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1 /*
2  * $Logfile: /Freespace2/code/Network/multi_dogfight.h $
3  * $Revision$
4  * $Date$
5  * $Author$
6  * 
7  * $Log$
8  * Revision 1.1  2002/05/03 03:28:12  root
9  * Initial revision
10  *
11  * 
12  * 2     2/23/99 2:29p Dave
13  * First run of oldschool dogfight mode. 
14  *   
15  * $NoKeywords: $
16  */
17
18 #ifndef __FS2_MULTIPLAYER_DOGFIGHT_HEADER_FILE
19 #define __FS2_MULTIPLAYER_DOGFIGHT_HEADER_FILE
20
21 // ----------------------------------------------------------------------------------------------------
22 // MULTI DOGFIGHT DEFINES/VARS
23 //
24
25 struct net_player;
26 struct object;
27
28
29 // ----------------------------------------------------------------------------------------------------
30 // MULTI DOGFIGHT FUNCTIONS
31 //
32
33 // call once per level just before entering the mission
34 void multi_df_level_pre_enter();
35
36 // evaluate a kill in dogfight by a netplayer
37 void multi_df_eval_kill(net_player *killer, object *dead_obj);
38
39 // debrief
40 void multi_df_debrief_init();
41
42 // do frame
43 void multi_df_debrief_do();
44
45 // close
46 void multi_df_debrief_close();
47
48 #endif
49