]> icculus.org git repositories - divverent/nexuiz.git/commit
- Team Bubble Entity now uses setattachment function instead of constantly setting...
authoravirox <avirox@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 20 Jan 2006 14:22:53 +0000 (14:22 +0000)
committeravirox <avirox@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 20 Jan 2006 14:22:53 +0000 (14:22 +0000)
commitebda3ab9d4dd6fa9b747c537576cbd0bf283c53a
tree926ced99ac861b37d8292743fa6efcbebe0aa0eb
parent1b32a3bbad6ff508e528498a4eca9848d51996f7
 - Team Bubble Entity now uses setattachment function instead of constantly setting origin above player (saves some bandwidth and also sticks to the player better)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@855 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/gamec/cl_client.c