1 2003-10-09 Bradley Bell <btb@icculus.org>
3 * main/text.c: fix text when using old datafiles
5 * main/laser.h: comments/whitespace
7 * main/laser.c, main/weapon.c: fixed smart missiles and smart
10 * include/DT_drawtext.h: deleted unused file
12 2003-10-08 Bradley Bell <btb@icculus.org>
14 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
16 * arch/win32/ipx_udp.c: use closesocket() instead of close()
18 2003-10-08 Bradley Bell <btb@icculus.org>
20 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
21 main/menu.c: Disabled 'd2x keys' weapon selection
23 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
25 * main/object.h, main/multi.h: get rid of most warnings issued by
26 cpp-precomp of gcc from Mac OS X dev tools
28 2003-10-05 Bradley Bell <btb@icculus.org>
30 * NEWS, configure.ac: increment version number
32 * cfile/cfile.c: better handling of CRLF text files (when that is
35 * utilities/hogcreate.c, utilities/hogextract.c,
36 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
39 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
40 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
43 2003-10-04 Bradley Bell <btb@icculus.org>
45 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
47 * main/netmisc.c: change byte to sbyte, comments/whitespace
49 2003-10-03 Bradley Bell <btb@icculus.org>
51 * cfile/cfile.c, main/config.c: fix win32 eof bug.
53 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
56 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
57 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
58 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
59 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
60 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
61 main/object.c, main/object.h, main/paging.c, main/player.h,
62 main/robot.h, main/segment.h, main/state.c, main/switch.c,
63 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
64 main/weapon.c, main/weapon.h: change byte to sbyte,
67 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
68 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
69 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
70 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
72 * configure.ac: better checking for timeval
74 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
76 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
77 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
78 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
79 arch/win32/winnet.c, configure.ac, include/byteswap.h,
80 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
81 main/multibot.c, main/network.c: Make network architecture
82 choosable from game menu, add support for UDP/IP on Mac OS X and
85 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
87 * include/byteswap.h: added macros for coping with alignment
90 2003-10-02 Bradley Bell <btb@icculus.org>
92 * main/multi.h: added padding to little-endian version of
95 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
97 * main/netmisc.c: delete duplicate function
99 2003-10-01 Bradley Bell <btb@icculus.org>
101 * main/bm.c: make sure d1_texture_indices gets freed between
104 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
106 * main/piggy.h: fix size of d1 shareware descent.pig
108 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
110 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
111 main/gameseq.c, main/piggy.c: fix loading of d1 texture
112 replacements for non-animated textures
114 2003-08-02 Matthew Mueller <donut@dakotacom.net>
116 * main/controls.c: use fixed 20fps wiggle
118 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
120 * Makefile.am, debian/changelog.in, debian/control,
121 debian/d2x-common.dirs, debian/d2x-common.install,
122 debian/d2x-common.manpages, debian/d2x-gl.files,
123 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
124 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
125 utilities/Makefile.am, utilities/hogcreate.1,
126 utilities/hogextract.1, utilities/mvlcreate.1,
127 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
128 add man pages, distribute utility programs in new d2x-common deb
130 * rpm/d2x.spec.in: updated rpm spec file
132 2003-08-02 Bradley Bell <btb@icculus.org>
134 * cfile/cfile.c: update raw_position in cfputc and cfputs
136 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
138 * main/piggy.c: make error message more friendly
140 * main/piggy.c: simplify copying of bitmap flags
142 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
145 * cfile/cfile.c: revert to always using custom fgets
147 * main/endlevel.c, main/mission.c: handle missing exit sequence
148 components gracefully
150 * main/playsave.c: comments
152 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
154 * cfile/cfile.c: update raw_position in cfwrite
156 * main/network.c: comments/formatting
158 2003-06-22 Bradley Bell <btb@icculus.org>
160 * cfile/cfile.c: use standard fgets for non-archive files
162 * main/movie.c: use con_printf for missing movie warning
164 2003-06-18 Bradley Bell <btb@icculus.org>
166 * main/movie.c: fixed cfile conversion of movielib code
168 * main/console.c, main/hud.c: strip out colors, etc when printing
171 * include/u_mem.h: fix NDEBUG calloc macro
173 2003-06-15 Bradley Bell <btb@icculus.org>
175 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
178 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
179 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
180 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
181 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
182 main/scores.c, main/state.c, main/text.c, misc/args.c,
183 misc/strio.c: convert file i/o to cfile
185 2003-06-14 Bradley Bell <btb@icculus.org>
187 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
188 writing and other modes besides "rb" (mostly taken from
191 2003-06-09 Bradley Bell <btb@icculus.org>
193 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
196 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
197 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
200 2003-06-07 Taylor Richards <taylor@icculus.org>
202 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
204 2003-06-07 Bradley Bell <btb@icculus.org>
206 * main/console.c: fix non-console build
208 * main/gamesave.c: comments
210 * main/bm.c: remove redundant break
212 2003-06-06 Bradley Bell <btb@icculus.org>
214 * main/gauges.c, main/kconfig.c: comments/formatting
216 * console/.cvsignore: added .cvsignore
218 * main/console.c: can't write to console after it's closed
220 2003-06-05 Bradley Bell <btb@icculus.org>
222 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
223 console/internal.c, console/internal.h, include/CON_console.h,
224 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
225 finish console conversion away from SDL
227 2003-06-04 Bradley Bell <btb@icculus.org>
229 * console/CON_console.c, include/CON.console.h, include/console.h,
230 main/console.c, main/game.c: console conversion to native gr,
233 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
234 put prototype for gr_bm_bitblt in gr.h
236 2003-06-03 Bradley Bell <btb@icculus.org>
238 * console/CON_console.c, console/DT_drawtext.c,
239 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
240 main/console.c: use native fonts for console
242 * main/playsave.c: use shorts for short data
244 2003-06-02 Bradley Bell <btb@icculus.org>
246 * configure.ac, main/console.c: set console background, fix
249 2003-06-01 Bradley Bell <btb@icculus.org>
251 * Makefile.am, arch/sdl/event.c, configure.ac,
252 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
253 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
254 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
255 main/gamerend.c: added console code (from SDL_console)
257 2003-05-30 Bradley Bell <btb@icculus.org>
259 * README: minor update
261 2003-05-28 Bradley Bell <btb@icculus.org>
263 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
268 2003-06-06 Bradley Bell <btb@icculus.org>
270 * main/kconfig.c: fix crash in control menus
272 * main/gauges.c: force cockpit redraw in opengl
274 * main/gamerend.c: move ogl swap, so cockpit and console get
277 2003-06-01 Bradley Bell <btb@icculus.org>
279 * configure.ac, libmve/mveplay.c: define struct timeval if needed
283 2003-05-12 Bradley Bell <btb@icculus.org>
285 * configure.ac: increment version number
287 * main/bm.c: use con_printf for exit model warnings
289 * configure.ac: must check for timespec after setting -mno-cygwin
291 * main/inferno.c: added -nohogdir and -userdir options
293 * NEWS, main/titles.c: use briefings with no extension
297 2003-04-30 Bradley Bell <btb@icculus.org>
299 * configure.ac: have to include time.h when checking for nanosleep
301 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
304 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
305 increment version number
307 * main/Makefile.am: make dist fix
311 2003-04-29 Bradley Bell <btb@icculus.org>
313 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
316 2003-04-24 Bradley Bell <btb@icculus.org>
318 * configure.ac: increment version number
320 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
323 2003-04-24 Ingo van Lil <inguin@gmx.de>
325 * main/render.c: fix misspellings of NDEBUG
329 2003-04-14 Bradley Bell <btb@icculus.org>
331 * cfile/cfile.c: prefer files from d2 hog over d1 hog
333 2003-04-11 Bradley Bell <btb@icculus.org>
335 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
340 2003-04-11 Bradley Bell <btb@icculus.org>
342 * libmve/mveplay.c: use _sleep instead of sleep on win32
344 * Makefile.am, README, README.utils, arch/sdl/digi.c,
345 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
346 include/cfile.h, include/error.h, libmve/Makefile.am,
347 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
348 main/endlevel.h, main/playsave.c, misc/fileutil.c:
349 utilities/Makefile.am: comments/formatting/dist problems
351 * configure.ac: use different defines for os x
353 2003-04-07 Bradley Bell <btb@icculus.org>
355 * include/error.h, misc/error.c: put some old stuff back in,
356 eliminate duplicate error messages
358 * main/text.c: don't die on text not found
361 * main/inferno.c: print some useful info if hog not found, allow
362 -help to work if no text available
364 2003-04-07 Steffen Pohle <stpohle@gmx.net>
366 * arch/linux/Makefile.am: revert to previous version, so linux
369 2003-04-03 Bradley Bell <btb@icculus.org>
371 * main/endlevel.c: fixed exit model scheme yet again
373 2003-04-02 Bradley Bell <btb@icculus.org>
375 * misc/error.c: call Int3 on Assert
377 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
380 * main/wall.c: don't die when trying to toggle nonexistent
381 segment... vertigo level 10 is buggy!
383 * main/gamemine.c: comments/formatting
385 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
387 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
388 main/inferno.c: Allow use of 22K sound samples
390 2003-03-29 Bradley Bell <btb@icculus.org>
392 * arch/ogl/gr.c: default to bitmapped reticle
394 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
395 main/polyobj.c: rewrote endlevel stuff to reread exit model info
398 * arch/sdl/joy.c: fixed text seen for hats in control config
401 2003-03-28 Bradley Bell <btb@icculus.org>
403 * main/bm.c: heh, model nums in vertigo are hardcoded,
404 N_D2_POLYGON_MODELS can't change
406 * configure.ac, include/d1x.xpm, include/descent.xpm,
407 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
410 2003-03-27 Bradley Bell <btb@icculus.org>
412 * main/text.h: fixed text references for hat directions
414 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
416 2003-03-26 Bradley Bell <btb@icculus.org>
418 * main/playsave.c: make d2x keys backward compatible
420 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
422 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
425 2003-03-26 Bradley Bell <btb@icculus.org>
427 * main/piggy.c: fix crash when d1 data not present
429 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
430 read/write from plr file
432 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
433 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
434 added escort.h header
436 2003-03-25 Bradley Bell <btb@icculus.org>
438 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
439 D1_PIGFILE ("descent.pig") macro
441 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
442 models from d1 pig file
444 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
445 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
446 really) from d1 pig file
448 2003-03-23 Bradley Bell <btb@icculus.org>
450 * main/bm.c: stop extra robots from overwriting exit models
452 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
453 texture list doesn't get full
455 * main/bm.c: fix mem leak when reading extra robots
457 2003-03-21 Bradley Bell <btb@icculus.org>
459 * main/menu.c: Added option to set movie resolution (mostly works)
461 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
463 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
464 replacement functions to piggy.c
466 * main/gameseq.c: attempt to support mac d1 descent.pig
468 * main/bm.c: fix mem leak
470 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
471 files, both d1 and d2 oem briefing where showed
473 * main/inferno.c, main/movie.c: Change the default movie
474 resolution to "high", implement the option -lowresmovies
476 2003-03-20 Bradley Bell <btb@icculus.org>
478 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
480 * main/piggy.c: comments
482 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
484 * main/gameseq.c: delete duplicate function
486 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
488 2003-03-19 Bradley Bell <btb@icculus.org>
490 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
491 (cddb discid) support
493 * arch/sdl/digi.c, main/kludge.c: implemented
494 digi_link_sound_to_object3 for looping sounds, other looping stuff
496 * arch/sdl/gr.c: removing dependencies on stuff in main/
498 * arch/linux/Makefile.am, arch/linux/init.c,
499 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
500 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
501 other header cleanups
503 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
505 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
507 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
508 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
509 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
510 load d1 textures for d1 levels
512 2003-03-19 Bradley Bell <btb@icculus.org>
514 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
515 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
516 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
517 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
520 * README: added some OS X info
522 2003-03-17 Bradley Bell <btb@icculus.org>
524 * main/newdemo.c: simplify DEMO_FILENAME macro
526 * main/console.c, main/game.c: enable experimental console support
528 * main/gamerend.c: fixed location of fps meter in multi
530 2003-03-16 Bradley Bell <btb@icculus.org>
532 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
533 also look in shared data dir for demos
535 * main/newdemo.c, main/newdemo.h: comments/formatting
537 2003-03-15 Christopher Thielen <chris@luethy.net>
539 * main/kludge.c: set CDROM_dir back to "." - tricks game into
540 thinking d2 cd is always present
542 2003-03-15 Bradley Bell <btb@icculus.org>
544 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
547 * arch/sdl/rbaudio.c: formatting, enabled volume control under
550 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
551 gr_init. don't really know why this works, though
553 2003-03-14 Bradley Bell <btb@icculus.org>
555 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
557 * unused/bios/rbaudio.h: removed duplicate file
559 2003-03-14 Christopher Thielen <chris@luethy.net>
561 * arch/sdl/rbaudio.c: stop cd audio when exiting
563 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
565 * main/gamecntl.c: add comments to the "only matt knows" cheats
567 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
569 * main/gamemine.c: formatting, better texture conversion for d1
572 2003-03-14 Bradley Bell <btb@icculus.org>
574 * main/piggy.c: must swap all mac version pigfiles
576 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
577 main/multi.c: formatting, minor cleanups
579 * 2d/rle.c: need to swap line_size on bigendian machines
581 * main/mission.c, main/mission.h: detect mac full version hogfile
583 2003-03-13 Bradley Bell <btb@icculus.org>
585 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
586 added joy/mouse sensitivity slider, increased range to 16, and
589 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
592 * arch/linux/Makefile.am: removed extra backslash
594 * TODO, installation.txt: updated some documentation
596 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
597 menu, with maxfps option
599 2003-03-12 Bradley Bell <btb@icculus.org>
601 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
603 * arch/linux/alsadigi.c, arch/linux/findfile.c,
604 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
605 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
606 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
607 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
608 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
609 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
610 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
611 arch/linux/include/music.h, arch/linux/include/serial.h,
612 arch/linux/include/ukali.h: formatting
614 2003-03-11 Chris Arena <ccarena@cox.net>
616 * main/menu.c: fixed brightness slider
618 2003-03-01 Bradley Bell <btb@icculus.org>
620 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
621 robots and animated bitmaps work, but colors are messed up
623 2003-02-28 Bradley Bell <btb@icculus.org>
625 * main/player.h: whitespace
627 * main/automap.c, main/cntrlcen.c, main/collide.c,
628 main/gamerend.c: use Builtin_mission_num instead of 0 (if
629 descent.hog is present, d1 becomes mission 0)
631 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
632 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
633 arch/win32/winnet.c: MinGW compiles with network enabled again,
634 but still doesn't work
638 2003-02-28 Bradley Bell <btb@icculus.org>
640 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
641 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
644 2003-02-27 Bradley Bell <btb@icculus.org>
646 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
647 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
648 main/network.c, main/network.h: noted that hoard.ham is only needed
649 for multiplayer HOARD games, and should not be equated with
650 "vertigo". put HoardEquipped() back in network.c.
652 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
653 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
654 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
655 use timer_delay instead of d_delay
657 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
659 * main/render.c: added replacement qsort for solaris
661 2003-02-26 Bradley Bell <btb@icculus.org>
663 * main/gamemine.c: texture conversion for d1 shareware
665 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
667 * main/gamemine.c: better texture conversion for d1 levels
669 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
671 * main/kconfig.c: fix joystick support under MinGW
673 2003-02-26 Bradley Bell <btb@icculus.org>
675 * main/playsave.c: fix swapping glitch
677 * configure.ac, readme.txt: clean stuff up, getting ready for
680 * main/titles.c: begin support for rendering spinning robots in
683 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
686 * main/gamemine.c: load d1 shareware levels!
688 2003-02-25 Bradley Bell <btb@icculus.org>
692 * autogen.sh: add warning about old auto* versions, use
695 2003-02-24 Bradley Bell <btb@icculus.org>
697 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
698 briefings mostly working
699 * main/movie.c, main/titles.c: fixed some more briefing glitches
701 2003-02-23 Bradley Bell <btb@icculus.org>
703 * main/movie.c: fixed crash when using shareware data files
705 * arch/sdl/digi.c: fix crash on non-existent sounds
706 (i.e. shareware data)
708 2003-02-22 Bradley Bell <btb@icculus.org>
710 * main/titles.c: fixed fullscreen toggle in briefings
712 2003-02-21 Bradley Bell <btb@icculus.org>
714 * configure.ac: check for mingw when enabling nasm
715 * main/playsave.c: enable loading player files of either byte
718 2003-02-20 Bradley Bell <btb@icculus.org>
720 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
721 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
722 #343, not "rest of solution to bug #344"
723 * arch/sdl/timer.c, include/timer.h: revert to more accurate
725 * main/kludge.c: partial solution to bug #344
726 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
727 * compilerdefs.txt: added linux/mips info
728 * ChangeLog: clean up changelog
730 2003-02-19 Bradley Bell <btb@icculus.org>
732 * libmve/mveplay.c: os x needs nanosleep prototype.
734 2003-02-18 Bradley Bell <btb@icculus.org>
736 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
737 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
738 to disable/enable audio
739 * libmve/: mve_main.c, mveplay.c: bigendian fixes
740 * main/: movie.h, titles.c: make sure movie's palette is set before
741 writing briefing text. Fixes bug #359
742 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
744 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
745 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
747 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
749 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
750 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
751 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
753 * include/libmve.h: blah
755 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
757 * main/render.c: 2nd attempt to fix solaris qsort bug
759 2003-02-18 Bradley Bell <btb@icculus.org>
761 * configure.ac, include/pstypes.h: put alignment detection in
764 2003-02-17 Bradley Bell <btb@icculus.org>
766 * Makefile.am, README.utils, configure.ac, include/libmve.h,
767 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
768 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
769 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
770 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
771 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
772 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
773 moved mve stuff to separate subdir
774 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
775 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
776 mve code. Fixes (at least) bugs #41, #348, and #350.
778 2003-02-14 Bradley Bell <btb@icculus.org>
780 * main/Makefile.am: no more Makefile.mveplay. again
781 * main/mveplay.c: typo
783 2003-02-13 Bradley Bell <btb@icculus.org>
785 * utilities/mvlextract.c: uint -> unsigned int
786 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
787 standalone mveplayer, win32 support
788 * main/movie.c: random bugfixes, win32 support
789 * arch/sdl/Makefile.am: formatting
790 * configure.ac: disable networking on mac/win for now
791 * main/newmenu.c: comments
793 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
795 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
796 redundant swap functions.
798 2003-02-13 Bradley Bell <btb@icculus.org>
800 * ChangeLog: update changelog
802 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
804 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
805 polymodel alignment issues.
807 2003-02-13 Bradley Bell <btb@icculus.org>
809 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
810 fix various little bugs
811 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
812 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
813 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
815 * README.utils: new file
816 * main/: mve_main.c, mveplay.c: more movie fixes
817 * README: updated README
818 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
820 2003-02-12 Bradley Bell <btb@icculus.org>
822 * utilities/mvlextract.c: bigendian mvl support
823 * main/mveplay.c: formatting, stuff
824 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
825 truecolor mve support, standalone mveplayer
826 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
827 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
828 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
831 2003-01-22 Bradley Bell <btb@icculus.org>
833 * include/: interp.h, interp.h: restore prototype for
834 swap_polygon_model_data
836 2003-01-21 Bradley Bell <btb@icculus.org>
838 * main/piggy.c: use memcpy to avoid alignment problem
839 * compilerdefs.txt: updated some defs, added sunos/sparc
841 2003-01-15 Bradley Bell <btb@icculus.org>
843 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
844 * main/gamemine.c: attempting to support d1 shareware
845 * compilerdefs.txt: update defs
847 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
849 * main/mveplay.c: fix several bugs, comments, formatting.
851 2003-01-15 Bradley Bell <btb@icculus.org>
853 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
854 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
855 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
856 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
858 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
861 2003-01-11 Bradley Bell <btb@icculus.org>
863 * main/: mission.c, mission.h: attempt to support d1 for mac
865 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
868 2003-01-09 Bradley Bell <btb@icculus.org>
870 * main/movie.c: use ifdef around gr_toggle_fullscreen
872 2003-01-07 Bradley Bell <btb@icculus.org>
874 * Makefile.am, descent.msn, installation.txt, main/mission.c,
875 main/mission.h: don't need .msn file for descent.hog anymore
878 2003-01-06 Bradley Bell <btb@icculus.org>
880 * main/mission.h, main/mission.c: comments
881 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
884 2003-01-03 Bradley Bell <btb@icculus.org>
886 * utilities/: txb2txt.c, txt2txb.c: remove old files
887 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
888 * main/polyobj.c: attempt to make read_model_file
890 * main/menu.c: move vertigo text
892 2003-01-02 Bradley Bell <btb@icculus.org>
894 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
895 main/polyobj.h: cleanup alignment changes
896 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
897 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
898 main/object.h: fix alignment issues on sparc
899 * cvshowto.txt: update cvs info
901 * 2d/rle.c: make rle_swap handle RLE_BIG
903 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
905 * main/render.c: workaround solaris qsort bug
907 2003-01-01 Steffen Pohle <stpohle@gmx.net>
909 * arch/linux/linuxnet.c, arch/linux/ukali.c,
910 arch/linux/include/ukali.h, main/inferno.c: enabled kali
911 * arch/linux/Makefile.am: enabled linux joystick, kali
912 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
913 arch/sdl/event.c: enabled linux joystick
915 2002-12-31 Bradley Bell <btb@icculus.org>
917 * main/gamemine.c: simplified warning msg
918 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
919 * main/render.h: fix compiler warning
921 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
923 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
925 2002-12-24 Bradley Bell <btb@icculus.org>
927 * main/mission.c: fixes an infinite loop which was caused by d2x
928 thinking d2demo was a descent 1 mission
930 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
932 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
934 2002-12-24 Bradley Bell <btb@icculus.org>
936 * main/render.c: comments
938 2002-10-30 Bradley Bell <btb@icculus.org>
940 * main/inferno.c: add help for -hogdir option
941 * main/inferno.c: added -hogdir option
943 2002-10-28 Bradley Bell <btb@icculus.org>
945 * main/: inferno.c, menu.c: enabled Vertigo displays
948 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
950 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
951 main/netmisc.c, main/network.c: simplify and eliminate redundant
954 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
956 * maths/fixc.c: fix infinite loop in quad_sqrt.
957 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
958 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
960 2002-10-12 Bradley Bell <btb@icculus.org>
962 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
964 2002-10-11 Bradley Bell <btb@icculus.org>
966 * main/hud.c: make hud_message work correctly
967 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
969 * main/network.c: formatting, small fixes
971 2002-10-10 Bradley Bell <btb@icculus.org>
973 * main/netmisc.h: no swap_object for little-endian
974 * main/: netmisc.h, network.c: use macros to simplify network
976 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
978 * main/inferno.c: enable loading screen for mac shareware with
980 * main/netmisc.c: whitespace
981 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
983 * main/hud.c: whitespace
984 * configure.ac: remove shareware build, add macdata build
985 * main/songs.c: whitespace
986 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
987 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
989 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
992 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
994 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
995 comments, formatting, etc.
996 * iff/iff.c: fix bigendian iff loading.
998 2002-10-03 Bradley Bell <btb@icculus.org>
1000 * utilities/txb2tex.c: typo
1001 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1002 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1004 * arch/sdl/mouse.c: whitespace
1006 2002-09-19 Bradley Bell <btb@icculus.org>
1008 * main/kconfig.c: fix a oops, add old logs
1009 * main/kconfig.c: support for >3 mouse buttons
1011 2002-09-18 Bradley Bell <btb@icculus.org>
1013 * include/gr.h: fix palette swap define
1015 2002-09-14 Bradley Bell <btb@icculus.org>
1017 * main/titles.c: load hires briefing screen if lores doesn't exist
1018 (i.e. vertigo) and MenuHires=0
1020 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1022 * main/: multi.h, network.h: pack some structures for ipx
1025 2002-09-14 Bradley Bell <btb@icculus.org>
1027 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1028 and load_endlevel_data() to expect newline-terminated strings, fix
1029 load_game_data to read null-terminated string for
1032 2002-09-07 Bradley Bell <btb@icculus.org>
1034 * main/newmenu.c: added error message
1035 * main/menu.h: enable -nohires with mac shareware
1036 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1037 * 2d/font.c: enable 0/255 palette swap for fonts
1038 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1040 * 2d/2dsline.c: fix ogl blooper
1042 2002-09-05 Bradley Bell <btb@icculus.org>
1044 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1046 * include/strutil.h: need string.h for strcasecmp
1047 * include/rle.h: okay, maybe it needs to be this way
1048 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1049 * 2d/scalec.c: more stuff from d2src
1050 * 2d/rle.c: more stuff from d2src, formatting
1051 * 2d/font.c: useless cruft
1052 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1053 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1056 2002-09-04 Bradley Bell <btb@icculus.org>
1058 * include/grdef.h: fix compiler warnings
1059 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1060 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1062 * main/game.c: we want the mac ibitblt for everything but dos and
1064 * main/texmerge.c: these routines are in tmerge.c
1065 * main/credits.c: enable credits for mac and oem data
1066 * main/bm.c: use either exit.ham or exit.pofs
1067 * include/ibitblt.h: enable some more code from d2src
1068 * include/gr.h: enable mac ubitblt_double
1069 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1070 * include/grdef.h: moved some inline asm from linear.h
1071 * 2d/ibitblt.c: brought in line with original d2 version
1072 * 2d/bitblt.c: reverted to original d2 version of this file, then
1073 added d1x enhancements
1074 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1075 * 2d/linear.h: moved these back to their original locations
1077 * main/mveplay.c: close some memory holes, speed up palette loading
1078 * main/movie.c: added fullscreen toggle while playing movies
1079 * main/inferno.c: comment out -superhires help text (always on)
1080 * include/timer.h: added approx_fsec_to_usec macro
1081 * arch/sdl/joy.c: fix compiler warning
1083 2002-09-01 Bradley Bell <btb@icculus.org>
1085 * main/network.c: oops
1086 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1087 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1088 timer_get_fixed_seconds
1091 2002-08-31 Bradley Bell <btb@icculus.org>
1093 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1095 * main/multi.h: network endian stuff
1096 * 2d/font.c, include/gr.h: fast file i/o for font headers
1097 * arch/win32/arch_ip.cpp: unused file
1098 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1099 bigendian networking fixes
1100 * main/menu.c: make net menu more accurate, also make superhires
1102 * include/pstypes.h: better to have __pack__ all the time, I think.
1103 needed for networking, e.g.
1104 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1106 * arch/win32/Makefile.am: unused file
1109 2002-08-30 Bradley Bell <btb@icculus.org>
1111 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1112 * main/: newmenu.h, titles.c: formatting
1113 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1114 main/multi.h: networking works, finally
1115 * TODO: added TODO file
1116 * arch/linux/arch_ip.cpp: unused fine
1117 * README: network sorta working
1118 * main/: Makefile.am, multi.c, network.c, network.h: more
1120 * main/menu.c: load builtin mission correctly
1121 * main/inferno.c: documentation
1122 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1124 * main/Makefile.mveplay: don't need no more
1126 2002-08-29 Bradley Bell <btb@icculus.org>
1128 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1129 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1130 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1132 * include/ipx_drv.h: more network fixing
1133 * arch/linux/include/ipx_drv.h: more network fixing
1134 * include/ipx.h: formatting
1135 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1136 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1137 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1138 main/inferno.c: fixed networking fuck-up?
1139 * Makefile.am: moved mingw info to README
1140 * README, mingw32.txt: moved mingw info to README
1142 2002-08-27 Bradley Bell <btb@icculus.org>
1144 * utilities/mvlextract.c: allow specifying file to extract
1145 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1147 * utilities/hogextract.c: allow specifying file to extract
1148 * main/mission.c: Have to get mission_num _after_ promoting...
1149 * main/: gameseq.c, titles.c: beginning d1 briefing support
1150 * descent.msn: beginning d1 briefing support
1151 * main/: titles.c, titles.h: d1-style mission briefings
1152 * main/piggy.h: whitespace
1153 * main/movie.c: beginning robot movie support, fall back on lo/hi
1154 res if hi/lo not available
1155 * main/mission.c: added Builtin_mission_num for builtin mission,
1156 D1Hogdir, d1-style mission briefings
1157 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1159 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1160 (for d1 missions that need d1 data)
1161 * 2d/ibitblt.c: whitespace
1163 2002-08-26 Bradley Bell <btb@icculus.org>
1165 * utilities/mvlcreate.c: oops
1166 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1168 * utilities/hogextract.c: added [v]iew option
1169 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1170 * main/titles.c: fix writable string, disable DumbAdjust thing
1171 * main/polyobj.h: whitespace
1172 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1174 * main/movie.c: read movies from AltHogDir, other fixes
1175 * main/: mission.c, mission.h: fix bug w/mission filename
1176 * main/gameseq.c: comments
1177 * main/digi.h: whitespace n stuff
1178 * include/mve_audio.h: added audio flag macros
1179 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1183 2002-08-23 Bradley Bell <btb@icculus.org>
1185 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1187 * Makefile.am: remove d2demo.mn2
1188 * cfile/cfile.c, include/cfile.h: add cfile_size function
1189 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1190 eliminate need for .mn2 files for oem and demo
1192 2002-08-22 Bradley Bell <btb@icculus.org>
1194 * main/bm.c: fix for vertigo
1195 * main/menu.h: make OEM menu pcx available
1196 * 2d/rle.c: merge with original d2 file
1197 * Makefile.am, configure.ac: let mission files get installed by
1200 2002-08-17 Bradley Bell <btb@icculus.org>
1202 * configure.ac: make FAST_FILE_IO the default on little-endian
1204 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1205 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1208 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1210 * main/: game.c, menu.c, mission.c: promote builtin missions.
1212 2002-08-15 Bradley Bell <btb@icculus.org>
1214 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1215 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1216 * utilities/.cvsignore: added cvsignore
1217 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1219 * main/piggy.c: mac data file loading
1220 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1221 transparency and swap 0/255 correctly for mac data files
1223 2002-08-13 Bradley Bell <btb@icculus.org>
1225 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1226 to utilities to avoid conflict with c++ std lib <utility>
1227 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1228 txt2txb.c: moved utility to utilities to avoid conflict with c++
1230 * Makefile.am, configure.ac: add utilities
1232 2002-08-09 Bradley Bell <btb@icculus.org>
1234 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1237 2002-08-08 Bradley Bell <btb@icculus.org>
1239 * main/inferno.c: comments
1240 * main/: newmenu.c, songs.c: mac demo datafile support
1241 * installation.txt: update
1242 * main/gamesave.c: use lowercase for consistency
1243 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1244 models for other than d2demo
1246 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1248 * main/gamemine.c: formatting, better d1 texture conversion
1249 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1250 main/mission.h: recognize .msn mission files.
1252 2002-08-07 Bradley Bell <btb@icculus.org>
1254 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1255 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1256 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1257 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1258 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1259 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1262 2002-08-06 Bradley Bell <btb@icculus.org>
1264 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1265 * main/Makefile.am: formatting
1266 * 2d/font.c: make gr_remap_font just reload the whole thing
1267 * configure.ac: formatting
1268 * Makefile.am: added d2demo.mn2
1269 * d2demo.mn2: mission file for shareware
1270 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1271 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1272 * main/sounds.h: shareware stuff, whitespace
1273 * main/: polyobj.c, polyobj.h: more fast i/o macros
1274 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1276 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1277 endlevel stuff to non-shareware, allow movies/endlevel for
1279 * main/cntrlcen.c: typo
1280 * main/bm.h: use global Piggy_hamfile_version
1281 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1282 macros, use global Piggy_hamfile_version
1283 * main/Makefile.am: terrain and movie stuff always used now
1284 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1286 * main/: gamemine.c, gamesave.c: load DMB levels
1287 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1288 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1290 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1292 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1294 2002-08-04 Bradley Bell <btb@icculus.org>
1296 * main/inferno.c: shareware stuff, formatting
1297 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1298 * arch/sdl/gr.c: don't need to set mode in gr_init
1300 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1302 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1304 * Makefile.am, descent.mn2: added mission file for descent 1
1306 2002-08-02 Bradley Bell <btb@icculus.org>
1308 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1309 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1310 main/piggy.h, misc/error.c: junk
1311 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1312 render.h, scores.c, scores.h, terrain.c: shareware stuff
1313 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1314 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1315 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1316 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1317 main/weapon.c, main/weapon.h: fast i/o macros
1319 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1321 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1322 main/gamemine.h, main/gamesave.c: load d1 levels
1324 2002-07-30 Bradley Bell <btb@icculus.org>
1326 * configure.ac: oops
1327 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1329 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1330 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1331 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1332 main/piggy.c, main/titles.c: support shareware datafiles!
1333 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1334 piggy.c: SHAREWARE fixes
1336 2002-07-29 Bradley Bell <btb@icculus.org>
1338 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1339 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1340 misc/fileutil.c: Portability - OS X support
1342 2002-07-27 Bradley Bell <btb@icculus.org>
1344 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1345 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1346 segment.h: portability
1347 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1348 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1349 main/wall.h: portabilization
1350 * 2d/font.c, include/gr.h: portability
1352 2002-07-26 Bradley Bell <btb@icculus.org>
1354 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1355 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1356 * main/player.c: foo
1357 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1358 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1359 misc/fileutil.h: portable file i/o utils
1360 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1361 writable string anymore... / formatting
1362 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1363 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1364 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1365 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1366 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1367 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1368 portable-izing file loading routines
1370 2002-07-24 Bradley Bell <btb@icculus.org>
1372 * main/mveplay.c: correctly play files with 16bit uncompressed
1373 audio, mem checking, etc
1374 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1377 2002-07-23 Bradley Bell <btb@icculus.org>
1379 * misc/Makefile.am: unused file
1380 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1381 main/sounds.h: remove experimental nmovie stuff
1382 * main/movie.c: add some debugging output
1384 2002-07-22 Bradley Bell <btb@icculus.org>
1386 * main/: console.c, state.c: simplified header
1387 * main/movie.c: enable mveplay audio
1388 * main/old/movie.c: moved to main/
1389 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1390 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1391 main/mvelib.c, main/mveplay.c: initial movie support
1392 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1393 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1394 include/ogl_init.h, include/pstypes.h, main/console.c,
1395 main/state.c, mem/mem.c: OS X stuff
1396 * configure.ac: OS X and movie stuff
1398 2002-07-19 Bradley Bell <btb@icculus.org>
1400 * compilerdefs.txt: OSX defs
1402 2002-07-18 Bradley Bell <btb@icculus.org>
1404 * main/inferno.c: use simpler rcs tags
1405 * autogen.sh: keep Changelog in cvs (and use --accum)
1406 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1407 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1408 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1409 main/songs.c: changed cdrom->rbaudio
1410 * include/rbaudio.h: moved to /include
1412 2002-07-17 Bradley Bell <btb@icculus.org>
1414 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1415 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1416 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1417 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1418 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1419 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1420 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1421 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1422 3d/setup.c: use simpler rcs tags
1427 2002-07-17 Bradley Bell <btb@icculus.org>
1429 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1430 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1431 * debian/rules: don't need readme's
1432 * debian/rules: move d1x license to COPYING, license clarifications
1433 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1434 license to COPYING, license clarifications
1435 * debian/rules: fix debian docs
1436 * debian/rules: fix debian manpages
1437 * debian/d2x-sdl.menu: fix debian menu
1438 * debian/rules: link to undocumented man page for debs
1439 * Makefile.am, configure.ac, debian/control, debian/copyright,
1440 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1441 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1442 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1445 2002-07-16 Bradley Bell <btb@icculus.org>
1447 * debian/: rules, changelog.in: deb stuff
1448 * configure.ac: cleaner nasm detection
1449 * debian/: changelog.in, control, rules: deb stuff
1450 * README, installation.txt: typos, stuff
1451 * configure.ac: better #defines
1452 * configure.ac: whitespace
1453 * configure.ac: better documentation
1454 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1455 SDL_JOYSTICK not needed
1456 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1457 * configure.ac: need higher SDL for joystick
1458 * debian/: control, rules: deb stuff
1459 * arch/sdl/joy.c: old junk
1460 * Makefile.am, configure.ac: automake updates
1461 * main/: inferno.c, text.c: don't use althogdir on non-unix
1462 * configure.ac: more autoconf updates
1463 * misc/strutil.c: better strrev
1464 * main/inferno.c: need limits.h on mingw also
1465 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1468 2002-04-19 Bradley Bell <btb@icculus.org>
1470 * main/network.c: let hoard.ham be a cfile
1471 * main/text.c: better error message when hog not found
1474 2002-03-23 Bradley Bell <btb@icculus.org>
1476 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1477 arch/sdl/Makefile.am: Use SDL joystick automatically
1478 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1480 2002-03-05 Bradley Bell <btb@icculus.org>
1482 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1485 2002-02-23 Bradley Bell <btb@icculus.org>
1487 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1488 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1489 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1490 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1491 main/editor/Makefile.am: moved includes to include
1492 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1493 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1494 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1495 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1497 * main/game.c: disabled cockpit for OGL, formatting
1498 * 2d/ibitblt.c: formatting
1500 2002-02-16 Bradley Bell <btb@icculus.org>
1502 * include/oldsdl.h: check for older macros
1503 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1504 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1505 allow older sdl versions
1507 2002-02-15 Bradley Bell <btb@icculus.org>
1509 * main/: automap.c, automap.h, inferno.c: automap resolution now
1511 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1512 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1513 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1514 win32/include/key_arch.h: never mind - that would be pointless
1515 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1516 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1517 win32/include/key_arch.h: copied files from d1x
1518 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1519 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1520 * main/multipow.c: need conf.h
1521 * arch/win32/Makefile.am: new file
1522 * include/pstypes.h: added u_int16_t (needed in base_ip)
1523 * arch/win32/arch_ip.cpp: copied from d1x
1525 2002-02-14 Bradley Bell <btb@icculus.org>
1527 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1528 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1529 main/netlist.c: Added hotkeys to toggle fullscreen mode
1530 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1531 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1532 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1533 reorder.h: Lotsa networking stuff from d1x
1535 2002-02-13 Bradley Bell <btb@icculus.org>
1537 * include/gr.h, main/game.c: Fullscreen toggle stuff
1538 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1540 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1541 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1544 2002-02-11 Bradley Bell <btb@icculus.org>
1546 * main/bm.c: use portable loader if bigendian
1547 * include/pstypes.h: don't define bool for c++
1548 * include/cfile.h: extern AltHogDir stuff
1549 * include/byteswap.h: use WORDS_BIGENDIAN
1550 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1551 * main/vers_id.h: added D2X_IVER
1552 * misc/args.c: don't use d1x.ini
1553 * Makefile.am: rpm stuff
1554 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1557 2002-02-09 Bradley Bell <btb@icculus.org>
1559 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1561 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1563 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1566 2002-02-06 Bradley Bell <btb@icculus.org>
1568 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1569 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1570 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1571 * debian/: changelog.in, control, copyright, d2x-gl.files,
1572 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1576 2002-02-02 Bradley Bell <btb@icculus.org>
1578 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1579 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1580 Enabled RELEASE option
1582 2002-01-31 Bradley Bell <btb@icculus.org>
1584 * Makefile.am, configure.ac: specify prerequisite versions of
1585 autoconf and automake
1587 2002-01-29 Bradley Bell <btb@icculus.org>
1589 * main/mission.c: RCS header added
1590 * main/inferno.c: update copyright date
1591 * main/mission.c: allow missions to be in AltHogDir
1592 * configure.ac: Display results of configure
1593 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1596 2002-01-28 Bradley Bell <btb@icculus.org>
1598 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1599 Data files now go in DATADIR/games/d2x, user files now go in
1602 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1604 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1605 files now go in ~/.d2x
1607 2002-01-24 Bradley Bell <btb@icculus.org>
1609 * configure.ac: fix nasm not found error message
1611 2002-01-18 Bradley Bell <btb@icculus.org>
1613 * configure.in: getting rid of old configure.in
1614 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1615 main/movie.c: Movie playing kludgey stuff
1616 * misc/args.c: formatting
1617 * main/inferno.c: allow -h for help
1618 * include/error.h: don't die on int3, unless -debug given
1619 * mingw32.txt: more stuff
1621 2001-12-29 Bradley Bell <btb@icculus.org>
1623 * Makefile.am: Got rid of thinking.txt
1624 * main/inferno.c: document -nomovies option
1626 2001-12-28 Bradley Bell <btb@icculus.org>
1628 * main/titles.c: formatting, put some code into place for rendering
1629 of robots during briefings
1631 2001-12-27 Bradley Bell <btb@icculus.org>
1635 2001-12-23 Craig Hadady <chadady@iglou.com>
1637 * 2d/rle.c: fixed bug in dummy array.
1639 2001-12-03 Bradley Bell <btb@icculus.org>
1641 * arch/sdl/init.c: fix formatting
1642 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1643 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1644 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1645 and sdl joystick stuff
1647 2001-11-30 Bradley Bell <btb@icculus.org>
1649 * thinking.txt: not needed
1651 2001-11-27 Bradley Bell <btb@icculus.org>
1653 * cygconf, mingw32.txt: use sdl from source on cygwin
1654 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1655 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1656 SDL_CFLAGS to CFLAGS
1658 2001-11-27 Bradley Bell <btb@icculus.org>
1662 2001-11-14 Bradley Bell <btb@icculus.org>
1664 * texmap/scanline.c: use optimization flags as texmap default
1665 * NEWS: mouse wheel, etc
1666 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1667 wheel to emulate 3rd axis
1668 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1669 * include/error.h: kludge to ungrab mouse when we hit an int3
1670 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1671 __ENV_MSDOS__ to __MSDOS__
1672 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1674 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1676 * arch/sdl/digi.c: implemented digi_set_volume
1677 * include/grdef.h, main/config.c, misc/d_io.c: change
1678 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1679 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1680 main/piggy.c: use MAKE_SIG
1681 * installation.txt: update
1682 * configure.ac: new file
1683 * arch/sdl/joydefs.c: #include pstypes.h
1684 * arch/sdl/init.c: SDL joystick stuff
1685 * acconfig.h: adjust MINGW defines
1686 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1687 controls menu now works
1689 2001-11-13 Bradley Bell <btb@icculus.org>
1691 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1693 * Makefile.am: New file
1694 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1696 * compilerdefs.txt: New file
1697 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1699 2001-11-12 Bradley Bell <btb@icculus.org>
1701 * main/playsave.c: load player files regardless of byte order of
1704 2001-11-11 Bradley Bell <btb@icculus.org>
1706 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1708 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1709 * NEWS: GL savegame thumbnails
1710 * acconfig.h, configure.in: make option for NMOVIES, default to off
1712 2001-11-09 Bradley Bell <btb@icculus.org>
1714 * main/state.c: Enabled savegame thumbnails under OpenGL
1715 * unused/pa_null/pa_enabl.h: remove duplicate header
1716 * misc/args.c: use d2x.ini for option file
1717 * mem/mem.c: Move mem_realloc inside the ifdef
1718 * main/menu.c: fix 640x400 menu text
1719 * main/inferno.c: added documentation
1720 * main/endlevel.c: fix warnings
1721 * arch/ogl/gr.c: Get rid of gl spew
1722 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1723 * acconfig.h: Define __SDL__ for mingw
1725 2001-11-08 Bradley Bell <btb@icculus.org>
1727 * 2d/font.c: free OGL font data when rereading
1728 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1729 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1730 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1731 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1732 main/weapon.h: Enabled shareware build, endlevel flythrough
1734 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1735 of use for shareware build
1736 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1738 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1740 2001-11-05 Bradley Bell <btb@icculus.org>
1742 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1744 * include/3d.h: Add comment
1746 2001-11-04 Bradley Bell <btb@icculus.org>
1748 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1750 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1752 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1753 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1754 main/hudmsg.h: Enable d1x-style hud_message
1755 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1756 * 2d/font.c: re-init ogl fonts after remapping colors.
1758 2001-11-02 Bradley Bell <btb@icculus.org>
1760 * misc/Makefile.am: remove byteswap.h (duplicate header)
1761 * 2d/font.c: fixed gr_remap_font, minor stuff
1762 * configure.in: take out -O2 if doing debug build
1763 * main/bm.c: formatting
1764 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1765 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1766 macros, get rid of functions
1768 2001-11-01 Bradley Bell <btb@icculus.org>
1770 * misc/byteswap.h: removed duplicate header
1772 2001-10-31 Bradley Bell <btb@icculus.org>
1774 * NEWS, main/automap.c: automap works in opengl
1775 * NEWS, configure.in: Added news
1776 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1777 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1778 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1779 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1780 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1781 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1782 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1783 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1784 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1786 2001-10-27 Bradley Bell <btb@icculus.org>
1788 * main/inferno.c: added some documentation
1790 2001-10-25 Bradley Bell <btb@icculus.org>
1792 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1794 * Makefile.am, configure.in, arch/Makefile.am,
1795 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1796 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1797 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1798 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1799 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1800 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1801 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1802 it's ugly, but It'll be easier to sync with d1x.
1803 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1804 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1805 main/editor/Makefile.am: attempt at support for editor, makefile
1807 * misc/d_delay.c: formatting fix
1808 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1809 tmappent.S, tmapppro.S: adding support for runtime selection of
1811 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1812 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1813 including multi.h and network.h, fix backslashes, fix compiler
1815 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1816 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1817 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1818 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1819 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1820 including multi.h and network.h, fix backslashes
1821 * include/pstypes.h: added typedef for u_int64_t on mingw
1822 * include/3d.h: added prototype for g3_uninit_polygon_model
1823 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1825 2001-10-24 Bradley Bell <btb@icculus.org>
1827 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1828 arch subdirs, as in d1x.
1829 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1830 earlier style until i understand automake 1.5 better. remove input
1832 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1833 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1834 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1835 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1836 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1837 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1838 Moved input stuff to arch subdirs, as in d1x.
1839 * NEWS, configure.in: blah blah
1841 2001-10-23 Bradley Bell <btb@icculus.org>
1843 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1844 * texmap/tmapppro.S: no need for #include <conf.h> here
1845 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1847 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1848 file. RCS header added
1849 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1850 #ifdef'ing out the whole file. RCS header added
1851 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1852 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1853 fixes. Now works with automake 1.5 and autoconf 2.52.
1854 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1855 mingw (-grabmouse now works on win32).
1856 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1857 These don't belong in cvs
1861 2001-10-20 Bradley Bell <btb@icculus.org>
1863 * 2d/font.c: Don't free unused variables...
1864 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1866 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1867 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1868 main/Makefile.am: make dist more sensible
1869 * Makefile.am: Kludge for linking on mingw
1871 2001-10-19 Bradley Bell <btb@icculus.org>
1873 * Makefile.am, configure.in, arch/win32/Makefile.am,
1874 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1875 * include/ipx_drv.h: Check for __MINGW32__
1876 * include/i86.h: Imported from d1x
1877 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1878 * arch/dos/modex.asm: Fixed %include
1879 * main/console.c: RCS headers added
1880 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1882 * Makefile.am, main/Makefile.am: Moved final link to top-level
1883 directory instead of main/
1884 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1885 __ENV_LINUX__ to __linux__
1886 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1887 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1888 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1889 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1890 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1891 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1892 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1893 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1894 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1895 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1897 * configure.in: add --enable-xploader, support arch/linux subdir,
1899 * main/inferno.c: conditionalize conf.h
1901 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1903 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1904 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1905 misc/fileutil.h: Partial application of linux/alpha patch.
1907 2001-10-19 Bradley Bell <btb@icculus.org>
1909 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1910 networking in line with d1x, moved some arch/linux_* stuff to
1912 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1913 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1914 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1915 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1917 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1918 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1919 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1920 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1921 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1922 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1923 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1924 linux/include/ukali.h: Brought linux networking in line with d1x,
1925 moved some arch/linux_* stuff to arch/linux/*
1926 * include/ipx_drv.h: Imported from d1x
1927 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1928 * main/ipx_drv.c: Imported from d1x
1929 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1930 main/network.h, main/Makefile.am: Trying to get network working on
1932 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1933 main/Makefile.am: build fixes
1934 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1935 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1936 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1937 starting to get net working.
1938 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1939 conditionalized min,max macros
1941 2001-10-18 Bradley Bell <btb@icculus.org>
1943 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1944 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1945 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1946 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1948 * 2d/2dsline.c: RCS headers added/changed
1949 * configure.in: fix NASMFLAGS bug
1950 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1953 2001-10-17 Bradley Bell <btb@icculus.org>
1955 * NEWS: Fixed the invulnerable robots bug!
1956 * main/collide.c: Fixed the invulnerable robots bug!
1958 2001-10-14 Bradley Bell <btb@icculus.org>
1960 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1963 2001-10-13 Bradley Bell <btb@icculus.org>
1965 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1966 arch/Makefile.am, arch/dos/Makefile.am,
1967 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1968 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1969 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1970 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1971 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1972 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1973 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1974 arch/win32/include/Makefile.am, iff/Makefile.am,
1975 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1976 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1977 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1978 unused/bios/Makefile.am, unused/lib/Makefile.am,
1979 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1980 unused/ui/Makefile.am, unused/vga/Makefile.am,
1981 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1982 automake stuff from "inert" subdirs. And there was much rejoicing.
1983 * Makefile.am, NEWS, configure.in: Stuff
1984 * ChangeLog: removing auto-generated file
1985 * cygconf: Added instructions for mingw32 build
1986 * Makefile.am: renamed INSTALL to installation.txt
1987 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1988 * mingw32.txt: Added instructions for mingw32 build
1989 * configure.in: Enable assembly under mingw32
1991 2001-10-12 Bradley Bell <btb@icculus.org>
1993 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1994 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1995 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1996 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1997 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1998 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1999 to __DJGPP__, since it's built-in.
2001 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2003 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2004 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2008 2001-10-12 Bradley Bell <btb@icculus.org>
2010 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2011 * Makefile.am: make sure cygconf gets archived
2012 * configure.in: Increment version number in preparation for release
2013 * configure.in: Fix detection of opengl
2014 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2015 cygconf, arch/Makefile.am, arch/include/joy.h,
2016 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2017 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2018 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2019 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2020 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2021 Vastly improved compilability.
2023 2001-10-11 Bradley Bell <btb@icculus.org>
2025 * Makefile.am: Added macros/sdl.m4
2026 * autogen.sh: Added macros/sdl.m4
2028 2001-10-09 Bradley Bell <btb@icculus.org>
2030 * main/vers_id.h: Added DESCENT_VERSION constant
2031 * main/inferno.c: Added command-line help.
2032 * include/ogl_init.h: opengl improvments (following d1x changes)
2034 2001-10-07 Bradley Bell <btb@icculus.org>
2036 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2037 arch/ogl/Makefile.am: Remove duplicate headers.
2039 2001-08-02 Thimo Neubauer <thimo@debian.org>
2041 * mem/mem.c: totally crippled the memory manager because it does
2042 not make sense for non-DOS-systems and it would have been too
2043 complicated to get it 64bit clean
2045 2001-06-19 Bradley Bell <btb@icculus.org>
2047 * cvshowto.txt: updated anonymous password
2049 2001-02-08 Bradley Bell <btb@icculus.org>
2051 * COPYING, license.txt: Added d1x license
2053 2001-02-01 Bradley Bell <btb@icculus.org>
2055 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2057 2001-01-31 Bradley Bell <btb@icculus.org>
2059 * configure.in, arch/include/mouse.h, include/pstypes.h,
2060 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2061 * main/polyobj.c: fix typo
2062 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2063 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2064 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2065 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2066 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2067 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2068 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2069 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2070 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2071 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2072 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2073 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2074 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2075 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2076 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2077 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2078 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2079 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2080 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2081 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2082 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2083 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2084 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2085 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2086 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2087 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2089 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2090 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2091 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2092 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2094 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2096 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2097 cross-compiling, and cygwin fixes
2099 2001-01-30 Bradley Bell <btb@icculus.org>
2101 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2102 include/pstypes.h, include/strutil.h, main/Makefile.am,
2103 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2104 needs --without-assembler and --without-network to compile
2106 2001-01-29 Bradley Bell <btb@icculus.org>
2108 * configure.in, main/Makefile.am: Fixes to build system
2109 * main/kconfig.c: fix for non-linux joysticks
2110 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2111 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2112 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2113 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2114 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2115 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2116 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2118 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2119 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2120 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2121 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2122 sdl_timer.c: Fixed build system, minor fixes
2123 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2124 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2126 2001-01-28 Bradley Bell <btb@icculus.org>
2128 * conf.h.in, configure.in, arch/Makefile.am,
2129 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2130 arch/include/key.h, main/Makefile.am: More header unification...
2131 * main/newdemo.c: Added <ctype.h>
2132 * arch/include/: event.h, joy.h: unified input headers.
2133 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2134 OpenGL now uses SDL-GL instead of gii
2135 * arch/include/: key.h, mouse.h: Unified arch headers
2137 2001-01-25 Bradley Bell <btb@icculus.org>
2139 * autogen.sh: use "set -e" so execution stops if something goes
2142 2001-01-24 Bradley Bell <btb@icculus.org>
2145 * Makefile.am: Add ChangeLog to dist
2146 * ChangeLog: Putting this here so automake doesn't complain
2150 2001-01-24 Bradley Bell <btb@icculus.org>
2152 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2153 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2154 for building ChangeLog from RCS entries
2155 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2156 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2157 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2158 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2159 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2160 arch/Makefile.am, arch/dos/Makefile.am,
2161 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2162 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2163 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2164 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2165 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2166 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2167 unused/Makefile.am, unused/bios/Makefile.am,
2168 unused/lib/Makefile.am, unused/novga/Makefile.am,
2169 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2170 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2171 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2172 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2173 make dist, VPATH builds, ...
2174 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2175 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2176 arch/dos/Makefile.in, arch/linux/Makefile.in,
2177 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2178 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2179 misc/Makefile.in, texmap/Makefile.in: cruft removal
2180 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2182 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2183 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2184 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2185 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2187 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2188 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2189 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2190 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2191 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2192 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2193 main/songs.c, misc/args.c: changed args_find to FindArg
2195 2001-01-22 Bradley Bell <btb@icculus.org>
2197 * configure, main/Makefile.am, main/Makefile.in: configuration
2199 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2200 fix compiler warnings w/opengl
2201 * include/console.h: ggi support
2202 * arch/linux_init.c: svgalib support
2203 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2204 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2205 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2206 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2207 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2208 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2209 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2210 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2211 warnings and enable NDEBUG
2212 * arch/svgalib_init.c: svgalib support
2214 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2216 * main/kconfig.c: joystick support
2218 2001-01-21 Bradley Bell <btb@icculus.org>
2220 * cvshowto.txt: new file, taken from d1x webpage
2221 * AUTHORS, README: Taking over as maintainer of d2x
2222 * ChangeLog: Grab mouse with SDL/X11
2223 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2225 2001-01-20 Bradley Bell <btb@icculus.org>
2227 * configure, configure.in: Turned -Werror back off by default
2228 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2229 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2230 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2231 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2232 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2233 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2234 main/laser.c, main/multi.c, main/network.c, main/network.h,
2235 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2236 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2237 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2238 warnings, for non-OpenGL on linux, anyway...
2240 2001-01-19 Bradley Bell <btb@icculus.org>
2242 * copying: remove duplicate file
2243 * Import of d2x-0.0.9-pre1
2244 * Import of d2x-0.0.8