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Some 64-bit fixes
[theoddone33/hheretic.git] / include / vgaview.h
1
2 #import <appkit/appkit.h>
3
4 #import "DoomDef.h"
5
6 // a few globals
7 extern byte     *bytebuffer;
8
9
10 @interface VGAView:View
11 {
12     id          game;
13     int         nextpalette[256];       // color lookup table
14     int         *nextimage;             // palette expanded and scaled
15     unsigned    scale;
16     NXWindowDepth       depth;
17 }
18
19 - updateView;
20 - (unsigned)scale;
21 - setPalette:(byte *)pal;
22 - setScale:(int)newscale;
23
24 @end