1 2003-10-08 Bradley Bell <btb@icculus.org>
3 * arch/win32/ipx_udp.c: use closesocket() instead of close()
5 2003-10-08 Bradley Bell <btb@icculus.org>
7 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
8 main/menu.c: Disabled 'd2x keys' weapon selection
10 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
12 * main/object.h, main/multi.h: get rid of most warnings issued by
13 cpp-precomp of gcc from Mac OS X dev tools
15 2003-10-05 Bradley Bell <btb@icculus.org>
17 * NEWS, configure.ac: increment version number
19 * cfile/cfile.c: better handling of CRLF text files (when that is
22 * utilities/hogcreate.c, utilities/hogextract.c,
23 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
26 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
27 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
30 2003-10-04 Bradley Bell <btb@icculus.org>
32 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
34 * main/netmisc.c: change byte to sbyte, comments/whitespace
36 2003-10-03 Bradley Bell <btb@icculus.org>
38 * cfile/cfile.c, main/config.c: fix win32 eof bug.
40 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
43 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
44 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
45 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
46 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
47 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
48 main/object.c, main/object.h, main/paging.c, main/player.h,
49 main/robot.h, main/segment.h, main/state.c, main/switch.c,
50 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
51 main/weapon.c, main/weapon.h: change byte to sbyte,
54 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
55 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
56 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
57 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
59 * configure.ac: better checking for timeval
61 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
63 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
64 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
65 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
66 arch/win32/winnet.c, configure.ac, include/byteswap.h,
67 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
68 main/multibot.c, main/network.c: Make network architecture
69 choosable from game menu, add support for UDP/IP on Mac OS X and
72 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
74 * include/byteswap.h: added macros for coping with alignment
77 2003-10-02 Bradley Bell <btb@icculus.org>
79 * main/multi.h: added padding to little-endian version of
82 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
84 * main/netmisc.c: delete duplicate function
86 2003-10-01 Bradley Bell <btb@icculus.org>
88 * main/bm.c: make sure d1_texture_indices gets freed between
91 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
93 * main/piggy.h: fix size of d1 shareware descent.pig
95 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
97 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
98 main/gameseq.c, main/piggy.c: fix loading of d1 texture
99 replacements for non-animated textures
101 2003-08-02 Matthew Mueller <donut@dakotacom.net>
103 * main/controls.c: use fixed 20fps wiggle
105 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
107 * Makefile.am, debian/changelog.in, debian/control,
108 debian/d2x-common.dirs, debian/d2x-common.install,
109 debian/d2x-common.manpages, debian/d2x-gl.files,
110 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
111 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
112 utilities/Makefile.am, utilities/hogcreate.1,
113 utilities/hogextract.1, utilities/mvlcreate.1,
114 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
115 add man pages, distribute utility programs in new d2x-common deb
117 * rpm/d2x.spec.in: updated rpm spec file
119 2003-08-02 Bradley Bell <btb@icculus.org>
121 * cfile/cfile.c: update raw_position in cfputc and cfputs
123 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
125 * main/piggy.c: make error message more friendly
127 * main/piggy.c: simplify copying of bitmap flags
129 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
132 * cfile/cfile.c: revert to always using custom fgets
134 * main/endlevel.c, main/mission.c: handle missing exit sequence
135 components gracefully
137 * main/playsave.c: comments
139 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
141 * cfile/cfile.c: update raw_position in cfwrite
143 * main/network.c: comments/formatting
145 2003-06-22 Bradley Bell <btb@icculus.org>
147 * cfile/cfile.c: use standard fgets for non-archive files
149 * main/movie.c: use con_printf for missing movie warning
151 2003-06-18 Bradley Bell <btb@icculus.org>
153 * main/movie.c: fixed cfile conversion of movielib code
155 * main/console.c, main/hud.c: strip out colors, etc when printing
158 * include/u_mem.h: fix NDEBUG calloc macro
160 2003-06-15 Bradley Bell <btb@icculus.org>
162 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
165 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
166 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
167 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
168 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
169 main/scores.c, main/state.c, main/text.c, misc/args.c,
170 misc/strio.c: convert file i/o to cfile
172 2003-06-14 Bradley Bell <btb@icculus.org>
174 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
175 writing and other modes besides "rb" (mostly taken from
178 2003-06-09 Bradley Bell <btb@icculus.org>
180 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
183 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
184 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
187 2003-06-07 Taylor Richards <taylor@icculus.org>
189 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
191 2003-06-07 Bradley Bell <btb@icculus.org>
193 * main/console.c: fix non-console build
195 * main/gamesave.c: comments
197 * main/bm.c: remove redundant break
199 2003-06-06 Bradley Bell <btb@icculus.org>
201 * main/gauges.c, main/kconfig.c: comments/formatting
203 * console/.cvsignore: added .cvsignore
205 * main/console.c: can't write to console after it's closed
207 2003-06-05 Bradley Bell <btb@icculus.org>
209 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
210 console/internal.c, console/internal.h, include/CON_console.h,
211 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
212 finish console conversion away from SDL
214 2003-06-04 Bradley Bell <btb@icculus.org>
216 * console/CON_console.c, include/CON.console.h, include/console.h,
217 main/console.c, main/game.c: console conversion to native gr,
220 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
221 put prototype for gr_bm_bitblt in gr.h
223 2003-06-03 Bradley Bell <btb@icculus.org>
225 * console/CON_console.c, console/DT_drawtext.c,
226 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
227 main/console.c: use native fonts for console
229 * main/playsave.c: use shorts for short data
231 2003-06-02 Bradley Bell <btb@icculus.org>
233 * configure.ac, main/console.c: set console background, fix
236 2003-06-01 Bradley Bell <btb@icculus.org>
238 * Makefile.am, arch/sdl/event.c, configure.ac,
239 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
240 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
241 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
242 main/gamerend.c: added console code (from SDL_console)
244 2003-05-30 Bradley Bell <btb@icculus.org>
246 * README: minor update
248 2003-05-28 Bradley Bell <btb@icculus.org>
250 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
255 2003-06-06 Bradley Bell <btb@icculus.org>
257 * main/kconfig.c: fix crash in control menus
259 * main/gauges.c: force cockpit redraw in opengl
261 * main/gamerend.c: move ogl swap, so cockpit and console get
264 2003-06-01 Bradley Bell <btb@icculus.org>
266 * configure.ac, libmve/mveplay.c: define struct timeval if needed
270 2003-05-12 Bradley Bell <btb@icculus.org>
272 * configure.ac: increment version number
274 * main/bm.c: use con_printf for exit model warnings
276 * configure.ac: must check for timespec after setting -mno-cygwin
278 * main/inferno.c: added -nohogdir and -userdir options
280 * NEWS, main/titles.c: use briefings with no extension
284 2003-04-30 Bradley Bell <btb@icculus.org>
286 * configure.ac: have to include time.h when checking for nanosleep
288 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
291 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
292 increment version number
294 * main/Makefile.am: make dist fix
298 2003-04-29 Bradley Bell <btb@icculus.org>
300 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
303 2003-04-24 Bradley Bell <btb@icculus.org>
305 * configure.ac: increment version number
307 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
310 2003-04-24 Ingo van Lil <inguin@gmx.de>
312 * main/render.c: fix misspellings of NDEBUG
316 2003-04-14 Bradley Bell <btb@icculus.org>
318 * cfile/cfile.c: prefer files from d2 hog over d1 hog
320 2003-04-11 Bradley Bell <btb@icculus.org>
322 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
327 2003-04-11 Bradley Bell <btb@icculus.org>
329 * libmve/mveplay.c: use _sleep instead of sleep on win32
331 * Makefile.am, README, README.utils, arch/sdl/digi.c,
332 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
333 include/cfile.h, include/error.h, libmve/Makefile.am,
334 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
335 main/endlevel.h, main/playsave.c, misc/fileutil.c:
336 utilities/Makefile.am: comments/formatting/dist problems
338 * configure.ac: use different defines for os x
340 2003-04-07 Bradley Bell <btb@icculus.org>
342 * include/error.h, misc/error.c: put some old stuff back in,
343 eliminate duplicate error messages
345 * main/text.c: don't die on text not found
348 * main/inferno.c: print some useful info if hog not found, allow
349 -help to work if no text available
351 2003-04-07 Steffen Pohle <stpohle@gmx.net>
353 * arch/linux/Makefile.am: revert to previous version, so linux
356 2003-04-03 Bradley Bell <btb@icculus.org>
358 * main/endlevel.c: fixed exit model scheme yet again
360 2003-04-02 Bradley Bell <btb@icculus.org>
362 * misc/error.c: call Int3 on Assert
364 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
367 * main/wall.c: don't die when trying to toggle nonexistent
368 segment... vertigo level 10 is buggy!
370 * main/gamemine.c: comments/formatting
372 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
374 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
375 main/inferno.c: Allow use of 22K sound samples
377 2003-03-29 Bradley Bell <btb@icculus.org>
379 * arch/ogl/gr.c: default to bitmapped reticle
381 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
382 main/polyobj.c: rewrote endlevel stuff to reread exit model info
385 * arch/sdl/joy.c: fixed text seen for hats in control config
388 2003-03-28 Bradley Bell <btb@icculus.org>
390 * main/bm.c: heh, model nums in vertigo are hardcoded,
391 N_D2_POLYGON_MODELS can't change
393 * configure.ac, include/d1x.xpm, include/descent.xpm,
394 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
397 2003-03-27 Bradley Bell <btb@icculus.org>
399 * main/text.h: fixed text references for hat directions
401 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
403 2003-03-26 Bradley Bell <btb@icculus.org>
405 * main/playsave.c: make d2x keys backward compatible
407 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
409 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
412 2003-03-26 Bradley Bell <btb@icculus.org>
414 * main/piggy.c: fix crash when d1 data not present
416 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
417 read/write from plr file
419 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
420 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
421 added escort.h header
423 2003-03-25 Bradley Bell <btb@icculus.org>
425 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
426 D1_PIGFILE ("descent.pig") macro
428 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
429 models from d1 pig file
431 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
432 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
433 really) from d1 pig file
435 2003-03-23 Bradley Bell <btb@icculus.org>
437 * main/bm.c: stop extra robots from overwriting exit models
439 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
440 texture list doesn't get full
442 * main/bm.c: fix mem leak when reading extra robots
444 2003-03-21 Bradley Bell <btb@icculus.org>
446 * main/menu.c: Added option to set movie resolution (mostly works)
448 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
450 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
451 replacement functions to piggy.c
453 * main/gameseq.c: attempt to support mac d1 descent.pig
455 * main/bm.c: fix mem leak
457 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
458 files, both d1 and d2 oem briefing where showed
460 * main/inferno.c, main/movie.c: Change the default movie
461 resolution to "high", implement the option -lowresmovies
463 2003-03-20 Bradley Bell <btb@icculus.org>
465 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
467 * main/piggy.c: comments
469 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
471 * main/gameseq.c: delete duplicate function
473 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
475 2003-03-19 Bradley Bell <btb@icculus.org>
477 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
478 (cddb discid) support
480 * arch/sdl/digi.c, main/kludge.c: implemented
481 digi_link_sound_to_object3 for looping sounds, other looping stuff
483 * arch/sdl/gr.c: removing dependencies on stuff in main/
485 * arch/linux/Makefile.am, arch/linux/init.c,
486 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
487 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
488 other header cleanups
490 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
492 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
494 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
495 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
496 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
497 load d1 textures for d1 levels
499 2003-03-19 Bradley Bell <btb@icculus.org>
501 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
502 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
503 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
504 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
507 * README: added some OS X info
509 2003-03-17 Bradley Bell <btb@icculus.org>
511 * main/newdemo.c: simplify DEMO_FILENAME macro
513 * main/console.c, main/game.c: enable experimental console support
515 * main/gamerend.c: fixed location of fps meter in multi
517 2003-03-16 Bradley Bell <btb@icculus.org>
519 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
520 also look in shared data dir for demos
522 * main/newdemo.c, main/newdemo.h: comments/formatting
524 2003-03-15 Christopher Thielen <chris@luethy.net>
526 * main/kludge.c: set CDROM_dir back to "." - tricks game into
527 thinking d2 cd is always present
529 2003-03-15 Bradley Bell <btb@icculus.org>
531 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
534 * arch/sdl/rbaudio.c: formatting, enabled volume control under
537 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
538 gr_init. don't really know why this works, though
540 2003-03-14 Bradley Bell <btb@icculus.org>
542 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
544 * unused/bios/rbaudio.h: removed duplicate file
546 2003-03-14 Christopher Thielen <chris@luethy.net>
548 * arch/sdl/rbaudio.c: stop cd audio when exiting
550 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
552 * main/gamecntl.c: add comments to the "only matt knows" cheats
554 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
556 * main/gamemine.c: formatting, better texture conversion for d1
559 2003-03-14 Bradley Bell <btb@icculus.org>
561 * main/piggy.c: must swap all mac version pigfiles
563 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
564 main/multi.c: formatting, minor cleanups
566 * 2d/rle.c: need to swap line_size on bigendian machines
568 * main/mission.c, main/mission.h: detect mac full version hogfile
570 2003-03-13 Bradley Bell <btb@icculus.org>
572 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
573 added joy/mouse sensitivity slider, increased range to 16, and
576 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
579 * arch/linux/Makefile.am: removed extra backslash
581 * TODO, installation.txt: updated some documentation
583 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
584 menu, with maxfps option
586 2003-03-12 Bradley Bell <btb@icculus.org>
588 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
590 * arch/linux/alsadigi.c, arch/linux/findfile.c,
591 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
592 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
593 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
594 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
595 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
596 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
597 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
598 arch/linux/include/music.h, arch/linux/include/serial.h,
599 arch/linux/include/ukali.h: formatting
601 2003-03-11 Chris Arena <ccarena@cox.net>
603 * main/menu.c: fixed brightness slider
605 2003-03-01 Bradley Bell <btb@icculus.org>
607 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
608 robots and animated bitmaps work, but colors are messed up
610 2003-02-28 Bradley Bell <btb@icculus.org>
612 * main/player.h: whitespace
614 * main/automap.c, main/cntrlcen.c, main/collide.c,
615 main/gamerend.c: use Builtin_mission_num instead of 0 (if
616 descent.hog is present, d1 becomes mission 0)
618 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
619 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
620 arch/win32/winnet.c: MinGW compiles with network enabled again,
621 but still doesn't work
625 2003-02-28 Bradley Bell <btb@icculus.org>
627 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
628 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
631 2003-02-27 Bradley Bell <btb@icculus.org>
633 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
634 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
635 main/network.c, main/network.h: noted that hoard.ham is only needed
636 for multiplayer HOARD games, and should not be equated with
637 "vertigo". put HoardEquipped() back in network.c.
639 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
640 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
641 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
642 use timer_delay instead of d_delay
644 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
646 * main/render.c: added replacement qsort for solaris
648 2003-02-26 Bradley Bell <btb@icculus.org>
650 * main/gamemine.c: texture conversion for d1 shareware
652 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
654 * main/gamemine.c: better texture conversion for d1 levels
656 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
658 * main/kconfig.c: fix joystick support under MinGW
660 2003-02-26 Bradley Bell <btb@icculus.org>
662 * main/playsave.c: fix swapping glitch
664 * configure.ac, readme.txt: clean stuff up, getting ready for
667 * main/titles.c: begin support for rendering spinning robots in
670 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
673 * main/gamemine.c: load d1 shareware levels!
675 2003-02-25 Bradley Bell <btb@icculus.org>
679 * autogen.sh: add warning about old auto* versions, use
682 2003-02-24 Bradley Bell <btb@icculus.org>
684 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
685 briefings mostly working
686 * main/movie.c, main/titles.c: fixed some more briefing glitches
688 2003-02-23 Bradley Bell <btb@icculus.org>
690 * main/movie.c: fixed crash when using shareware data files
692 * arch/sdl/digi.c: fix crash on non-existent sounds
693 (i.e. shareware data)
695 2003-02-22 Bradley Bell <btb@icculus.org>
697 * main/titles.c: fixed fullscreen toggle in briefings
699 2003-02-21 Bradley Bell <btb@icculus.org>
701 * configure.ac: check for mingw when enabling nasm
702 * main/playsave.c: enable loading player files of either byte
705 2003-02-20 Bradley Bell <btb@icculus.org>
707 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
708 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
709 #343, not "rest of solution to bug #344"
710 * arch/sdl/timer.c, include/timer.h: revert to more accurate
712 * main/kludge.c: partial solution to bug #344
713 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
714 * compilerdefs.txt: added linux/mips info
715 * ChangeLog: clean up changelog
717 2003-02-19 Bradley Bell <btb@icculus.org>
719 * libmve/mveplay.c: os x needs nanosleep prototype.
721 2003-02-18 Bradley Bell <btb@icculus.org>
723 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
724 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
725 to disable/enable audio
726 * libmve/: mve_main.c, mveplay.c: bigendian fixes
727 * main/: movie.h, titles.c: make sure movie's palette is set before
728 writing briefing text. Fixes bug #359
729 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
731 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
732 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
734 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
736 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
737 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
738 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
740 * include/libmve.h: blah
742 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
744 * main/render.c: 2nd attempt to fix solaris qsort bug
746 2003-02-18 Bradley Bell <btb@icculus.org>
748 * configure.ac, include/pstypes.h: put alignment detection in
751 2003-02-17 Bradley Bell <btb@icculus.org>
753 * Makefile.am, README.utils, configure.ac, include/libmve.h,
754 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
755 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
756 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
757 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
758 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
759 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
760 moved mve stuff to separate subdir
761 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
762 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
763 mve code. Fixes (at least) bugs #41, #348, and #350.
765 2003-02-14 Bradley Bell <btb@icculus.org>
767 * main/Makefile.am: no more Makefile.mveplay. again
768 * main/mveplay.c: typo
770 2003-02-13 Bradley Bell <btb@icculus.org>
772 * utilities/mvlextract.c: uint -> unsigned int
773 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
774 standalone mveplayer, win32 support
775 * main/movie.c: random bugfixes, win32 support
776 * arch/sdl/Makefile.am: formatting
777 * configure.ac: disable networking on mac/win for now
778 * main/newmenu.c: comments
780 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
782 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
783 redundant swap functions.
785 2003-02-13 Bradley Bell <btb@icculus.org>
787 * ChangeLog: update changelog
789 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
791 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
792 polymodel alignment issues.
794 2003-02-13 Bradley Bell <btb@icculus.org>
796 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
797 fix various little bugs
798 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
799 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
800 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
802 * README.utils: new file
803 * main/: mve_main.c, mveplay.c: more movie fixes
804 * README: updated README
805 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
807 2003-02-12 Bradley Bell <btb@icculus.org>
809 * utilities/mvlextract.c: bigendian mvl support
810 * main/mveplay.c: formatting, stuff
811 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
812 truecolor mve support, standalone mveplayer
813 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
814 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
815 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
818 2003-01-22 Bradley Bell <btb@icculus.org>
820 * include/: interp.h, interp.h: restore prototype for
821 swap_polygon_model_data
823 2003-01-21 Bradley Bell <btb@icculus.org>
825 * main/piggy.c: use memcpy to avoid alignment problem
826 * compilerdefs.txt: updated some defs, added sunos/sparc
828 2003-01-15 Bradley Bell <btb@icculus.org>
830 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
831 * main/gamemine.c: attempting to support d1 shareware
832 * compilerdefs.txt: update defs
834 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
836 * main/mveplay.c: fix several bugs, comments, formatting.
838 2003-01-15 Bradley Bell <btb@icculus.org>
840 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
841 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
842 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
843 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
845 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
848 2003-01-11 Bradley Bell <btb@icculus.org>
850 * main/: mission.c, mission.h: attempt to support d1 for mac
852 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
855 2003-01-09 Bradley Bell <btb@icculus.org>
857 * main/movie.c: use ifdef around gr_toggle_fullscreen
859 2003-01-07 Bradley Bell <btb@icculus.org>
861 * Makefile.am, descent.msn, installation.txt, main/mission.c,
862 main/mission.h: don't need .msn file for descent.hog anymore
865 2003-01-06 Bradley Bell <btb@icculus.org>
867 * main/mission.h, main/mission.c: comments
868 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
871 2003-01-03 Bradley Bell <btb@icculus.org>
873 * utilities/: txb2txt.c, txt2txb.c: remove old files
874 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
875 * main/polyobj.c: attempt to make read_model_file
877 * main/menu.c: move vertigo text
879 2003-01-02 Bradley Bell <btb@icculus.org>
881 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
882 main/polyobj.h: cleanup alignment changes
883 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
884 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
885 main/object.h: fix alignment issues on sparc
886 * cvshowto.txt: update cvs info
888 * 2d/rle.c: make rle_swap handle RLE_BIG
890 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
892 * main/render.c: workaround solaris qsort bug
894 2003-01-01 Steffen Pohle <stpohle@gmx.net>
896 * arch/linux/linuxnet.c, arch/linux/ukali.c,
897 arch/linux/include/ukali.h, main/inferno.c: enabled kali
898 * arch/linux/Makefile.am: enabled linux joystick, kali
899 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
900 arch/sdl/event.c: enabled linux joystick
902 2002-12-31 Bradley Bell <btb@icculus.org>
904 * main/gamemine.c: simplified warning msg
905 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
906 * main/render.h: fix compiler warning
908 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
910 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
912 2002-12-24 Bradley Bell <btb@icculus.org>
914 * main/mission.c: fixes an infinite loop which was caused by d2x
915 thinking d2demo was a descent 1 mission
917 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
919 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
921 2002-12-24 Bradley Bell <btb@icculus.org>
923 * main/render.c: comments
925 2002-10-30 Bradley Bell <btb@icculus.org>
927 * main/inferno.c: add help for -hogdir option
928 * main/inferno.c: added -hogdir option
930 2002-10-28 Bradley Bell <btb@icculus.org>
932 * main/: inferno.c, menu.c: enabled Vertigo displays
935 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
937 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
938 main/netmisc.c, main/network.c: simplify and eliminate redundant
941 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
943 * maths/fixc.c: fix infinite loop in quad_sqrt.
944 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
945 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
947 2002-10-12 Bradley Bell <btb@icculus.org>
949 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
951 2002-10-11 Bradley Bell <btb@icculus.org>
953 * main/hud.c: make hud_message work correctly
954 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
956 * main/network.c: formatting, small fixes
958 2002-10-10 Bradley Bell <btb@icculus.org>
960 * main/netmisc.h: no swap_object for little-endian
961 * main/: netmisc.h, network.c: use macros to simplify network
963 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
965 * main/inferno.c: enable loading screen for mac shareware with
967 * main/netmisc.c: whitespace
968 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
970 * main/hud.c: whitespace
971 * configure.ac: remove shareware build, add macdata build
972 * main/songs.c: whitespace
973 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
974 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
976 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
979 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
981 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
982 comments, formatting, etc.
983 * iff/iff.c: fix bigendian iff loading.
985 2002-10-03 Bradley Bell <btb@icculus.org>
987 * utilities/txb2tex.c: typo
988 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
989 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
991 * arch/sdl/mouse.c: whitespace
993 2002-09-19 Bradley Bell <btb@icculus.org>
995 * main/kconfig.c: fix a oops, add old logs
996 * main/kconfig.c: support for >3 mouse buttons
998 2002-09-18 Bradley Bell <btb@icculus.org>
1000 * include/gr.h: fix palette swap define
1002 2002-09-14 Bradley Bell <btb@icculus.org>
1004 * main/titles.c: load hires briefing screen if lores doesn't exist
1005 (i.e. vertigo) and MenuHires=0
1007 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1009 * main/: multi.h, network.h: pack some structures for ipx
1012 2002-09-14 Bradley Bell <btb@icculus.org>
1014 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1015 and load_endlevel_data() to expect newline-terminated strings, fix
1016 load_game_data to read null-terminated string for
1019 2002-09-07 Bradley Bell <btb@icculus.org>
1021 * main/newmenu.c: added error message
1022 * main/menu.h: enable -nohires with mac shareware
1023 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1024 * 2d/font.c: enable 0/255 palette swap for fonts
1025 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1027 * 2d/2dsline.c: fix ogl blooper
1029 2002-09-05 Bradley Bell <btb@icculus.org>
1031 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1033 * include/strutil.h: need string.h for strcasecmp
1034 * include/rle.h: okay, maybe it needs to be this way
1035 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1036 * 2d/scalec.c: more stuff from d2src
1037 * 2d/rle.c: more stuff from d2src, formatting
1038 * 2d/font.c: useless cruft
1039 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1040 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1043 2002-09-04 Bradley Bell <btb@icculus.org>
1045 * include/grdef.h: fix compiler warnings
1046 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1047 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1049 * main/game.c: we want the mac ibitblt for everything but dos and
1051 * main/texmerge.c: these routines are in tmerge.c
1052 * main/credits.c: enable credits for mac and oem data
1053 * main/bm.c: use either exit.ham or exit.pofs
1054 * include/ibitblt.h: enable some more code from d2src
1055 * include/gr.h: enable mac ubitblt_double
1056 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1057 * include/grdef.h: moved some inline asm from linear.h
1058 * 2d/ibitblt.c: brought in line with original d2 version
1059 * 2d/bitblt.c: reverted to original d2 version of this file, then
1060 added d1x enhancements
1061 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1062 * 2d/linear.h: moved these back to their original locations
1064 * main/mveplay.c: close some memory holes, speed up palette loading
1065 * main/movie.c: added fullscreen toggle while playing movies
1066 * main/inferno.c: comment out -superhires help text (always on)
1067 * include/timer.h: added approx_fsec_to_usec macro
1068 * arch/sdl/joy.c: fix compiler warning
1070 2002-09-01 Bradley Bell <btb@icculus.org>
1072 * main/network.c: oops
1073 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1074 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1075 timer_get_fixed_seconds
1078 2002-08-31 Bradley Bell <btb@icculus.org>
1080 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1082 * main/multi.h: network endian stuff
1083 * 2d/font.c, include/gr.h: fast file i/o for font headers
1084 * arch/win32/arch_ip.cpp: unused file
1085 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1086 bigendian networking fixes
1087 * main/menu.c: make net menu more accurate, also make superhires
1089 * include/pstypes.h: better to have __pack__ all the time, I think.
1090 needed for networking, e.g.
1091 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1093 * arch/win32/Makefile.am: unused file
1096 2002-08-30 Bradley Bell <btb@icculus.org>
1098 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1099 * main/: newmenu.h, titles.c: formatting
1100 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1101 main/multi.h: networking works, finally
1102 * TODO: added TODO file
1103 * arch/linux/arch_ip.cpp: unused fine
1104 * README: network sorta working
1105 * main/: Makefile.am, multi.c, network.c, network.h: more
1107 * main/menu.c: load builtin mission correctly
1108 * main/inferno.c: documentation
1109 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1111 * main/Makefile.mveplay: don't need no more
1113 2002-08-29 Bradley Bell <btb@icculus.org>
1115 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1116 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1117 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1119 * include/ipx_drv.h: more network fixing
1120 * arch/linux/include/ipx_drv.h: more network fixing
1121 * include/ipx.h: formatting
1122 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1123 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1124 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1125 main/inferno.c: fixed networking fuck-up?
1126 * Makefile.am: moved mingw info to README
1127 * README, mingw32.txt: moved mingw info to README
1129 2002-08-27 Bradley Bell <btb@icculus.org>
1131 * utilities/mvlextract.c: allow specifying file to extract
1132 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1134 * utilities/hogextract.c: allow specifying file to extract
1135 * main/mission.c: Have to get mission_num _after_ promoting...
1136 * main/: gameseq.c, titles.c: beginning d1 briefing support
1137 * descent.msn: beginning d1 briefing support
1138 * main/: titles.c, titles.h: d1-style mission briefings
1139 * main/piggy.h: whitespace
1140 * main/movie.c: beginning robot movie support, fall back on lo/hi
1141 res if hi/lo not available
1142 * main/mission.c: added Builtin_mission_num for builtin mission,
1143 D1Hogdir, d1-style mission briefings
1144 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1146 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1147 (for d1 missions that need d1 data)
1148 * 2d/ibitblt.c: whitespace
1150 2002-08-26 Bradley Bell <btb@icculus.org>
1152 * utilities/mvlcreate.c: oops
1153 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1155 * utilities/hogextract.c: added [v]iew option
1156 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1157 * main/titles.c: fix writable string, disable DumbAdjust thing
1158 * main/polyobj.h: whitespace
1159 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1161 * main/movie.c: read movies from AltHogDir, other fixes
1162 * main/: mission.c, mission.h: fix bug w/mission filename
1163 * main/gameseq.c: comments
1164 * main/digi.h: whitespace n stuff
1165 * include/mve_audio.h: added audio flag macros
1166 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1170 2002-08-23 Bradley Bell <btb@icculus.org>
1172 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1174 * Makefile.am: remove d2demo.mn2
1175 * cfile/cfile.c, include/cfile.h: add cfile_size function
1176 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1177 eliminate need for .mn2 files for oem and demo
1179 2002-08-22 Bradley Bell <btb@icculus.org>
1181 * main/bm.c: fix for vertigo
1182 * main/menu.h: make OEM menu pcx available
1183 * 2d/rle.c: merge with original d2 file
1184 * Makefile.am, configure.ac: let mission files get installed by
1187 2002-08-17 Bradley Bell <btb@icculus.org>
1189 * configure.ac: make FAST_FILE_IO the default on little-endian
1191 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1192 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1195 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1197 * main/: game.c, menu.c, mission.c: promote builtin missions.
1199 2002-08-15 Bradley Bell <btb@icculus.org>
1201 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1202 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1203 * utilities/.cvsignore: added cvsignore
1204 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1206 * main/piggy.c: mac data file loading
1207 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1208 transparency and swap 0/255 correctly for mac data files
1210 2002-08-13 Bradley Bell <btb@icculus.org>
1212 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1213 to utilities to avoid conflict with c++ std lib <utility>
1214 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1215 txt2txb.c: moved utility to utilities to avoid conflict with c++
1217 * Makefile.am, configure.ac: add utilities
1219 2002-08-09 Bradley Bell <btb@icculus.org>
1221 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1224 2002-08-08 Bradley Bell <btb@icculus.org>
1226 * main/inferno.c: comments
1227 * main/: newmenu.c, songs.c: mac demo datafile support
1228 * installation.txt: update
1229 * main/gamesave.c: use lowercase for consistency
1230 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1231 models for other than d2demo
1233 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1235 * main/gamemine.c: formatting, better d1 texture conversion
1236 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1237 main/mission.h: recognize .msn mission files.
1239 2002-08-07 Bradley Bell <btb@icculus.org>
1241 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1242 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1243 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1244 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1245 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1246 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1249 2002-08-06 Bradley Bell <btb@icculus.org>
1251 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1252 * main/Makefile.am: formatting
1253 * 2d/font.c: make gr_remap_font just reload the whole thing
1254 * configure.ac: formatting
1255 * Makefile.am: added d2demo.mn2
1256 * d2demo.mn2: mission file for shareware
1257 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1258 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1259 * main/sounds.h: shareware stuff, whitespace
1260 * main/: polyobj.c, polyobj.h: more fast i/o macros
1261 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1263 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1264 endlevel stuff to non-shareware, allow movies/endlevel for
1266 * main/cntrlcen.c: typo
1267 * main/bm.h: use global Piggy_hamfile_version
1268 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1269 macros, use global Piggy_hamfile_version
1270 * main/Makefile.am: terrain and movie stuff always used now
1271 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1273 * main/: gamemine.c, gamesave.c: load DMB levels
1274 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1275 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1277 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1279 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1281 2002-08-04 Bradley Bell <btb@icculus.org>
1283 * main/inferno.c: shareware stuff, formatting
1284 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1285 * arch/sdl/gr.c: don't need to set mode in gr_init
1287 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1289 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1291 * Makefile.am, descent.mn2: added mission file for descent 1
1293 2002-08-02 Bradley Bell <btb@icculus.org>
1295 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1296 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1297 main/piggy.h, misc/error.c: junk
1298 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1299 render.h, scores.c, scores.h, terrain.c: shareware stuff
1300 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1301 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1302 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1303 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1304 main/weapon.c, main/weapon.h: fast i/o macros
1306 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1308 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1309 main/gamemine.h, main/gamesave.c: load d1 levels
1311 2002-07-30 Bradley Bell <btb@icculus.org>
1313 * configure.ac: oops
1314 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1316 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1317 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1318 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1319 main/piggy.c, main/titles.c: support shareware datafiles!
1320 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1321 piggy.c: SHAREWARE fixes
1323 2002-07-29 Bradley Bell <btb@icculus.org>
1325 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1326 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1327 misc/fileutil.c: Portability - OS X support
1329 2002-07-27 Bradley Bell <btb@icculus.org>
1331 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1332 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1333 segment.h: portability
1334 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1335 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1336 main/wall.h: portabilization
1337 * 2d/font.c, include/gr.h: portability
1339 2002-07-26 Bradley Bell <btb@icculus.org>
1341 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1342 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1343 * main/player.c: foo
1344 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1345 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1346 misc/fileutil.h: portable file i/o utils
1347 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1348 writable string anymore... / formatting
1349 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1350 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1351 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1352 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1353 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1354 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1355 portable-izing file loading routines
1357 2002-07-24 Bradley Bell <btb@icculus.org>
1359 * main/mveplay.c: correctly play files with 16bit uncompressed
1360 audio, mem checking, etc
1361 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1364 2002-07-23 Bradley Bell <btb@icculus.org>
1366 * misc/Makefile.am: unused file
1367 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1368 main/sounds.h: remove experimental nmovie stuff
1369 * main/movie.c: add some debugging output
1371 2002-07-22 Bradley Bell <btb@icculus.org>
1373 * main/: console.c, state.c: simplified header
1374 * main/movie.c: enable mveplay audio
1375 * main/old/movie.c: moved to main/
1376 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1377 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1378 main/mvelib.c, main/mveplay.c: initial movie support
1379 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1380 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1381 include/ogl_init.h, include/pstypes.h, main/console.c,
1382 main/state.c, mem/mem.c: OS X stuff
1383 * configure.ac: OS X and movie stuff
1385 2002-07-19 Bradley Bell <btb@icculus.org>
1387 * compilerdefs.txt: OSX defs
1389 2002-07-18 Bradley Bell <btb@icculus.org>
1391 * main/inferno.c: use simpler rcs tags
1392 * autogen.sh: keep Changelog in cvs (and use --accum)
1393 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1394 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1395 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1396 main/songs.c: changed cdrom->rbaudio
1397 * include/rbaudio.h: moved to /include
1399 2002-07-17 Bradley Bell <btb@icculus.org>
1401 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1402 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1403 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1404 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1405 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1406 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1407 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1408 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1409 3d/setup.c: use simpler rcs tags
1414 2002-07-17 Bradley Bell <btb@icculus.org>
1416 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1417 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1418 * debian/rules: don't need readme's
1419 * debian/rules: move d1x license to COPYING, license clarifications
1420 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1421 license to COPYING, license clarifications
1422 * debian/rules: fix debian docs
1423 * debian/rules: fix debian manpages
1424 * debian/d2x-sdl.menu: fix debian menu
1425 * debian/rules: link to undocumented man page for debs
1426 * Makefile.am, configure.ac, debian/control, debian/copyright,
1427 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1428 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1429 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1432 2002-07-16 Bradley Bell <btb@icculus.org>
1434 * debian/: rules, changelog.in: deb stuff
1435 * configure.ac: cleaner nasm detection
1436 * debian/: changelog.in, control, rules: deb stuff
1437 * README, installation.txt: typos, stuff
1438 * configure.ac: better #defines
1439 * configure.ac: whitespace
1440 * configure.ac: better documentation
1441 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1442 SDL_JOYSTICK not needed
1443 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1444 * configure.ac: need higher SDL for joystick
1445 * debian/: control, rules: deb stuff
1446 * arch/sdl/joy.c: old junk
1447 * Makefile.am, configure.ac: automake updates
1448 * main/: inferno.c, text.c: don't use althogdir on non-unix
1449 * configure.ac: more autoconf updates
1450 * misc/strutil.c: better strrev
1451 * main/inferno.c: need limits.h on mingw also
1452 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1455 2002-04-19 Bradley Bell <btb@icculus.org>
1457 * main/network.c: let hoard.ham be a cfile
1458 * main/text.c: better error message when hog not found
1461 2002-03-23 Bradley Bell <btb@icculus.org>
1463 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1464 arch/sdl/Makefile.am: Use SDL joystick automatically
1465 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1467 2002-03-05 Bradley Bell <btb@icculus.org>
1469 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1472 2002-02-23 Bradley Bell <btb@icculus.org>
1474 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1475 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1476 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1477 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1478 main/editor/Makefile.am: moved includes to include
1479 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1480 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1481 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1482 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1484 * main/game.c: disabled cockpit for OGL, formatting
1485 * 2d/ibitblt.c: formatting
1487 2002-02-16 Bradley Bell <btb@icculus.org>
1489 * include/oldsdl.h: check for older macros
1490 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1491 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1492 allow older sdl versions
1494 2002-02-15 Bradley Bell <btb@icculus.org>
1496 * main/: automap.c, automap.h, inferno.c: automap resolution now
1498 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1499 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1500 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1501 win32/include/key_arch.h: never mind - that would be pointless
1502 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1503 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1504 win32/include/key_arch.h: copied files from d1x
1505 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1506 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1507 * main/multipow.c: need conf.h
1508 * arch/win32/Makefile.am: new file
1509 * include/pstypes.h: added u_int16_t (needed in base_ip)
1510 * arch/win32/arch_ip.cpp: copied from d1x
1512 2002-02-14 Bradley Bell <btb@icculus.org>
1514 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1515 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1516 main/netlist.c: Added hotkeys to toggle fullscreen mode
1517 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1518 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1519 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1520 reorder.h: Lotsa networking stuff from d1x
1522 2002-02-13 Bradley Bell <btb@icculus.org>
1524 * include/gr.h, main/game.c: Fullscreen toggle stuff
1525 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1527 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1528 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1531 2002-02-11 Bradley Bell <btb@icculus.org>
1533 * main/bm.c: use portable loader if bigendian
1534 * include/pstypes.h: don't define bool for c++
1535 * include/cfile.h: extern AltHogDir stuff
1536 * include/byteswap.h: use WORDS_BIGENDIAN
1537 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1538 * main/vers_id.h: added D2X_IVER
1539 * misc/args.c: don't use d1x.ini
1540 * Makefile.am: rpm stuff
1541 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1544 2002-02-09 Bradley Bell <btb@icculus.org>
1546 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1548 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1550 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1553 2002-02-06 Bradley Bell <btb@icculus.org>
1555 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1556 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1557 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1558 * debian/: changelog.in, control, copyright, d2x-gl.files,
1559 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1563 2002-02-02 Bradley Bell <btb@icculus.org>
1565 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1566 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1567 Enabled RELEASE option
1569 2002-01-31 Bradley Bell <btb@icculus.org>
1571 * Makefile.am, configure.ac: specify prerequisite versions of
1572 autoconf and automake
1574 2002-01-29 Bradley Bell <btb@icculus.org>
1576 * main/mission.c: RCS header added
1577 * main/inferno.c: update copyright date
1578 * main/mission.c: allow missions to be in AltHogDir
1579 * configure.ac: Display results of configure
1580 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1583 2002-01-28 Bradley Bell <btb@icculus.org>
1585 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1586 Data files now go in DATADIR/games/d2x, user files now go in
1589 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1591 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1592 files now go in ~/.d2x
1594 2002-01-24 Bradley Bell <btb@icculus.org>
1596 * configure.ac: fix nasm not found error message
1598 2002-01-18 Bradley Bell <btb@icculus.org>
1600 * configure.in: getting rid of old configure.in
1601 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1602 main/movie.c: Movie playing kludgey stuff
1603 * misc/args.c: formatting
1604 * main/inferno.c: allow -h for help
1605 * include/error.h: don't die on int3, unless -debug given
1606 * mingw32.txt: more stuff
1608 2001-12-29 Bradley Bell <btb@icculus.org>
1610 * Makefile.am: Got rid of thinking.txt
1611 * main/inferno.c: document -nomovies option
1613 2001-12-28 Bradley Bell <btb@icculus.org>
1615 * main/titles.c: formatting, put some code into place for rendering
1616 of robots during briefings
1618 2001-12-27 Bradley Bell <btb@icculus.org>
1622 2001-12-23 Craig Hadady <chadady@iglou.com>
1624 * 2d/rle.c: fixed bug in dummy array.
1626 2001-12-03 Bradley Bell <btb@icculus.org>
1628 * arch/sdl/init.c: fix formatting
1629 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1630 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1631 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1632 and sdl joystick stuff
1634 2001-11-30 Bradley Bell <btb@icculus.org>
1636 * thinking.txt: not needed
1638 2001-11-27 Bradley Bell <btb@icculus.org>
1640 * cygconf, mingw32.txt: use sdl from source on cygwin
1641 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1642 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1643 SDL_CFLAGS to CFLAGS
1645 2001-11-27 Bradley Bell <btb@icculus.org>
1649 2001-11-14 Bradley Bell <btb@icculus.org>
1651 * texmap/scanline.c: use optimization flags as texmap default
1652 * NEWS: mouse wheel, etc
1653 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1654 wheel to emulate 3rd axis
1655 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1656 * include/error.h: kludge to ungrab mouse when we hit an int3
1657 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1658 __ENV_MSDOS__ to __MSDOS__
1659 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1661 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1663 * arch/sdl/digi.c: implemented digi_set_volume
1664 * include/grdef.h, main/config.c, misc/d_io.c: change
1665 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1666 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1667 main/piggy.c: use MAKE_SIG
1668 * installation.txt: update
1669 * configure.ac: new file
1670 * arch/sdl/joydefs.c: #include pstypes.h
1671 * arch/sdl/init.c: SDL joystick stuff
1672 * acconfig.h: adjust MINGW defines
1673 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1674 controls menu now works
1676 2001-11-13 Bradley Bell <btb@icculus.org>
1678 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1680 * Makefile.am: New file
1681 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1683 * compilerdefs.txt: New file
1684 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1686 2001-11-12 Bradley Bell <btb@icculus.org>
1688 * main/playsave.c: load player files regardless of byte order of
1691 2001-11-11 Bradley Bell <btb@icculus.org>
1693 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1695 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1696 * NEWS: GL savegame thumbnails
1697 * acconfig.h, configure.in: make option for NMOVIES, default to off
1699 2001-11-09 Bradley Bell <btb@icculus.org>
1701 * main/state.c: Enabled savegame thumbnails under OpenGL
1702 * unused/pa_null/pa_enabl.h: remove duplicate header
1703 * misc/args.c: use d2x.ini for option file
1704 * mem/mem.c: Move mem_realloc inside the ifdef
1705 * main/menu.c: fix 640x400 menu text
1706 * main/inferno.c: added documentation
1707 * main/endlevel.c: fix warnings
1708 * arch/ogl/gr.c: Get rid of gl spew
1709 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1710 * acconfig.h: Define __SDL__ for mingw
1712 2001-11-08 Bradley Bell <btb@icculus.org>
1714 * 2d/font.c: free OGL font data when rereading
1715 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1716 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1717 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1718 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1719 main/weapon.h: Enabled shareware build, endlevel flythrough
1721 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1722 of use for shareware build
1723 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1725 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1727 2001-11-05 Bradley Bell <btb@icculus.org>
1729 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1731 * include/3d.h: Add comment
1733 2001-11-04 Bradley Bell <btb@icculus.org>
1735 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1737 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1739 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1740 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1741 main/hudmsg.h: Enable d1x-style hud_message
1742 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1743 * 2d/font.c: re-init ogl fonts after remapping colors.
1745 2001-11-02 Bradley Bell <btb@icculus.org>
1747 * misc/Makefile.am: remove byteswap.h (duplicate header)
1748 * 2d/font.c: fixed gr_remap_font, minor stuff
1749 * configure.in: take out -O2 if doing debug build
1750 * main/bm.c: formatting
1751 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1752 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1753 macros, get rid of functions
1755 2001-11-01 Bradley Bell <btb@icculus.org>
1757 * misc/byteswap.h: removed duplicate header
1759 2001-10-31 Bradley Bell <btb@icculus.org>
1761 * NEWS, main/automap.c: automap works in opengl
1762 * NEWS, configure.in: Added news
1763 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1764 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1765 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1766 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1767 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1768 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1769 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1770 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1771 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1773 2001-10-27 Bradley Bell <btb@icculus.org>
1775 * main/inferno.c: added some documentation
1777 2001-10-25 Bradley Bell <btb@icculus.org>
1779 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1781 * Makefile.am, configure.in, arch/Makefile.am,
1782 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1783 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1784 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1785 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1786 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1787 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1788 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1789 it's ugly, but It'll be easier to sync with d1x.
1790 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1791 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1792 main/editor/Makefile.am: attempt at support for editor, makefile
1794 * misc/d_delay.c: formatting fix
1795 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1796 tmappent.S, tmapppro.S: adding support for runtime selection of
1798 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1799 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1800 including multi.h and network.h, fix backslashes, fix compiler
1802 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1803 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1804 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1805 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1806 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1807 including multi.h and network.h, fix backslashes
1808 * include/pstypes.h: added typedef for u_int64_t on mingw
1809 * include/3d.h: added prototype for g3_uninit_polygon_model
1810 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1812 2001-10-24 Bradley Bell <btb@icculus.org>
1814 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1815 arch subdirs, as in d1x.
1816 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1817 earlier style until i understand automake 1.5 better. remove input
1819 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1820 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1821 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1822 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1823 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1824 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1825 Moved input stuff to arch subdirs, as in d1x.
1826 * NEWS, configure.in: blah blah
1828 2001-10-23 Bradley Bell <btb@icculus.org>
1830 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1831 * texmap/tmapppro.S: no need for #include <conf.h> here
1832 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1834 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1835 file. RCS header added
1836 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1837 #ifdef'ing out the whole file. RCS header added
1838 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1839 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1840 fixes. Now works with automake 1.5 and autoconf 2.52.
1841 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1842 mingw (-grabmouse now works on win32).
1843 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1844 These don't belong in cvs
1848 2001-10-20 Bradley Bell <btb@icculus.org>
1850 * 2d/font.c: Don't free unused variables...
1851 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1853 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1854 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1855 main/Makefile.am: make dist more sensible
1856 * Makefile.am: Kludge for linking on mingw
1858 2001-10-19 Bradley Bell <btb@icculus.org>
1860 * Makefile.am, configure.in, arch/win32/Makefile.am,
1861 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1862 * include/ipx_drv.h: Check for __MINGW32__
1863 * include/i86.h: Imported from d1x
1864 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1865 * arch/dos/modex.asm: Fixed %include
1866 * main/console.c: RCS headers added
1867 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1869 * Makefile.am, main/Makefile.am: Moved final link to top-level
1870 directory instead of main/
1871 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1872 __ENV_LINUX__ to __linux__
1873 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1874 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1875 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1876 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1877 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1878 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1879 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1880 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1881 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1882 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1884 * configure.in: add --enable-xploader, support arch/linux subdir,
1886 * main/inferno.c: conditionalize conf.h
1888 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1890 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1891 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1892 misc/fileutil.h: Partial application of linux/alpha patch.
1894 2001-10-19 Bradley Bell <btb@icculus.org>
1896 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1897 networking in line with d1x, moved some arch/linux_* stuff to
1899 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1900 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1901 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1902 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1904 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1905 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1906 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1907 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1908 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1909 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1910 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1911 linux/include/ukali.h: Brought linux networking in line with d1x,
1912 moved some arch/linux_* stuff to arch/linux/*
1913 * include/ipx_drv.h: Imported from d1x
1914 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1915 * main/ipx_drv.c: Imported from d1x
1916 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1917 main/network.h, main/Makefile.am: Trying to get network working on
1919 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1920 main/Makefile.am: build fixes
1921 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1922 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1923 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1924 starting to get net working.
1925 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1926 conditionalized min,max macros
1928 2001-10-18 Bradley Bell <btb@icculus.org>
1930 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1931 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1932 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1933 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1935 * 2d/2dsline.c: RCS headers added/changed
1936 * configure.in: fix NASMFLAGS bug
1937 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1940 2001-10-17 Bradley Bell <btb@icculus.org>
1942 * NEWS: Fixed the invulnerable robots bug!
1943 * main/collide.c: Fixed the invulnerable robots bug!
1945 2001-10-14 Bradley Bell <btb@icculus.org>
1947 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1950 2001-10-13 Bradley Bell <btb@icculus.org>
1952 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1953 arch/Makefile.am, arch/dos/Makefile.am,
1954 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1955 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1956 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1957 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1958 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1959 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1960 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1961 arch/win32/include/Makefile.am, iff/Makefile.am,
1962 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1963 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1964 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1965 unused/bios/Makefile.am, unused/lib/Makefile.am,
1966 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1967 unused/ui/Makefile.am, unused/vga/Makefile.am,
1968 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1969 automake stuff from "inert" subdirs. And there was much rejoicing.
1970 * Makefile.am, NEWS, configure.in: Stuff
1971 * ChangeLog: removing auto-generated file
1972 * cygconf: Added instructions for mingw32 build
1973 * Makefile.am: renamed INSTALL to installation.txt
1974 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1975 * mingw32.txt: Added instructions for mingw32 build
1976 * configure.in: Enable assembly under mingw32
1978 2001-10-12 Bradley Bell <btb@icculus.org>
1980 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1981 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1982 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1983 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1984 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1985 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1986 to __DJGPP__, since it's built-in.
1988 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1990 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1991 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1995 2001-10-12 Bradley Bell <btb@icculus.org>
1997 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1998 * Makefile.am: make sure cygconf gets archived
1999 * configure.in: Increment version number in preparation for release
2000 * configure.in: Fix detection of opengl
2001 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2002 cygconf, arch/Makefile.am, arch/include/joy.h,
2003 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2004 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2005 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2006 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2007 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2008 Vastly improved compilability.
2010 2001-10-11 Bradley Bell <btb@icculus.org>
2012 * Makefile.am: Added macros/sdl.m4
2013 * autogen.sh: Added macros/sdl.m4
2015 2001-10-09 Bradley Bell <btb@icculus.org>
2017 * main/vers_id.h: Added DESCENT_VERSION constant
2018 * main/inferno.c: Added command-line help.
2019 * include/ogl_init.h: opengl improvments (following d1x changes)
2021 2001-10-07 Bradley Bell <btb@icculus.org>
2023 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2024 arch/ogl/Makefile.am: Remove duplicate headers.
2026 2001-08-02 Thimo Neubauer <thimo@debian.org>
2028 * mem/mem.c: totally crippled the memory manager because it does
2029 not make sense for non-DOS-systems and it would have been too
2030 complicated to get it 64bit clean
2032 2001-06-19 Bradley Bell <btb@icculus.org>
2034 * cvshowto.txt: updated anonymous password
2036 2001-02-08 Bradley Bell <btb@icculus.org>
2038 * COPYING, license.txt: Added d1x license
2040 2001-02-01 Bradley Bell <btb@icculus.org>
2042 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2044 2001-01-31 Bradley Bell <btb@icculus.org>
2046 * configure.in, arch/include/mouse.h, include/pstypes.h,
2047 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2048 * main/polyobj.c: fix typo
2049 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2050 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2051 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2052 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2053 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2054 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2055 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2056 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2057 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2058 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2059 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2060 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2061 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2062 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2063 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2064 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2065 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2066 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2067 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2068 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2069 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2070 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2071 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2072 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2073 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2074 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2076 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2077 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2078 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2079 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2081 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2083 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2084 cross-compiling, and cygwin fixes
2086 2001-01-30 Bradley Bell <btb@icculus.org>
2088 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2089 include/pstypes.h, include/strutil.h, main/Makefile.am,
2090 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2091 needs --without-assembler and --without-network to compile
2093 2001-01-29 Bradley Bell <btb@icculus.org>
2095 * configure.in, main/Makefile.am: Fixes to build system
2096 * main/kconfig.c: fix for non-linux joysticks
2097 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2098 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2099 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2100 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2101 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2102 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2103 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2105 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2106 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2107 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2108 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2109 sdl_timer.c: Fixed build system, minor fixes
2110 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2111 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2113 2001-01-28 Bradley Bell <btb@icculus.org>
2115 * conf.h.in, configure.in, arch/Makefile.am,
2116 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2117 arch/include/key.h, main/Makefile.am: More header unification...
2118 * main/newdemo.c: Added <ctype.h>
2119 * arch/include/: event.h, joy.h: unified input headers.
2120 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2121 OpenGL now uses SDL-GL instead of gii
2122 * arch/include/: key.h, mouse.h: Unified arch headers
2124 2001-01-25 Bradley Bell <btb@icculus.org>
2126 * autogen.sh: use "set -e" so execution stops if something goes
2129 2001-01-24 Bradley Bell <btb@icculus.org>
2132 * Makefile.am: Add ChangeLog to dist
2133 * ChangeLog: Putting this here so automake doesn't complain
2137 2001-01-24 Bradley Bell <btb@icculus.org>
2139 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2140 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2141 for building ChangeLog from RCS entries
2142 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2143 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2144 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2145 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2146 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2147 arch/Makefile.am, arch/dos/Makefile.am,
2148 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2149 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2150 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2151 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2152 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2153 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2154 unused/Makefile.am, unused/bios/Makefile.am,
2155 unused/lib/Makefile.am, unused/novga/Makefile.am,
2156 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2157 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2158 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2159 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2160 make dist, VPATH builds, ...
2161 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2162 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2163 arch/dos/Makefile.in, arch/linux/Makefile.in,
2164 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2165 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2166 misc/Makefile.in, texmap/Makefile.in: cruft removal
2167 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2169 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2170 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2171 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2172 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2174 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2175 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2176 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2177 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2178 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2179 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2180 main/songs.c, misc/args.c: changed args_find to FindArg
2182 2001-01-22 Bradley Bell <btb@icculus.org>
2184 * configure, main/Makefile.am, main/Makefile.in: configuration
2186 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2187 fix compiler warnings w/opengl
2188 * include/console.h: ggi support
2189 * arch/linux_init.c: svgalib support
2190 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2191 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2192 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2193 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2194 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2195 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2196 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2197 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2198 warnings and enable NDEBUG
2199 * arch/svgalib_init.c: svgalib support
2201 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2203 * main/kconfig.c: joystick support
2205 2001-01-21 Bradley Bell <btb@icculus.org>
2207 * cvshowto.txt: new file, taken from d1x webpage
2208 * AUTHORS, README: Taking over as maintainer of d2x
2209 * ChangeLog: Grab mouse with SDL/X11
2210 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2212 2001-01-20 Bradley Bell <btb@icculus.org>
2214 * configure, configure.in: Turned -Werror back off by default
2215 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2216 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2217 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2218 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2219 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2220 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2221 main/laser.c, main/multi.c, main/network.c, main/network.h,
2222 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2223 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2224 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2225 warnings, for non-OpenGL on linux, anyway...
2227 2001-01-19 Bradley Bell <btb@icculus.org>
2229 * copying: remove duplicate file
2230 * Import of d2x-0.0.9-pre1
2231 * Import of d2x-0.0.8