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Some 64-bit fixes
[theoddone33/hheretic.git] / include / i_sound.h
1 #ifndef __SOUND__
2 #define __SOUND__
3
4 #define SND_TICRATE             140             // tic rate for updating sound
5 #define SND_MAXSONGS    40              // max number of songs in game
6 #define SND_SAMPLERATE  11025   // sample rate of sound effects
7
8 typedef enum
9 {
10   snd_none,
11   snd_PC,
12   snd_Adlib,
13   snd_SB,
14   snd_PAS,
15   snd_GUS,
16   snd_MPU,
17   snd_MPU2,
18   snd_MPU3,
19   snd_AWE,
20   NUM_SCARDS
21 } cardenum_t;
22
23 #endif