2 * $Logfile: /Freespace2/code/Mission/MissionLoad.h $
7 * Mission load header file
10 * Revision 1.1 2002/05/03 03:28:12 root
14 * 2 10/07/98 10:53a Dave
17 * 1 10/07/98 10:49a Dave
19 * 20 2/23/98 6:55p Lawrance
20 * Rip out obsolete code.
22 * 19 6/26/97 5:53p Lawrance
23 * save recently played missions, allow player to choose from list
25 * 18 4/25/97 11:31a Allender
26 * Campaign state now saved in campaign save file in player directory.
27 * Made some global variables follow naming convention. Solidified
28 * continuing campaigns based on new structure
33 #ifndef _MISSIONLOAD_H
34 #define _MISSIONLOAD_H
38 // -----------------------------------------------
39 // For recording most recent missions played
40 // -----------------------------------------------
41 #define MAX_RECENT_MISSIONS 10
42 extern char Recent_missions[MAX_RECENT_MISSIONS][MAX_FILENAME_LEN];
43 extern int Num_recent_missions;
45 // Mission_load takes no parameters.
46 // It expects the following variables to be set correctly:
47 // Game_current_mission_filename
52 // Functions for mission load menu
53 void mission_load_menu_init();
54 void mission_load_menu_close();
55 void mission_load_menu_do();