1 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/state.c: open autosave file for writing, not reading
5 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
6 main/state.c, main/state.h: added fast save
8 * main/gameseq.c, main/inferno.c: force gr_update() so screens
11 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
13 * misc/strutil.c: Implement strdup for MPW
15 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
17 * 2d/font.c: Initialise the dataptr member correctly.
19 * include/mono.h: Print only mildly interesting messages to
20 stderr.txt. (revert earlier carbon changes)
22 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
24 * include/physfsx.h: getRealPath uses the write directory if it
25 can't get the real directory
27 * D2X.make: remove misc/d_io.c
29 2004-12-03 Bradley Bell <btb@icculus.org>
31 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
32 pathname, ensure correct translation of path separators
34 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
36 * misc/strutil.c: fix stricmp and strnicmp
38 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
41 2004-12-02 Bradley Bell <btb@icculus.org>
43 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
44 I couldn't figure out why the previous code kept segfaulting under
47 * main/kconfig.c: disable call to reset_cockpit() which was
48 causing the "letterbox" bug
50 * main/inferno.c: don't die if title screens not found
52 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
54 * configure.ac: require PhysicsFS header and library
56 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
58 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
60 * D2X.make: fix build on Carbon by adding digiobj.c
62 * main/mission.c: set builtin_hogsize for non-built-in missions
64 * main/mission.c: pass individual mission around instead of whole list
66 * main/mission.c: remove mission list from global memory
68 2004-12-02 Bradley Bell <btb@icculus.org>
70 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
71 path separator gets added to hogdir
73 2004-12-01 Bradley Bell <btb@icculus.org>
75 * README, configure.ac, VisualC/d2x/d2x.dsp,
76 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
77 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
78 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
79 uses dynamic opengl loading
81 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
83 * arch/ogl/gr.c: make write_bmp use PhysicsFS
85 * include/args.h, misc/args.c: new AppendArgs function. This
86 separates the copying of the arguments passed to main() from the
87 reading of the arguments file
89 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
90 the flexible cfgets, Fix compiling issues in MPW.
92 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
93 reading into an int, so it's removed completely. PHYSFSX_getc was
94 removed, because it's only use in misc/strio.c was removed. Put
95 in PHYSFSX_getRealPath, which recognises platform-specific
96 separators and doesn't use snprintf (MPW doesn't have it). MPW
99 * main/inferno.c: Remove use of open_movie_file. Read the
100 arguments file from the base directory, if there is one. Set up
101 D2X's write directory, including replacing any tilde at the start
102 of the path (if there is one) with the string returned by
103 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
104 default is still ~/.d2x. Check if the write directory has to be
105 created. Read the arguments file in this write directory if there
106 is one. If there's still no write directory, set it to the base
107 directory. Won't set it to the current directory if this fails,
108 because of the issue of which character to use for which platform.
110 * main/playsave.c: Use PHYSFS_readSLE32 instead of
111 PHYSFS_readULE32 due to compiling issues in MPW. Use
112 cfile_read_short instead of PHYSFS_readULE16 because of both
113 compiling and endian issues. cfile_read_byte instead of
114 PHYSFSX_readU8. Write a dummy structure instead of seeking when
115 NETWORK isn't defined
117 * D2X.make: Don't compile cfile.c on Mac OS 9.
119 * README: add PhysicsFS to the required 'tools' in README, and
120 instructions for building in MPW.
122 * include/cfile.h: Make cfopen into an inline, where a read buffer
123 is set up. This speeds up loading significantly.
125 2004-12-01 Bradley Bell <btb@icculus.org>
127 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
128 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
131 * main/newmenu.c: fix player file deletion
133 * include/physfsx.h: fix statfs includes for OS X
135 * main/inferno.c, main/network.c: misc physfs conversions
137 * arch/linux/Makefile.am, arch/linux/findfile.c,
138 arch/win32/Makefile.am, arch/win32/findfile.c,
139 include/findfile.h, main/kludge.c, main/mission.c,
140 main/newmenu.c, main/piggy.c: get rid of findfile stuff
142 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
145 * main/state.c: improve savegame load/save
147 * main/movie.c: make -nomovies friendlier
149 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
151 * include/d_io.h, include/physfsx.h, main/inferno.c,
152 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
155 * main/scores.c: use physfs for scores file
157 * main/playsave.c: improve player loading
159 * main/movie.c: improve movie loading
161 * main/mission.c: improve mission loading
163 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
164 main/state.c: use physfs for savegames
166 * README: minor update
168 * main/newdemo.c: use physfs for demos
170 * include/physfsx.h: added PHYSFSX_rename function
172 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
173 physfs/rwops, add libmve callbacks
175 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
176 added physfsrwops stuff
178 * include/cfile.h: added cfile_close wrapper
180 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
183 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
186 * main/config.c: use physfs to read config file
188 * include/physfsx.h: added gets and puts functions
190 * include/cfile.h: correct seek return value
192 * main/config.c, main/playsave.c: use physfs to write
195 * include/physfsx.h: added my physfs extensions
197 * main/inferno.c: physfs initialization stuff
199 * configure.ac: add check for physfs lib
201 * include/cfile.h: made cfile into a wrapper for physfs
203 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
204 disabled althogdir stuff (shouldn't be needed w/physfs)
206 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
207 configure.ac: drop cfile stuff
209 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
211 * D2X.make: Don't use D2XFolder, because the userdir can now be
212 specified in Mac OS 9. Putting it in the source code folder is
213 more convenient. Turn debugging on. Don't compile old files,
214 compile new ones. Add the PhysicsFS library.
216 * iff/iff.c: Get rid of MIN redefinition.
218 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
219 MPW doesn't like switches of long longs
221 2004-11-30 Bradley Bell <btb@icculus.org>
223 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
224 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
225 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
226 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
227 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
228 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
229 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
231 2004-11-28 Bradley Bell <btb@icculus.org>
233 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
235 * arch/sdl/digi.c: use d2src system for persistent sounds
237 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
240 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
241 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
242 ripped object stuff out of digi.c, now using digiobj.c. get rid of
243 a bunch of kludges, sound should be more true to original game now
245 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
248 2004-11-27 Bradley Bell <btb@icculus.org>
250 * main/text.c, main/text.h, main/titles.c: added function to
251 properly decode multi-line strings
253 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
254 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
257 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
259 * main/inferno.c: enable logo screens for shareware/oem
261 2004-11-26 Bradley Bell <btb@icculus.org>
263 * main/mission.c, main/titles.c: fix d1 briefing glitches
265 * main/game.c: free up cpu by not calling timer_delay so many
266 times (fixes Bug 2034)
268 * main/gameseq.c: enable briefing screens for mac shareware
270 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
271 doesn't care if it draws offscreen, I guess)
273 * main/credits.c: reduce flickering in credits w/opengl
275 2004-11-25 Bradley Bell <btb@icculus.org>
277 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
278 garbage on windows for some reason.
280 * 2d/font.c: fixed opengl menu font bug, caused by doing
281 arithmetic on signed chars.
283 2004-11-23 Bradley Bell <btb@icculus.org>
285 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
287 2004-11-22 Bradley Bell <btb@icculus.org>
289 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
290 arch/linux/joystick.c, arch/linux/include/joystick.h,
291 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
292 arch use global variable joy_num_axes
294 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
296 * main/gamemine.c, main/piggy.c: compile again on older C compilers
298 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
300 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
301 Vertigo) missions, load add-on ham file at every load, not only the 1st
303 * main/bm.ch: fix bug where loading a hxm would affect other levels too
305 * main/fireball.c: don't Int3() every time explosions don't look best
307 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
309 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
311 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
313 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
315 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
317 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
319 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
320 shareware version of descent.hog. This is not yet bug-free
322 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
324 * main/network.c: fix crash introduced with previous change
326 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
328 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
329 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
330 make mission structre memory allocated
332 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
334 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
335 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
336 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
337 delete file compbit.h, move functionality to text.c, modify all
338 previous users of compbit.h to use existing function in text.h
340 * main/inferno.c: remove warning created by the fix for the cfgets
343 * main/bmread.c: add comment
345 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
347 * cfile/cfile.c: declare variable on top of block
349 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
350 main/multi.h, main/network.c: move mission list handling functionality
351 to mission.c, remove unnecessary load_mission calls in menu.c
353 * main/game.c: remove unnecessary build_mission_list call
355 * main/mission.c, main/mission.h: correct comments about anarchy-only
357 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
358 remove explicit uses of mission list
360 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
362 * libmve/mveplay.c: make it compile on Cygwin
364 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
366 * main/config.c: fix bug uncovered by having fgets cut off ending \n
368 * main/text.c: fix crash on Mac OS X, probably fix bug 738
370 * include/mono.h: add mprintf support for carbon (Mac OS 9)
372 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
374 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
375 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
376 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
377 information about the current mission, for easier code refactorisation.
379 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
381 * main/gamemine.c, main/piggy.c: fix bug 1675:
382 use better d2 textures if d1 hog is present but not loadable
384 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
386 * cfile/cfile.c: simplify, reduce number of global vars
388 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
390 * main/gameseg.c: fix bugfix of 2004-05-15
392 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
394 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
396 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
397 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
398 cfgets now always copies the terminating character to the dest buffer.
399 This fixes a bug that occured when reading cmd line args from d2x.ini
401 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
403 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
404 move more old change logs into ChangeLog-old
406 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
407 and Martin Schaffner <maschaffner@gmx.ch>
409 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
410 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
411 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
412 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
413 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
414 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
415 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
416 arch/include/joy.h, arch/win32/include/key.h
417 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
418 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
419 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
420 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
421 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
422 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
423 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
424 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
425 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
426 main/config.c, main/config.h, main/controls.c, main/controls.h
427 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
428 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
429 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
430 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
431 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
432 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
433 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
434 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
435 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
436 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
437 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
438 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
439 main/mission.c, main/mission.h, main/modem.h, main/morph.c
440 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
441 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
442 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
443 main/paging.c, main/paging.h, main/physics.c, main/physics.h
444 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
445 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
446 main/powerup.h, main/render.c, main/render.h, main/robot.c
447 main/robot.h, main/scores.c, main/scores.h, main/screens.h
448 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
449 main/songs.c, main/songs.h, main/sounds.h, main/state.c
450 main/state.h, main/switch.c, main/switch.h, main/terrain.c
451 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
452 main/text.h, main/textures.h, main/titles.c, main/titles.h
453 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
454 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
455 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
456 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
457 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
458 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
460 move old per-file change logs into new file ChangeLog-old
462 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
464 * arch/ogl/ogl.c: enable -gl_mipmap switch
466 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
468 * arch/carbon/descent.r: swap min and max size to correct places
470 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
472 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
474 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
476 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
478 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
480 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
481 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
483 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
484 link) on MPW on Mac OS 9 (carbon)
486 * include/mono.h: disable mprintf on carbon to avoid significant bloat
488 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
490 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
492 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
494 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
496 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
498 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
500 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
501 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
502 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
503 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
504 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
506 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
507 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
508 new files for supporting compilation with MPW for carbon (Mac OS 9)
510 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
512 * main/playsave.c: do not seek while writing, carbon does not like it
514 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
516 * cfile/cfile.c: use portable ffilelength in cfile_size
518 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
519 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
520 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
521 unsigned and signed char, MPW does not like these
523 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
525 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
528 2004-06-01 Bradley Bell <btb@icculus.org>
530 * libmve/mve_main.c: cast malloc function pointer
532 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
533 target to XCode project
535 2004-05-31 Bradley Bell <btb@icculus.org>
537 * include/pstypes.h: fix accidental solaris breakage
539 * main/object.c: fix crash caused by death-cam code
541 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
542 XCode project simplifications, network enabled
544 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
545 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
547 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
550 * English.lproj/InfoPlist.strings, d2x-Info.plist,
551 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
552 d2x.xcode/project.pbxproj: added XCode project files
554 2004-05-22 Bradley Bell <btb@icculus.org>
556 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
559 * rpm/d2x.spec.in: Changed descriptions
561 2004-05-22 Matthew Mueller <donut@dakotacom.net>
563 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
566 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
568 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
569 the win32 code (d1x r1.8, key_arch.c r1.2)
571 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
572 use 32bpp screen mode by default, add option to use 16bpp (d1x
575 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
576 replacement texture paletted->rgb conversion alpha problem (d1x
579 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
580 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
581 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
584 * arch/ogl/gr.c, include/loadgl.h: fix win32
585 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
587 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
588 include/ogl_init.h, main/render.c: opengl hardware
589 super-transparency support using GL_NV_register_combiners (d1x
590 r1.38, r1.41, r1.6, r1.26, r1.7)
592 2004-05-22 Bradley Bell <btb@icculus.org>
594 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
597 2004-05-22 Matthew Mueller <donut@dakotacom.net>
599 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
600 include/ogl_init.h: use GL_RGB for non-transparent textures, and
601 fix fonts not having transparent flag set (wouldn't get paletted)
602 (d1x r1.15, r1.37, r1.40, r1.25)
604 * arch/ogl/ogl.c: don't try to use paletted textures with
605 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
607 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
608 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
611 * 2d/font.c: memset ogl font bitmap data since the copy function
612 leaves some (unused) parts uninitialized, which aggravates
615 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
616 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
619 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
620 screenshots if the entire thing wasn't written in one call to
623 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
624 info not being updated on win32 (d1x r1.11)
626 * arch/win32/digi.c: remove some redundancy by not needing to do
627 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
628 clean up some indenting of DS_release_slot calls. And make
629 DS_release_slot return 1 when a sound is already not playing, in
630 addition to when a sound was killed. (d1x r1.10)
632 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
633 linux version (d1x r1.5)
635 * main/kconfig.c: make next axis config key skip currently
636 allocated axes (d1x r1.11)
638 2004-05-22 David Cleaver <wraithx@morpheus.net>
640 * main/kconfig.c: joy configuration next axis key from WraithX
643 2004-05-22 Bradley Bell <btb@icculus.org>
645 * main/game.c, main/inferno.c: typo
647 2004-05-21 Matthew Mueller <donut@dakotacom.net>
649 * main/game.c, main/game.h, main/inferno.c: make rear view
650 leave_time variable with -rearviewleavetime argument (d1x r1.25,
653 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
655 * main/inferno.c: change -udp documentation to d2x behaviour
657 2004-05-21 Bradley Bell <btb@icculus.org>
659 * include/gr.h: added missing define for menu fullscreen toggle
661 2004-05-21 Matthew Mueller <donut@dakotacom.net>
663 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
664 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
666 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
668 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
669 arch/linux/include/joystick.h: patch from Steven Mueller for using
670 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
672 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
674 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
675 main/physics.c, main/render.c, main/wall.c: file-line for segfault
676 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
678 * arch/win32/digi.c: digisound fixes (d1x r1.7)
680 2004-05-21 Bradley Bell <btb@icculus.org>
682 * main/inferno.c: added -udp documentation from d1x
684 2004-05-20 Bradley Bell <btb@icculus.org>
686 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
688 2004-05-20 David Cleaver <wraithx@morpheus.net>
690 * main/controls.c, main/gamecntl.c, main/kconfig.c,
691 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
692 game.c r1.21, r1.6, r1.4, r1.3)
694 2004-05-20 Bradley Bell <btb@icculus.org>
696 * main/inferno.c: document -ihaveabrokenmouse
698 2004-05-20 Matthew Mueller <donut@dakotacom.net>
700 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
702 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
704 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
705 mouse driver problems (d1x r1.2, r1.2)
707 2004-05-20 Matthew Mueller <donut@dakotacom.net>
709 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
710 join list score crash (d1x r1.8)
712 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
714 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
715 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
718 2004-05-20 Bradley Bell <btb@icculus.org>
720 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
722 * main/inferno.c: integrated some niceautomap stuff from d1x
724 2004-05-20 Matthew Mueller <donut@dakotacom.net>
726 * arch/win32/joyhh.c: fixed the config bug where it'd always put
727 in some weird axis (d1x r1.3)
729 * arch/win32/init.c: set win32 icon to icon from resource file
732 * arch/win32/key.c: win32: fixed space key not working in messages
735 2004-05-20 Bradley Bell <btb@icculus.org>
737 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
740 2004-05-20 Matthew Mueller <donut@dakotacom.net>
742 * main/inferno.c: document -gl_refresh (d1x r1.20)
744 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
745 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
748 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
749 change the arg type for (d1x r1.5)
751 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
753 * arch/win32/digi.c: altsounds (d1x r1.6)
755 2004-05-20 Matthew Mueller <donut@dakotacom.net>
757 * arch/win32/digi.c: fixed a major memory leak and removed a bit
758 of redundancy (d1x r1.5)
760 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
761 fix crashing (d1x r1.4)
763 * arch/win32/digi.c: win32's digi_start_sound was not calling
764 DS_release_slot after setting .playing=0, resulting in a
765 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
767 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
768 apparently it was somehow causing some joysticks (Sidewinder
769 Precision 2) to only turn when the stick was moving, but not when
770 at turned but held stationary. And it was completely unused
771 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
774 * main/game.c: add alt+enter to toggle fullscreen (in addition to
775 previous key combos (d1x r1.29)
777 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
778 g, and b values (d1x r1.15)
780 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
781 sometimes (didn't handle negative palette steps) (d1x r1.34)
783 * arch/ogl/ogl.c: add caching of weapon inner models, screen
784 shatter effects, robot explosions and weapons, and some more
785 always present stuff. Also clean up ogl_cache_weapon_textures
788 2004-05-20 Bradley Bell <btb@icculus.org>
790 * main/kludge.c, main/game.c: move gr_renderstats and
791 gr_badtexture back to game.c
793 2004-05-20 Matthew Mueller <donut@dakotacom.net>
795 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
796 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
798 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
800 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
801 loaded after texture caching stage (d1x r1.34)
803 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
804 for renderstats (d1x r1.33)
806 2004-05-19 Matthew Mueller <donut@dakotacom.net>
808 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
809 main/inferno.c: add anisotropic texture filtering suport (d1x
810 r1.33, r1.32, r1.23, r1.32)
812 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
815 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
816 include/ogl_init.h: utilize hardware multitexturing support if
817 possible (requires GL_NV_texture_env_combine4 extension) (d1x
818 r1.32, r1.30, r1.4, 1.22)
820 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
823 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
825 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
826 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
827 effects in OGL using SetGammaRamp, much faster than the hack that
828 was being used. currently SDL only (though not too hard to add to
829 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
831 * main/menu.c: allow arbitrary (custom) resolution entry in
832 change_res menu (d1x r1.14)
834 2004-05-19 Bradley Bell <btb@icculus.org>
836 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
837 d1x-style res change menu (mostly works)
839 * misc/args.c: use strnicmp instead of strncasecmp
841 2004-05-19 Matthew Mueller <donut@dakotacom.net>
843 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
844 command-line option (d1x r1.27)
846 * main/inferno.c: restore inferno.c initialization of
847 screen_compatible and use_double_buffer to 'normal' values, broken
848 long long ago in one of the high res menu patches (d1x r1.30)
850 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
851 resolutions to be specified on command line (d1x r1.2, r1.29,
852 r1.4) -- doesn't work yet
854 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
856 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
859 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
860 volume song stop/starting (d1x r1.7)
862 2004-05-18 Matthew Mueller <donut@dakotacom.net>
864 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
867 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
868 ogl_ulinec (d1x r1.29)
870 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
872 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
873 bottom are inclusive not exclusive (d1x r1.28)
875 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
876 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
878 * arch/sdl/digi.c: fix typo
880 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
882 * arch/win32/init.c, arch/win32/win32.c: move win32 window
883 creation code from arch_init_start into arch_init to fix weirdness
884 with --help (d1x r1.5, r1.6)
886 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
887 sync issues and lack of midi reset (d1x r1.5)
889 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
892 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
893 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
895 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
898 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
900 2004-05-18 Bradley Bell <btb@icculus.org>
902 * include/vecmat.h: comments/formatting
904 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
906 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
907 include/test.lnk: remove unnecessary files
909 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
910 This enables compilation with gcc 3.1
912 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
914 * main/switch.c: took care of switches triggering single-sided
915 walls (don't try to access the nonexistent adjacent wall via NULL
916 pointers or negative array indices)
918 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
920 * main/wall.c: fix invalid memory access for d1 levels which
921 don't have a corresponding wall behind.
923 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
925 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
926 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
927 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
928 interface header to new header file internal.h
930 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
932 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
933 bitmask for each joystick axis that has sent input data,
934 and will not crash Windows anymore during joystick setup because
935 of for() loop over axis being executed once too often.
937 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
938 gr_remap_mono_font() and call it after loading saved level.
940 * main/laser.c: limit homing missile turn rate
942 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
943 centers (work like fuel centers but provide shield)
945 * main/gameseg.c: fix endless loop in some levels with a
946 certain (complicated) structure
948 2004-05-13 Bradley Bell <btb@icculus.org>
950 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
951 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
952 updated project files for SDL 1.2.7
954 * Makefile.am: add VisualC, VisualCE dirs to tarball
956 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
958 * arch/sdl/digi.c: formatting
960 2004-05-12 Bradley Bell <btb@icculus.org>
962 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
965 * 2d/palette.c, include/palette.h: added function to create blend
968 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
970 2004-05-11 Bradley Bell <btb@icculus.org>
972 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
974 2004-05-10 Bradley Bell <btb@icculus.org>
976 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
977 g3_draw_transp_poly had the fade level backwards, decided to just
978 fix g3_draw_poly so it behaves correctly, transparency or not,
979 reverted changes to render_face
981 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
983 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
984 rendering transparent (e.g. cloaked) walls
986 * main/render.c: render_face now calls g3_draw_transp_poly() for
987 cloaked walls in OpenGL
989 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
991 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
992 that from other apps, had "static" distortions.
994 2004-04-22 Bradley Bell <btb@icculus.org>
996 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
998 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
999 aligned version of PUT_INTEL_* macros
1001 2004-04-15 Bradley Bell <btb@icculus.org>
1003 * main/inferno.c: comment out unused checksum variable
1005 2004-04-14 Bradley Bell <btb@icculus.org>
1007 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1009 2004-04-14 Terran Melconian <terran@consistent.org>
1011 * main/gameseg.c: use portable rand function (fixes #1118)
1013 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1015 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1017 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1019 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1020 get rid of warnings (now compiles with -Werror on SunOS)
1022 * main/piggy.c: fix (really) wierd SunOS bug
1024 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1025 caused by not allocating enough mem for rle bitmaps
1027 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1029 * include/pstypes.h: sun OS typedef fixes
1031 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1033 * main/piggy.c: fix bug 1067
1035 * main/piggy.c: fix bugfix for 1067
1037 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1038 with descent.pig of mac registered)
1040 2003-12-18 Bradley Bell <btb@icculus.org>
1042 * main/kconfig.c: fixes for linux-native joystick
1044 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1047 * arch/include/joy.h: comments/formatting
1049 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1051 * compilerdefs.txt: added FreeBSD defs
1053 2003-12-08 Bradley Bell <btb@icculus.org>
1055 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1058 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1060 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1061 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1063 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1065 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1066 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1067 get rid of silly ulongs
1069 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1070 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1071 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1072 change relevant __linux__ macros to __ELF__
1074 2003-11-27 Bradley Bell <btb@icculus.org>
1076 * include/ogl_init.h: added proto for ogl_check_mode
1078 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1079 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1082 2003-11-26 Bradley Bell <btb@icculus.org>
1084 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1085 3.3 compiler warnings
1087 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1090 * include/pstypes.h: OS X fixes
1092 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1093 main/newmenu.h: linux fixes
1095 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1096 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1097 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1098 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1099 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1102 * arch/sdl/gr.c: fix sdl gr_update
1104 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1105 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1106 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1107 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1108 include/error.h, include/pstypes.h, include/strutil.h,
1109 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1110 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1111 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1112 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1113 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1116 2003-11-25 Bradley Bell <btb@icculus.org>
1118 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1119 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1120 libmve/VisualC/mveplayer.dsp: updated project files
1122 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1123 working w/Visual C++
1125 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1126 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1127 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1128 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1131 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1132 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1135 2003-11-24 Bradley Bell <btb@icculus.org>
1137 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1138 libmve/mveplay.c: stuff to play mve's in WinCE
1140 * arch/win32/findfile.c: unused functions...
1144 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1145 enabled mouse control of menus
1147 * main/mission.h: oops, didn't mean to change this.
1149 2003-11-21 Bradley Bell <btb@icculus.org>
1151 * VisualCE/d2x/d2x.vcp: updated project file
1153 2003-11-20 Bradley Bell <btb@icculus.org>
1155 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1156 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1157 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1160 2003-11-17 Bradley Bell <btb@icculus.org>
1162 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1163 main/menu.c: added option to disable kalinix under unix
1165 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1167 2003-11-14 Bradley Bell <btb@icculus.org>
1169 * main/automap.c: fix automap background image
1171 * main/automap.c, main/automap.h: delete cruft
1173 * main/automap.c: fix level number position
1175 * main/automap.c: simplify g3_draw_line hack
1177 * main/menu.c: stop pointless vid mode changes
1179 2003-11-07 Bradley Bell <btb@icculus.org>
1181 * NEWS, installation.txt: s'more documentation
1183 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1185 * configure.ac: fix .exe extension problems
1187 2003-11-07 Bradley Bell <btb@icculus.org>
1189 * arch/ogl/ogl.c: disable texture format verification for OS X -
1192 2003-11-06 Bradley Bell <btb@icculus.org>
1194 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1195 use more traditional Alt+Enter for toggling fullscreen
1197 * 2d/ibitblt.c, main/mission.h: comments/formatting
1199 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1201 2003-11-06 Bradley Bell <btb@icculus.org>
1203 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1204 resolution change, use kludge to avoid repetitive res changes
1206 2003-11-04 Bradley Bell <btb@icculus.org>
1208 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1209 structures and i/o routines back to piggy.c
1211 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1213 * installation.txt: tell to install d1 .pig for better textures
1215 2003-11-04 Bradley Bell <btb@icculus.org>
1217 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1218 oem d1 v1.0 and registered d2 v1.0, comments
1220 2003-11-03 Bradley Bell <btb@icculus.org>
1222 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1223 all d1 shareware - even though files are different!
1225 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1228 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1231 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1234 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1236 * main/movie.c: when no movies are found, divide by six the
1237 number of warning lines sent to stdout
1239 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1241 * include/byteswap.h: fix stupid copy/paste error
1243 2003-10-24 Bradley Bell <btb@icculus.org>
1245 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1246 gr_linear_rep_movsd_2x instead of almost identical
1247 gr_linear_movsd_double. Better since we have assembly versions.
1249 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1251 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1254 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1256 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1257 error with --disable-network, move reset_network_objects()
1258 from gameseq.c to multi.c
1260 2003-10-14 Bradley Bell <btb@icculus.org>
1262 * AUTHORS, NEWS: stuff
1264 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1266 2003-10-12 Bradley Bell <btb@icculus.org>
1268 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1269 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1272 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1274 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1275 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1276 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1277 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1278 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1279 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1280 arch/win32/ipx_win.c, arch/win32/winnet.c,
1281 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1282 main/multi.h, main/network.c: add IPv4 multicasting support
1284 2003-10-11 Bradley Bell <btb@icculus.org>
1286 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1288 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1289 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1290 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1291 main/weapon.h: lots of shareware and oem fixes
1293 2003-10-10 Bradley Bell <btb@icculus.org>
1295 * arch/win32/winnet.c: fixed stupid win32 network bug
1297 2003-10-10 Bradley Bell <btb@icculus.org>
1299 * main/piggy.c: increased D1_MAX_TMAP_NUM
1301 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1303 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1304 which are animated in d2, refactorizes d1 texture reading
1306 2003-10-10 Bradley Bell <btb@icculus.org>
1308 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1309 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1310 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1311 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1312 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1313 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1314 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1315 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1316 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1317 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1318 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1319 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1320 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1321 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1322 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1323 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1324 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1325 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1326 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1327 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1328 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1329 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1330 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1331 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1332 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1333 main/wall.h: comments/formatting
1335 2003-10-09 Bradley Bell <btb@icculus.org>
1337 * main/text.c: fix text when using old datafiles
1339 * main/laser.h: comments/whitespace
1341 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1342 mines w/shareware data
1344 * include/DT_drawtext.h: deleted unused file
1346 2003-10-08 Bradley Bell <btb@icculus.org>
1348 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1350 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1352 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1353 main/menu.c: Disabled 'd2x keys' weapon selection
1355 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1357 * main/object.h, main/multi.h: get rid of most warnings issued by
1358 cpp-precomp of gcc from Mac OS X dev tools
1360 2003-10-05 Bradley Bell <btb@icculus.org>
1362 * NEWS, configure.ac: increment version number
1364 * cfile/cfile.c: better handling of CRLF text files (when that is
1367 * utilities/hogcreate.c, utilities/hogextract.c,
1368 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1369 reading/writing files
1371 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1372 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1375 2003-10-04 Bradley Bell <btb@icculus.org>
1377 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1379 * main/netmisc.c: change byte to sbyte, comments/whitespace
1381 2003-10-03 Bradley Bell <btb@icculus.org>
1383 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1385 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1388 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1389 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1390 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1391 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1392 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1393 main/object.c, main/object.h, main/paging.c, main/player.h,
1394 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1395 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1396 main/weapon.c, main/weapon.h: change byte to sbyte,
1399 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1400 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1401 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1402 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1404 * configure.ac: better checking for timeval
1406 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1408 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1409 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1410 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1411 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1412 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1413 main/multibot.c, main/network.c: Make network architecture
1414 choosable from game menu, add support for UDP/IP on Mac OS X and
1417 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1419 * include/byteswap.h: added macros for coping with alignment
1422 2003-10-02 Bradley Bell <btb@icculus.org>
1424 * main/multi.h: added padding to little-endian version of
1427 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1429 * main/netmisc.c: delete duplicate function
1431 2003-10-01 Bradley Bell <btb@icculus.org>
1433 * main/bm.c: make sure d1_texture_indices gets freed between
1436 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1438 * main/piggy.h: fix size of d1 shareware descent.pig
1440 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1442 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1443 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1444 replacements for non-animated textures
1446 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1448 * main/controls.c: use fixed 20fps wiggle
1450 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1452 * Makefile.am, debian/changelog.in, debian/control,
1453 debian/d2x-common.dirs, debian/d2x-common.install,
1454 debian/d2x-common.manpages, debian/d2x-gl.files,
1455 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1456 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1457 utilities/Makefile.am, utilities/hogcreate.1,
1458 utilities/hogextract.1, utilities/mvlcreate.1,
1459 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1460 add man pages, distribute utility programs in new d2x-common deb
1462 * rpm/d2x.spec.in: updated rpm spec file
1464 2003-08-02 Bradley Bell <btb@icculus.org>
1466 * cfile/cfile.c: update raw_position in cfputc and cfputs
1468 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1470 * main/piggy.c: make error message more friendly
1472 * main/piggy.c: simplify copying of bitmap flags
1474 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1477 * cfile/cfile.c: revert to always using custom fgets
1479 * main/endlevel.c, main/mission.c: handle missing exit sequence
1480 components gracefully
1482 * main/playsave.c: comments
1484 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1486 * cfile/cfile.c: update raw_position in cfwrite
1488 * main/network.c: comments/formatting
1490 2003-06-22 Bradley Bell <btb@icculus.org>
1492 * cfile/cfile.c: use standard fgets for non-archive files
1494 * main/movie.c: use con_printf for missing movie warning
1496 2003-06-18 Bradley Bell <btb@icculus.org>
1498 * main/movie.c: fixed cfile conversion of movielib code
1500 * main/console.c, main/hud.c: strip out colors, etc when printing
1503 * include/u_mem.h: fix NDEBUG calloc macro
1505 2003-06-15 Bradley Bell <btb@icculus.org>
1507 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1510 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1511 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1512 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1513 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1514 main/scores.c, main/state.c, main/text.c, misc/args.c,
1515 misc/strio.c: convert file i/o to cfile
1517 2003-06-14 Bradley Bell <btb@icculus.org>
1519 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1520 writing and other modes besides "rb" (mostly taken from
1523 2003-06-09 Bradley Bell <btb@icculus.org>
1525 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1528 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1529 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1532 2003-06-07 Taylor Richards <taylor@icculus.org>
1534 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1536 2003-06-07 Bradley Bell <btb@icculus.org>
1538 * main/console.c: fix non-console build
1540 * main/gamesave.c: comments
1542 * main/bm.c: remove redundant break
1544 2003-06-06 Bradley Bell <btb@icculus.org>
1546 * main/gauges.c, main/kconfig.c: comments/formatting
1548 * console/.cvsignore: added .cvsignore
1550 * main/console.c: can't write to console after it's closed
1552 2003-06-05 Bradley Bell <btb@icculus.org>
1554 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1555 console/internal.c, console/internal.h, include/CON_console.h,
1556 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1557 finish console conversion away from SDL
1559 2003-06-04 Bradley Bell <btb@icculus.org>
1561 * console/CON_console.c, include/CON.console.h, include/console.h,
1562 main/console.c, main/game.c: console conversion to native gr,
1565 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1566 put prototype for gr_bm_bitblt in gr.h
1568 2003-06-03 Bradley Bell <btb@icculus.org>
1570 * console/CON_console.c, console/DT_drawtext.c,
1571 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1572 main/console.c: use native fonts for console
1574 * main/playsave.c: use shorts for short data
1576 2003-06-02 Bradley Bell <btb@icculus.org>
1578 * configure.ac, main/console.c: set console background, fix
1581 2003-06-01 Bradley Bell <btb@icculus.org>
1583 * Makefile.am, arch/sdl/event.c, configure.ac,
1584 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1585 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1586 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1587 main/gamerend.c: added console code (from SDL_console)
1589 2003-05-30 Bradley Bell <btb@icculus.org>
1591 * README: minor update
1593 2003-05-28 Bradley Bell <btb@icculus.org>
1595 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1600 2003-06-06 Bradley Bell <btb@icculus.org>
1602 * main/kconfig.c: fix crash in control menus
1604 * main/gauges.c: force cockpit redraw in opengl
1606 * main/gamerend.c: move ogl swap, so cockpit and console get
1609 2003-06-01 Bradley Bell <btb@icculus.org>
1611 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1615 2003-05-12 Bradley Bell <btb@icculus.org>
1617 * configure.ac: increment version number
1619 * main/bm.c: use con_printf for exit model warnings
1621 * configure.ac: must check for timespec after setting -mno-cygwin
1623 * main/inferno.c: added -nohogdir and -userdir options
1625 * NEWS, main/titles.c: use briefings with no extension
1629 2003-04-30 Bradley Bell <btb@icculus.org>
1631 * configure.ac: have to include time.h when checking for nanosleep
1633 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1636 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1637 increment version number
1639 * main/Makefile.am: make dist fix
1643 2003-04-29 Bradley Bell <btb@icculus.org>
1645 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1648 2003-04-24 Bradley Bell <btb@icculus.org>
1650 * configure.ac: increment version number
1652 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1655 2003-04-24 Ingo van Lil <inguin@gmx.de>
1657 * main/render.c: fix misspellings of NDEBUG
1661 2003-04-14 Bradley Bell <btb@icculus.org>
1663 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1665 2003-04-11 Bradley Bell <btb@icculus.org>
1667 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1672 2003-04-11 Bradley Bell <btb@icculus.org>
1674 * libmve/mveplay.c: use _sleep instead of sleep on win32
1676 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1677 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1678 include/cfile.h, include/error.h, libmve/Makefile.am,
1679 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1680 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1681 utilities/Makefile.am: comments/formatting/dist problems
1683 * configure.ac: use different defines for os x
1685 2003-04-07 Bradley Bell <btb@icculus.org>
1687 * include/error.h, misc/error.c: put some old stuff back in,
1688 eliminate duplicate error messages
1690 * main/text.c: don't die on text not found
1693 * main/inferno.c: print some useful info if hog not found, allow
1694 -help to work if no text available
1696 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1698 * arch/linux/Makefile.am: revert to previous version, so linux
1701 2003-04-03 Bradley Bell <btb@icculus.org>
1703 * main/endlevel.c: fixed exit model scheme yet again
1705 2003-04-02 Bradley Bell <btb@icculus.org>
1707 * misc/error.c: call Int3 on Assert
1709 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1712 * main/wall.c: don't die when trying to toggle nonexistent
1713 segment... vertigo level 10 is buggy!
1715 * main/gamemine.c: comments/formatting
1717 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1719 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1720 main/inferno.c: Allow use of 22K sound samples
1722 2003-03-29 Bradley Bell <btb@icculus.org>
1724 * arch/ogl/gr.c: default to bitmapped reticle
1726 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1727 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1730 * arch/sdl/joy.c: fixed text seen for hats in control config
1733 2003-03-28 Bradley Bell <btb@icculus.org>
1735 * main/bm.c: heh, model nums in vertigo are hardcoded,
1736 N_D2_POLYGON_MODELS can't change
1738 * configure.ac, include/d1x.xpm, include/descent.xpm,
1739 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1742 2003-03-27 Bradley Bell <btb@icculus.org>
1744 * main/text.h: fixed text references for hat directions
1746 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1748 2003-03-26 Bradley Bell <btb@icculus.org>
1750 * main/playsave.c: make d2x keys backward compatible
1752 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1754 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1757 2003-03-26 Bradley Bell <btb@icculus.org>
1759 * main/piggy.c: fix crash when d1 data not present
1761 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1762 read/write from plr file
1764 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1765 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1766 added escort.h header
1768 2003-03-25 Bradley Bell <btb@icculus.org>
1770 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1771 D1_PIGFILE ("descent.pig") macro
1773 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1774 models from d1 pig file
1776 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1777 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1778 really) from d1 pig file
1780 2003-03-23 Bradley Bell <btb@icculus.org>
1782 * main/bm.c: stop extra robots from overwriting exit models
1784 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1785 texture list doesn't get full
1787 * main/bm.c: fix mem leak when reading extra robots
1789 2003-03-21 Bradley Bell <btb@icculus.org>
1791 * main/menu.c: Added option to set movie resolution (mostly works)
1793 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1795 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1796 replacement functions to piggy.c
1798 * main/gameseq.c: attempt to support mac d1 descent.pig
1800 * main/bm.c: fix mem leak
1802 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1803 files, both d1 and d2 oem briefing where showed
1805 * main/inferno.c, main/movie.c: Change the default movie
1806 resolution to "high", implement the option -lowresmovies
1808 2003-03-20 Bradley Bell <btb@icculus.org>
1810 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1812 * main/piggy.c: comments
1814 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1816 * main/gameseq.c: delete duplicate function
1818 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1820 2003-03-19 Bradley Bell <btb@icculus.org>
1822 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1823 (cddb discid) support
1825 * arch/sdl/digi.c, main/kludge.c: implemented
1826 digi_link_sound_to_object3 for looping sounds, other looping stuff
1828 * arch/sdl/gr.c: removing dependencies on stuff in main/
1830 * arch/linux/Makefile.am, arch/linux/init.c,
1831 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1832 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1833 other header cleanups
1835 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1837 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1839 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1840 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1841 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1842 load d1 textures for d1 levels
1844 2003-03-19 Bradley Bell <btb@icculus.org>
1846 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1847 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1848 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1849 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1852 * README: added some OS X info
1854 2003-03-17 Bradley Bell <btb@icculus.org>
1856 * main/newdemo.c: simplify DEMO_FILENAME macro
1858 * main/console.c, main/game.c: enable experimental console support
1860 * main/gamerend.c: fixed location of fps meter in multi
1862 2003-03-16 Bradley Bell <btb@icculus.org>
1864 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1865 also look in shared data dir for demos
1867 * main/newdemo.c, main/newdemo.h: comments/formatting
1869 2003-03-15 Christopher Thielen <chris@luethy.net>
1871 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1872 thinking d2 cd is always present
1874 2003-03-15 Bradley Bell <btb@icculus.org>
1876 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1879 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1882 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1883 gr_init. don't really know why this works, though
1885 2003-03-14 Bradley Bell <btb@icculus.org>
1887 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1889 * unused/bios/rbaudio.h: removed duplicate file
1891 2003-03-14 Christopher Thielen <chris@luethy.net>
1893 * arch/sdl/rbaudio.c: stop cd audio when exiting
1895 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1897 * main/gamecntl.c: add comments to the "only matt knows" cheats
1899 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1901 * main/gamemine.c: formatting, better texture conversion for d1
1904 2003-03-14 Bradley Bell <btb@icculus.org>
1906 * main/piggy.c: must swap all mac version pigfiles
1908 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1909 main/multi.c: formatting, minor cleanups
1911 * 2d/rle.c: need to swap line_size on bigendian machines
1913 * main/mission.c, main/mission.h: detect mac full version hogfile
1915 2003-03-13 Bradley Bell <btb@icculus.org>
1917 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1918 added joy/mouse sensitivity slider, increased range to 16, and
1921 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1924 * arch/linux/Makefile.am: removed extra backslash
1926 * TODO, installation.txt: updated some documentation
1928 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1929 menu, with maxfps option
1931 2003-03-12 Bradley Bell <btb@icculus.org>
1933 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1935 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1936 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1937 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1938 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1939 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1940 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1941 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1942 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1943 arch/linux/include/music.h, arch/linux/include/serial.h,
1944 arch/linux/include/ukali.h: formatting
1946 2003-03-11 Chris Arena <ccarena@cox.net>
1948 * main/menu.c: fixed brightness slider
1950 2003-03-01 Bradley Bell <btb@icculus.org>
1952 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1953 robots and animated bitmaps work, but colors are messed up
1955 2003-02-28 Bradley Bell <btb@icculus.org>
1957 * main/player.h: whitespace
1959 * main/automap.c, main/cntrlcen.c, main/collide.c,
1960 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1961 descent.hog is present, d1 becomes mission 0)
1963 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1964 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1965 arch/win32/winnet.c: MinGW compiles with network enabled again,
1966 but still doesn't work
1970 2003-02-28 Bradley Bell <btb@icculus.org>
1972 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1973 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1974 many opengl glitches
1976 2003-02-27 Bradley Bell <btb@icculus.org>
1978 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1979 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1980 main/network.c, main/network.h: noted that hoard.ham is only needed
1981 for multiplayer HOARD games, and should not be equated with
1982 "vertigo". put HoardEquipped() back in network.c.
1984 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1985 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1986 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1987 use timer_delay instead of d_delay
1989 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1991 * main/render.c: added replacement qsort for solaris
1993 2003-02-26 Bradley Bell <btb@icculus.org>
1995 * main/gamemine.c: texture conversion for d1 shareware
1997 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1999 * main/gamemine.c: better texture conversion for d1 levels
2001 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2003 * main/kconfig.c: fix joystick support under MinGW
2005 2003-02-26 Bradley Bell <btb@icculus.org>
2007 * main/playsave.c: fix swapping glitch
2009 * configure.ac, readme.txt: clean stuff up, getting ready for
2012 * main/titles.c: begin support for rendering spinning robots in
2015 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2018 * main/gamemine.c: load d1 shareware levels!
2020 2003-02-25 Bradley Bell <btb@icculus.org>
2024 * autogen.sh: add warning about old auto* versions, use
2027 2003-02-24 Bradley Bell <btb@icculus.org>
2029 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2030 briefings mostly working
2032 * main/movie.c, main/titles.c: fixed some more briefing glitches
2034 2003-02-23 Bradley Bell <btb@icculus.org>
2036 * main/movie.c: fixed crash when using shareware data files
2039 * arch/sdl/digi.c: fix crash on non-existent sounds
2040 (i.e. shareware data)
2042 2003-02-22 Bradley Bell <btb@icculus.org>
2044 * main/titles.c: fixed fullscreen toggle in briefings
2046 2003-02-21 Bradley Bell <btb@icculus.org>
2048 * configure.ac: check for mingw when enabling nasm
2050 * main/playsave.c: enable loading player files of either byte
2053 2003-02-20 Bradley Bell <btb@icculus.org>
2055 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2057 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2058 #343, not "rest of solution to bug #344"
2060 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2063 * main/kludge.c: partial solution to bug #344
2065 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2067 * compilerdefs.txt: added linux/mips info
2069 * ChangeLog: clean up changelog
2071 2003-02-19 Bradley Bell <btb@icculus.org>
2073 * libmve/mveplay.c: os x needs nanosleep prototype.
2075 2003-02-18 Bradley Bell <btb@icculus.org>
2077 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2079 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2080 to disable/enable audio
2082 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2084 * main/: movie.h, titles.c: make sure movie's palette is set before
2085 writing briefing text. Fixes bug #359
2087 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2090 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2091 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2094 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2097 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2098 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2099 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2102 * include/libmve.h: blah
2104 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2106 * main/render.c: 2nd attempt to fix solaris qsort bug
2108 2003-02-18 Bradley Bell <btb@icculus.org>
2110 * configure.ac, include/pstypes.h: put alignment detection in
2113 2003-02-17 Bradley Bell <btb@icculus.org>
2115 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2116 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2117 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2118 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2119 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2120 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2121 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2122 moved mve stuff to separate subdir
2124 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2125 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2126 mve code. Fixes (at least) bugs #41, #348, and #350.
2128 2003-02-14 Bradley Bell <btb@icculus.org>
2130 * main/Makefile.am: no more Makefile.mveplay. again
2132 * main/mveplay.c: typo
2134 2003-02-13 Bradley Bell <btb@icculus.org>
2136 * utilities/mvlextract.c: uint -> unsigned int
2138 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2139 standalone mveplayer, win32 support
2141 * main/movie.c: random bugfixes, win32 support
2143 * arch/sdl/Makefile.am: formatting
2145 * configure.ac: disable networking on mac/win for now
2147 * main/newmenu.c: comments
2149 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2151 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2152 redundant swap functions.
2154 2003-02-13 Bradley Bell <btb@icculus.org>
2156 * ChangeLog: update changelog
2158 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2160 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2161 polymodel alignment issues.
2163 2003-02-13 Bradley Bell <btb@icculus.org>
2165 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2166 fix various little bugs
2168 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2169 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2171 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2174 * README.utils: new file
2176 * main/: mve_main.c, mveplay.c: more movie fixes
2178 * README: updated README
2180 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2182 2003-02-12 Bradley Bell <btb@icculus.org>
2184 * utilities/mvlextract.c: bigendian mvl support
2186 * main/mveplay.c: formatting, stuff
2188 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2189 truecolor mve support, standalone mveplayer
2191 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2192 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2193 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2194 standalone mveplayer
2196 2003-01-22 Bradley Bell <btb@icculus.org>
2198 * include/: interp.h, interp.h: restore prototype for
2199 swap_polygon_model_data
2201 2003-01-21 Bradley Bell <btb@icculus.org>
2203 * main/piggy.c: use memcpy to avoid alignment problem
2205 * compilerdefs.txt: updated some defs, added sunos/sparc
2207 2003-01-15 Bradley Bell <btb@icculus.org>
2209 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2211 * main/gamemine.c: attempting to support d1 shareware
2213 * compilerdefs.txt: update defs
2215 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2217 * main/mveplay.c: fix several bugs, comments, formatting.
2219 2003-01-15 Bradley Bell <btb@icculus.org>
2221 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2222 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2223 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2224 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2227 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2228 formatting, comments
2230 2003-01-11 Bradley Bell <btb@icculus.org>
2232 * main/: mission.c, mission.h: attempt to support d1 for mac
2235 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2237 * main/object.h: foo
2239 2003-01-09 Bradley Bell <btb@icculus.org>
2241 * main/movie.c: use ifdef around gr_toggle_fullscreen
2243 2003-01-07 Bradley Bell <btb@icculus.org>
2245 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2246 main/mission.h: don't need .msn file for descent.hog anymore
2250 2003-01-06 Bradley Bell <btb@icculus.org>
2252 * main/mission.h, main/mission.c: comments
2254 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2257 2003-01-03 Bradley Bell <btb@icculus.org>
2259 * utilities/: txb2txt.c, txt2txb.c: remove old files
2261 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2263 * main/polyobj.c: attempt to make read_model_file
2266 * main/menu.c: move vertigo text
2268 2003-01-02 Bradley Bell <btb@icculus.org>
2270 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2271 main/polyobj.h: cleanup alignment changes
2273 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2274 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2275 main/object.h: fix alignment issues on sparc
2277 * cvshowto.txt: update cvs info
2281 * 2d/rle.c: make rle_swap handle RLE_BIG
2283 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2285 * main/render.c: workaround solaris qsort bug
2287 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2289 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2290 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2292 * arch/linux/Makefile.am: enabled linux joystick, kali
2294 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2295 arch/sdl/event.c: enabled linux joystick
2297 2002-12-31 Bradley Bell <btb@icculus.org>
2299 * main/gamemine.c: simplified warning msg
2301 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2303 * main/render.h: fix compiler warning
2305 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2307 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2309 2002-12-24 Bradley Bell <btb@icculus.org>
2311 * main/mission.c: fixes an infinite loop which was caused by d2x
2312 thinking d2demo was a descent 1 mission
2314 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2316 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2318 2002-12-24 Bradley Bell <btb@icculus.org>
2320 * main/render.c: comments
2322 2002-10-30 Bradley Bell <btb@icculus.org>
2324 * main/inferno.c: add help for -hogdir option
2326 * main/inferno.c: added -hogdir option
2328 2002-10-28 Bradley Bell <btb@icculus.org>
2330 * main/: inferno.c, menu.c: enabled Vertigo displays
2332 * include/3d.h: typo
2334 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2336 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2337 main/netmisc.c, main/network.c: simplify and eliminate redundant
2340 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2342 * maths/fixc.c: fix infinite loop in quad_sqrt.
2344 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2345 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2347 2002-10-12 Bradley Bell <btb@icculus.org>
2349 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2351 2002-10-11 Bradley Bell <btb@icculus.org>
2353 * main/hud.c: make hud_message work correctly
2355 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2358 * main/network.c: formatting, small fixes
2360 2002-10-10 Bradley Bell <btb@icculus.org>
2362 * main/netmisc.h: no swap_object for little-endian
2364 * main/: netmisc.h, network.c: use macros to simplify network
2367 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2370 * main/inferno.c: enable loading screen for mac shareware with
2373 * main/netmisc.c: whitespace
2375 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2378 * main/hud.c: whitespace
2380 * configure.ac: remove shareware build, add macdata build
2382 * main/songs.c: whitespace
2384 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2385 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2388 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2391 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2393 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2394 comments, formatting, etc.
2396 * iff/iff.c: fix bigendian iff loading.
2398 2002-10-03 Bradley Bell <btb@icculus.org>
2400 * utilities/txb2tex.c: typo
2402 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2403 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2406 * arch/sdl/mouse.c: whitespace
2408 2002-09-19 Bradley Bell <btb@icculus.org>
2410 * main/kconfig.c: fix a oops, add old logs
2412 * main/kconfig.c: support for >3 mouse buttons
2414 2002-09-18 Bradley Bell <btb@icculus.org>
2416 * include/gr.h: fix palette swap define
2418 2002-09-14 Bradley Bell <btb@icculus.org>
2420 * main/titles.c: load hires briefing screen if lores doesn't exist
2421 (i.e. vertigo) and MenuHires=0
2423 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2425 * main/: multi.h, network.h: pack some structures for ipx
2428 2002-09-14 Bradley Bell <btb@icculus.org>
2430 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2431 and load_endlevel_data() to expect newline-terminated strings, fix
2432 load_game_data to read null-terminated string for
2435 2002-09-07 Bradley Bell <btb@icculus.org>
2437 * main/newmenu.c: added error message
2439 * main/menu.h: enable -nohires with mac shareware
2441 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2443 * 2d/font.c: enable 0/255 palette swap for fonts
2445 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2448 * 2d/2dsline.c: fix ogl blooper
2450 2002-09-05 Bradley Bell <btb@icculus.org>
2452 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2455 * include/strutil.h: need string.h for strcasecmp
2457 * include/rle.h: okay, maybe it needs to be this way
2459 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2461 * 2d/scalec.c: more stuff from d2src
2463 * 2d/rle.c: more stuff from d2src, formatting
2465 * 2d/font.c: useless cruft
2467 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2469 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2472 2002-09-04 Bradley Bell <btb@icculus.org>
2474 * include/grdef.h: fix compiler warnings
2476 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2478 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2481 * main/game.c: we want the mac ibitblt for everything but dos and
2484 * main/texmerge.c: these routines are in tmerge.c
2486 * main/credits.c: enable credits for mac and oem data
2488 * main/bm.c: use either exit.ham or exit.pofs
2490 * include/ibitblt.h: enable some more code from d2src
2492 * include/gr.h: enable mac ubitblt_double
2494 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2496 * include/grdef.h: moved some inline asm from linear.h
2498 * 2d/ibitblt.c: brought in line with original d2 version
2500 * 2d/bitblt.c: reverted to original d2 version of this file, then
2501 added d1x enhancements
2503 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2505 * 2d/linear.h: moved these back to their original locations
2508 * main/mveplay.c: close some memory holes, speed up palette loading
2510 * main/movie.c: added fullscreen toggle while playing movies
2512 * main/inferno.c: comment out -superhires help text (always on)
2514 * include/timer.h: added approx_fsec_to_usec macro
2516 * arch/sdl/joy.c: fix compiler warning
2518 2002-09-01 Bradley Bell <btb@icculus.org>
2520 * main/network.c: oops
2522 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2524 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2525 timer_get_fixed_seconds
2529 2002-08-31 Bradley Bell <btb@icculus.org>
2531 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2534 * main/multi.h: network endian stuff
2536 * 2d/font.c, include/gr.h: fast file i/o for font headers
2538 * arch/win32/arch_ip.cpp: unused file
2540 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2541 bigendian networking fixes
2543 * main/menu.c: make net menu more accurate, also make superhires
2546 * include/pstypes.h: better to have __pack__ all the time, I think.
2547 needed for networking, e.g.
2549 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2552 * arch/win32/Makefile.am: unused file
2556 2002-08-30 Bradley Bell <btb@icculus.org>
2558 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2560 * main/: newmenu.h, titles.c: formatting
2562 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2563 main/multi.h: networking works, finally
2565 * TODO: added TODO file
2567 * arch/linux/arch_ip.cpp: unused fine
2569 * README: network sorta working
2571 * main/: Makefile.am, multi.c, network.c, network.h: more
2574 * main/menu.c: load builtin mission correctly
2576 * main/inferno.c: documentation
2578 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2581 * main/Makefile.mveplay: don't need no more
2583 2002-08-29 Bradley Bell <btb@icculus.org>
2585 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2586 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2587 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2590 * include/ipx_drv.h: more network fixing
2592 * arch/linux/include/ipx_drv.h: more network fixing
2594 * include/ipx.h: formatting
2596 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2598 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2599 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2600 main/inferno.c: fixed networking fuck-up?
2602 * Makefile.am: moved mingw info to README
2604 * README, mingw32.txt: moved mingw info to README
2606 2002-08-27 Bradley Bell <btb@icculus.org>
2608 * utilities/mvlextract.c: allow specifying file to extract
2610 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2613 * utilities/hogextract.c: allow specifying file to extract
2615 * main/mission.c: Have to get mission_num _after_ promoting...
2617 * main/: gameseq.c, titles.c: beginning d1 briefing support
2619 * descent.msn: beginning d1 briefing support
2621 * main/: titles.c, titles.h: d1-style mission briefings
2623 * main/piggy.h: whitespace
2625 * main/movie.c: beginning robot movie support, fall back on lo/hi
2626 res if hi/lo not available
2628 * main/mission.c: added Builtin_mission_num for builtin mission,
2629 D1Hogdir, d1-style mission briefings
2631 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2634 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2635 (for d1 missions that need d1 data)
2637 * 2d/ibitblt.c: whitespace
2639 2002-08-26 Bradley Bell <btb@icculus.org>
2641 * utilities/mvlcreate.c: oops
2643 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2646 * utilities/hogextract.c: added [v]iew option
2648 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2650 * main/titles.c: fix writable string, disable DumbAdjust thing
2652 * main/polyobj.h: whitespace
2654 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2657 * main/movie.c: read movies from AltHogDir, other fixes
2659 * main/: mission.c, mission.h: fix bug w/mission filename
2661 * main/gameseq.c: comments
2663 * main/digi.h: whitespace n stuff
2665 * include/mve_audio.h: added audio flag macros
2667 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2672 2002-08-23 Bradley Bell <btb@icculus.org>
2674 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2677 * Makefile.am: remove d2demo.mn2
2679 * cfile/cfile.c, include/cfile.h: add cfile_size function
2681 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2682 eliminate need for .mn2 files for oem and demo
2684 2002-08-22 Bradley Bell <btb@icculus.org>
2686 * main/bm.c: fix for vertigo
2688 * main/menu.h: make OEM menu pcx available
2690 * 2d/rle.c: merge with original d2 file
2692 * Makefile.am, configure.ac: let mission files get installed by
2695 2002-08-17 Bradley Bell <btb@icculus.org>
2697 * configure.ac: make FAST_FILE_IO the default on little-endian
2700 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2702 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2705 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2707 * main/: game.c, menu.c, mission.c: promote builtin missions.
2709 2002-08-15 Bradley Bell <btb@icculus.org>
2711 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2712 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2714 * utilities/.cvsignore: added cvsignore
2716 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2719 * main/piggy.c: mac data file loading
2721 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2722 transparency and swap 0/255 correctly for mac data files
2724 2002-08-13 Bradley Bell <btb@icculus.org>
2726 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2727 to utilities to avoid conflict with c++ std lib <utility>
2729 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2730 txt2txb.c: moved utility to utilities to avoid conflict with c++
2733 * Makefile.am, configure.ac: add utilities
2735 2002-08-09 Bradley Bell <btb@icculus.org>
2737 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2740 2002-08-08 Bradley Bell <btb@icculus.org>
2742 * main/inferno.c: comments
2744 * main/: newmenu.c, songs.c: mac demo datafile support
2746 * installation.txt: update
2748 * main/gamesave.c: use lowercase for consistency
2750 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2751 models for other than d2demo
2753 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2755 * main/gamemine.c: formatting, better d1 texture conversion
2757 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2758 main/mission.h: recognize .msn mission files.
2760 2002-08-07 Bradley Bell <btb@icculus.org>
2762 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2763 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2764 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2765 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2766 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2767 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2770 2002-08-06 Bradley Bell <btb@icculus.org>
2772 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2774 * main/Makefile.am: formatting
2776 * 2d/font.c: make gr_remap_font just reload the whole thing
2778 * configure.ac: formatting
2780 * Makefile.am: added d2demo.mn2
2782 * d2demo.mn2: mission file for shareware
2784 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2785 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2787 * main/sounds.h: shareware stuff, whitespace
2789 * main/: polyobj.c, polyobj.h: more fast i/o macros
2791 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2794 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2795 endlevel stuff to non-shareware, allow movies/endlevel for
2798 * main/cntrlcen.c: typo
2800 * main/bm.h: use global Piggy_hamfile_version
2802 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2803 macros, use global Piggy_hamfile_version
2805 * main/Makefile.am: terrain and movie stuff always used now
2807 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2810 * main/: gamemine.c, gamesave.c: load DMB levels
2812 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2813 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2815 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2817 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2819 2002-08-04 Bradley Bell <btb@icculus.org>
2821 * main/inferno.c: shareware stuff, formatting
2823 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2825 * arch/sdl/gr.c: don't need to set mode in gr_init
2827 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2829 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2832 * Makefile.am, descent.mn2: added mission file for descent 1
2834 2002-08-02 Bradley Bell <btb@icculus.org>
2836 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2837 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2838 main/piggy.h, misc/error.c: junk
2840 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2841 render.h, scores.c, scores.h, terrain.c: shareware stuff
2843 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2844 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2845 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2846 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2847 main/weapon.c, main/weapon.h: fast i/o macros
2849 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2851 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2852 main/gamemine.h, main/gamesave.c: load d1 levels
2854 2002-07-30 Bradley Bell <btb@icculus.org>
2856 * configure.ac: oops
2858 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2861 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2862 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2863 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2864 main/piggy.c, main/titles.c: support shareware datafiles!
2866 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2867 piggy.c: SHAREWARE fixes
2869 2002-07-29 Bradley Bell <btb@icculus.org>
2871 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2872 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2873 misc/fileutil.c: Portability - OS X support
2875 2002-07-27 Bradley Bell <btb@icculus.org>
2877 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2878 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2879 segment.h: portability
2881 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2882 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2883 main/wall.h: portabilization
2885 * 2d/font.c, include/gr.h: portability
2887 2002-07-26 Bradley Bell <btb@icculus.org>
2889 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2891 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2893 * main/player.c: foo
2895 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2897 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2898 misc/fileutil.h: portable file i/o utils
2900 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2901 writable string anymore... / formatting
2903 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2904 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2905 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2906 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2907 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2908 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2909 portable-izing file loading routines
2911 2002-07-24 Bradley Bell <btb@icculus.org>
2913 * main/mveplay.c: correctly play files with 16bit uncompressed
2914 audio, mem checking, etc
2916 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2919 2002-07-23 Bradley Bell <btb@icculus.org>
2921 * misc/Makefile.am: unused file
2923 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2924 main/sounds.h: remove experimental nmovie stuff
2926 * main/movie.c: add some debugging output
2928 2002-07-22 Bradley Bell <btb@icculus.org>
2930 * main/: console.c, state.c: simplified header
2932 * main/movie.c: enable mveplay audio
2934 * main/old/movie.c: moved to main/
2936 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2937 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2938 main/mvelib.c, main/mveplay.c: initial movie support
2940 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2941 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2942 include/ogl_init.h, include/pstypes.h, main/console.c,
2943 main/state.c, mem/mem.c: OS X stuff
2945 * configure.ac: OS X and movie stuff
2947 2002-07-19 Bradley Bell <btb@icculus.org>
2949 * compilerdefs.txt: OSX defs
2951 2002-07-18 Bradley Bell <btb@icculus.org>
2953 * main/inferno.c: use simpler rcs tags
2955 * autogen.sh: keep Changelog in cvs (and use --accum)
2957 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2958 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2959 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2960 main/songs.c: changed cdrom->rbaudio
2962 * include/rbaudio.h: moved to /include
2964 2002-07-17 Bradley Bell <btb@icculus.org>
2966 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2967 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2968 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2969 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2970 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2971 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2972 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2973 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2974 3d/setup.c: use simpler rcs tags
2979 2002-07-17 Bradley Bell <btb@icculus.org>
2981 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2983 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2985 * debian/rules: don't need readme's
2987 * debian/rules: move d1x license to COPYING, license clarifications
2989 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2990 license to COPYING, license clarifications
2992 * debian/rules: fix debian docs
2994 * debian/rules: fix debian manpages
2996 * debian/d2x-sdl.menu: fix debian menu
2998 * debian/rules: link to undocumented man page for debs
3000 * Makefile.am, configure.ac, debian/control, debian/copyright,
3001 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3002 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3003 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3006 2002-07-16 Bradley Bell <btb@icculus.org>
3008 * debian/: rules, changelog.in: deb stuff
3010 * configure.ac: cleaner nasm detection
3012 * debian/: changelog.in, control, rules: deb stuff
3014 * README, installation.txt: typos, stuff
3016 * configure.ac: better #defines
3018 * configure.ac: whitespace
3020 * configure.ac: better documentation
3022 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3023 SDL_JOYSTICK not needed
3025 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3027 * configure.ac: need higher SDL for joystick
3029 * debian/: control, rules: deb stuff
3031 * arch/sdl/joy.c: old junk
3033 * Makefile.am, configure.ac: automake updates
3035 * main/: inferno.c, text.c: don't use althogdir on non-unix
3037 * configure.ac: more autoconf updates
3039 * misc/strutil.c: better strrev
3041 * main/inferno.c: need limits.h on mingw also
3043 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3046 2002-04-19 Bradley Bell <btb@icculus.org>
3048 * main/network.c: let hoard.ham be a cfile
3050 * main/text.c: better error message when hog not found
3054 2002-03-23 Bradley Bell <btb@icculus.org>
3056 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3057 arch/sdl/Makefile.am: Use SDL joystick automatically
3059 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3061 2002-03-05 Bradley Bell <btb@icculus.org>
3063 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3066 2002-02-23 Bradley Bell <btb@icculus.org>
3068 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3070 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3071 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3072 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3073 main/editor/Makefile.am: moved includes to include
3075 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3077 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3078 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3079 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3082 * main/game.c: disabled cockpit for OGL, formatting
3084 * 2d/ibitblt.c: formatting
3086 2002-02-16 Bradley Bell <btb@icculus.org>
3088 * include/oldsdl.h: check for older macros
3090 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3091 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3092 allow older sdl versions
3094 2002-02-15 Bradley Bell <btb@icculus.org>
3096 * main/: automap.c, automap.h, inferno.c: automap resolution now
3099 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3101 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3102 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3103 win32/include/key_arch.h: never mind - that would be pointless
3105 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3106 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3107 win32/include/key_arch.h: copied files from d1x
3109 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3110 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3112 * main/multipow.c: need conf.h
3114 * arch/win32/Makefile.am: new file
3116 * include/pstypes.h: added u_int16_t (needed in base_ip)
3118 * arch/win32/arch_ip.cpp: copied from d1x
3120 2002-02-14 Bradley Bell <btb@icculus.org>
3122 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3124 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3125 main/netlist.c: Added hotkeys to toggle fullscreen mode
3127 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3128 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3130 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3131 reorder.h: Lotsa networking stuff from d1x
3133 2002-02-13 Bradley Bell <btb@icculus.org>
3135 * include/gr.h, main/game.c: Fullscreen toggle stuff
3137 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3140 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3141 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3144 2002-02-11 Bradley Bell <btb@icculus.org>
3146 * main/bm.c: use portable loader if bigendian
3148 * include/pstypes.h: don't define bool for c++
3150 * include/cfile.h: extern AltHogDir stuff
3152 * include/byteswap.h: use WORDS_BIGENDIAN
3154 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3156 * main/vers_id.h: added D2X_IVER
3158 * misc/args.c: don't use d1x.ini
3160 * Makefile.am: rpm stuff
3162 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3165 2002-02-09 Bradley Bell <btb@icculus.org>
3167 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3169 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3171 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3174 2002-02-06 Bradley Bell <btb@icculus.org>
3176 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3177 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3178 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3180 * debian/: changelog.in, control, copyright, d2x-gl.files,
3181 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3185 2002-02-02 Bradley Bell <btb@icculus.org>
3187 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3189 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3190 Enabled RELEASE option
3192 2002-01-31 Bradley Bell <btb@icculus.org>
3194 * Makefile.am, configure.ac: specify prerequisite versions of
3195 autoconf and automake
3197 2002-01-29 Bradley Bell <btb@icculus.org>
3199 * main/mission.c: RCS header added
3201 * main/inferno.c: update copyright date
3203 * main/mission.c: allow missions to be in AltHogDir
3205 * configure.ac: Display results of configure
3207 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3210 2002-01-28 Bradley Bell <btb@icculus.org>
3212 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3213 Data files now go in DATADIR/games/d2x, user files now go in
3216 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3218 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3219 files now go in ~/.d2x
3221 2002-01-24 Bradley Bell <btb@icculus.org>
3223 * configure.ac: fix nasm not found error message
3225 2002-01-18 Bradley Bell <btb@icculus.org>
3227 * configure.in: getting rid of old configure.in
3229 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3230 main/movie.c: Movie playing kludgey stuff
3232 * misc/args.c: formatting
3234 * main/inferno.c: allow -h for help
3236 * include/error.h: don't die on int3, unless -debug given
3238 * mingw32.txt: more stuff
3240 2001-12-29 Bradley Bell <btb@icculus.org>
3242 * Makefile.am: Got rid of thinking.txt
3244 * main/inferno.c: document -nomovies option
3246 2001-12-28 Bradley Bell <btb@icculus.org>
3248 * main/titles.c: formatting, put some code into place for rendering
3249 of robots during briefings
3251 2001-12-27 Bradley Bell <btb@icculus.org>
3255 2001-12-23 Craig Hadady <chadady@iglou.com>
3257 * 2d/rle.c: fixed bug in dummy array.
3259 2001-12-03 Bradley Bell <btb@icculus.org>
3261 * arch/sdl/init.c: fix formatting
3263 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3264 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3265 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3266 and sdl joystick stuff
3268 2001-11-30 Bradley Bell <btb@icculus.org>
3270 * thinking.txt: not needed
3272 2001-11-27 Bradley Bell <btb@icculus.org>
3274 * cygconf, mingw32.txt: use sdl from source on cygwin
3276 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3277 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3278 SDL_CFLAGS to CFLAGS
3280 2001-11-27 Bradley Bell <btb@icculus.org>
3284 2001-11-14 Bradley Bell <btb@icculus.org>
3286 * texmap/scanline.c: use optimization flags as texmap default
3288 * NEWS: mouse wheel, etc
3290 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3291 wheel to emulate 3rd axis
3293 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3295 * include/error.h: kludge to ungrab mouse when we hit an int3
3297 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3298 __ENV_MSDOS__ to __MSDOS__
3300 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3303 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3306 * arch/sdl/digi.c: implemented digi_set_volume
3308 * include/grdef.h, main/config.c, misc/d_io.c: change
3309 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3311 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3312 main/piggy.c: use MAKE_SIG
3314 * installation.txt: update
3316 * configure.ac: new file
3318 * arch/sdl/joydefs.c: #include pstypes.h
3320 * arch/sdl/init.c: SDL joystick stuff
3322 * acconfig.h: adjust MINGW defines
3324 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3325 controls menu now works
3327 2001-11-13 Bradley Bell <btb@icculus.org>
3329 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3332 * Makefile.am: New file
3334 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3337 * compilerdefs.txt: New file
3339 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3341 2001-11-12 Bradley Bell <btb@icculus.org>
3343 * main/playsave.c: load player files regardless of byte order of
3346 2001-11-11 Bradley Bell <btb@icculus.org>
3348 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3351 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3353 * NEWS: GL savegame thumbnails
3355 * acconfig.h, configure.in: make option for NMOVIES, default to off
3357 2001-11-09 Bradley Bell <btb@icculus.org>
3359 * main/state.c: Enabled savegame thumbnails under OpenGL
3361 * unused/pa_null/pa_enabl.h: remove duplicate header
3363 * misc/args.c: use d2x.ini for option file
3365 * mem/mem.c: Move mem_realloc inside the ifdef
3367 * main/menu.c: fix 640x400 menu text
3369 * main/inferno.c: added documentation
3371 * main/endlevel.c: fix warnings
3373 * arch/ogl/gr.c: Get rid of gl spew
3375 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3377 * acconfig.h: Define __SDL__ for mingw
3379 2001-11-08 Bradley Bell <btb@icculus.org>
3381 * 2d/font.c: free OGL font data when rereading
3383 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3384 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3385 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3386 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3387 main/weapon.h: Enabled shareware build, endlevel flythrough
3390 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3391 of use for shareware build
3393 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3396 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3398 2001-11-05 Bradley Bell <btb@icculus.org>
3400 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3403 * include/3d.h: Add comment
3405 2001-11-04 Bradley Bell <btb@icculus.org>
3407 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3410 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3413 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3415 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3416 main/hudmsg.h: Enable d1x-style hud_message
3418 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3420 * 2d/font.c: re-init ogl fonts after remapping colors.
3422 2001-11-02 Bradley Bell <btb@icculus.org>
3424 * misc/Makefile.am: remove byteswap.h (duplicate header)
3426 * 2d/font.c: fixed gr_remap_font, minor stuff
3428 * configure.in: take out -O2 if doing debug build
3430 * main/bm.c: formatting
3432 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3434 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3435 macros, get rid of functions
3437 2001-11-01 Bradley Bell <btb@icculus.org>
3439 * misc/byteswap.h: removed duplicate header
3441 2001-10-31 Bradley Bell <btb@icculus.org>
3443 * NEWS, main/automap.c: automap works in opengl
3445 * NEWS, configure.in: Added news
3447 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3449 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3451 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3452 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3453 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3455 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3457 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3459 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3460 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3462 2001-10-27 Bradley Bell <btb@icculus.org>
3464 * main/inferno.c: added some documentation
3466 2001-10-25 Bradley Bell <btb@icculus.org>
3468 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3471 * Makefile.am, configure.in, arch/Makefile.am,
3472 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3473 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3474 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3475 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3476 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3477 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3478 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3479 it's ugly, but It'll be easier to sync with d1x.
3481 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3482 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3483 main/editor/Makefile.am: attempt at support for editor, makefile
3486 * misc/d_delay.c: formatting fix
3488 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3489 tmappent.S, tmapppro.S: adding support for runtime selection of
3492 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3493 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3494 including multi.h and network.h, fix backslashes, fix compiler
3497 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3498 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3499 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3500 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3501 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3502 including multi.h and network.h, fix backslashes
3504 * include/pstypes.h: added typedef for u_int64_t on mingw
3506 * include/3d.h: added prototype for g3_uninit_polygon_model
3508 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3510 2001-10-24 Bradley Bell <btb@icculus.org>
3512 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3513 arch subdirs, as in d1x.
3515 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3516 earlier style until i understand automake 1.5 better. remove input
3519 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3520 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3521 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3522 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3523 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3524 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3525 Moved input stuff to arch subdirs, as in d1x.
3527 * NEWS, configure.in: blah blah
3529 2001-10-23 Bradley Bell <btb@icculus.org>
3531 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3533 * texmap/tmapppro.S: no need for #include <conf.h> here
3535 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3538 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3539 file. RCS header added
3541 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3542 #ifdef'ing out the whole file. RCS header added
3544 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3545 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3546 fixes. Now works with automake 1.5 and autoconf 2.52.
3547 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3548 mingw (-grabmouse now works on win32).
3550 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3551 These don't belong in cvs
3555 2001-10-20 Bradley Bell <btb@icculus.org>
3557 * 2d/font.c: Don't free unused variables...
3559 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3562 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3563 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3564 main/Makefile.am: make dist more sensible
3566 * Makefile.am: Kludge for linking on mingw
3568 2001-10-19 Bradley Bell <btb@icculus.org>
3570 * Makefile.am, configure.in, arch/win32/Makefile.am,
3571 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3573 * include/ipx_drv.h: Check for __MINGW32__
3575 * include/i86.h: Imported from d1x
3577 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3579 * arch/dos/modex.asm: Fixed %include
3581 * main/console.c: RCS headers added
3583 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3586 * Makefile.am, main/Makefile.am: Moved final link to top-level
3587 directory instead of main/
3589 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3590 __ENV_LINUX__ to __linux__
3592 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3593 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3594 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3595 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3596 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3597 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3598 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3599 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3600 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3601 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3604 * configure.in: add --enable-xploader, support arch/linux subdir,
3607 * main/inferno.c: conditionalize conf.h
3609 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3611 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3612 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3613 misc/fileutil.h: Partial application of linux/alpha patch.
3615 2001-10-19 Bradley Bell <btb@icculus.org>
3617 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3618 networking in line with d1x, moved some arch/linux_* stuff to
3621 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3622 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3623 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3624 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3627 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3628 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3629 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3630 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3631 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3632 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3633 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3634 linux/include/ukali.h: Brought linux networking in line with d1x,
3635 moved some arch/linux_* stuff to arch/linux/*
3637 * include/ipx_drv.h: Imported from d1x
3639 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3641 * main/ipx_drv.c: Imported from d1x
3643 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3644 main/network.h, main/Makefile.am: Trying to get network working on
3647 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3648 main/Makefile.am: build fixes
3650 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3651 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3652 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3653 starting to get net working.
3655 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3656 conditionalized min,max macros
3658 2001-10-18 Bradley Bell <btb@icculus.org>
3660 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3661 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3662 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3663 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3666 * 2d/2dsline.c: RCS headers added/changed
3668 * configure.in: fix NASMFLAGS bug
3670 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3673 2001-10-17 Bradley Bell <btb@icculus.org>
3675 * NEWS: Fixed the invulnerable robots bug!
3677 * main/collide.c: Fixed the invulnerable robots bug!
3679 2001-10-14 Bradley Bell <btb@icculus.org>
3681 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3684 2001-10-13 Bradley Bell <btb@icculus.org>
3686 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3687 arch/Makefile.am, arch/dos/Makefile.am,
3688 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3689 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3690 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3691 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3692 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3693 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3694 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3695 arch/win32/include/Makefile.am, iff/Makefile.am,
3696 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3697 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3698 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3699 unused/bios/Makefile.am, unused/lib/Makefile.am,
3700 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3701 unused/ui/Makefile.am, unused/vga/Makefile.am,
3702 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3703 automake stuff from "inert" subdirs. And there was much rejoicing.
3705 * Makefile.am, NEWS, configure.in: Stuff
3707 * ChangeLog: removing auto-generated file
3709 * cygconf: Added instructions for mingw32 build
3711 * Makefile.am: renamed INSTALL to installation.txt
3713 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3715 * mingw32.txt: Added instructions for mingw32 build
3717 * configure.in: Enable assembly under mingw32
3719 2001-10-12 Bradley Bell <btb@icculus.org>
3721 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3723 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3724 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3725 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3726 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3727 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3728 to __DJGPP__, since it's built-in.
3730 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3732 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3733 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3737 2001-10-12 Bradley Bell <btb@icculus.org>
3739 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3741 * Makefile.am: make sure cygconf gets archived
3743 * configure.in: Increment version number in preparation for release
3745 * configure.in: Fix detection of opengl
3747 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3748 cygconf, arch/Makefile.am, arch/include/joy.h,
3749 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3750 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3751 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3752 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3753 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3754 Vastly improved compilability.
3756 2001-10-11 Bradley Bell <btb@icculus.org>
3758 * Makefile.am: Added macros/sdl.m4
3760 * autogen.sh: Added macros/sdl.m4
3762 2001-10-09 Bradley Bell <btb@icculus.org>
3764 * main/vers_id.h: Added DESCENT_VERSION constant
3766 * main/inferno.c: Added command-line help.
3768 * include/ogl_init.h: opengl improvments (following d1x changes)
3770 2001-10-07 Bradley Bell <btb@icculus.org>
3772 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3773 arch/ogl/Makefile.am: Remove duplicate headers.
3775 2001-08-02 Thimo Neubauer <thimo@debian.org>
3777 * mem/mem.c: totally crippled the memory manager because it does
3778 not make sense for non-DOS-systems and it would have been too
3779 complicated to get it 64bit clean
3781 2001-06-19 Bradley Bell <btb@icculus.org>
3783 * cvshowto.txt: updated anonymous password
3785 2001-02-08 Bradley Bell <btb@icculus.org>
3787 * COPYING, license.txt: Added d1x license
3789 2001-02-01 Bradley Bell <btb@icculus.org>
3791 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3793 2001-01-31 Bradley Bell <btb@icculus.org>
3795 * configure.in, arch/include/mouse.h, include/pstypes.h,
3796 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3798 * main/polyobj.c: fix typo
3800 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3801 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3802 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3803 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3804 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3805 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3806 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3807 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3808 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3809 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3810 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3811 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3812 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3813 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3814 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3815 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3816 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3817 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3818 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3819 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3820 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3821 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3822 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3823 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3824 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3825 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3828 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3829 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3830 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3831 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3834 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3837 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3838 cross-compiling, and cygwin fixes
3840 2001-01-30 Bradley Bell <btb@icculus.org>
3842 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3843 include/pstypes.h, include/strutil.h, main/Makefile.am,
3844 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3845 needs --without-assembler and --without-network to compile
3847 2001-01-29 Bradley Bell <btb@icculus.org>
3849 * configure.in, main/Makefile.am: Fixes to build system
3851 * main/kconfig.c: fix for non-linux joysticks
3853 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3854 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3855 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3856 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3857 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3858 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3859 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3860 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3861 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3862 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3864 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3865 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3866 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3867 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3868 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3869 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3872 * arch/dos/include/joy.h, arch/dos/include/key.h,
3873 arch/dos/include/mouse.h: Unified input headers.
3875 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3877 2001-01-28 Bradley Bell <btb@icculus.org>
3879 * conf.h.in, configure.in, arch/Makefile.am,
3880 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3881 arch/include/key.h, main/Makefile.am: More header unification...
3883 * main/newdemo.c: Added <ctype.h>
3885 * arch/include/event.h, arch/include/joy.h: unified input headers.
3887 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3888 OpenGL now uses SDL-GL instead of gii
3890 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3892 2001-01-25 Bradley Bell <btb@icculus.org>
3894 * autogen.sh: use "set -e" so execution stops if something goes
3897 2001-01-24 Bradley Bell <btb@icculus.org>
3901 * Makefile.am: Add ChangeLog to dist
3905 2001-01-24 Bradley Bell <btb@icculus.org>
3907 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3909 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3910 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3913 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3914 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3915 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3916 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3917 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3918 arch/Makefile.am, arch/dos/Makefile.am,
3919 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3920 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3921 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3922 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3923 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3924 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3925 unused/Makefile.am, unused/bios/Makefile.am,
3926 unused/lib/Makefile.am, unused/novga/Makefile.am,
3927 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3928 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3929 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3930 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3931 make dist, VPATH builds, ...
3933 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3934 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3935 arch/dos/Makefile.in, arch/linux/Makefile.in,
3936 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3937 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3938 misc/Makefile.in, texmap/Makefile.in: cruft removal
3940 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3943 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3945 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3947 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3950 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3951 added -grabmouse option
3953 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3954 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3955 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3956 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3957 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3958 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3959 main/songs.c, misc/args.c: changed args_find to FindArg
3961 2001-01-22 Bradley Bell <btb@icculus.org>
3963 * configure, main/Makefile.am, main/Makefile.in: configuration
3966 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3967 fix compiler warnings w/opengl
3969 * include/console.h: ggi support
3971 * arch/linux_init.c: svgalib support
3973 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3974 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3975 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3976 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3977 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3978 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3981 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3983 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3984 main/render.c: fix warnings and enable NDEBUG *
3985 arch/svgalib_init.c: svgalib support
3987 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3989 * main/kconfig.c: joystick support
3991 2001-01-21 Bradley Bell <btb@icculus.org>
3993 * cvshowto.txt: new file, taken from d1x webpage
3995 * AUTHORS, README: Taking over as maintainer of d2x
3997 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3999 2001-01-20 Bradley Bell <btb@icculus.org>
4001 * configure, configure.in: Turned -Werror back off by default
4003 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4004 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4005 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4006 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4007 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4008 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4009 main/laser.c, main/multi.c, main/network.c, main/network.h,
4010 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4011 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4012 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4013 warnings, for non-OpenGL on linux, anyway...
4015 2001-01-19 Bradley Bell <btb@icculus.org>
4017 * copying: remove duplicate file
4019 * Import of d2x-0.0.9-pre1
4021 * Import of d2x-0.0.8