]> icculus.org git repositories - taylor/freespace2.git/blob - include/freespaceresource.h
rendering functions mostly done; more complete shader setup
[taylor/freespace2.git] / include / freespaceresource.h
1 //{{NO_DEPENDENCIES}}
2 // Microsoft Developer Studio generated include file.
3 // Used by FreeSpace.rc
4 //
5 #define IDD_DEBUG_MENU                  101
6 #define IDD_CONNECT                     108
7 #define IDD_MULTI                       109
8 #define IDC_CURSOR1                     111
9 #define IDC_CURSOR2                     112
10 #define IDD_PLAYER_DIALOG               114
11 #define IDD_GODSTUFF                    115
12 #define IDD_DEBUG_DIALOG                116
13 #define IDB_GOAL_INC                    118
14 #define IDB_GOAL_COMP                   119
15 #define IDB_GOAL_ORD                    120
16 #define IDB_GOAL_NONE                   121
17 #define IDB_GOAL_FAIL                   122
18 #define IDI_APP_ICON                    124
19 #define IDD_GEN                         127
20 #define IDC_LIST_DEBUG                  1000
21 #define IDC_DEBUG_TEXT1                 1001
22 #define IDC_DEBUG_TEXT2                 1002
23 #define IDC_TEXT                        1003
24 #define IDC_HOST_IS                     1005
25 #define IDC_CONPING                     1007
26 #define IDC_RESET_MULTI                 1011
27 #define IDC_STANDALONE_STATE            1012
28 #define IDC_STATIC_A                    1013
29 #define IDC_STANDALONE_FPS              1014
30 #define IDC_STATIC_A2                   1015
31 #define IDC_STANDALONE_MTIME            1016
32 #define IDC_PLAYER_LIST                 1016
33 #define IDC_PSHIP_TYPE                  1017
34 #define IDC_NETPLAYER_NUM               1018
35 #define IDC_PHITS                       1019
36 #define IDC_PBHHITS                     1020
37 #define IDC_PPCT                        1021
38 #define IDC_PBHPCT                      1022
39 #define IDC_SSHOTS                      1023
40 #define IDC_MPSHOTS                     1024
41 #define IDC_PLAYER_GOD_LIST             1026
42 #define IDC_SECHITS                     1028
43 #define IDC_SBHHITS                     1029
44 #define IDC_SPCT                        1030
45 #define IDC_SBHPCT                      1031
46 #define IDC_MPHITS                      1032
47 #define IDC_MPBHHITS                    1033
48 #define IDC_MPPCT                       1034
49 #define IDC_MPBHPCT                     1035
50 #define IDC_MSSHOTS                     1036
51 #define IDC_MSECHITS                    1037
52 #define IDC_MSBHHITS                    1038
53 #define IDC_MSPCT                       1039
54 #define IDC_MSBHPCT                     1040
55 #define IDC_PSHOTS                      1041
56 #define IDC_PING_TIME                   1042
57 #define IDC_MISSION_NAME                1043
58 #define IDC_GODSTUFF_BROADCAST          1044
59 #define IDC_GODSTUFF_SENDMESS           1045
60 #define IDC_STD_GOALS                   1049
61 #define IDC_PLAYER_MESSAGES             1051
62 #define IDC_ASSISTS                     1052
63 #define IDC_MASSISTS                    1053
64 #define IDC_KICK_BUTTON                 1054
65 #define IDC_STD_NAME                    1055
66 #define IDC_NG_MAXPLAYERS               1057
67 #define IDC_NG_MAXOBSERVERS             1058
68 #define IDC_NG_SECURITY                 1059
69 #define IDC_NG_RESPAWNS                 1060
70 #define IDC_GOD_CHAT                    1061
71 #define IDC_STD_HOST_PASSWD             1062
72 #define IDC_FIELD1                      1064
73 #define IDC_FIELD2                      1065
74 #define IDC_FIELD3                      1066
75 #define IDC_PXO_REFRESH                 1067
76 #define IDC_CON_COUNT                   2000
77 #define IDC_FRAMECAP_STATIC             2001
78 #define IDC_GODSTUFF_FPS                2002
79 #define IDC_PINFO_PING                  2003
80 #define IDC_STATIC                      -1
81
82 // Next default values for new objects
83 // 
84 #ifdef APSTUDIO_INVOKED
85 #ifndef APSTUDIO_READONLY_SYMBOLS
86 #define _APS_NO_MFC                     1
87 #define _APS_3D_CONTROLS                     1
88 #define _APS_NEXT_RESOURCE_VALUE        128
89 #define _APS_NEXT_COMMAND_VALUE         40001
90 #define _APS_NEXT_CONTROL_VALUE         1068
91 #define _APS_NEXT_SYMED_VALUE           101
92 #endif
93 #endif
94