]> icculus.org git repositories - taylor/freespace2.git/blob - include/vd3dcaps.h
Initial revision
[taylor/freespace2.git] / include / vd3dcaps.h
1 /*==========================================================================;
2  *
3  *  Copyright (C) 1995-1997 Microsoft Corporation.  All Rights Reserved.
4  *
5  *  File:       d3dcaps.h
6  *  Content:    Direct3D capabilities include file
7  *
8  ***************************************************************************/
9
10 #ifndef _D3DCAPS_H
11 #define _D3DCAPS_H
12
13 /* 
14  *  Pull in DirectDraw include file automatically:
15  */
16 #include "vddraw.h"
17
18 #pragma pack(4)
19
20 /* Description of capabilities of transform */
21
22 typedef struct _D3DTRANSFORMCAPS {
23     DWORD dwSize;
24     DWORD dwCaps;
25 } D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
26
27 #define D3DTRANSFORMCAPS_CLIP           0x00000001L /* Will clip whilst transforming */
28
29 /* Description of capabilities of lighting */
30
31 typedef struct _D3DLIGHTINGCAPS {
32     DWORD dwSize;
33     DWORD dwCaps;                   /* Lighting caps */
34     DWORD dwLightingModel;          /* Lighting model - RGB or mono */
35     DWORD dwNumLights;              /* Number of lights that can be handled */
36 } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
37
38 #define D3DLIGHTINGMODEL_RGB            0x00000001L
39 #define D3DLIGHTINGMODEL_MONO           0x00000002L
40
41 #define D3DLIGHTCAPS_POINT              0x00000001L /* Point lights supported */
42 #define D3DLIGHTCAPS_SPOT               0x00000002L /* Spot lights supported */
43 #define D3DLIGHTCAPS_DIRECTIONAL        0x00000004L /* Directional lights supported */
44 #define D3DLIGHTCAPS_PARALLELPOINT      0x00000008L /* Parallel point lights supported */
45
46 /* Description of capabilities for each primitive type */
47
48 typedef struct _D3DPrimCaps {
49     DWORD dwSize;
50     DWORD dwMiscCaps;                 /* Capability flags */
51     DWORD dwRasterCaps;
52     DWORD dwZCmpCaps;
53     DWORD dwSrcBlendCaps;
54     DWORD dwDestBlendCaps;
55     DWORD dwAlphaCmpCaps;
56     DWORD dwShadeCaps;
57     DWORD dwTextureCaps;
58     DWORD dwTextureFilterCaps;
59     DWORD dwTextureBlendCaps;
60     DWORD dwTextureAddressCaps;
61     DWORD dwStippleWidth;             /* maximum width and height of */
62     DWORD dwStippleHeight;            /* of supported stipple (up to 32x32) */
63 } D3DPRIMCAPS, *LPD3DPRIMCAPS;
64
65 /* D3DPRIMCAPS dwMiscCaps */
66
67 #define D3DPMISCCAPS_MASKPLANES         0x00000001L
68 #define D3DPMISCCAPS_MASKZ              0x00000002L
69 #define D3DPMISCCAPS_LINEPATTERNREP     0x00000004L
70 #define D3DPMISCCAPS_CONFORMANT         0x00000008L
71 #define D3DPMISCCAPS_CULLNONE           0x00000010L
72 #define D3DPMISCCAPS_CULLCW             0x00000020L
73 #define D3DPMISCCAPS_CULLCCW            0x00000040L
74
75 /* D3DPRIMCAPS dwRasterCaps */
76
77 #define D3DPRASTERCAPS_DITHER                   0x00000001L
78 #define D3DPRASTERCAPS_ROP2                     0x00000002L
79 #define D3DPRASTERCAPS_XOR                      0x00000004L
80 #define D3DPRASTERCAPS_PAT                      0x00000008L
81 #define D3DPRASTERCAPS_ZTEST                    0x00000010L
82 #define D3DPRASTERCAPS_SUBPIXEL                 0x00000020L
83 #define D3DPRASTERCAPS_SUBPIXELX                0x00000040L
84 #define D3DPRASTERCAPS_FOGVERTEX                0x00000080L
85 #define D3DPRASTERCAPS_FOGTABLE                 0x00000100L
86 #define D3DPRASTERCAPS_STIPPLE                  0x00000200L
87 #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT   0x00000400L
88 #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800L
89 #define D3DPRASTERCAPS_ANTIALIASEDGES           0x00001000L
90 #define D3DPRASTERCAPS_MIPMAPLODBIAS            0x00002000L
91 #define D3DPRASTERCAPS_ZBIAS                    0x00004000L
92 #define D3DPRASTERCAPS_ZBUFFERLESSHSR           0x00008000L
93 #define D3DPRASTERCAPS_FOGRANGE                 0x00010000L
94 #define D3DPRASTERCAPS_ANISOTROPY               0x00020000L
95
96 /* D3DPRIMCAPS dwZCmpCaps, dwAlphaCmpCaps */
97
98 #define D3DPCMPCAPS_NEVER               0x00000001L
99 #define D3DPCMPCAPS_LESS                0x00000002L
100 #define D3DPCMPCAPS_EQUAL               0x00000004L
101 #define D3DPCMPCAPS_LESSEQUAL           0x00000008L
102 #define D3DPCMPCAPS_GREATER             0x00000010L
103 #define D3DPCMPCAPS_NOTEQUAL            0x00000020L
104 #define D3DPCMPCAPS_GREATEREQUAL        0x00000040L
105 #define D3DPCMPCAPS_ALWAYS              0x00000080L
106
107 /* D3DPRIMCAPS dwSourceBlendCaps, dwDestBlendCaps */
108
109 #define D3DPBLENDCAPS_ZERO              0x00000001L
110 #define D3DPBLENDCAPS_ONE               0x00000002L
111 #define D3DPBLENDCAPS_SRCCOLOR          0x00000004L
112 #define D3DPBLENDCAPS_INVSRCCOLOR       0x00000008L
113 #define D3DPBLENDCAPS_SRCALPHA          0x00000010L
114 #define D3DPBLENDCAPS_INVSRCALPHA       0x00000020L
115 #define D3DPBLENDCAPS_DESTALPHA         0x00000040L
116 #define D3DPBLENDCAPS_INVDESTALPHA      0x00000080L
117 #define D3DPBLENDCAPS_DESTCOLOR         0x00000100L
118 #define D3DPBLENDCAPS_INVDESTCOLOR      0x00000200L
119 #define D3DPBLENDCAPS_SRCALPHASAT       0x00000400L
120 #define D3DPBLENDCAPS_BOTHSRCALPHA      0x00000800L
121 #define D3DPBLENDCAPS_BOTHINVSRCALPHA   0x00001000L
122
123 /* D3DPRIMCAPS dwShadeCaps */
124
125 #define D3DPSHADECAPS_COLORFLATMONO             0x00000001L
126 #define D3DPSHADECAPS_COLORFLATRGB              0x00000002L
127 #define D3DPSHADECAPS_COLORGOURAUDMONO          0x00000004L
128 #define D3DPSHADECAPS_COLORGOURAUDRGB           0x00000008L
129 #define D3DPSHADECAPS_COLORPHONGMONO            0x00000010L
130 #define D3DPSHADECAPS_COLORPHONGRGB             0x00000020L
131
132 #define D3DPSHADECAPS_SPECULARFLATMONO          0x00000040L
133 #define D3DPSHADECAPS_SPECULARFLATRGB           0x00000080L
134 #define D3DPSHADECAPS_SPECULARGOURAUDMONO       0x00000100L
135 #define D3DPSHADECAPS_SPECULARGOURAUDRGB        0x00000200L
136 #define D3DPSHADECAPS_SPECULARPHONGMONO         0x00000400L
137 #define D3DPSHADECAPS_SPECULARPHONGRGB          0x00000800L
138
139 #define D3DPSHADECAPS_ALPHAFLATBLEND            0x00001000L
140 #define D3DPSHADECAPS_ALPHAFLATSTIPPLED         0x00002000L
141 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND         0x00004000L
142 #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED      0x00008000L
143 #define D3DPSHADECAPS_ALPHAPHONGBLEND           0x00010000L
144 #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED        0x00020000L
145
146 #define D3DPSHADECAPS_FOGFLAT                   0x00040000L
147 #define D3DPSHADECAPS_FOGGOURAUD                0x00080000L
148 #define D3DPSHADECAPS_FOGPHONG                  0x00100000L
149
150 /* D3DPRIMCAPS dwTextureCaps */
151
152 #define D3DPTEXTURECAPS_PERSPECTIVE     0x00000001L
153 #define D3DPTEXTURECAPS_POW2            0x00000002L
154 #define D3DPTEXTURECAPS_ALPHA           0x00000004L
155 #define D3DPTEXTURECAPS_TRANSPARENCY    0x00000008L
156 #define D3DPTEXTURECAPS_BORDER          0x00000010L
157 #define D3DPTEXTURECAPS_SQUAREONLY      0x00000020L
158
159 /* D3DPRIMCAPS dwTextureFilterCaps */
160
161 #define D3DPTFILTERCAPS_NEAREST         0x00000001L
162 #define D3DPTFILTERCAPS_LINEAR          0x00000002L
163 #define D3DPTFILTERCAPS_MIPNEAREST      0x00000004L
164 #define D3DPTFILTERCAPS_MIPLINEAR       0x00000008L
165 #define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010L
166 #define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020L
167
168 /* D3DPRIMCAPS dwTextureBlendCaps */
169
170 #define D3DPTBLENDCAPS_DECAL            0x00000001L
171 #define D3DPTBLENDCAPS_MODULATE         0x00000002L
172 #define D3DPTBLENDCAPS_DECALALPHA       0x00000004L
173 #define D3DPTBLENDCAPS_MODULATEALPHA    0x00000008L
174 #define D3DPTBLENDCAPS_DECALMASK        0x00000010L
175 #define D3DPTBLENDCAPS_MODULATEMASK     0x00000020L
176 #define D3DPTBLENDCAPS_COPY             0x00000040L
177 #define D3DPTBLENDCAPS_ADD              0x00000080L
178
179 /* D3DPRIMCAPS dwTextureAddressCaps */
180 #define D3DPTADDRESSCAPS_WRAP           0x00000001L
181 #define D3DPTADDRESSCAPS_MIRROR         0x00000002L
182 #define D3DPTADDRESSCAPS_CLAMP          0x00000004L
183 #define D3DPTADDRESSCAPS_BORDER     0x00000008L
184 #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010L
185
186 /*
187  * Description for a device.
188  * This is used to describe a device that is to be created or to query
189  * the current device.
190  */
191 typedef struct _D3DDeviceDesc {
192     DWORD            dwSize;                 /* Size of D3DDEVICEDESC structure */
193     DWORD            dwFlags;                /* Indicates which fields have valid data */
194     D3DCOLORMODEL    dcmColorModel;          /* Color model of device */
195     DWORD            dwDevCaps;              /* Capabilities of device */
196     D3DTRANSFORMCAPS dtcTransformCaps;       /* Capabilities of transform */
197     BOOL             bClipping;              /* Device can do 3D clipping */
198     D3DLIGHTINGCAPS  dlcLightingCaps;        /* Capabilities of lighting */
199     D3DPRIMCAPS      dpcLineCaps;
200     D3DPRIMCAPS      dpcTriCaps;
201     DWORD            dwDeviceRenderBitDepth; /* One of DDBB_8, 16, etc.. */
202     DWORD            dwDeviceZBufferBitDepth;/* One of DDBD_16, 32, etc.. */
203     DWORD            dwMaxBufferSize;        /* Maximum execute buffer size */
204     DWORD            dwMaxVertexCount;       /* Maximum vertex count */
205     // *** New fields for DX5 *** //
206
207     // Width and height caps are 0 for legacy HALs.
208     DWORD        dwMinTextureWidth, dwMinTextureHeight;
209     DWORD        dwMaxTextureWidth, dwMaxTextureHeight;
210     DWORD        dwMinStippleWidth, dwMaxStippleWidth;
211     DWORD        dwMinStippleHeight, dwMaxStippleHeight;
212 } D3DDEVICEDESC, *LPD3DDEVICEDESC;
213
214 #define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
215
216 typedef HRESULT (FAR PASCAL * LPD3DENUMDEVICESCALLBACK)(LPGUID lpGuid, LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC, LPD3DDEVICEDESC, LPVOID);
217
218 /* D3DDEVICEDESC dwFlags indicating valid fields */
219
220 #define D3DDD_COLORMODEL            0x00000001L /* dcmColorModel is valid */
221 #define D3DDD_DEVCAPS               0x00000002L /* dwDevCaps is valid */
222 #define D3DDD_TRANSFORMCAPS         0x00000004L /* dtcTransformCaps is valid */
223 #define D3DDD_LIGHTINGCAPS          0x00000008L /* dlcLightingCaps is valid */
224 #define D3DDD_BCLIPPING             0x00000010L /* bClipping is valid */
225 #define D3DDD_LINECAPS              0x00000020L /* dpcLineCaps is valid */
226 #define D3DDD_TRICAPS               0x00000040L /* dpcTriCaps is valid */
227 #define D3DDD_DEVICERENDERBITDEPTH  0x00000080L /* dwDeviceRenderBitDepth is valid */
228 #define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100L /* dwDeviceZBufferBitDepth is valid */
229 #define D3DDD_MAXBUFFERSIZE         0x00000200L /* dwMaxBufferSize is valid */
230 #define D3DDD_MAXVERTEXCOUNT        0x00000400L /* dwMaxVertexCount is valid */
231
232 /* D3DDEVICEDESC dwDevCaps flags */
233
234 #define D3DDEVCAPS_FLOATTLVERTEX        0x00000001L /* Device accepts floating point */
235                                                     /* for post-transform vertex data */
236 #define D3DDEVCAPS_SORTINCREASINGZ      0x00000002L /* Device needs data sorted for increasing Z*/
237 #define D3DDEVCAPS_SORTDECREASINGZ      0X00000004L /* Device needs data sorted for decreasing Z*/
238 #define D3DDEVCAPS_SORTEXACT            0x00000008L /* Device needs data sorted exactly */
239
240 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY  0x00000010L /* Device can use execute buffers from system memory */
241 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY   0x00000020L /* Device can use execute buffers from video memory */
242 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040L /* Device can use TL buffers from system memory */
243 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY  0x00000080L /* Device can use TL buffers from video memory */
244 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY  0x00000100L /* Device can texture from system memory */
245 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY   0x00000200L /* Device can texture from device memory */
246 #define D3DDEVCAPS_DRAWPRIMTLVERTEX     0x00000400L /* Device can draw TLVERTEX primitives */
247 #define D3DDEVCAPS_CANRENDERAFTERFLIP   0x00000800L /* Device can render without waiting for flip to complete */
248 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000L /* Device can texture from nonlocal video memory */
249
250 #define D3DFDS_COLORMODEL        0x00000001L /* Match color model */
251 #define D3DFDS_GUID              0x00000002L /* Match guid */
252 #define D3DFDS_HARDWARE          0x00000004L /* Match hardware/software */
253 #define D3DFDS_TRIANGLES         0x00000008L /* Match in triCaps */
254 #define D3DFDS_LINES             0x00000010L /* Match in lineCaps  */
255 #define D3DFDS_MISCCAPS          0x00000020L /* Match primCaps.dwMiscCaps */
256 #define D3DFDS_RASTERCAPS        0x00000040L /* Match primCaps.dwRasterCaps */
257 #define D3DFDS_ZCMPCAPS          0x00000080L /* Match primCaps.dwZCmpCaps */
258 #define D3DFDS_ALPHACMPCAPS      0x00000100L /* Match primCaps.dwAlphaCmpCaps */
259 #define D3DFDS_SRCBLENDCAPS      0x00000200L /* Match primCaps.dwSourceBlendCaps */
260 #define D3DFDS_DSTBLENDCAPS      0x00000400L /* Match primCaps.dwDestBlendCaps */
261 #define D3DFDS_SHADECAPS         0x00000800L /* Match primCaps.dwShadeCaps */
262 #define D3DFDS_TEXTURECAPS       0x00001000L /* Match primCaps.dwTextureCaps */
263 #define D3DFDS_TEXTUREFILTERCAPS 0x00002000L /* Match primCaps.dwTextureFilterCaps */
264 #define D3DFDS_TEXTUREBLENDCAPS  0x00004000L /* Match primCaps.dwTextureBlendCaps */
265 #define D3DFDS_TEXTUREADDRESSCAPS  0x00008000L /* Match primCaps.dwTextureBlendCaps */
266
267 /*
268  * FindDevice arguments
269  */
270 typedef struct _D3DFINDDEVICESEARCH {
271     DWORD               dwSize;
272     DWORD               dwFlags;
273     BOOL                bHardware;
274     D3DCOLORMODEL       dcmColorModel;
275     GUID                guid;
276     DWORD               dwCaps;
277     D3DPRIMCAPS         dpcPrimCaps;
278 } D3DFINDDEVICESEARCH, *LPD3DFINDDEVICESEARCH;
279
280 typedef struct _D3DFINDDEVICERESULT {
281     DWORD               dwSize;
282     GUID                guid;           /* guid which matched */
283     D3DDEVICEDESC       ddHwDesc;       /* hardware D3DDEVICEDESC */
284     D3DDEVICEDESC       ddSwDesc;       /* software D3DDEVICEDESC */
285 } D3DFINDDEVICERESULT, *LPD3DFINDDEVICERESULT;
286
287
288 /*
289  * Description of execute buffer.
290  */
291 typedef struct _D3DExecuteBufferDesc {
292     DWORD               dwSize;         /* size of this structure */
293     DWORD               dwFlags;        /* flags indicating which fields are valid */
294     DWORD               dwCaps;         /* capabilities of execute buffer */
295     DWORD               dwBufferSize;   /* size of execute buffer data */
296     LPVOID              lpData;         /* pointer to actual data */
297 } D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
298
299 /* D3DEXECUTEBUFFER dwFlags indicating valid fields */
300
301 #define D3DDEB_BUFSIZE          0x00000001l     /* buffer size valid */
302 #define D3DDEB_CAPS             0x00000002l     /* caps valid */
303 #define D3DDEB_LPDATA           0x00000004l     /* lpData valid */
304
305 /* D3DEXECUTEBUFFER dwCaps */
306
307 #define D3DDEBCAPS_SYSTEMMEMORY 0x00000001l     /* buffer in system memory */
308 #define D3DDEBCAPS_VIDEOMEMORY  0x00000002l     /* buffer in device memory */
309 #define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY)
310
311 #pragma pack()
312
313 #endif /* _D3DCAPS_H_ */
314