1 2003-10-05 Bradley Bell <btb@icculus.org>
3 * cfile/cfile.c: better handling of CRLF text files (when that is
6 * utilities/hogcreate.c, utilities/hogextract.c,
7 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
10 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
11 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
14 2003-10-04 Bradley Bell <btb@icculus.org>
16 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
18 * main/netmisc.c: change byte to sbyte, comments/whitespace
20 2003-10-03 Bradley Bell <btb@icculus.org>
22 * cfile/cfile.c, main/config.c: fix win32 eof bug.
24 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
27 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
28 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
29 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
30 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
31 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
32 main/object.c, main/object.h, main/paging.c, main/player.h,
33 main/robot.h, main/segment.h, main/state.c, main/switch.c,
34 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
35 main/weapon.c, main/weapon.h: change byte to sbyte,
38 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
39 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
40 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
41 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
43 * configure.ac: better checking for timeval
45 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
47 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
48 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
49 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
50 arch/win32/winnet.c, configure.ac, include/byteswap.h,
51 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
52 main/multibot.c, main/network.c: Make network architecture
53 choosable from game menu, add support for UDP/IP on Mac OS X and
56 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
58 * include/byteswap.h: added macros for coping with alignment
61 2003-10-02 Bradley Bell <btb@icculus.org>
63 * main/multi.h: added padding to little-endian version of
66 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
68 * main/netmisc.c: delete duplicate function
70 2003-10-01 Bradley Bell <btb@icculus.org>
72 * main/bm.c: make sure d1_texture_indices gets freed between
75 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
77 * main/piggy.h: fix size of d1 shareware descent.pig
79 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
81 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
82 main/gameseq.c, main/piggy.c: fix loading of d1 texture
83 replacements for non-animated textures
85 2003-08-02 Matthew Mueller <donut@dakotacom.net>
87 * main/controls.c: use fixed 20fps wiggle
89 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
91 * Makefile.am, debian/changelog.in, debian/control,
92 debian/d2x-common.dirs, debian/d2x-common.install,
93 debian/d2x-common.manpages, debian/d2x-gl.files,
94 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
95 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
96 utilities/Makefile.am, utilities/hogcreate.1,
97 utilities/hogextract.1, utilities/mvlcreate.1,
98 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
99 add man pages, distribute utility programs in new d2x-common deb
101 * rpm/d2x.spec.in: updated rpm spec file
103 2003-08-02 Bradley Bell <btb@icculus.org>
105 * cfile/cfile.c: update raw_position in cfputc and cfputs
107 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
109 * main/piggy.c: make error message more friendly
111 * main/piggy.c: simplify copying of bitmap flags
113 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
116 * cfile/cfile.c: revert to always using custom fgets
118 * main/endlevel.c, main/mission.c: handle missing exit sequence
119 components gracefully
121 * main/playsave.c: comments
123 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
125 * cfile/cfile.c: update raw_position in cfwrite
127 * main/network.c: comments/formatting
129 2003-06-22 Bradley Bell <btb@icculus.org>
131 * cfile/cfile.c: use standard fgets for non-archive files
133 * main/movie.c: use con_printf for missing movie warning
135 2003-06-18 Bradley Bell <btb@icculus.org>
137 * main/movie.c: fixed cfile conversion of movielib code
139 * main/console.c, main/hud.c: strip out colors, etc when printing
142 * include/u_mem.h: fix NDEBUG calloc macro
144 2003-06-15 Bradley Bell <btb@icculus.org>
146 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
149 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
150 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
151 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
152 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
153 main/scores.c, main/state.c, main/text.c, misc/args.c,
154 misc/strio.c: convert file i/o to cfile
156 2003-06-14 Bradley Bell <btb@icculus.org>
158 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
159 writing and other modes besides "rb" (mostly taken from
162 2003-06-09 Bradley Bell <btb@icculus.org>
164 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
167 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
168 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
171 2003-06-07 Taylor Richards <taylor@icculus.org>
173 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
175 2003-06-07 Bradley Bell <btb@icculus.org>
177 * main/console.c: fix non-console build
179 * main/gamesave.c: comments
181 * main/bm.c: remove redundant break
183 2003-06-06 Bradley Bell <btb@icculus.org>
185 * main/gauges.c, main/kconfig.c: comments/formatting
187 * console/.cvsignore: added .cvsignore
189 * main/console.c: can't write to console after it's closed
191 2003-06-05 Bradley Bell <btb@icculus.org>
193 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
194 console/internal.c, console/internal.h, include/CON_console.h,
195 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
196 finish console conversion away from SDL
198 2003-06-04 Bradley Bell <btb@icculus.org>
200 * console/CON_console.c, include/CON.console.h, include/console.h,
201 main/console.c, main/game.c: console conversion to native gr,
204 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
205 put prototype for gr_bm_bitblt in gr.h
207 2003-06-03 Bradley Bell <btb@icculus.org>
209 * console/CON_console.c, console/DT_drawtext.c,
210 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
211 main/console.c: use native fonts for console
213 * main/playsave.c: use shorts for short data
215 2003-06-02 Bradley Bell <btb@icculus.org>
217 * configure.ac, main/console.c: set console background, fix
220 2003-06-01 Bradley Bell <btb@icculus.org>
222 * Makefile.am, arch/sdl/event.c, configure.ac,
223 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
224 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
225 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
226 main/gamerend.c: added console code (from SDL_console)
228 2003-05-30 Bradley Bell <btb@icculus.org>
230 * README: minor update
232 2003-05-28 Bradley Bell <btb@icculus.org>
234 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
239 2003-06-06 Bradley Bell <btb@icculus.org>
241 * main/kconfig.c: fix crash in control menus
243 * main/gauges.c: force cockpit redraw in opengl
245 * main/gamerend.c: move ogl swap, so cockpit and console get
248 2003-06-01 Bradley Bell <btb@icculus.org>
250 * configure.ac, libmve/mveplay.c: define struct timeval if needed
254 2003-05-12 Bradley Bell <btb@icculus.org>
256 * configure.ac: increment version number
258 * main/bm.c: use con_printf for exit model warnings
260 * configure.ac: must check for timespec after setting -mno-cygwin
262 * main/inferno.c: added -nohogdir and -userdir options
264 * NEWS, main/titles.c: use briefings with no extension
268 2003-04-30 Bradley Bell <btb@icculus.org>
270 * configure.ac: have to include time.h when checking for nanosleep
272 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
275 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
276 increment version number
278 * main/Makefile.am: make dist fix
282 2003-04-29 Bradley Bell <btb@icculus.org>
284 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
287 2003-04-24 Bradley Bell <btb@icculus.org>
289 * configure.ac: increment version number
291 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
294 2003-04-24 Ingo van Lil <inguin@gmx.de>
296 * main/render.c: fix misspellings of NDEBUG
300 2003-04-14 Bradley Bell <btb@icculus.org>
302 * cfile/cfile.c: prefer files from d2 hog over d1 hog
304 2003-04-11 Bradley Bell <btb@icculus.org>
306 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
311 2003-04-11 Bradley Bell <btb@icculus.org>
313 * libmve/mveplay.c: use _sleep instead of sleep on win32
315 * Makefile.am, README, README.utils, arch/sdl/digi.c,
316 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
317 include/cfile.h, include/error.h, libmve/Makefile.am,
318 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
319 main/endlevel.h, main/playsave.c, misc/fileutil.c:
320 utilities/Makefile.am: comments/formatting/dist problems
322 * configure.ac: use different defines for os x
324 2003-04-07 Bradley Bell <btb@icculus.org>
326 * include/error.h, misc/error.c: put some old stuff back in,
327 eliminate duplicate error messages
329 * main/text.c: don't die on text not found
332 * main/inferno.c: print some useful info if hog not found, allow
333 -help to work if no text available
335 2003-04-07 Steffen Pohle <stpohle@gmx.net>
337 * arch/linux/Makefile.am: revert to previous version, so linux
340 2003-04-03 Bradley Bell <btb@icculus.org>
342 * main/endlevel.c: fixed exit model scheme yet again
344 2003-04-02 Bradley Bell <btb@icculus.org>
346 * misc/error.c: call Int3 on Assert
348 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
351 * main/wall.c: don't die when trying to toggle nonexistent
352 segment... vertigo level 10 is buggy!
354 * main/gamemine.c: comments/formatting
356 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
358 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
359 main/inferno.c: Allow use of 22K sound samples
361 2003-03-29 Bradley Bell <btb@icculus.org>
363 * arch/ogl/gr.c: default to bitmapped reticle
365 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
366 main/polyobj.c: rewrote endlevel stuff to reread exit model info
369 * arch/sdl/joy.c: fixed text seen for hats in control config
372 2003-03-28 Bradley Bell <btb@icculus.org>
374 * main/bm.c: heh, model nums in vertigo are hardcoded,
375 N_D2_POLYGON_MODELS can't change
377 * configure.ac, include/d1x.xpm, include/descent.xpm,
378 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
381 2003-03-27 Bradley Bell <btb@icculus.org>
383 * main/text.h: fixed text references for hat directions
385 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
387 2003-03-26 Bradley Bell <btb@icculus.org>
389 * main/playsave.c: make d2x keys backward compatible
391 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
393 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
396 2003-03-26 Bradley Bell <btb@icculus.org>
398 * main/piggy.c: fix crash when d1 data not present
400 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
401 read/write from plr file
403 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
404 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
405 added escort.h header
407 2003-03-25 Bradley Bell <btb@icculus.org>
409 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
410 D1_PIGFILE ("descent.pig") macro
412 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
413 models from d1 pig file
415 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
416 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
417 really) from d1 pig file
419 2003-03-23 Bradley Bell <btb@icculus.org>
421 * main/bm.c: stop extra robots from overwriting exit models
423 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
424 texture list doesn't get full
426 * main/bm.c: fix mem leak when reading extra robots
428 2003-03-21 Bradley Bell <btb@icculus.org>
430 * main/menu.c: Added option to set movie resolution (mostly works)
432 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
434 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
435 replacement functions to piggy.c
437 * main/gameseq.c: attempt to support mac d1 descent.pig
439 * main/bm.c: fix mem leak
441 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
442 files, both d1 and d2 oem briefing where showed
444 * main/inferno.c, main/movie.c: Change the default movie
445 resolution to "high", implement the option -lowresmovies
447 2003-03-20 Bradley Bell <btb@icculus.org>
449 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
451 * main/piggy.c: comments
453 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
455 * main/gameseq.c: delete duplicate function
457 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
459 2003-03-19 Bradley Bell <btb@icculus.org>
461 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
462 (cddb discid) support
464 * arch/sdl/digi.c, main/kludge.c: implemented
465 digi_link_sound_to_object3 for looping sounds, other looping stuff
467 * arch/sdl/gr.c: removing dependencies on stuff in main/
469 * arch/linux/Makefile.am, arch/linux/init.c,
470 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
471 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
472 other header cleanups
474 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
476 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
478 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
479 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
480 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
481 load d1 textures for d1 levels
483 2003-03-19 Bradley Bell <btb@icculus.org>
485 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
486 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
487 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
488 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
491 * README: added some OS X info
493 2003-03-17 Bradley Bell <btb@icculus.org>
495 * main/newdemo.c: simplify DEMO_FILENAME macro
497 * main/console.c, main/game.c: enable experimental console support
499 * main/gamerend.c: fixed location of fps meter in multi
501 2003-03-16 Bradley Bell <btb@icculus.org>
503 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
504 also look in shared data dir for demos
506 * main/newdemo.c, main/newdemo.h: comments/formatting
508 2003-03-15 Christopher Thielen <chris@luethy.net>
510 * main/kludge.c: set CDROM_dir back to "." - tricks game into
511 thinking d2 cd is always present
513 2003-03-15 Bradley Bell <btb@icculus.org>
515 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
518 * arch/sdl/rbaudio.c: formatting, enabled volume control under
521 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
522 gr_init. don't really know why this works, though
524 2003-03-14 Bradley Bell <btb@icculus.org>
526 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
528 * unused/bios/rbaudio.h: removed duplicate file
530 2003-03-14 Christopher Thielen <chris@luethy.net>
532 * arch/sdl/rbaudio.c: stop cd audio when exiting
534 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
536 * main/gamecntl.c: add comments to the "only matt knows" cheats
538 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
540 * main/gamemine.c: formatting, better texture conversion for d1
543 2003-03-14 Bradley Bell <btb@icculus.org>
545 * main/piggy.c: must swap all mac version pigfiles
547 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
548 main/multi.c: formatting, minor cleanups
550 * 2d/rle.c: need to swap line_size on bigendian machines
552 * main/mission.c, main/mission.h: detect mac full version hogfile
554 2003-03-13 Bradley Bell <btb@icculus.org>
556 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
557 added joy/mouse sensitivity slider, increased range to 16, and
560 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
563 * arch/linux/Makefile.am: removed extra backslash
565 * TODO, installation.txt: updated some documentation
567 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
568 menu, with maxfps option
570 2003-03-12 Bradley Bell <btb@icculus.org>
572 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
574 * arch/linux/alsadigi.c, arch/linux/findfile.c,
575 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
576 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
577 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
578 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
579 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
580 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
581 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
582 arch/linux/include/music.h, arch/linux/include/serial.h,
583 arch/linux/include/ukali.h: formatting
585 2003-03-11 Chris Arena <ccarena@cox.net>
587 * main/menu.c: fixed brightness slider
589 2003-03-01 Bradley Bell <btb@icculus.org>
591 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
592 robots and animated bitmaps work, but colors are messed up
594 2003-02-28 Bradley Bell <btb@icculus.org>
596 * main/player.h: whitespace
598 * main/automap.c, main/cntrlcen.c, main/collide.c,
599 main/gamerend.c: use Builtin_mission_num instead of 0 (if
600 descent.hog is present, d1 becomes mission 0)
602 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
603 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
604 arch/win32/winnet.c: MinGW compiles with network enabled again,
605 but still doesn't work
609 2003-02-28 Bradley Bell <btb@icculus.org>
611 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
612 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
615 2003-02-27 Bradley Bell <btb@icculus.org>
617 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
618 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
619 main/network.c, main/network.h: noted that hoard.ham is only needed
620 for multiplayer HOARD games, and should not be equated with
621 "vertigo". put HoardEquipped() back in network.c.
623 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
624 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
625 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
626 use timer_delay instead of d_delay
628 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
630 * main/render.c: added replacement qsort for solaris
632 2003-02-26 Bradley Bell <btb@icculus.org>
634 * main/gamemine.c: texture conversion for d1 shareware
636 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
638 * main/gamemine.c: better texture conversion for d1 levels
640 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
642 * main/kconfig.c: fix joystick support under MinGW
644 2003-02-26 Bradley Bell <btb@icculus.org>
646 * main/playsave.c: fix swapping glitch
648 * configure.ac, readme.txt: clean stuff up, getting ready for
651 * main/titles.c: begin support for rendering spinning robots in
654 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
657 * main/gamemine.c: load d1 shareware levels!
659 2003-02-25 Bradley Bell <btb@icculus.org>
663 * autogen.sh: add warning about old auto* versions, use
666 2003-02-24 Bradley Bell <btb@icculus.org>
668 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
669 briefings mostly working
670 * main/movie.c, main/titles.c: fixed some more briefing glitches
672 2003-02-23 Bradley Bell <btb@icculus.org>
674 * main/movie.c: fixed crash when using shareware data files
676 * arch/sdl/digi.c: fix crash on non-existent sounds
677 (i.e. shareware data)
679 2003-02-22 Bradley Bell <btb@icculus.org>
681 * main/titles.c: fixed fullscreen toggle in briefings
683 2003-02-21 Bradley Bell <btb@icculus.org>
685 * configure.ac: check for mingw when enabling nasm
686 * main/playsave.c: enable loading player files of either byte
689 2003-02-20 Bradley Bell <btb@icculus.org>
691 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
692 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
693 #343, not "rest of solution to bug #344"
694 * arch/sdl/timer.c, include/timer.h: revert to more accurate
696 * main/kludge.c: partial solution to bug #344
697 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
698 * compilerdefs.txt: added linux/mips info
699 * ChangeLog: clean up changelog
701 2003-02-19 Bradley Bell <btb@icculus.org>
703 * libmve/mveplay.c: os x needs nanosleep prototype.
705 2003-02-18 Bradley Bell <btb@icculus.org>
707 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
708 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
709 to disable/enable audio
710 * libmve/: mve_main.c, mveplay.c: bigendian fixes
711 * main/: movie.h, titles.c: make sure movie's palette is set before
712 writing briefing text. Fixes bug #359
713 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
715 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
716 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
718 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
720 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
721 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
722 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
724 * include/libmve.h: blah
726 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
728 * main/render.c: 2nd attempt to fix solaris qsort bug
730 2003-02-18 Bradley Bell <btb@icculus.org>
732 * configure.ac, include/pstypes.h: put alignment detection in
735 2003-02-17 Bradley Bell <btb@icculus.org>
737 * Makefile.am, README.utils, configure.ac, include/libmve.h,
738 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
739 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
740 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
741 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
742 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
743 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
744 moved mve stuff to separate subdir
745 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
746 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
747 mve code. Fixes (at least) bugs #41, #348, and #350.
749 2003-02-14 Bradley Bell <btb@icculus.org>
751 * main/Makefile.am: no more Makefile.mveplay. again
752 * main/mveplay.c: typo
754 2003-02-13 Bradley Bell <btb@icculus.org>
756 * utilities/mvlextract.c: uint -> unsigned int
757 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
758 standalone mveplayer, win32 support
759 * main/movie.c: random bugfixes, win32 support
760 * arch/sdl/Makefile.am: formatting
761 * configure.ac: disable networking on mac/win for now
762 * main/newmenu.c: comments
764 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
766 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
767 redundant swap functions.
769 2003-02-13 Bradley Bell <btb@icculus.org>
771 * ChangeLog: update changelog
773 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
775 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
776 polymodel alignment issues.
778 2003-02-13 Bradley Bell <btb@icculus.org>
780 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
781 fix various little bugs
782 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
783 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
784 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
786 * README.utils: new file
787 * main/: mve_main.c, mveplay.c: more movie fixes
788 * README: updated README
789 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
791 2003-02-12 Bradley Bell <btb@icculus.org>
793 * utilities/mvlextract.c: bigendian mvl support
794 * main/mveplay.c: formatting, stuff
795 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
796 truecolor mve support, standalone mveplayer
797 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
798 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
799 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
802 2003-01-22 Bradley Bell <btb@icculus.org>
804 * include/: interp.h, interp.h: restore prototype for
805 swap_polygon_model_data
807 2003-01-21 Bradley Bell <btb@icculus.org>
809 * main/piggy.c: use memcpy to avoid alignment problem
810 * compilerdefs.txt: updated some defs, added sunos/sparc
812 2003-01-15 Bradley Bell <btb@icculus.org>
814 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
815 * main/gamemine.c: attempting to support d1 shareware
816 * compilerdefs.txt: update defs
818 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
820 * main/mveplay.c: fix several bugs, comments, formatting.
822 2003-01-15 Bradley Bell <btb@icculus.org>
824 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
825 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
826 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
827 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
829 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
832 2003-01-11 Bradley Bell <btb@icculus.org>
834 * main/: mission.c, mission.h: attempt to support d1 for mac
836 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
839 2003-01-09 Bradley Bell <btb@icculus.org>
841 * main/movie.c: use ifdef around gr_toggle_fullscreen
843 2003-01-07 Bradley Bell <btb@icculus.org>
845 * Makefile.am, descent.msn, installation.txt, main/mission.c,
846 main/mission.h: don't need .msn file for descent.hog anymore
849 2003-01-06 Bradley Bell <btb@icculus.org>
851 * main/mission.h, main/mission.c: comments
852 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
855 2003-01-03 Bradley Bell <btb@icculus.org>
857 * utilities/: txb2txt.c, txt2txb.c: remove old files
858 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
859 * main/polyobj.c: attempt to make read_model_file
861 * main/menu.c: move vertigo text
863 2003-01-02 Bradley Bell <btb@icculus.org>
865 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
866 main/polyobj.h: cleanup alignment changes
867 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
868 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
869 main/object.h: fix alignment issues on sparc
870 * cvshowto.txt: update cvs info
872 * 2d/rle.c: make rle_swap handle RLE_BIG
874 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
876 * main/render.c: workaround solaris qsort bug
878 2003-01-01 Steffen Pohle <stpohle@gmx.net>
880 * arch/linux/linuxnet.c, arch/linux/ukali.c,
881 arch/linux/include/ukali.h, main/inferno.c: enabled kali
882 * arch/linux/Makefile.am: enabled linux joystick, kali
883 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
884 arch/sdl/event.c: enabled linux joystick
886 2002-12-31 Bradley Bell <btb@icculus.org>
888 * main/gamemine.c: simplified warning msg
889 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
890 * main/render.h: fix compiler warning
892 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
894 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
896 2002-12-24 Bradley Bell <btb@icculus.org>
898 * main/mission.c: fixes an infinite loop which was caused by d2x
899 thinking d2demo was a descent 1 mission
901 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
903 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
905 2002-12-24 Bradley Bell <btb@icculus.org>
907 * main/render.c: comments
909 2002-10-30 Bradley Bell <btb@icculus.org>
911 * main/inferno.c: add help for -hogdir option
912 * main/inferno.c: added -hogdir option
914 2002-10-28 Bradley Bell <btb@icculus.org>
916 * main/: inferno.c, menu.c: enabled Vertigo displays
919 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
921 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
922 main/netmisc.c, main/network.c: simplify and eliminate redundant
925 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
927 * maths/fixc.c: fix infinite loop in quad_sqrt.
928 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
929 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
931 2002-10-12 Bradley Bell <btb@icculus.org>
933 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
935 2002-10-11 Bradley Bell <btb@icculus.org>
937 * main/hud.c: make hud_message work correctly
938 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
940 * main/network.c: formatting, small fixes
942 2002-10-10 Bradley Bell <btb@icculus.org>
944 * main/netmisc.h: no swap_object for little-endian
945 * main/: netmisc.h, network.c: use macros to simplify network
947 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
949 * main/inferno.c: enable loading screen for mac shareware with
951 * main/netmisc.c: whitespace
952 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
954 * main/hud.c: whitespace
955 * configure.ac: remove shareware build, add macdata build
956 * main/songs.c: whitespace
957 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
958 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
960 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
963 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
965 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
966 comments, formatting, etc.
967 * iff/iff.c: fix bigendian iff loading.
969 2002-10-03 Bradley Bell <btb@icculus.org>
971 * utilities/txb2tex.c: typo
972 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
973 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
975 * arch/sdl/mouse.c: whitespace
977 2002-09-19 Bradley Bell <btb@icculus.org>
979 * main/kconfig.c: fix a oops, add old logs
980 * main/kconfig.c: support for >3 mouse buttons
982 2002-09-18 Bradley Bell <btb@icculus.org>
984 * include/gr.h: fix palette swap define
986 2002-09-14 Bradley Bell <btb@icculus.org>
988 * main/titles.c: load hires briefing screen if lores doesn't exist
989 (i.e. vertigo) and MenuHires=0
991 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
993 * main/: multi.h, network.h: pack some structures for ipx
996 2002-09-14 Bradley Bell <btb@icculus.org>
998 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
999 and load_endlevel_data() to expect newline-terminated strings, fix
1000 load_game_data to read null-terminated string for
1003 2002-09-07 Bradley Bell <btb@icculus.org>
1005 * main/newmenu.c: added error message
1006 * main/menu.h: enable -nohires with mac shareware
1007 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1008 * 2d/font.c: enable 0/255 palette swap for fonts
1009 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1011 * 2d/2dsline.c: fix ogl blooper
1013 2002-09-05 Bradley Bell <btb@icculus.org>
1015 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1017 * include/strutil.h: need string.h for strcasecmp
1018 * include/rle.h: okay, maybe it needs to be this way
1019 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1020 * 2d/scalec.c: more stuff from d2src
1021 * 2d/rle.c: more stuff from d2src, formatting
1022 * 2d/font.c: useless cruft
1023 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1024 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1027 2002-09-04 Bradley Bell <btb@icculus.org>
1029 * include/grdef.h: fix compiler warnings
1030 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1031 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1033 * main/game.c: we want the mac ibitblt for everything but dos and
1035 * main/texmerge.c: these routines are in tmerge.c
1036 * main/credits.c: enable credits for mac and oem data
1037 * main/bm.c: use either exit.ham or exit.pofs
1038 * include/ibitblt.h: enable some more code from d2src
1039 * include/gr.h: enable mac ubitblt_double
1040 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1041 * include/grdef.h: moved some inline asm from linear.h
1042 * 2d/ibitblt.c: brought in line with original d2 version
1043 * 2d/bitblt.c: reverted to original d2 version of this file, then
1044 added d1x enhancements
1045 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1046 * 2d/linear.h: moved these back to their original locations
1048 * main/mveplay.c: close some memory holes, speed up palette loading
1049 * main/movie.c: added fullscreen toggle while playing movies
1050 * main/inferno.c: comment out -superhires help text (always on)
1051 * include/timer.h: added approx_fsec_to_usec macro
1052 * arch/sdl/joy.c: fix compiler warning
1054 2002-09-01 Bradley Bell <btb@icculus.org>
1056 * main/network.c: oops
1057 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1058 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1059 timer_get_fixed_seconds
1062 2002-08-31 Bradley Bell <btb@icculus.org>
1064 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1066 * main/multi.h: network endian stuff
1067 * 2d/font.c, include/gr.h: fast file i/o for font headers
1068 * arch/win32/arch_ip.cpp: unused file
1069 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1070 bigendian networking fixes
1071 * main/menu.c: make net menu more accurate, also make superhires
1073 * include/pstypes.h: better to have __pack__ all the time, I think.
1074 needed for networking, e.g.
1075 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1077 * arch/win32/Makefile.am: unused file
1080 2002-08-30 Bradley Bell <btb@icculus.org>
1082 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1083 * main/: newmenu.h, titles.c: formatting
1084 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1085 main/multi.h: networking works, finally
1086 * TODO: added TODO file
1087 * arch/linux/arch_ip.cpp: unused fine
1088 * README: network sorta working
1089 * main/: Makefile.am, multi.c, network.c, network.h: more
1091 * main/menu.c: load builtin mission correctly
1092 * main/inferno.c: documentation
1093 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1095 * main/Makefile.mveplay: don't need no more
1097 2002-08-29 Bradley Bell <btb@icculus.org>
1099 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1100 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1101 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1103 * include/ipx_drv.h: more network fixing
1104 * arch/linux/include/ipx_drv.h: more network fixing
1105 * include/ipx.h: formatting
1106 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1107 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1108 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1109 main/inferno.c: fixed networking fuck-up?
1110 * Makefile.am: moved mingw info to README
1111 * README, mingw32.txt: moved mingw info to README
1113 2002-08-27 Bradley Bell <btb@icculus.org>
1115 * utilities/mvlextract.c: allow specifying file to extract
1116 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1118 * utilities/hogextract.c: allow specifying file to extract
1119 * main/mission.c: Have to get mission_num _after_ promoting...
1120 * main/: gameseq.c, titles.c: beginning d1 briefing support
1121 * descent.msn: beginning d1 briefing support
1122 * main/: titles.c, titles.h: d1-style mission briefings
1123 * main/piggy.h: whitespace
1124 * main/movie.c: beginning robot movie support, fall back on lo/hi
1125 res if hi/lo not available
1126 * main/mission.c: added Builtin_mission_num for builtin mission,
1127 D1Hogdir, d1-style mission briefings
1128 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1130 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1131 (for d1 missions that need d1 data)
1132 * 2d/ibitblt.c: whitespace
1134 2002-08-26 Bradley Bell <btb@icculus.org>
1136 * utilities/mvlcreate.c: oops
1137 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1139 * utilities/hogextract.c: added [v]iew option
1140 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1141 * main/titles.c: fix writable string, disable DumbAdjust thing
1142 * main/polyobj.h: whitespace
1143 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1145 * main/movie.c: read movies from AltHogDir, other fixes
1146 * main/: mission.c, mission.h: fix bug w/mission filename
1147 * main/gameseq.c: comments
1148 * main/digi.h: whitespace n stuff
1149 * include/mve_audio.h: added audio flag macros
1150 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1154 2002-08-23 Bradley Bell <btb@icculus.org>
1156 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1158 * Makefile.am: remove d2demo.mn2
1159 * cfile/cfile.c, include/cfile.h: add cfile_size function
1160 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1161 eliminate need for .mn2 files for oem and demo
1163 2002-08-22 Bradley Bell <btb@icculus.org>
1165 * main/bm.c: fix for vertigo
1166 * main/menu.h: make OEM menu pcx available
1167 * 2d/rle.c: merge with original d2 file
1168 * Makefile.am, configure.ac: let mission files get installed by
1171 2002-08-17 Bradley Bell <btb@icculus.org>
1173 * configure.ac: make FAST_FILE_IO the default on little-endian
1175 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1176 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1179 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1181 * main/: game.c, menu.c, mission.c: promote builtin missions.
1183 2002-08-15 Bradley Bell <btb@icculus.org>
1185 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1186 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1187 * utilities/.cvsignore: added cvsignore
1188 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1190 * main/piggy.c: mac data file loading
1191 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1192 transparency and swap 0/255 correctly for mac data files
1194 2002-08-13 Bradley Bell <btb@icculus.org>
1196 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1197 to utilities to avoid conflict with c++ std lib <utility>
1198 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1199 txt2txb.c: moved utility to utilities to avoid conflict with c++
1201 * Makefile.am, configure.ac: add utilities
1203 2002-08-09 Bradley Bell <btb@icculus.org>
1205 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1208 2002-08-08 Bradley Bell <btb@icculus.org>
1210 * main/inferno.c: comments
1211 * main/: newmenu.c, songs.c: mac demo datafile support
1212 * installation.txt: update
1213 * main/gamesave.c: use lowercase for consistency
1214 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1215 models for other than d2demo
1217 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1219 * main/gamemine.c: formatting, better d1 texture conversion
1220 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1221 main/mission.h: recognize .msn mission files.
1223 2002-08-07 Bradley Bell <btb@icculus.org>
1225 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1226 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1227 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1228 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1229 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1230 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1233 2002-08-06 Bradley Bell <btb@icculus.org>
1235 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1236 * main/Makefile.am: formatting
1237 * 2d/font.c: make gr_remap_font just reload the whole thing
1238 * configure.ac: formatting
1239 * Makefile.am: added d2demo.mn2
1240 * d2demo.mn2: mission file for shareware
1241 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1242 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1243 * main/sounds.h: shareware stuff, whitespace
1244 * main/: polyobj.c, polyobj.h: more fast i/o macros
1245 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1247 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1248 endlevel stuff to non-shareware, allow movies/endlevel for
1250 * main/cntrlcen.c: typo
1251 * main/bm.h: use global Piggy_hamfile_version
1252 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1253 macros, use global Piggy_hamfile_version
1254 * main/Makefile.am: terrain and movie stuff always used now
1255 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1257 * main/: gamemine.c, gamesave.c: load DMB levels
1258 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1259 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1261 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1263 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1265 2002-08-04 Bradley Bell <btb@icculus.org>
1267 * main/inferno.c: shareware stuff, formatting
1268 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1269 * arch/sdl/gr.c: don't need to set mode in gr_init
1271 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1273 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1275 * Makefile.am, descent.mn2: added mission file for descent 1
1277 2002-08-02 Bradley Bell <btb@icculus.org>
1279 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1280 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1281 main/piggy.h, misc/error.c: junk
1282 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1283 render.h, scores.c, scores.h, terrain.c: shareware stuff
1284 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1285 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1286 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1287 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1288 main/weapon.c, main/weapon.h: fast i/o macros
1290 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1292 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1293 main/gamemine.h, main/gamesave.c: load d1 levels
1295 2002-07-30 Bradley Bell <btb@icculus.org>
1297 * configure.ac: oops
1298 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1300 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1301 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1302 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1303 main/piggy.c, main/titles.c: support shareware datafiles!
1304 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1305 piggy.c: SHAREWARE fixes
1307 2002-07-29 Bradley Bell <btb@icculus.org>
1309 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1310 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1311 misc/fileutil.c: Portability - OS X support
1313 2002-07-27 Bradley Bell <btb@icculus.org>
1315 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1316 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1317 segment.h: portability
1318 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1319 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1320 main/wall.h: portabilization
1321 * 2d/font.c, include/gr.h: portability
1323 2002-07-26 Bradley Bell <btb@icculus.org>
1325 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1326 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1327 * main/player.c: foo
1328 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1329 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1330 misc/fileutil.h: portable file i/o utils
1331 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1332 writable string anymore... / formatting
1333 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1334 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1335 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1336 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1337 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1338 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1339 portable-izing file loading routines
1341 2002-07-24 Bradley Bell <btb@icculus.org>
1343 * main/mveplay.c: correctly play files with 16bit uncompressed
1344 audio, mem checking, etc
1345 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1348 2002-07-23 Bradley Bell <btb@icculus.org>
1350 * misc/Makefile.am: unused file
1351 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1352 main/sounds.h: remove experimental nmovie stuff
1353 * main/movie.c: add some debugging output
1355 2002-07-22 Bradley Bell <btb@icculus.org>
1357 * main/: console.c, state.c: simplified header
1358 * main/movie.c: enable mveplay audio
1359 * main/old/movie.c: moved to main/
1360 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1361 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1362 main/mvelib.c, main/mveplay.c: initial movie support
1363 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1364 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1365 include/ogl_init.h, include/pstypes.h, main/console.c,
1366 main/state.c, mem/mem.c: OS X stuff
1367 * configure.ac: OS X and movie stuff
1369 2002-07-19 Bradley Bell <btb@icculus.org>
1371 * compilerdefs.txt: OSX defs
1373 2002-07-18 Bradley Bell <btb@icculus.org>
1375 * main/inferno.c: use simpler rcs tags
1376 * autogen.sh: keep Changelog in cvs (and use --accum)
1377 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1378 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1379 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1380 main/songs.c: changed cdrom->rbaudio
1381 * include/rbaudio.h: moved to /include
1383 2002-07-17 Bradley Bell <btb@icculus.org>
1385 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1386 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1387 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1388 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1389 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1390 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1391 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1392 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1393 3d/setup.c: use simpler rcs tags
1398 2002-07-17 Bradley Bell <btb@icculus.org>
1400 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1401 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1402 * debian/rules: don't need readme's
1403 * debian/rules: move d1x license to COPYING, license clarifications
1404 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1405 license to COPYING, license clarifications
1406 * debian/rules: fix debian docs
1407 * debian/rules: fix debian manpages
1408 * debian/d2x-sdl.menu: fix debian menu
1409 * debian/rules: link to undocumented man page for debs
1410 * Makefile.am, configure.ac, debian/control, debian/copyright,
1411 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1412 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1413 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1416 2002-07-16 Bradley Bell <btb@icculus.org>
1418 * debian/: rules, changelog.in: deb stuff
1419 * configure.ac: cleaner nasm detection
1420 * debian/: changelog.in, control, rules: deb stuff
1421 * README, installation.txt: typos, stuff
1422 * configure.ac: better #defines
1423 * configure.ac: whitespace
1424 * configure.ac: better documentation
1425 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1426 SDL_JOYSTICK not needed
1427 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1428 * configure.ac: need higher SDL for joystick
1429 * debian/: control, rules: deb stuff
1430 * arch/sdl/joy.c: old junk
1431 * Makefile.am, configure.ac: automake updates
1432 * main/: inferno.c, text.c: don't use althogdir on non-unix
1433 * configure.ac: more autoconf updates
1434 * misc/strutil.c: better strrev
1435 * main/inferno.c: need limits.h on mingw also
1436 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1439 2002-04-19 Bradley Bell <btb@icculus.org>
1441 * main/network.c: let hoard.ham be a cfile
1442 * main/text.c: better error message when hog not found
1445 2002-03-23 Bradley Bell <btb@icculus.org>
1447 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1448 arch/sdl/Makefile.am: Use SDL joystick automatically
1449 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1451 2002-03-05 Bradley Bell <btb@icculus.org>
1453 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1456 2002-02-23 Bradley Bell <btb@icculus.org>
1458 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1459 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1460 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1461 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1462 main/editor/Makefile.am: moved includes to include
1463 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1464 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1465 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1466 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1468 * main/game.c: disabled cockpit for OGL, formatting
1469 * 2d/ibitblt.c: formatting
1471 2002-02-16 Bradley Bell <btb@icculus.org>
1473 * include/oldsdl.h: check for older macros
1474 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1475 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1476 allow older sdl versions
1478 2002-02-15 Bradley Bell <btb@icculus.org>
1480 * main/: automap.c, automap.h, inferno.c: automap resolution now
1482 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1483 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1484 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1485 win32/include/key_arch.h: never mind - that would be pointless
1486 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1487 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1488 win32/include/key_arch.h: copied files from d1x
1489 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1490 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1491 * main/multipow.c: need conf.h
1492 * arch/win32/Makefile.am: new file
1493 * include/pstypes.h: added u_int16_t (needed in base_ip)
1494 * arch/win32/arch_ip.cpp: copied from d1x
1496 2002-02-14 Bradley Bell <btb@icculus.org>
1498 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1499 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1500 main/netlist.c: Added hotkeys to toggle fullscreen mode
1501 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1502 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1503 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1504 reorder.h: Lotsa networking stuff from d1x
1506 2002-02-13 Bradley Bell <btb@icculus.org>
1508 * include/gr.h, main/game.c: Fullscreen toggle stuff
1509 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1511 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1512 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1515 2002-02-11 Bradley Bell <btb@icculus.org>
1517 * main/bm.c: use portable loader if bigendian
1518 * include/pstypes.h: don't define bool for c++
1519 * include/cfile.h: extern AltHogDir stuff
1520 * include/byteswap.h: use WORDS_BIGENDIAN
1521 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1522 * main/vers_id.h: added D2X_IVER
1523 * misc/args.c: don't use d1x.ini
1524 * Makefile.am: rpm stuff
1525 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1528 2002-02-09 Bradley Bell <btb@icculus.org>
1530 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1532 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1534 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1537 2002-02-06 Bradley Bell <btb@icculus.org>
1539 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1540 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1541 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1542 * debian/: changelog.in, control, copyright, d2x-gl.files,
1543 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1547 2002-02-02 Bradley Bell <btb@icculus.org>
1549 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1550 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1551 Enabled RELEASE option
1553 2002-01-31 Bradley Bell <btb@icculus.org>
1555 * Makefile.am, configure.ac: specify prerequisite versions of
1556 autoconf and automake
1558 2002-01-29 Bradley Bell <btb@icculus.org>
1560 * main/mission.c: RCS header added
1561 * main/inferno.c: update copyright date
1562 * main/mission.c: allow missions to be in AltHogDir
1563 * configure.ac: Display results of configure
1564 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1567 2002-01-28 Bradley Bell <btb@icculus.org>
1569 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1570 Data files now go in DATADIR/games/d2x, user files now go in
1573 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1575 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1576 files now go in ~/.d2x
1578 2002-01-24 Bradley Bell <btb@icculus.org>
1580 * configure.ac: fix nasm not found error message
1582 2002-01-18 Bradley Bell <btb@icculus.org>
1584 * configure.in: getting rid of old configure.in
1585 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1586 main/movie.c: Movie playing kludgey stuff
1587 * misc/args.c: formatting
1588 * main/inferno.c: allow -h for help
1589 * include/error.h: don't die on int3, unless -debug given
1590 * mingw32.txt: more stuff
1592 2001-12-29 Bradley Bell <btb@icculus.org>
1594 * Makefile.am: Got rid of thinking.txt
1595 * main/inferno.c: document -nomovies option
1597 2001-12-28 Bradley Bell <btb@icculus.org>
1599 * main/titles.c: formatting, put some code into place for rendering
1600 of robots during briefings
1602 2001-12-27 Bradley Bell <btb@icculus.org>
1606 2001-12-23 Craig Hadady <chadady@iglou.com>
1608 * 2d/rle.c: fixed bug in dummy array.
1610 2001-12-03 Bradley Bell <btb@icculus.org>
1612 * arch/sdl/init.c: fix formatting
1613 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1614 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1615 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1616 and sdl joystick stuff
1618 2001-11-30 Bradley Bell <btb@icculus.org>
1620 * thinking.txt: not needed
1622 2001-11-27 Bradley Bell <btb@icculus.org>
1624 * cygconf, mingw32.txt: use sdl from source on cygwin
1625 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1626 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1627 SDL_CFLAGS to CFLAGS
1629 2001-11-27 Bradley Bell <btb@icculus.org>
1633 2001-11-14 Bradley Bell <btb@icculus.org>
1635 * texmap/scanline.c: use optimization flags as texmap default
1636 * NEWS: mouse wheel, etc
1637 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1638 wheel to emulate 3rd axis
1639 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1640 * include/error.h: kludge to ungrab mouse when we hit an int3
1641 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1642 __ENV_MSDOS__ to __MSDOS__
1643 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1645 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1647 * arch/sdl/digi.c: implemented digi_set_volume
1648 * include/grdef.h, main/config.c, misc/d_io.c: change
1649 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1650 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1651 main/piggy.c: use MAKE_SIG
1652 * installation.txt: update
1653 * configure.ac: new file
1654 * arch/sdl/joydefs.c: #include pstypes.h
1655 * arch/sdl/init.c: SDL joystick stuff
1656 * acconfig.h: adjust MINGW defines
1657 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1658 controls menu now works
1660 2001-11-13 Bradley Bell <btb@icculus.org>
1662 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1664 * Makefile.am: New file
1665 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1667 * compilerdefs.txt: New file
1668 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1670 2001-11-12 Bradley Bell <btb@icculus.org>
1672 * main/playsave.c: load player files regardless of byte order of
1675 2001-11-11 Bradley Bell <btb@icculus.org>
1677 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1679 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1680 * NEWS: GL savegame thumbnails
1681 * acconfig.h, configure.in: make option for NMOVIES, default to off
1683 2001-11-09 Bradley Bell <btb@icculus.org>
1685 * main/state.c: Enabled savegame thumbnails under OpenGL
1686 * unused/pa_null/pa_enabl.h: remove duplicate header
1687 * misc/args.c: use d2x.ini for option file
1688 * mem/mem.c: Move mem_realloc inside the ifdef
1689 * main/menu.c: fix 640x400 menu text
1690 * main/inferno.c: added documentation
1691 * main/endlevel.c: fix warnings
1692 * arch/ogl/gr.c: Get rid of gl spew
1693 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1694 * acconfig.h: Define __SDL__ for mingw
1696 2001-11-08 Bradley Bell <btb@icculus.org>
1698 * 2d/font.c: free OGL font data when rereading
1699 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1700 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1701 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1702 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1703 main/weapon.h: Enabled shareware build, endlevel flythrough
1705 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1706 of use for shareware build
1707 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1709 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1711 2001-11-05 Bradley Bell <btb@icculus.org>
1713 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1715 * include/3d.h: Add comment
1717 2001-11-04 Bradley Bell <btb@icculus.org>
1719 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1721 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1723 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1724 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1725 main/hudmsg.h: Enable d1x-style hud_message
1726 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1727 * 2d/font.c: re-init ogl fonts after remapping colors.
1729 2001-11-02 Bradley Bell <btb@icculus.org>
1731 * misc/Makefile.am: remove byteswap.h (duplicate header)
1732 * 2d/font.c: fixed gr_remap_font, minor stuff
1733 * configure.in: take out -O2 if doing debug build
1734 * main/bm.c: formatting
1735 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1736 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1737 macros, get rid of functions
1739 2001-11-01 Bradley Bell <btb@icculus.org>
1741 * misc/byteswap.h: removed duplicate header
1743 2001-10-31 Bradley Bell <btb@icculus.org>
1745 * NEWS, main/automap.c: automap works in opengl
1746 * NEWS, configure.in: Added news
1747 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1748 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1749 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1750 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1751 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1752 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1753 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1754 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1755 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1757 2001-10-27 Bradley Bell <btb@icculus.org>
1759 * main/inferno.c: added some documentation
1761 2001-10-25 Bradley Bell <btb@icculus.org>
1763 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1765 * Makefile.am, configure.in, arch/Makefile.am,
1766 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1767 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1768 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1769 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1770 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1771 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1772 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1773 it's ugly, but It'll be easier to sync with d1x.
1774 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1775 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1776 main/editor/Makefile.am: attempt at support for editor, makefile
1778 * misc/d_delay.c: formatting fix
1779 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1780 tmappent.S, tmapppro.S: adding support for runtime selection of
1782 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1783 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1784 including multi.h and network.h, fix backslashes, fix compiler
1786 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1787 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1788 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1789 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1790 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1791 including multi.h and network.h, fix backslashes
1792 * include/pstypes.h: added typedef for u_int64_t on mingw
1793 * include/3d.h: added prototype for g3_uninit_polygon_model
1794 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1796 2001-10-24 Bradley Bell <btb@icculus.org>
1798 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1799 arch subdirs, as in d1x.
1800 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1801 earlier style until i understand automake 1.5 better. remove input
1803 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1804 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1805 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1806 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1807 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1808 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1809 Moved input stuff to arch subdirs, as in d1x.
1810 * NEWS, configure.in: blah blah
1812 2001-10-23 Bradley Bell <btb@icculus.org>
1814 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1815 * texmap/tmapppro.S: no need for #include <conf.h> here
1816 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1818 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1819 file. RCS header added
1820 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1821 #ifdef'ing out the whole file. RCS header added
1822 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1823 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1824 fixes. Now works with automake 1.5 and autoconf 2.52.
1825 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1826 mingw (-grabmouse now works on win32).
1827 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1828 These don't belong in cvs
1832 2001-10-20 Bradley Bell <btb@icculus.org>
1834 * 2d/font.c: Don't free unused variables...
1835 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1837 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1838 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1839 main/Makefile.am: make dist more sensible
1840 * Makefile.am: Kludge for linking on mingw
1842 2001-10-19 Bradley Bell <btb@icculus.org>
1844 * Makefile.am, configure.in, arch/win32/Makefile.am,
1845 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1846 * include/ipx_drv.h: Check for __MINGW32__
1847 * include/i86.h: Imported from d1x
1848 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1849 * arch/dos/modex.asm: Fixed %include
1850 * main/console.c: RCS headers added
1851 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1853 * Makefile.am, main/Makefile.am: Moved final link to top-level
1854 directory instead of main/
1855 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1856 __ENV_LINUX__ to __linux__
1857 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1858 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1859 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1860 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1861 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1862 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1863 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1864 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1865 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1866 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1868 * configure.in: add --enable-xploader, support arch/linux subdir,
1870 * main/inferno.c: conditionalize conf.h
1872 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1874 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1875 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1876 misc/fileutil.h: Partial application of linux/alpha patch.
1878 2001-10-19 Bradley Bell <btb@icculus.org>
1880 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1881 networking in line with d1x, moved some arch/linux_* stuff to
1883 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1884 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1885 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1886 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1888 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1889 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1890 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1891 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1892 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1893 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1894 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1895 linux/include/ukali.h: Brought linux networking in line with d1x,
1896 moved some arch/linux_* stuff to arch/linux/*
1897 * include/ipx_drv.h: Imported from d1x
1898 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1899 * main/ipx_drv.c: Imported from d1x
1900 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1901 main/network.h, main/Makefile.am: Trying to get network working on
1903 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1904 main/Makefile.am: build fixes
1905 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1906 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1907 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1908 starting to get net working.
1909 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1910 conditionalized min,max macros
1912 2001-10-18 Bradley Bell <btb@icculus.org>
1914 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1915 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1916 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1917 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1919 * 2d/2dsline.c: RCS headers added/changed
1920 * configure.in: fix NASMFLAGS bug
1921 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1924 2001-10-17 Bradley Bell <btb@icculus.org>
1926 * NEWS: Fixed the invulnerable robots bug!
1927 * main/collide.c: Fixed the invulnerable robots bug!
1929 2001-10-14 Bradley Bell <btb@icculus.org>
1931 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1934 2001-10-13 Bradley Bell <btb@icculus.org>
1936 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1937 arch/Makefile.am, arch/dos/Makefile.am,
1938 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1939 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1940 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1941 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1942 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1943 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1944 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1945 arch/win32/include/Makefile.am, iff/Makefile.am,
1946 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1947 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1948 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1949 unused/bios/Makefile.am, unused/lib/Makefile.am,
1950 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1951 unused/ui/Makefile.am, unused/vga/Makefile.am,
1952 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1953 automake stuff from "inert" subdirs. And there was much rejoicing.
1954 * Makefile.am, NEWS, configure.in: Stuff
1955 * ChangeLog: removing auto-generated file
1956 * cygconf: Added instructions for mingw32 build
1957 * Makefile.am: renamed INSTALL to installation.txt
1958 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1959 * mingw32.txt: Added instructions for mingw32 build
1960 * configure.in: Enable assembly under mingw32
1962 2001-10-12 Bradley Bell <btb@icculus.org>
1964 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1965 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1966 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1967 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1968 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1969 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1970 to __DJGPP__, since it's built-in.
1972 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1974 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1975 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1979 2001-10-12 Bradley Bell <btb@icculus.org>
1981 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1982 * Makefile.am: make sure cygconf gets archived
1983 * configure.in: Increment version number in preparation for release
1984 * configure.in: Fix detection of opengl
1985 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1986 cygconf, arch/Makefile.am, arch/include/joy.h,
1987 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1988 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1989 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1990 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1991 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1992 Vastly improved compilability.
1994 2001-10-11 Bradley Bell <btb@icculus.org>
1996 * Makefile.am: Added macros/sdl.m4
1997 * autogen.sh: Added macros/sdl.m4
1999 2001-10-09 Bradley Bell <btb@icculus.org>
2001 * main/vers_id.h: Added DESCENT_VERSION constant
2002 * main/inferno.c: Added command-line help.
2003 * include/ogl_init.h: opengl improvments (following d1x changes)
2005 2001-10-07 Bradley Bell <btb@icculus.org>
2007 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2008 arch/ogl/Makefile.am: Remove duplicate headers.
2010 2001-08-02 Thimo Neubauer <thimo@debian.org>
2012 * mem/mem.c: totally crippled the memory manager because it does
2013 not make sense for non-DOS-systems and it would have been too
2014 complicated to get it 64bit clean
2016 2001-06-19 Bradley Bell <btb@icculus.org>
2018 * cvshowto.txt: updated anonymous password
2020 2001-02-08 Bradley Bell <btb@icculus.org>
2022 * COPYING, license.txt: Added d1x license
2024 2001-02-01 Bradley Bell <btb@icculus.org>
2026 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2028 2001-01-31 Bradley Bell <btb@icculus.org>
2030 * configure.in, arch/include/mouse.h, include/pstypes.h,
2031 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2032 * main/polyobj.c: fix typo
2033 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2034 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2035 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2036 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2037 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2038 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2039 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2040 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2041 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2042 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2043 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2044 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2045 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2046 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2047 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2048 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2049 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2050 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2051 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2052 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2053 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2054 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2055 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2056 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2057 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2058 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2060 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2061 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2062 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2063 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2065 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2067 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2068 cross-compiling, and cygwin fixes
2070 2001-01-30 Bradley Bell <btb@icculus.org>
2072 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2073 include/pstypes.h, include/strutil.h, main/Makefile.am,
2074 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2075 needs --without-assembler and --without-network to compile
2077 2001-01-29 Bradley Bell <btb@icculus.org>
2079 * configure.in, main/Makefile.am: Fixes to build system
2080 * main/kconfig.c: fix for non-linux joysticks
2081 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2082 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2083 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2084 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2085 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2086 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2087 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2089 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2090 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2091 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2092 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2093 sdl_timer.c: Fixed build system, minor fixes
2094 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2095 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2097 2001-01-28 Bradley Bell <btb@icculus.org>
2099 * conf.h.in, configure.in, arch/Makefile.am,
2100 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2101 arch/include/key.h, main/Makefile.am: More header unification...
2102 * main/newdemo.c: Added <ctype.h>
2103 * arch/include/: event.h, joy.h: unified input headers.
2104 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2105 OpenGL now uses SDL-GL instead of gii
2106 * arch/include/: key.h, mouse.h: Unified arch headers
2108 2001-01-25 Bradley Bell <btb@icculus.org>
2110 * autogen.sh: use "set -e" so execution stops if something goes
2113 2001-01-24 Bradley Bell <btb@icculus.org>
2116 * Makefile.am: Add ChangeLog to dist
2117 * ChangeLog: Putting this here so automake doesn't complain
2121 2001-01-24 Bradley Bell <btb@icculus.org>
2123 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2124 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2125 for building ChangeLog from RCS entries
2126 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2127 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2128 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2129 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2130 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2131 arch/Makefile.am, arch/dos/Makefile.am,
2132 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2133 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2134 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2135 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2136 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2137 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2138 unused/Makefile.am, unused/bios/Makefile.am,
2139 unused/lib/Makefile.am, unused/novga/Makefile.am,
2140 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2141 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2142 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2143 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2144 make dist, VPATH builds, ...
2145 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2146 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2147 arch/dos/Makefile.in, arch/linux/Makefile.in,
2148 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2149 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2150 misc/Makefile.in, texmap/Makefile.in: cruft removal
2151 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2153 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2154 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2155 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2156 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2158 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2159 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2160 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2161 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2162 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2163 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2164 main/songs.c, misc/args.c: changed args_find to FindArg
2166 2001-01-22 Bradley Bell <btb@icculus.org>
2168 * configure, main/Makefile.am, main/Makefile.in: configuration
2170 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2171 fix compiler warnings w/opengl
2172 * include/console.h: ggi support
2173 * arch/linux_init.c: svgalib support
2174 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2175 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2176 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2177 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2178 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2179 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2180 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2181 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2182 warnings and enable NDEBUG
2183 * arch/svgalib_init.c: svgalib support
2185 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2187 * main/kconfig.c: joystick support
2189 2001-01-21 Bradley Bell <btb@icculus.org>
2191 * cvshowto.txt: new file, taken from d1x webpage
2192 * AUTHORS, README: Taking over as maintainer of d2x
2193 * ChangeLog: Grab mouse with SDL/X11
2194 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2196 2001-01-20 Bradley Bell <btb@icculus.org>
2198 * configure, configure.in: Turned -Werror back off by default
2199 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2200 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2201 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2202 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2203 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2204 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2205 main/laser.c, main/multi.c, main/network.c, main/network.h,
2206 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2207 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2208 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2209 warnings, for non-OpenGL on linux, anyway...
2211 2001-01-19 Bradley Bell <btb@icculus.org>
2213 * copying: remove duplicate file
2214 * Import of d2x-0.0.9-pre1
2215 * Import of d2x-0.0.8