobj.c: attempt to make read_model_file
2525 * main/menu.c: move vertigo text
2527 2003-01-02 Bradley Bell <btb@icculus.org>
2529 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2530 main/polyobj.h: cleanup alignment changes
2532 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2533 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2534 main/object.h: fix alignment issues on sparc
2536 * cvshowto.txt: update cvs info
2540 * 2d/rle.c: make rle_swap handle RLE_BIG
2542 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2544 * main/render.c: workaround solaris qsort bug
2546 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2548 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2549 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2551 * arch/linux/Makefile.am: enabled linux joystick, kali
2553 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2554 arch/sdl/event.c: enabled linux joystick
2556 2002-12-31 Bradley Bell <btb@icculus.org>
2558 * main/gamemine.c: simplified warning msg
2560 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2562 * main/render.h: fix compiler warning
2564 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2566 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2568 2002-12-24 Bradley Bell <btb@icculus.org>
2570 * main/mission.c: fixes an infinite loop which was caused by d2x
2571 thinking d2demo was a descent 1 mission
2573 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2575 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2577 2002-12-24 Bradley Bell <btb@icculus.org>
2579 * main/render.c: comments
2581 2002-10-30 Bradley Bell <btb@icculus.org>
2583 * main/inferno.c: add help for -hogdir option
2585 * main/inferno.c: added -hogdir option
2587 2002-10-28 Bradley Bell <btb@icculus.org>
2589 * main/: inferno.c, menu.c: enabled Vertigo displays
2591 * include/3d.h: typo
2593 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2595 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2596 main/netmisc.c, main/network.c: simplify and eliminate redundant
2599 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2601 * maths/fixc.c: fix infinite loop in quad_sqrt.
2603 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2604 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2606 2002-10-12 Bradley Bell <btb@icculus.org>
2608 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2610 2002-10-11 Bradley Bell <btb@icculus.org>
2612 * main/hud.c: make hud_message work correctly
2614 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2617 * main/network.c: formatting, small fixes
2619 2002-10-10 Bradley Bell <btb@icculus.org>
2621 * main/netmisc.h: no swap_object for little-endian
2623 * main/: netmisc.h, network.c: use macros to simplify network
2626 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2629 * main/inferno.c: enable loading screen for mac shareware with
2632 * main/netmisc.c: whitespace
2634 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2637 * main/hud.c: whitespace
2639 * configure.ac: remove shareware build, add macdata build
2641 * main/songs.c: whitespace
2643 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2644 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2647 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2650 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2652 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2653 comments, formatting, etc.
2655 * iff/iff.c: fix bigendian iff loading.
2657 2002-10-03 Bradley Bell <btb@icculus.org>
2659 * utilities/txb2tex.c: typo
2661 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2662 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2665 * arch/sdl/mouse.c: whitespace
2667 2002-09-19 Bradley Bell <btb@icculus.org>
2669 * main/kconfig.c: fix a oops, add old logs
2671 * main/kconfig.c: support for >3 mouse buttons
2673 2002-09-18 Bradley Bell <btb@icculus.org>
2675 * include/gr.h: fix palette swap define
2677 2002-09-14 Bradley Bell <btb@icculus.org>
2679 * main/titles.c: load hires briefing screen if lores doesn't exist
2680 (i.e. vertigo) and MenuHires=0
2682 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2684 * main/: multi.h, network.h: pack some structures for ipx
2687 2002-09-14 Bradley Bell <btb@icculus.org>
2689 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2690 and load_endlevel_data() to expect newline-terminated strings, fix
2691 load_game_data to read null-terminated string for
2694 2002-09-07 Bradley Bell <btb@icculus.org>
2696 * main/newmenu.c: added error message
2698 * main/menu.h: enable -nohires with mac shareware
2700 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2702 * 2d/font.c: enable 0/255 palette swap for fonts
2704 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2707 * 2d/2dsline.c: fix ogl blooper
2709 2002-09-05 Bradley Bell <btb@icculus.org>
2711 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2714 * include/strutil.h: need string.h for strcasecmp
2716 * include/rle.h: okay, maybe it needs to be this way
2718 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2720 * 2d/scalec.c: more stuff from d2src
2722 * 2d/rle.c: more stuff from d2src, formatting
2724 * 2d/font.c: useless cruft
2726 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2728 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2731 2002-09-04 Bradley Bell <btb@icculus.org>
2733 * include/grdef.h: fix compiler warnings
2735 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2737 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2740 * main/game.c: we want the mac ibitblt for everything but dos and
2743 * main/texmerge.c: these routines are in tmerge.c
2745 * main/credits.c: enable credits for mac and oem data
2747 * main/bm.c: use either exit.ham or exit.pofs
2749 * include/ibitblt.h: enable some more code from d2src
2751 * include/gr.h: enable mac ubitblt_double
2753 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2755 * include/grdef.h: moved some inline asm from linear.h
2757 * 2d/ibitblt.c: brought in line with original d2 version
2759 * 2d/bitblt.c: reverted to original d2 version of this file, then
2760 added d1x enhancements
2762 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2764 * 2d/linear.h: moved these back to their original locations
2767 * main/mveplay.c: close some memory holes, speed up palette loading
2769 * main/movie.c: added fullscreen toggle while playing movies
2771 * main/inferno.c: comment out -superhires help text (always on)
2773 * include/timer.h: added approx_fsec_to_usec macro
2775 * arch/sdl/joy.c: fix compiler warning
2777 2002-09-01 Bradley Bell <btb@icculus.org>
2779 * main/network.c: oops
2781 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2783 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2784 timer_get_fixed_seconds
2788 2002-08-31 Bradley Bell <btb@icculus.org>
2790 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2793 * main/multi.h: network endian stuff
2795 * 2d/font.c, include/gr.h: fast file i/o for font headers
2797 * arch/win32/arch_ip.cpp: unused file
2799 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2800 bigendian networking fixes
2802 * main/menu.c: make net menu more accurate, also make superhires
2805 * include/pstypes.h: better to have __pack__ all the time, I think.
2806 needed for networking, e.g.
2808 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2811 * arch/win32/Makefile.am: unused file
2815 2002-08-30 Bradley Bell <btb@icculus.org>
2817 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2819 * main/: newmenu.h, titles.c: formatting
2821 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2822 main/multi.h: networking works, finally
2824 * TODO: added TODO file
2826 * arch/linux/arch_ip.cpp: unused fine
2828 * README: network sorta working
2830 * main/: Makefile.am, multi.c, network.c, network.h: more
2833 * main/menu.c: load builtin mission correctly
2835 * main/inferno.c: documentation
2837 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2840 * main/Makefile.mveplay: don't need no more
2842 2002-08-29 Bradley Bell <btb@icculus.org>
2844 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2845 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2846 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2849 * include/ipx_drv.h: more network fixing
2851 * arch/linux/include/ipx_drv.h: more network fixing
2853 * include/ipx.h: formatting
2855 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2857 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2858 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2859 main/inferno.c: fixed networking fuck-up?
2861 * Makefile.am: moved mingw info to README
2863 * README, mingw32.txt: moved mingw info to README
2865 2002-08-27 Bradley Bell <btb@icculus.org>
2867 * utilities/mvlextract.c: allow specifying file to extract
2869 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2872 * utilities/hogextract.c: allow specifying file to extract
2874 * main/mission.c: Have to get mission_num _after_ promoting...
2876 * main/: gameseq.c, titles.c: beginning d1 briefing support
2878 * descent.msn: beginning d1 briefing support
2880 * main/: titles.c, titles.h: d1-style mission briefings
2882 * main/piggy.h: whitespace
2884 * main/movie.c: beginning robot movie support, fall back on lo/hi
2885 res if hi/lo not available
2887 * main/mission.c: added Builtin_mission_num for builtin mission,
2888 D1Hogdir, d1-style mission briefings
2890 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2893 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2894 (for d1 missions that need d1 data)
2896 * 2d/ibitblt.c: whitespace
2898 2002-08-26 Bradley Bell <btb@icculus.org>
2900 * utilities/mvlcreate.c: oops
2902 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2905 * utilities/hogextract.c: added [v]iew option
2907 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2909 * main/titles.c: fix writable string, disable DumbAdjust thing
2911 * main/polyobj.h: whitespace
2913 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2916 * main/movie.c: read movies from AltHogDir, other fixes
2918 * main/: mission.c, mission.h: fix bug w/mission filename
2920 * main/gameseq.c: comments
2922 * main/digi.h: whitespace n stuff
2924 * include/mve_audio.h: added audio flag macros
2926 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2931 2002-08-23 Bradley Bell <btb@icculus.org>
2933 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2936 * Makefile.am: remove d2demo.mn2
2938 * cfile/cfile.c, include/cfile.h: add cfile_size function
2940 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2941 eliminate need for .mn2 files for oem and demo
2943 2002-08-22 Bradley Bell <btb@icculus.org>
2945 * main/bm.c: fix for vertigo
2947 * main/menu.h: make OEM menu pcx available
2949 * 2d/rle.c: merge with original d2 file
2951 * Makefile.am, configure.ac: let mission files get installed by
2954 2002-08-17 Bradley Bell <btb@icculus.org>
2956 * configure.ac: make FAST_FILE_IO the default on little-endian
2959 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2961 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2964 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2966 * main/: game.c, menu.c, mission.c: promote builtin missions.
2968 2002-08-15 Bradley Bell <btb@icculus.org>
2970 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2971 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2973 * utilities/.cvsignore: added cvsignore
2975 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2978 * main/piggy.c: mac data file loading
2980 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2981 transparency and swap 0/255 correctly for mac data files
2983 2002-08-13 Bradley Bell <btb@icculus.org>
2985 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2986 to utilities to avoid conflict with c++ std lib <utility>
2988 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2989 txt2txb.c: moved utility to utilities to avoid conflict with c++
2992 * Makefile.am, configure.ac: add utilities
2994 2002-08-09 Bradley Bell <btb@icculus.org>
2996 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2999 2002-08-08 Bradley Bell <btb@icculus.org>
3001 * main/inferno.c: comments
3003 * main/: newmenu.c, songs.c: mac demo datafile support
3005 * installation.txt: update
3007 * main/gamesave.c: use lowercase for consistency
3009 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3010 models for other than d2demo
3012 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3014 * main/gamemine.c: formatting, better d1 texture conversion
3016 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3017 main/mission.h: recognize .msn mission files.
3019 2002-08-07 Bradley Bell <btb@icculus.org>
3021 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3022 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3023 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3024 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3025 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3026 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3029 2002-08-06 Bradley Bell <btb@icculus.org>
3031 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3033 * main/Makefile.am: formatting
3035 * 2d/font.c: make gr_remap_font just reload the whole thing
3037 * configure.ac: formatting
3039 * Makefile.am: added d2demo.mn2
3041 * d2demo.mn2: mission file for shareware
3043 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3044 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3046 * main/sounds.h: shareware stuff, whitespace
3048 * main/: polyobj.c, polyobj.h: more fast i/o macros
3050 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3053 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3054 endlevel stuff to non-shareware, allow movies/endlevel for
3057 * main/cntrlcen.c: typo
3059 * main/bm.h: use global Piggy_hamfile_version
3061 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3062 macros, use global Piggy_hamfile_version
3064 * main/Makefile.am: terrain and movie stuff always used now
3066 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3069 * main/: gamemine.c, gamesave.c: load DMB levels
3071 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3072 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3074 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3076 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3078 2002-08-04 Bradley Bell <btb@icculus.org>
3080 * main/inferno.c: shareware stuff, formatting
3082 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3084 * arch/sdl/gr.c: don't need to set mode in gr_init
3086 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3088 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3091 * Makefile.am, descent.mn2: added mission file for descent 1
3093 2002-08-02 Bradley Bell <btb@icculus.org>
3095 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3096 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3097 main/piggy.h, misc/error.c: junk
3099 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3100 render.h, scores.c, scores.h, terrain.c: shareware stuff
3102 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3103 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3104 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3105 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3106 main/weapon.c, main/weapon.h: fast i/o macros
3108 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3110 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3111 main/gamemine.h, main/gamesave.c: load d1 levels
3113 2002-07-30 Bradley Bell <btb@icculus.org>
3115 * configure.ac: oops
3117 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3120 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3121 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3122 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3123 main/piggy.c, main/titles.c: support shareware datafiles!
3125 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3126 piggy.c: SHAREWARE fixes
3128 2002-07-29 Bradley Bell <btb@icculus.org>
3130 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3131 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3132 misc/fileutil.c: Portability - OS X support
3134 2002-07-27 Bradley Bell <btb@icculus.org>
3136 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3137 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3138 segment.h: portability
3140 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3141 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3142 main/wall.h: portabilization
3144 * 2d/font.c, include/gr.h: portability
3146 2002-07-26 Bradley Bell <btb@icculus.org>
3148 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3150 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3152 * main/player.c: foo
3154 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3156 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3157 misc/fileutil.h: portable file i/o utils
3159 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3160 writable string anymore... / formatting
3162 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3163 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3164 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3165 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3166 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3167 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3168 portable-izing file loading routines
3170 2002-07-24 Bradley Bell <btb@icculus.org>
3172 * main/mveplay.c: correctly play files with 16bit uncompressed
3173 audio, mem checking, etc
3175 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3178 2002-07-23 Bradley Bell <btb@icculus.org>
3180 * misc/Makefile.am: unused file
3182 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3183 main/sounds.h: remove experimental nmovie stuff
3185 * main/movie.c: add some debugging output
3187 2002-07-22 Bradley Bell <btb@icculus.org>
3189 * main/: console.c, state.c: simplified header
3191 * main/movie.c: enable mveplay audio
3193 * main/old/movie.c: moved to main/
3195 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3196 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3197 main/mvelib.c, main/mveplay.c: initial movie support
3199 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3200 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3201 include/ogl_init.h, include/pstypes.h, main/console.c,
3202 main/state.c, mem/mem.c: OS X stuff
3204 * configure.ac: OS X and movie stuff
3206 2002-07-19 Bradley Bell <btb@icculus.org>
3208 * compilerdefs.txt: OSX defs
3210 2002-07-18 Bradley Bell <btb@icculus.org>
3212 * main/inferno.c: use simpler rcs tags
3214 * autogen.sh: keep Changelog in cvs (and use --accum)
3216 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3217 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3218 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3219 main/songs.c: changed cdrom->rbaudio
3221 * include/rbaudio.h: moved to /include
3223 2002-07-17 Bradley Bell <btb@icculus.org>
3225 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3226 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3227 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3228 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3229 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3230 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3231 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3232 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3233 3d/setup.c: use simpler rcs tags
3238 2002-07-17 Bradley Bell <btb@icculus.org>
3240 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3242 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3244 * debian/rules: don't need readme's
3246 * debian/rules: move d1x license to COPYING, license clarifications
3248 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3249 license to COPYING, license clarifications
3251 * debian/rules: fix debian docs
3253 * debian/rules: fix debian manpages
3255 * debian/d2x-sdl.menu: fix debian menu
3257 * debian/rules: link to undocumented man page for debs
3259 * Makefile.am, configure.ac, debian/control, debian/copyright,
3260 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3261 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3262 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3265 2002-07-16 Bradley Bell <btb@icculus.org>
3267 * debian/: rules, changelog.in: deb stuff
3269 * configure.ac: cleaner nasm detection
3271 * debian/: changelog.in, control, rules: deb stuff
3273 * README, installation.txt: typos, stuff
3275 * configure.ac: better #defines
3277 * configure.ac: whitespace
3279 * configure.ac: better documentation
3281 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3282 SDL_JOYSTICK not needed
3284 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3286 * configure.ac: need higher SDL for joystick
3288 * debian/: control, rules: deb stuff
3290 * arch/sdl/joy.c: old junk
3292 * Makefile.am, configure.ac: automake updates
3294 * main/: inferno.c, text.c: don't use althogdir on non-unix
3296 * configure.ac: more autoconf updates
3298 * misc/strutil.c: better strrev
3300 * main/inferno.c: need limits.h on mingw also
3302 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3305 2002-04-19 Bradley Bell <btb@icculus.org>
3307 * main/network.c: let hoard.ham be a cfile
3309 * main/text.c: better error message when hog not found
3313 2002-03-23 Bradley Bell <btb@icculus.org>
3315 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3316 arch/sdl/Makefile.am: Use SDL joystick automatically
3318 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3320 2002-03-05 Bradley Bell <btb@icculus.org>
3322 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3325 2002-02-23 Bradley Bell <btb@icculus.org>
3327 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3329 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3330 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3331 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3332 main/editor/Makefile.am: moved includes to include
3334 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3336 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3337 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3338 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3341 * main/game.c: disabled cockpit for OGL, formatting
3343 * 2d/ibitblt.c: formatting
3345 2002-02-16 Bradley Bell <btb@icculus.org>
3347 * include/oldsdl.h: check for older macros
3349 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3350 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3351 allow older sdl versions
3353 2002-02-15 Bradley Bell <btb@icculus.org>
3355 * main/: automap.c, automap.h, inferno.c: automap resolution now
3358 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3360 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3361 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3362 win32/include/key_arch.h: never mind - that would be pointless
3364 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3365 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3366 win32/include/key_arch.h: copied files from d1x
3368 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3369 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3371 * main/multipow.c: need conf.h
3373 * arch/win32/Makefile.am: new file
3375 * include/pstypes.h: added u_int16_t (needed in base_ip)
3377 * arch/win32/arch_ip.cpp: copied from d1x
3379 2002-02-14 Bradley Bell <btb@icculus.org>
3381 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3383 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3384 main/netlist.c: Added hotkeys to toggle fullscreen mode
3386 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3387 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3389 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3390 reorder.h: Lotsa networking stuff from d1x
3392 2002-02-13 Bradley Bell <btb@icculus.org>
3394 * include/gr.h, main/game.c: Fullscreen toggle stuff
3396 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3399 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3400 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3403 2002-02-11 Bradley Bell <btb@icculus.org>
3405 * main/bm.c: use portable loader if bigendian
3407 * include/pstypes.h: don't define bool for c++
3409 * include/cfile.h: extern AltHogDir stuff
3411 * include/byteswap.h: use WORDS_BIGENDIAN
3413 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3415 * main/vers_id.h: added D2X_IVER
3417 * misc/args.c: don't use d1x.ini
3419 * Makefile.am: rpm stuff
3421 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3424 2002-02-09 Bradley Bell <btb@icculus.org>
3426 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3428 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3430 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3433 2002-02-06 Bradley Bell <btb@icculus.org>
3435 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3436 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3437 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3439 * debian/: changelog.in, control, copyright, d2x-gl.files,
3440 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3444 2002-02-02 Bradley Bell <btb@icculus.org>
3446 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3448 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3449 Enabled RELEASE option
3451 2002-01-31 Bradley Bell <btb@icculus.org>
3453 * Makefile.am, configure.ac: specify prerequisite versions of
3454 autoconf and automake
3456 2002-01-29 Bradley Bell <btb@icculus.org>
3458 * main/mission.c: RCS header added
3460 * main/inferno.c: update copyright date
3462 * main/mission.c: allow missions to be in AltHogDir
3464 * configure.ac: Display results of configure
3466 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3469 2002-01-28 Bradley Bell <btb@icculus.org>
3471 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3472 Data files now go in DATADIR/games/d2x, user files now go in
3475 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3477 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3478 files now go in ~/.d2x
3480 2002-01-24 Bradley Bell <btb@icculus.org>
3482 * configure.ac: fix nasm not found error message
3484 2002-01-18 Bradley Bell <btb@icculus.org>
3486 * configure.in: getting rid of old configure.in
3488 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3489 main/movie.c: Movie playing kludgey stuff
3491 * misc/args.c: formatting
3493 * main/inferno.c: allow -h for help
3495 * include/error.h: don't die on int3, unless -debug given
3497 * mingw32.txt: more stuff
3499 2001-12-29 Bradley Bell <btb@icculus.org>
3501 * Makefile.am: Got rid of thinking.txt
3503 * main/inferno.c: document -nomovies option
3505 2001-12-28 Bradley Bell <btb@icculus.org>
3507 * main/titles.c: formatting, put some code into place for rendering
3508 of robots during briefings
3510 2001-12-27 Bradley Bell <btb@icculus.org>
3514 2001-12-23 Craig Hadady <chadady@iglou.com>
3516 * 2d/rle.c: fixed bug in dummy array.
3518 2001-12-03 Bradley Bell <btb@icculus.org>
3520 * arch/sdl/init.c: fix formatting
3522 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3523 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3524 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3525 and sdl joystick stuff
3527 2001-11-30 Bradley Bell <btb@icculus.org>
3529 * thinking.txt: not needed
3531 2001-11-27 Bradley Bell <btb@icculus.org>
3533 * cygconf, mingw32.txt: use sdl from source on cygwin
3535 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3536 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3537 SDL_CFLAGS to CFLAGS
3539 2001-11-27 Bradley Bell <btb@icculus.org>
3543 2001-11-14 Bradley Bell <btb@icculus.org>
3545 * texmap/scanline.c: use optimization flags as texmap default
3547 * NEWS: mouse wheel, etc
3549 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3550 wheel to emulate 3rd axis
3552 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3554 * include/error.h: kludge to ungrab mouse when we hit an int3
3556 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3557 __ENV_MSDOS__ to __MSDOS__
3559 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3562 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3565 * arch/sdl/digi.c: implemented digi_set_volume
3567 * include/grdef.h, main/config.c, misc/d_io.c: change
3568 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3570 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3571 main/piggy.c: use MAKE_SIG
3573 * installation.txt: update
3575 * configure.ac: new file
3577 * arch/sdl/joydefs.c: #include pstypes.h
3579 * arch/sdl/init.c: SDL joystick stuff
3581 * acconfig.h: adjust MINGW defines
3583 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3584 controls menu now works
3586 2001-11-13 Bradley Bell <btb@icculus.org>
3588 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3591 * Makefile.am: New file
3593 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3596 * compilerdefs.txt: New file
3598 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3600 2001-11-12 Bradley Bell <btb@icculus.org>
3602 * main/playsave.c: load player files regardless of byte order of
3605 2001-11-11 Bradley Bell <btb@icculus.org>
3607 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3610 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3612 * NEWS: GL savegame thumbnails
3614 * acconfig.h, configure.in: make option for NMOVIES, default to off
3616 2001-11-09 Bradley Bell <btb@icculus.org>
3618 * main/state.c: Enabled savegame thumbnails under OpenGL
3620 * unused/pa_null/pa_enabl.h: remove duplicate header
3622 * misc/args.c: use d2x.ini for option file
3624 * mem/mem.c: Move mem_realloc inside the ifdef
3626 * main/menu.c: fix 640x400 menu text
3628 * main/inferno.c: added documentation
3630 * main/endlevel.c: fix warnings
3632 * arch/ogl/gr.c: Get rid of gl spew
3634 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3636 * acconfig.h: Define __SDL__ for mingw
3638 2001-11-08 Bradley Bell <btb@icculus.org>
3640 * 2d/font.c: free OGL font data when rereading
3642 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3643 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3644 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3645 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3646 main/weapon.h: Enabled shareware build, endlevel flythrough
3649 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3650 of use for shareware build
3652 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3655 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3657 2001-11-05 Bradley Bell <btb@icculus.org>
3659 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3662 * include/3d.h: Add comment
3664 2001-11-04 Bradley Bell <btb@icculus.org>
3666 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3669 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3672 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3674 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3675 main/hudmsg.h: Enable d1x-style hud_message
3677 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3679 * 2d/font.c: re-init ogl fonts after remapping colors.
3681 2001-11-02 Bradley Bell <btb@icculus.org>
3683 * misc/Makefile.am: remove byteswap.h (duplicate header)
3685 * 2d/font.c: fixed gr_remap_font, minor stuff
3687 * configure.in: take out -O2 if doing debug build
3689 * main/bm.c: formatting
3691 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3693 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3694 macros, get rid of functions
3696 2001-11-01 Bradley Bell <btb@icculus.org>
3698 * misc/byteswap.h: removed duplicate header
3700 2001-10-31 Bradley Bell <btb@icculus.org>
3702 * NEWS, main/automap.c: automap works in opengl
3704 * NEWS, configure.in: Added news
3706 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3708 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3710 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3711 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3712 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3714 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3716 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3718 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3719 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3721 2001-10-27 Bradley Bell <btb@icculus.org>
3723 * main/inferno.c: added some documentation
3725 2001-10-25 Bradley Bell <btb@icculus.org>
3727 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3730 * Makefile.am, configure.in, arch/Makefile.am,
3731 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3732 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3733 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3734 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3735 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3736 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3737 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3738 it's ugly, but It'll be easier to sync with d1x.
3740 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3741 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3742 main/editor/Makefile.am: attempt at support for editor, makefile
3745 * misc/d_delay.c: formatting fix
3747 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3748 tmappent.S, tmapppro.S: adding support for runtime selection of
3751 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3752 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3753 including multi.h and network.h, fix backslashes, fix compiler
3756 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3757 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3758 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3759 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3760 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3761 including multi.h and network.h, fix backslashes
3763 * include/pstypes.h: added typedef for u_int64_t on mingw
3765 * include/3d.h: added prototype for g3_uninit_polygon_model
3767 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3769 2001-10-24 Bradley Bell <btb@icculus.org>
3771 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3772 arch subdirs, as in d1x.
3774 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3775 earlier style until i understand automake 1.5 better. remove input
3778 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3779 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3780 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3781 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3782 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3783 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3784 Moved input stuff to arch subdirs, as in d1x.
3786 * NEWS, configure.in: blah blah
3788 2001-10-23 Bradley Bell <btb@icculus.org>
3790 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3792 * texmap/tmapppro.S: no need for #include <conf.h> here
3794 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3797 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3798 file. RCS header added
3800 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3801 #ifdef'ing out the whole file. RCS header added
3803 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3804 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3805 fixes. Now works with automake 1.5 and autoconf 2.52.
3806 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3807 mingw (-grabmouse now works on win32).
3809 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3810 These don't belong in cvs
3814 2001-10-20 Bradley Bell <btb@icculus.org>
3816 * 2d/font.c: Don't free unused variables...
3818 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3821 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3822 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3823 main/Makefile.am: make dist more sensible
3825 * Makefile.am: Kludge for linking on mingw
3827 2001-10-19 Bradley Bell <btb@icculus.org>
3829 * Makefile.am, configure.in, arch/win32/Makefile.am,
3830 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3832 * include/ipx_drv.h: Check for __MINGW32__
3834 * include/i86.h: Imported from d1x
3836 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3838 * arch/dos/modex.asm: Fixed %include
3840 * main/console.c: RCS headers added
3842 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3845 * Makefile.am, main/Makefile.am: Moved final link to top-level
3846 directory instead of main/
3848 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3849 __ENV_LINUX__ to __linux__
3851 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3852 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3853 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3854 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3855 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3856 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3857 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3858 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3859 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3860 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3863 * configure.in: add --enable-xploader, support arch/linux subdir,
3866 * main/inferno.c: conditionalize conf.h
3868 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3870 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3871 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3872 misc/fileutil.h: Partial application of linux/alpha patch.
3874 2001-10-19 Bradley Bell <btb@icculus.org>
3876 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3877 networking in line with d1x, moved some arch/linux_* stuff to
3880 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3881 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3882 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3883 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3886 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3887 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3888 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3889 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3890 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3891 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3892 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3893 linux/include/ukali.h: Brought linux networking in line with d1x,
3894 moved some arch/linux_* stuff to arch/linux/*
3896 * include/ipx_drv.h: Imported from d1x
3898 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3900 * main/ipx_drv.c: Imported from d1x
3902 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3903 main/network.h, main/Makefile.am: Trying to get network working on
3906 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3907 main/Makefile.am: build fixes
3909 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3910 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3911 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3912 starting to get net working.
3914 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3915 conditionalized min,max macros
3917 2001-10-18 Bradley Bell <btb@icculus.org>
3919 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3920 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3921 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3922 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3925 * 2d/2dsline.c: RCS headers added/changed
3927 * configure.in: fix NASMFLAGS bug
3929 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3932 2001-10-17 Bradley Bell <btb@icculus.org>
3934 * NEWS: Fixed the invulnerable robots bug!
3936 * main/collide.c: Fixed the invulnerable robots bug!
3938 2001-10-14 Bradley Bell <btb@icculus.org>
3940 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3943 2001-10-13 Bradley Bell <btb@icculus.org>
3945 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3946 arch/Makefile.am, arch/dos/Makefile.am,
3947 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3948 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3949 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3950 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3951 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3952 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3953 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3954 arch/win32/include/Makefile.am, iff/Makefile.am,
3955 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3956 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3957 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3958 unused/bios/Makefile.am, unused/lib/Makefile.am,
3959 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3960 unused/ui/Makefile.am, unused/vga/Makefile.am,
3961 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3962 automake stuff from "inert" subdirs. And there was much rejoicing.
3964 * Makefile.am, NEWS, configure.in: Stuff
3966 * ChangeLog: removing auto-generated file
3968 * cygconf: Added instructions for mingw32 build
3970 * Makefile.am: renamed INSTALL to installation.txt
3972 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3974 * mingw32.txt: Added instructions for mingw32 build
3976 * configure.in: Enable assembly under mingw32
3978 2001-10-12 Bradley Bell <btb@icculus.org>
3980 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3982 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3983 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3984 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3985 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3986 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3987 to __DJGPP__, since it's built-in.
3989 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3991 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3992 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3996 2001-10-12 Bradley Bell <btb@icculus.org>
3998 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4000 * Makefile.am: make sure cygconf gets archived
4002 * configure.in: Increment version number in preparation for release
4004 * configure.in: Fix detection of opengl
4006 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4007 cygconf, arch/Makefile.am, arch/include/joy.h,
4008 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4009 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4010 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4011 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4012 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4013 Vastly improved compilability.
4015 2001-10-11 Bradley Bell <btb@icculus.org>
4017 * Makefile.am: Added macros/sdl.m4
4019 * autogen.sh: Added macros/sdl.m4
4021 2001-10-09 Bradley Bell <btb@icculus.org>
4023 * main/vers_id.h: Added DESCENT_VERSION constant
4025 * main/inferno.c: Added command-line help.
4027 * include/ogl_init.h: opengl improvments (following d1x changes)
4029 2001-10-07 Bradley Bell <btb@icculus.org>
4031 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4032 arch/ogl/Makefile.am: Remove duplicate headers.
4034 2001-08-02 Thimo Neubauer <thimo@debian.org>
4036 * mem/mem.c: totally crippled the memory manager because it does
4037 not make sense for non-DOS-systems and it would have been too
4038 complicated to get it 64bit clean
4040 2001-06-19 Bradley Bell <btb@icculus.org>
4042 * cvshowto.txt: updated anonymous password
4044 2001-02-08 Bradley Bell <btb@icculus.org>
4046 * COPYING, license.txt: Added d1x license
4048 2001-02-01 Bradley Bell <btb@icculus.org>
4050 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4052 2001-01-31 Bradley Bell <btb@icculus.org>
4054 * configure.in, arch/include/mouse.h, include/pstypes.h,
4055 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4057 * main/polyobj.c: fix typo
4059 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4060 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4061 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4062 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4063 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4064 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4065 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4066 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4067 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4068 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4069 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4070 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4071 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4072 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4073 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4074 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4075 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4076 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4077 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4078 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4079 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4080 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4081 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4082 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4083 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4084 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4087 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4088 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4089 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4090 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4093 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4096 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4097 cross-compiling, and cygwin fixes
4099 2001-01-30 Bradley Bell <btb@icculus.org>
4101 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4102 include/pstypes.h, include/strutil.h, main/Makefile.am,
4103 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4104 needs --without-assembler and --without-network to compile
4106 2001-01-29 Bradley Bell <btb@icculus.org>
4108 * configure.in, main/Makefile.am: Fixes to build system
4110 * main/kconfig.c: fix for non-linux joysticks
4112 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4113 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4114 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4115 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4116 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4117 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4118 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4119 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4120 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4121 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4123 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4124 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4125 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4126 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4127 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4128 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4131 * arch/dos/include/joy.h, arch/dos/include/key.h,
4132 arch/dos/include/mouse.h: Unified input headers.
4134 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4136 2001-01-28 Bradley Bell <btb@icculus.org>
4138 * conf.h.in, configure.in, arch/Makefile.am,
4139 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4140 arch/include/key.h, main/Makefile.am: More header unification...
4142 * main/newdemo.c: Added <ctype.h>
4144 * arch/include/event.h, arch/include/joy.h: unified input headers.
4146 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4147 OpenGL now uses SDL-GL instead of gii
4149 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4151 2001-01-25 Bradley Bell <btb@icculus.org>
4153 * autogen.sh: use "set -e" so execution stops if something goes
4156 2001-01-24 Bradley Bell <btb@icculus.org>
4160 * Makefile.am: Add ChangeLog to dist
4164 2001-01-24 Bradley Bell <btb@icculus.org>
4166 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4168 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4169 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4172 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4173 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4174 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4175 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4176 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4177 arch/Makefile.am, arch/dos/Makefile.am,
4178 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4179 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4180 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4181 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4182 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4183 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4184 unused/Makefile.am, unused/bios/Makefile.am,
4185 unused/lib/Makefile.am, unused/novga/Makefile.am,
4186 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4187 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4188 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4189 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4190 make dist, VPATH builds, ...
4192 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4193 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4194 arch/dos/Makefile.in, arch/linux/Makefile.in,
4195 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4196 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4197 misc/Makefile.in, texmap/Makefile.in: cruft removal
4199 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4202 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4204 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4206 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4209 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4210 added -grabmouse option
4212 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4213 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4214 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4215 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4216 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4217 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4218 main/songs.c, misc/args.c: changed args_find to FindArg
4220 2001-01-22 Bradley Bell <btb@icculus.org>
4222 * configure, main/Makefile.am, main/Makefile.in: configuration
4225 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4226 fix compiler warnings w/opengl
4228 * include/console.h: ggi support
4230 * arch/linux_init.c: svgalib support
4232 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4233 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4234 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4235 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4236 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4237 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4240 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4242 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4243 main/render.c: fix warnings and enable NDEBUG *
4244 arch/svgalib_init.c: svgalib support
4246 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4248 * main/kconfig.c: joystick support
4250 2001-01-21 Bradley Bell <btb@icculus.org>
4252 * cvshowto.txt: new file, taken from d1x webpage
4254 * AUTHORS, README: Taking over as maintainer of d2x
4256 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4258 2001-01-20 Bradley Bell <btb@icculus.org>
4260 * configure, configure.in: Turned -Werror back off by default
4262 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4263 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4264 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4265 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4266 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4267 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4268 main/laser.c, main/multi.c, main/network.c, main/network.h,
4269 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4270 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4271 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4272 warnings, for non-OpenGL on linux, anyway...
4274 2001-01-19 Bradley Bell <btb@icculus.org>
4276 * copying: remove duplicate file
4278 * Import of d2x-0.0.9-pre1
4280 * Import of d2x-0.0.8