1 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
3 * cfile/cfile.c: revert to always using custom fgets
5 * main/endlevel.c, main/mission.c: handle missing exit sequence
8 * main/playsave.c: comments
10 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
12 * cfile/cfile.c: update raw_position in cfwrite
14 * main/network.c: comments/formatting
16 2003-06-22 Bradley Bell <btb@icculus.org>
18 * cfile/cfile.c: use standard fgets for non-archive files
20 * main/movie.c: use con_printf for missing movie warning
22 2003-06-18 Bradley Bell <btb@icculus.org>
24 * main/movie.c: fixed cfile conversion of movielib code
26 * main/console.c, main/hud.c: strip out colors, etc when printing
29 * include/u_mem.h: fix NDEBUG calloc macro
31 2003-06-15 Bradley Bell <btb@icculus.org>
33 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
36 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
37 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
38 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
39 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
40 main/scores.c, main/state.c, main/text.c, misc/args.c,
41 misc/strio.c: convert file i/o to cfile
43 2003-06-14 Bradley Bell <btb@icculus.org>
45 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
46 writing and other modes besides "rb" (mostly taken from
49 2003-06-09 Bradley Bell <btb@icculus.org>
51 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
54 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
55 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
58 2003-06-07 Taylor Richards <taylor@icculus.org>
60 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
62 2003-06-07 Bradley Bell <btb@icculus.org>
64 * main/console.c: fix non-console build
66 * main/gamesave.c: comments
68 * main/bm.c: remove redundant break
70 2003-06-06 Bradley Bell <btb@icculus.org>
72 * main/gauges.c, main/kconfig.c: comments/formatting
74 * console/.cvsignore: added .cvsignore
76 * main/console.c: can't write to console after it's closed
78 2003-06-05 Bradley Bell <btb@icculus.org>
80 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
81 console/internal.c, console/internal.h, include/CON_console.h,
82 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
83 finish console conversion away from SDL
85 2003-06-04 Bradley Bell <btb@icculus.org>
87 * console/CON_console.c, include/CON.console.h, include/console.h,
88 main/console.c, main/game.c: console conversion to native gr,
91 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
92 put prototype for gr_bm_bitblt in gr.h
94 2003-06-03 Bradley Bell <btb@icculus.org>
96 * console/CON_console.c, console/DT_drawtext.c,
97 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
98 main/console.c: use native fonts for console
100 * main/playsave.c: use shorts for short data
102 2003-06-02 Bradley Bell <btb@icculus.org>
104 * configure.ac, main/console.c: set console background, fix
107 2003-06-01 Bradley Bell <btb@icculus.org>
109 * Makefile.am, arch/sdl/event.c, configure.ac,
110 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
111 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
112 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
113 main/gamerend.c: added console code (from SDL_console)
115 2003-05-30 Bradley Bell <btb@icculus.org>
117 * README: minor update
119 2003-05-28 Bradley Bell <btb@icculus.org>
121 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
126 2003-06-06 Bradley Bell <btb@icculus.org>
128 * main/kconfig.c: fix crash in control menus
130 * main/gauges.c: force cockpit redraw in opengl
132 * main/gamerend.c: move ogl swap, so cockpit and console get
135 2003-06-01 Bradley Bell <btb@icculus.org>
137 * configure.ac, libmve/mveplay.c: define struct timeval if needed
141 2003-05-12 Bradley Bell <btb@icculus.org>
143 * configure.ac: increment version number
145 * main/bm.c: use con_printf for exit model warnings
147 * configure.ac: must check for timespec after setting -mno-cygwin
149 * main/inferno.c: added -nohogdir and -userdir options
151 * NEWS, main/titles.c: use briefings with no extension
155 2003-04-30 Bradley Bell <btb@icculus.org>
157 * configure.ac: have to include time.h when checking for nanosleep
159 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
162 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
163 increment version number
165 * main/Makefile.am: make dist fix
169 2003-04-29 Bradley Bell <btb@icculus.org>
171 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
174 2003-04-24 Bradley Bell <btb@icculus.org>
176 * configure.ac: increment version number
178 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
181 2003-04-24 Ingo van Lil <inguin@gmx.de>
183 * main/render.c: fix misspellings of NDEBUG
187 2003-04-14 Bradley Bell <btb@icculus.org>
189 * cfile/cfile.c: prefer files from d2 hog over d1 hog
191 2003-04-11 Bradley Bell <btb@icculus.org>
193 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
198 2003-04-11 Bradley Bell <btb@icculus.org>
200 * libmve/mveplay.c: use _sleep instead of sleep on win32
202 * Makefile.am, README, README.utils, arch/sdl/digi.c,
203 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
204 include/cfile.h, include/error.h, libmve/Makefile.am,
205 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
206 main/endlevel.h, main/playsave.c, misc/fileutil.c:
207 utilities/Makefile.am: comments/formatting/dist problems
209 * configure.ac: use different defines for os x
211 2003-04-07 Bradley Bell <btb@icculus.org>
213 * include/error.h, misc/error.c: put some old stuff back in,
214 eliminate duplicate error messages
216 * main/text.c: don't die on text not found
219 * main/inferno.c: print some useful info if hog not found, allow
220 -help to work if no text available
222 2003-04-07 Steffen Pohle <stpohle@gmx.net>
224 * arch/linux/Makefile.am: revert to previous version, so linux
227 2003-04-03 Bradley Bell <btb@icculus.org>
229 * main/endlevel.c: fixed exit model scheme yet again
231 2003-04-02 Bradley Bell <btb@icculus.org>
233 * misc/error.c: call Int3 on Assert
235 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
238 * main/wall.c: don't die when trying to toggle nonexistent
239 segment... vertigo level 10 is buggy!
241 * main/gamemine.c: comments/formatting
243 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
245 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
246 main/inferno.c: Allow use of 22K sound samples
248 2003-03-29 Bradley Bell <btb@icculus.org>
250 * arch/ogl/gr.c: default to bitmapped reticle
252 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
253 main/polyobj.c: rewrote endlevel stuff to reread exit model info
256 * arch/sdl/joy.c: fixed text seen for hats in control config
259 2003-03-28 Bradley Bell <btb@icculus.org>
261 * main/bm.c: heh, model nums in vertigo are hardcoded,
262 N_D2_POLYGON_MODELS can't change
264 * configure.ac, include/d1x.xpm, include/descent.xpm,
265 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
268 2003-03-27 Bradley Bell <btb@icculus.org>
270 * main/text.h: fixed text references for hat directions
272 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
274 2003-03-26 Bradley Bell <btb@icculus.org>
276 * main/playsave.c: make d2x keys backward compatible
278 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
280 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
283 2003-03-26 Bradley Bell <btb@icculus.org>
285 * main/piggy.c: fix crash when d1 data not present
287 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
288 read/write from plr file
290 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
291 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
292 added escort.h header
294 2003-03-25 Bradley Bell <btb@icculus.org>
296 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
297 D1_PIGFILE ("descent.pig") macro
299 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
300 models from d1 pig file
302 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
303 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
304 really) from d1 pig file
306 2003-03-23 Bradley Bell <btb@icculus.org>
308 * main/bm.c: stop extra robots from overwriting exit models
310 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
311 texture list doesn't get full
313 * main/bm.c: fix mem leak when reading extra robots
315 2003-03-21 Bradley Bell <btb@icculus.org>
317 * main/menu.c: Added option to set movie resolution (mostly works)
319 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
321 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
322 replacement functions to piggy.c
324 * main/gameseq.c: attempt to support mac d1 descent.pig
326 * main/bm.c: fix mem leak
328 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
329 files, both d1 and d2 oem briefing where showed
331 * main/inferno.c, main/movie.c: Change the default movie
332 resolution to "high", implement the option -lowresmovies
334 2003-03-20 Bradley Bell <btb@icculus.org>
336 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
338 * main/piggy.c: comments
340 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
342 * main/gameseq.c: delete duplicate function
344 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
346 2003-03-19 Bradley Bell <btb@icculus.org>
348 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
349 (cddb discid) support
351 * arch/sdl/digi.c, main/kludge.c: implemented
352 digi_link_sound_to_object3 for looping sounds, other looping stuff
354 * arch/sdl/gr.c: removing dependencies on stuff in main/
356 * arch/linux/Makefile.am, arch/linux/init.c,
357 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
358 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
359 other header cleanups
361 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
363 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
365 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
366 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
367 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
368 load d1 textures for d1 levels
370 2003-03-19 Bradley Bell <btb@icculus.org>
372 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
373 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
374 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
375 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
378 * README: added some OS X info
380 2003-03-17 Bradley Bell <btb@icculus.org>
382 * main/newdemo.c: simplify DEMO_FILENAME macro
384 * main/console.c, main/game.c: enable experimental console support
386 * main/gamerend.c: fixed location of fps meter in multi
388 2003-03-16 Bradley Bell <btb@icculus.org>
390 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
391 also look in shared data dir for demos
393 * main/newdemo.c, main/newdemo.h: comments/formatting
395 2003-03-15 Christopher Thielen <chris@luethy.net>
397 * main/kludge.c: set CDROM_dir back to "." - tricks game into
398 thinking d2 cd is always present
400 2003-03-15 Bradley Bell <btb@icculus.org>
402 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
405 * arch/sdl/rbaudio.c: formatting, enabled volume control under
408 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
409 gr_init. don't really know why this works, though
411 2003-03-14 Bradley Bell <btb@icculus.org>
413 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
415 * unused/bios/rbaudio.h: removed duplicate file
417 2003-03-14 Christopher Thielen <chris@luethy.net>
419 * arch/sdl/rbaudio.c: stop cd audio when exiting
421 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
423 * main/gamecntl.c: add comments to the "only matt knows" cheats
425 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
427 * main/gamemine.c: formatting, better texture conversion for d1
430 2003-03-14 Bradley Bell <btb@icculus.org>
432 * main/piggy.c: must swap all mac version pigfiles
434 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
435 main/multi.c: formatting, minor cleanups
437 * 2d/rle.c: need to swap line_size on bigendian machines
439 * main/mission.c, main/mission.h: detect mac full version hogfile
441 2003-03-13 Bradley Bell <btb@icculus.org>
443 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
444 added joy/mouse sensitivity slider, increased range to 16, and
447 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
450 * arch/linux/Makefile.am: removed extra backslash
452 * TODO, installation.txt: updated some documentation
454 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
455 menu, with maxfps option
457 2003-03-12 Bradley Bell <btb@icculus.org>
459 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
461 * arch/linux/alsadigi.c, arch/linux/findfile.c,
462 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
463 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
464 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
465 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
466 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
467 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
468 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
469 arch/linux/include/music.h, arch/linux/include/serial.h,
470 arch/linux/include/ukali.h: formatting
472 2003-03-11 Chris Arena <ccarena@cox.net>
474 * main/menu.c: fixed brightness slider
476 2003-03-01 Bradley Bell <btb@icculus.org>
478 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
479 robots and animated bitmaps work, but colors are messed up
481 2003-02-28 Bradley Bell <btb@icculus.org>
483 * main/player.h: whitespace
485 * main/automap.c, main/cntrlcen.c, main/collide.c,
486 main/gamerend.c: use Builtin_mission_num instead of 0 (if
487 descent.hog is present, d1 becomes mission 0)
489 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
490 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
491 arch/win32/winnet.c: MinGW compiles with network enabled again,
492 but still doesn't work
496 2003-02-28 Bradley Bell <btb@icculus.org>
498 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
499 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
502 2003-02-27 Bradley Bell <btb@icculus.org>
504 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
505 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
506 main/network.c, main/network.h: noted that hoard.ham is only needed
507 for multiplayer HOARD games, and should not be equated with
508 "vertigo". put HoardEquipped() back in network.c.
510 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
511 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
512 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
513 use timer_delay instead of d_delay
515 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
517 * main/render.c: added replacement qsort for solaris
519 2003-02-26 Bradley Bell <btb@icculus.org>
521 * main/gamemine.c: texture conversion for d1 shareware
523 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
525 * main/gamemine.c: better texture conversion for d1 levels
527 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
529 * main/kconfig.c: fix joystick support under MinGW
531 2003-02-26 Bradley Bell <btb@icculus.org>
533 * main/playsave.c: fix swapping glitch
535 * configure.ac, readme.txt: clean stuff up, getting ready for
538 * main/titles.c: begin support for rendering spinning robots in
541 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
544 * main/gamemine.c: load d1 shareware levels!
546 2003-02-25 Bradley Bell <btb@icculus.org>
550 * autogen.sh: add warning about old auto* versions, use
553 2003-02-24 Bradley Bell <btb@icculus.org>
555 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
556 briefings mostly working
557 * main/movie.c, main/titles.c: fixed some more briefing glitches
559 2003-02-23 Bradley Bell <btb@icculus.org>
561 * main/movie.c: fixed crash when using shareware data files
563 * arch/sdl/digi.c: fix crash on non-existent sounds
564 (i.e. shareware data)
566 2003-02-22 Bradley Bell <btb@icculus.org>
568 * main/titles.c: fixed fullscreen toggle in briefings
570 2003-02-21 Bradley Bell <btb@icculus.org>
572 * configure.ac: check for mingw when enabling nasm
573 * main/playsave.c: enable loading player files of either byte
576 2003-02-20 Bradley Bell <btb@icculus.org>
578 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
579 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
580 #343, not "rest of solution to bug #344"
581 * arch/sdl/timer.c, include/timer.h: revert to more accurate
583 * main/kludge.c: partial solution to bug #344
584 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
585 * compilerdefs.txt: added linux/mips info
586 * ChangeLog: clean up changelog
588 2003-02-19 Bradley Bell <btb@icculus.org>
590 * libmve/mveplay.c: os x needs nanosleep prototype.
592 2003-02-18 Bradley Bell <btb@icculus.org>
594 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
595 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
596 to disable/enable audio
597 * libmve/: mve_main.c, mveplay.c: bigendian fixes
598 * main/: movie.h, titles.c: make sure movie's palette is set before
599 writing briefing text. Fixes bug #359
600 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
602 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
603 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
605 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
607 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
608 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
609 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
611 * include/libmve.h: blah
613 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
615 * main/render.c: 2nd attempt to fix solaris qsort bug
617 2003-02-18 Bradley Bell <btb@icculus.org>
619 * configure.ac, include/pstypes.h: put alignment detection in
622 2003-02-17 Bradley Bell <btb@icculus.org>
624 * Makefile.am, README.utils, configure.ac, include/libmve.h,
625 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
626 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
627 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
628 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
629 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
630 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
631 moved mve stuff to separate subdir
632 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
633 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
634 mve code. Fixes (at least) bugs #41, #348, and #350.
636 2003-02-14 Bradley Bell <btb@icculus.org>
638 * main/Makefile.am: no more Makefile.mveplay. again
639 * main/mveplay.c: typo
641 2003-02-13 Bradley Bell <btb@icculus.org>
643 * utilities/mvlextract.c: uint -> unsigned int
644 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
645 standalone mveplayer, win32 support
646 * main/movie.c: random bugfixes, win32 support
647 * arch/sdl/Makefile.am: formatting
648 * configure.ac: disable networking on mac/win for now
649 * main/newmenu.c: comments
651 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
653 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
654 redundant swap functions.
656 2003-02-13 Bradley Bell <btb@icculus.org>
658 * ChangeLog: update changelog
660 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
662 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
663 polymodel alignment issues.
665 2003-02-13 Bradley Bell <btb@icculus.org>
667 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
668 fix various little bugs
669 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
670 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
671 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
673 * README.utils: new file
674 * main/: mve_main.c, mveplay.c: more movie fixes
675 * README: updated README
676 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
678 2003-02-12 Bradley Bell <btb@icculus.org>
680 * utilities/mvlextract.c: bigendian mvl support
681 * main/mveplay.c: formatting, stuff
682 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
683 truecolor mve support, standalone mveplayer
684 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
685 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
686 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
689 2003-01-22 Bradley Bell <btb@icculus.org>
691 * include/: interp.h, interp.h: restore prototype for
692 swap_polygon_model_data
694 2003-01-21 Bradley Bell <btb@icculus.org>
696 * main/piggy.c: use memcpy to avoid alignment problem
697 * compilerdefs.txt: updated some defs, added sunos/sparc
699 2003-01-15 Bradley Bell <btb@icculus.org>
701 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
702 * main/gamemine.c: attempting to support d1 shareware
703 * compilerdefs.txt: update defs
705 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
707 * main/mveplay.c: fix several bugs, comments, formatting.
709 2003-01-15 Bradley Bell <btb@icculus.org>
711 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
712 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
713 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
714 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
716 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
719 2003-01-11 Bradley Bell <btb@icculus.org>
721 * main/: mission.c, mission.h: attempt to support d1 for mac
723 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
726 2003-01-09 Bradley Bell <btb@icculus.org>
728 * main/movie.c: use ifdef around gr_toggle_fullscreen
730 2003-01-07 Bradley Bell <btb@icculus.org>
732 * Makefile.am, descent.msn, installation.txt, main/mission.c,
733 main/mission.h: don't need .msn file for descent.hog anymore
736 2003-01-06 Bradley Bell <btb@icculus.org>
738 * main/mission.h, main/mission.c: comments
739 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
742 2003-01-03 Bradley Bell <btb@icculus.org>
744 * utilities/: txb2txt.c, txt2txb.c: remove old files
745 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
746 * main/polyobj.c: attempt to make read_model_file
748 * main/menu.c: move vertigo text
750 2003-01-02 Bradley Bell <btb@icculus.org>
752 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
753 main/polyobj.h: cleanup alignment changes
754 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
755 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
756 main/object.h: fix alignment issues on sparc
757 * cvshowto.txt: update cvs info
759 * 2d/rle.c: make rle_swap handle RLE_BIG
761 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
763 * main/render.c: workaround solaris qsort bug
765 2003-01-01 Steffen Pohle <stpohle@gmx.net>
767 * arch/linux/linuxnet.c, arch/linux/ukali.c,
768 arch/linux/include/ukali.h, main/inferno.c: enabled kali
769 * arch/linux/Makefile.am: enabled linux joystick, kali
770 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
771 arch/sdl/event.c: enabled linux joystick
773 2002-12-31 Bradley Bell <btb@icculus.org>
775 * main/gamemine.c: simplified warning msg
776 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
777 * main/render.h: fix compiler warning
779 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
781 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
783 2002-12-24 Bradley Bell <btb@icculus.org>
785 * main/mission.c: fixes an infinite loop which was caused by d2x
786 thinking d2demo was a descent 1 mission
788 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
790 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
792 2002-12-24 Bradley Bell <btb@icculus.org>
794 * main/render.c: comments
796 2002-10-30 Bradley Bell <btb@icculus.org>
798 * main/inferno.c: add help for -hogdir option
799 * main/inferno.c: added -hogdir option
801 2002-10-28 Bradley Bell <btb@icculus.org>
803 * main/: inferno.c, menu.c: enabled Vertigo displays
806 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
808 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
809 main/netmisc.c, main/network.c: simplify and eliminate redundant
812 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
814 * maths/fixc.c: fix infinite loop in quad_sqrt.
815 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
816 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
818 2002-10-12 Bradley Bell <btb@icculus.org>
820 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
822 2002-10-11 Bradley Bell <btb@icculus.org>
824 * main/hud.c: make hud_message work correctly
825 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
827 * main/network.c: formatting, small fixes
829 2002-10-10 Bradley Bell <btb@icculus.org>
831 * main/netmisc.h: no swap_object for little-endian
832 * main/: netmisc.h, network.c: use macros to simplify network
834 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
836 * main/inferno.c: enable loading screen for mac shareware with
838 * main/netmisc.c: whitespace
839 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
841 * main/hud.c: whitespace
842 * configure.ac: remove shareware build, add macdata build
843 * main/songs.c: whitespace
844 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
845 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
847 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
850 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
852 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
853 comments, formatting, etc.
854 * iff/iff.c: fix bigendian iff loading.
856 2002-10-03 Bradley Bell <btb@icculus.org>
858 * utilities/txb2tex.c: typo
859 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
860 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
862 * arch/sdl/mouse.c: whitespace
864 2002-09-19 Bradley Bell <btb@icculus.org>
866 * main/kconfig.c: fix a oops, add old logs
867 * main/kconfig.c: support for >3 mouse buttons
869 2002-09-18 Bradley Bell <btb@icculus.org>
871 * include/gr.h: fix palette swap define
873 2002-09-14 Bradley Bell <btb@icculus.org>
875 * main/titles.c: load hires briefing screen if lores doesn't exist
876 (i.e. vertigo) and MenuHires=0
878 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
880 * main/: multi.h, network.h: pack some structures for ipx
883 2002-09-14 Bradley Bell <btb@icculus.org>
885 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
886 and load_endlevel_data() to expect newline-terminated strings, fix
887 load_game_data to read null-terminated string for
890 2002-09-07 Bradley Bell <btb@icculus.org>
892 * main/newmenu.c: added error message
893 * main/menu.h: enable -nohires with mac shareware
894 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
895 * 2d/font.c: enable 0/255 palette swap for fonts
896 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
898 * 2d/2dsline.c: fix ogl blooper
900 2002-09-05 Bradley Bell <btb@icculus.org>
902 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
904 * include/strutil.h: need string.h for strcasecmp
905 * include/rle.h: okay, maybe it needs to be this way
906 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
907 * 2d/scalec.c: more stuff from d2src
908 * 2d/rle.c: more stuff from d2src, formatting
909 * 2d/font.c: useless cruft
910 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
911 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
914 2002-09-04 Bradley Bell <btb@icculus.org>
916 * include/grdef.h: fix compiler warnings
917 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
918 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
920 * main/game.c: we want the mac ibitblt for everything but dos and
922 * main/texmerge.c: these routines are in tmerge.c
923 * main/credits.c: enable credits for mac and oem data
924 * main/bm.c: use either exit.ham or exit.pofs
925 * include/ibitblt.h: enable some more code from d2src
926 * include/gr.h: enable mac ubitblt_double
927 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
928 * include/grdef.h: moved some inline asm from linear.h
929 * 2d/ibitblt.c: brought in line with original d2 version
930 * 2d/bitblt.c: reverted to original d2 version of this file, then
931 added d1x enhancements
932 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
933 * 2d/linear.h: moved these back to their original locations
935 * main/mveplay.c: close some memory holes, speed up palette loading
936 * main/movie.c: added fullscreen toggle while playing movies
937 * main/inferno.c: comment out -superhires help text (always on)
938 * include/timer.h: added approx_fsec_to_usec macro
939 * arch/sdl/joy.c: fix compiler warning
941 2002-09-01 Bradley Bell <btb@icculus.org>
943 * main/network.c: oops
944 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
945 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
946 timer_get_fixed_seconds
949 2002-08-31 Bradley Bell <btb@icculus.org>
951 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
953 * main/multi.h: network endian stuff
954 * 2d/font.c, include/gr.h: fast file i/o for font headers
955 * arch/win32/arch_ip.cpp: unused file
956 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
957 bigendian networking fixes
958 * main/menu.c: make net menu more accurate, also make superhires
960 * include/pstypes.h: better to have __pack__ all the time, I think.
961 needed for networking, e.g.
962 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
964 * arch/win32/Makefile.am: unused file
967 2002-08-30 Bradley Bell <btb@icculus.org>
969 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
970 * main/: newmenu.h, titles.c: formatting
971 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
972 main/multi.h: networking works, finally
973 * TODO: added TODO file
974 * arch/linux/arch_ip.cpp: unused fine
975 * README: network sorta working
976 * main/: Makefile.am, multi.c, network.c, network.h: more
978 * main/menu.c: load builtin mission correctly
979 * main/inferno.c: documentation
980 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
982 * main/Makefile.mveplay: don't need no more
984 2002-08-29 Bradley Bell <btb@icculus.org>
986 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
987 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
988 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
990 * include/ipx_drv.h: more network fixing
991 * arch/linux/include/ipx_drv.h: more network fixing
992 * include/ipx.h: formatting
993 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
994 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
995 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
996 main/inferno.c: fixed networking fuck-up?
997 * Makefile.am: moved mingw info to README
998 * README, mingw32.txt: moved mingw info to README
1000 2002-08-27 Bradley Bell <btb@icculus.org>
1002 * utilities/mvlextract.c: allow specifying file to extract
1003 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1005 * utilities/hogextract.c: allow specifying file to extract
1006 * main/mission.c: Have to get mission_num _after_ promoting...
1007 * main/: gameseq.c, titles.c: beginning d1 briefing support
1008 * descent.msn: beginning d1 briefing support
1009 * main/: titles.c, titles.h: d1-style mission briefings
1010 * main/piggy.h: whitespace
1011 * main/movie.c: beginning robot movie support, fall back on lo/hi
1012 res if hi/lo not available
1013 * main/mission.c: added Builtin_mission_num for builtin mission,
1014 D1Hogdir, d1-style mission briefings
1015 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1017 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1018 (for d1 missions that need d1 data)
1019 * 2d/ibitblt.c: whitespace
1021 2002-08-26 Bradley Bell <btb@icculus.org>
1023 * utilities/mvlcreate.c: oops
1024 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1026 * utilities/hogextract.c: added [v]iew option
1027 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1028 * main/titles.c: fix writable string, disable DumbAdjust thing
1029 * main/polyobj.h: whitespace
1030 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1032 * main/movie.c: read movies from AltHogDir, other fixes
1033 * main/: mission.c, mission.h: fix bug w/mission filename
1034 * main/gameseq.c: comments
1035 * main/digi.h: whitespace n stuff
1036 * include/mve_audio.h: added audio flag macros
1037 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1041 2002-08-23 Bradley Bell <btb@icculus.org>
1043 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1045 * Makefile.am: remove d2demo.mn2
1046 * cfile/cfile.c, include/cfile.h: add cfile_size function
1047 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1048 eliminate need for .mn2 files for oem and demo
1050 2002-08-22 Bradley Bell <btb@icculus.org>
1052 * main/bm.c: fix for vertigo
1053 * main/menu.h: make OEM menu pcx available
1054 * 2d/rle.c: merge with original d2 file
1055 * Makefile.am, configure.ac: let mission files get installed by
1058 2002-08-17 Bradley Bell <btb@icculus.org>
1060 * configure.ac: make FAST_FILE_IO the default on little-endian
1062 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1063 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1066 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1068 * main/: game.c, menu.c, mission.c: promote builtin missions.
1070 2002-08-15 Bradley Bell <btb@icculus.org>
1072 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1073 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1074 * utilities/.cvsignore: added cvsignore
1075 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1077 * main/piggy.c: mac data file loading
1078 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1079 transparency and swap 0/255 correctly for mac data files
1081 2002-08-13 Bradley Bell <btb@icculus.org>
1083 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1084 to utilities to avoid conflict with c++ std lib <utility>
1085 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1086 txt2txb.c: moved utility to utilities to avoid conflict with c++
1088 * Makefile.am, configure.ac: add utilities
1090 2002-08-09 Bradley Bell <btb@icculus.org>
1092 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1095 2002-08-08 Bradley Bell <btb@icculus.org>
1097 * main/inferno.c: comments
1098 * main/: newmenu.c, songs.c: mac demo datafile support
1099 * installation.txt: update
1100 * main/gamesave.c: use lowercase for consistency
1101 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1102 models for other than d2demo
1104 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1106 * main/gamemine.c: formatting, better d1 texture conversion
1107 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1108 main/mission.h: recognize .msn mission files.
1110 2002-08-07 Bradley Bell <btb@icculus.org>
1112 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1113 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1114 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1115 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1116 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1117 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1120 2002-08-06 Bradley Bell <btb@icculus.org>
1122 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1123 * main/Makefile.am: formatting
1124 * 2d/font.c: make gr_remap_font just reload the whole thing
1125 * configure.ac: formatting
1126 * Makefile.am: added d2demo.mn2
1127 * d2demo.mn2: mission file for shareware
1128 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1129 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1130 * main/sounds.h: shareware stuff, whitespace
1131 * main/: polyobj.c, polyobj.h: more fast i/o macros
1132 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1134 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1135 endlevel stuff to non-shareware, allow movies/endlevel for
1137 * main/cntrlcen.c: typo
1138 * main/bm.h: use global Piggy_hamfile_version
1139 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1140 macros, use global Piggy_hamfile_version
1141 * main/Makefile.am: terrain and movie stuff always used now
1142 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1144 * main/: gamemine.c, gamesave.c: load DMB levels
1145 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1146 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1148 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1150 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1152 2002-08-04 Bradley Bell <btb@icculus.org>
1154 * main/inferno.c: shareware stuff, formatting
1155 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1156 * arch/sdl/gr.c: don't need to set mode in gr_init
1158 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1160 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1162 * Makefile.am, descent.mn2: added mission file for descent 1
1164 2002-08-02 Bradley Bell <btb@icculus.org>
1166 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1167 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1168 main/piggy.h, misc/error.c: junk
1169 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1170 render.h, scores.c, scores.h, terrain.c: shareware stuff
1171 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1172 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1173 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1174 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1175 main/weapon.c, main/weapon.h: fast i/o macros
1177 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1179 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1180 main/gamemine.h, main/gamesave.c: load d1 levels
1182 2002-07-30 Bradley Bell <btb@icculus.org>
1184 * configure.ac: oops
1185 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1187 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1188 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1189 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1190 main/piggy.c, main/titles.c: support shareware datafiles!
1191 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1192 piggy.c: SHAREWARE fixes
1194 2002-07-29 Bradley Bell <btb@icculus.org>
1196 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1197 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1198 misc/fileutil.c: Portability - OS X support
1200 2002-07-27 Bradley Bell <btb@icculus.org>
1202 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1203 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1204 segment.h: portability
1205 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1206 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1207 main/wall.h: portabilization
1208 * 2d/font.c, include/gr.h: portability
1210 2002-07-26 Bradley Bell <btb@icculus.org>
1212 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1213 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1214 * main/player.c: foo
1215 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1216 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1217 misc/fileutil.h: portable file i/o utils
1218 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1219 writable string anymore... / formatting
1220 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1221 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1222 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1223 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1224 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1225 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1226 portable-izing file loading routines
1228 2002-07-24 Bradley Bell <btb@icculus.org>
1230 * main/mveplay.c: correctly play files with 16bit uncompressed
1231 audio, mem checking, etc
1232 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1235 2002-07-23 Bradley Bell <btb@icculus.org>
1237 * misc/Makefile.am: unused file
1238 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1239 main/sounds.h: remove experimental nmovie stuff
1240 * main/movie.c: add some debugging output
1242 2002-07-22 Bradley Bell <btb@icculus.org>
1244 * main/: console.c, state.c: simplified header
1245 * main/movie.c: enable mveplay audio
1246 * main/old/movie.c: moved to main/
1247 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1248 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1249 main/mvelib.c, main/mveplay.c: initial movie support
1250 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1251 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1252 include/ogl_init.h, include/pstypes.h, main/console.c,
1253 main/state.c, mem/mem.c: OS X stuff
1254 * configure.ac: OS X and movie stuff
1256 2002-07-19 Bradley Bell <btb@icculus.org>
1258 * compilerdefs.txt: OSX defs
1260 2002-07-18 Bradley Bell <btb@icculus.org>
1262 * main/inferno.c: use simpler rcs tags
1263 * autogen.sh: keep Changelog in cvs (and use --accum)
1264 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1265 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1266 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1267 main/songs.c: changed cdrom->rbaudio
1268 * include/rbaudio.h: moved to /include
1270 2002-07-17 Bradley Bell <btb@icculus.org>
1272 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1273 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1274 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1275 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1276 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1277 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1278 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1279 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1280 3d/setup.c: use simpler rcs tags
1285 2002-07-17 Bradley Bell <btb@icculus.org>
1287 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1288 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1289 * debian/rules: don't need readme's
1290 * debian/rules: move d1x license to COPYING, license clarifications
1291 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1292 license to COPYING, license clarifications
1293 * debian/rules: fix debian docs
1294 * debian/rules: fix debian manpages
1295 * debian/d2x-sdl.menu: fix debian menu
1296 * debian/rules: link to undocumented man page for debs
1297 * Makefile.am, configure.ac, debian/control, debian/copyright,
1298 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1299 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1300 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1303 2002-07-16 Bradley Bell <btb@icculus.org>
1305 * debian/: rules, changelog.in: deb stuff
1306 * configure.ac: cleaner nasm detection
1307 * debian/: changelog.in, control, rules: deb stuff
1308 * README, installation.txt: typos, stuff
1309 * configure.ac: better #defines
1310 * configure.ac: whitespace
1311 * configure.ac: better documentation
1312 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1313 SDL_JOYSTICK not needed
1314 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1315 * configure.ac: need higher SDL for joystick
1316 * debian/: control, rules: deb stuff
1317 * arch/sdl/joy.c: old junk
1318 * Makefile.am, configure.ac: automake updates
1319 * main/: inferno.c, text.c: don't use althogdir on non-unix
1320 * configure.ac: more autoconf updates
1321 * misc/strutil.c: better strrev
1322 * main/inferno.c: need limits.h on mingw also
1323 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1326 2002-04-19 Bradley Bell <btb@icculus.org>
1328 * main/network.c: let hoard.ham be a cfile
1329 * main/text.c: better error message when hog not found
1332 2002-03-23 Bradley Bell <btb@icculus.org>
1334 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1335 arch/sdl/Makefile.am: Use SDL joystick automatically
1336 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1338 2002-03-05 Bradley Bell <btb@icculus.org>
1340 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1343 2002-02-23 Bradley Bell <btb@icculus.org>
1345 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1346 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1347 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1348 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1349 main/editor/Makefile.am: moved includes to include
1350 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1351 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1352 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1353 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1355 * main/game.c: disabled cockpit for OGL, formatting
1356 * 2d/ibitblt.c: formatting
1358 2002-02-16 Bradley Bell <btb@icculus.org>
1360 * include/oldsdl.h: check for older macros
1361 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1362 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1363 allow older sdl versions
1365 2002-02-15 Bradley Bell <btb@icculus.org>
1367 * main/: automap.c, automap.h, inferno.c: automap resolution now
1369 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1370 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1371 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1372 win32/include/key_arch.h: never mind - that would be pointless
1373 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1374 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1375 win32/include/key_arch.h: copied files from d1x
1376 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1377 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1378 * main/multipow.c: need conf.h
1379 * arch/win32/Makefile.am: new file
1380 * include/pstypes.h: added u_int16_t (needed in base_ip)
1381 * arch/win32/arch_ip.cpp: copied from d1x
1383 2002-02-14 Bradley Bell <btb@icculus.org>
1385 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1386 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1387 main/netlist.c: Added hotkeys to toggle fullscreen mode
1388 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1389 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1390 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1391 reorder.h: Lotsa networking stuff from d1x
1393 2002-02-13 Bradley Bell <btb@icculus.org>
1395 * include/gr.h, main/game.c: Fullscreen toggle stuff
1396 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1398 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1399 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1402 2002-02-11 Bradley Bell <btb@icculus.org>
1404 * main/bm.c: use portable loader if bigendian
1405 * include/pstypes.h: don't define bool for c++
1406 * include/cfile.h: extern AltHogDir stuff
1407 * include/byteswap.h: use WORDS_BIGENDIAN
1408 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1409 * main/vers_id.h: added D2X_IVER
1410 * misc/args.c: don't use d1x.ini
1411 * Makefile.am: rpm stuff
1412 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1415 2002-02-09 Bradley Bell <btb@icculus.org>
1417 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1419 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1421 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1424 2002-02-06 Bradley Bell <btb@icculus.org>
1426 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1427 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1428 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1429 * debian/: changelog.in, control, copyright, d2x-gl.files,
1430 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1434 2002-02-02 Bradley Bell <btb@icculus.org>
1436 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1437 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1438 Enabled RELEASE option
1440 2002-01-31 Bradley Bell <btb@icculus.org>
1442 * Makefile.am, configure.ac: specify prerequisite versions of
1443 autoconf and automake
1445 2002-01-29 Bradley Bell <btb@icculus.org>
1447 * main/mission.c: RCS header added
1448 * main/inferno.c: update copyright date
1449 * main/mission.c: allow missions to be in AltHogDir
1450 * configure.ac: Display results of configure
1451 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1454 2002-01-28 Bradley Bell <btb@icculus.org>
1456 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1457 Data files now go in DATADIR/games/d2x, user files now go in
1460 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1462 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1463 files now go in ~/.d2x
1465 2002-01-24 Bradley Bell <btb@icculus.org>
1467 * configure.ac: fix nasm not found error message
1469 2002-01-18 Bradley Bell <btb@icculus.org>
1471 * configure.in: getting rid of old configure.in
1472 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1473 main/movie.c: Movie playing kludgey stuff
1474 * misc/args.c: formatting
1475 * main/inferno.c: allow -h for help
1476 * include/error.h: don't die on int3, unless -debug given
1477 * mingw32.txt: more stuff
1479 2001-12-29 Bradley Bell <btb@icculus.org>
1481 * Makefile.am: Got rid of thinking.txt
1482 * main/inferno.c: document -nomovies option
1484 2001-12-28 Bradley Bell <btb@icculus.org>
1486 * main/titles.c: formatting, put some code into place for rendering
1487 of robots during briefings
1489 2001-12-27 Bradley Bell <btb@icculus.org>
1493 2001-12-23 Craig Hadady <chadady@iglou.com>
1495 * 2d/rle.c: fixed bug in dummy array.
1497 2001-12-03 Bradley Bell <btb@icculus.org>
1499 * arch/sdl/init.c: fix formatting
1500 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1501 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1502 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1503 and sdl joystick stuff
1505 2001-11-30 Bradley Bell <btb@icculus.org>
1507 * thinking.txt: not needed
1509 2001-11-27 Bradley Bell <btb@icculus.org>
1511 * cygconf, mingw32.txt: use sdl from source on cygwin
1512 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1513 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1514 SDL_CFLAGS to CFLAGS
1516 2001-11-27 Bradley Bell <btb@icculus.org>
1520 2001-11-14 Bradley Bell <btb@icculus.org>
1522 * texmap/scanline.c: use optimization flags as texmap default
1523 * NEWS: mouse wheel, etc
1524 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1525 wheel to emulate 3rd axis
1526 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1527 * include/error.h: kludge to ungrab mouse when we hit an int3
1528 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1529 __ENV_MSDOS__ to __MSDOS__
1530 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1532 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1534 * arch/sdl/digi.c: implemented digi_set_volume
1535 * include/grdef.h, main/config.c, misc/d_io.c: change
1536 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1537 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1538 main/piggy.c: use MAKE_SIG
1539 * installation.txt: update
1540 * configure.ac: new file
1541 * arch/sdl/joydefs.c: #include pstypes.h
1542 * arch/sdl/init.c: SDL joystick stuff
1543 * acconfig.h: adjust MINGW defines
1544 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1545 controls menu now works
1547 2001-11-13 Bradley Bell <btb@icculus.org>
1549 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1551 * Makefile.am: New file
1552 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1554 * compilerdefs.txt: New file
1555 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1557 2001-11-12 Bradley Bell <btb@icculus.org>
1559 * main/playsave.c: load player files regardless of byte order of
1562 2001-11-11 Bradley Bell <btb@icculus.org>
1564 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1566 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1567 * NEWS: GL savegame thumbnails
1568 * acconfig.h, configure.in: make option for NMOVIES, default to off
1570 2001-11-09 Bradley Bell <btb@icculus.org>
1572 * main/state.c: Enabled savegame thumbnails under OpenGL
1573 * unused/pa_null/pa_enabl.h: remove duplicate header
1574 * misc/args.c: use d2x.ini for option file
1575 * mem/mem.c: Move mem_realloc inside the ifdef
1576 * main/menu.c: fix 640x400 menu text
1577 * main/inferno.c: added documentation
1578 * main/endlevel.c: fix warnings
1579 * arch/ogl/gr.c: Get rid of gl spew
1580 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1581 * acconfig.h: Define __SDL__ for mingw
1583 2001-11-08 Bradley Bell <btb@icculus.org>
1585 * 2d/font.c: free OGL font data when rereading
1586 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1587 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1588 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1589 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1590 main/weapon.h: Enabled shareware build, endlevel flythrough
1592 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1593 of use for shareware build
1594 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1596 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1598 2001-11-05 Bradley Bell <btb@icculus.org>
1600 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1602 * include/3d.h: Add comment
1604 2001-11-04 Bradley Bell <btb@icculus.org>
1606 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1608 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1610 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1611 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1612 main/hudmsg.h: Enable d1x-style hud_message
1613 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1614 * 2d/font.c: re-init ogl fonts after remapping colors.
1616 2001-11-02 Bradley Bell <btb@icculus.org>
1618 * misc/Makefile.am: remove byteswap.h (duplicate header)
1619 * 2d/font.c: fixed gr_remap_font, minor stuff
1620 * configure.in: take out -O2 if doing debug build
1621 * main/bm.c: formatting
1622 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1623 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1624 macros, get rid of functions
1626 2001-11-01 Bradley Bell <btb@icculus.org>
1628 * misc/byteswap.h: removed duplicate header
1630 2001-10-31 Bradley Bell <btb@icculus.org>
1632 * NEWS, main/automap.c: automap works in opengl
1633 * NEWS, configure.in: Added news
1634 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1635 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1636 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1637 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1638 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1639 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1640 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1641 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1642 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1644 2001-10-27 Bradley Bell <btb@icculus.org>
1646 * main/inferno.c: added some documentation
1648 2001-10-25 Bradley Bell <btb@icculus.org>
1650 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1652 * Makefile.am, configure.in, arch/Makefile.am,
1653 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1654 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1655 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1656 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1657 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1658 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1659 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1660 it's ugly, but It'll be easier to sync with d1x.
1661 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1662 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1663 main/editor/Makefile.am: attempt at support for editor, makefile
1665 * misc/d_delay.c: formatting fix
1666 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1667 tmappent.S, tmapppro.S: adding support for runtime selection of
1669 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1670 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1671 including multi.h and network.h, fix backslashes, fix compiler
1673 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1674 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1675 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1676 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1677 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1678 including multi.h and network.h, fix backslashes
1679 * include/pstypes.h: added typedef for u_int64_t on mingw
1680 * include/3d.h: added prototype for g3_uninit_polygon_model
1681 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1683 2001-10-24 Bradley Bell <btb@icculus.org>
1685 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1686 arch subdirs, as in d1x.
1687 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1688 earlier style until i understand automake 1.5 better. remove input
1690 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1691 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1692 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1693 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1694 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1695 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1696 Moved input stuff to arch subdirs, as in d1x.
1697 * NEWS, configure.in: blah blah
1699 2001-10-23 Bradley Bell <btb@icculus.org>
1701 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1702 * texmap/tmapppro.S: no need for #include <conf.h> here
1703 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1705 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1706 file. RCS header added
1707 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1708 #ifdef'ing out the whole file. RCS header added
1709 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1710 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1711 fixes. Now works with automake 1.5 and autoconf 2.52.
1712 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1713 mingw (-grabmouse now works on win32).
1714 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1715 These don't belong in cvs
1719 2001-10-20 Bradley Bell <btb@icculus.org>
1721 * 2d/font.c: Don't free unused variables...
1722 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1724 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1725 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1726 main/Makefile.am: make dist more sensible
1727 * Makefile.am: Kludge for linking on mingw
1729 2001-10-19 Bradley Bell <btb@icculus.org>
1731 * Makefile.am, configure.in, arch/win32/Makefile.am,
1732 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1733 * include/ipx_drv.h: Check for __MINGW32__
1734 * include/i86.h: Imported from d1x
1735 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1736 * arch/dos/modex.asm: Fixed %include
1737 * main/console.c: RCS headers added
1738 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1740 * Makefile.am, main/Makefile.am: Moved final link to top-level
1741 directory instead of main/
1742 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1743 __ENV_LINUX__ to __linux__
1744 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1745 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1746 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1747 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1748 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1749 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1750 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1751 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1752 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1753 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1755 * configure.in: add --enable-xploader, support arch/linux subdir,
1757 * main/inferno.c: conditionalize conf.h
1759 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1761 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1762 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1763 misc/fileutil.h: Partial application of linux/alpha patch.
1765 2001-10-19 Bradley Bell <btb@icculus.org>
1767 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1768 networking in line with d1x, moved some arch/linux_* stuff to
1770 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1771 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1772 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1773 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1775 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1776 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1777 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1778 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1779 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1780 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1781 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1782 linux/include/ukali.h: Brought linux networking in line with d1x,
1783 moved some arch/linux_* stuff to arch/linux/*
1784 * include/ipx_drv.h: Imported from d1x
1785 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1786 * main/ipx_drv.c: Imported from d1x
1787 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1788 main/network.h, main/Makefile.am: Trying to get network working on
1790 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1791 main/Makefile.am: build fixes
1792 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1793 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1794 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1795 starting to get net working.
1796 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1797 conditionalized min,max macros
1799 2001-10-18 Bradley Bell <btb@icculus.org>
1801 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1802 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1803 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1804 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1806 * 2d/2dsline.c: RCS headers added/changed
1807 * configure.in: fix NASMFLAGS bug
1808 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1811 2001-10-17 Bradley Bell <btb@icculus.org>
1813 * NEWS: Fixed the invulnerable robots bug!
1814 * main/collide.c: Fixed the invulnerable robots bug!
1816 2001-10-14 Bradley Bell <btb@icculus.org>
1818 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1821 2001-10-13 Bradley Bell <btb@icculus.org>
1823 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1824 arch/Makefile.am, arch/dos/Makefile.am,
1825 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1826 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1827 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1828 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1829 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1830 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1831 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1832 arch/win32/include/Makefile.am, iff/Makefile.am,
1833 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1834 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1835 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1836 unused/bios/Makefile.am, unused/lib/Makefile.am,
1837 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1838 unused/ui/Makefile.am, unused/vga/Makefile.am,
1839 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1840 automake stuff from "inert" subdirs. And there was much rejoicing.
1841 * Makefile.am, NEWS, configure.in: Stuff
1842 * ChangeLog: removing auto-generated file
1843 * cygconf: Added instructions for mingw32 build
1844 * Makefile.am: renamed INSTALL to installation.txt
1845 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1846 * mingw32.txt: Added instructions for mingw32 build
1847 * configure.in: Enable assembly under mingw32
1849 2001-10-12 Bradley Bell <btb@icculus.org>
1851 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1852 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1853 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1854 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1855 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1856 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1857 to __DJGPP__, since it's built-in.
1859 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1861 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1862 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1866 2001-10-12 Bradley Bell <btb@icculus.org>
1868 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1869 * Makefile.am: make sure cygconf gets archived
1870 * configure.in: Increment version number in preparation for release
1871 * configure.in: Fix detection of opengl
1872 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1873 cygconf, arch/Makefile.am, arch/include/joy.h,
1874 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1875 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1876 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1877 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1878 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1879 Vastly improved compilability.
1881 2001-10-11 Bradley Bell <btb@icculus.org>
1883 * Makefile.am: Added macros/sdl.m4
1884 * autogen.sh: Added macros/sdl.m4
1886 2001-10-09 Bradley Bell <btb@icculus.org>
1888 * main/vers_id.h: Added DESCENT_VERSION constant
1889 * main/inferno.c: Added command-line help.
1890 * include/ogl_init.h: opengl improvments (following d1x changes)
1892 2001-10-07 Bradley Bell <btb@icculus.org>
1894 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1895 arch/ogl/Makefile.am: Remove duplicate headers.
1897 2001-08-02 Thimo Neubauer <thimo@debian.org>
1899 * mem/mem.c: totally crippled the memory manager because it does
1900 not make sense for non-DOS-systems and it would have been too
1901 complicated to get it 64bit clean
1903 2001-06-19 Bradley Bell <btb@icculus.org>
1905 * cvshowto.txt: updated anonymous password
1907 2001-02-08 Bradley Bell <btb@icculus.org>
1909 * COPYING, license.txt: Added d1x license
1911 2001-02-01 Bradley Bell <btb@icculus.org>
1913 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1915 2001-01-31 Bradley Bell <btb@icculus.org>
1917 * configure.in, arch/include/mouse.h, include/pstypes.h,
1918 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1919 * main/polyobj.c: fix typo
1920 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1921 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1922 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1923 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1924 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1925 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1926 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1927 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1928 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1929 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1930 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1931 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1932 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1933 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1934 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1935 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1936 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1937 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1938 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1939 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1940 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1941 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1942 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1943 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1944 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1945 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1947 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1948 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1949 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1950 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1952 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1954 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1955 cross-compiling, and cygwin fixes
1957 2001-01-30 Bradley Bell <btb@icculus.org>
1959 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1960 include/pstypes.h, include/strutil.h, main/Makefile.am,
1961 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1962 needs --without-assembler and --without-network to compile
1964 2001-01-29 Bradley Bell <btb@icculus.org>
1966 * configure.in, main/Makefile.am: Fixes to build system
1967 * main/kconfig.c: fix for non-linux joysticks
1968 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1969 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1970 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1971 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1972 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1973 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1974 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1976 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1977 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1978 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1979 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1980 sdl_timer.c: Fixed build system, minor fixes
1981 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1982 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1984 2001-01-28 Bradley Bell <btb@icculus.org>
1986 * conf.h.in, configure.in, arch/Makefile.am,
1987 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1988 arch/include/key.h, main/Makefile.am: More header unification...
1989 * main/newdemo.c: Added <ctype.h>
1990 * arch/include/: event.h, joy.h: unified input headers.
1991 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1992 OpenGL now uses SDL-GL instead of gii
1993 * arch/include/: key.h, mouse.h: Unified arch headers
1995 2001-01-25 Bradley Bell <btb@icculus.org>
1997 * autogen.sh: use "set -e" so execution stops if something goes
2000 2001-01-24 Bradley Bell <btb@icculus.org>
2003 * Makefile.am: Add ChangeLog to dist
2004 * ChangeLog: Putting this here so automake doesn't complain
2008 2001-01-24 Bradley Bell <btb@icculus.org>
2010 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2011 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2012 for building ChangeLog from RCS entries
2013 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2014 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2015 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2016 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2017 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2018 arch/Makefile.am, arch/dos/Makefile.am,
2019 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2020 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2021 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2022 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2023 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2024 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2025 unused/Makefile.am, unused/bios/Makefile.am,
2026 unused/lib/Makefile.am, unused/novga/Makefile.am,
2027 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2028 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2029 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2030 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2031 make dist, VPATH builds, ...
2032 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2033 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2034 arch/dos/Makefile.in, arch/linux/Makefile.in,
2035 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2036 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2037 misc/Makefile.in, texmap/Makefile.in: cruft removal
2038 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2040 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2041 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2042 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2043 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2045 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2046 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2047 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2048 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2049 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2050 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2051 main/songs.c, misc/args.c: changed args_find to FindArg
2053 2001-01-22 Bradley Bell <btb@icculus.org>
2055 * configure, main/Makefile.am, main/Makefile.in: configuration
2057 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2058 fix compiler warnings w/opengl
2059 * include/console.h: ggi support
2060 * arch/linux_init.c: svgalib support
2061 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2062 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2063 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2064 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2065 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2066 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2067 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2068 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2069 warnings and enable NDEBUG
2070 * arch/svgalib_init.c: svgalib support
2072 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2074 * main/kconfig.c: joystick support
2076 2001-01-21 Bradley Bell <btb@icculus.org>
2078 * cvshowto.txt: new file, taken from d1x webpage
2079 * AUTHORS, README: Taking over as maintainer of d2x
2080 * ChangeLog: Grab mouse with SDL/X11
2081 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2083 2001-01-20 Bradley Bell <btb@icculus.org>
2085 * configure, configure.in: Turned -Werror back off by default
2086 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2087 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2088 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2089 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2090 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2091 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2092 main/laser.c, main/multi.c, main/network.c, main/network.h,
2093 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2094 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2095 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2096 warnings, for non-OpenGL on linux, anyway...
2098 2001-01-19 Bradley Bell <btb@icculus.org>
2100 * copying: remove duplicate file
2101 * Import of d2x-0.0.9-pre1
2102 * Import of d2x-0.0.8