12 #include "missiongrid.h"
14 #define MAX_GRID_POINTS 1000
16 void create_object(int objnum, vector *pos);
18 // This stuff properly belongs in editor.h, but I gave up trying to figure out how
19 // to add an include file to the project.
21 extern void test_form_wing(int x);
23 extern int select_object(int cx, int cy);
24 extern void game_init();
26 extern matrix Grid_gmatrix;
27 extern vector Grid_center;
29 extern int Show_stars;
30 extern void rpd_line(vector *v0, vector *v1);