2 * $Logfile: /Freespace2/code/Network/multi_dogfight.h $
8 * Revision 1.1 2002/05/03 03:28:12 root
12 * 2 2/23/99 2:29p Dave
13 * First run of oldschool dogfight mode.
18 #ifndef __FS2_MULTIPLAYER_DOGFIGHT_HEADER_FILE
19 #define __FS2_MULTIPLAYER_DOGFIGHT_HEADER_FILE
21 // ----------------------------------------------------------------------------------------------------
22 // MULTI DOGFIGHT DEFINES/VARS
29 // ----------------------------------------------------------------------------------------------------
30 // MULTI DOGFIGHT FUNCTIONS
33 // call once per level just before entering the mission
34 void multi_df_level_pre_enter();
36 // evaluate a kill in dogfight by a netplayer
37 void multi_df_eval_kill(net_player *killer, object *dead_obj);
40 void multi_df_debrief_init();
43 void multi_df_debrief_do();
46 void multi_df_debrief_close();