2 * $Logfile: /Freespace2/code/MissionUI/MissionPause.h $
9 * Revision 1.1 2002/05/03 03:28:12 root
13 * 3 6/09/99 2:17p Dave
14 * Fixed up pleasewait bitmap rendering.
20 #ifndef _MISSION_PAUSE_HEADER_FILE
21 #define _MISSION_PAUSE_HEADER_FILE
25 // ----------------------------------------------------------------------------------------------------------------
29 // pause bitmap display stuff
30 extern int Please_wait_coords[GR_NUM_RESOLUTIONS][4];
33 // ----------------------------------------------------------------------------------------------------------------
37 // initialize the pause screen
38 void pause_init(int multi);
40 // pause do frame - will handle running multiplayer operations if necessary
41 void pause_do(int multi);
43 // close the pause screen
44 void pause_close(int multi);
47 void pause_debug_init();
49 // debug pause do frame
50 void pause_debug_do();
53 void pause_debug_close();