1 2006-06-03 Chris Taylor <chris@icculus.org>
3 * main/game.c, main/gauges.c: the gauges work in 320xXXX (sdl)
4 again. It needs to create gauge canvases in the game when they're
5 sub-canvases, which they were made into on 2005-08-13
7 2006-03-05 Chris Taylor <chris@icculus.org>
9 * main/inferno.c: create write directory if it doesn't exist
12 * main/gamesave.c, main/object.c, main/render.c,
13 main/editor/kfuncs.c, main/editor/med.c: allow the editor to be
16 2006-02-26 Chris Taylor <chris@icculus.org>
18 * include/strutil.h, main/bm.c, main/gamepal.c, main/gamesave.c,
19 main/movie.c, main/piggy.c, misc/strutil.c:
20 move change_filename_ext to strutil.c, rename to (and remove old)
21 change_filename_extension, add an assert and make it use strrchr
23 * main/gamerend.c: show the death sequence for d2x-gl
26 * main/gamesave.c: with the editor built, don't make .txm files
27 when a level is loaded (only make them when saving levels)
29 2006-02-25 Chris Taylor <chris@icculus.org>
31 * main/menu.c: complete removal of 7th option in Options menu,
32 hopefully fixing bug #2514
34 * main/gameseg.c: when breaking a light, allow segment light to
35 change by more than F1_0
37 2006-02-24 Chris Taylor <chris@icculus.org>
39 * main/gauges.c: make sure the correct font is used (whoops)
41 * main/newmenu.c: restore the old canvas after showing a menu,
42 avoiding potential problems
44 2005-11-29 Chris Taylor <chris@icculus.org>
46 * main/titles.c: for Descent 1 briefings, look for briefings no
47 further than NUM_D1_BRIEFING_SCREENS (fix bug #2270)
49 2005-11-07 Chris Taylor <chris@icculus.org>
51 * arch/ogl/ogl.c: make super transparent textures have alpha
53 2005-08-13 Chris Taylor <chris@icculus.org>
55 * main/gauges.c: draw all gauges properly when using the cockpit
56 in d2x-gl, including the energy bars when empty
58 2005-08-07 Chris Taylor <chris@icculus.org>
60 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
61 get the cockpit to show with d2x-gl (actually committed!)
63 2005-08-06 Chris Taylor <chris@icculus.org>
65 * main/automap.c: must_free_canvas isn't used when
66 AUTOMAP_DIRECT_RENDER is defined (whoops)
68 * main/inferno.c: print the command line help properly
70 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
71 get the cockpit to show with d2x-gl
73 2005-08-02 Chris Taylor <chris@icculus.org>
75 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
76 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
78 include/3d.h, include/palette.h,
79 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
80 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
81 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
82 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
83 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
84 main/state.c, main/titles.c:
85 remove DirectDraw use and Windows mouse stuff made redundant by SDL
86 (lots of WINDOWS code).
87 Makes cockpit draw properly in SDL
89 2005-07-30 Chris Taylor <chris@icculus.org>
91 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
92 2d/palette.c, 2d/pcx.c, 2d/rle.c,
94 main/automap.c, main/config.c, main/credits.c, main/escort.c,
95 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
96 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
97 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
98 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
99 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
100 remove all the redundant Polygon Acceleration stuff
103 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
104 main/polyobj.c: remove old _3DFX code
106 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
107 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
108 main/gauges.c, main/hud.c: remove pixel double code
110 2005-07-29 Chris Taylor <chris@icculus.org>
112 * 2d/font.c: show some missing wide 1's (bug #2269)
114 * main/game.c: only shoot when fire button down (fix bug #2271)
116 2005-07-28 Chris Taylor <chris@icculus.org>
118 * main/gauges.c: show gauges in SDL (help fix bug #2267)
120 2005-07-27 Chris Taylor <chris@icculus.org>
122 * d2x.xcode/project.pbxproj: build the editor by default
124 2005-07-25 Chris Taylor <chris@icculus.org>
126 * main/bmread.c: cast some fprintf arguments to int, to fix
129 * main/editor/medrobot.c: no checking if obj->id > -1
132 * main/editor/ksegsize.c, main/editor/segment.c,
133 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
134 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
136 2005-07-24 Chris Taylor <chris@icculus.org>
138 * main/bmread.c: call file static var 'time' 'play_time' instead,
139 because of conflict with function 'time' in /usr/include/time.h
142 2005-07-22 Chris Taylor <chris@icculus.org>
144 * main/editor/group.c: remove duplicate tmap_xlate_table
146 2005-07-21 Chris Taylor <chris@icculus.org>
148 * d2x.xcode/project.pbxproj: make file paths relative to project,
149 add some files (so it builds), warnings are not errors
150 (ubyte *, sbyte * mismatches found when using gcc 4.0)
152 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
153 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
154 main/newdemo.c: fix pointer mismatches, warnings are errors again
156 2005-07-03 Chris Taylor <chris@icculus.org>
158 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
160 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
161 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
162 draw an "O" in the current radio button
164 2005-07-01 Chris Taylor <chris@icculus.org>
166 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
167 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
169 2005-06-23 Chris Taylor <chris@icculus.org>
171 * installation.txt: describe new directory system
172 and mention recursive mission searching
174 2005-06-22 Chris Taylor <chris@icculus.org>
176 * main/editor/kgame.c: load .rl2 files instead of .lvl files
177 (some editor info could be stored in .rdl / .rl2 files)
179 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
180 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
181 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
182 main/wall.c, main/wall.h: add level component saving functions,
183 which use PhysicsFS and are endian friendly
185 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
186 add function for converting descent 2 texture numbers back to
187 descent 1 texture numbers
189 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
190 levels. Entirely endian friendly and allows saving of .rdl and .rl2
193 2005-06-14 Chris Taylor <chris@icculus.org>
195 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
197 2005-06-13 Chris Taylor <chris@icculus.org>
199 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
200 number 198 to maintain bijectivity, when descent.pig is available
201 (used to return 167, which is also returned for Descent 1 texture
204 * include/physfsx.h: added PHYSFSX_writeVector,
205 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
207 2005-04-05 Bradley Bell <btb@icculus.org>
209 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
210 bugs in joystick initialization
212 2005-04-04 Bradley Bell <btb@icculus.org>
214 * main/kconfig.c: cosmetic fixes to joystick config screen
216 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
217 arch/linux/joystick.c, arch/linux/include/joystick.h,
218 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
219 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
220 MAX_BUTTONS to JOY_MAX_BUTTONS
222 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
223 of joystick buttons/axes
225 * arch/win32/midi.c: don't play midi if -nosound
227 * arch/win32/mingw_init.c: remove redundant joy_init()
229 2005-04-01 Chris Taylor <chris@icculus.org>
231 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
232 main/editor/med.c: "Go to Main Menu" now works in editor
234 * main/editor/segment.c: set Highest_vertex_index and
235 Highest_segment_index to 0 when creating a new mine (avoids
236 problems with saving when another level was previously loaded)
238 2005-03-31 Chris Taylor <chris@icculus.org>
240 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
241 main/editor/eglobal.c, main/editor/eobject.c,
242 main/editor/medrobot.c, main/editor/objpage.c,
243 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
244 OL_ constants; use "object" instead of "robot" in some places;
245 draw and place reactors with correct modelnum
247 * main/editor/texpage.c: no using TmapList, initialise texture
248 category globals, no CurrentTmap (just use CurrentTexture)
250 2005-03-29 Bradley Bell <btb@icculus.org>
252 * mem/mem.c: remove obsolete malloc.h
254 2005-03-20 Bradley Bell <btb@icculus.org>
256 * Makefile.am: add some stuff to dist
258 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
261 * console/CON_console.c: Fixed console cursor positioning.
263 * main/text.c: revert to Error if text file not found.
265 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
267 * ui/.cvsignore: New file
269 2005-03-17 Bradley Bell <btb@icculus.org>
271 * arch/win32/midi.c: Add RCS ID tag
273 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
274 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
277 2005-03-16 Bradley Bell <btb@icculus.org>
279 * main/bm.c, main/bm.h: use hardcoded value instead of
280 sizeof(tmap_info), since size depends on whether editor is built
283 * ui/mouse.c: gcc doesn't like multi-line // comments
285 * main/dumpmine.c: get rid of compiler warnings
287 2005-03-15 Bradley Bell <btb@icculus.org>
289 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
290 Fixes laser and plasma lighting bug, hopefully doesn't break
293 * main/state.c: Fix crash if Num_walls=0
295 2005-03-12 Bradley Bell <btb@icculus.org>
297 * Makefile.am, configure.ac: enable editor in unix-style builds
299 2005-03-12 Chris Taylor <chris@icculus.org>
301 * main/gamesave.c: could check reactor model num, don't check
302 reactor object shields (not used anyway, it's stored/calculated
305 2005-03-06 Chris Taylor <chris@icculus.org>
307 * main/piggy.c: load the descent 1 color palette when NDEBUG is
310 * main/editor/seguvs.c: check the uvs after they're assigned
312 2005-02-27 Chris Taylor <chris@icculus.org>
314 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
315 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
316 gr_update in event loops
318 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
319 file.c, involves modifying the listbox so it can use
320 an array of string pointers
322 2005-02-26 Chris Taylor <chris@icculus.org>
324 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
327 * ui/window.c: only disable the keyboard for MS DOS
329 * main/editor/eswitch.c: add remove_trigger_num
332 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
333 still works if there's no BITMAPS.TBL in a PhysicsFS search path
335 * main/inferno.c: determine properly if 800x600 resolution is
336 available (for editor)
338 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
339 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
340 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
341 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
343 * ui/keypad.c: fix the reading of keypad (.pad) files
345 * ui/menubar.c: use cfile to read the menubar file MED.MNU
347 2005-02-25 Chris Taylor <chris@icculus.org>
349 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
350 allowing Mac OS 9 and X to both use conf.h but one can build for
351 OpenGL while the other doesn't.
353 * main/editor/mine.c: use the Descent 2 definitions for maximum
354 segments and vertices
356 2005-02-25 Bradley Bell <btb@icculus.org>
358 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
359 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
360 d2src system for persistent sounds. Untested, of course.
362 * ChangeLog-old: clean up old changelog a little
364 * ChangeLog-old: converted old changelog to "cvs log" format, so
365 it can be manipulated with cvs2cl and other tools.
367 2005-02-24 Tim Massey <tmassey@obscorp.com>
369 * main/inferno.c: allow -notitles to work in shareware [and
370 non-RELEASE] version too. (d1x r1.35)
372 2005-02-24 Peter Hawkins <peterh@isa.net.au>
374 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
376 2005-02-24 Matthew Mueller <donut@dakotacom.net>
378 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
379 don't do it automatically (eg, ati's fglrx linux driver) (d1x
382 2005-02-24 Bradley Bell <btb@icculus.org>
384 * main/movie.c: change movie Warnings to con_printf, simplify
387 2005-02-24 Chris Taylor <chris@icculus.org>
389 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
390 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
391 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
392 PHYSFSX_openWriteBuffered, where appropriate
394 * main/gauges.c: draw behind the shield number properly with OpenGL
396 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
397 is selected as a secondary weapon
399 * main/titles.c: check properly whether there's a briefing
401 * main/mission.c: recursively search directories in "missions"
404 2005-02-11 Bradley Bell <btb@icculus.org>
406 * debian/control: build-dep on libphysfs-dev
408 * arch/ogl/gr.c: use GLint for arb_max_textures
410 * arch/ogl/Makefile.am: added internal.h to dist
412 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
414 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
416 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
417 dynamically find and load the OpenGL library
419 * main/editor/macro.c: use physfs instead of non-existing cflib.h
421 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
423 * main/editor/medwall.c: include cntrlcen.h
425 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
427 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
429 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
430 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
432 * ui/number.c: s/inputbox/Inputbox/
434 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
436 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
438 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
439 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
440 main/gamesave.c: s/128/PATH_MAX
442 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
444 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
446 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
447 mouse_set_limits and mouse_set_pos (we don't want to limit user)
449 * ui/menubar.c: specify int type for state2_alt_down
451 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
453 * main/piggy.c: call bm_read_all even if EDITOR is defined
455 * main/gamesave.c: if LVL can't be found, try filename that was passed
457 * main/mission.c: ensure mission name is properly terminated
459 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
461 * 2d/font.c: fix bug #2167: some characters would not display because
462 of signed/unsigned errors
464 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
466 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
467 gauge when appropriate
469 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
470 all functions in kfuncs.c to return int instead of void
472 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
473 disable old hostage system in editor (d2 is simpler in this regard)
475 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
477 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
479 * main/editor/centers.c: change curseg2p to Curseg2p
481 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
483 * main/editor/macro.c: remove unused variable "length"
485 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
487 * main/editor/medmisc.c: Pass both arguments to render_frame
489 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
490 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
491 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
492 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
493 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
494 instead of d1-style mem.h and types.h
496 * main/editor/texpage.c: do texture replacement for any mission
498 * main/editor/medwall.c: add prototype for create_removable_wall
500 * main/editor/medrobot.c: don't try to set the removed follow_path
502 2005-01-23 Jason Owen <shannara256@yahoo.com>
504 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
505 may crash printf if the list of extensions is huge
507 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
509 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
510 only on last level of built-in mission.
512 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
515 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
516 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
517 buffers (speeding it up), and use cfopen instead of
518 PHYSFS_openRead/PHYSFS_openWrite where appropriate
520 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
521 sure nocfile.h and cfile.h are never both included
523 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
525 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
526 fix bug #1676 (filling up of OLG texture list)
528 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
530 * main/state.c: fix problems with copying/deleting save files
532 * main/automap.c: make automap fonts transparent.
534 2005-01-07 Bradley Bell <btb@icculus.org>
536 * main/menu.c: In Load Level, if there is no current mission,
539 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
541 * main/gameseq.c: Free polymodel data before reloading ham file.
543 * arch/ogl/gr.c: Implement fading in ogl_urect()
545 * main/gauges.c: Draw ship before shields in HUD.
547 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
549 * main/editor/centers.c: Use both ints with the robot producer
552 2004-12-23 Bradley Bell <btb@icculus.org>
554 * main/editor/centers.c, main/editor/editor.h,
555 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
556 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
557 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
560 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
562 * main/bmread.c: don't duplicate the period in the filename
564 * main/dumpmine.c: Add function prototypes to remove warnings
566 * main/dumpmine.c, ui/window.c: Specify that two functions return
569 * main/editor/autosave.c, main/editor/curves.c,
570 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
571 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
574 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
576 * main/editor/eobject.c, main/editor/kgame.c,
577 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
578 extra two parameters to get_seg_masks.
580 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
581 structs for mine saving functions
583 * main/inferno.c: Use PhysicsFS for making the hoard ham.
585 * main/bmread.c: add missing includes
587 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
589 * main/dumpmine.c: Fix type mismatches
591 2004-12-19 Bradley Bell <btb@icculus.org>
593 * ui/Makefile.am: fix ui Makefile.am
595 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
596 removeext, use it in ds_load instead of splitpath
598 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
600 * include/u_mem.h: prototype for strdup with MPW
602 * main/laser.c: abort weapon fire if unable to create object
604 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
605 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
606 unused/ui/icon.c: replace byte with sbyte
608 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
609 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
610 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
611 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
612 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
613 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
614 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
615 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
616 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
617 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
618 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
619 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
620 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
621 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
622 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
625 * ui/Makefile.am: added Makefile.am for ui
627 * main/editor/Makefile.am, main/editor/autosave.c,
628 main/editor/centers.c, main/editor/centers.h,
629 main/editor/curves.c, main/editor/eglobal.c,
630 main/editor/ehostage.c, main/editor/ehostage.h,
631 main/editor/elight.c, main/editor/eobject.c,
632 main/editor/eobject.h, main/editor/eswitch.c,
633 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
634 main/editor/group.c, main/editor/info.c, main/editor/info.h,
635 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
636 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
637 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
638 main/editor/ksegsel.c, main/editor/ksegsize.c,
639 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
640 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
641 main/editor/medlisp.h, main/editor/medmisc.c,
642 main/editor/medmisc.h, main/editor/medrobot.c,
643 main/editor/medrobot.h, main/editor/medsel.c,
644 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
645 main/editor/objpage.c, main/editor/objpage.h,
646 main/editor/seguvs.c, main/editor/texpage.c,
647 main/editor/texture.c: imported missing editor files from d1x
649 * main/Makefile.am: build dumpmine.c for editor
651 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
652 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
653 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
654 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
655 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
657 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
658 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
659 main/editor/eglobal.c, main/editor/ehostage.c,
660 main/editor/ehostage.h, main/editor/elight.c,
661 main/editor/eobject.c, main/editor/eobject.h,
662 main/editor/eswitch.c, main/editor/eswitch.h,
663 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
664 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
665 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
666 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
667 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
668 main/editor/ksegsel.c, main/editor/ksegsize.c,
669 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
670 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
671 main/editor/meddraw.h, main/editor/medlisp.h,
672 main/editor/medmisc.c, main/editor/medmisc.h,
673 main/editor/medrobot.c, main/editor/medrobot.h,
674 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
675 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
676 main/editor/objpage.h, main/editor/segment.c,
677 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
678 main/editor/texpage.h, main/editor/texture.c: Move old logs to
681 * main/editor/autosave.c main/editor/centers.c
682 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
683 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
684 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
685 main/editor/fixseg.c main/editor/func.c main/editor/group.c
686 main/editor/info.c main/editor/info.h main/editor/kbuild.c
687 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
688 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
689 main/editor/ksegmove.c main/editor/ksegsel.c
690 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
691 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
692 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
693 main/editor/medmisc.h main/editor/medrobot.c
694 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
695 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
696 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
697 main/editor/texpage.h main/editor/texture.c ui/barbox.c
698 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
699 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
700 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
701 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
702 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
703 conf.h in new editor files
705 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
707 * main/state.c: open autosave file for writing, not reading
709 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
710 main/state.c, main/state.h: added fast save
712 * main/gameseq.c, main/inferno.c: force gr_update() so screens
713 always show in OpenGL
715 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
717 * misc/strutil.c: Implement strdup for MPW
719 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
722 * misc/strutil.c: fix MPW compiler errors
724 * main/mission.c, main/mission.h: allocate mission filenames
727 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
729 * 2d/font.c: Initialise the dataptr member correctly.
731 * include/mono.h: Print only mildly interesting messages to
732 stderr.txt. (revert earlier carbon changes)
734 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
736 * include/physfsx.h: getRealPath uses the write directory if it
737 can't get the real directory
739 * D2X.make: remove misc/d_io.c
741 2004-12-03 Bradley Bell <btb@icculus.org>
743 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
744 pathname, ensure correct translation of path separators
746 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
748 * misc/strutil.c: fix stricmp and strnicmp
750 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
753 2004-12-02 Bradley Bell <btb@icculus.org>
755 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
756 I couldn't figure out why the previous code kept segfaulting under
759 * main/kconfig.c: disable call to reset_cockpit() which was
760 causing the "letterbox" bug
762 * main/inferno.c: don't die if title screens not found
764 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
766 * configure.ac: require PhysicsFS header and library
768 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
770 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
772 * D2X.make: fix build on Carbon by adding digiobj.c
774 * main/mission.c: set builtin_hogsize for non-built-in missions
776 * main/mission.c: pass individual mission around instead of whole list
778 * main/mission.c: remove mission list from global memory
780 2004-12-02 Bradley Bell <btb@icculus.org>
782 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
783 path separator gets added to hogdir
785 2004-12-01 Bradley Bell <btb@icculus.org>
787 * README, configure.ac, VisualC/d2x/d2x.dsp,
788 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
789 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
790 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
791 uses dynamic opengl loading
793 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
795 * arch/ogl/gr.c: make write_bmp use PhysicsFS
797 * include/args.h, misc/args.c: new AppendArgs function. This
798 separates the copying of the arguments passed to main() from the
799 reading of the arguments file
801 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
802 the flexible cfgets, Fix compiling issues in MPW.
804 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
805 reading into an int, so it's removed completely. PHYSFSX_getc was
806 removed, because it's only use in misc/strio.c was removed. Put
807 in PHYSFSX_getRealPath, which recognises platform-specific
808 separators and doesn't use snprintf (MPW doesn't have it). MPW
811 * main/inferno.c: Remove use of open_movie_file. Read the
812 arguments file from the base directory, if there is one. Set up
813 D2X's write directory, including replacing any tilde at the start
814 of the path (if there is one) with the string returned by
815 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
816 default is still ~/.d2x. Check if the write directory has to be
817 created. Read the arguments file in this write directory if there
818 is one. If there's still no write directory, set it to the base
819 directory. Won't set it to the current directory if this fails,
820 because of the issue of which character to use for which platform.
822 * main/playsave.c: Use PHYSFS_readSLE32 instead of
823 PHYSFS_readULE32 due to compiling issues in MPW. Use
824 cfile_read_short instead of PHYSFS_readULE16 because of both
825 compiling and endian issues. cfile_read_byte instead of
826 PHYSFSX_readU8. Write a dummy structure instead of seeking when
827 NETWORK isn't defined
829 * D2X.make: Don't compile cfile.c on Mac OS 9.
831 * README: add PhysicsFS to the required 'tools' in README, and
832 instructions for building in MPW.
834 * include/cfile.h: Make cfopen into an inline, where a read buffer
835 is set up. This speeds up loading significantly.
837 2004-12-01 Bradley Bell <btb@icculus.org>
839 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
840 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
843 * main/newmenu.c: fix player file deletion
845 * include/physfsx.h: fix statfs includes for OS X
847 * main/inferno.c, main/network.c: misc physfs conversions
849 * arch/linux/Makefile.am, arch/linux/findfile.c,
850 arch/win32/Makefile.am, arch/win32/findfile.c,
851 include/findfile.h, main/kludge.c, main/mission.c,
852 main/newmenu.c, main/piggy.c: get rid of findfile stuff
854 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
857 * main/state.c: improve savegame load/save
859 * main/movie.c: make -nomovies friendlier
861 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
863 * include/d_io.h, include/physfsx.h, main/inferno.c,
864 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
867 * main/scores.c: use physfs for scores file
869 * main/playsave.c: improve player loading
871 * main/movie.c: improve movie loading
873 * main/mission.c: improve mission loading
875 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
876 main/state.c: use physfs for savegames
878 * README: minor update
880 * main/newdemo.c: use physfs for demos
882 * include/physfsx.h: added PHYSFSX_rename function
884 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
885 physfs/rwops, add libmve callbacks
887 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
888 added physfsrwops stuff
890 * include/cfile.h: added cfile_close wrapper
892 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
895 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
898 * main/config.c: use physfs to read config file
900 * include/physfsx.h: added gets and puts functions
902 * include/cfile.h: correct seek return value
904 * main/config.c, main/playsave.c: use physfs to write
907 * include/physfsx.h: added my physfs extensions
909 * main/inferno.c: physfs initialization stuff
911 * configure.ac: add check for physfs lib
913 * include/cfile.h: made cfile into a wrapper for physfs
915 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
916 disabled althogdir stuff (shouldn't be needed w/physfs)
918 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
919 configure.ac: drop cfile stuff
921 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
923 * D2X.make: Don't use D2XFolder, because the userdir can now be
924 specified in Mac OS 9. Putting it in the source code folder is
925 more convenient. Turn debugging on. Don't compile old files,
926 compile new ones. Add the PhysicsFS library.
928 * iff/iff.c: Get rid of MIN redefinition.
930 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
931 MPW doesn't like switches of long longs
933 2004-11-30 Bradley Bell <btb@icculus.org>
935 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
936 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
937 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
938 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
939 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
940 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
941 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
943 2004-11-28 Bradley Bell <btb@icculus.org>
945 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
947 * arch/sdl/digi.c: use d2src system for persistent sounds
949 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
952 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
953 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
954 ripped object stuff out of digi.c, now using digiobj.c. get rid of
955 a bunch of kludges, sound should be more true to original game now
957 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
960 2004-11-27 Bradley Bell <btb@icculus.org>
962 * main/text.c, main/text.h, main/titles.c: added function to
963 properly decode multi-line strings
965 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
966 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
969 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
971 * main/inferno.c: enable logo screens for shareware/oem
973 2004-11-26 Bradley Bell <btb@icculus.org>
975 * main/mission.c, main/titles.c: fix d1 briefing glitches
977 * main/game.c: free up cpu by not calling timer_delay so many
978 times (fixes Bug 2034)
980 * main/gameseq.c: enable briefing screens for mac shareware
982 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
983 doesn't care if it draws offscreen, I guess)
985 * main/credits.c: reduce flickering in credits w/opengl
987 2004-11-25 Bradley Bell <btb@icculus.org>
989 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
990 garbage on windows for some reason.
992 * 2d/font.c: fixed opengl menu font bug, caused by doing
993 arithmetic on signed chars.
995 2004-11-23 Bradley Bell <btb@icculus.org>
997 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
999 2004-11-22 Bradley Bell <btb@icculus.org>
1001 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
1002 arch/linux/joystick.c, arch/linux/include/joystick.h,
1003 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
1004 arch use global variable joy_num_axes
1006 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
1008 * main/gamemine.c, main/piggy.c: compile again on older C compilers
1010 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
1012 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
1013 Vertigo) missions, load add-on ham file at every load, not only the 1st
1015 * main/bm.ch: fix bug where loading a hxm would affect other levels too
1017 * main/fireball.c: don't Int3() every time explosions don't look best
1019 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
1021 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
1023 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1025 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
1027 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
1029 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
1031 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
1032 shareware version of descent.hog. This is not yet bug-free
1034 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
1036 * main/network.c: fix crash introduced with previous change
1038 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
1040 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
1041 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
1042 make mission structre memory allocated
1044 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
1046 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
1047 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
1048 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
1049 delete file compbit.h, move functionality to text.c, modify all
1050 previous users of compbit.h to use existing function in text.h
1052 * main/inferno.c: remove warning created by the fix for the cfgets
1055 * main/bmread.c: add comment
1057 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1059 * cfile/cfile.c: declare variable on top of block
1061 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1062 main/multi.h, main/network.c: move mission list handling functionality
1063 to mission.c, remove unnecessary load_mission calls in menu.c
1065 * main/game.c: remove unnecessary build_mission_list call
1067 * main/mission.c, main/mission.h: correct comments about anarchy-only
1069 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1070 remove explicit uses of mission list
1072 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1074 * libmve/mveplay.c: make it compile on Cygwin
1076 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1078 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1080 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1082 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1084 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1086 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1087 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1088 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1089 information about the current mission, for easier code refactorisation.
1091 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1093 * main/gamemine.c, main/piggy.c: fix bug 1675:
1094 use better d2 textures if d1 hog is present but not loadable
1096 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1098 * cfile/cfile.c: simplify, reduce number of global vars
1100 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1102 * main/gameseg.c: fix bugfix of 2004-05-15
1104 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1106 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1108 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1109 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1110 cfgets now always copies the terminating character to the dest buffer.
1111 This fixes a bug that occured when reading cmd line args from d2x.ini
1113 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1115 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1116 move more old change logs into ChangeLog-old
1118 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1119 and Martin Schaffner <maschaffner@gmx.ch>
1121 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1122 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1123 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1124 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1125 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1126 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1127 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1128 arch/include/joy.h, arch/win32/include/key.h
1129 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1130 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1131 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1132 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1133 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1134 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1135 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1136 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1137 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1138 main/config.c, main/config.h, main/controls.c, main/controls.h
1139 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1140 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1141 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1142 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1143 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1144 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1145 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1146 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1147 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1148 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1149 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1150 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1151 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1152 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1153 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1154 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1155 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1156 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1157 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1158 main/powerup.h, main/render.c, main/render.h, main/robot.c
1159 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1160 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1161 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1162 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1163 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1164 main/text.h, main/textures.h, main/titles.c, main/titles.h
1165 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1166 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1167 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1168 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1169 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1170 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1172 move old per-file change logs into new file ChangeLog-old
1174 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1176 * arch/ogl/ogl.c: enable -gl_mipmap switch
1178 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1180 * arch/carbon/descent.r: swap min and max size to correct places
1182 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1184 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1186 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1188 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1190 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1192 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1193 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1195 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1196 link) on MPW on Mac OS 9 (carbon)
1198 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1200 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1202 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1204 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1206 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1208 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1210 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1212 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1213 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1214 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1215 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1216 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1218 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1219 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1220 new files for supporting compilation with MPW for carbon (Mac OS 9)
1222 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1224 * main/playsave.c: do not seek while writing, carbon does not like it
1226 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1228 * cfile/cfile.c: use portable ffilelength in cfile_size
1230 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1231 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1232 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1233 unsigned and signed char, MPW does not like these
1235 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1237 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1240 2004-06-01 Bradley Bell <btb@icculus.org>
1242 * libmve/mve_main.c: cast malloc function pointer
1244 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1245 target to XCode project
1247 2004-05-31 Bradley Bell <btb@icculus.org>
1249 * include/pstypes.h: fix accidental solaris breakage
1251 * main/object.c: fix crash caused by death-cam code
1253 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1254 XCode project simplifications, network enabled
1256 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1257 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1259 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1262 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1263 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1264 d2x.xcode/project.pbxproj: added XCode project files
1266 2004-05-22 Bradley Bell <btb@icculus.org>
1268 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1271 * rpm/d2x.spec.in: Changed descriptions
1273 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1275 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1278 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1280 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1281 the win32 code (d1x r1.8, key_arch.c r1.2)
1283 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1284 use 32bpp screen mode by default, add option to use 16bpp (d1x
1287 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1288 replacement texture paletted->rgb conversion alpha problem (d1x
1291 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1292 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1293 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1296 * arch/ogl/gr.c, include/loadgl.h: fix win32
1297 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1299 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1300 include/ogl_init.h, main/render.c: opengl hardware
1301 super-transparency support using GL_NV_register_combiners (d1x
1302 r1.38, r1.41, r1.6, r1.26, r1.7)
1304 2004-05-22 Bradley Bell <btb@icculus.org>
1306 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1309 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1311 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1312 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1313 fix fonts not having transparent flag set (wouldn't get paletted)
1314 (d1x r1.15, r1.37, r1.40, r1.25)
1316 * arch/ogl/ogl.c: don't try to use paletted textures with
1317 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1319 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1320 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1323 * 2d/font.c: memset ogl font bitmap data since the copy function
1324 leaves some (unused) parts uninitialized, which aggravates
1325 valgrind (d1x r1.14)
1327 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1328 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1331 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1332 screenshots if the entire thing wasn't written in one call to
1335 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1336 info not being updated on win32 (d1x r1.11)
1338 * arch/win32/digi.c: remove some redundancy by not needing to do
1339 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1340 clean up some indenting of DS_release_slot calls. And make
1341 DS_release_slot return 1 when a sound is already not playing, in
1342 addition to when a sound was killed. (d1x r1.10)
1344 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1345 linux version (d1x r1.5)
1347 * main/kconfig.c: make next axis config key skip currently
1348 allocated axes (d1x r1.11)
1350 2004-05-22 David Cleaver <wraithx@morpheus.net>
1352 * main/kconfig.c: joy configuration next axis key from WraithX
1355 2004-05-22 Bradley Bell <btb@icculus.org>
1357 * main/game.c, main/inferno.c: typo
1359 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1361 * main/game.c, main/game.h, main/inferno.c: make rear view
1362 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1365 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1367 * main/inferno.c: change -udp documentation to d2x behaviour
1369 2004-05-21 Bradley Bell <btb@icculus.org>
1371 * include/gr.h: added missing define for menu fullscreen toggle
1373 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1375 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1376 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1378 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1380 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1381 arch/linux/include/joystick.h: patch from Steven Mueller for using
1382 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1384 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1386 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1387 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1388 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1390 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1392 2004-05-21 Bradley Bell <btb@icculus.org>
1394 * main/inferno.c: added -udp documentation from d1x
1396 2004-05-20 Bradley Bell <btb@icculus.org>
1398 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1400 2004-05-20 David Cleaver <wraithx@morpheus.net>
1402 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1403 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1404 game.c r1.21, r1.6, r1.4, r1.3)
1406 2004-05-20 Bradley Bell <btb@icculus.org>
1408 * main/inferno.c: document -ihaveabrokenmouse
1410 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1412 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1414 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1416 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1417 mouse driver problems (d1x r1.2, r1.2)
1419 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1421 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1422 join list score crash (d1x r1.8)
1424 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1426 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1427 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1430 2004-05-20 Bradley Bell <btb@icculus.org>
1432 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1434 * main/inferno.c: integrated some niceautomap stuff from d1x
1436 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1438 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1439 in some weird axis (d1x r1.3)
1441 * arch/win32/init.c: set win32 icon to icon from resource file
1444 * arch/win32/key.c: win32: fixed space key not working in messages
1447 2004-05-20 Bradley Bell <btb@icculus.org>
1449 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1452 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1454 * main/inferno.c: document -gl_refresh (d1x r1.20)
1456 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1457 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1460 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1461 change the arg type for (d1x r1.5)
1463 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1465 * arch/win32/digi.c: altsounds (d1x r1.6)
1467 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1469 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1470 of redundancy (d1x r1.5)
1472 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1473 fix crashing (d1x r1.4)
1475 * arch/win32/digi.c: win32's digi_start_sound was not calling
1476 DS_release_slot after setting .playing=0, resulting in a
1477 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1479 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1480 apparently it was somehow causing some joysticks (Sidewinder
1481 Precision 2) to only turn when the stick was moving, but not when
1482 at turned but held stationary. And it was completely unused
1483 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1486 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1487 previous key combos (d1x r1.29)
1489 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1490 g, and b values (d1x r1.15)
1492 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1493 sometimes (didn't handle negative palette steps) (d1x r1.34)
1495 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1496 shatter effects, robot explosions and weapons, and some more
1497 always present stuff. Also clean up ogl_cache_weapon_textures
1498 calling. (d1x r1.37)
1500 2004-05-20 Bradley Bell <btb@icculus.org>
1502 * main/kludge.c, main/game.c: move gr_renderstats and
1503 gr_badtexture back to game.c
1505 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1507 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1508 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1510 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1512 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1513 loaded after texture caching stage (d1x r1.34)
1515 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1516 for renderstats (d1x r1.33)
1518 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1520 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1521 main/inferno.c: add anisotropic texture filtering suport (d1x
1522 r1.33, r1.32, r1.23, r1.32)
1524 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1527 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1528 include/ogl_init.h: utilize hardware multitexturing support if
1529 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1530 r1.32, r1.30, r1.4, 1.22)
1532 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1535 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1537 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1538 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1539 effects in OGL using SetGammaRamp, much faster than the hack that
1540 was being used. currently SDL only (though not too hard to add to
1541 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1543 * main/menu.c: allow arbitrary (custom) resolution entry in
1544 change_res menu (d1x r1.14)
1546 2004-05-19 Bradley Bell <btb@icculus.org>
1548 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1549 d1x-style res change menu (mostly works)
1551 * misc/args.c: use strnicmp instead of strncasecmp
1553 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1555 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1556 command-line option (d1x r1.27)
1558 * main/inferno.c: restore inferno.c initialization of
1559 screen_compatible and use_double_buffer to 'normal' values, broken
1560 long long ago in one of the high res menu patches (d1x r1.30)
1562 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1563 resolutions to be specified on command line (d1x r1.2, r1.29,
1564 r1.4) -- doesn't work yet
1566 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1568 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1571 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1572 volume song stop/starting (d1x r1.7)
1574 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1576 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1579 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1580 ogl_ulinec (d1x r1.29)
1582 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1584 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1585 bottom are inclusive not exclusive (d1x r1.28)
1587 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1588 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1590 * arch/sdl/digi.c: fix typo
1592 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1594 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1595 creation code from arch_init_start into arch_init to fix weirdness
1596 with --help (d1x r1.5, r1.6)
1598 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1599 sync issues and lack of midi reset (d1x r1.5)
1601 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1604 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1605 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1607 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1610 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1612 2004-05-18 Bradley Bell <btb@icculus.org>
1614 * include/vecmat.h: comments/formatting
1616 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1618 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1619 include/test.lnk: remove unnecessary files
1621 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1622 This enables compilation with gcc 3.1
1624 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1626 * main/switch.c: took care of switches triggering single-sided
1627 walls (don't try to access the nonexistent adjacent wall via NULL
1628 pointers or negative array indices)
1630 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1632 * main/wall.c: fix invalid memory access for d1 levels which
1633 don't have a corresponding wall behind.
1635 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1637 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1638 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1639 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1640 interface header to new header file internal.h
1642 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1644 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1645 bitmask for each joystick axis that has sent input data,
1646 and will not crash Windows anymore during joystick setup because
1647 of for() loop over axis being executed once too often.
1649 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1650 gr_remap_mono_font() and call it after loading saved level.
1652 * main/laser.c: limit homing missile turn rate
1654 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1655 centers (work like fuel centers but provide shield)
1657 * main/gameseg.c: fix endless loop in some levels with a
1658 certain (complicated) structure
1660 2004-05-13 Bradley Bell <btb@icculus.org>
1662 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1663 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1664 updated project files for SDL 1.2.7
1666 * Makefile.am: add VisualC, VisualCE dirs to tarball
1668 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1670 * arch/sdl/digi.c: formatting
1672 2004-05-12 Bradley Bell <btb@icculus.org>
1674 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1677 * 2d/palette.c, include/palette.h: added function to create blend
1680 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1682 2004-05-11 Bradley Bell <btb@icculus.org>
1684 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1686 2004-05-10 Bradley Bell <btb@icculus.org>
1688 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1689 g3_draw_transp_poly had the fade level backwards, decided to just
1690 fix g3_draw_poly so it behaves correctly, transparency or not,
1691 reverted changes to render_face
1693 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1695 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1696 rendering transparent (e.g. cloaked) walls
1698 * main/render.c: render_face now calls g3_draw_transp_poly() for
1699 cloaked walls in OpenGL
1701 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1703 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1704 that from other apps, had "static" distortions.
1706 2004-04-22 Bradley Bell <btb@icculus.org>
1708 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1710 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1711 aligned version of PUT_INTEL_* macros
1713 2004-04-15 Bradley Bell <btb@icculus.org>
1715 * main/inferno.c: comment out unused checksum variable
1717 2004-04-14 Bradley Bell <btb@icculus.org>
1719 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1721 2004-04-14 Terran Melconian <terran@consistent.org>
1723 * main/gameseg.c: use portable rand function (fixes #1118)
1725 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1727 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1729 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1731 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1732 get rid of warnings (now compiles with -Werror on SunOS)
1734 * main/piggy.c: fix (really) wierd SunOS bug
1736 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1737 caused by not allocating enough mem for rle bitmaps
1739 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1741 * include/pstypes.h: sun OS typedef fixes
1743 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1745 * main/piggy.c: fix bug 1067
1747 * main/piggy.c: fix bugfix for 1067
1749 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1750 with descent.pig of mac registered)
1752 2003-12-18 Bradley Bell <btb@icculus.org>
1754 * main/kconfig.c: fixes for linux-native joystick
1756 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1759 * arch/include/joy.h: comments/formatting
1761 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1763 * compilerdefs.txt: added FreeBSD defs
1765 2003-12-08 Bradley Bell <btb@icculus.org>
1767 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1770 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1772 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1773 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1775 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1777 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1778 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1779 get rid of silly ulongs
1781 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1782 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1783 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1784 change relevant __linux__ macros to __ELF__
1786 2003-11-27 Bradley Bell <btb@icculus.org>
1788 * include/ogl_init.h: added proto for ogl_check_mode
1790 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1791 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1794 2003-11-26 Bradley Bell <btb@icculus.org>
1796 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1797 3.3 compiler warnings
1799 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1802 * include/pstypes.h: OS X fixes
1804 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1805 main/newmenu.h: linux fixes
1807 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1808 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1809 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1810 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1811 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1814 * arch/sdl/gr.c: fix sdl gr_update
1816 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1817 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1818 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1819 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1820 include/error.h, include/pstypes.h, include/strutil.h,
1821 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1822 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1823 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1824 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1825 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1828 2003-11-25 Bradley Bell <btb@icculus.org>
1830 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1831 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1832 libmve/VisualC/mveplayer.dsp: updated project files
1834 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1835 working w/Visual C++
1837 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1838 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1839 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1840 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1843 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1844 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1847 2003-11-24 Bradley Bell <btb@icculus.org>
1849 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1850 libmve/mveplay.c: stuff to play mve's in WinCE
1852 * arch/win32/findfile.c: unused functions...
1856 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1857 enabled mouse control of menus
1859 * main/mission.h: oops, didn't mean to change this.
1861 2003-11-21 Bradley Bell <btb@icculus.org>
1863 * VisualCE/d2x/d2x.vcp: updated project file
1865 2003-11-20 Bradley Bell <btb@icculus.org>
1867 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1868 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1869 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1872 2003-11-17 Bradley Bell <btb@icculus.org>
1874 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1875 main/menu.c: added option to disable kalinix under unix
1877 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1879 2003-11-14 Bradley Bell <btb@icculus.org>
1881 * main/automap.c: fix automap background image
1883 * main/automap.c, main/automap.h: delete cruft
1885 * main/automap.c: fix level number position
1887 * main/automap.c: simplify g3_draw_line hack
1889 * main/menu.c: stop pointless vid mode changes
1891 2003-11-07 Bradley Bell <btb@icculus.org>
1893 * NEWS, installation.txt: s'more documentation
1895 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1897 * configure.ac: fix .exe extension problems
1899 2003-11-07 Bradley Bell <btb@icculus.org>
1901 * arch/ogl/ogl.c: disable texture format verification for OS X -
1904 2003-11-06 Bradley Bell <btb@icculus.org>
1906 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1907 use more traditional Alt+Enter for toggling fullscreen
1909 * 2d/ibitblt.c, main/mission.h: comments/formatting
1911 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1913 2003-11-06 Bradley Bell <btb@icculus.org>
1915 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1916 resolution change, use kludge to avoid repetitive res changes
1918 2003-11-04 Bradley Bell <btb@icculus.org>
1920 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1921 structures and i/o routines back to piggy.c
1923 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1925 * installation.txt: tell to install d1 .pig for better textures
1927 2003-11-04 Bradley Bell <btb@icculus.org>
1929 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1930 oem d1 v1.0 and registered d2 v1.0, comments
1932 2003-11-03 Bradley Bell <btb@icculus.org>
1934 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1935 all d1 shareware - even though files are different!
1937 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1940 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1943 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1946 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1948 * main/movie.c: when no movies are found, divide by six the
1949 number of warning lines sent to stdout
1951 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1953 * include/byteswap.h: fix stupid copy/paste error
1955 2003-10-24 Bradley Bell <btb@icculus.org>
1957 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1958 gr_linear_rep_movsd_2x instead of almost identical
1959 gr_linear_movsd_double. Better since we have assembly versions.
1961 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1963 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1966 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1968 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1969 error with --disable-network, move reset_network_objects()
1970 from gameseq.c to multi.c
1972 2003-10-14 Bradley Bell <btb@icculus.org>
1974 * AUTHORS, NEWS: stuff
1976 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1978 2003-10-12 Bradley Bell <btb@icculus.org>
1980 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1981 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1984 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1986 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1987 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1988 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1989 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1990 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1991 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1992 arch/win32/ipx_win.c, arch/win32/winnet.c,
1993 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1994 main/multi.h, main/network.c: add IPv4 multicasting support
1996 2003-10-11 Bradley Bell <btb@icculus.org>
1998 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
2000 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
2001 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
2002 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
2003 main/weapon.h: lots of shareware and oem fixes
2005 2003-10-10 Bradley Bell <btb@icculus.org>
2007 * arch/win32/winnet.c: fixed stupid win32 network bug
2009 2003-10-10 Bradley Bell <btb@icculus.org>
2011 * main/piggy.c: increased D1_MAX_TMAP_NUM
2013 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
2015 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
2016 which are animated in d2, refactorizes d1 texture reading
2018 2003-10-10 Bradley Bell <btb@icculus.org>
2020 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
2021 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
2022 main/collide.h, main/compbit.h, main/config.h, main/console.c,
2023 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
2024 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
2025 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
2026 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
2027 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
2028 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
2029 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
2030 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
2031 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
2032 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
2033 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
2034 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
2035 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
2036 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
2037 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
2038 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
2039 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
2040 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
2041 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
2042 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
2043 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
2044 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
2045 main/wall.h: comments/formatting
2047 2003-10-09 Bradley Bell <btb@icculus.org>
2049 * main/text.c: fix text when using old datafiles
2051 * main/laser.h: comments/whitespace
2053 * main/laser.c, main/weapon.c: fixed smart missiles and smart
2054 mines w/shareware data
2056 * include/DT_drawtext.h: deleted unused file
2058 2003-10-08 Bradley Bell <btb@icculus.org>
2060 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2062 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2064 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2065 main/menu.c: Disabled 'd2x keys' weapon selection
2067 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2069 * main/object.h, main/multi.h: get rid of most warnings issued by
2070 cpp-precomp of gcc from Mac OS X dev tools
2072 2003-10-05 Bradley Bell <btb@icculus.org>
2074 * NEWS, configure.ac: increment version number
2076 * cfile/cfile.c: better handling of CRLF text files (when that is
2079 * utilities/hogcreate.c, utilities/hogextract.c,
2080 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2081 reading/writing files
2083 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2084 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2087 2003-10-04 Bradley Bell <btb@icculus.org>
2089 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2091 * main/netmisc.c: change byte to sbyte, comments/whitespace
2093 2003-10-03 Bradley Bell <btb@icculus.org>
2095 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2097 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2100 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2101 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2102 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2103 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2104 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2105 main/object.c, main/object.h, main/paging.c, main/player.h,
2106 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2107 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2108 main/weapon.c, main/weapon.h: change byte to sbyte,
2111 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2112 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2113 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2114 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2116 * configure.ac: better checking for timeval
2118 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2120 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2121 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2122 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2123 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2124 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2125 main/multibot.c, main/network.c: Make network architecture
2126 choosable from game menu, add support for UDP/IP on Mac OS X and
2129 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2131 * include/byteswap.h: added macros for coping with alignment
2134 2003-10-02 Bradley Bell <btb@icculus.org>
2136 * main/multi.h: added padding to little-endian version of
2139 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2141 * main/netmisc.c: delete duplicate function
2143 2003-10-01 Bradley Bell <btb@icculus.org>
2145 * main/bm.c: make sure d1_texture_indices gets freed between
2148 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2150 * main/piggy.h: fix size of d1 shareware descent.pig
2152 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2154 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2155 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2156 replacements for non-animated textures
2158 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2160 * main/controls.c: use fixed 20fps wiggle
2162 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2164 * Makefile.am, debian/changelog.in, debian/control,
2165 debian/d2x-common.dirs, debian/d2x-common.install,
2166 debian/d2x-common.manpages, debian/d2x-gl.files,
2167 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2168 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2169 utilities/Makefile.am, utilities/hogcreate.1,
2170 utilities/hogextract.1, utilities/mvlcreate.1,
2171 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2172 add man pages, distribute utility programs in new d2x-common deb
2174 * rpm/d2x.spec.in: updated rpm spec file
2176 2003-08-02 Bradley Bell <btb@icculus.org>
2178 * cfile/cfile.c: update raw_position in cfputc and cfputs
2180 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2182 * main/piggy.c: make error message more friendly
2184 * main/piggy.c: simplify copying of bitmap flags
2186 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2189 * cfile/cfile.c: revert to always using custom fgets
2191 * main/endlevel.c, main/mission.c: handle missing exit sequence
2192 components gracefully
2194 * main/playsave.c: comments
2196 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2198 * cfile/cfile.c: update raw_position in cfwrite
2200 * main/network.c: comments/formatting
2202 2003-06-22 Bradley Bell <btb@icculus.org>
2204 * cfile/cfile.c: use standard fgets for non-archive files
2206 * main/movie.c: use con_printf for missing movie warning
2208 2003-06-18 Bradley Bell <btb@icculus.org>
2210 * main/movie.c: fixed cfile conversion of movielib code
2212 * main/console.c, main/hud.c: strip out colors, etc when printing
2215 * include/u_mem.h: fix NDEBUG calloc macro
2217 2003-06-15 Bradley Bell <btb@icculus.org>
2219 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2222 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2223 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2224 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2225 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2226 main/scores.c, main/state.c, main/text.c, misc/args.c,
2227 misc/strio.c: convert file i/o to cfile
2229 2003-06-14 Bradley Bell <btb@icculus.org>
2231 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2232 writing and other modes besides "rb" (mostly taken from
2235 2003-06-09 Bradley Bell <btb@icculus.org>
2237 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2240 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2241 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2244 2003-06-07 Taylor Richards <taylor@icculus.org>
2246 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2248 2003-06-07 Bradley Bell <btb@icculus.org>
2250 * main/console.c: fix non-console build
2252 * main/gamesave.c: comments
2254 * main/bm.c: remove redundant break
2256 2003-06-06 Bradley Bell <btb@icculus.org>
2258 * main/gauges.c, main/kconfig.c: comments/formatting
2260 * console/.cvsignore: added .cvsignore
2262 * main/console.c: can't write to console after it's closed
2264 2003-06-05 Bradley Bell <btb@icculus.org>
2266 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2267 console/internal.c, console/internal.h, include/CON_console.h,
2268 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2269 finish console conversion away from SDL
2271 2003-06-04 Bradley Bell <btb@icculus.org>
2273 * console/CON_console.c, include/CON.console.h, include/console.h,
2274 main/console.c, main/game.c: console conversion to native gr,
2277 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2278 put prototype for gr_bm_bitblt in gr.h
2280 2003-06-03 Bradley Bell <btb@icculus.org>
2282 * console/CON_console.c, console/DT_drawtext.c,
2283 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2284 main/console.c: use native fonts for console
2286 * main/playsave.c: use shorts for short data
2288 2003-06-02 Bradley Bell <btb@icculus.org>
2290 * configure.ac, main/console.c: set console background, fix
2293 2003-06-01 Bradley Bell <btb@icculus.org>
2295 * Makefile.am, arch/sdl/event.c, configure.ac,
2296 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2297 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2298 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2299 main/gamerend.c: added console code (from SDL_console)
2301 2003-05-30 Bradley Bell <btb@icculus.org>
2303 * README: minor update
2305 2003-05-28 Bradley Bell <btb@icculus.org>
2307 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2312 2003-06-06 Bradley Bell <btb@icculus.org>
2314 * main/kconfig.c: fix crash in control menus
2316 * main/gauges.c: force cockpit redraw in opengl
2318 * main/gamerend.c: move ogl swap, so cockpit and console get
2321 2003-06-01 Bradley Bell <btb@icculus.org>
2323 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2327 2003-05-12 Bradley Bell <btb@icculus.org>
2329 * configure.ac: increment version number
2331 * main/bm.c: use con_printf for exit model warnings
2333 * configure.ac: must check for timespec after setting -mno-cygwin
2335 * main/inferno.c: added -nohogdir and -userdir options
2337 * NEWS, main/titles.c: use briefings with no extension
2341 2003-04-30 Bradley Bell <btb@icculus.org>
2343 * configure.ac: have to include time.h when checking for nanosleep
2345 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2348 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2349 increment version number
2351 * main/Makefile.am: make dist fix
2355 2003-04-29 Bradley Bell <btb@icculus.org>
2357 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2360 2003-04-24 Bradley Bell <btb@icculus.org>
2362 * configure.ac: increment version number
2364 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2367 2003-04-24 Ingo van Lil <inguin@gmx.de>
2369 * main/render.c: fix misspellings of NDEBUG
2373 2003-04-14 Bradley Bell <btb@icculus.org>
2375 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2377 2003-04-11 Bradley Bell <btb@icculus.org>
2379 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2384 2003-04-11 Bradley Bell <btb@icculus.org>
2386 * libmve/mveplay.c: use _sleep instead of sleep on win32
2388 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2389 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2390 include/cfile.h, include/error.h, libmve/Makefile.am,
2391 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2392 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2393 utilities/Makefile.am: comments/formatting/dist problems
2395 * configure.ac: use different defines for os x
2397 2003-04-07 Bradley Bell <btb@icculus.org>
2399 * include/error.h, misc/error.c: put some old stuff back in,
2400 eliminate duplicate error messages
2402 * main/text.c: don't die on text not found
2405 * main/inferno.c: print some useful info if hog not found, allow
2406 -help to work if no text available
2408 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2410 * arch/linux/Makefile.am: revert to previous version, so linux
2413 2003-04-03 Bradley Bell <btb@icculus.org>
2415 * main/endlevel.c: fixed exit model scheme yet again
2417 2003-04-02 Bradley Bell <btb@icculus.org>
2419 * misc/error.c: call Int3 on Assert
2421 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2424 * main/wall.c: don't die when trying to toggle nonexistent
2425 segment... vertigo level 10 is buggy!
2427 * main/gamemine.c: comments/formatting
2429 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2431 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2432 main/inferno.c: Allow use of 22K sound samples
2434 2003-03-29 Bradley Bell <btb@icculus.org>
2436 * arch/ogl/gr.c: default to bitmapped reticle
2438 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2439 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2442 * arch/sdl/joy.c: fixed text seen for hats in control config
2445 2003-03-28 Bradley Bell <btb@icculus.org>
2447 * main/bm.c: heh, model nums in vertigo are hardcoded,
2448 N_D2_POLYGON_MODELS can't change
2450 * configure.ac, include/d1x.xpm, include/descent.xpm,
2451 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2454 2003-03-27 Bradley Bell <btb@icculus.org>
2456 * main/text.h: fixed text references for hat directions
2458 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2460 2003-03-26 Bradley Bell <btb@icculus.org>
2462 * main/playsave.c: make d2x keys backward compatible
2464 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2466 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2469 2003-03-26 Bradley Bell <btb@icculus.org>
2471 * main/piggy.c: fix crash when d1 data not present
2473 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2474 read/write from plr file
2476 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2477 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2478 added escort.h header
2480 2003-03-25 Bradley Bell <btb@icculus.org>
2482 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2483 D1_PIGFILE ("descent.pig") macro
2485 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2486 models from d1 pig file
2488 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2489 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2490 really) from d1 pig file
2492 2003-03-23 Bradley Bell <btb@icculus.org>
2494 * main/bm.c: stop extra robots from overwriting exit models
2496 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2497 texture list doesn't get full
2499 * main/bm.c: fix mem leak when reading extra robots
2501 2003-03-21 Bradley Bell <btb@icculus.org>
2503 * main/menu.c: Added option to set movie resolution (mostly works)
2505 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2507 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2508 replacement functions to piggy.c
2510 * main/gameseq.c: attempt to support mac d1 descent.pig
2512 * main/bm.c: fix mem leak
2514 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2515 files, both d1 and d2 oem briefing where showed
2517 * main/inferno.c, main/movie.c: Change the default movie
2518 resolution to "high", implement the option -lowresmovies
2520 2003-03-20 Bradley Bell <btb@icculus.org>
2522 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2524 * main/piggy.c: comments
2526 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2528 * main/gameseq.c: delete duplicate function
2530 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2532 2003-03-19 Bradley Bell <btb@icculus.org>
2534 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2535 (cddb discid) support
2537 * arch/sdl/digi.c, main/kludge.c: implemented
2538 digi_link_sound_to_object3 for looping sounds, other looping stuff
2540 * arch/sdl/gr.c: removing dependencies on stuff in main/
2542 * arch/linux/Makefile.am, arch/linux/init.c,
2543 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2544 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2545 other header cleanups
2547 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2549 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2551 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2552 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2553 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2554 load d1 textures for d1 levels
2556 2003-03-19 Bradley Bell <btb@icculus.org>
2558 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2559 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2560 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2561 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2564 * README: added some OS X info
2566 2003-03-17 Bradley Bell <btb@icculus.org>
2568 * main/newdemo.c: simplify DEMO_FILENAME macro
2570 * main/console.c, main/game.c: enable experimental console support
2572 * main/gamerend.c: fixed location of fps meter in multi
2574 2003-03-16 Bradley Bell <btb@icculus.org>
2576 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2577 also look in shared data dir for demos
2579 * main/newdemo.c, main/newdemo.h: comments/formatting
2581 2003-03-15 Christopher Thielen <chris@luethy.net>
2583 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2584 thinking d2 cd is always present
2586 2003-03-15 Bradley Bell <btb@icculus.org>
2588 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2591 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2594 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2595 gr_init. don't really know why this works, though
2597 2003-03-14 Bradley Bell <btb@icculus.org>
2599 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2601 * unused/bios/rbaudio.h: removed duplicate file
2603 2003-03-14 Christopher Thielen <chris@luethy.net>
2605 * arch/sdl/rbaudio.c: stop cd audio when exiting
2607 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2609 * main/gamecntl.c: add comments to the "only matt knows" cheats
2611 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2613 * main/gamemine.c: formatting, better texture conversion for d1
2616 2003-03-14 Bradley Bell <btb@icculus.org>
2618 * main/piggy.c: must swap all mac version pigfiles
2620 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2621 main/multi.c: formatting, minor cleanups
2623 * 2d/rle.c: need to swap line_size on bigendian machines
2625 * main/mission.c, main/mission.h: detect mac full version hogfile
2627 2003-03-13 Bradley Bell <btb@icculus.org>
2629 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2630 added joy/mouse sensitivity slider, increased range to 16, and
2633 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2636 * arch/linux/Makefile.am: removed extra backslash
2638 * TODO, installation.txt: updated some documentation
2640 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2641 menu, with maxfps option
2643 2003-03-12 Bradley Bell <btb@icculus.org>
2645 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2647 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2648 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2649 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2650 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2651 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2652 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2653 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2654 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2655 arch/linux/include/music.h, arch/linux/include/serial.h,
2656 arch/linux/include/ukali.h: formatting
2658 2003-03-11 Chris Arena <ccarena@cox.net>
2660 * main/menu.c: fixed brightness slider
2662 2003-03-01 Bradley Bell <btb@icculus.org>
2664 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2665 robots and animated bitmaps work, but colors are messed up
2667 2003-02-28 Bradley Bell <btb@icculus.org>
2669 * main/player.h: whitespace
2671 * main/automap.c, main/cntrlcen.c, main/collide.c,
2672 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2673 descent.hog is present, d1 becomes mission 0)
2675 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2676 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2677 arch/win32/winnet.c: MinGW compiles with network enabled again,
2678 but still doesn't work
2682 2003-02-28 Bradley Bell <btb@icculus.org>
2684 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2685 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2686 many opengl glitches
2688 2003-02-27 Bradley Bell <btb@icculus.org>
2690 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2691 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2692 main/network.c, main/network.h: noted that hoard.ham is only needed
2693 for multiplayer HOARD games, and should not be equated with
2694 "vertigo". put HoardEquipped() back in network.c.
2696 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2697 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2698 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2699 use timer_delay instead of d_delay
2701 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2703 * main/render.c: added replacement qsort for solaris
2705 2003-02-26 Bradley Bell <btb@icculus.org>
2707 * main/gamemine.c: texture conversion for d1 shareware
2709 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2711 * main/gamemine.c: better texture conversion for d1 levels
2713 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2715 * main/kconfig.c: fix joystick support under MinGW
2717 2003-02-26 Bradley Bell <btb@icculus.org>
2719 * main/playsave.c: fix swapping glitch
2721 * configure.ac, readme.txt: clean stuff up, getting ready for
2724 * main/titles.c: begin support for rendering spinning robots in
2727 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2730 * main/gamemine.c: load d1 shareware levels!
2732 2003-02-25 Bradley Bell <btb@icculus.org>
2736 * autogen.sh: add warning about old auto* versions, use
2739 2003-02-24 Bradley Bell <btb@icculus.org>
2741 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2742 briefings mostly working
2744 * main/movie.c, main/titles.c: fixed some more briefing glitches
2746 2003-02-23 Bradley Bell <btb@icculus.org>
2748 * main/movie.c: fixed crash when using shareware data files
2751 * arch/sdl/digi.c: fix crash on non-existent sounds
2752 (i.e. shareware data)
2754 2003-02-22 Bradley Bell <btb@icculus.org>
2756 * main/titles.c: fixed fullscreen toggle in briefings
2758 2003-02-21 Bradley Bell <btb@icculus.org>
2760 * configure.ac: check for mingw when enabling nasm
2762 * main/playsave.c: enable loading player files of either byte
2765 2003-02-20 Bradley Bell <btb@icculus.org>
2767 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2769 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2770 #343, not "rest of solution to bug #344"
2772 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2775 * main/kludge.c: partial solution to bug #344
2777 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2779 * compilerdefs.txt: added linux/mips info
2781 * ChangeLog: clean up changelog
2783 2003-02-19 Bradley Bell <btb@icculus.org>
2785 * libmve/mveplay.c: os x needs nanosleep prototype.
2787 2003-02-18 Bradley Bell <btb@icculus.org>
2789 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2791 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2792 to disable/enable audio
2794 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2796 * main/: movie.h, titles.c: make sure movie's palette is set before
2797 writing briefing text. Fixes bug #359
2799 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2802 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2803 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2806 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2809 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2810 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2811 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2814 * include/libmve.h: blah
2816 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2818 * main/render.c: 2nd attempt to fix solaris qsort bug
2820 2003-02-18 Bradley Bell <btb@icculus.org>
2822 * configure.ac, include/pstypes.h: put alignment detection in
2825 2003-02-17 Bradley Bell <btb@icculus.org>
2827 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2828 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2829 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2830 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2831 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2832 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2833 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2834 moved mve stuff to separate subdir
2836 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2837 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2838 mve code. Fixes (at least) bugs #41, #348, and #350.
2840 2003-02-14 Bradley Bell <btb@icculus.org>
2842 * main/Makefile.am: no more Makefile.mveplay. again
2844 * main/mveplay.c: typo
2846 2003-02-13 Bradley Bell <btb@icculus.org>
2848 * utilities/mvlextract.c: uint -> unsigned int
2850 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2851 standalone mveplayer, win32 support
2853 * main/movie.c: random bugfixes, win32 support
2855 * arch/sdl/Makefile.am: formatting
2857 * configure.ac: disable networking on mac/win for now
2859 * main/newmenu.c: comments
2861 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2863 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2864 redundant swap functions.
2866 2003-02-13 Bradley Bell <btb@icculus.org>
2868 * ChangeLog: update changelog
2870 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2872 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2873 polymodel alignment issues.
2875 2003-02-13 Bradley Bell <btb@icculus.org>
2877 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2878 fix various little bugs
2880 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2881 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2883 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2886 * README.utils: new file
2888 * main/: mve_main.c, mveplay.c: more movie fixes
2890 * README: updated README
2892 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2894 2003-02-12 Bradley Bell <btb@icculus.org>
2896 * utilities/mvlextract.c: bigendian mvl support
2898 * main/mveplay.c: formatting, stuff
2900 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2901 truecolor mve support, standalone mveplayer
2903 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2904 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2905 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2906 standalone mveplayer
2908 2003-01-22 Bradley Bell <btb@icculus.org>
2910 * include/: interp.h, interp.h: restore prototype for
2911 swap_polygon_model_data
2913 2003-01-21 Bradley Bell <btb@icculus.org>
2915 * main/piggy.c: use memcpy to avoid alignment problem
2917 * compilerdefs.txt: updated some defs, added sunos/sparc
2919 2003-01-15 Bradley Bell <btb@icculus.org>
2921 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2923 * main/gamemine.c: attempting to support d1 shareware
2925 * compilerdefs.txt: update defs
2927 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2929 * main/mveplay.c: fix several bugs, comments, formatting.
2931 2003-01-15 Bradley Bell <btb@icculus.org>
2933 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2934 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2935 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2936 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2939 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2940 formatting, comments
2942 2003-01-11 Bradley Bell <btb@icculus.org>
2944 * main/: mission.c, mission.h: attempt to support d1 for mac
2947 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2949 * main/object.h: foo
2951 2003-01-09 Bradley Bell <btb@icculus.org>
2953 * main/movie.c: use ifdef around gr_toggle_fullscreen
2955 2003-01-07 Bradley Bell <btb@icculus.org>
2957 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2958 main/mission.h: don't need .msn file for descent.hog anymore
2962 2003-01-06 Bradley Bell <btb@icculus.org>
2964 * main/mission.h, main/mission.c: comments
2966 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2969 2003-01-03 Bradley Bell <btb@icculus.org>
2971 * utilities/: txb2txt.c, txt2txb.c: remove old files
2973 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2975 * main/polyobj.c: attempt to make read_model_file
2978 * main/menu.c: move vertigo text
2980 2003-01-02 Bradley Bell <btb@icculus.org>
2982 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2983 main/polyobj.h: cleanup alignment changes
2985 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2986 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2987 main/object.h: fix alignment issues on sparc
2989 * cvshowto.txt: update cvs info
2993 * 2d/rle.c: make rle_swap handle RLE_BIG
2995 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2997 * main/render.c: workaround solaris qsort bug
2999 2003-01-01 Steffen Pohle <stpohle@gmx.net>
3001 * arch/linux/linuxnet.c, arch/linux/ukali.c,
3002 arch/linux/include/ukali.h, main/inferno.c: enabled kali
3004 * arch/linux/Makefile.am: enabled linux joystick, kali
3006 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
3007 arch/sdl/event.c: enabled linux joystick
3009 2002-12-31 Bradley Bell <btb@icculus.org>
3011 * main/gamemine.c: simplified warning msg
3013 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
3015 * main/render.h: fix compiler warning
3017 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
3019 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
3021 2002-12-24 Bradley Bell <btb@icculus.org>
3023 * main/mission.c: fixes an infinite loop which was caused by d2x
3024 thinking d2demo was a descent 1 mission
3026 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
3028 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
3030 2002-12-24 Bradley Bell <btb@icculus.org>
3032 * main/render.c: comments
3034 2002-10-30 Bradley Bell <btb@icculus.org>
3036 * main/inferno.c: add help for -hogdir option
3038 * main/inferno.c: added -hogdir option
3040 2002-10-28 Bradley Bell <btb@icculus.org>
3042 * main/: inferno.c, menu.c: enabled Vertigo displays
3044 * include/3d.h: typo
3046 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
3048 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
3049 main/netmisc.c, main/network.c: simplify and eliminate redundant
3052 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
3054 * maths/fixc.c: fix infinite loop in quad_sqrt.
3056 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3057 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3059 2002-10-12 Bradley Bell <btb@icculus.org>
3061 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3063 2002-10-11 Bradley Bell <btb@icculus.org>
3065 * main/hud.c: make hud_message work correctly
3067 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3070 * main/network.c: formatting, small fixes
3072 2002-10-10 Bradley Bell <btb@icculus.org>
3074 * main/netmisc.h: no swap_object for little-endian
3076 * main/: netmisc.h, network.c: use macros to simplify network
3079 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3082 * main/inferno.c: enable loading screen for mac shareware with
3085 * main/netmisc.c: whitespace
3087 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3090 * main/hud.c: whitespace
3092 * configure.ac: remove shareware build, add macdata build
3094 * main/songs.c: whitespace
3096 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3097 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3100 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3103 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3105 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3106 comments, formatting, etc.
3108 * iff/iff.c: fix bigendian iff loading.
3110 2002-10-03 Bradley Bell <btb@icculus.org>
3112 * utilities/txb2tex.c: typo
3114 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3115 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3118 * arch/sdl/mouse.c: whitespace
3120 2002-09-19 Bradley Bell <btb@icculus.org>
3122 * main/kconfig.c: fix a oops, add old logs
3124 * main/kconfig.c: support for >3 mouse buttons
3126 2002-09-18 Bradley Bell <btb@icculus.org>
3128 * include/gr.h: fix palette swap define
3130 2002-09-14 Bradley Bell <btb@icculus.org>
3132 * main/titles.c: load hires briefing screen if lores doesn't exist
3133 (i.e. vertigo) and MenuHires=0
3135 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3137 * main/: multi.h, network.h: pack some structures for ipx
3140 2002-09-14 Bradley Bell <btb@icculus.org>
3142 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3143 and load_endlevel_data() to expect newline-terminated strings, fix
3144 load_game_data to read null-terminated string for
3147 2002-09-07 Bradley Bell <btb@icculus.org>
3149 * main/newmenu.c: added error message
3151 * main/menu.h: enable -nohires with mac shareware
3153 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3155 * 2d/font.c: enable 0/255 palette swap for fonts
3157 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3160 * 2d/2dsline.c: fix ogl blooper
3162 2002-09-05 Bradley Bell <btb@icculus.org>
3164 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3167 * include/strutil.h: need string.h for strcasecmp
3169 * include/rle.h: okay, maybe it needs to be this way
3171 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3173 * 2d/scalec.c: more stuff from d2src
3175 * 2d/rle.c: more stuff from d2src, formatting
3177 * 2d/font.c: useless cruft
3179 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3181 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3184 2002-09-04 Bradley Bell <btb@icculus.org>
3186 * include/grdef.h: fix compiler warnings
3188 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3190 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3193 * main/game.c: we want the mac ibitblt for everything but dos and
3196 * main/texmerge.c: these routines are in tmerge.c
3198 * main/credits.c: enable credits for mac and oem data
3200 * main/bm.c: use either exit.ham or exit.pofs
3202 * include/ibitblt.h: enable some more code from d2src
3204 * include/gr.h: enable mac ubitblt_double
3206 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3208 * include/grdef.h: moved some inline asm from linear.h
3210 * 2d/ibitblt.c: brought in line with original d2 version
3212 * 2d/bitblt.c: reverted to original d2 version of this file, then
3213 added d1x enhancements
3215 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3217 * 2d/linear.h: moved these back to their original locations
3220 * main/mveplay.c: close some memory holes, speed up palette loading
3222 * main/movie.c: added fullscreen toggle while playing movies
3224 * main/inferno.c: comment out -superhires help text (always on)
3226 * include/timer.h: added approx_fsec_to_usec macro
3228 * arch/sdl/joy.c: fix compiler warning
3230 2002-09-01 Bradley Bell <btb@icculus.org>
3232 * main/network.c: oops
3234 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3236 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3237 timer_get_fixed_seconds
3241 2002-08-31 Bradley Bell <btb@icculus.org>
3243 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3246 * main/multi.h: network endian stuff
3248 * 2d/font.c, include/gr.h: fast file i/o for font headers
3250 * arch/win32/arch_ip.cpp: unused file
3252 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3253 bigendian networking fixes
3255 * main/menu.c: make net menu more accurate, also make superhires
3258 * include/pstypes.h: better to have __pack__ all the time, I think.
3259 needed for networking, e.g.
3261 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3264 * arch/win32/Makefile.am: unused file
3268 2002-08-30 Bradley Bell <btb@icculus.org>
3270 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3272 * main/: newmenu.h, titles.c: formatting
3274 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3275 main/multi.h: networking works, finally
3277 * TODO: added TODO file
3279 * arch/linux/arch_ip.cpp: unused fine
3281 * README: network sorta working
3283 * main/: Makefile.am, multi.c, network.c, network.h: more
3286 * main/menu.c: load builtin mission correctly
3288 * main/inferno.c: documentation
3290 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3293 * main/Makefile.mveplay: don't need no more
3295 2002-08-29 Bradley Bell <btb@icculus.org>
3297 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3298 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3299 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3302 * include/ipx_drv.h: more network fixing
3304 * arch/linux/include/ipx_drv.h: more network fixing
3306 * include/ipx.h: formatting
3308 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3310 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3311 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3312 main/inferno.c: fixed networking fuck-up?
3314 * Makefile.am: moved mingw info to README
3316 * README, mingw32.txt: moved mingw info to README
3318 2002-08-27 Bradley Bell <btb@icculus.org>
3320 * utilities/mvlextract.c: allow specifying file to extract
3322 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3325 * utilities/hogextract.c: allow specifying file to extract
3327 * main/mission.c: Have to get mission_num _after_ promoting...
3329 * main/: gameseq.c, titles.c: beginning d1 briefing support
3331 * descent.msn: beginning d1 briefing support
3333 * main/: titles.c, titles.h: d1-style mission briefings
3335 * main/piggy.h: whitespace
3337 * main/movie.c: beginning robot movie support, fall back on lo/hi
3338 res if hi/lo not available
3340 * main/mission.c: added Builtin_mission_num for builtin mission,
3341 D1Hogdir, d1-style mission briefings
3343 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3346 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3347 (for d1 missions that need d1 data)
3349 * 2d/ibitblt.c: whitespace
3351 2002-08-26 Bradley Bell <btb@icculus.org>
3353 * utilities/mvlcreate.c: oops
3355 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3358 * utilities/hogextract.c: added [v]iew option
3360 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3362 * main/titles.c: fix writable string, disable DumbAdjust thing
3364 * main/polyobj.h: whitespace
3366 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3369 * main/movie.c: read movies from AltHogDir, other fixes
3371 * main/: mission.c, mission.h: fix bug w/mission filename
3373 * main/gameseq.c: comments
3375 * main/digi.h: whitespace n stuff
3377 * include/mve_audio.h: added audio flag macros
3379 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3384 2002-08-23 Bradley Bell <btb@icculus.org>
3386 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3389 * Makefile.am: remove d2demo.mn2
3391 * cfile/cfile.c, include/cfile.h: add cfile_size function
3393 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3394 eliminate need for .mn2 files for oem and demo
3396 2002-08-22 Bradley Bell <btb@icculus.org>
3398 * main/bm.c: fix for vertigo
3400 * main/menu.h: make OEM menu pcx available
3402 * 2d/rle.c: merge with original d2 file
3404 * Makefile.am, configure.ac: let mission files get installed by
3407 2002-08-17 Bradley Bell <btb@icculus.org>
3409 * configure.ac: make FAST_FILE_IO the default on little-endian
3412 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3414 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3417 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3419 * main/: game.c, menu.c, mission.c: promote builtin missions.
3421 2002-08-15 Bradley Bell <btb@icculus.org>
3423 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3424 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3426 * utilities/.cvsignore: added cvsignore
3428 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3431 * main/piggy.c: mac data file loading
3433 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3434 transparency and swap 0/255 correctly for mac data files
3436 2002-08-13 Bradley Bell <btb@icculus.org>
3438 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3439 to utilities to avoid conflict with c++ std lib <utility>
3441 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3442 txt2txb.c: moved utility to utilities to avoid conflict with c++
3445 * Makefile.am, configure.ac: add utilities
3447 2002-08-09 Bradley Bell <btb@icculus.org>
3449 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3452 2002-08-08 Bradley Bell <btb@icculus.org>
3454 * main/inferno.c: comments
3456 * main/: newmenu.c, songs.c: mac demo datafile support
3458 * installation.txt: update
3460 * main/gamesave.c: use lowercase for consistency
3462 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3463 models for other than d2demo
3465 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3467 * main/gamemine.c: formatting, better d1 texture conversion
3469 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3470 main/mission.h: recognize .msn mission files.
3472 2002-08-07 Bradley Bell <btb@icculus.org>
3474 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3475 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3476 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3477 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3478 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3479 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3482 2002-08-06 Bradley Bell <btb@icculus.org>
3484 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3486 * main/Makefile.am: formatting
3488 * 2d/font.c: make gr_remap_font just reload the whole thing
3490 * configure.ac: formatting
3492 * Makefile.am: added d2demo.mn2
3494 * d2demo.mn2: mission file for shareware
3496 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3497 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3499 * main/sounds.h: shareware stuff, whitespace
3501 * main/: polyobj.c, polyobj.h: more fast i/o macros
3503 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3506 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3507 endlevel stuff to non-shareware, allow movies/endlevel for
3510 * main/cntrlcen.c: typo
3512 * main/bm.h: use global Piggy_hamfile_version
3514 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3515 macros, use global Piggy_hamfile_version
3517 * main/Makefile.am: terrain and movie stuff always used now
3519 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3522 * main/: gamemine.c, gamesave.c: load DMB levels
3524 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3525 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3527 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3529 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3531 2002-08-04 Bradley Bell <btb@icculus.org>
3533 * main/inferno.c: shareware stuff, formatting
3535 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3537 * arch/sdl/gr.c: don't need to set mode in gr_init
3539 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3541 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3544 * Makefile.am, descent.mn2: added mission file for descent 1
3546 2002-08-02 Bradley Bell <btb@icculus.org>
3548 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3549 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3550 main/piggy.h, misc/error.c: junk
3552 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3553 render.h, scores.c, scores.h, terrain.c: shareware stuff
3555 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3556 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3557 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3558 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3559 main/weapon.c, main/weapon.h: fast i/o macros
3561 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3563 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3564 main/gamemine.h, main/gamesave.c: load d1 levels
3566 2002-07-30 Bradley Bell <btb@icculus.org>
3568 * configure.ac: oops
3570 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3573 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3574 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3575 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3576 main/piggy.c, main/titles.c: support shareware datafiles!
3578 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3579 piggy.c: SHAREWARE fixes
3581 2002-07-29 Bradley Bell <btb@icculus.org>
3583 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3584 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3585 misc/fileutil.c: Portability - OS X support
3587 2002-07-27 Bradley Bell <btb@icculus.org>
3589 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3590 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3591 segment.h: portability
3593 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3594 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3595 main/wall.h: portabilization
3597 * 2d/font.c, include/gr.h: portability
3599 2002-07-26 Bradley Bell <btb@icculus.org>
3601 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3603 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3605 * main/player.c: foo
3607 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3609 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3610 misc/fileutil.h: portable file i/o utils
3612 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3613 writable string anymore... / formatting
3615 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3616 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3617 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3618 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3619 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3620 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3621 portable-izing file loading routines
3623 2002-07-24 Bradley Bell <btb@icculus.org>
3625 * main/mveplay.c: correctly play files with 16bit uncompressed
3626 audio, mem checking, etc
3628 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3631 2002-07-23 Bradley Bell <btb@icculus.org>
3633 * misc/Makefile.am: unused file
3635 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3636 main/sounds.h: remove experimental nmovie stuff
3638 * main/movie.c: add some debugging output
3640 2002-07-22 Bradley Bell <btb@icculus.org>
3642 * main/: console.c, state.c: simplified header
3644 * main/movie.c: enable mveplay audio
3646 * main/old/movie.c: moved to main/
3648 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3649 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3650 main/mvelib.c, main/mveplay.c: initial movie support
3652 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3653 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3654 include/ogl_init.h, include/pstypes.h, main/console.c,
3655 main/state.c, mem/mem.c: OS X stuff
3657 * configure.ac: OS X and movie stuff
3659 2002-07-19 Bradley Bell <btb@icculus.org>
3661 * compilerdefs.txt: OSX defs
3663 2002-07-18 Bradley Bell <btb@icculus.org>
3665 * main/inferno.c: use simpler rcs tags
3667 * autogen.sh: keep Changelog in cvs (and use --accum)
3669 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3670 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3671 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3672 main/songs.c: changed cdrom->rbaudio
3674 * include/rbaudio.h: moved to /include
3676 2002-07-17 Bradley Bell <btb@icculus.org>
3678 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3679 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3680 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3681 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3682 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3683 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3684 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3685 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3686 3d/setup.c: use simpler rcs tags
3691 2002-07-17 Bradley Bell <btb@icculus.org>
3693 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3695 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3697 * debian/rules: don't need readme's
3699 * debian/rules: move d1x license to COPYING, license clarifications
3701 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3702 license to COPYING, license clarifications
3704 * debian/rules: fix debian docs
3706 * debian/rules: fix debian manpages
3708 * debian/d2x-sdl.menu: fix debian menu
3710 * debian/rules: link to undocumented man page for debs
3712 * Makefile.am, configure.ac, debian/control, debian/copyright,
3713 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3714 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3715 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3718 2002-07-16 Bradley Bell <btb@icculus.org>
3720 * debian/: rules, changelog.in: deb stuff
3722 * configure.ac: cleaner nasm detection
3724 * debian/: changelog.in, control, rules: deb stuff
3726 * README, installation.txt: typos, stuff
3728 * configure.ac: better #defines
3730 * configure.ac: whitespace
3732 * configure.ac: better documentation
3734 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3735 SDL_JOYSTICK not needed
3737 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3739 * configure.ac: need higher SDL for joystick
3741 * debian/: control, rules: deb stuff
3743 * arch/sdl/joy.c: old junk
3745 * Makefile.am, configure.ac: automake updates
3747 * main/: inferno.c, text.c: don't use althogdir on non-unix
3749 * configure.ac: more autoconf updates
3751 * misc/strutil.c: better strrev
3753 * main/inferno.c: need limits.h on mingw also
3755 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3758 2002-04-19 Bradley Bell <btb@icculus.org>
3760 * main/network.c: let hoard.ham be a cfile
3762 * main/text.c: better error message when hog not found
3766 2002-03-23 Bradley Bell <btb@icculus.org>
3768 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3769 arch/sdl/Makefile.am: Use SDL joystick automatically
3771 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3773 2002-03-05 Bradley Bell <btb@icculus.org>
3775 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3778 2002-02-23 Bradley Bell <btb@icculus.org>
3780 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3782 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3783 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3784 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3785 main/editor/Makefile.am: moved includes to include
3787 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3789 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3790 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3791 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3794 * main/game.c: disabled cockpit for OGL, formatting
3796 * 2d/ibitblt.c: formatting
3798 2002-02-16 Bradley Bell <btb@icculus.org>
3800 * include/oldsdl.h: check for older macros
3802 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3803 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3804 allow older sdl versions
3806 2002-02-15 Bradley Bell <btb@icculus.org>
3808 * main/: automap.c, automap.h, inferno.c: automap resolution now
3811 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3813 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3814 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3815 win32/include/key_arch.h: never mind - that would be pointless
3817 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3818 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3819 win32/include/key_arch.h: copied files from d1x
3821 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3822 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3824 * main/multipow.c: need conf.h
3826 * arch/win32/Makefile.am: new file
3828 * include/pstypes.h: added u_int16_t (needed in base_ip)
3830 * arch/win32/arch_ip.cpp: copied from d1x
3832 2002-02-14 Bradley Bell <btb@icculus.org>
3834 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3836 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3837 main/netlist.c: Added hotkeys to toggle fullscreen mode
3839 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3840 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3842 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3843 reorder.h: Lotsa networking stuff from d1x
3845 2002-02-13 Bradley Bell <btb@icculus.org>
3847 * include/gr.h, main/game.c: Fullscreen toggle stuff
3849 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3852 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3853 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3856 2002-02-11 Bradley Bell <btb@icculus.org>
3858 * main/bm.c: use portable loader if bigendian
3860 * include/pstypes.h: don't define bool for c++
3862 * include/cfile.h: extern AltHogDir stuff
3864 * include/byteswap.h: use WORDS_BIGENDIAN
3866 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3868 * main/vers_id.h: added D2X_IVER
3870 * misc/args.c: don't use d1x.ini
3872 * Makefile.am: rpm stuff
3874 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3877 2002-02-09 Bradley Bell <btb@icculus.org>
3879 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3881 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3883 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3886 2002-02-06 Bradley Bell <btb@icculus.org>
3888 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3889 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3890 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3892 * debian/: changelog.in, control, copyright, d2x-gl.files,
3893 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3897 2002-02-02 Bradley Bell <btb@icculus.org>
3899 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3901 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3902 Enabled RELEASE option
3904 2002-01-31 Bradley Bell <btb@icculus.org>
3906 * Makefile.am, configure.ac: specify prerequisite versions of
3907 autoconf and automake
3909 2002-01-29 Bradley Bell <btb@icculus.org>
3911 * main/mission.c: RCS header added
3913 * main/inferno.c: update copyright date
3915 * main/mission.c: allow missions to be in AltHogDir
3917 * configure.ac: Display results of configure
3919 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3922 2002-01-28 Bradley Bell <btb@icculus.org>
3924 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3925 Data files now go in DATADIR/games/d2x, user files now go in
3928 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3930 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3931 files now go in ~/.d2x
3933 2002-01-24 Bradley Bell <btb@icculus.org>
3935 * configure.ac: fix nasm not found error message
3937 2002-01-18 Bradley Bell <btb@icculus.org>
3939 * configure.in: getting rid of old configure.in
3941 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3942 main/movie.c: Movie playing kludgey stuff
3944 * misc/args.c: formatting
3946 * main/inferno.c: allow -h for help
3948 * include/error.h: don't die on int3, unless -debug given
3950 * mingw32.txt: more stuff
3952 2001-12-29 Bradley Bell <btb@icculus.org>
3954 * Makefile.am: Got rid of thinking.txt
3956 * main/inferno.c: document -nomovies option
3958 2001-12-28 Bradley Bell <btb@icculus.org>
3960 * main/titles.c: formatting, put some code into place for rendering
3961 of robots during briefings
3963 2001-12-27 Bradley Bell <btb@icculus.org>
3967 2001-12-23 Craig Hadady <chadady@iglou.com>
3969 * 2d/rle.c: fixed bug in dummy array.
3971 2001-12-03 Bradley Bell <btb@icculus.org>
3973 * arch/sdl/init.c: fix formatting
3975 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3976 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3977 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3978 and sdl joystick stuff
3980 2001-11-30 Bradley Bell <btb@icculus.org>
3982 * thinking.txt: not needed
3984 2001-11-27 Bradley Bell <btb@icculus.org>
3986 * cygconf, mingw32.txt: use sdl from source on cygwin
3988 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3989 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3990 SDL_CFLAGS to CFLAGS
3992 2001-11-27 Bradley Bell <btb@icculus.org>
3996 2001-11-14 Bradley Bell <btb@icculus.org>
3998 * texmap/scanline.c: use optimization flags as texmap default
4000 * NEWS: mouse wheel, etc
4002 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
4003 wheel to emulate 3rd axis
4005 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
4007 * include/error.h: kludge to ungrab mouse when we hit an int3
4009 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
4010 __ENV_MSDOS__ to __MSDOS__
4012 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
4015 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
4018 * arch/sdl/digi.c: implemented digi_set_volume
4020 * include/grdef.h, main/config.c, misc/d_io.c: change
4021 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
4023 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
4024 main/piggy.c: use MAKE_SIG
4026 * installation.txt: update
4028 * configure.ac: new file
4030 * arch/sdl/joydefs.c: #include pstypes.h
4032 * arch/sdl/init.c: SDL joystick stuff
4034 * acconfig.h: adjust MINGW defines
4036 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
4037 controls menu now works
4039 2001-11-13 Bradley Bell <btb@icculus.org>
4041 * main/Makefile.am: Make sure bmread.c and terrain.c get included
4044 * Makefile.am: New file
4046 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
4049 * compilerdefs.txt: New file
4051 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
4053 2001-11-12 Bradley Bell <btb@icculus.org>
4055 * main/playsave.c: load player files regardless of byte order of
4058 2001-11-11 Bradley Bell <btb@icculus.org>
4060 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4063 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4065 * NEWS: GL savegame thumbnails
4067 * acconfig.h, configure.in: make option for NMOVIES, default to off
4069 2001-11-09 Bradley Bell <btb@icculus.org>
4071 * main/state.c: Enabled savegame thumbnails under OpenGL
4073 * unused/pa_null/pa_enabl.h: remove duplicate header
4075 * misc/args.c: use d2x.ini for option file
4077 * mem/mem.c: Move mem_realloc inside the ifdef
4079 * main/menu.c: fix 640x400 menu text
4081 * main/inferno.c: added documentation
4083 * main/endlevel.c: fix warnings
4085 * arch/ogl/gr.c: Get rid of gl spew
4087 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4089 * acconfig.h: Define __SDL__ for mingw
4091 2001-11-08 Bradley Bell <btb@icculus.org>
4093 * 2d/font.c: free OGL font data when rereading
4095 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4096 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4097 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4098 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4099 main/weapon.h: Enabled shareware build, endlevel flythrough
4102 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4103 of use for shareware build
4105 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4108 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4110 2001-11-05 Bradley Bell <btb@icculus.org>
4112 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4115 * include/3d.h: Add comment
4117 2001-11-04 Bradley Bell <btb@icculus.org>
4119 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4122 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4125 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4127 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4128 main/hudmsg.h: Enable d1x-style hud_message
4130 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4132 * 2d/font.c: re-init ogl fonts after remapping colors.
4134 2001-11-02 Bradley Bell <btb@icculus.org>
4136 * misc/Makefile.am: remove byteswap.h (duplicate header)
4138 * 2d/font.c: fixed gr_remap_font, minor stuff
4140 * configure.in: take out -O2 if doing debug build
4142 * main/bm.c: formatting
4144 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4146 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4147 macros, get rid of functions
4149 2001-11-01 Bradley Bell <btb@icculus.org>
4151 * misc/byteswap.h: removed duplicate header
4153 2001-10-31 Bradley Bell <btb@icculus.org>
4155 * NEWS, main/automap.c: automap works in opengl
4157 * NEWS, configure.in: Added news
4159 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4161 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4163 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4164 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4165 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4167 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4169 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4171 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4172 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4174 2001-10-27 Bradley Bell <btb@icculus.org>
4176 * main/inferno.c: added some documentation
4178 2001-10-25 Bradley Bell <btb@icculus.org>
4180 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4183 * Makefile.am, configure.in, arch/Makefile.am,
4184 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4185 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4186 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4187 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4188 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4189 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4190 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4191 it's ugly, but It'll be easier to sync with d1x.
4193 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4194 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4195 main/editor/Makefile.am: attempt at support for editor, makefile
4198 * misc/d_delay.c: formatting fix
4200 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4201 tmappent.S, tmapppro.S: adding support for runtime selection of
4204 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4205 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4206 including multi.h and network.h, fix backslashes, fix compiler
4209 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4210 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4211 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4212 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4213 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4214 including multi.h and network.h, fix backslashes
4216 * include/pstypes.h: added typedef for u_int64_t on mingw
4218 * include/3d.h: added prototype for g3_uninit_polygon_model
4220 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4222 2001-10-24 Bradley Bell <btb@icculus.org>
4224 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4225 arch subdirs, as in d1x.
4227 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4228 earlier style until i understand automake 1.5 better. remove input
4231 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4232 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4233 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4234 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4235 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4236 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4237 Moved input stuff to arch subdirs, as in d1x.
4239 * NEWS, configure.in: blah blah
4241 2001-10-23 Bradley Bell <btb@icculus.org>
4243 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4245 * texmap/tmapppro.S: no need for #include <conf.h> here
4247 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4250 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4251 file. RCS header added
4253 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4254 #ifdef'ing out the whole file. RCS header added
4256 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4257 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4258 fixes. Now works with automake 1.5 and autoconf 2.52.
4259 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4260 mingw (-grabmouse now works on win32).
4262 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4263 These don't belong in cvs
4267 2001-10-20 Bradley Bell <btb@icculus.org>
4269 * 2d/font.c: Don't free unused variables...
4271 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4274 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4275 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4276 main/Makefile.am: make dist more sensible
4278 * Makefile.am: Kludge for linking on mingw
4280 2001-10-19 Bradley Bell <btb@icculus.org>
4282 * Makefile.am, configure.in, arch/win32/Makefile.am,
4283 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4285 * include/ipx_drv.h: Check for __MINGW32__
4287 * include/i86.h: Imported from d1x
4289 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4291 * arch/dos/modex.asm: Fixed %include
4293 * main/console.c: RCS headers added
4295 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4298 * Makefile.am, main/Makefile.am: Moved final link to top-level
4299 directory instead of main/
4301 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4302 __ENV_LINUX__ to __linux__
4304 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4305 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4306 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4307 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4308 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4309 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4310 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4311 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4312 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4313 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4316 * configure.in: add --enable-xploader, support arch/linux subdir,
4319 * main/inferno.c: conditionalize conf.h
4321 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4323 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4324 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4325 misc/fileutil.h: Partial application of linux/alpha patch.
4327 2001-10-19 Bradley Bell <btb@icculus.org>
4329 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4330 networking in line with d1x, moved some arch/linux_* stuff to
4333 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4334 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4335 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4336 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4339 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4340 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4341 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4342 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4343 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4344 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4345 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4346 linux/include/ukali.h: Brought linux networking in line with d1x,
4347 moved some arch/linux_* stuff to arch/linux/*
4349 * include/ipx_drv.h: Imported from d1x
4351 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4353 * main/ipx_drv.c: Imported from d1x
4355 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4356 main/network.h, main/Makefile.am: Trying to get network working on
4359 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4360 main/Makefile.am: build fixes
4362 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4363 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4364 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4365 starting to get net working.
4367 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4368 conditionalized min,max macros
4370 2001-10-18 Bradley Bell <btb@icculus.org>
4372 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4373 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4374 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4375 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4378 * 2d/2dsline.c: RCS headers added/changed
4380 * configure.in: fix NASMFLAGS bug
4382 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4385 2001-10-17 Bradley Bell <btb@icculus.org>
4387 * NEWS: Fixed the invulnerable robots bug!
4389 * main/collide.c: Fixed the invulnerable robots bug!
4391 2001-10-14 Bradley Bell <btb@icculus.org>
4393 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4396 2001-10-13 Bradley Bell <btb@icculus.org>
4398 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4399 arch/Makefile.am, arch/dos/Makefile.am,
4400 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4401 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4402 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4403 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4404 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4405 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4406 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4407 arch/win32/include/Makefile.am, iff/Makefile.am,
4408 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4409 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4410 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4411 unused/bios/Makefile.am, unused/lib/Makefile.am,
4412 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4413 unused/ui/Makefile.am, unused/vga/Makefile.am,
4414 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4415 automake stuff from "inert" subdirs. And there was much rejoicing.
4417 * Makefile.am, NEWS, configure.in: Stuff
4419 * ChangeLog: removing auto-generated file
4421 * cygconf: Added instructions for mingw32 build
4423 * Makefile.am: renamed INSTALL to installation.txt
4425 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4427 * mingw32.txt: Added instructions for mingw32 build
4429 * configure.in: Enable assembly under mingw32
4431 2001-10-12 Bradley Bell <btb@icculus.org>
4433 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4435 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4436 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4437 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4438 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4439 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4440 to __DJGPP__, since it's built-in.
4442 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4444 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4445 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4449 2001-10-12 Bradley Bell <btb@icculus.org>
4451 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4453 * Makefile.am: make sure cygconf gets archived
4455 * configure.in: Increment version number in preparation for release
4457 * configure.in: Fix detection of opengl
4459 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4460 cygconf, arch/Makefile.am, arch/include/joy.h,
4461 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4462 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4463 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4464 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4465 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4466 Vastly improved compilability.
4468 2001-10-11 Bradley Bell <btb@icculus.org>
4470 * Makefile.am: Added macros/sdl.m4
4472 * autogen.sh: Added macros/sdl.m4
4474 2001-10-09 Bradley Bell <btb@icculus.org>
4476 * main/vers_id.h: Added DESCENT_VERSION constant
4478 * main/inferno.c: Added command-line help.
4480 * include/ogl_init.h: opengl improvments (following d1x changes)
4482 2001-10-07 Bradley Bell <btb@icculus.org>
4484 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4485 arch/ogl/Makefile.am: Remove duplicate headers.
4487 2001-08-02 Thimo Neubauer <thimo@debian.org>
4489 * mem/mem.c: totally crippled the memory manager because it does
4490 not make sense for non-DOS-systems and it would have been too
4491 complicated to get it 64bit clean
4493 2001-06-19 Bradley Bell <btb@icculus.org>
4495 * cvshowto.txt: updated anonymous password
4497 2001-02-08 Bradley Bell <btb@icculus.org>
4499 * COPYING, license.txt: Added d1x license
4501 2001-02-01 Bradley Bell <btb@icculus.org>
4503 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4505 2001-01-31 Bradley Bell <btb@icculus.org>
4507 * configure.in, arch/include/mouse.h, include/pstypes.h,
4508 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4510 * main/polyobj.c: fix typo
4512 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4513 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4514 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4515 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4516 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4517 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4518 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4519 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4520 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4521 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4522 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4523 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4524 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4525 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4526 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4527 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4528 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4529 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4530 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4531 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4532 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4533 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4534 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4535 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4536 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4537 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4540 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4541 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4542 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4543 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4546 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4549 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4550 cross-compiling, and cygwin fixes
4552 2001-01-30 Bradley Bell <btb@icculus.org>
4554 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4555 include/pstypes.h, include/strutil.h, main/Makefile.am,
4556 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4557 needs --without-assembler and --without-network to compile
4559 2001-01-29 Bradley Bell <btb@icculus.org>
4561 * configure.in, main/Makefile.am: Fixes to build system
4563 * main/kconfig.c: fix for non-linux joysticks
4565 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4566 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4567 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4568 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4569 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4570 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4571 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4572 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4573 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4574 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4576 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4577 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4578 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4579 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4580 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4581 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4584 * arch/dos/include/joy.h, arch/dos/include/key.h,
4585 arch/dos/include/mouse.h: Unified input headers.
4587 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4589 2001-01-28 Bradley Bell <btb@icculus.org>
4591 * conf.h.in, configure.in, arch/Makefile.am,
4592 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4593 arch/include/key.h, main/Makefile.am: More header unification...
4595 * main/newdemo.c: Added <ctype.h>
4597 * arch/include/event.h, arch/include/joy.h: unified input headers.
4599 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4600 OpenGL now uses SDL-GL instead of gii
4602 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4604 2001-01-25 Bradley Bell <btb@icculus.org>
4606 * autogen.sh: use "set -e" so execution stops if something goes
4609 2001-01-24 Bradley Bell <btb@icculus.org>
4613 * Makefile.am: Add ChangeLog to dist
4617 2001-01-24 Bradley Bell <btb@icculus.org>
4619 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4621 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4622 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4625 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4626 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4627 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4628 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4629 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4630 arch/Makefile.am, arch/dos/Makefile.am,
4631 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4632 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4633 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4634 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4635 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4636 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4637 unused/Makefile.am, unused/bios/Makefile.am,
4638 unused/lib/Makefile.am, unused/novga/Makefile.am,
4639 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4640 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4641 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4642 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4643 make dist, VPATH builds, ...
4645 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4646 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4647 arch/dos/Makefile.in, arch/linux/Makefile.in,
4648 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4649 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4650 misc/Makefile.in, texmap/Makefile.in: cruft removal
4652 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4655 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4657 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4659 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4662 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4663 added -grabmouse option
4665 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4666 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4667 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4668 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4669 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4670 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4671 main/songs.c, misc/args.c: changed args_find to FindArg
4673 2001-01-22 Bradley Bell <btb@icculus.org>
4675 * configure, main/Makefile.am, main/Makefile.in: configuration
4678 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4679 fix compiler warnings w/opengl
4681 * include/console.h: ggi support
4683 * arch/linux_init.c: svgalib support
4685 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4686 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4687 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4688 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4689 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4690 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4693 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4695 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4696 main/render.c: fix warnings and enable NDEBUG *
4697 arch/svgalib_init.c: svgalib support
4699 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4701 * main/kconfig.c: joystick support
4703 2001-01-21 Bradley Bell <btb@icculus.org>
4705 * cvshowto.txt: new file, taken from d1x webpage
4707 * AUTHORS, README: Taking over as maintainer of d2x
4709 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4711 2001-01-20 Bradley Bell <btb@icculus.org>
4713 * configure, configure.in: Turned -Werror back off by default
4715 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4716 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4717 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4718 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4719 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4720 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4721 main/laser.c, main/multi.c, main/network.c, main/network.h,
4722 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4723 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4724 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4725 warnings, for non-OpenGL on linux, anyway...
4727 2001-01-19 Bradley Bell <btb@icculus.org>
4729 * copying: remove duplicate file
4731 * Import of d2x-0.0.9-pre1
4733 * Import of d2x-0.0.8