2 * $Logfile: /Freespace2/code/Freespace2/LevelPaging.cpp $
7 * Code to page in all the bitmaps at the beginning of a level.
10 * Revision 1.1 2002/05/03 03:28:09 root
14 * 4 8/19/99 10:12a Alanl
15 * preload mission-specific messages on machines greater than 48MB
17 * 3 8/10/99 6:54p Dave
18 * Mad optimizations. Added paging to the nebula effect.
20 * 2 10/07/98 10:54a Dave
23 * 1 10/07/98 10:48a Dave
25 * 6 5/23/98 4:14p John
26 * Added code to preload textures to video card for AGP. Added in code
27 * to page in some bitmaps that weren't getting paged in at level start.
29 * 5 4/05/98 4:15p Dave
30 * Fixed a weapons model paging problem with the standalone server.
32 * 4 4/01/98 5:34p John
33 * Made only the used POFs page in for a level. Reduced some interp
34 * arrays. Made custom detail level work differently.
36 * 3 3/29/98 4:05p John
37 * New paging code that loads everything necessary at level startup.
39 * 2 3/26/98 5:26p John
40 * added new paging code. nonfunctional.
42 * 1 3/26/98 5:14p John
47 #include "freespace.h"
49 #include "levelpaging.h"
51 // All the page in functions
52 extern void ship_page_in();
53 extern void debris_page_in();
54 extern void particle_page_in();
55 extern void stars_page_in();
56 extern void hud_page_in();
57 extern void radar_page_in();
58 extern void weapons_page_in();
59 extern void fireballs_page_in();
60 extern void shockwave_page_in();
61 extern void shield_hit_page_in();
62 extern void asteroid_page_in();
63 extern void training_mission_page_in();
64 extern void neb2_page_in();
65 extern void message_pagein_mission_messages();
67 // Pages in all the texutures for the currently
68 // loaded mission. Call game_busy() occasionally...
72 mprintf(( "Beginning level bitmap paging...\n" ));
74 if(!(Game_mode & GM_STANDALONE_SERVER)){
78 // Most important ones first
86 training_mission_page_in();
93 // preload mission messages if NOT running low-memory (greater than 48MB)
94 if (game_using_low_mem() == false) {
95 message_pagein_mission_messages();
98 if(!(Game_mode & GM_STANDALONE_SERVER)){
102 mprintf(( "Ending level bitmap paging...\n" ));