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1 /*
2  * $Logfile: /Freespace2/code/Hud/HUDObserver.h $
3  * $Revision$
4  * $Date$
5  * $Author$
6  *
7  * $NoKeywords: $
8  *
9  */
10
11 #ifndef _HUD_OBSERVER_FILE
12 #define _HUD_OBSERVER_FILE
13
14 #include "hud.h"
15
16 // prototypes
17 struct ship;
18 struct ai_info;
19
20 // use these to redirect Player_ship and Player_ai when switching into ai mode
21 extern ship Hud_obs_ship;
22 extern ai_info Hud_obs_ai;
23
24 // initialize observer hud stuff
25 void hud_observer_init(ship *shipp,ai_info *aip);
26
27 // render any specific observer stuff
28 void hud_render_observer();
29
30
31 #endif
32