1 2003-05-12 Bradley Bell <btb@icculus.org>
3 * main/inferno.c: added -nohogdir and -userdir options
5 * main/titles.c: use briefings with no extension
9 2003-04-30 Bradley Bell <btb@icculus.org>
11 * configure.ac: have to include time.h when checking for nanosleep
13 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
16 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
17 increment version number
19 * main/Makefile.am: make dist fix
23 2003-04-29 Bradley Bell <btb@icculus.org>
25 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
28 2003-04-24 Bradley Bell <btb@icculus.org>
30 * configure.ac: increment version number
32 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
35 2003-04-24 Ingo van Lil <inguin@gmx.de>
37 * main/render.c: fix misspellings of NDEBUG
41 2003-04-14 Bradley Bell <btb@icculus.org>
43 * cfile/cfile.c: prefer files from d2 hog over d1 hog
45 2003-04-11 Bradley Bell <btb@icculus.org>
47 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
52 2003-04-11 Bradley Bell <btb@icculus.org>
54 * libmve/mveplay.c: use _sleep instead of sleep on win32
56 * Makefile.am, README, README.utils, arch/sdl/digi.c,
57 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
58 include/cfile.h, include/error.h, libmve/Makefile.am,
59 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
60 main/endlevel.h, main/playsave.c, misc/fileutil.c:
61 utilities/Makefile.am: comments/formatting/dist problems
63 * configure.ac: use different defines for os x
65 2003-04-07 Bradley Bell <btb@icculus.org>
67 * include/error.h, misc/error.c: put some old stuff back in,
68 eliminate duplicate error messages
70 * main/text.c: don't die on text not found
73 * main/inferno.c: print some useful info if hog not found, allow
74 -help to work if no text available
76 2003-04-07 Steffen Pohle <stpohle@gmx.net>
78 * arch/linux/Makefile.am: revert to previous version, so linux
81 2003-04-03 Bradley Bell <btb@icculus.org>
83 * main/endlevel.c: fixed exit model scheme yet again
85 2003-04-02 Bradley Bell <btb@icculus.org>
87 * misc/error.c: call Int3 on Assert
89 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
92 * main/wall.c: don't die when trying to toggle nonexistent
93 segment... vertigo level 10 is buggy!
95 * main/gamemine.c: comments/formatting
97 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
99 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
100 main/inferno.c: Allow use of 22K sound samples
102 2003-03-29 Bradley Bell <btb@icculus.org>
104 * arch/ogl/gr.c: default to bitmapped reticle
106 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
107 main/polyobj.c: rewrote endlevel stuff to reread exit model info
110 * arch/sdl/joy.c: fixed text seen for hats in control config
113 2003-03-28 Bradley Bell <btb@icculus.org>
115 * main/bm.c: heh, model nums in vertigo are hardcoded,
116 N_D2_POLYGON_MODELS can't change
118 * configure.ac, include/d1x.xpm, include/descent.xpm,
119 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
122 2003-03-27 Bradley Bell <btb@icculus.org>
124 * main/text.h: fixed text references for hat directions
126 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
128 2003-03-26 Bradley Bell <btb@icculus.org>
130 * main/playsave.c: make d2x keys backward compatible
132 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
134 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
137 2003-03-26 Bradley Bell <btb@icculus.org>
139 * main/piggy.c: fix crash when d1 data not present
141 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
142 read/write from plr file
144 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
145 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
146 added escort.h header
148 2003-03-25 Bradley Bell <btb@icculus.org>
150 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
151 D1_PIGFILE ("descent.pig") macro
153 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
154 models from d1 pig file
156 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
157 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
158 really) from d1 pig file
160 2003-03-23 Bradley Bell <btb@icculus.org>
162 * main/bm.c: stop extra robots from overwriting exit models
164 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
165 texture list doesn't get full
167 * main/bm.c: fix mem leak when reading extra robots
169 2003-03-21 Bradley Bell <btb@icculus.org>
171 * main/menu.c: Added option to set movie resolution (mostly works)
173 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
175 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
176 replacement functions to piggy.c
178 * main/gameseq.c: attempt to support mac d1 descent.pig
180 * main/bm.c: fix mem leak
182 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
183 files, both d1 and d2 oem briefing where showed
185 * main/inferno.c, main/movie.c: Change the default movie
186 resolution to "high", implement the option -lowresmovies
188 2003-03-20 Bradley Bell <btb@icculus.org>
190 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
192 * main/piggy.c: comments
194 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
196 * main/gameseq.c: delete duplicate function
198 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
200 2003-03-19 Bradley Bell <btb@icculus.org>
202 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
203 (cddb discid) support
205 * arch/sdl/digi.c, main/kludge.c: implemented
206 digi_link_sound_to_object3 for looping sounds, other looping stuff
208 * arch/sdl/gr.c: removing dependencies on stuff in main/
210 * arch/linux/Makefile.am, arch/linux/init.c,
211 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
212 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
213 other header cleanups
215 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
217 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
219 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
220 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
221 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
222 load d1 textures for d1 levels
224 2003-03-19 Bradley Bell <btb@icculus.org>
226 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
227 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
228 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
229 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
232 * README: added some OS X info
234 2003-03-17 Bradley Bell <btb@icculus.org>
236 * main/newdemo.c: simplify DEMO_FILENAME macro
238 * main/console.c, main/game.c: enable experimental console support
240 * main/gamerend.c: fixed location of fps meter in multi
242 2003-03-16 Bradley Bell <btb@icculus.org>
244 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
245 also look in shared data dir for demos
247 * main/newdemo.c, main/newdemo.h: comments/formatting
249 2003-03-15 Christopher Thielen <chris@luethy.net>
251 * main/kludge.c: set CDROM_dir back to "." - tricks game into
252 thinking d2 cd is always present
254 2003-03-15 Bradley Bell <btb@icculus.org>
256 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
259 * arch/sdl/rbaudio.c: formatting, enabled volume control under
262 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
263 gr_init. don't really know why this works, though
265 2003-03-14 Bradley Bell <btb@icculus.org>
267 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
269 * unused/bios/rbaudio.h: removed duplicate file
271 2003-03-14 Christopher Thielen <chris@luethy.net>
273 * arch/sdl/rbaudio.c: stop cd audio when exiting
275 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
277 * main/gamecntl.c: add comments to the "only matt knows" cheats
279 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
281 * main/gamemine.c: formatting, better texture conversion for d1
284 2003-03-14 Bradley Bell <btb@icculus.org>
286 * main/piggy.c: must swap all mac version pigfiles
288 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
289 main/multi.c: formatting, minor cleanups
291 * 2d/rle.c: need to swap line_size on bigendian machines
293 * main/mission.c, main/mission.h: detect mac full version hogfile
295 2003-03-13 Bradley Bell <btb@icculus.org>
297 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
298 added joy/mouse sensitivity slider, increased range to 16, and
301 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
304 * arch/linux/Makefile.am: removed extra backslash
306 * TODO, installation.txt: updated some documentation
308 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
309 menu, with maxfps option
311 2003-03-12 Bradley Bell <btb@icculus.org>
313 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
315 * arch/linux/alsadigi.c, arch/linux/findfile.c,
316 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
317 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
318 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
319 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
320 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
321 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
322 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
323 arch/linux/include/music.h, arch/linux/include/serial.h,
324 arch/linux/include/ukali.h: formatting
326 2003-03-11 Chris Arena <ccarena@cox.net>
328 * main/menu.c: fixed brightness slider
330 2003-03-01 Bradley Bell <btb@icculus.org>
332 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
333 robots and animated bitmaps work, but colors are messed up
335 2003-02-28 Bradley Bell <btb@icculus.org>
337 * main/player.h: whitespace
339 * main/automap.c, main/cntrlcen.c, main/collide.c,
340 main/gamerend.c: use Builtin_mission_num instead of 0 (if
341 descent.hog is present, d1 becomes mission 0)
343 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
344 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
345 arch/win32/winnet.c: MinGW compiles with network enabled again,
346 but still doesn't work
350 2003-02-28 Bradley Bell <btb@icculus.org>
352 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
353 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
356 2003-02-27 Bradley Bell <btb@icculus.org>
358 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
359 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
360 main/network.c, main/network.h: noted that hoard.ham is only needed
361 for multiplayer HOARD games, and should not be equated with
362 "vertigo". put HoardEquipped() back in network.c.
364 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
365 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
366 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
367 use timer_delay instead of d_delay
369 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
371 * main/render.c: added replacement qsort for solaris
373 2003-02-26 Bradley Bell <btb@icculus.org>
375 * main/gamemine.c: texture conversion for d1 shareware
377 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
379 * main/gamemine.c: better texture conversion for d1 levels
381 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
383 * main/kconfig.c: fix joystick support under MinGW
385 2003-02-26 Bradley Bell <btb@icculus.org>
387 * main/playsave.c: fix swapping glitch
389 * configure.ac, readme.txt: clean stuff up, getting ready for
392 * main/titles.c: begin support for rendering spinning robots in
395 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
398 * main/gamemine.c: load d1 shareware levels!
400 2003-02-25 Bradley Bell <btb@icculus.org>
404 * autogen.sh: add warning about old auto* versions, use
407 2003-02-24 Bradley Bell <btb@icculus.org>
409 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
410 briefings mostly working
411 * main/movie.c, main/titles.c: fixed some more briefing glitches
413 2003-02-23 Bradley Bell <btb@icculus.org>
415 * main/movie.c: fixed crash when using shareware data files
417 * arch/sdl/digi.c: fix crash on non-existent sounds
418 (i.e. shareware data)
420 2003-02-22 Bradley Bell <btb@icculus.org>
422 * main/titles.c: fixed fullscreen toggle in briefings
424 2003-02-21 Bradley Bell <btb@icculus.org>
426 * configure.ac: check for mingw when enabling nasm
427 * main/playsave.c: enable loading player files of either byte
430 2003-02-20 Bradley Bell <btb@icculus.org>
432 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
433 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
434 #343, not "rest of solution to bug #344"
435 * arch/sdl/timer.c, include/timer.h: revert to more accurate
437 * main/kludge.c: partial solution to bug #344
438 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
439 * compilerdefs.txt: added linux/mips info
440 * ChangeLog: clean up changelog
442 2003-02-19 Bradley Bell <btb@icculus.org>
444 * libmve/mveplay.c: os x needs nanosleep prototype.
446 2003-02-18 Bradley Bell <btb@icculus.org>
448 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
449 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
450 to disable/enable audio
451 * libmve/: mve_main.c, mveplay.c: bigendian fixes
452 * main/: movie.h, titles.c: make sure movie's palette is set before
453 writing briefing text. Fixes bug #359
454 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
456 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
457 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
459 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
461 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
462 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
463 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
465 * include/libmve.h: blah
467 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
469 * main/render.c: 2nd attempt to fix solaris qsort bug
471 2003-02-18 Bradley Bell <btb@icculus.org>
473 * configure.ac, include/pstypes.h: put alignment detection in
476 2003-02-17 Bradley Bell <btb@icculus.org>
478 * Makefile.am, README.utils, configure.ac, include/libmve.h,
479 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
480 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
481 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
482 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
483 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
484 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
485 moved mve stuff to separate subdir
486 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
487 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
488 mve code. Fixes (at least) bugs #41, #348, and #350.
490 2003-02-14 Bradley Bell <btb@icculus.org>
492 * main/Makefile.am: no more Makefile.mveplay. again
493 * main/mveplay.c: typo
495 2003-02-13 Bradley Bell <btb@icculus.org>
497 * utilities/mvlextract.c: uint -> unsigned int
498 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
499 standalone mveplayer, win32 support
500 * main/movie.c: random bugfixes, win32 support
501 * arch/sdl/Makefile.am: formatting
502 * configure.ac: disable networking on mac/win for now
503 * main/newmenu.c: comments
505 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
507 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
508 redundant swap functions.
510 2003-02-13 Bradley Bell <btb@icculus.org>
512 * ChangeLog: update changelog
514 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
516 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
517 polymodel alignment issues.
519 2003-02-13 Bradley Bell <btb@icculus.org>
521 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
522 fix various little bugs
523 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
524 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
525 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
527 * README.utils: new file
528 * main/: mve_main.c, mveplay.c: more movie fixes
529 * README: updated README
530 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
532 2003-02-12 Bradley Bell <btb@icculus.org>
534 * utilities/mvlextract.c: bigendian mvl support
535 * main/mveplay.c: formatting, stuff
536 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
537 truecolor mve support, standalone mveplayer
538 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
539 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
540 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
543 2003-01-22 Bradley Bell <btb@icculus.org>
545 * include/: interp.h, interp.h: restore prototype for
546 swap_polygon_model_data
548 2003-01-21 Bradley Bell <btb@icculus.org>
550 * main/piggy.c: use memcpy to avoid alignment problem
551 * compilerdefs.txt: updated some defs, added sunos/sparc
553 2003-01-15 Bradley Bell <btb@icculus.org>
555 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
556 * main/gamemine.c: attempting to support d1 shareware
557 * compilerdefs.txt: update defs
559 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
561 * main/mveplay.c: fix several bugs, comments, formatting.
563 2003-01-15 Bradley Bell <btb@icculus.org>
565 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
566 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
567 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
568 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
570 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
573 2003-01-11 Bradley Bell <btb@icculus.org>
575 * main/: mission.c, mission.h: attempt to support d1 for mac
577 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
580 2003-01-09 Bradley Bell <btb@icculus.org>
582 * main/movie.c: use ifdef around gr_toggle_fullscreen
584 2003-01-07 Bradley Bell <btb@icculus.org>
586 * Makefile.am, descent.msn, installation.txt, main/mission.c,
587 main/mission.h: don't need .msn file for descent.hog anymore
590 2003-01-06 Bradley Bell <btb@icculus.org>
592 * main/mission.h, main/mission.c: comments
593 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
596 2003-01-03 Bradley Bell <btb@icculus.org>
598 * utilities/: txb2txt.c, txt2txb.c: remove old files
599 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
600 * main/polyobj.c: attempt to make read_model_file
602 * main/menu.c: move vertigo text
604 2003-01-02 Bradley Bell <btb@icculus.org>
606 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
607 main/polyobj.h: cleanup alignment changes
608 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
609 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
610 main/object.h: fix alignment issues on sparc
611 * cvshowto.txt: update cvs info
613 * 2d/rle.c: make rle_swap handle RLE_BIG
615 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
617 * main/render.c: workaround solaris qsort bug
619 2003-01-01 Steffen Pohle <stpohle@gmx.net>
621 * arch/linux/linuxnet.c, arch/linux/ukali.c,
622 arch/linux/include/ukali.h, main/inferno.c: enabled kali
623 * arch/linux/Makefile.am: enabled linux joystick, kali
624 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
625 arch/sdl/event.c: enabled linux joystick
627 2002-12-31 Bradley Bell <btb@icculus.org>
629 * main/gamemine.c: simplified warning msg
630 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
631 * main/render.h: fix compiler warning
633 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
635 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
637 2002-12-24 Bradley Bell <btb@icculus.org>
639 * main/mission.c: fixes an infinite loop which was caused by d2x
640 thinking d2demo was a descent 1 mission
642 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
644 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
646 2002-12-24 Bradley Bell <btb@icculus.org>
648 * main/render.c: comments
650 2002-10-30 Bradley Bell <btb@icculus.org>
652 * main/inferno.c: add help for -hogdir option
653 * main/inferno.c: added -hogdir option
655 2002-10-28 Bradley Bell <btb@icculus.org>
657 * main/: inferno.c, menu.c: enabled Vertigo displays
660 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
662 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
663 main/netmisc.c, main/network.c: simplify and eliminate redundant
666 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
668 * maths/fixc.c: fix infinite loop in quad_sqrt.
669 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
670 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
672 2002-10-12 Bradley Bell <btb@icculus.org>
674 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
676 2002-10-11 Bradley Bell <btb@icculus.org>
678 * main/hud.c: make hud_message work correctly
679 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
681 * main/network.c: formatting, small fixes
683 2002-10-10 Bradley Bell <btb@icculus.org>
685 * main/netmisc.h: no swap_object for little-endian
686 * main/: netmisc.h, network.c: use macros to simplify network
688 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
690 * main/inferno.c: enable loading screen for mac shareware with
692 * main/netmisc.c: whitespace
693 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
695 * main/hud.c: whitespace
696 * configure.ac: remove shareware build, add macdata build
697 * main/songs.c: whitespace
698 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
699 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
701 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
704 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
706 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
707 comments, formatting, etc.
708 * iff/iff.c: fix bigendian iff loading.
710 2002-10-03 Bradley Bell <btb@icculus.org>
712 * utilities/txb2tex.c: typo
713 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
714 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
716 * arch/sdl/mouse.c: whitespace
718 2002-09-19 Bradley Bell <btb@icculus.org>
720 * main/kconfig.c: fix a oops, add old logs
721 * main/kconfig.c: support for >3 mouse buttons
723 2002-09-18 Bradley Bell <btb@icculus.org>
725 * include/gr.h: fix palette swap define
727 2002-09-14 Bradley Bell <btb@icculus.org>
729 * main/titles.c: load hires briefing screen if lores doesn't exist
730 (i.e. vertigo) and MenuHires=0
732 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
734 * main/: multi.h, network.h: pack some structures for ipx
737 2002-09-14 Bradley Bell <btb@icculus.org>
739 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
740 and load_endlevel_data() to expect newline-terminated strings, fix
741 load_game_data to read null-terminated string for
744 2002-09-07 Bradley Bell <btb@icculus.org>
746 * main/newmenu.c: added error message
747 * main/menu.h: enable -nohires with mac shareware
748 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
749 * 2d/font.c: enable 0/255 palette swap for fonts
750 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
752 * 2d/2dsline.c: fix ogl blooper
754 2002-09-05 Bradley Bell <btb@icculus.org>
756 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
758 * include/strutil.h: need string.h for strcasecmp
759 * include/rle.h: okay, maybe it needs to be this way
760 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
761 * 2d/scalec.c: more stuff from d2src
762 * 2d/rle.c: more stuff from d2src, formatting
763 * 2d/font.c: useless cruft
764 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
765 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
768 2002-09-04 Bradley Bell <btb@icculus.org>
770 * include/grdef.h: fix compiler warnings
771 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
772 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
774 * main/game.c: we want the mac ibitblt for everything but dos and
776 * main/texmerge.c: these routines are in tmerge.c
777 * main/credits.c: enable credits for mac and oem data
778 * main/bm.c: use either exit.ham or exit.pofs
779 * include/ibitblt.h: enable some more code from d2src
780 * include/gr.h: enable mac ubitblt_double
781 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
782 * include/grdef.h: moved some inline asm from linear.h
783 * 2d/ibitblt.c: brought in line with original d2 version
784 * 2d/bitblt.c: reverted to original d2 version of this file, then
785 added d1x enhancements
786 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
787 * 2d/linear.h: moved these back to their original locations
789 * main/mveplay.c: close some memory holes, speed up palette loading
790 * main/movie.c: added fullscreen toggle while playing movies
791 * main/inferno.c: comment out -superhires help text (always on)
792 * include/timer.h: added approx_fsec_to_usec macro
793 * arch/sdl/joy.c: fix compiler warning
795 2002-09-01 Bradley Bell <btb@icculus.org>
797 * main/network.c: oops
798 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
799 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
800 timer_get_fixed_seconds
803 2002-08-31 Bradley Bell <btb@icculus.org>
805 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
807 * main/multi.h: network endian stuff
808 * 2d/font.c, include/gr.h: fast file i/o for font headers
809 * arch/win32/arch_ip.cpp: unused file
810 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
811 bigendian networking fixes
812 * main/menu.c: make net menu more accurate, also make superhires
814 * include/pstypes.h: better to have __pack__ all the time, I think.
815 needed for networking, e.g.
816 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
818 * arch/win32/Makefile.am: unused file
821 2002-08-30 Bradley Bell <btb@icculus.org>
823 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
824 * main/: newmenu.h, titles.c: formatting
825 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
826 main/multi.h: networking works, finally
827 * TODO: added TODO file
828 * arch/linux/arch_ip.cpp: unused fine
829 * README: network sorta working
830 * main/: Makefile.am, multi.c, network.c, network.h: more
832 * main/menu.c: load builtin mission correctly
833 * main/inferno.c: documentation
834 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
836 * main/Makefile.mveplay: don't need no more
838 2002-08-29 Bradley Bell <btb@icculus.org>
840 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
841 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
842 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
844 * include/ipx_drv.h: more network fixing
845 * arch/linux/include/ipx_drv.h: more network fixing
846 * include/ipx.h: formatting
847 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
848 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
849 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
850 main/inferno.c: fixed networking fuck-up?
851 * Makefile.am: moved mingw info to README
852 * README, mingw32.txt: moved mingw info to README
854 2002-08-27 Bradley Bell <btb@icculus.org>
856 * utilities/mvlextract.c: allow specifying file to extract
857 * utilities/: tex2txb.c, txb2tex.c: use default extension to
859 * utilities/hogextract.c: allow specifying file to extract
860 * main/mission.c: Have to get mission_num _after_ promoting...
861 * main/: gameseq.c, titles.c: beginning d1 briefing support
862 * descent.msn: beginning d1 briefing support
863 * main/: titles.c, titles.h: d1-style mission briefings
864 * main/piggy.h: whitespace
865 * main/movie.c: beginning robot movie support, fall back on lo/hi
866 res if hi/lo not available
867 * main/mission.c: added Builtin_mission_num for builtin mission,
868 D1Hogdir, d1-style mission briefings
869 * main/: gameseq.c, mission.h: added Builtin_mission_num for
871 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
872 (for d1 missions that need d1 data)
873 * 2d/ibitblt.c: whitespace
875 2002-08-26 Bradley Bell <btb@icculus.org>
877 * utilities/mvlcreate.c: oops
878 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
880 * utilities/hogextract.c: added [v]iew option
881 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
882 * main/titles.c: fix writable string, disable DumbAdjust thing
883 * main/polyobj.h: whitespace
884 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
886 * main/movie.c: read movies from AltHogDir, other fixes
887 * main/: mission.c, mission.h: fix bug w/mission filename
888 * main/gameseq.c: comments
889 * main/digi.h: whitespace n stuff
890 * include/mve_audio.h: added audio flag macros
891 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
895 2002-08-23 Bradley Bell <btb@icculus.org>
897 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
899 * Makefile.am: remove d2demo.mn2
900 * cfile/cfile.c, include/cfile.h: add cfile_size function
901 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
902 eliminate need for .mn2 files for oem and demo
904 2002-08-22 Bradley Bell <btb@icculus.org>
906 * main/bm.c: fix for vertigo
907 * main/menu.h: make OEM menu pcx available
908 * 2d/rle.c: merge with original d2 file
909 * Makefile.am, configure.ac: let mission files get installed by
912 2002-08-17 Bradley Bell <btb@icculus.org>
914 * configure.ac: make FAST_FILE_IO the default on little-endian
916 * NEWS, README, compilerdefs.txt, readme.txt: documentation
917 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
920 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
922 * main/: game.c, menu.c, mission.c: promote builtin missions.
924 2002-08-15 Bradley Bell <btb@icculus.org>
926 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
927 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
928 * utilities/.cvsignore: added cvsignore
929 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
931 * main/piggy.c: mac data file loading
932 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
933 transparency and swap 0/255 correctly for mac data files
935 2002-08-13 Bradley Bell <btb@icculus.org>
937 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
938 to utilities to avoid conflict with c++ std lib <utility>
939 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
940 txt2txb.c: moved utility to utilities to avoid conflict with c++
942 * Makefile.am, configure.ac: add utilities
944 2002-08-09 Bradley Bell <btb@icculus.org>
946 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
949 2002-08-08 Bradley Bell <btb@icculus.org>
951 * main/inferno.c: comments
952 * main/: newmenu.c, songs.c: mac demo datafile support
953 * installation.txt: update
954 * main/gamesave.c: use lowercase for consistency
955 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
956 models for other than d2demo
958 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
960 * main/gamemine.c: formatting, better d1 texture conversion
961 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
962 main/mission.h: recognize .msn mission files.
964 2002-08-07 Bradley Bell <btb@icculus.org>
966 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
967 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
968 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
969 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
970 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
971 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
974 2002-08-06 Bradley Bell <btb@icculus.org>
976 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
977 * main/Makefile.am: formatting
978 * 2d/font.c: make gr_remap_font just reload the whole thing
979 * configure.ac: formatting
980 * Makefile.am: added d2demo.mn2
981 * d2demo.mn2: mission file for shareware
982 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
983 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
984 * main/sounds.h: shareware stuff, whitespace
985 * main/: polyobj.c, polyobj.h: more fast i/o macros
986 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
988 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
989 endlevel stuff to non-shareware, allow movies/endlevel for
991 * main/cntrlcen.c: typo
992 * main/bm.h: use global Piggy_hamfile_version
993 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
994 macros, use global Piggy_hamfile_version
995 * main/Makefile.am: terrain and movie stuff always used now
996 * 2d/pcx.c, include/pcx.h: make pcx header available to other
998 * main/: gamemine.c, gamesave.c: load DMB levels
999 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1000 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1002 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1004 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1006 2002-08-04 Bradley Bell <btb@icculus.org>
1008 * main/inferno.c: shareware stuff, formatting
1009 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1010 * arch/sdl/gr.c: don't need to set mode in gr_init
1012 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1014 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1016 * Makefile.am, descent.mn2: added mission file for descent 1
1018 2002-08-02 Bradley Bell <btb@icculus.org>
1020 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1021 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1022 main/piggy.h, misc/error.c: junk
1023 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1024 render.h, scores.c, scores.h, terrain.c: shareware stuff
1025 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1026 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1027 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1028 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1029 main/weapon.c, main/weapon.h: fast i/o macros
1031 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1033 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1034 main/gamemine.h, main/gamesave.c: load d1 levels
1036 2002-07-30 Bradley Bell <btb@icculus.org>
1038 * configure.ac: oops
1039 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1041 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1042 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1043 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1044 main/piggy.c, main/titles.c: support shareware datafiles!
1045 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1046 piggy.c: SHAREWARE fixes
1048 2002-07-29 Bradley Bell <btb@icculus.org>
1050 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1051 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1052 misc/fileutil.c: Portability - OS X support
1054 2002-07-27 Bradley Bell <btb@icculus.org>
1056 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1057 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1058 segment.h: portability
1059 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1060 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1061 main/wall.h: portabilization
1062 * 2d/font.c, include/gr.h: portability
1064 2002-07-26 Bradley Bell <btb@icculus.org>
1066 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1067 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1068 * main/player.c: foo
1069 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1070 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1071 misc/fileutil.h: portable file i/o utils
1072 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1073 writable string anymore... / formatting
1074 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1075 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1076 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1077 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1078 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1079 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1080 portable-izing file loading routines
1082 2002-07-24 Bradley Bell <btb@icculus.org>
1084 * main/mveplay.c: correctly play files with 16bit uncompressed
1085 audio, mem checking, etc
1086 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1089 2002-07-23 Bradley Bell <btb@icculus.org>
1091 * misc/Makefile.am: unused file
1092 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1093 main/sounds.h: remove experimental nmovie stuff
1094 * main/movie.c: add some debugging output
1096 2002-07-22 Bradley Bell <btb@icculus.org>
1098 * main/: console.c, state.c: simplified header
1099 * main/movie.c: enable mveplay audio
1100 * main/old/movie.c: moved to main/
1101 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1102 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1103 main/mvelib.c, main/mveplay.c: initial movie support
1104 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1105 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1106 include/ogl_init.h, include/pstypes.h, main/console.c,
1107 main/state.c, mem/mem.c: OS X stuff
1108 * configure.ac: OS X and movie stuff
1110 2002-07-19 Bradley Bell <btb@icculus.org>
1112 * compilerdefs.txt: OSX defs
1114 2002-07-18 Bradley Bell <btb@icculus.org>
1116 * main/inferno.c: use simpler rcs tags
1117 * autogen.sh: keep Changelog in cvs (and use --accum)
1118 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1119 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1120 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1121 main/songs.c: changed cdrom->rbaudio
1122 * include/rbaudio.h: moved to /include
1124 2002-07-17 Bradley Bell <btb@icculus.org>
1126 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1127 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1128 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1129 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1130 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1131 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1132 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1133 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1134 3d/setup.c: use simpler rcs tags
1139 2002-07-17 Bradley Bell <btb@icculus.org>
1141 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1142 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1143 * debian/rules: don't need readme's
1144 * debian/rules: move d1x license to COPYING, license clarifications
1145 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1146 license to COPYING, license clarifications
1147 * debian/rules: fix debian docs
1148 * debian/rules: fix debian manpages
1149 * debian/d2x-sdl.menu: fix debian menu
1150 * debian/rules: link to undocumented man page for debs
1151 * Makefile.am, configure.ac, debian/control, debian/copyright,
1152 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1153 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1154 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1157 2002-07-16 Bradley Bell <btb@icculus.org>
1159 * debian/: rules, changelog.in: deb stuff
1160 * configure.ac: cleaner nasm detection
1161 * debian/: changelog.in, control, rules: deb stuff
1162 * README, installation.txt: typos, stuff
1163 * configure.ac: better #defines
1164 * configure.ac: whitespace
1165 * configure.ac: better documentation
1166 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1167 SDL_JOYSTICK not needed
1168 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1169 * configure.ac: need higher SDL for joystick
1170 * debian/: control, rules: deb stuff
1171 * arch/sdl/joy.c: old junk
1172 * Makefile.am, configure.ac: automake updates
1173 * main/: inferno.c, text.c: don't use althogdir on non-unix
1174 * configure.ac: more autoconf updates
1175 * misc/strutil.c: better strrev
1176 * main/inferno.c: need limits.h on mingw also
1177 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1180 2002-04-19 Bradley Bell <btb@icculus.org>
1182 * main/network.c: let hoard.ham be a cfile
1183 * main/text.c: better error message when hog not found
1186 2002-03-23 Bradley Bell <btb@icculus.org>
1188 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1189 arch/sdl/Makefile.am: Use SDL joystick automatically
1190 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1192 2002-03-05 Bradley Bell <btb@icculus.org>
1194 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1197 2002-02-23 Bradley Bell <btb@icculus.org>
1199 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1200 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1201 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1202 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1203 main/editor/Makefile.am: moved includes to include
1204 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1205 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1206 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1207 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1209 * main/game.c: disabled cockpit for OGL, formatting
1210 * 2d/ibitblt.c: formatting
1212 2002-02-16 Bradley Bell <btb@icculus.org>
1214 * include/oldsdl.h: check for older macros
1215 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1216 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1217 allow older sdl versions
1219 2002-02-15 Bradley Bell <btb@icculus.org>
1221 * main/: automap.c, automap.h, inferno.c: automap resolution now
1223 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1224 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1225 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1226 win32/include/key_arch.h: never mind - that would be pointless
1227 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1228 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1229 win32/include/key_arch.h: copied files from d1x
1230 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1231 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1232 * main/multipow.c: need conf.h
1233 * arch/win32/Makefile.am: new file
1234 * include/pstypes.h: added u_int16_t (needed in base_ip)
1235 * arch/win32/arch_ip.cpp: copied from d1x
1237 2002-02-14 Bradley Bell <btb@icculus.org>
1239 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1240 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1241 main/netlist.c: Added hotkeys to toggle fullscreen mode
1242 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1243 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1244 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1245 reorder.h: Lotsa networking stuff from d1x
1247 2002-02-13 Bradley Bell <btb@icculus.org>
1249 * include/gr.h, main/game.c: Fullscreen toggle stuff
1250 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1252 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1253 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1256 2002-02-11 Bradley Bell <btb@icculus.org>
1258 * main/bm.c: use portable loader if bigendian
1259 * include/pstypes.h: don't define bool for c++
1260 * include/cfile.h: extern AltHogDir stuff
1261 * include/byteswap.h: use WORDS_BIGENDIAN
1262 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1263 * main/vers_id.h: added D2X_IVER
1264 * misc/args.c: don't use d1x.ini
1265 * Makefile.am: rpm stuff
1266 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1269 2002-02-09 Bradley Bell <btb@icculus.org>
1271 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1273 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1275 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1278 2002-02-06 Bradley Bell <btb@icculus.org>
1280 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1281 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1282 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1283 * debian/: changelog.in, control, copyright, d2x-gl.files,
1284 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1288 2002-02-02 Bradley Bell <btb@icculus.org>
1290 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1291 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1292 Enabled RELEASE option
1294 2002-01-31 Bradley Bell <btb@icculus.org>
1296 * Makefile.am, configure.ac: specify prerequisite versions of
1297 autoconf and automake
1299 2002-01-29 Bradley Bell <btb@icculus.org>
1301 * main/mission.c: RCS header added
1302 * main/inferno.c: update copyright date
1303 * main/mission.c: allow missions to be in AltHogDir
1304 * configure.ac: Display results of configure
1305 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1308 2002-01-28 Bradley Bell <btb@icculus.org>
1310 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1311 Data files now go in DATADIR/games/d2x, user files now go in
1314 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1316 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1317 files now go in ~/.d2x
1319 2002-01-24 Bradley Bell <btb@icculus.org>
1321 * configure.ac: fix nasm not found error message
1323 2002-01-18 Bradley Bell <btb@icculus.org>
1325 * configure.in: getting rid of old configure.in
1326 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1327 main/movie.c: Movie playing kludgey stuff
1328 * misc/args.c: formatting
1329 * main/inferno.c: allow -h for help
1330 * include/error.h: don't die on int3, unless -debug given
1331 * mingw32.txt: more stuff
1333 2001-12-29 Bradley Bell <btb@icculus.org>
1335 * Makefile.am: Got rid of thinking.txt
1336 * main/inferno.c: document -nomovies option
1338 2001-12-28 Bradley Bell <btb@icculus.org>
1340 * main/titles.c: formatting, put some code into place for rendering
1341 of robots during briefings
1343 2001-12-27 Bradley Bell <btb@icculus.org>
1347 2001-12-23 Craig Hadady <chadady@iglou.com>
1349 * 2d/rle.c: fixed bug in dummy array.
1351 2001-12-03 Bradley Bell <btb@icculus.org>
1353 * arch/sdl/init.c: fix formatting
1354 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1355 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1356 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1357 and sdl joystick stuff
1359 2001-11-30 Bradley Bell <btb@icculus.org>
1361 * thinking.txt: not needed
1363 2001-11-27 Bradley Bell <btb@icculus.org>
1365 * cygconf, mingw32.txt: use sdl from source on cygwin
1366 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1367 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1368 SDL_CFLAGS to CFLAGS
1370 2001-11-27 Bradley Bell <btb@icculus.org>
1374 2001-11-14 Bradley Bell <btb@icculus.org>
1376 * texmap/scanline.c: use optimization flags as texmap default
1377 * NEWS: mouse wheel, etc
1378 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1379 wheel to emulate 3rd axis
1380 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1381 * include/error.h: kludge to ungrab mouse when we hit an int3
1382 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1383 __ENV_MSDOS__ to __MSDOS__
1384 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1386 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1388 * arch/sdl/digi.c: implemented digi_set_volume
1389 * include/grdef.h, main/config.c, misc/d_io.c: change
1390 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1391 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1392 main/piggy.c: use MAKE_SIG
1393 * installation.txt: update
1394 * configure.ac: new file
1395 * arch/sdl/joydefs.c: #include pstypes.h
1396 * arch/sdl/init.c: SDL joystick stuff
1397 * acconfig.h: adjust MINGW defines
1398 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1399 controls menu now works
1401 2001-11-13 Bradley Bell <btb@icculus.org>
1403 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1405 * Makefile.am: New file
1406 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1408 * compilerdefs.txt: New file
1409 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1411 2001-11-12 Bradley Bell <btb@icculus.org>
1413 * main/playsave.c: load player files regardless of byte order of
1416 2001-11-11 Bradley Bell <btb@icculus.org>
1418 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1420 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1421 * NEWS: GL savegame thumbnails
1422 * acconfig.h, configure.in: make option for NMOVIES, default to off
1424 2001-11-09 Bradley Bell <btb@icculus.org>
1426 * main/state.c: Enabled savegame thumbnails under OpenGL
1427 * unused/pa_null/pa_enabl.h: remove duplicate header
1428 * misc/args.c: use d2x.ini for option file
1429 * mem/mem.c: Move mem_realloc inside the ifdef
1430 * main/menu.c: fix 640x400 menu text
1431 * main/inferno.c: added documentation
1432 * main/endlevel.c: fix warnings
1433 * arch/ogl/gr.c: Get rid of gl spew
1434 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1435 * acconfig.h: Define __SDL__ for mingw
1437 2001-11-08 Bradley Bell <btb@icculus.org>
1439 * 2d/font.c: free OGL font data when rereading
1440 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1441 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1442 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1443 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1444 main/weapon.h: Enabled shareware build, endlevel flythrough
1446 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1447 of use for shareware build
1448 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1450 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1452 2001-11-05 Bradley Bell <btb@icculus.org>
1454 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1456 * include/3d.h: Add comment
1458 2001-11-04 Bradley Bell <btb@icculus.org>
1460 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1462 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1464 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1465 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1466 main/hudmsg.h: Enable d1x-style hud_message
1467 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1468 * 2d/font.c: re-init ogl fonts after remapping colors.
1470 2001-11-02 Bradley Bell <btb@icculus.org>
1472 * misc/Makefile.am: remove byteswap.h (duplicate header)
1473 * 2d/font.c: fixed gr_remap_font, minor stuff
1474 * configure.in: take out -O2 if doing debug build
1475 * main/bm.c: formatting
1476 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1477 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1478 macros, get rid of functions
1480 2001-11-01 Bradley Bell <btb@icculus.org>
1482 * misc/byteswap.h: removed duplicate header
1484 2001-10-31 Bradley Bell <btb@icculus.org>
1486 * NEWS, main/automap.c: automap works in opengl
1487 * NEWS, configure.in: Added news
1488 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1489 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1490 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1491 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1492 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1493 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1494 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1495 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1496 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1498 2001-10-27 Bradley Bell <btb@icculus.org>
1500 * main/inferno.c: added some documentation
1502 2001-10-25 Bradley Bell <btb@icculus.org>
1504 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1506 * Makefile.am, configure.in, arch/Makefile.am,
1507 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1508 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1509 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1510 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1511 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1512 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1513 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1514 it's ugly, but It'll be easier to sync with d1x.
1515 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1516 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1517 main/editor/Makefile.am: attempt at support for editor, makefile
1519 * misc/d_delay.c: formatting fix
1520 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1521 tmappent.S, tmapppro.S: adding support for runtime selection of
1523 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1524 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1525 including multi.h and network.h, fix backslashes, fix compiler
1527 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1528 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1529 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1530 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1531 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1532 including multi.h and network.h, fix backslashes
1533 * include/pstypes.h: added typedef for u_int64_t on mingw
1534 * include/3d.h: added prototype for g3_uninit_polygon_model
1535 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1537 2001-10-24 Bradley Bell <btb@icculus.org>
1539 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1540 arch subdirs, as in d1x.
1541 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1542 earlier style until i understand automake 1.5 better. remove input
1544 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1545 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1546 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1547 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1548 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1549 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1550 Moved input stuff to arch subdirs, as in d1x.
1551 * NEWS, configure.in: blah blah
1553 2001-10-23 Bradley Bell <btb@icculus.org>
1555 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1556 * texmap/tmapppro.S: no need for #include <conf.h> here
1557 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1559 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1560 file. RCS header added
1561 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1562 #ifdef'ing out the whole file. RCS header added
1563 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1564 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1565 fixes. Now works with automake 1.5 and autoconf 2.52.
1566 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1567 mingw (-grabmouse now works on win32).
1568 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1569 These don't belong in cvs
1573 2001-10-20 Bradley Bell <btb@icculus.org>
1575 * 2d/font.c: Don't free unused variables...
1576 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1578 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1579 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1580 main/Makefile.am: make dist more sensible
1581 * Makefile.am: Kludge for linking on mingw
1583 2001-10-19 Bradley Bell <btb@icculus.org>
1585 * Makefile.am, configure.in, arch/win32/Makefile.am,
1586 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1587 * include/ipx_drv.h: Check for __MINGW32__
1588 * include/i86.h: Imported from d1x
1589 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1590 * arch/dos/modex.asm: Fixed %include
1591 * main/console.c: RCS headers added
1592 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1594 * Makefile.am, main/Makefile.am: Moved final link to top-level
1595 directory instead of main/
1596 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1597 __ENV_LINUX__ to __linux__
1598 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1599 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1600 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1601 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1602 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1603 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1604 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1605 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1606 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1607 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1609 * configure.in: add --enable-xploader, support arch/linux subdir,
1611 * main/inferno.c: conditionalize conf.h
1613 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1615 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1616 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1617 misc/fileutil.h: Partial application of linux/alpha patch.
1619 2001-10-19 Bradley Bell <btb@icculus.org>
1621 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1622 networking in line with d1x, moved some arch/linux_* stuff to
1624 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1625 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1626 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1627 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1629 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1630 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1631 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1632 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1633 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1634 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1635 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1636 linux/include/ukali.h: Brought linux networking in line with d1x,
1637 moved some arch/linux_* stuff to arch/linux/*
1638 * include/ipx_drv.h: Imported from d1x
1639 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1640 * main/ipx_drv.c: Imported from d1x
1641 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1642 main/network.h, main/Makefile.am: Trying to get network working on
1644 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1645 main/Makefile.am: build fixes
1646 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1647 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1648 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1649 starting to get net working.
1650 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1651 conditionalized min,max macros
1653 2001-10-18 Bradley Bell <btb@icculus.org>
1655 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1656 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1657 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1658 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1660 * 2d/2dsline.c: RCS headers added/changed
1661 * configure.in: fix NASMFLAGS bug
1662 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1665 2001-10-17 Bradley Bell <btb@icculus.org>
1667 * NEWS: Fixed the invulnerable robots bug!
1668 * main/collide.c: Fixed the invulnerable robots bug!
1670 2001-10-14 Bradley Bell <btb@icculus.org>
1672 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1675 2001-10-13 Bradley Bell <btb@icculus.org>
1677 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1678 arch/Makefile.am, arch/dos/Makefile.am,
1679 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1680 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1681 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1682 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1683 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1684 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1685 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1686 arch/win32/include/Makefile.am, iff/Makefile.am,
1687 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1688 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1689 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1690 unused/bios/Makefile.am, unused/lib/Makefile.am,
1691 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1692 unused/ui/Makefile.am, unused/vga/Makefile.am,
1693 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1694 automake stuff from "inert" subdirs. And there was much rejoicing.
1695 * Makefile.am, NEWS, configure.in: Stuff
1696 * ChangeLog: removing auto-generated file
1697 * cygconf: Added instructions for mingw32 build
1698 * Makefile.am: renamed INSTALL to installation.txt
1699 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1700 * mingw32.txt: Added instructions for mingw32 build
1701 * configure.in: Enable assembly under mingw32
1703 2001-10-12 Bradley Bell <btb@icculus.org>
1705 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1706 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1707 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1708 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1709 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1710 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1711 to __DJGPP__, since it's built-in.
1713 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1715 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1716 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1720 2001-10-12 Bradley Bell <btb@icculus.org>
1722 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1723 * Makefile.am: make sure cygconf gets archived
1724 * configure.in: Increment version number in preparation for release
1725 * configure.in: Fix detection of opengl
1726 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1727 cygconf, arch/Makefile.am, arch/include/joy.h,
1728 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1729 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1730 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1731 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1732 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1733 Vastly improved compilability.
1735 2001-10-11 Bradley Bell <btb@icculus.org>
1737 * Makefile.am: Added macros/sdl.m4
1738 * autogen.sh: Added macros/sdl.m4
1740 2001-10-09 Bradley Bell <btb@icculus.org>
1742 * main/vers_id.h: Added DESCENT_VERSION constant
1743 * main/inferno.c: Added command-line help.
1744 * include/ogl_init.h: opengl improvments (following d1x changes)
1746 2001-10-07 Bradley Bell <btb@icculus.org>
1748 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1749 arch/ogl/Makefile.am: Remove duplicate headers.
1751 2001-08-02 Thimo Neubauer <thimo@debian.org>
1753 * mem/mem.c: totally crippled the memory manager because it does
1754 not make sense for non-DOS-systems and it would have been too
1755 complicated to get it 64bit clean
1757 2001-06-19 Bradley Bell <btb@icculus.org>
1759 * cvshowto.txt: updated anonymous password
1761 2001-02-08 Bradley Bell <btb@icculus.org>
1763 * COPYING, license.txt: Added d1x license
1765 2001-02-01 Bradley Bell <btb@icculus.org>
1767 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1769 2001-01-31 Bradley Bell <btb@icculus.org>
1771 * configure.in, arch/include/mouse.h, include/pstypes.h,
1772 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1773 * main/polyobj.c: fix typo
1774 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1775 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1776 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1777 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1778 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1779 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1780 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1781 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1782 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1783 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1784 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1785 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1786 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1787 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1788 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1789 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1790 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1791 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1792 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1793 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1794 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1795 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1796 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1797 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1798 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1799 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1801 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1802 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1803 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1804 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1806 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1808 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1809 cross-compiling, and cygwin fixes
1811 2001-01-30 Bradley Bell <btb@icculus.org>
1813 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1814 include/pstypes.h, include/strutil.h, main/Makefile.am,
1815 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1816 needs --without-assembler and --without-network to compile
1818 2001-01-29 Bradley Bell <btb@icculus.org>
1820 * configure.in, main/Makefile.am: Fixes to build system
1821 * main/kconfig.c: fix for non-linux joysticks
1822 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1823 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1824 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1825 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1826 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1827 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1828 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1830 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1831 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1832 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1833 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1834 sdl_timer.c: Fixed build system, minor fixes
1835 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1836 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1838 2001-01-28 Bradley Bell <btb@icculus.org>
1840 * conf.h.in, configure.in, arch/Makefile.am,
1841 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1842 arch/include/key.h, main/Makefile.am: More header unification...
1843 * main/newdemo.c: Added <ctype.h>
1844 * arch/include/: event.h, joy.h: unified input headers.
1845 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1846 OpenGL now uses SDL-GL instead of gii
1847 * arch/include/: key.h, mouse.h: Unified arch headers
1849 2001-01-25 Bradley Bell <btb@icculus.org>
1851 * autogen.sh: use "set -e" so execution stops if something goes
1854 2001-01-24 Bradley Bell <btb@icculus.org>
1857 * Makefile.am: Add ChangeLog to dist
1858 * ChangeLog: Putting this here so automake doesn't complain
1862 2001-01-24 Bradley Bell <btb@icculus.org>
1864 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1865 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1866 for building ChangeLog from RCS entries
1867 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1868 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1869 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1870 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1871 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1872 arch/Makefile.am, arch/dos/Makefile.am,
1873 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1874 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1875 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1876 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1877 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1878 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1879 unused/Makefile.am, unused/bios/Makefile.am,
1880 unused/lib/Makefile.am, unused/novga/Makefile.am,
1881 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1882 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1883 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1884 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1885 make dist, VPATH builds, ...
1886 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1887 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1888 arch/dos/Makefile.in, arch/linux/Makefile.in,
1889 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1890 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1891 misc/Makefile.in, texmap/Makefile.in: cruft removal
1892 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1894 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1895 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1896 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1897 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1899 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1900 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1901 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1902 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1903 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1904 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1905 main/songs.c, misc/args.c: changed args_find to FindArg
1907 2001-01-22 Bradley Bell <btb@icculus.org>
1909 * configure, main/Makefile.am, main/Makefile.in: configuration
1911 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1912 fix compiler warnings w/opengl
1913 * include/console.h: ggi support
1914 * arch/linux_init.c: svgalib support
1915 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1916 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1917 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1918 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1919 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1920 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1921 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1922 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1923 warnings and enable NDEBUG
1924 * arch/svgalib_init.c: svgalib support
1926 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1928 * main/kconfig.c: joystick support
1930 2001-01-21 Bradley Bell <btb@icculus.org>
1932 * cvshowto.txt: new file, taken from d1x webpage
1933 * AUTHORS, README: Taking over as maintainer of d2x
1934 * ChangeLog: Grab mouse with SDL/X11
1935 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1937 2001-01-20 Bradley Bell <btb@icculus.org>
1939 * configure, configure.in: Turned -Werror back off by default
1940 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1941 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1942 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1943 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1944 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1945 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1946 main/laser.c, main/multi.c, main/network.c, main/network.h,
1947 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1948 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1949 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1950 warnings, for non-OpenGL on linux, anyway...
1952 2001-01-19 Bradley Bell <btb@icculus.org>
1954 * copying: remove duplicate file
1955 * Import of d2x-0.0.9-pre1
1956 * Import of d2x-0.0.8