1 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
3 * include/byteswap.h: added macros for coping with alignment
6 2003-10-02 Bradley Bell <btb@icculus.org>
8 * main/multi.h: added padding to little-endian version of
11 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
13 * main/netmisc.c: delete duplicate function
15 2003-10-01 Bradley Bell <btb@icculus.org>
17 * main/bm.c: make sure d1_texture_indices gets freed between
20 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
22 * main/piggy.h: fix size of d1 shareware descent.pig
24 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
26 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
27 main/gameseq.c, main/piggy.c: fix loading of d1 texture
28 replacements for non-animated textures
30 2003-08-02 Matthew Mueller <donut@dakotacom.net>
32 * main/controls.c: use fixed 20fps wiggle
34 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
36 * Makefile.am, debian/changelog.in, debian/control,
37 debian/d2x-common.dirs, debian/d2x-common.install,
38 debian/d2x-common.manpages, debian/d2x-gl.files,
39 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
40 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
41 utilities/Makefile.am, utilities/hogcreate.1,
42 utilities/hogextract.1, utilities/mvlcreate.1,
43 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
44 add man pages, distribute utility programs in new d2x-common deb
46 * rpm/d2x.spec.in: updated rpm spec file
48 2003-08-02 Bradley Bell <btb@icculus.org>
50 * cfile/cfile.c: update raw_position in cfputc and cfputs
52 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
54 * main/piggy.c: make error message more friendly
56 * main/piggy.c: simplify copying of bitmap flags
58 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
61 * cfile/cfile.c: revert to always using custom fgets
63 * main/endlevel.c, main/mission.c: handle missing exit sequence
66 * main/playsave.c: comments
68 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
70 * cfile/cfile.c: update raw_position in cfwrite
72 * main/network.c: comments/formatting
74 2003-06-22 Bradley Bell <btb@icculus.org>
76 * cfile/cfile.c: use standard fgets for non-archive files
78 * main/movie.c: use con_printf for missing movie warning
80 2003-06-18 Bradley Bell <btb@icculus.org>
82 * main/movie.c: fixed cfile conversion of movielib code
84 * main/console.c, main/hud.c: strip out colors, etc when printing
87 * include/u_mem.h: fix NDEBUG calloc macro
89 2003-06-15 Bradley Bell <btb@icculus.org>
91 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
94 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
95 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
96 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
97 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
98 main/scores.c, main/state.c, main/text.c, misc/args.c,
99 misc/strio.c: convert file i/o to cfile
101 2003-06-14 Bradley Bell <btb@icculus.org>
103 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
104 writing and other modes besides "rb" (mostly taken from
107 2003-06-09 Bradley Bell <btb@icculus.org>
109 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
112 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
113 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
116 2003-06-07 Taylor Richards <taylor@icculus.org>
118 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
120 2003-06-07 Bradley Bell <btb@icculus.org>
122 * main/console.c: fix non-console build
124 * main/gamesave.c: comments
126 * main/bm.c: remove redundant break
128 2003-06-06 Bradley Bell <btb@icculus.org>
130 * main/gauges.c, main/kconfig.c: comments/formatting
132 * console/.cvsignore: added .cvsignore
134 * main/console.c: can't write to console after it's closed
136 2003-06-05 Bradley Bell <btb@icculus.org>
138 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
139 console/internal.c, console/internal.h, include/CON_console.h,
140 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
141 finish console conversion away from SDL
143 2003-06-04 Bradley Bell <btb@icculus.org>
145 * console/CON_console.c, include/CON.console.h, include/console.h,
146 main/console.c, main/game.c: console conversion to native gr,
149 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
150 put prototype for gr_bm_bitblt in gr.h
152 2003-06-03 Bradley Bell <btb@icculus.org>
154 * console/CON_console.c, console/DT_drawtext.c,
155 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
156 main/console.c: use native fonts for console
158 * main/playsave.c: use shorts for short data
160 2003-06-02 Bradley Bell <btb@icculus.org>
162 * configure.ac, main/console.c: set console background, fix
165 2003-06-01 Bradley Bell <btb@icculus.org>
167 * Makefile.am, arch/sdl/event.c, configure.ac,
168 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
169 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
170 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
171 main/gamerend.c: added console code (from SDL_console)
173 2003-05-30 Bradley Bell <btb@icculus.org>
175 * README: minor update
177 2003-05-28 Bradley Bell <btb@icculus.org>
179 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
184 2003-06-06 Bradley Bell <btb@icculus.org>
186 * main/kconfig.c: fix crash in control menus
188 * main/gauges.c: force cockpit redraw in opengl
190 * main/gamerend.c: move ogl swap, so cockpit and console get
193 2003-06-01 Bradley Bell <btb@icculus.org>
195 * configure.ac, libmve/mveplay.c: define struct timeval if needed
199 2003-05-12 Bradley Bell <btb@icculus.org>
201 * configure.ac: increment version number
203 * main/bm.c: use con_printf for exit model warnings
205 * configure.ac: must check for timespec after setting -mno-cygwin
207 * main/inferno.c: added -nohogdir and -userdir options
209 * NEWS, main/titles.c: use briefings with no extension
213 2003-04-30 Bradley Bell <btb@icculus.org>
215 * configure.ac: have to include time.h when checking for nanosleep
217 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
220 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
221 increment version number
223 * main/Makefile.am: make dist fix
227 2003-04-29 Bradley Bell <btb@icculus.org>
229 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
232 2003-04-24 Bradley Bell <btb@icculus.org>
234 * configure.ac: increment version number
236 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
239 2003-04-24 Ingo van Lil <inguin@gmx.de>
241 * main/render.c: fix misspellings of NDEBUG
245 2003-04-14 Bradley Bell <btb@icculus.org>
247 * cfile/cfile.c: prefer files from d2 hog over d1 hog
249 2003-04-11 Bradley Bell <btb@icculus.org>
251 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
256 2003-04-11 Bradley Bell <btb@icculus.org>
258 * libmve/mveplay.c: use _sleep instead of sleep on win32
260 * Makefile.am, README, README.utils, arch/sdl/digi.c,
261 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
262 include/cfile.h, include/error.h, libmve/Makefile.am,
263 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
264 main/endlevel.h, main/playsave.c, misc/fileutil.c:
265 utilities/Makefile.am: comments/formatting/dist problems
267 * configure.ac: use different defines for os x
269 2003-04-07 Bradley Bell <btb@icculus.org>
271 * include/error.h, misc/error.c: put some old stuff back in,
272 eliminate duplicate error messages
274 * main/text.c: don't die on text not found
277 * main/inferno.c: print some useful info if hog not found, allow
278 -help to work if no text available
280 2003-04-07 Steffen Pohle <stpohle@gmx.net>
282 * arch/linux/Makefile.am: revert to previous version, so linux
285 2003-04-03 Bradley Bell <btb@icculus.org>
287 * main/endlevel.c: fixed exit model scheme yet again
289 2003-04-02 Bradley Bell <btb@icculus.org>
291 * misc/error.c: call Int3 on Assert
293 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
296 * main/wall.c: don't die when trying to toggle nonexistent
297 segment... vertigo level 10 is buggy!
299 * main/gamemine.c: comments/formatting
301 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
303 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
304 main/inferno.c: Allow use of 22K sound samples
306 2003-03-29 Bradley Bell <btb@icculus.org>
308 * arch/ogl/gr.c: default to bitmapped reticle
310 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
311 main/polyobj.c: rewrote endlevel stuff to reread exit model info
314 * arch/sdl/joy.c: fixed text seen for hats in control config
317 2003-03-28 Bradley Bell <btb@icculus.org>
319 * main/bm.c: heh, model nums in vertigo are hardcoded,
320 N_D2_POLYGON_MODELS can't change
322 * configure.ac, include/d1x.xpm, include/descent.xpm,
323 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
326 2003-03-27 Bradley Bell <btb@icculus.org>
328 * main/text.h: fixed text references for hat directions
330 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
332 2003-03-26 Bradley Bell <btb@icculus.org>
334 * main/playsave.c: make d2x keys backward compatible
336 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
338 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
341 2003-03-26 Bradley Bell <btb@icculus.org>
343 * main/piggy.c: fix crash when d1 data not present
345 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
346 read/write from plr file
348 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
349 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
350 added escort.h header
352 2003-03-25 Bradley Bell <btb@icculus.org>
354 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
355 D1_PIGFILE ("descent.pig") macro
357 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
358 models from d1 pig file
360 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
361 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
362 really) from d1 pig file
364 2003-03-23 Bradley Bell <btb@icculus.org>
366 * main/bm.c: stop extra robots from overwriting exit models
368 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
369 texture list doesn't get full
371 * main/bm.c: fix mem leak when reading extra robots
373 2003-03-21 Bradley Bell <btb@icculus.org>
375 * main/menu.c: Added option to set movie resolution (mostly works)
377 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
379 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
380 replacement functions to piggy.c
382 * main/gameseq.c: attempt to support mac d1 descent.pig
384 * main/bm.c: fix mem leak
386 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
387 files, both d1 and d2 oem briefing where showed
389 * main/inferno.c, main/movie.c: Change the default movie
390 resolution to "high", implement the option -lowresmovies
392 2003-03-20 Bradley Bell <btb@icculus.org>
394 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
396 * main/piggy.c: comments
398 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
400 * main/gameseq.c: delete duplicate function
402 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
404 2003-03-19 Bradley Bell <btb@icculus.org>
406 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
407 (cddb discid) support
409 * arch/sdl/digi.c, main/kludge.c: implemented
410 digi_link_sound_to_object3 for looping sounds, other looping stuff
412 * arch/sdl/gr.c: removing dependencies on stuff in main/
414 * arch/linux/Makefile.am, arch/linux/init.c,
415 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
416 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
417 other header cleanups
419 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
421 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
423 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
424 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
425 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
426 load d1 textures for d1 levels
428 2003-03-19 Bradley Bell <btb@icculus.org>
430 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
431 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
432 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
433 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
436 * README: added some OS X info
438 2003-03-17 Bradley Bell <btb@icculus.org>
440 * main/newdemo.c: simplify DEMO_FILENAME macro
442 * main/console.c, main/game.c: enable experimental console support
444 * main/gamerend.c: fixed location of fps meter in multi
446 2003-03-16 Bradley Bell <btb@icculus.org>
448 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
449 also look in shared data dir for demos
451 * main/newdemo.c, main/newdemo.h: comments/formatting
453 2003-03-15 Christopher Thielen <chris@luethy.net>
455 * main/kludge.c: set CDROM_dir back to "." - tricks game into
456 thinking d2 cd is always present
458 2003-03-15 Bradley Bell <btb@icculus.org>
460 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
463 * arch/sdl/rbaudio.c: formatting, enabled volume control under
466 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
467 gr_init. don't really know why this works, though
469 2003-03-14 Bradley Bell <btb@icculus.org>
471 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
473 * unused/bios/rbaudio.h: removed duplicate file
475 2003-03-14 Christopher Thielen <chris@luethy.net>
477 * arch/sdl/rbaudio.c: stop cd audio when exiting
479 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
481 * main/gamecntl.c: add comments to the "only matt knows" cheats
483 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
485 * main/gamemine.c: formatting, better texture conversion for d1
488 2003-03-14 Bradley Bell <btb@icculus.org>
490 * main/piggy.c: must swap all mac version pigfiles
492 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
493 main/multi.c: formatting, minor cleanups
495 * 2d/rle.c: need to swap line_size on bigendian machines
497 * main/mission.c, main/mission.h: detect mac full version hogfile
499 2003-03-13 Bradley Bell <btb@icculus.org>
501 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
502 added joy/mouse sensitivity slider, increased range to 16, and
505 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
508 * arch/linux/Makefile.am: removed extra backslash
510 * TODO, installation.txt: updated some documentation
512 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
513 menu, with maxfps option
515 2003-03-12 Bradley Bell <btb@icculus.org>
517 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
519 * arch/linux/alsadigi.c, arch/linux/findfile.c,
520 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
521 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
522 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
523 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
524 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
525 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
526 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
527 arch/linux/include/music.h, arch/linux/include/serial.h,
528 arch/linux/include/ukali.h: formatting
530 2003-03-11 Chris Arena <ccarena@cox.net>
532 * main/menu.c: fixed brightness slider
534 2003-03-01 Bradley Bell <btb@icculus.org>
536 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
537 robots and animated bitmaps work, but colors are messed up
539 2003-02-28 Bradley Bell <btb@icculus.org>
541 * main/player.h: whitespace
543 * main/automap.c, main/cntrlcen.c, main/collide.c,
544 main/gamerend.c: use Builtin_mission_num instead of 0 (if
545 descent.hog is present, d1 becomes mission 0)
547 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
548 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
549 arch/win32/winnet.c: MinGW compiles with network enabled again,
550 but still doesn't work
554 2003-02-28 Bradley Bell <btb@icculus.org>
556 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
557 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
560 2003-02-27 Bradley Bell <btb@icculus.org>
562 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
563 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
564 main/network.c, main/network.h: noted that hoard.ham is only needed
565 for multiplayer HOARD games, and should not be equated with
566 "vertigo". put HoardEquipped() back in network.c.
568 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
569 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
570 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
571 use timer_delay instead of d_delay
573 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
575 * main/render.c: added replacement qsort for solaris
577 2003-02-26 Bradley Bell <btb@icculus.org>
579 * main/gamemine.c: texture conversion for d1 shareware
581 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
583 * main/gamemine.c: better texture conversion for d1 levels
585 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
587 * main/kconfig.c: fix joystick support under MinGW
589 2003-02-26 Bradley Bell <btb@icculus.org>
591 * main/playsave.c: fix swapping glitch
593 * configure.ac, readme.txt: clean stuff up, getting ready for
596 * main/titles.c: begin support for rendering spinning robots in
599 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
602 * main/gamemine.c: load d1 shareware levels!
604 2003-02-25 Bradley Bell <btb@icculus.org>
608 * autogen.sh: add warning about old auto* versions, use
611 2003-02-24 Bradley Bell <btb@icculus.org>
613 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
614 briefings mostly working
615 * main/movie.c, main/titles.c: fixed some more briefing glitches
617 2003-02-23 Bradley Bell <btb@icculus.org>
619 * main/movie.c: fixed crash when using shareware data files
621 * arch/sdl/digi.c: fix crash on non-existent sounds
622 (i.e. shareware data)
624 2003-02-22 Bradley Bell <btb@icculus.org>
626 * main/titles.c: fixed fullscreen toggle in briefings
628 2003-02-21 Bradley Bell <btb@icculus.org>
630 * configure.ac: check for mingw when enabling nasm
631 * main/playsave.c: enable loading player files of either byte
634 2003-02-20 Bradley Bell <btb@icculus.org>
636 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
637 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
638 #343, not "rest of solution to bug #344"
639 * arch/sdl/timer.c, include/timer.h: revert to more accurate
641 * main/kludge.c: partial solution to bug #344
642 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
643 * compilerdefs.txt: added linux/mips info
644 * ChangeLog: clean up changelog
646 2003-02-19 Bradley Bell <btb@icculus.org>
648 * libmve/mveplay.c: os x needs nanosleep prototype.
650 2003-02-18 Bradley Bell <btb@icculus.org>
652 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
653 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
654 to disable/enable audio
655 * libmve/: mve_main.c, mveplay.c: bigendian fixes
656 * main/: movie.h, titles.c: make sure movie's palette is set before
657 writing briefing text. Fixes bug #359
658 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
660 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
661 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
663 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
665 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
666 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
667 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
669 * include/libmve.h: blah
671 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
673 * main/render.c: 2nd attempt to fix solaris qsort bug
675 2003-02-18 Bradley Bell <btb@icculus.org>
677 * configure.ac, include/pstypes.h: put alignment detection in
680 2003-02-17 Bradley Bell <btb@icculus.org>
682 * Makefile.am, README.utils, configure.ac, include/libmve.h,
683 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
684 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
685 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
686 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
687 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
688 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
689 moved mve stuff to separate subdir
690 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
691 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
692 mve code. Fixes (at least) bugs #41, #348, and #350.
694 2003-02-14 Bradley Bell <btb@icculus.org>
696 * main/Makefile.am: no more Makefile.mveplay. again
697 * main/mveplay.c: typo
699 2003-02-13 Bradley Bell <btb@icculus.org>
701 * utilities/mvlextract.c: uint -> unsigned int
702 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
703 standalone mveplayer, win32 support
704 * main/movie.c: random bugfixes, win32 support
705 * arch/sdl/Makefile.am: formatting
706 * configure.ac: disable networking on mac/win for now
707 * main/newmenu.c: comments
709 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
711 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
712 redundant swap functions.
714 2003-02-13 Bradley Bell <btb@icculus.org>
716 * ChangeLog: update changelog
718 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
720 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
721 polymodel alignment issues.
723 2003-02-13 Bradley Bell <btb@icculus.org>
725 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
726 fix various little bugs
727 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
728 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
729 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
731 * README.utils: new file
732 * main/: mve_main.c, mveplay.c: more movie fixes
733 * README: updated README
734 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
736 2003-02-12 Bradley Bell <btb@icculus.org>
738 * utilities/mvlextract.c: bigendian mvl support
739 * main/mveplay.c: formatting, stuff
740 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
741 truecolor mve support, standalone mveplayer
742 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
743 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
744 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
747 2003-01-22 Bradley Bell <btb@icculus.org>
749 * include/: interp.h, interp.h: restore prototype for
750 swap_polygon_model_data
752 2003-01-21 Bradley Bell <btb@icculus.org>
754 * main/piggy.c: use memcpy to avoid alignment problem
755 * compilerdefs.txt: updated some defs, added sunos/sparc
757 2003-01-15 Bradley Bell <btb@icculus.org>
759 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
760 * main/gamemine.c: attempting to support d1 shareware
761 * compilerdefs.txt: update defs
763 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
765 * main/mveplay.c: fix several bugs, comments, formatting.
767 2003-01-15 Bradley Bell <btb@icculus.org>
769 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
770 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
771 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
772 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
774 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
777 2003-01-11 Bradley Bell <btb@icculus.org>
779 * main/: mission.c, mission.h: attempt to support d1 for mac
781 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
784 2003-01-09 Bradley Bell <btb@icculus.org>
786 * main/movie.c: use ifdef around gr_toggle_fullscreen
788 2003-01-07 Bradley Bell <btb@icculus.org>
790 * Makefile.am, descent.msn, installation.txt, main/mission.c,
791 main/mission.h: don't need .msn file for descent.hog anymore
794 2003-01-06 Bradley Bell <btb@icculus.org>
796 * main/mission.h, main/mission.c: comments
797 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
800 2003-01-03 Bradley Bell <btb@icculus.org>
802 * utilities/: txb2txt.c, txt2txb.c: remove old files
803 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
804 * main/polyobj.c: attempt to make read_model_file
806 * main/menu.c: move vertigo text
808 2003-01-02 Bradley Bell <btb@icculus.org>
810 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
811 main/polyobj.h: cleanup alignment changes
812 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
813 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
814 main/object.h: fix alignment issues on sparc
815 * cvshowto.txt: update cvs info
817 * 2d/rle.c: make rle_swap handle RLE_BIG
819 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
821 * main/render.c: workaround solaris qsort bug
823 2003-01-01 Steffen Pohle <stpohle@gmx.net>
825 * arch/linux/linuxnet.c, arch/linux/ukali.c,
826 arch/linux/include/ukali.h, main/inferno.c: enabled kali
827 * arch/linux/Makefile.am: enabled linux joystick, kali
828 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
829 arch/sdl/event.c: enabled linux joystick
831 2002-12-31 Bradley Bell <btb@icculus.org>
833 * main/gamemine.c: simplified warning msg
834 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
835 * main/render.h: fix compiler warning
837 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
839 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
841 2002-12-24 Bradley Bell <btb@icculus.org>
843 * main/mission.c: fixes an infinite loop which was caused by d2x
844 thinking d2demo was a descent 1 mission
846 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
848 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
850 2002-12-24 Bradley Bell <btb@icculus.org>
852 * main/render.c: comments
854 2002-10-30 Bradley Bell <btb@icculus.org>
856 * main/inferno.c: add help for -hogdir option
857 * main/inferno.c: added -hogdir option
859 2002-10-28 Bradley Bell <btb@icculus.org>
861 * main/: inferno.c, menu.c: enabled Vertigo displays
864 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
866 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
867 main/netmisc.c, main/network.c: simplify and eliminate redundant
870 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
872 * maths/fixc.c: fix infinite loop in quad_sqrt.
873 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
874 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
876 2002-10-12 Bradley Bell <btb@icculus.org>
878 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
880 2002-10-11 Bradley Bell <btb@icculus.org>
882 * main/hud.c: make hud_message work correctly
883 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
885 * main/network.c: formatting, small fixes
887 2002-10-10 Bradley Bell <btb@icculus.org>
889 * main/netmisc.h: no swap_object for little-endian
890 * main/: netmisc.h, network.c: use macros to simplify network
892 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
894 * main/inferno.c: enable loading screen for mac shareware with
896 * main/netmisc.c: whitespace
897 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
899 * main/hud.c: whitespace
900 * configure.ac: remove shareware build, add macdata build
901 * main/songs.c: whitespace
902 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
903 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
905 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
908 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
910 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
911 comments, formatting, etc.
912 * iff/iff.c: fix bigendian iff loading.
914 2002-10-03 Bradley Bell <btb@icculus.org>
916 * utilities/txb2tex.c: typo
917 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
918 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
920 * arch/sdl/mouse.c: whitespace
922 2002-09-19 Bradley Bell <btb@icculus.org>
924 * main/kconfig.c: fix a oops, add old logs
925 * main/kconfig.c: support for >3 mouse buttons
927 2002-09-18 Bradley Bell <btb@icculus.org>
929 * include/gr.h: fix palette swap define
931 2002-09-14 Bradley Bell <btb@icculus.org>
933 * main/titles.c: load hires briefing screen if lores doesn't exist
934 (i.e. vertigo) and MenuHires=0
936 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
938 * main/: multi.h, network.h: pack some structures for ipx
941 2002-09-14 Bradley Bell <btb@icculus.org>
943 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
944 and load_endlevel_data() to expect newline-terminated strings, fix
945 load_game_data to read null-terminated string for
948 2002-09-07 Bradley Bell <btb@icculus.org>
950 * main/newmenu.c: added error message
951 * main/menu.h: enable -nohires with mac shareware
952 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
953 * 2d/font.c: enable 0/255 palette swap for fonts
954 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
956 * 2d/2dsline.c: fix ogl blooper
958 2002-09-05 Bradley Bell <btb@icculus.org>
960 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
962 * include/strutil.h: need string.h for strcasecmp
963 * include/rle.h: okay, maybe it needs to be this way
964 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
965 * 2d/scalec.c: more stuff from d2src
966 * 2d/rle.c: more stuff from d2src, formatting
967 * 2d/font.c: useless cruft
968 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
969 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
972 2002-09-04 Bradley Bell <btb@icculus.org>
974 * include/grdef.h: fix compiler warnings
975 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
976 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
978 * main/game.c: we want the mac ibitblt for everything but dos and
980 * main/texmerge.c: these routines are in tmerge.c
981 * main/credits.c: enable credits for mac and oem data
982 * main/bm.c: use either exit.ham or exit.pofs
983 * include/ibitblt.h: enable some more code from d2src
984 * include/gr.h: enable mac ubitblt_double
985 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
986 * include/grdef.h: moved some inline asm from linear.h
987 * 2d/ibitblt.c: brought in line with original d2 version
988 * 2d/bitblt.c: reverted to original d2 version of this file, then
989 added d1x enhancements
990 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
991 * 2d/linear.h: moved these back to their original locations
993 * main/mveplay.c: close some memory holes, speed up palette loading
994 * main/movie.c: added fullscreen toggle while playing movies
995 * main/inferno.c: comment out -superhires help text (always on)
996 * include/timer.h: added approx_fsec_to_usec macro
997 * arch/sdl/joy.c: fix compiler warning
999 2002-09-01 Bradley Bell <btb@icculus.org>
1001 * main/network.c: oops
1002 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1003 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1004 timer_get_fixed_seconds
1007 2002-08-31 Bradley Bell <btb@icculus.org>
1009 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1011 * main/multi.h: network endian stuff
1012 * 2d/font.c, include/gr.h: fast file i/o for font headers
1013 * arch/win32/arch_ip.cpp: unused file
1014 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1015 bigendian networking fixes
1016 * main/menu.c: make net menu more accurate, also make superhires
1018 * include/pstypes.h: better to have __pack__ all the time, I think.
1019 needed for networking, e.g.
1020 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1022 * arch/win32/Makefile.am: unused file
1025 2002-08-30 Bradley Bell <btb@icculus.org>
1027 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1028 * main/: newmenu.h, titles.c: formatting
1029 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1030 main/multi.h: networking works, finally
1031 * TODO: added TODO file
1032 * arch/linux/arch_ip.cpp: unused fine
1033 * README: network sorta working
1034 * main/: Makefile.am, multi.c, network.c, network.h: more
1036 * main/menu.c: load builtin mission correctly
1037 * main/inferno.c: documentation
1038 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1040 * main/Makefile.mveplay: don't need no more
1042 2002-08-29 Bradley Bell <btb@icculus.org>
1044 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1045 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1046 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1048 * include/ipx_drv.h: more network fixing
1049 * arch/linux/include/ipx_drv.h: more network fixing
1050 * include/ipx.h: formatting
1051 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1052 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1053 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1054 main/inferno.c: fixed networking fuck-up?
1055 * Makefile.am: moved mingw info to README
1056 * README, mingw32.txt: moved mingw info to README
1058 2002-08-27 Bradley Bell <btb@icculus.org>
1060 * utilities/mvlextract.c: allow specifying file to extract
1061 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1063 * utilities/hogextract.c: allow specifying file to extract
1064 * main/mission.c: Have to get mission_num _after_ promoting...
1065 * main/: gameseq.c, titles.c: beginning d1 briefing support
1066 * descent.msn: beginning d1 briefing support
1067 * main/: titles.c, titles.h: d1-style mission briefings
1068 * main/piggy.h: whitespace
1069 * main/movie.c: beginning robot movie support, fall back on lo/hi
1070 res if hi/lo not available
1071 * main/mission.c: added Builtin_mission_num for builtin mission,
1072 D1Hogdir, d1-style mission briefings
1073 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1075 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1076 (for d1 missions that need d1 data)
1077 * 2d/ibitblt.c: whitespace
1079 2002-08-26 Bradley Bell <btb@icculus.org>
1081 * utilities/mvlcreate.c: oops
1082 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1084 * utilities/hogextract.c: added [v]iew option
1085 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1086 * main/titles.c: fix writable string, disable DumbAdjust thing
1087 * main/polyobj.h: whitespace
1088 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1090 * main/movie.c: read movies from AltHogDir, other fixes
1091 * main/: mission.c, mission.h: fix bug w/mission filename
1092 * main/gameseq.c: comments
1093 * main/digi.h: whitespace n stuff
1094 * include/mve_audio.h: added audio flag macros
1095 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1099 2002-08-23 Bradley Bell <btb@icculus.org>
1101 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1103 * Makefile.am: remove d2demo.mn2
1104 * cfile/cfile.c, include/cfile.h: add cfile_size function
1105 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1106 eliminate need for .mn2 files for oem and demo
1108 2002-08-22 Bradley Bell <btb@icculus.org>
1110 * main/bm.c: fix for vertigo
1111 * main/menu.h: make OEM menu pcx available
1112 * 2d/rle.c: merge with original d2 file
1113 * Makefile.am, configure.ac: let mission files get installed by
1116 2002-08-17 Bradley Bell <btb@icculus.org>
1118 * configure.ac: make FAST_FILE_IO the default on little-endian
1120 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1121 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1124 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1126 * main/: game.c, menu.c, mission.c: promote builtin missions.
1128 2002-08-15 Bradley Bell <btb@icculus.org>
1130 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1131 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1132 * utilities/.cvsignore: added cvsignore
1133 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1135 * main/piggy.c: mac data file loading
1136 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1137 transparency and swap 0/255 correctly for mac data files
1139 2002-08-13 Bradley Bell <btb@icculus.org>
1141 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1142 to utilities to avoid conflict with c++ std lib <utility>
1143 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1144 txt2txb.c: moved utility to utilities to avoid conflict with c++
1146 * Makefile.am, configure.ac: add utilities
1148 2002-08-09 Bradley Bell <btb@icculus.org>
1150 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1153 2002-08-08 Bradley Bell <btb@icculus.org>
1155 * main/inferno.c: comments
1156 * main/: newmenu.c, songs.c: mac demo datafile support
1157 * installation.txt: update
1158 * main/gamesave.c: use lowercase for consistency
1159 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1160 models for other than d2demo
1162 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1164 * main/gamemine.c: formatting, better d1 texture conversion
1165 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1166 main/mission.h: recognize .msn mission files.
1168 2002-08-07 Bradley Bell <btb@icculus.org>
1170 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1171 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1172 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1173 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1174 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1175 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1178 2002-08-06 Bradley Bell <btb@icculus.org>
1180 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1181 * main/Makefile.am: formatting
1182 * 2d/font.c: make gr_remap_font just reload the whole thing
1183 * configure.ac: formatting
1184 * Makefile.am: added d2demo.mn2
1185 * d2demo.mn2: mission file for shareware
1186 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1187 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1188 * main/sounds.h: shareware stuff, whitespace
1189 * main/: polyobj.c, polyobj.h: more fast i/o macros
1190 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1192 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1193 endlevel stuff to non-shareware, allow movies/endlevel for
1195 * main/cntrlcen.c: typo
1196 * main/bm.h: use global Piggy_hamfile_version
1197 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1198 macros, use global Piggy_hamfile_version
1199 * main/Makefile.am: terrain and movie stuff always used now
1200 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1202 * main/: gamemine.c, gamesave.c: load DMB levels
1203 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1204 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1206 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1208 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1210 2002-08-04 Bradley Bell <btb@icculus.org>
1212 * main/inferno.c: shareware stuff, formatting
1213 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1214 * arch/sdl/gr.c: don't need to set mode in gr_init
1216 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1218 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1220 * Makefile.am, descent.mn2: added mission file for descent 1
1222 2002-08-02 Bradley Bell <btb@icculus.org>
1224 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1225 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1226 main/piggy.h, misc/error.c: junk
1227 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1228 render.h, scores.c, scores.h, terrain.c: shareware stuff
1229 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1230 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1231 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1232 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1233 main/weapon.c, main/weapon.h: fast i/o macros
1235 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1237 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1238 main/gamemine.h, main/gamesave.c: load d1 levels
1240 2002-07-30 Bradley Bell <btb@icculus.org>
1242 * configure.ac: oops
1243 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1245 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1246 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1247 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1248 main/piggy.c, main/titles.c: support shareware datafiles!
1249 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1250 piggy.c: SHAREWARE fixes
1252 2002-07-29 Bradley Bell <btb@icculus.org>
1254 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1255 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1256 misc/fileutil.c: Portability - OS X support
1258 2002-07-27 Bradley Bell <btb@icculus.org>
1260 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1261 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1262 segment.h: portability
1263 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1264 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1265 main/wall.h: portabilization
1266 * 2d/font.c, include/gr.h: portability
1268 2002-07-26 Bradley Bell <btb@icculus.org>
1270 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1271 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1272 * main/player.c: foo
1273 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1274 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1275 misc/fileutil.h: portable file i/o utils
1276 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1277 writable string anymore... / formatting
1278 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1279 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1280 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1281 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1282 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1283 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1284 portable-izing file loading routines
1286 2002-07-24 Bradley Bell <btb@icculus.org>
1288 * main/mveplay.c: correctly play files with 16bit uncompressed
1289 audio, mem checking, etc
1290 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1293 2002-07-23 Bradley Bell <btb@icculus.org>
1295 * misc/Makefile.am: unused file
1296 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1297 main/sounds.h: remove experimental nmovie stuff
1298 * main/movie.c: add some debugging output
1300 2002-07-22 Bradley Bell <btb@icculus.org>
1302 * main/: console.c, state.c: simplified header
1303 * main/movie.c: enable mveplay audio
1304 * main/old/movie.c: moved to main/
1305 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1306 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1307 main/mvelib.c, main/mveplay.c: initial movie support
1308 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1309 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1310 include/ogl_init.h, include/pstypes.h, main/console.c,
1311 main/state.c, mem/mem.c: OS X stuff
1312 * configure.ac: OS X and movie stuff
1314 2002-07-19 Bradley Bell <btb@icculus.org>
1316 * compilerdefs.txt: OSX defs
1318 2002-07-18 Bradley Bell <btb@icculus.org>
1320 * main/inferno.c: use simpler rcs tags
1321 * autogen.sh: keep Changelog in cvs (and use --accum)
1322 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1323 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1324 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1325 main/songs.c: changed cdrom->rbaudio
1326 * include/rbaudio.h: moved to /include
1328 2002-07-17 Bradley Bell <btb@icculus.org>
1330 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1331 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1332 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1333 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1334 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1335 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1336 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1337 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1338 3d/setup.c: use simpler rcs tags
1343 2002-07-17 Bradley Bell <btb@icculus.org>
1345 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1346 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1347 * debian/rules: don't need readme's
1348 * debian/rules: move d1x license to COPYING, license clarifications
1349 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1350 license to COPYING, license clarifications
1351 * debian/rules: fix debian docs
1352 * debian/rules: fix debian manpages
1353 * debian/d2x-sdl.menu: fix debian menu
1354 * debian/rules: link to undocumented man page for debs
1355 * Makefile.am, configure.ac, debian/control, debian/copyright,
1356 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1357 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1358 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1361 2002-07-16 Bradley Bell <btb@icculus.org>
1363 * debian/: rules, changelog.in: deb stuff
1364 * configure.ac: cleaner nasm detection
1365 * debian/: changelog.in, control, rules: deb stuff
1366 * README, installation.txt: typos, stuff
1367 * configure.ac: better #defines
1368 * configure.ac: whitespace
1369 * configure.ac: better documentation
1370 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1371 SDL_JOYSTICK not needed
1372 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1373 * configure.ac: need higher SDL for joystick
1374 * debian/: control, rules: deb stuff
1375 * arch/sdl/joy.c: old junk
1376 * Makefile.am, configure.ac: automake updates
1377 * main/: inferno.c, text.c: don't use althogdir on non-unix
1378 * configure.ac: more autoconf updates
1379 * misc/strutil.c: better strrev
1380 * main/inferno.c: need limits.h on mingw also
1381 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1384 2002-04-19 Bradley Bell <btb@icculus.org>
1386 * main/network.c: let hoard.ham be a cfile
1387 * main/text.c: better error message when hog not found
1390 2002-03-23 Bradley Bell <btb@icculus.org>
1392 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1393 arch/sdl/Makefile.am: Use SDL joystick automatically
1394 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1396 2002-03-05 Bradley Bell <btb@icculus.org>
1398 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1401 2002-02-23 Bradley Bell <btb@icculus.org>
1403 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1404 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1405 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1406 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1407 main/editor/Makefile.am: moved includes to include
1408 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1409 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1410 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1411 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1413 * main/game.c: disabled cockpit for OGL, formatting
1414 * 2d/ibitblt.c: formatting
1416 2002-02-16 Bradley Bell <btb@icculus.org>
1418 * include/oldsdl.h: check for older macros
1419 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1420 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1421 allow older sdl versions
1423 2002-02-15 Bradley Bell <btb@icculus.org>
1425 * main/: automap.c, automap.h, inferno.c: automap resolution now
1427 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1428 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1429 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1430 win32/include/key_arch.h: never mind - that would be pointless
1431 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1432 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1433 win32/include/key_arch.h: copied files from d1x
1434 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1435 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1436 * main/multipow.c: need conf.h
1437 * arch/win32/Makefile.am: new file
1438 * include/pstypes.h: added u_int16_t (needed in base_ip)
1439 * arch/win32/arch_ip.cpp: copied from d1x
1441 2002-02-14 Bradley Bell <btb@icculus.org>
1443 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1444 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1445 main/netlist.c: Added hotkeys to toggle fullscreen mode
1446 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1447 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1448 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1449 reorder.h: Lotsa networking stuff from d1x
1451 2002-02-13 Bradley Bell <btb@icculus.org>
1453 * include/gr.h, main/game.c: Fullscreen toggle stuff
1454 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1456 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1457 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1460 2002-02-11 Bradley Bell <btb@icculus.org>
1462 * main/bm.c: use portable loader if bigendian
1463 * include/pstypes.h: don't define bool for c++
1464 * include/cfile.h: extern AltHogDir stuff
1465 * include/byteswap.h: use WORDS_BIGENDIAN
1466 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1467 * main/vers_id.h: added D2X_IVER
1468 * misc/args.c: don't use d1x.ini
1469 * Makefile.am: rpm stuff
1470 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1473 2002-02-09 Bradley Bell <btb@icculus.org>
1475 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1477 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1479 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1482 2002-02-06 Bradley Bell <btb@icculus.org>
1484 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1485 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1486 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1487 * debian/: changelog.in, control, copyright, d2x-gl.files,
1488 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1492 2002-02-02 Bradley Bell <btb@icculus.org>
1494 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1495 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1496 Enabled RELEASE option
1498 2002-01-31 Bradley Bell <btb@icculus.org>
1500 * Makefile.am, configure.ac: specify prerequisite versions of
1501 autoconf and automake
1503 2002-01-29 Bradley Bell <btb@icculus.org>
1505 * main/mission.c: RCS header added
1506 * main/inferno.c: update copyright date
1507 * main/mission.c: allow missions to be in AltHogDir
1508 * configure.ac: Display results of configure
1509 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1512 2002-01-28 Bradley Bell <btb@icculus.org>
1514 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1515 Data files now go in DATADIR/games/d2x, user files now go in
1518 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1520 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1521 files now go in ~/.d2x
1523 2002-01-24 Bradley Bell <btb@icculus.org>
1525 * configure.ac: fix nasm not found error message
1527 2002-01-18 Bradley Bell <btb@icculus.org>
1529 * configure.in: getting rid of old configure.in
1530 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1531 main/movie.c: Movie playing kludgey stuff
1532 * misc/args.c: formatting
1533 * main/inferno.c: allow -h for help
1534 * include/error.h: don't die on int3, unless -debug given
1535 * mingw32.txt: more stuff
1537 2001-12-29 Bradley Bell <btb@icculus.org>
1539 * Makefile.am: Got rid of thinking.txt
1540 * main/inferno.c: document -nomovies option
1542 2001-12-28 Bradley Bell <btb@icculus.org>
1544 * main/titles.c: formatting, put some code into place for rendering
1545 of robots during briefings
1547 2001-12-27 Bradley Bell <btb@icculus.org>
1551 2001-12-23 Craig Hadady <chadady@iglou.com>
1553 * 2d/rle.c: fixed bug in dummy array.
1555 2001-12-03 Bradley Bell <btb@icculus.org>
1557 * arch/sdl/init.c: fix formatting
1558 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1559 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1560 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1561 and sdl joystick stuff
1563 2001-11-30 Bradley Bell <btb@icculus.org>
1565 * thinking.txt: not needed
1567 2001-11-27 Bradley Bell <btb@icculus.org>
1569 * cygconf, mingw32.txt: use sdl from source on cygwin
1570 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1571 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1572 SDL_CFLAGS to CFLAGS
1574 2001-11-27 Bradley Bell <btb@icculus.org>
1578 2001-11-14 Bradley Bell <btb@icculus.org>
1580 * texmap/scanline.c: use optimization flags as texmap default
1581 * NEWS: mouse wheel, etc
1582 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1583 wheel to emulate 3rd axis
1584 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1585 * include/error.h: kludge to ungrab mouse when we hit an int3
1586 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1587 __ENV_MSDOS__ to __MSDOS__
1588 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1590 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1592 * arch/sdl/digi.c: implemented digi_set_volume
1593 * include/grdef.h, main/config.c, misc/d_io.c: change
1594 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1595 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1596 main/piggy.c: use MAKE_SIG
1597 * installation.txt: update
1598 * configure.ac: new file
1599 * arch/sdl/joydefs.c: #include pstypes.h
1600 * arch/sdl/init.c: SDL joystick stuff
1601 * acconfig.h: adjust MINGW defines
1602 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1603 controls menu now works
1605 2001-11-13 Bradley Bell <btb@icculus.org>
1607 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1609 * Makefile.am: New file
1610 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1612 * compilerdefs.txt: New file
1613 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1615 2001-11-12 Bradley Bell <btb@icculus.org>
1617 * main/playsave.c: load player files regardless of byte order of
1620 2001-11-11 Bradley Bell <btb@icculus.org>
1622 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1624 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1625 * NEWS: GL savegame thumbnails
1626 * acconfig.h, configure.in: make option for NMOVIES, default to off
1628 2001-11-09 Bradley Bell <btb@icculus.org>
1630 * main/state.c: Enabled savegame thumbnails under OpenGL
1631 * unused/pa_null/pa_enabl.h: remove duplicate header
1632 * misc/args.c: use d2x.ini for option file
1633 * mem/mem.c: Move mem_realloc inside the ifdef
1634 * main/menu.c: fix 640x400 menu text
1635 * main/inferno.c: added documentation
1636 * main/endlevel.c: fix warnings
1637 * arch/ogl/gr.c: Get rid of gl spew
1638 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1639 * acconfig.h: Define __SDL__ for mingw
1641 2001-11-08 Bradley Bell <btb@icculus.org>
1643 * 2d/font.c: free OGL font data when rereading
1644 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1645 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1646 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1647 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1648 main/weapon.h: Enabled shareware build, endlevel flythrough
1650 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1651 of use for shareware build
1652 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1654 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1656 2001-11-05 Bradley Bell <btb@icculus.org>
1658 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1660 * include/3d.h: Add comment
1662 2001-11-04 Bradley Bell <btb@icculus.org>
1664 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1666 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1668 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1669 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1670 main/hudmsg.h: Enable d1x-style hud_message
1671 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1672 * 2d/font.c: re-init ogl fonts after remapping colors.
1674 2001-11-02 Bradley Bell <btb@icculus.org>
1676 * misc/Makefile.am: remove byteswap.h (duplicate header)
1677 * 2d/font.c: fixed gr_remap_font, minor stuff
1678 * configure.in: take out -O2 if doing debug build
1679 * main/bm.c: formatting
1680 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1681 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1682 macros, get rid of functions
1684 2001-11-01 Bradley Bell <btb@icculus.org>
1686 * misc/byteswap.h: removed duplicate header
1688 2001-10-31 Bradley Bell <btb@icculus.org>
1690 * NEWS, main/automap.c: automap works in opengl
1691 * NEWS, configure.in: Added news
1692 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1693 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1694 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1695 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1696 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1697 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1698 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1699 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1700 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1702 2001-10-27 Bradley Bell <btb@icculus.org>
1704 * main/inferno.c: added some documentation
1706 2001-10-25 Bradley Bell <btb@icculus.org>
1708 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1710 * Makefile.am, configure.in, arch/Makefile.am,
1711 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1712 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1713 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1714 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1715 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1716 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1717 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1718 it's ugly, but It'll be easier to sync with d1x.
1719 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1720 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1721 main/editor/Makefile.am: attempt at support for editor, makefile
1723 * misc/d_delay.c: formatting fix
1724 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1725 tmappent.S, tmapppro.S: adding support for runtime selection of
1727 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1728 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1729 including multi.h and network.h, fix backslashes, fix compiler
1731 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1732 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1733 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1734 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1735 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1736 including multi.h and network.h, fix backslashes
1737 * include/pstypes.h: added typedef for u_int64_t on mingw
1738 * include/3d.h: added prototype for g3_uninit_polygon_model
1739 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1741 2001-10-24 Bradley Bell <btb@icculus.org>
1743 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1744 arch subdirs, as in d1x.
1745 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1746 earlier style until i understand automake 1.5 better. remove input
1748 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1749 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1750 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1751 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1752 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1753 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1754 Moved input stuff to arch subdirs, as in d1x.
1755 * NEWS, configure.in: blah blah
1757 2001-10-23 Bradley Bell <btb@icculus.org>
1759 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1760 * texmap/tmapppro.S: no need for #include <conf.h> here
1761 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1763 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1764 file. RCS header added
1765 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1766 #ifdef'ing out the whole file. RCS header added
1767 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1768 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1769 fixes. Now works with automake 1.5 and autoconf 2.52.
1770 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1771 mingw (-grabmouse now works on win32).
1772 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1773 These don't belong in cvs
1777 2001-10-20 Bradley Bell <btb@icculus.org>
1779 * 2d/font.c: Don't free unused variables...
1780 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1782 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1783 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1784 main/Makefile.am: make dist more sensible
1785 * Makefile.am: Kludge for linking on mingw
1787 2001-10-19 Bradley Bell <btb@icculus.org>
1789 * Makefile.am, configure.in, arch/win32/Makefile.am,
1790 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1791 * include/ipx_drv.h: Check for __MINGW32__
1792 * include/i86.h: Imported from d1x
1793 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1794 * arch/dos/modex.asm: Fixed %include
1795 * main/console.c: RCS headers added
1796 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1798 * Makefile.am, main/Makefile.am: Moved final link to top-level
1799 directory instead of main/
1800 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1801 __ENV_LINUX__ to __linux__
1802 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1803 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1804 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1805 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1806 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1807 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1808 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1809 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1810 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1811 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1813 * configure.in: add --enable-xploader, support arch/linux subdir,
1815 * main/inferno.c: conditionalize conf.h
1817 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1819 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1820 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1821 misc/fileutil.h: Partial application of linux/alpha patch.
1823 2001-10-19 Bradley Bell <btb@icculus.org>
1825 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1826 networking in line with d1x, moved some arch/linux_* stuff to
1828 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1829 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1830 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1831 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1833 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1834 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1835 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1836 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1837 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1838 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1839 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1840 linux/include/ukali.h: Brought linux networking in line with d1x,
1841 moved some arch/linux_* stuff to arch/linux/*
1842 * include/ipx_drv.h: Imported from d1x
1843 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1844 * main/ipx_drv.c: Imported from d1x
1845 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1846 main/network.h, main/Makefile.am: Trying to get network working on
1848 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1849 main/Makefile.am: build fixes
1850 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1851 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1852 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1853 starting to get net working.
1854 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1855 conditionalized min,max macros
1857 2001-10-18 Bradley Bell <btb@icculus.org>
1859 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1860 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1861 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1862 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1864 * 2d/2dsline.c: RCS headers added/changed
1865 * configure.in: fix NASMFLAGS bug
1866 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1869 2001-10-17 Bradley Bell <btb@icculus.org>
1871 * NEWS: Fixed the invulnerable robots bug!
1872 * main/collide.c: Fixed the invulnerable robots bug!
1874 2001-10-14 Bradley Bell <btb@icculus.org>
1876 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1879 2001-10-13 Bradley Bell <btb@icculus.org>
1881 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1882 arch/Makefile.am, arch/dos/Makefile.am,
1883 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1884 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1885 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1886 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1887 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1888 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1889 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1890 arch/win32/include/Makefile.am, iff/Makefile.am,
1891 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1892 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1893 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1894 unused/bios/Makefile.am, unused/lib/Makefile.am,
1895 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1896 unused/ui/Makefile.am, unused/vga/Makefile.am,
1897 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1898 automake stuff from "inert" subdirs. And there was much rejoicing.
1899 * Makefile.am, NEWS, configure.in: Stuff
1900 * ChangeLog: removing auto-generated file
1901 * cygconf: Added instructions for mingw32 build
1902 * Makefile.am: renamed INSTALL to installation.txt
1903 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1904 * mingw32.txt: Added instructions for mingw32 build
1905 * configure.in: Enable assembly under mingw32
1907 2001-10-12 Bradley Bell <btb@icculus.org>
1909 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1910 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1911 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1912 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1913 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1914 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1915 to __DJGPP__, since it's built-in.
1917 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1919 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1920 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1924 2001-10-12 Bradley Bell <btb@icculus.org>
1926 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1927 * Makefile.am: make sure cygconf gets archived
1928 * configure.in: Increment version number in preparation for release
1929 * configure.in: Fix detection of opengl
1930 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1931 cygconf, arch/Makefile.am, arch/include/joy.h,
1932 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1933 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1934 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1935 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1936 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1937 Vastly improved compilability.
1939 2001-10-11 Bradley Bell <btb@icculus.org>
1941 * Makefile.am: Added macros/sdl.m4
1942 * autogen.sh: Added macros/sdl.m4
1944 2001-10-09 Bradley Bell <btb@icculus.org>
1946 * main/vers_id.h: Added DESCENT_VERSION constant
1947 * main/inferno.c: Added command-line help.
1948 * include/ogl_init.h: opengl improvments (following d1x changes)
1950 2001-10-07 Bradley Bell <btb@icculus.org>
1952 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1953 arch/ogl/Makefile.am: Remove duplicate headers.
1955 2001-08-02 Thimo Neubauer <thimo@debian.org>
1957 * mem/mem.c: totally crippled the memory manager because it does
1958 not make sense for non-DOS-systems and it would have been too
1959 complicated to get it 64bit clean
1961 2001-06-19 Bradley Bell <btb@icculus.org>
1963 * cvshowto.txt: updated anonymous password
1965 2001-02-08 Bradley Bell <btb@icculus.org>
1967 * COPYING, license.txt: Added d1x license
1969 2001-02-01 Bradley Bell <btb@icculus.org>
1971 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1973 2001-01-31 Bradley Bell <btb@icculus.org>
1975 * configure.in, arch/include/mouse.h, include/pstypes.h,
1976 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1977 * main/polyobj.c: fix typo
1978 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1979 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1980 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1981 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1982 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1983 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1984 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1985 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1986 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1987 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1988 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1989 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1990 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1991 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1992 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1993 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1994 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1995 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1996 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1997 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1998 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1999 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2000 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2001 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2002 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2003 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2005 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2006 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2007 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2008 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2010 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2012 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2013 cross-compiling, and cygwin fixes
2015 2001-01-30 Bradley Bell <btb@icculus.org>
2017 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2018 include/pstypes.h, include/strutil.h, main/Makefile.am,
2019 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2020 needs --without-assembler and --without-network to compile
2022 2001-01-29 Bradley Bell <btb@icculus.org>
2024 * configure.in, main/Makefile.am: Fixes to build system
2025 * main/kconfig.c: fix for non-linux joysticks
2026 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2027 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2028 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2029 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2030 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2031 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2032 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2034 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2035 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2036 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2037 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2038 sdl_timer.c: Fixed build system, minor fixes
2039 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2040 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2042 2001-01-28 Bradley Bell <btb@icculus.org>
2044 * conf.h.in, configure.in, arch/Makefile.am,
2045 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2046 arch/include/key.h, main/Makefile.am: More header unification...
2047 * main/newdemo.c: Added <ctype.h>
2048 * arch/include/: event.h, joy.h: unified input headers.
2049 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2050 OpenGL now uses SDL-GL instead of gii
2051 * arch/include/: key.h, mouse.h: Unified arch headers
2053 2001-01-25 Bradley Bell <btb@icculus.org>
2055 * autogen.sh: use "set -e" so execution stops if something goes
2058 2001-01-24 Bradley Bell <btb@icculus.org>
2061 * Makefile.am: Add ChangeLog to dist
2062 * ChangeLog: Putting this here so automake doesn't complain
2066 2001-01-24 Bradley Bell <btb@icculus.org>
2068 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2069 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2070 for building ChangeLog from RCS entries
2071 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2072 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2073 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2074 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2075 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2076 arch/Makefile.am, arch/dos/Makefile.am,
2077 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2078 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2079 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2080 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2081 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2082 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2083 unused/Makefile.am, unused/bios/Makefile.am,
2084 unused/lib/Makefile.am, unused/novga/Makefile.am,
2085 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2086 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2087 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2088 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2089 make dist, VPATH builds, ...
2090 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2091 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2092 arch/dos/Makefile.in, arch/linux/Makefile.in,
2093 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2094 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2095 misc/Makefile.in, texmap/Makefile.in: cruft removal
2096 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2098 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2099 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2100 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2101 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2103 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2104 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2105 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2106 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2107 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2108 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2109 main/songs.c, misc/args.c: changed args_find to FindArg
2111 2001-01-22 Bradley Bell <btb@icculus.org>
2113 * configure, main/Makefile.am, main/Makefile.in: configuration
2115 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2116 fix compiler warnings w/opengl
2117 * include/console.h: ggi support
2118 * arch/linux_init.c: svgalib support
2119 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2120 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2121 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2122 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2123 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2124 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2125 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2126 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2127 warnings and enable NDEBUG
2128 * arch/svgalib_init.c: svgalib support
2130 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2132 * main/kconfig.c: joystick support
2134 2001-01-21 Bradley Bell <btb@icculus.org>
2136 * cvshowto.txt: new file, taken from d1x webpage
2137 * AUTHORS, README: Taking over as maintainer of d2x
2138 * ChangeLog: Grab mouse with SDL/X11
2139 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2141 2001-01-20 Bradley Bell <btb@icculus.org>
2143 * configure, configure.in: Turned -Werror back off by default
2144 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2145 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2146 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2147 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2148 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2149 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2150 main/laser.c, main/multi.c, main/network.c, main/network.h,
2151 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2152 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2153 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2154 warnings, for non-OpenGL on linux, anyway...
2156 2001-01-19 Bradley Bell <btb@icculus.org>
2158 * copying: remove duplicate file
2159 * Import of d2x-0.0.9-pre1
2160 * Import of d2x-0.0.8