]> icculus.org git repositories - divverent/nexuiz.git/commit
- Added sprite entity that spawns over players and is visible to teammates (from...
authoravirox <avirox@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 19 Jan 2006 23:45:15 +0000 (23:45 +0000)
committeravirox <avirox@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 19 Jan 2006 23:45:15 +0000 (23:45 +0000)
commit1b32a3bbad6ff508e528498a4eca9848d51996f7
tree01825384f9c2d548cbe146156dd972e10f1c7268
parentc28796305051557cf42960b60a5c424e18417e49
 - Added sprite entity that spawns over players and is visible to teammates (from nexuiz 1.3)
 - Added system to detect if client is using bloom in ClientCommand parse code
 - Flash grenades will not display bloom effects if "r_bloom" is not on

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@854 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
TeamNexuiz/game/gamec/cl_client.c
TeamNexuiz/game/gamec/tfclient.c
TeamNexuiz/game/gamec/tfdefs.c
TeamNexuiz/game/gamec/tfgrenades.c
TeamNexuiz/game/gamec/w_common.c